GRAN TURISMO June 1998 $7.99 U.S./$9.99 Canada | | 06» 14 68 | y 4» 2-0лув5 займацца пасат пс, Е" 10 MANUFACTURERS The Мона Greatest Racing Game z | Я E оро“ E GRAN TURISMO REAL FAST June 1998 $7.99 U.S./$9.99 Canada | | 0 14024 06968 | “Hot Shots Golf is the best looking and most-fun-playing golf game of all time.” -Paul Johnson Sport Magazine “The graphics are so vivid, it’s like watching golf on TV.” -Dave Stevens ESPN “Hot Shots Golf plays like the pros.” -Official US PlayStation Magazine “Playing Hot Shots Golf is like being on the golf course... this game is so much fun to play.” -Mike Stinton The Golf Channel EVERYONE PlayStation and the PlayStation logos are registered trademarks of Sony Computer Entertainment Inc. Hot Shots esre Golfisa trademark of Sony Computer Entertainment America Inc. ©1998 Sony Computer Entertainment Inc. It’s golf, WHAT'S BEEN KEEPING YOU OFF THE LOCAL GOLF COURSE? TRY HOT SHOTS GOLF? WHERE YOU DON'T HAVE TO LUG YOUR BAG OR GET A LOT OF SNIDE LOOKS FROM OLD bos MEN IN BAD PANTS. FROM TEE TO GREEN, THE SWINGS ARE FLUID, AND THE HAZARDS ARE REAL. PLAY A QUICK NINE AGAINST YOUR FRIENDS - AND WHY NOT MAKE IT A BUCK A HOLE WHILE YOU'RE AT IT. COMPETE IN TOURNAMENTS AS THE CROWD CHEERS YOU ON. GO A FEW ROUNDS OF MINIATURE GOLF. OR JUST TAKE SOME LESSONS. BUT THE BEST PART? YOU DON'T NEED A MEMBERSHIP. for нетот PlayStation www.playstation.com i J f ў ще | PlayStation |, [TEEN esas Luocaf lux Ф Eight Battie-Anywhere, Fully Destructible Arenas • Eight Character-Based Muscle Cars, Trucks and More e Over-the-Top Weapons and Attack Moves е Unprecedented 3-D Graphics and Effects е Two-Player Split-Screen Auto Combat * Behind-the-Wheel ог Behind-the-Car Views Sony Computer Entertainment ic AN other trademarks and trade names are the properties of their respective owners WWW. ACTIVISION. COM From Ше Editor з What started out as a crime against nature has become the lovable OPM mascot known аз Fishboy. Pictured above: The many faces of Fishboy, from left to right; stuffed Fishboy, screen shots from the Japanese PS game Puyo Puyo Sun and last but not least, the human embodiment of Fishboy himself. his month, I'd like to let the readers іп on an ongoing secret. Many letters and e-mails have poured in wondering what or who is the mysterious figure that has graced the spine of OPM from issues 3 to 7. Observant readers may have caught a glimpse of him in the November issue in the International Section. Though no explanation was given as to his/her/its identity or even a reason why “he” was put there in the first place. Now, all can be revealed. He is lovingly referred to in the OPM office as Fishboy (no one has bothered to find out what his real name is). To the rest of the world, he is a character from Puyo Puyo which is a Japanese puzzle game series that has been on countless game consoles. To the staff at OPM, he is a mysti- cal halfling who brings luck and The Official U.S. PlayStation Magazine is the prosperity to his friends. The only Sony Computer Entertainment America- PlayStation version of the popu- licensed magazine and is published by Ziff- lar puzzler is called Puyo Puyo Davis Inc. through an exclusive arrangement. Sun and Fishboy is an enemy As such, OPM remains independent from character you must defeat in SCEA, and is a critical, autonomous voice that order to continue on your helps readers get more out of their PlayStation quest. Unfortunately, Compile, system by delivering the most current, the developer/publisher of Puyo comprehensive and candid coverage of Puyo, recently went bankrupt in PlayStation software and hardware. Japan and is seeking a new home for its franchise title. This all went down while І was in Japan covering the Spring Tokyo Game Show (check out the coverage in this month’s International section). Seeing that Fishboy was part of the OPM family, І had to make sure І brought back some piece of Fishboy to share with the rest of the staff. The stuffed creature you see pictured above is what І brought back. Regardless of the fate the franchise meets, one thing is certain: Fishboy has found a warm and happy home at OPM, and judging by the letters and e-mails, the readers love him too. Fight on Fishboy! mission statement Wataru Maruyama Editor In Chief Official 0.5. PlayStation Publisher Jonathan Lane Editorial Director J.E. Funk * joe funkGzd.com Editor in Chief Wataru Maruyama * wataru_maruyama@zd.com Managing Editor Dindo Perez * dindo_perez@zd.com Assistant Editors Dave Malec * Joe Rybicki Gary Mollohan “ opm@zd.com Contributing Editors Phil Theobald * Chris Johnston Creative Director Michael Stassus Senior Art Director Bob Conlon * bob_conlon@zd.com Art Director Donna O'Hara Senior Copy Editor Dan Peluso Copy Editors Jo-El Damen Jennifer Whitesides Production Director Marc Camron Prepress Manager Dave McCracken Associate Prepress Manager Paul Ojeda Production Assistant Chris Melody Advertising Coordinator Mike Darling Circulation Director Joan Mcinerney Newsstand Sales Manager Don Galen Circulation Coordinator Ann-Marie Mrozynski Corporate Counsel Rob Kabat Business Manager Cathy Bendoff ADVERTISING INQUIRIES: Ziff-Davis Video Game Group 135 Main Street, 14th Floor San Francisco, CA 94105 Telephone: (415) 357-5310 Fax: (415) 357-5288 Associate Publisher, Sales & Marketing Jennie Parker “ jennie_parker@zd.com Telephone (415) 357-5200 Account Executive Linda Philapil * linda philapil&zd.com Telephone (415) 357-5255 Regional Sales Manager, Northwest Jon Yoffie * jon_yoffie@zd.com Telephone (415) 357-5320 District Sales Manager, Southwest Karen Landon * karen_landon@zd.com Telephone (415) 357-5320 District Ad Sales Manager, Midwest & East Coast Anthony George “ anthony george@zd.com Telephone (630) 916-7222, ext. 242 Marketing Manager Lynn Smiley 57.99. Subsi and 12 demo We copyright holde subjéct to ch вет $10 об РИКЕ-МОКЕМ 64 on DUKE NUKEM TOTAL MELTDOWN "SEARS - ~ с? ۴ Playstation аа E - ALSO GET A FREE / | DUKE NUKEM ACTION FIGURE и: huie хе WITH-PURCHASE Е Гаем ШШШ БОБ? ©) software 4 dit card payments. Not redeemable for cash. Not valid with any other coupons of offers. Limit ot. regular purcha: nly. Offer not good on layaw: 9 опе per customer. Void where prohibited by law. Cash value 1 Roebuck and Со. Satisfaction guaranteed or your money back. Sony Computer Entertainment logo a trademark of Sony Corporation. Playstation and the are trademarks of Sony Computer Entertainment Inc. Duke Nukem” 64 ©1996, 1997 30 Entertain ent. Duke Nukem: Total Meltdown™ ©1997 3D Realms Entertainment. Published and distributed by GT Interactive ttware Corp. 417 5° Avenue, New York, New York 10016. All other trademarks are the property of their respective companies. “...пемег have | experienced a game so unique that it redefines my expectations like this one. A wonderful game...” GameSource Monthly (on-line) September 1997 “Revives a lost gaming genre and takes it to new heights.” Game Informer, August 1997 ",..one of the deepest, most involving, and most cleverly designed games ever released on PlayStation." м Бра are “а rarity in today’s sequel-studded "esee обр their heats. “ „manages to enmesh the player іп engaging character and fantastical story.” GamePro, December 1996 “...the kind of unique gameplay and killer graphics that will rocket it straight into the PlayStation hall of fame." GamePro, October 1997 "Best of the bunch 1997" Animation World Magazine am ШШ T "Best Director of Animation CD" tes = t реа World Animation Celebration Editor's Choice Award Top 10 Best Games 1907 1997 Best Platform Game PlayStation Galleria Immersive. Intuitive. Intelligent. Inexplicably Challenging. ШШК) NOW AT A NEW LOW PRICE! ODDWORLD ся т И (fas ч www.oddworld.com www glinteractive.com ALIVE. Aware Lifeforms In Virtual Entertainment Oddworld Inhabitants Abe's Oddysee TM & © 1997 Oddworld Inhabitants, Inc. A Rights Reserved. Published and distributed by GT Interactive Software Corp. PlayStation and the PlayStation Logo are trademarks of Sony Computer Entertainment, Inc. All other trademarks are property of their respective companies. е) — @ с © All the Latest and Best Video Game Gossip, News and Info...24 Hours Day or Night! All By Phone! ») Listen to Quartermann Gossip Before It’s in EGM! » Call and Record Your Own Reviews & Tricks! Get the Latest EGM? Tricks, Codes & Strategy! ©) Crew Game Ratings! Be sure to get your parents’ permission to use the PRE-VIEW line if you are under 18 years of age. ——— MONTHLY. утрапё are respor (CI) 773-8439 New Rate! $1.49/minute Listen to Actual Review ah ME T IIE Video Game Invasion! RECENT WINNERS! Game.com Sal Lavato, NJ, Christopher Winter, OR, Gregory Hard, МА е Peter Matia, IL Brain Warp Andy Kiser, TX Andrew Donovan, IN Light Wars Frank Harvey, VA е Travis Blackburn, OR е David Garlow, NY Lights Out Cube David Drucker, SC е Chris Howard, IL е Zack Stamp, MI Jesse Bergamy, GA Last Out Josh Cunningham, е Steve Tranholm, МА е James Eldridge, MA Travis Fernandez, WI ай У Winning is really fun! To play, just enter our contest area and answer a series of cool and easy video game trivia questions! теме S THE STUFF game.com™ (Я Brain Warp® past Ute TOYS PROVIDED BY TIGER ELECTRONICS! TIGERES www.tigertoys.com Shirt Front and Emblem Detail EGM Shirts and Hats Shown Here May Vary Slightly From Ones Awarded ET Gaming Shirt Back EGM Hat! Product Names Are Trademarks or Registered Trademarks of Tiger Electronics, Inc. ner per household per сот, Last Out, Lights any warranty or guarantee, d on the condition that Zit- Е PlayStation ZIFF-DAVIS INC. CHAIRMAN AND CEO Eric Hippeau Chief Financial Officer President, ZD Publishing President, 20 Market intelligence President, ZD Comdex and Forums President, ZD Brand and Market Services President, ZD Internet Productions President, ZD Education President, 20 Television Senior Vice President, Human Resources Senior Vice President, Planning and Development Vice President, Information Services Vice President, General Counsel and Secretary Vice President, Controller Vice President, Human Resources, Operations Treasurer CORPORATE SALES Executive Vice President ZD MEDIA NETWORK Executive Director Executive Director Managing Director ZD BRAND & MARKET SERVICES. Vice President, ZD Brand Marketing Vice President, Client Marketing Vice President, Corporate Research Vice President, 20 Brand Management Vice President, Corporate Relations Timothy O'Brien Claude P. Sheer Bob Brown Jason Chudnofsky Terri Holbrooke Dan Rosensweig William Rosenthal Larry W. Wangberg Rayna Brown Daryl R. Otte Steve Gladyszewski J. Malcolm Morris Mark Moyer Тгасу Маа! Thomas І. Wright Joe Gillespie Jeff Bruce Scott Murphy Rita Burke Brooke Correll Michael Perkowski Elda Vale Herb Stern Gregory Jarboe 20 Publishing President Executive Vice President Executive Vice President Executive Vice President Executive Vice President Executive Vice President Executive Vice President Senior Vice President Vice President Vice President Vice President Vice President Vice President Vice President Vice President Vice President Vice President Vice President Vice President Vice President Vice President Executive Director, Licensing Director, Benchmark Operations Director, 20 Labs Claude P. Sheer Don Byrnes Chris Dobbrow Jack Dolce Al DiGuido Thomas McGrade Michael J. Miller Nancy Newman Bob Bader John Dodge Kathleen Goodwin Roger Herrmann Jonathan Lane Eric Lundquist Bill Machrone Jim Manning Charles Mast James Е. Ramaley Paul Somerson Mark Van Мате Sam Whitmore Gertrud Borchardt Bill Catchings Lauren Black Ziff-Davis Inc., A SOFTBANK Company ص PlayStation‏ Е‏ All eight super cars triple the speed limit. Watch out for pesky radar guns. Japanese imports won't cut it. Only the fastest exotic cars can ditch these cops. PlayStation ‘© 1998 Electronic Arts. Need For Speed, Electronic Arts and the Electronic Arts logo are trademarks or registered trademarks of Electronic Arts in the U.S. and/or other countries. All rights reserved. PlayStation and the PlayStation logo are trademarks of Sony Computer Entertainment Inc “оо amborghini and the Bull and Shield device are trademarks of Automobil Lamborghini S.p.A. www.ea.com Paint swapping. Tire spikes. Road blocks. Jealous cops will always play dirty. When you're sitting in a 529hp Lamborghini," the smell of bacon is that much sweeter. ДЕРЕ SPEED | ELECTRONIC ARTS" Теккеп З Ў g د‎ а . бгап Тагізто ШП x dj Find out why import 4 ў houses have been е racing to keep this "| game in stock with *| this month's review and strategy guide. Keeping with the racing theme, we continue our 10 Greatest... series to provide you X] with the PlayStation à racing resource. . Metal Gear Solid | Finally, we were able | to get our hands on a copy of this hotly anticipated title at the Tokyo Game Show. See if it’s worth the hype! . Parasite Eve $ m Equal parts Final Fantasy VII and Resident Evil, Square's g first horror title is ready to scare the pants off PlayStation owners. "| game really as good as everyone says? Find out in this month's in-depth review. Capcom announces sales records for RE2, and Sony sells 10 million PlayStations. Plus, an official word on Final Fantasy МИ! In this month's Letters section, we take a look at the issue of censorship and...Leon Kennedy's agent? дето disc You've read enough about it, now play Vigilante 8 yourself! U.S. previews We check out versions of МКА, Pocket Fighter and more. international This month is devoted to the amazing Tokyo Game Show! In addition to Gran Turismo and Tekken 3, we dive into Cardinal SYN, Breath of Fire Ill, Deathtrap Dungeon and two baseball titles. Learn moves for the hidden characters in Tekken 3, and prepare yourself for Gran Turismo with our racing primer! tricks. Get yourself a heapin' helping o retro-gaming goodness with the bevy of nifty Pitfall 3D codes in this month's Tricks section. Also featured are Spawn and Gex 2. E es Only a game as popular as BioHazard (Resident Evil in the States) deserves a controller designed specifically for it! Light Burn, most commonly brought on by prolonged exposure to arc welding, bright snow, tanning lamps and intense 2-D game graphics. To receive playing tips and reduce your chances of light Бит , call the Eidos Hint Line (900) 113 - 4361. Cost of со! S0.95/minule. Must be 18 years or have parent's permission. Touch tone phone required. с Ге) D [с 25 л >- mS ao PlayStation; Light burn. It's the silent injury. Severe pain may not occur until up to six hours after initial exposure to Eidos games like Deathtrap Dungeon and Ninja. At which point, despite all protests, the player must stop playing and be put to rest in a darkened room. Because it's all fun and gameplay until someone loses an eye. EIDOS You’ve been warned. www.eidosinteractive.com ощ 1шәшшенәиз jeduioo Лио$ jo взнешәред әле so6o| џодејбкејај әш pue LONLIGALId “Od 'зоріз jo зешаред әле омовзоцш зора pue efu "иозбипа denureag sopra 86619 PlayStation ~ а monthly wrap-up of all the information for your favorite system It was only a matter of time, but Square has sent out a press release stating that an official announcement will be made soon concerning details about Final Fantasy / \ МИ. It is expected that the announcement will most like- ly not mention a U.S. time line and solely focus on Japanese scheduling. A specific date has not yet been finalized, but a source says May 15 could be the day Square announces details of the game. Officials at Square commented that no further information would be released before the official announcement. The main tidbit of information made public during this announcement is expected to be about the Japanese release date for the game, but it seems that a story line and featured characters could also be revealed at that time. It has long been rumored that the next installment was well under way and that it was very near completion. We'll have the complete story next month. June 1998 ess than two and a half years after the console's launch, SCEA says it has reached the 10 mil- lion mark in PlayStation sales for North America. Similar to what the company did in Japan when it reached sales of 10 million, it is giving consumers a chance to win one of 100 collector's edition midnight blue PlayStation consoles (along with 1,000 Dual Shock analog controllers). Shipments worldwide of the PlayStation console now exceed 30 million, accord- ing to SCEA. ОСИ PlayStation (исте 55) SISA Goes Independent Interesting changes for Blasto developers Sony Computer Entertainment America (SCEA) announced recently that its PlayStation and PC development division, Sony Interactive Studios America (SISA), will take on additional "independent publishing functions." It will be beefing up its staff to include product marketing. Previously, all the division's £ames were handled mainly by SCEA. "This is a natural evolution for SISA, and one more example of the way Sony Computer Entertainment America Inc. is changing the business model in our industry," Kelly Flock, president of Sony Interactive Studios America , said in a statement. "Just like an indepen- dent music label or film production compa- ny, SISA will be able to focus on creative execution in partnership with SCEA's formidable distribution organization." SISA is responsible for such PlayStation games as NFL GameDay, NBA Shoot Out, Blasto and PC titles Tanarus and the 3D Internet RPG EverQuest. Tenchu and D. Friends ў Activision announces three new title acquisitions ctivision will be publishing a trio of games—Tenchu from Sony Music Entertainment, Beneath from Presto Studios and The Legend of the Five Rings from Engineering Animation Inc.—thanks to pub- lishing partnership agreements it announced recently. The third-person ninja warfare game Tenchu which was previewed in our last issue, has sold 250,000 units in Japan since its release in that country in February. Activision is said to be tweaking the game which suffered from awkward camera movements > and overall glitchiness. The next game, Beneath, is from Presto \ Studios, the developer behind the Journeyman Project adventure game series for the PC. Beneath will be a 3D action-adventure game. The Legend of the Five Rings is slated to be a role-playing game based on the trading card game developed by Wizards of the Coast, the creators of the Magic: The Gathering trading card game. Earthworm Jim 3D announced for the PlayStation antrum, a division of Interplay, announced that it will be bring- ing Earthworm Jim 3D to the PlayStation. Familiar faces from Jim's earlier games like Evil the Cat and Professor Monkey- for-a-face will make an appearance as well as new characters like Earthworm Kim. The adven- | tures will take place in the mad- cap world of Jim’s mind since he was knocked unconscious | by a falling cow. There will be six levels (which are said to | be very large) which Jim will have to navigate through. Earthworm Jim 3D is set to be released this August. \ Stay Away from the Water / As you may have read in our OPM guide to 1998 a few issues back, ASC mentioned a new game called Dead in the Water. ASC Games has now confirmed that it is publishing that title for the Sony PlayStation. The game is currently being developed by Player One and is reportedly a hybrid of Twisted Metal and Wave Race 64. Although it’s called “in the water,” the game actually takes place “on the water.” One-player and two-player (via split screen) options will be available when Dead hits the stores in November. > PlayStation Offer valid 6/1/98 to 12/31/98. Purchases must be made between 6/1/98 and 12/31/98. Maximum 2 awards рег name and/or address. To claim avards send а completed prize redemption form, dated cash register receipts, proot-of purchase points and shipping and handling fees to Capcom Entertainment (see prize redemption form or www.fightersedge.com for com details). Sweepstakes held quarterly, drawn from ай registered entries. Points cannot be transferred or sold to another party for use for any other purpose. Fighters Edge points can nat be redeemed for cash. Capcom Entertainment may cancel or extend this offer atany time, Points are subject to verification, Only original Fighters Edge proof of purchase points are valid кот retail packages or fromautho: rized Fighters Edge certificates. Points valid only once per title. The Fighters Edge program is operated by Capcom Entertainment andis open toresidents ofthe United States. Sony Computer Entertainmentisin no way affiliated with this program. Employees of Capcom Entertainment, its agencies, vendors and their immediate family members are not eligible for this offer, All decisions of Capcom Entertainment on ай matters relating to this promotion are final. Capcom Entertainment, Gamepro Magazine and Sony Computer Entertainment, their affiiates, subsidiaries, divisions or related companies, are not responsible for, and have no lability whatsoever, for any damages, injuries, losses, taxes or expenses that might occur asa result ofthe Fighters Edge program. Offeris only good in United States. Other restrictions may apply. Void where prohibited by law. GAIT HP М, WOLVERINE, 5! е distinct 5 of Маг пе, an x 8 Marvel Characters, Inc. Thi ате is produced under license fron Charact Edge Ф is a registered trademark of GamePro m largest multipla ming publication and the official magazine sponsor of the Capcom Fighters Edge promotion. Repr of Fighters Edge name/logo in whole or part prior written permission by GamePro Magaz ohibited. All Rights Reserved. © CAPCOM CO., LTD. 1998 © CAPCOM U.S.A., Inc. 1998 ALL RIGHTS RESERVED. CAPCOM is a registered trademark of C 10. PlayStation and the Play T tainment, Inc. The ratings icon is a trademark of the Interactive Digital Software June 1998 Official U.S. ДИВИЗИИ Маа 19) ме want your input! Letters You write us and here we respond Your chance to speak your piece The Contract that Wouldn't Die Dear OPM, his is just a In the Letters section of your April 1998 Р issue, you mentioned that you are talking ERRNO with SCEA about putting foreign PlayStation to let you commercials on your disc, and said that the George Romero (Dawn of the Dead)-directed commercial would be a great choice. Well, І hate to be the bearer of bad news, but it'll never happen. Why? Because the agents for the commercial's star, Brad Renfro know that you had an error in the April