3 ti та

: боп

OFFICIAL U.S. MAGAZINE

, E

"Y.

PL PANDORA TOMORROW

АМЕ NAMES NO LONGER HAVE TO MAKE S SENSE METAL GEAR SOLID 3:

SNAKE EATER;

SEE WHAT WE MEAN? | 1 y i PRINCE: OF-PERSIA | VAN

SANDS OF TIME

ІНЕ COULD BE THE SURPRISE HIT ОҒ ТЫ PEARS:

83 ZIFF DAVIS MEDIA Е 08>

Display Until Aug. 11

0 70992 06968" 2 | WWW.PLAYSTATIONMAGAZINE.COM

AUGUST 2003 issuE 71 $8.99 U.S. $11.99 Can:

CHEAT!

Downhill Domination. Are you equipped for the challenge?

Mild Language Violence [

5 D

Sack up, gentlemen. The first downhill mountain bike racing game for PlayStation.2 is here. Introducing Downhill Domination; where to get to the top you have to get to the bottom first. That means bombing down wickedly steep mountains. Busting tricks off 100-foot cliffs. And brawling your way past opponents with a combat system that lets you punch, kick and even hurl water bottles. The prize? The latest high- i andsp

LIVE IN YOUR. W «*R.LD. PLAY IN DURS

EVERYONE

в of Electronic Arts inc. in the U.S. and/or other countries. All rights reserved. The "Officially Licensed Collegiate Products" label is Licensing Company. The “Collegiate Licensed Product" label is the property ofthe Independent Labeling Group. All names, logos, team icons, and mascots associated with the NCAA, universities, bowls and conferences are the stitutions. NCAA is а registered trademark of National Collegiate Athletic Association and the NGAA Football logo is a registered trademark ofthe NCAA licensed to NCAA Football USA, In. “PlayStation” and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox and the Xbox Logos are either trademarks or registered trademarks ol Microsoft Corporation in the U.S, and/or other countries and are used under license from Microsoft. TM, ©, and the Nintendo ‘CONTENT RATED BY Gamecube logo are trademarks of Nintendo. All other trademarks are the properly of their respective owners. EA SPORTS™ is an Electronic Arts™ brand,

ESRB * PlayStation 2 only. Internet connection is required.

vis, EA SPORTS, the EA SPORTS logo, and 115 in the Game" are trademarks or registered tr

It's in the game"

Quench your thirst for Saturday. Everyday. In stores July 17

BATTLE ONLINE MORE ATMOSPHERE NEW PLAYBOOK Once and for all, settle the score with your rivals, Revel in 200+ fight songs, cannons firing and Utilize the wide-open offense with over head-to-head, online*. With 165 new teams, cheerleaders with giant flags. With your current 200 new plays including tricky stuff the rivalries never end. team, or as far back as the "24. Fighting Irish. like the WR reverse pass.

" ~ ncaafootball2004.com e PlayS tation.e E E ) = AOL KEYWORD: NCAA FOOTBALL 2004

New Class of Monkey TA

Pink Monkey El Toro Harley Q. Win Billy Most Likely to Be a Pop Star Most Likely to Grab the Bull by the Horns Most Likely to Annoy the King Most Likely to Get a Speeding Ticket

}

Ё. а me ЗД

ES | i S 1 à l X Monko Polo Natalie Marshall Larry Most Likely to Find a Legendary Banana Most Likely to Lose Her Wits Most Likely to Punch the Ref Most Likely to Step in Monkey Poo

Mr. White Balboa Norman Specter Most Likely to Be an Evil Scientist Most Likely to Live in a Meat Locker Most Likely to Drive a Humvee Most Likely to Take Over the World

EVERYONE Comic Mischief Mild Violence

©2003 Sony Computer Entertainment Inc. Ape Escape is a trademark of Sony Computer Entertainment Inc. "PlayStation" and the "PS" Family logo аге registered trademarks of Sony Computer Entertainment Inc. Ubi Soft and the Ubi Soft logo are trademarks of Ubi Soft Entertainment in the U.S. and/or other countries. Alll rights reserved.

Gatching Madness

Leo Stephenson George Most Likely to Catch a Fever Most Likely to Walk the Plank Most Likely to Save the World Most Likely to Be Inquisitive

Buzz Arthur Parka Punto

Most Likely to Be Lost in Space Most Likely to Get Pierced Most Likely to Chill Most Likely to Sink the Gondola

А NFL

Cleo Yellow Monkey Libby Spud

Most Likely to Walk Like an Egyptian Most Likely to Be a Pro Wrestler Most Likely to Swim to Ellis Island Most Likely to Be a Hypnotist

ЗОО monkeys. Theyre smarter. They're zanier. And they're trying to take over the world,

PlayStation.2 Ubi Soft

www.ubi.com

%

чан”

amem ^

TEEN

CONTENT RATED BY ESRB

» ) | || | ' Mild Violence

жемді»

NINTENDO GAMECUBE.

PlayStations

® & © 2003 Paramount Pictures. All rights reserved. Climax and the Climax logo are trademarks of Climax Group. Eidos Interactive and the Eidos Interactive logo are registered are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries and are used under license from Microsoft. TM, ® and Nintendo

the wheel of a souped-up MINI Cooper? Tear through subway stations, rip apart golf courses, and plow through storm drains’as you pull off the ultimate gold heist.

A high-octane arcade racerbased Race through L.A. Master 4 modes from death-defying Bonus features including movie

on the 2003 blockbuster movie. driving 10 different vehicles. stunt driving to multiplayer madness. footage, concept art, and more! EM NY IN STORES NOW CLimax v A ` SIDOS ttaliandobGame.com | trademarks of Eidos Interactive, Inc} “PlayStation” and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, and the Xbox logos GameCube logo are trademarks. of Nintendo. ©2001) Nintendo. The ratings icon is a registered trademark of the Interactive Digital Software Association. All rights reserved

^4

MAGAZINE

PlayStation

ONTENTS

www.playstationmagazine.com

2 ZIFF DAVIS MEDIA

LOTS OF GREAT

Г гає masazine Editor-in-Chief John Davison ‘Managing Editor Gary Steinman

SALES AND MARKETING Group Publisher Lee Uniacke, 415-357-4910

Previews Editor Chris Baker Group Associate Publisher

News Editor Sam Kennedy ‘Stan Taigen, 415-357-4915

foc ran MM AEA

Cu GRE di hd Mary Gray, District Sales Representative, 415-547-8782 s san xe Aaron Gallion, Account Executive, 415-357-4925

No Fast and the Furious clichés, guaranteed

Aside from our cover game, which frankly is absolutely stunning,

we have an awful lot of very impressive stuff to dish up for you this month. The Electronic Entertainment Expo (ЕЗІ in Мау was one of

John Davison Editor-in-Chief

Editorial Contributors Jon M. Gibson, Ravi Hiranand, Karen Jones, Nich Maragos, Penny Arcade, John Scalzi, Greg Sewart, Dave Smith, Peter Stokkebye

Japanese Correspondent Yutaka Ohbuchi

European Correspondent Axel Strohm

SOUTHWEST

Julie Knapp, Regional Sales Manager, 310-379-4313 Emily Olman, Senior Account Executive, 415-547-8781 MIDWEST

Marc Callison, Regional Sales Manager, 630-810-4095 Candace Droz, Account Executive, 415-357-4920

the best ever for showcasing great games, and we have an absolutely DESIGN gigantic Previews section, where we serve you with all kinds of goodies. Senior Art Director Bob Conlon BST : Outside of the obvious stuff to get all gooey about, such as Metal Gear Solid 3: Snake Art Director Jason “Red Bull" Babler аго Eater (check out our interview with series creator Hideo Kojima on page 42 for some juicy Graphic Designer Tina Huynh KEY ACCOUNTS - WEST А details, which you won't have read anywhere else) and Gran Turismo 4, there were some Photography Shuji Kobayashi Marci Yamaguchi, Regional Sales Manager, 415-357-4944 great surprises. The biggest was Ubi Soft’s new Prince of Persia game, The Sands of Time, ык Ату Mishra, Account Executive, 415-547-8780 which for many was the game of the show. Any of you pushing 30 will surely remember Goa tices Sas ONLINE SALES the original game by Jordan Mechner on the Apple II and the Atari 800, and probably the Copy Editors Tom Edwards, Greg Ford, Bill Young 415-547-8453, subsequent remakes for various machines since. Well imagine that, brought up to date Maritza Refuerzo Rey Ledda, Marketing Director, 415-547-8775

by the folks who made Splinter Cell. Wow. Now turn to page 60.

KAREN JONES

When she's not busy with her main gig at The New York Times, Karen takes time out to hook us up with a Hollywood connection. This month, she sat down with Spawn creator Todd McFarlane to talk about his Evil Prophecy.

Videogames Have Ratings, Just Like Movies

CONTENT RATED BY The Entertainment Software 23593

EARLY CHILDHOOD а

5% ГЕЙ

PENNY ARCADE

Tycho went to Europe this month, and Gabe went down the street.

It was а momentous occasion for both of them. Read their thrice-

weekly comic and accom- 4

panying news post, and you will laugh a lot.

CONTENT RATED BY ESRB

PRODUCTION

Manufacturing Director Carlos Lugo

Senior Production Manager Anne Marie Miguel Production Manager Monica Brent

Assistant Production Manager Teresa Newson

Art Production Manager Michele Kellogg-Manousos

ZD GAME GROUP

Senior Vice President Dale Strang Editorial Director John Davison Creative Director Simon Cox Business Director Cathy Bendoff

CIRCULATION

Group Circulation Director Tracy Schultz

Single Copy Sales Director Bob Kerekes

Senior Newsstand Sales Manager Don Galen Internet and Partnership Marketing Dir. Chris Wilkes

SUBSCRIPTION SERVICE NUMBER 800-627-6458 (US. and Canada only) hutp://service playstationmagazine.com subhelp@playstationmagazine.com

TO SUBSCRIBE ONLINE

http://subscribe playstationmagazine.com

Mission

ADULTS ONLY g

Tipler Ubbelohde, Senior Advertising Coordinator, 415-357-4930 Wayne Shiu, Marketing Coordinator, 415-547-8248

Kristeen Laut, Senior Sales Assistant, 415-547-8778 Amanda Nelson, Sales Assistant, 415-547-8783

Alison Rubino, Sales Assistant, 415-547-8779

ZIFF DAVIS MEDIA INC. Chairman & CEO Robert F Callahan

Chief Operating Officer & CFO Bart W. Catalane

Senior Executive Vice President, Publishing Operations Tom McGrade

Executive Vice President & Editorial Director Michael |. Miller

Executive Vice President, General Counsel & Secretary Gregory Barton

Senior Vice Presidents Jasmine Alexander (Technology & Sales Operations) Derek Irwin (Finance)

Charles Mast (Circulation)

Sloan Seymour (Enterprise Group)

Dale Strang (Game Group)

Jason Young (Internet)

Vice Presidents

Ken Beach (Corporate Sales)

Tim Castelli (PC Magazine Group)

Charles Lee (Integrated Media)

Aimee D. Levine (Corporate Communications) Jim Louderback (Editor-in-Chief, Internet)

Eric Lundquist (Editor-in-Chief, eWEEK)

Bill Machrone (Editorial Development)

i ARLY ERYONE EEN MATURE ADULTS ONLY á " " Rating Board provides infor- ЕАК р EVERO тес. pps тезі Ellen Pearlman (Editor-in-Chief, CIO Insight) mation about videogame RATING The E replaced Contains These games The extreme Beth Repeta (Human Resources) content. ESRB ratings are ur he pm кее Roc LEN Tom Steinert-Threlkeld (Editor-in-Chief, Baseline) intended as guidelines only; children 3 last year or strong such as blood for adults only. Stephen Sutton (internet Audience Development) parents should still monitor role. Suitable for language; and gore; Packs sexual. Elda Vale (Research & Market Intelligence)

Products kids ages and animated stronger themes and Stephen Veith (Publisher, 00 Insight) minors’ purchases. carrying this 6 and up, violence. language; extreme

к label have E-rated games Ѕоте parents апа sexual violence.

WWW.ESRB.ORG absolutely по тау contain тау want themes, Console Senior Director, Manufacturing

material that minimal to supervise Deemed not manufacturers Carlos Lugo

would be violence children suitable have yet to

considered or crude playing for those allow an

inappropriate language. Trrated games. under 17 AO-ated game. Director, International

by parents. Christin Lawson

Official U.S. PlayStation Magazine [ISSN #1094-66831 is published monthly by Ziff Davis Media Inc., 28 East 28th Street, Nev nd 12 demo discs) $49.97 U.S., $65.97 all other countries, We periodically make Olficial US. PlayStation Maga;

Rates: One Year [12 iss TER: Send address chan

troduce

trieval system, or t; mission is prohibited, F

tained therein a

rmission to re 103-5438. Fax: 212 503-5420. E-mail: olga, ‘owned by the respective trademark and copyright holders. All mat

ісе playstationmag;

nitted, in any form, or by any means (electronic, mechanical, photocopying, recording,

‘material in this publication or on www sky@ziffdavis,

{RMS} at |800) 290-5460 or |717

York, NY 10016. Periodicals Postage Paid at New York, NY 10016 and additional mailing office: vailable to mailers of goods and services. If you do not wish to receive such mailings, plea uiries call us at: 800.527.6458 U.S. and Canada, or [303] 604-7445 ponsible for unsolicited materials. Without limiting the rights under copyrights reserved herein, no part of this publication may be reproduced, stored otherwise) without the prior written notice of Ziff Davis Media Inc. Copyright © 2003 Ziff Davis Media. All Rights Reserved. Reproduction in whole our logo, contact Ziff Davis Media's Rights and Permissions Manager: Olga Gonopolsky, Ziff Davis Media Inc., 28 East 28th Street, New York, 399-1900, or on the Web at www.reprintbuyer.com. TM & © for all other products and the characters con-

ndard А Enclosed, Single-issue rate: $8.99. Subscription rite to us and include a copy of your mailing label. POST- S, Fax us: 850.683.4094 U.S. and Canada, or 303.604.0518

ject to change and the publisher assumes no responsibility for such changes. The Canadian GST registration number is 14049 6720 RT. Printed in the USA,

РЕ

DCSHOECOUSA

AND SHOES,

BRUCE IRONS

SEAN DAVEY PHOTO,

MODEL FEATURED:

The FURY

4 Ж

DCSHOECOUSA

CONTENTS

a

L p s coms | SPIN

26 PSX Does Everything! Get a glimpse of the future of PlayStation with our in-depth look at the new PSX and PSP.

30 рау Planner OPM's handy monthly calendar.

32 Splintered Again We have no idea what a “Pandora Tomorrow” is, but we do have details on the new Splinter Cell.

34 E3 Extravaganza Booth babes, booth babes...and more booth babes. Ain't life grand?

38 He'll Be Back

You just can't keep the Terminator

wing the hell out of this down. Really. You can’t. game in no way constitutes an 84 endorsement of illegal activity. 40 More Than Meets the Eye

We roll out a first look at Transformers Armada.

Need for Speed

Шишеси is 42 Snake Attack

too fast for you. Ten things you must know about

You can’t catch it, MGS3: Snake Eater. Plus, a candid

so don’t even try. chat with Hideo Kojima.

REGULAR BITS i i Reena \ ! E i ч So you wanna test games for a > ^ X T % living? Maybe not after reading these 13 DEMO DISC j Y Pe: N 2 3 torturous testimonials. What other mag lets you get your T [^ LN \ «s s hands on PS2 games before TV { ЖАУ? | С 48 The Watchdog they're released? 1 ^

50 Only in Japan 16 INPUT id attelid ES these E Г и 51 Clish MacLaver

You send us letters, we print your letters. Because we care. Here's 52 Sound Station the address: opm(aziffdavis.com. Rock on with the sweet sounds of Backyard Wrestling. -hack//OUTBREAK Ratchet & Clank: 26 SPIN AirForce Delta Strike Defender of Grayskull Going Commando. 54 DVD Reviews Shocking news of a completely Alias I-Ninja Resident Evil: Outbreak new Sony device incorporating PS2 Aliens vs. Predator: Jak Il Rise to Honor 56 By the Numbers hardware, plus much more. Extinction James Bond 007: Seven Samurai 20XX Backyard Wrestling: Everything or Nothing SOCOM II Don't Try This at Home killswitch Sonic Heroes REPLAY 104 REPLAY Beyond Good & Evil Legacy of Kain: Soul Calibur I A whopping 16 pages of tricks, Bloody Roar 4 Defiance Sphinx and the 114 Ape Escape 2 strategies, and archived reviews. Castlevania: Lament of The Lord of the Rings: Shadow of Set Beat those cheeky bosses You bought it, we've got it covered Innocence The Return of the King Spider-Man 2 Celebrity Deathmatch Madden NFL 2004 Splashdown: 116 Arc the Lad: Colin McRae Rally 04 Mafia Rides Gone Wild Twilight of the Spirits 120 PS. Conflict: Desert Storm II Maximo vs. the SSX 3 How to get rolling in Ragnoth. This month we pause to honor Drakengard Army of Zin Star Ocean: the dearly departed. Plus: Penny ESPN NFL Football McFarlane’s Evil Till the End of Time 106 Enter the Matrix Arcade and Р.5.А.Т. Fallout: Prophecy SWAT: Global Strike The Hacker's Handbook Brotherhood of Steel Medal of Honor: Team Fatal Frame 2 Rising Sun Teenage Mutant Ninja 110 The Hulk FIFA 2004 Mega Man X7 Turtles General tips, plus how to beat all Final Fantasy X-2 Mission: Impossible Tony Hawk's the bosses Final Fantasy XI Operation Surma Underground Firefighter ED.18 MTX Mototrax Whiplash 118 NCAAFootball 2004 Freedom: MX Unleashed X-Men: Legends Getting started online: Soldiers of Liberty Prince of Persia: XGRA: Extreme-G What, where, how. Gradius V The Sands of Time Racing Association Gran Turismo 4 R: Racing Evolution XII 117 Sequelmania

=N We don't Kh guys in the and we do

DISC PROBLEMS?

Did you buy a copy of our magazine that did not contain a demo CD? Simply send the receipt in an envelope marked OPM Replacement Disc" to the address below with the name and address of the store plus your phone number. and address and we'll send you the disc. Make sure you specify which month the corresponding disc belongs to in order to ensure you get the right one.

Also, i you have a malfunctioning or non-working demo disc, сай SCEA at 1-800-345-SONY. They will provide instructions to obtain repair or replacement services.

Sony Computer Entertainment America (SCEA) warrants to the original purchaser of the Offical U.S. PlayStation Magazine that the demo disc included is free from defects in material and workmanship for a period of ninety (90) days from the date of purchase, SCEA agrees for a period of ninety (90) days to either repair or replace, at its

ON THIS MONTH'S PLAYABLE PS2 DVD

Arc the Lad: Twilight of the Spirits MLB SlugFest 20-04

Splashdown: Rides Gone Wild Gladius

Silent Line: Armored Core

Alter Echo

Ape Escape 2

Fugitive Hunter

Sphinx and the Shadow of Set Return to Castle Wolfenstein:

Operation Resurrection

Wallace & Gromit in Project Zoo Unlimited Saga Silent Hill 3

The Hulk Medal of Honor: Rising Sun Hunter: The Reckoning-Wayward

Sly Cooper and the

Thievius Raccoonus

Star Wars: Bounty Hunter Tony Hawk's Pro Skater 4 Grand Theft Auto: Vice City Robotech: Battlecry

NHL 2K3

Clock Tower 3

CAN YOU FIND ALL 12 MONKEYS IN OUR

APE ESCAPE 2 DEMO? Like the first game, Ape Escape 2 is a surprisingly fun and occa- sionally innovative platformer. But don’t take our word for it; play it yourself. And when you're done, try the following chal- lenges for a few of the other playables on the disc. And don't forget about the other features!

APE ESCAPE 2

THE DETAILS: You get to conduct a full

HAVE YOU TRIE!

[ЕТ ЖИН

SPLASHDOWN: RIDES GONE WILD

MAGAZINE

«breaking through the wooden gate on the

Demo Disc Producers Gary Barth, Manuel. Sousa, Jerome Strach, Chris Tan

Marketing Team Kim Yuen, Chris Hagedorn, ‘Steve Williams

Executive Producers Andrew House, Marilyn Weyant

Format Sam Bradley, DeMarlo King ‘Account Coordinator Eric Ippolito

Lead Programmers William Bohan, Ron Midthun, Avery Lodato

3D Artists Jason Robinson, Philip Williamson, David Hayes

Producer Jessi Harrison

President Katherine Williams.

Technical Director Tim Edwards

Tom Gillan, Gerald Martin, Jim Williams, Michelle Manahan, Christine DeNezza.

option, the SCEA product, You must call 1-800-345-SONY to receive instructions to obtain repai/replacement ser- vices

This warranty shall not be applicable and shall be void if the defect in the SCEA product has arisen through abuse, ‘unreasonable use, mistreatment, neglect, or breakage during shipment. THIS WARRANTY IS IN LIEU OF ALL OTHER WARRANTIES AND NO OTHER REPRESENTA- TIONS OR CLAIMS OF ANY NATURE SHALL BE BINDING ON OR OBLIGATE SCEA. ANY IMPLIED WARRANTIES. APPLICABLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED TO THE NINETY (90) DAY PERIOD DESCRIBED ABOVE. IN NO EVENT WILL SCEA BE LIABLE FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR

MALFUNCTION OF THE SCEA SOFTWARE PRODUCT. Some states do not allow limitations as to how long an implied warranty lasts andor exclusions or limitations of consequential damages, so the above Limitations and/or exclusions of liability may not apply to you. This warranty gives you specific Legal rights, and you may also have other rights that vary from state to state,

OPM Demo Disc is published monthly by Sony Computer Entertainment America Inc., 919 E. Hillsdale Drive, Foster City, CA 94404. AU titles shown herein are trademarks of and copyrights of thelr respective publishers andor their licensors. See individual screens for details. ©2002 Sony Computer Entertainment America Inc.

Please submit ай related demo disc inquiries to: OPM Demo Disc, Inquiries, 919 E. Hillsdale Drive, Foster City, CA 94404

race on the Pirates of the Caribbean-themed level. Keep an eye out for new pathways; a few will open up as the race progress- es. And dig that stirring, orchestral soundtrack.

ARC THE LAD: T

THE DETAILS:

The unfortunate time limit on this demo barely gives you enough time to get a feel for the game, but you do get to see some of the lush design and get a glimpse of the broader story.

MLB SLUGFEST 20:

ILIGHT

fortress? Those rocks in front of the entrance actu- ally make a fairly good ramp, giving you access to a pretty solid shortcut.

-..hydroplaning? Pull back on the left analog stick and you'll get more speed.

-flipping your Sea-Doo? Тар Up then Down on а ramp to flip. Left and Right work, too.

THE SPIRITS

HAVE YOU TRIED...

„actually getting into a battle? Don't spend too much time wandering around town or you won't have enough time to get to the Scrappe Plateau. «going to the refinery and then talking to Banjo? He'll be in the items shop. After a spectacular dis- play of an admirable work ethic, he'll give you a new weapon part which will make Kharg's sword mildly more powerful.

ы, meti

ANIMA FRIN aay

a mn

Pilot the fastest hovercraft in the j “че! 5 » fleet through waves of Sentinels.

ee i А WRITTENCAND DIRECTED BY THE WACHOWSKI BROTHERS

te es

aee

SEIN STORES NOW

COWWW.ENTTERTI IEMAPRINGAME.COM

erved. Windows is either a registered trademark or trademark of Microsoft

s. The ratings icon is a trademark of the Interactive Digital Software Association. АП other trademarks are the arketed by Atari, Inc. New York, NY. Microsoft, Xbox, and the Xbox loq ed trademarks or ind are used under license from Microsoft, "PlayStation" and the “PS” Family logo do GameCube and the Otlicial Seal are trademarks of Nintendo. 2001 Nintendo

ior other cot Manutactu nin the United $ Sony Computer Enterta

properly of their es are either regist ks of Miere

are registered trademarks ol

AI Rights Reserved

and/or other count ant Inc. Nintendo, Nint

Mild Language Suggestive Themes Violence

тм Warner Bros: Warner Bros. 05, Canada, Bahamas & Bermuda

© Village Roadshow Films (BVI) Limited А Other Territories:

NOMI SHY HEY SNATCH:

: ; ;

т

VEN Sv

Be introduced to the cast from The Matrix Reloaded"

gl Focus 100%

Battle alongside the original motion picture cast.

> 2 2 2 2 à

The Wachowski Brothers wrote the game ы. script and directed dighal Matrix" footage | exclusively for the

In-game fight sequences were chorgegraphed by Master Yuen Wo Ping (The Matrix Gfouching Tiger, Hidden Dragon; Iron Monkey) and p: expert wire team.

Unparalleled film collaboration with The Matrix Reloaded™ crew, resulting in a truly authentic "Mairie ок and feel.

There's a hard line exit across town. Get there by any means possible.

Meet Sparks your wish is his keystroke, colon, double backslash, execute command.

PlayStation.e г аана

INPUT

What's everyone talking about? Find out here!

ү

ххх М

The Hulk movie has plenty of people excited. Not

so with the game. On the OPM message boards,

MegoW64 says "I think the game will be just

another mediocre movie game that can't live up

to the hype." (C.Bake's enthusiastic review

didn't seem to convince many.) JustinCredible1

stated it the most succinctly: "Lame and lamer.”

Гат a 32-year-old single woman gamer (there are many more of us than you realize). | went to E3 last year and this year and | tell you, | was in heaven because of all the men (по, you're NOT all geeks!). Each time, | came back and bragged to everyone about all the cool stuff | got, and even brought plenty of gifts for everyone. All of my female friends—some gamers and some not—thought it was awesome to hear about all the men there. | mentioned the “booth babes” to the guys, but I'm never intimidated because | have what they have, its just not on display.

| noticed there seemed to be fewer scantily clad women this year than last. Опе IR of the main reasons is because there were more women from the gaming industry enjoying the exhibits. To be honest, if | was in management at a game company and had some say on who was going to represent my company, it wouldn't be some scantily clad female passing out key chains with an attitude. It's OK if you're portraying a character from a game. For example, last year they had a girl dressed like Bloodrayne and she looked really cool. And the women representing Nintendo always look good: attractive, but not skank.

This is where my respect for this magazine grew by leaps and bounds: You gave BMX XXX an

CONTACT ОРМ

$пай Май ОРМ 101 Second Street, 8th Floor San Francisco, CA 94105

Email 2 ‘opm @ziffdavis.com and check и out at www.playstationmagazine.com

Fax If you need to reach us now 4055478777

Official 0.5. PlayStation Magazine

honest and professional review. You said all the XXX stuff was cheesy, not funny, and served no purpose. You also shot down Hooters Road Trip because it was, well, crap. But games like Fear Effect (which | love] are great for the gameplay, graphics, storyline, etc. Yeah, Hana and Rain are hot, but there is substance there as well. Same for Devil May Cry and Metal Gear Solid; Dante and Snake are hot, but if the gameplay was

crap, it wouldn't last long. You cannot rely on cheesecake to sell games; gamers represent a much larger demographic than teenage boys. Us ladies have lots of money. How the hell do you explain the moneymaking phenomenon of

boy bands?

By the way, for Sam Kennedy's sake [smile], I've included a cou- ple of pictures | took with a few "booth babes." Enjoy!

Tracey Lynette Farmer via e-mail

We're nothing if not equal- opportunity objectifiers.

Will muscle cars ever again enter the Gran Turismo series? | think it would be awesome to see the old cars like as if seeing them in per- son.

Nick Anguiano

San Antonio ,TX

Nick, you're in luck. 674, with its emphasis on automotive history, will have a whole garage full of USDA prime muscle. When we played the game at E3, we saw a Pontiac GTO, a Chevelle SS 454,

and a Plymouth Barracuda 450-6, among others. We can't promise any of these will be in the final game, since Sony hasn't even come close to finalizing the car list, but it's a good bet we'll see these and many, many more.

I'm glad you showed your support for wakeboarding in your Issue #70 review of Wakeboarding Unleashed. There are definitely more than 11 people protesting— there have to be at least 12, maybe even 13 of us. But serious- ly, I've been a wakeboarder for some time now and anyone who has actually tried wakeboarding would agree with me that it is the best action sport out there. It is

in the X-Games, and it's consider- ably cooler than fruit-booting—

| mean rollerblading.

Nick McCloskey

BestOllier@aol.com

Well, it’s easy to be enthusiastic when the game's so great. Have you ever seen us give a high score to a rollerblading game?

Over and over again, | have told people about /co. Yet they never seem to believe how great it is, nor even give it a try. Why not? /со is the most unique game I've ever seen. It's not filled with loud crap- py music.

It's not about hacking and slashing, robbing and stealing, raping and pillaging. (Well, there are those smoke spirit things to be dealt with, but hey, they're only smoke, right?) You're not driving yourself mad trying to collect this and that (and feeling in the process like if you don't, you will somehow be greatly disappointed in the end]. It is without health bars or other “screen clutter” before The Getaway ever thought about doing the same! The sounds are near perfect. The pace is perfect. The sense of spatial depth is magnificent. The environ- ments are almost beyond belief and make you want to go there.

|

| SPORTS

PLAYERS

ang 51621 |28663 eoey 5410 шар are Sgeitape N DACRE UN EO ТОРУР ше JO раа е0 ӘЙ Sau Sued ШЕН Н TE йод Jo opeaepen ваја: ага леше aie fjeq\ooy Ueppej VUE pue oasis 3 ЭИ Aeg етш SA STHGAS v З НОРИ

Visit www.esrb.org or call 1-800-771-3772 for Rating Information.

> о o + © © z ш а а < =

trained killer?

lone gunman? victim of fate?

(learn more at

whoisXIII.com

Visit www.estb.org ог

for Rating Information

i М р Ш ii "PC Load Letter"? What

the f— does that mean?

E3 through the eyes of OPM readers

Everyone knows E3 is an event exclusive to members of the videogame industry. But there are folks in plenty of areas of the industry (retail, for example] who don't often get to see games as far in advance as we do, and for those people, E3 can be quite a spectacular shock. So, after running into E3 first-timers (and OPM message-board denizens) OralB808 and LiquidEagle at this year's show, we invited them to contribute their thoughts on how E3 looked from their perspective.

As soon as | was on the show floor of South Hall, I knew E3 was a true paradise. Games, booth babes, more games, and a lot of people just like me. Most important, though, is just the presence of the games. Since gaming is still becoming a part of the mainstream of all America, it's hard to find a place where games are the first priority. Once you're on the show floor, though, you feel right at home. Everybody's there for one common purpose—games, and damn fine games at that.

There's just an overwhelming feeling of awe when you see the franchises you know and love move from a small cardboard stand-up at Wal Mart to a gigantic movie screen people gather around every hour. There's something there for everybody, and it's the newest of the new stuff. Not a single game shown there was on shelves at stores—it was like getting one gigantic exclusive look at every game coming out in the next year.

But one drag about E3—believe it or not—is the games themselves. Since there are so many games (and a lot of them look awesome] and not that much time, budgeting your time becomes a very critical factor. One could spend an entire day in one half of just one of the two halls, playing every game, getting info on every company, and talking to representatives. However, you'd miss a lot.

My personal favorites were MGS: Snake Eater, the new Castlevania, and SOCOM ІІ. Each game added more and more to what was already the experience of a lifetime.

This year being the first time l've ever attended E3, | wasn't sure what | was getting myself into. Needless to say, | was taken aback by many things | never expected to see.

For starters, | never expected everything at E3 to be so decorated. Every booth is lavishly decorated to ridiculous pro- portions, with intricate displays that appear to be more expen- sive than some of the games they're promoting.

І also had no clue that so many developers and producers are on hand at E3 just to talk to you and get feedback about their latest projects. As an example, | had the chance to talk to one of the makers of a certain strategy series featuring worms, about the series' switch from 2D to 3D. We spoke about myriad different things, even going so far as to talk about what worked and what didn't work in previous install- ments. It's quite humbling to hear the makers of your favorite games openly admit and discuss things that didn't work. It's one of my more lasting memories of the show.

And, surprisingly, | certainly didn't expect to find myself playing so many games. If it had a controller, | played it. With so many sleepers that come out of E3 each year, | didn’t want to take the chance of not seeing something.

Undoubtedly, | missed a few games, and that in itself is another thing | wasn't anticipating. ЕЗ is rather short. It spans three days, but it’s only open for about eight or nine hours each day—which is not enough, if you ask me. They should've taken into consideration that when you've got games as amazing as Prince of Persia: The Sands of Time out on the floor, people are going to need more time!

STAR POWER It sounds like you like МС25 online play, yet it got one star for online play in issue #69. Spencer Congdon mmmm- power2002 (ауаһоо.са

That was a mis- print; it should have gotten four stars.

SUCKITUDE You missed a great game оп your 50 Essential PS2 Games: Blood Omen 2. Where else do you play as a bad guy? Matt Jablonsky pattilemay famailbug.com

Do the letters GTA mean any- thing to you?

SPARKY! I had a game with scratches on it, sol microwaved it and it started to melt and spark. I was misled by your article. Now my mom is mad at me. Corey bakerboy550 (@уаһоо.сот

You probably used the wrong power setting

SAVED In issue #69, you say you can carry over your save files from „hack and Dark Cloud 2 to their sequels. Was this a typo, meant to say -hack and Xenosaga?

Sarah Franks

via e-mail

Yep. Sorry,

Yet still, in an age where the microwave unfortunately wins out over the 24-hour fourth of July backyard barbeque, /co shows us the joys of patience and serenity, of brain over an Uzi or an AK-47. It is Mr. Miyagi to Jackie Chan. It is Mozart compared to Snoop Dogg. Why aren't there more games like this? Is there ever going to be an /co 2, or other games as refreshing and relaxing to play as this one? The team that made /co should be extreme- ly proud of its work (AND MAKE MORE GAMES LIKE IT)!

“Hugh Jerrod” icorocks@aol.com

Will all you people please go out and buy this game already? How many times do we have to tell you it’s great? Anyway, any news of Ico 2 is still being kept firmly under wraps, but we're betting Prince of Persia: The Sands of Time will tide you over until the next great adventure game comes along. Check out our huge preview on pg. 60. And if you're looking for an immedi- ate fix, hunt down a copy of Out of This World online. It's very, very old, but the simplistic, puz- zle-based gameplay had to have influenced the designers of /co.

In the "Loopy Lupin" story in Issue 869, your writer claims that "...Lupin is finally infiltrating our shores...”

Either I'm old (thirty-some- thing] or your writer is young (no doubt in my mind], but this is not the first game to feature Lupin. Back in the '80s, in the heyday of the first laser disc coin-ops, there was a game called Cliff Hanger.

This was a laser disc cartoon game much like Dragons Lair, where you had to hit the correct directions with the joystick and action button at the proper time interval in order to progress through the game.

Cliff Hanger was made from a Lupin anime episode. | have inquired to Digital Extremes (maker of several classic laser disc games for DVD) and have been told that the person who owns the copyright to Cliff Hanger has been very protective of the property, and will not allow them

DID YOU KNOW?

Mike Judge, director of Office Space, makes a cameo as the manager at ChotchkieS.

to re-release this game. | fondly remember dumping tons of quarters into this game as a youth in Long Island (at what was then an unheard-of 50 cents a рор) and I'm still holding out hope that they'll be able to get this out here.

Just thought | would try to help educate your seemingly young writer, and your readers who may not be old enough to have experienced this groundbreaking game.

When | heard this, | laughed harder than | ever have in my life. But | just

EA Sports, for example, is now putting online play in all its games—and it's also supporting voice chat for every- thing. We also saw a ton more games with online support. Trust us, online is alive and well and here to stay.

Where Does Funny

Come From?

In Ratchet & Clank, | noticed some little amusing details put into the game. If you pull up a Gadgetron Vendor and

trusted ally?

enemy agent?

cold-blooded killer?

Vince DeBernardi wanted to know if any of you have heard stare at the scrolling green sentences PW P d Martinsville, IN this and recognized it as | did, and if my up at the top of the screen you'll find | suspicion is correct. Thanks. interesting phrases like "Eat at Joe's," Nice catch. You're right, video from Jesse Schwartz "Help! I'm stuck in this box!" and my Lupin Ш was used in Cliff Hanger, via e-mail personal favorite, "Gadgetron show- ч

which came out (уікеѕ) 20 years ago, in 1983. Interestingly, it wasn't actually a Lupin game, though—your character's

name was Cliff. Weird.

1 Believe You Have My Stapler? | was playing Enter the Matrix and halfway through the post office level,

| heard a conversation between two employees that | think was a reference to the movie Office Space. If any of you down at OPM have seen this hilarious film, you'll remember at the the begin- ning when Ron Livingston's boss and Six of his co-workers ask about the cover sheet he should have included with his TPS reports. They're also ask- ing over and over if he got "the memo". Well, in Enter the Matrix, the conversa- tion | heard went along the lines of, "So did you do the cover sheet for the TPS

reports?" "Yeah, but | almost forgot." "Did you get the memo?"

Office Space is one of those cult-classic things, probably because it just seems to get funnier every time you see it. It doesn't surprise us at all that the guys at Shiny threw those lines in as a trib- ute.

Online On Track

| think the PS2 is falling behind in online games. Xbox gamers get to talk in any online game if they have Xbox Live. We can only talk in SOCOM. Plus, there are only a few selections of good online games for PS2. Don't you guys think PS2 online games are falling behind? Bernard Hayes

iali724(àmsn.com

We might have been tempted to agree with you before this last E3. Then we saw that PS2 developers have finally caught on to that whole online thing.

rooms are conveniently located on all the inhabited worlds, also the entirely uninhabited bogs of Trachea Five. We don't really

know how that one got there. Engineering blames Marketing, Marketing blames Legal, and Legal has been at a ‘conference’ on the tropical planet of Bahamia for the last six months and they don't return our calls.” Ben WT

bent30(dmail.com

Hysterical. Who says games can’t be genuinely funny?

Chaotix: NOT EVIL!!!

In issue #70 you guys have a little sec- tion about Sonic Heroes. In that little blurb, you talk about two teams you can play as. The first you talk about is the Sonic Team composed of Sonic, Tails, and Knuckles. Then you mention the

COUPLES WHO PLAY TOGETHER STAY TOGETHER

Meet a pair of real-life dynasty warriors

Dear OPM,

I have a new couple for the “Couples Who Play Together Stay Together"

piece in your Input section.

SHE: A relentless Dynasty Warriors play- er. Melissa is a top-rated WuShu com- petitor and trains under Anthony Marquez, the actor who portrayed

Kung Lao in Mortal Kombat Il and III.

HE: Sales & Marketing Manager of KOEI, publisher of Dynasty Warriors.

2]

learn more at

Д-Р. Чуб UM

(

AJ oO

[a

Jarik, who also specializes in WuShu, has studied martial arts for more than 10 years.

WE: Spend endless hours playing Final Fantasy X, Amplitude, and Dynasty Warriors 4/5 Versus mode. Іп our last bout, she gave me a 15-2 ass whuppin’. Since

then, we've reconciled and plan to

spend our next vacation in Zanarkand.

Visit www.esrb.org or а! 1-800-771-3772 for Rating Information,

TH. COURAGE. DES

Kind Regards, Jarik R. Sikat

lan Hamme - Vance/Dargaud г (DARGAUD-LOMBARD S.A.) 2000 DARGAUD.

INI U Ї Vazhar SMASH!

www.campchaos.com

Home of Napster BAD!, a hysterical series of Flash cartoons about

Metallica's troubles with former music-trading service Napster.

"bad guy" team call the Chaotix. The Chaotix are not evil!! They were from the Sega 32X game called Knuckles' Chaotix. They were a team lead by Knuckles to once again thwart the plans of Dr. Robotnik. They aren't bad guys. Bernard Hayes

iali724(dmsn.com

Thanks for setting us straight.

Vazhar Saves the Day Again About a year ago, | was worried about what college | could go to so I could learn how to create videogames. 1 didn't even know there was any such major. Then | saw something that changed my views: a picture of a computer-generated genie named Vazhar, created by Brian Germain, who was a Full Sail Graduate. The answer to my problems was right there: a school where І can major in Game Design and Development that was only a short distance from home (from South Carolina to Florida].

From that day forth, 1 did every- thing in my power to try to enroll in this college. Now, after a lot of work, | am scheduled to start classes on January 1, 2004. To think that my childhood dream will be granted in just a few short months. | want to thank you for all you have done for me, seeing as how it was you who helped me find the way to my dreams.

Dondi Montique Bethea DMajorBoss(daol.com

Well, we're happy to help, and we'll pass your gratitude on to Vazhar the next time we see him.

FFXtra

I'm at home, sick with a nasty cold (по, really, | ат), and | am extremely bored. So | thought I'd go and check out Playstation.com. Instead of going to the American website, | clicked on

Official U.S. PlayStation Magazine

the Japan website. | couldn't really understand anything there, but thankfully, my computer has

a translator. You see, | really love Final Fantasy, so I've been watching FFX-2 for some time now. | went ahead and looked around for it. After a whoppin' 2 seconds, | found what | had been looking for...or so | thought. | found a special edition Р52 entirely dedicated to FFX-2! 1 also found three special edition memory cards, each featuring one of the three main characters. | knew that Japan was really into their games, but | didn't expect this! Why don't we get that kinda stuff?

lan Hickey

mirra101@hotmail.com

We don't get that kind of stuff because the entire country of Japan hates you, personally, lan. No, seriously, as mainstream as gaming is getting in the States, it's not nearly as much of a cul- tural phenomenon as it is in Japan, so we don't get nearly as many goodies. Maybe in a few more years....

Overrated?

Now, | agree with pretty much everything on your Overrated list in issue #69, but ONE: Lara Croft's rack. Now, sure, they're completely computer generated, but, just look at 'em...whoa...heh heh...hey, what? What was | talking about? Oh right, Lara Croft. That new game looks good.

Will

galatix27(dspyring.com

Star Wars is the best thing to ever happen to Hollywood. It's also pro- vided some of the best games ever: Rogue Squadron 1 and 2 and Jedi Outcast, to name a few. Michael Jordan is the greatest athlete ever. You're an overrated idiot. Enough said.

Joey Evans joeynobones(dhotmail.com

Are you fricking kidding me? Тһе PS2 playing DVDs is overrated? LOL. Not only is the PS2 a kickass game machine, but to be able to also play kickass DVDs on it is the best thing to happen to a game console since being able to play music CDs on the original PS. Take a poll, guys, and let's see how many people play DVDs on their PS2. Its the only DVD player | own A Sony-made game system and DVD player—it doesn't get much better than that. I'll tell you what's overrated: YOUR GAME REVIEWS! Joey Evans joeynobones(dhotmail.com

Ooooh, BURNNNN!

Build a state-of-the-art war machine. Sail it into the heart of enemy waters,

engage hostile vessels, avoid high-G anti-ship missiles, and put it to the test. You won't just prove your ship in battle... you'll prove yourself, too.

July 2003

OArm your ship with weapons systems, propulsion solutions, defensive hardware, and even aircraft. Access over 800 components, 200 aircraft, and over 400 armament types.

Olnvest in new technology, salvage parts from enemy wrecks, and earn items using completion bonuses.

