enthusiasts!

m

E

pn 1 ffects «Great graphics and sound e Е pe^ will definitely appeal to

all types of gamers ALECTRONIC GAMING MONTHLY

Be the brains of four awesome Cyborgs Uncover the secrets of a planet con- through over 30 stages of play! trolled бу wacked-out super computers!

UNES E NER HEN SER ENT RENE Een SA NIE NN vei Se inr rn meer e e e S p gr 2 e M ep ерме че» Dou

Experience multi-directional scrolling Intense level of play, it's doubtful in radical 16-bit graphics! you'll finish Xardion in the near future!

Asmik

Corporation of America emmemmmmmemssmen

© 1992 Asmik Corporation of America, 50 М. La Cienega Blvd., Suite 914, Beverly Hills, CA 90911. XARDION is a trademark of Asmik Corporation of America. Nintendo, Super NES, Metroid and the Nintendo seals are trade- marks or registered trademarks of Nintendo of America Inc.

Dear Game Informer:

First of all, | wanted to say that your magazine is great. I like the game review articles because they let me know which games are good and which games | should buy. Second, | would like to know how to buy games with the $25.00 credit that | may receive for an unpub- lished tip. What if | use $24.00 of the credit and have a dollar left over?

Wayne Tang Anchorage, AK

Wayne, we're glad that you enjoy the reviews, our game consultants sure enjoy writing them for you. As for your questions on the $25.00 tip credit, once the issue is printed we send out letters of credit to the readers who's unpublished tips we have printed. Those credits are good toward a Funco or FuncoLand purchase of $25.00 or more. You may redeem the credit at a local FuncoLand retail store or through Funco's mail or- der division at (612) 946-8883. -Ed

| love your magazine! | like it better than other magazines because they have too much stuff that's not useful. You have a lot of good facts. | think you could maybe make your magazine a little bigger. Is the magazine bigger when you subscribe? | love the $25.00 credit towards a Funco purchase if you get a tip printed. Let’s say you get two tips printed and wish to buy a game with both credits, is that possible? Max Miller E Celina, OH

Max, we are so glad you feel that way about the Game Informer! As you can see, the magazine is expanding. We are waiting to hear suggestions like yours, so that we can best serve you, our read- ers. To answer your question about the tip line credit, in the interest of fairness to all of the readers that send in tips, we will only print one tip per reader per issue. If you send in more than опе good, unpublished tip at a time, we file them for use in future issues and you will be awarded the credit for that tip once it is printed. -Ed

| am saving my allowance to subscribe to your magazine. Will the future issues have more tips and even more fun-filled pages? If so, І would like to know if | can subscribe to Game Informer with the tip line credit? | would also like it if you could print a few tips for

- У

Tecmo Bowl І in the next issue. | would like to purchase it and wish to know what it is like. Jose’ Wrighten St. Stephen, SC

Yes! The upcoming issues of Game Informer are bigger and better. Please let us know what you would like to see in your magazine. You may use the tip line credit toward any Funco or FuncoLand purchase of $ 25.00 or more, so you can use it for a subscription and a game! All the game consultants are buzzing about Tecmo II, so we'll let you know what they think. We would love to hear from any readers out there that have already played it. -Ed

І would like to thank you personally for such a great magazine. It's bright with hot tips and blow-out prices! And the $25.00 credit for tips is a good idea. | also agree with another reader of Game Informer, Brandon McClain, (Nov/Dec issue) that there should be contests for different systems.

Brian Pavey Greenville, NC

Brian, we have good news for you. We will begin printed high scores in our magazine. So if you've become an ex- pert at a game and wish to show off your score, just take a picture of your screen or video tape it for verification pur- poses. Then send it into Game Informer Magazine - High Scores. Your name may get printed along with the top play- ers of other games. -Ed

| would like to compliment you on your magazine. 15 it true that on every other issue you receive a $6.00 coupon to spend in the magazine and, if so, can you gather several coupons and spend them all at the same time? Matt Miner Oakdale, MN

Matt, it is true that during the 1992 subscription year Funco is offering three $6.00 coupons, one every other issue, good towards a Funco or FuncoLand purchase of $30.00 or more. This spe- cial offer is valid to Game Informer subscribers only and they ask that you use one coupon per purchase. You'll find the next coupon in the May/June issue of Game Informer. -Ed

Magazine

Spring Issue 1992

Elizabeth A. Olson Executive Editor Production Manager

Kimberley Thompson Benike Editorial Consultant

Kerry Cousineau Art Director

Ed Martinez Rick Petzoldt Andy McNamara Ross Van Der Schaegen Video Game Consultants

