ZJ) ZIFE-DAVIS
а SOFTBANK company
Official
PlaySt
April 1998 $7.99 U.S. $9.99 Canada
2 { 4 (а ilie uis кайышканы)
AM
+ Release the wild animal that lurks in your own primal past • Drool as 3-D fighters morph into raging half- human beasts > Maim, crush and devour your enemies in over 200 different ways * Use your animal instincts
modes > Break through interactive envi-
ronments with your savage strength • This brutal fighting game is 100% animal tested ЕЗ
PlayStation | [=ч косагы
тм
6. www.playstation.com
PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. Bloody Roar is a trademark of HUDSON SOFT. ©1998 HUDSON SOFT. Portions ©1998 EIGHTIN
Incredible Game Mechanics Encounter blue lucense that causes flotation, exploding platforms, swinging rings, bursting
lava pits, and homing proximity mines.
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Ви у ou] їиәшшеиәиз 3030910 4006 јо орешарел pue sysewapen рајад5бда! әле ПЛАЗА pue UoIsIARou
ACTIVISION.
" dn Tu www.activision.com
“-
One false move and you can kiss your khakis good-bye. As legendary adventurer, Pitfall Harry, Jr., you’ll face the most death-defying challenges yet. The pits have gotten deeper. The scorpions are deadlier. And the enemies are overly motivated... So watch your step, this
journey could well be your last.
True 360° Exploration Next Generation Adventure Scramble through city ruins, trek through Swing on vines, jump acid-filled pits, avoid an active volcano, and escape a prison colony scorpions, and encounter new pitfalls like energy
before the final battle in the Scourge’s Lair fields and morphing beasts COMING MARCH 27, 1998
ши x Larry Flynt was also an unlikely hero for freedom of speech. Wat is seen here in the now- famous “uncomfortable shift” scene that fueled his illustrious, but short film career. (True fact: Wat used to work for Larry Flynt Publishing before moving on to Ziff-Davis. His hollywood dreams were sadly put on hold when he became the editor of OPM. Poor Wat.
ensorship is a touchy subject in the gaming biz. Fear of government crackdowns on offensive games has been hanging over the head of the gaming industry since the days of Pac-Man (Pac-addicts) and on through the Mortal Kombat fiasco. So what else is new? The news is that the PlayStation is geared toward an older audience and that means adults over the age of 18.
Violence has always been a standard fixture in video games, but what about strong language and mature situations? When Final Fantasy VII was in the domestic conversion processes, it was heavily rumored that Sony Computer Entertainment America would force Square to censor some of the game’s content (strong language, adult situations). Fortunately, that’s all they > se RECESS НАМА were, rumors. SCEA firmly stated that they intended to deliver the RPG fully intact, preserving Square’s vision of the game. FFVII went on to do huge numbers and drew little if any criticism due to its mature content. i
Enter Grand Theft Auto. Quoted by our U.K. correspondent as a "game you won't be seeing unless you pick up an import," the game puts you in the shoes of an up-and-coming criminal. In this role, you “acquire” cars which usually still have their owners in them. All of this fun action is accompanied with huge amounts of colorful language which is spoken by both the game characters and the music that plays in the background. ASC has picked up this title for domestic release and insists it will remain as is. Some would dismiss this as a game that was made to appeal to the lowest common denominator to make а quick buck. | view it as a continuation in a positive trend of titles that will garner the kind of mass audiences that movies enjoy. Titles like FFVII, Resident Evil 2 and Riven are just a few examples of recent hits that are definitely aimed at older gamers. Judging by the list of titles planned for 1998 and beyond, it’s a trend that is here to stay. 1 know I'm not alone in stating that it's way past due that console gaming is in the stages of finally growing up for good.
Ем:
Wataru Maruyama Editor In Chief
Editorial Director Ј.Е. Funk ® joe_funk@zd.com
Editor in Chief Wataru Maruyama * wataru_maruyama@zd.com
Managing Editor Dindo Perez © dindo_perez@zd.com
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Creative Director Michael Stassus
Senior Art Director Bob Conlon ® bob_conlon@zd.com
Art Directors Jim Cordano • Donna O'Hara
Copy Editors Jo-El Damen г Dan Peluso Jennifer Whitesides
Production Director Marc Camron
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Official U.S. PlayStation Magazine (ISSN #1094- 6683) is published monthly by Ziff-Davis Inc., 1920 _ Highland Ave., 2nd Floor, Lombard, IL 60148. Singlé-issue rates: $7.99. Subscription Rates: One Year (12 issues and 12 demo discs) $49.97 U.S., $65.97 all other countries. We periodically make lists of our customers available to mailer of goods and services. If you do not wish to receive such mailings, please write to us and include a copy of your mating label. Subscription Service Questions and Address Changes Write to: Official U.S. PlayStation Magazine, .0. Вох 55362, Boulder, CO (0322-5362. Call us: (303)665-8930 U.S. or 4803/80, Û all other countries. Fax us: (303)604-7455 U.S. or (303)604-0540 all other countries. Or visit our subscription Web site at http://subscribe. playstationmagazine.com/service. The editors and publishers are not responsible for unsolicited materials. Without limiting the rights under copyrights reserved herein, no part of this publication may be reproduced, stored in or intro- duced into a retrieval system, or transmitted, in any form, or by any means (electronic, mechanical, Photocopying, recording, or otherwise) without the prior written notice of Ziff-Davis Inc. Со У © 1998, Ziff-Davis Inc. All Rights Reserved. ТМ & © for all other products and the characters contained therein are owned by the respective trademark and copyright holders. Alf materials in this magazine are subject to change and the publisher assumes no responsibility for such changes. The Canadian GST registration number is 14049 6720 RT. Printed in the USA.
“Winner! Best PlayStation Game at E3.
АШИ
“Unique gameplay and killer graphics that will rocket it straight into the PlayStation" hall of fame.” -GAMEPRO “positively oozes high production values... This one's going to be big!” -GAMEFAN “а rarity in today's sequel-studded market: a completely fresh idea.” PSX. “опе of the coolest games I've ever seen..." -GAME INFORMER
“опе truly entertaining title.” " -OFFICIAL U.S. PLAYSTATION MAGAZINE
“...my pick for game of the year. -PSX NATION
п
ODDWORLD: ABES Шы
Strategy Guide
МЕ. ODDWORLD Ф
Aware Lifeforms In INHABITANTS Virtual Entertainment www.oddworld.com
ES (ДЕ Interactive, Ware PlayStation m put
trademarks are property of their res
Entertainment, Inc. Al
Laugh while you frag, from Hollywood to outerspace!
Bag some aliens with over a dozen hi-tech weapons!
An all-out overload of non-stop carnage!
DUKE NUKEM: TOTAL MELTDOWN!
(Іше! $ in town. And there's nothing he hates тоге ШЕП ^h. an army of alien punks crowding his зрасел34 levels of RSE 30 mayhem should m И it. Gigantic’ guns! Gruesome enemies! Total interaction! ~
it ГАП а! devastation! ШУ mess with The Man! 7
Developed by
RATING PENDING Duke Nukem: Total Meltdown™ ©1996, 1997 30 Realms. All Rights Reserved. Duke Nukem 64™ ©1996,
4 1997 30 Realms, ДІ Rights Reserved. GT is а trademark and the GT Logo is a registered trademark of GT || а АЕ Interactive Software Corp. Nintendo, the Official Seal, the 30 "N" Logo and N64 ae trademarks of Nintendo LECTRONICS тщрщ af America, Inc. PlayStation and the PlayStation Logo are trademarks of Sony Computer Entertainment, nc. JP y's E
PST the good guus! ESRE| www.3drealms.com Al other trademarks are the property of their respective companies. гпе SOUU 2808:
ІШ weapuns and bigger bosses itor а fun-filled fragfest!
‘Our—player, split-screen Dukematch action.
DUKE NUKEM 64
\ From КА, to the moon — 32 towering levels of 110057 ПА КИ carnage! On film sets, in Багз, оп Mmaving subways...no butt-ugly alien is sate trom the ита то Duke! Grenade Launchers. shrink Rays. Hardcore 30 action. And graphics to kill tor!
= DUKES cumin 10 take uut tie DELETE!
a T ЧОР а T Ee e PE ал
ES Y A ж” = =
Fred Meyer ЕЕ Babbages software QD
www.gtinteractive.com
CALD1:900-PRE-VIEW, FOR
THE|LATEST;,;GAMING/INFO! (900)7773-8433 New Rate!
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Resident Evil 2
Gary and Dave dove deep into this horrifying adventure and came out with a comprehensive 16-page strategy.
; | Activision is hard at work on the game that might just put Twisted Metal to shame. We'll give
S the archives to dm come up with 10
қ” of the most оуег-
looked and under-
the company that translated Alundra for the U.S. market,
SCEA's comical «space opera is finally nearing its
7 completion, and the results are nothing
if not surprising. (52)
contents
This month's news includes coverage of the PlayStation at the Super Bowl, as well as the home release date for Tekken 3!
Want to know why some games sold in parts of Asia are so much cheaper than domestic titles? Read on...
previews............... ~
demo disc
Get your hands on playable versions of One and Pitfall 3D.
U.S. previews
We look at ShootOut 98, three new baseball titles and much more.
international
See the incomparable Bust a Move, as well as Bomberman World.
reviews..............
This month's lineup includes Gex: Enter the Gecko, Hot Shots Golf, AGH: the Atari Collection Vol. 2 and МВА In the Zone "98.
PS strategy...
This month's guide to Resident Evil 2 includes maps for both Leon and Claire, including the locations of all important items.
tricks............. ma
Learn how to access alternate outfits in Cool Boarders 2, and while you're at it, check out our new-and-improved Tricks Archive!
YOU MUST BE 17 OR OLDER
6'0" 5'6"
5'0" 4'6" 4'0" 3'6" 3'0"
L
PlayStation
| “okay, I admit it. “Stealing cars “т prefer sleek, fast cars
I like to blow things up! gives me a rush. with room in the back. It started with my baby In fact, stealing Know what I mean!?” sister’s doll house, and well... anything gives
raion T » » it just went from there! me а rush.
ASC Games™ is a trademark of American Softworks Corporation. © 1997 American Softworks Corporation. The BMG logo is a trademark of BMG Music. The DMA logo is a trademark of Assistamount Ltd. Used under license from BMG Interactive International, a unit of BMG Entertainment. Ф 1997 Assistamount Ltd. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. Windows® 95 is registered trademark of Microsoft Corporation. The ratings icon is a trademark of the Interactive Digital Software Association. All rights reserved.
It’s a game about everyday flame thrower about three i аса
life, ain't it?” on a rival gang things - fast cars, I just gives me that easy money and... ~ А warm and fuzzy fast cars."
feeling all over."
GA = = Sm >> EERE сано соно
a monthly wrap-up of а! the information for your favorite system
Super Bowl Isn't the Only Game in San Diego
The Super Bowl is well known for the two weeks of hype preceding the event, and Electronic Arts and Sony were more than happy to join in the festivities. In previous Super Bowls, Electronic Arts had a monop- oly on pre-game tournaments with its long-running annual Madden Bowl, but that is no longer the case. The sports video
Edgar Bennett’s injured knee didn’t prevent him from winning the GameDay 98 competition.
April 1998
ШЕЯ PlayStation (Magazine (5)
а
to practice due to his season-ending ACL knee injury. The entire game was score- less, but was decided by Edgar Bennett's
game marketplace has changed a bit in the last few years, and with the emer- gence of NFL GameDay, comes Sony's
very own pre-Super Bowl late field goal contests, thus adding more that won the hype to the world's most- game 3-0.
watched sports contest. Held at the
Planet Hollywood in downtown San Diego on the Thursday before the Super Bowl, Electronic Arts" Madden Bowl 98 was presented with panache. Thirty two partici- pants comprised of NFL players and entertainers squared off in the playoff-style tournament. High- profile players such as Garrison Hearst and Herschel Walker were eliminated, setting up a showdown between finalists Kevin Mitchell (TE, N.O. Saints) and actor Morris Chestnut (Boyz N the Hood). Mitchell trailed for most of the game, and made the game exciting by taking a 37-34 lead with less than a minute left. Chestnut received the ball, then completed a dra- matic 80-yard touchdown reception to win the game 41-37. It marked the first time an entertainer won the Madden Bowl.
Sony staged two separate events before the Super Bowl. The first was held on the Thursday before the Super Bowl and consisted of a showdown between Super Bowl participants Robert Brooks and Terrell Davis. Named "The Game Before the Game," the event proved to be prophetic, as Terrell Davis blanked
GameDay 98 commercial à spokesperson Robert Brooks 20-0. “ы Оп the day before the Super = ] Bowl, Sony held “The Locker Room № Challenge" on a stage at the PlayStation NFL Player's Party at Embarcadero Park. Sixteen NFL players participated, including Eddie George, Garrison Hearst and Hardy Nickerson. The field of players gave way to Bob Whitfield (OL, Atlanta Falcons) and Edgar Bennett (RB, Green Bay Packers), who probably had more time
Get Your Iron Fists Ready
amco has finally announced the release date of its hugely anticipated third install- ment. Tekken 3 will hit U.S. retail stores on April 30 with the import version hitting a scant month earlier. Reserve your copies now!
The ROAD RASH Blood Drive
JOIN US IN THE RACE TO GIVE BLOOD:
—Peter Plasma
RACING + COMBAT = DONATIONS! To finish this vital equation, we need your help. By engaging in combat at extremely high speeds,
you'll send relief to the people who need it most.
ROAD RASH 3D
It's a whole new breed of Road Rash. Four gangs fight you to the finish in a perilous 3-D world. And the thrashin' beat of an Atlantic Records" soundtrack keeps your pulse from stopping. Hopefully.
www.roadrash.com ELECTRONIC ARTS
PlayStation ЕҢ Road Rash and Electronic Arts are trademarks ог registered trademarks of Electronic Arts in the U.S. and/or other countries. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc.
ROAD RASH:
Activision’s t
star now, baby
made to the upcoming action title Apocalypse. First off, the development of the game has been shift- ed from their in-house group to an external team. On the gameplay side, you no longer control a character that interacts with Bruce as your sidekick. You play as none other than Willis himself. Activision has stated that they will still be able to use the FMV footage of “sidekick” Bruce, although we expect it to be somewhat altered.
A Simulation and a Sequel
EA announces two new titles
he sequel to the “best racing game of 1997” (according bu to us) is on its way. Moto Racer 2 will have five new locations with a total of 30 new tracks. One of the most exciting additions is a Four-player Mode (same screen) along with the two-player which was available previously. Rain, snow and fog effects are also some enhancements that will appear in the game. Dark Omen is the other title announced and is а 3-0 real-time strategy game. The game is set in the same universe as Warhammer and is scheduled to appear later in the year.
devel
Sony Computer Entertainment America has announced that over the fourth quar- ter of 1997, they have sold an estimat- ed 3.8 million PlayStation consoles, 18.4 million pieces of software and 8.4 million peripheral units.
8.7
millio
3.8
million
The total sales since initial release now totals over 8.7 million PlayStation consoles, 47.3 million software units and 19.8 million peripherals іп the U.S. alone.
starring Bruce Willis goes through
some changes OPM was recently informed by Activision that there will be some changes
first game. The game engine will remain the same,
all-new adventure stated an Oddworld spokesperson. The
behind the original title has returned
and plans to incorporate many elements which couldn’t be implemented on time for the first installment.
GameDay?
SCEA has recently announced that they are preparing an arcade-style football game in the same mold as Midway’s NFL Blitz. NFL Extreme is scheduled to hit the PS sometime in July and is said to be incredible. The programming team includes some people who worked on GameDay 98. Look for a full preview next issue.
Abe is Coming Back
The sequel to Oddworld will be out this year
itle
Oddworld inhabitants
recently corrected an omission
of Abe’s sequel on GT Interactive’s 1998 release schedule. Oddworld: Abe’s Exodus
is on track for release later this year and will be a direct
sequel to the
t it will be an
lopment team
Capcom has also announced a sales breakthrough with the much-anticipated release of their block- buster Resident Evil 2. п its debut weekend, it has sold over 380,000 units which is more than 60 percent of its initial production. It has already broken domestic records previously held by titles like Final Fantasy МИ and Tomb ИЕ Raider || and is on pace to break even more. Speaking of Final Fantasy VII, the worldwide sales figures for Square’s monster RPG are now at an impressive 5 million units.
Г] ШШ
PlayStation
=>
PlayStation.
PSYGNOSIS
i Score: 5 out of 5. "Colony Wars is an exceptional : game which deserves a place .in anyone's library.’
; = Official U.S. Playstation Magazine, January ‘98
< “Colony Wars ranks as the жегі space combat game on the PlayStation’
a ИШЕ, November “97
NE "Best Flight Sim/Shooter” , 7 Ultra Game Players, Holiday ‘97
Blast the chains of slavery straight to Hell. Join the rebellion and fly the hottest ships in the stars. You'll master six unique craft in your quest, each with different flight characteristics and weaponry. You'll fly more than 70 unique missions, success or failure determining a destiny that lies along one of five different paths. The cost of freedom is high. Are you willing to pay it?
"dure; азедо 0} dts} е шм 0) азиз e дор шоэ‘влемАнорозммм 51 VON
Compete for Championship Titles
Win big bucks and use the dough to buy upgrades and repairs.
Revolutionary Track Editor
Create and store 30 custom tracks on a single Memory Card with Track Editor.
Death-Defying Moves Jumps, stunts, hairpin turns, and bone-crushing wipe-outs.
Furious All-Terrain Racing
Sand, mud, water, gravel, and ice effect handling and speed.
Race Against a “Ghost Rider” Compete against a ghost rider simulation of your best time.
Get a Grip \ Plug in a Sony Analog Controller for precise handling. <.
JEREMY MCGRATH
CROSS
Jeremy “Showtime” McGrath 7-Time AMA Motocross Champion
ACCLAIM’. Ја www.acclaimsports.com
Supercross 98 is a registered trademark of Acclaim Entertainment, Inc. PlayStation and the PlayStation logo are trademarks of Sony Computer Entertainment, Inc. All other trademarks are trademarks of Acclaim Entertainment, Inc. TM ® and © 1998 Acclaim Entertainment, Inc. All rights reserved.
April 1998
К? Magazine (8)
t
Official U.S. AMEN
Letters
You write us and here we respond
issue? Here's a hint: There's a picture of it some- where on this page. That's right, the Top 20 will not be seen this month. Because the TRSTS data is assembled on a monthly basis, and our magazine is put out every four weeks, our deadlines shift over the course of a year, and the new data will not be available until after this press deadline. So, rather than reprinting last month's numbers, we decided to add two pages of new stuff. Now don't you feel loved?
we want your input!
Your chance to speak your piece
The Right Track
Hey OPM,
Hey, first of all | would like to say that you are doing a GREAT job with your magazine. | noticed something on your demo disc. | decided to stick one of the demo discs in my CD player one time, and | realized that you had a few music tracks on some of them. | listened to them and liked them, but what | want to know is, do you plan to always have music onyour discs? Michael Callahan gotenks@hotmail.com
Michael, we have to admit that we thought you were out of your mind until we popped Disc 3 into the office boom-box and discovered that it does indeed have seven playable tracks on it! The explanation of how these tracks appeared isn’t all that mysterious; it’s simply the audio tracks from the games on the disc. There are two tracks from Cardinal SYN, one from Jet Moto and three from Star Wars: Masters of Terás Kasi, as well as the music from the Game Select Screen. Some game discs use "Red Book" audio, which means that the audio streams directly from the disc without compression or computer generation. You might find that other games in your library will do the same thing. Meanwhile, check out our other demo discs (including this month's) for other “hidden” tracks. Thanks for showing us a whole new side of our own discs!
To Mod or Not to Mod?
Dear OPM,
I've really enjoyed the first few issues of your magazine. It's in-depth, diverse and well- written. The reviewers are honest and actualy review the GAME, not just give their opinion of it. However, with this month's issue I’m beginning to question your agenda.
On the sixth page your Mission Statement states that you are "independent from SCEA" and are an “autonomous voice that helps readers get more out of their PlayStation..."
| Playstation
but your Letters section doesn't reflect that statement. I’m specifically referring to your reply to a letter asking about a modifier chip used to play import software. You told the kid that a modifier chip would "void the warranty and isn't recommended," and that "the best thing you can do is vote for the games you want brought over here." That answer sounds as if you pulled it right out of the SCEA hand- book! You don't actually believe lobbying SCEA for the release of more Japanese titles is going to help, do you?
Brian Birdstone
via fax
Actually, yes we do. One of the reasons we're inviting readers to vote for their most-wanted imports is that SCEA has specifically told us that response from PlayStation owners will play a significant role in deciding whether to translate import titles for the U.S. market. Part of our role as a magazine is to communicate reader feedback to SCEA; it helps us all in the end. And as far as a mod chip is concerned...
Dear OPM,
| am sending you e-mail because | wanted to point something out to the other PlayStation gamers. About six months ago | went to get my PlayStation converted with this so-called converter chip. At first, it worked fine, but it eventually burned up something inside. | was fortunate enough to have a second PlayStation. What I'm saying is DON'T BUY THIS CHIP. It will mess up a great thing. eternalpower@juno.com
This is the reason we don’t recommend the mod chip to anyone; firsthand experi- ence has shown us that a modified system has a VERY limited life span. In addition to voiding the warranty, the chip can cause problems to show up even when playing U.S. titles, and in some cases it can burn the system out completely. We can’t in good conscience recommend paying $20 to $100 to turn your PlayStation into a door- stop. If you absolutely HAVE to play import titles before they reach the U.S., a Japanese PlayStation is a much safer investment.
How do you like the mag? What about the design? Are we leaving anything out? Let us know! To get special attention as far as design and content issues go, label your Letters
A Breathtaking New
Our games go Co 7// и"
PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. "АСЫМОВА" is a trademark of Sony Computer Entertainment Inc., licensed by Working Designs. Original Game © Sony Computer Entertainment Inc./Matrix 1997. English Translation © Working Designs 1997. "Working Designs" is a registered trademark of Working Designs, Inc. All rights reserved. Landstalker is a trademark of SEGA Enterprises, LTD. Combatting wetness, one dream at a time! For a dealer near you, call (916) 243-3417. Call 1-800-771-3772 for Game Rating Information.
n Issue 4, you wrote that “games
from Japan will not run on U.S. systems, and vice versa.” Is Vice Versa the European version of the PlayStation? If it’s a different version, will your demo CD run on it? Philip Graf Osoyoos, BC
No, Vice Versa is the name of the secret PS model under development by Team Converse, a collection of developers traded from Nintendo in the employee exchange program. Our disc will play on the system, but only if you put the controller from Port 1 into Port 2, and...then do the opposite.