* Real arcade shooting action 40 across deadly missions @Build destroyers,

battleships, carriers, and more Parts and vessels from WWII to present-day

weapons systems, and arsenals of the future. @Warship Evaluation System, Survival mode, WWII mode, plus much more

"In war there is no su ute for victory jenera Arthur э NAVAL SUPREMACY AND GLOBAL CONQUEST AVAILABLE NOW 5, б

тате Theater of ОртпиФопт

PRODUCTS RANGE FROM EVERYONE ro TEEN

CONTENT RATED BY

The KOEI logo is a trademark of КОЕ! Со. Ltd: in Japan and/or other Countries. Naval Ops: Warship Gunner and РТ.0. are trademarks of KOE! Corporation and KOEI Go., Ltd. © 2003 MICROCABIN CORP./® 2003 КОЁ! Co., Ltd, All rights reserved. "PlayStation" and the "PS" Family logo ara registered trademarks of Sony Computer Entertainment Inc,

The ratings icon is a trademark of the Interactive Digital Software Association.

RATING PENDING ри Visit www.esrb.org

or call 1-300-771-3772 PlayStation.

for more info. хвох

CONTENT RATED BY ESRB

%

E.

In the future, the most powerful substance ewer created can control time and physics. Only & chosen few can control it.

But only one can save Us from it.

rough obstacles | long-range attacks with , grenades and boomerang shots juggle and throw enemies for the ultimate punishment = о

team to Adapt

RATING PENDING

Visit www.esrb.org or call 1-800-771-3772 for more info.

PlayStation.e p с Е

In the future, the most powerful substance ever created сап control time and physics. Only а chosen few сап control it

but- only опе сат Save US from it

Ж. ў “З =

Mode

| "A. UT ы alter echo :

“5 an Mered Word. . tem to Адат.

www.thg.com

News, views, opinion, wit, and wisdom.

42

SNAKE ATTACK

10 Things You Need to Know

We tell you:things no one else knows about Metal Gear Solid 3, thanksit, Young Sam Kennedy ІосКіпе- ШЕ Којіпаа in айбскег and refusing to let firma out until he spilled all the beans.

INSIDE SPIN

Your ЕИО everything PlayStation

30 Day Planner What are you going to do with yourself in

July? Don't know? We'll tell you

32 Splintered Again

What, you didn’t think there would be a sequel to Splinter Cell?

38 He'll Be Back And other Terminator-related clichés in

this look at Atari's 73 game

48 The Watchdog The place where we get very sensible

indeed.

50 Only In Japan Want to play a game about taking photos

of hot models? Us too.

51 Clish MacLaver Our gossip columnist brings you all the

dirt from ЕЗ

5 8 a 5 E 8

С) Official US. PlayStation Magazine

EVERYTHING TO SCALE

All the objects here are their real size The UMD discs are actually pretty tiny. Considering you can cram two hours of DVD- quality video on them, they're very impressive.

WHAT WILL PSP LOOK LIKE? We don't know, but we can guess how big it will be The screen above is exactly the size that the PSP will be. Taking those dimensions plus those of the UMD and Memory Stick (left), we drew a box that would accommodate everything in one compact package. The blue border here could possibly be the size of the PSP One thing we do know is that part of the casing will be metal—UMD discs are optical, and thus require a metal casing.

THE FUTURE IS NEARLY HERE...

Ken Kuturagi explains his vision for world domination

ince Kuturagi strolled

onstage at E3 and intro-

duced his “new baby,” the PSP, Sony's plans for the PlayStation in coming years have gotten much clearer. As past hints have implied, Sony brass doesn't view the PlayStation as simply a gaming platform, but rather as the center of a wide world of digi- tal entertainment.

"The PSP is built from com- pletely new processor technolo- gy," Kuturagi explains, "making it capable of smooth graphics that can even outclass the PlayStation 2, as well as three-dimensional sound. To that we added Memory Stick support, letting users enjoy applications beyond videogames."

With the system's support for the AAC audio standard (also the basis for Apple's iTunes Music Store content], the PSP really is the all- singing, all-dancing multimedia device "they" have been telling us about for years. Play music, watch movies, and play games—all on the same portable device.

PSP will also use a proprietary new storage technology, the Universal Media Disc (UMD], which is the key to differentiating it from other handheld devices. The UMD makes PSP very different from the cartridge-based Game Boy Advance [which is clearly in a dif- ferent category] or upcoming PDA- based game devices like the TapWave Helix, which uses Secure

Digital cards like those found in digital cameras.

"This format easily stands up to the cutting edge of media design; it can hold 1.8GB—three times what a CD can hold—and it can store two hours of DVD-quality video," Kuturagi beams. "Since our E3 announcement, we have received strong declarations of support from many developers and publishers, and the security system we are introducing to the PSP has attracted serious atten- tion from the movie industry. We at the Sony Group want to contin- ue developing the system in assorted areas with all of this content in mind."

Still, as we go to press a month

after E3, these "declarations of support" are just that and nothing more. А number of publishers and developers we spoke to said that

them in licensing fees or for man-

ufacturing UMDs—and yet the

machine is set to launch in 2004. Early rumors indicate that

We've heard from several sources that Sony's target is to match the Game Boy Advance SP at $99.

Sony remains secretive on specific details about the PSP. Some even mentioned that the details have changed a number of times. The biggest question, though, is price. How much will the system cost? How much will the games cost? Publishers still don't know how much Sony intends to charge

Sony is looking to produce the core machine for an unbelievably low retail price. While machines like TapWave's are set for a stag- gering $299, we've heard from several sources that Sony's target is to match the Game Boy Advance SP at $99.

You can just imagine the con-

Official US. PlayStation Magazine ©)

versations happening at Nintendo right now.

“Er, guys...do you think we should be working on a new Game Boy?”

“But the old one has been doing so well for so long!”

“So, have we got something we're working on or what?"

"Er...well, we've been working on a better backlight."

Beyond the delights of a portable system that will entertain you in any way you please, true insight into Sony's plans to infiltrate your home can be found in the PSX.

"| would like to introduce our second product born from the fusion of games and electronics, the PSX," Kuturagi grinned as he announced the new machine in Japan. "This is a combination of game console and consumer appliance that makes use of the PS2's engine and processing technology. The ‘xX’ refers to the crossover of games and electron- ics, but it also stands for 'extraor- dinary' since we want to make this the best product possible."

“First off, the PSX is capable of replaying and recording CDs and movie DVDs,” he noted. “There is

Official U.S. PlayStation Magazine

a 120GB hard drive inside the sys- tem [a TiVo2 typically has an 80GB hard drive, and the upcoming PS2 hard drive is likely to be 40GB], so you can record and replay off the drive or copy media from the hard drive onto a DVD. The system also includes Memory Stick compati- bility, all types of connectors, EPG [electronic program guide] sup- port built in, a tuner built in, and a network port built in. We're devel- oping this system as a single product that includes the features every company is developing as separate products."

^We are starting to enter the second wave of digital electronics.

Essentially, this means you can buy a PSX to replace your TiVo, your DVD player (and your DVD writer, too, if you were a putz who plopped down a grand for опе), and your PS2. Plus, it looks damn fine: The sexy white box is exactly 12 inches square.

"The area we're devoting the most energy to is the design," Kuturagi stated. "The system may be placed horizontally or vertical- ly, and the disc drive is now slot- loading. The concept here was to make a product that would go

HOW BIG IS PSX?

It’s actually not much bigger than a PlayStation The PSX is 12 inches square and a little bit ieri than a PS2. Below is an image of the

two devices to scale, so you can get an idea of how much shelf space the gorgeous PSX

will take up when you inevitably buy one. As is the norm these days with Sony products,

the PSX is a damn fine-looking device, using metallic and off-white plastics in much the same way as the latest Sony WEGA televisions.

well with flat-panel displays, an interior product that could be accepted as part of anyone's lifestyle. The PSX is a complete departure from the digital con- sumer electronics and DVD/HDD recorders we've seen up to now. This device is possible because of the ability to use the PS2's engine and the many devices Sony Group has created."

"We are starting to enter the second wave of digital electron- ics," he continued. "With this fusion of games and electronics, we want to introduce a new digital

"

appliance to users. PSX develop- ment is continuing smoothly with an eye toward finishing it in time for the end-of-year marketplace battle. As the PS2 continues to be the core product of our garne divi- sion, the PSX will be more than just PS2-compatible—I think it has the power to change the way you see all digital appliances. Also, with the PSP, you will be able to enjoy many types of appli- cations outdoors. We will contin- ue to support not just the hard- ware, but the content as well."

STREAM

Jack Is Back

Ten years S the movie first hit, Capcom is working оп ап action-platform game based on Tim Burton's The Nightmare Before Christmas. Look for it in the fall of 2004.

After years of losses, 300 has finally run out of cash and has filed for bankruptcy. Look for 3DO's roster of games (such as High Heat) to get picked up by other publishers. We just can’t understand how it all happened. Seriously, who could possibly be to blame?

Will Wright TV

The Sims creator Will Wright has signed a development deal with Fox to come up with an original show for the TV network. According to Wright, the show will explore how robots and other machines will soon affect our lives.

SHUT UP, ALREADY

Since the USB headset isn’t used just for SOCOM anymore, Sony will release a standalone model in September. Sporting a better mic, volume control, and more, it will retail for $29.

< 5, 2 T Ж > А Ж \ “a. SS | ~ A

TTS TIME PERENA

Explore, dogfight and race with some of the most freaky characters you have ever played with, in the first-and-only, fully-open, interactive, 3-D, racing videogame. © 13 alluring characters and dozens more hidden © 12 massive and enticing tracks © Enthralling race and dog fight modes © Unique and mesmerizing mini games © Amazing head-to-head multiplayer action

Coming July 2003

Log onto www.freakyflyers.com

Comic Mischief

PlayStation e Mild Violence

Suggestive Themes

Freaky Flyers ©2002 Midway Home Entertainment Inc. All rights reserved. MIDWAY and the Midway Logo are registered trademarks of Midway Amusement Games, LLC. Used by permission. Freaky Flyers is a trademark of Midway Home and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox, and the Xbox logos are either Us

Entertainment Inc. TM, © and the Nintendo GameCube logo are trademarks of Nintendo. "PlayStation ant "enistener tnademarks or Trademarks of Microsoft Corporation in the US. and/or other countries and are

ised under license from Microsoft.

ӨРІМ... ULY 2K3

MONDAY TUESDAY

15 Canada Day called Canada Day in Canada? Call Todd Z.

SUNDAY

FRANKS AND BEANS!!!

In a cruel twist of fate, July is National Hot Dog Month and | National “am , Baked (2 Б Beans AT. X et Month. | , .../

/ n ж |

Back in4937, those heavenly little pillows known as Krispy Kremes started clogging arteries in Winston- Salem, МС.

$

ж X

D

ч 1969 4 Armstrong does his

| ФУ"

| today and ask him.

buddies across the country to buy NCAA Football 2004 tomorrow. It’s online only on PS2.

are wreaking havoc again. Ape Escape 2 is unleashed on PS2.

On DVD, there's the gorefest Gangs of New

.| York (a rental).

L60k for Charlie's Angels on PS2 today.

| Wasn't Phone Booth

in the theaters, like,

| last week? Anyway,

it's on DVD now.

Official US. PlayStation Magezine

first promo spot for

Sodri£ d Daredevil) were highly anticipated

but ended up as critical duds. Both | are out on DVD tomorrow.

| Those damn dirty apes |

WEDNESDAY

Terminator 3: Rise of the Machines and Legally Blonde 2: Red, White & Blonde open today.

| fermen running back

and murder defen- dant 0.J. Simpson turns 56 today.

www.whitesnake.com In the words of rock legend David Coverdale, “Let light and love and power..restore the plan on Earth.” Indeed.

THURSDAY FRIDAY SATURDAY | More people would Ё | "| David Lee Roth | go along with 1 | | | headlines | National Stay Out of 4 | Milwaukee's

7 And don't shed any

17

| the Sun Day if it were in January.

Ke riħew Day. Celebrate the ugly | cousin of the haiku.

If you are pop star Jessica Simpson,

It's your birthday, have some fun.

more tears About being the next Britney Spears.

| | Я b | puot see Tomb toni oza is Raider, ог you could

| Summerfest, which

| runs from June 26 through July 6. Other performers include Weird Al Yankovic,

| LL Cool J, and Good

| Charlotte,

1 |

ed

Пібһеу has officially ги оиго! good movie ideas. With Pirates of the Caribbean opening today and Haunted Mansion later this year, we're expecting a Small World announcement any day now.

25

575 4 Ё T

ur

|

токе TI! «Hf yi 10) g for the days of Tawny Kitaen on MTV, then head to Cadott, WI, this weekend. Def » | Leppard, Whitesnake, Twisted Sister, and Lynyrd Skynyrd are i all on hand to rock e | their current inferior g lineups.

bath With) 15 dates

in July. If you live in

| see Seabiscuit. Tobey | Maguire plays OPM | Art Director Bob ^4. | Conlon's great-uncle © Red Pollard, атап | | who loved a horse. Is that so wrong?

ы | | |

the Midwest ог on the East Coast, chances are you can see Jurassic 5, the Donnas, and Jane's Addiction at an amphitheater near you.

- PlayStation.

Suggestive Themes Violence

Original Game © SEGA © SEGA-AM2/SEGA, 2001, 2003. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. All Rights Reserved, The ratings icon is a trademark of the Interactive Digital Software Association.

t's the question on every-

one’s lips lately: What is

"Pandora Tomorrow"? The answer: We haven't the foggi- est idea. Ubi Soft is keeping a very tight lid on story info for Sam Fisher's next adventure, admitting only that the script will be handled by the same writer to maintain consistency and that the game will take place after the events in the first Splinter Cell. Still, while we сап" shed any light on that weird- ass name, we can drop a few tasty tidbits about the game itself.

Chief among them is the fact

that you'll now be able to go head- to-head against other humans.

Ө) Official US. PlayStation Magazine

That's right, Pandora Tomorrow will offer both cooperative and competitive online play. There will even be objectives that can be met only by two or more agents work- ing in tandem.

That may seem unusual, given the solo-operative aspect of the first game, but Pandora will intro- duce the idea of NSA agents work- ing together in small “shadow net” units. These shadow nets will specialize in operations that simply cannot be completed with a single agent.

The game will also feature organic, lifelike locales; Sam will journey to lush tropical envi-

ronments as well as more detailed, heavily populated cities. And he'll spend a lot more time sneaking around in the daytime— which, as you might imagine, makes it considerably more diffi- cult to stay hidden.

Of course, it wouldn't be a Splinter Cell game without nifty day-after-tomorrow gadgets and ultra-high-tech weapons. We've been promised plenty of new goodies to keep us high-tech junkies interested.

With the game scheduled to release in March 2004, there's still more than enough time for all the details to come together.

DID YOU KNOW?

Tom Clancy is a co-owner of the Baltimore Orioles.

“HAVE TO F R DE H 5 i [|

IT WAITS FOR YO

YOU'DON' WAI

аа

COMING SOON=RESERVEYOUR'COPY NOW

hunterthereckoning.com/wayward MATURE

Blood and Gore Г

Strong Lyrics | 5

Violence E | Pl S tat e xe ШЕ pu ay station. кенә VOLTAGE E] L

i. AtlasTech Game Engine trademark 2000 High Voltage Software. Inc. All rights reserved. Developed for Vivendi Universal Gam arks of White Wolf Publishing. Inc. High Voltage and the High Voltage logo a «d trademarks of High Voltage Soft одо are trademarks o Vivendi Universal Games, Inc. PlayStation” and the PS" Family logo are registered trade re property of their r

Hunter: The Reckoning Wayward for the PlayStation@2 computer entertainment system © 2003 Vivendi Universal Games, Inc. All rights by High Voltage Software, Inc., under license from White Wolf Publishing, Inc. White Wolt and Hunter: The Reckoning ar The ratings icon i rk of the Interactive Digital Software Association. Vivendi Universal Games and the Sony Computer Ente

SPI N ess Loken at?

2 Yu Know Yu Want It

Following the success of Dragon Ball Z, Atari is planning a line of games based on the Yu Yu Hakusho anime. Look for first titles to appear next year.

THE INSIDER

IT'S THE MOST WONDERFUL TIME

OF THE YEAR

When | was a kid, the only days | really looked forward to were Christmas, my birthday, and the start of summer vacation. Well, those and maybe Halloween. Now that I'm older, it’s all about ЕЗ. | love games, and E3 is my nir- vana—hundreds of titles that won't be in stores for months, if not years, are on the show floor. It really doesn’t get any better than this.

l used to attend ЕЗ as an editor for game magazines. My job back then was to meet with companies and get the scoop on their titles. We journalist types would figure out what games would be the “biggies” for the upcoming year, and we'd start talking features and cover stories.

These days, my job at E3 is a little different.

For one, | go to get inspired. Even though ЕЗ is drain- ing in ways | can’t hope to explain (let's just say that

¿sleep isn’t an option), it's also so exciting that І can't help but feel incredibly energized by the time the show is over. Not just because | want to play those games again (I’m counting down the days until Beyond Good & Evil and Prince of Persia come out), but also because of all the ideas it gives me for our current projects.

Game design is all about finding out what you like about existing games, trying to improve on those aspects, and then incorporating them into what you're working on. And there's no better place to get inspiréd than E3— there's so much cool stuff on display, it boggles the mind.

E3 is also the perfect place to get a gauge of how well our current game is shaping up. Even though we didn't show anything (well, not anything official), we can still make sure we're keeping up with current technology. ЕЗ is a great place to compare, and | walked away very happy. We've got more than а small chance to show very nicely next year. That puts a smile on my face.

I also love checking out the new trends—this year, it was all about time modification [slow motion and the like), rad glows (ап amazing haze coming off lighting effects), Army first-person shooters [it seemed like every booth had опе), and sequels to great games (so excited about Ratchet & Clank 2!). I'm looking forward to the next E3, and to seeing where this industry is headed next—not to mention the fact that we might get a first look at some new hardware by then.

Of course, these агеп' the only reasons I’m looking forward to next year. By then, we'll have at least one major title on display. It'll be great to compare our game to everyone else's, and hopefully, we'll get the chance to inspire other developers—or at the very least, make them want to buy our game.

Ryan Lockhart ( 1 started to mark off the days on his calendar until the next ЕЗ, but has run out of ink....

©) Official US. PlayStation Magazine

EXCLUSIVE FOOTAGE

yu The Terminator 3 game features over five

ENTER TERMINATRIX

You think the TX can wreak serious havoc on the big screen?

minutes of footage filmed specifically for it.

Wait till you see what she wants to do on your PS2!

or 23-year-old Kristanna

Loken, Terminator: Rise of the

Machines is about as major a breakthrough as one can get. Not only is it the first time she's getting top billing in a major feature (let's face it— the sexy Terminatrix is completely stealing the spotlight from Arnold, which says a lot], but it's also the first time she'll be featured in a videogame. Atari has unveiled its Rise of the Machines PS2 game, due out this fall, starring realistic virtual renditions of her and the rest of the T3 crew.

While games are nothing new to this model-turned-actress (Kristanna starred on the short-lived Mortal Kombat: Conquest TV series], she doesn’t admit to being a huge fan.

"| haven't really played games in the past,” she says. But she does claim to

down without a fight. “I’m pretty confi- dent | could probably handle myself in ‘various’ situations,” she giggles.

enjoy the new Rise of the Machines game. “| was starting to really get into this one—it seemed like a lot of fun.” That said, she’s still coming to terms with being a virtual vixen in а game. “I’m still, ‘Oh! It looks just like те!" she gasps.

Loken isn't the only star of the game. Atari's Rise of the Machines also features specially recorded voiceovers from the rest of the cast—including Arnold and Claire Daines. But never mind that—we're just pleased that, for the first time ever, we'll actually get to play as Arnie (past Terminator games never actually featured his likeness] That means when you, as Arnold, take on Kristanna in the game, it'll be just as if you're playing out the action from the big-screen version. Be prepared, though: Kristanna says she’s not going

Il

TERMINATED

The stars get their game оп Nick Stahl gets ready to punch him- self in the face while Kristanna and

Claire Daines check out the 73 game.

GAGA OVER DEVIL MAY CRY

Gaga Communications has picked up the rights to do a live-action Devil May Cry movie, which will begin production in 2005. Gaga is also working on a Tekken film.

MONSTERS INC.

5 Questions With Todd McFarlane

odd McFarlane is perfectly

comfortable around mon-

sters and mayhem, of which there were plenty at E3. The creator of Spawn, McFarlane was on hand at this year's show to promote Konami's McFarlane's Evil Prophecy. Set in the 19th cent the game places the mantle of "monster hunter" onto play- ers, who'll do battle with more than 150 nasty ghouls, including six classic figures from the McFarlane's Monsters line of action figures: Frankenstein, Dracula, Mummy, Werewolf, Voodoo Queen, and Sea Creature.

What did you think of your first

E3 experience? Dazzling. You know when you're in the middle of something that's just kinetic. There's a big “wow” factor. | get a rush when there's a mass of people in the same spot all cheering for the same thing, like a concert or football game.

Why will gamers want to play Evil Prophecy? They get to slaughter monsters if they do it right, which isn't a bad thing. Being a monster hunter is like being a hero.

What is it about the dark side that

attracts you? As a little kid, it was the creepy- crawlies, and | guess | haven't out- grown it much. l'm now the guy who creates that and I’m in a position to provide entertainment or, even better, to creep people out.

Would you like to get more involved with videogames? І have been talking for the last year about developing my own game. The videogame industry is one of the last big pop-culture areas І haven't done on my own. | have a sense that the gaming busi- ness is no different than some of the other genres I've jumped into. Every time | go into a medium, I'm always trying to learn what the rules are and how far | can go before I'm butting up against a wall. Let me go butt up against it before someone says | ca

So, will

we seea game developed by you anytime soon? | may do it once before I die, just to know that it wasn't as easy as | thought, or that | could- n't do as much new or inter- esting stuff as | thought. If I'm in control, l'U be up front and sa ve never done this before," and surround myself with skilled people and ask a lot of questions. To just duplicate something does not interest me. I'd rather try and fail than never attempt it in the first place.

-Кагеп Jones

THIS IS NOT A DRIVING GAME.

ULTIMATE GAMING BADASS

It takes a certain something special to be a badass. And it takes even more “something specials” to be the ultimate badass. With this in mind, we took a look at some of the PS2's recent bad girls and boys to see who's the worst of them all. Looks like Wolverine clawed his way into the top spot. Don't agree? E-mail us at

SOLID NIOBE

SNAKE Devil May Cry The Hulk X PAYNE HAMMOND Enter the. FISHER CROFT - Metal Gear Solid The Getaway Matrix Splinter Се | Tomb Raider

Dressed in black

выпу ооа A A БЕК ДЕН БЕК ДЕН БЕ ДЕН БЕНЕН БЕР” ЖЕН БЕНЕН

Gruff voice

Uses one-liners AA EGRE ТИПАНИ C SERRE BRUN

Can run on walls

Smokes Быға Д FI RE

Double-fists guns

Can self-heal ЕИ Е FN ОЗУ

Can kill with bare hands TOTALS 5 3 5 7 6 4 3 4 3

„an immense landscape covering hundreds of miles of LA streets...”

www.dreamwaveprod.ca Robots in Go here to learn all about DreamwaveS awesome Transformers disguise. Armada comic-book series—and to see more bitchin’ art like below!

Р

TRANSFO

We roll out your first look at Transformers Armada

hat Transformers Armada debut of Autobots waging their bit tougher and more realistic than enhance the strength animated series on battle to destroy the evil forces of the style seen in the cartoon—and of Autobots and Decepticons. As in Cartoon Network really the Decepticons, we get the feeling definitely more intense. Our the cartoon and comic, the side in sucks, doesn't it? In fact, we'd call developer Melbourne House has Transformers are ready to kick the game that possesses the Mini- it damn near unwatchable. So, the right idea for the tone of its Decepticon ass." cons is the side with the advan- what reason could we possibly game. According to Andrew Carter, As die-hard fans know, Armada tage. You control Optimus Prime, have to be excited about Atari's Melbourne's VP of development, shares much in common with the Hotshot, ог Red Alert, and ^ HOTSHOT

game based on the latest the cartoon is just a starting point. original Transformers mythos— you'll collect 50-plus Міпі- He's the fast one Transformers toy line? "We evolve it into what works best though a big difference is the cons to power up your ape оа >- : В B a w А | ; up | Beyond the fact that Transform- for the gaming medium," he says, inclusion of Mini-cons, a third stats or gain useful in speed what he lacks in strength. | X

ers Armada marks the console “which, in the case of PS2 meansa robot race with the power to items. At the same time, 4 )

Official US. PlayStation Magazine

а sidekick Mini-con fights alongside your Autobot while you face hordes of Decepticlones, the evil robot force that's your primary opposition (when you aren't taking on Megatron or other Decepticon officers, that is).

And what would a Transformers game be without transforming? Most of your battling occurs in robot form, but Armada lets you change shape whenever you feel the need.

Carter describes Armada's gameplay as the exploration and platforming of Ratchet & Clank combined with the advanced А.І. and heavy-duty combat of Halo. "The emphasis is on shooting and combat,” he says, “and оп the exploration of vast, open game worlds."

More than meets the eye? We'll know by the game's spring 2004 release.

Approximate value of a 1984-released Optimus Prime, mint in box.

THIS IS NOT A FIGHTING GAME.

“The fighting in True Crime looks just as good, if not better, than many

of the fighting games out there.”

7

ae g} е

TO) Official US. PlayStation Magazine

y

Ten things you absolutely must know

about Metal Gear Solid 3: Snake Eater

1. ESPIONAGE

Most of you know by now that MGS3 takes place in the jungle, but did you also know that it's set in the "05? “The MGS series is dubbed Tactical Espionage Action, and espionage is one of the series’ key themes,” Director Hideo Kojima explains. “Well, if you look back, espionage was really at its best in the Cold War era. You had the Americans and the Soviets always spying on each other. | wanted to use this setting to vividly portray espionage action.” If you're puzzled by the rather ANI advanced weaponry for that time period, Kojima can explain: "Military research is always about 10 years ahead of what's actually used on the battlefield. This stuff existed—it just wasn't commonly known about."

2. BIG BOSS?

Allright, so the game takes place in the '60s....That means the Snake we're seeing in these screens can't be the same Snake we know and love. After all, Solid and Liquid Snake weren't born until the 1970s. The most likely explanation? The guy we're see-

ing is actually Big Boss, Snake's perfect-soldier “father,” whose DNA was used to clone Snake. "We'll leave it up to your imagina- tion," is all Kojima would say. To fuel this notion, though, check out the sidebar to the right. Interesting, eh?

3. THE JUNGLE

Although Kojima won't divulge exactly where MGS3 takes place, we do know what inspired the jun- gle setting. “We visited this island in Japan called Yakushima,” says Kojima. “If you've seen the Miyazaki film Princess Mononoke, that's where that movie's story takes place. MGS3 isn’t set in Yakushima, but we got our inspi- ration from that island.” Kojima and his crew traveled elsewhere as well. “We also went to a nearby island called Amami Oshima, where there are trees with roots that grow into the ocean—it's the only place in Japan like that—and some Canadian forests, and the mountains near Tokyo.”

4. SURVIVAL

Since it's now mainly set in the jungle, one of MGSS3's central

THIS IS NOT A SHOOTING GAME.

vw б $7 INTERACTION. 47%»

enemies, survit n anir While the previous MGS titles flirted

(such as poisonous snakes], survival n

from the weather. М n ro

storms)—even survival from s; "4

tion. “When you talk а! ii

you have to think aboutieating;*says:

Kojima. "The thing is; it's MU

not eating enough ons around the enem:

“Another example is \ turea mm Instead o!

сап throw itat the enei

ly turning it into a wei в KING а АУ

) taken to a new level

slowly іп the previous titles, Би is stalking so slow that they ma even notice you,” Kojima says. _

lefined routes and paths, STREETS OF LA

massive open areas to 9 ENEMY A.I.

In MGS3, the top of the In the previous MGS games, if an always north—the camera enemy spotted you, he'd likely call yw you from behind all for backup. In the jungle, there’s no more,” explains Kojima. such thing as backup. Instead, ene- 1 'ep heading north, you mies travel in groups. Take one on

“Оп track to rival the best games in each

particular genre..: -Р5М

2

гед that you won't get and you'll immediately have three Y t's not always that simple. others on your ass. "They're going to N ce the terrain is varied, you'll work together on the spot; they'll be п have to walk up hills, swim scouting—they'll be following you,

On your table in 2004

down waterfalls, go through caves, tracking your footprints,” says апа even climb up trees to get to Kojima. "It's a very different | where you need to be." experience this time around.” WHAT A TEASE

Kojima hints at things to come?

6. CAMOUFLAGE 10: ONLINE This is the Metal Gear Solid 3 brochure.

pa PlayStation.? qm X

One of the big additions in MGS3 is Although a lot of the online plans for Konami handed out at E3. Look closely, Xeox the use of camouflage. If your cam- the game are being kept under and you can see a secret message left B nr З ер \ by Kojima (we added the red circles). RATING PENDING

ouflage index is high—meaning you wraps, Kojima says to expect some

hi i it have the right type of camouflageon cool stuff. So far, we've heard of That guy just loves to mess wilt us.

Visit www.esrb.org or call 1-800-771-3772

for the setting you're in—you'll be downloadable items such as new for Rating Information. virtually invisible to enemies. That camouflage outfits—and there's ‘CONTENT RATED BY| Н said, enemies will also wear camou- even talk of letting users submit Аат y ISION. flage. “Even if you're standing right their own patterns. "We'd like to get in front of an enemy that’s just а few camouflage patterns from players if th à 4 feet away, if the guy's camoutlage and then possibly offer те best ones Comin 4 Se р tember 2003 index is high, you won't be able to for everyone to download,” says spot him,” says Kojima. There are Kojima. There’s even some chatter truecrimela.com more than 100 camouflage pat- about having actual online gameplay terns—including one that makes it in MGS3 [it does share and engine 2003 Activision, Inc. and its affiliates. Published and distributed by Activision Publishing, Inc, Activision is a Қ x 5 ^ 2 registered trademark and True Crime and Streets of LA are trademarks of Activision, nc. and its affiliates. AI look like you've been killed. with MGS Online, after all). rights reserved. Developed by Luxoflux. Microsoft, Xbox and the Xbox logos are either registered trademarks ог

trademarks of Microsoft Corporation in the U.S. and/or other countries. All rights reserved. TM, © and the Nintendo GameCube logo are trademarks of Nintendo. © 2001 Nintendo. АП rights reserved. Licensed by Sony Computer Entertainment America for use with the PlayStation 2 computer entertainment system. "PlayStation and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. The ratings icon is а registered trademark of the Interactive Digital Software Association. АП other trademarks and trade names are the properties of their respective owners

Hideo Kojima

Vice president, Konami Computer Entertainment Japan

Career Highlights:

Metal Gear series, Snatcher, Policenauts, Zone of the Enders series

(ы) Official US. PlayStation Magazine

ideo Kojima is comfortable

being the man of the hour

at E3—in fact, it doesn’t seem to affect him that much one way or the other. He has now shown jaw- dropping games at four successive ЕЗ5, and yet he remains one of the most self-effacing people in the games industry. In a tiny room over- looking Konami's massive ЕЗ display—where every hour, on the hour, a throng of enthralled gamers stood in awe, staring at a video of his new epic—we sat down with one of gaming's brightest minds.

What's it like seeing all these people crowding around again to see a trailer for your new game?

It's a really great feeling. | always look forward to coming to E3. That's why | even included certain E3-specific jokes in the trailer.

| mean, we actually had voice acting and motion capture done just for these ЕЗ scenes. That's how much

| look forward to the show.

You said after MGS2 that you would not direct another MGS.

I'm kind of embarrassed that | said that. | mean, my feelings haven't changed—I really thought back then that | wouldn't do another—and here Гат now once again saying this will be my final game. | really want to move on.

So what happened?

Right after І finished MGS2, 1 whipped up a rough game plan of Snake Eater. І gave it to my staff and asked, "Who wants to direct this?" | waited for a while and no one volunteered—they were too afraid of the pressure. Then І started coming up with the jungle and survival concepts, and eventually it got to the point where we were changing the game so much that | realized | needed to direct—it would be too risky otherwise.

Was it also because of the fans? Perhaps, but believe me, | really wanted to see someone else direct

ап MGS game. | mean, take MGS2, for example. If someone else had directed it, perhaps there never would have been a Raiden.

So no one stepped up to direct MGS3. How about М65 Online?

Yes, some people have. But that's because there's no real story to the game. ІІ still be the producer, but with all the stuff l'm doing for MGS3, | don't have time to direct it.

How's progress on MGS Online? Personally, I'm not a big fan of online first-person shooters. You're always fighting a bunch of people you don't know—you never see their faces and you have no attachment to them. To me, that's not playing a game; that's senseless violence.

But my staff, they love those games. A bunch of them play Counter-Strike every day on their lunch breaks.

I told them that since they like those games so much, they should just

do MGS Online.

“Vd be an office worker—but I'd be an office worker that dreams of one day becoming an astronaut.”

People complained about the heavy story іп М652. Are you taking this into account with part 3?

People really liked the story line of MGS1 because it was relatively straightforward. That said, people also really dug the occasional twist— a lie or betrayal here and there. So, when I wrote the story for MGS2,

І really thought hard about what I could do to take things to the next level. People really seemed to enjoy those twists, so | decided to basically turn everyone into a liar. As you said, people thought it was too much, so

| won't do that again.

If you weren't making games now, what would you be doing?

As I've said in the past, | would love to be a filmmaker. But the thing

| would love most is to be ап astro- naut. In reality, though, | would probably just end up being your average office worker—but I'd be an office worker that dreams of one day becoming an astronaut.

photo by Shuji Kobayashi

Face your gravest fears in an all-new, nightmarish first-person action-shooter adventure for your PlayStation 2 computer entertainment system. Encounter a new level of horror as you battle flesh devouring zombies and murderous mutants

fo regain control of a sea-jacked cruise ship lost in the Atlantic

Intense blend of action, puzzle UPGRADE your weapons as you Supports GUNCON 2 light gun solving and DEAD-ON graphics progress through the game and DUALSHOCK 2 controllers

PlayStation.e E muc m

© CAPCOM CO. LTD., 2003. CAPCOM U.S.A.. INC. 2003. ALL RIGHTS RESERVED. CAPCOM, the CAPCOM logo and RESIDENT EVIL are registered trademarks of CAPCOM CO., LTD. RESIDENT EVIL is a registered trademark of CAPCOM CO., LTD. Guncon™ 2 & ©2000 NAMCO LTD., ALL RIGHTS RESERVED. The ratings icon is a registered trademark of the Interactive Digital Software Association. "PlayStation" and the "PS" Family logo and DUALSHOCK are registered trademarks of Sony Computer Entertainment Inc.

capcom.com Blood and Gore

Violence

О (

B5

The one—and only—level in the Lunar Subterrane where you can find Pink Puffs. And, they're in just one room on that level!

OVERHEARD "Sorry, | can't help you. | don't

want to get fired.” -Туріса! response from far too many testers who declined to comment for this story.

heck out this month's

demo disc for an inside

look at what many of you think is the ultimate job: game tester. Sounds great, right? You get to play games for a living, so what could possibly be bad about it? And if you do well, there's a chance you'll nab a promotion to a position where you're actually making your own games. Fantastic!

Not always. To round out PlayStation Underground's video feature, we've rounded up some tales of torture from current and former game testers. Because,

y know, being a game tester isn't all fun and games.

“Сап You Do It?"

Two words: Mortal Kombat ІІ. For Game Boy. For six weeks. Five days a week. Eight hours per day.

Because І was one of three or so testers who'd received a college degree and the only one who actually taught high school English, | was assigned to find all the text bugs in Acclaim's NFL Quarterback Club '9?7—for all SKUs, including PlayStation, PC, and Saturn. A typical line of text, seemingly written by lower pri- mates like gibbons or chimps, would read, "Take the Niners

9

SuperBowl? Forth and five on 35! Joe Montanna! Can you do it?” Now imagine a page or so of this text for each "historical scenario," and | would end up writing approx- imately 600 separate text bugs

My name appears in such horrible games as StarFighter 3000, Magic The Gathering: Battlemage, and Batman Forever. | got to play games so bad that they weren't even released.

When a game approached release, | was given a stack of 500 or so

CDs. For each one, І had to check

to see if it worked—meaning, | had to put each into the console, wait, turn the power on, check to see if the game booted up properly, and

then play it for a few seconds. Why I was told to do this is beyond me.

—Greg Orlando

Former tester

Senior editor for Xbox Nation

On the Trail of Pink Tail

It was near the end of the Final Fantasy IX testing cycle that | found a translated list of Eidolon attacks with an attack name we hadn't seen in the game before. It sound- ed like a gravity attack, but it was- n't Atomos' attack. | knew that some Eidolons had special alter- nate attacks that appeared only under special circumstances, like having special jewels or items equipped, so | panicked and thought that this was a super- secret Atomos attack we'd missed and nobody had told us about. | set out to find the answer so we could make sure it was working OK, and І had a tester try everything he could think of on Atomos in the meantime because the project was almost over. After two days of inquiries to Japan and hounding the FFIX battle director—who hap-

| immediately tried it out and everybody gathered around. My saves from the Japanese retail version were still compatible at this point, so | loaded up a save and headed into a town. The town- name window appeared at the top of the screen and it said "month to finish.” | thought | was going crazy and everybody started running around in a panic. It turns out that an e-mail about the project from one of the programmers had been spliced into the game in place of the location names and | happened to walk into the town with the “month to finish” location name first. | never did find out if it was used as placeholder on purpose or if it was an accident, but if you played through that version and visited every location, you could piece together a pretty casual work e-mail from one of the

O

Sitting in a tiny room, no windows, with 20 guys who all eat burritos and McDonald's for

lunch...gassy, very gassy. Our fans were working overtime to clear out the funk.

pened to be in town and was very nice about it—I found out that it was just an alternate translation for his one attack that was never used. There was no alternate attack for Atomos after all! | then had to tell the tester, Aaron Adams, that the last two days he'd spent equipping different items and summoning Atomos were completely in vain. By the way, that's what Aaron did for two solid workdays. He did a good job, though; l'm sure that if Atomos did have an alternate attack, he would have found it.

Our schedule for Final Fantasy V testing ended up being only one month long. We were all very ner- vous about it because it was my first project and it seemed like a short amount of time to finish a full Final Fantasy title. When we got in the first early version a few days before the first testable ROM,

game's programmers. Oh, we also ended up working 10-hour days for 28 straight days on that project and we got it done on time.

When we redid FFIV for the PlayStation, we knew that someone had to collect the infamous Pink Tail. The item is a very rare drop from the Pink Puffs. We assigned Mat Clift, the craziest tester we had at the time, to find the Pink Tail. After a week of no success, the fol- lowing Saturday he had seven PlayStations set up with rubber

LR. Секе апа

For a female tester, surviving the game is quite the challenge

I tested for one company for a while, and one of the senior testers took me under his wing, which was awesome, ‘cause | got to test all the really good titles. After three months, he pulled me aside after lunch and asked me if I would be his girlfriend if he wasn't married. When | told him по, he dropped me from his test group and | got placed back on the C-list games. Ж Another company | tested for had this senior tester who asked me out EVERY DAY. | declined the offer. It got so annoying that | finally got fed up. and told my supervisor that he was distracting my work. Little did | know that he was buddies with the guy, so 1 ended up canned. When | asked HR why I was let go, | was told | was a distraction to the workplace! Ж | had to test Young Indy on Genesis, proba- bly the worst game ever made. | got put on Indy because | was a new tester. | soon found out why no one wanted to play it. It was so buggy that it crashed all the time, the game- play was stiff, and the control was unbearable. | have no idea what they were thinking when they designed the game. | hated it so much that at one point, | wore my hoodie to work and rigged the TV so that my VCR was playing back two hours of game- play from the day before. | slept with the controller in my hand, so it looked

like | was working when you passed

by my cube. —tricia Gray Former tester PR manager for Empire Interactive

bands on the controllers to auto- attack, and he ran around hitting the Triangle button to start the bat- tle over and over again. He ended up getting two Pink Tails on one save and found out that when you turn in two Pink Tails at the same time, you get only one set of Adamant armor. So he had to get another Pink Tail to make sure it was possible to get a second set of Adamant armor. Then after another few hours of the seven PlayStations going with the new save, he finally got a third Pink Tail and proved you could get more than one set of the Adamant armor. —David Carillo Quality Assurance Manager Square Enix USA

Tomb of Doom

There's a certain installment of Tomb Raider that had a level to be unlocked if you got all the secrets. On the last day of testing, we got all the secrets and the secret level didn’t unlock. It shipped anyway.

Tomb Raider 3: Working 14-hour days for 30 days straight, making $9 an hour, no overtime. Game shipped, and they gave us about a $500 bonus...only after the entire team completely freaked out and demanded some compensation.

Sitting in a tiny room, no windows, with 20 guys who all eat burritos and McDonald's for lunch...gassy, very gassy. Our fans were working overtime to clear out the funk.

Playing Hexen on the М64, four- player split-screen on an 11-inch TV...with the game averaging 10 frames per second. Made me want to quit testing for good.

Telling production all the things wrong with the game from a real gamer's point of view, so produc- tion can tell development to change things and then take the credit. —Anonymous former tester Currently a producer for a different game company

Q О

=) Official U.S. PlayStation Magazine @)

Dead Movie Rights

The latest game to go Hollywood? Namco's Dead to Rights, starring none other than Nicolas Cage. Look for it around the time the Dead to Rights game sequel hits in late 2004.

IMAGINE IT’S YOUR KID

| want you to imagine something for a moment. Imagine that your 15-year-old son, while staying at friend’s house, beat that friend, stabbed her, and then took off in her car. Imagine (this part won't be a stretch) that you can’t com- prehend why your child would do something so horrifying. Imagine the state has declared that your child would be tried as an adult— and that his sentence could be life in prison.

Now imagine in the midst of your confusion and grief, a lawyer approaches you and says it's not your boy's fault. Imagine he shows you a copy of Grand Theft Auto and says, "Your boy was doing what he learned in this videogame. He's not to blame. The game is." What do you do?

You would probably do what Jerrilyn Thomas—mot of Dustin h, who did all those things in Ohio last November—did when Jack Thompson, a lawyer and antivideogame crusader, approached her in May and offered to build her son's defense on the idea that videogames are at fault. You rejoice. “Finally, someone who will listen,” Thomas said to the Akron Beacon Journal. You rejoice because you're being told what you so desperately want to believe: Your boy, your good boy, didn’t murder of his own free will. He was driven to it.

So І understand Thomas’ relief and hope concerning Thompson's plan to take over her son's defense. But | also wonder if Thomas has asked herself what Thompson is getting out of defending her son against the murder charge, and if defending her son is Thompson's primary interest here. After all, Thompson has been making a career fighting against videogames, and Thomas’ son's case has all the right ingredients to be a nice grandstand for Thompson's cause. Win, lose, or mistrial, a case like this would be useful to Thompson. He'd get his media moment and use the trial—however it played out—to push his antigame agenda.

If it were my child up there, | can’t even begin to tell you how much I'd want someone to come to me and say that the person | raised, the person | tried to teach right from wrong, was swayed by something so irresistible that my poor kid couldn't help but fall. It would free me from knowing my child was capable of evil. It would free me from thinking | had failed as a parent. | understand.

But more than that, | would want my child represented by someone whose only priority was my child. | wouldn't want someone who has a crusade to think about, one that goes on even if my child spends his life behind bars. A trial like this тау be some lawyer's grandstand. But it would also be my kid's life.

