Arcade PC Online ISSUE | " ; be ■ ■■■ ■: I BEST | [BANDHEL:l| i GAME I B-VSXEAdSa July 1999 $4.99 Canada $6.50 o 74470 65945 1 Road Rash 64 World’s Largest Multiplatform Gaming M&jAzine Blowout Preview! 1 NINTENDO" 1 m PH &y W Oft ht Introducing Super Mario Unplugged. SUPER MARIO PROS! NOW ON GAME POY" COLOR. Mario rocks. Mario screams. Mario soothes. All in living color. Anywhere you may roam. Without all those nasty extension cords. GET INTO IT. Game and Game Boy sold separately. ® is a Analog mode only. May not function or performance may vary with other controllers. PlayStation and the PlayStation logos are registered trademarks of Sony Computer It's ape anarchy and it's up to you to stop their banana-fueled mayhem. You'll hunt down over 200 unruly apes, you'll drive a Tank, steer a Remote Control Car, you'll even launch an aerial attack in a propeller-powered Skyflyer. You’ll use plenty of anti-ape devices, like a primate-pun- ishing Stun Club, a simian Slingshot and Monkey Radar. Plus, it's the first and only 3D game that fully utilizes the Dual Shock analog controller. Prepare yourself, things are about to get hairy. lt h ^ Co- “'e*€ a / f-^L-Jlk\ t - ’ -iF-l jpgt kMF$~ ~ jib I ppm. ■ v w i ilAlM / 1 1 I It L * - World Series’" Championship intensity. Incredible player models. 175+ personalized batting stances. And Hall of Famer Vin Scully alongside ESPN’s Dave Campbell to call all the action. With MLB'" 2000, there’s always a great game on TV. Make tracks, not apologies. Rip across ice, snow, water, mud and the bodies of whoever gets in your way. Nail over 50 insane tricks. Slam to Rob Zombie, Econoline Crush, Dom & Roland, Uberzone, and E-Z Rollers. Slow down to admire the landscape and you’ll be buried in it. Nintendo^ PlayStation,, DexPlorer' Now, civdilablo for PlayStation and Nintendo C>, owners Download, post, discuss, request at vvwxvJdexchange.iiet ' Aijn^st have for any serious gamer, the DexDrive s - .'the coolest accessory .0 hit console gaming since analog and rambling joystit ks " Gamepro ★ ★★★★ easily one of the coolest new ideas in PlayStation peripherals." PSM "InterAct's DexDrive is by far the most incredible pci iplteiai-we have seen tor the N6;. KiN'64 "The. simple genius of the DexDme never ceases to amaze me.' Gamecer.tcr EGM 1991 AWARD w f s n &• ■■ ‘ S ■ v ■ V v Mu'jmi In a game, as in life what goes around, conies around. Drive Give an all-star roster. take a level you didn t know existed. Brag about a high score. accept someone else s to challenge. Whatever can be saved, can be traded. Hook the DexDrive to your PC, and email saves to your friends Or your competition Even post or download from the Internet With the DexDrive from InterAct everything you do comes back to you In one way or another. The World's Largest Multiplatform Gaming Magazine Publisher Editor-in-Chiet Director of Editorial and Creative Services John F. Rousseau Wes Nihei Francis Mao Jonathan W. Rinzlei Associate Editors Copy Editor Editorial Intern Contributing Writer Overseas Correspondent Associate Art Director Senior Production Manager Shelly Reimi Assistant Production Manager Michele Thoi Production Coordinator Rogerio A. V Senior Advertising Coordinator Kevin Burt GAMfPfte WOULD Senior Vice President Cynthia Sandor Executive Assistant Mandy Maddox Managing Editor Angela Barosso Art Director Bruce Gardner Producer Craig Eastman Assistant Producer Julie Ramirez Eastern Regional Sales Manager Scott A. Buckler Western Regional Sales Manager Kate Hobbie *IDG GAMES MEDIA GROUP Senior Vice President Vice President Vice President Creative Services Chief Financial Officer Billing Analyst Manufacturing Director Circulation Director Newsstand Director Cynthia Sandor Wes Nihei Francis Mao Brian F. Sours Nathan Don Herb Linden William J. Hooven Bill Horan Irene Basurto Natale Russo Brian Wright Simon Tonner Sherry Pedrin Theodore Kim Robert Teal Matt Holmes Sue Murphy Tommy Lin Marilyn Mullins Founder. GamePro magazine Patrick J. Ferrell Customer Service Coordinator Director of Marketing Communications Marketing Specialist Manager of Information Systems Systems Support Specialist Director of Human Resources Senior Human Resources Representative Trademark of Atari Corp. NeoGeo is a Registered Trademark ol SNKHome Entertainment, Inc. Printed in the U, For subscription problems only, please write: P.O. Box 55527. Boulder. CO 80322-5527. or call: (303) 604-1465 0.0 ARTIFICIAL INTELLIGENCE HINT> YOU KNOW IT'S ALIVE. WORSE. ui r n_T^T_^ IT KNOWS IT'S ALIVE. it’s thinking ( sega.com CONTENTS 38 WWF Attitude: King of the Ring (PlayStation, Nintendo 64) There's a load of butt-busting attitude coming to video games. WWF Attitude! This hands-on preview reveals what PlayStation and Nintendo 64 gamers can expect from die hottest pro-wrestling game ^ this season. 40 Miniature Ma 9 i£ HZ It's the charge j gf of the back- light brigade! Here’s an in-depth look at three sizzling handheld game systems: the Game Boy Color, the Neo*Geo Pocket Color, and the game.com. pocketpro! 44 The Choice Is Yours It’s too late — you can't change your minds now! The votes for GamePro’s 8th Annual Readers’ Choice Awards have been tabulated, and you, our loyal readers, have revealed your favorite games of 1998! Hydro Thunder (Arcade) Hydro Thunder’s churning and burning through the arcades. Here's how to beat four of the toughest courses in the game. WWF Attitude (PlayStation, Nintendo 64) If you jabronis think you’re going to lay the smack down without some help, you don’t smell what WWF Attitude is cooking! In this first of two installments, we give you all the best eye-gouging, head-slamming moves for 10 of the game’s best Wrestlers, including The Rock Passwords, codes, tips, and tricks for Gex 3: Deep Cover Gecko, Need for Speed: High Stakes, Marvel Super Heroes vs. Street Fighter, and more! Cover art courtesy of Acclaim Sports PlayStation ml 1 Z 1 A Jedi Knight must remain focused. v ^ \ '. 4 » » . . *’•; i=, 3 Mastery of the Force S > requires that one purge all unnecessary activities from daily life. ■graft WARS THE PHANTOM MENACE Prepare to immerse yourself in the epic adventure that is 7 he Phantom Menace. As the central character, you will journey to all the stunning locations of Episode I, where you are destined to play a decisive role in every key event. All-consuming? Yes. But then, there’s no such thing as a part-time Jedi. www.lucasarts.com/products/phantommenace www.starwars.com © Lucasfilm Ltd £> TM. All rights reserved. Used under authorization. PlayStation and the PlayStation logos are registered trademarks of Sony Computer Entertainment Inc. 3D accelerator hardware required for PC version. Tomorrow Never Dies, Road Rash 64, Tony Hawk’s Pro Skater, Perfect Dark, MDK2, Street Fighter Alpha 3, Die Hard Trilogy 2, and more! Star Wars Episode J: . Racer! Page 34. >t 3D and more. Sports Pages Rqle-PlayeiCs Rjealiti <0 Lunar finally tells the Silver Star Story Complete and Star Ocean is I rising on the PlayStation from Enix (the creators of Dragonquest). If you love football, check out our sneak peeks of Madden NFL 2000, NFLXtreme 2, NFL GameDay 2000, and NFL Blitz 2000. We also threw in NHL 2000 for all the hockey nuts in the crowd. CONTENTS JULY .999 Check out our hands-on preview of Tekken Tag Tournament. It has the gameplay goods to satisfy your brawling instinct! DEPARTMENTS 20 Head2Head Wrestlemania is making its mark everywhere, including your favorite video game systems. 22 Art Attack Check out this month’s spectacular reader art! 24 Buyers Beware Video game copiers are sneaky little pieces of hardware that sometimes even escape the Watch Dog’s wary eyes. . .but not for long. 28 ProNews The Dreamcast release date is finally set! 34 NET PRO *. Team Fortress Classic adds new life to Half- ' Life. Here are the on- line highlights of the latest mod from Sierra. 'C, 62 Sneak Previews PlayStation ProReviews Nintendo 64 ProReviews Dreamcast ProReviews eg O Take a crash course in racing by plowing through <_hicago in ■fO Midtown Madness. Plus, there are previews for Prince of Pers Game Finder Ape Escape 70 Army Men 3D 124 Buck Bumble 125 Bugs Bunny Lost in Time 70 Castrol Honda Superbike Racing 80 Chocobo Racing 68 Command & Conquer Red Alert: Retaliation 123 Croc 2 78 Die Hard Trilogy 2 63 Evander Holyfield Championship Boxing 42 Gex 3: Deep Cover Gecko .... 1 22 Homeworld 52 Hybrid Heaven 90 Hydro Thunder 67, 106 Jet Force Gemini 68 Lunar: Silver Star Story Complete 102 King of Fighters R-2 40 Madden NFL 2000 94 Marvel Super Heroes vs. Street Fighter 122 Marvel vs. Capcom 126 MDK2 65 Micro Machines 64 Turbo 122 Midtown Madness 48 NCAA Football 2000 100 Need for Speed: High Stakes 122 NFL Blitz 2000 96 NFLXtreme 2 100 NHL 2000 98 Perfect Dark 69 Pokemon Silver 42 Pokemon Stadium 63 Power Stone 92 Prince of Persia 3D 50 Puzzle Bobble Mini 40 Quake II 86 Rampage 2: Universal Tour ... 1 24 Resident Evil 2 42 Road Rash 64 64 Rollcage 125 Shadowgate 64: Trials of the Four Towers 90 The Sims 52 Sled Storm 68 Star Ocean: The Second Story 104 Star Wars Episode I: Racer 84 Street Fighter Alpha 3 71 Super Mario Bros. Deluxe 42 T’ai Fu: Wrath of the Tiger ... 1 24 Team Fortress Classic 34 Tekken Tag Tournament 56 Tomorrow Never Dies ...62 Tony Hawk’s Pro Skater 66 Triple Play 2000 123 Warzone 2100 80 World Driver Championship 88 WWF Attitude 38, 1 12 CUT OUT AND PLACE OVER ANY DOOMED VIDEO-GAME CHARACTER. IT MAY NOT MAKE SPRITE ANY MORE THIRST-QUENCHING, BUT IT’S STILL PRETTY REFRESHING ON ANY LEVEL. IMAGE IS NOTHING. THIRST IS EVERY- THING. OBEY YOUR THIRST. "IP MY HeAd UaHn't Been BlD[j®N []FF SltS levels AfiD, I'D Be SIPPING D* A SPRlTe RIGHT ©1999 The Coca-Cola Company. "Sprite” and “Obey Your Thirst” are registered trademarks of The Coca-Cola Company. lot nffiP Sci fiiescl in just two waul ■ NINTENDO 64 PlayStation ©AUTOMOBILE CLUB DE MONACO tikzmm You want to play with fire? Monaco Grand Prix™ is the most challenging racing simulation ever created. 22 expert racers compete on 16 famous, international tracks. The advanced driving engine redefines the meaning of expert racing. Every turn, pass, and acceleration must be timed to perfection. This is not a toy. Blow it and your car is shrapnel. Bred for the Pentium® II, tuned for the PlayStation® game console and the Nintendo® 64, and approved by the masters of the Automobile Club de Monaco. Feel the burn. Croc hurries along pathways, and scurries below them. Croc picks up and throws objects to discover hidden clues! Croc races into action in a go-kart, hang glider, speedboat, mine cart and a hot air balloon! Croc's back in an exciting new adventure as he searches for his long lost parents. Put the searcb soon becomes a showdown as Croc's archenemy, baron Pante, is magically resurrected by his evil Panfinis. Join Croc's journey as he explores over SPY-PPg How about an article that compares the es- pionage games, GoidenEye 007, Syphon Fil- ter, and Metal Gear Solid. Also, I think that when you preview a game, you should rate it We rely on GamePro to check out games for us. ► Peter Howard via Internet If you can’t figure out the difference between the words “preview” and “review,” it’s unlikely you’ll understand the fine points of “espionage.” A preview is a preliminary look at a game that’s not finished — so it would be impossible (and quite unfair) to rate it. A review, on the other hand, is an objective look at a finished game for which you may actually be paying your hard- earned cash. SCaPY'S KIDS I remember playing Super Mario Bros, on my NES and rescuing “Princess Toadstool.’ A little after that, Super Mario 3 arrived-and that’s where my problem began. After beating the first castle, I received a note from Princess “Peach” Toad- stool. Skip ahead to Super Mario World for the SNES, and now I'm rescuing a princess called “Peach.” With Super Mario 64, Mario Kart 64, and Mario Party, she’s also just “Peach”! Why did Nintendo change the princess’s name? ► Scott Ramsoomair Waterloo, Ontario, Canada Princess Peach Toadstool is the name of all the princesses you’ve named above. The reason the name changes between games is due to a trans- lation difficulty. Mario impresarios know that Princess Toadstool is the royal name, but Mario and friends often refer to her simply as “Peach” in the games. By the way, contrary to popular belief, Peach was not the damsel in distress in Donkey Kong. That was Mario Mario’s (his real name) first girlfriend, Pauline. Remember, if you ain’t a Mario player, then you’re just a player-hater. one Answep I have one question: Is Nintendo going to make Donkey Kong Country? ► Josh Lawson Indianapolis, Indiana Nintendo already did. If what you’re asking in your backwoods Hoosier way is “Will Nintendo make Donkey Kong for the Nintendo 64?” we have one answer: Yes. Hey, Scary Larry, I’m having a problem. I feel dumb talking about video games at my high school. People don’t play that many video games any- more-but I won’t stand for it Video games are the basis of this great nation’s econ- omy, and I'll be darned if I'm going to let it all go down the tubes! What do you see fore- cast for video game playing in the year 2000? ► Tim “The Gamer” Lehman via Internet Hey, Tim... are you sure that playing video games is the problem? Getting on a soapbox and declaring that you’ll fight for video game rights is actually pretty dweebish— and not Dumb and Dumber cartoony dweebish, but Taxi Driver mohawk-gone-nasty dweebfsh. As for the forecast, I see showers of great games followed by a low-front of crappy games, leading to gales and confusion. Tomorrow looks sunny though. Take a Deep BPeatii anp suut up My opinion of Sega is “You suck!” Sega may be the first to hit the market with new technology, but it always get kicked by Nin- tendo (and now Sony). Only a few weirdoes will adopt its system. You guys should change your title to: “ GamePro: World’s Largest Multi- platform Gaming Magazine- Except for Sega.” ► Edward Espinal via Internet Are you done spouting all that bile and contempt? Have you ever in your sad, pathetic life even played a Dreamcast game? Now you know how Sega feels. Just because some people (like you) won’t give Sega a chance GAMEPRO JULY 1999 Respected coach and video gameologist Tom "The Thumb" Blake says serious players hit the weight room before they hit the rumpus room.That's why Coach Blake recommends Thumb Weight Training j v Insert thumb into hole in weight. Never work without a spotter. Carelessness can lead to needless injuries. Holding your hand upright, lift your thumb towards the sky. Be sure to exhale. Remember, weightlifting is 53% physical, 26.84% mental and 20.16% breathing. Extend your thumb fully. You should feel it all the way down into your palm. If your larynx starts to hurt, you're not extending properly. Return to the one position and repeat. For a more extreme thumb workout, Coach Blake suggests heading to Target and grabbing Pokemon Pinball with Rumble Feature for only $34 99 -oach Blake gives these games for your Game Boy two big muscular thumbs up. ueao Heao doesn’t mean its game systems or games are awful. I’ll buy a Dreamcast when it comes out (if someone will lend me the money) because I’m a gamer. A true gamer does not get caught up in the politics surrounding a sys- tem, but rather in its features and Fun Factor. BPiCHt Site a PeiiClll When are you planning to update your Web site. Your site has been a great deal of help, but the games featured there, such as Xenogears, NBA Live ’99, Bushido Blade 2, and Armored Core 1 & 2, have been out for a while. So I’d like to know the best time to check back with the site for new info. ► Jester the Armored Core Pilot via Internet Actually, Jester (may I call you Jester?), our Web site has been going through an overhaul while we add more codes and tips, interactivity, contests, and freebies. But by the time you read this, GameProWorld.com should be up and running (as of May 12)! T9 DVB SB N9t TS DVB When I bought a PlayStation, my Dad kept asking why Sony didn’t make its CDs compatible with laser discs and/or DVDs. Will Sony one day enable the PlayStation to play laser discs and/or DVDs? ► Jai Sadler Sussex, New Brunswick, Canada Unfortunately, DVD-ROM technology won’t hit con- soles until the release of the PlayStation 2 next year. Speculation is that Sony will offer two versions of the unit one that plays DVD movies and video games, and another that just plays DVD video games. However, there we've c$t Mail are a couple of games that you can play on your DVD player right now: the original Dragon’s Lair (which was followed by Dragon’s Lair 2) and Shadoan (created by the genius behind Dragon’s Lair), both of which use your remote control as the joystick. master Ratei? When you rate a game’s graphics, do you rate Play- Station games compared to other PlayStation games, or do you compare them to all games including those for the N64? The reason I ask is that no Play- Station game could beat the graphics of an N64 game, yet you give the former some pretty high ratings. ► Robin An via Internet When reviewing a game’s graphics, we ask the follow- ing three questions: ARt Attack • How do the graphics look overall? Joe Manic, Toledo, OH • How do the graphics compare to those of similar games of that type? • Are the graphics representative of the game system? If a game appears on the Nintendo 64 and looks far su- perior to its PlayStation counterpart, we may mention that in a review. However, we would first have to con- sider how the game’s graphics compare to other N64 games. It’s not fair to compare the visuals of two games running on two vastly different graphics engines. Note: Whoops! We erroneously reported that Fighter Maker (PlayStation) is being developed by ASC Corporation; it is, in fact, being developed by ASCII Corporation. GamePro regrets the error and has humiliated those responsible. dRO y tjr 1989 ® Casville Ferguson, Waterbury, CT We asked a few questions to those subscribers who have patiently stayed with us over our 10-year history. Here’s one of the amazing pro-responses we've received! HE) ca,H.vanio x > Name: Eric McVinney :•••'* . Reader since: 1990 « Age 16 r : - Favorite game of the last 10 years: ■ ■t"'*- Anything with Final Fantasy ;/ ? Least favorite game of the last 10 years: - Anything with sports j j What do you like about GamePro ? • The artwork, tips, previews, and reviews ■ i What sets GamePro apart: - A gre J t ^ aff and humorous writing that’s Our 100th issue, January 1997 Best GamePro moment: Your all-star spectacular 1 00th issue (January ’97) Tell Us What You Think! This is your magazine, so tell us what you’d like to see in it Send your letters to: GamePro magazine Dear Editor P.O.Box 193709 San Francisco, CA 9411 9-3709 We cannot publish all letters and e-mail messages, and we can- not send personal replies to your letters or e-mail. Katrin Owens, Cincinnati, OH Send Us Your Art! GamePro magazine Art Attack P.O.Box 193709 Winners Receive a Free GamePro T-Shirt!! San Francisco, CA 94119-3709 All art becomes the property of GamePro magazine. Sorry, we cannot return artwork. s4«|qim SHADOWMAN TM & © 1999 Acclaim Entertainment, Inc. Ail Rights Reserved an Acclairrt Entertainment studio TM. ftt & © 1999 Acclaim Enlertai Submissions You Make the Call W ^Buyers. By The Watch Dog Whether you’re watching fireworks, eating a kilo of cheese with Ex- treme Ahab for Bastille Day, or just enjoying time off from school (or work), chances are you’ll be partying this month. So don’t let the following questions bog you down! (Incidentally, this Dog will definitely be doing all of the above, including eating the cheese — yummy!) At GamePro, listening is what we do best When you have a problem with a product or feel you’ve been ripped off, we want to know. Write to: GamePro’s Buyers Beware P.O. Box 193709 San Francisco, CA 941 19-3709 Or e-mail us at buyers_beware.gamepro@gamepro.com Having problems with hardware or software from Sony, Nintendo, or Sega? Here are the customer- service numbers to call: Sony: 800/345-7669 Nintendo: 800/255-3700 Sega: 800/872-7342 B l noticed in your May issue there are two companies that advertise accessories for the N64 and Game Boy that seem illegal. The Z64 by Harrison Electronics [page 125] and the Doctor GB Card by Bung Enter- prises, Ltd. [page 103] can be used to back up games by copying game car- tridges onto computer diskettes. But isn’t it illegal to copy games? Samantha Madison Castro Valley, CA Are these advertisements for legitimate accessories or illegal activities! the Game Boy in particular, non-licensed accessories that plug into any of the wire portals or that supply power can damage the system. However, accessories such as carrying cases or magnifying windows that don’t plug directly into the Game Boy are safe to use.” PJ® The Watch Dog continues: According to Sony, this type of incident has never occurred before. As a general rule, if something does happen to your Sony con- troller and you think you’re not at fault, call Sony’s cus- tomer service number for help (see sidebar at the top of this page, "You Make the Call”). If Sony also feels that you’re not at fault, it will gladly replace the controller for free even if the warranty has ex- pired. In Matthew Wyble’s case, Sony is going to replace his controller for free; all he needs to do is call Sony in order to get a reference number and the address of where he should send his broken Dual Shock controller. □ The Watch Dog answers: You’ve made a very keen obser- vation, Samantha. By law, however, a person can legally copy games if they intend to use the copy only as a backup. Unfortunately, that is not always the case when dealing with the devices you mentioned, particularly the Doc- tor GB Card by Bung. Such illegal actions break copy- right laws, may damage your console (because the accessories are not licensed), and ultimately cause game companies to lose millions of dollars each year. As a matter of fact, we have ceased to run the Doctor GB Card ad and are currently inves- tigating Harrison’s Z64 accessory. Do I run the risk of damaging my Game Boy if I use third-party per- ipherals that aren’t licensed by Nintendo? PoiPoi via Internet E l have a complaint about the Dual Shock controller. While holding it, I received a genuine shock from my TV. After the electric shock, my controller no longer worked. I don’t use any non-licensed products, and other Dual Shock controllers work fine on my system. Is the Dual Shock very sensitive to static electricity? What can I do to fix my controller? Matthew Wyble Wallace, Ml A Nintendo customer service rep replies: “Yes. Whenever you use a peripheral that isn’t licensed by Nintendo, whether it’s used on the Game Boy or the N64, you run the risk of damaging the console. For MOMSTER TRUCK JULY 1999 Sl/I/E^r PHOTO: D. HUNtSoN ©1995, 1999 Electronic Arts Inc. Command & Conquer, Westwood Studios and Electronic Arts are trademarks or registered trademarks of Electronic Arts in the U.S. and/or other countries. Westwood Studios is an Electronic Arts™ Company. The "N" Logo is a trademark of Nintendo of America Inc. ©1999 Nintendo of America Inc. www.nintendo.com Game and System sold separately. Dreamcast: It's Official Console debuts September 9 at $199; Zip drive announced In mid-April, Sega finally confirmed rumors concerning the American Dreamcast launch date and price: September 9, 1999, at $199. Major retailers committed to the launch include Toys 'R' Us, Target, Sears, Electronics Boutique, Best Buy, Babbages, and Kay Bee (the last of which chose not to stock the Sega Saturn after Nintendo released the N64). Many of the retailers are already taking pre-orders for the Dream- cast; Sega estimates over 30,000 pre-orders have already been placed. "The fact that the Sega Dreamcast will launch for less than $200 is a monumental industry 'first,'" said Bernie Stolar, Sega of America president and C00. "At $199, with our system's hardware and game library, we feel confi- dent that we will take back market share from Sony and Nintendo."; Sto laris pledged 10- to 12- game launch library includes Japanese releases such as Virtua Fighter 3tb, Sonic Adven- Cough up $199 on September 9. ture, Sega