Letters
You write us and here we respond
^WHo's LAUGHING Now?!”
Dear OPM,
My all-time favorite B-movie actor, Bruce Campbell (from the Evil Dead movies and Brisco County, Jr.) did the voice work for Broken Helix, which was about the only reason | bought the game. Well, | heard a rumor that he was going to be the voice of Pitfall Harry in Pitfall 3D. Could you find out about this? | would love to see Bruce doing more voices for games. Thanks for your time. Love the magazine!
A Bruce Campbell fan in Tallahassee, Fla.
We’re happy to say that Bruce “Gimme some sugar, baby” Campbell is indeed the voice of the new Pitfall Harry. In fact, you can hear his work on this month's demo disc. Now, if only he'd do another Evil Dead flick...
Defective Discs?
Dear OPM, | have every issue thus far, and | only have one complaint. On almost every disc, there is one game that won't load. On Disc 5 it's Crime Killer, on Disc 3 it’s Moto Racer, and on Disc 2 it's Madden 98. Do you know why? Greg Burosh South Bend, IN
Your chance to speak your piece
We checked out each of the games you mentioned on our coples of the discs, and every one seemed to work fine for us. They did have something in common, though: very long load times. Crime Killer, especially, takes so long to load that It seems Ике the system must have surely locked up. This problem Is probably due to the fact that most of the demos are drawn from unfin- Ished versions of the games іп order to make them timely. Optimizing the program- ming code to cut down on load times is often one of the last stages In a game's deslgn cycle. We suggest you try the games again, this time giving them several minutes to load. Hope this helps.
Wait a Minute...
Dear OPM,
Could you mention somewhere in the next issue that | run a PlayStation site that is offering free unlimited storage space, plus extras to all PlayStation game sites? The URL is http://psxarea.questgate.net!
Doug Swisher Reddragon@gagames.com
No.
Romero Rules
Dear OPM,
In your January 1998 issue you said that George Romero was directing the Japanese Resident Evil 2 commercial. | wanted to know if there’s any way of getting a copy here in the U.S.
Allan Corona Phoenix, AZ
We’ve talked with SCEA about possibly putting forelgn PlayStation commercials оп our disc, and that would be a great choice. We’re hoping to begin adding some new elements to the disc In the not-too-distant future; other suggestions we’ve recelved range from cholce memory card data (Ике 99 of each Нет and all characters at Level 99 т Final Fantasy УП) to step by step volce-over walkthrough strategles for some of the toughest games. They're all great suggestions, and we're open to anything, so If anyone else has suggestions for nifty extras we can put on our monthly disc, please send ’em In!
LIVE TO RIDE RIDE TO GIVE
HOW IT WORKS
ROAD RASH 3D
It's a whole new breed of Road Rash. Four gangs fight you to the finish in a perilous 3-D world. And the thrashin' beat of an Atlantic Records" soundtrack keeps your pulse from stopping. Hopefully.
www.roadrash.com ELECTRONIC ARTS
тм Road Rash and ЕН
ctronic Arts are trademarks o Arts in the U.S, and/or othe
April 1998
Official 0.5.6 ШЕУДЕНШ Маале (У)
id you buy a copy of our magazine that did not contain a demo CD? Simply send the receipt in an envelope marked “OPM Replacement Disc” to the address below with the name and address of the store plus your phone number and address and we’ll send you the disc. Make sure you spec- ify which month the corresponding disc belongs to in order to ensure you get the right one.
Also, if you have a malfunctioning or nonworking demo disc, call SCEA at 1-800-345-SONY. They will provide instructions to obtain repair or replacement services. For more information see this month’s Demo Disc section.
ways to
Letters
You write us and here we respond
Thai Trouble
Dear OPM,
My friend's dad, who does a lot of travel- ling, stopped in Thailand to buy my friend a Japanese PlayStation for Christmas. | went to her house on Christmas Day and saw her new imported PlayStation. It was noticeably different, because it came in a green box and had a weird plug that my friend's dad had to buy an American plug converter for. Her PlayStation can play games from overseas like Puzzle Bubble and Gran Turismo, as well as all American games.
| asked her dad how her PlayStation could do that, and he told me that he had it repaired in Thailand where professionals inserted the “chip” that enabled her PlayStation to play import and American games. He said it cost about $16 in U.S. money. And PlayStation games in Thailand cost about $10-15 U.S. This is one reason why she has 18 games right now, all of which were bought in Thailand at one time. Is this legal?
Diana Labnongsang San Diego, CA
Well, that depends. As far as we know, it’s not illegal to modify your PlayStation (it is, after all, your own property), nor is it illegal to import legitimate games and systems. However, Thailand, among other places, has a thriving trade in “pirated” PlayStation software. Unscrupulous vendors willmake CD-R (recordable CD) copies of Play- Station games and then sell them for half the price of a legitimate game or less. This is quite illegal under inter- national copyright laws; doing this would be somewhat similar to duplicating your favorite movie and selling the copies for a profit. In
snail mail:
PlayStation Magazine 1920 Highland Ave. Lombard, IL 60148
Your chance to speak your piece
fax:
PlayStation
fact, Sony has recently begun pursuing lawsuits against persons involved in the production and trade of this illegal soft- ware. So how can you tell the difference between legitimate and pirated games? Just turn the disc over. See, all legitimate PlayStation games are printed on
discs which have a black underside. The process of producing these black discs is known only to Sony, so the playing sur- face of any unauthorized game disc will be the same familar gold color found on regu- lar music CDs. If your friend’s discs are gold underneath, they’re illegal, period— and they can only be played on a modified unit. We'll go into greater detail about this subject in an upcoming feature on the growing problem of PlayStation piracy.
Poor Deer
Dear OPM,
| have been waiting for a deer hunting game for PlayStation. | don’t have a com- puter and that's the only thing they have hunting games for. My friend has a deer hunting game for his computer and it does- n't look impossible to make for the PlayStation. Please write back and tell me if there is a game, or if there is not going to be a hunting game for PlayStation. Michael Strong Orland, IN
P.S. I’m saving my money just in case.
We recently got a phone call from a nice woman in Rochelle, Ga., who wanted to know the
same thing. We thought it was such an unusual request that we brought it up in a meeting with GT Interactive. It turns out that GT has published a deer hunting game for the PC, which apparently was number one with a bullet (ahem) on the PC charts. Now that GT knows there's an audience for a PlayStation version, they may just
decide to translate it.
e-mail:
Please note our NEW ADDRESS! opm@zd.com
г — Р i : 1262 VER ancd РЕ СЛ ЭЛЛЕН
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ощ Чиәшшенәшиз зәјпішод fuos jo sxieuepen әле обо иодејоќеја eui pue иоцеззАва old ‘sop! jo оџешаред вле алцоејејиј sopra pue "efuiN "uoo&ung дедијева sopra 86619
A golf game that's actually cute? up camera up
camera forward Д enerally, when one thinks of golf club and swing away. You can even adjust
video games, the same basic the camera angle to get the best view of
down camera down image springs to mind. Digitized your shot. Then, check out how your golfer
camera backward (С) golfers playing on existing courses. runs over to where the ball lies. Adorable!
DURER а IE The different games eventually tend to Even if “cute” games aren’t your bag, Hot left aim left look the same and blur together. Shots Golf still plays like the pros.
Not so with Hot Shots Golf. This
toggle power [] game takes a unique spin on
the sport of golf by making it, WITH PRACTICE, YOU. (284 well, cute. Yep, the normal TOO WILL BE MAKING drive/approach shot _ Х digitized professional players “NICE SHOTS.”
have been replaced with super- deformed anime-style characters. change club ШІ Cute characters do not mean
a sacrifice in gameplay, however. R2 check wind Hot Shots still plays a mean game
not used 12 of golf. Toss some grass into the
air to check the wind, pick your
| % COMPLETE ^) | AVAILABILITY ) | PUBLISHER DEVELOPER Golf 1-4 Еа WCW Nitro
Snap into Т“НО5 latest slam-fest
R1 change club
up move up chop/leg dro,
h, yeah! After T*HQ's incredible prefers to be called "Hollywood" Hogan. success with their game, WCW vs. When you hop into the ring, you will be the World, it seemed that a sequel able to pull off a wide variety of moves rang- would be the next logical step. ing from simple punches and kicks to more Well, wrestling fans, your prayers elaborate moves such as piledrivers and have been answered with WCW Nitro, the body slams. Look for a few of the wrestlers’ punch/elbow drop r1 latest brawler featuring the heroes of the trademark moves as well. If you're feeling WCW as well as the bad boys of the NWO frisky, try throwing your opponent out of the (the evil counterpart to the WCW). ring and continuing to fight out there, just - In this demo, you can choose to play as like it'S done in real life. kick/knee drop — X good guy Sting or as Hulk Hogan, who has Keep in mind that this demo is only a R1 dodge turned to the dark side of wrestling and now taste of what the full game has in store.
Multiple wrestlers, tons of ШЕНЕ BE PREPARED hidden characters (including R2 not Used е Care „__ TO DUKE IT OUT Santa Claus!) and the option to have other wrestlers ran- аш 12 d АЕ domly run into the ring to CIRCLES disrupt the current match. Wrestling fans everywhere will get a kick (as well as a
4 punch and а flying elbow К drop) out of WCW Nitro.
THEME ) | #OF PLAYERS ) | % COMPLETE ) | AVAILAB PUBLISHER DEVELOPER 100%
block Žž г 1 ит РЗ
HOLLYWOOD
Immerse yourself in seven unbelievable fantasy worlds and take on а marrauding metallic battalion of mechanized death machines with your weapon-packed, futuristic assault vehicle. The Shadow Master, an evil overlord, has gone completely mad, and he will stop.at nothing less than total genocide of
anything organic. Through 16 punishing levels, and an endless barrage of spectacular explosive firepower and amazing light-
ing effects, you must track the Shadow Master down and make scrap metal of him and his lethal robotic creatures. | а
Shadow Master, the ultimate fantasy shooter.
EX
t's been а long time coming, but Blasto is getting closer to completion. The loud- mouthed hero is almost ready to hit the PlayStation. This demo lets you see even more of Blasto's exploits as he travels across full 3-D alien worlds, blasting bad guys and generally saving the day. You won't want to miss Phil “I'm actor Troy McClure” Hartm
ап as the
voice of our hero. Не"! be giving his unique
and humorous commentary throughout the game. Look out, ‘cause Blasto’s coming.
# OF PLAYERS 90%
ell, it looks as though
and the blockbuster Final it seems as though RPGs are fi
gaming audience.
RPG Granstream Saga out in tl RPG addicts will no doubt want
% COMPLETE
Americans
really do enjoy role-playing games. After the success of such games as Wild Arms, Final Fantasy Tactics
Fantasy VII, nally gaining
more popularity among the mainstream
T*HQ has decided to take advantage of this fact and is bringing the hit Japanese
е States. to check out
The game features real- time combat between polyg- onal charac- ters, making it more action-ori- ented than the likes of Final Fantasy VII.
Another highlight is the gorgeous Japanese
AVAILABILITY ) | PUBLISHER ) DEVELOPER )
Another RPG for American gamers
GRANSTREAM SAGA FEATURES A LOT OF HIGH QUALITY ANIME.
Official U.S. PlayStation Ere April 1998
Sony Computer Entertainment America (SCEA) warrants to the origi- nal purchaser of the Official U.S. PlayStation Magazine that the дето disc included is free from defects in material and workmanship for a peri- od of ninety (90) days from the date of purchase, SCEA agrees for a period of ninety (90) days to either repair or replace, at its option, the SCEA prod- uct. You must са! 1.800:345-50МҮ
to receive instructions to obtain repair/replacement services.
ment, neglect or breakage durin;
Shipment, THIS WARRANTY IS IN LIEU Е ALL OTHER WARRANTIES AND МО
OTHER REPRESENTATIONS OR
CLAIMS OF ANY NATURE SHALL BE
THEME # OF PLAYERS
90%
DEMO DISC PRODUCERS
Jon Manahan
Gary Barth
Perry Rodgers PRODUCT MANAGER Shelley Ashitomi
BINDING ON OR OBLIGATE SCEA. ANY IMPLIED WARRANTIES APPLICA- BLE TO THIS SOFTWARE PRODUCT, INCLUDING WARRANTIES OF MER- CHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, АВЕ LIMITED. TO THE NINETY (90) DÀY PERIOI DESCRIBED ABOVE. IN NO EVENT WILL SCEA ВЕ LIABLE FOR INCIDEN- TAL OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE OR MALFUNCTION OF THE SCEA SOFTWARE PRODUCT.
Andrew House AUDIO
Buzz Burrowes MUSIC COMPOSITI Nathan Brenholdt TEST MANAGER Mark Pentek LEAD TESTERS Ben Briones Kenneth Chan Charles DeLay
Some states do not allow limitations as to how long an implied warranty lasts and/or exclusions or limitations of consequential damages, 50 the above limitations and/or exclusions of liability may not apply to you. This warranty gives you specific legal rights, and you may also have other rights which vary from state to state.
EXECUTIVE PRODUCER
PROGRAMMING AND INTERFACE ARTWORK BY LIFELIKE PRODUC- TIONS, INC.
LEAD PROGRAMMER Avery Lodato
3-D ARTIST
Sonia Ivonett
PRESIDENT
Katherine Williams TECHNICAL DIRECTOR Tim Edwards
CD INTRODUCTION BY CINEMA DIGITAL IMAGING, INC. PRESIDENT
Dave Fisher
ANIMATOR
Kurt Rauer
CG MODELLERS Chris Burnbaum Matt Eskew
EDITOR
Ryan Ramirez SPECIAL THANKS Karen Borowick David Greenspan Kerry Hopkins Ninalei Morrison Michelle Postrado Riley R. Russell OPM Demo Disc is published monthly by Sony Computer Entertainment America іпс., 919 Е. Hillsdale
this demo which gives a brief look at what animation that tells the makes this game so nice. story of the game. % COMPLETE AVAILABILITY PUBLISHER DEVELOPER
Drive, Foster City, CA 94404. All titles shown herein are trademarks of and copyrights of their respective publish- ers and/or their licen- sors. See individual screens for details. ©1998 Sony Computer Entertainment
America Inc.
Please submit all related demo disc inquiries to: ОРМ Demo Disc, Inquiries, 919 E. Hillsdale Drive, Foster City, CA 94404
IPS WO
SMILES APPEAR when our donors mix motorcycles with combat. This high-speed clubbing yielded
four gallons. A record! p
ROAD RASH 3D
It's a whole new breed of Road Rash. Four gangs fight you to the finish in a perilous 3-D world. And the thrashin' beat of an Atlantic Records" soundtrack keeps your pulse from stopping. Hopefully. www.roadrash.com ELECTRONIC ARTS
ter Entertainment Inc.
S. and/or other countries. PlayStation and
тм Road Rash and Electronic Arts are trader registered trademarks of E
о» ove up |
o п ___, [down томе down | power-up O
not ией _ 11 | | R2 “switch weapon
zoom camera ја
# OF PLAYERS Adventure 1
ack in the days before CD-ROM and full 3-D envi- 7 ronments, one of the most popular video games out there was Pitfall for the Atari 2600. We have already seen an updated Pitfall game on the 16-Bit sys- tems, but now, Activision is bring- ing Pitfall into the realm of 3-D on the PlayStation.
Pitfall 3D retains the feel of the classic side-scroller, only now with much nicer graphics, tons of new moves and full 3-D movement.
All the old elements are here: vines to swing on, gold bars to collect, gaping pits that open and close. Heck, even the scorpi- ons are back, and they’re a lot meaner.
95%
ONE
amers looking for a fast-paced
action game need look no farther
than One. Anyone who is a fan of
shooting games such as Contra will feel right at home here.
In One, you control John Cain, a poor sap who has a gun mysteriously attached to where one of his arms used to be. Не is forced to fight his way through a hostile alien world in an attempt to find out exactly why he’s in the situation that he’s in.
One of the most innovative features in the
Ким AND SHOOT FOR YOUR FREE- DOM IN ONE.
AVAILABILITY PUBLISHER DEVELOPER Now Activision Activision
This is “one” action-packed game
As PITFALL Harry, You SEARCH FOR TREASURE AND DANGER.
Another coo! feature is the addition of Evil Dead star, Bruce Campbell providing the voice of Pitfall Harry. His cocky comments throughout the game will give you a reason to laugh as you get pummeled.
game is the Rage Meter. This meter, located at the bottom-right corner of the screen, acts as both John’s weapon strength and health meter. As you destroy things in the game (people, objects, buildings, whatever), the Rage Meter goes up. This will help power-up your weapon to the maximum level. As you take damage, the Rage Meter (as well as your weapon strength) goes down. Drain the Meter, and you die.
This demo throws you right into level two of One (is this getting confusing?). Be pre- pared, because the action comes fast and furious. You'll be jumping from rooftop to rooftop, blowing up enemy soldiers, barriers, even giant billboards. If you're really careful, you may find the | hidden flamethrower weapon { that you can use to toast | your evil tormentors. | If you enjoy this level, plenty more await you in the full version of One.
er ЧА кыч, o. ИА
.-
fiunt 2.
...
= г» - TH eat.
BECAUSE NOTHING OUTRUNS THE LONG ARM OF THE LAW.
x
BY GAMERS. FOR GAMERS.” ntetplay.com
Б | PlayStation. E" t PIXELOGIC
©1997 Interplay Productions. Crime Kiler Polygon Engine: ©1996 Pixelogic Ltd. Al rights reserved. Crime Kiler and Interplay, the Interplay logo and “By Gamers. For Gamers.” are trademarks of Interplay Productions. PlayStation and the PlayStation logo are trademarks of Sony Computer Entertainment Inc. А! rights reserved. Microsoft, Windows and the Windows logo are registered trademarks of Microsoft Corporation. All other trademarks and copyrights are properties of their respective owners. Al rights reserved.
h س
-—— Patrol the streets at a breaknedl
Bring in law breakers dead ог alive (or barely alive powered non-lethal or lethal weapons like the
Maintain the peace with the Turbo Patrol í or Wing - you're a crack shot from each
Realtime 3D environments with сој of movement for clean shots int
Over 20 levels of adrenaline-pumping high criminal pursuit missions — all caught оп interj or exterior cameras 5
Call for back-up with 1 ог 2-player split scr action on the Sony Playstation, or with 4-players via LAN о
* Sony PlayStation™ version only
“АТ 60 FRAMES PER SECOND, THE... VIEW ABSOLUTELY. SCREAMS
Coming SOON This Month
Batman & Robin | Acclaim г? Action/Adventure
Blast Radius 1111 DPsygnosis |: Shooter Breath of Fire Ш Сарсот : RPG Crime Killer ? 2211 Anterplay Асноп
Elemental Gearbolt Working Designs Shooter Forsaken : 27 Ассііт | (Action Grand Theft Auto ASC Games iti Action Jeremy McGrath Supercross Acclaim i Racing Master of Monsters ASCII | Strategy/RPG MLB 99 215722 Baseball. Point Blank | T Light Gun Shooter бап Francisco Вин. RR RU Rain Tactics Ogre i Strategy Tekken 3 Nam А GR “Theme Hospital Electronic Arts. у Strategy VR Baseball 99 CUT interplay Baseball НІНЕН Above: Breath of Fire Ill. Left; Point Blank. VR Sports Powerboat Racing Interplay | Racing _ Warhammer Ис Dark Omen Electronic Arts Strategy
Azure Dreams Konami RPG с Копаті Action Einhánder SCEA Shooter
Future Releases
Agent Armstrong GT Interactive Action
Alien Resurrection Fox Interactive Action/Adventure
Bass Masters Classic: PE T*HQ Fishing
Blasto SCEA Action/Adventure
Carom Shot ASCII Billiards
Cardinal SYN SCEA Fighting
Deception И Tecmo Strategy
Exodus SCEA Action
Fifth Element Kalisto Action/Adventure
Fly by Wire Shiny Entertainment Flight Simulation
Gran Turismo SCEA Racing
HardBall 6 Accolade Baseball
Heart of Darkness Interplay Adventure
Hot Shots Golf SCEA Golf
Judge Dredd Gremlin Light Gun Shooter
Master of Monsters ASCII Strategy/RPG
MediEvil SCEA Action/Adventure
Men in Black Gremlin Action/Adventure
Messiah Shiny Entertainment Action/Adventure
Metal Gear Solid Konami Action/Adventure 2/2 Mortal Kombat 4 Midway Fighting dai Moto Racer 2 Electronic Arts Racing Em NFL Blitz Midway Football len Time Parasite Eve Squaresoft Action/Adventure D ач : zm Populous: The Third Coming Electronic Arts Strategy А Psybadek Psygnosis Snowboarding
Rapid Racer SCEA Racing
Return Fire | MGM Interactive Action/Strategy
Salvation Psygnosis Action
Silhouette Mirage Working Designs Action
Super Bowl Tecmo Football
Tomorrow Never Dies MGM Interactive Action/Adventure
Tomba SCEA Platform/Adventure
WWF Warzone Acclaim Wrestling
Z-Axis Soccer Z-Axis Soccer
All release dates are tentative and subject to change. More information on all Future Releases will be given as it becomes available.
raw, unadulterated fun: 3 Ultra Ganges
MA Радаа Rush isa game that's. all about air. Nar hot гай. hu real-air." : 5 “Game Informer Mise
DMIDWAY |
Ba NINTENDO
< =
PlayStation
RATING PENDING
Exyupusri
ACTIVISION.