So, imagine. What would you do?

John Scalzi awaits your thoughts and comments. Bring them to the OPM message boards at Gamers.com or e- mail him at johníascalzi.com.

Official U.S. PlayStation Magazine

USTICE IS ERVED

A new ruling finds that videogames are protected by the First Amendment

n June 3, the 8th Circuit

Court of Appeals ruled that

a St. Louis County law regu- lating the sale of videogames to minors was unconstitutional, оуег- turning an earlier court ruling that said videogames were not protected by the First Amendment of the United States Constitution.

The court wrote, “If the First Amendment is versatile enough to ‘shield [the] painting of Jackson Pollock, music of Arnold Schoenberg, or Jabberwocky verse of Lewis Carroll,’ we see no reason why the pictures, graphic design, concept art, sounds, music, stories, and narrative present in videogames are not entitled to a similar protection. The mere fact

that they appear in a novel medium is of no legal consequence.”

The St. Louis County ordinance (passed in 2000 but never enacted) required parental consent for minors who wished to purchase certain vio- lent or sexually suggestive video- games. The ordinance's constitution- ality was upheld in an April 2002 rul- ing by U.S. District Court Judge Stephen Limbaugh, who noted the county's interest in aiding parents in protecting their children.

Іп overturning Limbaugh's ruling, the 8th Circuit Court of Appeals wrote: "While it is beyond doubt that ‘parents’ claim to authority in their own house- hold to direct the rearing of their chil- dren is basic in the structure of our

society,’ [according to Ginsberg v. New York, [1968]] the question here is whether the County constitutionally may limit first amendment rights as a means of aiding parental authority. We hold that, under the circumstances presented in this case, it cannot."

The 2000 St. Louis ordinance was based on an earlier Indianapolis ordi- nance regulating the sale of videogames. That ordinance was itself invalidated by a Chicago federal appeals court.

The 8th Circuit Court of Appeals ruling, Interactive Digital Software Ass'n v. St. Louis County, is available online at

-John Scalzi

DREAM CAST

Screw Jack Ryan. There needs to be a movie based in the Clancy-verse starring a dif-

ferent hero. Our pick? Sam Fisher in a big-screen version of Splinter Cell. But who should play Sam and pals should such a flick come to fruition? We asked Ubi Soft's Domitille Doat, producer of Splinter Cell: Pandora Tomorrow. Here's what she said. Got any ideas for a Dream Cast of your own for another game? Send them to us at with the subject DREAM CAST.

Sam Fisher:

George Clooney We can't say we disagree with Doat's pick for Splinter Cell's aging yet resourceful hero. "Не has that distinguished, hand- some thing down," she says, "and he is so sexy. He is definitely Sam."

Irving Lambert:

Morgan Freeman “Не is calm, cool, and col- lected," Doat tells us. "You want to trust Morgan Free- man. Just like Lambert."

Sarah Fisher:

Eliza Dushku "| think this Slayer could do some damage as Sarah!" Doat comments on this sexy Buffy alumnus.

Jaime Pressly

and badass." And hot.

Frances Coen: Sandra Bullock

makes sense to us!

Anna Grimsdottir:

For Third Echelon's com- munications leader, Doat wants "someone athletic

"Frances is the girl next door with something extra," says Doat. Her spunky pick

Vernon Wilkes:

Steve Buscemi "He's the perfect nerdy computer guy. Plus, on principle, every movie should have Buscemi."

Director:

John Woo "It would have to be some- one who could handle the action but also capture the mood." Mr. Woo can do that.

ation by Greg White

Bitter Enemies, allied schemes, and War Council directives intertwine in a rich tapestry of intrigue!

@54 Scenarios plus one fictional story @ Over 600 Commanders plus 100 Officers you create. @1 to 8 players, with over 40 different endings ®Forge relationships through new events such as "Marriage" and “Sworn Brother" @15 new Tactical skills including “Flaming Arrows,” “Surprise Attacks,” and “Sorcery” @Begin the game at any year

PlayStationee August 2003

The KOEI logo is a trademark of KOEI Со. Ltd. in Japan and/or other Countries. Romance of The Three Kingdoms is a trademark of KOE! Corporation and KOEI Co., Ltd. ©2003 KOEI Co., Ltd. All rights reserved, "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. The ratings icon is a trademark of the Interactive Digital Software Association.

call 10-771 -

for Rating Information

©) SI IN Oh, snap!

жұ >

OTION GRAVURE

Photographers are blessed folk. Think about it for a minute. Not only do they get to fly to the world’s most exotic locations to hang out with the world’s most beau- tiful women, but they also get to take pictures of.them in alluring poses and various stages of undress. And unlike the rest of us, they don’t get arrested for this. In fact, they're paid quite handsomely for this privilege.

Sony's new Motion Gravure series puts you in the rather enviable shoes of a fashion photographer. Each game features a different Japanese model: Tomomi Kitagawa, Megumi, Hiroko Mori, or Harumi Nemoto. We have no idea who any of them are, but we do know that they're very attractive (as you've probably already seen in the pictures—no, we don't believe that your eyes went straight to the text).

There's actually a whole lot of techni- cal trickery involved with the camera and creating a system of full-motion video that plays seamlessly while you snap your pics...but let's get real: Nobody cares. It's all about photographing the

girls as they purposely try to get a rise out of you by engaging in playful acts like splashing water, blowing bub- bles, and getting down on all fours (to crawl—they’re just crawling). It's refreshing, really, because the game doesn't try to hide the point. Whereas you might argue that you really, truly bought DOA: Xtreme Beach Volleyball for the volleyball or e all know Lara Croft as one lead character in Lara Croft and Ros Sat ae that Love Mahjong is really the best of today's premier some of the story line and charac- CAPCOMICS mahjong simulator around, there's videogame and movie ters from Angel of Darkness." Dante and friends on the printed page no getting your way around this. It's heroes. But did you know she's just As if that weren't reason enough Soon, Lara wont be gaming's only comic- the videogame equivalent of purchas- as big in the world of comic books? for Lara nuts to check out the comic book hero. Dreamwave (Transformers, G.. ing one of those novelty inflatable Ever since Ms. Croft teamed up once they've played through the Joe) has inked a deal to adapt several of female dolls. with Witchblade іп 1997, she's beena recently released game, "it's very Capcoms titles to the medium beginning

Toon Raider 1

Lara Croft is the angel of comics

t

E У PlayStation a

== So, lonely male gamers of the world, staple in Top Cow Comics’ acclaimed fast-paced and kinetic,” boasts this fall, including Mega Man, Maximo, Rival if you want to perv out to hot Japanese lineup. Since her 1999 solo comic McLauchlin. “We start Schools, Darkstalkers, and No. 1 on our list,

models, better look for an importer. It doesn’t take a debut [appropriately titled Tomb page one of Tomb Devil May Cry. “One of my gripes with the genius to figure out that Motion Gravure isn’t coming out Raider), each story has existed with Raider #32 right in the original DMC was the lack a of cohesive,

here anytime soon. no real tie to the games or movies. middle of the action. For engaging story line,” com- That all changes with issues 32 12 pages, it's a thrill aoe n ments DMC writer Brad

GAME PHOTOGRAPHY 101 through 34 (оп sale July through ride—you don't even get p" 3 Ў Mick. “(the first story ard September, respectively). Written by to take a breath. It's only “ү allows us to play with the

Primal Image (PS2): Think Motion Gravure, just rendered Adam Hughes and penciled by Tony then that we reset and Ow mythos and really explore

in 3D with polygons. And that’s about it, really. Daniel, these three issues adapt the show you how Lara what makes these charac- events of the next Lara game, The got into the predica- ters tick. Were pulling out Fatal Frame (PS2): Instead of snapping photos, use your Angel of Darkness, into the comic's ment she’s in.” 4 all the stops to ensure that

camera to suck the life out of ghosts (which is next story arc. Sounds fun to us. 5 й Dante kicks as much ass ironic, given how inherently dead ghosts are). /. “It's very close [to the game's Who knows? The М x as possible—all while

е story], but not close at all,” teases comic might even NA m looking slick as hell. Trust Pokémon Snap (N64): Would have been the Jim McLauchlin, Top Cow's editor-in- be more worthy of n me, its gonna be a blast. perfect game...if only it had Fatal Frame's сһіе hat you get here is а cool your time than the and quite gruesome, as well.” life-sucking camera. Die, Meowth, die! comic-book story utilizing a great game itself!

Official U.S. PlayStation Magazine

: BASED ON A GAME BASED ON A TV SHOW

Dark Horse Comics’ Buffy the Vampire Slayer series sets up her PS2 debut, ж” Chaos Bleeds, with a recently released prequel comic of the same name. Vazhar

Clish MacLaver's

GOSSIP GOSSIP

All the muck that's fit to rake

It’s amazing what a few beers inside someone can do when they’re at E3. One minute they’re doing their job, the next they’re a bit tipsy and doing and saying all

kinds of things that they shouldn’t.

FINAL FANTASY VII-2

For the past month, the rumor on Vil-2 has been that Nomura is keen to work on the project. So keen in

fact, that he’s more interested in working on designs for it than his scheduled project, Kingdom Hearts 2. This rumor has been expanded upon since E3, when the scuttle was that ///-2 would actually be a PSP launch title next year. After some digging around, | can tell you this... it ain't a PSP game. Expect to hear some confirmation about it coming to PS2 within the next six months or

1. JOE

EVERY TOY LINE GETS A GAME It seems we're reaching the point where every major toy line and every cartoon made gets its own game. Atari joins in with G./. Joe.

МВА STREET PUMPS ANOTHER VOLUME NBA Street Vol. 2 has proven to be so popular that a sequel is the most sensible thing for EA to do at the moment. Expect it to be even more soaked in pop culture when it hits next year.

LORD OF THE RINGS ONLINE?

jough there are only a few months of devel-

ment time left on Return of the King, there

ге some strong rumors indicating that there

il

VENDETTA

DEF JAM RETURNS Most of you seemed to like Def Jam: Vendetta, so you'll be pleased to hear that a) there's a sequel in the works, and b) there are other games with the Def Jam name attached coming next year.

Yay be an online co-op mode in the offing!

so. | wouldn't want to predict a release date. Oh, what the hell...my guess is next November.

MALICE CANNED

It seems when Vivendi Universal sucked Sierra under its wing, it realized it had one too many crappy platform games. Already having destroyed the reputations of both Crash and Spyro, Vivendi apparently just didn’t have it in itself to take another platform game from anoth- er respected developer and then run it into the ground. As such, Argonaut was cut loose from its Malice deal and is apparently shop- ping the game around for a new publisher. What this means for the celebrity connections, | don't know. Rumor has it that all the voice work Gwen Stefani did for the lead role will remain, regardless of who picks up the game.

ROAD RASH RIDES AGAIN IN 2004

Although it wasn’t shown at E3, | have it on good authority that the new Road Rash game is coming along very nicely at ЕА5 studio іп Vancouver. Licensed bikes, huge open maps with multiple routes across the country, and nasty com- bat with baseball bats, chains, and other beastly biker stuff—it's every- thing that 3DO's Jacked claimed to be, only it has the name that every- one wants to see again. It’s been too long without a Road Rash to play. | can't wait. After seeing Vancouver's Need for Speed Underground this month, | have high hopes for this.

E-MAIL ME!

Got some good gaming gossip? © If you hear anything juicy or get your hands on some cool screens or pictures, send me an e-mail at

the following address:

by Full Sail Gradu. Brian Germain

Real World Education

School of: e Game Design and

Development

Computer Animation Digital Media

Film

Audio

Show Production

800.226.7625

www.fullsail.com

e Financial aid available to those who qualify. Job placement assistance. * Accredited college, ACCSCT.

3300 University Boulevard * Winter Park, FL 32792

© 2002 Full Sail, Inc. All rights reserved. The terms “Full Sail,” “Full Sail Real World Education,” and the Full Sail logo are either registered service marks or service marks of Full Sail, Inc.

American Hi-Fi: The Art of Losing

If you told American Hi-Fi they couldn't write a song that didn't have an overt lyrical or sonic reference to other bands and songs, | suspect you'd end up with an entire album of songs about Skittles. These boys are lost at sea when it comes to thinking up anything new, but the good news is that whether they're listing their favorite albums in "The Breakup Song” or blatant- ly channeling Oasis in "This is the Sound," they at least show fairly good taste. As long as you know The Art of Losing is the sound of every rock band you've ever heard before,

you'll be fine.

Final Score: PAI

(9) Official US. PlayStation Magazine

Murderdolls: Beyond the Valley of the Murder- dolls

The Murderdolls are a bunch of fun-loving freaks who trash-picked at Rob Zombie's place and then swung by the Cramps’ house to see what was wallowing around in the gutter there. Pity they don't do more with what they've got. The band scores big with “Love at First Fright,” a love song to the demon-possessed girl in The Exorcist. That song's a gal- loping ball of oozing delight, but the rest of the disc is noise better listened to while doing other things (бау, playing a videogame). For all the shock- goth trappings, it’s pretty

basic stuff.

Final Score: &&&

Rancid: Rancid (2000) It'll probably take you longer to read this review than to listen to most of the songs on Rancid, and that's

a good, good thing. After the Clash-y ska-punk stylings of ..And Out Come the Wolves

and Life Won't Wait, Rancid (their second album of that name] is pedal-down unvar- nished punk noise with short songs that blast through your speakers as fast as possible. Simply put, Rancid is one of the great punk bands of any era, and Rancid is as good as any punk album you're going to find anywhere. Boys and girls, take notes, ‘cause this is how it's done.

Final Score: &&& ds

Stone Sour:

Stone Sour

Oh God,

another Беде batch of

whiny bas-

tards. I'm 52А

revealing my shallow side here, but I've gotta tell you | liked hard rock a lot better when hard rock bands wrote about something other than how life is one huge pile of maggoty pig guts. Stone Sour

is utterly standard rock of this sort, with some of the trappings of bands such as Alice in Chains and System of a Down, but without much real spark. The only piece to get a real reaction from me is album- closer "Omega," a spoken-word track so painfully lame that | actually had the urge to pum- mel the CD with a hammer. Final Score: ®®

Andrew W.K.: І Get Wet Aw, yeah! This is more like it. АЦ Andy W.K. wants to do is party—as you can tell Е from tracks such as "It's Time to Party,” “Party Hard,” and "Party Til You Рике”--апа һе applies himself to this idea with the same guitar-fueled single- mindedness that has made bands like Kiss unstoppable fun machines since the Paleolithic age. Yes, this is deeply brain- dead stuff, and if you listen to too much of / Get Wet at one time, you can actually feel your- self getting stupider. But you know what? ГЦ take it. Just one track of Andy W.K. boosts your immunity to sad-bastard rock bands like Stone Sour.

Final Score: PAPS

advertisement

COMING SOON

RRR © ack Part 3

OUTBREAK"

In the 3rd chapter of the .hack saga, "The World" continues to deteriorate as the virus spreads out of control, and crosses the increasingly transient line separating “The World” and reality. As Kite, you must battle your way through “The World” before it implodes upon itself. In part 3 of the .hack series, you are faced with the distinct possibility that this virus might be unstoppable, leaving .hack part 4 to be something developed by Mr. Nawton or Sam Antic. And still no internet fees involved!

Mature Sexual Themes Mild Language

ee chack//SIGN

ck TM 8 trademark:

publisher Bandai//developer Cyber Connect 2 genre Simulated MMORPG//release date Fall 2003

You'll fight your way through contaminated servers and eliminate enemies, all in an attempt to uncover the cause of this debilitating virus that is slowly taking over the network. And don't forget about your friend Orca who's still in the coma!

Ilove part 3. Imust admit I am addicted to the completely original gaming experience that -hack offers. L enjoyed part 1, and became addicted with part 2. The battles and story intensified, and the cast grew to include

a motley crew of online/ offline players. Moreover, the sensation of playing an online game intensified: emails and news items drew me furtherand

Agreat story and addictive gameplay.

As seen on (AA ДТ ДО ч[Чт1ог1кй

h adaptation p by B:

Team up with characters from the animated TV series. further into "The World,” and part 2 also has а cool mini-game Grunty Racing.

In part 3, every individual element of this story steps up another notch. This series keeps getting better and better. I'm completely hooked! hack part 3 isa must buy. And Ican only add that .hack 4 had better come soon.

Abrasive False Tragedy

-Orca, Web News, Altimit.

www.dothack.com

оп.? ЕЗ BAN

Your PS2 plays more than games, you know.

T" Ya E S

tit

POWER PLAYER

Daniel Day-Lewis has been in an astonishing number of Oscar- winning films, including Gandhi, A Room With a View, and My Left Foot.

Scalzi

каме”

Her»

4

GANGS OF NEW YORK

Return to the era of top hats and spectacular mustaches

Most Americans have a massive gap in their knowledge of U.S. history for the period from 1776 until right around the Civil War era. During this mystery time, for all we know, the United States

was populated by roving bands of steam-powered

robots duking it out with space monkeys for suprema- cy. Into this yawning chasm of collective memoryless- ness, Martin Scorsese has dropped Gangs of New York,

a film based on the actual New York of the 1840s

through the 1860s. It was, as it happens, a horrifyingly

violent place, fractured by rival gangs that make today’s gangs look tame and quaint—no robots ог

space monkeys, but in some ways, that alternate histo-

ry would likely be more civilized.

It's a wild vision of a mysterious time, and Scorsese,

©) Official US. PlayStation Magazine

iw

си om м

GANGS OF NEW YORK

ТП | ттүү

Gangs of New York (Leonardo DiCaprio, Daniel Day-Lewis)

the master of visceral urbanism, gets us right into the muck as we follow the path of a young man (DiCaprio) who yearns to kill his father’s murderer, gang leader Bill the Butcher (an indelible Day-

Lewis). The journey is a Dickensian epic (if Dickens had had a thing for hammers and knives], and you're likely to spend more time on the details than on the story. The film has its flaws: For one, it doesn't have the nervy twitch Scorsese's best films do, but then again, it shows an imperfect, ипѓа- miliar time in our past. In that way, the film matches its subject. The DVD comes with a commentary by Scorsese (can't beat that!), plus history and making-of materials and a U2 music video.

Movie Score: 22222

DVD Extras Score: ®®®

UPCOMING DVD RELEASES

July 1, 2003

The Advocate

Gangs of New York

How to Lose a Guy in 10 Days

King of the Hill: Season 1

The Real Cancun

There's Something About Mary: Collector's Edition

July 8, 2003 Basic

Phone Booth Robocop 2

July 15, 2003

Eve of Destruction Friends: Season 4 Gods and Generals Mash: Season 4 Shanghai Knights

July 22, 2003

Big Trouble

Brain Damage Drop Dead Fred Final Destination 2

July 29, 2003

The Basketball Diaries Daredevil

Solaris

Spider

BASIC

(John Travolta, Samuel L. Jackson) Hey, it’s John and Sam together again! Directed by the dude who brought you Die Hard! So what could go wrong? Answer: lots, mostly because the story, which involves a missing drill sergeant (Jackson) and the investigator brought in to find out what hap- pened [Travolta], is so knotted up with plot twists that it strangles itself. It's like watching Rashomon while simultaneously experiencing botulism. Travolta and Jackson do what they can (as does director John McTiernan, striving to atone for his recent Rollerball remake], but the story hangs them out to dry. You couldn't follow this one with a map and a Boy Scout. The DVD comes with director commen- tary and making-of featurettes. Movie Score: ®®

DVD Extras Score: PPI

DAREDEVIL

(Ben Affleck, Jennifer Garner) I've never been а big Daredevil fan—well, to be more accurate, you could take all my interest in

the character, squeeze it in the space between an atom’s nucleus and its first electron shell and still have enough room for a cheese sandwich and a pony—so, honestly, this film involved me not at all. But my sad little Daredevil- loving friends tell me it doesn't entirely suck, Ben Affleck

is a perfectly competent super- hero, and they'd give an organ, any organ, to meet Jennifer Garner in her Elektra getup (well, maybe they'd hold back one organ). So if you're the type to get worked up over Affleck fighting crime while dressed up in uphol- stery, here you go. DVD extras are ample, including director com- mentary, text commentary, scene studies, special-effects features (including a look at Daredevil's "sight"], a virtual edition of Daredevil #1, and three music videos, including Evanescence's "Bring Me to Life." Solid.

Movie Score: PPG

DVD Extras Score: PAPI

(Kate Hudson, Matthew McConaughey)

A hot-chick writer (Hudson) researches a story on how to seduce a man and then dump him in just 10 days. Hell, | can tell you how to do it in 10 seconds: Right after sex, turn to him and say, "Let's name our children after my ex-boyfriends." Works. Every. Time. But then you wouldn't get to watch Hudson and McConaughey trudge attractively but pointlessly through this by-the-numbers pile of romantic comedy crap. And what a tragedy that would be. The DVD has director commentary, deleted scenes, and interviews. Movie Score: ®®

DVD Extras Score: #99

(Mike Judge, Kathy Najimy)

| always thought Beavis & Butthead was massively overrated, so | did- n't have high hopes for

B&B creator Mike Judge's King of the Hill, not the least because the trials of a flabby white Texan are, shall we say, not typically what I'd sign up to see. Boy, was | wrong. Outside of The Simpsons (waaay outside], it's about the best prime- time animated series ever, mostly because Judge gets the balance between amusing realism (ог the version of it that exists in Texas, anyway] and cartoon anarchy. Also, | love the Boomhauer char- acter. And to Judge's credit, he got the mix right from the very first show, which makes the first sea-

son well worth having on DVD. Selected episodes feature com- mentary tracks; plus, there are deleted scenes, the opening cred- its with alternate music, a video from Barenaked Ladies, and an Easter egg on mowing

Movie Score: PADE

DVD Extras Score: 90909

(Colin Farrell, Katie Holmes)

The unfathomably ubiquitous Colin Farrell (he’s also in Daredevil] plays a schmuck of a publicist who answers a public phone and is told by a sniper on the other end that if he hangs up, he's dead. As if a publicist ever gets off the phone. The movie has its sordid little charms, including Kiefer Sutherland as the insidious voice on the other end. And as someone who's had to deal with publicists,

| love the film's concept, but you have to ask yourself whether you really want to watch someone talk on the phone for 90 minutes, even at the risk of death. Director Joel Schumacher provides commen- tary on the DVD

Movie Score: ®®®

DVD Extras Score: & do

(Jorell, Sky)

Get ready for the in-flight movie on your next trip to the second cir- cle of hell. It's from the makers of MTV's Real World series, so it's just like an entire season of that show compressed into 90 min- utes—but with nipples, sex, and cursing. There are entire toolbox- es of implements that | would rather poke into my eyes instead of watching this sort of unrelent- ingly vapid crap, and what's more, I'd be willing to share these imple- ments with you to keep you from watching it as well. | mean, really. If you want to watch nipples, sex, and cursing, have the courage to simply watch porn. The DVD includes deleted footage.

Movie Score: ®

DVD Extras Score: ®

(Jackie Chan, Owen Wilson) Shanghai Knights is pretty dumb, but it's impossible to think ill of it. Credit for that goes to its stars, Jackie Chan and Owen Wilson, who are just so goofy that you have to smile. The plot's some-

thing about the Great Seal of China being stolen, and the next thing you know, everyone's in London, hanging out at the House of Lords. But you don't come to this film for its plot. You come for Chan and Wilson's action scenes, pillow fights, and meeting with Jack the Ripper. And, of course, for the outtakes over the credits. The DVD has director and writer commentaries and deleted scenes.

Movie Score: PAP

DVD Extras Score: 29090

(Ralph Fiennes, Miranda Richardson)

Director David Cronenberg is probably the most underappreci- ated filmmaker working today— few directors have his facility for taking internalized hells and turning them out into the world. Spider lacks the splatter and ick of Cronenberg's best-known hor- ror stuff, but in its place, there's Ralph Fiennes' performance as a schizophrenic ambling aimlessly through his past, present, and fantasy, watching how these nar- rative threads combine into an unsettling now. Fiennes, nearly wordless, is great. This is a slow and difficult film, but the type of damn-fine filmmaking that's rarely seen anymore. There were no DVD extras announced at press time.

Movie Score: 5050929

DVD Extras Score: N/A

(George Clooney, Natascha McElhone)

Not so much a science-fiction film as a psychological drama, which probably came as a surprise to the geeks expecting George Clooney to have laser battles. Clooney plays a psychologist (іп space!) trying to figure out why a space station crew has been acting strangely. Complications occur when his dead wife shows up on the ship Dispense with your usual expecta- tions of Hollywood sci-fi and you'll find Solaris pretty interesting. Director Steven Soderbergh and producer James Cameron lyes, that James Cameron] provide commentary, and there are two making-of features as well

Movie Score: PEPI

DVD Extras Score: PR

Evangelio-noooooo!

Prepare yourself for major suckage.. Because we don't know how a live-action Eva * film won't suck for only $100 million.

A

NIMANIA!

From Japan with love

No, Мете Not Joking. Really

Spiking the anime buzz meter this month is the announcement, made at the Cannes Film Festival, that Gainax, ADV Films, and

Peter Jackson's WETA special-effects shop are collaborating on а live-action Neon Genesis Evangelion film. The creators have little else to say, leaving speculation to run rampant regarding issues such as how to cut the story to fit a 120-minute running time, how it could possibly look good for under $100 million, and where to get real actors willing to suffer through Hideaki Anno's phantasmagoric nightmares. We'll keep you posted, naturally.

Crush Them, DVD Robo

The news out of Anime Central tells us that Manga Entertainment is in negotiations to license the DVD version of Giant Robo. Yasuhiro lmagawa’s mecha epic got the digital treatment in Japan a while back, and by all accounts, the discs are first rate, but the American release has remained up in the air. Hopefully, Manga will sort the deal out soon and snap up the hilarious Ginrei Special OVAs in

the bargain.

One + One = 17

Continuing the summer licensing news is Media Blasters’ acquisition of Figure 17, the odd little story of two friends who become two halves of a heroic being. It's set apart by very unusual pacing—it's 13 episodes long, but each episode is 20 minutes longer than the usual anime, giving it much more time to slow down and explore the ordi nary lives of its characters. Look for it when it arrives in the fall

Мете Waiting...

Farther off in the distance, probably late this year, Bandai will release the /nfinite Ryvius TV series. This gets things backward, since s-Cry-ed, which began production later than Infinite Ryvius, is coming this summer, but perhaps Bandai wants to soften folks up with some conventional shonen action before switching to the weird, experi- mental Lord of the Flies-in-space concept. Look forward to it in any event, since it’s one of the most interesting, gritty sci-fi stories in some time.

Crimson Pig Flies Over Pacific Reports from several sources, inspired by a loose-lipped voice actor, indicate that Porco Rosso is in the works for release by Disney some time soon. If this does рап out, it’s great news—Porco, also known as Kurenai no Buta (Crimson Pig], is one of Hayao Miyazaki's finest films. An action-packed story of a mercenary pilot who happens to transform into an anthropomorphic pig, it’s also a beautiful re-cre- ation of Europe between the world wars.

-Dave Smith

Official US. PlayStation Magazine (5)

DBZ: Ult. Battle 22 Infogrames

Final Fantasy Origins Square InuYasha Bandai Beyblade Crave Namco Museum Vol. 3 Namco Mortal Kombat Trilogy Midway Final Fantasy VII Sony Final Fantasy Chronicles Square Final Fantasy Tactics Sony Pac-Man World Namco

"Eat your heart out, Lionel Ritchi What a feelin—huh? Wuzzat? It's just the wall I'm running on? And

I'm dancing on the ceiling! Oh!

I'm trapped in the Matrix? In a horribly mediocre game? OH NO!!!" Tenchu 3 From Software Nechu Baseball 2003 Namco Title/Publisher Rating Master of the Drum 2 Names Enter the Matrix (Atari) DDD Yamasa Digiworld Bandai NBA Street Vol. 2 (EA Big) Gen. of Chaos Ill Idea Factory -hack//MUTATION (Bandai) BEER Final Fantasy X-2 Square Splinter Cell (Ubi Soft) Фев Robot Taisen Alpha Banpresto Midnight Club II (Rockstar) Convenience Store 3 Hamster The Hulk (Universal Interactive) PEDD Chobits Broccoli X2: Wolverine’s Revenge (Activision) BR Dynasty Warriors 4 Koei Dynasty Warriors 4 (Koei) ФФ Def Jam: Vendetta (EA Big) %%%% Return to Castle Wolfenstein (Activision) BORG MVP Baseball 2003 (EA Sports) DODI Dragon Ball Z: Budokai (Atari) BRRI Grand Theft Auto: Vice City (Rockstar) SOCOM: U.S. Navy SEALs (Sony CEA) Indy Car Series (Codemasters) DDD -hack//INFECTION (Bandai) С Tiger Woods PGA Tour 2003 (ЕА Sports] %%%%8

DDRMAX (Konami)

Enter the Matrix (PS2)

Atari

IN ASSOCIATION WITH

GAMES electronics boutique’

Let Them Eat Snake

In our playstationmagazine.com poll, we asked which E3 game you're most excited about. "Metal Gear Solid 3: Snake Eater,” you huffed. “Duh!” Well, geeze—excuse us for asking.

19%. SOCOM 2 AA

ж

295 | T я ү m 44% 5 MGS3: SNAKE EATER

1196

GRAN TURISMO 4 CASTLEVANIA: LAMENT. RES. “EVIL: “OUTBREAK

Everyone Attends E3

That is, everyone but you! Hahahahahahahaha!! Hahah! Ha!

NUMBER OF COUNTRIES FROM WHICH THESE “PROFESSIONALS” HAIL

Marvel vs. Capcom 2 (Capcom) Midnight Club II (PS2) Rockstar (WHO KNEW THERE WERE SO MANY?)

Finding Nemo (THQ) Enter the Matrix (Xbox) Atari NBA Street Vol. 2 (PS2) EA Big X2: Wolvie's Rev. (PS2) Activision Splinter Cell (PS2) Ubi Soft Def Jam: Vendetta (PS2) ЕА Big Enter the Matrix (GC) Atari NBA Street Vol. 2 (Xbox) ЕА Big

GTA: Vice City (P52) Rockstar | ROUGH NUMBER OF/, OF

SOURCE: BLOCKBUSTER, WEEK ENDING MAY 25, 2003 |. EXHIBITORS, SHOW ден THOUSANDS OF edis;

Enter the Matrix (PS2) Atari Enter the Matrix (Xbox) Atari Brute Force (Xbox) Microsoft Wolfenstein (Xbox) Activision NBA Street Vol. 2 (PS2) EA Big AA „) Б Өзен. Enter the Matrix (GC) Atari Finding Nemo -hack//MUTATION Sims Superstar (РС) EA NBA Street Vol. 2 (Xbox) ЕА Big Source: EB Games, May 2003. Numbers reflect the sales at EB and its affiliated outlets, and don't PlanetSide [PC] Sony Online

include other retail outlets. That's probably why you'll never see Deer Hunter crack the top 10. Japan's top 10 and the top 10 rentals come from other sources. Game descriptions written by the OPM staff.

Castlevania: Aria (GBA) Konami

Official U.S. PlayStation Magazine

SOULCRLIBUR"IT

A —Horizontal Slash K—Kick

B— Vertical Slash G—Guard

A dark arrow means to hold the direction until the move is complete.

This is a throw move that must be done while Ivy's weapon is in whip form.

To Change into Whip: db (< $5 Calamity Symphony: During Whi

DARE TO LOG ОЈ BUTTERFINGER.COM

NOT YOUR ORDINARY GAME

PS2

CONTENT RATED BY ESRB

Hav

inting new tale

Blood and Gore Violence

Don't bother closing your eyes. Because what you see isn't half as disturbing as what

SILENT HILL 3

` | ТЫН. \ \ | { i t be aM SO

Disturbingly detailed graphics

Hideous new creatures

4I COMPUTER ENTERTAINMENT TOKYO. ALL RIGHT:

МАМ! CORPORATION, © 2003 KONAMI. All

you don't.

Brutal new weapons

PlayStation.? анасы

‘Sony Computer Entertainment Inc.

KONAMI |. А |

www.konami.com/usa

2

DONOR б ады 24 3 a _ THIS ISSUE 74 .hack//OUTBREAK 70 AirForce Delta Strike 76 Alias 76 Aliens Versus Predator: Extinction 78 Backyard Wrestling: Don't Try This at Home 65 Beyond Good & Evil 78 Bloody Roar 4 66 Castlevania: Lament of Innocence 78 Celebrity Deathmatch 72 Colin McRae Rally 04 70 Conflict: Desert Storm II 66 Drakengard 80 ESPN NFL Football 66 Fallout: Brotherhood of Steel 66 Fatal Frame 2: The Crimson Butterfly 80 FIFA2004 75 Final Fantasy X-2 74 Final Fantasy XI 64 Firefighter FD.18 71 Freedom: Soldiers of Liberty 64 Gradius V 73 Gran Turismo 4 76 He-Man: Defender of Grayskull 68 1-Міпја 69 Јак ААД 77 James Bond 007: Everything or Nothing 70 killswitch 67 Legacy of Kain: Defiance 76 The Lord of the Rings: The Return of the King 81 Madden NFL 2004

REVIEWS

Ж ЫЛА ч; |"

E3: Creating enormous Previews sections since 1995!

Е

PRINCE OF PERSIA

THE SANDS OF TIME Quite possibly the best PS2 game at E3

If you've never played one of the old Prince of Persias, you owe it to yourself to track one of them down [except Prince of Persia 3D... which sucked). Without Persia, there probably never would have been a Tomb Raider, since Lara Croft is basically a modern-day Prince in 3D. That's the kind of influence we're talking about here.

So when Ubi Soft started talking about a new Persia title, we paid attention. And when it told us the Splinter Cell team was developing the game, well, we got a little giddy. And when we stumbled across the game in a corner of Sony's E3 booth, all that excitement was mul- tiplied. Because as good as the game looks, it plays even better—and it's still nearly six months from release.

Sands of Time is equal parts action and puzzles, but these are the kinds of seamless puzzles that made /co such a gem: They're integral to the game, more about getting from point A to point B than they are about moving blocks or flipping levers (though there's a bit of that, too). And they're frequently based on the Prince's trademark gymnas- tics. To work your way through these immense, gorgeous structures you climb ropes, swing on bars, balance on beams, and run Matrix- style along vertical walls. And every movement is animated with jaw- dropping realism—another hallmark of the series.

Mark our words: As long as the camera gets fixed (right now it's seriously screwy], this is likely to be one of the best games of the year. Publisher: Ubi Soft Developer: Ubi Soft Release Date: Novembe

2-

hy Му ТІП

HEY, FOLKS...

OPM's resident previews edi-

tor Chris Baker here. Being

the lucky videogame journal- ists we are comes with a lot

of benefits, perhaps the most enviable being a yearly trip to

"^ gaming's big trade show, ЕЗ. This \ month, Previews showcases 59 games we saw there (just a fraction of the total there, really!)-the entire staff, from editors to designers, had strong opinions about many of these titles. After you've taken in the beauty and overall awesomeness of E3's biggest surprise, Prince of Persia: The Sands of Time, check out our genre-by-genre look at what's to come. Then watch the fur fly in our running commen- taries, (Just don't pay attention to what Sam Kennedy says. Trust me.)

m

4 ч | TIME STANDS STILL Blinx, it ain't Тһе Princes dagger is powered by the Sands of Time, which means he can И mess with the natural order of things— like putting the slowdown on baddies.

Maximo vs. Army of Zin

МсҒапапеѕ Evil Prophecy

Medal of Honor: Rising Sun

Mega Man X7

Mission: Impossible—Operation Surma MTX Mototrax Featuring Travis Pastrana MX Unleashed

Prince of Persia: The Sands of Time R: Racing Evolution

Ratchet & Clank: Going Commando Resident Evil: Outbreak

Rise to Honor

Seven Samurai 20XX

SOCOM II: U.S. Navy SEALs

Sonic Heroes

Soul Calibur І

Sphinx and the Shadow of Set Spider-Man 2

Splashdown: Rides Gone Wild

SSX 3

Star Ocean: Till the End of Time SWAT: Global Strike Team

Teenage Mutant Ninja Turtles

Tony Hawk's Underground

Whiplash

X-Men: Legends

XGRA: Extreme-G Racing Association XIII

66

Of the Vania sort. See how Castlevania began!

4s

ч)

CSS

72

CLEAVAGE

This is a racing game?

. Namco К-еу our engines.

78

CRAZIES

guys are nuts! Backyard Wrestling cometh.

CONTINUITY

Look familiar?

The new Prince has to deal with some

of the same obstacles as the old Prince (below). These nasty spike traps are an obvious nod to the original games.

OLD SCHOOL

Fourteen years and going strong

The first time the Prince made his appearance was in 1989 on the PC. Since then, hes shown up on NES, SNES, Game Boy, Sega Master

System, Sega Genesis, Sega CD, Dreamcast, Game Gear, TurboDuo, and. Amstrad CPC? We don't even know what that is.

Official US. PlayStation Magazin:

Persia is what Westerners used to call Iran.

PRINCE OF PERSIA

(continued)

, PARCHED

| Itis, after all, the desert The Prince can replenish lost health by drinking from any available water

Official U.S. PlayStation Magazine

NICE DISMOUNT

The judges are impressed

Pictures can't do justice to the Princes amazingly lifelike animations. One of our favorites is his bar-swinging—it looks straight out of the Summer Olympics.

www.the-underdogs.org These folks have an alternate, more challenging version of the original Prince of Persia for download.

IT'S GOOD TO BE THE KING

A conversation with Prince of Persia creator Jordan Mechner

ОРМ: How much involvement did you have in Sands of Time?

Jordan Mechner: | started out as screenwriter and creative consultant. But in this game, the story is so tightly welded to the game design, in order to achieve what we wanted, it was necessary for me to work very closely with the team. My role has evolved to the point where | have now become a full-fledged member of the team.

OPM: Did you imagine when you designed the very first game that you'd still be able to make Prince of Persia games more than a decade later? JM: No, | thought that by now I would be a grownup,

OPM: The original game has influenced many games, from Out of This World to Tomb Raider. What game in the genre has gotten closest to your ideal?

ІМ: Third-person action-adventure is the only kind of game | play for fun. | was blown away by ће first Tomb Raider, and of course Mario 64. More recently, | was deeply drawn into /co, which impressed me as a real work of art. | felt that /co shared a lot of the storytelling and puzzle-solving spirit of Prince of Persia—but not the action part.

“I fell asleep оп the train with my lowrider bike, and dreamt that I was іп Vegas at a roulette table with Mobb Deep. When I woke up, my bike was gone.” Г He Ue mnasium Series t Mobb Deep Aax Сіз |

(в) E REVI EWS French = stylish

GRADIUS V

Publisher: Konami Developer: Treasure Release Date: Fall

For the oldest-school of old-school gamers, Gradius V may well have been the E3 high- light. Side-scrolling shooters have never looked better.

MEGA MAN X7

Publisher: Capcom Developer: Capcom

Release Date: October

For the first time in the Mega Man X series, X7 features the gaming icon in both 2D and 3D levels. He also gets some help from Zero and a new dude named Axl.

SWAT: m— GLOBAL STRIKE TEAM Publisher: Sierra Developer: Argonaut Release Date: October Two А.І. teammates assist you through 21 futuristic missions— and you can also com- mand them vocally, SOCOM-style!

SEVEN SAMURAI 20XX Publisher: Sammy Developer: Dimps

Release Date: November Imagine a postapoca- lyptic version of Akira Kurosawa’s film classic with gameplay reminis- cent of Shinobi. All this

from the developer of © ES Dragon Ball Z: Budokai! 2

FIREFIGHTER ED.18 Publisher: Konami Developer: Konami Release Date: February Fight fires from the safety of your couch! Your enemies in Fire- fighter include back- drafts, flashovers, chemical explosions, Ес and boring ol fire. Em

тоң 03111

паса

015%)

RISE ТО HONOR Publisher: Sony CEA Developer: Sony CEA Release Date: Fall

Dead to Rights meets Max Payne meets Jet Li. The Jetster has been closely involved in the development of this, so it’s probably as deep as his movies.

©) Official US. PlayStation Magazine

ХІ

Graphic. Novel.

Since most of us have never seen the comic on which XIII is based, heres an example.

—Xl-—

SOURCE MATERIAL | =

“ЎА

У ке JUGEMENT

Yeah, we all know cel shading is іп the process of becoming pretty seriously overdone. And although it occasionally adds something to a game, a lot of the cel-shaded stuff we've seen lately has seemed fairly

gimmicky. Not so with the fantastically stylish XIII.

Based on a well-known French comic (well-known in France, any- мау), XIII throws you into the role of an amnesiac secret agent (of course, being an amnesiac, you don't know you're a secret agent) as you're enlisted to help unravel a plot against the president of the United States. The story is told through an ultracool frame-based interface that mimics the look of a comic book, complete with ono- matopoeic word bubbles (e.g., "Pow!" or "Bam!"] that punctuate key actions. It's the perfect complement to the cel-shaded comic-book

graphics. Let's hope the gameplay

SOUND BITES

Audio, visual

Our favorite: Knock an enemy off a high ledge and watch a trail of ‘Aaaaaaaaah” follow him down. 15 so satisfying.

ts the same high standards.

NICE SHOT

That has gotto hurt

Pick off an enemy from a distance and youre treated to a frame-by-frame recap of how he went down. Тһеуте entirely dynamic, so you'll actually see the results of your shot. Even better, the bodies stick around as trophies.

qu MOVIE-LIKE MOVES

| They’ll take your breath away At key moments, the action slows down іп а very cinematic way, mimicking a scripted cut- scene, but youre still in full control. Beautiful.

BEYOND GOOD & EVIL

Beyond the bounds of the typical game Michel Ancel. Get to know that name—soon it'll be uttered by gamers everywhere with the same reverence granted to the likes of Nintendo's Shigeru Miyamoto and Metal Gear's Hideo Kojima. With BG&E, Ancel moves from his beloved Rayman games to create the cinematic extrava- ganza he’s always dreamed of. Everything about BG&E—starring a pho- tojournalist named Jade and her pig [literally] of an uncle Pey'j—has so much polish, it glistens like a Hollywood blockbuster. And the gameplay ain't bad either. A mix of combat, puzzles, racing, quick action, and stealthy exploration, BG&E has something for everyone. The best part? The whole thing unfolds like you're in control of a stirring movie.

: Ubi Soft Developer:

OVERHEARD "We wanted to create a game rhythm similar to that of a movie, something that really engages players and delights them in diverse ways." —Michel Ancel on BG&E

ACTION HEROES

SAM: 1 was wowed by Beyond Good 8 Evil at last year's ЕЗ, but I'm completely in awe of it now. It's a brilliant example of what games could be-and in many cases ought to be-doing. The cinematic feel is incredible. I'm so impressed-this was not only my favorite action game at E3, it's also my pick for the best game there.

GARY: Right on, Sam. It's my game of the show, too. I can't j wait to get lost in its world.

JOE: That's because you didn't have time to play Prince of Persia.

GARY: Either way, it's gonna be a fantastic holiday season for Ubi Soft. They clearly have two of the best adventures in their library. So far, I prefer BG&E to Persia-but I know I'm gonna play the hell out of both of them.

TODD: My pick for not game of the show? Rise to Honor. What an aver- age concept screwed up. Don't we know now that motion capture doesn't work?

JOHN: Amen to that. Rise to Honor was very disappointing.