issue of OPM. The letter "Wait A Minute..." had a typo in the URL. However, that URL is now wrong anyway, because the site has changed to http://psx. gagames.com. | hope you will print the correct URL in your next (Telling Lies In America, Tom & Huck, Sleepers), put a clause in his contract stating that he'd do the work if the com- mercial appears solely in Japan. So this masterful commercial direct- ed by the premier zombie filmmaker will never be seen outside the Land of the Rising Sun because some out- of-touch Hollywood agents thought that a “zombie commercial" might in some way hurt their client's career if seen in the United States. Well, Hollywood agents, just to let you know, Resident Evil 2 sold more than 300,000 units in its first week on the retail shelves. At 50 bucks a crack, that comes to about $15 issue, so that maybe І can stop receiving 100+ letters a day about the misprinted URL (It gets VERY frustrating). Thanks. Doug Swisher Webmaster PlayStation Arena We sincerely apologize for any frustration this error may have caused. (We triple- checked the URL this time to make sure it works!) [ PlayStation million. To date the game has sold more than 2 million units, which adds up to about $100 million. | don’t remember Mr. Renfro’s last few films making that much money. Mr. Renfro, fire your agents! In any case, because of dollars and greed, U.S. audiences will be forced to dial up import houses to sneak a peek at this truly amazing commercial. Thanks, Capcom! Father Brian O'Toole via e-mail If you read this month's News section, you'll see that Resident Evil 2 has now broken the З million unit mark! It Is Indeed sad that one actor's contract can prevent most of the world from seeing a commercial based on one of the most successful video games of all time. Although at this point we're still unable to feature the commercial on our disc, here are a few behind-the-scenes shots of the filming of the commercial. It looks Ике Romero (bottom) Is having the time of his Ше! Buried Treasure Dear OPM, After your recommendation of Nanotek Warrior [^10 Criminally Overlooked PlayStation Picks," issue 7, pp. 88-90], | decided to buy it. | thought about it after seeing it at Wal-Mart for $10 new, but before | could decide, it was gone. Just today І picked it up used for a measly $7.99 at Electronics Boutique, and І love it. Even my girlfriend likes watching it (I bored the hell out of her with Resident Evil 2 and Street Fighter Alpha 2). So thanks to you, | made a good purchase. Thanks! Wanker99@aol.com Several readers have written to us now to thank us for this feature. In addition to Nanotek Warrior, we've recelved letters about Power Move Pro Wrestling, Motor Toon Grand Prix and Star Gladiator. We're happy that we've been able to Introduce so many people to these lesser-known titles. You'll be seeing new Installments Іп our 10 Greatest... series for months to come. How do you like the mag? What about the design? Are we leaving anything out? Let us know! To get special attention as far as design and content issues go, label your letters or e-mails with the heading: PlayStation Magazine suggestions c/o the Official U.S. PlayStation Magazine at the addresses on the next letters page. We can’t wait to hear from you. All other trademarks аге Compete for Championship Titles Win big bucks and use the dough to buy upgrades and repairs Revolutionary Track Editor Create and store 30 custom tracks on a single Memory Card with Track Editor Death-Defying Moves Jumps, stunts, hairpin turns, and bone-crushing wipe-outs Furious All-Terrain Racing Sand, mud, water, gravel, and ice effect handling and speed Race Against a“Ghost Rider" Compete against a ghost rider simulation of your best time Get a Grip Plug in a Sony Analog Controller for precise handling. JEREMY MCGRATH SUPER CROSS 98 Jeremy “Showtime” McGrath 7-Time AMA Motocross Champion ACCLAIM”. СТ www.acclaimsports.com tered trademark of Acclaim Entertainment, Inc. PlayStation and the PlayStation logo а! idemarks of Acclaim Entertainment, Inc. TM Ф and © 1998 Acclaim Entertainment, Inc. All idemarks of Sony Computer Entertainment, Inc. 45 reserved. June 1998 Official U.S. @ ҮК тае Magazine (¥) id you buy a copy of our magazine that did not contain a demo CD? Simply send the receipt in an envelope marked “OPM Replacement Disc” to the address below with the name and address of the store plus your phone number and address and we'll send you the disc. Make sure you spec- ify which month the corresponding disc belongs to in order to ensure you get the right one. Also, if you have a malfunctioning or nonworking demo disc, call SCEA at 1-800-345-SONY. They will provide instructions to obtain repair or replacement services. For more information see this month's Demo Disc section. ways to reach us Letters You write us and here we respond Psych 101 Dear OPM, The cover of your April issue has negative racial overtones which | find highly objection- able. Essentially you are depicting a scene of interracial violence. To me, the image of the "blaxploitation"- style character is not necessarily offensive in and of itself. He fits the context and theme of the game, where one would expect outra- geous and violent imagery. What is offensive is the woman aiming the gun at his head. This plays into all sorts of negative racial stereotypes and fears. The only reason she appears to be threatening him is because of his race, and it seems to imply that he is guilty of some wrongdoing solely because he is black. (If it were a white man in the identical pose, is there any chance she'd be aiming the gun at him?) It is important to realize that the United States and many other countries have had a history of racial violence and discrimination. Much of the historic violence perpetrated against blacks (as well as other minorities) is not as wellremembered as it should be. Furthermore, in light of the current racial climate in the United States, І find this image very irresponsible. G. Harris harrisgrafx@worldnet.att.net We completely agree that one should not take lightly the racial climate in the United States (and indeed worldwide). But inter- preting this image as depicting interracial violence is missing the point completely. Obviously, the image is actually depicting inter-GENDER violence, since the blond character is female and the dark-haired one is male. Or maybe the image just indicates that the characters come from rival gangs, and therefore the scene makes perfect sense in the context of the game. It's interesting that snail mail: fax: PlayStation Magazine 1920 Highland Ave. Lombard, IL 60148 Your chance to speak your piece one would read such a forceful and nega- tive meaning Into an Image which Is at best ambiguous. It’s sort of a Thematic Aperception Test (like Rórschach, but with pictures), when you think about It. Remember, Information Is usually open to many Interpretations. What you take from It says as much about your own subconscious as It does about the Information Itself. RRR eo B x x ¥ Jn Dear OPM, First of all Га like to scream, “**** CENSORSHIP!!!” in big, bold capital letters. We've got the Bill of Rights to back us up and it gives us the freedom we so very much take for granted. Censorship is a very contagious freedom- killing disease that kills art, beauty, poetry and literature. Creative censorship is OBSCENE, crass, filthy and ignorant. Censorship imprisons people, it puts shackles on our hands, it puts blindfolds across our eyes, it plugs our ears and gags our mouths. | can go on forever about the EVILNESS of censorship, but I'd only like to thank very much the video game companies and designers and all the other people involved for making it possible to play all these awesome games uncensored. Thank you. Steve Hernandez, Yuba City, CA We're very grateful that we don't have to put up with that ****Ing censorship ****. as well, As a more adult-oriented magazine, we're able to say whatever the **** we want, and we're really ****ing proud of it! So, censors, **** ***] If you need to reach us now 630 916 7227 Do YOU HAVE ANY QUESTIONS ABOUT YOUR SUB- SCRIPTION то OPM? POINT YOUR BROWSER TO http://subscribe. playstatlonmagazine. com/service AND FILL OUT THE HANDY FORMS. WITH A CREDIT CARD, YOU CAN EVEN START A NEW SUBSCRIPTION. DON'T MISS ANOTHER ISSUE! e-mail: Please note our NEW ADDRESS! opm@zd.com PlayStation Й СШ ud I Y P B I ! "Еј! | ES | са | | \ | f і | | i [YS j / | 6 ; | ЕВ S КЕ О MAST Wo CHAN TURISMO tr = шш ке a = = о e Е = = نیا‎ e аў Wanna see the other 99 cars? Play the дате. So you think you're a good driver? Can you thread the needle at Choose from arcade mode, go head-to-head or compete on 140 mph? Up for that? C'mon, leadfoot, put your skills to the test ^ the GT Circuit. That's where the racing experience really comes with the most realistic, in-depth, graphically richracinggameever їо life as you drive for cash and then modify your car to go designed for the PlayStation’(or any gaming system): Gran Turismo” as fast as you can handle. Real racing pales in comparison. The Gran Turismo GRAN TURISMO Competition License 1998 . B Michael “Iceman” Janis 340 Main Street Venice, CA 90291 Mapal jams circuit is so compet- itive you can’t even leak a drop of oil on the track until you’ve earned your license through a grueling qualifying series. Be sure to practice. Trust us, you'll need it. THE PHYSICS OF CORNERING SIER AN INSIDER'S GUIDE TO MASTERING GRAN TURISMO Use a clock as a reminder of correct hand positioning on your controller. Your left hand should be at 9:00 and your right at 3:00. Note: Avoid digital clocks and watches for this exercise. Underpass Fig. 1: Oversteer Fig. 2: Understeer Start/Finish 4m Pits TRIAL MOUNTAIN Tum9 Tunnel З Tunnel 1 vung; Fig. 3: Correct Tunnel 2 Hope you paid attention in physics class. Because the racing in GT is so real- istic, it's based on the actual suspension, braking and engine systems of over 160 cars, as well as the dynamics of the track. Don't oversteer (fig. 1, rear wheels sliding out) or understeer (fig. 2, plowing with the front wheels). Find the right apex (fig. 3, correct turning angle) and accelerate vigorously (kick major tailpipe). Map the turns and braking paths before you hit the tarmac. Then test your car on all 11 tracks with- out the threat of competition around. You're trying to learn the course, not how to lose. Here’s a tip: Take Trial Mountain’s first two turns at full speed. PlayStation and the PlayStation logos are registered trademarks ‘of Sony Computer Entertainment Inc. Gran Turismo îs a trademark of Sony Computer Entertainment America Inc. All manufacturers, cars, names, brands and associated imagery featured in this game are trademarks and/or copyright material of their respective own- ers. All rights reserved. 1998 Sony Computer Entertainment Inc. RACING FOR COLD, HARD CASH KZ As a winning (3 ) Gran Turismo X. driver, you'll find your bank account growing with every race. ADVANCED RACING TACTICS But don’t treat your friends to lobster and caviar just yet; you'll want to sell that Subaru wagon you're driving and buy anew, faster car. Like a Dodge Viper. And Vipers don't come cheap. The more you win, the more money you make. Themore money youmake, the faster you go. The faster you go, the more you win. С GUST OMIZE YOUR CAR A. ENGINE Get a new engine or tune one to your personal specs with a turbo kit or gear ratio adjustment. Don't be afraid to get your hands dirty. Dodge Viper GT B.TIRES Improving splits may be as simple as making a pit stop for a quick tire change. The time you sacrifice is often made up with the control you gain С. BRAKES Spending an inordinate amount of time staring atthe wrong side ofa pile of tires? Check the brakes. You don't have to be а crew chief to know that. D. SUSPENSION Adjust your spring ratio, soften your damper or decrease your camber force. Don't know what all that means? Learn fast or lose. Spend some of your winnings on upgrades for your car. Try new brakes, a stiffer suspension or a turbo kit. Then machine-test your car to see how it’s improved. Or not. Store all your customizations ona PlayStation memory card. It's a small price for a checkered flag. ENGINE 600hp, 8.0 liter, V-10 TIRES SUSPENSION MAX SPEED PRICE R3. PlayStation ® www.playstation.com AN INSIDER'S GUIDE TO MASTERING GRAN TURISMO STEP 8: OVERTAKING “Гт driving the big yellow bus that’s gonna take you to school.” Any driver worth his salt can pass in the straights. It takes skill to rule the turns. For an inside offensive Ste mora Grant Ma material than move, take an early apex and use Gran Turismo" your exit speed to pass. Or watch “You spend so much time in my exhaust you must enjoy the M —À aroma of my stinky "You drive like $$" tailpipe.” your opponent’s defensive line and OFFENSIVE DEFENSIVE pass when you spot a weakness. STEP 11: UPGRADE YOUR SYSTEM AHHH, WINNING DUAL SHOCK" ANALOG CONTROLLER THE SWEET TASTE OF VICTORY All your long hours of practice will be rewarded when you thrash your bud- The new Dual Shock Analog Controller brings Relive your winning races, or defeats, dies in GT’s two-player mode. And the thuds and crunches of racing to life. again and again with GT’s replay with PlayStation memory cards, you Skid-out and it squirms in your hands. Crash mode. Be sure to enjoy your moment and your friends can race cars you've into a pile of tires and it whips violently. And of glory while you can, because vic- customized in your own personal GT is just the first of many games that will tory is fleeting and, as the adage goes, garages. The action is just as fast, take advantage of this new technology. It'll second place is just a nice way of but the victory is twice as satisfying. change the way you feel about PlayStation. saying you're the first of the losers. THE RACE IS ON. Да a)l GRAN TURISMO "a" "ata" a инни шара и а а а а т а а а а а а а а а PlayStation June 1998 Official U.S. ШЕРМЕТ Magazine (3) Resident Evil 2 PuBLISHER: CAPCOM Last Момтн: 1 GENRE: ADVENTURE RELEASE Date: Jan. 1998 Standing firm at number one is Сарсот'5 zombie master- piece. But with games like Parasite Eve lurking in the halls, how long can its undead reign last? WCW Nitro Last Момтн: 2 RELEASE Date: Nov. 1997 Nitro plants its feet at number two, not budging an inch from last month. Will the upcoming WWF Warzone toss Nitro out of the ring? Only time will tell. GENRE: WRESTLING Final Fantasy Tactics PUBLISHER: SCEA Last Момтн: 14 GENRE: STRATEGY/RPG RELEASE Date: Зам. 1998 Leaping 11 spots from last month is Squaresoft's complex strategy role-playing game set in one of the world’s most often-visited RPG universes. Crash Bandicoot PUBLISHER: SCEA Last Момтн: 5 GENRE: PLATFORM RELEASE Date: SEPT. 1996 With the renewed advertis- ing for the Greatest Hits line, more and more new owners are picking up a copy of PlayStation’s first mascot platformer. NASCAR 98 PUBLISHER: EA SPORTS Last Момтн: 8 GENRE: RACING ВЕ!ЕА$Е Date: Sept. 1997 As the racing season revs up, NASCAR fans are strap- ping themselves into the driver's seat of one of the most exhaustive racing simulations ever. The best-selling U.S. PlayStation titles as reported by the nation's top retailers. PUBLISHER: EA Sports Last MONTH: 7 GENRE: SPORTS RELEASE Date: Sept. 1997 6 aS ® Rebounding a bit from number seven, Я ТАЗ! NBA Live 98 is probably showing ANS stronger numbers simply because b-ball season is now in full swing. PuBLisHER: SCEA Last Момтн: З GENRE: PLATFORM RELEASE Date: Ост. 1997 Crash keeps moving around a bit, but with both games in the Top 10, don’t expect him to hang up his running shoes anytime soon. (8 БТР; PuBLISHER: HASBRO INT. LAST MONTH:— GENRE: PLATFORM RELEASE Date: Ост. 1997 Everyone's favorite frog hops back onto the charts after a one-month hiatus, showing sales numbers which are stronger than ever. PUBLISHER: EIDOS Lasr Момтн: 4 GENRE: ACTION RELEASE Date: Nov. 1997 Lara takes a bit of a dive from last month, but rumors about the next Tomb Raider may help her maintain her strong positioning. (10 NFL GameDay 98 PUBLISHER: SCEA Last Момтн: 6 GENRE: SPORTS RELEASE Date: Аис. 1997 + Е Now that football season is just a fading memory, PlayStation owners are turning to more даеў Summer-oriented sports. (11 PuBLISHER: SCEA Lasr Момтн: 9 GENRE: RACING RELEASE Date: Nov. 1996 Dropping back to the number 11 spot after a one-month surge, Jet Moto still remains one of the PlayStation’s most unusual racers. 12 tX PuBLISHER: SCEA Last Момтн: 15 GENRE: RACING RELEASE Date: Nov. 1996 [22.3 Another testament to the power of 4 the new Greatest Hits ad campaign, 2Xtreme muscles its way up a few more notches. Send your votes for the readers’ 10 most wanted games to: Official PlayStation Magazine Attn: Readers’ 10 Most Wanted 1920 Highland Ave. Lombard, IL 60148 or e-mail us at: dindo_perez@zd.com з С PuBLISHER: SCEA Last Момтн: 13 GENRE: RACING RELEASE Dare: Nov. 1997 Э In spite of the onset of spring, gamers are still shredding the ] slopes in SCEA's intense snow- boarding experience. (14 EULA PUBLISHER: SCEA Last Момтн: 10 GENRE: RACING RELEASE Date: Nov. 199 After spending a month just n beneath its predecessor, Jet Moto 2 starts to slip off the track, sliding four spots to number 14. 15 PUBLISHER: EA SPORTS Last MONTH: — GENRE: SPORTS RELEASE Date: Dec. 1997 G This month's one and only actual | debut, March Madness bounded up the charts while the real-life ) tournament was going on. (16 ЕЕРЕЕ PuBLISHER: SCEA Last Момтн: 16 GENRE: ACTION RELEASE Date: Nov. 1995 The success of another Greatest Hits title proves that lower prices do mean bigger sales. Take that, cartridge manufacturers! (17 { PuBLISHER: SCEA GENRE: RPG 34 Гавт Момтн: 11 RELEASE Date: Auc. 1997 Now that just about everyone knows how FFVII ends, gamers are turning to new adventures. Will word of Final Fantasy VIII bring them back? (18 EGI PUBLISHER: МАМСО Last Момтн: 18 GENRE: FIGHTING RELEASE Date: Nov. 1995 Fighting fans are brushing up their y skills for the new challenge of : Tekken З. T3’s Theatre Mode adds another reason to buy the original. 19 0; PUBLISHER: МАМСО Last Момтн: — GENRE: ACTION RELEASE Dare: ЅЕРТ. 1995 Namco's classic game of, well, air j| combat makes a major comeback. We predict the chart appearance of Ace Combat 2 in the coming months. (20 ЕСРИ ЕСЕН PUBLISHER: ЗСЕА Last MONTH: 17 GENRE: ACTION RELEASE Dare: Nov. 1997 TM2 is still clinging to the Top 20, T but with Vigilante 8, TM3 and a simi lar new Single Trac game on the way, the future doesn't look bright. Source: NPD TRSTS Video Games, February 1998 Call them at (516) 625-0700 for questions regarding this list. Note: No games for competing console systems (e.g. N64, Sega Saturn, etc.) were included. Overall sales figures may vary. Game descriptions are written by the OPM staff. 74 8 ' PRESENTS 10 Most Wanted As compiled by our attractive, intelligent readers Gran Turismo |f you've only played the Japanese version, hold onto your hat! 2 3 X-Men vs. Street Fighter The fact that it won't be arcade-perfect doesn't deter fans. 4 Legacy of Кат: Soul Reaver A full overhaul of one of the PlayStation’s darkest games. 6 Parasite Eve Squaresoft fans are slavering for a U.S. release of this dark game. Messiah Shiny’s promise to work miracles with the PS hardware has turned some heads. Duke Nukem: Time to Kill Duke aficionados are eager to see him in true 3D! Tomb Raider Ш The rumor mill is churning, leaving fans salivating. Send in your votes! Your pics could win you some cool stuff from ASC! ae Send in your votes for most-wanted E d games and you'll have a chance to win a free game from ASC every ae month! Send your lists to: il il N Readers Most Wanted c/o J The Official U.S. PlayStation Magazine LJ HK 1920 Highland Ave Suite 222 Lombard, IL 60148 Please include your name and address! The winner for June is: Kenneth Chui Congratulations! Your game is in the mail! Columbus, Ohio Editors’ Тор 3 What we’ve been playing instead of working 124 Tekken З A screening of Only the Strong had us all doing the Eddy Gordo Jinga. 2 NFL Blitz "Oh, that was completely uncalled То but a lot of fun to watch!” € Gran Turismo We'd all like to drive like this in real life. FACE OF FIGHTING. | не PlayStation 1995, 1996, 1998 Namco Ltd. All Rights Reserved. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. The ratings icon is a trademark of the Interactive Digital Software Association. ир Моуе іпмага Vertical attack A Standing block ( ) here’s an awful lot of fighting games on the market today, and after a while, they may start to look the same. When this hap- pens, you need a game that gives you the How deadly is this SYN? Scattered on the ground, you will notice boxes and treasure chests. Run over them to break them open and collect what's inside. You will find special attacks and weapon power-ups that will help you dish out left Move left Horizontal attack ] Low attack X R1 Jump Shove L1 R2 Stun block Roam L2 warm satisfaction of smashing someone's more hurt on your unexpecting opponent. brains in. That's what Cardinal SYN is for. In this demo, you can choose to play as two characters: the giant knight Vanguard or the scantily clad Orion. Both wield big ol' blades for some high- level smashing. By holding down the Roam but- ton, you can run freely around the arena. This allows you to flee from attacks and to charge around behind your opponent. S THEME # OF PLAYERS % COMPLETE AVAILABILITY PUBLISHER DEVELOPER Fighting n + B 8 4 2 КА © Vigilante 3 рага Driving and shooting "705 style Change view. TAN down Brake/reverse Not used ¢ ) left Move left Weapon select. Г] Accelerate X ght right Tight left L1 It’s 6000 OLD- FASHIONED SWORD FIGHTING FUN FOR ALL. and shoot everyone, and you will survive. #5 as simple as that. You begin play by choosing to drive either а "75 Palamino or а "70 Stag Pickup. You are then dropped into an oil refinery to do battle. Drive around blasting the other combatants and picking up special weapons. You will really need to find some power-ups to survive. If you pay close attention, you will notice that just about everything in the environ- ment can be destroyed. Keep shooting at something long enough, and it will go boom. For instance, blast the flame-shooting pipes, and they will momen- tarily pause, allowing you into a hidden area. Likewise, if you start to take damage, it will reflect on your vehicle’s appearance. Pieces of your саг will just fall right off if you mistreat it. AVAILABILITY ) PUBLISHER ) DEVELOPER ) ideo games have long been mixing driving and shooting to bring gamers the fantasy of blowing everyone else off the road (let's face it, we've all thought about it). Now, Activision is taking a new spin on the familiar theme with Vigilante 8, their new entry into the automotive combat genre. V8 takes place in an alternate universe version of the "705, where folks drive around in souped-up muscle cars sporting an arsenal worth of weaponry. Race around | DON’T SEEM ТО REMEMBER THE "705 BEING ALL THIS VIOLENT. R2 Machine gun Selected weapon L2 HEXAGON PETROLEUM f p Es ў EHRE [1 ачаг СЯ [THEME — ) |# OF PLAYERS % COMPLETE 100% Prepare for motion sickness up Nose down Hoverup A irst-person shooters (or “Doom be noticed. Forsaken takes an idea from the clones” to use a more stereotypi- old game Descent (full 360 movement) and down Nose up cal term) have become an indus- greatly expands it. Jink right ( ) try standard. A game in this cate- In this playable demo, you are trapped gory had better stand out in order for it to inside a volcano that is growing rather left Move left unstable. Don’t get too disoriented v Р i as you fly your ship through the Jink left O Р і Іт MOVES so T г A SMOOTH, IT MAY twisting maze-like caverns looking = я n ý & ј for an exit. right Move right : ۴ Ў. MAKE YOU SICK. 4 Of course, getting out isn’t Hover down å тет Ў going to be that easy. There К Ё ý are dozens of enemy drones а 3 f 4 determined to do you іп as Energy weapon 11 à Я ы t well as burning hot lava. - Along the way, pick up spe- R2 Move backwards 2 ча im v " са! weapons during your Special weapon L2 ^ s Е escape to knock down апу- R1 Move forward one that gets in your way. Just like Daddy used to play ans of old-school games may Ch аро пр = ange weapon want to take note. While 0003500 |. uud ETT А N20 is a new game for the Pay CLOSE 9007 PlayStation, it feels just like ATTENTION down Not used an arcade shooter from the BECAUSE ў Fire weapon ( ) golden days of video games. THIS GAME n the game, you pilot a fighter moves FAST. left Move left Firewall [ right Move right о hip that glides through long tunnels infested with giant, killer insects. You have the ability to move your ship along all sides of the tube, making the game Cie Use EA TET Magazine (9) June 1998 Fire laser feel much like the classic arcade R1 Zoom in shooter, Tempest. There are multiple ships to any enemy in its path. Zoom out L1 choose from and plenty of power-ups to be Another interesting feature is the Tutorial had. Collect special weapons to use in addi- Mode that automatically pauses the game R2 Jump tion to your standard lasers. Whenever you at key points and explains to you what's Вгаке ра shoot a bug, they drop а coin into the tun- going on and how you can do better. While nel. Shoot the coin, and it increases in it may sound like an annoying feature, it value before you collect it. At the end of the comes in quite handy when you first play the stage, you cash in the coins for points and game (of course, you can always turn it off). firewalls. The firewall is a blast of flame that Old-school gameplay and an emphasis on engulfs the tunnel’s walls and eliminates score gives N20 tons of replay value. THEME # OF PLAYERS % COMPLETE ) | AVAILABILITY ) PUBLISHER ) DEVELOPER ) ир Change camera —— down Look behind Hi left Steer left Brake/reverse right Steer right Ac R2 Hold+kick Punch+kick ЖӨИ + ЗТАТ5 ТНЕМЕ Fighting lor2 amers who have been around the block a few times should know the name Codemasters. They have been programming games since the days of the NES. One of their most popular games is the bird’s-eye view racing game, Micro Machines (which was recently ported over to the PlayStation). Now, Codemasters is deliver- ing a decidedly more realistic racing game to the PlayStation. It's TOCA Touring Car Championship, based on the actual British racing event. The game features real drivers, teams, cars and tracks to give an accurate simulation. TOCA JOINS THE ARMY OF PLAYSTATION RACING GAMES. Realistic racing in your own home While the controls may seem a bit tricky at first, you get used to them after a little while. Plus, the game also supports the steering wheel and analog controls for more precise movement. Codemasters proves that they can also do serious racers. n our last demo disc, we gave you a mere glimpse of Dead or Alive. Now, you can try the game out for yourself and see that there’s more to it than just bouncing breasts. Since there is such a vast array of moves for each of the three playable characters, we decided to give you a short moves list so you can get a little more enjoyment out of the demo. Remember, the moves listed here are just a fraction of the ones available. Experiment to discover more. PEE ad % COMPLETE 100% Dead or Alive There's more than just bounce Lei Fang: Chiki Screw Back Kick «ее Double Hands р> р> Knuckle Part р> <4 Shoulder Bash Atomic Punch р> <ч МИТН РВАСТІСЕ, YOU WILL FIND HUNDREDS OF KILLER MOVES. =a TU 24:20. 4 d шост 9899.59 Казиті: Rising Swallow >> 4+ Ө Roundabout 4 > Hawk's Phantom aT- Flaming Candle р> р> Flying Swallow pp + Jann Lee: Dragon Blow уа» Dragon Kick > Ф Double Head Kick 10 0 Dragon Elbow "е Head Lock та» AVAILABILITY PUBLISHER DEVELOPER Now Tecmo Tecmo е PlayStation” Game Cons ; Landstalker.’ ч Between the PY (| Between the State of ОЛУШ" то fit RO ШТ 5 Ps ЕЕН as I | PlayStation б | ESRB тм Our ganes go ta 7! PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. "ALUNDRA" is a trademark of Sony Computer Entertainment Inc., licensed by Working Designs. Original Game © Sony Computer Entertainment Inc./Matrix 1997. English Translation © Working Designs 1997. "Working Designs" is a registered trademark of Working Designs, Inc. All rights reserved. Landstalker is a trademark of SEGA Enterprises, LTD. Combatting wetness, one dream at a time! For a dealer near you, call (916) 243-3417. Call 1-800-771-3772 for Game Rating Information. К, so Ше premise sounds a little strange. (0) Tomba, a pink-haired savage fights against an army of evil pigs. While the idea is odd, you can't deny the game's roots. It’s developed by one of Capcom's former employees whose previous works include Ghouls ‘N’ Ghosts and Bionic Commando. This demo gives you a sneak peek at not only the side-scrolling action of h the game, but also of the impressive animated STATS THEME — ) | # OF PLAYERS ) AVAILABILITY ) cea M Jersey Devil The devil, you say? WHILE HE MAY BE PRIM- L| ITIVE, TOMBA KNOWS HOW TO MIX IT UP. cinemas that you will encounter. Tomba will also feature RPG elements. % COMPLETE 9090 DEVELOPER Whoopee Camp ith the rise of 3D gaming, more and more games are coming out to glide around after he jumps. The main character has a vast amount of animation to him, resulting in a lot of char- acter. He is also able to use his tiny wings show you what the game is going to be like. featuring characters in a true 3D This move will world. The latest of the bunch is give access Jersey Devil. to many Starring a character based on a turn-of secret areas. the-century urban legend, Jersey Devil is a Although full 3D platformer with an emphasis on there are exploring and discovering hidden secrets. more and more While this demo is non-playable, it does 3D platform THIS LITTLE WINGED games coming out, Jersey Devil should have the personality to stand above the crowd. DEVIL CAN FIGHT WITH THE BEST OF THEM. Sony Computer Entertainment America (SCEA) warrants to the origi nal purchaser of the Official U.S. PlayStation Magazine that the demo disc included is free from defects in material and workmanship for a peri od of ninety (20) days from the date of purchase. SCEA agrees for a period of ninety (90) days to either repair or replace, at its option, the EA prod. uct. You must call 1-800-345-SONY to receive instructions to repair/replacement services This warranty shall not be applicable апа знай be void И the defect in the SCEA product has arisen throug! abuse, а able use, mistreat- ерјеск or breakage СЕП те! HIS WARRANTY IS IN LII ALL OTHER WARRANTIES AND NO OTHER REPRESENTATIONS OR CLAIMS OF ANY NATURE SHALL ВЕ BINDING ON OR OBLIGATE 5СЕА. ANY IMPLIED. WARRANTIES APPLICA- BLE TO THIS SOFTWARE INCLUDING WARRANTIES ‘Or MER” CHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED. D Wi 5СЕА BE LIABLE FOR INCIDEN- TAL OR CONSEQUENTIAL DAMAGES. RESULTING FROM POSSESSION, USE OR MALFUNCTION ОЁ THE SCEA SOFTWARE PRODUCT. Some states do not allow limitations. to how long an implied warranty lasts and/or exclusions or limitations This war- у may not apply оу с ranty gives you specif са rights, and you may also have other rights which vary from state to state, DEMO DISC PRODUCERS Jon Manahan Gary Barth Perry Rodgers PRODUCT MANAGER Shelley Ashitomi EXECUTIVE PRODUCER Andrew House. AUDIO Buzz Burrowes MUSIC COMPOSITION Nathan Brenholdt TEST MANAGER Mark Ремек LEAD TESTERS Ben Briones Kenneth Chan Charles DeLay PROGRAMMING AND INTERFACE ARTWORK BY LIFELIKE PRODUC- TIONS, INC, LEAD PROGRAMMER: Avery Lodato 3D ARTIST Sonia lvonett PRESIDENT Katherine Williams TECHNICAL DIRECTOR Tim Edwards со INTRODUCTION BY CINEMA DIGITAL IMAGING, INC. PRESIDENT Dave Fisher ANIMATOR Kurt Rauer CG MODELLERS. Chris Burnbaum Matt Eskew EDITOR Ryan Ramirez SPECIAL THANKS Karen Borowick David Greenspan Kerry Hopkins Ninalei Morrison Michelle Postrado Riley В. Russell OPM Demo Disc is published monthly by Sony Computer Entertainment America Inc., 919 E, Hillsdale TATS THEME — ) | #OF PLAYERS ) | * COMPLETE ) | AVAILABILITY ) | PUBLISHER ) | DEVELOPER ) Drive, Foster City, СА 94404, All titles shown herein are trademarks of and copyrights of their respective publish. ers and/or their licen- sors. See individual screens for details. ©1998 Sony Computer Entertainment. America Inc. Please submit all related demo disc inquiries to: ОРМ. Demo Disc, Inquiries, 919 E. Hillsdale Drive, Foster City, CA 94404 Fhe VIDEO GAME CONTROL QUICKER COMBOS FASTER LAPS TIGHTER TURNS HIGHER SCORES ow REALITY QUEST ом GET IN THE GAME. 1-888-96-glove е www.theglove.com Available at: Toys “R” Us Electronics Boutique Babbage’s Software, Вс. Кау-Вее Toy Stores Best Buy Fred Meyer Reality Quest and the Reality Quest logo are trademarks of Reality Quest Corporation, Produced under license by Sony Computer Entertainment America for use with the PlayStation game console. PlayStation and the PlayStation logo are registered trademarks of Sony Computer Entertainment Inc. PlayStation Ф NOTHING OUTRUNS THE LONG ARM OF THE LAW. In the 21st century, a license to kill and heavily armed, turbo-charged patrol vehicles are all you need to keep-the-peace. Just don't get blown to pieces in the process. um ruens Qype Developed by: О. | 5 5 e ыа, ВР SS | ый абы ВУ GAMERS, FOR GAMERS.” Ex Piaystanion | ا‎ www.interplay.com = E PlayStat i e Patrol the streets at a breakneck speed of 60 frames per second Bring in law breakers dead or alive (or barely alive) with high- powered non-lethal or lethal weapons like the Vulcan Cannon Maintain the peace with the Turbo Patrol Car, Bike or Wing - you're a crack shot with each Real-time 3D environ d vit of movement for clean $ Over 20 | ng high- г ай stas - “| сат on interior or exterior cameras n сода freedom he ж. mm 1 or 2-player split screen action. 2 [COMING SOON а Acclaim € 2 -Accolade | Silhouette Miragi ,,, Working Desi ns ha SAET Future Releases June 1998 azine (Е) Official U.S. ЕТЕН Ma Left: Messiah Above: Wild 9's All release dates are tentative and Subject to change, More information on all Future Releases will be given as it becomes available. PELE MO eel Fishing features amazing full-motion video sequences and a variety of ei the banks of fish-filled rivers, streams, and lakes. You'll feel the excitement of fighting t ing them, and the anguish of “the one that got away." And no other game offers you tl е catches іп fully-equipped aquariums where you can name them, feed them, and even wat “IF YOU'RE A FISHING FAN, THIS IS A MUST HAVE." -PSX РО POWER ON-LINE "REEL FISHING IS SIMPLY STUNNING.” “AWESOME.” «ж» PlayStation -EGM GUIDE TO SPORTS VIDEO GAMES -EGM GUIDE TO SPORTS VIDEO GAMES Serious Кип“ PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. The ratings icon is a trademark of the Interactive Digital Software Association. · 1996 PACK-IN-VIDEO 1997 Natsume Inc. 1997 SVG Distribution е latest оп the newest Parasite Eve Veteran developers Squaresoft get in touch with their dark side, drawing players into a game that is as realistic as it is terrifying t's Christmas Eve 1997. New York City lies under a blanket of snow. A young police officer named Aya Brea heads out to Carnegie Hall for an innocent night at the opera. Little does she know that her life is about to change. And it's all because of a tiny organism invisible to the human eye. Parasite Eve is a story straight out of the sophisticated horror novels of the past decade. | It's the story of the radical evolution of a species, | | x and the bloody aftermath that must follow | | ` any such process. In this case, the species in question is a tiny (but crucial) engine found in nearly every cell of every living thing, the mito- chondrion. The mitochondrion is the part of a living cell which is responsible for converting food into the energy the cell needs to survive and perform its necessary function. Of course, one would not normally refer to mitochondria as a species; that’s where the story begins. In the middle of the performance, a beautiful young soprano named Eve begins to sing. Her voice grows more and more eerie, and soon it becomes clear that something is not right. The other performers suddenly begin to erupt into flames, and the audience follows suit. Soon, all of Carnegie Hall is burning. Once the flames die down, only Eve and Aya remain. When Aya approaches, Eve reveals that the mitochondria in her cells have mutated, evolving into a new, power- ful, sentient species. She announces that the era of the Mitochondria is at hand. With a few other, similarly nasty remarks and a bit of pyrotechnics, she battles Aya. Luckily, Aya happens to be packing heat, and manages to drive Eve off. Soon, however, it becomes clear that Eve is not the only one infested with these mutated Mitochondria. After witnessing a harmless rat undergo a hideous transformation, Eve realizes that the Mitochondria are spreading so quickly through their hosts that they are wreaking havoc with the hosts’ bodily structures. In exchange, however, they offer power for hosts strong enough to harness it. Aya learns this once she realizes that she is infested with the Mitochondria herself. Now, she must race to find a cure before it destroys her and—more importantly—the rest of humanity. This apocalyptic story (adapted from a novel written by Japanese author Hideaki Sena) isn't the only engrossing aspect of Parasite Eve. Developed by the company responsible for the epic Final Fantasy VII, Parasite Eve actually uses a modified version of the FFVII engine. This means that the story plays out against incredibly detailed rendered backgrounds, with polygonal characters acting out their respective roles. But with this game being set in mod- ern-day New York City, the environments and characters are all presented with painstaking realism, down to the piles of papers cluttering the desks of the NYPD office. Aya visits various real-world locations throughout her quest, from Central Park to the aforementioned Carnegie Hall. (These locations are rendered by a team that includes artists who worked on effects for the films True Lies and ëİ Apollo 13, which should give you an idea of the quality.) And with realistic humans playing the major roles, Square’s prowess in animation truly shines. NYPD. #17 From the cranky police chief to the intent biologist, each character is given a personality which is instantly recognizable. But the thing that makes Parasite Eve a Square game is the extremely deft direction. Square made it clear from the beginning of Final Fantasy VII's development cycle that they were interested in an extremely cinematic presentation. Parasite Eve's realism takes the cinematic flair one step further. Dramatic camera angles bring to mind Resident Evil 2— minus the sometimes-awkward camera place- ment. Music and sound effects are also used carefully and well. Little things like the sound of footsteps receding down a hallway as Aya moves into the background, or panning left to right as she crosses the screen, go a long way THE COLOR SCHEMES BELOW ARE USED IN THE PREVIEWS AND REVIEWS SECTIONS TO INDICATE THE GAME'S GENRE: eAction/Adventure eSports June 1998 Official U.S. ДИВИ И Magazine 5) STATS: RPG in drawing the player deeper into the story. At every turn, it seems that the designers have made an effort to avoid breaking the suspension of disbelief that makes a game like this work. For example, Parasite Eve's Save function is integrated into the game through the use of telephones. You won't find unlikely typewriters or strange floating diamonds in this game. Instead, to save Aya must simply find a phone and, in effect, leave a message. And these phones are found exactly where one would expect to find a telephone: on a desk in an office, near the entrance to a museum and so on. The battle engine [see sidebar] manages a sort of frantic excitement without sacrificing the deliberate planning crucial to any RPG. The excitement mounts as Aya earns more firepower and learns the power of the Mitochondria in her own body. Harnessing that power gives her abili- ties which are the equivalent of the magic systems found in more conven- tional RPGs. This being the case, one can expect battles to be every bit as impressive as those in Final Fantasy VII. Now, with only two discs, it’s clear that Parasite Eve is significantly short- er than FFVII. The story takes place over eight days of game time, which can translate into only so many hours of play. But the detail included in the game should provide as rich an experi- ence as any gamer would want; and the shorter length may appeal to those with less forgiving schedules, for whom longer RPGs are a bit too much of an undertaking. Squaresoft is a name which has become synonymous with top-quality role-playing games. From the Final Fantasy saga to the less well-received (but no less innovative) SaGa Frontier, gamers have come to expect big things rom the company. Once Parasite Eve is released in the States (at a date still to be determined), U.S. Square ans will have a chance to see the company's darker side. If the number of imports is any guide, word of mouth should already be spreading the news about this unusual game. And excitement about one more quality PlayStation RPG is one infestation that's welcome anytime! The art of battle Parasite Eve makes use of an innovative battle engine that is loosely based on the engine in Final Fantasy VII. Like іп FFVII, Aya has a meter which dictates how often she can attack. When the meter is full, she can choose to attack or use an item; after doing so, she must wait a short time before performing another action. However, unlike FFVII, Aya is free to move around between “turns.” Thus, she can try to avoid the enemy's projectile attacks, or keep herself out of the reach of a melee weapon. When Aya does attack, a transparent dome appears around her, which indicates the range of her present weapon. The closer she is to her enemy, the more likely she is to hit, and the more damage the hits will do. Another innovative feature of the battle engine is the fact that the combat does not take place in a separate arena, like in most RPGs. Instead, battles are fought in whatever room Aya happens to be in at the time, which means the size and layout of the battle area is always changing. Playstation. 