° Eight Battle-Anywhere, Fully Destructible Arenas
° Eight Character-Based Muscle Cars, Trucks and More * Over-the-Top Weapons and Attack Moves
• Unprecedented 3-0 Graphics and Effects
• Two-Player Split-Screen Auto Combat
50 Much Power Ps Crazy:
* Behind-the-Wheel or Behind-the-Car Views
of Sony Computer Entertainment Inc, Al other trademarks and trade names are the properties of their respective owners. WWW. dictiVi&lon.com
igilante 8 is NOT the sequel to Activision’s PC hit Interstate "76, nor is it a knock-off of SCEA's wildly successful Twisted Metal series. These two facts immediately became apparent when OPM recently spoke with Adrian Stephens and Peter Morawiec, Vigilante 8's lead programmer and lead designer. "There's been some confusion in the press as to whether it's supposed to be a conversion [of |-76],” explains the eminently patient Adrian. "It isn't. Originally, it was going to be more related, but the plan changed really quickly. Within the first month the of the project, we decided to go game а totally different route." As for included any similarities to Twisted Metal, on our Adrian had this to say: "Where February there are similarities, they were demo disc, inevitable similarities forced by you proba- the genre. There was a con- bly were able Scious decision not to look [too to determine V-8 closely] at Twisted Metal, is a vehicular because [we] don't want to be combat game set too influenced by what they did." іп the American So if Vigilante 8 isn't Interstate Southwest. Having
April 1998
1] Magazine (5)
"76, and it’s not Twisted Metal, recently received a synop- then what is it, exactly? If you sis of the game’s back story, we saw the non-playable demo of now have a better understanding
of the world of Vigilante 8. Like Interstate "76, Vigilante 8 is set in an alternate universe during
their equivalent of the "705.
Official U.S.
When playing Vigilante 8, players may chose either a
ARMAMENTS
Machine Gun Is the default weapon for each vehicle
Rockets Must be carefully aimed but pack a punch
A foreign oil consortium has a stranglehold on the world’s supply of gasoline. While all other nations quickly fall in line and agree to pay the consor- tium’s exorbitant prices, the U.S. stands firm in its opposition. As punishment, the consortium cuts off America’s oil supply, sending the country into economic and social chaos. Police and military forces are dispatched to the nation's cities, the first to feel the effects of the embargo. In an effort to hasten the U.S.'s demise, the oil conglomerate hires a man named Sid Burn, "the best terrorist money can buy." Realizing the nation's defenses are centralized in the cities, Sid instead targets the oil refineries and commercial centers of the Southwest. Unfortunately for Sid and his band of mercenaries, collectively known as the Coyotes, the locals aren't about to lie down and admit defeat. Led by a
Guided Missiles Are self-tracking and explode on
Mortar Fires upward, a great long-range
wily old trucker named Convoy, a resistance group known only as the Vigilantes take matters into their own hands and engage the Coyotes in vehicular combat. Surprised by the Vigilantes’ tenacity, Sid decides to raid a mysterious military installation, Site 4, where government scien- tists reportedly have developed powerful new weapons by reverse engineering alien technol- ogy. The Coyotes quickly over- whelm Site 4's meager defenses only to be caught off guard by the Vigilantes, who quickly arrive and attempt to foil the Coyote's heist. The battle stalemates, and both gangs flee with a cache of high-tech weaponry. How will the new weapons affect the war between the Coyotes and thé Vigilantes? Will the U.S. collapse into total anarchy? That is where you come in... When playing in Quest Mode, the player begins by siding with either the Coyotes or the Vigilantes. After choosing
THE COLOR SCHEMES BELOW ARE USED IN THE PREVIEWS . AND REVIEWS SECTIONS TO INDICATE THE GAME'S GENRE: |
Action/Adventure «Fighting eSports RPG *Puzzie/Strategy ePlatform
Cannon Automatically rotates 360 to fol- low enemies
Mines Are a great way to eliminate tailgaters
from a dozen colorful drivers, each with his/her own vehicle and Special Attack, the player progresses through a sequence of four intense missions. Vigilante 8 contains 12 unique battlefields, including a Spanish mission, an oil field, a ski resort and an aircraft graveyard among others. You can even fight atop Hoover Dam! Complete V-8's Quest Mode, and the fate of your character is revealed a la Twisted Metal. V-8 also has an Arcade Mode and an addictive Two-player Head-to-Head Mode. While PlayStation already is home to a number of excellent vehicular
In addition to Quest Mode and Arcade Mode, V-8 also has an addictive Two-player Head- to-Head Mode. The screen may be divided either horizontally or vertically according to the player preference. Luxoflux reportedly is considering adding a Two-player Cooperative Mode.
Vigilante 8 continued
combat games, Vigilante 8 looks as though it will set a new stan- dard for the genre, thanks to its numerous technical and gameplay innovations. Handling the develop- ment chores for Activision is Luxoflux, a year-old company conveniently located across the street from Activision’s new Santa Monica office. “They moved to be closer to us,” quips one Luxoflux employee who shall remain nameless. So why would Activision, the oldest third-party publisher in the business, select such a young and relatively unproven developer for Vigilante 8? While Luxoflux may be only
1 year old, their designers have a wealth of industry experience. Adrian and Peter, who also double as president and chief financial officer of Luxoflux, met while working at Sega, where they
April 1998
Official U.S. @ EAST Тау СӨ
Views тау be changed on-the-fly.
created the innovative Comix Zone for Genesis. Also while at Sega, Peter was entrusted with Sonic Spinball, which starred everybody's favorite spiky blue mascot. Luxoflux 3-D artist Dave Goodrich worked on Treasures of the Deep and the forthcoming Bond opus Tomorrow Never Dies during his stint at Black Ops, while art director Jeremy Engleman lent his visual artistry to Riven: The Sequel to Myst.
In contrast to Twisted Metal, Vigilante 8's vehicles have physics models as complex as any arcade racer. As Adrian explains, “Each car has four- wheel, independent suspension. Additionally, every weapon that you fire [produces] a recoil. The car will sort of crouch down on its wheels because of the force being applied by the mortar or
Tired of fighting? Relax by racing the slalom at the ski resort. Watch those moguls, though, or you may end up airborne.
whatever.” Any vehicle unlucky ү Xx. 5 enough to be on the receiving end EN LS of one of your shells can sustain » lii damage to one of its multiple body segments. "The cars are actually segmented," elaborates Adrian, “so that different parts of the body can take damage to dif- ferent degrees. So, for instance, you can have a dented hood, but the back is fine." As if all of this weren't sufficiently taxing on the PlayStation's CPU, vir- tually every on-screen structure—billboards, trees, oil tanks, ski lifts, etc.—can be destroyed. “All the objects in the levels have totally over- the-top explosions associated with them. That’s a departure from a lot of games, й Continued on page 46
‘© 1997 Revolution Sol PlayStation and the PlayStati are. ‘of Sony Entertainment Inc.
Vigilante 8 continued
which have relatively static worlds. It’s just a lot of fun to blow everything up,” Adrian exclaims. “There are gameplay elements associated with it, too, because you can hide things inside buildings. There are barri- ers that you can drive through. There are things you can jump over. You can shoot [a structure] while another car is on top of it, and it'll fall down. So, it just gives you a much more realistic environment to interact with." Vigilante 8 also has an innova- tive weapon acquisition and salvage system unlike anything you've seen before. As Peter explains, "In most games, the weapons are very abstract; you pick up icons and shoot from some [unseen place] underneath your hood. In Vigilante 8, you can see every weapon you pick up mount onto your car. Also, there are situations where by being rammed or by picking up too many weapons, you can lose weapons. The weapons will drop off and become available to be picked up [by an opponent] for a limited period. So, we have this concept of weapon salvage in
the game that hopefully pro- vides for more depth than most games out there. Plus, it's great fun
to steal weapons from the other guy."
It is Vigilante 8's depth and realism, in Peter's opinion, that will separate it from games like Twisted Metal. “As you know, Twisted Metal embraced this very cartoony, over-the-top direc- tion whereas we tried to go for a much more realistic approach. So, it really feels very different, in our opinion."
The '70s theme further adds to the game's unique feel. Although Luxoflux basically inher- ited this theme from 1-76, they quickly came to like it. As Peter enthuses, “| think it’s great that the game has its own character, its own theme. Typically, [developers] create all sorts of strange, made-up
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We think it's great that [Vigilante
8's] cars are inspired by actual makes and models that were out there."
While the '70s theme was inherited from 1-76, the futuristic weapons were Luxoflux's inven- tion. "We wanted an element in there that would allow us to introduce more spectacular weapons," Peter explains, “50 we invented the story where the evil gang raids a military facility sort of like Area 51."
Vigilante 8's screen-filling explosions, weapon acquisition system and sharp graphics are almost guaranteed to make the game a hit with fans of vehicular combat. Look for a review of V-8 in an upcoming issue of OPM.
. Secret Base
. Sand Factory
. Stunt Track
. ОП Fields
. Aircraft Graveyard . Spanish Mission . Wild West World . Hoover Dam
. Valley Farms 10. Casino City 11. Canyon Lands 12. Ski Resort
© сом OY O1 - бо Мом
In addition to Vigilante 8's 12 standard war zones, the game is said to con- tain a hidden arena or two, although we presently are unable to confirm this. We also hear there may be a way to play as the game's Bosses.
ee
Introducing the only game designed with the help of America's favorite racing family. Newman/Haas Racing. Welcome to the family.
yeu LS TP SPELT: 1997 Psygnosis Ltd. Psygnosis and the d 190- e К junction with Bizar s. Newman/Haas iS à. e winning indy car tradition Vomputer Entertainment Inc. ALL RIGHTS RESERVED
f you are а hardcore RPG fanatic, then you have no doubt played or at least heard of Lunar: The Silver Star. Lunar began its life, as most video games do, in Japan, where Game Arts released it for the Sega CD. The game enjoyed great success and quickly became a classic. Meanwhile, the game was all but unknown in the U.S. as RPGs were still a very small market. Thankfully, U.S. gamers were given the chance to experience the game when Working Designs
decided to translate the game and release it over here.
Those who have played it know that Lunar featured an involved plot and a cast of characters so developed that they rivaled any Squaresoft game. The game turned into one of the best-selling games for Sega's CD add-on.
Lunar’s sequel, subtitled Eternal Blue, was released in the States near the end of the Sega CD's short life. To this day, many gamers have held onto their Sega CD units just to be able to
play the Lunar games.
The only problem is, since the Sega CD audience was so small, many people have never had the chance to play Lunar. In fact, many people who just started playing games during the 32-Bit era have never even heard of Lunar. A pity, really.
Things started to look better when Game Arts released an updated version of Lunar over in Japan for the Sega Saturn. Entitled Lunar: Silver Star Story, this game was a sort of direc- tor's cut of Lunar. No, it didn't feature extra scenes of zombies devouring people or anything like that. Instead, it was filled with extra video scenes and sub- quests that had to be cut from the original game. Of course, Working Designs, one of the Saturn's most supportive third- party companies at the time, would have to bring it out. Wouldn't they?
Well, that was indeed the plan for some time. However, Working Designs recently cancelled their plans for a Saturn ver- sion and are instead
bringing the game out for the PlayStation under the title, Lunar: Silver Star Story—Complete.
So what's this “Lunar” game all about? Well, if you've not played it before, here's the story in a nutshell: You play the role of Alex, a scrappy young lad with a fascination for the
legendary warrior, Dragonmaster Dyne. Alex's constant companion is the wise-cracking baby dragon, Nall, who resembles a flying cat. Alex and his portly pal Ramus embark on an adventure searching for treasure.
Along the way, Alex and Ramus meet up with several other people who join their party. Of course, not everyone they meet is friendly. They also encounter Ghaleon, a power- hungry sorcerer who wishes to har- ness the power of the magical city
of Vane to take over the world.
Can Alex and his friends save the day? What will become of Vane? How does this Dragonmaster Dyne fit into this whole story? These are just a few of the many questions that will be brought up and y answered during the game.
Anyone who is a fan of RPGs owes it to them- Selves to play Lunar:
Silver Star Story— Complete. While not as visu- ally exciting as Final Fantasy VII, the characters and story stand up strongly against it. It's a gaming experience you won't soon forget.
PlayStation 1998
So let's say that you're one of the lucky people who have played through Lunar on the Sega CD. Why would you want to play the same game again? Well, my friend, if you've just played it on Sega CD, you're only seeing part of. the game.
Complete features a ton of new fea- tures including better graphics, new music and extra sub-quests and plots.
There are also over 45 minutes of theater-quality animation at key points in the game.
So even if you've played it before, check out Lunar on PlayStation. Then you'll see what Game Arts wanted you to play.
кїл]
^) |Ж OF PLAYERS > % COMPLETE `) AVAILABILITY PUBLISHER DEVELOPER 60% Working D.
AP co Peco др m Momo Ар тє aie HP 105 рта 5.
Unleash the power of Fire Blast and 50 Choose your allies well. Gain experience Release the dragons inside...transform into ` other spectacular magic spells. and master the skills needed to survive in many different forms, each with unique Е this еріс 3-D world. special abilities.
“warrior. т. Unwillingly driven by this power, the young hero i is led down
R
а path to pe his history, What lies there i is shrouded i in mystery...
TEEN
© CAPCOM СО, LTD. 1998 © CAPCOM USA, INC, 1998 ALL RIGHTS RESERVED. BREATH OF FIRE is a trodemark of CAPCOM СО, LTD.
CAPCOM is о registered trademark of CAPCOM СО, LTD. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. WWW. | pcom .com
April 1998
ak Magazine (8)
Official U.S. MEN
rab a mop,
there’s gonna be
guts on the ceil-
ing,” warns Captain
Blasto, self-appointed saviour of humanity and star of Sony Computer Entertainment America’s upcoming 3-D action/ platform title.
Formally unveiled at last year's ЕЗ, Blasto has undergone a startling transforma- tion. Perhaps in response to the Bubsy 3-D comparisons unfairly made at the time (the game was about 25 percent complete), Blasto’s developers applied more textures to the environment, giving the game a slightly less cartoony appearance.
The player assumes the role of Captain Blasto (voiced by Saturday Night Live alumnus Phil Hartman), Earth’s one and only hope of survival against the evil Bosc and his legion of Pear Troopers. Gamers must run, jump and blast their way through 12 diverse environments, solving puzzles and rescuing scores of curvaceous “Blasto Babes” along the way.
While the original plan called for zero breaks in action (the
Although primarily a shooter, Blasto has plenty of dexterity tests, such as this rotating cylin- der, for platform fans to negotiate.
entire game was to stream con- tinuously from the disc), Blasto has now been broken up into 12 “episodes.” Apparently, the developers wanted the gamer to feel a sense of progression as they played through Blasto, so the 12 episodes were created; however, each expansive level constantly streams from the disc a la Tomb Raider, so you don’t have to endure any loading within episodes.
Hoping to create one of the most visually impres- sive PlayStation
titles to date, Blasto’s creators are packing in a variety of whiz- bang effects, such as environ- ment mapping. Made famous in Super Mario 64"5 “metal Mario” effect, environment mapping allows an object to reflect other objects and lighting effects from its environment. Both Blasto’s shiny pants and cowl are environ- ment mapped, allowing the character to realistically inhabit his
In order to free some Babes from their cages, Blasto must find the switch, such as the one pictured above.
Gamers must master the side- step to survive Pear Trooper encounters.
bizarre surroundings.
Blasto's audio promises to be equally innovative. Each of the game's 12 environments will have its own music associated with it; however, the music will change subtly depending on events in the game. For instance, when Blasto enters a firefight, the melody remains the same, but the tempo becomes more frantic, and extra instrumentation is added to punctuate the action.
As for gameplay, Blasto mixes solid platforming and shooting with some oddball play mechanics. For instance, one weapon pick-up, the Xenomatic, actually creates enemies rather than destroy them. It is up to the player to discover the appropriate time and place to use this unconventional
* Action
"gun." Also, the player must be cau- tious not to blast everything in sight, or they will miss some interesting dis- coveries. At one point in the game, Blasto encounters a Pear Trooper idly strolling along with a rolled-up news- paper under his arm. If Blasto follows him rather than blow him away, the Trooper will lead him to a lavatory with hidden power-ups.
As you've probably noticed, Blasto's creators have a pretty warped sense of humor, further evidenced by the game's unusual cast of characters, which includes a giant blue space chicken З named Кау Effcee (get it?) M as well as something known only as The Evil Dark Creature With Spooky Red Eyes. Toss in about an hour's worth of Phil Hartman dialogue, and you can be sure you'll get a chuckle or two from Blasto. One of the £ame's more memorable lines can be heard when Blasto encounters a certain Blasto Babe. “Now I’ve seen two marvels of suspension,” our hero exclaims, “the Golden Gate Bridge and that bra.”
Just as Capcom did with Resident Evil 2, SCEA has pushed back Blasto's release date a couple of times to insure the game will really be something special. Although somewhat frustrating for gamers long- ing for a humorous, unconventional 3- D shooter, the decision already seems to be paying off.
In addition to the feedback Blasto's developers received from the press and other industry insiders at
last year's E? in
Atlanta, Sony Computer
Blasto through rigorous focus group tests
| that gave everyday
| PlayStation fanatics the opportunity to play the game and give their
feedback. One element
focus group members
took an instant liking
to was Blasto's jet
pack, which allows
our hero to get a
| bird's-eye view of his
&. surroundings while allowing him to reach previously inaccessi- ble areas. Based on this feedback, the
Blasto team included
jet packs in about a third of the
game's levels.
Blasto's gun emits an invisible cone that detects enemies and allows limited auto-aiming.
к» Ши
ғ.
РР” PlayStation
Officially licensed by PlayStation! Complete steering wheel, accelerator, brake and stick shift system! 4-way D-pad plus 8 programmable digital action buttons. Incredible 270° wheel rotation.
Sometimes, to achieve perfect control, you've got to get a little out of control.
We at Team Mad Catz take pride in going the distance for you and your game. You want perfect replication of the high-speed driving experience. We ы it
The real wheel — for PlayStation, Saturn and Nintendo 64.
The latest on the newest
Triple Play 99
Hey batter batter batter...SWING!
A Sports is continuing their proud
tradition of sports titles with the
release of the latest version of their
baseball franchise, Triple Play 99.
This year's edition includes not only the latest rosters and stats, but a number of new features designed to further blur the line between video games and the real thing. New player animations have been implemented. Players will now be able to scale the wall to try to stop a home
Chicago shows the shops and apartment build- ings on Sheffield Ave., a side-street adjacent to the park and site of many a game-day rooftop barbecue.
Other new features include a first-person batting view which allows players to watch the game from the hitter's point of view, as well as a number of other new "action- oriented" gameplay perspectives. riple Play 99 also includes
Players will now throw while jumping or running, and can even be instructed to throw i from the knees, even if it и ш means throwing cross-body. А a
A leaping shortstop adds a calling "living surprising amount of realism. commentary." This means the game will keep track of a player's progress throughout a season, and deliver updated statistics via the announcers (color commentary is being voiced by Buck Martinez, with play-by-play from Jim Hughson). Furthermore, greater pains have been taken to provide more real- istic sound overall, from the roar of the crowd to the cries of pro- gram vendors.
Gamers can also create and edit their own players, dictating height, weight and skills. Significant physical attributes can be easily seen when in the game, giving more visual vari- ety and realism.
It looks like EA is rounding up enough new features to make Triple Play 99 a hit with baseball fans.
April 1998
run, "railroad" the catcher when racing for home, throw cross-body and from the knees, slide feet-first and head-first, throw while jump- ing or running, and even strut around the bases following a home run. Other graphical enhance- ments include a virtual renovation of the game's 30 major-league stadiums. Each stadium was painstakingly reconstructed from photos and blueprints of the actual stadiums, making each park accurate down to the surround- ing buildings. For example, the fly-by intro of Wrigley Field in
TS: Baseball
Official U.S. ЁШ ҮТ Те Magazne( 81)
The redesigned stadiums, which can be viewed from the many new camera angles found in this year’s version, are represented with painstaking detail.
ust when you thought
you'd seen it all, along
comes Tomba. Telling
the tale of a fluorescent-
haired savage as he tries to end the oppression of an evil race of walking pigs (is that the sound of George Orwell rolling in his grave?), Tomba mixes elements of an RPG- style quest with its unusual platform engine to create a game unlike any other.
The majority of the game is played out on large, multilayered platform-style levels which are reminiscent of games like The Adventures of Lomax and Disney's Hercules in that they
allow movement between back- and foreground.
But subtle shifts in camera angles, combined with a largely polygonal environment, give Tomba more of a sense of depth than either of these titles.
Even more unusual,
The game includes a surprising (for
a platformer) amount of dialogue between Tomba and the other inhabitants of his strange world.
however, is the game's use of elements most often reserved for role-playing games. For example, Tomba picks up dozens of items in his travels, including new weapons, feathers to transport him to specific areas, and other items which are designed to be used in a specific situation—of course, you'll need to figure out just what that situation is. Also, Tomba can visit towns, like the Dwarf Village shown at right; when he does, the view switches to a classic RPG-style overhead view, allowing him to wander around town and speak to the inhabitants.
Although he uses a variety of weapons, Tomba's basic attack is to jump on an enemy's back (making for some compromis- ing positions between him and the
pigs) and then hurl him into a station-
ary object. Such whimsy is to be expected from a developer with the unforgettable name of Whoopee Camp, and runs rampant throughout the game.
Stay tuned for more as Tomba nears its release.
Tomba will need to revisit many locations in order to progress through this largely non-linear game. Often, these locations evolve with each repeated visit.
TS! corm d бї гїл СЕНО
April 1998
gazine (3)
Official U.S. ЕЕЕ ма
е latest on the newest
ony Computer Entertainment America is finishing up what just might be one of the fastest, most intense basketball titles yet. NBA ShootOut 98 is the newest incarnation in the premiere PlayStation basketball series, a series which has improved with each successive update. Now, SCEA is including a slew of new features to make ShootOut 98 the best yet. One of the most significant improvements from last year’s version is in the number of animations. ShootOut 98 includes four times the animations of the previous version, which includes moves like around-the-back passes, between-the-legs dribbling, no-look passes and fake passes. And that’s not even mentioning the added dunks: The game will include 30 “signature” dunks, like 360s, scissor dunks,
The dynamic camera angles will zoom in when the player with the ball moves into the key, offering a view of each dunk.
NBA ShootOut 98
Take control of your dunking addiction
The players exhibit personalities which match their real-world personae—which isn't always a good thing!
ИЕР) а а EE № y
>
tomahawks and double pump dunks. Why
so many dunks, you ask? Well, the game also includes the all-new “Total Control Dunking,” which gives gamers the option of four different dunks per player.