JOE: The idea of being able to attack in any direction from a standing pose was interesting, but the actual fight- ing was pretty weak. Surprisingly, though, the Max Payne/Dead to Rights shooting bits were really good.

TODD: Oh well. At least XIII is

cool enough to make me want

to play an FPS besides Medal of Honor.

CHRIS: Yeah, I really dig the whole semihistorical plot of it, too-not to mention the whole look of the game. As far as pure action goes, though, I simply can't wait for the beautiful Gradius V. My first NES and GBA games were both Gradius titles, if that tells you anything.

SAM: As a huge shooter fan, Gradius V rocked my world...but the demo was so stupidly hard that I got really pissed and punched Todd in the ear!

TODD: No you didn't. I was just fantasizing that Winning Eleven Jes. 7 was at Konami's booth and

^ \ accidentally headed your fist.

Official U.S. PlayStation Magazine

FALLOUT: BROTHER- HOOD OF STEEL Publisher: Interplay Developer: Interplay Release Date: October

Let the blood pour as Steel console-izes the PC Fallout series, just as Dark Alliance did for Baldur's Gate. You just shoot instead of slash.

DRAKENGARD Publisher: Square Enix Developer: cavia

Release Date: Spring 2004 Part Panzer Dragoon, part Dynasty Warriors, with a fat dose of RPG melodrama tossed in, Drakengard is a bloody affair with equal poten- tial to flourish or flop.

MAXIMO VS.

ARMY OF ZIN

Publisher: Capcom Developer: Capcom

Release Date: October

Zin promises to fix every- thing you disliked about the first Maximo. And you can’t go wrong with a game that uses different boxers as power-ups!

MCFARLANE’S

EVIL PROPHECY Publisher: Konami Developer: Konami Release Date: Fall

Think this game based on Todd McFarlane’s line of Monsters action figures looks like an undead Dynasty Warriors? You're right!

FATAL FRAME 2: THE CRIMSON BUTTERFLY Publisher: Tecmo Developer: Tecmo

Release Date: October

You control a set of twin girls in this prequel to the scariest game ever. Instead of a big mansion, you explore a haunted town this time.

MAFIA

Publisher: Gotham Games Developer: Illusion Softworks Release Date: November Porting last year’s PC game to PS2, Mafia takes you back to the time of Capone and Dillinger in a guns-a- blazin' quest for mob supremacy.

Official U.S. PlayStation Magazine

The century during which Lament

PREVI EWS Let the bodies 11th takes place, consequently kicking hit the floor!

CASTLEVANIA LAMENT OF INNOCENCE

The start of it all

For the first ever 3D Castlevania (those N64 Castlevanias don't count— they weren't from the "real" Castlevania team], Konami is planning something truly special. This game takes us to the beginning—to where the whole Castlevania legacy began. You know how in every Castlevania game you battle Dracula and his legion of the undead without ever really knowing why? It's kind of a given—it's just what you have to do. Lament of Innocence attempts to once and for all explain why. "I wanted to go back to the beginning, the origin of Castlevania, to answer the question ‘Who is Dracula?" says Director Koji Igarashi. "| wanted to explain how the Belmont family is tied into this and where the Vampire Killer whip came from." Sounds like a dream come true for fans.

Publisher: Konami Developer: Konami Release Date: Nov

ACTION PACKED! ==

A return to Castlevania's roots MP Lament ditches the experience points

and massive inventory of Symphony of

the Night in favor of all-out action.

| WHIP IT GOOD

When a problem comes along... You just whip it. The move to 3D has been kind to the whip—it looks truly mesmerizing swinging all around.

off the entire Castlevania saga.

РТТ

"^ Ww MEET LEON The newest Belmont

Hess a noble baron who sets forth to drive

u evil from his land.

APOCALYPSE, NOW Previously known as RE: Nemesis, the next RE movie is now known as RE: Apocalypse. See it in summer 2004. '

=

It's not just online anymore

This was the game we used to know as Resident Evil Online. Why the name change? Because it now also features a standalone mode—yes, those without Network Adaptors can have some fun, too. Still, the game’s real strength is when four people play online as a team. While four of us played the E3 demo, for example, three players fended off oncoming zombies at one point, while one of us scouted ahead to open up a vent shaft for the group to escape through. Later on, one person successfully landed a long jump and then went on to help the others make it from one ledge to the other. With such a teamwork dynamic involved, it looks like the building blocks are in place for something cool with Outbreak—here's hoping Capcom can pull it all off.

HANDY

Teamwork keys success Some characters don't quite have what it takes to climb. Give 'em a hand!

DID YOU KNOW?

Simon Templeman, the voice of Kain since the beginning of the

series, has a reoccurring role as Simon Leeds on TV's Just Shoot Me.

LEGACY OF KAIN DEFIANCE

Less talking, more stabbing

Whether you love or hate the Legacy of Kain series, you can't deny that each game has more heavily emphasized story over action. Even the original Blood Omen, a hack-n-slash RPG, was more about puzzles and story than it was about kicking ass. Defiance changes all that.

Not only do you now get to play as both Kain and Raziel, you also get to go toe-to-toe (ег, claw-to-toe) with hordes of enemies at once. Even better, the game eschews the overwrought, overdramatic style in favor of some very hip, very sharp direction that focuses on the highly evolved powers of these fearsome beasts—instead of their highly evolved grasp of metaphysics. The result: a game that, from what we've seen, is much less talky and much more visceral. Sweet.

SUCKING IS SUCKING Be it blood or be it souls

Both Raziel and Kain control almost identical- ly: Both have telekinetic attacks, both can glide from high places, and both can suck the essence from their victims from a distance.

GOTH & GORE

CHRIS: There are a lot of creepy and/or bloody action and adventure games coming out within the next year. I'm anticipating Castlevania and Resident Evil: Outbreak, but Fatal Frame 2isNo.lonmy gf list. What about you all?

JOE: I'm with you on Fatal ШЙ Frame 2, but the game that RT most surprised me was Legacy

of Kain: Defiance. It's very, very different. This one is just badass. There's this one moment in the E3 demo where Raziel appears in sil- houette with his eyes glowing-that was just too cool.

TODD: Defiance is badass?

All I saw was a fight on a bridge, and I was complete-

ly underwhelmed. Hack.

Slash. Yawn. Hack. Slash. Yawn.

CHRIS: You have to admit, though...it was a pretty bridge!

JOHN: Defiance is definitely headed in the direction it needs to. I don't know about Resident Evil, though. Isn't everyone just completely sick of the whole damn franchise?

SAM: Not me! I'm totally stoked

about playing online with other peo-

ple-it's the perfect new dynamic for

Resident Evil. The teamwork aspect

is intriguing, and the intensity really

is heightened with everyone feeling like they're in it together.

JOHN: Oooh. Zombies. Scary. You're such a wuss, Sam.

гі GARY: Think Sam's a

‘wuss? I won't even wan- der into someone's office if they're playing one of those icky horror games. I'll stick with Drakengard, thank you.

JOHN: After seeing it in action, I think it'll suck a lot of people in. It's all a bit heavy-metal-album-cover at first glance, but the gameplay looks like it could be fun.

GARY: I'm still not convinced that it'll be much more than a decent diversion, but it’s got those all- important RPG elements to keep me happy.

SAM: As for Castlevania, the E3 demo left me a tad under-

ж whelmed. It was cool, just not же"

incredible. But it matters little-

the final product is going to

wil rock even harder than Symphony of the Night!

е

Official U.S. PlayStation Magazine

LUCKY REDMOND We used to think Hop and bop till Redmond’ blue foot was due to a tight you just can't stop. shackle. Turns out, it's his lucky rabbit's foot!

RATCHET & CLANK GOING COMMANDO

Prepare to be blown away

Lots of games—especially all those newfangled 3D platformers—claim to include RPG elements. But unlike those pretenders, Going Commando really, truly, honestly has them, and even more so than its prequel. How

so? Now you have an actual experience meter that fills up as you blast your way through the baddies. Level up and you'll gain more nanotech (that’s hit points to you and те), eventually maxing out at a whopping 80 in total. But beware—enemies also become more powerful; some crea- tures will take up to 120 hit points of damage before you fell them.

Even better, the weapons (more than 40 in all, 20 of them brand new) also develop and change as you use them, giving you even more incen- tive to vary it up and experiment with all kinds of combat options. Publisher: Sony CEA Developer: Insomniac Release Date: November

І-МІМЈА «Кол e d ‘ROUND THE WORLD

Imagine Shinobi. Or Ninja Gaiden. Now imagine a similar ninja game, Explore a planet from end to end but with a superdeformed, supercute hero іп а superfun action plat- S D" S A handful of the levels in Going former! This is one of our big surprises out of ЕЗ, due to its lovable у. | \ Commando feature planetoids that character, engaging (if typical) gameplay, and abundant charm. After - Я 2 h you can literally circumnavigate. all, what's not to love about a dopey cartoony ninja who can wall-run, 947 Р E fight, and “sword copter” just as well those realistic ones? s 4

Publisher: Namco Developer: Argonaut Release Date: Fall

WHIPLASH NOT PICTURED НЕКЕ How many games have made you laugh? Now that you're done count- Clank returns with his own missions ing them on one hand, expect Whiplash (formerly Chain Gang) to be a Remember that one level with giant Clank comedic handful. You play as Spanx, a weasel who's chained to in the first game? Yep, you get that again, Redmond, a genetically mutated rabbit, in their attempt to escape an along with Clank strategic missions.

animal-testing lab. There's no way you won't at least crack a smile т once you see Spanx whip that bunny around with wreckless abandon. | * | a

Publisher: Eidos Developer: Crystal Dynamics Release Date: Fall

Ж. i f 5 ГА

i

SPHINX AND THE SHADOW OF SET

It looks like we're headed for another platform-happy holiday sea- son. Sphinx is THQ's offering, starring a plucky teen who can morph into a winged lion. Taking place in ancient Egypt, the game includes stealth segments [there's a shocker) in which you'll control the mummy of Tutankhamen—which is, if nothing else, something new. Incidentally, if you're curious, Set is the Egyptian god of chaos. Publisher: THQ Developer: Eurocom Release Date: Fall

Official US. PlayStation Magazine

TUM d 4 " _~ MORE PLATFORMERS!

Т

WHY SO GLUM?

Dark Jak will beat you silly Youd be pissed, too, if they threw you in prison and experimented ‘on you till you busted out.

JAK Il

Bigger, badder, bolder...but is it better?

OK, so he's back. He's a badass now. He's got guns. He's got a һоуег- board. He can take over any vehicle anywhere (ог so we're told]. He can transform into Dark Jak and kick ass while being all moody and stuff. His game looks better, has more variety, and is set in a world three times larger than the originals. But what's that all mean? Is the game actually any better than the first one? Most likely—but it's too early to say for sure. We sampled one mission where we had to escort someone to safety by blasting away hordes of enemies with our rifle. Another level was basically an elaborate obstacle course navigated on hoverboard. Both were nice departures from the typical platformer fare, and both showed lots of promise. But both were also a bit unbalanced when it came to the difficulty level. Of course, that's probably music to the ears of you hardcore types who dig those too-tough challenges.

опу CEA Developer: Naughty Dog Release Date: September

= All this year: Kya, Pitfall Harry, Cat in the Hat, Е: | Looney Tunes: Back in Action, and Tak (left).

SONIC HEROES

Three's company

Although its speedy heroes blazing down high-speed 3D tracks make it look similar to the GameCube Sonic Adventure games, Sonic Heroes fea- tures one big difference: This, Sonic’s first outing on a PlayStation plat- form, is all about teamwork. Move in teams of three characters and switch between your buddies on the fly to get through various situations. It's an interesting gimmick that could add plenty of strategy to Sonic's usual straightforward platform gameplay.

Your party travels in three formations, with one hero always at the lead. Тһеге 5 the Speed formation, with Sonic (ог a similar speedy character] hurrying everyone along as the head of the group. Then comes the Power formation, where characters like Knuckles lead and smash objects. And finally, in Flight formation, a character like Tails grabs hold of his partners and carries them to new areas.

NEED FOR SPEED

A Sonic game staple

Even with teams, Sonic Heroes is still fast! Just set your speedy character in the lead and go!

N-GAGED

Sonic N is one of the launch games for МоКіа5 N-Gage, its cell-phone/gaming system. We still don't want one.

PLATFORMERS

GARY: Ratchet, Jak,

Sonic...all are gonna be

great (my fave is Ratchet,

for sure). But my big sur-

prise of ЕЗ? I-Ninja! I've

got high hopes for that one. I

mean, it's a supercute, superde-

formed ninja in a cool plat-

a former. Rock on!

15

1. SAM: That dude is so cute I A made him my AIM icon!

JOHN: What does the "I" stand for?

GARY: It stands for "I love it." It's gonna be a great year for platform- ers, but I have to say I'm not con- vinced about the direction they're going in with Jak.

CHRIS: Is that Jak and the Power of Juju? Oh, wait. I mean Tak. They're actually making a Nickelodeon TV series based on the Tak game. It looks promising...maybe even funny.

JOE: Well, Whiplash looked funny as hell. Nice design there...did anyone get a chance to actually play it?

TODD: I didn't play Whiplash,

but most everyone (like me) mar- veled at how funny it seemed. That's a platformer I'll try, so I can steal the jokes to use them to score girls.

TINA: Todd, you'll never learn,

will you? It's gonna take more

than a couple Whiplash T antics for you to get some.... ЖЕ? Still, it cracks me up that this < little white bunny gets thrashed around by his counterpart. I just couldn't stop laughing! He's inde- structible. My kinda man.

CHRIS: I'm a big fan of Whiplash,

too, for its humor, but the game- play itself seems kind of run-of- the-mill. If the humor holds up throughout the whole game (a

tough thing to ask!) it'll be

worth it, though. I'm definitely more excited for it than, say, Sonic.

SAM: Sonic Heroes seems fun, but it's not the ultimate Sonic game I was hoping for. It feels more like a side story or something.

JOHN: Sonic seems like it's

two years late on PS2. Sega's

been messing around, rere-

leasing Dreamcast games

onto GameCube for too long. Imagine how much more

excited we'd have been if the

first thing Sega did was put Sonic on our system.

Official US. PlayStation Magazine

DID YOU KNOW? Michael Giacchino did the music for the first Medal of Honor, and wrote most of the score for Alias.

it good for?

AIRFORCE DELTA STRIKE

Until now, you've only been able to play Konami's AirForce Delta series if you've owned, well, practically any console other than a PS2. Finally, the flight-sim franchise is headed our way, giving PS2 owners a chance to fly 120-plus planes through more than 60 missions. Some planes are based on real-life models while others are purely imagi- nary—you can even pilot Gradius’ Vic Viper in space missions.

Publisher: Konami Developer: Konami Release Date: November

CONFLICT: DESERT STORM II

To clear up any confusion, this is the sequel to the game—not a new game based on the real-life sequel to the war. Like the first Conflict, this game is a run-and-gun shooter set in Baghdad in 1991. You still command small squads of soldiers, which the first game handled fairly well, but rumors of an improved targeting system and more wicked A.I. are what's got us interested.

Publisher: Gotham Games Developer: Sci/Pivotal Release Date: Fall

" ж. | з

KILL.SWITCH

If we didn’t have a rule that all previews must have the game's name іп

capital letters, then you'd see that this third-person shooter's title is actually styled killswitch. Which makes it extreme, cutting-edge, and hardcore all at once. Aside from the radical name, killswitch sports one noteworthy idea: blind fire. Now, you can shoot around corners or from behind cover without putting yourself at risk.

Publisher: Namco Developer: Namco Hometek Release Date: Fall

Official US. PlayStation Magazine

MEDAL OF HONOR RISING SUN

Even better than Frontline?

АЦ has changed in the Medal of Honor camp. No longer set in Europe, the next couple games focus on the Pacific theater of operations. Rising Sun, in fact, is part one of a two-part adventure that tackles the careers of two brothers called up to fight.

Previously, we'd only seen examples of the jungle warfare featured heavily in Rising Sun, but the development team wowed us at E3 with an opening sequence at Pearl Harbor that puts the Normandy beach land- ing in Frontline to shame. Planes scream overhead, explosions erupt everywhere, and the tension is sustained throughout the entire sequence—it never lets up.

Look for an exclusive look at Rising Sun in next month's issue.

Publisher: ЕА Games Developer: EA LA. Release Date: November

EXPLOSIONS

Everywhere!

The opening scenes of the game | аге some of the most spectacular

we've ever seen.

ON RAILS

Just like in Frontline

Some sections let you roam freely, but the real tension comes when the game leads you by the hand through a scene.

OVERHEARD "Ow" —Many ЕЗ attendees, after being knocked clear across a room by a shotgun blast in multiplayer SOCOM Il.

NOT FOR SHOW

Time for a little in-and-out Cities in SOCOM II arent filled with empty facades; going indoors is occasionally mission-critical

i ti ner” т]

SOCOM II U.S. NAVY SEALS Hoo-hah!

You should have been there. One corner of Sony's ЕЗ booth was а madhouse. People were packed three and four bodies deep, waiting

for a chance to get some of that luscious multiplayer SOCOM II action.

Beyond the new levels, the big deal, of course, is the selection of new weapons. No one at E3 could resist firing off a rocket launcher or whipping out a shotgun for some close-quarters mayhem. The sur- prise is that it seems to take more hits to bring down an enemy; even a point-blank shotgun blast doesn't kill instantly. Our guess is that Zipper lowered the power of the weapons specifically for E3 so that players would be able to stay in the game longer. Even so, the games ended far too quickly—we can't wait to get a copy of our own.

Publisher: Sony CEA Developer: Zipper Interactive Release Date: November

FREEDOM SOLDIERS OF LIBERT

If you can make it there. What if you woke up one day to discover that the Soviet Union was still very much alive and well? That it had invaded the United States and now held all of New York City under its iron grip? What would you do?

That's the premise of Freedom, which puts you in the shoes of aver- age New Yorker Christopher Stone as you work to build a grassroots resistance to the Communist invaders. You have plenty of weaponry at your disposal, but your chief weapon is charisma: How you behave affects how others perceive you, so if you put your life on the line to rescue civilians, they're willing to join your cause. Eventually, you lead a full-fledged entourage of 12 freedom fighters with simple, on-the-fly commands—and all of New York City is your battlefield.

mes Developer: lo Interactive Release Date: Fall

HAND) AND

5

SOUND FAMILIAR?

lo Interactive, the studio developing Freedom, also developed Hitman 2.

WAR GAMES

JOE: I missed that Rising Sun presentation everyone was talk- ing about-I was too busy play- ing SOCOM II any chance I got.

TODD: Maaaaan, Rising Sun

was so dope, I wanted to enlist! I could give a rat's patoot about most first-person shooters, but that one gives such a necessary context, my eyes were popping out.

BOB: The visuals were great, and they were really enhanced by the 5, musical score. The Navy

should ask EA for the rights ша to that soundtrack for their

commercials. I know it made me want to enlist, too. 2 JOHN: It's the first time I've seen а game where the gameplay itself is capable of producing an emotional response. I hope the rest of the game lives up to the promise of the spec- tacular opening in Pearl Harbor.

CHRIS: I've actually got some family history associated with Pearl Harbor, which makes its very content all the more appealing to me. But even still, Rising Sun just looks fan-

tastic all around, I say.

LIONEL: Say you, say me.

SAM: How ‘bout you say nothing? Rising ) Sun is now my most anticipated game.

TODD: No other war games matter. Well, except SOCOM II.

JOE: You have got to see the new levels. The closest thing we had to a real city level in the first SOCOM was Desert Glory, which wasn't very close at all. Now, there's real cities: streets, alleys, bridges, everything. It's such a different feel from the first game.

JOHN: Those streets are the most dramatic scenes yet. They really set this one apart. Makes me want to play SOCOM again while I'm waiting.

CHRIS: It's not SOCOM II, but Free- dom looks interesting, too. I really like its "what if?" scenario. Would America be like it is in the game if we had lost the Cold War? Probably not...but it's still a fun setup.

GARY: What if there was no war? Then we could all play RPGs and worry about smaller issues like armageddon or the apocalypse.

Official US. PlayStation Magazine @)

(8114137)

MX UNLEASHED Publisher: THO

Developer: Rainbow Studios Release Date: 2004

Just when you thought you couldn't care less about another motocross game, Unleashed arrives

to surprise. From the makers of ATV Offroad Fury and Motocross Madness, Unleashed blends racing and freestyle, and is pep- pered with minigames, helicopter races, and a Career mode with three different racing leagues (Amateur, Semi-Pro, and Pro). It's also online, to make you care more rather than less.

MTK MOTOTRAX FEAT. TRAVIS PASTRANA Publisher: Activision Developer: Left Field Release Date: 2004 There are few details on this tricks-based motocross game, but at least it features the hottest young rider going. He's only 18!

COLIN MCRAE RALLY 04 Publisher: Codemasters Developer: Codemasters Release Date: Fall

It's hard to believe there can be an even better physics engine in a Colin McRae game, but that’s what Code- masters promises with the next in its series.

SPLASHDOWN:

RIDES GONE WILD Publisher: THO

Developer: Rainbow Studios Release Date: August

The sequel to Rainbow's awesome watercraft game isa little more cartoony than before, but it han- dles much like a sim.

XGRA: EXTREME-G RACING ASSOCIATION Publisher: Acclaim Developer: Acclaim Release Date: July

It's a new XG game, which is a good thing. And this time around, it's focused on building and maintaining a pro Extreme-G career.

(2 Official US. PlayStation Magazine

von a `

GINA & RENA P: Previews The girl in the pink, showing her bra, is Gina Cavalli. Evolution The girl іп the blue, showing her bra, is Rena Hiyami.

R: RACING EVOLUTION

No, it's not Ridge Racer VI

Whether you believe it or not, R is something completely new. A totally new racing franchise. The fact that its title begins with the letter R two times in succession is apparently irrelevant, so perish the thought that this is Ridge Racer VI with licensed cars (RRé is still on the way, we're told). If you believe the PR, R is some kind of story-driven entry-level driving game designed to teach an appreciation of racing games by wrapping all aspects of racing up in one of those "car-PG" things. Hmmm. Sounds a bit like RZ, doesn't it? Things are helped along by the presence of two hot chicks who, as you can see in the screens, never zip thei

Publisher: Namco Developer:

R: REASONS

That it’s different Licensed cars, drag racing (the new “in thing”), tracks instead of three or four..and two babes.

HOT STUFF

It must be warm in those suits The poor girls have to expose their cleavage to keep nice and cool.

OVERHEARD “\Ne cannot reveal that at this time.” —The stock response to any question about G74 from creator Kazunori Yamauchi.

- же R The same. Only more so Gran Turismo guru Kazunori Yamauchi stood in front of several E3 crowds and described the features of Gran Turismo 4: once at a humongous press conference, and again later at a more intimate session where we got some hands-on time with the game. Each time, he was onstage for at least half an hour, speaking through an efficient translator. And each time, he managed to say very little about the game that you couldn't have guessed already. GT4 will be "better." It will be "improved." We were not "surprised" by this news. The poor guy is shackled by the unfinished nature of the proj- ect and the unsigned license deals for the cars, the tracks, and the aftermarket parts which "may or may not" be featured in the final game. Fortunately, we got to play the latest version, and believe us: It really will be everything you hope it will be.

Publisher: SCEA Developer: Polyphony Digital Release Date: Winter (but possibly March)

DID YOU KNOW? More than 30 million Gran Turismo games have sold world- wide. One in every 133 people on the planet owns a copy!

START YOUR ENGINES

JOHN: So, what's the deal with R: Racing Evolution? It's not Ridge Racer? What's up with that?

GARY: It might just be marketing bull, but I'm interested in the notion of R being a game that aims to intro duce people to racing games. Not my genre, but I might just try it.

JOHN: Who wants that? You either want a racing game or you don't. In which case GT4 will do me nicely.

JOE: I disagree: Rage Racer had , a bit of the "carPG" element A Я to it, and I liked it a lot. It's P. gs пісе һауе а reason togo ( P. throiQh the races beyond just Ew

going through the races.

JOHN: I'm all for a bit more than rac- ing, don't get me wrong. Pro ace Driver rocked my world. But R seems like such a cop-out. What's to intro- duce about racing games? I know there aren't any hit points or sumo mons or magical bullshittery, buwin ning races is actually quite an easy idea to grasp.

SAM: That Namco would make this and not a full-fledged Ridge Racer installment has me pissed! The Ridge games had arcadey controls and a cool style, but R (stupid name) WM just seems like GT Lite. бта $ И) tounces it in every respect.

%, TODD: Was it re, or did GT4 look like GT3, only.. май, that's it.

How much better can they make the game look? Though I агй interested solely because of their desire to show off the history of cars. If I'm learning some thing from a game, I'm way more interested.

CHRIS: You can learn stuff from that TDK Corvette game coming out.

JOHN: That game has "Chevy

{ paid for this” written all over it.

JOE: I think the best parts of GT4 are things we haven't seen yet. Apparently they're going way old-school with the car selection, which will be a big deal. The han dling's also a bit different-you feel the weight transfer a little more-but you actually have to play the game

Early shots don’t really show gameplay But they do show off the photorealistic images Polyphony is using for the amazing backgrounds іп 674

to discover that. Which is hard to do with an apple martini in each hand, Todd.

Official US. PlayStation Magazine ®

SO WHERE'S THE HARD DRIVE? The latest news? It's coming, sometime early Squenix! next year, and somehow packaged with ҒҒХ/.

STAR OCEAN TILL THE END OF TIME

Finally, the End is near

We've got a few tasty tidbits to tide you over till End of Time's long- awaited spring release. First, the story now has a full-on sci-fi feel. "We wanted to emphasize the science-fiction aspects above all, so that's why you see the references to space travel," says Producer Yoshinori Yamagishi. Meanwhile, the real-time battle system offers even more fast action. "The only time you have to pause the combat is when you select a spell for a magic user. And since you can switch characters, you can cast a spell, then immediately switch to another character," Yamagishi says. "It's really up to the user to decide how they want to play, how to create the strategies involved in cembat." Publisher: Square Enix Developer: ti-Ace Release Date: Spring 2004 `

Bh@directionalibuttonitoripictoox 5 200.

points of damage. £ TER par ra í

[the Goobbue Farmer missos. Bishop. {Sei aiite (| 7 N

H Bishop hits the Goobbue Farmer for 84 ре! Е " 792 И points. of damage: ena лады ды | еа “Koblak misses tho Goobbuo Farmer, а 2) ? Bishop hits tho Goobbuo Farmor for 74 „Кы, Я 08)

FINAL FANTASY ХІ

When we asked the Final Fantasy X/ team about lessons learned from EverQuest's dismal reception, the response was quick and simple: You cannot release a massively multiplayer online RPG without the hard drive. When it comes to memory usage, updates, and more, you need that peripheral. Square plans to support FFX/ until the development team fills the drive to capacity—no small feat.

Publisher: Sony CEA Developer: Square Enix Release Date: Early 2004

NO NEED TO WAIT

Battles occur in real time Just press © or 99 for different

жы:

types of attacks, and tap RI to > switch between characters. е. #2 қ È ї - A =

-HACK//OUTBREAK

Check out this slick insight we got straight from Hiroshi Matsuyama, president of .hack developer Cyber Connect 2: “Be sure to check out the Ryu books. If you look at the number of trades with Mia, you'll see that every time you trade with the Grunties you've raised, her counter goes up as well. Play parts three and four and you'll find out why her counter goes up when you trade with the Grunties.” How cool is that?! Publisher: Bandai Developer: Cyber Connect 2 Release Date: August

74) Official US. PlayStation Magazine

p R3

pick “Final 6 > on

Don't worry—it's not Yuna Raider after all

Despite her double guns and newfound love for 5% 0 УШИ GARY: Wander the ЕЗ show floor running and jumping, Yuna is still an RPG star

and it's apparent: Square Enix has a who focuses on the turn-based fundamentals. Ер s

virtual monopoly on RPGs. But, hey- I'm not complaining. As long as the other guys continue to give me some variety in the form of .hack and Xenosaga.

SAM: No kidding! It's almost creepy. But Square rarely disappoints, so

I can't complain, either. Final Fantasy X-2 is a little too fruity for me, but ХІ looks incredible.

GARY: Fruity?! How are hot, sexy, scantily clad gals who kick ass "fruity?" Methinks you're the one with issues....

JOE: I was surprised to find the FFXI machines set up for a really boring area of the world; it made the game look almost as bland as EverQuest.

GARY: Yeah, but behind closed

- doors, Squenix impressed me even more with FFXI. It's gonna be my first online

Girl power! game ever. Huzzah! No matter how many times we say it, there are still doubters out there. So, we'll say it again: Final Fantasy X-2 will rock your world. And now, after ЕЗ 2K3, we're even more convinced. Judging by the throng of eager gamers waiting for a chance to get some hands-on time with the lovely Fantasy trio, the masses are starting to understand the joy of this over-the-top adventure. And why not? The turn-based battles are blind- ingly fast and furious, thanks to the return of the Active Time battle system. The costume/job transformations are a sight to behold, some- times trumping those spectacular summon animations from FFX. And the story appears to be as involving as any other legit Final Fantasy.

Publisher: Square Enix Developer: Square Enix Release Date: Fall

SAM: It's one of those games that will change everything-one of those games that will get people like me playing online.

CHRIS: Crap, Sam! I was all pumped about signing on until you suggested that there will be a lot of people “like you” on there! I'll have to get my RPG fix somewhere else, I guess....

JOE: Was there anything on PS2 that wasn't Squenix?

CHRIS: Other than action/RPGs and strategy games, not much at all. Of those, I'm most psyched for Baldur's Gate: Dark Alliance II, Gladius, and Dynasty Tactics 2.

TODD: And X-Men: Legends!

CHRIS: Yeah, but we're not talking about that until the next page. Wait till then...

TODD: І can't! It's one of the games I really care about, and it's an RPG. I can't wait to save , the world, Wolvie-berserker

/” style! Besides that, though, RPGs 9 are still a pointless waste of

QUICK AND DEADLY = ne

lon't be fooled by her cutie-pie looks " i This time around, Rikku is strong enough GARY: Oh, Todd...I thought I

to hold her own against all comers,

was gonna miss you. But then I remembered that I won't.

Official US. PlayStation Magazine @)

REMEMBER WHEN...?

The war between classic film foes began in Alien vs. Predator for SNES in 1993,

Licensed to game.

© PREVIEW

LORD OF THE RINGS: RETURN OF THE KING Publisher: EA Games

Dev.: EA Redwood Shores Release Date: November 4 You thought The Two Towers looked great? You ain't seen nothin’ yet! Helm’s Deep was а cakewalk compared to Pelennor Fields.

MISSION: IMPOSSIBLE- OPERATION SURMA Publisher: Atari

Developer: Paradigm Release Date: Fall

If you're looking for more Splinter Cell-style near-future stealth action, Surma fits the bill. Two words: grappling hook.

ALIAS

Publisher: Acclaim Developer: Acclaim Release Date: September Jennifer Garner man- ages to look hot even when she’s all virtual. Take control of her in this third-person, Metal Gear Solid-style action-stealth game.

HE-MAN: DEFENDER OF GRAYSKULL Publisher: TDK Mediactive Developer: Savage

Release Date: Fall

Now, you have the power to slash through 30-plus Eternian levels against the evil forces of Skeletor as a big, beefy guy in a loincloth.

TEENAGE MUTANT NINJA TURTLES Publisher: Konami Developer: Konami

Release Date: October

We wish this were four- player instead of only two, but we love the cel-shaded look of the Turtles as they beat the crap out of the Foot.

X-MEN: LEGENDS Publisher: Activision Developer: Raven

Release Date: Fall 2004

If any game out there looks to usurp Spider- Man for Р51 as the best superhero game ever, this action-RPG is it. We love the four-character teamwork dynamic.

ү Spi от NS ÆN

ALIENS VERSUS PREDATOR EXTINCTION

“We're in some real pretty *@%# now!

What happens when a bunch of tough hombres, natural killing machines, and the ugliest mothers this side of LV-426 butt heads? Resource manage- ment! Well, not totally....While a real-time strategy game is the last thing we'd expect from an Aliens/Predator license, Extinction doesn't get too bogged down in things like money and base building. Instead, most legal tender is earned quickly and easily, depending on which species you play. Marines need to protect atmosphere processors; Predators get "honor points" by collecting trophy skulls, etc. Otherwise, the cardinal rule is kill or be killed. And though most RTS titles that corne to consoles involve fin- ger-twisting control schemes, Extinction's simple setup really stands ou

Battle in Progress!

CHOOSE YOUR RACE fat

"е;

le AN

COLONIAL MARINES

Official US. PlayStation Magazine

The weakest-bodied species, these guys use everything from nukes to knives to sharp sticks to survive. Just don't let the Tech get wasted, or it's game over, man. Game over!

No weapons for these killing machines— just teeth, claws, and strength in numbers. Collect different host bodies to create different unit types. Aliens’ acidic blood can kill

PREDATORS

The thrill of the hunt is all that matters to these ugly motherf—ers. Kill your prey and collect macabre trophies to earn higher warrior classes and upgrades like thermal vision.

Expected theatrical release date for The year in which lan Fleming wrote Spider-Man 2, currently rumored to Casino Royale, the book that intro- be titled The Amazing Spider-Man. duced the character of James Bond.

SPIDER-MAN 2

Freedom!

Slinging your way through the beautiful New York City skyline of the first PS2 Spider-Man was amazing. To look down thousands of feet below was to see а thriving metropolis bursting with activity—you just couldn't get there. For Treyarch's second Spidey game (based, you guessed it, on Sony's second Spidey movie, due out next summer], expect a sort of webswinging, wallcrawling Grand Theft Auto in superheroic blue-and-red tights. While Spider-Man 25 version of NYC won't feature the geographi- cal preciseness of, say, London in The Getaway, it's close enough (and huge enough) to include major landmarks—and you can reach them whenever you want, just as in GTA. We're told that the mission structure works in a nonlinear nature that allows for acts of heroism ranging from purse-snatcher-busting to thwarting supervillains like the Lizard and Doctor Octopus. Go ahead and say it: Excelsior!

Publisher: Activision Developer: Tieyarch Release Date: Spring 2004

WEBSLINGING

It's different now

Unlike past Spidey titles, you now actually have to shoot your webs at buildings—no more slinging above the Empire State Building!

AMES BOND 007 VERYTHING OR NOTHING

Taking it to the third dimension

Shannon Elizabeth is superhot. Maybe not the sharpest knife in the drawer, but if you've seen American Pie, you know, as we do, of her titanium-melting hotness. Better yet, she’s a new Bond girl in Everything or Nothing, so that means we'll see Pierce Вговпап 5 videogame likeness get cozy with hers. Beyond the star-studded (and hot cast), there's quite a game here. If you were scared off by the the first-person view of the earlier Bond games, fear no more. Now it's all in third person. Of course, you still have cool gadgets from the Q-Lab with which to put away foes, and a two-player co-op mode means you

won't be alone when fighting through Peru, Egypt, Moscow, and Paris.

Publisher: EAGames Developer: EAGames Release Date: Fall

= E LISTEN UP

Bond sounds like Brosnan now |. And theres a reason for that. For the first time, Pierce is actually voicing his character!

THE GETAWAY

The jump is only the beginning Once Bond starts rappelling, you steer him through flames and pursuing enemies. Great action!

MOVIES, TV, & COMICS

CHRIS: It seems like everyone still assumes that if a game is licensed, it has to suck. I think the batch of licensed games over the next year or so will do a lot to abolish that preconception.

TODD: My favorite part of E3: making C-Bake miss a meeting because I was making him tell me about X-Men: Legends again and again and again.

CHRIS: As you've already noted, it so rocks! It's already the best X-Men game ever, and it's not out till fall 2004! Back to my original point, though: Games like spider-Man 2, the new 007, and especially Return of the King are some of the games I'm looking most forward to. Period.

TODD: Yeah, Bond looks dope! I couldn't have cared less about“ that game in the first person,

but it's going to wow people now. Oh, and only dorks like Lord of the Rings. Belie' dat!

CHRIS: So...what exactly do you call people who say “Belie’ дай"?

JOE: Quitters?

SAM: LOTR's graphics blew my mind-even more than the last game did! Screw Gandalf-the real wizardry going on in that game is what EA is doing with

the PS2 hardware.

JOHN: I ran into a guy from the LOTR team who told me

some cool stuff they мете, 8 thinking of doing with that game. But he'd

had a couple of beers: so who knows if it's for real.

JASON: Like what, boss?

JOHN: Well, the most exciting thing was the possibility of some online gameplay. Maybe by the time this issue's out they will have announced that.

SAM: TMNT was also looking pretty stylish with its cel-shaded visuals. That's a game that I was totally dig- ging at ЕЗ. It really retains the feel of the classic Turtles titles.

CHRIS: Sam, you ignorant slut. It sure does look nice

and has а lot of potential, but TMNT needs a bit of fine-tuning as far as gameplay is concerned.

Official U.S. PlayStation Magazine (9

TART #2 That's Kitana Baker's demanding role in the next Clooney flick, Intolerable Cruelty.

PREVI EWS Se eile = as hard as you сап. um

BACKYARD

WRESTLING DON'T TRY THIS AT HOME

From a great height

Throw your opponent into a speaker and electrocute him. Put him on a table and break him—and the table—in two. Climb onto a first-floor rooftop and belly flop onto your enemy. Climb even higher and pierce his cranium with an elbow. Pick up a torch and set your opponent on fire. Throw your opponent's head into the side of a hot tub. Fall in love with Kitana Baker and lust for her because she is, you know, like, the hottest girl. (You've seen her—in the Miller Lite commercials. The

CELEBRITY DEATHMATCH

ж Which celebrity would you like to punch square іп the nads? While NO RINGS your answer might vary from your friends’, this game features quite a Just a bunch of bitchin’ environments few people who need it! There's N*Sync's Justin, Joey, Chris, Lance, A Its not always backyards like this you

and J.C., plus Anna Nicole Smith, Dennis Rodman, Marilyn Manson, fight in (we particularly enjoy the meat- Ron Jeremy, Jerry Springer, Carmen Electra, Tommy Lee, Busta packing plant)..but never expect а Rhymes, and the most nads-punch-needing of them all: Carrot Top! traditional wrestling ring.

Publisher: Gotham Games Developer: Big Ape Release Date: Fall L ж

BLOODY ROAR 4 ns > NOT TO BE Th t is cool: Combatant: h int ive beast: thi B , ie concept is соо! 'ombatants morph into massive beasts once they Я 2 4 CONFUSED WITH...

gather enough rage. Sadly, this line of fighters has never risen above

mediocrity. It's still too early to tell if Bloody Roar 4 will break the trend, скн E but it looks like а fun, arcadey fighter. One cool addition is а new сһаг- һ га Å. has 4 with boobs and blood—actual- acter-development system. As you go, you collect ability points that z ly nothing to do with them, as it targets kids. allow you to replicate a defeated opponent's signature moves. | The franchise is huge on PC, and its first PS2 Publisher: Konami Developer: Hudson Soft Release Date: November E m " game, Backyard Basketball, ships this fall.

Official US. PlayStation Magazine

The number of stars wed rate the Japanese version of Soul Calibur ІІ. This bodes well for the version we can actually read.

SOUL CALIBUR |

It's nearly here

Despite a spectacular number of games on show at E3, \ nothing in the fighting-game scene could even come close to Soul Calibur ІІ. Sega showed its revamped Virtua Fighter 4: Evolution, and a number of other fighters were scattered around Ў the floor, but only SC2 has us absolutely transfixed.

The U.S. release promises a number of enhancements when it's" released in a couple of months, but no one at Namco is really saying what for now. Frankly, we'd be happy with a straight port of the Japanese version, which has more than enough gameplay to keep even the fussiest, most anal hardcore gamer truly occupied for a good few months. To play the whole thing through with every char- acter and gather every extra will take plenty of time. Time we can't wait to spend. Watch out for a demo on our disc soon!

Publisher: Namco Developer: Namco Release Date: September

PSYCHOANALYSIS

Based on our Soul Calibur Il character choices Voldo is bossman Davisons favorite SC2 character. What does that say about him? Gary plays as little girls, Joe as an effete French fencer, Todd likes men

with big choppers, Chris also, and Sam can't decide on

a favorite. Are we messed up, or what?

ттт

" JOHN: Soul Calibur II is defi- nitely a better fighting game than Virtua Fighter 4, and I will happily kick any of your asses in it. %

JOE: Whatever. My fruity Raphael will flamenco dance all over your creepy spandexed Voldo. Too bad we all missed | the signups for the tournament at ЕЗ, or I could have proven it officially.

4 2 (9

JOHN: In your dreams.

CHRIS: | fully expect both of you to kick my ass in this game since I nor- mally stay as far away from fighters as possible. SC2 is definitely fun, though, and I can at least hold my own for a bit.

GARY: I've said it before, I'll say it again... Soul Cali is the only fighting franchise to hold my attention. Perfect for the hardcore as well аз the lightweights like me.

SAM: Seriously! SC2 will have me hooked for months. Who wants to bother with stuff like Bloody Roar 4 now?

JOHN: More to the point, how did Bloody Roar get to a point where it's worth making another one? Who's buying this crap?

CHRIS: 1 met a guy once from Roanoke who said he knew a guy from Milwaukee whose landlord once told him he found Bloody Roar 2 in a ditch in Biloxi, MS. He

kept it, and he hated it.

TODD: Bloody Roar is a bloody waste of time.

SAM: Yeah, but I am kind of inter- ested in Celebrity Deathmatch with all the different personalities involved.

TODD: I'm eager to see it, but I think it'll be pointless. And Backyard Wrestling doesn't seem all that cool to me. I'll play it, but I'll gladly stop after one match.

CHRIS: The thing I don't like about Backyard is that it pains me to see my lovely wife Kitana Baker get her precious face pounded in.

SAM: Your wife?! You wish!

») CHRIS: I hate you, Sam ) Kennedy.

Official U.S. PlayStation Magazine

REMEMBER WHEN...? Sega's Joe Montana ll was the first sports game with spoken play-by-play.

ОЙБЕК [FOOTBALL

4

PREVI EWS за cb sporting chance.

TONY HAWK'S UNDERGROUND

Just call it “THUG”

Ever wonder how pro skaters become pro skaters? We do, but not enough to do any research. If you're in our boat, you'll be excited to know that with THUG [Activision actually calls it this!), you learn hands-on. For the latest iteration of this legendary series, Neversoft wanted to do something completely different: The pro skaters in the game aren't there to play as, but to help you along your journey to gain respect, get into skate events, sign contracts, and eventually become a pro skater. Mad cool! Better yet, starring in this game means your face actually appears on your character. Snap a digital pic, send it to Activision, then download it to your memory card. Within hours, you are very literally in the game, like in no game before. Wicked.

on Developer: ft Release Date: September

" Only skate when you feel like it Throughout the huge environments, you can pick up your board for a running start (or just to walk around) whenever you want.

ESPN NFL FOOTBALL

Color us surprised—ESPN NFL Football (formerly NFL 2K4) was the sports game surprise at ЕЗ. That's because it’s fun! Even a newbie will find instant success with this game; it's positioned to be more accessible than previous versions. The NFL 2K series had leaned so far toward the hardcore, it had fallen over. This year, it's balanced in fantastic ways. While Sega's still chasing EA, its loyalists should be happier than ever.

Publisher: Sega Sports Developer: Visual Concepts Release Date: August

DESIGN IT || Then challenge friends |) No skateboarding game has ever © featured a level editor nearly as at in THUG.