Rally 2, and House of the Dead 2, as well as surprises like Castlevania by Konami and Soul Calibur by Namco. A total of 30 games is promised by the holiday season. Stolar did not answer any questions concerning the Dream cast's Internet strategy, claiming details would be revealed at E 3 . The trade magazine GameWeek, however, published alleged marketing plans for Sega's online game You want It? Sega's alliance with Iomega will bring the popular 100 MB Zip disks to the Dreamcast. network (code-named "Kage" after the VF3 ninja) and an online publication/information hub with a working title of "Zine." An e-mail component and an online buddy list system were also suggested by the document. When contacted at press time, a Sega spokesperson would only confirm that the company is working on an online network with SegaSoft, based on its success with Heat.Net, and said that full details would be announced at E 3 . More intriguing was the announcement that Iomega would be creating a removable storage Zip drive for the Dreamcast. An external peripheral will be co-developed by both companies to let gamers use 100 MB Zip car- tridges in conjunction with Dreamcast games and Web-based activities. A rewritable,” removable medium Like Zip allows for downloadable game elements such as extra levels, vehicles, and characters. No specific’ applications or release date were announced, however. Sega is committing $100 million to marketing the Dreamcast in the U.S. Ironically, the September 9 release date will commemorate the four-year anniversary of the market-leading PlayStation, which was launched on September 9, 1995. Sega is promising Soul Calibur and Castlevania for the Dreamcast launch. V3 .'I:'..;, Z>:.. sxiW E“i in the old days, video games used to cost a quarter. j — j Next year they'll be 33 cents, thanks to the Postal J pq Service's commemorative video game stamp. Video 1 y MMMAt 1 games earned over 268,000 con- ■ sumer votes, beating out such noble J " 33 ^ Ag ^ 1 events as the fall of the Berlin Wall ■ . ; - ‘'V.A ; and the construction of the Vietnam Veterans ’3'2, ' Memorial to rank as “the most memorable rn ■ - reflection of the 1980s.” The ^ j ■ stamp will be designed over j - /* j.C the next eight months and j ’ S W- ■ will debut next year. Flashbacks fr©rsi 10 Years ©1? 0amePf© Jaunting through July Nintendo introduces the Game Boy. One million units are sold in the first year. The Rocketeer appears on the cover of GamePro. Nobody's quite sure why. GamePro delivers the dirt on the ill-fated Genesis cable service, the Sega Channel. The first N64 development kit ships. Nintendo launches the Virtual Boy in Japan, while Sega shows Virtua Fighter 2 on the Saturn at the Tokyo Toy Show. GamePro launches its own Web site at www.gamepro.com. Final Fantasy VII wins Best Console Game of 1997 in the 7th annual GamePro Readers’ Choice Awards. Next issue: Awesome Augusts El WWW.GAMEPRO.COM COMMENTS.GAMEPRO@GAMEPRO.COM HE’S BACK AND HE'S NOT ALONE 3D FIGHTING ACTION WITH FAVORITE CHARACTERS FROM FINAL FANTASY® VII TEST YOUR SKILL IN FOUR DIFFERENT, CHALLENGING MINI-GAMES INCLUDES A FULL RPG ADVENTURE WITH RANDOMLY GENERATED DUNGEONS JQUAREJOFT www.squaresoft.com Published by Square Electronic Arts L.L.C. ©1997, 1998, 1999 Square Co., LtdYDreamFactory Co., Ltd. All rights reserved. PlayStation and the PlayStation logos are registered trademarks ol Sony Computer Entertainment Inc. SQUARE SOFT, SQUARESOFT and FINAL FANTASY are registered trademarks of Square Co., Ltd. EHRGEIZ is a trademark of Square Co., Ltd. The ratings icon is a trademark of the Interactive Digital Software Association. Sony Attacks Emulators Dream's Teams Connectix has halted shipments of its Virtual Game Station for the Macintosh. Sony has intensified its efforts to battle the threat it perceives from the growing emulation scene. A San Francisco Federal Court judge ruled that the Connectix Virtual Game Station, a Macintosh-based program that runs PlayStation software (see "ProNews," May), infringes on Sony's copyrights and its PlayStation BIOS (the machine's core software). Connectix flatly denies the charge and maintains that the Connectix BIOS is its own creation. Still, the company has agreed to halt shipment of the Virtual Game Station until the next legal ruling. Sony was unable to stop the shipment of another emulator: the Windows-based Bleem!, which uses 3D accelerator cards to enhance game graphics and smooth out textures — but was successful (sort of) in shutting down the emulation Web site, Dave's Classics, for allegedly offer- ing the PlayStation BIOS for download. At press time, Dave's Classics had moved to a new location and shows no sign of PlayStation content. A Sony spokesperson summed up the flurry of legal activity: "We feel a respon- sibility to protect our intellectual proper- ties and will continue to take legal action to do so." The Bleem! emulator for Windows uses 3D accel- erator cards to improve graphics, as evidenced by this enhanced Gran Turismo screen shot. When the Dreamcast kicks off this September, Sega must field a formidable lineup of sports games. So far, the basketball and football games in develop- ment at Visual Concepts (NBA Action for the Saturn) are looking good. At a preview session, VC's Gregory Thompson explained the primary goal for Dreamcast Basketball: "We're trying to re-create the exact feel of the NBA in painstaking detail," he said. "We've got every arena right down to the seating charts, the luxury seating layouts, and even the different types of hoop structures. For players, the detail gets down to how they wear arm and knee pads, wrist bands, and even tattoos." In fact, VC's digital NBA players resembled their real life counterparts in amazing, sometimes frightening detail. At press time, Dreamcast Basketball and Football were awaiting final game titles. Flow- ever. Football is scheduled to appear at Dreamcast's launch with Basketball following shortly. These two screens show just how reality-driven Dreamcast Basketball (working title) will be. Sports Extra: Pre-Season Peeks! It ain't always easy getting information about the next crop of sports games, but GamePro obtained a few sneak screens from two of the season's most anticipated sports games: EA Sports’ NBA Live 2000 and 989 Sports' NFL GameDay 2000. The latest Live will feature one-on-one streetball courts-a first for the series. Watch GamePro ' s Sports Pages for more information. NBA Live 2000 gets to the roots of b-bali with a one-on-one street mode. NFL GameDay 2000 promises more 3D gridiron action. SNK and Captom Team U Capcom and SNK have announced that a crossover contest, the cleverly titled SNK vs. Capcom, is in develop- i 7^ ' ment for the Dreamcast. Yep, that’s right-SNK’s ^ heroes will fight Capcom’s C'h characters one-on-one. While 4 m the game is expected to be J A out in Japan later this year, a U.S. appearance in 2000 is a good bet. Watch GamePro for further details. While Konami’s not talking about a full Metal Gear sequel yet, the company is making ..... — the most of the work it’s already done for Metal Gear Solid. The updated Japanese release, Metal Gear Integral, features U.S. elements such as tuxedo Solid Snake and adjustable difficulty, as well as about 100 new VR training missions that were pre- viously unavailable in any version. MGI also fea- tures English voice acting with a choice of English or Japanese subtitles. The families of the victims of last year's tragic school shooting in Paducah, Kentucky, have filed a $130 million lawsuit against numerous movie, Internet, and computer game com- panies, including Nintendo, Sega, and Sony. The suit alleges that games such as Night- mare Creatures, Doom, Quake, and Mortal Kombat negatively influenced 14-year-old Michael Carneal, who opened fire at his high school, killing three classmates and wounding five. The suit was filed in U.S. District Court in April. GAMEPRO JULY 1999 o WWW.GAMEPRO.COM COMMENTS.GAMEPRO@GAMEPRO.COM Being betrayed by your creator doesn't JUST MAKE FOR BAD BLOOD. T Engage your creator, Kain, in an epic struggle for dominance Dark gothic story No load limes As Raziel, stalk Nosgoth feeding on the souls of your enemies ■ 'Ia * i i * k V ' * ‘V i 'm E >aifc. ■* . c i i>% ® I 't jpfi 4 % i 4 4 4 , 4 i * /a. . . It makes for BLOODSHED. .cv / . L QAin TT/iiirT www.eidosinteractive.com THE WORLD’S LARGEST MlILTIPLATFORM GAMING MAGAZINE WHERE TO FIND THE RATING GamePro understands that parents care about the con- tent of video games their children play.That’s why every review printed in our magazine and posted on our Web GAMEPRO RATINGS REVIEW Dear GamePros, At this time of concern about the content of video games, we want you to be able to make smart, informed choices about what you are buying. With that in mind, we present here the ESRB (Entertainment Software Rating Board) ratings for the games reviewed in the July issue of GamePro. You can use these ratings to determine whether or not games are suitable for you or a gamer you know. Be advised that GamePro provides you with the information you need for fun, responsible gameplay. As always, GamePro remains your magazine. site lists the ESRB rating. Above, we’ve circled this rating in a sample review box to help readers locate it through- out GamePro. (Previews do not carry an ESRB rating as games are often not rated until they’re ready for review and purchase.) Wes Nihei, Editor-in-Chief GamePro magazine J U LY 19 9 9 Below is a list of games reviewed in the July issue of GamePro along with their respective ESRB rating: ESRB RATINGS REVIEW Much like the movie industry, the interactive electronic entertainment industry adheres to a voluntary rating system developed by the Entertainment Software Rating Board (ESRB) so consumers know what to expect before buying a video or PC game. Each game reviewed in GamePro includes the ESRB’s rating, which indicates the gameplayer’s recommended age level. Following is a quick key to the most common ratings; for a complete description, check out the ESRB’s Web site at http://www.esrb.org or call 800/771-ESRB for more information. Games rated everyone are fine for ages six and up. Like a G-rated film, they may contain minimal violence, comic mischief, and/or per- haps some mild language. Most racing, puzzle, platform, and sports games fall into this category. Games rated teen are suitable for ages 13 and up. These games could have violent content, strong language, and/or suggestive themes simi- lar to what may be in a PG or PG- 13 movie. Most one-on-one fighting games earn a Teen rating as do many outer-space shooting games. Games rated mature are appropriate for older gamers, generally 17 and up. Much like an R-rated film. Mature-rated games may contain more intense depictions of violence, stronger language, and on rare occasions, sexual themes. Gory fighting games and horror adventure titles are the most common Mature-rated products. Castrol-Honda Superbike Racing E Croc 2 E Hybrid Heaven RP Lunar: Silver Star Story Complete T Midtown Madness E Quake II H Shadowgate 64 E Star Ocean: The Second Story E Star Wars Episode I : Racer E Warzone 2100 .T World Championship Driver E iuihi irrri Some of the season’s most anticipated games haven’t been rated yet, which means the words rating pending may appear in ads or early reviews of these products. When these games are released, look for the actual ESRB rating icon on the game’s package or check the ESRB’s Web site for updated rating information. E=everyone, T=teen, M = mature, RP = rating pending Reviewed games subject to change without notice. memmtouiMtiWl previews giveaways Introducing the all new... GAMFPfftfWOftL D • COM Wti®u® Ofe® w©XjM ®@®© G®[? ffwovS Hils tgfft Ini6f& c- r 1 More of the hottest down- loads, cheats, and patches ’ More game reviews and * More up-to-the-minute gaming news ' More online exclusives than ever before • More contests and • More chats and interviews ' More sports, entertainment, and lifestyle news to rock your world! It’s here! The first one-stop spot for the best video and PC gaming information online, with up-to-the-minute news on all the sports, music, and entertain- ment that you can’t live without! GamePro readers have been telling us how much they love GamePro.com. So our editorial team put their heads together and came up with a crazy idea: to go one step further and create the world’s biggest gaming and enter- tainment Web portal for true GamePros. “We’ll add even more of the game reviews and previews, cheats and codes, and demos and patches that GamePro readers love!” they said. “Plus, we’ll add all the news and info gamers want about the coolest sports, music, movies, and entertainment on the Web today!” they cried. “Sounds great! Let’s do it!” So we did. And it’s all for you! So go get it at www.GameProWorld.com PRO GSM® PUBLISHER Pokemon Blue Pokemon Red Game Boy PlayStation Nintendo 64 Nintendo 989 Studios PlayStation Hasbro Nintendo Crash Bandicoot 2: Cortex Strikes Back PlayStation STREET FIGHTER II: THE RIDE GAMlPRbl I a^b’c Rating: 5.0 # The latest batch of pre-loaded GameShark codes-over 360 L ,/V 1 total-encompass recent PlayStation hits such as NFL Blitz, Metal ' Gear Solid, and Tomb Raider III. But what makes the unit really shine is the Pro part of the GameShark Pro (admittedly, we like the name): a file utility that enables you to explore cinemas and CD audio tracks, the ability to turn all the cheats on and off mid-game without restarting, a virtual memory system offering 120 blocks of extra storage space, and a video that . x teaches you how to hack your own codes. As easy to use as ever, the GameShark Pro is a major and worthy upgrade for gamers who don't like to play by the rules.