Adding to the extensive control is the inclusion of Icon Passing as well as Icon Cutting, giving the gamer quick and simple control over ball and player movement.
Like in this year’s version of MLB, SCEA has redesigned the player models, this time using ' a technique called “skinning,” which prevents the polygonal characters from showing seams at the joints.
The addition of nine new offensive and four new defensive plays helps keep the game up to date, as does the inclusion of the new NBA arenas and rules.
We're expecting a reviewable copy of NBA ShootOut 98 within the next couple of weeks, so you can be pretty certain that a review will be showing up in the next issue. Until then, check out the video footage on last month's disc!
Players can edit their teams and starters at will. No, Jordan's not іп there, but Chicago does have “R. Guard,” who performs гета ably well and dunks like a madman.
The latest on the newest
here was a time in
the era of great
chaos, when the
Earth and the moon
were at war with each other. A daredevil from the moon piloted a bizarre aircraft. It was feared. And because of its shape, called Етпапаег.” So begins the latest offering from Japanese hitmaker Squaresoft. Having conquered almost every other genre, Squaresoft finally delivers its first shooter, and the game has “hit” written all over it.
In Einhander, the player pilots a single- armed aircraft capable of stealing gun pods from defeated enemies. Іп addition to the arm, which can be locked in two different positions, your ship is quipped with a standard blaster that fires directly ahead. Used in conjunction, the two weapons can be used to cut a swath of destruction through Earth's inferior forces.
Virtually every on-screen object in Einhander—the player's ship, enemies, back- ground structures, etc.—is polygonal, giving АРЕС, те the game a very three-dimensional appearance. The action, however, is decidedly 2-D in nature and will be instantaneously
fan of old-school shooters.
While every enemy in the game looks sharp, Players may choose y y 8 р опе of three different
accessible for any it’s Einhander 5 hulking Bosses that will blow fighters and collect your mind. Each Boss transforms several times, eight different gun producing all-new attack patterns. Fortunately, pods, including vulcan, This charming ^ your ship is no “one-hit wonder" and continues cannon, wasp, spread- fellow is the are plentiful. er, grenade, hedgehog, Level 1 míd-Boss. Р riot and laser blade! If you think he's It took a Squaresoft masterpiece,
Final Fantasy VII, to establish RPGs as a dominant force in the U.S. Will Squaresoft's first shooter spark a similar renaissance for the ailing shooter genre?
bad, you should see the end-Boss.
{or why deception, cruelty and betrayal are your friends}
To start “The War of the Lions,” you must use bold strokes. Regicides, double-crosses,
violations of queens, good options all. Whatever your plan, once begun, a war of this magni- tude is not to be trifled with. This is a brutal conflict of epic proportions, where each hallowed victory brings you closer to the very heart of darkness. Battle after battle, you will command your fighting party across magical lands protected by hostile forces. You will need the help of the bravest warriors, as well as armor,
weapons, intricate battle plans and magical spells. Be ruthless. Be clever. Or be dead. oe
{or how to ensure the biggest, baddest, meanest SOBs are on your side}
Com № Final Fantasy Tactics)” you are Ramza, a young squad leader and an ally of Princess Ovelia. Its up e to you to lead an elite fighting squad of your own choosing into battle. You must train them to be
powerful Black Mages who can cast magic spells, Summoners who can awaken terrible beasts, Wizards,
PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. Final Fantasy and SquareSoft are registered trademarks of Square Со,
Ninjas, Bards, Archers, Thieves and more. There are nineteen fighting classes and four hundred abilities to master. If you go into hattle ill-prepared, may the enemy make the blood run cold from your heart. &
{or further discussions from the annals of shoot first, ask questions later)
à As the ancient history of warfare reveals, you will survive if your hattle strategy is strong, and perish Y if it is not. You will lead the charge through impressive lands trying to gain the best strategic positions in forests, castle ramparts, swamps and valleys. You can buy and sell equipment, hire new soldiers
and plan glorious battle strategies. May you conquer the enemy or may you die trying. зене
e SQUARE SOFT:
PlayStation
Ltd. ©1997/1998 Square Co., Ltd. Final Fantasy Tactics is а trademark of Square Co., Ltd. ©1998 Square Co., Ltd. АП rights reserved. www.playstation.com
April 1998
Official U.S. ШЕУ Magazne( 2)
t's that time of year again, time for the latest crop of baseball games to make the rounds of the magazines, in a sort of media Spring Training. This month brought the first look at this year's lineup of baseball titles, and each looks more impressive than the last. Take MLB 99, from SCEA, for example. The folks at Sony Interactive Studios America went back to the drawing board, in a sense, with this year's version, creating a new polygonal player model and collecting new motion-capture data from the likes of | Shawn Estes and Darryl Hamilton. The &oal was to include personalized moves and stances of well- known major league pitchers and batters, over 140 unique personalities in all. Also slated for this year's version is a variety of new motion-captured animations, like collisions, barehanded catches, over-the-fence grabs and player celebrations. Complementing these new animations is MLB’s “Total Control Fielding,” which gives players the option of performing specific actions when fielding the ball, offering a greater degree of control over the fielders than before. Also helping deliver a feel of realism is the inclusion of environmental influences, like wind,
New pitching and batting stances will be implemented, representing the actual moves and personality of over 140 different well-known players.
altitude and playing surface, each of which affects the ball physics and gameplay overall. The detailed stadiums will feature realistic crowd effects and commentary by Vin Scully.
The game will offer the standard selection of game types, from exhibition and Home Run Derby to complete seasons of varying lengths. After a season is complete, the game hands out Most Valuable Player awards for both the National League and the American League, as well as the Cy Young Award. There’s even an All-Star Game which chooses play- ers based on season performance.
With up-to-date rosters, stadiums and teams (including the Arizona Diamondbacks and the Tampa Bay Devil Rays), MLB 99 should more than sat- isfy the statistic-trackers; and a choice of various levels of simulation and arcade play should make the less avid fan feel equally welcome.
A new polygonal player model should deliver even more visual realism, and new motion-capture data should make for even more realistic and fluid animations.
PlayStation
[кщ ESRB
SCUS - 94171 | 94171
uL T oak ае
МАТ
M QUI
$10 OFF
SEARS 1 зь ШІШІШГІШІ R57? 7040001481000
Good for $10 off the purchase of NBA ShootOut 98 at Sears Funtronics Dept. regular purchase price. Valid 03/14/98 -05/31/98 only. Offer not good on layaway balances, gift certificates or credit card payments. Not redeemable for cash. Not valid with any other coupons or offers. Limit опе coupon per transaction, опе per customer. Void where prohibited by law. Cash value 1/20¢. © 1998 Sears, Roebuck and Co
PlayStation
| trademark feam identification їп part without the’
n а previous issue of ОРМ, we reported that Acclaim was includ- ing a well-known racer in their Supercross game. Now, they've revealed that that celebrity is none other than Jeremy McGrath, four- time national champion of the Supercross circuit. McGrath played an active role in the development of the game, putting his hand to track design as well as implementing a few of his favorite tricks. With the input of a well-known name in the world of Supercross, the emphasis in Jeremy McGrath Supercross is clearly on simulation.
hile hailed for its realistic stadium expe- rience, VR Baseball 97 was criticized for its slow frame rate and sluggish game- play. Hopefully, VR Sports is taking steps to correct these problems for VR Baseball 99. Since we don’t have a playable version yet, we really can’t comment on how VR Baseball 99 plays; however, judging from these screen shots, the game’s art has been majorly revamped. The players, in particular, seem to have received a lot
Official U.S. РМАТ] Magazne( Ф)
While VR Baseball 975 players were Gouraud shaded, this year's players have detailed texture maps,
as the shot at right reveals.
The latest on the newest
Analog support allows players to negotiate the вате5 hairpin turns with precision and ease.
Players are required to compete on a number of terrains, including sand, mud, water, gravel and ice, each of which affects the bike's handling in a different way. Perhaps the most intriguing new addition to the game is the inclusion of the track editor, which offers gamers the chance to design their own treacherous tracks with which to confound their friends. All in good fun, of course...
of attention during the off-season. While the players in last year’s version were Gouraud-shaded, VR Baseball 99's players have detailed texture-maps.
Many sports purists turned off by crosshairs, strength meters and the like enjoyed VR Baseball's uncluttered pitcher/batter interface. Thankfully, VR Sports seems to have retained this approach for 99.
Rather than simply updating their rosters and slapping a new name on their game, VR Sports seems determined to make VR Baseball 99 a playoff contender.
Eliciting memories of the NES version of Excitebike, Supercross' Track Editor allows players to design their very own courses.
If you like uncluttered pitch- er/batter interfaces instead of loads of strength meters and crosshairs, VR Baseball 99 may be for you.
ast year's E? gave us a tantalizing Battles are now fought in large, glimpse of Return Fire ІІ, the sequel detailed 3-D environments ranging to one of the PlayStation's hottest from tropical islands to the frozen games of video combat. Developed by Arctic. The player's arsenal includes Prolific Publishing, the creators of the original helicopters, jets, tanks, jeeps, jump jets, Return Fire, this game includes some dramatic PT boats and aircraft carriers. Detailed, enhancements over the original. realistic explosions spice up the game's
action sequences.
Return Fire Il isn't only about action, however. Players will need to deploy and use their units with strategic precision if they are to outwit the enemy artificial intelli- gence—or the mind of another human player.
With the success of the original Return Fire, the developers of Return Fire Il are working hard to make the sequel better in every way to the original version. We'll see how they succeed in the Detailed polygonal vehicles coming months. Right now, Return roam a spacious 3-D Fire И is slated to be released тее шел, sometime in the third quarter of E this year. We'll keep you posted as more develops.
April 1998
Official U.S. ЁК ТИ ШІ СӨ
rawing from United Artists’ extensive film library, MGM Interactive is developing a game based on the 1983 hit film WarGames. п addition to making Matthew Broderick a household name, WarGames was the first mainstream film to deal with the relatively new practice of computer hacking. Against the backdrop of the Reagan era arms race, Broderick played a high school-aged hacker who snooped around the Internet both to ferret out copies of top-secret video games and to impress a female classmate, played by a young Ally Sheedy. Believing it to be a game manufacturer, Broderick hacked his way into W.O.P.R., a supercomputer control- Vehicles may be directed into combat automatical- ling the nation’s entire nuclear defense system. ly or may be controlled by the player arcade-style. Before realizing his error, Broderick incited a The game is being developed by U.K.-based Interactive Studios and is set 25 years after the film’s events. It seems the rebellious David (Broderick’s character) has joined the establish- ment and now works for N.O.R.A.D., his one-time nemesis. Perhaps in an attempt to relive his youth, David buys Protovision, the game develop- er he attempted to hack his way into some 25 years before. Hoping they'll see the error of their ways, David hires some young hackers to bug
test Protovision’s latest war game; however, desert (above) and doubts quickly arise whether the program the arctic (below). Players hackers are running really is a game or some- must adapt their
thing more sinister... According to the game’s producer, WarGames should play like a cross between Herzog Zwei and EA's Strike series. Gamers con- trol either conventional N.O.R.A.D. forces or the futuristic, mechanized W.O.P.R--lead forces. Each side will
While the N.O.R.A.D. forces include the usual assortment of tanks, choppers, etc., W.O.P.R.'s forces are far more futur- istic, including such vehi- cles as bi-pedal mechs.
federal manhunt and almost touched off have at least eight vehicles to control a nuclear war. as well as infantry units.
While the film’s age makes WarGames an WarGamers can take on the unlikely candidate for a game adaptation, the computer or compete against a developers certainly have a wealth of high-tech friend, utilizing the game’s unique themes from which to draw. diagonal split-screen.
# OF PLAYERS `) |% COMPLETE ) [AVAILABILITY ) 60%
PUBLISHER DEVELOPER
www.psygnosis.com
008
IS D'ACTION ADVENTURE GAM
ы өз
Me CI 4 2 зли » » ERVED. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. The ratings icon is a trademark of the Interactive Digital Software Association.
Rascal, Psygnosis and the Psynosis logo are TM or “ or 1990-97 Psygnosis Ltd, ALL RIGHTS RESI
ast month, we did а two-
page preview of SCEA’s new
racer, Gran Turismo, based
largely on a Japanese version
of the game. Not long after, we received an updated U.S. version. Boy, were we shocked when we loaded that sucker up.
Apparently, SCEA decided that the simulation aspects of the game were not enough to satisfy American gamers, because the game engine has gone through a substantial tune-up. How so? Check this out: Every single vehicle has had its speed juiced up, resulting in a much faster game overall. There is now a number of points on several of the game’s tracks at which the cars can actually become airborne! If you've had a chance to play the import version of Gran Turismo, this will no doubt come as a surprise to you, as it did to us.
Of course, this increased speed across the board gives the game a greater challenge, as
April 1998
gazine (2)
Official U.S. РЕТ ма
If you manage to earn enough money in Gran Turismo Mode, you'll be able to purchase the high-end cars above.
well—especially when using the faster cars on the more advanced tracks. It’s become much easier to lose control of the high-end vehicles and run oneself off the road. And that’s not to mention the havoc which ensues if your car lands at a bad angle following one of the new jump opportunities.
Also implemented in the U.S. version is an extended rendered intro which shows off some of the speedier cars in Gran Turismo's arsenal. Interestingly enough, the only way to really distin- guish the rendered cinema from the in-game replay function is by the smoother backgrounds in the cinema (as if we didn’t say enough about the replay function in our previous issue).
Since last month, we've spent some time trying to open parts of the Goodies Menu in Arcade Mode. Apparently, you need to beat each of the four tracks with each of the three vehicle classes (A, B and C) in order to open up four new courses. Beat these in the
racer (below).
same fashion and уои"! Бе award- ed а couple new vehicles. There’s room on the Goodies Menu for 12 pairs of new vehicles, which should give gamers a reason to keep com- ing back for more.
Now, beating each track with each of the three vehicle classes may not seem like that difficult a
Nail this Trial Mountain jump just right, and you might be able to land on top of an opponent!
task. However, the vehicles are rated according to power, and the more powerful vehicles are signifi- cantly harder to maneuver, especial- у on the nasty, tight turns on a track like the Autumn Ring. Furthermore, it may take a few tries to beat each track in just one class—and the better you learn ow to handle one vehicle, the more difficult it’s going to be to Switch to another. One last note: The U.S. version we received retains the Dual Shock orce feedback code the Japanese version has, which supports the theory that a U.S. release of that peripheral can't be too far away. Gamers who have some experience
with the original Force Feedback
Dual Analog Pad will no doubt find
the Dual Shock to provide a much
more substantial feedback.
We should have a reviewable
version of Gran Turismo very
Soon, so check in next month for an extensive review.
There's a surprising similarity
2nd Qtr. 98
ае
ма
б a Call 1-200-771-3772 for game rating information. DC BULLET LOGO, BATMAN, ROBIN and а! related characters, names and indicia are E (4 • | m E trademarks of DC Comics. © 1998. Playstation and the PlayStation logo are trademarks of Sony Compute Entertainment, Inc. Acclaim aystaton | $ an
is a division of Acclaim Entertainment, Inc. ® © 1998 Acciaim Entertainment, Ic. www.acclaimnation.com
“The first Batman game worth bragging about.” - PSM
“Batman has finally arrived in style.” - Ultra Game Players
“The graphics are phenomenal, and the capes and
environments need to be seen to be believed.” - Game Informer
“BATMAN & ROBIN looks spectacular.”
- GamePro
"Believe us, this game is going to rock." - PSM Online
Get in touch with your dark side.
ЕЗЕП ДЕЧ [== 4 ROBIN
Play as Batman, Robin, or Batgirl” to thwart Poison Ми“, Bane™, and Мг. Freeze's™ schemes!
Discover true non-linear gameplay as you fight, sleuth, drive, and explore at willl
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Walk down any street and enter buildings in the 26 square mile virtual Gotham City™!
April 1998
gazine СЗ)
Official U.S. M ESTATE ма
Папа опа!
he spring Tokyo Game show will be held this March and will reportedly showcase over 200 PlayStation titles. Although this sounds impressive, many of these.titles have been released in Japanese and U.S. stores already. There should still be some interesting surprises so check out this section next month to get the update.
While we're on the topic of Japan, there is a movement to try to stop the resale of used games. This would be a major blow to economical gamers since renting games is already outlawed in Japan. See how lucky you are!
The weekly Famitsu magazine has released its top 100 selling games of 1997. Although their tabulating meth- ods are kept secret, they are often looked upon as the most reliable and accurate. Here are the top 10:
1 Pocket Monster (Red, Green, Blue) Game Boy, by Nintendo—3,653,001 2 Final Fantasy VII PlayStation, by _ Square—3,277,290 3 Derby Stallion PlayStation, by ASCII—1,581,138 4 Final Fantasy Tactics PlayStation, _ by Square—1,237,328 - 5 SaGa Frontier PlayStation, by Square—1,057,263 6 Minna no Golf PlayStation, by _ SCEI—1,023,168 7 1.0. Intelligent Qube PlayStation, SCEI—749,138 Geme de Hakken!! Tamagotchi _ Gameboy, by Bandai—746,383 9 PaRappa the Rapper PlayStation, by SCEI—699,867 1 cobo no Fushigi na Dangeon tation, by Square—648,901
Considering eight of the 10 are PlayStation titles with the remaining two being Game Boy, it’s apparent that it is the most dominant system. It’s also not a surprise that almost half of the titles are RPGs.
The game that had to come out eventually is almost here. Spice World (tentative title) starring the Spice Girls is a music game that will also include footage of everyone's favorite has
Since the rehashed PS version of FFIV didn't make it out here, it's unlikely to make a U.S. bow. In other Square news, a rumor has begun to spread that Xenogears will be brought over here by none other than SCEA. This is one to keep an eye on. The last bit of Square stuff we have is the surfacing of a Parasite Eve calendar. This sensuous and somewhat disturbing collection of images makes us all the more hungry for the release of this great game. It's likely that the calendar will not be com- mercially available on these shores.
beens. The material ranges from music tracks to interview footage as well as
the ability to direct the gals on stage. | have a bad feeling in my stomach that the game will be released here.
Square has announced the release of Final Fantasy V. This is basically the same as the Super Famicom release (which never came out here) with the addition of a new rendered intro.
Votejforlimports
Subject heading: Import Game Request Top 5 c/o The Official Џ.5.
1998 is going to be a good one for Aya and for Square.
e've received a fair amount of responses for import games you'd like to see released in
the States, but it's time to kick
it into overdrive! What better way to PlayStation get you to vote than to offer up some Magazine free prizes, so we got Manga Video to
sponsor our Import Game Request Top E-mail it:
dindo. perezezd.com Subject heading: Import Game Request Top 5 c/o
The Official U.S. PlayStation Magazine
5. That's right, every month we'll pick through your requests and randomly draw one winner. All you have to do is write, fax or e-mail your requests for import games you'd like to see and why. That's not so hard, is it? So get to it!
Upon notification of win-
ning, you'll receive a list of hot video titles to choose from including Ninja Scroll, Macross Plus the Movie, Ghost in the Shell and much, much more. As the year continues, you'll be able to select upcoming releases like.Landlocke (Masamune Shirow) and Red Hawk!
Write in:
Import Game Request Top 5 c/o
The Official U.S. PlayStation Magazine 1920 Highland Ave. Suite 222 Lombard, IL 60148
Fax it: (630) 916-7227
(For official contest rules turn to page 122.)
Виз А Eve
ot to be confused with the puzzle game, Bust-a-Move is the latest in the rhythm-and-reflex category. You control one of 12 characters (includ- ing two hidden) and match button and а keypad presses to the funkafied beats. Throughout the course of the game, you'll need to challenge each character to a dance-off. You must execute button and keypad presses on or before the fourth beat of any given song. Doing complex combinations will keep the camera focused on you which is essen- tial to out-stylin' your opponent. Each character has their own CG-rendered ending and beating the game on normal and hard difficulties will \ unlock two extra dancers. Since К the game has a Two-player “Mode, you'll be able to chal- lenge your friends long after you’ve beat- || en the game with every character. The
music is provided by Avex Trax, who E X |
does a great job of covering a wide vari-
Musical
# OF PLAYERS
lor2
inally, a Bomberman
game appears on the
PlayStation! For those
unfamiliar with the
series, the game pits you and a number of opponents in an enclosed area laying bombs with the purpose of blowing up everyone except yourself. The key to its success is the addictive nature of the multiplayer aspect of the game. This is the original party game. There is a nice single-player
Wx}, SCORE: 4800 ЭУ Т 8 2/6
different multiplayer
put this title out here.
# OF PLAYERS 1-5
Hudson Hudson
% COMPLETE
adventure as well as two
modes. There’s no word yet on domestic release, but it shouldn’t take long for a smart publisher to
PUBLISHER DEVELOPER
ety of funky dance tunes ranging from disco to salsa. Unlike PaRappa, these tunes aren't quite as universal- ly appealing since the voices are
in Japanese and the tunes have a distinctive J-pop edge. Still, it’s a good twist on the genre and very addictive. Send in your votes!
AVAILABILITY
Now
DEVELOPER
Enix
PUBLISHER
Enix
hen Super
Puzzle
Fighter ||
was released
last year, we were all taken with the cool super-deformed versions of the Capcom characters. Now there is a game where we can control these wacky creations. Pocket Fighter takes charac- ters from numerous Capcom games and pits them in а comical one-on-one street fighting battle. The button presses are simplified from the usual six-button configu- ration and the combo patterns unleash outrageously funny attacks. The title is unofficially slated for domestic release later this year.