Насаа:

FIFA 2004 У s 4 ч Sometimes you just can't skate there The new FIFA is downright electric. Besides the eye-popping visuals l In addition ARTE able to dismount (think Madden, but better!), the crowd noise knocks you off your 4 ч your board whenever you feel like ít,

couch. But while previous incarnations have leaned toward being Ms you can also grab onto things above arcade friendly for soccer simpletons, this year you're thrown into a ата ~ you to move yourself to more ideal more sim-oriented game. Can it beat soccer front-runner Winning skating conditions. (Youd think scaling a Eleven 6? Maybe. If nothing else, it does look about 650 times better. power line would be a bad idea, but

Publisher: EA Sports Developer: EA Canada Release Date: Fall hey.this is a videogame)

Official US. PlayStation Magazine

Michael Vick is so freakin’ cool!

Just when you thought the best football game known to man would falter under its own legendary weight, it doesn't. Madden NFL 2004 is fresher than ever, and the new, inventive QB play keeps things even more exciting (must've been why they scored wonderstud Michael Vick for the cover athlete). The new QB Playmaker feature let's you change receiver routes midplay with a tap of the right analog, and you can tell blockers which way to block using the same tactic. But what's a good football game if it doesn't look tighter than Warren Sapp's helmet? Just by watching the Demo mode play on your tube, you'll believe Madden 2004 is real football.

The only problem we see is its age-old burden: Defense makes up maybe 30 percent of the game. If Tiburon can ever figure a way to make defense as much fun as offense, nothing can stop this one. Publisher: ЕА Sports Developer: EATiburon Release Date: August

mma a | TO

т REPLAYS RULE

Watch them as you select your play Seeing replays this way speeds things > up. You'll never @ through them again!

Delense pich a play!

© ASK MADDEN © PACKAGE:

GED FLIP PLAY

It's more like the real thing now

Every time our pal Larry from EA's development studio in Vancouver shows us this game, we love it more. Obvious improve- ments like vastly enhanced graphics aside, what's most impres- sive about SSX 3 is that the whole thing has been totally reworked—the gameplay structure is a big departure from what we saw in SSX Tricky. Gone are the menus and options screens; they are all replaced by a single huge mountain with numerous challenges. Think of it as a Grand Theft Auto-like open environ- ment. You can board anywhere on the mountain and amuse your- self (like in the old free-roaming mode], but then you meet up with people and challenge them to races, trick contests, or vari- ous other events. The whole experience of snowboarding is much more realistically portrayed

Publisher: EASports Big Developer: EA Canada Release Date: Fall

SPORT

TODD: I've never seen a bet-

ter cast of sports games

than I have this year.

Even previewable games

were as good as finished

games two years ago. My biggest surprise: NFL 2]

was fun. Hasn't been like

that since its PS2 debut. But, still, Madden is brilliant.

JOE: Big surprise. Mr. EA thinks Madden is brilliant. No, I jest. The stuff I saw at the show did look great. And you can't beat the fact that EA is now doing everything online and including voice chat to boot.

CHRIS: Yeah, pro football hasn't held my attention like it used to since the Oilers moved to Nashville, but that new Madden looks sweet! I fully expect to hop online with it as much as I do with NCAA. Anyone care to take me on at either?

LIONEL: Hello. Is it me you're look- ing for?

CHRIS: No.

JOHN: FIFA rocked my world this year. It's soooo much better than last year's game. Forget the graphics-the team members actually feel like individuals now and not just a bunch of clones.

TODD: Ooops, forgot to men- tion that Tony Hawk's Underground was so the game of the show. Prince of Persia is com- paratively super-freakin'-lame!

JOE: Oooh, look at me, I

can make my own tricks! Whoopeee! It's like

Activision decided to stop doing all that pesky design work. Although the whole face- mapping thing should have been done years ago.

| 35 *

с

CHRIS: Why you gotta be hatin’ so much, Joe? I don't know if it's some- thing I'd play before Persia, but THUG is pretty frickin' cool.

JOE: Actually, although I'm a little worried the Career mode may suffer, I think all the make- your-own stuff does look really neat. I just wanted к= = to make Todd mad.

CHRIS: Oh. Carry on, then.

Carry on.

Official US. PlayStation Magazine

рәлләвәз siu "ойхЗ sueueo әуешііп gooz à WSUAdOD "sepiou әліоәдівә; sian Jo 5уіРшәрел әле sionpojd pue spueiq 2910 “одхз sioueo NEWNIN JO 5 ешәред рәлә}5!8ә S'N әле 070] odx3 saweg aeu

aw pue odig sioweg ешип

. li S Q W

How’s three days of gaming nirvana sound?

The latest games. Extreme sports.

Live music !

At the Ultimate Gamers Expo” you can test-drive the latest games and platforms, participate in high-octane tournaments, attend game design workshops and enjoy

live entertainment you won't want to miss it:

«Тһе latest, coolest games CPL/NVIDIA Unreal Tournament 2003

Live bands «World Cyber Games U.S. Finals Extreme sports demos © Celebrities and athletes * Martial arts * Games and equipment for purchase

Tickets are on sale now at www.ugexpo.com and admission is only $20 for adults and $10 for kids (16 and younger). So get out of the sun and into the

first annual Ultimate Gamers Expo!

UGEXPO August 15-17 at the L.A. Convention Center.

1 ( see the best Tickets | "T now оп sale ай “ғ wwwW.ugexpo.com

play the best

ULTIMATE be the best

GAMERS EXPO

NEED FOR SPEED

ACTUAL SCREENS

Every last one of them

Every image of Underground throughout this feature came from the PS2 version of the game.

Official US. PlayStation Magazine

Weed for Speed Underground starts, with a X їйаг formula,” says Hanno Lemke, 5 1 vice president at EA Canada апа an executive producer on the project. “Real cars, real fast,” he quips, inadvertently sounding like a mar- keting person. “The context is fresh and con- temporary. It lives inside today’s popular tuner culture, where the aspiration is turning a 90 horsepower grocery-getter into a 400 horsepower urban exotic. It goes beyond just power and speed. Underground underscores what is fundamental to this generation: indi- viduality and self-expression. Hundreds of car parts and paint schemes combine to generate thousands of personal expressions. You can completely customize your car, visually and mechanically, to build and race a one-of-a-

kind street legend.” But with the Need for Speed franchise so

firmly entrenched in “traditional” aspirational car culture, why would EA turn its back on all those glorious midlife-crisis mobiles that have surely served the franchise well? “We wanted to expand the brand and make it more relevant to what kids are doing with their cars these days,” says executive producer Chuck

Osieja. “Even though everyo a Ferrari, Lamborghini,Or Porsche, the reali- y ts that most of us will never have the cash to park a car like that in our garage, let alone to get behind the wheel. Kids today are drop- ping $10K into their mom’s old car a few hun- dred dollars at a time and building these amazing cars. Instead of dropping 75 grand on a new sports car, they're building one over time. When some of these guys get done tun- ing their rides, the specs read like some of the

best sports cars in the world. І talked to a guy

at E3 who has a 900 bhp Supra sitting in his

garage. That’s just insane.”

Fast & Furious

How insane? For those of you with no concept of car power, the new Dodge Viper is among the most powerful stock cars currently avail- able in America; its power is rated at 500 bhp. A Porsche 911 Turbo, rated at about 380 bhp, can top 180 mph, runs a quarter mile in 13 or 14 seconds, and has a 0-to-60 time between four and five seconds. A 900 bhp Supra could probably run the quarter mile in 10 seconds and hit 130 mph while it's at it. Its 0-to-60 time

пё aspires to own

by John Davison

powered /motor

where in the mid-threes. “The import tuner scene has been around “it

for well over 10 years,” Osieja explains. was really an underground activity until The Fast and the Furious hit movie screens a few years back. That blew the lid off of the scene—although | don't believe the movie portrayal of the culture was that authentic— and introduced a new group of kids to the idea that they could juice up their Civic or Jetta and create a cool car for relatively little money. The flip side was that it pissed off a lot of tuners at the time, because the movie really put a Hollywood spin on things. Before TFATF, you didn’t see many cars with wild paint jobs and vinyl. Most of the cars were ‘sleepers’ [normal-looking cars with crazy power]. That movie made тот and dad aware of the scene, so while tuning was exposed to a new group of kids, it also hit the radar of the police and journalists, who have since taken to demoniz-

ing the tuners.” Just how big has this scene become since the release of the movie? “Walk out to the

Official US. PlayStation Magazine

NEED FOR SPEED

curb and you can see how big the culture is,” Osieja enthuses. "You see more and more tuner cars every day. In fact, it’s gotten so big that a lot of car manufacturers are embracing the culture and building specific models that cater to what kids are driving. Drop into your neighborhood magazine store and you'll find no fewer than six magazines devoted purely to tuner culture. We researched the culture through websites—there are a million of them—and we attended car shows, watched videos, and got in touch with the kids who are living it every day. It was without any doubt one of the easiest jobs I've ever had.”

PlayStation Generation

So, you believe in what everyone cites as the “PlayStation generation” of car enthusiasts. How important have games been in establish-

ing cars like the Evo and the Skyline in pop Osieja confirms.

“Videogames expose kids to models like the Skyline.”

Chuck Osieja, executive producer

culture? “Immensely,” “Videogames expose kids to models like the Skyline. They're not going to see one driving down the streets of Kenosha, but they'll see опе in a lot of the driving games they're play- ing. Kids are smart. They understand what bhp, torque, and 0-to-60 times mean. When they see the specs in a game and then get to

Official US. PlayStation Magazine

SUPRA POWER! Go nuts and juice 900 bhp from a Toyota If you've seen The Fast and the Furious, b: you've seen a seriously juiced Supra. its the 10-second car that Paul Walker gives to Vin 30. Diesel at the end of the movie.

Шалы. EK Emme

drive a virtual version of a car, it’s no wonder

it becomes a must-have car for tuners.

"| grew up on Pong, Space Invaders, and Pac-Man,” Osieja admits, accidentally show- ing his age. "I understand what an influence it's all had on me. People who don’t play don't understand that to today’s kids, videogames are a natural part of their recreation, the same as TV, movies, music, or books. My kids will never know a world without videogames. The people who get this definitely get it and that includes a lot of the businesses we deal with. Manufacturers will ask us to break something in a game because they know that will mean major exposure—and that, if the player thinks it's cool, they'll have instant credibility with their customer.”

Although the game is still at least six months from completion, the Need for Speed team has already signed deals with 20 after- market companies ranging from OZ rims to Kenwood stereos—and more are coming. Car manufactures already lined up include Mitsubishi, Toyota, Nissan, Honda, Ford, Chrysler, Mazda, Subaru, and Volkswagen. And you'll see more than recent greats like the S2000 and the 350Z—the 1998 Supras, 1995 RX-7s, and other attainable compacts

GOTHAM

, GAMES

Visit www.esrb.org or Т ESCAPE Interactive Game iv audiovisual component) ТМ & © 2003 Metro-Goldwyn-Mayer Studios Inc. THE GREAT ESCAPE Motion Picture © 1963 Metro-Goldwyn-Mayer call 1-800-771-3772

Studios Inc. eat ESCAPE Interactive Game (software) © 2003 SCi Games Limited, developed by Pivotal Games Limited, Steve McQueen TM Licensed by Chadwick McQueen and The Terry for Rating Information

McQueen Testamentary Trust Represented by The jer Richmond Agency, Inc. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc.

Microsoft, Xbox and the Xbox logo are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other countries. The ratings icon is a trademark of the Interactive

Digital Software Association. Gotham Games and the Gotham Games logo are trademarks of Take-Two Interactive Software, Inc. 2003 Take-Two Interactive, Inc. ALL RIGHTS RESERVED.

NEED FOR SPEED

IT’S ALWAYS AT NIGHT

And things are looking a little wet The slightly wet and shiny environment is to 777) help create the sensation of speed. Surfaces that reflect the light sources in an environment look pretty awesome when they streak into a blur of color as you hurtle past them.

E

to the

more interesting. Although Osieja blows his credibility some-

what when he admits to driving a Toyota Sequoia (that’s a very large SUV which seats several soccer teams), he buys some back when he tells us what kinds of rides other members of the Underground team are run- ning. “We've got more than a few people on the team who live this culture,” he tells us. “One of the guys runs in a Honda club with a Civic Si, and another just picked up a Mazda Speed Protégé that he’s already ripping apart and tuning up. In fact, we've been using one of the cars to help the physics team get a good idea of the how the tuner cars in the game should feel. You have to drive in one that’s been heavily modified to really get a sense of how the car is different from a stock version

or a true sports car.”

Official U.S. PlayStation Magazine

'* been heavily mo айу get а sense of ho\ “саг is different.” | - 5.

іеја, executive producer

popular in the real tuning scene are almost

Bring In The Movie Dudes We've played an extremely early version of the game, but two things are quite clear. First, the handling feels just as good, if not better, than the sensation provided by Hot Pursuit 2— arguably one of the best-handling driving games you'll ever find. Second, Underground looks absolutely stunning. The screenshots throughout this feature look good, but they pale in comparison to the sensation the visu- als provide when you see the game running. That's the result of EA recruiting talent from the movie industry who are experienced in the production and art techniques that make movies so convincing. "The partnership between Habib Zargarpour and the team has yielded some fantastic results,” Osieja beams. “The EA Black Box team is extremely smart and

incredibly talented. They know how to make great driving games. They didn't need advice on how to build a product—what they needed was a fresh perspective on where the look of the game could go, especially since it’s set at night; night racing hasn't ever been done well. Habib has helped to focus the visual direction of Underground. Early оп, Zargarpour created a video [for an internal presentation at EA] that represented the product's main visual goals. When we showed it to the company, there was a lot of doubt that we could pull it off. Funny thing is, the team blew the video away. Because there was a visual goal for the look of the worlds, there was a clear target to shoot for and subse- quently surpass.” If Zargarpour’s name seems familiar to film buffs, it's because you've seen his work in a number of special-effects milestones over

SKID MARK PRO

A fearless OPM reporter risks life, limb and jail time to hang out with one of

L.A.’s most hardened street racers. Don't tell the authorities.

“Stree! racing is illegal. That's a fact. very night between the pitch- lack)hours of midnight and 3 a.m., пділеѕ аге revved, rubber is ‘ned, and spray-paint finish lines are crossed all over the country with absolutely no regard for Johnny Law. “Sure, sure. What we do ain't legal,” six-year street racing veteran Bruce Schmaltz chuckles from a suburban garage somewhere in Southern California. “But think about it this way: Every time you jay- walk, you're doing something illegal. At any given moment, there could be some smug-ass cop waiting in his cruiser ready to shove a ticket in your face. All you're doing is running across the road, but you're still breaking the law. So why do it? For the rush, man! It’s a small rush, yeah, but it’s a rush nonetheless. Maybe your heart beats a little faster, but that’s so small on the scale. Take that feeling and multiple it by a thousand. Now that’s what

street racing does for me.” That 10-second high—since most races are quick straightaway drags—is “like snorting cocaine without the bloody nose afterwards,” the five-foot-seven Asian-American

goes on to describe. But he claims he doesn’t indulge іп any of those sorts of substances, either—beyond the three Malboros he smoked dur- ing our hour-long rendezvous, that is. “A cig before a race used to calm my nerves, but the habit stuck with me,” Schmaltz grins.

The constant puffs of nicotine are probably due relief then; even get- ting him to agree to an interview took six phone calls and a free copy of Midnight Club ІІ. As insurance, | even promised to make up a silly pseudonym that no one would ever link to him.

then, a sequel has spawned, and Electronic Arts announced an entrant into the genre set for arrival later this year, Need for Speed Underground (OPM's pinup cover game, as you've hopefully deduced by now]. Bankruptcy victim 300 is also shop- ping the near-finished Syndicate Street Racing for distribution.

“I scammed my way into ЕЗ this year—actually, a buddy did for me— and I’m pretty hyped for that new Need for Speed,” Schmaltz offers up while partaking in a puff of smoke. “But that game don’t look too realis- tic. They've added some drama to it,

“Straightaway drags are like snorting cocaine without the bloody

“Ever heard of a Japanese guy named Bruce Schmaltz?” | laughed.

Somewhat confused, he responds, “Nah.”

“Good, because that's you!"

For gamers, though, the street racing scene is only a recent fasci- nation—the original Midnight Club launched with the PS2 and received a fine consumer reception. Since

nose afterwards.”

which is cool, because what | do— me and my boys—ain't very safe." The Fast and the Furious, its fol- low-up 2 Fast 2 Furious, and the. upcoming companion game may exaggerate the spectacle of the felonious sport, but no matter what time of night it is, roaring along at over 100 mph on public streets can be fatal. “I've had a few close calls,” he says hesitantly. “I missed some dude’s BMW by a few inches when it was crossing an intersec- tion. That made me kinda shaky, but it’s all part of the life, man. We all get into it knowing what could happen. | had a friend get pretty f-- ked up; | know dudes that died.” After he’s sucked his third cig to the very tip of the filter, Schmaltz gives me a brief tour of his garage, which is riddled with miscellaneous engine parts and greasy tuned-up accessories. All his paychecks from a management gig at a local L.A. mall fuel his gearhead addiction. “It goes rent, food, and car. Nothing else—and sometimes,” he jokes, “not in that order.” -Jon M. Gibson

Official U.S. PlayStation Magazine

RERUMS

ШІ.

Ер ҒОК 5

EFFECTS CRAZY

Particles, reflections, motion blur Zargarpour and the art department on NFSU used every trick in the book to help create a

* good sensation of speed.

ж DIFFERENT STRATEGY :

Drag racing is harder than youd think E Drag races are the new "in thing" in racing 4 а games. NFSU handles them extremely effec-

tively and really makes you think about man-

aging the way your car is working. You spend

more time watching the needle track the revs Я to the redline than you do paying attention to

the spectacular scenery as it streaks past.

2

. е “Speed IS a big pa rt the years—including Star Wars Episode |, for close behind another car in a chase. Having which he designed the spectacular pod-racing objects fly overhead close to the camera was scene. Other projects won him two Oscar another factor. Even the lighting and composi- nominations. tion of the scene made a big contribution to "When | worked at ILM, | developed the this sensation. What was important was how particle tornadoes and destruction effects for all these tie together and the subtle detail the film Twister (1996). That got me my first with which they're used." nomination. Later, | led a team that developed What does a movie guy do on a game proj- the stormy oceans for The Perfect Storm есі? "| am the senior art director on Need for (2000), which led to the second nomination,” ^ Speed Underground, working with Chuck at EA Zargarpour explains. “Both projects were Black Box," Zargarpour tells us. “1 art direct- very rewarding and very difficult. Even though ed the project from the beginning and am hav- we didn't win the Oscar either time, we did ing another director join me in this role. My win the British Academy Award for best visu- main task was to set an attainable visual tar- al effects for both.” get for the team that featured a great sense of Given the name of the game, speed isa big speed and nighttime driving, both of which аге part of the Underground project. Few movie critical for a street-racing game. | worked scenes have portrayed that sensation better very closely with the programmers to ensure than the pod race in Episode /. But how can the that every item on the wish list of visual lessons learned from creating that scene be effects was possible. | helped with the design applied to a PS2 game? “We discovered that for the layout of the city and key visual many techniques need to be used in concertto moments in the game, and | worked with create a believable sensation of speed,” illustrators to portray the kind of city we were Zargarpour says. “Individual techniques by building and what the various sections looked themselves don't do much. We learned the like. | worked with our technical art director to make sure our lighting was consistent with

role the camera can play in making you feel like you're really in the cockpit or following the look we were going for and learned the

Official 0.5. PlayStation Magazine

e

Playstation. р

www.koei.com

E 7% 4

lentos Me rotas Me erp ай

уў y

K “Се M es ; | Ó STRENGTH. COURAGE. DESIRE.

"9 out of 10 " - Gamers.com "41/2 out of 5: The рей опе yet.

i $% Play over. 50 stages across 17 unique maps 8% Giant siege engines: battering rams, catapults, and bridge layers

8% Fierce new one-on-one duels 224 Kingdom Play! Select a new general for each stage in Musou Mode

Mild Language

Violence Я WARD `

NEED FOR SPEED

CHINATOWN

Only not a real one

As with many other aspects of the game, gll Chinatown was chosen as a prominent % racing environment because of the pos- - sibilities for rich use of ligning [^3

«20007

Official US, PlayStation Magazine

do’s and don'ts of games from him.” throughout and try to maintain a good varia- So the cars and parts are real, but the tion in the pace at which you experience cities aren't? That's right. "There's a good them.” reason for that,” interjects Osieja. “We want- “Another effect we created was to have the ed to make sure we concentrated first and bright streetlights streak as though they're foremost on the tracks. If the tracks suck, the leaving a trail at warp speed. This is what game sucks. But most urban planners build happens when you film out the window of a cities for efficiency and growth, not for racing car that’s going very fast, and we managed to around at over 100 mph. We build our tracks take it a little further. A lot of the handheld so they'll fit into a city, but we're not confined camera work and combination of visual by their conventions. We make sure that we effects—such as our wet streets, glows, and build tracks that could appear in any major streaking lights—are what give Need for

city but wouldn't because of the ‘racing’ ele- Speed Underground its exciting sense of speed ments we build into them. Once we're satis- and visual A

fied with the drive, we build up the city around Our limited time with the game proved just it. The result is that the cities feel very natu- how effective Zargarpour's work is. A mile- ral, but they're built specifically for the pur- long drag race alongside a railway track

he tracks suck, pose of racing.” through a dense urban area delivered one of ГГА “We're really taking advantage of the fact the single most impressive visual spectacles ga me sucks that NFSU is a nighttime racing game, and we've ever seen on PS2. Although essentially е using lighting as a tool,” Zargarpour explains. just racing in a straight line and cranking the Osieja, executive producer “Unlike daytime, when the road is usually uni- turbos and nitros to hurl the cars up to warp formly lit, at night, you can put streetlights speed, it was all a lot more exciting than other wherever you want. We decided to cheat them drag-racing games because the feeling of a bit further apart and to create a better sense speed is just so damn realistic. The camera of speed by passing through these pools of wobbles, the lights blur, the Dual Shock does light. Another natural nighttime effect comes its thing, and the net result is a true sensation from bright neon signs. We disperse them of ludicrous speed that you actually believe.

HISTORY OF NEED FOR SPEED

The Need for Speed series has been around for nine years. Altogether, its games have sold well in excess of 10 million copies worldwide.

Road & Track Need for ; | Need for в ble history lesson for Porsche fans.

Presents N Speed 3: i S H Score: Issue #33

for Speed ot Pursuit Porsche > $

Released in 1994, the In 1998, Hot Unleashed Need for Speed: Hot Pursuit 2

first game in the Pursuit saw the Notably absent After a year off, the series moved to PS2 and

series wowed every- series take ona since the first i returned to the extremely popular illegal new, edgier vibe game in the - street-racing vibe established by NFS3. Over

опе оп the ill-fated (el (and hellishly expen- = sive) 3D0 system. It emerged the following year on PC, then arrived on PlayStation through some gorgeous levels. and Sega Saturn in 1996. Score: PREF Issue #8

as it focused more on the illegal nature ЕТІ series, Porsche Unleashed brought us all ami copies have already been sold. street racing: Cops chase you as you hurtle | Porsches, all the time. This 2000 release Score: Www Issue #62 was the last NFS on PS1 and was a verita-

Need for Need for Speed 2 Speed: High Stakes

The sequel's PlayStation release arrived in March of 1997, High Stakes, the right on its prede- += NFS games hadn't сеѕѕог'ѕ heels. Тһе Road & Track tie-inw was | featured a true Career mode. This game gone, but the car list was beefed up and rectified that and introduced the "racing

Oddly, before the 1999 release of

the graphics were considerably enhanced. for pinks” concept to the series. APC version was released at the same Score: PEREI Issue #20 time and was followed that November by a Special Edition version. Need for в ей: ei Need for Speed: V-Rally -Rally 2 = In its first attempt to establish Need for Despite the luke- i Speed as ап all-encompassing driving warm reception the I3 brand, EA confused everyone in November original received, ЕА C- 1997 by signing up Infogrames’ excellent brought Infogrames’ V-Rally for U.S. distribution. Although pop- V-Rally sequel to the ular in Europe, it didn’t fare so well United States under the NFS banner. Sales Stateside. were somewhat better, but Colin McRae 2.0 Score: 98 Issue #3 still creamed it. Score: PAPI Issue #28

Official U.S. PlayStation Magazine

Making the world a more perfect place.

REVIEW

ҚАЗЫ » j / ЖАЗУ ; ! ү, М” Aa NCAA FOOTBALL 2004 ] [3 y N This college classic has always been top-notch—but this OF TRE: y \ year they got just about everything right. That means ў MONTH \\, NOAM Football 2004 is our Game of the Month. 1 4 А Р52 САМЕЅ JOHN DAVISON 97 Big Mutha Truckers John's continuing hair BRO experimentation has led to 97 Downhill Domination ^ the inevitable Lionel-cut. dodo "| Current Favorites: 072, 96 ДЕ) ШІ? Matrix i 8 SOCOM 2, 55Х3 Шыт Favorite Genres: Driving, 97 Fi Challenge ‘99 - 02 кіш ®% 99 killing, driving and killing 99 Finding Nemo GARY STEINMAN л]

Todd's leaving has thrown

Gary into a deep depression. 98 Indiana Jones and the

You can see how very sad he Emperor's Tomb

is from his picture. BHR

Current Favorites: BG&E 99 Indy Car Series

Favorite Genres: RPG, RHR

Platformers 99 K-1 World Grand Prix %%

99 Freestyle Metal X BOR

JOE КҮБІСКІ 101 Mace Griffin Bounty Hunter Joe took this pic of himself at E3 with an EyeToy on 101 Naval Ops: Warship Gunner PS2. The future is now! A ее ҮТЕ

ites: ооа! Current Favorites: PSX, RRRR®

PSP, Prince of Persia 102 Return to Castle Wolfenstein:

Favorite Genres: FPS, Operation Resurrection

Puzzle, Adventure BRI

CHRIS BAKER 103 Шак Rock

Sometimes, life is good. Like О Silent Hill 3

when C-Bake got to spend а RRRRI

day on the field at Pac Bell! 101 Smash Cars

Current Favorites: NCAA BRI

Football 2004, Supergrass

Favorite Genres: Action, PS1 GAMES

Adventure, Sports, Strategy 103 All-Star Racing 2 ROR

SAM KENNEDY

Sam's been really bummed | since Todd left. The only 103

thing that's cheered him up

since? Cats in crazy outfits. 103 Dirt Jockey

Current Favorite: Apple

Martinis with Todd 103 Equestrian Showcase

Favorite Genres: Action

TODD ZUNIGA

103 American Pool

Cleopatra's Fortune

103 Miracle Space Race ®

Gone but never forgotten, 103 Puzznic

Todd left us this month to try *

out a career in game design

with EA Sports Big. PERIPHERALS LOOKING FOR LARA?

Current Favorites: , Def Jam 103 MicroCON Conspicuously absent: Tomb Raider

Vendetta, Street Vol. 2, SSX 3 Unfortunately, Eidos was “unable” to provide us

Favorite Genres: Sports 103 USB Headset with review code of Tomb Raider: Angel of Darkness in time for our deadline. You'll find it оп by the time you read this.

Official US. PlayStation Magazine

96

HACK IN

Get loaded Experience The Matrix

98

- WHIP IT

25 3 нке Tomb Raider “м. ў “ъй Only good LA

ave you ever walked out H of a particularly good horror flick only to

discover that your muscles ache because you've been tensing them up in anticipation of the next terrifying event?

Silent Hill 3 is like that.

Like both episodes before it, this game lacks the pure, honest spookiness of some- thing like Fatal Frame. It's no ghost story. Instead, Silent Hill 3 is something much more bizarre. It’s not scary so much as it’s, well, dis- turbing. Though it may not stay with you after it’s over,

the way a good old-fashioned haunted-house tale might, while you are playing it, there will be moments you just don't want to open that door, go down that stairway, or get into that elevator. That's partly because the game is so surreal that anything can happen, which keeps you on edge, expecting a new grotesque image around every corner. And more often than not, you get it. The pacing in this game is arguably better than in either of the previous two. Things get weird pretty much from the start, but it’s not until more than halfway through the game that

the real madness begins. Every time you think you've seen the worst the game has to offer, the ante gets raised, and the tension along with it.

Silent Hill 3 is more difficult than the first two games. (Pay attention now, because I’m only going to say this once: CON- SERVE YOUR AMMO. You'll thank me later]. But it's also more carefully balanced—for example, | discovered that through much of the game, I'd find а new stash of ammo just after using my last bullet. That's smart design, and it also helps raise the tension level admirably.

Of course, it also means that those of us used to the generous helpings of kill pellets in the last two games will spend a lot of time using hand-to-hand weapons. Luckily, you get a few more of these than before, but not one of them is as helpful as a handgun and a couple dozen boxes of ammo.

There's a lot to like about this game, not least of which are the absolutely spectacular graphics. You have never seen characters look this good in a videogame. (It's a shame the lip synching is so poor in comparison.) And the environments are practically characters in themselves—espe-

100

< A SPIRIT

) CBakes got it How 'bout you?

cially as reality gets more and more twisted.

Still, the game shares a lot of the mild goofiness of the last two Silent Hills. Enemies that are intended to look gruesome and menacing often come off as looking simply silly—especially that trunk-limbed thing you've seen ina lot of screens. I'm sup- posed to be scared of a big white sock monkey? Whatever.

I'm sad to say I'm also getting a little tired of the whole fog thing. Yeah, yeah, we get it. You can't see where you're going. Ooooh! Scary! Thankfully, it's used less here than in either of the other two games.

Plus, is it me or are there a lot fewer puzzles here than before? It seems like the pre-

vious 50/50 split of puzzles and action has changed to something more like a 75/25 ratio in favor

power to send players screaming from the room. So let's see it. Joe Rybicki

of killing stuff.

Even so, it’s not often we see

a survival-horror game with this much emphasis on

horror. | just wish Konami would focus a little more on the psychological

and a little less on the visceral. Judging

from the scenes in this game, Konami has the

Creepy or goofy?

BHR dod

YOU DECIDE

This huge shambling oddity is supposed to scare you. What do you think?

SILENT HILL 3

A nightmare come to life

Publisher: Konami Developer: Konami MSRP: $4999 ESRB: Mature

Official US. PlayStation Magazine

© REVIEWS...

hated the film Reloaded. In my writerly way, I've always felt that anyone

can compose a great sentence— it's connecting many of those sen- tences into a great story that’s the challenge. So, while the fight scenes in Reloaded are off-the- charts cool, they're connected by a story that could help a suffering insomniac score some Zs.

As for the videogame, no OPMer wanted to review Enter the Matrix because, really, we all thought it would fall somewhere in the bad-to-god-awful range. But, this being my last ever review, | reckoned it would be my optimal swan song write-up in which | could be mean-spirited and hammer away at the shoddy control, horrific camera, and onion-skin-thin story line.

But, best laid plans, etc., etc.

| liked Enter the Matrix quite a bit. Somehow, | couldn't stop playing it. | was thirsty to under- stand the flick, since it made almost no sense to small- brained me. Because the game ties into the movie in a never- before-done way, it jacked me, the casual fan, into The Matrix universe. As | beat missions, | unlocked video clips that aren't from the movie, but buffer the film’s scenes. If there were no videogame, maybe they'd һауе stretched the movie, but why bother? This is a great way to deliver backstory. Ready for a quick for-instance? Prefaced, of course, by the most shouted

IN MEMORIAM

Gloria Foster, The Oracle in the Matrix films, died of complications from diabetes while filming Reloaded.

word around the office: Spoilers! OK, so you know the scene in which Morpheus is fighting atop the truck and he jumps off and lands on Niobe’s car? Where did Niobe come from? The game tells you, since you're playing up to that point of the movie! It's really cool, and it invests you їп а game that is otherwise so terribly camera-tized, you'd think the Wachowski brothers had nothing to do with it (although they did). There's some massive sloppi- ness that will challenge you along the way, but most of that sloppi- ness is great for a laugh. The car tires are hexagonal. | didn’t watch that closely, maybe, but weren't car tires round in Reloaded? And keep your remote close: For some reason, the audio is about 40 decibels off, so you'll have to turn

it up for the movie scenes and then down for the gameplay, or risk going deaf. The letters “WTF” seem to apply best here.

Of course, the hardcore Matrix dorks who think Keanu Reeves deserves an Oscar will be pleased by the varied mis- sions for the two characters, and they'll even get into the cool hacking minigames.

In truth, the game is almost a cultural must-play the way the movie is a must-see. All that Matrix stuff (slow-motion fight scenes, bullet time, etc.) works, even if you can’t always see it because of the oddball camera. My advice: Take the red pill. And by “take,” | mean “rent.”

Todd Zuniga

BOO

ENTER THE MATRIX

Free your mind and you might actually like it

Publisher: Atari Developer: Shiny Interactive MT $4999 ESRB: Teen

Official UM PlayStation Maz

azine

А

ГІ

Bi Mutha Truckers

Publisher: THQ Developer: Eutechnyx/Empire MSRP: 51999 ESRB: Teen You gotta give credit to a game that completely revels in its own trashi- ness. This is what | love most about Big Mutha Truckers—it knows just how silly it is and absolutely couldn't give a truck (I mean, the name really says it all). Although Гуе never gotten behind the wheel of a real-life big rig, | can't help but imagine it being any less insane. Trucking up oncoming vehicles, tuning in to trash radio, outrunning biker gangs—something has gotta break up the trucking monotony of driving on the open road, right? The basic idea of BMT is that you're given 60 days to collect as much trucking money as you can. In a sense, it's similar to an RPG: You travel from town to town pur- chasing truckloads of inventory to transport while keeping track of your gas and upgrading your rig as you go. That said, the gameplay is very arcadey, so the action remains simple and fun. It's easy to just pick up for a quick truck or two. There's even a mission mode that allows you to perform such fun tasks as ramming the truck out of objects in a given time. BMT also lets you switch the camera posi- tion, but nothing beats the old standby of trucking from behind Unfortunately, you can only truck for so long before things start to get stale. Even though BMT is way more fun than Sega's truck- ing games, it can get trucking bor- ing after a while. And while 20 bucks is a real bargain for a decent truck, | say rent this game, grab a couple of beers, and have an all- night truck-a-thon instead. Sam Kennedy

F4 Career Challenge

Publisher: EA Sports

Developer: EA Sports

MSRP: $4999 ESRB: Everyone Previous EA Sports racers have been consistently good, but none is as complete as this one in terms of an overall game experience. What's different? Well, you're now working through a more convinc- ing Career mode. You start off as a rookie, learn to drive an F1 car, and earn your license [which is by no means a GT3-type endeavor; it's pretty simple and straightfor- ward) before looking for an offer from a team.

Over the course of three accu- rately simulated seasons (1999 to 2002), you can work your way from nobody to superstar. If you're a fan of the sport, this is a huge thrill My first gig in the game was with Arrows. Who are crap. Expectations were low and results were mediocre, but there was a real sense of getting in there and causing some trouble before even- tually being poached away. As with Codemasters’ Pro Race Driver, this dynamic gives you more of a rea- son to invest time in the game, aside from a passion for the sport.

Helping things still further are the tight and responsive controls and the absolutely gorgeous visu- als. EA Sports has been gradually enhancing the presentation of F1 over the past few years, and this time, it's stunning. Focus effects, soft lighting, wonderful engine sounds, and a tremendous sense of speed are marred only by an inordinate amount of tire squeal that seems oddly inappropriate.

This is Formula 1 done right as a videogame. It's worth looking at. John Davison

| XI

ILL

DOMINATION

Publisher: Sony CEA Developer: Incog MSRP: $3999 ESRB: Teen

he answer to the ques-

tion no one had ever

even thought to ask is finally here. The question: Would a racing game like SSX work with mountain bikes instead of snow- boards? The answer: Yeah, kinda.

Arriving completely out of the blue, like so many games from Sony these days, Domination will surprise you if you give it enough time. Cursory fiddles with it will elicit initial indifference. Sure, it's fast and reasonably pretty, but it doesn't really do anything spe- cial. If you're into bikes, it has lots of recognizable licenses (Shimano, Ellsworth, Karpiel, etc.], the action is accompanied by a suitably rawking soundtrack, and it all hangs together in an inoffensive manner. Further play—which requires

a certain degree of commitment, as the Career mode has 24 very large stages—reveals that the game has a simple but evolving combat system and a trick reper- toire that is limited and initially seems utterly pointless. As with SSX, though, you've gotta do tricks to get boost, and as this fact sinks in, you start looking for absolutely any excuse to get a lit- tle air so you can shoot forward, peddling like a maniac to stay ahead of the pack. It's at this point that Domination suddenly becomes quite spectacularly addictive. It's not doing anything special, but it releases just the right amount of adrenaline to get you truly hooked. | was never totally thrilled—the way | have been with Tricky or even Tony

Hawk—but it certainly gave my adrenal glands a little tweak from time to time.

The tracks are well designed, as you'd expect from Incog (War of the Monsters, Twisted Metal: Black), and boast multiple paths and interactive bits. Most notable on the interaction front is the fact that the courses are actually populated by other people (and creatures): tourists hiking up a mountain, mine workers, polar bears, pigs, llamas, and even sol- diers guarding “secret stuff.” After racing through a dense for- est and then moving on to a rocky desert track, we sat around and joked, "Oh, where's the lava level? Where's the snow level?" Lo and behold, they both came, but somehow the overall experi- ence lets you forgive that the design is so derivative.

If | have any grumbles, it's that the game's a bit on the difficult side, and it has some weird issues with (ће , way it respawn you after you wipe out. 11050-14 count of the num- ber of times | splat- ted against a rock, only to reappear right in NB, front of the same rock so that | got splatted yet again. It gets old fast and ruins an other- wise great design. This aside, the whole experience is both chal- lenging and for the most part, fun. Incog has proved yet again that it knows what it's doing and has produced something that shouldn't be overlooked.

John Davison

PUNCH|

п а delightful bit of unin- tentionally perfect tim- ing, Indiana Jones

й emerges оп PS2 just in time

2 to show up Lady Lara Croft. Ў This is tomb raiding done right, » without pretense, without gloom and doom—but with solid control and slick gameplay.

This is an iconic character set in a derring-do world, complete With a cast of colorful baddies and а hot-chick ally.

This is a light, engaging, well- designed trifle of a game, but one that can suck you in and keep you amused for hours on end.

This is Indy, the spiritual father to Lara Croft, giving his virtual daughter a spanking.

In fact, this game has so much of what the latest Tomb Raider should have offered that I'd like to make a humble suggestion to the folks at Eidos: Ditch Core and hire The Collective to develop the future Tomb Raiders.

Just make sure that this next Tomb Raider is developed with PS2 in mind, since The Collective apparently had a tough time porting its Xbox gem to Sony's console. Skip ahead to the score and you'll see it's clearly not where it should be for what's oth- erwise a very solid game. That's because the framerate here bogs down so much that it actually hampers gameplay. And there's no excuse for that—Emperor's Tomb isn't doing anything PS2 can't handle. Yet, anytime you step into a wide-open area—or, worse, during the handful of high-octane shoot-em-up levels—the game stutters like a slide show, obscur- ing what you need to see and making it difficult to react quickly. It also gave me a headache.

But | pushed through the pain, often just to see what lay around the next corner. Emperor's Tomb has such a diversity of gameplay

/

wl

interest. You'll spend part of your time exploring tombs, castles, and naval bases simply searching for an exit. Other times, you'll strug- gle through a series of challeng- ing yet eminently solvable puzzles. Still other times, you'll be locked in mortal combat with the most dastardly of foes, the vile Nazi horde. These beat-em-up bits offer surprising depth for the game's basic button-mash setup. While you have only two attacks, you can use almost anything for

a weapon, from bottles to broken table legs to your trusty whip. You

can also handle a handful of firearms when you don't want to get your hands dirty.

1 also like the way the levels are divided into bite-sized morsels. You won't have to spend a lot of time backtracking or replaying the same bits since each discrete area is of limited length. What's especially nice, though, is the way some levels loop around each other, so you'll run into, say, that courtyard in the Prague cas- tle without having to retrace your steps back through the dungeon.

And then there's Indy himself. Despite starring in a bare-bones story, our intrepid archeologist still manages to flesh things out, if only because of his iconic nature. We all already know and love Indy, so we're more willing to fill in all those blanks wherever they might exist.

Gary Steinman

INDIANA JONES

AND THE EMPEROR'S TOMB

Or: How to raid a tomb properly

Publisher: LucasArts Developer: The Collective MSRP: $4995 ESRB: Teen

`) Official US. PlayStation Magazine

Finding Nemo

Publisher: THO

Developer: Traveller’ Tales

MSRP: $3999 ESRB: Everyone

It would be close to impossible for a game to replicate the brilliance of Pixar's latest cinematic work of art, but THQ's new platformer manages to turn the underwater world of Finding Nemo into an enjoyable adventure. While it's hardly groundbreaking—you've likely experienced its gameplay several times over—the simple fact that it takes place entirely under the sea makes it feel original.

It's pretty shocking to see how well Finding Nemo's story and settings translate into a game—almost as though that was the intention all along. From bouncing on undersea plants to frantically swimming to escape Bruce the shark, from racing with Crush the sea turtle to navi- gating through a swarm of jelly-

fish, countless scenes from the movie translate to a thrilling videogame experience.

Thankfully, much of the film's look and feel makes it into the game. While the bright, crisp visu- als stand in stark contrast to the subtle, dreamlike murkiness of the film, at least the characters remain completely faithful to their film counterparts. In fact, many of the movie's voice actors did extra voice work for the game, so tran- Sitions between the movie cut- scenes and the in-game cut- scenes remain consistent.

What's unfortunate is the game's unbalanced difficulty (expe- rienced players may get bored, while younger ones may find it too difficult) and the occasionally unclear mission directives. But for fans of the movie, the game proves enjoyable regardless.

Sam Kennedy

Finding Nemo

Freestyle Metal X

Publisher: Midway Developer: Deibus Studios MSRP: $3999 ESRB: Teen Have you ever wanted to play Tony Hawk's Pro Skater on a dirt bike? Well, me neither, but that's essen- | tially what you get with Freestyle | Metal X. Although none of us may have asked for it, this game does offer a reasonably fun time. When І say it's Tony on a dirt | bike, | mean it. Since your set of

wheels moves considerably faster when there's a motor attached, the environments compensate by being absolutely huge. The size and topo- graphical diversity of each stage is great, but it comes with the price of needing to know them well before you can get around easily.

Still, there's a lot of daredeviling to be had across these environ- ments, along with a ton of tricks. Granted, it takes considerable practice to master the stunts, but the controls handle remarkably well, making things easier. The key

| to success lies in learning to gain the speed necessary to perform Sick combos. | didn't have trouble

| in that department—getting greedy

and not allowing time to land is

what often got the best of me.

| Being a Midway game, expect

| lots of zany characters (freaks, trailer parkers, hot chicks, ninjas] to choose from, in addition to a handful of pro riders you've proba- bly never heard of. And you can customize your bike to be the most hideous thing on the planet, which is always fun.