-Dan Elektro Price: $49.99 X B Contact: InterAct, 410/238-2424, or at http://www.gameshark.com What with Dreamcast's impending Zip drive, a little birdie told GamePro that the 64DD lives — in the base- ment of Nintendo’s Redmond HQ. Yep, there are working prototypes of the N64 mass storage device locked up in the bowels of NOA, and development kits exist... but apparently, nobody’s really interest- ed in making games for the periph- eral, and it will probably never see the light of day (even though some have suggested that the Zelda we all own and love is compatible with the drive). So, for the five or six of you still holding a torch... looks like the light’s gone out • Thanks to 989 Studios, there are more Slim Jims in the GamePro offices than the mind can comfortably conceive. Yum, spiced meat! Thank you, from the bottom of our colons. • Acclaim denies it but The Source says Ice Cube will star as Shadow Man in an upcoming New Line movie. • Boba Fatt put his opinions on the line about the video game stamp: “It bet- ter be Pac-Man.” Sounds good. • Wanna see what your favorite video game company has on deck? Poke around the Internet and see which domain names they’ve recently reg- istered. They hate that • Nintendo is dropping the Game Boy Color price in Japan; it’s a good bet that the U.S. models will follow shortly. • Just ask Miss Spell, Dan Elektro, Air Hendrix, or Boba Fatt and they’ll tell you: 3Com’s Palm Pilot is like a grown-up Game Boy, except you look like you’re working. • C&C2... C&C2...C&C2...C&C2...C You've thrown Ken's Dragon Punch dozens of times. Now get ready to feel it. California-based Showscan Entertainment has announced a motion simulation ride — or, as the company calls it, an "Ultimate Thrill Ride" — based on Capcom's enduring Street Fighter II games. The five-minute attraction is on schedule for a June release, but plot details remain secret; a Showscan spokesperson confirms only that the film "incorporates many of the characters from the game in different scenarios." Showscan rides combine motion-controlled seating with 70mm film running at 60 frames per second to create a "hyperrealistic" image with enhanced detail. Its rides usually mimic such high- adrenaline scenarios as runaway mine cars, street luge, and outer- space adventures, but this is the first time the company is using video games as source material. Showscan rides are shown at specially equipped theaters in 24 countries; the company currently has a dozen locations in the U.S. Dee Jay Is lust one of the Captom , TU , , . , . . , , , characters featured in Street Fighter II: alone - The com P an y a > a ° w^ing a motion-sim nde based on The Ride. Wing Commander, which should be ready in early 2000. 3 Syphon Filter PlayStation Konami 6 Frogger The Legend of Zelda: Ocarina of Time The Legend of Zelda DX: Link's Awakening Game Boy Color Sony Tomb Raider Toys (Take 2) Building on the success of the cool Lara Croft wet suit diorama, Playmates is releasing a second wave of Tomb Raider toys. In addition to new 9" dioramas of Lara in her classic teal outfit and her Area 51 togs, look for a series of 6" scenes with Lara battling tigers, sharks, and a yeti, plus an action figure of Lara on her motorcycle. And for the discerning Lara lover, there’s the 12" Realistic Talking Lara Croft figure with rooted hair and f dreds of phrases from the games. Watch for them throughout June and July. PLATFORM Game Boy m GAMEPRO JULY 1999 WWW.GAMEPRO.COM COMMENTS.GAMEPRO@GAMEPRO.COM Be in control. Call the Boys Town national Hotline. There’s help at the end oF the line, anytime. NET PRO T he dream of online team play comes ever closer to its glorious reality, thanks to Sierra. The com- pany recently released an add-on for Half-Life that puts a new face on the most popular Quake mod ever: Team Fortress Classic. Within a few days of its release, TFC was the game of choice on close to half of WON’s Half-Life servers. Why? Because its know-your-role, work-together game- play is cooler than a refrigerated pen- guin. Tribes? What Tribes? REMAKING IT UP The first Team Fortress, a mod for the original Quake in which players assumed various roles on a military- style squad, presented group play in a genre that didn’t even know teams existed. But with Tribes, Quake III Arena, and Sierra’s own Team Fort- ress 2, the first-person fragfest is gradually evolving beyond mindless point-and-shoot gameplay. Gabe Newell, managing director and co-founder of TFC and TF2 developer Valve, says the release of TFC will help introduce gamers to the team play they feel is critical to multiplayer gaming. “Prior to ship- ping TF2, TFC was the best way we could think of to say to people ‘Check out this type of game — it’s a lot of fun,”’ Newell says. “It was also a great way to help keep the Half-Life multiplayer community growing by leaps and bounds, and to help us test the Half-Life [soft- ware]. Plus, it gives Half-Life mod authors a lot of motivation.” ■4 Team Fortress Classic features great player models and, er, striking detail. Half-Life’s advanced engine gives TF more realistic action than ever before. ◄ Heavy-weapons soldiers pay a price In speed for their massive firepower. TEAM FORTRESS CLASSIC URL: http://www.sierrastudios.com/ games/tfclassic/ CURRENT GAMES: Capture the Flag, plus variants (grab the keycard, gas your enemies]; Escort/Assassination; Push; Territorial Control HARDWARE REQUIREMENTS: Win95/98/HT, Pentium 133, 24 MB RAM, 20- more MB HO space, 32-bit internet connection with 28.8- modem PRICE: Free (requires Half-Life to play] AVAILABLE: Now TEAMING WITH ACTION The TFC mod contains near-limitless team-play possibilities. How about six maps and several different team modes from Capture the Flag (includ- ing Two Fortresses and an excellent rendition of the well-balanced Quake TF map, 2Forts) to football (similar to Quake’s Kick mod) to escort/ assassination and more. In addition to the mass variety of modes, differences between original TF and TFC abound. First off, TFC uses the Half-Life engine, so it looks great. The weapons and character- specific skills are also different; depend- ing on which of the nine classes you select, you’ll be armed according to your skills and responsibilities. For example, the heavy-weapons guy is loaded down with artillery, but he Some of your team’s objectives will be more gleefully explosive than others. moves much slower — markedly so, when firing — than the lighter-armed scout or spy. The development of TFC may have set the release date of TF2 back a bit (it’s currently slated for fall), but Newell says it also gave the team an opportunity to make TF2 a much better product. “We’re getting feed- back from several hundred-thousand people on how to make better so- cial action games that we wouldn't have gotten without TFC.” LOCKS LOAD You can access Team Fortress Clas- sic through the Auto-Update feature of Half-Life or at Sierra’s Web site. From there, check out Mod Central’s Guide to Team Fortress Classic at http://www.planethalflife.com/ modcentral/tfc/tfc.htm. The sooner you prepare for the future of gaming, the more likely you are to survive it Q d GAMEPRO JULY 1999 WWW.GAMEPRO.COM COMMENTS.GAMEPRO@GAMEPRO.COM m app; v MISS AMI 4ND KEEP AMOTHER MESSAGE. SET UP p|MA I L Bqj| NOW. I- 800 -595-4999Bi T’ S ON VO I I Jft I 4S® JUST|bl'Ll BMClXWgEll .YOUR COKE C4RD")4N0 FOLLOW THE N ST R L|;G T 1 0 N S iT 0 SET-UP YOUR OWN VOICEMAIL BOX FOR NG THE PIN NUMBER ON YOUR COKE C4RD. j©' KEEP' IT RUNNING 4LL SUMMER L 0 NG ? JUST DRINKING COKE. 4N0 USE THE COOES YOU’LL FIND '•S&fSPEC : 4 L L Y it?4RKED P 4 C K 4G I NG . YO U R C0C4-C0L4 S^frCE M4j^ BOX W|l.Lu itT YOU CONNECT WITH ’YOUR FRIENDS ON 4 SPE Cl 4 l VOICE M4I l NE'WCRK. 4NC IT'.. KEEP YOU IN the KNOW WI t H E X C I t I N3 MESS43E5 FROM COKE - YOU NEvER KNOW WH4- 'OJ ll ; N3. 4N0 REMEMBER. WI'H *OJD COKE C4RC YOU C 4 N GE T HOOKED JP with DE4.S ON MOV ES. VIDEOS. C 00D. MuSiC 4 ND MORE 4 lL ■ SUMMER 1 0 NG. SO G R 43 v OuR C4RD C 4. THE NUMBER. 4 ND G E^ HOOKED UP WI'H RDKYDG. ON. y' from C0C4-C0l4. © 1999 The Coca-Cola Company. “Coca-Cola” and The Contour Bottle design are registered trademarks of The Coca-Cola Company. HMIHim 3ARCE5 HEROES www.armymen.com i Inc © 1996 Nintendo of America Inc PlayStation and the PlayStation logos aie registered trademarks of Sony Computer Entertainment Inc All other trademarks belong to their respective owners. ◄ Attitude fea- tures authentic ring entrances for all of your favorite wrestlers, including theme music, pyro- technics, and lighting effects. V -CREME-' ◄ Attitude's create-a-wrestler feature even lets you adjust your character’s facial features WWF: IN YOUR HOUSE Here's the final list of wrestlers appearing in Attitude, including the 11 wrestlers hidden in the game: SELECTABLE WRESTLERS 23.Droz 1. Stone Cold 24. Too Sexy Brian Steve Austin Christopher 2. The Rock 25. Steve Blackman 3. Mankind 26. The Big Bossman 4. D’Lo Brown 27. Al Snow 5. The Undertaker 28. Dr. Death 6. Kane 29. Faarooq 7. Ken Shamrock 8. Bad Ass Billy Gunn 9. Triple H 10. The Road Dogg 11. X-Pac 12. Mark Henry 13. Goldust 14. Owen Hart 15. Jeff Jarrett 16. Edge 17. Christian 18. Gangrel 19. Val Venis 20. Thrasher SMALL PACKAGE HIDDEN WRESTLERS 31. The Godfather 32. Chyna 33. Sable 34. Head (Al Snow provides the voice) 35. Jacqueline 36. Paul Bearer 37. Sgt. Slaughter 38. Kurrgan 39. Jerry Lawler This summer, WWF Attitude will also be available on the Game Boy Color. The Max Mini version of Attitude fea- tures 20 wrestlers along with Chal- lenge, Career, King of the Ring, Us., Tag Team, Steel Cage, and Training modes. Every reservation to the Smack Down Hotel comes with a complementary fist to 21. Mosh 40. Marc Mero the face and foot in the ass! 22. Taka Michinoku 41. Shawn Michaels GAMEPRO JULY 1999 El WWW.GAMEPRO.COM COMMENTS.GAMEPRO@GAMEPRO.COM EDUCATE YOUR MONKEY ASS WWF Attitude, or “The People’s Game” (millions and millions of The Rock’s fans can’t be wrong!), also looks to stun gamers with its awesome wrestling line- up, which features 41 of the top WWF superstars (30 selectable, II hidden — see the sidebar, “WWF: In Your House”), including everyone from Stone Cold to the Godfather. The only no show is The Big Show, who arrived a bit late from down south to make the final cue And, like WWF War Zone, you can grapple with the most in-depth create-a-player mode in gaming today. Attitude lets you customize everything about your created wrestler from his Acclaim’s