Russ Ceccola Robert Lee Contributing Writers

John Lacy Illustrator

Walter Baumgartner Richard S. Cegielski National Advertising Sales Directors 144 Oak Court Barrington, IL 60010 (708) 381-8770 (708) 381-9008 FAX

Bob Rosen East Coast Sales Representative Kalish, Quigley & Rosen, Inc. 850 Seventh Avenue New York, NY 10019 (212) 399-9500

Jack Friend & Associates Southwest Sales Representative 12707 Tiara Street North Hollywood, CA 91607 (818) 763-1129

Tony Sureau & Associates West Coast Advertising Sales Mgr. 11531 197th South East Snohomish, WA 98290 (800) 367-8667

The Game Informer Magazine is published bi-monthly by КОМСО, Inc., 10120 W. 76th Street, Eden Prairie, MN 55344. (612)946- 8883 or FAX (612)946-7250.

The Editor welcomes company product information for all video games. Such materials should be addressed to: Editor, Game Informer Magazine, 10120 W. 76th Street, Eden Prairie, MN 55344. Editorial telephone and FAX numbers are noted above. Unsolicited manuscripts cannot be returned or acknowledged.

Entire contents copyright 1992, Game Informer Magazine. All rights reserved; reproduction in whole or in part without permis- sion is prohibited. Game Informer is a trademark of FUNCO, Inc.

Products named in these pages are tradenames, or trademarks, of their respective companies.

For a copy of the Game Informer Magazine, please call Gary Gillem at our Circulation Department (61 2)946-8883.

«

Camerica's Quattro Games Four Time The Fun

Game Consultants & Review Summations

Rampart, A Review

Wacky Races, A Review

Ultimate Stuntman, A Review

Teenage Mutant Ninja Turtles ПІ, A Review

Fun Club Tip Line Great Strategy Tips From Our Readers

Tech Talk

Bartmania: Simpsons Craze An Interview With Bart

LETTER FROM THE EDITOR

By Elizabeth A. Olson

Spring is just around the corner and there are signs of it cropping up every- where. It just seems natural that the exciting things we previewed at the Winter CES are hitting the market and breathing new life into the video game industry. With so many new releases coming out at once, it's a tough choice deciding what to review first. Inside these pages you'll find sizzling new titles like Super Adventure Island and Earth Defense Force for Super NES, or Rolling Thunder 2 and Kid Chameleon for the Genesis.

Another sure sign of Spring is all those golf enthusiasts dusting off their clubs and seeking out the patches of grass that peek through the melting snow. We've put together a special review section of the hottest golf carts, so you won't have to wait to practice your swing

With the release of the U.S. version of Sega’s CD Mega Drive slated for sometime this summer, we bring you an in-depth look at the history of the CD and projections of where it’s going. You'll also hear what our Game Consultants and readers think about a new type of game controller, and look at Camerica’s newest multi-game carts, Quattro Sports and Quattro Adventures.

Super Adventure Island, A Review

Wanderers of Y’s III, A Review

Earth Defense Force, A Review

What’s НОВ; ь>-ь54»>»»<<ое-ьче<хез»» 28 Rumors & News

Fun Club's 20 Best Sellers

Kid Chameleon, A Review

Rolling Thunder 2, A Review

Guest Review: Pilot Wings Our Pilot Takes It For A Spin

OutRun, A Review

З 4

As 199275 newest and funkiest fads begin to emerge with the coming of warmer days, we'll take a look at a phenomenon that's here to stay: “Bartmania” is back and Konami has the brat that's charmed his way into America's hearts.

It looks like Game Informer is in for a busy Spring, full of exciting new titles and developments for your home enter- tainment system. So hang on tight and

here we go...

Be

À

Game Informer Index

Game Handler Controller Play With One Hand Behind Your Back!

Q-Bert, A Review

Special CD ROM Section! ............ 48 The History of CD Technology The Future: Sega's Mega CD

Spring Golf Review Section

PGA Tour Golf, A Review

Super Golf, A Review

Waialae Country Club, A Review

Golf Grand Slam, A Review

Subscription Notice

Want to stay on top on what's new in the video game world? Keep the Game Informer coming to your home through 1992.

Subscribe now for only $17.88 and receive six action-packed issues; one every other month. That's almost $1.00 off each issue. And, if you subscribe now, you can take advan- tage of "Subscribers Only" savings; three coupons will be enclosed in the magazine this year, enabling sub-

scribers to save on their next Funco or

FuncoLand purchase. Look for the subscription card in this issue and sign up today!

We're Waiting To Hear From You!