If a lesser, motorized version of Tony sounds fun to you, Freestyle might be worth your time...but not your $40. It's the kind of game they invented the rental for.

| Chris Baker

чш» 222

Indy Car Series

Publisher: Codemasters

Developer: Brain In A Jar

MSRP:$3999 ESRB: Everyone

In a world where everyone drives а Chevy, Indy Car rules. Although dwindling in popularity thanks to the recent explosion of interest in

| NASCAR, Indy is still a huge sport

that is, sadly, only infrequently celebrated in games. I'm not sure if this game uses

| the same graphics and gameplay

engine as Codemasters excellent

| Pro Race Driver, but it certainly

looks and feels like it might. The handling is tight and snappy, and the sharp, bright graphics manage to convey the ludicrous speeds of Indy Car very well.

All the licenses you could possi- bly want seem to be present and correct. There are 14 speedways to race on (including the Indy 500, noticeably missing in some other games], and every driver currently on the active Indy circuit is fea- tured. Everything you could possi- bly want is here...so why can't | get excited about it?

Maybe it's that Indy just isn't as exciting to take part in as it is to watch; | don't know. Regular read- ers know how | feel about anything with four wheels going very fast... 50 why doesn't this push my buttons? On one hand, I think it's partly that the tension isn't there when it comes to working on race tactics. This year's real Indy 500 ended in a ridiculous near tie—it was tense and exciting. No matter how hard | try, | can't get that kind of vibe from this game. You're either winning or you're not. And when you're going around and around a zillion times, that's just not fun.

John Davison

Publisher: Konami

Developer: Konami

MSRP: $3999 ESRB: Teen

This game is so stupid. It also lacks any kind of cool. What

а combo!

Seriously, what's the deal with this type of game? Which of K-T's 14 fans beat up one of UFC's 12 fans and was then given the power to confuse Konami into licensing this game?

My distaste for this game stems from my boredom with shirtless-guy games. SmackDown is lame. UFC is soft porn. K-1 is pointless.

Maybe it's the licensed fighters | can't wrap my head around. No offense [and | say that because | don't want to get levelled by one of these guys], but who is Ernesto Hoost? Or Ray Sefo? Or Jorgen Kruth? / know they're fighters in K-1, but to you, they're paired words that test your skills at inter- national name pronunciation. | keep wishing that they could at least carry as much resonance as a tuning fork. Because they can't.

The fighting here complements the boxers in that it's straight lame. | just didn't have any fun beating up random dudes from the Netherlands or Croatia or France, because | just button-mashed my way to success. Success was sweet in Career mode, but my other com- plaints blanded the experience, making me just plain bored.

If you're looking to knock some- one down and out without climbing on top of them, go with Rocky. That way, you're granted context along with your fisticuffs—and a name you can pronounce, accent free! Todd Zuniga

Official U.S. PlayStation Magazine

QOREVIEWS :

ТУШ b Ly

~ BETTER THAN A ~ FOOTBALL PHONE

Odd as it may be that college football graces the cover of 5/ every week of the season, the computer-generated head- lines read almost exactly as they would if a human had constructed them. My favorite; At one point, both polls had my 9-1 Vols at No. 3 in the country behind two undefeateds, yet strength of sched- ule boosted them to No. 2 in the Bowl Rankings (aka, the unlicensed BCS). “Volunteers are looking to stir up contro- versy," it read. How cool is that?!

CAA Football 2003 comes

so close to perfection

that you really have to wonder if Tiburon can top itself again next year. Somehow, though, І have faith that it will.”

That’s how my review of last year's edition of NCAA Football concluded. And, wouldn't you know it, | was right. NCAA Football 2004 doesn’t advance the series to quite the same degree that 2003 or especially 2002 (the series' PS2 debut) did, but enough new features have been added to satisfy the hardcore col- lege pigskin fan.

Of course, the big addition of online play will have students clashing with their schools’ rivals from the comfort of their dorm rooms. It’s nothing fancy—no tournaments or formal leagues to compete in—but the NCAA online experience does top what was offered in last year’s Madden. Now, you can know immediately if your friends are online with the EA Messenger, and you can even speak to your opponent using Logitech’s SOCOM headset. Just like actual online play, live chat presents the occasional snag— you might occasionally hear an echo of your own voice. However, being able to talk continuously means you might have a welcome new alternative to big phone bills when you wanna chat with a for- mer roommate.

Beyond online play, NCAA 2004's additions are subtle yet noticeable. From a gameplay per- spective, l'm most happy to see the punting game finally play exactly as it should. In previous editions, you were lucky to get more than a yard or two on a punt return—there was almost always someone there waiting to pum- mel you after you caught the ball. Now, you have a shot at a decent return from time to time.

You also have several more punt formations, just part of the hundreds of new plays included in the game. (Hail Mary is now its own formation. Brilliant!)

During the Franchise mode, you can check out the latest news in Sports Illustrated, with updates on polls, the Heisman race, etc. Recruiting in the off-season fea- tures a few new options, too, like

WHERE OPM READERS PLAY ONLINE

Wanna play NCAA online with other readers? Maybe even an editor? Sign on to (or create) room “OPM” with "opmopm" as the password.

convincing a nonsenior to stay in school. And you might even be inclined to name all of your play- ers, now that roster adjustments are USB-keyboard compatible.

Kirk Herbstreit voices a new tutorial of sorts called NCAA 101, which proves immensely helpful for those too lazy to read the game’s whopper of an instruction manual—I'd never have mastered the triple option without it. His commentary alongside Lee Corso and Brad Nessler remains some of the best and funniest of any sports game...even if it is a bit too similar to last year’s.

The same can be said for the prescripted player animations, which we've seen since NCAA 2002. New in-game animations make up for the undesired famil- iarity, though. And really, if repe- titious speech and animations are

NCAA 2004's most disappointing features, I'm just looking for something to complain about in my new favorite PS2 game of all time (usurping NCAA 2003...go figure).

NCAA Football 2004 comes so close to perfection that you really have to wonder if Tiburon can top itself again next year. Somehow, though, | have faith that it will. Chris Baker

090%90%

NCAA FOOTB

Thought they couldn't make it better? They did.

2004

Publisher: EASports Developer: Tiburon MSRP: $4999 ESRB: Everyone

Official 0.5. PlayStation Magazine

N

Publisher: Vivendi Universal

Developer: Warthog

MSRP: $4999 ESRB: Mature Sometimes | feel like Henry Rollins really needs a hug. How a guy can maintain that bleak an outlook on life and not give himself an aneurism, l'Il never know. It even spills over into his performance in Mace Griffin (although, to be fair, the melodramatic writing probably helps). | hear "That was the begin- ning of my revenge. Because, face it, no one wants to go to hell alone" and I'm thinking, "Hank, buddy, you want some tea or something?"

Lord knows І do; | need some- thing to help cure the whopping headache | developed after a few hours playing this game. Room after monotonous room of choppy framerates and muddy graphics is enough to give anyone a headache.

The biggest irritant, though, is that the game's technology seemed to show so much poten- tial. It's a first-person shooter, then it's a space-combat sim, with no harsh transitions between the two. Cool idea. Really, really lack- luster execution.

It seems like the designers spent so much time working on fancy effects that they didn't have enough time to bother with things like level design. You'll see a neat full-screen blur when your body shield gets hit, but it slows the game down and makes you feel like you're wearing glasses coated with Vaseline. You have a nice, detailed heads-up display—but it proves more distracting than any- thing in the middle of a firefight.

And with all the little graphical details, you'd think someone would have taken a look at the cookie-cut- ter levels and thought, "Hey, maybe we should make it so that the

player doesn't actually run around in circles, since he can't tell one room from another!" No dice. Once | realized there was a dot on the compass showing me where my next objective was, though, | stopped getting lost. and started ignori

ing t sn

This might all be excusable if the story were interesting (it isn't] or if the game had more than the one gimmick of piloting spaceships [it doesn't). Hell, even Rollins sounds bored half the time; | imagine Vivendi hired him with the idea that he'd sound intense. Instead, he just sounds like he's working for the weekend. It's a pretty major disappointment. Joe Rybicki

Mace Griffin Bounty Hunter

Mace Griffin Bounty Hunter

5 x Lu т ШУ / onas

ч: пппнп КИЕТ Б п001=

Naval Ops: Warship Gunner

Publisher: Koei Developer: Micro Cabin

: $4999 ESRB: Те Ops: Warship Gunner doesn't recisely into a particular niche. There’s not as much strate- gy as Koei's traditional tactical fans might like, and shooter fans might be perplexed by the game's quences, which are clos- er to Asteroids than Gradius. Those who can appreciate the way the two sides fit together, however, may enjoy Warship Gunner.

Your role as the gunner of the aforementioned warship is to fend off a monolithic empire after you find yourself thrown through an interdimensional portal. The main function of this plot is to throw together ships from different regions, putting Japanese destroy- ers, German cruisers, and American battleships in the same fleet and under your control.

There's also a variety of parts to customize these ships with, and completing missions earns you money to spend on weapons, parts, research, and repairs.

Combat is surprisingly intuitive, considering the stagger- ing number of options at your disposal. Switching weapons doesn't require submenu naviga- tion, and while the switch between aiming your weapons and steering your ship is tricky at first, you get used to it quickly. Probably the biggest flaw worth mentioning is the graphics: While the water effects are decent for a game of this sort, all that gray ocean with your gray ship on top doesn't make for a whole lot to look at. Nevertheless, it's consid- erably less tedious than you might expect from a game like this—it's just not quite a classic. Nich Maragos

Naval Ops: Warship биппег

Smash Cars

Publisher: Metro3D

Developer: Creat Studio

MSRP: $3999 ESRB: Everyone

It's a sad state of affairs when an

| R/C racing game stands out from

the pack simply because it treats RIC cars like, well, R/C cars.

That's not meant to take any- thing away from Smash Cars; it's a very solid game no matter how bad the rest of the entries in the genre are. Oh, to be sure, it's no hardcore racing sim, but it manages to do what so many games of its type have failed at: It captures the key component of R/C racing. That component is fun.

Setting (gasp!) realistically sized

| RIC cars in (shock!) realistically | sized environments allows for | some pretty entertaining experi-

ments in size and perspective, and Smash Cars takes full advantage. During races, you'll come across such obstacles as (full-sized] mov- ing cars, a kid on a tricycle, a hun- gry dog, and an even hungrier alli- gator. None of these things will permanently take you out of the race, but they'll all knock you back a few paces. Luckily, all your oppo- nents run the risk of encountering the same penalties; it's nice to

see A.l. drivers in racing games actually making some mistakes.

Of course, having the vehicles handle like actual R/C cars means even the most stable ones are a bit squirrely. This could easily prove

| frustrating to serious racing

fans...but come on, if you're a seri- ous racing fan, what are you doing playing Smash Cars in the first place? Go play GT3 or something.

Some slowdown and an oddly inconsistent trick system hurt the game, but it's still good, clean fun. Joe Rybicki

Official 0.5. PlayStation Magazine

© REVI EWS Achtung, baby.

oy, did we get screwed. XBN, one of our sister publications, said this in

its review of the Xbox version of Return to Castle Wolfenstein: “Multiplayer is on par with the best on the Xbox. Four diverse character classes present distinct tactical challenges and permit even novices to play prominent roles in each epic conflict. And because each class is so thoughtfully balanced, there’s much strategy.” | say again: Boy, did we get screwed. Why? Guess what kind of multiplayer mode Return to Castle Wolfenstein has on PS2? Go ahead, guess! Give up? NONE.

No online, no link play, not even a crappy splitscreen mode.

Nothing. Meanwhile, the Xbox version

(not to mention

the PC version on

which both con-

sole games are

based) has got fans drooling rivers over its class-based multiplayer mode. It's enough to break a first-per- son-shooter fan's heart.

Luckily, this toxic cloud has a bit of a silver lining: The single- player mode isn’t half bad. Foremost is the interesting, com- petent level design. Such compe- tence should not be surprising, since Id only created the FPS genre, but still. It's nice to wander through levels infested with secret areas, hidden enemies, and organic-feeling nooks and crannies. It forces you to slow down and really keep your eyes open, which is a nice switch.

Also important to the single- player mode's success is enemy A.l. Even on normal difficulty, you'll be saving early and often; these Nazi bastards (апа zombie bastards) are tough, and they're smart. They'll dive behind cover and even dash down hallways to lure you into a vulnerable posi- tion. Most definitely not your standard chaingun fodder.

The third major draw for FPS fans is the game's size. There

THE BIG TIME A version of Wolfenstein 3D called Wolfenstein VR, equipped with a stereoscopic headset, was released in arcades in 1993.

are some 35 levels, and depend- ing on how careful you are, you can easily spend half an hour in each. In other words, the game is freakin’ huge—or at least, it can be. Sure, you can shave off some time by racing into every room with guns blazing, but you'll soon find yourself running short on both ammo and health. Plus, finding secrets earns you bonus points, which can be used at the end of a level to buy things like increased health or ammo capacities. So there’s a real incentive to take it slow and be thoughtful.

Now, don't get any unrealistic ideas about this game; it may be a solid FPS, but it will in no way

revolutionize the genre. (АЦ the revolutionary stuff was saved for multiplayer. Which we didn't get.) But if you're looking for an update to the simplistic action that made Id a household name, you've

come to the right place.

Joe Rybicki

9%%6

TO CASTLE WOLFENSTEIN OPERATION RESURRECTION

Simple, fast, and brutal

Publisher: Activision Developer: Id/Raster MSRP: $4999 ESRB: Mature i

Official U.S fayStation Magazine à.

һы > лі - ^ ODDS

00'00"00

ALL STAR RACING 2

Publisher: Mud Duck

For your 10 bucks, you get bikes, karts, trucks, and GP racing— and the controls are actually pretty OK in all the modes. Unfortunately, it looks like it got beat really hard with the business end of the ugly stick. -J.D.

Publisher: Mastiff

Developer: DDL/FAB

MSRP: $999 ESRB: Everyone

You wouldn't think so from looking at it, but Dirt Jockey is hardcore. That's partly because all the con- struction vehicles have semirealis- tic controls, but mostly because the graphics are so awful that you can't see what you're doing. -.

one:

mes a M ped Ж m

PUZZNIC

Publisher: Mud Duck

Developer: Taito

MSRP: $999 ESRB: Everyone

Let's start with this game's name. | mean, what the hell is a "puz- znic," anyway? On second thoug let's stop with this game's name, because it may very well be the best thing about this 14-year-old crusty excuse for a puzzler. -б.5.

%

(0) Tei s (010) P MadcCatz is working on the RetroCON, а dual-analog controller designed to look like an old NES joypad.

Publisher: Mud Duck

Developer: Digicube

MSRP: $999 ESRB: Everyone

Wow. | haven't seen graphics this bad since...well, ever. And the A.l. isn't much better; it's either super: naturally good or indescribably stupid. Which might be excusable if the physics were at least marginally realistic. But they're not. -J.R.

SROWCASE Publisher: ZeniMax Media Inc. lud Duck

9 ESRB: Everyone You spend your whole career trying to be the best damn sports writer known to videogames, and then at the last minute, you become the horse-racing-games editor. Well, screw that: | quit. -T.Z.

CEOPAIRAS FORTUNE ег: Mud Duck

дақтар Taito

MSRP: $999 ESRB: Everyone

Pretend for a second that you've

never heard of Tetris, nor any of the

38 billion second-rate derivatives of

that classic puzzler. Now, pretend

that you enjoy mediocrity. Hold that

thought and you'll have the perfect

mindset to play this game. -б.5.

MIRACLE SPACE RACE Publisher: Mud Duck

Developer: Miracle Designs

MSRP: $999 ESRB: Everyone

Picture Crash Team Racing fused with Wipeout, minus all the fun. Why this space race is a “miracle” is beyond me—it offers a pitiful few courses to fly around in and little else. What's a miracle is that this damn thing ever got released. -S.K.

PS2 Hardware

MICROCON

Manufacturer: MadCatz

MSRP: 51999

I wouldn't say my hands are overly large, but this wee pad [about three quarters the size of a DualShock 2) made my thumbs bump together and my wrists ache. And the but- tons seem very stiff—which, grant- ed, makes for a sturdy feel. May be good for small kids. -J.R.

USB HEADSET Manufacturer: Logitech

MSRP: $3999

This beefy headset feels much sturdier and more comfortable than the little thing bundled with SOCOM. It even comes with three different earpiece covers: plastic, normal, and velvety. The down- side? It's 40 freakin’ dollars! For serious chatters only. -J.R.

www.justadventure.com An extensive website dedicated to, well, just adventure games, including all the LucasArts classics.

Publisher: LucasArts Developer: LucasArts MSRP: $4995 ESRB: Teen f RTX were a movie, both Nicolas Cage and Mark Wahlberg would've turned down the lead role. Freddie Prinze Jr. would emerge as the marquee star, and Lou Gossett Jr. would have a major cameo. ЕТХ5 midsummer release would be hailed by its studio as that week's "BIGGEST sci-fi movie"—no lie, since it would likely be the only sci-fi movie out that week.

In other words, this is the videogame equivalent of a B-movie blunder. Not fun, light- hearted summer fluff, mind you, but plodding, dreary fare that'll sap you of your money along with your precious life energy.

Just check out this morsel of dialogue from RTX's opening sequence and you'll have a good idea why this game will make you old before your time:

GRUFF, GENERIC GENERAL: “You mean he's a nonconforming, shoot-from-the-hip, out-of- control maniac.”

GRUFF, GENERIC OFFICER: “Yes, Sir. That's what makes him good, sir.” As if that’s not bad enough, LucasArts added another layer of putridness to this pulpy sci-fi

mess with a mystical mumbo jumbo plot turn, courtesy of a pile of talking rocks our hero Maj. E.Z. Wheeler can see with a special bionic eye attachment that seems custom-built for spotting turd-shaped piles of talking rocks.

Now, І could stomach this inane story if only the gameplay held up. This is LucasArts, after all—a developer revered for its classic adventures. But, sadly, not so here.

Since RTX focuses on slow- paced adventure over fast action, combat isn’t much more than an annoying chore. Fine, whatever. But the puzzles are so ploddingly bleak that you might find your- self craving more awful action just to keep you awake. The biggest problem? The utterly lackwit level design. АТХ" levels are just big enough that you'll take a wrong turn or two, but that's as tricky as they get; stick with it and you'll stumble onto the correct path, trigger the cor- rect switch, and move onto the next “puzzle.” And those are the toughies—you'll also get such stumpers as unlocking a door by flicking a switch that’s...right next to the door!

To its credit, RTX tries to vary things with with outdoor quests in a spacesuit borrowed from Buzz Lightyear (since, y'know, this is Mars] and some vehicle- based missions. But they just offer more ways to not have fun

Gary Steinman

You пате it, _ we've reviewed it and know stuff

about

REPLAY

x ЕЕ

P3 PS2 TRICKS AND

omaes

1 S b ma REVIEW ARCHIVE i“ aj d 1 * У ё H t i H Game names in green indicate a Greatest Hits title. H 1 un Y AER Ratings in red indicate a five-star score. A number tX 4 i с ee { @ indicates its rank in the top-selling games for 4 К Қ E d А ERES cach system. 42593 $ 1 қ РЯ i8 H m 33 C eee ct t КӘ Ж И naoc/iNrecnov Bandai PRS! te И к 9 он Bandai PRD E 3 3 E \ ей \ SE : "n cit р 1 е 18 Wheeler American Pro Trucker Acclaim 999 52 Ert H аха EVO DGames PEDS 44 H a $ 2002 FIFA World Cup EA Sports PADD | $ Ace Combat 04: Shattered Skies = = | Namco SREP 51 AF Ц Activision Anthology Activision PEDD A t Aero Elite: Combat Academy Sega BRR 9 9 The Adventures of Cookie 8. Cream Agetec PEDI + Aggressive Inline Acclaim EERI f Airblade Namco 08006 All-Star Baseball 2002 Acclaim DRSI All-Star Baseball 2003 Acclaim SADI All-Star Baseball 2004 Acdaim BRB Amplitude Sony CEA BERR Antz Extreme Racing Empire 94 ENTER TH E M ATRIX Ape Escape 2 Ubi Soft PADRI Aqua Aqua 300 %% А million of you got suckered Arc the Lad: Twilight of the Spirits Sony CEA 090% So the least we could do to make up for not Arctic Thunder Midway ® bringing you a review sooner is give you a bunch Armored Core 2 Agetec PED of tips to make the experience less painful. Armored Core 2: Another Age Agetec DARA Armored Core 3 Agetec PADI Army Men: Air Attack 300 $$ $4 EG акен НЕ ч ‘Army Men: Green Rogue зро $$ | | А Army Меп: Sarge's Heroes 2 зро $$$ | 116 ATV Offroad Fury 2 Sony CEA $$$ | ATV Quad Power Racing 2 Acclaim BRB Ar c the Lad: ps Auto Modellista Capcom $$$ Twi light of the Spirits Baldur's Gate: Dark Alliance Interplay #9988 How to get started in Sony's new RPG. Battle Barbarian Tius tactics, character traits, and special tips Bass Strike Virtual Fishing Tournament THO $$ a-go-go. Batman: Vengeance Ubi Soft BRR Battle Engine Aquila мап PRBS 118 Black 8 Bruised Majesco PARS Blade I Activision 0%) NCAA Football 2004 Blood Omen 2 Eidos 6964 Get online and win, win, win. Plus, the best BloodRayne Majesco DEDI leagues, forums, and chat rooms for you to Bloody Roar 3 Activision PAPI check out. BMX XXX Acclaim 68 = = Breath of Fire: Dragon Quarter Capcom BROS Britney's Dance Beat THO BERR PS2 Games The Bouncer Square EA BRR 114 Ape Escape 2 Burnout Acclaim 0080604 116 Arc the Lad: Twilight of the Spirits Burnout 2: Point of Impact Acclaim BERS 106 Enter the Matrix Cabela's Big Game Hunter Activision BBS 112 Essential Racing Capcom vs. SNK 2 Capcom PEDDI 110 The Hulk CART Fury Midway ® 118 NCAA Football 2004 Casper: Spirit Dimensions TDK Mediactive BRG j 117 Sequelmania Chaos Legion Capcom SEPI { Chessmaster Ubi Soft PESE

(04) ‘Official US. PlayStation Magazine

%

Em 112

RACE! “ж MONKEYS

And other Hulk clichés Essential driving games ; They're never not funny How to beat the bosses The six best racers for PS2 ! 4 ШИР} Beat the bosses in Ape Escape 2

Choplifter: Crisis Shield

«БЕ. uum И WAKEBOARDING

City Crisis Take2 BRR 48 1 Clock Tower 3 Capcom $$ 68 : U N LE ASH ED Colin McRae Rally 3 Smee] э Now you what would have hap аб defeated Commandos 2: Men of Courage Eidos 6% 62 Gokuin the series. Surf's up! Or whatever wakeboarders say Conflict: Desert Storm Gotham Games #4 в м Е у. a ыз Conflict Zone Ubi Soft BRE 6 once to unlock a side quest with Vegeta Contra: Shattered Soldier Konami 9008 64 Хои must defeat the Z-fighters from his perspective. Cool Boarders 2001 Sony СЕА PP 46 Dragon Rage зро 6% 54 вапаотһе WiathofCOrtek. Univeral RR d. 5! такап: The Ancients’ Gates Sony CEA $$$ 53 (Cea Ten S 46! Driven Bam @ 52 Dark Angel: Vampire Apocalypse Metro3D &4 49 Driving Emotion Type-S Square EA 668 А (Dark Clove e sony CEA %9%%8 46 Drome Racers EA Games &&$ 64 Dark Cloud 2 БЕТӘРГӘ Dropship Bam 806068 57 Dark Summit THQ EHI 52 Dual Hearts Atlus @®® 61 (Dave Mirza Freestyle BN 2777 AR 9 988 B0! ^ Dynasty Tactics Koei BARDI 61 DDRMAX Konami @®®®@ 63 Dynasty Warriors 2 Koei POPPP 38 Dead or Alive 2: Hardcore Тесто PARDI 39 Dynasty Warriors 3 Koei $$$ 52 Namco BRR 65 Dynasty Warriors 3: Xtreme Legends Koei DAPDI 65

i $ed 68

ung tonight.

= RRR 67 @ Dynas Everybody

EA Sports Narriors 4

уе fun tonight. Everybody Wang К everyone? Leave it UNLOCK ALL GENERALS 4,2, © estler (including UNLOCK AL

how to unlock them: UNLOCK

d select any type of match. UNLOCK AL R2, RI, L2, Li, , 6,0 Just ride this one out.

Setups menu. Ecco the Dolphin: Defender of the Future Acclaim $4 56 n В

d L4 + L2 + R1 + R2 at the Ch; r Selection scr Egg Mania: Eggstreme Madness Kemo 698 ва -Targ ne t 1 п wi \ differe t hing: quickly (time is shor following codes to unlod ke е j =

Endgame Empire 80% 59 i Atari $$$ 71

$,6,0,0, What? Our isn't good enough? Too cheap to buy the full Brady guide? Here's a quick combat tip: When Niobe is surrounde: аш unarmed security guards, wallop the опе in front with а ри D-Mob* while aiming the analog stick in th: Ephemeral Fantasia Konami 94 49 Escape From Monkey Island LucasArts PERRE 46 Funkm: ESPN International Track & Field Konami $$$ 39 House ESPN International Winter Sports 2002 Konami @®®@ 54 ESPN MLS Extra Time Konami ®® “4 ESPN National Hockey Night Konami 99 45 ESPN NBA 2Night Konami 6% 42 ESPN NBA 2Night 2002 Konami 08% 56 Peewee ESPN Winter X Games Snowboarding Konami PAS 4 Penny ESPN Winter X Games Snowboarding 2002 Konami 600%) 53 ESPN X Games Skateboarding Konami 080% 49 Eternal Ring Agetec 0% 38 Eve of Extinction Eidos 666 56 Everblue 2 Capcom 848% 66 Snowman © Evergrace Agetec BR 39 Steel EverQuest Online Adventures Sony Online Ent. 80686 66 2 Қ Evil Dead: A Fistful of Boomstick THO ®®® 70 ~ ғ nate Costume Evil Twin Ubi Soft 0% ә | ЈА о Мя ТІР FEET; Defender Midway ®®®@ 62 Evolution Skateboarding Konami 686 63 | 1 CURRENT И ТОТА: NEEDED | Deus Ех: The Conspiracy Eidos Ф999 56 Evolution Snowboarding Konami 80 6 > Extermination Sony CEA 8686 48 Devil May Cry 2 Capcom PES 66 Extreme G IN Acclaim PSS 50 Dino Stalker Capcom RREI 61 Disaster Report Agetec PARI 65 F1 2002 EA Sports POPPI 60 Disney Golf EA Games PEE 61 Рі Championship Ubi Soft &&$$ 43 Disney's PK: Out of the Shadows Ubi Soft PRG 6 F1 Championship Season 2000 EA Sports 9904 а Disney's Treasure Planet Sony СЕА Pd 64 Fantavision Sony СЕА PARP 40 Donald Duck: Goin' Quackers Ubi бой 999 42 Fatal Frame Тесто @®®@ 55 Downforce Titus 0% 57 Ferrari F355 Challenge Sega BH бі Dr. Muto Midway @99 63 FIFA 2001 Major League Soccer EA Sports PADRI 39 ока Atari BOPI 65 НҒА 2002 EA Sports PAPRI 51 D WORLD TOURNAME! FIFA Soccer 2003 EA Sports PERPE 63 4 Novice World Tourney, the capsule that Fighter Maker 2 Agetec 94 64 BACKSIDE BOARDSLIDE ae

nded capsule Fireblade Midway 606 |59

t World Tourney appears under Mr. Popo's Final Fantasy Х Square ЕА PREEK 53 vite

‘Todd Zuniga used to run OPM's Replay section. But he’s gone now. We ate him.

ENTER THE MATRIX

Hackalackashacka. Boo-yah!

Enter the Matrix s Hacking system grants players the opportunity to hack into their game console and into the Matrix itself, unlocking several secrets along the way. Once in, players can manipulate certain elements of the game to their liking, as well as get critical info gathered by fellow rebels. Some data may be missing or hid- den, and the system may even lead you astray—information is fluid. Codes, stats, and information gen- erated by rebels, as well as agents and police, can be correct one day and wrong the next. Just unlocking the keys to the system is a chal- lenge itself.

But the promise of revelation is too enticing to ignore. To see exact- ly how far down the rabbit hole goes, login to begin the journey.

The Hacking system is strikingly similar to the DOS-based operating systems of the 19806. It's a text- based system that allows users to view the contents of various drives and run their programs. Although it may seem challenging to those unfamiliar with DOS, it's actually quite simple and straightforward— that is, if the user understands the strict syntax to which he must adhere. Fortunately, the ивег- friendly controls practically take care of this.

DIRECTORY ASSISTANCE

The following example utilizes the Beep program. It can only be used once the drive's direc- tory has been viewed. Those looking to follow along should enter “A:\>DIR A:" into the command line to view the con- tents of Drive A. Now any of the programs on the A: drive can be accessed and utilized.

Enter

Delete

Quick Exit

Quick Select Command List Quick Select Enter Key

27009

Official US. PlayStation Magazine

The Hacking system is designed to grant users access to the pro- grams and files stored on various drives, whether they are real or vir- tual. Each of the programs can be used to manipulate the behavior of the user's videogame console, view confidential files and movies, and even bend the rules that govern Enter the Matrix.

The first step in utilizing this amazing feature is to gain an understanding of its syntax. Syntax, by definition, refers to the structure of the character strings that are entered into the system. For exam- ple, if the user wants to run the Beep program, the player must first input the drive letter that tells the system where the program has been installed. All drive letters must be followed by “:\>” and then the full name of the program.

The full entry would read A: Beep. If this sounds easy, that's because it is. Many of the pro- grams require settings to be desig- nated in order for the program to run—Beep is one such program. To run Beep properly, a space and then a string of digits ranging between 1 and 8 must follow the program name. Spaces can be added to insert pauses in the music. Try entering the following:

A:\>Beep 321321 67 8546767

DID YOU SEE?

Agent Smiths license plate?

Other programs may require the user to specify the name of a file that exists on that drive or enter a cheat code. To do so, sim- ply input the file name in the same manner that the digits were entered above. Input a space after the program name and then type the exact name of the file that is to be viewed.

TEXT TEMPLATE All programs and their settings or file references can be entered in the following manner: "Drive Letter":»"Program. Name" "SettingsVFile" For example: А:\>ВЕЕР 321

The ОН5-Т1 personal computer will spring to life after loading a game save into the Hacking sys- tem. Once the ОН5-Т1 finishes its booting process and virus checks, the user is prompted with the fol- lowing message:

WARNING - Virus Definition

Database: ERROR 421

- Update needed.

«Press Any Key»

Select any letter from the onscreen keyboard and press Enter

When Smith pulls up in a car at the beginning of the film, his license plate is "IS 5416". In the King. James Bible, Isaiah 54:16 says, “Behold, | have created the smith that bloweth the coals in the fire, and that bringeth forth an instrument for his work; and 1 have created the waster 10 destroy."

to complete the system check and login to Drive A. The user will be advised to type "Help" to receive assistance. Typing A:\>Help will show

how to use the Help command to learn about each of the other commands. For exam- ple, type A: Help DIR to receive advice about using the DIR (direc- tory) command.

View the contents of Drive A by entering A:\>DIR А: on the screen. Use the Quick Command Select feature to quickly select DIR from the list of commands and then to specify Drive A from the list of Parameters.

Directory of A:

SYSTEM

TOOLS

TEXT

SYSTEM, TOOLS, and TEXT are all individual folders on the A: drive. The contents of each folder can be viewed with the DIR com- mand by following the syntax shown in the command's help file. The interface is designed to mini- mize the amount of typing required. Once any folders, files, and drives are seen (displayed

onscreen in a drive or folder], they're automati- cally added to the parameters list and can be selected using the Quick Select controls. Programs, on the other hand, must be typed into the command line at least once before being added to the command list.

Directory of A:\Tools

VIBRATE.EXE

BEEREXE

CHEAT.EXE

Follow the previous example to view the contents of each of the folders on Drive A. Also, consider using the Help command to learn how each of the various programs work. Once you feel comfortable with the programs in the System and Tools folders, try viewing the files stored in the Text folder, particularly the following files: NOTEZ.TXT, MANUAL2.TXT, and

MORE MATRIX GAMES ОМ THE WAY... According to reports, Atari and Shiny plan to release another Matrix game in 2004, and then another in 2006.

PASSWORD.TXT. To do so, use the Command Quick Select feature to select Read and then choose each of the files from the parameters list

Notez.txt - Checked Storage/need bij drive for download - Don't forget to backup/wipe disc - Drive B needs attention - B: Surveillance archive is pro- gressing Changed VIRTUAL Drive Password to: FROZENFISH <end-of-file>

Password.txt *secure log» Trans OPT: Verified Remote Entry: 9-18-99 13:03:27 Penetration: «none flagged» Logged Acti wwnw.thematrix.com: 23631ВЕ6 www.danielinstitute.com. Crack the codes at these websites. > А Friend <logged off>

The Hole is Quite Deep

Drive A is essentially a public hard drive, and although it has some valuable information in its Text folder, it doesn't go far in revealing what the Matrix is. Fortunately, the console possesses more than one drive. The time has come to access Drive B, the Media Drive.

Type "Login" to begin the login procedure. You may think that you're in your own home, but you're merely a guest inside the program known as the Matrix. Type "Guest" at the password prompt to access Drive B.

Login Access Approved

Access to Media Drive B: -

GRANTED

B: is now accessible.

The Media Drive is host to numerous files that contain infor- mation about the characters, guns, and cars that Niobe and Ghost will encounter in the Matrix. Browsing the directory of Drive B will reveal the following list of folders:

Directory of B:

TOOLS

The first five folders contain numerous images and movies that can be viewed once the appropriate programs have been accessed. As Niobe and Ghost move closer to

the end of their journey, more of these image files and movies become accessible—one cannot view what has not yet been proven to exist.

The programs that are needed to explore the Media Drive are locked away in the drive's Tools folder. Due to the valuable nature of this folder's contents, it's pro- tected by an encrypted binary access code.

Cracking the Binary Code

A:\>DIR B:\Tools

Tools directory is binary encrypted.

Enter 5 digit access code: (0 to quit)

This code is random and resets each time the Tools folder is accessed. Fortunately, a great deal of information can be gathered about the code by simply reading the onscreen message. The word binary refers to a system com- prised only of 1's and 0's, and since it's only five digits long, it can be cracked with relative ease. The fol- lowing steps show how to crack this encryption.

Enter ШИ to see 1) the total number of correct digits and 2) the number of digits in their correct places. Note this.

Enter 01111 and see how many digits are correct. If the number of digits in their correct places increased, you'll know that the first digit is definitely If that num- ber has decreased, it's 71.”

Now move onto the next digit and change it to a “0.” Compare the results from the previous attempt. Continue progressing through the five digits to get the password.

Directory of B:\Tools

View.exe

Virtual.exe

Tracekill.exe

Drop.exe

Play.exe

Decode.exe

Use the Help command to learn what these programs can do. Some of the programs, like Drop and View, are used together. The View program allows you to inspect the images in the Maps folder and then input any corresponding codes into the Drop program to have Sparks perform a weapons drop inside the Matrix. Other programs, like Tracekill and Decode, will only be used by those observant enough to require their use.

Keep an eye out for multiple types of codes. You never know where you may find them!

...PLENTY MORE Meanwhile, Monolith is developing a massively multiplayer online Matrix game for PCs (and hopefully consoles) for 2004.

г Ge юк te Е 1 "0 DEL Cees rjv ERE я fc NE SESS й 7193г NICE SHADES TREE ТЕМ We dig Niobe IS 333 xp «ct Did you notice Ghost only appears t "ӘКЕЙ: 3 rere £$ maybe once in the movie? 2 4: /4q СЕБЕТ E AUSEL NC JA т 227764 сӣ Kinga Qe Ru г Зе к

$ È è j 7<7 v к с] тх 5 ШЭЧ nig G t] [Ар 4 | Bs ocr 8 ere 3 j dis с Li с à ус, К é rug i E e di I gat і Ц ; 1 # d 73 ; : |

2 v 3

3 y I н

т т "

[1

Ё іі 3 J

Ы! 5154 ext £

ч % - 3 I

1 3 ЖЕП, е y

8 i: iN ас?

i dis ИЛ 2 fre

Y ) ac ¢ ee

4 USK

CLS-EXE LOGIN-EXE DIR-EXE EXIT-EXE 4 READ-EXE ECHO-EXE

A?\>DIR A:NTOOLS

DIRECTORY OF A:NTOOLS VIBRATE-EXE

EJECT-EXE

BEEP -EXE

CHEAT -EXE

A?\>BEEP 1231235654 3u5b Playing зошпа...

Official US. PlayStation Мао

Purus; mma

пасус

а ұт =

So... How many of you have returned the game to EB alredy?

ENTER THE MATRIX

Weapon drops

It's possible to insert additional firearms at integral locations within the Matrix by using the appropriate command. Study the images in the B:\Maps folder to gain their corresponding drop codes.

POST OFFICE: GOT IT!

The police SWAT during Entry Shotgun 5 the lockdown scene in the МР5 8

main lobby don't stand a

chance! Without this drop, Niobe and Ghost wouldn't have better than a pair of 92FS pistols, but now the playing field has been leveled. Load up and ride the elevator down to the

lobby. It's time to clean house! L

J

AIRPORT: NORTH POINT Neap nti Using this drop is the only 77 2 way to ever get the M240 This is by far the most

lethal weapon in the Matrix and can be used to destroy

the SWAT helicopter in a matter of seconds. It makes а difficult battle that much easier! Make sure you don't

forget to use it! 1 f

AIRPORT: JACKSON IN STEAM u

The infusion of M16 M16 Commando

Commandos into the Flash Bang Grenade underground tunnels all Stun Grenade

but assures that Niobe can

run-and-gun the entire way to tunnel 7R. Conserve some of the M16 ammunition for use in the hangars and the Catching a Plane sections.

L

SEWERS: WATERWAY

Gaining these weapons in MACAL 3 the canals makes dealing Street Sweeper Shotgun 2 with the large SWAT group Offensive Grenade 1

1

at the far end of the canal Flash Bang Grenade

a cakewalk. Wait behind

one of the brick columns and allow the SWAT units to get good and close. Once they do, blow them away with the Street Sweeper shotgun. Also, the tremendous amount of MAC-11 ammunition will make the journey to save Malachi and Bane that much easier as running out of ammunition should not be a concern.

CHATEAU: PERSEPHONE'S

BEDROOM Entry Shotgun 1 This drop appears to be Street Sweeper Shotgun 2 unbelievable, but when 1911 Pistol 4 dealing with vamps and UMP 1 Dobermans, only the Crossbow 2

crossbow is effective.

Although the other weapons help to beat back the exiles, they're nothing more than irritants. Having extra crossbow ammunition allows Niobe to nail a few before the Cujo boss. Hold onto the Sweeper for use against Cain and Abel—the blast is powerful enough to knock them against the cells.

POWER PLANT:

TRANSFORMER FIELD 56-552

The transformer field area G36

contains the strongest 18C Automatic Pistol opposition that Niobe and Offensive Grenade

Ghost face in the game.

Having access to an arsenal of this magnitude before going in is absolutely invaluable. The 18C Automatic Pistol should be held onto only as a last resort, but the SG-552 and G36 certainly come in very handy when encountering the dozens of armored military SWAT units that patrol this area. Let them have it!

r

CHATEAU: SECRET PASSAGE р This drop is of particular Entry Shotgun value to Ghost since it's the ЗЕТ

only way he can gain 1911 Pistol

enough ammunition forthe ША

crossbow to quickly slay all |6 50

three of Cujo's underlings.

Furthermore, if Ghost is not in the mood for extended mar- tial arts battles against the Dobermans, he can use the Street Sweeper shotgun to knock them to the ground.

Official US. PlayStation Magazine

r 1

SKYSCRAPER: VERTIGO

Normally, Niobe and Ghost EMNE would be completely

unarmed while trying to flee the numerous Agent Smiths in the skyscraper, but this weapon drop changes that. Nevertheless, the best strategy in the skyscraper is to run. And run like hell. The pistols can distract Agent Smith if need be, but they should be reserved for Chinatown where they'll be much more useful.

CHINATOWN: THE VIRUS

SPREADS 636 With this weapon drop,

Niobe and Ghost have a much better chance of holding their ground against the agents in this scene, but they should still concentrate on running if they're to ever reach the hard line. Use the G36's to cut right through any police opposition. Also, this is a great way to quickly and impressively pad those “shots fired” stats!

1.4

The length, in miles, of a three-lane highway that was built

specifically for the chase scene on the decommissioned Alameda Point Navy Base. It has since been destroyed.

OVERHEARD "There is a building. Inside this building there is a level where no elevator can go, and no stair can reach. This level is filled with doors. These doors lead to many places. Hidden places. But one door is special."

GAME PUBLISHER SCORE ISSUE

Konami 0%) 67 Agetec 98 5

Fisherman's Challenge Forever Kingdom

Formula One 2001. Sony CEA BSI 50 Freekstyle EA Sports Big PAPP 59 Frequency Sony CEA PERI 52 Frogger: The Great Quest Konami &4 53 Fur Fighters: Viggo's Revenge Acclaim $$ 46 G1 Jockey 3 Koei PAPI 69 Gadget Racers Conspiracy SASI 50 Galerians: Ash Sammy $4 66 Gallop Racer Tecmo 6% 48 Gallop Racer 2003: A New Breed Tecmo @®® 69 Gauntlet: Dark Legacy Midway PEPI 46 Тһе Getaway Sony CEA 800080 66 Giants: Citizen Kabuto Interplay DODI 51 Gitaroo-Man Koei PEPI 53 Godai: Elemental Force 300 $4 54 Gradius IIl and IV Konami @@9 39 GranTurismo 3: Aspet 5опу(ЕА (09280429046: Grand Prix Challenge Atari PEDI 68

Of all this brilliant game's cheats, these are our personal favorites. So, to get on with playing as someone new (although no ones cool- er than Vercetti), punch these in during gameplay.

RICARDO DIAZ L4, L2, RL, R2, $, L1, R2, 12 LANCE VANCE ©, 12, ©, 8, nu, Q, u CANDY SUXXX О, в, $, Rt, +”, =, RI, Ц, 9,12 КЕМ ROSENBERG ">, LI, f, L2, Li, =, Ri, LI, ®, кі HILARY KING кі, ©, R2, Ц, *, RI, L1, 9, R2 LOVEFISTGUY*1 +u, ж,%,кі,1, 5,9 LOVEFISTGUY*2 RLIZ R21", R2, <, 9, ©, u PHIL CASSIDY >, Ri, 4,2,1, % R1, LI, >, © SONNY FORELLI О,и, 0,0, e €, mu, 9,9 MERCEDES юц, t, L1, *, Ri, *, t, О, © Grandia Il Ubi Sot BRRI 53 Grandia Xtreme Enix PEPI 62 Gravity Games Bike: Street, Vert, Dirt Midway 6 ва GIC Africa Majesco BRI 58 Guilty Gear X Majesco/Sammy @®®@ 51 Guilty Gear X2 Sammy BRR 66 Gungrave Sega PEDI 61 Gungriffon Blaze Working Designs 5050904 39 Harry Potter and the Chamber of Secrets ЕА Games PAR 64 Harvest Moon: Save the Homeland Natsume PAP 51 Haven: Call of the King Midway @®®8 64 Headhunter Acclaim &$& 57 Herdy Gerdy Fidos 608% 56 Heroes of Might and Magic 300 $94 46 Hidden Invasion Conspiracy &&& 60 High Heat MLB 2002 300 PEES 44 High Heat MLB 2003 300 PREDI 55 Hitman 2: Silent Assassin Fidos PRRBI 63 Hot Shots Golf 3 Sony СЕА PRPS 55 Hot Wheels: Velocity X THO $$ 64 Othe tuk Vivendi Universal ФФФФ 70

“Hi, my name is Hulk, and | very much enjoy smashing things.”