WWF Attitude is in train- ing to become the best wrestling game ever! Here’s every- thing you need to know about the future champ. By Johnny Ballgame THE MATCH GAME Some match types are self explanatory-if you don’t under- stand “I Quit," quit reading this article! Others need explanation. Here’s a quick run down on the tougher terms: TORNADO: Two tag teams bat- tle without traditional tag team rules. Both members of the team must be beaten for the opposing team to win. GAUNTLET: A series of wrestling matches where one wrestler must fight and defeat an onslaught of oppo- nents one at a time. TRIPLE THREAT: Three wres- tler match. The first person to pin an opponent or make some- one submit wins. TRIANGLE MATCH: Three wres- tler match. Winning wrestler must defeat both opponents by pintail or submission. IRON MAN: A timed match where pintails and submissions are added up throughout battle. The man who defeats his oppo- nent the most times, wins. WWF • T know" , ptayStotion ond Q f»**~XZ* fBrCeSt s&szsk SSsfeSHs game sports ne , tag team, Ga(jn tlet, **»«£ w*-** TaifV *»* wo, o^°°: thr “; Yal Rumble. y our Survivor Senes, Match. Plus, a »M- t,P s e 'v,ke turning the g ame ^ Ma „ standing. F* ing OP 00 " 5 or malting it a La« " ^ Rrst Blood. adding a steel Iron ^or^^'T ”^e ^ *° ***“ Finisher On y. *ere. He a sea- 6 „t Attitude d=« ^ C a ree r mode ou m am ens both a smiles an a yong, of * J easy feature son m a tyP lcal P , ma ck-daddy. P«nP ,n oay .per-vi ew of them all-* „ become the dream P,-Pe-S^^:^ weight to his knee pads. You can edit fecial features like the size and shape of your fighter’s nose, mouth, and eyes, and you can even write text on both their shirt and pants. Another cool feature added to the create-a-wrestler mode is the ability to edit your wrestler’s move sets. You can pick all the moves from your favorite WWF stars and add them to your created wrestler’s arsenal — you can even customize the button commands to simplify (mash) your moves. SING ALONG WITH THE CHAMP Attitude’s sound booms on both sys- tems with all the authentic theme music of the WWF stars along with hilarious two-man commen- tary from Jerry “The King” Lawler and Shane McMahon. The crowd cheers and jeers the action, wresders taunt each other with their signature catch phrases like Road Doggy Dogg’s “Your ass better, call somebody!” and Jeff Jarrett’s “Don’t piss event. ' authentic Ze ftns *«, ma de the W WF h ^ h ° ,d thac e,ec “-^n S movelnj S most I Art itude a/so f ea - “*® a number of double-team moves mor e counters and reversals than in War Zone, and wea pons that i n . GET IT; ,ts amazing list of fa, cook for j t to s | am ^tbitaum 77°"™°"^ dad/ June, while theN v «»"amu Bon t os J; s " mid-July, Q es GAMEPRO JULY 1999 EQ WWW.GAMEPRO.COM COMMENTS.GAMEPRO@GAMEPRO.COM mature Metal Slug — First Mission Summer ’99 ’Summer !9? special Feature Let the Games Begin King of Fighters R-2 ' March Pocket Tennis March Baseball Stars Color: , April Puzzle Bobble Mini April Samurai Shodown 2 April Fatal Fury — ' First Contact Summer ’ ’Vhe Last Blade Summer ’ World Heroes Pocket Summer ’99 fcfor more in fon0J6n,. check out the SNKWeb siieWMww.snkusa.com. A Wolf m Ck . . .. . . ; v . . . j' GT IKjterac nvr- .... . '. 2 Konami 2 Bl.zzaro 1 Cap.com •- Capcom Coin-Op. Inc . . . 1 EioOs-Interactive ' . . . . 1 Midway . ... .H Namco. ]■*.’ -•.... 1 sdc> **■ ■ ■ . y Sierra ,S r o:>ios 1 Sony Computer Entertainment Americas . . . . 1 Square. E A ................. 1 www.gamepro.com comments.gamepro@gamepro.com Time waits for no one. What d’ya know? We finally agree on one category. The three games here are tops by any standard. Kudos again to The Legend of Zelda: Ocarina of Time for being the best of the \ best, at least with all f you refined GamePro Sylvester's on the prowl again, spelling "TWOUBLE" for little Tweety. "TWOUBLE" is a colorful combination of side-scrolling and isometric game play. Meet other Looney Tunes characters as you collect, combine, and •r push objects throughout Granny's neighborhood! Bugs Bunny and Lola Bunny wake up to find their carrot patch is empty! You can bet your crunchy carrots that 1 N FOG RAM ES \mtm 3 , 1998 NINTENDO OF AMERICA INC. LICENSED BY NINTENDO. NINTENDO, GAME BOY, GAME BOY COLOR AND ' IICA INC. LOONEY TUNES, characters, names, and all related indicia are trademarks of Warner Bros. © 1999. "The Sm ISELS). V-Rally is a trademark of Integra mes Multimedia. All other marks are trademarks of their respective owners. other Looney Tunes characters are involved too. Enjoy classic side-scrolling game play throughtout 16 colorful and challenging levels! y-ittMLLr GAME BOY Co ux Ho WWMo HASStt, just HAH MUSIC Ho MO^t C#t>S ID HfeUlHH! Ho AUTOMATIC SWtMtHTS! Nativity In Black: A Tribute To Block Sabbath White Zomme. Sepu’tuio. mere. (Concrete/Columbb) 1 1 1435 Aerosmith Big Ones (Goffer,) 111468 Nirvana — MTV Unpegged In New York (DGC) 1 1 1476 "Heovy Metal" (Elektro) 122416 White Zombie— As-'C-Cieep (Geffen' a 1 23224 Everclear -Sparkle And huh (Capital) 130070 Ozzy Osbourne — P.cry Of A Madman (Remastered) (Epic) 1 36390 Ozzy Osbourne — Bark At ! he Moon (Remusteied) (Epic) 1 36408 Ozzy Osbourne— 8''.z2o'd Of Ozt (Remastered) (Epic) 1 36424 Ozzy Osbourne No More Tears (Remastered) (Epic) 136432 Europe— 1 982- i 992 (Epic) 138032 Ozzy Osbourne — Oizmoul (Epic) 141481 Alice In Chains (Columbio) 142331 Stabbing Westward— Wither Blister Burn + Peel (Columbia) 1 48858 Quiet Riot Greatest Hits (Pasho) 1 50656 The Best Of Warront llogccyl Q * 1 5341 1 Rage Against The Machine be! Empire (Epic) U 156695 Brian Setzer Orchestra — Guitar Slmger (Intcrscope) + 163451 Type O Negative October Pest (Roodrun.-ier) Eric Clapton — Sbwhond (Remastered) (A&M/Polydc.-) * 311 Made (Capneo'n) Q * The Cult- High Octane Cult (Rep-iso) Marilyn Manson Antichrist Superstar (No+.ng/lnterscope) £ No Doubt (Interscope) * Poison— -Greatest Hits (Copitoi) Kiss — Destroyer (Remastered) (Mercury) 21 81 56 Smash Mouth — Push Yu Mang (Interscope) |3 * 21 8396 Scorpions Bbcko.it ;Reintjsle'ed) (Mercury) * 219931 Scorpions -iovo At first Sting (Remastered) (Mercury) 2 1 9949 (hed) P.E. (J.ve) * 220301 Dream Theater — Foiling Into Infinity (F.ostWest) * 220566 Black Sabbath [Worn, - Bros.) * 22 1 705 Alice Cooper— A Fistful Of Alice (Guurdion) * 224709 White Zombie — Supersexy Swingin' Sounds (Geffen) at ■* 225300 Tesla Time's Moltin' Changes The Best Of (Geffen) * 225367 Green Day — Nimrod (Repcisej 226001 Evercleor— So Much For The Afterglow (Cap loll 226159 Joe Sotrioni — Surfing Wit h The Al.cn (Epic) * 226308 Kiss - Creatures Of The Night ;Remcs‘ered) (Mercjry) 226324 Jane's Addiction Kettle Whistle (Woirer Bros 1 226761 Best Of King's X lAMontic) 228163 Days Of The New '.Outpost Recordings) 228528 Ozzy Osbourne— the Oilman Cometh (Epic) 229955 Snot — Get Some (Geffen) * 234 120 "Spawn"— Stabb-ng Westward, Stayer, filler, more (Epic Soundtrax) * 237057 Two — Voyeurs (Nothing/lntorscope) * 238386 Scott Weiland— ! 2 Bar Blues (Atlantic) 23888 1 Autograph — Missing Pieces [Pavement Music! * 239533 A Call To Irons: A Tribute To Iron Maiden iDwei' Records) * 240440 jimmy Page & Robert Plant— Walking into Clarksdaie (Atlantic) 241 257 Limp Bizklt— Three Dollar Bill Y'all (Flip/Interscope) Montyn Manson - Portrait Of An American Family (nterscnjie) Ot 1 7849 1 Morilyn Manson— Sme'i's Like Children (Interscope) a Nine Inch Nails— further Down The Spiro/ 1 , EP) (Nloih ng/l-ie-scopo) * Silverchoir — F reck Show (Enhonced CD) (Epic) Kiss Greatest Kiss [Mercury) Rush — 2 1 1 2 (Remastered! (Mercury) Rush— Retrospective ! f)97£- 19801 (Mercury) Black Sabbath - Parono'd Warner Bros ) Cinderella — Once Upon A. (Meicury) Rush— Mov.ng Pictures (Remastered) (Mercury) * Boston — Greatest Hits (Epic) Sugar Ray— Floored [loro/ Atlantic) a * Rush— Exit Stage left IRemostered) (Mercury) * Rainbow -The Very Best Of (Potydor/Chronicles) * Kiss— Alive 1 (Remosterecl (Mercury, Steve Vai— Pass-on And Warfare (Epic) * toll-free c^to^eP Service 178509 180661 181099 188110 194431 194472 200014 210740 211961 212464 212852 214361 215913 215962 217588 Kom— Follow The Leader (Immortal/Epic) a * Dream Theater -Once In A Lifetime (Elektra) * • Cake — Prolonging The Magic (Copricorr) Prodigy Music For The Jiited Generation l.Xl/Mu‘c] * Extreme Chompionship Wrestling— Wh.T Zomb c. Megodeth. Anthrax, Motorheod, mare. (CMC Internotioncl) * Aerosmith— A (jftie South Of Sonify (Geffen) a • Beck — Mutations (DGC! 260372 261115 262303 263186 263632 265918 W$, A HA&M-E-ff-EE j MEMbEfs.HH>! Cassette 5 Also Available. See derails. Clutch— The Elephant Riders (Enhanced CD! (Columbia) * 241 984 www.pitchshifter.com i.DGC) * 242206 Stabbing Westword — Darkest Days (Columbia) * 2422 1 4 "X-Filos" — Sarah Mdocbian. hilter, Foo Fighters, more (E'eldro) * 2440 1 2 Insane Clown Posse the Great M-lenko (Island) a * 244699 Eve 6 (RCA) * 245431 Iron Maiden - Virtual XI (Enhanced CD) (CMC internoriono ) * 246520 Judas Priest Jugulator (CMC International) * 249334 "Godzilla" -The Wallflowers, PuK Daddy featuring Jimmy Page, more. (Sony Music Soundtrack) 249342 fcas* yeb site access to over 16,000 Ct)S v)v v v /.l > laj.colu(nbia^oMSe.coit\ Jeff Buckley — Sketches For My Sweedisort The Drunk (CrJumbio) * 249425 Yngwie Molmsteen — Fodng The Am mol (Mercury) * 249698 Monstor Mognet— Ro wertrp ;flip/A8M) * 25022S Drain S.T.H . — Horror Wrestling (The Enclave/Mwcuryl * 2S0233 Barenaked Ladies Stunt (Reprise) 251496 W.A.S.P. -Double Live Assassins (CMC international) a * ■ 253088 U.F.O. -Walk On Water )CMC International) * 253096 The Brian Setzer Orchestra — The Dirty Boog-e ilrterscope) * 253476 Ugly Kid Joe — As Ugly As It Gets The Best Of [Cr.ran c'os/Polygiain) * 2S4318 The Mighty Mighty Bosstones ii v* From The Middle Eos (B.g (Sb/Mercury) * Royal Crown Revue The Contender [Warner Bras ) * Marilyn Manson— Remix & Repent (EP) (Nottung/'nterscopel a * Soul Coughing— £: Osc (Slosh/Warner Bros I * Jon Spencer Blues Explosion Acme (Matodor/Copito'i ‘ Hardcore Machine Head— Burn My Eyes (Roadranner) 107094 Korn (immoriai/Epic) a 108704 Fear Foctory 0- -manufacture (Roodtunnerl Qj 134304 Down — Nob (EostWest) a ' 35889 Anthrox -Stomp 44? (Elektro) 140038 Sepulture — Roots (Rood-unner) 1S0854 Pontero — The Great Southern Trcr.dkiti (EostWest) g 155713 Korn 1 ife Is Peachy (Enhonced CD) (Immortol/Epic) Q 1 67726 Sepultura Chaos AD (Roodmnner) * 171132 Sick Of It All — Brjtlt To Lost (EostWest) * 1 82626 Crowbar — Broken Gloss (Pavement Music) * 1 86239 Coal Chamber IRood.-unner) * 18795S Machine Head The More Things Change.. (Roodtunnerl * 187997 Fear Factory— Rernanufocturc / Cloning Technology) (Roodrunner) 212795 Megodeth Cryptic W -tings (Capitol) 212845 Sepultura Blood Rooted (Roodrunner) 218404 Pontero— Office' live (Elektro) B 219287 Obituary — Beck 'ram The Dead (Enhanced CD) (Rooorunrer) * 234088 Napalm Death/ Coalesce n tongues We Speak (EP) (Earache) * 234112 Modball — Bali Of Destruction (Ces-j-y Medio) * 234930 Stuck Mojo Rising (Century Med.j I * 238394 Ultraspank (Epic) * 239541 Morbid Angel -F ovindos Fata! To The fiesh (Ea.-oche) * 242248 Soulfiy (Roodrunnet I * 245464 Kilgore - A Search for A Reason (Unsound/Revolution) * 245472 Cold (f l,p/A&M) q » 247692 Slayer — Dicbolus In Musicc (American/Columbia) a * 248690 System Of A Down [Columbia) a * 251744 Motorheod -Sacrifice (CMC intemotiond) * 253062 Vision Of Disorder Imprint (Roodiunne-I * 255489 Fear Factory -Obsolete (Roodrunnet) * 2S5497 Flotsom And Jetsam - -Unnatural Selection (Mefol Blade) * 269639 Faith No More — The Pool Thing (Rcprise/Slosh) 387399 Pontero Cowboys from Hell (ATCO) Q 410332 Pantera — Vulgar Display Of Power (ATCO) (3 43S305 Megodeth — Countdown to Extinction (Copitoi) 444489 Slayer -Reign In Blood (American) q 462226 Slayer South Of Heaven (American) n 462242 Pontero— for Beyond Driven (EostWest) n 468926 Life Of Agony -Rive.