2 PLAYER | 3 UNIQUE OVER 20 POWERFUL SPELLS HACK-AND-SLASH ACTION CHARACTERS TO DEVELOP AND 300 MAGICAL ARTIFACTS ELECTRONIC АКТА » ™ Face Join a companion on a quest to defeat Diablo and his dark minions. Storm dungeon labyrinths as a Warrior, Rogue, or Sorcerer, gaining power with every enemy destroyed. | There can be no peace until Diablo, the Lord of all Evil, is defeated. than Diab alone. \ \ А“ ЧО) 0 PLAYER PLAYSTATION EDITION L 45 out of 5" — PSM Magazine ELECTRONIC ARTS” in association with 5 and/or other countries. Diablo is a trademark and Blizzard Entertainment is a Јипе 1998 Official U.S. ЁШ Же Magazine ( ©) popular for an entirely different reason: its superdeformed depic- tions of many of Capcom's most beloved fighting game characters. The pint-sized pugilists were so popular, in fact, Capcom decided to feature them in their very own fig This uproariously funny brawler soon wil PlayStation near you 12 ters, most of which were culled from Capcom's two most popular figl DarkStalkers. Representing the Street Fighters are Ryu, Ken, Chun-Li, Sakura, Akuma, Zangief, Ibuki and Dan, while Felicia, Morrigan and Hsien-Ko fight on behalf of their undead additions not found in the arcade version. n addition to its insane- ly addictive gameplay, Capcom's Super Puzzle Fighter ІІ Turbo became ting £ame, Pocket Fighter. be playing on a i—with a host of he game includes eclectic charac- iting franchises: Street Fighter and DarkStalker cronies. Controls have been simplified to a unique four-button scheme: Punch, Kick, Special and Taunt. Striking your opponent produces a shower of red, yellow and blue gems, which must be collected to unleash increasingly powerful (not to mention humorous) combos. Thanks to Pocket Fighter's humorous charac- ter animations and backgrounds, the game is into ot transforms into the Bazooka-toting zombie slayer Jill Valentine, while Felicia becomes Capcom's “Вие plenty grounds, which parody scenes from other Capcom titles. Poc Fighter Mode allows players to create which card а Whi will turn off more than a few fighting purists, Pocket Fighter is a Capcom lover's dream and almost as entertaining to watch as it is to play. While performing combos, each Pocket Fighter temporarily morphs, if only for a frame or two, Bomber," Mega Man. You'll also see of famous faces in the back- her Capcom faves. Chun-Li, for instance, et Fighter's all-new Edit customized sub-characters, can be saved to a memory nd pitted against a friend's. e the game undoubtedly shoul چ not be missed. Join ап еріс2-рІауег struggle where-only the fittest survive. Your objective? Utter * annihilation-Your tactics? Outwit and outmaneuveriyour enemy, Then engage in fierce real-time 3D battles. The outcome? Absolute destruction. www.crystald.com а f п. Рауѓ! The Major League Club in: SUBS and may not be rep SRB а» PlayStation HE PITCHER KNOWS IT. THE BATTER KNOWS IT. THE CATCHER, THE UMP AND THE FANS KNOW IT. BUT AT 92 MPH, IT STILL HAS THE POWER TO SURPRISE. PROPERTY OF PLAYSTATION ATHLETIC DEPT. Previews) > е latest on the newest etal Gea SON Graphically overhauled for the "905, Konami’s cult favorite returns. But will it have enough firepower to knock off Lara апа Capcom’s flesh fiends? ailed until recently as the greatest PlayStation game nobody's ever played, Konami's hotly anticipated Metal Gear Solid finally appeared in playable form at the Tokyo Game Show, held March 20-22. By all accounts, Metal Gear not only lives up to gamers' зку-Мей expectations, it surpasses them! The project, as widely reported back when it was first announced, is being helmed by Hideo Kojima, creator of the original Metal Gear and Metal Gear 2: Solid Snake for the MSX, a Japanese home computer. (The NES versions, undoubtedly more familiar to U.S. gamers, were programmed by an entirely different team.) Of course, the biggest change the game has undergone is the leap to a three-dimen- sional polygonal environment, which was little more than a dream to Kojima in 1987, the year of the original's release. It seems technology has caught up with Kojima-san’s creative genius, allowing him to finally create the game he originally envisioned a decade ago. While the technology may have radically changed, the style of June 1998 igazine (9) Official U.S. РК ТЕТҮҮ Mai gameplay has not. As the title character Solid Snake, the player must infiltrate a hostile base, avoiding detection and firefights whenever possible. As was the case in Metal Gear Solid's predecessors, the player begins severely under- equipped. (Snake's inventory initially consists of a pair of binoculars and a pack of cigarettes.) According to Kojima, this is not done to punish the player; rather, it's to immediately underscore the importance of stealth. You can't jump into the game guns a blazin', Kojima reasons, if you're unarmed. The opening cinema, displayed in real time with in-game character models and backgrounds, shows Solid Snake aboard a submarine heading for Alaska, site of the nuclear crisis du jour. It seems a group of Snake's former compatriots, a band of genetically engineered super soldiers codenamed Foxhound, have seized control of a nuclear weapon disposal site. As the only remain- ing soldier with comparable training and talents, Snake is immediately dispatched to the scene. As the credits roll, Snake is launched from the Sub via a modified torpedo and silently swims into the enemy base. At this point, the player must traverse a brief training area—in which key commands, transmitter (continued on page 58) MÀ When hugging a wall, the camera automat- ically switches to a Tomb Raider-like, behind-the-back perspective. The radar іп the uppe hand corner of the: displays enemy (re hostage (green дон tions. Each guard в cone of detection, cates the guard's li If Snake enters thi be spotted by the g this point, the radar turns into a red timer. If Snal a hiding place, such as under a truck or inside a cardboard box, and remain there for: seconds, the guard will ир and return to his р addition to being see: can be discovered by ар, рам may та! ards to his + How? Without givi Е нау, Snake сап contracta а соттоп айтет Бу bre alittle too much of = Snake must find e ње hiding place. Oceasi ona this means diving into.a frigid pool of Alaskan ` water. If he can remain unseen for 10 secanta „the consummate sol- Liquid Snake, leader of the renegade Foxhound troops, now desires only wealth and power. June 1998 Official U.S. ЁРЕ ЕДИ Magazine (5) е latest on the newest operation and camera controls are introduced—before beginning the game in earnest. The default camera angle shows the action from a top-down perspective, while a first-person view can be activated with a touch of the Triangle button. When Snake hugs a wall, the camera automatically shifts to a behind-the-back, Tomb Raider- style perspective, good for peeking around corners. Snake's transmitter, another constant of the series, serves as both an instruction manual and a hint book. During the game, Snake can reach out and touch one of eight different characters, who explain advanced controls, divulge item/hostage locations and coach Snake on how to defeat certain enemies. During an off-site press conference, Kojima-san, with the aid of a translator, shed additional light on two key The cast (clockwise): Solid Snake; Liquid Snake, leader of the renegade Foxhound troops; Ninja, deadly assas- sin with Predator-like cloak- ing ability; and hostage- turned-ally Meryl. > decisions made early in Metal Gear's development. First, Kojima abandoned plans to utilize motion capturing to animate the game's characters, instead opting to use experienced anime artists. According to Kojima, “We tried doing motion capture in the beginning. The problem [was] we got too many of the characteris- tics of that actor. Solid Snake is a fictitious character. We didn’t want to give him too many of a real person’s characteristics. [Instead], we employed people irector Hideo K After fully exploring the pos- sibilities of sprite- based action games with Metal Gear and Metal Gear 2: Solid Snake, Hideo Kojima shifted gears for Snatcher and Policenauts, both hard-boiled, anime- inspired point-and-click adventures. While the Blade Runner-esque Snatcher did appear in the United States on the Sega CD, Policenauts never made it here, due in part to the game's mature themes and violence. After hearing rumors about the PlayStation, specifically its powerful polygon-handling capabilities, Kojima-san decided to revisit the series that made him famous. Although Metal Gear Solid's story was originally penned by Kojima іп 1993, programming couldn't begin until 1996. For a time, Kojima’s team was split between Metal Gear Solid and the Sega who've been in the Japanimation industry for over 10 years." As an illustration, Kojima pointed to a moment in the game when Snake performs a graceful mid-air flip and lands on his feet with cat-like assuredness after being catapult- ed skyward by an explosion. "That is a very Japanimation- esque move," Kojima explains. In stark contrast to the wealth of experience possessed by Metal Gear Solid's animators, most of Kojima's hand-picked programmers and designers are newcomers to the video game industry. In fact, only five of the THE] Saturn conversion of Policenauts. Once the latter chore was finished, the two teams were reunited. While the initial staff consisted of only 10 team members, the number eventually swelled to 30. (In comparison, it took a staff of 45 to complete Resident Evil 2, while more than 100 artists and programmers contributed to the epic Final Fantasy VII.) Although Metal Gear Solid is polygonal, the game is expected to reflect Којіта'ѕ moody, cinematic signature style devel- oped during the creation of Snatcher and Policenauts. 30 people currently working on the project have previous game experi- ence! The obvious question: Why would Kojima-san pick a bunch of newcomers rather than veteran game developers, who probably would've jumped at the chance to work on the first 3D Metal Gear? According to Kojima, he didn't want people with a lot of preconceived notions about вате development working on Metal Gear Solid. *Our programmers and designers are young people [who] did- n't know too much about making games, so they didn't really know when to compromise or when to ‘It’s only a game; this is all we need to do.’ They didn't have that kind of mentality, So it was easy for me to say, “Ме have to go for perfection." One example Kojima cites is hi sistence playing this, it lessens the that Solid Snake's breath be seen in textures and everything. But outdoor levels. Although realistic, the | told the young people, 'We effect additionally taxes the need the breath!,’ and they : PlayStation's CPU, but, as Kojima worked hard to get this on argues, "It's Alaska, so it's cold. You've screen.” Snake also leaves got to see the white breath, but by dis- footprints in the snow, which gradually fill in over time but can be detected by vigilant guards, alerting them to an intruder's presence. It is Kojima's unrelenting pursuit of Number of weapons: 6 excellence that propels Metal Gear Number of characters: 20 Solid from innovative to legendary sta- Time to complete tus. Take the brilliant character anima- (if you're really good): 8 hrs tion and cinematic atmosphere of Resident Evil 2, toss in Tomb Raider 15 go-anywhere 3D environments, add lots of anime-style flourishes and never- before-seen play mechanics, and you get about half of the greatness that is Metal Gear Solid. Hideo Kojima’s masterpiece should be even further along at Е?, so we hope to have lots more to report then. Count on OPM to deliver all the information you need to know on this ultra-hot title. Total hours of cinemas: 2 1/2 Number of endings: 2 Year game planning began: 1993 Number of development team members: 30 Japanese release date: Sept. 3 physical attack (tap for combos) Ш fire weapon/grab enemy (hold to drag, tap to break neck) Ө crouch/stand (hold to crawl) 1st-person view Select- activate transmitter R1&L1- peek around corners R2- switch weapons L2- inventory AVAILABILITY PUBLISHER DEVELOPER November Konami Konami % COMPLETE 75% STATS: т wande And shop You will h And probably en Because У until you've lived th and com Lute WELCOME ТО YOUR IDENTITY CRISIS. SaGa Frontier A place where you will г through vast palaces. Seek salvation in lush jungles. in dark cities. one your magical skills. Face malicious opponents. d up with a multiple personality disorder. ou haven't achieved anything e lives pleted the quests of 7 different people. Riki Asellus SHINGROW PALACE Nothing's as good as revenge. As Red, you'll battle Black X, the man who killed your family. As Emelia, you'll enter the martial arts tournament to avenge the death of your lover. Just remember to stretch before strenuous activity. YORKLAND Serenity. Nature. А windmill. This is Yorkland, the birthplace of the musician Lute. But, as Riki, a millionaire gives you а ring. No, it’s not love. It’s one of the 8 legendary rings you need to save your decaying planet. коокома DEVIN MANHATTAN o The busiest shopping mall. And Its a dirty metropolis and a hotbed of «І see a shiny new gun in your a prison. As Red, Manhattan is — crime. As Blue, this is where you set off. future” Small stalls offer fortune- the beginning of the end of your ` onthe quest to kill your twin brother. telling services. This is also where quest. As Emelia, this is just the . And as the robot T260G, your lost past Blue and Emelia attain some beginning of the beginning. -forces you to ask such questions as: Who wisdom on the Rune quest. ` Cam I? What is my mission? And, where can Іпа а good mechanic? stab or put spells on them. people and shoot, Meet exciting . eathtaking views as you run for your life. Lose yourself in br No vacation would be complete without a prison break. Activities range from music and sailing to killing your brother. Unless you die, you'll have memories that will last forever. ў. і PACK YOUR BAGS This is only а sampling of the places "И go with us. And as you NELSON HARBOR FACINATURU A military port hidden in a cave? You are Asellus. A transfusion of | human and Mystic blood courses through: Not the best place to get а tan, you your veins. This is where you've been + but it is where you get the best rates vie for glory, acceptance oF. just world resurrected, and thus begins your tragic for converting gold to cash. salvation, you'll surely be thinking, “If only my friends could see те now.” wandering of conflicting passions. www.playstation.com hile the PlayStation adaptation of another high-profile Midway arcade title, San Francisco Rush, failed to impress, the fourth installment of the Mortal Kombat series seems to be mak- ing the transition far more seamlessly. As you already know, MK4 features the same tried-and-true 2D gameplay of its phenomenally successful prede- cessors dressed in sporty new 3D polygons. While the polygon counts for each character have taken a considerable hit, Midway has somehow managed to retain the game's 3D backgrounds, a feat not even Namco or Tecmo were able to accomplish in their PlayStation conversions of Tekken 3 and Dead or Alive. It’s unknown where Midway suddenly obtained such programming power. (Did Boon or Tobias bring back a little of that Outworld mojo from one of their recent trips?) Suffice it to say, however, the game will silence more than a few critics who claimed the JUne 1998 Official U.S. ЁЁ Ке СТӨ Zeus-powered arcade monster couldn't be tamed for home play. Not that it has a tremendous impact on gameplay (this is a fighting game after all), the story details elder god Shinnok's attempt to conquer the Earth realm after escaping from the dimension in which Raiden | trapped him thousands of years ago. Old | favorites Sub-Zero, Johnny Cage, Jax, Scorpion, | Raiden, Пи Kang, Reptile and Sonya return to | battle Shinnok, while a score of new | Kombatants—Fujin, Tanya, Quan Chi, Reiko, | Jarek and Kai—also join the fray. | Besides the leap into а third dimension, | Ё і i D D ү Г г i і | MKA's biggest innovation is the inclusion of weapons, which may be drawn at will by each character. Also, the floors of several arenas are littered with stones, skulls and other objects that may be hurled at unsuspecting opponents. And what would Mortal Kombat be without gore? In addition to new bone-breaking throws, MKA serves up a piping hot batch of all-new fatalities, guaranteed to delight. Better grab a copy of МКА when it hits stores, because it's gonna disap- pear faster than you can Э Fighting 85% е тїї ullfrog Productions, the design group responsible for the hugely successful PC “world You can access profiles on simulation” Populous, has patients as well as your done it again with Theme staff, so you can see how Hospital. In one of the more unusual much they're enjoying their game premises to come along in stay at the hospital. some time, players build, furnish, staff and equip an entire hospital. The object, of course, is to make money; to do that, you need to keep your patients happy and provide quick and efficient care. Of course, although setting up your hospital is a relatively serious business, the game isn't all work and no play. Patients are afflicted with any Head" (an inflated head caused by sniffing cheese and drinking number of amusing ailments, from “Hairyitis” unpurified rainwater). And the doctors, nurses (uncontrollable growth of body hair caused by and patients alike are presented in a humorous, prolonged exposure to the moon) to “Bloaty cartoony style which keeps the entire venture very light-hearted. The relative lack of similar simula- tion titles for the PlayStation should ensure Theme Hospital a special place in the hearts of fans of other PC-native classics like SimCity (and ee ce the entire Sim line) and Bullfrog’s own from. Luckily, each Populous. And for newcomers, it looks one is described in like a pretty good place to start. embarrassing detail. # OF PLAYERS % COMPLETE ДИ AVAILABILITY PUBLISHER DEVELOPER 1 100% Now EA Bullfrog When hiring staff, you as low as 95 Trade-In Center with trade-in 982 Monroe Ave. е Rochester, NY 14620 (716) 244-8321 г fax: (716) 271-2468 or GET GAM ES For Internet Trading, Dial www.ho-rc.com ~ THE YEAR'S "We live for big ‘ol cruisin' hogs. But we still “Our gang donates with the “crotch rocket" find the time to give, one gallon at a time” method. It's effective. And, it's patented!" Dewley gangmember —Kaffe Boys gangmember Step 1 Someone clubs you. Step 2 You club him back. ATLANTIC Soundtra ќа Playstation lable on Atlantic Records. rks or registered trademarks of E trademarks ЕНЕ “Vee like Euro-bikes. Vee are friendly to Ше “We're like guardian angels. Only we fight road. Vee give plasma to the schoolchildren.” on motorcycles and stuff. And we're mean.” N —Techgeist gangmember —DeSade gangmember Peter Plasma says: “Ya gotta be cruel to be kind!” ROAD RAS H 3D Each of the four gangs in this intense 3-D world have their own style of bike. Their own style of aggression. ROAD RASH Even their own style of music. Like Atlantic Records artists СМ Full On The Mouth, Kid Rock, The Mermen, Sugar Ray, and The Tea Party. So, is that pounding in your head a righteous tune or a billy club? www.roadrash.com ELECTRONIC ARTS The ratings icon габетагк of the Interactive Digital Software Association. The Atlantic Вес ark of Atlantic Recording Corporation. Previews) > е latest on the newest Giants 7 И PLAYERS % COMPLETE AVAILABILITY PUBLISHER DEVELOPER 50% Fall 98 Interplay Planet Moon In Giants (working title), a race of creatures : called Sea Reapers must protect their Utopian world from the dangers of Kabuto, a giant experiment gone awry, and the Meccaryn, a technologically advanced invading race. This "multiplayer action game” is intriguing, even at this early date. Heart of Darkness # OF PLAYERS 96 COMPLETE AVAILABILITY PUBLISHER DEVELOPER 1 80% August Interplay Amazing In Heart of Darkness, players take the | role of a young boy named Andy, who must travel to an enchanted world to rescue his dog, Whiskey, and overcome his fear of the dark. Equal parts adventure game and platformer, this looks, like а game that will appeal to all ages. Messiah " OF PLAYERS % COMPLETE AVAILABILITY 50% Fall "98 From Shiny Entertainment, creators of Earthworm Jim and MDK, comes Messiah, the story of a chubby little cherub named Bob who is sent to Earth to rid the world of evil. With the ability to possess other creatures, Bob's quest is sure to be an interesting one. gazine (9) Risk Strategy 90% Hasbro presents another PlayStation adaptation of a classic board game. This time, you can play Classic Risk or the new Ultimate Risk, complete with weather, rebel uprisings and other realistic features. Just the thing when you can't find all those little pieces! Official U.S. МЕИ ма, Rival Schools Fall '98 If spectacular power moves and endless- seeming air juggles are your thing, you'll love Capcom's Rival Schools. With gameplay something like Street Fighter EX on speed, the action is fast and furious, and controls quick and powerful. Team up for X-Men vs. Street Fighter-style combos! ТНЕКРСАНА DEBUMED AT #1 IN JARAN Lhe iirst classic ure безор а теа спете цате eng ао Sequences. A fighting game for FOUR players? That's right, T*HQ is bringing Polygon Magic's Shao Lin to the States. Up to four human players can compete in matches of up to six fighters. With six different schools of martial arts, Shao Lin looks to be one of the most unconventional fighters yet. Star Trek: Klingon Academy # OF PLAYERS % COMPLETE AVAILABILITY PUBLISHER DEVELOPER 1 50% Fall "98 Interplay Interplay As the name implies, Klingon Academy offers players a chance to take the helm of a Klingon ship in battle. As Torlek, a young Klingon cadet, Star Trek fans will work through the rigorous curriculum of the Academy, and hopefully graduate to participate in actual combat. # OF PLAYERS % COMPLETE AVAILABILITY PUBLISHER DEVELOPER lor2 65% Fall "98 Accolade Accolade After three successful Star Control games, the classic game of space combat has made the move into 3D and returned to the action-packed shoot-’em-up pace of the original game. Join one of three different alien alliances as you battle for control of the universe. Tecmo once again invites PlayStation owners to take a walk on the dark side with its sequel to the unusual Deception. Gamers once again set traps to capture intruders; this time, the graphics and map screens are much more detailed. Stay tuned for more. Official U.S. ЁК та зү Мевалге( B) Тіпу Тапк # OF PLAYERS % COMPLETE AVAILABILITY PUBLISHER DEVELOPER 1 50% Fall "98 MGM Int. AndNow Take control of Tiny Tank, a living, talking = Е weapon of mass destruction, as he battles a group of militant robots bent on destroying the world. Hundreds of weapons, more than 25 different enemies and 12 large worlds stand between Tiny and his goal. Happy shooting! THE ONLY GAME THAT TOTALLY SATISFIES YOUR NEED FOR SPEED! *Leap short distances using the Mach 5's auto-jacks. «Activate the Mach 5's deflector and periscope to race underwater. e Powerful rotary saws slash and cut a forest-full of trees. “Тгуќо find Racer X's Shooting Star, The GRX ("World's Fastest Car"), and more! r-3 1 www.JALECO.com PlayStation rk of SPEED RACE КЕПЕ сё vhs used under license. Jaleco а! Ve loa a as Haig агк of Jaleco Ltd. uter Entertainment Inc. The ratings icon is a traden Rada a yes active Digital Software Ass 1998 SPEED RACER ENTERPRISES, INC. AN Rig PlayStation and the Play 3DO is bringing its hit PC 3D realtime strat- egy (RTS) game to the PlayStation. Uprising takes the Command & Conquer RTS format and amplifies it, bringing the action into the third dimension and giving the player a chance to participate from a first-person point of view. V2000 1 8090 А 3D update of the classic European computer game Virus, V2000 promises to be а true gamer's game. Scoop up hapless peasants in your futuristic hovercraft and put them to work in your factories while bat- tling creeping crud and a.host of imagina- tive Bosses. Still needs a publisher, though. Wild 9 # OF PLAYERS % COMPLETE AVAILABILITY PUBLISHER DEVELOPER 1 70% Summer Interplay Shiny г = Join Wex and his band of cohorts in this к й а. often-delayed Shiny shooter. Wild 9 is said — / to be the first video game to incorporate Š Га 1 torture, but anybody who's ever played the horrendously bad The Crow: City of Angels knows, that “honor” is already taken. World Cup 98 # OF PLAYERS % COMPLETE AVAILABILITY PUBLISHER DEVELOPER 8 80% Summer EA EA Sports % zi Soccer fans, rejoice! Building off the engine under the hood of FIFA 98, EA Sports is preparing to release World Cup 98, the "official interactive game of France '98." The game will include all 32 teams and 10 World Cup stadiums, as well as eight bonus teams. Official U.S. ЗЕМЕ Magazine (3) enocracy ТНЕМЕ D | Shooter 1 Play the role of intergalactic peace keeper in this space opera from everybody's favorite encyclopedia-publisher-turned-game- developer, Grolier. While not quite up to par with the visuals of Colony Wars, Xenocracy does include three modes of combat: deep space, asteroid belt and planet surface. РО VER and PER РЕАЛ ФЕ Е Ó el like driving a Porsche®? Want to? The Alps Gamepad for "НЕ Раузтанопундоттв console) Ever feel offers you the power, performance, and handling you've been маі о отто ӨЕР ИНН PUT) game players дале а Ра тай п finely-tuned and tested controller designed by professional needs of today's gamers. с PlayStation Incredible Game Mechanics Encounter blue lucense that causes flotation, exploding platforms, swinging rings, bursting lava pits, and homing proximity mines. A THOUSAND MII PlayStation Jo yewapen е st vod! одите эці “раліазаі siya dy Jo yewapen е st әдип[ аці puotag :q-c TEEN ACTIVISION. www.activision.com ey дот? cud = OR А SINGLE FALL. One false move and you can kiss your khakis good-bye. As legendary adventurer, Pitfall Harry, Jr., you'll face the most death-defying challenges yet. The pits have gotten deeper. The scorpions are deadlier. And the enemies are overly motivated... So watch your step, this journey could well be your last. True 360? Exploration Next Generation Adventure Scramble through city ruins, trek through ving on vines, jump acid-filled pits, avoid an active volcano, and escape a prison colony scorpions, and encounter new pitfalls like energy before the final battle in the Scourge's Lair. fields and morphing beasts. COMING MARCH 27, 1998 June 1998 j ў Tokyo Game Show Held twice a year, the Tokyo Game Show is the place where software companies display their newest titles. This year’s spring edi- tion revealed better looks at some titles we've been eyeing for the past couple months. A playable Metal Gear was on the floor (see our huge preview) and was easily the game of the show. Konami had an all-around good showing as did Square. They formally unveiled Parasite Eve and showed off Brave Fencer Musashiden as well as Soukaigi. Capcom was impressive with announcements of Rival Schools for the PlayStation as well as Capcom Generations which collects the entire 1942-3 series on vol. 1 and Ghouls and Ghosts sagas on vol. 2. There are five volumes planned so far. Tekken 3 also made its first official showing and had gamers playing non-stop. Now, all eyes will be on the ЕЗ show in Atlanta to find out what the blockbusters of the end of the year will Special thanks to the many readers who have responded to Import Game Request! In order of votes, here are your most-wanted import games. We will update the list every month: 1. Bushido Blade 2 Square - Fighting 2. Policenauts Konami - Graphic Adventure 3. Chocobo's Mysterious Dungeon Square - RPG 4. Xenogears Square - RPG 5. Toki Meki Memorial Konami - Dating Simulation 6. Tobal 2 Square - Fighting 7. Dam Dam Stompland SME - Puzzle/ Battle 8. Ehrgeiz Square/Namco - Fighting 9. Bloody Bride Atlus - RPG/Simulation 10. Final Fantasy ІМ Square - RPG Vote for Imports Send in your requests for import games you want released here and you have a chance at winning a free movie from Manga Video! Write in: Import Game Request Top 5 c/o The Official U.S. PlayStation Magazine 1920 Highland Ave. Suite 222 Lombard, IL 60148 Fax it: (630) 916-7227 E-mail it: dindo_perez@zd.com Upon notification of winning, you'll receive a list of hot video titles to choose from including Landlock, Macross Plus the Movie, Ghost in the Shell and much more. New titles will be added to the prize list as they become available. Metal Gear (The live stage show) Lucky attendees of the TGS may have witnessed a cool stage show put on by Konami to promote their game, Metal Gear. Some lovely military ladies performed a little dance and left the crowds stunned. Metal Gear Solid should be out this fall. THEME | # ОҒ DANCERS # OF GUNS Company EXCITEMENT% ADVENTURE Six TwELvE KONAMI 8096 G-Darius ТНЕМЕ # ОЕ Р1АҮЕН5 PUBLISHER G-Darius was one of the games that was reported to need an add- on chip like Tekken 3 to handle the intense graphics, but it turned out fine without one. G-Darius looks to be a spectacular shooter and a fine installment to the series. THEME # OF PLAYERS PuBLISHER Brave Fencer Musashiden is a Г brand-new entry from the folks at Square. This surprising title blends adventure elements with thumb- blistering action. The version shown was still early, but looked to be a solid title with lots of promise. PUBLISHER THEME # ОЕ PLAYERS Out to prove that dogs aren't the only domesticated animals with rythm, Hello Kitty busts out with - her own groove. Kitty the Kool takes the Feline and her friends in a foot-stomping, button-pressing hootenanny set to music. DEVELOPER SHOOTER 1 or 2 TAITO ТАТО DEVELOPER ADVENTURE 1 PLAYER SQUARE SQUARE DEVELOPER RyTHM 1 ов2 IMAGINEER IMAGINEER Dead or Alive (The live stage show) Another cool stage show was the Dead or Alive exhibition. All the regular characters from the game were represented with real-life guys and gals and the fists started flying. Check out videogames.com for a Quicktime movie of the squirmish. THEME # OF DANCERS # OF GUNS Company _EXciTEMENT% ACTION Евнт 35 то 40 Тесмо 9096 AVAILABILITY aa “Ls г ай Now (JAPAN) "а т AVAILABILITY SUMMER AVAILABILITY MASS DESTRUCTION, ANYONE? ACTUALLY, THIS IS DESTRUCTION FOR THE SHOOTER CONNOISSEUR. TAKE A FLIGHT THROUGH A SURREAL . METROPOLIS, DEEP CAVERNS AND THE COLD VACUUM OF OUTER . . SPACE. BLOW STUFF UP. BLOW IT’S YOUR TYPICAL SHOOTER, KIND OF, EVERYTHING UP. AND THEN PILLAGE THE REMAINS OF YOUR CHARBROILED ENEMIES. BECAUSE YOU'RE GONNA NEED THAT FIREPOWER (AND SOME CEREBRAL AGILITY) TO KEEP ALL THOSE MONSTROUS END BOSSES FROM TURNING YOU INTO SPACE GARBAGE. SQUARESOFT' PlayStation June 1998 Official U.S. (ДЕЕЦ Magazine (a) Spoor tas: Racing TURISMO ou may have played pricey arcade racers with reactive steering wheels and cockpits that turn or shake. You may have played advanced console racers with a wide selection of real-world automobiles from which to choose. But you haven't played a real racing simulator until you've played Gran Turismo. The culmination of three years of painstaking R&D, Gran Turismo is the next best thing to strapping on a helmet and hitting the test track in an exotic import. So what is it that makes Gran Turismo so special? While it was easy to explain why Hard Driving, Virtua Racing or Daytona were the pinnacle of realism in their day, Gran Turismo’s brilliance can't be narrowed to a single achieve- ment. It's not the first racer with texture-mapped polygonal graphics. It's also not the first p фа to offer real-world autos, parts upgrades ог believable car physics. No previous racing sim, however, has pushed all of these key elements to the brink of absurdity like Gran Turismo. Boasting 163 dream machines from 11. manufacturers, a myriad upgrade options and 11 challenging tracks, Gran Turismo is an auto enthusiast's dream. Thanks to ЭСЕІ 5 accuratetothe-millimeter measuring is aa MAZDA SPECIAL MODEL/INFORMATION dec Kad a B PRICE: 500,000 DRIVETRAIN FR 596hp 2160 зу зи (6) м т @ and performance evaluations, each car not only looks like the real thing, it also handles, performs and even sounds just like its real-world counterpart. Of course, many will find Gran Turismo's complexity a bit daunting at first. (I know I certainly did.) Even in the more forgiving Arcade Mode, your first few laps may prove to be excruciating. You'll probably spend so much time bumping into other cars or trackside barriers, you'll find it nearly impossible to watch those broadcast- quality replays in their entirety. Just like real life, however, the developers force you to earn your license before beginning a real tournament. In a series of increasingly difficult tests, the developers drill you on the funda- mentals of accelerating, braking and turning. While many will find Gran Turismo's craw-before-youwalk style of instruction a bit tedious at first, these tests are essential if you hope to keep up with the frontrunners come race day. Upon earning your license, you'll be awarded 10,000 credits to purchase your first car. Of course, that'll only be enough to purchase a used set of wheels, but PRICE: 500,000 DRIVETRAIN MR 549hp 2314 11,800 SUPRA playSTATS ЕЗ PlayStationj + 1or2 Players Analog Controller Memory Card Compatible 1 block that's all you need to enter the Sunday Cup races, where you'll face a bunch of fellow bushleaguers driving similarly tame autos. Win a few races, and you'll have enough credits to customize your original car or to buy a newer, faster model. Eventually, you'll want to move on to face more exotic competition. To do so, you'll need to earn additional licenses and master a host of real-world driving techniques, such as weight transfer- aided turns and inertial drifts. You'll also need bigger and badder cars, which don't come cheap; prices quickly soar into the hundreds of thousands of credits. Fortunately, you can save your progress to a memory card and resume playing right where you left off the previous time. Although the developers chose to forgo the usual eye candy (you won't find any waterfalls or hotair balloons here), Gran Turismo is beautiful to behold, particularly the aforementioned instant replays. During these, the cars are adorned with extra reflection maps and spectral highlights, giving them an almost photo-realistic appearance. (If you have our last demo disc, you know what I’m talking about.) The replays also allow you to analyze your own performance and to study the tech- nique of the computer-controlled cars. Equally impressive is Gran Turismo's analog control. While the game is playable with a standard digital pad, you'll want to run out and buy Sony's new Dual Shock controller to enjoy Gran Turismo's innovative force feed- back. Thanks to the controller's twin solenoid design, the Dual Shock can produce an impressive range of vibra- tions to simulate everything from the gentle hum of the engine to a sharp impact from a rival car. While the default control configura- tion assigns acceleration and braking to the X and Square buttons, you'll want to reassign these functions to the right stick to enjoy greater control. Advanced driving techniques like weight transfer-aided turns require a higher degree of control than can be provided PlayStation Б Manic Street Preachers, Chemical Brothers remix “Everything Must Go” = Ash “Lose Control” > TMF “High” Р. Cubanate, instrumental versions “Oxyacetaline” “Skeletal” “Autonomy” “Industry” Garbage “As Heaven is Wide” SCEA ADDED A NUMBER OF RISING ALTERNATIVE BANDS TO GRAN TURISMO'S SOUNDTRACK. HERE'S A TENTATIVE LIST: reviews June 1998 Magazine (2) Official U.S. (ЕМА ЕТО Gran by the digital buttons, which are “all or nothing.” SCEA also added an alternative rock soundtrack, featuring such bands as Garbage and the Chemical Brothers, to the U.S. version of Gran Turismo, something of a mixed blessing. While these bands undoubtedly are more in line with most Americans’ taste in dri- ving music, their frantic rhythms can drown out tire squeal, engine sounds and other auditory clues to your driving performance. Fortunately, you can lower the music to a less intrusive volume in the Options Menu. Unfortunately, a handful of car models had to be dropped from the U.S. version due to licensing restric- tions, but given the insanely wide selection of cars still available, you're not going to miss them. My only real complaint with Gran Turismo (and it's a tiny one) is the cars’ inability to sustain damage of any kind. (The game does include tire wear, but I'm talking about body damage.) As was the case in Porsche Challenge, the manufacturers apparently didn't want their pretty cars to get all crumpled dur- ing the game, so the developers had to leave it out. A pity, considering how truetolife the rest of the game is. It's also puzzling why the ingame graphics don't look quite as nice as the replays. While your car is fully tex- ture mapped during races, the other cars have a flatter look. Apparently, the Жо ASTON MARTIN CAR WASH бой Wr 9 CHEVROLET Tory) SRO o А А 5s Continued E computer can add the dynamic reflec- tions to opponent vehicles only during replays, when it already knows how the race will play out. Gran Turismo is still one of the sharpestlooking games available for any system; however, if the ingame graphics looked as nice as the replays, Gran Turismo truly would be in a class by itself. In short, Gran Turismo easily is the most ambitious driving simulation ever attempted. The game's sharp graphics, realistic car physics, superb control and insane number of selectable cars make it a musthave for PlayStation owners. What's more, it provides non- gaming car enthusiasts with the perfect excuse to invest in a PlayStation. CHANGE PARTS SUPRA nz SUPRA fi ISPENSION Tires Normal Brake Тәре Normal Brake Controller Normal Suspension Tape Normal Front Stabilizer Normal Rear Stabilizer Normal Cheek Equipped Parts X scor Pros 50 оге е Insane number of cars and upgrades * Mind-blowing replays * Realistic force feedback • Great car physics and control • Steep learning curve е No car damage е In-game graphics aren't quite as sharp as the replays PlayStation _ ation «ззөөөөөөөөөөөөөөөөөөөө CHALLENGE Michael Cruz of HypeRspeed Motorsports: Being involved in the import racing scene, | was impressed with the graphic detail that Gran Turismo displayed. The wide variety of vehicles and styles surpassed any other racing game | have experienced. | particularly liked the ability to take my car model ("92 Civic Sedan) to the track. The developers’ attention to detail was incredi- ble. The way they sam- pled each саг engine sounds, the attention to detail in regards to physics and handling and the many other details in the game were very authentic. This game is for every car enthusiast. Whether you're a beginner or an expert, this game is the one! Andy Baran of EGM2: When doing the comparison of my 3000 GT І used the GTO equivalent with the Automatic Setting. | noticed some things were perfect with my car and others weren't. My car is pretty heavy and the Turismo. simulated. it perfectly. When driving, the general feel was accurate to what I’m used to. Now “е the bad news: cornering MITSUBISHI is completely off. Even Import buffs take their.cars for a virtual test drive. MITSUBISHI ECLIPSE Tim Davis of EGM?: Gran Turismo if nothing else really makes you appreciate all the little dif- ferences between import production cars and their domestic counterparts. Unfortunately, the Mitsubishi Eclipse that's available in the game has a different drivetrain than what I'm used to (fwd vs. awd), and as a result handles somewhat differently at higher speeds, but the redline is the same, and as far as sound is concerned, it’s dead on. What | found strange was the Japanese model Eclipse comes available with 16 more: horsepowerright out of the box. Also the rev limiter on the car seems to either have been lifted or raised significantly, for this car is able to achieve speeds of over 167 mph before bottoming out. A full 25 mph more than any Eclipse available for sale on 1 à Mark Lojo of HypeRspeed Motorsports: | really like the fact that you can choose cars that are familiar to you! | picked my own car (Nissan 240SX) and thought it looked and handled just like the real thing. Sony's attention to detail is great. With the grow- ing trend of import SKYLIN car racing, this game GT-R Мврес z = simulates the rush Рат: сяке] when on gravel, there is and excitement of the real thing, sounds and all! TWIN TURBO no way to spin my car out The vibrating Dual Shock analog controller [soon Ssi driving conditions 20-35 MPH, was nigh impossible. | tried digital and analog control to see if it made a dif- ference. This really disappoints me, partic- ularly when everything else is excellent. Erwin Cruz of HypeRspeed Motorsports: I've been involved in the motor- sports industry for several years now. When | first heard about Gran Turismo, | knew | had to check it out. The game accurately captures what racing is all about. Sony did a great job researching every aspect of the racing industry. The graphics are awesome. You have many cars to choose from. You even have to get your license in order to actually play. They thought of everything, even the performance upgrades for vehicles. Overall, you get the feel of what racing is all about. Gran Turismo is by far the best driving experience. going 35 mph. Turning to be released in the United States] makes the simple corners at low experience even more realistic. Any import car fan should check speed, normal everyday out Gran Turismo. Kraig Kujawa, from EGM: I'm not gonna act like I'm a fancy-pants car connoisseur, but | can say that in its Simulation Mode, Turismo remarkably repre- sents this here Integra I'm leaning on—that is, the things comparable to my GS (І don’t have a GSR or Type-R). One thing | am a lit- tle disappointed about is that Turismo’s line of Integras sport the Japanese frontend that has the flatter, more “normal” looking headlights instead of the four that peer from the front my car. In my opinion, the U.S. front-end is one of the things that makes the Integra stand out, and it should definitely be in the game. Regardless, for the most part, Gran Turismo does this line of cars justice. GO INTO THIS WAR ALONE AND YOU МЕ GOT TWO WAYS ТО COME DEAL. OR WISHING YOU WERE. Јипе 1998 Official U.S. РУТЕ СӨ t seems like the wait for fighting engine and detailed graphics, but above anything else that has appeared Tekken 3 to appear on the Namco went the extra mile and added in competing games. The framerate is PlayStation has taken years huge bonuses for the home version like smooth (although there is some slowdown longer than previous home they have with their previous fighting game in spots), and the action is incredibly fast conversions of the Iron Fist conversions. and relentless. Tournament. Of course it hasn't been Graphically, Tekken 3 is awesome with The basic fighting engine has been modi- that long, but the conversion process was character models containing high polygon fied from Tekken 2 although not so severe- definitely lengthier than expected. Now counts and pretty, pseudo 3D back- ly that you couldn't use those same strate- it's finally here and І can tell you right away grounds. The character designs and gies in Tekken 3. Of course you won't get that it was worth the extra time. The home interesting fighting areas are clearly very far unless you inject some new-school action into your arsenal. There are some new moves for each character as well as new characters to learn and master. The most important modifications made to the gameplay are in how your charac- ters react when blocking attacks, as well as move timing, range and getting up from attacks. For example, certain moves that would have knocked you off your feet in Tekken 2 only stun you for a version is not quite as detailed as the arcade version, but it still is in select company when com- pared with other 3D fighters available on the PlayStation. There are not many games that can compete with the high standards the Tekken series has achieved, but the gap is definitely narrowing. With quali- ty titles like Dead or Alive and Street Fighter EX plus о, the competition is getting heated. Tekken 3 is easily still the king in terms of its highly polished ES MEET brief moment in Tekken 3. Little things like this mean the world when you're trying to become the king of the third Iron Fist tour- nament. The new characters are a mixed bag ranging from cool and amusing to use- less and amusing. Eddy and Hwoarang are two of the more powerful additions to the regular cast while Gon is cute, but tough to playSTATS ОТ тога BY (г Players | | oR А | Memory Card = 1 block Матсо Analog Controller Compatible win with. The balance of these characters is still a bit spotty with Paul being the most unbalanced character around. He is just too power- ful compared to the other characters. Heihachi was a character who got adjusted down in power and King is not quite as dominant as he used to be. Overall, throwing does less dam- age than it used to which was a good adjustment. Counterattacks are still a bit unfair since not all characters have them and they do a huge amount of damage. It would be nice if the counter- attacks were harder to pull off, making them impressive to perform as well as rewarding in the punishment you dole out. All in all though, the fighting engine of this fighter is still the best around. Now | get to the extra stuff. Right from the start you can go into Force Mode and play a side-scrolling fighting game which has levels and mid-Boss- es. This is a nice bonus especially since #5 incredibly tough. The disap- pointing part about Force Mode is that you have to resort to cheap maneuvers over and over to beat it which takes away all the fun. The reason | say that you'll need trickery is that to unlock the hidden character Doctor B (Yoshimitsu's creator) you'll need to beat Force Mode four times! Speaking of hidden characters, you can gain access to other ones by beat- ing the game with each character. This is somewhat different from Tekken 2 in that every character had a sub-Boss AGE. h 20" 45" 31 a 16: Гас В. which became accessible once you defeated them. In Tekken 3, no matter which character you use to defeat the game, the order of unlocked characters always remains the same. This mimics the arcade's time release function which allowed certain characters to become playable after a certain time had passed since the game was first turned on. As you unlock all the characters, other modes will become avail- able like Ball Mode and Theater Mode. Theater Mode is simply awesome, allowing you to view any cinema endings you've unlocked at any time you wish. After unlocking every cinema, you can access music from the game via Theater Mode and play the endings reviews from Tekken 1 or 2 by inserting those discs while running Theater Mode. How cool is that? All the characters have endings