Double Hulk HP HLTHDSE Half Enemies' HP МММҮНІР

Regenerator FLSHWND

Invincibility GMMSKIN

Unlimited Continues. GRNCHTR

Level Select TRUBLVR

Hypersonic Xtreme Majesco 6098 6

co Sony СЕА PEPEE 50 © indy car Series Codemasters && 71

Неге a trick: Drive really fast.

Island Extreme Stunts EAGames SEPE 65

Jade Cocoon 2 Ubi Soft PERA 53

James Bond 007: Agent Under Fire EA Games ФФФФ 52

James Bond 007: NightFire Activision 99060804 64

GAME PUBLISHER SCORE ISSUE James Cameron's Dark Angel Sierra BR 65 Jeremy McGrath Supercross World Acclaim ® з Jet X20 Sony CEA && в Jonny Moseley Mad Trix зро $$

54 Ubi Soft &&& 69 Universal Int. PEPI 68 Activision PERI 61 Crave BRE 42

The Jungle Book: Rhythm n’ Groove Jurassic Park: Operation Genesis Kelly Slater's Pro Surfer

Kengo: Master of Bushido

Kessen EA Games PAP 39 Kessen Il Koei $$ 5 Kinetica Sony CEA 809006 50 The King of Route 66 Sega PAH 67 King's Field: The Ancient City Agetec 55

Square EA B@BEI 61 Namco PEPE 47

Kingdom Hearts Klonoa 2: Lunatea’s Veil

Knockout Kings 2001 EA Sports POPP 42 Knockout Kings 2002 EA Sports RERE 55 Le Mans 24 Hours Infogrames #99 48 Legaia 2: Duel Saga Fresh Games 89% 63 The Legend of Alon D'ar Ubi Soft #4 54

Acclaim 008 5 Acclaim 98% 65 Midway 84066 59

Legends of Wrestling

Legends of Wrestling II

Legion: The Legend of Excalibur Lego Racers 2 Lego Media &&4 5 Lethal Skies Sammy PA 58 The Lord of the Rings: Fellowship of the Ring Black Label 08004 63 The Lord of the Rings: The Two Towers ЕА Games PAPA 63 Mad Maestro! Eidos/Fresh 999 56 Madden NFL 2001 EASports PAPPI 38 Madden NFL 2002 EA Sports PEPSI 48

‘Madden NFL 2003 EA Sports BRBR® 60 ‘Magic Pengel: The Quest for Color Agetec PADS 69 The Mark of Kri Sony СЕА $&& 59 Marvel vs. Capcom 2 Capcom PAPP 61 Mat Hoffman's Pro BMX 2 Activision DESS 60 Max Payne Rockstar BRB 53 Maximo: Ghosts to Glory Capcom PAPI 54 MDK2 Armageddon. Interplay PEPI 45

Medal of Honor: Frontline. EA Games PAPPP 5

Men in Black Il: Alien Escape Infogrames RRI 60

Metal Gear Solid 2: Substance Metropolismania

S Midnight Club li ТОО FAST? ТОО FURIOUS? What to do if you're a hopeless slowpoke? Try these codes! Go the Cheats menu from the Options menu, then input these exactly as they appear below.

All Locations and Cars rimbuk Guns and Rockets savethekids

(Fire with L3 and R3 in Arcade mode.) Unlimited Nitro Boosts greenLantem invulnerable gladiator Mike Tyson Heavyweight Boxing Codemasters ® 58 Minority Report Activision DRI 6 Mister Mosquito Eidos/Fresh PEPI 56 MLB 2004 Sony CEA $&& 67 MLB Slugfest 20-03 Midway $$ 59 MLB Slugfest 20-04 Midway &&$& 67

XS Games PEPI 69 Bandai PAPI 61 Bandai ® 48

Bandai BRB 54

65

Mobile Light Force 2

Mobile Suit Gundam: Federation vs. Zeon Mobile Suit Gundam: Journey to Jaburo Mobile Suit Gundam: Zeonic Front

Monopoly Party Infogrames 090%)

Monster Rancher 3 Тесто $&&&& 50 Monsters, Inc. Sony CEA PERI 55 Mortal Kombat: Deadly Alliance Midway 80906060 64 MotoGP Namco &&$$ 39 MotoGP2 Namco PERG 53 MotoGP3 Namco PEREG 67 Motor Mayhem Infogrames $$ | 47 MTV Music Generator 2 Codemasters BBR 46 Тһе Mummy Returns Universal 04 52 Music Maker Magix PAPP 69

FORUM

ENTER THE CODES Hey, you know how you said there's no Trinity, Neo, or Morpheus іп Enter the Matrix? Well, every- one is in it except for the Chosen One (Neo). Anyway, you can only fight as Morpheus and Trinity. Неге 5 how: 1. Go to Hacking іп the Main menu. 2. Choose any saved game in Hacking, load it, and enter the cheat code 45с5541е. 3. Choose the saved game and look for Multiplayer for the heading. 4. Now you can fight with Morpheus in the subway against Agent Smith, or Trinity in the dojo against Niobe. Marcello Cabral Herrerabigf@aol.com

PRIMAL BEATDOWN Yo, wassup, my shiz- zles at OPM. C-Bake convinced me to buy Primal, but now I’m bored outta my gourd. Got any codes? Hook me up, before | beat you down like a clown! Jerry Serrano Oakland, CA

Whoa-—settle dow! little man. Try this: Hold L1+L2+R1+ R2 for five seconds at the Main menu. When the Magic Code section appears, hold &, then change the first string of А5 into the word “Monstrous.”

CRUISIN’ FOR BRUISIN’ | rented Black & Bruised. It's really fun! I'm thinking about renting it again. Can you help me quickly unlock all the boxers? Linda Leah Rockville Centre, NY

Sure. Try this code: &, ©, O, O, КТ, R1, 0,0,%

Ф м вәзеһай 2003 EA Sports REBI 67 As our baseball-doubting British editor-in-chief would say, “Bloody ‘ell! Why are these blokes wearing pajamas?!” Then hed enter the following names for the following cheats.

Bat Will Always Break Keegn Patersn. Jacob Patersn Ziggy Patersn Guaranteed Home Run Erik Kiss MX 2002 Featuring Ricky Carmichael THO PERS 47 MX Rider Infogrames BERI 52 MX Superfly Featuring Ricky Carmichael THO PEPI 59 My Street Sony CEA BRÈ 67 Myst Ill: Exile Ubi Soft PERI 63 Mystic Heroes Koei BRI Namco Museum Namco PERI 53 NASCAR 2001 EA Sports 888 40 NASCAR Heat Infogrames 800%% 47 NASCAR Thunder 2002 EA Sports PEEHI 51 NASCAR Thunder 2003 EA Sports PEPPI 62 NASCAR: Dirt to Daytona Infogrames 800086 63 NBA2K2 7 sega sporis EREHE 53 NBA 2K3 Sega Sports BRRR® 63 МВА Ноор? Midway $$ 44 NBA Live 2001 EA Sports @RB® 42 NBA Live 2002 EA Sports 51 МВА Live 2003 EA Sports POPE 63 NBA ShootOut 2001 Sony CEA & 4 44 NBA ShootOut 2003 Sony СЕА BRR 63 NBA Starting Five Konami EEI 6

a EA Sports Big PERPE 68 Want to unlock the phattest jerseys and ballers, but don't want to work your way through all of the game modes? You so lazy. Try this: = Go to Play tt, then to Pick Up Game. + Name yourself and choose a team. + At My Rules, spot yourself 10 points and play to 11. + Score one bucket and you'll win. * Win five, 10, and 15 games іп a row to start the unlockables

rolling in. NCAA College Basketball 23 NCAA College Football 2K3 NCAA Final Four 2001 NCAA Final Four 2002 NCAA Final Four 2003 NCAA Football 2002

Sega Sports PERS 64 Sega Sports PÈI 60 Sony CEA & a 989 Sports ®4 52 Sony CEA &&4 64 EA Sports PEDDI 48

NCAA GameBreaker 2001 Sony CEA 69 а NCAA GameBreaker 2003 Sony CEA 9% а NCAA March Madness 2002 EA Sports @99 53

NCAA March Madness 2003 EA Sports $$ 64 Need for Speed: Hot Pursuit 2 EA Games PERRE 62 NEA Sega Sports 9864 752 NFL2K3 Sega Sports BRRRI 60 NFL Blitz 20-02 Midway &&&$ 55 NFL Blitz 20-03 Midway 080908 60 NFL GameDay 2001 Sony CEA ® 40 NFL GameDay 2002 Sony CEA 6084 5 NFL GameDay 2003 Sony CEA PI 61 NFL Quarterback Club 2001 Acclaim $$$ | 50 NHL 2001 EA Sports $&&& 38 NHL 2002 EA Sports PEPPI 50 NHL 2003 EASports @®®% 63

NHL 2K3 ga Sports 122222471

NHL FaceOff 2001 Sony СЕА PEG 43 NHL FaceOff 2003 Sony CEA 0% 64 NHL Hitz 20-02 Midway 6000 51 NHL Hitz 20-03 Midway BRRRI 62 Ninja Assault Namco 9908 ва No One Lives Forever Sierra BARI 56 Okage: Shadow King Sony CEA &&& 51 Oni Rockstar #4 43 ‘Onimusha: Warlords Capcom $$ 03)

Capcom PEPP 60 Activision @®@ 39

Onimusha 2: Samurai's Destiny Orphen: Scion of Sorcery

Official U.S. PlayStation Magazine

and tellus how you liked the movie and the game.

Write us at

THE HULK

A smash-tastic guide to surviving and defeating the game's bosses

HALF-LIFE

SMASH LEVELS

* Don't feel obligated to destroy all the bad guys. Often, you can just flee through the level—baddies don’t usually follow you from room to room.

* Jumping is а fast way to get through rooms and levels.

* Build up your Rage meter. Rage attacks come in real handy.

* The best Rage attack is the Super Overhead Smash. It can wipe out many machines and enemies—even gamma creatures—in a single blow.

* Don't underestimate the power of the grapple. It's especially useful against Madman, Flux, and Ravage.

* Chemical barrels and other objects that explode on contact are some of your best weapons. Use them.

* When it comes to shooting and projectiles, your enemies have a Three Stooges-like quality. For example, try standing between two tanks. They'll both shoot at you. Simply jump out of the way and watch them hit each other!

* It's also easy to dodge enemy shots, although it can get a little intense when lots are coming your way.

STEALTH LEVELS

* Take your time and be patient. A time limit would make things more interesting, but the fact is, there isn't one.

e Use the L1 button to look around a lot. Guards are sometimes out of your regular line of sight, so it's helpful to scope the area first.

* That said, the guards' line of sight appears to be very limited, so don't worry about being detected if a guard is far away down a corridor. It may seem like he can see you, but he can't.

* Timing is everything. You really want to wait until guards aren't around a certain area or until they're past you. You can often sneak behind them—they won't turn around.

* If you're detected, you can sometimes run away and the guard will forget you're

Official U.S. PlayStation Magazine

MADMAN

there and go back to his business. According to the game manual, you can freeze and the same thing will happen, but we didn't see that.

This is your first boss, and he's a doozy. Half-Life is a gamma being who has the ability to suck Hulk's life force like a leech by merely touching him. So...avoid him! Don't let him touch you—and don't touch him. Direct punches and similar attacks will only hurt you.

There are lots of items to throw at Half- Life, but be careful: He's fast. Run or jump away to one of the corners, grab what you can find, and throw or swing it at Half-Life: Pipes, forklifts, crates, and chemical barrels can be effective as long as you have enough time to throw them. Smash the four genera- tors to grab pipes from them.

Try this: With pipe or crate in hand, maneuver Half-Life so he's in front of one of the generators. Take a swing or throw your item at him and he should go flying into the generator. That will hurt him really bad.

Madman wants to turn Betty into a gamma beast, and only Hulk can stop him. Your first priority is to destroy the four consoles before Betty transforms. Then, be sure to dodge Madman's long-range attacks (not to mention the pesky guards out to get you]. He's no faster than you, so you shouldn't have much trouble grabbing him with O or slamming down hard on him from the air.

Gulp! Flux might seem like a goofy Army sergeant gone gamma bad, but he won't be easy to beat. Aside from calling you “darlin” a lot, his powers include super strength and speed and several dozen grenades. Note that the grenades have a delay and won't explode on impact

Forget about Flux for now. First, knock out the three generator consoles. Flux will be on you hard, so try this: Knock him away, then run/jump to a console and punch it

RAVAGE

once or twice. Flux should throw a grenade at you while you're in the doorway. Get out. The grenade will explode, and it will help destroy the console. When you take on Flux, use the Grab function a lot and then do а Double Slam.

Perhaps more than any other boss fight in the game, this is a true grudge match. Just like Hulk, Ravage slams the ground hard, causing stalactites and other debris to fall on you. However, the debris left behind can also be used to throw at him and cause some major damage! You might also try the occa- Sional Thunder Clap to get in close enough for a slam, but keeping your distance is the best strategy.

In this final boss battle (well, sort of final), you have to first get past the Leader as Banner. It's not as difficult as it sounds—it's really a game of anticipation. Get a feel for

THE LEADER

where the Leader is going to teleport next and go the opposite way. Once you've activat- ed a console with 9, run away from it as quickly as you can. Just stay out of the Leader's range—you'll be OK until you reach the orb at the end of the corridor.

You're the Hulk now. This is pretty much dodgeball. Watch the Leader—he usually gives a visual hint showing what he's about to do. Use it to get out of his way. When he does the continuous beam attack, stick your- self in a corner of the elevator—you won't get hit.

Zoiks! There are four of them! Not really. Just dodge the duplicates' shots and then hit them hard at the earliest opportunity (pow- ered-up jump attacks work particularly well!J. The duplicates usually disappear with one or two hits.

In the second round of this battle, some gamma guards appear, which just makes knocking up the Leader's noggin that much harder.

GAME PUBLISHER SCORE Pac-Man Fever Namco ®® Pac-Man World 2 Namco BERRA F*aRappa the Rapper 2 Sony CEA 9999 Paris-Dakar Rally Acclaim 80% Pirates: The Legend of Black Kat EA Games PEDI Portal Runner зро BR Tihe Powerpuff Girls: Relish Rampage Bam %% Pride FC THO ®®®@ Primal Sony CEA ФФФФ

Codemasters 99999 Eidos PDI

Pro Race Driver Project Eden

Рут Chapter One: The Dark Unicom TDK Mediactive 80906 PT.0. iV Koei BRR Ф Ball Billiards Master Take 2 6%608 Quake ІШ Revolution EA Games PAPI

Rally Fusion: Race of Champions Activision PES

Ryman 3: Hoodlum Havoc Ubi Soft PERG Rayman Arena Ubi Soft #999 IRC Revenge Pro Acclaim 999 Ready 2 Rumble Boxing Round 2 Midway $$$ Real Pool Infogrames PPI Reed Card Soccer 20-03 Midway PES

Red Faction Il THQ. өзе Reign of Fire Bam DRDI Га sideiit Evil-Code: Veronica X Capcom PREQI Resident Evil: Dead Aim Capcom DHI «15 katur to Castle Wolfenstein Activision BRO

ISSUE

60 54 53 53 55 50 65 65 68 65 5 60 66 40 44 64

6 57 au 40 40 5

в в 48 70

71

Кезер ап eye ош for secret areas. See what you can find yourself, arad we'll be back next month with а full rundown,

Rez Sega 999 53 Ridge Racer V Namco PEDRI 38 Riding Spirits Bam ®@®®9 61 Rimg of Red Konami POSE 43 RLH: Run Like Hell Interplay PES | 62 Road Tip Conspiracy PERS 61 Rocky Ubi Soft &&&$ 64 Robot Alchemic Drive Enix $$$ 63 Robotech: Battlecry ток PERI 62 Romance of the Three Kingdoms МІ Koei BEI 60 Rugby EA Sports BÈBA 48 Rumble Racing EA Games PREDI 45 Rune: Viking Warlord Таке 2 PRI 48 Rygar: The Legendary Adventure Tecmo PADHI 64 Salt Lake 2002 Fidos 864 55 Sawage Skies Bam %%% 56 Scooby-Doo: Night of 100 Frights THO PRD 58 The Scorpion King: Rise of the Akkadian Universal 80% 62 Seek and Destroy Conspiracy PERI 66 Sega Bass Fishing Duel Sega PE 62 Sega Soccer Slam Sega Sports 80% 62 Sega Sports Tennis Sega Sports PAPPI 60 Sthadow Hearts Midway BRB® 52 Shadow of Destiny Konami PESI 43 Sha dow Man: 2econd Coming Acclaim 99 57 Sha un Palmer's Pro Snowboarder Activision @@@ 52 Shifters зоо ® 58 Shinobi Sega PAPI 63 Shox EA Sports Big DESA 63 Shrek Super Party TDK Mediactive 866 64 aea Konami #98098 50 emt Line: Armored Core Agetec PADI 70 ent Scope Konami &&& 39 ent Scope2 Konami PESA 49 ent Scope3 Konami PÈDI 62 Piheed: The Lost Planet Working Designs 99609 40 _ EAGames 89% The Simpsons Skateboarding EA Games &4 The Sims EAGames PAPP 65 Sky Gunner Atlus RERI 58 Sky Odyssey Activision $$$ 40 Sled Storm EABig PHRI 55

бАМЕ PUBLISHER SCORE ISSUE

‘Smash Court Tennis Pro Tournament Namco PEDI 56 Smuggler's Run j Rockstar PERDI 39 Smuggler's Run 2: Hostile Territory Rockstar PAPRI 52

Hot-B 99 48 EA/Lego PEPI 59

Soccer America: International Cup

Soccer Mania

SAY ІТ, DON'T SPRAY IT

Utter these commands into the headset for some timely aid.

“Bravo defuse bomb.” Point your crosshairs on a bomb and this will automatically defuse it.

“Bravo open door” Point your crosshairs at a door and this will

unlock it.

“Breech, bang, clear” Point your crosshairs at an open room

and all your squad members will toss

grenades inside.

“Team low profile.”

Soldier of Fortune

‘Soul Reaver 2

Your squad will get all stealthy. Majesco &&& 52 Fidos &&& 52

Space Race Infogrames & à 59 Speed Kings Acclaim 9989 70 Spider-Man Activision DRESI 57 Splashdown Infogrames PRES 52 Ospiinter сей Sony CEA PERRI 68

Go anywhere, do anything—why not? Youfe a splinter cell, after all, Use these keypad codes if you get into a jam.

MISSION LOCATION TRAINING Keypad Door 28469 1- POLICE STATION | Balcony Door 09172 4 - CIA HQ Technical Services Room 7687 Generator Backup Room 110598 Storage Room 297 Main Server Room 2019 Weapons Testing Department 110700 West Entrance to Information Retrieval 0614 5-KALINATEK | Security Door 97531 Archives Department 33575 Back Door on Third Floor 1250 6- NUCLEAR Cooling Rod Control Room 560627 POWER PLANT [оог to Maintenance Shaft 151822 Maintenance Shaft 795021 8-ABBOTOIR ^ |Doorto Ceiling 770215 9- CHINESE Door to Hall из ЕМВАЅЅҮ Door at Back of Warehouse 1456 Door to Elevator 7921 Door to General Keirong's Office 1836 Garden Gate 2126 Door to Corridor

Spyro Enter the Dragonfly

Majesco $&d 53 LucasArts PED 64 LucasArts BRB 65 LucasArts @@ 45 LucasArts 080806 56 LucasArts PASHI Пеева Rockstar PA 55 Sony CEA ®@9 59

Capcom RHI 39 Activision PEDI 60

Star Trek оваа Elite Force Star Wars Bounty Hunter

‘Star Wars The Clone Wars ‘Star Wars Super Bombad Racing Star Wars Jedi Starfighter ‘Star Wars Racer Revenge ‘Star Wars Starfighter

State of Emergency

Stitch: Experiment 626

Street Fighter EX 3

Street Hoops

Stretch Panic Conspiracy PERE 47 Stuntman Infogrames/Atari PAP 59 ‘Sub Rebellion Metro 3D PEPP 62 ‘Suikoden III Konami PES 63 ‘Summoner THO BRR 39 Summoner 2 THO PESI 62

Ubi Sot BRI 51 Acclaim PAW 4 Ubi Soft PEI 63 Activision 50908 52 Atari 999 63

Sunny Garcia Surfing Super Bust-A-Move

‘Super Bust-A-Move 2

Supercar Street Challenge Superman: Shadow of Apokolips

FORUM

GTA: VICE CITY: SCARFACE-STYLE This secret will let you find the bloody bathroom scene from Scarface and a nice new chain saw. Go to the Рау М” Spray in Ocean Beach.

Go south and take the first left. To your left, you'll see a two- story apartment with two sets of stairs on the second floor.

* Get out of your car and go up the stairs to the right. You'll see а black bar where a door should be.

* Go through the black bar. It'll say you entered apart- ment 3C, a two- room apartment.

* Now enter the bathroom. There wíll be bloody handprints on the walls, just like in Scarface. You'll also find a chain saw.

This is a nice little goodie for those who have seen the film or anyone looking for a good weapon at the beginning of the game.

Michael W. ghettoblastin2002(@ yahoo.ca

This rules, Michael! We figured we'd find some of these types of things, but we

never did. You rock.

OPM'S HIDDEN MESSAGES On the plastic cover of OPM Issue #66, it says: “Search for hidden messages in Replay!” Hidden messages for what? Just curious! joeandkelley(a attbi.com

We're talking about those tiny-fonted messages in the margins. They're not оп every page, but boy are they hidden!

GAME PUBLISHER SCORE ISSUE Surfing H30 Rockstar 8% 40 Swing Away Golf EA Games 38 Tarzan: Untamed Ubi Soft PAI 52 Taz: Wanted Infogrames PADI Tekken 4 Namco 9999 Tekken Tag Tournament. Namco $$$ Tenchu: Wrath of Heaven Activision PER The Terminator: Dawn of Fate. Atari RI Test Drive Infogrames PASA 58 Test Drive Off-Road: Wide Open Infogrames PEF 48 Tetris Worlds THO 6% 5 Theme Park Roller Coaster EA Games PEDD 41 The Thing Universal PÈ® 62 Thunderstrike: Operation Phoenix Eidos 64 52 Tiger Woods PGA Tour 2001 EA Sports &&& 44 Tiger Woods PGA Tour 2002 EA Sports 9%%% 55 Tiger Woods PGA Tour 2003 EA Sports WAPI 63 Time Crisis 2 Namco PARE 49 Tokyo Xtreme Racer Zero Crave BRI 45 Tom Clancy's Ghost Recon Ubi Soft 008 65 Tony Hawk's Pro Skater3 | ivision RBH Top Angler Ха: $ed 57 Top Gear Dare Devil Kemc PAPI 41 Top Gun: Combat Zones Tius @@® 50 Total Immersion Racing Empire ® 66 Transworld Surf Infogrames SEI 57 Tribes: Aerial Assault Siera BRB 62 Triple Play 2002 EA Sports @@ 55 Triple Play Baseball EA Sports 9% 45 Tsugunai: Atonement Atlus PAS 53 Acclaim 99 62

Turok: Evolution

iMeta:Black = SEER Ê

м ie Twisted Metal: Black Online SCEA $e 61 Ty the Tasmanian Tiger EA Games &&& 62 UFC Throwdown Infogrames PMI 58 Unison Tecmo PARI 44 Unlimited Saga Square Enix 70 Unreal Tournament Infogrames & 4 40 V-Rally 3 Infogrames PAPEI 64 Vampire Night Мато $$ 52 Мехх Acclaim 80% 67 Victorious Boxers Empire PEDI 51 Sega $6 Wakeboarding Unleashed Activision PRESI 70 War Jetz 300 SEG 48 Warriors of Might & Magic 300 ®® д Wave Rally Eidos ®4 5 Way of the Samurai Bam 999 59 Whirl Tour Vivendi Universal 50%) 63 Whiteout Konami & 65 Wild Arms 3 Sony CEA PEPI . 62 Wild Wild Racing Interplay &&& 39 Winback Koei PERS 43 Wipeout Fusion Bam Ф999 57 Wizardry: Tale of the Forsaken Land Atlus BRR 5 Woody Woodpecker: Buzz Buzzard Park Dreamcatcher Spp 57 World Destruction League: Thunder Tanks 300 $$& 42 World of Outlaws: Sprint Cars Infogrames $&&& 55 World Series Baseball 2K3 Sega Sports BRB® 67 World Tour Soccer 2002 Sony CEA &&$& 53 World Tour Soccer 2003 Sony СЕА PEPE 65 Wreckless: The Yakuza Missions Activision 8% в WTA Tour Tennis Konami & 5 WWE Crush Hour THO BRI вв WWE SmackDownl: Shut Your Mouth THO ERI 64 WWF SmackDownl: Just Bring It) 52 X-Men: Next Dimension Activision 809080908 64 X Squad EA Games ®®®% 38

Official U.S. PlayStation Magazine

®

MSRP: $4999 Still an acquired taste for us yanks, but the rest of the world has been crazy about rally racing for years. The cars are ones you see on the road every day, but they're driven at ludicrous speeds and hurtle sideways around corners—what's not to like? CMR3 is the best the sport has to offer on PS2. If you're pas- sionate about cars, you need to check it out.

colin mcrae rally 3

QUICK TIP

Listen to your co-driver. It’s not just a cool sound effect; he's telling you important stuff. Like the numbers he assigns for the severity of the bends—anything under a five or six doesn’t require you to apply the brakes. That'll save you valuable seconds.

SENTIAL RACING GAMES

е car games to fuel your need for speed

MSRP: N/A

As F1 2001 is arguably still the best of EA Sports’ Formula 1 games, you're going to have trouble tracking down any- thing but a used copy. If you ever see it in the bin at EB, pick it up. The stats, cars, and drivers are out of date, but the graphics and driving dynamics are possibly the best this par- ticular genre has ever seen.

QUICK TIP

It sounds obvious, but be aware of your brakes and your accel- eration. An F1 car hits crazy speeds almost as soon as you hit the throttle, and you need to burn that off quickly in order to take a bend. The cars' grip means you can't slide them around a corner—you have to go in wide, brake, cut across the apex of the curve, and hit the power as soon as possible on the way out. There is no coasting through the curves in this game—it just doesn’t work.

IT'S NOT REAL

This may look like an actual car, but it's not. 1:5 a render from Midnight Club I.

MSRP: $2999 No, we still don't know why it's subtitled A-Spec. Oh well. At a penny under 30 bucks, this is an absolute bargain. It’s still the best all-around driving game on any system, and possibly the only game on PS2 that will actually make you better at the real thing. Hook it up with Logitech's fantas- tic Driving Force controller and you'll be in gearhead heaven. If you don't already own this game, then you clearly don't like cars. Or videogames.

PlayStation.2

QUICK TIP

Completely upgrade a Mitsubishi Evo and then finish the Super Speedway Endurance race [it’s a long-ass race—over an hour). You'll win 200,000 credits and the F090/S Indy car, which is absolutely awesome—it's very fast and handles like a dream.

MSRP: $4999 Rockstar’s MC2 surprised us all a few months ago by being infi- nitely superior to its predecessor and possibly one of the most exciting (and difficult) racing games out there. Not only is the single-player game an absolute blast, but the online modes are also exactly what you want from this sort of street-racing game. Log on and pretend you're in 2 Fast 2 Furious.

QUICK TIP

At the Main menu, highlight Options mode. Press ¥ and then press or => until Option: Cheat Codes is highlight- ed. Press %, then enter "theCollector" (no quotes, and the code is case sensitive] to unlock all the cars in Arcade mode.

Official US. PlayStation Magazine

MSRP: $4999 The predecessor to this month’s cover game, and still one of the finest racers out there. Where 673 is a good all-arounder, and MC2 is ап exciting street racer, NFS carves out its niche by offering the best feeling of cruising in a fast and expensive automo- bile. Flooring the gas ina Lamborghini Murcielago is one of the most satisfying things anyone into cars could experience.

PlayStation.c =

QUICK TIP

At the Main menu, press L1, L2, =, &, L2. If you enter the code correctly, a message will appear and you'll unlock the NFS edition of the Dodge Viper GTS.

MSRP: $4999

If you ever see а copy, snap р. This was a big hit in Europe (and ес

has since seen a sequel, with [EMEN PALLY

another on the way), but distrib-

ution in the United States was LIII Io very limited —Bam distributed only a sparse number of copies here. But it's well worth check- ing out. Arguably more of a hardcore rally game than even CMR3, this is definitely some- thing for those of you who take things very seriously.

QUICK TIP

For better acceleration and maximum speed, choose the Extra option at the Main menu, and then choose Codes and enter EVOPOWER.

The worldwide installed base

of PS1. That's a lot of

5.22 mil. =

GAME PUBLISHER SCORE ISSUE

Өк: Woiverine’s Revenge Activision BRR | 69 So, it ain't enough to be a mutant with special healing powers?

How sad. Looks like you need some of OPMs special brand of love UNLOCK ALL LEVELS 5,0,6,0,6, 0, u.R UNLOCK ALL COSTUMES 6,0,6,0,0,0,.u.0 UNLOCK ALL CEREBRO FILES ©, О, 5, O, О, O, R1 + R2 Xenosaga: Episode 1—Der Wille Zur Macht Namco 60%60%) 66 Yanya Caballista: City Skater Koei PEPI 49 Yu-Gi-Oh!: The Duelists of the Roses Konami 090% 67 Infogrames 9868 64 Konami $$$ $$ 44 Konami $$ 68

Zapper ZEE: Zone of the Enders Zone of the Enders: The 2nd Runner

PS1 TRICKS AND REVIEW ARCHIVE

007 Racing EA Games PSP® 41 3Xtreme 989 Studios ® л 40 Winks GT Interactive BBP 28 102 Dalmatians: Puppies to the Rescue Eidos $$$ 41

2002 FIFA World Cup EA Sports PPPS 58

ABuslfe = Sony $E 15 Асе Combat 3: Electrosphere Namco &&& 31 ‘Aces of the Air Agetec 8 64 Action Bass Take 2 do 7 Hasbro &&& 4

Mud Duck DESI 70 Crystal Dynamics &&& 18 Sony CEA 80%. 45 Rockstar @ 2

Fox Interactive PA 38 Agetec BRE 56 Infogrames POSE 47

Action Man: Operation Extreme Air Hockey

Akuji the Heartless

Aladdin in Мавіга5 Revenge Alexi Lalas International Soccer Alien Resurrection

All-Star Slammin’ D-ball

Alone in the Dark: The New Nightmare

Alundra. Working Designs PASSI 4 Alundra 2 Activision PE 32 The Amazing Virtual Sea-Monkeys Conspiracy 604 66 Animaniacs Ten Pin Alley ASC BOB y

Animorphs: Shattered Reality Infogrames DEG 37

Activision WE 16 Working Designs &&&& 52 Arcade Party Pak Midway 99 28 Arcades Greatest Hits: Atari Collecion? Midway 999 7 Arcade's Greatest Hits: Midway Collection 2 Midway ®® 4 ‘Armored Core Sony СЕА BESI 3 Armored Core: Master of Arena Agetec BRE 3

Apocalypse Arc the Lad Collection

‘Armorines: Project S.WA.R.M. Acclaim 8 35 300 ®®®® 27

300 PEDI 39

зро $4 47

: Sarge's Heroes зро $$ 32

arges Heroes 2 зро 988 40

‘Army Men: World War 300 $i 34 Army Men: World War - Final Front зро $4 Army Men: World War - Land, Sea, Air зро &4 39 Arthur! Ready to Race The Learning Co. ® 42

Assault Midway PAS 15 Atari Anniversary Edition Redux Infogrames 9090 5 Atlantis: The Lost Empire SCEA dde 48 ATV: Quad Power Racing Acclaim 9 39 Austin Powers Pinball Gotham Games 0% 64

Auto Destruct Electronic Arts BRR 6

Azure Dreams Konami ®@® 10 Backstreet Billiards Ascii PARI 15 Ball Breakers Take2 BRRI 36 Ballistic Infogrames PERS 27 Baseball 2000 Interplay BR a Bass Landing Agetec PAPI 26 Bass Rise. Bandai &&& 28

Batman & Robin Acclaim & 13

Batman Beyond: Return of the Joker Ubi Soft 4 3 Batman: Gotham City Racer Ubi Soft 99 46 Battle Hunter Agetec @% 48 Battletanx: Global Assault 300 $$ 31 Beast Wars Hasbro @% 5 @ Beyblade Crave 98 66

As if you really want that blade to keep spinning...here’s a trick to prolong this agonizing game. Hit © + 5 (instead of 50) when you

launch your blade. Whee!

Big Air Accolade 94

Big Bass Fishing Take 2 8

Big OI Bass 2 Konami DEG Big Strike Bowling Gotham Games 8999 Billiards Agetec DDI Bio FREAKS. Midway Black Bass with Blue Marlin HotB $i Blade Activision 908 Blast Lacrosse Acclaim DSG Blast Radius. Psygnosis DEDI Blaster Master: Blasting Again Crave BRB Blasto Sony CEA sedes Blockids Natsume #89 Bloody Roar Sony CEA 060608 Bloody Roar 2 Sony CEA PPDP Blues Big Musical THO %%% Board Game: Top Shop Agetec PEDD Bomberman Fantasy Race Atlus RSG Bomberman Party Edition Vatical 04 Bomberman World Atlus 988 The Bombing Islands Kemo 4 Boombots SouthPeak @99 Bottom of the 9th 97 Konami DESI Bowling Agetec DE Boxing Agetec DDD Bratz Ubi Soft n/a Brave Fencer Musashi Square EA PAPS Bravo Air Race THO PES Breakout Hasbro 8% Breath of Fire Ill Capcom DAPI Breath of Fire IV Capcom PESI Brigandine Atlus PADI Broken Sword THO PPSS Broken Sword Il Crave BRR Brunswick Circuit Pro Bowling THO $ed Brunswick Circuit Pro Bowling 2 THO PPPS

GT Interactive 80%. Infogrames PAS

Bug Riders Bugs Bunny & Taz: Time Busters

Bugs Bunny: Lost In Time Infogrames 00604 Builder's Block Jaleco PAHI Burstrick Wake Boarding! Natsume 98

Bushido Blade 2 Square EA PAHI

Bust A Groove 989 Studios PÈS Bust A Groove 2 Enix BRR Bust-A-Move 4 Natsume PEES Bust-A-Move 99 Acclaim $S Buzz Lightyear of Star Command Activision DI

C: The Contra Adventure Konami #9

42: Final Resistance Sony CEA DSI Caesar's Palace 2000 Interplay 8 Caesar's Palace Il Interplay Capcom уз. SNK Pro Capcom PEDI Card Games Agetec 64 Cardinal SYN Sony CEA PEP CART World Series Sony CEA PEPA Casper: Friends Around the World Sound Source #4 Castlevania Chronicles Konami DERI

Castrol Honda Superbike Electronic Arts D

Centipede Hasbro ® Championship Bass EA Sports PADE Championship Motocross 2001 Feat. Ricky Carmichael THO PES Championship Motocross Feat. Ricky Carmichael THQ DRSI Championship Surfer Mattel PED Chessmaster Il Mindscape PEPE

DARK CLOUD 2: EARLY, EASY MONEY When you get the fishing rod in Chapter 2, don't go on with the game; instead, stay and fish awhile. Firbit will give you five Mimis at a time. * Keep fishing until you have 20 fish or your item list is full of fish. * Go back to the train station and һауе Егіс make six bombs. * Go to Palm Brinks and sell the bombs and fish. (Twenty fish are worth 1,000 gilda or one gold bar [buy from Borneo at the train]. Each bomb is worth 150 gilda.) * Go back, get more bait, and fish until your greed is satis- fied! [Don't forget to level up your fishing pole with the points you get!)

Steve Newman

deadcat(aearthlink.net

GTA: VICE CITY: NO STINKIN’ GRENADES | found an easier way to beat the last Vice City mission than by using grenades [as sug- gested last issue). Just go to the Hooker Inn by the airport and get the rocket launcher from the pool. Then drive around for awhile, come back, and grab it again. Repeat this until you get about 10 rockets. Use the Python revolver on the guys running up the stairs at you and then use the rocket launcher on Vance and Sonny. You don even have to see Sonny; you can just fire at the stained- glass windows above the door. The blast will kill him. Matt Jablonsky pattilemay@ mailbug.com

GAME PUBLISHER SCORE ISSUE

Chicken Run Fidos @@@® а Chocobo Racing Square EA 606% 23 Chocobo's Dungeon 2 Square ЕА ӨӨ6 29 Ghrono Gross) Square EA SE EEE 36. Circuit Breakers Mindscape 60% 12 Givilization II Activision 609609064 18 Clock Tower Ascii $e 2 Clock Tower Il: The Struggle Within Agetec DQG 28 Colin McRae Rally Sony СЕА ФФФФ 30

Colony Wars: Red Sun Colony Wars: Vengeance

Psygnosis PADRA 31 Psygnosis PADI 14

Command & Conquer: Red Alert Virgin DEPI 4 Contender Sony ŒA ®@®ФФ@ 17 Contender 2 Bam % а

Cool Boarders 2001 Sony CEA & 39 Countdown Vampires Bandai 684 32 Covert Ops: Nuclear Dawn Activision 6886 34 Crash Bash SCEA/Universal BPI 39 Crime Killer Interplay 600% 2 Critical Depth GT Interactive 8$ 3 Сос2 Fox Interactive 096 2 Crossroad Crisis Agetec 68 50 Crusaders of Might & Magic зро $$$ 30

i

EASports PEDS 27 Konami $$$ 42 Konami ФФФФ 49 Konami BESS 57

Е 8 В F 8 Ё i S Ё

Dance Dance Revolution: Disney Міх Dance Dance Revolution: Konamix

Danger Girl THO $$4 39 Dark Отеп Electronic Ans 9% 9 DarkStalkers 3 Capcom $&$$ 16 Darkstone Таке2 ФФФЯ 43

Dave Mirra Freestyle BMX Acclaim $i 38 Dave Mirra Freestyle BMX: Maximum Remix Acclaim 5008 47

David Beckham Soccer Majesco &&& 61 Dead in the Water ASC EDI 17 Dead or Alive Tecmo PODPI 8 Deathtrap Dungeon Eidos 698 9

Tecmo ELES 31 Novalogic $$ 61 Infogrames $$ 26

Destrega Koei $$ $$ 16 Destruction Derby Raw Midway 896% 39 Devil Dice THO DOI B Dexter's Laboratory: Mandark’s Lab? Bam SESI 59 Diablo Electronic Arts DODD 8 Die Hard Trilogy: Viva Las Vegas Fox Interactive @@ 31

Bandai DAS 48 Bandai && $4 55

Digimon Digital Card Battle

Digimon World Bandai 66 36 Digimon World 2 Bandai 6% 46 Digimon World 3 Bandai 696 57 Dino Crisis Capcom BRR® 25 Dino Crisis 2 Capcom PAPPE 38 Disney's Dinosaur Ubi Soft 64 36 Disney's Treasure Planet. Sony CEA DSA 64

Ubi Soft BRB 39 Activision DDI т DreamCatcher P 56 DreamCatcher PI 48 4

Donald Duck: Goin’ Quackers Downhill Mountain Bike Racing

Dragon Ball GT Bandai 6% © Dragon Ball Z: Ultimate Ваше 22 Infogrames ® 69 Ultimate battle, my ass. Here's your stinking code.

UNLOCK BONUS CHARACTERS At the Title screen, press the following: Dragon Tales: Dragon Seek

NewKidCo ®4 45

Official US. PlayStation Magazine 3)

E

APE ESCAPE 2 :

Don't let those nasty bosses make a monkey out of you!

The toughest part of Ape Escape 2? Getting walloped by Specter's nasty boss monkeys. No worries, though—we ve got some tips to get you started on the first three boss- es, as well as the final brutal boss, Specter—straight from publisher Ubi Soft. Warning: This guide has spoilers, so don't read it unless you're really stuck! Now, go get those monkeys!!!

Hit Blue Monkey twice to hurt him. The first time stuns him, the second doles out the damage. Use the Super Hoop when he charges you. You can also use the Stun Club, but be careful: You have to time it just right or you'll get hit yourself. It's easier to use the Super Hoop— once charged up, you can ram Blue Monkey anytime without getting damaged.

Stay off the walkways when they're red. Otherwise, you'll fall off.

Nab him with your Net. Once Blue Monkey is finished, switch to your Monkey Net and catch him!

Avoid the falling foes. After the first few damage attacks, Yellow Monkey will try a new strategy— pounding on a post, making objects fall. These include enemies you can destroy, possibly gaining

coins and cookies as a result. Watch the shadows on the

ground; they indicate where

these objects will land.

Let him go. You won't be able

to catch Yellow Monkey yet, but you'll have another chance later...

Keep your distance. Stay on the edge of the ring, far from Yellow Monkey. Eventually, he'll charge you. Dodge his attack, which will throw Yellow Monkey off balance. Whack his monkey ass. Before he

Hop on the flower beds to reach Pink Monkey. Once you land on one,

EL.

PRIMADONNA

Pink Monkey is a real diva Watch out, Celine! This mon- key pop star will out-bitch you any day!

regains his balance, smack Yellow Monkey's rump so he'll fall into the spikes. Don't get shocked. Once Yellow jumps back in, he'll create a shock wave you must jump.

immediately hit the bombettes; otherwise, they'll blow up and

destroy the beds, and it'll take

longer to reach the stage.

| Avoid the hearts Pink Monkey shoots out. They can stun you.

Once you reach Pink Monkey, stun her

eventually blast you back to where you started. You'll have to do this | two more times. | Get ready for round two! After you stun her three times, sweet Pink Monkey shows her true nature. Avoid large objects she tosses at you and destroy the bombettes if you need coins and cookies. Double jump to avoid the electrical fields. But to avoid the last field, you'll need the Sky Flyer to stay airborne.

I

ho.

bi

NICE LIPSTICK! -

Red looks good on you

But why so modest with

those red pasties covering d your tasties?

cheeky monkeys slip by you!

Wanna play as Spike, the original monkey catcher from the first game? Once you catch all 300 monkeys, you can start over as Spike, complete with every gadget unlocked!

(шм) Official US. PlayStation Magazine

with your Stun Club. The speakers will

Crash the stage. After every attack, Pink Monkey lets her shield down. This gives you а chance to jump on the stage, stun her, and catch her.

Cymbal-Crashing Monkey isn't too hard. When it uses the large beams, make sure to crawl to the end of them. After it shoots the beams, the robot is open to attack. Attack the large button on its stomach when it's green. Do this three times and you have to face Ultra Goliath.

Ultra Goliath has a series of deadly attacks. One is a ball of energy that hits the center of the platform, creating a massive shockwave. Use the Sky Flyer, preferably near the cen- ter of the platform, to avoid the shockwave. After he attacks, Ultra Goliath has to regen- erate. This is your chance to use the Electromagnet to pull off the metal plate on its chest. After lifting the plate and exposing Specter, hit him with your Stun Club. Do this five times to win the battle and defeat Specter, but...