- Runs Rmi (Roodtunnerl a 4771 25 Biohazard -State Of The Wodd Address (Warner Bros I a 484725 Biohazard Urban Discipline (Remastered) (Roadrunner) * 272534 257337 257667 260075 260315 260331 txciiihfl Ct) S^Hers of Myi artists uftht rsce! Play from Colombia House, 1400 N. Fruifridge Ave., P.0. Box 1130, Terre Haute, IN 47811-1130 O 0 Q 1 CAiS»£T Tl-S»’ You may order Cassettes with the same 14-day, no-obligation otter Ar Age (09) Apt — Zip Print First Name City_ (i^> Do you have a telephone? (01) □ Yes □ No If yes, write in number (05) ( )_ Area Code rrumoer Do you have a credit card? (03) □ Yes □ No Note: We reserve the right to request additional information, reject any application or cancel any membership. Canadian residents serviced from Toronto— some terms may vary. Applicable sales tax added to all orders. C41/F99 F66-6A-6B-42-43 All flou heed -\o boyi at>ou-f flAY- O Finally...a music club that gives you all the savings and shop-at-home conveniences you'd expect — but without any of the hassles. No more "selec- tion of the month''...no more annoying cards to return month after month- no more automatic shipments of unwanted selections! O And as an introduction to Play, we invite you to take any 12 CDs right now — all 12 for only a penny, plus $1 .49 enrollment charge. What's more, you can take another selection at a great discount and get still another one FREE! (A ship- ping and handling charge will be added to each shipment.) O All you need to do is buy as few as six selections, at regular Club prices, within the next two years — and that's it! How long you remain a member is entirely up to you — you're free to cancel your membership at any time after buying your six selections. Regular Club prices are currently $12.98 to $16.98 for CDs, $7.98 to $10.98 for Cassettes, plus shipping and handling. O As a member, you'll enjoy all of these benefits — exciting Fast Forward CD samplers so you can audition upcoming new artists — your choice of informa- tive magazines targeted by music category, offering thousands of titles at spe- cial low prices — toll-free 800-number for friendly customer service and easy ordering — and our convenient Web site — www.play.columbiahouse.com — that puts over 16,000 selections right at your fingertips. O So take advantage of our 14-day risk-free trial. We'll send your new mem- ber guide with your introductory shipment. If not satisfied for any reason, return everything within 14 days at our expense for a full refund — and there’s no further obligation on your part! So stay tuned to the latest in music by acting now! O If the application is missing write to: Play from Columbia House, 1400 North Fruitridge Avenue, Terre Haute, Indiana 47811-1130 © 1999, The Columbia House Company All unauthorized use is prohibited. a Contains explicit lyrics which may be objectionable to some members. ★ Selection available only on CO. ■ Selections with this symbol count as two. from _ Columbia house ■ Published by Microsoft ■ $39.99 mS players ■ Available June ■ ESRB rating: ■ Racing Everyone pro Rev-teiiis ► PROTIP: You'll from side-swiping a car than from something immo- bile like a tree or a traffic light Recommended / OOKING FOR A fresh take on racing games? Check out n Requirements Qs>-Midtown Madness, an unrestricted romp through Chicago Pentium 233 that’ll make your O’Hare stand on end. WACfcER RACES 170 MB on HD Midtown Madness unleashes drivers into midtown Chicago, which is complete with landmarks like Wrigley Field, Wacker Drive, and the El train. The city lives and breathes, too — pedestrians dive out of your way, law-abiding commuters shuttle to and from work, and police cruisers patrol the streets just waiting for some nutcase to fly by in a Cadillac „ . X doing 1 20 mph. MM’s cars range from cuddly New Beetles to muscular ~ j ~ Mustangs — there’s even the occasional city bus and tractor trailer ' _ « thrown in. Varying weather and time-of-day effects keep things inter- esting — especially the ultimate challenge of snowy nighttime races. ...... fy. ‘.i _L 5 ^ Midtown Madness’s wide open, race-wherever-you-want-to courses L_ 22 M 51 are its greatest strength. You’re not only encouraged to choose your own path between check- points, but you must also often do so to finish under the time limit. You’re rewarded for your exploration in the form of alleyways and shopping-mall shortcuts, Blues Brothers-style. Cruise mode even lets you explore the city and wreak total havoc without any time limits. ! - .'ihl ■* lf »°“ »» WINDING THROUGH THE WIND* CITT ' to run over pedestrians Graphically, Chicago never looked better. Details include trash they'll leap to cans that spew garbage on impact, shadows from clouds float- safety or flat- j n g overhead, and reflections on cars. However, the frame rate agains^^alT stutters in ^M’s externa l views, and the cool effects negatively — ■ — — - xhjs j sn 't Car- affect the game’s performance. The light funk/dance/rock sound- mnm I mageddon, track is antiseptically pleasant, but skippable. The thickly accented ◄ PROTIP: When sneak- ing between two stopped cars at an intersection, use the line on the road as your center guide. With practice, you’ll sail right through. DirectX video card 3D accelerator PROTIP: When driving the Under The El Blitz race, follow the tracks until the final checkpoint, then cut right across the asphalt and look for a small short- cut tunnel. GRAPHICS like they’re reading an eye chart instead of reading you your rights with emotionless quips like “I guess you weren’t feeling lucky, huh, punk?” With its arcade goals and simulation physics. Midtown can be frustrating — you have to drive recklessly to win, but it’s hard to finish the race wreckless. Thankfully, you can adjust the physics to make the game as arcadey as you want. STAY OFF rm SmUALk While the game desperately needs an instant replay feature, MM still satisfies with lots of car carnage — especially in multiplayer mode, which features a fun game of cops and robbers. Midtown Madness is delightfully off the beaten track — it’s definitely an Midtown Madness’s reflections, shadows, clouds, and smooth textures look nice, but they negatively affect the game’s performance. Your Midtown merri- ment will greatly depend on the quality of your video card. SOUND 4.0 The sterile soundtrack neither hurts nor helps, but the other drivers calling you a maniac is a sweet touch. Still, there’s no excuse for those boring police voices. up nexi to you, steer them into oncoming traffic or e ff ective cure f or traditional racers. O roadside obstacles. CONTROL 4.0 While the sharp, almost too-responsive controls are totally adjustable for a key- board, mouse, joystick, or gamepad, a force-feedback steering wheel is the only way to go. Midtown Madness offers a wild aban- don and wanton disregard for traffic safety that no other driving game can PROTIP: The police will never arrest PROTIP: Hit roadside objects like PROTIP: On the North River Run Check- you-but they will try to incapacitate dumpsters and lampposts to impede point race, take a shortcut through the provide. Hopefully, this trip through your car by force. You should do the same in Cops & Robbers mode. the progress of anyone following be- hind you. raised parking lot between the two checkpoints located on Navy Pier. Chicago will be the first in a cross- country tour. WWW.GAMEPRO.COM COMMENTS.GAMEPRO@GAMEPRO.COM GAMEPRO JULY 1999 o mi tffiif £iSy g? accessory FtxncoLand software© Babbages; Available At: Bring Home The Fun ©1999 NYKO Technologies, Inc. • 888-444-NYKO ° www.nYko.com *Game Boy Color is a registered trademark of Nintendo of America nYko s - IP ■ Developed and published by Red Orb ■ Target release date: October Get $10 previews $10 rebate' when you purchase the PC game and the hot action video, '0 chnn Prince of Persia 3D 1 The ye;fr's funniest actior^CQmn-i. «J| J . has been named Game of the Year by more than 30 online and print publications' E A classic returns in full-bodied fashion with Prince of Persia 3D, the long-awaited third installment in the legendary action/adventure series. The Prince and Princess have at last been married — • only to be split up and kidnapped by King Assan. As the Prince, you once r . again wake up in prison - without weapons and -* V * have to escape to res- ^ cue your bride. ' iA Mind you, it won't ^ take long to collect a A . _ * few implements of de- - struction: The Prince can find various swords, staves, arrows, and hand-blade ( . . weapons during his travels through 1 5 C I . : levels and 7 environments. About 30 . percent of the game will be sword- fighting; the rest is puzzle solving, avoiding pitfalls, and sneaking past y - guards. Think of it as Metal Gear Solid — in 12th century Persia. Part of POP’s appeal has always been its devious traps — spikes that ... ■ W'\ spring from floors, blades slicing out J . . \ from walls — and POP3D will be no | • \ exception, featuring a mix of old and 1 \ new gory surprises such as pressure ||Hfl plate traps, catapults, and decapitators. ,j The Prince of Persia saga continues . r p — ' jg\ this fall. Q chri : THE BIGGEST mouth IN THE WEST. THE FASTEST hands in THE EAST SimiM IFF JUNE 1STH $1® HISMTi* with the purchase of the video. AND 5 * with the purchase of Rush Hour and either Police Story, Police Story 2 or the Extreme Chan Action Pack. rME BIGGEST MOUTH IN THE WEST. funniest ■ Rebate awarded by mail NEW LINE HOME VIDEO Halt-Life© Sierra On-Line . Inc. and Valve LLC, All Rights Reserved. Sierra Studios. Half-Life and the Half-Life logo design are trademarks of Sierra On-Line. Inc. Valve and Valve logo are trademarks of Valve LLC. Visit us online at www.newline.com ©1999 New Line Home Video. Inc. All Rights Reserved. Of course, you’ll need to harvest resources between skirmishes (or salvage parts from defeated fleets). Homeworld promises unsurpassed graphical detail, a great plot, plenty of multiplayer options, and an intuitive interface. The screens look awesome; let’s hope the gameplay follows suit. Q ■ Developed and published by Maxis ■ Target release date: Winter '99 Sure, you’ve built the roads and buildings in SimCity — but do you really know who lives there? You’ll get to meet the residents up close and personal in The Sims, wherein you control the lives of an actual parties, see them r$ "S.X , 1*7 1 even deal with I^W ... . .. . - .. X alized soap opera ^ . could prove just o - J-'- 1 ^ ® t ; Qaaaaa as intriguing. IJj •— — v ri " 1 — NABISC0 1 999 Chips Ahoy! Chipless Cookie Quest— Blue Bag OFFICIAL RULES NO PURCHASE NECESSARY. Open only to legal U.S. residents. Game void where prohibited. Game starts on or about June 21 , 1999 and ends on December 31. 