We'd love to hear about any tips or hints you've discovered. If we print yourtip, you'll receivea $25.00 Funco credittowards a purchase. Send only unpublished tips, please. If your tip is printed you will be notified by a letter once the issue has gone to print. We are sorry, but you will not be notified if your tip is not selected. Send your tips to: The Fun Club Tip Line 10120 W. 76th Street Eden Prairie, MN 55344

WATCH QUT! They only look happy!

(And maybe a few of e

your friends, too!)

Here's your chance to wipe the smiles off those

annoying happy faces once and for all! In

FaceBall 2000, *Have a Nice Day" takes on a

whole new meaning in first-person perspec- tive, with 3D graphics and 360° maneuvering!

And we mean 7///0/ FaceBall 2000 is a new virtual reality game. You don't just se your character, you are your character. Feel like you're actually inside your Game Boy as you move through CyberScape's more than 70 treacherous mazes or the Arena, in fast- paced rounds of high-tech combat.

Sure. You can take on the Smiloids alone. But with your Game Link" cable or Four Player Adapter, those faces can belong to More than four |

: times the fun with ceo your friends! Play one-on-one, two »

. .. 4. | the Four Player against two, or free-for-all! Adapter!

Don't miss your chance to get up to $5 back with our multiplayer rebate! You'll find

all the info inside your FaceBall 2000 package when you open it up for the game of your life! But hurry. Some of your friends might be buying FaceBall 2000 right now. If they get in too much practice without you, the smile that gets wiped might be your own!

The Best Games in the World"

ым А whole new way to get into your Game Boy. Bullet-Proof Software 9 8337 154th Ave. N.E. * Redmond, WA 98052 е (206) 861-9200

FaceBall 2000 is a trademark of Bullet-Proof Software, Inc. Used under authorization. ©1991 Xanth Software F/X, Inc. All rights reserved. Original game and design 01987, Distributed under license from Xanth Software F/X, Inc. Game Boy, Game Link and Four Player Adapter are trademarks of Nintendo of America Inc. ©1989 Nintendo of America Inc.

Camerica's Quattro Carts: Four Times The Fun!

Camerica, the company that brought you Game Genie and Micro Machines for your Nintendo, has gained a reputation for the new and innovative. This busy bunch of Canadians has again joined forces with Code Masters of England to come up with another winning idea.

Now, | know what you're think- ing. “What's so special about a multi- ple game cart? That's nothing new!" You're right; carts featuring more than one game have been around since Nintendo's Super Mario/Duck Hunt/ Track Meet days. It's not uncommon to see carts with as many as fifty to one hundred titles on one cartridge coming out of the Japanese marketplace. What sets the Quattro carts apart is just how much Camerica has packed into them.

Most multiple carts face the limi- tations of a small memory size. That means the manufacturers have to squeeze a game into a very limited capacity. This is most evident in the graphics and game play. Multi-title carts don't usually give you full, multi-level games and the action is limited. You'll also find lower quality graphics and sound, reminiscent of the beginning of 8-bit systems.

This is not the case with Camerica's Quattro Sports and Quattro Adventures. Together with Code Masters, they have developed a way to fit the programming of a full game into one fourth the space. That means you get adventures with sever- al worlds, each with numerous rooms; and challenging sports with a range of difficulty, for up to three players.

Quattro Sports is made up of Baseball Pro's, BMX Simulator, Soccer Simulator and Pro Tennis. Baseball Pro's is a three-quarter over- head perspective that gives you the view from behind the plate, and even shows the runners on base. Like any good baseball game, you're able to view the stats and select your favorites from sixteen teams from around the world. Each player has their own talents so it's a different

Battle the

computer

through ten

white

knuckle in-

nings com-

plete with a

tie-breaker, or

go head-to-head

in the two-player

mode. If getting

down and dirty is your idea of fun, there is BMX Simulator, another over- head thriller. Here you can ask two friends to join in the action. Start out with the dirt bikes and race your way through three different courses. Move on to the five desert riding courses for a bit more challenge. And if you think you're really hot, try the seven different courses in the quarry racing mode.

Soccer Simulator sports teams from France, Holland, USA, Russia, England, Brazil, Argentina and West Germany. It gives the standard over- head view, with close-ups as you near the goal. Pro Tennis is a racket attack from a lower, three quarter angle. Compete against eight increas- ingly difficult opponents or play with a friend in either short, half or full- length matches. There's even a help mode that offers playing tips and practice shots.

If cute characters and fun-filled adventure is more your style, you'll enjoy Quattro Adventures. || features Linus Spacehead, Super Robin Hood, Boomerang Kid and Treasure Island Dizzy.