which are pretty good and a bit longer than the ones in Tekken 2. Ball Mode is basically like a fighting ver- sion of volleyball where the goals are some- what similar. You still need to make the other player miss the ball, but now you can hurl the ball by hitting it with basic attacks or giving it a little more mustard with a special move. This is actually an entertaining and challenging addition to the game. The music in the game is pretty good although the tunes aren't quite as distinctive as the ones heard in Tekken 2. Over time, I’m sure they'll etch themselves in my brain. OK, Гуе got a couple gripes about the game So prepare yourself. The conversion process seems to be a bit more than the PlayStation can han itself in the form of slow- down in certain situations. You one} Heihachi and also in Prac- tice glitchiness in places. It's not very distracting but always seem to explain too little. Some of the are ty informative with Julia talking to her mother Mic! and Бас! геа coul Still le which manifests notice it most during a layer fight against Mode. There is also some graphical its there. The endings are good, but they endings now have speech and text which oth good and bad. Julia's ending is pret- helle, but the voice acting isn't very good it makes the exchange seem silly. The ground stories of the characters are ly interesting and it would be nice if they а be explored more within the game. , these annoyances are overpowered by t When you a engi the fighting game event that you shouldn't miss out games that around too often and will be played for countless months (at | out — Wataru Maruyama е complete package that is Tekken З. d up the awesome fighting ine with the amount of characters and overall graphic excellence, you get a on. This is one of those оп come least until Tekken 4 comes anyway). ATES PREI reviews playSTATS | 1 E Memory card 1 Player С яыоск BREATH O FIRE Il t wasn't so long ago that PlayStation role-playing games were extremely scarce. But the voice of the gaming public (not to mention the unparalleled financial success of games like Final Fantasy VII) has changed all that, sending a surge of RPGs to the market. For the most part, that's a good thing, because there are more choices for the discriminating gamer. But the flip side of the glut of RPGs is that games which would have been seen as exceptional around a year ago now seem merely adequate. Breath of Fire Ill is one example of a game that would probably have been better received back then. Obviously, by saying this I’m not saying it's by any means а bad game. The story is an interesting one, long and involving, and the game- play itself is as simple and intuitive as any RPG could hope for. But I just wish designers of RPGs would finally step out of the 16-ВЕ era and join the present. Take the graphics, for example. Like many recent releases, the game includes a lot of nifty magic effects, from lightning crashing down from the heavens to the said breath of fire spouted by Ryu, the game's draconic hero. But the majority of the rest of the graphics are presented in that blocky, minimally animated style that marked the Ргоз heyday of 16-Bit RPGs. Апа why does it seem like every RPG ends in almost exactly the same way? (І won't give it away, but I will say that it's similar to 90 percent of the RPGs on the market.) Now, Breath of Fire Ill does have its innovations. І thought the 3D towns were well-utilized, especially given the player's ability to adjust the camera angle to look behind obstacles. And the transformations of Cons the main characters kept things interesting, as well. And, as | men- tioned before, the story itself is well-presented, with lots of little mini- game-style bits thrown d , in to help fight monotony. So | 2 Ша don’t mean to say this game - 3 5 са а isn't a good опе; it just isn’t а В, Fn Pa : spectacular one. It'll help tide woods > you over until the release of the т s ii is ci аа next great RPG classic. е е е © Ф —Joe Rybicki ». А World Enslaved By € osts Of The Past, Twisted os Bend To The Whims Of Insanit iing All That 15 Fork dden. a> PlayStation E i igns.com, ПО Psigns, 18135 Clear Creek Road, Annihilation > raden s Сој 7 1 тр Entertainment тея Ж 1997. This game is published by Working В е 3 Sony цепи list Пано а jons, Inc, AllirightS reserved. Shooters make better lovers! Web Add Kingdesigns, n ї CARDINAL SYN b, losely mirroring the plot of Soul =) Blade (and innumerable other fighters), Cardinal SYN enlists the player in a winner-takes-all tourna- ment hosted by a mysterious figure (SYN) who possesses an object everybody in the land is willing to risk dying for to obtain (the Swords of Trinity). While the story may be strictly “paint by numbers,” Cardinal SYN's gothic look, copi- ous quantities of blood and orchestral sound- track help the game rise above the seemingly end- less sea of look- alike Street Fighter clones...but not by much. The game's June 1998 It ow. It's hard to believe that the company that gave us Tomb Raider is also responsible for a game as overwhelmingly average as Deathtrap Dungeon. At first there was speculation that Deathtrap Dungeon was based on the Tomb Raider engine. Now, Г only wish that were the case. Where to begin? First of all, the controls are extremely problematic. Extratouchy turing, sluggish jumping and a poorly implemented Run button are just a few of the frustrations. And the camera! When you suddenly find your perspective swung 30 feet into the air over your char- acter, it's as sickening as it is confusing. The could have been so muc 1ог2 ў Players expansive, hazard- filled arenas add some much-needed strategy but not enough to detract Pros f from shortcomings in x j £ameplay. (SYN is a й } button masher's dream.) \ 5УМ5 huge roster of characters = Соп5 insures plenty of replay value; however, spotty computer Al lets you race through the game in no time. (Opponents may be repeatedly slashed while lying on the ground, or you may simply run from them until time expires.) Two-player contests fair much better and will appeal to gamers who don't like memorizing a novel's worth of complicated moves. —Gary Mollohan incredibly low framerate doesn't help things, either. Also, at first the ватез puzzles seem overly simplistic, adding to the frustration. But this game does have its moments, and it is possible to get sucked into the spirit of racing down dark | Pros | corridors hunting for | * Pretty, detailed graphics more switches to flip. в a " Appropriate atmosphere Deathtrap Dungeon s is a game that you'll ; (запее to spend у neha * Horrible controls some time with to enjoy. It isn't without its e Simplistic enemies and puzzles redeeming qualities, but these don't become apparent without extended play. One thing is certain: It's no Tomb Raider. —Joe Rybicki ike EA's recently released Diablo, Dark Omen is a port of a И successful PC title. This time, unfortunately, the process of trans- lation has left quite a bit to be desired. The game itself is at least interesting, a strategy title that's halfway between the turn-based strategies of old and ће real- time games that are all the rage lately. As commander of your army, you must strategi- cally position your troops to best take advan- tage of the terrain. For the most part you're giving only the most basic commands, unlike realtime strategies like WarCraft or Command & takes Electronic Arts пре Play 99 is Electronic Arts’ latest edition in their popular baseball series. The pre-£ame setup interface is put together very well, making choosing teams and lineups a snap. Graphically, the game is nice to look at with some slight improvements in the character models from last year. For some reason, whenever the batter hits the ball, the frame-rate drops dramat- ically. This, coupled with the switching camera angles, makes it difficult to ве! your fielder to where the ball is going. While this is the only time during the гате where the animation is not us out to the ball lemory Card 1 block Conquer, in which you control each unit individually. Unlike those other titles, however, Dark Omen has an impor- tant and engrossing Story, acted out through spoken dialogue between characters. But the game suffers from two major problems: First, the con- trols are terribly clumsy. It's so difficult to switch control to a different regi- ment that it breaks up the battle badly. And second, your units are so small and the &raphics so muddy that it's hard to tell what's &oing on. І wouldn't recommend this game to any but the most die-hard strategy fans. —Joe Rybicki game smooth, it does cripple the flow of the game not to mention make fielding an incredible chore. This was the case with last year's version which makes it inexcusable that it wasn't fixed in this updated edition. The saving grace of this title is that it simu- lates the total experi- ence of watching a ball game. The TV- style presentation and dual commentary is unmatched, but that still isn't enough to recommend this year's version over the last, especially if you already own the older version. —Phil Theobald * Great commentary during gamepl е Simple interface (Cons) е Choppy animation and frame-rate * Murky nighttime graphics 11090 reviews 5рогъз/Настпо Јипе 1998 more quality baseball ва! Тва real shame that there aren't тез available for the PlayStation. Fortunately, MLB 99 is on brightest gems yet to appear els. This remains Наггу should have е of the of the genre. The graphics are excellent with amaz- ing attention paid to the details of each ball- park. The players themselves look detailed and animate in a convincing fashion. What | really liked was the batter/pitcher interface which could be changed to suit difficulty lev- is the same style of inter- face that was first introduced in World Series Baseball for the Genesis 16-Bit system and it the best t seemed like the perfect retro- game marriage—Pitfal І Harry has finally left his simplistic, and flashy 3D worlds often the PlayStation. Unfortunately, like expect in the "905, it doesn't look marriage worked out very well. 2D jungles for the vividly different found on you might ike the Pitfall 3D is a classic example of a game that breaks all of the rules that just about every platform game should obey. restrictive controls that only allow ft It has for one distance of ble camera spots, thing: jumping, and has some horri- perspec- tives that make you guess whether a jump is actually possible or not. In some 5 got so stayed in 1or2 [25 [Memory Card Players = 1 block 6 in representing the confrontation between pitcher and batter. Vin Scully handles the com- mentary chores and he does a marvelous job. Having grown up іп L.A. watching him do Dodger telecasts makes те a bit biased, but he 16 truly an all-star broadcaster and adds a whole lot to the game. On the down side, the commentary does lag behind plays a bit which is annoying and there are some computer Al problems in baserunning and selection of relief players. MLB 99 isn't perfect, but it still is the best baseball game available for the PlayStation. — Wataru Maruyama box score Ф Smooth gameplay • Impressive player animations * Spring Training Mode * Some computer АІ problems B 1 Player confusing that it was absolutely necessary for Activision to put arrows in the floors to show you where to go. Making the game even more tedious are the often cheap deaths that can only be avoided after you know exactly what to do beforehand from your previous deaths. All of these major gameplay failings ruin whatever decent graphics and sound you might find in Pitfall 3D, and that's unfortu- nate, because there are some cool sights to see. But seeing them just isn’t worth the price of admission, unless it’s a rental. —Kraig Kujawa t box score * Good graphics * Has the old Pitfall game а Cons) е Annoying gameplay mechanics * Loads of cheap deaths оо |. Catch $10 ОН At SEAIRS “The Best PlayStation Baseball Game Of The Year.” -Game Informer yyStation PlayStation EVERYONE (CONTENT RATED BY | ESRB 7505-94233 94233 | 510 OFF шл, 610 ОЕЕ SEARS — [ШШ у а! R577278028051000 Good for $10 off the purchase of MLB™ 99 at Sears Funtronics Dept. regular purchase price. Valid 04/01/98 - 06/01/98 only. Offer not good on layaway balances, gift certificates or credit card payments. Not redeemable for cash. Not valid with any other coupons or offers. Limit one NS coupon per transaction, one per customer. Void where prohibited by law. Cash value 1/20¢. © 1998 Sears, Roebuck and Co. Sony Computer Entertainment logo is a trademark of Sony Corporation. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. MLB and The Major League Club insignias depicted on this product are trademarks which are the exclusive property of the respective Major League Clubs and may not be reproduced without their written consent. Major League Baseball trademarks and copy- rights are used with permission of Major League Baseball Properties, Inc. Official Licensee - Major League Baseball Players Association. € MLBPA. Developed by Sony Interactive Studios America. © 1998 Sony Computer Entertainment America Inc. я The sequel to Матсо'5 hit game of airborne combat introduces advanced enemy fighter plane artificial intelligence as well as a host of new missions. With an array of distinct aircraft to earn, this is easily the PlayStation's best game of air-to-air fighter combat. OPM Rating 00000 Just about all of us spent a lot of time with the games in this collection when they were in the arcades, so you might think you'd be as willing to spend time with them now. For the most part, you'd be wrong. Like most collections of old arcade games, this one is good for nostalgia but really not much else. Marble Madness is the best of the lot. ОРМ Rating 96000 PlayStation The newest fighter from SCEA sports loads of interesting options, most notably the ability to transform from human to beast at will. A quick fighting engine and intuitive controls earn points for this one, but the overall low level of difficulty prevents it from being truly great. Still, it’s a solid, interesting addition to the PlayStation's stable of fighters. ОРМ Rating 9660€ O0 . $ S) а“ ^ 2. 8 = FE Castlevania: SotN The latest installment in the venerable Castlevania series has been hailed by many as the best game of 1997. Castlevania offers some of the best platform/ adventure/RPG action on any system, with beautiful graphics, enthralling gameplay and three separate endings, to boot. Symphony of the Night is a must-have for any gamer. OPM Rating 00000 Psygnosis’ game of space combat has wowed players and view- ers alike from its earliest stages of development. Spiced with some of the greatest graphics of any PlayStation title yet, its gripping space saga is enhanced by great controls and a relatively non-linear story line. The story isn’t exactly high art, but the hair-trigger controls put most other games of space combat to shame. OPM Rating 90000 22 PlayStation! Crash Bandicoot 2 Naughty Dog and Universal took criticisms of the first Crash to heart when designing the sequel. Although very similar to the original, Crash 2 is more user- friendly, less linear, more honest in its challenges and more impressive graphi- cally. An all-around great platformer. ОРМ Rating 90000 Duke Nukem: Total Meltdown The man that redefined the 3D corridor shooter has brought his bad self to the PlayStation at last. The level design and tough humor are the highlights here; Duke's one- liners give the game a personality that many other titles in the genre lack. The game retains its controversial themes, however, so parents be warned. OPM Rating 9000 The most hyped RPG ever makes good on its promise with superlative graphics, a solid game engine and an amazing story. Complaints of the game's initial linearity are squashed under its over- whelming merits. RPG purists who are immune to awe may complain of the overly cinematic presentation. Ignore them. FFVII will redefine the genre. OPM Rating 90000 Hot Shots Golf SCEA's whimsical golf game is a good place to start if you have no idea PlayStation. + how to play the sport. The game takes care of all the mundane details for you, leaving you free to enjoy the thrill of a hole-in-one. Hidden players and other goodies, as well as a full (and tough) miniature golf course, add challenge and replayability. It's easily the most simple and addictive golf вате available. ОРМ Rating ӨӨӨӨО Fans of the comic series or the movie (of which there are precious few) would be most likely to stand a chance of enjoying this one. It's a largely ho-hum light-gun shooter where you get to wear Dredd’s badge and take on the role of judge, jury and executioner. Although Dredd is, in fact, the law, he is not an attractive man, as evidenced by the absolutely horrible full-motion video sequences: Dredd wears a comical sneer that perfectly sets the tone for this laughable game. Another great comic license destroyed by bad visualization. OPM Rating ФЮООО - PlayStation|* Namco's platformer is delivered in the “2- and-a-half-D” style that made Crystal Dynamics’ Pandemonium! popular, but is much cleaner-looking, as well as a great deal more complex. The ability to choose between multiple pathways makes each level more intricate—and consequently more challenging. Don’t let the cartoony graphics fool you; this is no kiddie game. OPM Rating 00000 е то 5а The Lost World: Jurassic Park This game has a great deal of potential, but fails—in a big way—to deliver the goods. The absolutely amazing dinosaur animations can't redeem this one; it manages to break every sensible rule of platform gaming. If you're into good gameplay, go dig somewhere else. ОРМ Rating ФОООО NFL батерау 98 SCEA has fought its way I to the top of the football heap with a completely revamped, polygonal graphics engine and вате- play that is fast, furious and just plain fun. Great Al makes this game nicely challenging, and a host of options and Easter eggs lets players customize to their hearts' content. ОРМ Rating 00000 ри The novelty of maneuver ing a hoverboard through IS а 3D environment brings ў То тіпа Ше агсаде classic 720, but wears off quickly under the strain of poor controls and monoto- nous play. Fans of the Saturday morning computer-animated series of the same name will undoubtedly enjoy Reboot more than the rest of us. OPM Rating ФФЮОО Additional Ratings at a Glance Street Fighter EX + O: Test Drive 4 ©0000 Тгеавигез оғ е O00000 Alundra Armored Core Cool Boarders 2 Croc Final Fantasy Tactics G-Police Gex: Enter the Gecko Jet Moto 2 Madden NFL 98 Micro Machines MK Mythologies Moto Racer NBA Live 98 САА Football 98 NHL 98 NHL FaceOff 98 Nightmare Creatures One OW: Abe's Oddysee PaRappa the Rapper Point Blank Resident Evil: DC Riven: Sequel to Myst Skullmonkeys с There is such a thing as being too non-linear, as evidenced by the sprawling, unfocused collection of seven stories that makes up SaGa Frontier. Nevertheless, the beautiful backgrounds, an unusual battle system and a lighthearted feel should appeal to RPG-hungry fans with a lot of time on their hands. OPM Rating OOOOO PlayStatio Midway's high-flying arcade racer leaps onto the PlayStation, with less-than-spectacular results. The frame-rate is low and the graphics are grainy, but the track design has always been the real star of the SF Rush show, and the tracks are completely intact. It’s an enjoyable game, if something of a guilty pleasure. OPM Rating 96000 Although this sequel is at its heart just more of the same, the inclusion й а of vehicles for Lara to pilot (a small speedboat and a nicely realistic snowmobile) adds some plain old arcade-style fun to a game that can become a bit too ponderous at times. One would expect the graphics to be better than the original, though. OPM Rating 6000€ PlayStationi os CHICAGO ABULLS), BULLS PACERS J4 Ба: cl PlayStation М SOME ARENAS INTIMIDATION COMES NOT ONLY FROM WHAT HAPPENS ON THE FLOOR, BUT WHAT HANGS ABOYE IT. ve wees NEA SES SHOOTOUT ATHLETIC) DEPT. Й ёх ; © „з ы” sA СВЕАТЕЗТ.