It Ain't Over Till It's Over

After beating Specter, the credits roll and you have the option to save your game. Do it. In the Title menu, select Continue or load the saved game; you'll get the scoop on some monkeys that аге still out there in need of being nabbed by your net. You'll get a viewer to spot these new hidden monkeys, plus a new gadget. Don't let any of those

GAME PUBLISHER SCORE ISSUE Dragon Valor Namco $$ 38 Dragon Warrior VII Enix POPPI 51 Dragonseeds Jaleco $S 5

p éractive: Infogrames 9990 40 Acclaim 4 41

Infogrames 008 40

Driver 2 Ducati World Championship Racing Land of the Babes

SouthPeak 6090 а

Dukes of Hazzard Il: Daisy Dukes it Out Dune 2000 Electronic Arts ®4 т EA Sports Supercross EA Sports ES 41 Eagle One: Harrier Attack Infogrames 500 32 Echo Night Agetec DRD 23 ECW Anarchy Rulz Acclaim & 38 ECW Hardcore Revolution Acclaim 88 30 Ehrgeiz Square EA RSSG 21 Einhander Sony CEA DEES 8 Elemental Gearbolt Working Designs @@@® 11 Eliminator Psygnosis 66 20 The Emperor's New Groove SCA $E 40 ESPN MLS GameNight Konami 9% 40 ЕТ. the Extra-Terrestrial: Interplanetary Mission | NewKidCo @ 54 Eternal Eyes Gave 64 38 Evil Dead: Hail to the King THO SSi а Evil Zone Titus BRB 25 Expendable Infogrames 64 34 F1 2000 EA Sports DEPI 33 F1 Championship Season EA Sports PRSI 40 F1 Racing Championship Ubi Soft BBE 39 Family Feud Hasbro @®@ 39 Family Game Pack зро &&$ оз Fantastic Four Acclaim 9%. 3 Fatal Fury: Wild Ambition SNK 66 |30 Fear Effect Eidos PEPSI 31 Fear Effect 2: Retro Helix Eidos PESSE 43 Felony 1179 Ascii BRR 1 FIFA 98 EA Sports PEÐI 4 FIFA 99 ЕА Sports DERDI 17 FIFA 2000 EA Sports PORDI 27 FIFA 2001 Major League Soccer EA Sports PARI 39 FIFA Soccer 2003 EA Sports SPI 63 The Fifth Element Activision 6 5 Fighter Maker Agetec ORRI 21 Fighting Force 2 Eidos 29

Square EA 00006 26 Final Fantasy Chronicles Square ҒА PEDE 47 Ө einai Fantasy Origins Square Enix 966 67 Wanna build up your hit points real quick in Final Fantasy II? Wander around outside a town, get into random battles with easy enemies, then attack your own characters, The more HP you lose, шт.

Final Fantasy Anthology

Konami PEPI 18 Konami $$$ 27 SouthPeak && 37 Empire BR 44

Fisherman's Bait

Fisherman's Bait 2: Big ОГ Bass Flintstones Bedrock Bowling Ford Racing

Formula 1 99 Forsaken

Psygnosis 9086 28

Acclaim PRES 10 Fox Sports Golf '99 Fox Interactive n Fox Sports Soccer 99 Fox Interactive @@@ 11 Freestyle Boardin’ 99 Capcom d 18 Freestyle Motocross: McGrath vs. Pastrana Acclaim @@@ 40

Frogger 2: Swampy's Revenge Hasbro @ 38

Front Mission 3 Square EA PEDDI 31 Future Cop L.A.PD. Electronic Ап @@@® | 13 G-Police Psygnosis PEDDI 3

САМЕ PUBLISHER SCORE ISSUE G-Police 2 Psygnosis PASS 25 G-Darius THO PEES 13 Galaga: Destination Earth Hasbro @@9 39 Galerians Crave &&& 3 Gallop Racer Tecmo $$$ 28 Gauntlet Legends Midway $$$ 32 Gekido Interplay 00% 34

Gekioh: Shooting King Natsume PEPE 67

Gex: Deep Cover Gecko Eidos BESE 20 Gex: Enter the Gecko Midway 6986) 7 Ghost in the Shell THO EEDS 4 Glover Hasbro 28

Gold and Glory: The Road to El Dorado Ѕопу CEA 66 42

Grand Theft Auto 2 Rockstar BEB 27 Grand Theft Auto: London 1969 Rockstar 0904 2 Grand Tour Racing 98 Activision ӨӨ 1 Grandia Sony CEA PEESI 26 Granstream Saga THO @@® 10 The Grinch Konami/Universal 04 39 Grind Session Sony СЕА POES 34 Grudge Warriors Таке 2 @@ 34 Guardian's Crusade Activision @@@ | 19 Gubble Mud Duk @ | 68 Gundam Battle Assault 2 Bandai PSSS 62 Gunfighter: The Legend of Jesse ames Ubi Soft 6086 52 HardBall 99 Accolade 08 15

Harry Potter and the Sorcerer's Stone EAGames 849% 53 Harry Potter and the Chamber of Secrets EA Games PAW 64

Harvest Moon: Back to Nature Natsume 908 40

HBO Boxing Acclaim 60%)

Heart of Darkness T

Hello Kitty's Cube Frenzy

Негс Adventures LucasArts 8 2 High Heat Baseball 2000 жо% 2 High Heat Major League Baseball 2002 300 BERD 43 Hogs of War Infogrames PAPS 38 Hooters Road Trip Ubi Soft 8 55 Hoshigami: Ruining Blue Earth Atlus 606 з

Hot Shots Golf Sony СЕА $e 7 Hot Shots Golf 2 Sony СЕА 50008 30 Hydro Thunder Midway 60%) El IHRA Drag Racing Bethesda @ 5 In Cold Blood DreamCatcher 6090 49 Incredible Crisis Titus BEBE зв Inspector Gadget: Gadger’s Crazy Maze Шы Soft PSSE 50 Intelligent Qube Sony CEA DAS 2 Intellivision Classic Games Activision 94 28 Int'l. Superstar Soccer 98 Konami PESSA 11 Int'l Track & Field 2000 Konami $$ 27 Quests Banda $$ 68

UNLOCK ALL CHARACTERS (except Totosai)

t> teta te UNLOCK TOTOSAI

f, t5)» tebe UNLOCK DEMON INUYASHA

f taru, gum

Invasion From Beyond GT Interactive 19 Iron Soldier 3 Майса! PEEP 35 Irritating Stick laleo 986) 18 ISS Pro Evolution Konami PODPI 35

Jackie Chan Stuntmaster Midway PERI 30

Jade Cocoon Crave & 9*6 23 Jarrett & LaBonte Stock Car Racing Codemasters PADS 38 Jeopardy! Hasbro PASS 17 Jeopardy! 2 Hasbro PPS 29

Jet Moto 3 989 Studios PEPI 26

FORUM

TONY HAWK 4: SCORING MILLIONS * Go into the Park Editor and select Pool Parts. * Select Outside Corner and place four corners togeth- ег so they forma kind of pyramid. Go to Gap Placement Piece and put a gap in between each piece of the outside corner. [If you do this correctly, you will be able to ride up and circle around the pyramid in midair, thus acti- vating the gaps.) Place a few gaps as close as possible around your level with the Gap score 700 (the highest).

When you play your level, you should be able to ride up, circle around the gaps, revert off, and repeat. | got somewhere between 90 and 130 million every time!

Axx Dunmire WickedAxfamsn.com

NBA STREET VOL. 2: SUPER OOP!

1 was playing Vol. 2 and passed the ball off my defender's head when my teammate went up for a dunk! Have you guys ever seen апу- thing that cool before?

Ross Neglia bellend999{daol.com

What's cooler is kick- ing the ball (press R3) and turning it into an alley oop.

WINNING ELEVEN 6:

MY GEEZERS

I created my friends

while playing this. Why don't you guys create Team ОРМ?

Ben Mainwaring

benman(dmental.com

We have. C-Bake and Zuni pack a punch!

GAME PUBLISHER SCORE ISSUE

XS Games 70 Interplay 60% | 2

ligsaw Madness Jimmy Johnson VR Football 1005 Bizarre Adventure Juggernaut

K4 Grand Prix

Ki Revenge

Kagero: Deception Il

Kartia

Kensei Sacred Fist Kickboxing

Killer Loop

King of Fighters 99

KISS Pinball.

Knockout Kings Knockout Kings 2000 Knockout Kings 2001 Konami Arcade Classics Koudelka Infogrames Kurt Warner's Arena Football Unleashed Midway 69%. ‘The Land Before Time: Great Valley Racing ТОК Mediactive eee 5 The Land Before Time: Retum to Great Valley Sound Source 09d Largo Winch .//Commando Sar Ubi Soft @

Konami 6066 | д

The Legend of Dragoon Legend of Legaia Sony CEA $$ $$ 19 Legend of Mana Square EA @@@ 35 Lego Island 2: The Brickster's Revenge Lego Media 60906 46 Lego Rock Raiders | Lilo & Stitch

The Little Mermaid II Lode Runner

Looney Tunes Racing Looney Tunes: Sheep Raider

Lunar: Silver Star Story Complete Working Designs 0060 Lunar 2: Eternal Blue Complete Working Designs @@@@® 40

Madden NFL 99 EA Sports SOSSE 13 Madden NFL 2002 EA Sports ФФФФ@ 49 Madden NFL 2003 EA Sports 96960 62 Marble Master Conspiracy 9&4 69 Martian Gothic: Unification Take 2 @@@G 52 Marvel Super Heroes Capcom @@

2 Marvel Super Heroes vs. Street Fighter Capcom $$$ 18 Marvel vs. Capcom ЕХ Capcom 606: 30 Mary-Kate and Ashley: Magical Mystery Mall Acclaim PSSI 40 Mary-Kate and Ashley: Winner's Circle Acclaim ®® | 45 Mass Destruction

Mat Hoffman's Pro BMX Maximum Force

Medal Of Honor Underground MediEvil

MediEvil I

Mega Man Legends

Mega Man Legends 2

Mega Man X4

Mega Man X5

Mega Man X6

Men in Black-The Series: Crashdown

Infogrames 600% |

letal Gear Solid: VR Missions Metal Slug X

Micro Maniacs Codemasters SSS 32 Mike Tyson Boxing Codemasters 0%) 139

Capcom @@@® 31 Simon & Schuster GSS д Hasbro $$) 28

Official U.S. PlayStation Magazine @)

Тһе Misadventures of Топ Bonne Miss Spider's Tea Party Missile Command

black guy, and а human willingly gets оп with a Deimos,

You know the world is insane when the best rapper is a white guy, the b

ARC THE LAD: TWILIGHT OF THE SPIRITS

Tips to get you started on Sony’s new RPG

As we said in our review last month, Twilight of the Spirits may not be the perfect RPG, but it's the perfect RPG for this summer. Play it and you'll likely agree. But to get the most of your adventure, try using some of these helpful tips.

* Ве very aware of your characters’ attack ranges and position them in relationship to enemies accordingly.

Position allies on the edge of their attack ranges so as to avoid moving too far into enemy attack ranges.

* Lure enemies close together and then use Maru's arrows to attack them all at once. Also, with characters that have wide attack ranges (like Kharg] or long attack ranges [like Paulette], try to line up enemies so you can strike multiple foes with a single attack.

* Don't stand too close to allies, so as to avoid multiple allies being hit with a single enemy attack.

* When using physical attacks, attack enemies from the side and back to inflict more damage; they have the most defense in the front.

* Similarly, position allies so ene- mies can only attack them from the front, rather than the rear or side since your best defense against

* Do the most attacking with the character whose stats you want to build up the fastest.

* Kharg is the heaviest hitter and should be positioned close to ene- mies to be most effective.

* Paulette, with her sling, should be positioned farther back, and Maru even farther. Stay an appreciable dis- tance away from enemies when attacking with Maru to maximize his range and avoid counterattacks.

* Use Kharg or Darc's Raise Spirits spell or Maru's Psyche Up Charge

* Talk to the man on the second floor of the tavern in Yewbell to start the Spirit Dictionary quest.

* After Darc wakes up in the desert, don't. immediately proceed to the church ruins! Go back to the nearby town to stock up on healing items first.

* After Geedo dies, open his chest to start the Ancient Tablet quest.

* Complete the battle arenas to win

special items and hidden characters.

* Buy extra lenses for the Big Owl and extra food for the Pyron; combining different foods and lenses creates differ- ent types of attacks.

Official U.S. PlayStation Magazine

physical attacks is when directly facing the enemy.

* Attack bushes, trees, barrels, boxes, and crates to find hidden items. Pick up all items on the battlefield so you don't have to buy them later.

* If you press the © button and posi- tion the cursor over enemies during battles, you can check the status of each of them. Don't forget to fre- quently use the R1 button to check your attack range.

* Remember to use the Battle menu before starting a battle to make sure everyone has a full allotment of Spirit Stones and health.

* Buy Stone Holders to increase the maxi- mum Spirit Stones a character can carry. Use spells or items to raise party members tension for powerful combination attacks.

* Use the Steal spell frequently on enemies to get ahold of items that are otherwise hard to find.

to raise characters' tension meters so they can perform powerful com- bination attacks more frequently during battle.

* Make sure to build up Maru to get the Steal level 2 spell.

* Maru's Venom Arrow is one of the most useful skills early in the game. It poi- sons enemies, reducing their life with every turn, and it can affect multiple enemies at once. Make sure to try to attack grouped enemies with the Venom Arrow to maximize its effectiveness.

* During the Dragon Quest, kill the Gold Dragon first for the best item.

* As Kharg, get items by finding Diekbeck's imposters in the Parenz Ruins and answering questions in Peisus. In the ruins, say that the man's an imposter to get an item. In Peisus, you acquire items according to the number of your correct answers.

* During the Lakelta brothers battle inside the volcano, kill Tsee and Tsaw first to acquire weapon items.

* Try stealing from Densimo, Tatjana, Darkham, and the Altimas to acquire weapons and accessories.

GOOD FORMATIONS

Maximize your characters' strengths Push your heavy hitters like Kharg up front, and let the others attack from a distance.

009687

Pe Stock up on healing items before you go to th

е church!

HE-MAN? By the power of Grayskull Kharg has the power.

13,000

Mission: Impossible Infogrames @@ MK Mythologies Midway @@@ MLB 98 Sony CEA $$ MLB 99. Sony CEA DHSS MLB 2000 989 Studios PALS MLB 2001 989 Studios 09 MLB 2002 Sony CEA 60%) MLB 2003 Sony CEA $e MLB 2004 Sony CEA DESDE MLB Bottom of the 9th 99 Konami 6666 Mobil 1: Rally Championship Electronic Arts DOS Mobile Armor Agetec @ Mobile Light Force XS Games 60966 Monaco Grand Prix Ubi Soft PEDI Monkey Hero Таке 2 Monkey Magic Sunsoft ® ‘Monster Bass! XS Games ‘Monster Rancher 2 Tecmo 609% Monster Rancher Battle Card: Episode ll Тесто @@@¢ ‘Monster Rancher Hop-A-Bout Tecmo SSSI Monster Seed Sunsoft 60606 Monsters, Inc. Sony CEA PASE Mort the Chicken Crave 68 Mortal Kombat: Special Forces Midway &4 Mortal Kombat Trilogy Midway n/a

loto Racer Electronic Arts ЖЖЖ Moto Racer 2 Electronic Arts SASSI Moto Racer World Tour Infogrames DSSS ‘Motocross Mania Take 2 6) Motorhead Fox Interactive DSE Mr. Domino Acclaim 609908 Mr. Driller Namco GSOS Ms. Pac-Man Maze Madness. Namco $$$ MTV Music Generator Codemasters PSSS MTV Sports: Pure Ride THO DDSI МТУ Sports: Skateboarding Feat. Andy MacDonald TH @ MTV Sports: Snowboarding THO 6964 MTV Sports: Т). Lavin's Ultimate ВМХ TH @@ The Mummy Konami 600%. Muppet Monster Adventure Midway $9 Muppet Race Mania Midway DEDE My Disney Kitchen Bam n/a N.GEN Racing Infogrames 6096 N20 Fox Interactive 6060 Nagano Winter Olympics 98 Konami ®®

28

NASCAR 2000 EA Sports $99. NASCAR 2001 EA Sports 6094 NASCAR Heat Hasbro 6664 NASCAR Rumble Electronic Arts 994 NASCAR Thunder 2002 EA Sports NBA Fastbreak 98 Midway 698 NBA Hoopz Midway $$. NBA In the Zone 98 Konami DPG NBA In the Zone 99 Konami SSSA NBA In the Zone 2000 Konami $6 МВА Live 98 EA Sports 609996 NBA Live 99 EA Sports SESS NBA Live 2000 EA Sports DESSE МВА Live 2001 EA Sports DEDS NBA Live 2002 EA Sports DDA МВА ShootOut 98 Sony CEA 094 NBA ShootOut 2000 989 Studios DAS NBA ShootOut 2001 989 Studios @@@ NBA ShootOut 2002 Sony CEA 5004 NBA ShootOut 2003 Sony CEA 00606 NBA Showtime: NBA on NBC Midway DSS NBA Tonight ESPN Digital SHS

NCAA Final Four 99

989 Studios BOB

BERIS oE w

The average number of people that are playing SOCOM online, right now.

NCAA Final Four 2000 NCAA Final Four 2001 NCAA Football 98

NCAA Football 99

NCAA Football 2000

NCAA Football 2001

NCAA GameBreaker 98 NCAA GameBreaker 99 NCAA GameBreaker 2000 NCAA GameBreaker 2001 NCAA March Madness 98 NCAA March Madness 99 NCAA March Madness 2000 NCAA March Madness 2001 Nectaris: Military Madness

Need for Speed: Porsche Unleashed Need for Speed: V-Rally

Need for Speed: V-Rally 2 Newman/Haas Racing

The Next Tetris

E

NUDE CODES

The first ever nude code in a game was in Naughty Dog's Rings of Power for Sega Genesis.

989 Studios ®®@@ Sony CEA 686) EA Sports 80% EA Sports PEDDI EA Sports BROS EA Sports DEG Sony CEA PASS

989 Studios PADS

989 Studios $e Sony CEA $4 EA Sports PEDS EA Sports DAS EA Sports @@@ EA Sports 0%)

Jaleco @®®@

SEQUELMANIA

The sequels came from somewhere

Electronic Arts 00996 Electronic Arts @@ Electronic Arts 60096 Psygnosis Hasbro 090%)

Midway 60096 Sony CEA PRERE

NFL GameDay 99 989 Studios PEDD.

NFL GameDay 2000 989 Studios SESS

NFL GameDay 2001 989 Studios 6008

NFL GameDay 2002 Sony CEA 8%

NFL GameDay 2003 Sony CEA PEDD

NFL Xtreme 989 Studios

NFL Xtreme 2 989 Studios 64

NHL 98 EA Sports PADD

NHL 99 EA Sports 996094

NHL 2000 EA Sports $e

NHL 2001 EA Sports PAES

NHL Blades of Steel 2000 Konami 6%

NHL Breakaway 98 Acclaim SES

NHL Championship 2000 Fox Interactive DAD

1 NHL FaceOft 99 989 Studios odo STRAT she RCT Res Ty NHL FaceOff 2000 989 Studios PASS мур withme Master NHL FaceOff 2001 Sony CEA BESSE

NHL Rock the Rink Electronic Arts PADS

Nick Toons Racing Infogrames Ge

Nightmare Creatures Activision DESI

Nightmare Creatures Il Konami &&

Ninja: Shadow of Darkness Eidos 98

Nuclear Strike Electronic Arts PEDDI

орт. Psygnosis 9d

Oddworld: Abe's Exoddus

Omega Boost One One Piece Mansion

Pandemonium! 2 Panzer Front PaRappa the Rapp

Parasite Eve Il Patriotic Pinball

Persona 2: Eternal Punishment Peter Jacobsen's Golden Тег Golf PGA Tour 98

Pinobee

Pipe Dreams 3D

Pitfall 3D

Planet of the Apes

Play With The Teletubbies Pocket Fighter

Point Blank

Point Blank 2

GT Interactive PADHI 15

Sony CEA $$$ 25 ASC DODD Capcom 98

Midway BOBS Agetec PODI 51 Sony СЕА PERPE 2

Hangtime

Ollie

Speed

Spin

Switch

Flip Speed

Rail Balance Lip Balance Manual Balance

Square EA PADDA 37 Gotham Games @®@ 70 Atlus BROS Infogrames 60094 EA Sports 609% Konami @@ Empire Int. Activision Ubi Soft BRE Knowledge Adv. Capcom PAES Namco DEDI Namco ESPI

PUBLISHER SCORE ISSUE ‘GAME PUBLISHER SCORE ISSUE

N C A A FOOTB ALL 200 4 Point Blank 3 Namco 60908 44 Running Wild 989 Studios 0. 14 Polaris SnoCross Vatical @@@ 38 —— Rushdown Electronic Ans 9% 9 Get online ала win, улп, win! Pong Hasbro 0068 27 Sabrina, Teenage Witch: A Twitch in Time! Knowledge Adv. 6 45 Pool Hustler Activision @@@® 15 баба Frontier Sony СЕА BESA 8 Populous: The Beginning Electronic Arts 94 21 баба Frontier 2 Square EA DDA 29 m doin Porsche Challenge Sony СЕА 6888 1 Saiyuki: Journey West Кое 6006 47 f Power Play Sports Trivia Ubi Soft 9% 58 Saltwater Sportfishing Agetec BEI 52 Power Rangers Lightspeed Rescue THO $4 40 Ѕатту Sosa High Heat Baseball 2001 зоо $$ 32 Power Shovel Acdaim 60% 49 Sammy Sosa Softball Slam зро $$ з Power Soccer 2 Psygnosis 0% 5 ‘Samurai Shodown: Warrior's Rage SNK @@ 36 Power Spike Pro Beach Volleyball Infogrames 66 41 Scooby-Doo and the Cyber Chase THO 6% 52 4 Тһе Powerpuff Girls: Chemical X-Traction Bam $4 51 Scrabble Hasbro ®®4 28 rey). (DUNT USE Poy Poy Konami DES 3 Sentinel Returns Psygnosis 60% п , à Pro 18 World Tour Golf Psygnosis 19 Sesame Street Sports Newkidco 6066 54 Pro Pinball: Big Race USA Empire @@@@ 37 Shadow Madness Саме 606 19 Strafing stops the big play. Pro Pinball: Fantastic Journey Empire 69604 37 Shadow Man Acclaim 68 т Pro Pinball: Timeshock! Take 2 @ 10 Shadow Master Psygnosis ӨФӨ 5 Psybadek Psygnosis 6% 15 Ѕһайом Tower Agetec 6 28 Punky Skunk Jaleco BRB 6 Shanghai: True Valor Sunsoft &$j& 20 Putter Golf Agetec 6 53 Sheep Empire 606% 4 Puzzle Star Sweep Agetec DI |43 Shrek: Treasure Hunt TDK Mediactive n/a n/a Q-Bert Hasbro 666 28 Shipwreckers Psygnosis POS 3 Quake It Activision @@@® 27 Shooter: Space Shot Agetec DR 48 R-lype Delta Agetec $ed 23 Shooter: Starfighter Sanvein Agetec 0% 43 R-lypes Asdi DODI 17 Silent Bomber Bandai $$ 30 Rá: Ridge Racer Type 4 Namco @@@® 20 [SientHil Konami $$$ 18 Racing Agetec d 43 Silhouette Mirage Working Designs SPSE 79 Fair catches aren't all that bad. Rage Ball Agetec @@ 68 біт Theme Park Electronic Arts 6096 з Railroad Tycoon Il Таке2 @@® 30 The Simpsons Wrestling Taito 6 5 Rainbow Six Red Storm 60 т Rally Cross 2 989 Studios 606 15 Skydiving Extreme Banpresto 66 49 Rampage Midway 098 4 Sled Storm Electronic Arts 0609) 24 Rampage 2: Universal Tour Midway ® 21 Small Soldiers Electronic Arts @8 15 Rampage Through Time Midway ®4 36 5тиі Infogrames $$ 29 Ray Tracers THO $$$ 5 Smurf Racer Infogrames 60%) 45 RayCrisis Working Designs @@® 38 бпо-(го5 Championship Racing Gave 68 x Rayman 2: The Great Escape Ubi Soft PASS 35 ^ Snowboarding Agetec ӨФ 43 Rayman Brain Games Ubi Soft $9 50 Sol Divide XS Games &&& 68 Rayman Rush Ubi Soft 60 57 Sorcerer's Maze XS Games $$ 68 Razor Freestyle Scooter Crave DDD 4 Soul of the Samurai Konami 08 24 RC de 60! Acclaim $$) 40 South Park Acclaim ®4 2 ЕС Helicopter Agetec @4 68 South Park: Chef's Luv Shack Acclaim & 28 RC Revenge Acclaim @@@@ 37 South Park Rally Acclaim 08 29 RC Stunt Copter Titus @@@S 25 Space Invaders Activision $$ 27 Re-Volt Acdaim 09) 26 Spawn: The Eternal Sony CEA && 4 Ready 2 Rumble Midway @@@d 27 Spec Ops: Covert Assault Таке2 ® 52 Ready 2 Rumble: Round 2 Midway ®®® 40 Spec Ops: Ranger Elite Take 2 ® 46 Red Asphalt Interplay 64 3 SpecOps: Stealth Patrol Take 2 ® 34 Reel Fishing 00 Natsume DSS S! Speed Punks Sony CEA PADDA 32 Reel Fishing ІІ Natsume 099 34 Speed Racer Jaleco 60% 8 Capcom BHD 2 Speedball2100 Empire 6986 40 Capcom 5585 6 Spiderman % Capcom: 48 Spider-Man 2: Enter Electro Capcom @®@@@ 27 ріп Јат Таке 2 98 38 Resident Evil: Survivor Capcom 6 38 SpongeBob SquarePants THO 6% 5 Rhapsody: A Musical Adventure. Atlus @@® 35 Sports Car GT Electronic Arts @@@ 21 Rising Zan Agetec DODD 24 ‘Spyro the Dragon. Sony CEA ФФ 13 Risk Hasbro & ped 11 ‘Spyro 2: Кіріо5 Rage! Sony CEA 8090008 27 Rival Schools. Capcom $$ 14 Star Ocean: The 2nd Story Sony CEA PEDDI 22 Road Rash 3D a Electronic Arts @@@ и Star Trek: Invasion Activision @®@@@ 37 Road Rash: Jail Break Electronic Arts 30 Star Wars Episode I: Jedi Power Battles LucasArts @@@ 33 Rock ‘Em Sock 'Em Robots Mattel @®@ 41 StarWars Episode E The Phantom Menace LucasArts @@® 25 Rocket Power: Team Rocket Rescue THO 68 51 Star Wars Masters of Teräs Kasi LucasArts © 4 Rogue Тір GT interactive 6086 14 Star Wars Demolition LucasArts BADI 41 Roll Away Psygnosis DASSI 13 Steel Reign Sony CEA DDS 2 Rollcage Psygnosis DADI 19 Streak GT Interactive 6004 15 Rollcage Stage Il Psygnosis 6966 31 Romance of the Three Kingdoms VI Koei 30 Street Fighter Collection Capcom $$$ 4 Roswell Conspiracies: Aliens, Myths, & Legends Red Storm 60 48 Street Fighter Collection 2 Capcom @®® 16 RPG Maker Agetec DOPPI 35 Street Fighter EX Plus Alpha Capcom ӨФФФ 2 Rugrats: Totally Angelica THO PPI 48 Street Fighter EX2 Plus Capcom $$$ 3 Rugrats in Paris: The Movie THO $9 41 Street Racquetball Agetec d 68

The fake pitch is great!

Runabout 2 Hot-B ® 36 Street Sk8er Electronic Arts 6094 19

PUBLISHER SCORE ISSUE

Street Sk8er 2 Electronic Arts 32 Strider 2 Capcom PADA 34 Striker Pro 2000 Infogrames PASS 33 Strikers 1945 Agetec BEI | 44 Stuart Little 2 Sony CEA BRI 60 Suikoden Il Konami ФФФФ 26 Super Bubble Pop laleco ® 68 Super Shot Soccer Tecmo PEI 61 Superbike 2000 EA Sports 64 32 SuperCross 2000 EA Sports 94 29 SuperCross Circuit 989 Studios 668 28 Superstar Dance Club #1 Hits!!! XS Games &&4 67 Surf Riders Ubi Soft 96 35 Sydney 2000 Eidos 6% 38 ‘Syphon Filter 989 Studios ®®®® 18 Syphon Filter 2 989 Studios PPPA 31 Syphon Filter 3 Sony СЕА BESA 52 Tai Fu Activision 604 9 TRA.G. Sunsoft ®@®@ 20 Tactics Ogre Atlus BASI р Tail Concerto Atlus POSI 26

Namco 986% 13

Tales of Destiny

Tales of Destiny Il Namco SESE 49 Тапап Sony СЕА DEDI 24 ‘Team Buddies Midway @999 38 Team LOSI RC Racing Fox Interactive &d 13 Tekken 3 Namo $$$ 9 Tenchu Activision @®®Ф 14 Tenchu 2: Birth of the Stealth Assassins Activision 680 37 Tennis Agetec 5 Tennis Arena Ubi Soft BEE 4 Test Drive 4 Accolade PRRI 3 Test Drive 5 Accolade DORE 15 Test Drive 6 Infogrames 80988 27

Infogrames 8886 34 Infogrames 0%) 26 Atlus PEPS 26 Rockstar PASI 29

Test Drive: Le Mans

Test Drive: Off-Road 3 Thousand Arms Thrasher: Skate & Destroy

Threads of Fate Square EA PEDI 35 Thunder Force V Working Designs Gee B Tiger Woods 99 PGA Tour Golf ЕА Sports POPS 16 Tiger Woods PGA Tour 2001 EA Sports 8884 41 Tigger's Honey Hunt NewKidCo PADS 41 Time Crisis: Project Titan Namco PA 45 Tiny Tank Sony CEA && 25 Tiny Toon Adventures: Plucky’ Big Adventure Conspiracy 084 50

Tiny Toons: The Great Beanstalk NewKidco PAPS 18 TOCA 2 Activision 0900908 27 Тот 8 Jerry іп House Тар Eidos &9& л

Tom Clancy's Rainbow Six: Rogue Spear Кей Storm 5096 45

Tomb Raider Il Eidos DASSI 4 ‘Tomb Raider Ш Eidos && $4 16 Tomb Raider: Chronicles Eidos $$$ A

‘Tomb Raider: The Last Revelation Eidos @@@® 29

Tomba! Sony CEA 6608 11 Tomba! 2: The Evil Swine Return Sony CEA 6086) 29 ‘Tomorrow Never Dies Electronic Arts DÈSA 28 Tonka Space Station Hasbro & $4 4 ‘Tony Hawk's Pro Skater Activision REDDI 26 Tony Hawk's Pro Skater 3 Activision 000608 51 Tony Hawk's Pro Skater 4 Activision $$ 64

Майса! @99 29 Enix DS 40

Toonenstein: Dare to Scare Тотеко: The Last Hope

Toy Story 2 Activision &&& | 28 Toy Story Racer Activision 880% 44 Transformers: Beast Wars Transmetals Bam ® 36 Тар Gunner Atlus 0%8 B Treasures of the Deep Namco ӨФӨ 1 Tickin’ Snowboarder Capcom 4 25 Triple Play 99 EA Sports RRG 9 Triple Play 2000 EA Sports BOSDI 20 Triple Play Baseball EA Sports $4 44

Turbo Prop Racing Sony СЕА 68% п

Turnabout Natsume PAES 69 Twisted Metal tH 989 Studios 96064 16 Twisted Metal 4 989 Studios PPDP 28

Sony СЕА 6066 52 Mattel DS 38 THO $$$ 22 Crave 686 40 Sony CEA DAPI 24

Twisted Metal: Small Brawl Tyco RC: Assault With a Battery Ultimate 8-Ball

Ultimate Fighting Championship Umjammer Lammy

The Unholy War Fidos &&& и Uprising X 300 PDD y Urban Chaos Eidos » Vagrant Story Square EA DESA 33 Valkyrie Profile Enix BROS 36 Vampire Hunter D Jaleco 37 Vanark Jaleco @@® 32

Konami @@@¢ 27 Working Designs @@4@ 33

Vandal Hearts Il Vanguard Bandits

Vanishing Point Acclaim 609988 44 Vegas Games 2000 зро $$$ 7 МР Ubi Soft 51 Vigilante 8 Activision ФФ 10 Vigilante 8: Second Offense Activision $$ 29 Virtual Kasparov Titus 6% 49 VR Baseball 99 Interplay 6968 п VR Sports Powerboat Racing Interplay ® 10 Vs. тно ® 3

Walt Disney World Quest Magical Racing Tour Eidos @@@ » Walt Disney's Jungle Book Rhythm n' Groove Ubi Soft AL

War Jetz зро $$ 48 WarGames: DefCon 1 MGM Interactive BSES 12 Warpath: Jurassic Park Electronic Arts 69% т Warriors of Might and Magic зро $$$ д Warzone 2100 Eidos DESS 22 WOW Backstage Assault EA Games 6% 40 WCW Mayhem Electronic Arts DASI 26 WOW Nitro THO DDI 5 WOW/nWo Thunder THO @ р The Weakest Link Activision DSSA 51 Wheel of Fortune Hasbro BROS 17 Wheel of Fortune 2 Hasbro && $$ 39 Winnie the Pooh: Kindergarten Bam n/a n/a Winnie the Pooh: Preschool Bam n/a n/a Who Wants to Be a Millionaire: 2nd Edition Sony CEA 9d 35 Who Wants to Be a Millionaire: 3rd Edition Sony CEA 04 Wild 9 Interplay SSA 15 Wild Arms 2 Sony СЕА PADI 33 The Wild Thomberrys: Animal Adventure Мапе! 64 a WipeOut 3 Psygnosis 99% 26 Woody Woodpecker Racing Konami 0%) 40 World Cup 98 EA Sports $$ 10 World Destruction League: Thunder Tanks 300 6 39 World Is Not Enough Electronic Arts &&& 40 World's Scariest Police Chases Activision 47

Worms Armageddon Hasbro QSA 27

Worms World Party Ubi Soft ФФФ@ 55 Wu-Tang Shaolin Style Activision $$$ 28 WWF Attitude Acclaim DDGS 24 WWF SmackDown! THO PALDA 31 WWF War Zone Acdaim $$$* 12 X-Bladez: Inline Skater Crave @ 55 X-Files Fox Interactive B@® 28

X Games Pro Boarder X-Men: Children of the Atom X-Men: Mutant Academy X-Men: Mutant Academy 2 Xena: Warrior Princess Xenogears

You Don't Know Jack!

You Don't Know Jack! Mock 2 Yu-Gi-Oh!: Forbidden Memories

ESPNDigital 60660 14 Acclaim @@ 6 Activision DES 36 Activision 6% ^ 50 Electronic Arts DAPI 26 Square EA 00600 14 Berkeley Systems SSDI 25 Siera 40

Konami 99 57

READER REVIEWS

Enter the Matrix at your own risk

We want your reviews of the best and worst games, so write a review and send it to opm/@ziffdavis.com. We can't publish every one, so keep it short, be witty, and remember that not every game deserves a five-star

rating just because you like it!

ENTER THE MATRIX What you said: “I'm as big a Matrix fan as the next guy, and while this isn't a bad game, the technical а gameplay flaws bring down the amazing story and concept. While every true Matrix fan must play this to follow the plot that is inter- twined with Reloaded, the game feels rough but manages to be fun and entertaini

However, almost everything about the gameplay is very mediocre—the awkward controls, the subpar graphics and animation (the way Ghost runs is hilarious], and the long load times.

Another neat aspect is the included hacking option, which kept me busy for quite awhile.

never play the thing again, ever.” Our Score PRI

AMPLITUDE

What you said: "| guess you could call Amplitude just another rhythm game, but it delves much deeper than that. Great artists like Blink- 182 and David Bowie make this game what it is.

Remixing songs is a fun Little feature, but becomes a bore after awhile. Online play really sweetens the game's value, though. Creating your Freq Avatar is really fun, too, with a wide variety of wacky selec- tions. So play it if you haven't.

Your Score PAPPI Jake Burnham lazlow112fahotmail.com

“Technical and gameplay flaws bring down the amazing story and concept [for Enter the Matrid.”

Every fan should play this game, as the Wachowskis have created an experience that is just as important to the Matrix mythos as the new movie.” Your Score PAPE Adam White CRAZE3800(aol.com

What we said: “Our advice: Take the red pill. And by ‘take’ we mean ‘rent.

Our Score #99

AUTO MODELLISTA What you said: “Yes, this game has glitches, but the soft center of gaming nougat lies in the designing segment of this cel-shaded racer. You can take a car from manufac- turers like Mazda, Honda, and Shelby. The cars are nicely ren- dered, but the handling remains virtually the same for every car. As for modifying cars, there are hun- dreds of different combos for each one, from a full-out racer to a high- ly tuned street machine. If you're looking for a satisfying team racer that’s light on the realism, Auto Modellista is your new best frien Your Score PERI orangecrusader14(anetscape.net

What we said: “We cannot handle this game's fundamental inade- quacies and thus will be happy to

What we said: "It's far from perfect, but it's worth a rental—at the very least—for any serious music fan." Our Score RRR

TENCHU: WRATH OF HEAVEN What you said: “The new graphic style is way better than the ‘dry’ previous titles, but the game lacks the adrenaline to keep you playing after completing the lame, but nicely done, levels. This is a pure rental. Now that I think of it, the entire game was done with a blind- fold on.” Your Score PG MidgetMan2o02(daol.com

What we said: “Wrath of Heaven has ‘rush job’ written all over it.” Our Score B#®

NBA STREET VOL. 2 What you said: “I was never into sports games, but this one sold me. It made me do what | always hated being done to growing up. | kicked the weak kid off the team.” Your Score PESEE Adam White CRAZE3800(daol.com

What we said: “It’s a rare game that blends culture and gaming, but a rare game that blends culture, gaming, and sports.”

Our Score 5%%%%%

Official US. PlayStation Magazine @)

Shut your eyes, Marion. " LOOK OUT, LADIES! Don't look at it, no ы. Todd's Chicken Run ensemble is size

@ matter what happens. А. è 3T. The “T” stands for “toddler.”

Good-Bye Good Luck 2 Good üíT m PSAT. | ) s (РІ, їаї titi t Riddance! e ын

(We'll miss you, Todd!) | j 3 y | franchise be when Need for Speed [ { | | Underground comes out?

a. 5 years b. 7 years с. 9 years d. 10 years

2. How old will the Mega Man franchise be when Mega Man X7 comes out?

а. 7 years

b. 9 years

DUMB LICENSE i TM А с. 10 years OF THE MONTH 5 ER | &Муеәв

Metallica does car combat

Vivendi Universal will publish the game in * 3. How old will the Prince of Persia 2005, and the band will add voiceovers and franchise be when Prince of Persia: The their likenesses— plus, they'll record a new Sands of Time comes out? song exclusively for the game. Which makes a. 5 years perfect sense, because we cant think j “Metallica” without thinking “car combat.” Our кт Years.

c. 9 years

best guesses for a title: “Body Damage, Inc,” , "The Frayed Ends of My Clutch Cable; : шм Ч. 14 years perhaps “For Whom the Horn Honks. 2. em 4. How old will the Gradius franchise be when Gradius V comes out?

а. 7 years

b. 9 years

c. 18 years

d. 21 years

бо, ЧОШ THINK THAT THE NAME “SPLINTER CELL: PANDORA TOMORROW" УЕ ННЯ IS NONSENSE. TAKE A LOOK AT THESE NEVER BEFORE SEEN CONCEPTS к. z0 years FOR THE SEQUEL, FISHED OUT OF А FILTHY DUMPSTER BEHIND LIBI SOFT, Е

www.p enny-arcade.com

SPLINTER | | SPLINTER. Q'G'2'g'p'g'o'Z ‘2 "| :5зәмвиү CELL CELL vertiser Index PEANUT BUTTER MONKE Activision 9,0,43 www.activision.com

Bandai America Inc. 53 www.bandai.com Capcom USA Inc. 45,124 www.capcom.com DC Shoes, Inc. 1 www.deshoecousa.com| Eastpak demo disc —_usa.eastpak.com Ecko Unlimited 63 www.ecko.com Eidos Interactive, Inc. 8-9 www.eidos.com Electronic Arts 4-5,17 www.ea.com Electronics Boutique/EB Www.ebgames.com Full Sail Real World 5 www. fullsail.com Infogrames, Inc. 14-15 www.atari.com Koei Corporation 2,4,0 www.koeigames.com Konami America 58-59 www.konami.com Midway Games, Inc. n www. midway.com Nestle Food Company 57 butterfinger.com Sega of America 3 www.sega.com Sony Computer Entertainment 2-3, 122-123 www.scea.com Take 2 Interactive Software 87 www.take2games.com THO Inc. 22-23, 24-25 www.thq.com Ubi Soft Entertainment 6-7, 18, 19 www.ubisoft.com VUG PPG 37 www.interplay.com

Official US. PlayStation Magazine

Order these back issues to make sure that you have a complete reference library of the most valuable tricks, cheats, and codes for

Xbox Nation Xbox Nation Premiere Issue #2

all the top games on your console. $5200 бю F200

Xbox Nation Pocket Games # ‘Summer 2000 512.00

#4 #6, #7 $12.00 $12.00 $12.00 $12.00

Pocket Games Pocket Games 7 Pocket Games 9 Pocket Games 10 Pocket Games 11 Summer 2001 Fall/Winter 2001 Summer 2002 Fall/Winter 2002 Spring 2003 $12.00 $12.00 $12.00

есе HOLIDAY

GUIDES «

2003 Holiday EGM Guides #1 EGM Guides #2: Expert Gamer Expert Gamer EGM's GameCube. Game Guide Super Mario Sunshine GTA: Vice City Codebook #9 Codebook #8 Guide Winter 2002-03 $12.00 $12.00 $12.00 $12.00 $12.00 $12.00

HOW TO ORDER:

Simply check off which magazines you want and send in the order form (photocopies accepted) along with a check made payable to Ziff Davis Media, for the amount indicated for each magazine

plus shipping and handling—add $3 for U.S., $3 for Canada and $5 for foreign orders— in U.S. funds only for each magazine! Orders should be mailed to: Back Issues, 1411 Opus Place, Ste. 340, Downers Grove, IL 60515. Price and availability subject to change without notice.

hoice on the Мер

Major League Baseball trademarks and copyrights are used with permission: ‘of Major League Baseball Properties, Inc. Visit the official web site at MLB.com. ©MLBPA, Official Licensee - Major League Baseball Players Association. Visit the Players С ей trademarks of Sony Computer Entertainment America Inc. ©2003 Sony Computer Entertainment. America Inc, “PlayStation” and the “PS” Family logo are registered trademarks of Sony

at wwwibigleaguers.com. 989 Sports and the 989 Sports logo are register Computer Entertainment inc. |. 2

Play as young knight, Seig Warheit, who must face off against an old friend in this gothic action adventure. To fight, summon and command seven different warrior legions each with their own signature weaponry. Chaos Legion...a graphic masterpiece and savage gothic opera

played out over 13 levels of real time, cut-throat action!

“If you loved Devil May Cry, you'll love Chaos Legion!” - PSM

© SUNSOFT, © CAPCOM CO.. LTD. PS" Family logo are registered tr