Linus Spacehead was carelessly cruising through the galaxy in his new Stingray Convertible spacecar,

Camerica's Quattro Series includes four sports games on one cart and four skill games

on the other cart!

when he ran out of gas and fell 50,000 miles to Earth. Now he's crashed on the ocean floor and it's your job to help him find the pieces of his radio and a safe place to phone his home planet, Linoleum. You'll meet up with Caesar the Seasnake, and Leroy the Alligator, not to men- tion other nasty pitfalls, in this multi- setting journey. Coming back from the future, you'll meet Super Robin Hood of ancient England. The Sheriff of Nottingham has kidnapped Maid Marian, and Robin must search his castle to save her, collecting treasures and fighting nasties along the way. The castle is very large, with twelve different sections and secret passage- ways throughout. You'll have your work cut out for you, so get busy. Camerica's favorite roly-poly hero returns in Treasure Island Dizzy. Dizzy's pleasant day of fishing runs into a snag and he ends up ship- wrecked. Now he must find a way off the island; back to the safety of Zakeria and his true love, Daisy. It won't take an egghead to find the fun in this game. As Dizzy, you must solve puzzles along the way to reveal the map that shows the way

Quattro continued on page 40...

This Issue's Reviews... The Bottom Line

po WIZARD

How Game Informer Reviews Work...

Our game consultants rate each game on a scale from one to ten, ten being the best. Games are rated in the following areas: Concept, Graphics/Animation, Sound, Playability and Overall Entertainment Value. Specific details can be found

within each review (see the page numbers listed below).

LICENSEE SYSTEM PAGE # ED

i

Rampart Jaleco NES Pg. 6

Wacky Races Atlus

Ultimate Stuntman | Camerica Pg. 10

TMNT IIl NES

Pg. 12

Spr. Adv. Island Hudson Soft SNES Pg. 22

Wanderers Ys III Amer. Sammy SNES Pg. 24

Earth Def. Force Jaleco SNES Pg. 26

Kid Chameleon Sega Genesis Pg. 36

Rolling Thunder 2 | Namco Genesis Pg. 38

Sega Genesis Pg. 42

Q Bert Jaleco Game Boy | Pg. 46

PGA Tour Electronic Arts | SG/SNES Рр. 5

Super Golf Sages Creation | G. Gear Pg. 56

Waialae C.C. T&E Software SNES Pg. 58

oe о eo a N

Р |

G.Grand Slam Atlus NES Pg. 60

REVIEWERS' SCORES

RICK

BOTTOM

LINE

ANDY ROSS

5 "E CE ЕЕ СЕ 5

EAE э [з= es ЖОЕ RES NN CHI NEN 3 Tes [

Cote NN NUES

6.75

Ce

| Rampart:

These Are No Knights Of The Round Table...

A.

Your serfs have deserted you and you'll have to go it alone, but that's okay. Your armor is shined and the

The battle heats up!

The mortar is setting and you |

have plenty of bricks prepared for any emergency repairs. Wait! Is that

battlements lie in wait. the mast of a gunship sail- ing into the bay? Just as ©: you suspected; a sneak p attack by water at the crack of dawn. But this time you'll be ready for them...

Rampart, the popular quarter gobbler, is now available for your NES sys- tem. As Sir William of Wyvil or Sir Stephen of Martival, you are transported back to the Middle Ages, the hey-day of knights, castles and power hungry noblemen. But things here are not so neighborly as they were in King Arthur's court. This is family feud medieval-style.

Rampart is a one or two-player cart that blends the action of the battle sequences with the strategy necessary to rebuild your fortresses,

RD а та аа е к к қамынан

|... This is an arcade transla i ~ well. It's a war simulation but doesn't all th > bl

You stock by 2. try to SOR you In

badle Асқан should ү p | CC and Rc ertainment |

(5

defend your castles and capture new territory. The object is to destroy your opponent's ships, castles or cannons before he destroys yours. Then you must rush to rebuild and arm yourself before the next battle begins. If you are successful, you will be rewarded with more cannons and new territory. If you fail to repair your fortress, leav- ing all your castles unprotected, you're history.

In the one-player mode, you start out with one castle and two cannons to protect your territory from an attack by sea. You face gunships that will attempt to destroy your castle walls, troopships filled with armies of grunts to attack your undefended cas- tles, and flagships armed with power- ful cannonballs that create craters in your land. These craters will deter any building in that area, making your repair job even tougher. You select the difficulty level from Easy, Medium, Hard and Very Hard. You must also choose your territory, your castle and the placement of your first two cannons.