--- —RACIN GAME: compiled by the OPM staff As part of our continuing series of features devoted to the very best PlayStation has to offer, we proudly present PlayStation’s 10 Greatest... Racers. As you might have guessed, the recent arrival of a reviewable Gran Turismo sparked quite a debate over whether or not it's the greatest PlayStation racer of all time. Sure, it’s got a virtual airplane hanger full of real-world autos and broadcast-quality instant replays, but is itas much fun as Rage Racer or other hits of yesteryear? To settle the debate, we knocked the dust off some of our older favorites and pitted them in head-to-head competition. Kind of like the car-buying process, each game’s options—including number of vehicles, tracks and analog compatibility—weighed heavily in our decision-making process. Historical significance, however, did not. As in last із5це 5 fighting game feature, the final list was based on which games we still enjoy playing in 1998, so you won't see titles like ESPN Extreme Games, which was moderately fun in its day but pales in comparison to today’s latest offerings, on the list. While realism was important when considering games touted as driving sims, a few games that toss real- world physics and technology out the window did make the final cut because they're simply too much fun to ignore. Finally, we decided to omit the Hall of Shame (although it wasn't for want of suitable candi- dates) and included a list of must-have racing peripherals instead. While PlayStation's standard digital pad is more than adequate for most of the following titles, using a controller specifically designed for racing games сап add a new dimension of fun and realism. Test a Drive 4 Accolade 10/97 10 6 10r2 yes / 7 reated by the makers of —/ Destruction Derby, Test Drive 4 contains some of the most realistic crashes and graphics you're likely to see on the PlayStation. TD4 also gener- ates more white-knuckled excitement than any other racer thanks to its high speeds, cross traffic and insane jumps. Also, it's the only PlayStation racer that pits exotic imports from around the globe against classic Detroit muscle cars. врте Arcade- like but Jet Mo SingleTrac SCEA 11/96 20 10 10г2 по 7 И hile Jet Moto 2 added а host of L ДИ improvements, such as analog support and a trophy room feature, we still prefer the original, mainly because it's not so impossibly hard. The stomach- churning jumps, hairpin turns and suicide courses make Jet Moto play more like your favorite amusement park ride than a conventional racer. Plus, it’s still wide- ly available thanks to SCEA's economi- cally priced Greatest Hits series. Lacks Jet Moto 25 extras but is still more fun. Formula 1 Championship Edition Bizarre Creations Psygnosis 9/97 35 21 10г2 уе5 го) sygnosis added spectacular Г crashes, improved opponent Al and pit feedback to its already excellent racing engine, making Championship Edition the definitive F1 game. It also runs in PlayStation’s High-res Mode, making the game look as spectacular as it plays. PlayStation's greatest Formula 1 simulator. Period. дз: еа Ш Electronic Arts Electronic Arts 3/98 8 8 10г2 уез w |//hile previous PlayStation install- ments of the Need for Speed series failed to impress, it looks like the third time’s the charm for Electronic Arts. While boasting a number of play modes, Need for Speed ІІІ truly shines in Pursuit Mode, which has the player smashing through police barricades in the attempt to elude the long arm of the law. Easily the best of the Need for Speed series. Micro Machines Codemasters V3 Midway 12/97 32 48 shared controller option no ПИ Г icro Machines ҮЗ may be small Ил іп scale, but it’s big іп fun. The 1-8 with Gulliver-sized tracks, amusing power-ups and hidden cars make V3 a winner. Plus, you can save your hard-won Micro Machines to a memory card and race them against a friend for “keepsies.” Lighthearted but addictive, particularly in Multiplayer Mode. Stormfront Studios EA Sports 9/97 24 16 10г2 уе5 Ге) uilding upon their successful | © Andretti Racing engine, EA Sports added a host of improvements to NASCAR 98, including beefier car physics, individual paint jobs for each car and a Southern-fried rock sound- track. Wider tracks allow you to bump 'n run with the best of "ет, often two or three cars wide. Our friends across the pond may consider Е1: Championship Edition tops, but in America, NASCAR is king. Ө" Gremlin Psygnosis 10/96 12 8 10г2 8355/77 (е © uaranteed to entrance you with М 5] its hypnotic music and pulsing visuals, WipeOut XL remains a techno- logical showpiece to this day. Smoother graphics, more tracks and some devil- ish new weapons sent XL rocketing past its celebrated predecessor. WipeOut XL is one of PlayStation’s all-around greatest. Period. Өч Delphine Software Int. Electronic Arts 10/97 16 10 10г2 уеѕ ў lectronic Arts went the extra mile 7 by including not one but two types of racing—superbike and motocross— in Moto Racer. The game boasts silky- smooth analog control, hidden pocket bikes and one of the most unusual tracks ever seen in a racing game: the Great Wall of China. Strange physics and rider movements slightly mar the motocross portion, but this is more than offset by the superbikes. бам” PlayStation Ө чии HON NH HON E HON ON HO ON HON HON а NON NH иш Developer: Namco Publisher: Namco Released: 5/97 Number of... vehicles: 13 tracks: 1 (w/3 extensions) players: 1 Analog support: yes IN] amco toned down the cheery graphics a bit \ Лог the most recent installment in the Ridge Racer series, opting for a grittier, more realistic look. Namco also added a Season Mode, the ability to customize your vehicle and a much more diverse selection of vehicles, including a Corvette look-alike and a lowrider truck! The con- trol, of course, was patented Namco perfection. - Final verdict: One of PlayStation's all-time greatest games, despite the glaring lack of a two-player option. Released: 5/98 Number of... vehicles: 163 tracks: 11 players: 1 or 2 Analog support: yes Т. he most life-like driving simulator ever (home or arcade), Gran Turismo, with its immense assortment of real-world cars, easily cruises into our top spot. Three years of R&D went into this baby, and it shows in every aspect, from the sampled engine sounds to the broad- cast-quality replays. Final verdict: Gran Turismo is a must-have game for PlayStation owners and merits buying a system if you're а non-gaming car enthusiast. If you purchased one of the games featured above based on our suggestion or have an idea for a future "PlayStation's 10 Greatest..." feature, drop us a line. Dual Shock Controller Essentially a new-and-improved version of SCEA's Dual Analog Pad, Dual Shock includes the long-awaited rumble feature. The mushroom-shaped joysticks are more ergonomically designed, too. Analog Controller NeGcon puts a novel twist on driving controllers—literally. Steering is accomplished by twisting the controller, which may take a while to get used to. NeGcon also has two analog buttons for accelerat- ing and braking. MadCatz Analog Steering Wheel While it isn’t programmable, the MadCatz Analog Steering Wheel is sturdily built and responsive. The only real drawback is you have to set it on a flat surface in front of you to play. The shifter is a nice bonus, though. є УЗ наста J 7 Wheel i / rAct J Generally regarded as the Rolls Royce of driving con- trollers, Interact’s V3 is fully programmable and can tilt to a variety of different positions. During play, you may either straddle the V3 (you sit on the flat “wings”) or set it on a flat surface, allowing more flexibility than any other wheel. rns/Extr Вис Ам кка gl Ж адб of eels of eating 1 ў S ЕЕЕ 1 с Dunne > 5 4 4. PUBLISHED ВУ A` Serious Fun™ са 00. Сине дкбспох Mabe T па Over 3 ма. Ò- CRÉATE YOUR сазе o ESRB mae E ВА а“ х a, ME р ©1997 1998 Natsumé Inc.-Lode Runner is a registered trademark одтед by Deuglas Е. Згрип. 1:бде,НиппетТше Legend? нй Уты: Wesigned and developed by Presage Software Development Company, based on the i айб manütáeftred by Game Arts Co. Яб. -ипдег license кот E.T. Corporation. Lode Runner Extra was designed and developed original Lode Runner game бу. pote У Sofy'PlayStalion,yersion Programe by Game Arts Co., Ltd., under lidense Ѓот E? oration Базе ой Lode Rudnérs The LegerthReturns. Sdhy PlayStation-and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. The ratings = “ч icon is a trademark of the Interactive фуеланбацнатанАзовојако Call 1-800-771-3772 for game rating information, DC BULLET LOGO, BATMAN, ROBIN and all related characters, names and indicia are Мат trademarks of DC Comics. © 1998. Playstation and the PlayStation logo are trademarks of Sony Computer Entertainment, Inc. Acclaim is a division of Acclaim Entertainment, Inc. & & © 1998 Acclaim Entertainment, Inc. www.acclaimnation.com PlayStation “The first Batman game worth bragging about.” - PSM “Batman has finally arrived in style.” - Ultra Game Players “The graphics are phenomenal, and the capes and environments need to be seen to be believed.” - Game Informer “BATMAN & ROBIN looks spectacular.” - GamePro "Believe us, this game is going to rock." - PSM Online Get in touch with your dark side. Play as Batman, Robir Batgirl” to thwart Poi and Mr. Freeze's Sam p ў д. 4 і рте. І ЗЕ "LE E x ом М Дои Наз. “Se & Walk down a enter buildings mile virtual 5 Race Gotham's twiste in 6 turbo-charged £ Skillful cornering will play а huge role іп completing each circuit with a quick time. Here are some of the basic apex apex techniques on how to enter and exit a corner. ENTERING A CORNER - The most basic rule to follow when entering a corner is to lightly apply the brake as you are turning the wheel. Releasing the brakes prior to turning Figure 1 Figure 2 the wheel will result in unwanted weight transfer. The weight that shifted to the front tires during braking will shift back to the rear =; of the car when released. Light TN pressure to the brakes through- out the turn will increase traction, resulting in better handling through the corner. EXITING A CORNER - Accelerating out of the turn at the right moment will take some practice. Acceleration should begin at or just before the apex. The apex is as close to the inside lane of the corner as you can get (highlighted in Figures 1 and 2). The apex will vary depending upon the size of the turn and how you plan on getting through it. Figure 1 illustrates that the wider you take a corner, the faster your cornering speed. However, if you are more interested in obtaining a fast lap time, refer to Figure 2. Entering the turn more slowly and at a higher point will allow you to exit the turn into the following straightaway at greater speed. Be sure to shift the weight of the car to the tires requiring the most traction. While for some it is sheer bliss to simply tear around the track at blinding speeds, others may desire to do it with style. Gran Turismo challenges drivers to take into consideration everything from weight transfer to cornering lines. The following techniques are designed to give you an understanding of several of the basic driving techniques used to improve lap times, not to mention making the game more enjoyable to play. Figure 3 2 When maneuvering through A а ап S-turn, it is important to set yourself up for the second portion of the turn. To exit the second half at a higher speed, you will need to take the first corner more sharply and at a slower speed, One of the fundamental skills in auto as shown by the solid line in racing is always to plan for how you will Figure 3. Take this line too approach the next corner. A second of quickly and your car will drift uncertainty is all it takes to separate to the outside and result іп a you and that first-place trophy. slower exiting speed. Following the dashed line in Figure 3 illus- trates the quickest line to getting through multiple turns, but it clearly lacks the potential for that higher exiting speed. Figure 4 ERITREA To maintain the fastest speeds possible, you must limit the amount of wear on your tires. Inducing drift is the driving technique created by over- steering, causing the rear of the car to slide (see Figure 4). The trick is Ў not to allow it to slide too much or the car will begin to spin. Finding the right moment to hit the throttle to pull out of the drift will take some practice. Eventually you may even master the inertial drift, which not only slides the car laterally, but continues the саг5 forward momentum. Complement your drift skills by familiarizing yourself with the art of faint motion. Envision yourself approaching a left- hand curve. Steer the car slightly to the right and then swing it back to the left as you take the turn. This will make turning easier and is ап especially handy technique to use when tackling S-curves. NA REE, Адо голові уа LE ДАЙАР Jp RIS ENG пан {or why deception, cruelty and betrayal are your friends} Ф `` start “The War of the Lions,” you must use bold strokes. Regicides, double-crosses, violations of queens, good options all. Whatever your plan, once begun, a war of this magni- tude is not to be trifled with. This is a brutal conflict of epic proportions, where each hallowed victory brings you closer to the very- heart of darkness. Battle after battle, you will command your fighting party across magical lands protected by hostile forces. You will need the help of the bravest warriors, as well as armor, weapons, intricate battle plans and magical spells. Be ruthless. Be clever. Or be dead. Новина, x Y "wj {or how to ensure the biggest, baddest, meanest SOBs are on your side} Та Final Fantasy Tactics)" you are Ramza, а young squad leader and an ally of Princess Ovelia. Its up Ф to you to lead an elite fighting squad of your own choosing into battle. You must train them to be powerful Black Mages who can cast magic spells, Summoners who can awaken terrible beasts, Wizards, PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. Final Fantasy and SquareSoft are registered trademarks of Square Co., Ninjas, Bards, Archers, Thieves and more. There are nineteen fighting classes and four hundred abilities to master. If you go into hattle ill-prepared, may the enemy make the blood run cold from your heart. {or further discussions from the annals of shoot first, ask questions later} „ As the ancient history of warfare reveals, you will survive if your battle strategy is strong, and perish Y if it is not. You will lead the charge through impressive lands trying to gain. the best strategic ositions in forests, castle ramparts, swamps and valleys. You can buy and sell equi ment, hire new soldiers i P Р р y у ЦЕ i й and plan glorious battle strategies. May you conquer the enemy or may you die trying. аны e SQUARESOFT: PlayStation Ltd. ©1997/1998 Square Co., Ltd. Final Fantasy Tactics is а trademark of Square Со, Ltd. ©1998 Square Со, Ltd. All r d. www.playstation.com оо eo бу Ф 3 = > = E 5 50 © = ШЕЕ US PlayStation speed оп more additional links, strings and combos for each of the characters as he/she becomes become selectable. Once again, this is by no means a complete moves list. Featured in this issue are moves for the first three characters, Kuma, Julia Chang and Gun Jack. Just how do you get into those hidden features? Read on to discover the key to unlocking the Theater and the Ball Modes, as well as some tips and techniques for defeating Tekken Force Mode. T his month our Tekken 3 coverage continues, bringing you up to Unlocking all of the hidden characters will grant you access to Tekken Ball Mode. The basic idea is to damage your opponent by either getting the ball to drop past the first line or by energizing the ball with a ? e powerful attack. You won't be able to cross the line at mid-court, but you can attack your opponent with traditional moves. These won't do any damage, but if you can knock him/her off his/her feet, it маургомде the opportunity to shoot the ball past Й/лег. The first round you play will put you up fainst Gon and defeating this pint-sized zard will allow you to play as him. > ‘Head-to-head can be very entertaining. A Theater Mode Received at the same time as Ball Mode, Theater Mode allows you to view all of the games’ cinemas. Although absent from Tekken 1 and 2, you can view their cinemas here as well. Once you have filled all of the cinema boxes, you will have the option to put in either of the previous games and listen to each character’s background music. (Don’t all rush for Anna’s ending at once.) riae ETT] тва высо аа © тисш = Е recom á The addition of the Tekken Force Mode is certainly a welcome feature to the series. This mode is accessible at the beginning of any new game. Although obtaining Force j ы Mode тау be no great feat, completing its four stages is. Your approach to fighting Zz ; ў DS ХА with the enemies Should be quite differ- = combat. Attacks will come from multiple enemies, and you ет quickly and easily if you hope to survive. Finding а The character you choose should have an attack that will ost of Heihachi’s henchmen with one blow. Wasting time trying to be fancy will only result in your demise. You will also want to focus on уойг forward progress, staying at the right of the screen to engage attackers before they even come into view. This is not always beneficial to you, but works well through the first two areas. We found that setting the L1 and L2 buttons as you sidestep will make it'easier to maneuver. Paul and Kuma are two characters who І would suggest playing as. Both are powerful and you can even set Kuma's right and left punches to one of the shoulder buttons to really cause some mayhem on the battlefield. Upon completing the Force Mode, you will receive a key. Repeat this two more times to receive two additional keys and then go through a fourth and final time. After defeating Heihachi, you will fight Dr. Boskonovitch. Defeat him and he becomes the final selectable character. Hammer Sit Punch Sit Punch Rush High Hammer Hammer Rush Rush Windmill Windmill і Windmill Hammer Wa Hammer Punch Punch Punch Rush Mid Rush Low G-Clef G-Clef G-Clef Triple Triple Triple Cannon Cannon Cannon | Uppercut Uppercut Uppercut Double Claw Double i Double Hammer Uppercut.. Hammer Demon Killing Uppercut Demon Demon Right Demon Uppercut to Grizzly Claw Uppercut Uppercut Punch Uppercut Demon High Hop Right Double Claw Right Right Right Double Claw Uppercut Kick Punch Uppercut Punch Punch G-Clef G-Clef G-Clef Cannon Cannon Cannon Razor's Edge те ЭЕ — зина жа G-Clef G-Clef Bow and Bow and м Саппоп Саппоп Arrow Kick Arrow Kick Head Kick Low Kick сэ аэ ка c» ка «г» Вом апа Вом апа Arrow Kick Arrow Kick High Kick Low Kick ша ШВ ка „э Spinning Spinning Machine Gun Machine Gun Machine Gun Kicks Kicks Punch Punch Cannon ТЕЕ сэ «в вэ High Kick Uppercut Low Kick 10-Hit String #2 Slash Uppercut Left Razor’s Edge потен Catch А Tiger 5-Hit Tower of Babel Combo B y The Toe How do you get to play as Tiger, Flash Left Party ultrafine playboy and disco inferno? Uppercut Punch Crasher Beat the game with the 10 default characters and six of the hidden 5-Hit Deadly Thunder Combo characters. Now on the Character Select Screen, Lightning Bolt move the cursor Uppercut over Eddy Gordo and press Start. 5-Hit Deadly Thunder Combo Be sure to check out his groovy ending cinema. Heavy Lightning Bolt Elbow Skyscraper Kick Uppercut LINKS V ipn EAE ыа ред сахой Fev E TD -ED ED Sit Punch Sit Punch Sit Punch Sit Punch GO CG) Pancake Hammer Hammer Hammer Hammer Sit Down Press Rush Rush Rush Rush High Rushing Rushing Rushing Rushing Hammer Hammer Uppercut Uppercut Uppercut Uppercut Rush Mid Rush Low 4-Hit Clamp Combo 4-Hit Double Blaster Combo Killing Right Right High Cross Double Machine One Two Uppercut Punch Punch Cut Saw Axe Gun Blast Blast 2-Hit Stomp Combo 2-Hit Terror Combo е е зас) абат бито Созаск Dance Volcano Megaton Blast Stomp Blaster 2-Hit Trucker Combo 2-Hit Volcano Combo Dark Greeting Debugger Volcano Pancake Press STRINGS 10-Hit String #1 @, It's All You Need To Know pu ZIFF-DAVIS. . -уйеодатезро? company June 1998 Official U.S. РУТЕ Magazine (E) Codes and Tricks for the PlayStation Pitfall 3D Password Cheats At the Title Screen, highlight and access the “Password” Option from the Main Menu. From the Password screen, enter any of the following codes for the results shown: GIVEMELIFE - Adds 10 lives to the next game launched. PLAYMOVIES - Plays all movies. PITFALLCOMIC - Plays all of the original comic-style cutscenes. niee пут STEVECRANEME - Gives the player 99 lives. 2DHARRY - Causes Harry і ۴ to be displayed in 2D. ZEROGHARRY - Causes Harry to float and twist in the game. BIGHEADHARY - Makes Harry's head really big. STOPTALKING - Turns off in-game quips. CREDITS - Password to gain access to the Credits sequence. CRANESBABY - Password to gain access to the Original Pitfall game. ges Gex: Enter the Gecko Debug Menu To get the Debug Menu for this 3D adventure, press Start to pause the game. Then hold the L2 or the R2 button and press Left, Circle, Up, Down, Right, Right, Left, Triangle, Up, Down. You will hear a sound if it was done correctly. Now press Start to unpause the game and then press Select to bring up the Debug Menu! Move up and down the menu with the control pad and access any of the Cheat Menus with the X but- ton. You will be treated to a Level Select and Collectibles Menu, stats and more! ALAA ЦА ММА зе SURVIVE: THE HAUNTED MANSION, Е кез x р d блы Б RESUME THER TWO COLLECTABLES EXIT TER THREE COLLECTABLES. ў? Ка MANUAL “ЗЕЙ; AUTONATIC AUTOMATIC REMOTE. CHEAT AIS END... «BET ALL n LOSE ALL jd ES RENOTES В й В Within the Original Pitfall game, you can do a variety of codes: R1+R2 - Toggles “Gary” head (programmer of the 2600 version). R1+Circle - Toggles “Elvira” head (daughter of lead programmer). R1i+Triangle - On the screen with the crocodiles, it makes Auto Destruct Debug Mode In the middle of the game, press the Start button to pause. Now press the following buttons in this order: Up, Right, Left, Down, Circle, L1, R1, R1, L1, Circle, Down, Left, Right, Up. You will hear a sound and the words "Debug Configuration" will appear underneath the Quit Game option. Access this option to receive All Weapons, toggles the one on the right say, "Hi Mom!" (12 - Toggles infinite lives. for Debug Text, Speech Text and Collisions! Pitfall Credits: Holding the R1 button at the end of the last credit (“Thanks to Families" Screen) brings you to Ше self- congratulatory credit. You've obyInvxly pot x (опа лу ta. You're going ro hava ro skarpan up yo | Уг solea во cure tre Diele в01с0640 ка ШЕР ngo Verelon Bete 07 Select Previous Exit Do you have a trick that you, and only you. know? Don’t hold back—write us at... Official U.S. PlayStation Magazine Tricks of the Trade 1920 Highland Ave., Suite 222 Lombard, IL 60148 Sorry, we cannot respond to individual letters Pape fe аў peers EDEN рыны Skullmonkeys Maximum Lives, Free Halo To get the maximum amount of lives in the game (99), just enter this code while the game is paused: L1, Triangle, Down, Left, Circle, Select, Square, Right. To get a free Halo, which will protect you from one hit, pause the game and enter the following trick: R2, Circle, Circle, Down, Left, Circle, Right, Down. . 