1999. Winning game pieces will be randomly seeded inside specially marked 18 oz. packages of Chips Ahoy! Cookies. If you find a bag full of chipless Chips Ahoyl cookies and a game piece stickered inside a package, you win the amount of cash indicated, subject to verification. Packages with second prize winning game pieces do not have chipless cookies. Game piece must be submitted, as described below, before a prize will be awarded. ALTERNATE METHOD OF PARTICIPATION. For a chance to win without a purchase, clearly hand-print your name, complete address, date of birth, daytime phone number on a postcard. Mail to: Chips Ahoy! Chipless Quest Entry, Dept. A, P.0. Box '3806, St. Cloud, MN 56397- 3806. Requests must be postmarked by December 31 , 1 999 and received by January 6, 2000. No mechanical reproductions or photocopies of requests will be accepted. Each request must be mailed separately. One game play per request. Only winners will be notified by mail. PRIZE CLAIMS. To redeem a potential grand or first prize winning game piece, send the original game piece with the following information typed or printed on a 3x5 card: your name, complete address, date of birth, and daytime phone number to: Chips Ahoy! Chipless Quest Prize Claims, P.0. Box 3796, St. Cloud, MN 56397-3796. Retain a photocopy of your game piece for your records. All grand and first prize claims must be mailed, certified mail (return receipt requested), and received by January 6, 2000. Upon verification, winners will be notified by mail. To redeem a potentially winning second prize game piece, present certificate at check out at any participating retail location. One certificate per customer, per visit. Customer must pay any sales tax due. Not good in combination with any other Nabisco offer. Cash value of certificate is 1/100 of 1 cent. Offer expires December 31 , 1999. PRIZES AND ODDS OF WINNING. Grand: (175) $1,000 cash, awarded in the form of a check. Odds of winning a grand prize, 1:34,286. First: (525) $500 cash, awarded in the form of a check. Odds of winning a first prize, 1:11,429. Second: (1,499,300) Single serve Chips Ahoy! cookie certificate (4-count, 1.4 oz). ARV: $0.70 each. Odds of winning second prize, 1:4. Product certificate redeemable for specific product described above only, no cash substitutes. Approximate retail value of all prizes, $1,487,010. Odds of winning a prize, 1:4. Approximately 6 , 000,000 packages will be distributed. VERIFICATION. All game pieces are subject to verification. Game pieces are void and will be rejected If not obtained through authorized, legitimate channels or if any part is reproduced, Illegible, mutilated, forged, altered, counterfeited or tampered with in any way or if materials contain printing, production, typographical, mechanical or other errors. If through printing or production errors or for any reason, more winning game pieces than intended as indicated in these Official Rules are printed, distributed or redeemed, the actual number of winners will be selected in a random drawing from among all winning prize claims received. Only the prizes and quantity of prizes set forth in these Official Rules will be available in the game. Grand and first prize winning game pieces contain special points of identification that have been verified by the inde- pendent judging organization. Any attempt to defraud Nabisco or the official judging agency in any way will be prosecuted to the fullest extent of the law. ELIGIBILITY: Employees or agents of Nabisco, its advertising and pro- motion agencies, The Promotion Network, Inc., Gage Marketing Group, Fulfillment Services Inc., or their respective parent companies, affiliates, retailers, subsidiaries, suppliers, sales representatives or distributors, individuals engaged in the development, production and/or distribution of materials for this Game; persons who are members of the immediate family or who reside In the same household as any persons in any of the above categories may not participate. CONDITIONS OF PARTICIPATION. Game is subject to all applicable- federal, slate and local laws and regulations. By participating, participants agree to abide by and be bound by the Official Rules and all decisions of the judges, which are final and binding in all respects. Submission of game materials including but not limited to prize claims is the sole responsibility of the participant. Sponsor and its agencies are not responsible for late, lost, misdirected, damaged, illegible, delayed, destroyed, incomplete or postage due mail, requests or prize claims. All game materials submitted become the sole property of the Sponsor and will not be returned. No prize substitution(s) or cash equivalent of prizes, except at sole discretion of sponsor due to prize unavailability for any reason, and only then for prize of comparable value. Taxes on prize are the sole responsibility of winner. Winning game pieces and/or prizes may not be assigned or transferred prior to award. Unclaimed prizes will not be awarded. RELEASES. Grand and first prize winners will be required to sign and return an Affidavit of Eligibility, a Liability Release and a Publicity Release (where legal), within 21 days of notification. Winners may also be required to sign any applicable forms required by tax authorities and other documentation. In the event of non-compliance with these require- ments, prize may be forfeited. If prize or prize notification is returned as undeliverable, prize will be forfeited. Limit one grand and/or first prize per individual, family or household. If a grand or first prize is won by a minor, the prize will be awarded in the name of the minors parent or legal guardian, on the minors behalf. In such case, the parent or legal guardian must sign and return the required documents on the minors behalf. Bv accepting a prize, winner (and if winner is a min or, winner’s carenLor legal jii rardian), release? Nabisco . The Promotion Netw or k inc. , Gage Marketing Group. Fulfillme nt Services. Inc, nor any o f their parsol companies, a ffiliates, subsidiaries, advertising and promotion agencie s of prizes . By accepting a prize, each winner or winners parent or legal guardian, agrees to the Sponsor’s use of his/her name, address (city and state), photograph, videotape, and/or likeness for advertising or publicity purposes and to the use of statements made by or attributed to the winner relating to Nabisco or this Game and grants to Sponsor any and all rights to said use, without further compensation or notice, except where prohibited by law. WINNERS LIST. For a list of grand and first prize winners, send a self- addressed, stamped envelope by December 31 , 1999 to: Chips Ahoy! Chipless Quest Winners .List, Dept. B, P.0. Box 3806, St. Cloud, MN 56397-3806. Sponsor: Nabisco Inc, 100 Deforest Ave, East Hanover, NJ 07936 Promotion Agency: The Promotion Network, Inc., New York, NY 10017, Gage Marketing Group, Minneapolis, MN 55441, Fulfillment Seivices, Inc., Monticello, MN 55362 ©1999 Nabisco, Inc. We made the blunder) but you get to cash in... WIN up to $1000 per BAG. Your mission: Find a bag without chips. And it's payday baby! See marked packs for details or WWW.chipsahoy.com. See Sweepstakes rules on opposite page. No purchase necessary. The Mail Service Hold Mail Authorization PLEASE NOTE: This service expires 90 days from the stop-mail date. Please stop mail for: Name Date to Stop Mail Address A. B. | | Please stop mail untill return. | | Please resume normal 1 will pick up all undelivered delivery, and deliver all held mail. mail, on the date written here. ^ Date to Resume Delivery Customer Signature |Official Use Only Date Received Clerk Lot Number Carrier Delivery Route Number If option A is selected please fill out below: Note to Carrier: All undelivered mail 1 has been picked up. Date to Resume Delivery of Mail ► Official Signature Only T oo bad there's no "indefinite date box to check on those post office forms. Since you have no idea when you'll be returning. Everything you do in this game will have an impact on the way the journey ends. If it ever does. You start on a quest that begins at the edge of the universe. And ends — well, that s entirely up to you. Everybody you meet, every step and every decision you make will shape your destiny. And the fate of a planet. In short, the evil gods are poised to destroy every living creature with a great meteorite that heads straight for the planet. Ferocious monsters threaten at every turn. Deadly magic lurks in the shadows. And to raise the stakes even higher, questions of identity hang in the balance. So you must battle against the evil and hideous monsters in real-time, polygonal combat. You can customize complicated combination moves and set up decoys to take the fall. But no matter what, there’s still no end in sight. Because who you choose to talk to and share information with will greatly affect you. Characters can think and feel for themselves. Some will join you on your quest, others will betray you. And to add to the challenge, you have the option of playing two different characters, both unique in personality and both having an impact on the course of the game. Even your emotions determine the fate of your journey. You may choose to be romantically linked with another character, or you may choose to remain friends. But no matter what, it will affect your path. And more seriously, if a close friend dies in battle, you'll feel incredible rage that will cause you to fight with more furious combat moves. And there s no easy way out. Tools and skills do not just appear along the way. You must create many items from raw materials. And to do that you’ll have to master difficult skills like alchemy, cooking, songwriting, or say, metalwork. There are count- less routes to travel through this game, and over 80 endings. The deeper you delve, the more you’ll discover that nothing — no detail, no clue, no conversation, no skill — can be taken for granted. And that anything is possible. Including the fact that you might not ever make it back. DISCOVER WHAT’S OUT THERE. e ENkX. Play5tation WWW. P LAYST AT ION.COM © 1 999 tri-Ace Inc./LINKS/ Mlnato Koio/ENIX, All Rights Reserved. STAR OCEAN The Second Story is a trademark and FNIX is a registered trademark ot Enix Corporation. PlayStation and the PlayStation logos are registered trademarks of Sony Computer Entertainment Inc. MOTiitthe /jggjSABEg pre-v i-eus TEKKEN TOURNAMENT Special thanks to Jason Arney, Lucinda Bender, and the fine folks at Namco for their invaluable assistance. W hile it’s not number four, Namco s Tekken Tag Tournament is crashing the arcades with a high-powered fighting game as hard-hitting as Soul Calibur and Tekken 3. Boasting the biggest lineup of playable charac- ters of any Tekken game to date, TTT features a new tag-team fighting sys- tem, more balanced players, and other tweaks that should please series vets and newbies alike. Here’s an in-depth preview of the 40-percent version. between during the match using Ills new fifth button. Not only does this enable you to throw a fresh fighter into the battle, but the pugilist being swapped out also regenerates some health on the sidelines. One of the coolest things about the tag-team fighting system is that it al- lows you to perform team combo attacks and juggles. For example, when playing as the team of Jun and Armor King, Jun can pop her opponent up into the air, then swap places with Armor King, who, upon entering the fight, can continue juggling the same opponent. Furthermore, the character pairings are just as limidess as the combo techniques: Ever wanted to see how the mother- daughter team of Michelle and Julia Chang would fere against the slapping KING OF THE TEKKEN FIGHTERS Tekken Tag Tournament is huge! The regular lineup of fighters features 20 brawlers from Tekken 2 and 3. Plus, at least 1 2 hidden characters will be unlocked at the rate of approximately one per week. Although Namco isn’t saying who these fighters are, one of them, Kazuya, is revealed in the game’s opening computer-generated cinema. Rumors are also circulating that there may be a few new characters as well as an original end boss. In addition to the awesome lineup of brawlers, TTT also includes a tag- team fighting system similar to X-Men vs. Street Fighter and Marvel vs. Cap- corn that enables you to switch fighters on the fly. Before each match, you choose two fighters (each with their own life bar) who you can switch THE USUAL SUSPECTS Here are the names of the 20 selectable characters in the game. There are also 12 time-release characters. Anna Gun Jack Law Williams Heihachi Lei Wulong Armor King Hwoarang Michelle Baek Jin Kazama Nina Bryan Fury Julia Chang Williams Eddy Gordo Jun Paul Phoeni: Ganryu King Xiaoyu Yoshimitsu ins one of Baek's many kick attacks. After taking a leave of absence from Tekken 3, Tekken 2 brawler Michelle Chang returns to the ring and shows Law some new tricks and kicks. siblings Anna and Nina Williams? Or how about punishing the kick-happy duo of Hwoarang and Baek with the team of King and Armor King? A few crucial issues regarding the new fighting system were not finalized as we went to press. For starters, we don’t know what happens when one of the fighters is defeated. Does his partner automatically enter the fight or does the match end? You can be sure, though, that if all four fighters are left standing when the timer runs out, the team with the most energy left in their collective life bars wins. Anna retains all the special moyes and techniques she possessed in the PlayStation version of Tekken 3. animations have been changed for Tekken Tag Tournament. GAMEPRO JULY 1999 □ WWW.GAMEPRO.COM COMMENTS.GAMEPRO@GAMEPRO.COM ■ Developed and published by Namco ■ Target release date: June 4 One of the 12 time-release characters, the mighty Kazuya. I ◄ Paul pummels Gun Jack after knocking him naps* to the ground with a vicious running tackle. ► Tekken Tag Tourna- ment's fighter lineup: 20 regular characters and at least 12 time- release players. Xiaoyu grabs Ganryu from behind and pre- pares to slam him into the ground. Not all fighters in the Tekken universe were created equal, but Namco is trying to bring all of Ills combatants to a level playing field. Several en- hancements have been made to each fighter so that Tekken players who frequently send the competition to school may end up getting schooled a few rounds themselves. Some masher-friendly characters (Tekken 3’s Eddy Gordo, for example) have been toned down, while others have been imbued with more skills and techniques (like Armor King, who has more chain throws than he did in Tekken 2). In short, I I I isn’t just a compilation of familiar fighters: All the Tekken 2 characters have been given new fighting moves (as have some of Tekken 3’s brawlers) as well as the ability to sidestep. TTT (which runs on System 1 2 arcade hardware) isn’t a complete over- haul of Tekken 3. Most of I I I s graphics and sounds are the same, but Namco did make a few tweaks. Key visuals have been revamped that could make a difference during a fight, like stagger and blocking animations. Additional eye candy has also been provided, including new fighting stages and char- acter outfits like Bryan Fury’s new bad-ass bald look. The audio now in- cludes sinister laughter, trash-talking from some characters at the con- clusion of a match, and a brand-new musical score. Successfully performing the first part of Nina's linking move: One broken bone. Successfully performing the second part of the linking move: Two broken bones. The satisfaction of successfully completing the entire linking move: Priceless. Tekken Tag Tournament should keep arcade fighting fans in a frenzy for several months starting mid-June, so get your quarters ready. Stay tuned to GamePro and check Namco’s official site (www. tekkentagtournament .com) and GamePro Online (www.GameProWorld.com) for more info on this promising title. Q Lei glows with rage as he prepares to lay the smack down on Hwoarang. ◄ Heihachi puts a hurlin’ on Ganryu with his infa- mous atomic noogie. One of Michelle's new moves is an upward kick that's King and Armor King get ready to seri- ideal for setting up your opponent for a devastating ously damage their opponents, air-juggle combo. No tracks. Just 4 sprawling urban downtowns from NY to San Fran. Getaway through real pedestrians, traffic signals, traffic... and cops! Film your own 70’s car chase using incredible Director-Mode. Surveillance. Tailing. Deliveries. Heists. And serious 70's muscle cars. You are the difference between the Big House and a big house in Malibu. You are the difference between SOO G’s and 10-15 in maximum security. You are the fastest driver in the entire criminal community. YjzLJJ ' GT Interactive Software tc.com The complete fighting game you've been waiting for is here, Fighter Maker. Finally you can have everything you've ever wanted in a fighting game-hard-hitting one or two player 3D action, an incredible arsenal of more than 800 moves, AND professional-quality design tools that let YOU create YOUR perfect fighter. If you've got every fighting move and combo down cold, start inventing your own! Fighter Maker puts you in total control of every frame of animation, body movement, and camera angle as you design your custom fighter from wireframe to unstoppable fighting machine. When you think you’re ready, r save your creation to a memory card and Kick Ass! Next Generation "Flngthing you can dream up can be done - HNhJTHlNE!" - PS Extreme "...the most thorough editor uue've seen in a console product..." -PSM Use the test mode to fine tune your fighter's moves and A.I. for maximum damage. Take complete control of every frame of animation, camera angle, button setup, sound and visual effect. BBS HKSwr Design your personal victory pose. © 1998. 1999 ASCII Corporation. Published by Agetec. Inc. Agelec. the Ageioc logo, flghier Maker. Fighter Maker logo and Agetec Designer Series are trademarks dt Ageteo. SkuHomana liom Arika. PlayStation and llte PlayStation logos are registered trademarks ot Sony Computer tntertainment Inc. Die ratings icon is a trademark ol the interact Digital Software Association Made not Born! The complete Professional-quality design tools to edit any move from the library or create cool new moves from scratch. Fighter Maker comes with 800 moves plus moves that haven't been invented yet. ■ Developed by MGM Interactive and Black Ops Entertainment ■ Published by Electronic Arts ■ Target release date: Fall ’99 feature 3D action v-i-eu-s- Tomorrow Never Dies Far Yaur PlayStation Only Two years ago, James Bond blasted his way into Nintendo 64 superstardom with GoldenEye 007. Now his sights are set on the PlayStation with a game version of the last Bond movie, Tomorrow Never Dies. 10-plus objective- based missions similar to Syphon Filter’s. Using a third-person per- spective, you can run, strafe, sneak, roll, and even fight hand-to-hand. You can also switch to a sniper-style tar- geting view on the fly, and your char- License tn acter automatically becomes trans- lucent during close-quarter combat (to eliminate any visual obstructions). Although each mission has various objectives, you can complete them in any order; plus, several missions mirror scenes from the Bond movie (like the Arms Bazaar and Carver Media Center). View to a Kill For those who like their action shaken and stirred, TND offers plenty of diversity. Along with the weapons action, you’ll take to the slopes, fend off enemies with your ski poles (a la Road Rash), and get behind the wheel of a car for some high-speed driving. No Bond game would be com- plete without a plethora of cool gad- gets (courtesy of the sharp-tongued “Q”), and TND’s no slacker: Track- ing devices, satellite link-up cam- eras, and exploding cufflinks are just some of the cool items you can use. The game has its share of “regular” weaponry, too. Besides your trusty Walther PPK, you can acquire an AK-47, M-16, and a r"i sniper rifle that lets you zoom ? in on distant targets. Although the star I - of the game, Bond isn’t a one-man show. At certain points, you’ll play | as Wei Lin, the Chinese agent. And TND fea- tures a two-player split-screen deathmatch mode in addition to its one-player game. TND is also planning to avoid some typical action-game pitfalls (like stupid enemies) with its ramped-up A.I. According to EA, enemies will investigate strange sights and sounds r and skillfully attack during % combat. Cool little touches - * will abound, too: For exam- pie, your character will limp if he takes a lot of damage. Pokemon Red and Pokemon Blue have taken the Game Boy by full freaking storm! And now Pokemon Stadium is bring- ing 40 Poke-monsters to the Nintendo 64 in a sort of Mario-Party-meets-Super-Smash- Bros. game. Up to four players will pit teams of Pokemon creatures against each other in turn-based battles and several mini-games. Plus, Stadium will come bundled with the 64 Game Boy Pak, which transfers Pokemon game data into the N64. The Pocket Monsters are ready to live large. s Die Hard Trilogy 2 The question will be asked: How are they making a sequel to the Die Hard game without additional movies to draw from? And the answer will be: By introducing a whole new story line set in and around Las Vegas, with franchise hero, John McClane, tearin’ up some terrorists. Yep, John has uncovered a plot (while on vacation, again) that could wipe Las Vegas off the map. Early reports indicate that there will indeed be three separate games in this sequel to one of Fox’s best- selling titles. Q COME VISIT THE PSYCHO FRIENDS NETWDRK A PSYCHO IS STANDING BY TD FRAG YD U AT WWW. H EAT. N ET RR64 sports fast-paced motorcycle races for one to four players (it may be the first multiplayer Road Rash that’s actually fun!) along with Campaign, Thrasher, and Short Track modes with sub-games like Tag and Last Man Standing. RR64 also fea- tures 24 motorcycle models, 2 biker gangs, over 40 rider skins (including cops and meter maids), and up to II bikes on screen at a time. Racing motorcycles through city streets and country roads is great, but it’s the bone-breaking crashes and weapons that’ll keep riders on the alert. Road Rash 64 slaps fools silly with more than 1 2 devastating weapons, ranging from a wrench to a pool cue that you can stick in your opponents’ front tires to send them flipping out of control, Mad Max-style. Four-player racing and bike-busting action could make this the best game in the Road Rash series yet. If you’re looking to get both your fists and adrenaline pumping this September, Road Rash 64 could be your ride of choice. WWW.GAMEPRO.C ■ Developed by BioWare ■ Published by Interplay ■ Target release date: Fall ’99 Fearless warrior. Powerful, chiseled, god-like physique. Experienced forester. Strikes fear into the heart of the most hardened villain. "V Steeps with one eye open. -- S5 * Sh '- Brooding. Mysterious. Intense. Intimidating. Known to many as Ray the Beheader. Wit and intelligence charm townspeople and defeat enemies. Willing to give life in the fight against the dragon. Raw animal magnetism makes nim quite popular with the wenches. mvw.godgames.com MDK2 Sggjj Streamriding aliens are 'mUR read y to re*' nv ade Earth, X ilJ fe. --. and it’s up to you to ^ stop them. Playing as jpp v ' 5 " ^ three characters — Kurt, ■ m Max the robotic dog, and --s' ^ Dr. Hawkins — you must popular sniper mode returns along with Kurt’s ribbon chute and the dark world that inhabited the original blockbuster title. MDK2 promises to push the Dreamcast hardware with intense graphics, booming sound effects, and realistic object physics that’ll have gamers’ trigger- fingers twitching for action. If you’re a prospective Sega owner looking for a thrill, MDK2 might be the answer this fall. 0 JOHNNY The game features nine profes- sional skaters: Tony Hawk, Bob Burnquist, Bucky Lasek, Chad Muska. Kareem Campbell, Rune Glifberg. Jamie Thomas, Andrew Bf,-' TM . Reynolds, and Geoff Rowley. Each I skater not only has his own skat- ■6 mBsHI^^s9Hp]B^SB ing style, but also features a unique trick set and signature moves. Pro Skater’s single-player modes include Practice, Career, and Single Session, and the game contains a number of two-player split-screen contests such as Trick, Graffiti (everywhere ypu perform a trick is painted the color representing your character), and Horse. Even though Tony Hawk’s Pro Skater is still in the early stages of development, it’s ■ a already extremely I impressive. Skaters m should keep an eye out j ML for Tony t Hr Hawk into stores this fall. Tony Hawk s Pro Skater Tony Hawk s Pro Skater is a trick- r- l j 5 gj • Ijjjj crazed game where virtually every- =gsab thing in the environment is skateable. '. t > .;.2 You can slide down rails, jump off a school roof, and even perform sick stunts in empty swimming pools. The game sports nine non-linear rs BQAms ^fe.^ levels, and each area features secret paths, ramps, and hard-to-reach spots ksii - . n- . that pay off big time with some super moves and unbelievable tricks. Skaters will also be able to pull off move combos on the fly and im- provise in the air by spinning any direction as they bust methods and tail — • r—T " 7 1 2 ra b s to sc ° r e the most 1038 1,22 points in the round. Be- ware of bailing, though — -v your skater’s skin will actually show their pain as scabs, skin peels, and road rash become visible s__ on each skater’s body! The most bad-ass skater in the world finally has his own bad-ass game! Tony Hawk's Pro Skater gets ready to grind onto the PlayStation this October. GAMEPRO JULY WWW.GAMEPRO.t COMM ENTS. GAMEPRO@GAMEPRO. ■ Developed and published by Midway Home Entertainment ■ Target release date: September mvw.godgAmes.com ' ® 1992 Gaihen'09-of _DB\relc>f)