There are three ways to score points in this mode. Earn destruction points each time you hit a ship, or grunt. Earn territory points for each filled-in territory at the end of the build and repair sequences, and you'll be awarded a castle bonus for

Мм, суаты À

each castle you acquire. Once you've conquered a territory, you can select the next one. Conquer all six, and the kingdom is yours.

Things get a bit more complicat- ed in the two-player mode. Once you and your opponent have fought over who gets to be who, you must pick the length of play from either three, five, seven or nine battles. You must also decide how many shots it takes to destroy each other's cannons. As in the one-player mode, you must select the difficulty level, castles and cannon placement. Now you're ready to kick some butt. This time you'll be neighbors, duking it out across the river that runs between your properties. The object here is to destroy your enemy's cannons and walls, leaving his castles defenseless and the territory open for your hostile take-over.

Points are awarded for each piece of wall you destroy, as well as each castle and filled-in territory. There's also a bonus; fill in the flash- ing square during the repair sequence and you'll earn mega points. If one

player is defeated three times, the game goes to the conqueror. Otherwise, play continues through the number of battles selected and the knight with the most points wins. Rampart is proof that simplicity can be fun. The brightly colored graphics are clean, but not cluttered. The game play is straightforward, with the challenge ranging from novice to adept. Make no mistake, this game can be tough. You had bet- ter practice your carpentry skills or À you can kiss your nobility good-bye. Y

There are no fair maidens to rescue in this Jaleco title, so put your chivalry aside. Get a taste of the real Middle Ages; try Rampart!

Wacky Races:

w >

A Cartoon Adventure You Can Really Sink Your Teeth Into

It's always good to see an old friend, and that's the case with Wacky Races for the NES. It stars Dick Dastardly and his faithful side- kick, Muttley, from cartoon fame. Once again, they have entered the Wacky Races, determined to win by hook or by crook. Breaking the rules has never been so much fun.

This time, Muttley has decided to take charge and keep Dastardly from bumbling it up as usual. We always knew the dog was the brains of this troublesome twosome. Muttley has his work cut out for him. He must journey through three different cours- es, made up of four or five levels each, saving his pal along the way. He's armed only with his big set of choppers, biting his way through the barriers.

But not to worry! Muttley has hidden items along the way, dis-

guised as bones, of course. Snatch these wherever you find them to add to the pooch's arsenal. Tucked away in this clever packaging, you'll find bombs that enable Muttley to fire cannonballs at their foes. You'll also find hearts for extra energy and wings that send him airborne, giving new meaning to the word "bird-dog". And to make his bark worse than his bite, there's a sonic bark weapon that lev- els anything that stands in his way. Collect the diamonds along the way to earn points and extra lives.

The level of difficulty increases with each course, beginning with Course A as the easiest. All the levels begin with a warm-up section that allows Muttley to practice his moves and prepare for the journey ahead. Course A then takes him to the desert,

Ф

where he faces the dangers of quick- sand and Sargent Blast's Army Surplus Special. From there he moves into the forest filled with gorillas and monkeys. These guys are not a barrel of laughs, and if he survives them, he must face Ruffus Ruffcut. In order to save Dastardly, Muttley must do bat- tle with Big Gruesome and the Creepy Coupe.

Muttley may be one courageous cur, but he still has to survive Course B, a true test of his speed and agility. He starts out on a native-inhabited island, and these hosts are not so friendly. If he avoids the pierce of their arrows, he'll journey to Cake Land. Let's just say, this is no cake- walk. But if he has learned his lessons well, he'll get his just desserts (we couldn't resist!). Finally, he takes a

dive into the ocean, " where he must dog- түне to keep his head above water or he'll be doing the deadman's float.

The most difficult level is Course C. It begins with the bright lights of the big city, where he encounters an evil Muttley clone. Talk about hair of the dog! Then it's time to go West, young man, and face the perils of Lazy Luke. Then have your hiking shoes ready, 'cuz it's off to the moun- tain tops, where Muttley finds himself between a rock and a hard place. He

т Game Dandy `

Wacky R Races Review | Reviewed iby Andy,

8. no is baki in this youthful dventure. | . Muttley, his dog, bites his way the lev а into your heart. This kind ої кше for "kids ages 8 to 40i is rare.

| Graphics | & Animation: 8

v The graphic | Bnnissions з аге cont ‘ir .. me back to the days of the old oi gram. v | :

| Тће sound effects are s us the musie pre-

22 dictable. It'd be cooler if Muttley barked or _growled on occasion. Stand still long enough

and you ТІ һеаг the trademark "TEE НЕЕ m

"wel s

You are given different items to use on your

Playability: | 8. p journey шош level, which keeps it tun "d

2272. | - Valge Wacky Races is a good kids! game that’ 5 зиге i bea hit with Mario fans. lt also makes fora