# OF PLAYERS J Î PUBLISHER DEVELOPER
lor2 Capcom Capcom
reviews Plat form
GEX: ENTER THE GECKO
t's been two long years since addition to his new threads, Gex also To reach Rezopolis, Rez's hightech Crystal Dynamics' wisecrack- wears a mesh "skin" that hides any hideout, Gex must journey through a ing gecko last vanquished his seams or tears in his polygonal skeleton, number of television-inspired worlds— nemesis, Rez, from the media making him one of the most lifelike 3-D including Scream TV, Kung Fu Theatre, Pre- dimension. Since that time, Gex characters ever to appear in a video game. History Channel, Toon TV and the Rocket has lived a life of зе трозеа seclusion, Even more impressive, Gex has 12 Channel—each populated with enemies, existing on a steady diet of television, "bones" in his head and mouth alone, hazards and pick-ups unique to that level. Chinese take-out and more television. One allowing real-time lip-syncing for every Kung Fu Theatre, for instance, is filled with day, our hero receives а not-so-friendly visit comedic one-iner, provided once again ninjas, dragons and take-out boxes to be from two government goons, who inform by stand-up comedian Dana Gould. collected. (It also has the best onediners,
Gex his old foe is up to his old tricks. After enduring a comical interrogation, Gex, clad in a Sporty tuxedo and holding a suitcase stuffed with cash, reluctantly decides to re-enter the media dimension to put an end to Rez once and for all. In his latest adventure, Gex boldly goes where no gecko has gone before: into a third dimension. No longer a prerendered sprite, Gex is now composed of three- dimensional polygons. In
Such as, "I'm looking for the two small girls that sing for Mothra" and “РИ beat this level, but in an hour ГИ be hungry for another.")
One of the first third-party compa- nies to develop for a 32-Bit platform, namely the ill-fated ЗОО, Crystal Dynamics has packed Enter the Gecko with every conceivable effect. In addition to the aforementioned
April 1998
Official U.S. PlayStation Magazine ratings at a glance
THE COLOR THE RATING SCHEMES SYSTEM
BELOW ARE USED IN THE е е
PREVIEWS AND REVIEWS Excellent. A must-have game.
SECTIONS TO INDICATE THE ——є———
бАМЕ'$ GENRE: Very good. Well worth your time.
eAction/Adventure
AK Magazine ез
digital skins and lip-syncing, the game has теа те colored lights, environment map- ping and interactive music that adapts to playing conditions. In short, Gex: Enter the Gecko positively oozes high-production values and sets the standard, at least from a visual standpoint, for PlayStation 3D platformers.
Good. Its flaws can be overlooked.
©0000)
Below average, but not awful.
9000
Almost offensive in its badness.
eSports/Racing ePlatform
DEATHTRAP | DE ATHTRAP
ЕЕ و
Dungeon.
атаса ASS RS SR CRAP ETATE
Dünger
И е1
Now, SIT RIGHT BACK AND YOU'LL HEAR A “TAIL”... THIS САМЕ 5 FULL OF WISECRACKS AND PUNS EVERY BIT AS EXCRUCIATING AS THAT ONE.
Gex's gameplay, however, can’t quite rival its stellar graphics. The game's camera presents the biggest flaw. It does a good job of displaying all the action, but it moves around on its own way too much and at a dizzying pace. You can choose а semi-automatic or fully manual camera, but only sea- soned gamers will be able to adjust the camera to appropriate angles. рии Gex, himself, inadvertently points АМ) out Enter the Gecko's second main (ЕМ VR A flaw, referring to the game as "one | expensive Easter egg hunt,” which pretty much sums up the gameplay. Each level has three tiers of col- lectibles in addition to a number of red, silver and gold remote controllers, which must be collected to advance to higher levels and to unlock secret
amics has packed Gex conceivable effect.”
levels. While finding secrets, such as Tomb Raider II's hidden idols, certainly adds replay value, it can be tedious when the main purpose of the game is to run around and collect hundreds of icons. Despite бех 5 shortcomings, the game remains a funny, challeng- ing adventure, filled with eye-popping visual effects and imaginative land- scapes. There are tons of levels and it will take gamers a long time to properly get through the entire game. A less- intrusive camera and more task- oriented gameplay could have made it a classic. —Gary Mollohan
box score.
Acerbic, laugh-out-loud one-liners Top-notch graphics
Loads of secrets
Themed levels
ecocooococoosoooo
The game’s steer-it-yourself camera Over-emphasis on collecting pick-ups A bit repetitive
Official
PlayStation _ Magazine Rati n 9
reviews
sports /racing
HOT SHOTS GOLF
olf always seemed to me to be distance with the ball. They celebrate with what it considers to be the most little more than people with no their victories or bemoan their follies appropriate club for the situation. If you'd fashion sense wasting time with dramatic gestures and appropriate rather make your own choice, however, you on а big manicured lawn. Oh, sound effects. can toggle through the available clubs, and Miniature Golf has always been But it's the actual game engine that the game will obligingly inform you of the one of my favorite ways to spend a warm makes Hot Shots such a pleasure to play. maximum distance the ball will go— summer night, but the real game, the one The secret is that the game takes care of provided that there's no wind and the that is the pastime of doctors and CEOs all the mundane details for you. Like a stroke is made perfectly. The game also nationwide, just never really clicked with good caddy, at the beginning of each automatically aims for you, which of course me—until now. stroke, the game equips your character you can adjust to account for wind, ball
With Hot Shots Golf, SCEA has managed to take a game that requires a lot of patience, precision and knowledge, and make it accessible to the average Joe (so to speak) who's never seriously picked up a club in his life. To start with, the whole game is presented in a cartoony, slightly wacky style. Cute, rendered characters with disproportionately large heads Swing too-short clubs and Still manage to get some real
Spin or other factors.
Next comes the actual swing. Moving the d-pad will adjust the angle of attack on the ball, allowing you to put a spin on it or make other fine adjustments. Hit a button and the swing begins; tap again as the meter goes up to choose the power of the swing; and tap once more as the meter comes down to determine the
April 1998
(olan Magazine (3)
Stroke's accuracy. Once you make it to the green, the
putting view is shown, which is different from the original view mainly in that you now have a grid laid over the green which shows the contour of the land, allowing the player to make adjustments to account for the elevation of the green. The game also
Jj PlayStation: t
SOME OF THE MIN-GOLF COURSES HAVE PAVED SECTIONS, WHICH MAKE THE BALL BEHAVE COMPLETELY DIFFERENTLY.
replaces the original stroke meter with a special putting meter, which is marked off to indicate how far the ball should travel on a flat surface—you'll need to adjust the power to take into account the effect that changes in ele- vation have on distance.
That's really all there is to it, and that's the beauty of Hot Shots. Simplicity is the name of the game, the kind of simplicity that allows someone totally unfamiliar with the game of golf to pick up a controller and play, and maybe even learn something in the process.
The Minigolf Mode is even simpler; the courses, although lacking in obstacles like windmills, tunnels or animated dinosaurs, never- theless present a morethan-
takes care of all the details for you."
adequate challenge, and can be downright nasty in places. Adding to the replay factor are a whole league of hidden characters, as well as a few other goodies which will be unlocked after performing well in an actual match (i.e., not practice) As far as the question of realism is concerned, the physics may be a bit "loose," but it seems like pure fun was more the aim, as opposed to stroke-for-stroke realism. It's not a simulation; it's a game, and a fine one at that. | recommend Hot Shots to anyone who thinks they don't like golf. —Joe Rybicki
95-100
The simplest golf game yet Helpful, unobtrusive computer assistance
Whimsical presentation
The Putting Grid could be more precise
Some of the Mini-Golf courses are almost too challenging
Not entirely realistic
Official
PlayStation . Magazine Rati in 9
овосоооовововоовововоо
April 1998
Official U.S. ЁШ К ЕОНИ Magazine (=)
Sports/Racing playSTATS | & | Multi Tap Adaptable
1-8 Players.
-|Memory Card "| 1 block
PlayStation
New animations, new features, another good sequel
ETE ntering the second half of the regular NBA season is жы Мак Көбіне 72 Е Konami's third edition of NBA In The Zone. Кало: Fia vu. н
Considering that it was launched a month ago, | have | Wacom not yet heard any hype from the rest of the OPM team or | 5 from any of my sporting buddies. Being a sports game fanatic, | feel NBA In The Zone "98 is a solid basketball title. But at the same time it has some flaws that should have been remedied, flaws which were noticeable even in its predecessor.
There is no doubt that the graphics have improved. The polygonal players look better, and their animations are smoother than ever. The overall presentation of the individual players is more realistic and believable, although far from ў perfect. Generally, everything about Б.Е л INNO EP the graphics—animations, stadiums, Http Awww. n players’ actions—has gotten better.
Stadiums are also more alive and authentic, but something is missing. The crowd atmosphere needs more excite- ment. Most of the time the bouncing of the ball or the squeaking of the rubber soles is louder than the crowd.
With the same engine as the last version, gameplay for the most part has stayed the same. This is where the prob- lem occurs. The action is fastpaced as always, but there are delayed animations
in some sequences. For example, during а fastbreak $ when your man has a clear path to the basket and е Competitive Al e defenders are lagging behind, your player pauses slightly * Improved graphics, with a number of 5: to gather himself, allowing the defenders to catch up. Ву new player animations $ the time the dunking animation has started, the defend- * Fast-paced gameplay B ers have caught up and are now in front of your player. It » goes the same way when chasing a ball if you are in е
front of everybody. Your
player pauses to pick Cons
up the ball and once * Delays in action sequences
again the rest of the © Dull ambiance
pack is ahead of you to defend. Rebounding needs some work too. Strategy is hardly found in this game due to its arcade-like action, but in some cases it would be good to know your sets and plays. Still, the game does have good Al. All in all, it's another good— but not great—sequel. —Dindo Perez
Official
PlayStation _ ао ting
00€ .;
ооөзөөөөөөөөөөөөөөөөөөө
reviews
playSTATS [o E
AGH: ATARI COLLECTION 2
Yet another pothole on Memory Lane
x ud Midway
hen I heard that Midway was releasing a Classics
collection that included the venerable Gauntlet, |
could hardly contain my excitement. | spent just about
every Friday night in junior high at the local recreation
center, plunking endless quarters into Gauntlet as | and three friends tried to get past our previous level record. (As far as | remember, the furthest we ever got was Level 76, which required a $10 advance on our allowances.) So when we got a copy of Arcade's Greatest Hits: The Atari Collection vol. 2, | was the first in line to check it out. And the verdict? Well, like many others who have revisited the hits of my youth, | found that the games just aren't quite as t MTM &ood as | remembered. 5 | ЊЕ! 3H EREE PLAY =
Gauntlet, for example, seems a lot | EL FEET 2000 HEALTH more monotonous than | remember; 2 | Г the levels are simplistic апа the enemies repetitive. The option of jumping various levels reduces the linearity of the game a bit, but the bottom line is that this kind of game has been done so much better since the old days.
In fact, the games in this collection that | wasn’t as heavily into as a lad are generally more interesting to me now than the others. Marble
Madness, for example, was one that | didn't play
—
ж;
мо
25,
WIZARD SCORE HEALTH
НО
роса
21985 атабт GAMES
WHEN YOU СОМЕ RIGHT ај that much when it was in the arcades. But now, . DOWN TO IT, MOST OLD | feel it's easily the best game on the disc. e ARCADE GAMES DONT Now, as far as the conversions are concerned, °
REALLY STAND THE most of the games have been reproduced faithfully. TEST OF TIME. PART OF There are, however, а few graphical and sound THE ATTRACTION WAS issues which should have been handled better. For THE NOVELTY; NOW IT’S example, the Training JUST NOSTALGIA. Mode following each level of Paperboy
appears as if in a s haze, which | imagine lal is due to resolution .
differences between arcade cabinet screens and your Official everyday television.
If you enjoyed these games as a youth, you'll appreciate the nostalgia. Unfortunately, there's not much more to this compilation than that.
—Joe Rybicki
April 1998
Official U.S. ЁШ ҮТ Ө Magazine (2)
g
pl
STAT
J PlayStation) >
Analog Controller S 9 Compatible
ay C 1or2
© Players
A | Memory Card | block
NEWMAN/ HAAS RACING
uld stick to
sygnosis is a name that holds a special place in the library of PlayStation racing titles. With such gems as WipeOut, Destruction Derby and Е1 under their belts,
been responsible for some of the PlayStation's greatest and most unique racing games. Unfortunately, Newman/Haas
Racing is not one of them.
At first, the game shows great promise due to its sheer speed. Hauling ass down a straight-away, especially in the cockpit view, really gives you a sense of speed. The simple car models and low use of textures allow a satisfying frame-
rate and make the game seem even faster than it is. But that sense of speed is a fleeting sensation, because as soon as you hit a
turn you'll start to notice some
of the significant flaws in the game's engine.
First of all, the controls, even in Analog Mode, feel like they haven't been properly tuned; turning seems either much too touchy or not nearly sensitive enough depending on the speed of the car. In addition, the
physics are also extremely touchy; make the slightest contact with another moving car and your car is likely to suffer damage that causes it to pull strongly to one side, making driving all but impossible. Maybe that's what actual- ly happens to these cars at those speeds, but I can't help feeling that a game should be a lot more forgiving. Oh, it's possible to turn damage off alto- gether, but then it feels like cheating.
PLAYER 1
| GORDON | тосо LEADS BY 02
WEE ae пі Se БӘ Christian Roberto Robby Fittipaldi Мое Gordan
Maybe Newman
з. ANORETT © YASSER
oe
E
The absolutely asi- nine voice-over com- mentary makes things even more frustrating. This is a case of a promising game engine which stalls under the weight of overly complex design. If you enjoyed the harsh Simulation Mode in F1, but didn't find it challenging enough, then this one's for you. But it's really for sim fans only.
—Joe Rybicki
salad dressing
PlayStation
Дох score
e Nice, fast game engine е Real-life drivers, licenses and courses е Plenty of options
Cons ~
e Purely for simulation fans • Overly sensitive physics * Idiotic announcers
Magazine [>] atin g
00 |.
ооофооофо ооо ооо ооо оо вое
There’s a little geek in all of us.
Your Computer Сћаппе
Introducing ZDTV, the television channel devoted exclusively to computing and the Internet. Get in touch with your inner programmer. Call your cable or satellite provider today and ask for ZDTV. Just say “РОТУ Me" Or visit us at www.zdtv.com.
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April 1998
gazine (8)
Official U.S. ШЕКТЕ ма
МАВС MADNESS 98
playSTATS
| ТЕ Muti Tap Adaptable 53. | 1-8 Players
Memory Card 1 block
EA Sports
This game could go pro
fter a long hiatus, EA Sports finally releases a new college hoops game. March Madness was built off the NBA Live 98 engine and tweaks it enough to give it its own spark. All the bells and whistles scream col- lege ball from the Menu Screen graphics down to the marching band music. You can select different play modes including exhibition, season or tournament as well as having full control
over game options.
The best feature of the game is easily the crisp gameplay. NBA Live 98 had the best control of any basketball game on the PlayStation and March Madness is no different. The
characters still retain a slight floaty
feeling that detracts from the
of the game, but it's par for the
realism
course in all of the EA basketball Series. The action is still explosive,
and it's nice to know that the
play is
balanced out between teams to allow
for а 104th ranked team to и
set the
number-one seed if the contest is strategically played. This is also the only basketball game with female players, and they represent their authentic college teams just like the
guys. This adds a great dimension and value to the game. You can't pit
the women against the men, but it really doesn't matter. On the down side, the shot percentage is, on average, very generous. Over the course of a season, the points scored by a team is head-turn- ing. The graphics as well as the animation are a bit of a disappointment. They are far from bad, but they could have been so much better. Still, the high
Score is a good indica- tion that the underly- ing gameplay in addi- tion to the overall pre- sentation of the game is strong enough to warrant the marks. The Season and Tournament Modes
are great for single players and the multiplayer fun can't be beat. There aren't a whole lot of great basketball games for the PS so this one definite- ly comes recommended. —Wataru Maruyama
PlayStation
рох score
Great multiplayer challenge Momentum meter
College band music
Solid gameplay
Men’s AND women’s teams
Cons :
е Slightly blotchy graphics
* Overly generous shot percentage considering this is college ball
* Choppy animation
0000;
%.%%%%%%өө ее е
take
plunge
® This special publication takes you deeper into the world of the digital heroine more than anything else before it. We offer huge and easy-to-use strategy sections to Tomb Raider and Tomb Raider И, in addition to a revealing look at the woman who personifies video games this year, Lara Croft!
dress for е We went to England to visit Lara's success creators at Core Design to get the inside and final word on her creation and meteoric rise to
the top!
е Find out what the future has in store for Lara and ponder as we did who could play her IF
Hollywood decides the world needs a Tomb Raider movie starring Lara Croft.
® Get the inside word from the witch doctors at 3DFX about the upcoming Voodoo? PC accelerator card. Read what they have to say about Lara and her rise to fame on the PC.
RA CROFT COLLECTOR'S MAGAZINE! С Мија ба HAE 9
Look for Lara’s Official Collector's Magazine on Newsstands Everywhere!
Find one fore sure at: Kmart, Wal-Mart, Electronics Boutique,
Waldenbooks, Target, Borders, Crown Books, Barnes & Noble Licensed by Eidos Interactive PLC
The sequel to Namco's hit game of airborne combat introduces advanced enemy fighter
The newest fighter from SCEA sports loads of interesting options, most notably the ability to transform from human to beast at will. A quick fighting engine and intuitive controls earn points for this one,
but the overall low level of difficulty prevents it from being truly great. Still, it’s a solid, interesting addition to the PlayStation’s stable of fighters.
OPM Rating OOOOO
The latest installment in the venerable Castlevania series has been hailed by many as
Psygnosis’ game of space combat has wowed players and view- ЕЕ ers alike from its earliest stages of development. Spiced with some of the greatest graphics of any PlayStation title yet, its gripping space saga is enhanced by great controls and a relatively non-linear story line. The story isn’t exactly high art, but the
a roundup of the more notable titles of the past few months
Naughty Dog and Universal Interactive took criticisms of the first Crash Bandicoot to
Ж PlayStation jit-
The man that redefined - the 3-D corridor shooter | has brought his bad self PRSE to the PlayStation at
last. The level design and tough humor are the highlights here; Duke's one- liners give the game a personality that many other titles in the genre lack. The game retains its controversial themes, however, so parents be warned.
ОРМ Rating 90 00
This is your last chance...
Where is he? Se
The most hyped RPG ever makes good on its promise with superlative | graphics, a solid game engine and an amazing story. Complaints of the game's initial linearity are squashed under its over- whelming merits. RPG purists who are immune to awe may complain of the overly cinematic presentation. Ignore them. FFVII will redefine the genre.
ОРМ Rating 00000
Squaresoft serves up a new kind of adventure in the Final Fantasy saga. Tactics is equal parts strategy and role-playing, with a focus on intricate, complex, turn-based battles in the style of Konami's Vandal Hearts. Although the graphics are less impressive than Final Fantasy VII, Tactics more than makes up the difference with sheer depth of game- play. Although the game is complex to the point of micro-management, it should appeal to any lover of RPGs— provided you have plenty of patience.
OPM Rating 00000
Ж PlayStation};
recap pick of the month
Resident Evil 2
To say that Resident Evil 2 is leaps and bounds ahead of its predecessor in nearly every way is no small pronouncement. Nevertheless, it's true. This time around, the story is less laugl able and far more chilling; voice acting and translation have been improved over the original, which also helps quite a bit. The game's unique "Zapping System" forces the story lines of the two main characters to overlap frequently, adding a whole new dimension to the game. And although the puzzles may be overly simplistic and the camera angles slightly awkward at times, the overall edge- of-your-seat excitement more than makes up the difference. RE2 produces as many solid scares as any topnotch horror flick, and does so with style.
This is one superior adventure.
ОРМ Кайп= 90 000
ЛО „| Ко
Матсо"5 platformer is delivered in the “2-and- a-half-D” style that made Crystal Dynamics’ Pandemonium! popular, but is much cleaner-looking, as well as a great deal more complex. The ability to choose between multiple pathways makes each level more intricate—and consequently more challenging. Don’t let the cartoony graphics fool you; this is
no kiddie game.
OPM Rating 00000
This game has a great deal of potential, but
fails—in a big way—to deliver the goods. The
This time, the competi- tion is tough enough to push Madden out of the top spot of video foot- ball. An emphasis on strategy and sim- ulation is tarnished by dated graphics and questionable Al. Still, the bottom line is, Madden is the Coke to Game- Day's Pepsi—mostly a matter of taste.
OPM Rating 90000
This unusual new title
in the Mortal Kombat legacy isn't quite sure whether it wants to be a fighting game, a platformer or an RPG. The addition of some unsatisfactory platform elements to the MK formula makes things more frustrating than they should be. If nothing else, it is a new take on the franchise. It's best for MK fans looking for something new.
OPM Rating 96€ 00
NFL GameDay 98
SCEA has fought their way to the top of the football heap with a completely revamped, poly&onal graphics engine and
I PlayStation) +
gameplay that is fast, furious, and just G-Police plain fun. Great Al makes this game nicely challenging, and a host of options and Easter eggs lets players customize to their hearts’ content.
OPM Rating 00000
Namco's second Сипсоп И game is an entertaining, ЕЕ unoffensive collection E of literally dozens of т Е Бы shooting-gallery mini-games. Іп addition ГР. а
to а dead-on port of the arcade version, Additional Ratings the home game includes an amusing Quest Mode for those who want a bit of at а Glance story to justify shooting things. Some balance issues make the mini-games either too easy or too hard, but don’t hurt the universal appeal too much. Alundra
а i PM Rating 9009 €O0 Каћа Соја
Cool Boarders 2 Croc G-Police
Ж ЖІ!
This complex, cerebral collection of puzzles is superior to Myst in every [1
PlayStation} +
way. Amazingly photo- Ghost in the Shell realistic graphics, stunning sound
and puzzles which are more sensibly Intelligent Qube integrated into the game help players
lose themselves in the touching story. Jet Moto 2
Some graphical and sound glitches mar this work of art, but only slightly. Marvel Super Heroes
ОРМ Rating 00000 Micro Machines Moto Racer Skullmonkeys NASCAR 98
Beautiful, clay-rendered В
characters and environ- NBA Live 98
ments give this game P ‘ NCAA Football 98 character beyond the
standard platformer, and some truly NHL 98
unusual power-ups and abilities also
complement the good, solid platform NHL FaceOff 98 gameplay. The only major problem is "
the relatively weak Bosses, but the Nightmare Creatures number of levels easily makes up for it. Nuclear Strike
ОРМ Rating 00000 One
OW: Abe's Oddysee
layStationhit)
Although this sequel is PaRappa the Rapper at its heart just more of |Б ГА Resid ГИ
the same, the inclusion | BJ an. lent Evil: DC
of vehicles for Lara to Spawn: The Eternal pilot (a small speedboat and a nicely realistic snowmobile) adds some plain Star Wars: MoTK old arcade-style fun to a game that can т
become a bit too ponderous at times. Street Fighter EX +0 One would expect the graphics to be n
better than the original, though. Test Drive 4
ОРМ Rating 9000€ Treasures of the Deep
С ZIFE DAVIS. -videogamespot
Jaleco April 1997 An unofficial sequel to
Epidemic, Brahma Force featured intense mechanized corridor combat aboard an ill-fated space station. The added ability to jump hundreds of scale feet into the air transformed Brahma Force from a DOOM clone into a sort of first-person mech platform game.