1 PAuSED comme. Quit Triple Play 99 In-Game Cheats To get this plethora of cheats to work, you must press and hold all four of the top buttons (L1, L2, R1, R2) while doing the code. Enter any of these when you are in the game: Cheat Homerun - Triangle, Square, Triangle, 5 Circle, Х, Square, Left, Right. Cheat Strike Out - Up, Down, Triangle, Square, Triangle, Circle, X, Square. Cheat Crowd Comment - Up, Triangle, Down, X. Cheat Weather Comment - X, Down, Triangle, Up. Cheat Sponsor Comment - Left, Square, Right, Circle. Cheat Nickname Game - Circle, Resident Evil 2 Hidden Picture of Rebecca Chambers In the S.T.A.R.S. office, inside the police building, inspect the desk to the far left of the room that says, “It’s trashed. Someone must have searched it.” when you examine it. Examine the desk 50 times and then you will notice that you can pick up a roll of film. Take this film to the Dark Room and examine it. It will turn out to be a picture of Rebecca Chambers from the first Resident Evil game, in a basketball uniform! Will you take the im? > ¥en No pawn Various Codes Level Skip - Pause the game, then hold down L1 + R1 + L2 + R2and press Triangle, X, Square, Circle, Circle, Circle. Invincibility - Pause the game, then hold down L1 + R1 and press Triangle, Triangle, X, X, Square, Circle. Invisibility - Pause the game, then hold down L1 + R1 and press Square, Square, Circle, Circle, Triangle, X. АП Power-ups - Pause the game, then hold down L2 + R2 Right, Square, Left. Cheat Historical - Up, Triangle, Right, Circle. Cheat Stadium Info - Down, X, Right, Circle. Cheat Crowd Applause - Triangle, Up, Up, Triangle. Cheat Crowd Cheer - Square, Left, Left, Square. Cheat Crowd Ooh - X, Down, Down, X. Cheat Boo - Circle, Right, Right, Circle. Cheat User Cam - Right, Left, Up, Down, Right, Left. Cheat Overview of Batter - Left, Square, Up, Triangle. and press Triangle, Circle, Square, X, Triangle, X. All Items - Pause the game, then hold down L2 + R2 and press X, Square, Circle, Triangle, Square, Circle. Reset Physical Ability - Pause the game, then hold down L1 R1 and press X, Circle, Triangle, Square, X, Circle. Reset Magic Ability - Pause the game, then hold down L1 + R1 and press Triangle, Circle, X, Square, Triangle, Circle. Јипе 1998 U.S. ен Magazne( E) of the trade Codes and Tricks for the PlayStation Ray Tracers Hints and Tricks Негез some key info: - Power Skids: To make it around some of the sharper bends at high speeds, perform a power skid. When a sharp turn comes up, tap the brakes lightly and turn hard in the direction you want to go. Make sure you're still pressin' the accelera- tor. Your car's tail will ЖАШ spin around the bend. Straighten out you car to complete the turn. - Higher Top Speed: It’s a good idea to start out with the Automatic transmis- sion to learn the tracks. Once comfort- able with the tracks, try the Manual transmission. With Manual, you'll achieve higher top speeds. - Secret Car: To get one of the secret cars, play Time Trial Mode against Tsumuji and defeat him. After beating him, you will have access to a new fast and powerful car. _ Final Fantasy Tactics Get Cloud in Your Party ; 2 This trick starts in Chapter 4, which is. fairly far into the game. Іп Machinery City, you will find an ancient robot. Even though you can't activate it, itis impor tant, 50 remember it. From there go to the Royal Capital and enter the bar there. Ask for some informa- _ tion; you should learn about the Saint Dragon, and a hunter will ask to join your party. Recruit him and go to the Mining City. When you get there, help the Saint. Dragon. You should be able to get the Aquarius - Zodiac Stone there. Таке that back to Machinery. City and use the stone on the robot. Once it x becomes functional, leave. On your way out, you. should find | another machine, but you can't do anything with it yet. Leave the city and head for Nerubes Temple. After fighting Worker No. 7, the Saint Dragon will transform into a young girl and you will get the Cancer Zodiac Stone. Head back to Machinery City. Use the Cancer Zodiac Stone to activate the ancient machine. It will bring Cloud back from the future; he will join you. -. Now find Aeris in one of the towns nearby and buy some flowers from her. She'll be attacked and Cloud will rush to the rescue. At the end of all this, Cloud will join your party officially. Gex: Enter the Gecko Many Codes Use this legend to use the tricks commands: Up = UorN Down = D or S Left = L or W Right = R or E Triangle = A Circle = O X=X In the game, press Start to pause, and then hold L2 or R2. Using the legend, spell out the words as shown using the correct buttons for various results. You should hear a sound to confirm that the codes have been entered correctly: UNDEAD = Infinite lives WEASEL = Invulnerability RELEASE = Level Select ALOUD = One-liners (press Select to hear them) SENSELESS = Rambling Gex EARWAX = Timer in the game (Choose a level on Game Stats and press Square for the best times.) There is also a level in the game called www.dot.com in which you can find a special question mark above the brown com- puter chip. Hit the question mark with your tail to reveal a secret Web site that contains most of the hints shown above! Did you m Sout о on these ` lassic issues the first time? Today! Each issue is bursting with previews and reviews of the hottest games as well as the most in-depth and comprehensive game strategies available in a magazine. There’s lots of cheat codes as well! To order, simply check off which magazines you want and sen! in the order form (photocopies accepted) along with a check made payable to: Ziff-Davis, Inc. For shipping and handling add $2 for U.S., $3 for Canada and $5 for foreign orders—in U.S. funds only for each magazine! Orders should be mailed to: Ziff-Davis, Inc. Back Issues 1920 Highland Avenue, #222 Lombard, IL 60148 October 1997 Ghost in the Shell Feature Final Fantasy VII Strategy Demo Disc includes: playables: Intelligent Qube, PaRappa the Rapper, Ace Combat 2, Fighting Force non-playables: Tomb Raider Il, NFL GameDay 98 Official PlayStation Magazine й б February 1998 Dead ог Alive Feature 1997 OPM Editors’ Awards Demo Disc includes: playables: NCAA GameBreaker 98, Tomb Raider И, Command & Conquer: Red Alert, Crime Killer non-playables: Pitfall 3D, Resident Evil 2, Vigilante 8, Monster Rancher Official Us. Ў [Issue #2- November 1997 PaRappa the Rapper Feature Bushido Blade Strategy Demo Disc includes: playables: Crash Bandicoot 2, Croc, Armored Core, Madden NFL 98, Cool Boarders 2, Colony Wars non-playables: NHL Faceoff 98, Ghost in the Shell PlayStation lazine. Issue #6- 510 March 1998 Final Fantasy Tactics Feature A Look Ahead to '98 Demo Disc includes: playables: Bloody Roar, Monster Rancher, Shipwreckers non-playables: NBA ShootOut 98, Saga Frontier, Alundra, Mega Man Neo y | Issue #7- Official Бабін» + December 1997 Ultimate PlayStation Setup Cool Boarders Strategy Demo Disc includes: playables: Bushido Blade, Wars: Masters of Teras Kasi, Jet Moto 2, Cardinal SYN, Ghost in the Shell, Moto Racer, Test Drive 4 non-playable: One ‘Official Pla ВА) 3 gazine, April 1998 10 Overlooked PS Picks Resident Evil 2 Strategy Demo Disc includes: playables: Hot Shots Golf, Pitfall 3D, WCW Nitro, ONE non-playables: Blasto, Grandstream Saga / | Issue #8- Official PlayStation ҮС Maga "EU" b. roe A January 1998 Resident Evil 2 Feature Tomb Raider И Strategy Demo Disc includes: playables: NFL GameDay 98, САВТ World Series, Frogger non-playables: Spawn, Final Fantasy Tactics, Pandemonium 2, Gex 2 Official Pla iyStation Tekken E May 1998 Psybadek Feature Tekken 3 Strategy Demo Disc includes: playables: Einhander, Gex: Enter the Gecko, Копоа non-playables: Dead or Alive, Gran Turismo @ eadphones Resident Evil 2 is one of those games that are just plain scarier played in a dark room with the sound turned up. You can’t always play with the blinds closed, but you can wear ASCII's BioHazard S.T.A.R.S head- phones. The headphones have the logos and decals of the Raccoon police force on the earpieces to make you feel extra special. The head- phones are fairly light and can be adjusted to fit a wide range of crani- ums. When tested against other head- phones in the same price range, the BioHazard model came out ahead. There’s padding in the headphones that creates some space between your ears and the earpiece creat- ing a spatial effect that really works. It's uncertain whether ASCII will market the headphones here, but it wouldn’t be a bad idea given the popularity of Resident Evil 2 and the quality of the headphones. - ASCII (Japan only) OOO 2400 yen (about $21) gadgets, electronics, arts and recreation СУС За Pretty good, check it out 0 2G Below average X? 1G Very lame OUO OO 5G No question, this should be in your home d ў Сб СО 4G Recommended, very cool ш a BioHazard Controller ow many times have you played Resident Evil 2 and wished you had a custom controller built especially for the game? ASCII must have thought gamers in Japan were thinking such a thing and released a controller specifically for BioHazard 2 (Japanese name for Res 2). Similar to the headphones, this con- troller has all kinds of offi- cial logos plus it has Leon and Claire on the box. The two outstanding features | оп Ше controller are the 1 pistol grip with a trigger оп | ЕН л анн, the righthand side and the two-piece directional key pad. This lets you move the characters with a bit more precision. Since the button configuration of the controller is different from the U.S. game (plus you can't change it іп the game), it's pretty useless to U.S. gamers in its current form. It would be interesting if this were brought out here. You aren't missing anything if it isn't though. - ASCII (Japan only) 2900 yen (about $25) пекари UIDUZUREUSTICONE RULES Metal Guardian Faust When technology has the desire to become human, only one thing can stop its threats on a little girl's life—Faust. This futuristic tale of a robotic protector doing his job to save a girl from becoming the host body for a twisted robot is a quick read, but is gripping from cover to cover. Tetsuro Ueyama's art style is a good mix of action and tranquili- ty, and the action sequences are drawn so that you can find order in the chaos. While reading Metal Guardian Faust, it’s not too much of METAL T* a stretch to imagine this story in GUARDIAN animated form (and maybe someday, they'll do one). This first volume is only the start of the story, there’s still no closure to the events that unfold here. Faust can best be described as a Terminator-type robot, but later on we find out that he’s more human than he seems at first. Overall, an enjoyable read. - Viz Graphic Novel, $16.95 OO | А пте DVD Tenchi the Movie 2 T мед The second movie based оп the popular OAV ј series is а huge improvement over the first one. The story revolves around a little demon TENCHI THE MOVIE who has a grudge against Tenchi’s family and wreaks all kinds of havoc. The animation quali- ty is top-notch and the sound is phenomenal. There's also a load of extras like detailed character background information, interactive menus and multiple views on the ending credits. This is also one of the few anime DVD titles that allow you to hear Japanese dialogue in 5.1 surround. Usually, the English language track is always remixed and superior to the original dialogue. Tenchi the Movie 2 is an excellent movie that you should definitely check out. - Pioneer $29.95 (DUB/SUB/LBX) GOODS Ghost in the Shell It seemed like it took forever to be released, but the wait was more than worth it. The graphic quality of the animated motion picture is amazing and the sound gets a huge boost from the for- mat. Check out our October issue for the full back story of Ghost. All you need to know is that you should have this disc in your collection! - Manga Entertainment $29.95 (DUB/SUB/LBX) (69191919 DarkStalkers Vol. 1 Viz Video brings the second major Capcom series to be turned into animated form to the United States in a set of four original animation videos (OAV, for short). The first sets up the story of Dimitri's quest to control both the human and the dark worlds. Viz's dub of this Capcom masterpiece fits well, and the "m " animation quality is really high. WRAI На NI JA If you’re a fan of the games, it’s not to be missed. - Viz Video $19.95 (DUB), $24.95 (SUB) WOO Wrath of the Ninja: The Yotoden Movie Wrath of the Ninja is basically a collection of the Yotoden OAV episodes. If you were a fan of Ninja Scroll, this is much like that, although with more story development and а few less fight sequences. Тпегез plenty of action here, especially toward the end as our heroes (and hero- ine) get closer to their final battle. - Central Park Media $24.95 (DUB) OOO ENGLISH LANGUAGE DIALOGUE Tekken 3 Techno Maniax This seven-track disc features funky remixes of a select group of Tekken 3 characters including Paul Phoenix, Forest Law, Nina Williams and King. The grooves are pretty solid and are quite catchy after a few listens. Some of the favorite tracks around the office are of Lei Wulong and Paul. You should be warned that most of these remixed tracks sound nothing like they did in the game. - PonyCanyon/ Namco (Japan only) 2854 yen (about $24) The Tenchi Universe Soundtrack The Tenchi Universe is the televi- sion series that was spawned from the OAV series. The music in the OAV and the movies are very cool, so the Universe collection should be an easy bet for fans of the series. If you're not extremely familiar with the title, you can still have a lot of fun with the wacky songs and catchy lyrics. This collection has songs sung in Japanese and in English so some of those memorable lyrics will take practice and strong memorization Skills. Perhaps a couple Japanese classes as well. GOGE - Pioneer $16.95 Soundirack Receive a voucher for а weekend rental. Choose from: Dodge Viper, Corvette, Mazda Miata and tons of other cars. (Car choice will depend on the city, outlet and availability.) Winner will also receive а copy of Gran Turismo and a one-year subscription to the Official U.S. PlayStation Magazine. PlayStation A copy of Gran Turismo, CD carrying case and one-year subscription to the Official U.S. PlayStation Magazine. An exclusive Gran Turismo keychain, PlayStation-branded T-shirt and a one-year subscription to the Official U.S. PlayStation Magazine. Official 0.5. PlayStation Magazine Gran Turismo Challenge Sweepstakes 1. No Purchase Necessary. To enter fill out and send in the attached entry form (one form per envelope). Or send a post card with your name, age, address, phone number and your answers to the above. trivia questions to: The Gran Turismo Challenge, c/o Linzee International, 1306 Old County Road,Belmont, СА 94002. It is not necessary to answer any or all the trivia questions correctly to be entered. Entries must be received no later than July 31, 1998. Sony Computer Entertainment America (the “Sponsor’) is not responsible for lost, late, mutilated, illegible, incomplete or misdirected entries. 2. Prizes: One (1) Grand Prize winner will receive a two-day/weekend (Saturday & Sunday) automobile rental (which shall include insurance), а copy of Gran Turismo software and a one-year subscription to the Official U.S. PlayStation Magazine (approximate retail value will vary depending on vehicle model chosen, rental facility, and city/state of winner's residence). The rental facility will be at the sole discretion of SCEA, based on all available auto rental facilities within a 30 mile radius. If no auto rental facilities are located within this area, rental shall occur at the nearest facility to winner's home. Winner shall have his/her choice of auto make & model, subject to availability and rental selection at the chosen facility. Winner has one year from the date of notification to redeem the Grand Prize. СЕА is not responsible for any fees for extra mileage over 100 miles. One (1) First Prize winner will receive a copy of Gran Turismo, a PlayStation branded CD carrying case and а one-year subscription to the Official U.S. PlayStation Magazine (approximate retail value of $145.00). Five (5) Second Prize winners will each receive a PlayStation branded T-shirt, a Gran Turismo branded key chain and a one-year subscription to the Official U.S. PlayStation Magazine (approximate retail value of $85.00). Sponsor reserves the right to substitute prize of equal value if prize is unavail- able. Prizes are non-transferable and no substitutions allowed. 3. Winners: Winners will be determined by a single random drawing of all valid entries received by the Sponsors, whose decisions are final. Drawing will be held on or about August 5, 1998. Winners shall be notified by mail and/or telephone. Please allow 8-10 weeks for fulfillment of prizes. 4. Odds of Winning Sweepstakes: The odds of winning depends on number of valid entries received. 5. Eligibility: Promotion open to residents of United States only. Return of any prize/prize notification as undeliverable will result in disqualifica- tion and an alternate winner will be selected. Winners may be required to sign an affidavit of eligibility/release of liability/prize acceptance with- in 7 days of receipt or forfeit prize. If the winner is a minor, then prize may be awarded to winner's parent or legal guardian. By acceptance of prize, winners agree to the use of their name and/or likeness for purposes of advertising, trade, or promotion without further compensation, unless prohibited by law. Employees of the Sponsor and its parent and affiliated companies and their families are not eligible Neither the Sponsor nor its affiliates, subsidiaries, division or related companies are responsible for any damages, taxes, or expenses that winners might incur as a result of this sweepstakes or receipt of prize. 7. Winners List: To obtain list of winners, send a stamped, self-addressed envelope to: Gran Turismo Challenge Winners List, c/o Linzee International, 1306 Old County Road, Belmont, CA 94002. Requests for winners list must be received by August 30, 1998. Please allow four (4) weeks for delivery of winners list. 8. Restrictions: Void where prohibited or restricted by law. Take the Gran Turismo" Drivers Test and Win Big! 1. What kind of video game is Gran Turismo? Û Racing Q Platform Q Fighting Q Sports 2. What video game system is Gran Turismo exclusively available on? Q Sega Saturn Nintendo 64 Q PlayStation Û Home Computer 3. A red flashing light at an intersection means that you must? Slow down before entering. Stop before entering, then proceed when safe. Wait for the green light. Allow cross traffic to go first. 4. How many cars are available in Gran Turismo? а 100 а 125 а 140 Q Over 140 5. Gran Turismo features an Arcade Mode with jumps, powerslides and excessive speeds? п True Q False Name: Address: Age: Gender: Омае OFemale Phone: Send in your entry to: The Gran Turismo Challenge, c/o Linzee International, 1306 Old County Road Belmont,CA 94002. All entries must be received by July 31, 1998. Sony Computer Entertainment logo is a trademark of Sony Corporation. PlayStation and the PlayStation logos are registered trademarks of Sony Computer Entertainment Inc. Gran Turismo is a trademark of Sony Computer Entertainment America Inc. All manufacturers, cars, names, brands and associated imagery featured in this game are trademarks and/or copyright material of their respective owners. All rights reserved. ©1998 Sony Computer Entertainment Inc. in the Official U.S. Playstation Magazine PlayStation Fall Preview The Electronic Entertainment Expo will be taking place in ја May and ме"! have Ше scoop оп the biggest titles heading Е your way this Christmas. What surprises will be revealed? а What will be the hottest title of the season? All this and more will be uncovered by the crack OPM team of editors and made to look pretty by our art directors. Mega Preview Legacy of Kain: Soul Reaver We travel to the offices of Crystal Dynamics for a hands-on peek at this revolutionary new game. Win ASC Games and Anime TOP 10 MOST WANTED SWEEPSTAKES Official Sweepstakes Rules: 1. No Purchase Necessary: To enter, send a letter or standard size pos г аге, and phone number together with ion Magazine, 1920 Highland Avenue, Suite Lombard, Illinois 60148 or e-mail it to dindo_perez@zd.com or fax it to (630) 91 - No purchase or payment of any money is n enter. One entry per household per month. Entries must be received by the 10th day of the month for the next available issue of OPM. All e become exclusive property of Ziff-Davis and will not b. mes no responsibility for lost, mutilated, late. illegible, incomplete, postage-due, or misdirected this contest at any time with appropriate notic Only one prize per family, organization, or household per month. 2. Prizes: One Grand Prize winner will receive one (1) video game as determined by ASC G $45. Winners shall be determined by a random drawing of all valid entries by OPM editors whose di notified by mail. Prize(s) are non-transferable. No sul t at the option of become unavailable. 3. Odds of Winning: The number by number of valid ent 4. Eligibility: C. e s State й ес. апсе with the time param or return 0 e/prize eliverable will result in disqualification. Winners or th 1 guardians shall sign an aff gibility/release of liability/ prize 5 days of receipt or forfeit prize. By acceptance of pri name and/or likeness for purpose , trade, or promotion without further с: Inc., ASC Games пог thei that consumers might incur as a result of this contest or г 3 nvelope identifying the month for which the winners list is requested to Top 10 Lombard, Illinois 601448. Allow 4 weeks for d of winners list. 6. Restrictions: Void where prohibit cted by law, АН fe tte and local regulations apply. IMPORT GAMES SWEEPSTAKES Official Sweepstakes Rules: (s below) Д ard containing your name, address, and phone nt your list of 10 most wanted video games Official U.S. рун) Magazine, ds 10 Highland Av Lombard, Ilinois 60148 or e mail it to dindo. perezGzd.com or f entries by OPM edit responsible or liable for any damages, taxe: winners, send a stamped, self-address: 1920 Highland Avenue, Suite 2; 3 that consumers might incur as a ope identifying the month for which th ombard, Illinois 601448. Allow 4 el PlayStation Strategy Special Due to the overwhelming request for tricks and strategies, we have put out a special magazine solely dedicated to providing the best strategies not to mention a mon- strous code and tricks archive. No disc comes with this special issue, but it doesn't need one. An incredible must-have reference book for PlayStation enthusiasts. Highland A questions and address change 140 Official и. PlayStation Magazine 3D0/New World Computing...........82-83 Acclaim .... +23, 102-03 Activision... Alps Interactive ... Capcom... Crystal Dynamics.... Eidos Interactive .... ...16-17, 124 Electronic Arts ........12-13, 49-51, 64-65 Fox Interactive... GT Interactive... HO/RC Hobbies ... ...42-43 Interplay ... Jaleco.... ...32-33 Namco... Reality Quest... SC&T.. ..35, 37 Sony.....C2-3, 25-29, 54-55, 60-61, 76-77, 93, 96-97, 106-07 SVG Distribution... ...45, 101 Tecmo. . T*HQ, Inc... Working Designs ..... Check Out Our Next Demo Disc! e Gran Turismo e Jersey Devil е Tomba е Blasto • МВА ShootOut е Speed Racer е Granstream Saga and much more!! хо 04 Од X ded dele EFX CONTINUED dede rds FEATURED EF PLAYER пол JO d> PlayStation INTERACTIVE е Аущи EIDOS STUDIOS yg CT ЕО в А 6: пп М Е PlayStation © 1998 EIDOS Interactive plc. DEATHTRAP DUNGEON" is a registered trademark owned by lan Livingstone and is used with his permission. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc, Маче мі Іоуе Бу;