: nice шр of 1 for the older < сто; ма. |

Overall Rating 7.5 |

You'll find all of your favorite wacky racers in this cart, from the Convert-A-Car, the Arkansas Chugga Bug, to Penelope Pitstop's Compact Pussy Cat. This title from Atlus will bring back a few memories for the

will have to be fleet of foot to avoid the rolling stones and falling boul- ders. Finally, things really get slippery as he reaches the Ice Village. Our canine hero must proceed slowly to avoid sliding off a cliff, or he'll find himself in the deep freeze.

older gamers, and create new ones for the younger crowd.

cky А Racer Review Reviewed by Ross, The Rebel Gamer | ІІ таке по "bones" about it; this game gets filed with. the other Super Mario wannabe' s

io 5 Wacky Races has very choppy and robotic . - features. This game could have been рене if they had gone У two-dimensional | | graphics. ~

v The tunes here are not distracting. In fact, the .. music adds to the game's charm. But, - ~ the sound effects leave a little to be desired.

. The bosses aren't as easy as the rest of the __ game and enjoyed them in spite of myself. Otherwise, it was a bit on mne easy side.

| Surprisingly, this game kept me interested and _ | found myself looking forward to the next - boss. It's a great game for the very young or | novice, ш пої тисһ бог the mature gamer _

Overall Rating:

^

|

и

~

A PN 7 37M

Ultimate Stuntman:

Are You Ready

To Test Your Limits?

In a rut? Tired of doing the same old thing? Well, Camerica has enlist- ed the help of the Code Masters once more to come up with the perfect solution. The answer is the Ultimate Stuntman, for use on the NES, one of the first carts using the new 'Superchip' that compacts more information and memory into a limit- ed amount of space. Together they have created a hero who can race cars, do battle in a microlight, scale walls, maneuver speedboats through deadly crossfire and hold his own on the streets. This is a real renaissance man for the nineties.

The Ultimate Stuntman is called upon to rescue the young and beauti- ful scientist, Jenny Aykroyd, who has been kidnapped by Dr. Evil. Our hero comes on to the scene just as the villainous Doctor's black car is speeding off. Ultimate Stuntman fol- lows in hot pursuit, but that was just what the Doctor ordered. He has the roads booby-trapped with hench- men, bombs and washed out bridges. Luckily, the Stuntman has a few tricks up his own sleeve and has hid- den secret weapons along the route.

If he survives the ground pursuit, he must use his quick reflexes and wits searching the alleyways for the keys that disarm the force field sur- rounding the Doctor's hideout. The Doctor has hidden them so he can watch our hero's search on closed- circuit TV. He has assigned his robot warriors to guard the place, just to make things more interesting.

That's just the beginning of Stuntman's tests. He will have to fol- low the vile kidnapper through sever- al more ground pursuits, using speed- boats, dune = and a E of

re

9 ^. SS ~

NG

vehicles. If that's not enough, the Doctor takes to the skies in his well- armed microlight planes. You must follow him in a microlight of your own. But be careful, you'll have to dodge the cliffs and craggy rocks, as well as the Doctor's bullets.

Just in case things might be get- ting a little easy for the Stuntman, the Doctor has moved his hideout to the Cliffs, with no way up. Ult.Stuntman must try out his "human fly" act and scale these steep cliffsides, providing the Doctor with a good opportunity to get some target practice in, (as if the buzzard-like birds and swarms of giant bees weren't enough!).

Once inside the Doctor's fortress, the Stuntman finds he has fled and rigged the place with bombs. It's your job to disarm them, without get- ting yourself and others blown to bits. All the while the clock is ticking and the Doctor's trail is getting cooler.

In each level you will be facing the time clock as well as a barrage of enemies. One false step, and Jenny will be forced to use her brains to aid the evil Doctor. Run out of time and it’s curtains for you. Are you up to the challenge? Try Ultimate Stuntman and find out.

mate Stuntman Review 2% е Me Mes

pt: 9 Renee: he ту series, The Fall Guy”? Well | | = ROW it's your turn to play "Colt"; Неге і5ап | |. action-shooter with а пісе change of pace 7 Tn into o the storyline. |

ciue | | ation 7. 2. our hero moves relatively smoothly. | think that = they could have added more detail to the look . of the vehicles that > you get to use, 'cuz о is

| a hero without a great са? | _

À The scenes аге јело and с о, aW.

| Sound: 4 | 7 | Fach ag has a nice variety of Sands aad | . 3§3©23§7€3&7C>+™~COD е match up with the action quite well. | | i

| Playability: 8 | There are б e of play and 5. level | |7 orstage is played more than once within the | game. For instance, in one stage where you аге | 222 оп foot, you may have to return to that stage but with a car or by boat or microlight МАЈА о there i isa nice variety of play in this cart.