‘riminall | men
it plays
like Jumping Flash! on steroids. you like 3-D corridor shooters and/or mech combat.
compiled by the OPM staff |
uptor Like the film industry, the video game business primarily is interplay, driven by blockbusters. Typically, high-profile sequels like Resident Evil Nov. 1996 2, Tekken 2 and Tomb Raider ІІ grab the lion’s share of retail dollars, In Disruptor, another leaving the rest of the pack to fight over what’s left of the pie. corridor shooter, the gamer played the Whether it’s due to poor timing, poor marketing or some other intangi- role of a psychically enhanced com- bles, many good games simply seem to fall through the cracks. After mando out to rid the universe of alien failing to achieve hit status, these titles are quickly discounted by scum. The game’s gorgeous graphics retailers and ultimately forgotten. outshined contemporaries like Doom, while your character’s psychic powers, While we at OPM primarily prefer to focus on the which could be used both offensively latest releases and forthcoming titles, we feel its our duty and defensively, infused the game with to look back occasionally and highlight a handful of an element of strategy lacking in most
other games in
titles that, for whatever reason, failed to gain the Y ы = the category.
audience they deserved.
Many of these games can be found in the bargain bin at your local software store or at shops that specialize in reselling used titles. Still Doom didn’t not sure they’re worth the investment? Consider this: How many awe- exist. some movies have you missed during their brief theatrical runs only to discover them on video or late-night cable television? Wouldn’t your video library be much poorer without these box-office duds? Similarly, new PlayStation owners, gamers on a budget or anyone wanting to add a little depth to their game library really can’t go wrong purchas- ing any one of the following PlayStation underachievers:
of its imaginative levels and psychic weaponry. you remote- ly enjoy corridor shooters.
In the Hunt
Publisher: T*HQ
Released: March 1996 Description: Created by the developers of Metal Slug, In the Hunt had some of the most meticulously detailed hand-drawn graphics ever
to grace a 2-D shooter. While the look of the game was cartoonish,
In the Hunt's aquatic combat was anything but child's play.
This game could've been a contender if 2-D shooters weren't so underappreciated in America.
We like the game because of its detailed hand-drawn graphics and tried- and-true gameplay.
Check this game out if you like shooting endless squadrons of
little submarines.
Nanotek Warrior
Publisher: Virgin
Release date: April 1997 Description: A cross between S.T.U.N. Runner, Tempest and Star Castle, Nanotek Warrior provided a welcome dose of old-school shooting dressed in retro-looking shaded polygons. Players piloted a microscopic ship along (and often inside) a long cylinder, blasting anything that moved.
This game could’ve been a contender if it weren't for its confus- ing title and lame packaging.
We like the game because of its classic, arcade-style gameplay. Check this game out if you loved arcade shooters of yesteryear.
Motor Toon nd Prix
Publisher: SCEA
Released: Oct. 1996
Description: While the original Motor Toon Grand Prix never made it to the U.S., Motor Toon Grand Prix 2 did see the light of day Stateside, although the 2 was dropped from the title for obvious reasons. The game had the same psychedelic graphics and oddball cast of characters as its predecessor, while the game's tracks, which includ- ed a haunted castle and a giant dwelling appropriately named Gulliver's House, were even more challenging.
This game could’ve been a contender if it starred famous cartoon characters.
We like the game because
of its stretchy cars, comical weapons, over-the-top announcer
and innovative tracks.
Check this game out if you want a Mario Kart-type racer for PlayStation.
Power Move Pro Wrestling Publisher: Activision Released: Nov. 1996 Description:
Known as Toukon Retsuden in its native Japan, Power Move Pro Wrestling had it
all:
great
graphics, a
wide assort-
ment of
motion-captured
moves, above-average control—everything, that is, except a WCW or WWF license. Had the game starred such real-life grapplers as Hollywood Hogan or “Stone Cold” Steve Austin, Power Move Pro Wrestling could have bodyslammed the competition. This game could’ve been a con- tender if it starred real-life wrestlers. We like the game because of
its highly technical grappling and
great graphics.
Check this game out if you find ficti- tious wrestlers as entertaining as the “real” ones.
great Capcom fighter: colorful characters, great control and killer moves. Alas, the one thing it didn’t have was Ken
or Ryu...
This game could’ve been a contender if it had a few more human characters and easier to unlock endings.
We like the game because it played like a Capcom fighter— in 3-D.
Check this game out if you were disappointed by Star Wars: Masters of Teräs Kasi.
Тесто Nov. 1996 Tecmo put a spin on the popular action/RPG genre by allowing you to play as the villainous master of a mysterious castle out to trap and/or destroy any interloping do-gooders who set foot in your crib. As the game progressed, players could build new additions to their castle and create increasingly sadistic traps. people weren't put off by its unconventional gameplay and lame print ads. of its dark story and the ability to create your own traps. you've grown tired of trapping and torturing small animals.
Ten Pin Alley
ASC Games Nov. 1996 Ahhhh, bowling. The thrill of victory. The agony of wearing someone else's shoes. We're at а loss to explain why ASC's Ten Pin Alley, which featured believable pin physics while humorously lampooning bowling culture, didn't catch on. Maybe the game's recent induction to St. Louis, MO's Pro Bowling Hall of Fame will help. Then again, maybe it won't. it starred Bill "Big Ern" Murray of King Pins fame. of its realistic pin physics and poly- ester-clad competitors. it's league night and you can't get a lane.
Tobal No. 1
SCEA Oct. 1996 Developer Squaresoft's first 32-Bit title, Тора! No. 1 boasted character designs by acclaimed manga artist Akira Toriyama (of Dragon Ball fame) and was designed by ex-Namco and Sega fighting gurus. Tobal No. 1 played at a blazing 60 fps—the first console fighter to do so—and included a unique Quest Mode. Oh, it also included a playable demo of some game called Final Fantasy VII...
Tekken didn't exist. of its
unconventional characters, highly tech-
nical combat and stellar soundtrack.
you've lost all hope Tobal 2 will ever make it to the States.
To further assist you in your bargain shopping, we've included a list of every game in the Greatest Hits collection for the PlayStation. Considering that each one of these games sold over a hundred thousand copies, we can’t exactly say they were “overlooked.” But at $19.95 a pop, they won't put too big of a dent in your pocketbook, either. These are some of PlayStation's true classics, each one proven by its respectable sales record.
As of this writing, one more title of note has
been slated for induction to the Greatest Hits Collection: a unique little adventure game called Tomb Raider. That's right, now that Tomb Raider Il is available, you can pick up the game that spawned a sensation for less than half its original suggested retail price. Please note: At this point, the addition of Tomb Raider to this list is subject to the final legal details. But as long as nothing goes wrong in the approval process, it should be available on store shelves—at its new price—by the time this issue reaches the stands.
And now, without further ado, here is the complete list of all of PlayStation's Greatest Hits to date.
2Xtreme SCEA Air Combat Namco Battle Arena Toshinden SCEA Crash Bandicoot SCEA Destruction Derby Psygnosis Die Hard Trilogy Fox Doom Midway Jet Moto SCEA Loaded Interplay Mortal Kombat Trilogy Midway NFL GameDay SCEA NFL GameDay ’97 SCEA NHL FaceOff SCEA NHL FaceOff ’97 SCEA Rayman Ubi Soft Ridge Racer Namco Tekken Namco Twisted Metal SCEA WarHawk SCEA WipeOut Psygnosis WWF Wrestlemania Acclaim
Lara Croft’s debut title is now part of PlayStation’s Greatest Hits.
Did you miss out on these classic issues the first time?
Each issue is bursting with previews and reviews of the hottest games as well as the most in-depth and comprehensive game strategies available іп a magazine. There's lots of cheat codes as well! To order, simply check off which magazines you want and send in the order form (photocopies accepted) along with a check made payable to: Ziff-Davis, Inc. For shipping and handling add $2 for U.S., $3 for Canada and $5 for foreign orders—in U.S. funds only for each magazine! Orders should be mailed to: Ziff-Davis, Inc. Back Issues 1920 Highland Avenue, #222 Lombard, IL 60148
P
Issue #1- "15 October 1997
Ghost in the Shell Feature Final Fantasy VII Strategy Demo Disc includes: playables: Intelligent Qube, PaRappa the Rapper, Ace Combat 2, Fighting Force non-playables: Tomb Raider Il,
NFL GameDay 98
Issue #4- "10 January 1998
Resident Evil 2 Feature Tomb Raider И Strategy
Demo Disc includes: playables: NFL GameDay 98, CART World Series, Frogger non-playables: Spawn, Final Fantasy Tactics, Pandemonium 2, Gex 2
Official l.S.
[^
Issue #2- "10 November 1997
PaRappa the Rapper Feature Bushido Blade Strategy
Demo Disc includes: playables: Crash Bandicoot 2, Croc, Armored Core, Madden NFL 98, Cool Boarders 2, Colony Wars non-playables: NHL FaceOff 98, Ghost in the Shell
ONE ER LIA
Issue #5- "10 February 1998
Dead or Alive Feature. 1997 OPM Editors' Awards
Demo Disc includes: playables: NCAA GameBreaker 98,
Tomb Raider ІІ, Command & Conquer:
Red Alert, Crime Killer non-playables: Pitfall 3D, Resident Evil 2, Vigilante 8, Monster Rancher
Ultimate PlayStation Setup Cool Boarders Strategy
Demo Disc includes: playables: Bushido Blade, Vs., Star Wars: Masters of Teras Kasi, Jet Moto 2, Cardinal SYN, Ghost in the Shell, Moto Racer, Test Drive 4 non-playable: One
Issue #6- 210 March 1998
І Fantasy Tactics Feature A Look Ahead to '98 Demo Disc includes: playables: Bloody Roar, Monster Rancher, Shipwreckers non-playables: NBA ShootOut 98, Saga Frontier, Alundra, Mega Man Neo
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Codes and Tricks for the PlayStation
Test Drive 4
Nitro Boost, Small Cars
There are even more codes you can use from a Single Race game. You must race a track and get a course record (the Drag Race is the easiest). Then enter these codes as the names:
To get a nitro boost every time you honk your horn enter: WHOOOOSH To get small RC cars enter: MJCIM.RC
ШК
ABCDEFGHIIKLNOPERST ШИН ЕН
of the trade
Resident Evil 2
Secret Characters and Costumes
To get Hunk you must beat the second scenario with the best rating. When the rating comes up on the screen you will be able to save the scenario with Hunk as the character.
To get Tofu you must beat six scenarios in a row and get Hunk by the end of the first or second scenario.
To get the alternate costumes you must first go and kill the Brad Vickers zombie. To meet him you must play through most of the beginning without picking up a single item. Make your way all the way to the front of the police department. When you get to the gates of that place take the lower stairs around the front yard. There you will find the zombie. Once you encounter him you can try to kill
him with what you have or go past, pick up some weapons and come back. Once you kill him, search the corpse and you will find a key. Take that key to the first floor of the police department and go to the west wing е point. In the room below the stairs you will find a lock- er that is locked. The key will open it and you will find your new cos- tumes. For Claire you have one choice but get a new gun; Leon has two choices and his weapons will fire faster.
Red Asphalt
Several Awesome Cheats
April 1998
Official U.S. a Б ТИ Magazine (=)
Street Fighter Collection
Play as Akuma and Cammy
To play as Akuma, pick Super Street Fighter ІІ Turbo on Disc 1 and choose the Arcade or Versus Mode. Now highlight Ryu. Press and hold 11 and then immediately press К1. Akuma’s shadow will appear. Cammy is hidden on Disc 2 of the collection. To get her you must first play through with M.
Bison and get a first-place score. Enter your initials as CAM.
She will now be available for VS. and Training Modes only. To get her, highlight Bison and press Start twice on him.
There are several codes that will give you some specials while in the game. Each must be entered in specific places while playing. Enter these at the in-game Pause Menu: Invincibility - Hold R1 and R2 and press Up, Left, Right, Down, Triangle, Square, Circle, X Infinite Weapons - Hold R1 and R2 and press Left. Up, Right, Down, Square, Triangle, Circle, X Unlimited Nitro - Hold R1 and R2 and press Down, Down, Down, Circle, Circle, Circle Enter these codes at the Main Menu Screen: Big Cars - Hold R2 and L2 and press Up, Up, Up, Square, Square Play as Boss Cars - Hold down L2 and press Left, Right, Down, Up, Square, Circle, X, Triangle Unlimited Cash - Hold L2 and R2 and press Left, Left, Right, Right, Square, Square, Circle, Circle If these codes are entered correctly you will hear a sound to confirm it.
Do you have а trick or want a tip on your favorite game? Let us know-write us at...
Official U.S. PlayStation’ Magazine” Tricks of the Trade pps ~ 1920 Highland Ave., Sui 222 ATS
Lombard, IL 60148 Tricks, Tips ата Hints
Down, Down, Square, Circle, Circle, Triangle, X. Now you can do any of the cheats shown:
Blow up cars (including yourself): Press X+Triangle+Circle+Square. Make your car computer con- trolled: Press and hold Select and then press Square.
Change the zoom feature: Press and hold Select and then hold L2 or R2 to zoom in and out.
Change the angle feature: Press and hold Select and then press the D-pad in any direction to rotate the screen.
Quit the race and get first place: Press and hold Select and then press X (not in Time Trials). Behind the car view: Press Start to pause and then press Left, Right, Square, Circle, Left, Right, Square, Circle.
Micro Machines V3
Awesome Debug Cheats To get a Debug Mode in the game, pause and press Square, Up,
WCW Nitro
Secret Characters, Rings, etc. 1 Hidden Characters: To get all of ! the secret characters start the game and get to the Title Screen. Once ! there press R1, R1, В1, R1, L1, E1, 11,14, R2, R2, R2, R2, L2, L2, 12, ! L2, and Select. If done correctly you will hear а noise. ! Hidden Rings: This code will give you a ! couple new rings to play оп. То start you ! must be оп the Options Screen and have i the ring option highlighted. Then press ! R1, R2, R1, R2 or L1, L2, L1, L2 and ! 1 1 1 р 1 1 1 1 1 1 ' 1 О 1 1 1 1 1 1
Select. This will scroll the ring over іп а direction and eventually give you access to a new one.
Swelled Head: To make your fighter's head grow each time you get hit or hit someone, press R1, R1, R1, R1, R1, R1, R1, R2 and Select on the Character Selection Screen. Big Head: To start the match with a big head press L1, L1, EP ETLE LE КА L2: and Select on the Character
Select Screen.
GREYLING DENOI?
Cool Borders 2
Cindy and Irin’s Alternate Outfits
To get these racy new duds, go to the Main Menu and high- light Competition. Now press Down, R1, Up, R1, Down, R2, Up, R2, Up, Up, R1, Down, Down, R2. (If you don’t hear the announcer say, “Here we go!” after pressing each shoulder button, you’re doing it too slowly.) Then go to the Boarder Select Screen, chose Ciny or Irin, and press left or right to Scroll through the new outfits. Note: The new outfits are not available in Competition Mode.
ji TECHNIQUE.
AS
BOARDER
MP < 7
Jet Moto 2
All Tracks, Race as Enigma
From the Title Screen, go into the Options and put the Difficulty on Master and set the Laps Per Race to 5. Exit and go into the One-Player option. Choose Li’! Dave at the Select Rider Screen (Press X). Now press Triangle until you go back to the Title Screen. Press Up, Down, Left, Right, R2, R1, L2, L1 (this must be done quickly). Go back into Options and set the laps to 3. Go into the One-Player option again and choose Wild Ride (press X). Press Triangle until you're back to the Title Screen. Now press Up, Left, Down, Right, Square, R2, Circle, L2 (this must be done quickly). Go back into the Options again and set the Difficulty to Amateur and turn Turbo Off. Go in the One-Player option and pick Bomber. Go back to the Title Screen again and press R2, R1, L1, L2, R2, R1, L1, L2 (this must be done quickly). Now choose your racer and pick Single Track at the Choose Race Type Screen. You will see that all the tracks are available including the alternate tracks!
To race as the mysterious Enigma, go into the Options and set the Difficulty to Master and the Laps to 6. Go back to the Title Screen and press Left, Square, Down, Triangle, Right, Circle, L1, R1 (this must be done quickly). Enigma will now be available from the Select Rider Screen.
» BALANCE
QUICKNESS
No
|] TECHNIQUE
vow
%
BALANCE Susp L > BALANCE
| QUICKNESS
QUICKNESS чекао
Ко
1.)
April 1998
Official U.S. ЕК!
Іше Magazine (=)
Codes and Tricks for the PlayStation
Ray Tracers
New Vehicles
Race Tsumuji’s car: Beat Time Attack Mode with the Rival turned on.
Race the Vestal: Beat the game using every car. You may save after winning with each car, but do not
use any continues.
Race the B-Vestal: Beat the game using the Vestal.
of the trade
Ghost in the Shell
Access the Training Cinemas Training Cinema Two: Die in areas three, four or five to get training cinema two Training Cinema Four: Run out of time in training areas one or two.
Training Cinema Five: Run out of time in training areas three or four.
Training Cinema Six: Destroy enough enemies to complete each area and defeat the Boss. You must hit 49 percent or less for a “Class B” rank.
Training Cinema Eight: Destroy enough enemies to complete each area and defeat the Boss. You need to hit 50 per- cent to 59 percent for a “Class A” rank.
Star Wars: Masters of Teräs Kasi
Invisible Lightsaber Trick
While playing as Luke Skywalker, perform the super (four Force Bars) lightsaber throw. While the lightsaber is still in the air, press R2 a few times and hold R2 until the saber returns to Luke’s belt. From this point on the lightsaber is invisible whenever Luke isn’t moving, for as
^
Street Fighter EX Plus a
Aluminum Bat for Cracker Jack To switch from Cr 4 5 wooden bat to ип опе е: Select 5 and hold R1+R2 until
Lots of Cheats
To use the following codes you first have to enable cheats. Pause the game, press Down, L1, Up, Square, then unpause the game. Pause the game again and enter the codes below:
Bones Airstrike: Down, Up, Circle, Down, Up, Down, 11
Super Speed (use R2 for super speed): Right, Circle, Triangle, Circle, X
No Death: Circle, Triangle, Triangle,
Many Cheats
Enter these codes by activating the corresponding Team Select buttons on the sidebar while playing any mission. (Pressing the actual D-pad buttons will һауе no effect; you need to select the Team icons with the Circle button.) Perform the sequences as quickly as possible. {Г you have trouble, try hitting X before selecting the teams. Mission Skip: X, Square, Square, Circle, Triangle, Circle
Nuclear Attack: Circle, X, Circle, Triangle, Square, Triangle Chronoshift: Triangle, Circle, Circle, Square, Square, X
Money: Square, Square, Circle, X, Triangle, Circle
OPTIONS
“Gold is People” (turns tiberium art
into screaming civilians!): X, Circle,
Triangle, Triangle, Circle, X
Circle, Right, Up, Left, L1, Square Nuke: Down, Up, Square, Triangle, Down, Circle, Circle, Right
Dummy Decoy: X, L1, Right, Circle,
X, Up, Square
Gatling Gun: Left, L1, Down, Square, Triangle, Up, Down
Sniper Grenade: Up, Square, L1, Left, Circle, Triangle, Square
Homing Sniper: Left, Up, X, Square, L1, L1, Right Mortar: Left, L1, Triangle, Square, Right, Circle,
Left, Left
Seal (used on final level): Circle, Triangle, Triangle, L1, Right
Bones Seal (final
level): Triangle, Right, Circle, Left, Left, Circle, Triangle, Triangle, L1, Right Cow Drop: Up, Down, Down, L1, Right World's Most Interesting Bomb: Down, Right, Circle, Circle, Left, Left, Up, Square, Triangle
Thumper: Down, Up, Left, Left, Triangle, Up, Right, Down
Twister: Down, L1, Square, Triangle, Right, Up, X
Grenade: Triangle, Circle, Square, Square, L1, Right
Level Select: Enter the Main Menu, press and hold L1, L2, R1, R2, then press Triangle, Up, Triangle, Circle, Right. The level select will flash on the
Screen and immediately release L1, L2, R1, R2.
TRICKS archive
Codes and Tricks for the PlayStation
Trick of the
Month
Tomb Raider
All Weapons
When you are in the game, go to the Inventory Screen by pressing Select. Now press the following buttons in this order: L1, Triangle, R2, L2,
INVENTORY
9 Select +
L2, R2, Circle, L1. You will hear Lara make a sound. Now press the X button. Go back into the Inventory Screen with Select. You will now have access to all the weapons!
Broken Helix
More Ammo, Health
and Armor
Pause the game by pressing Start and then press the Triangle but- ton. At the Pause Screen with all of the Menu Options, highlight the “Help Text” Option. Hold L1--R2 and then press Triangle and X at the same time. You'll hear a beep and this will give you more ammu- nition when you return to the game. То get more health and armor, £o to the same Pause Screen and highlight “Help Text" again. Hold L1+R2 and then press Circle and X at the same time. You will hear a beep to con- firm it worked and this will give you more health and armor when you get back in the game. As soon as your codes are complete, highlight “Return To Game” and choose it. You will see the results on the right side of the screen.
Cart World Series
Special Password Cheats These cheats will get you some
special-looking tracks and strange options for your car. On the Type Screen, choose a race (Single Race or New Season) and on the Select Driver Screen, move Left until you see “Create Driver.” Now enter one of the passwords as shown to get the following results: NIGHTRID - Drive at night. SPACERID - Tron-like tracks.
GEK - You will race two laps in Season Mode.
WHEELS - There will be no body on your car.
FLOAT - Tracks will have half the normal gravity (you will have less traction than normal races). RADBRAD - Tracks have more gravity than normal.