The Ultima, e Stunt gets a tongue lashing.

| Entertainment | | || Value: _. 9 1 ы 112 game bet duse it was easy to play р y o | With just the right amount of bad guys and the | bosses had the right degree of difficulty. Even |J. though there is a time limit on each stage, if you |... don't make it through the first time, you'll. һауе | |. no о on your second time du.

~ ©

| Overall Rating: 8. |

retenir і

по пи нитте rm miner

< | Concept: *

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TMNT III: The Manhattan Project

The Third Time’s A Charm For This Fab Foursome

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... Teenage Mutant Ninja Turtles, heroes on the half-shell, Turtle Power!”

Alright, don’t deny it. | know you sing along when you hear that famil- iar theme music. When | first heard about the green guy craze, | thought, “You gotta be kidding! When my little cousin grows up and his history teacher asks him who Leonardo or Michelangelo were, he'll say they were turtles with an attitude!"

Well, it looks like the mutants of the martial arts are here to stay, and

they've come back stronger than ever | for their third NC adventure for the | 8-bit Nintendo system. Once again, they're out to rescue their TV reporter friend, April (you would think she would have learned by now!). She has been carted off and is being held captive by Shredder, along with the entire island of Manhattan, which has been suspend- ed mid-air above the Hudson and East Rivers. Shredder sends the Turtles a special message via the boob tube, "You want ‘em, come and get “ет!”

The Turtles will have to give up their fun in the sun to save the day. That is if they make it back to New York in one

piece.

You'll be up against familiar foes, like Be Bop, Rock Steady, Leatherhead, Krang and the foot soldiers, as well as a slew of new troops. That Shredder has been a busy guy! But our favorite amphibians have some new moves of their own. Mike shows off a forceful mule kick that puts out the enemies' lights before they know what's hit them. Donatello does an impressive little flip finished off with a thrust of his Bo staff. Leo makes like a helicopter and becomes a spinning blur of blades, while Raphael masters a head-first power drill aided by the sharp prongs of the Sai. Add their special 'turbo' moves to their usual repertoire and the new jab'n toss trick, and our heroes are ready for almost anything.

These tortoises will have to stay on their toes in this eight level game. There are only three continues and you have a long way to go. You will spend the first two levels just trying to make it back to the Big Apple. From there you'll find the much anticipated sewers, subways and streets of New York and on to Krang's spaceship. Throughout the trip the Turtles will be barraged by bad guys. Why is it that the wicked never seem to rest?

If you find that going it alone is just too much for you, there is a two- player option. Two turtles can tag team it in a cooperative effort. To make things really interesting, select the two-player mode that allows you to fight against your shell-mate as

>

well as the Shredder's minions. Either way, you find this sequel is packed with tons of fast action and combat intensity. This is no shell game. All this work makes me hungry for a pizza!

Every so often a cart comes out that really pushes the NES system to its limits. One quick look at TMNT IIL, and you'll agree this easily falls into that category. All the charm of the Turtles is here. Check out their smug looks when they defeat the enemy. Equally as fun are the looks you'll get when they get burnt to a crisp, or stand around getting bored. Time and attention has really gone into the graphics and game play, but you will notice some flickering when the action really heats up.

If you are in the mood for a "bogus" adventure or feel this strange desire to go slumming in the sewers, pick up this newest title from Konami. It's the best Turtles yet. And real fans of the fab four will be happy to hear that a TMNT ІМ is in the works for your SNES. Until then, Cowabunga, dudes!

ASTYNAX - NES

There is an invincibility code that

| discovered after hours of trying.

Press "Up, Up, Up, Up, Down. Left, Right, Up and Start."