BANZAI - You won't collide with any other cars.
Colony Wa
Cheat Passwords
On the Main Menu Screen, go into the Options and then high- light and enter the Password Option. Choose “Enter” and put in one of the codes shown below for various results. The passwords are case sensitive, so enter them exactly as shown:
Hestas* Retort - Infinite Energy Соттапдег“ ЈеНег - Access to
all levels, missions, acts, movies (at the Main Menu Screen). Tranquillex - Super-cooled weapons (don’t heat up). Memo*X33RTY - Infinite sec- ondary weapons.
All*cheats*off - Turns off all
the cheats.
Courier Crisis
Play as an Alien or a Gorilla Choose the Memory Card icon from the Main Menu and then access the Load/Save Options. Move over to Password and enter one of these codes under "Enter Password" to play as two strange, new couriers:
Play as the Alien - Put in the name XFIFTYONEX
Play as the Gorilla - Put in the name SAVAGEAPES
Crash Bandicoot 2
Extra Lives Outside of Level 8, you will find a
baby polar bear. As cruel as it seems, jump on top of him sever- al times to collect 10 free lives. | hope the Humane Society doesn’t hear about this.
Dragon Ball GT: Final Bout
Secret Character
At the Title Screen, do the six-character code (Right, Left, Down, Up, Right, Left, Down, Up and you will hear a sound), then press Triangle 10 times and then Square nine times. You will hear another sound to confirm that it worked correctly. You will see Super Saiyan 4 Goku on the Menu Screen. On the Player Select Screen, he will be a selectable character in the lower- middle section of the screen!
Six Hidden Characters
This code will increase your character count to 16! At the Title Screen, press Right, Left, Down, Up, Right, Left, Down, Up. You will hear a sound to confirm that the trick worked. Now press Start and go to the Character Select Screen. You will have six additional fighters at your dispos- al. Each one varies in strength and abilities.
Dynasty Warriors
Play as Sun Shung Xiang
In order to play as Sun Shang Xiang, go to the Title Screen, high- light “1P Battle” and then press: Left, Left, Up, Down, Triangle, Square, L1 and R1. Then go to the Character Select Screen to select the new character.
Excalibur 2555 A
Password Access
Any time during the game, press Start to pause. Now press Square, Circle, Square, Triangle, Circle, Triangle, Triangle, Triangle. Now unpause the game and the screen will change to the Level Complete animation. You will then be awarded with a password for that level, and be transported to the next. This trick has been proven to work on the preproduc- tion copy and may change in
the final version.
ата Four
Secret Cheat Menu
This trick will get you a Cheat Menu that gives you four more options in the Options Screen. Just go to the Main Menu with The Thing’s face, and access the Options Menu. Inside this screen, highlight “Training” and then press all four Shift buttons at once (L1+L2+R1+R2). The new options will appear underneath the Training Option. These include Invincible, Level Skip, Big Boy and Free Play. All of them have meters with Off and On switches, with the exception of Big Boy, which has a meter where you can grow or shrink your character.
Final Fantasy VII
Increased Items Track
This will boost up the amount of items within your inventory. Once you have equipped a character with the W-Item Command Materia, you should be able to perform this trick. Just begin your game and when that character enters a battle, select the W-Item command by pressing the Circle button when it’s his/her turn to fight. Now choose the item you wish to increase by pressing Circle again. Then select the char- acter in the menu you wish to use the item on by pressing Circle. When you return to the Item Screen, choose a different item than the one you chose before by pressing Circle once again. Finally, press X (to cancel), Circle (to acti- vate), X, Circle, X, Circle and so forth. By pressing these buttons continuously, you should see the number of the first item you initial- ly chose increase steadily.
Chocobo Stamina
Here is a trick for Chocobo racing within the game. When racing your Chocobos, hold the R1 and R2 buttons simultaneously and your stamina will regenerate. Even if you speed up your Chocobos, it will increase or stay the same.
If you sprint, the bar will drain slower than before.
Formula 1: CE
Many Game Cheats Enter any of the following cheat codes at the “Edit Driver” Option
fes THE COLOR SCHEMES BELOW ARE USED TO INDICATE THE
GAME'S GENRE: eAction/Adventure «Fighting «КРС
eSports *Puzzle/Strategy ePlatform
to receive various results within
a race. Begin your race to see
the results.
For Four Bonus Tracks enter: BILLY BONUS
For Helicopter View enter: ZOOM LENSE
For Background Music/New Sound Effects enter: SWAP SHOP
For Sprite Commentators enter: BOX CHATTER
For Huge Tires enter: LITTLE WEELZ
For WipeOut 2097 Mode enter: PI MAN
For Virtual Graphics enter: VIRTU- ALLY VIRTUAL
For Raining Frogs enter: CATS DOGS (Note: Be sure to switch the Weather Option to view this code).
Level Select
These tricks will give you some great cheats to help you along in the classic come back to life.
All Zones Open: Pause the game during play and press Right, Square, Triangle, Square, Triangle, R1, L1, R1, L1, Circle.
Infinite Lives: Pause the game during play and press Right, Square, Triangle, Square,
Triangle, X.
Once you do either of these tricks, you will see the results in text on the bottom of the screen.
Weapons, Ammo and Shields Enter the following codes to receive unlimited shields and ammo, along with all of the weapons.
Unlimited Shields - On the Briefing Screen, hold L1+R2+Square. While holding these, press Left. All Weapons and Unlimited Ammo - At the Loadout Screen (weapon choice), hold L1+L2,+R1+Circle+ Triangle+Square. While holding these, press Left.
Herc’s Adventure
Unlimited Gyros
№ you've played this game for a while, you know how important it is to have a few spare gyros. Go to Crete and fight the Minotaur. After defeating him, he will give you the “H” key. Go to the “H” door and walk up and left. You will see a face in the wall shooting
fire. Now walk down, over the fire bridge and all the way to the end of the hall. You should hear the music change. Once you do, go back up and retrace your steps. Go through the “H” door again and back through to the location where the gyros were originally placed. It will be back in the same spot, so you can take it again! Repeat this trick as many times as you want, to fill up on your stock of gyros. This method will give you an unlim- ited amount of energy throughout the rest of the game!
Various Tricks
You must first do the “Codes Enabled” trick. To do this, go to the Options and set the difficulty to Professional, and the Laps Per Race to 6. Press Start after you're done and at the Title Screen, press Circle, Circle, Circle, Square, Triangle, Triangle, Triangle, Square, Triangle. You will hear a sound and there will be a word balloon displaying “Codes Enabled." Now you can enter any of these codes on the Title Screen:
Two-Player vs. CPU: Circle, Square, R2, Circle, Triangle, L2, Right, Up.
Unlimited Turbos: Triangle,
Circle, Right, R2, Up, Square,
Up, Triangle.
Double Stunt Points: Right,
Up, Circle, L2, Triangle, Circle, R1, R2.
Rocket Racer: Triangle, Up, Up, L2, L2, Up, Up, Up.
No Resistance: Square, L1, Triangle, Right, L1, Down,
R2, Triangle.
Super Ability: Down, Circle, Left, L1, Left, Right, Left, Right.
Air Brakes: R1, R2, Right, L2, Up, Circle, Up, Circle.
Ice Racing: Up, R2, R1, Right, L1, Square, Right, Right.
Multiple Camera Angles: Triangle, Down, Square, Triangle, L1, L1, R1, R1.
The next set of codes are entered at the Title Screen and do not need the previous code enabler to make them work: Special Dedication: Choose Dakota, then return to the Title Screen. Go to the Options and set the number of laps to 2 and trophy presenter to Female.
Hold R2 and select Credits View AII Endings: Go to Options. Set difficulty to Amateur, turn off
Turbos and Grapples, hold L2 and select Credits.
Boss, Strength, See Ending These tricks will give you a few new options to utilize.
Boss Code: Choose "Team Battle" from the Main Menu Screen. When the Character Select Screen appears, press Up, Up, Down, Left, Right, Left, Right, Start. Master Ishii will appear to the right of the other fighters.
Strength Adjust: During a match, press Start to pause. Then press L2, R1, L1, R1, L2, R1. You will see numbers flashing on the left and right side. Use the directional pad to move numbers up or down for each character so you can increase or decrease your chosen player's strength between 1 and 9. See the Ending: Turn on the PlayStation with the K-1 disc inside. Now hold L1+L2+Triangle+ Circle+Left on both controllers while the game loads. Continue to hold them until the demo begins. Instead of the normal intro, you will be treated to the ending cinema, complete with the game credits. This cinema will show what the fighters had to go through in the development of the game.
Machine Н
Various Cheats
These passwords will give you the most incredible tricks for this game! Just access the Passwords Option from the Title Screen and enter the following codes for the results shown below. You will hear an explosion sound to confirm that they worked:
* *URANUS* *—Unlimited Continues
** SATURN* *— View End Movie SHOWCREDIT—Show Credits
NO MISSION (with space)— Activates exit areas without need- ing to complete goals GRIMREAPER—One-shot kills INVINCIBLE—Invincibility
Madden NFL 98
Secret Cheat Menu
To enter these codes you must go to the Front Office option and then choose the Create-A-Player Option. From here, enter any of the following codes and then save
the name. When you return to Exhibition Mode and to the Vs. Screen you will be able to select
from the hidden teams
and stadiums.
Hidden Teams
For Tiburon team enter: Loin Cloth For EA Sports team enter: Orrs Heroes
For All Madden team enter: Coach For All Time Leaders team enter: Leaders
For All 1960s team enter: Pac Attack
For All 1970s team enter: Steelcurtain
For All 1980s team enter: Gold Rush
For NFC Pro Bowl team enter: Aloha
For AFC Pro Bowl team enter: Luau Hidden Stadiums
For Astrodome enter: Jetsons
For Cleveland stadium enter: Dawgpound
For Oakland stadium enter: Snake For Tampa Bay stadium enter: Big Sumbrero
For Orange Bowl enter: Dandaman For RFK stadium enter: Olddc
For Tiburon stadium enter: Sharksfin
For Wild West stadium enter: Ghost Town
Play As the Bosses
You must first beat the game and save it in the Backup Menu.
Now play Arcade Mode with the Shortcut Options off, so you can see the players' pictures. Now Во to the Player Select Screen and do the tricks as shown to access the secret Bosses (The default config for the buttons are used): Dr. Doom: Press Down, then hold Down and press and hold X. With X held, press and hold Circle. With X and Circle held, press and hold R1. Do this in succession with Down held at the same time. You must do this code quickly. The picture will now change to Dr. Doom!
Thanos: Press Up, then hold
Up and press and hold L1. With L1 held, press and hold Triangle. With L1 and Triangle held,
press Square. Do this in succes- sion with Up held at the same time. You must do this code quickly. The picture will now change to Thanos.
Game Cheats Enter these codes in the Password
TRICKS archive
Codes and Tricks for the PlayStation
Option to enable the following cheats.
10 Urns of Vitality: NXCVSZ 1000 Lives: СТТВНЕ
View Credits: CRVDTS
Ultimate Cheat: ZCHRRY (If you are killed using this cheat, quickly press L1 to fight Quan Chi or L2 to fight Shinnok.)
Rock Boss Explode: RCKMND
Build up Loyalty Meter
Here is an easy way to build up your loyalty meter. Once you have your monster, take it back and forth between the ranch and the town. Each time you do this, your loyalty meter goes up five points! However, you must use this in moderation. The more you do this trick, the stricter your style will become. Your monster will have a tendency to run away and destroy its home if your style gets over- bearing, so be warned!
Secret Monster
To do this trick, your breeding status must be in master rank (R- 10). Note: You must have another game called “Tecmo’s Deception” to do this trick. When you are about to breed a monster, put in the Tecmo's Deception game CD and you will get a secret character from that game called Ardebaren when you generate a monster in the shrine! Also, PlayStation and computer data CDs that have one track on them will produce pure- bred monsters.
Many Cheats
Enter these codes on the Title Screen (with Start/Options).
View Credits - Press О, Т, O, O, Т, О, Up, Right, Left, Х.
View Victory FMV Sequence - Press O,T, O, Т, О, Т, L1, Up, R2, X. Enable All Tracks - Press Up, Up, Left, Right, Down, Down, O, R2, T, Х.
Enable All Reversed Tracks - Press Down, Down, Right, Left, Up, Up, O, L2, T, X at the Title Screen. Night Mode - Press Up, 0,11, Down, Т, 12, 0, Left, R1, X.
CPU Bikes Only Go 50 km/h - Press Down, Down, Down, O, L1, 0,12, Down, Down, X.
Reverse Mode - Press Left, Right, Left, Right, O, O, R1, L1, PS
Pocket Bikes - Press Up, Down, R2, L2, Down, Up, L1, X at the Title Screen.
Turbo Boost - Press Up, Up, Up, T, R1, T, R2, Up, Up, X at the Title Screen.
Namco Museum Vol. 4
Hidden Game
Go into the museum and from the information booth, go right and up the stairs. Now, turn to the left and you will see a room next to the game rooms called the X-Room. Go into this room and hold L1+L2+R1+R2+Up simulta- neously. With these held, press Triangle. You will hear a sound and the room will flash white for a second. To the right of the dark room will be a woman with green clothes. Stand in front of her and press X. She will then disappear and you will be left with the pedestal in the middle of the room and the words “Assault Plus” flashing above it. Access the pedestal and the arcade game will be the new Assault Plus game!
NBA Hangtime
Cool Codes
Pick Enter Name from the “Choose Option” Screen. On the Name Entry Screen, put in one of the names and PIN numbers as shown below:
TURMEL 0322: Mark Turmell DANR 0000: Dan Roan
DIVITA 0201: Sal Divita
ROOT 6000: John Root
SNO 0103: Sheridan Oursler AMRICH 2020: Dan Amrich PIPPEN 0000: Scottie Pippen (with hidden attributes)
NBA Live 98
Easter Egg Codes
To enable the Easter egg codes, begin a regular game (Exhibition, etc.), and after choosing your teams, go to the User Setup Screen. Choose “Start New” and enter the name: Secrets. Press Start to confirm the name then press the Circle button to activate
the Secrets Menu. To enter the codes, go to Secrets Menu and highlight “Enter Secret Code” and press the X button. Now, enter the following codes—they are case sensitive, so enter them exactly as shown:
Seaweed (Underwater court) Scary (Home team in Halloween costumes)
Freaky (Away team in Halloween costumes)
Cloak home (Home team selected player is invisible)
Cloak away (Away team selected player is invisible)
Eyepatch (Create player with eyepatch)
Monocle (Create player with monocle)
Toque (Create player EA Toque) Prisoners (Hitmen be free)
Lizard (Chameleon Home Team) Reptile (Chameleon Away Team)
NCAA Football "98
Various Tricks
Here are some awesome codes for NCAA Football "98. At the User Records Screen, enter one of these names to release a cheat for either a new team or a cool code. Check out these tricks:
FOOTBALL CHEATS
ELECTRICH: Electric Football SEE FMV: Enables the FMV Menu WHOLE POLL: See 112 teams in the poll
GB SPEED: Fast Players COOLSITE: Show all
stadiums
EASPORTS: EA Sports Team TIBURON: Tiburon Team
SHORT QUART: 15-second quarters
HISTORIC TEAMS
JEXLAD - "73 Alabama WHVCIR - "89 Alabama ZDDJOT - "92 Alabama CEVHETS - "89 Colorado МЕМОЈ - "96 Florida MYLQLOH - "93 Florida State RCIXRE - "96 Florida State ZOWS - "82 Georgia EIWQOH - "83 Miami WREHSTAEH - "86 Miami WEVKIM - "87 Miami
WMIXJ - "89 Miami WYGGKEP - "91 Miami WEINVNOD - '92 Miami ANOYSAS - "94 Miami BSEPMAJ - "65 Michigan State KCIZRE - "91 Michigan
IGSI - "83 Nebraska EGAXRIM - "91 Nebraska
NCAA GameBreaker "98
Secret Teams/Option Codes Enter these codes at the Easter Egg Screen (keep pressing Down at the Title Screen to find it). The codes will enable a variety of hidden teams and extra options. SC: Win all games in simulator BOOST: Give season team boost in simulator
BEAT DOWN: Make season team all 99s in game
JUMP: Change teams during a season
GIMME: Activates all all-time teams
BUILDER: Make a player with high attributes
CREDITS: Show credits
Ala 89: Alabama '89
Ala 92: Alabama "92
ASU 96: Arizona State "96
Col 89: Colorado "89
Fla 95: Florida "95
Fla 96: Florida '96
FSU 92: Florida State "92 GB98: GameBreaker 98
All-star team
Miami 83: Miami "83
: Miami "85
: Miami "86
Miami 89: Miami "89
Miami 91: Miami "91
Miami 92: Miami "92
Miami 94: Miami "94
Mich 91: Michigan "91
Neb 83: Nebraska "83
Neb 91: Nebraska "91
Neb 92: Nebraska "92
Neb 93: Nebraska "93
Neb 95: Nebraska "95
Neb 96: Nebraska "96
ND 89: Notre Dame '89
ND 90: Notre Dame "90
OSU 96: Ohio State '96
Okla 79: Oklahoma '79
Okla 87: Oklahoma '87
Okla 79: Oklahoma '79
Penn 78: Penn State "78
Penn 82: Penn State "82
Penn 85: Penn State "85
W Vir 88: West Virginia "88
NFL GameDay '98
Easter Eggs
At the Main Menu Screen, access Option, then choose Easter eggs. Now pick the “Add Entry” Option and enter one of these cheats: credits: Shows credits
equal teams: All players equal quiet crowd: Crowd quieter
busy ref: Lots of unfair penalties loud mouth: Loud PA announcer blind ref: Ref doesn’t call РІ or personal fouls
crunch time: Louder hit noises big foot: Long field goals
gloves: Great hands for receivers toast: Bad pass coverage
leech: Great pass coverage hatchet: Forearm shiver is juiced bettis: Shoulder charge is juiced juice: Hyper speed burst
jack hammer: Super stiff arm rejection: Defensive jump is higher
flea circus: Players are tiny
and quick
watery ai: Catch-up speed high: pursuit angles are wrong
virtual polygons: Flat players humongous: All players are huge thin air: Special stadiums and teams
look ma: Players have stumps for arms
show off: CPU does only High Steps
gd challenge- Hidden difficulty level
deep gray: CPU remembers 30 plays
cpu offense: CPU offense gets a speed juice
cpu defense: CPU defense gets a speed juice
psychic: CPU cheats on every play call
fire drill: Player and ball speed are very high
nyse: Swim moves are juiced
For new teams enter NETHOCKEY at the Name Entry Screen.
Hidden Team
This trick will give you a hidden team normally not available in the game. On the Main Menu Screen, choose “Exhibition” and then hold the X, Triangle, Square and Circle buttons until the next screen loads in. Once the Team Select Screen appears, let go of the but- tons and scroll through the teams on the first or second controller, and you'll find that you can choose a new team: the Rad Army. This new team has a high rating, so you will be sure to do well with it.
Change Players
Enter any one of the following codes to allow you to play as characters with some rather unusual changes. Only one code may be entered at a time.
Mini Players: NHLKIDS Huge Heads: BRAINY
Huge Players: BIGBIG Stanley Cup Video: STANLEY Huge Goalies/Small Players: PLAYTIME
Nightmare Creatures Nuclear Strike
Cheat Menu Code
On the Main Menu Screen, move down to the Enter Password Option and access it. Enter the code: Left, Up, Triangle, Down, Circle, Triangle, Square, Down. Then press Start. Move up to “Start Game” on the menu and access it. A new menu will appear that allows you to turn on or off unlimited continues and weapons, the option to play as a monster and a level select cheat. Choose any one of these before you begin your game.
NHL Powerplay '98
Cheat Mode and Net Teams While waiting for the puck to drop during the faceoff, press 11, 12, R1 followed by one of the buttons below for various results:
X: Speeds up gameplay
11: Increased penalties
R1: Increased penalty shots
L2: More accurate shots
R2: Easy goals
Game Cheats and Level Passwords
For the following codes to work you must go into the Password Screen. From there enter the codes just as they are typed. EAGLEEYE: This password allows you to fly over the first mission without being shot at
PHOENIX: Gives you four continues
WARRIOR: Gives you five continues
MPG: Allows you to fly longer without having to refuel your craft LAZARUS: Infinite lives LIGHTNING: Secret bonus level WARPDRIVE: Faster vehicles
Level Codes
LEVEL 1: JUNGLEWAR LEVEL 2: CUTTHROATS LEVEL 3: COUNTDOWN LEVEL 3B: PLUTONIUM LEVEL 4: PUSAN
LEVEL 5: ARMAGEDDON BONUS: LIGHTNING
Cheat Button Combinations The first two of these are accessed by highlighting the Option at the Main Menu. After this is done, do these tricks: Movie: While holding R1, press Up, Left, Right, Square, Circle, Triangle, Square, Right, Left,
Up, Right.
Level: While holding R1, press Down, Right, Left, Right, Square, Circle, Square, Triangle, Circle, Square, Right, Left.
Fart: This next trick can be done any time during the game. While holding R1, press Up, Left, Right, Square, Circle, X.
Hidden Stage and Music
To get a hidden stage, follow this method. In the beginning of the game when you are asked by Warren to enter your name, put in “FIRESEAL.” on the Password Screen. Go through the questions, and after a little loading, the Map Screen will appear. Move your cursor to the crossed swords and you will see that it is Dragon's Heaven. This is a new stage not normally found in the game. For a music test, enter your name
as MUSIC/ON. The game will load and the Music Mode Screen will appear.
All Weapons and Stage Select At the Main Menu Screen, move over and choose the “Load Game” Option. Then pick “Enter Password.” Put in one or both of these codes for the results as shown:
MAXPOWER - Gives you access to all the weapons
HEVYFEET - Opens up the Stage Select Screen where you can choose to start from any of the six levels
Many Incredible Codes From the Title Screen, access the Password Option. On the Password Screen, enter one of the codes as shown below: GETACCES: This code opens up all the levels
SKATBORD: Get Speed Greed
after every level
HORMONES: Gives you maximum health
IMMORTAL: This code maxes out your lives
MAKMYDAY: Gives you a perma- nent weapon
NEVERDIE: Invincibility throughout the game
GENETICS: Gives you Mutant Mode
GONAHURL: Access to camera roll
JUSTKIDN: Monsters regenerate ACIDDUDE: This gives you cool psychedelic textures
PlayStation Undergrou Мо. 2
Hidden Items For now, here are some hidden goodies that have been discov- ered on CD #1:
MechWarrior И: unlimited ammo code: At the Main Menu, hold the Square, Triangle and Circle but- tons simultaneously and then press Х.
K-1 The Arena Fighters: combo moves: At the Main Menu, hold 11, В1 and R2. Then press 12. Preview of Intelligent Qube: Inside the Imports Screen, press Square, Triangle and Circle at the same time rapidly.
Twisted Metal 2 fan: Inside the Download Screen, hold all four top L and R buttons simultane- ously. With these held, press and hold Triangle and Circle. With all of these held, press Square. Game tester picture: Inside the Research and Development Screen, hold Li+R1 and press Square, Triangle and Circle at the same time rapidly.
Blasto remark: Inside the Tech
Q & A Screen, press Square, Triangle and Circle at the
same time.
Peak Performance code: Inside the Bulletins Screen, hold L1+R1 and press Square, Triangle and Circle at the same time rapidly.
PlayStation Underground No. 3
Hidden Preview Moves
Put in the second CD of PlayStation Underground No. 3 and you will get to a Menu Screen (shown below). From here, you can access the hidden preview movies via a few cool codes:
TRICKS archive
Codes and Tricks for the PlayStation
Blasto: Press R1+R2. Hold them and press 11-412. You'll get a Blasto preview movie.
Crash Bandicoot 2: Press Circle, Triangle, Square, Circle for the preview movie.
Spawn: Press Triangle, Circle, Triangle, Circle to get a Spawn preview movie.
PlayStation Underground No. 4
Many Cheats
Disc 1
Contest - п the Bulletins section, hold Triangle and Circle. While holding them, press Square twice. New Memory Cartridges - In the Code Archive section, hold Triangle and Circle. While holding them, press Square twice.
Where Are They Now? - In the Event Center, hold Triangle and Circle. While holding them, rapidly press Square.
PaRappa Fun Code - On the Main Menu Screen, press Square, Triangle, Circle, Triangle, Triangle.
Disc 2
Resident Evil 2 Video - On
the Main Screen (with Cardinal SYN showing), press Square, Triangle, Square, Triangle.
Our Lady Peace Video - On the Main Screen (with Cardinal SYN showing), press Circle, Triangle, Circle, Triangle, Circle, Square, Circle.
Twisted Metal 1 Ending - On the Main Screen (with Cardinal SYN showing), hold Circle and Triangle. While holding them, press Square twice.
Cool Boarders 2 Tips - On the Main Screen (with Cardinal SYN showing), press Triangle, Triangle, Circle, Triangle, Square.
Red Asphalt Codes - On the Main Screen (with Cardinal SYN show- ing), press Square, Triangle, Square, Circle.
Many times you have to collect a certain amount of items or kill off enemies to gain special power-ups. There must be an easier way to get those items. Here are the key com- binations to most of the power-ups in the game. Just enter them while playing within your game.
For the Flamethrower enter: Down, Right, Down, Right, Circle. For the Pulse Wave enter: Up, Circle, Down, Right, Square.
For the Speed Boost enter: Left, Left, Right, Right, Triangle.
For the Shield enter: Down, Left, Square, Circle.
For the Two-Way Weapon enter: Up, Triangle, Up, Triangle.
For the Three-Way Weapon enter: Right, Right, Square, X.
For the Four-Way Weapon enter: Down, Down, Up, Circle.
Shipwreckers
Level Select codes
Enter the following codes to give you access to every level of the game. They will work on any diffi- culty setting. First, enter the Single-Player Mode of the game. These codes will not be available for Multiplayer Mode. Now go to the Password Select Screen and enter the following:
Level 1-2: Ship, Skull, Fish, Anchor, Ship, Anchor
Level 1-3: Ship, Anchor, Skull, Ship, Anchor, Fish
Level 1-4: Skull, Ship, Fish, Anchor, Anchor, Ship
Level 2-1: Fish, Fish, Anchor, Ship, Skull, Anchor
Level 2-2: Skull, Anchor, Anchor, Fish, Anchor, Ship
Level 2-3: Fish, Anchor, Ship, Ship, Ship, Skull
Level 2-4: Anchor, Ship, Fish, Skull, Skull, Fish
Level 3-1: Ship, Skull, Skull, Fish, Anchor, Skull
Level 3-2: Fish, Skull, Anchor,
Fish, Skull, Fish Level 3-3: Fish, Fish, Ship, Skull, Fish, Ship
Level 3-4: Ship, Anchor, Ship, Fish, Anchor, Fish
Level 4-1: Skull, Skull, Anchor, Ship, Fish, Fish
Level 4-2: Ship, Anchor, Skull, Fish, Fish, Anchor
Level 4-3: Skull, Ship, Skull, Skull, Fish, Ship
Level 4-4: Ship, Fish, Ship, Fish, Ship, Anchor
Level 5-1: Anchor, Ship, Fish, Skull, Fish, Ship
Level 5-2: Fish, Ship, Anchor, Skull, Ship, Fish
Level 5-3: Ship, Fish, Skull, Anchor, Anchor, Skull
Level 5-4: Skull, Ship, Anchor, Fish, Ship, Skull
Big Head: Hold the Select button during loading.
Super Deformed: Hold the Select, Down and X keys during loading. Tiny Mode: Hold Select, Down,
X and R2 buttons during loading. The following characters or arena select features can only be unlocked if “Player Change at Continue” in the Options Menu
is set to “No,” which is the default setting.
Unlock Darth Vader: Play through Arcade Mode with Luke Skywalker on “Standard” or “Jedi” difficulty. Unlock Stormtrooper: Play through Arcade Mode with Han Solo on “Standard” or “Jedi” difficulty.
Unlock Jodo Kast: Play through and win against seven or more characters in “Survival Mode.” Unlock Slave Leia: Play through Arcade Mode with Princess Leia on “Jedi” difficulty.
Unlock Mara Jade: Hold the L1, L2 and R1 buttons as you enter Team Mode on “Jedi” difficulty. After the computer selects the characters, you will see “Ваше for Mara Jade." Win the battle and she will be released.
Unlock the Ability to Select Arenas: (Practice and Arcade only) Play through Arcade Mode with Chewbacca on "Standard" or “Jedi” difficulty.
Hidden Bonus Barrel Game To get the bonus barrel game, go to the Mode Select Menu and highlight “Practice.” Press Start, then Up, Up, Right, Up, Right, Up and Start again. A message will appear that says, "Here Comes a New Game Mode." Now go into Practice Mode and you will see a new option called "Bonus Game. Choose any character, and you will be playing the bonus barrel stage from Street Fighter |.
Reveal Hidden Characters
At the Mode Select Screen, high- light the Practice Mode and press Start, Up, Right, Down, Right, Start. You will hear a sound to confirm that it worked, and you will see *Here comes a new chal- lenger" on the bottom of the screen. This trick reveals all of the hidden characters, which include Evil Ryu, Killer Hakuto, Cycloid Gamma and Cycloid Beta. You will be able to play as all of these characters in every mode of the game!
(*Note: This trick works on the Japanese version of the game and is subject to change
New Cars and Backward Tracks
Choose a One-player Race from the Main Menu and choose a Drag Race from the Race Menu. Now choose a car and win the race. You will set a new record for the race. When the "Race Again" Menu appears, choose "Quit." Now put in your name as KNACKED for backward tracks, or SAUSAGE to get four new cars (GTSR, TVR 12/7, Pitbull Special and a '69 Dodge Daytona)! The new cars and tracks will appear in the Single Race Mode only.
Thunder Truck Rally
Game Cheats
Here are a few codes to enter before you take your favorite mon- ster truck to the track. To access them, go to the Main Menu Screen and enter the following for various results. You will hear a burp, if entered correctly.
For Big Trucks enter: L1, R2, L2, R1 and Up. Then begin your race and your truck will have a new shape!
For No Damage enter: Left, Left, Left, Left, Up, Down, L1 and R2. Then begin your race without any worries of breaking down on
the track!
For Super Car enter: L2, Left, Right, Up, Down, R2. Then begin your race and zoom ahead to first position.
Nine Lives/Weapons Reload This cool 3-D shooter comes with a couple cheats you can easily
access by following these meth- ods. To enable the Cheat Mode, go to the main Title Screen and shoot at the center of the R in the word CRISIS. Then shoot twice directly inside the crosshairs next to the word TIME. If your shots are accurate a Cheat Menu should appear with a few extra options to choose from. You can begin your next game with nine lives! The other trick is to take the second controller, while in your game, and press the X, Square, Circle or Triangle buttons. This
is an alternate, possibly easier method to reload your weapon
or to hide from enemy fire.
Level Skip
Through the many rumors of there being a Level Skip code for the PlayStation version, one actually came true! To access the Level Skip, just begin playing within your game and then hit Select. While in the Inventory Screen, enter the code: L2, R2, L1, Circle, Triangle, L1, R2, and L2. Now, when you return to your ame you should then proceed to the next level of the game! You could even use it to get to the end, but you don't really want to do that, right?
Tomb Raider Il
Multiple Codes
These codes must be entered while in the middle of the game. Find a flat surface and follow the movements carefully for each of the tricks listed:
Level Skip: Step Left, Step Right, Step Left, Step Back, Step Forward, Turn around three times and then do a Forward Jump and immediately press the Roll button to get the level end cinema.
All Weapons: Step Left, Step Right, Step Left, Step Back, Step Forward, Turn around three times and then do a Backward Jump and immediately press the Roll button to get all weapons and plenty of ammo and items in your inventory.
Exploding Lara: Step Left, Step Right, Step Left, Step Forward, Step Back, Turn around three times and then do a Forward Jump and immediately press the Roll button. Lara will explode and you will have to begin the game again.
Get Rid of the Butler: Go into the kitchen and open the freezer. When the butler follows you in, jump over him and close the door behind you. He won't be able to get out and you can walk around without him following you.
Treasures of the Deep
Gameplay Codes
To get the effects of the following codes, you must start a game and pause it as soon as you can. From the Pause Screen enter
the codes. You will hear a chime when you have entered the
code correctly.
D=Down, U-Up, L-Left, R-Right, X=X button, S=Square, T=Triangle, C=Circle
All Equipment: D, X, L, S, U, U, T, TRR CC LANE LIRE, RU КЇ УРА ESED, ESED R2, R2, R2, R2.
All Missions Available: D, X, L, S, ШОШ ТЕТ БОН EC CDR UL Тел.
All Complete: D, X, L, $, U, U, Т, THR ИК АС УК ВЕЛЕ О $, X, X X.
All Weapons: D, X, L, S, U, U, T, TR R C C RERI ВА, RT LL, E17 E17 ГА, КО R2; R2;'R2; 12, [Ге ИГЕ К
Banana Bombs: D, X, L, $, U, U, TERR GOA UT D: Complete Current Mission: D, X, O UU TORIR E, C: ТУТ; Т; 0010:
Double Time оп Shark Attack: О, ХЭ, Ш о, RRO C2; 2:12, ВА, ВВ Ва, LEE Extra Continues: D, X, 1, S, U, U, Tr ВЕК СУС, R2; R2; Ко, 12, EE
Extra Gold: D, X, L, S, U, U, T, T, КОҚ; 626: КАЛВ ИСА Ка:
Get Tablet Piece: 0, Х, L, 5, U, U Лен В, CC ELEZ LE 127 8,6: Hunting License: D, X, 1, S, U, Ц, T, TR, В, С, 6, R2: RT, (2, Infinite Air: D, X, L, S, U, U, T,
В, В, С, С, T, C, X; 5 О В, D; E. Infinite Health: D, X, L.
TR RIG GT X.
No Currents: D „кој ARTE RR ©, С, R1, ET, R2, X.
Open All Doors: D, X, L, S, U, U, ТОК СО, Х, С, (, 5; Overhead Camera: D, Х, L, 5, U, О, TRR ©. 6, 1,5, X; S: Pass Through Objects: D, X, L, S, а ое ЕВ
E2; L1.
Refill Air and Health: D, X, L, S,
9 X, TA; Ж ДЕ
UD; T RRG CS SC, Reveal Map: D, X, L, S, U, U, T, T, В, В, С, С, $, Х, С, X, $.
Super Speed: D, Х, L, $, Ц, U, T, T, В, R, С, C, R1, R2, R1, R2, R1, R2.
Turn Off Crosshairs: D, X, L, S, U,
UTT ККУ Саб Ха Шыр! Unlimited Payload: D, X, L, S, U, ОТ RR СО Ор:
Triple Play 98
Vocal Credits
While in an Exhibition game, press and hold all of the top four but- tons (L1,L2, R1, R2). While hold- ing these, press the following but- tons to access voice credits: Chuck Osieja: Up, Triangle,
Up, Square
Darren Stone: Up, Triangle,
Up, Circle
Michael J. Sokyrka: Right, Circle, Right, Square
Chris Johnson: Up, Triangle, Up, X Frank Faugno: Right, Circle, Right, X
Brent Nielsen: Left, Square,
Left, Circle
Pauline Moller: Left, Square,
Left, X.
Steve Rechtschaffner: Left, Square, Left, Triangle.
Ernie Patzel: Right, Circle,
Right, Triangle.
Eric Kiss: Up, Triangle,
Up, Triangle.
Duncan Lee: Left, Square,
Left, Square.
Tony Lee: Right, Circle, Right, Circle.
Jon Spencer: Up, Triangle, Up, Up. Gary Lam: Left, Square, Left, Left. Kirby Leung: Right, Circle, Right, Right
Many Cheats
These tricks will give you a huge advantage in this game. At the Main Menu Screen, choose a new game or load an existing one. After picking your campaign, you will start the scenario. Press Start to pause, and at the Pause Menu, move down and highlight the “Enter Password” selection. Press X, and you will see a Password Screen. Now put in one of the codes as shown below for various results:
NSCRN: Gives you the full map GLTTRNG: 100,000 gold, 5000
trees (repeat the trick as needed) VLDZ: 5000 units of oil
MKTS: Faster building
DCKMT: Upgrades everything to the best
VRYLTTL: Gives you all the spells TSGDDYTD: Invincibility (one-hit unit kills and few-hit structure kills) THRCNBNL: See the end of
the game
255 Item Cheat This trick will give you 255 dupli- cates of the items in your invento- ry. There are a few different ways to do this trick, depending on the number of items you have. During battle, access the “Fight” icon and then choose the “Item” icon after that. Pick the item you want to duplicate and make sure you only have one of that item. Now, make your first character (Rudy) use a Heal Berry. Have the next character (Jack) also use a Heal Berry. Have the third character (Cecilia) go into the Item Screen and switch the position of the Heal Berry with the item that you want duplicated. After you do this, exit the screen and choose the “Defend” icon. The battle will start. After the battle is over, go back into your items and you will see that you have 255 of the item you switched with the Heal Berry! If you have more than one item, but you want 255 of that item, do the trick this way: When it’s your turn in the battle, have your first character use a Heal Berry. Make your second charac- ter go into the Item Screen and switch the Heal Berry with the item you want to duplicate. Then exit the screen and choose the “Defend” icon. Have your third character just choose the “Defend” icon. After the battle is over, go back into your items and the item you wanted duplicated will be missing and replaced with an empty slot. Do the trick once again for the next battle, but this time, have the second character put the Heal Berry in the empty slot. After the battle ends, go into your items and you'll have 255 of that item. Also, to get 255 Heal Berries, do the trick as you would if you wanted to dupli- cate an item that had more than one. But this time, put the Heal Berry in an empty space below the other items and do the trick.
gadgets, electronics, arts and recreation
са.Ѓ
ОО» 5G Мо question, this should be in your home OUO 4G Recommended, very cool (X 3G Pretty good, check it out (5% 2G Below average 1G Very lame
Namco Guncon
Wat does not react well when Bob beats him at Bushido blade
Currently, — you can big problem with light purchase guns. With new gun
Time Crisis (comes with the gun) and Point Blank. Soon, The Guncon you'll be able to fire it has been available up on Elemental Gearbolt and for a few months, but the amount of games that support
games supporting the peripheral, it’s one acces- Sory that won't be stored
in the closet anytime soon. The Guncon is light and Judge Dredd (tentative). What's easy to use. This is a must- the big deal about Guncon? have for any fans of light-
it are only now becoming more common. The time is now right to explore the world of Guncon.
April 1998
The deal is that it has a sepa- rate video jack that ensures optimum accuracy which is a
gun shooting. Namco
$59.05 (929292619)
S-video cable If you want a better picture as well as improve accuracy, run out and buy an S-Video cable. With televi- sions 20"-27" and
between regular composite and S-Video is readily apparent.
AV Adapter If you have the newer model of PlayStation, you'll need to purchase the AV Adapter to properly use the Guncon. It also functions as AV Multi-out which lets you send PS. signals to two TVs at once.
above, the difference
Original PS inputs All you have to do is connect that extra yellow wire attached to the Guncon to the back of your PS. Match yellow with yellow. Done.
There are no standard composite in Slots so you'll need to purchase an AV Adapter and plug it into the yellow slot on the side.
Anime Video
Poltergeist Report When the spirit world mysteriously is flooded and the Netherworld threatens to take over the world as we know it, only Yusuke and his friends can foil the plans of evil. If you're a fan of battle- driven shows like Dragon Ball Z, and like the fast and smooth animation style that anime has become known for, Poltergeist Report is worth checking out. While it’s a little light on devel- opment of the main characters (some only show up for a few minutes), the action more than makes up for it. U.S. Manga Corps’ dub of Poltergeist Report starts out pretty shaky, but the main characters are cast pretty well.
U.S. Manga Corps, $24.95, dub Approx. 90 mi utes
(9291616) Sol Bianca
The Sol Bianca’s crew has one mission: to get as much treasure as possible throughout the solar system. On this mission, after scoring a huge amount of intergalactic booty, the crew stumbles across a young boy who con- vinces them to take him to the planet Tres. Sol Bianca's ап average-quality
Lara is Here
ow many gamers out there have been wanting Ms. Croft to be in the palm of their hands? Too many. In recognition of this pent- up demand, Toy Biz has released the Lara Croft action figure. This is the first in their new line of video game char- acters with the next series focused on Resident Evil and X-Men vs. Street Fighter. Let's hope they put more work into the latter releases because Lara is hurtin'. First off, her face is a bit manly and a bit unemotional. A lack of joints on her elbows and knees prevent more imaginative poses and makes it difficult for the figure to stand unsup-
OAV, with some great animated sequences and decent dubbing from AD Vision. The story is just average, and this reviewer could never really get into the plot. Those who enjoy a good vs. evil, "bounty hunters fighting for the good of a planet," will probably enjoy it. As it stands, it's only average from my point of view.
AD Vision, $29.95, dub
Approx. 60 minutes Gunsmith Cats:
Bulletproof СІН
Five Young Women Against an Enrine Solan System... „Тһе Odds две Abour Even!
ported. For some unknown reason, Lara sports a bandolier across her chest which was never one of her accessories in any of the Tomb Raider adventures. | can only hope that Toy Biz will expand and improve the Tomb Raider figure franchise as they have with their Marvel Super Heroes line. She also
sports some big baggy shorts which don’t do any- thing at all for her. On the plus side, she comes with four dif-
ferent weapons and two bat bud-
dies. This is also the only Lara Croft action figure available so you can’t hate it too much.
Toy Biz $9.99-$12.99 (515 ЕЕ
Throw me the idol; РИ throw you the whip.
=>
PlayStation
Bulletproof is a dubbed compilation of the three Gunsmith Cats OAVs in one, value-priced package. We join Rally Vincent and Minnie-May, the “Gunsmith Cats” as they foil gun run- ners and killers by .
using their unorthodox practices of using heavy firepower and lots of explosives. But Gunsmith Cats
is more than
just that, it’s also a cool,
slick cop story.
Set in Chicago, where the OPM offices are (Hey! There’s our build- ing!), this is based on the manga from | Kenichi Sonada, who was also responsible for Bubblegum Crisis and Riding Bean.
AD Vision’s done a great job with GSC by collecting all threé OAVs (which are only a half hour in length) into one tape. Before, paying $30 for one of these OAVs might've made some fans hesitate. But now, with the lower price and all three on one tape, it'S well worth it.
AD Vision $29.95, dub
Approx. 90 minutes (91919919 |
Blasting Aliens and Battling Brawlers
Next month, watch for a complete review of SCEA's Blasto. The game brought on a lot of early criticism after its debut at E* last year; we'll tell | you whether the criticism was deserved. ("Grab a mop; there's gonna be guts on the ceiling!") Also, we're going to have an in-depth, hands-on preview of a sleepy little fighting game called Tekken 3. We'll compare
the PlayStation version to the arcade, and let you know just how faithful the translation looks. But that's not all; we'll also be delivering our usual unmatched collection of previews, reviews and playable game demos. Be there!
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“Like Lara Croft, (ROC has more moves than you can shake a stick at. -PSM-PlayStation Magazine
“Move over Mario. . .and cruise by Crash. . ROC rocks!” - GAMEPRO
“Don't be fooled. . this is no kiddy game.” - Official PlayStation Magazine
“(ROCs deep enough for even the most serious explorer!” -Gamefan
“One of the best PlayStation games of the year! 95% Gold.”
-PSExtreme
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marks of Argonaut Software Ltd, 1997. © 1997 Twentieth Century Fox Film Corporation. All rights reserved. PlayStation and the - Playstation of Sega Enterprises, Ltd. Windows and the Windows® 95 logo are the trademarks of Microsoft Corporation. All Rights Reserved. Windows “95 CD-ROM EY
CROC © Argon: ави ftware Ltd, 1997. АН rights G6 ena Legend of the Е PlayStation logos are tra ademarks of Son ny Compu У Entertainment, Inc. Seg еда and Sega à Satur
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Маче ми оче Бу
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People'interested'in helping ош папу capacity; please \15 05 а те тотад5-.сот.
№ о profitis таае гот езе ѕсапѕ, погао ме опегапу па амайа етот е publishers themselyes:
ІГуош сотеасго$5 апуопе зеШтаге!еазе от 115 51е, ріеаѕеа ON SUSY XIE ет апа (о Гоу E (ЛЕ Кпом/.
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