Desmond Witherspoon

Bronx, NY

BATMAN Il: RETURN OF THE JOKER - NES

Here are all of the codes for

Batman II. Now you can start at

any level: Stage 1-1: Stage 3-1: Stage 5-1: Stage 7-1: Stage 2-1: Stage 3-2: Stage 5-2: Stage 2-1: Stage 4-1: Stage 6-1: Stage 2-2: Stage 4-2: Stage 6-2:

LPRZ LGZQ QGVN GPZT MDRR GPTW WBZT NMLL GNXF FFHG NWKL KHCN CKQG Henry Lau Los Angeles, CA

Q

BUBBLE BOBBLE - NES

This tip will help players that have been unable to make it to Super Bubble Bobble. The code "BBAJI" will start you on level 01 of Super Bubble Bobble. In order to reach this area by actually fin- ishing the whole game, there are two important screens that must be completed correctly. First, on Level 99, you must get the crystal fromthe center-rightofthe screen and get into the doorway center- left before they disappear (the doorway appears as bars after you have taken the crystal). Later in the game, when you meet the single monster, you must get light- ening bolts from the top of the screen in order to kill it. As the lightening bolts strike him, the monster's hit points decrease. When those points reach zero, he is enclosed in a bubble which must be hit in order to kill him. You must have two players active at the time the bubble is burst in order to get the good ending and see the built-in graphics for win- ning the game. If only one player can match the monster's moves, make sure that player has an extra life left to give the other player when the bubble appears. As soon as the monster is enclosed, the first player controller needs to hit Start, Select, Start; this will bring the lifeless player back to life. Immediately burstthe bubble and the story graphics will appear as congratulations. Mary Schultz Clearwater, MN

SNAKE'S REVENGE - NES

To get to the last building with everything you can possibly have and the highest ranking, punch in the following code: “SWN3 8#MV RMC9 BRP! 96!HT N672 3078 26". Ben Cade Hayward Lake, MN

BIGNOSE, THE CAVEMAN - NES

On Island 1-Level 4, you will go up into the clouds. When you fall down again, jump onto the large limb ofthe tree. Walk a few steps, just past center, and jump up. You will find yourself in Leroy's Shop, where you can buy some neatthings, including a stun spell, which will stop the enemy from moving. Watch out though, be- cause it doesn't work on the final enemy and it doesn't last very long.

Chad Anderson

Long Lake, MN

4

TINY ТООМ ADVENTURES - NES

Finish any stage, onethrough four, with carrots of an odd multiple of 11,like550r77.Aspaceship will appear on the main map. Inside, battle Duck Vader by hitting him on the head three times, while avoiding his shots. He'll leave behind an "Асте Heart' worth three one-ups.

Rene Amador Lyons, IL

WILLOW - NES

Enter the code: “tQW 51 gxg Хем Vef xvn". You'll start on experi- ence Level three, with all swords and all the shields. Two letters will appear near the center of the screen. Press Up or Down to change the first character, and Right or Left to change the sec- ond character. These are your positions on the game field. 1 recommend “ҒО”, as you will end upatthe gate of Nockmaar Castle.

Paul Grafelman

Woodbury, MN

METAL GEAR - NES

Here's a way to stop the pits in the floors of certain buildings to stop expanding. Hit the ‘Select’ but- ton to stop the pit from opening. Tap the "А" button and go to the weapons screen, then hit ‘Select again and you will return to the building. The pit will appear to have disappeared but, in fact, it will be frozen in the position that it was in when you first hit ‘Select’ and it will not keep getting big- ger. John Barreto Newark, NJ

F-ZERO - SNES

To get a quick headstart use the following strategy. Wait at the starting line and when the flag is dropped, cut in front of the car behind you. When he hits you from behind you can go faster and will usually rank 1st or 2nd. You can get a higher rank at the end of the lap if you use your ^Turbo S', located in the lower right-hand corner, just before you completethe lap. (Note: you can't do this during your 1st lap be- cause you are awarded the Turbo

S upon completion of that lap.) Asie Gill Brownstown, MI

SUPER GHOULS & GHOSTS - SNES

This is a level code that allows you to skip getting the Golden Bracelet and automatically reach Sardius, the final boss. Push 'Start' and goto the Option screen. Place the indicator arrow on Exit, but do not leave the mode yet. Press and hold in “Start, Select and the Left and Right" buttons at the top of Controller #2. While you are still holding all these buttons in, have someone else press ‘Start’ on Controller #1.A “Stage” screen should appear. SelectStage 8 and you will be in the room with Sardius. To defeat him, wait until he stops moving and stand near his cape on the right side of the screen. If he starts to zap quickly, you must move to his leftside and be exactly on his leg. Then quickly double jump straight onto the moving platforms. When you are level with his head, fire at will. Keep doing this unless he stops fora couple of seconds, waituntil he starts to fire faster or he will shoot you. Doug V. Baltimore, MD

DARIUS IWIN - SNES

Blast off with 50 ships in this 2- player adventure! Move the cur- sor so that it points to the desired number of players. Then press and hold the "Left and Right" buttons on controller 2. Press "Select" on controller 1. You'll begin with 49 ships in reserve. Michael Foszoz Hanover Park, IL

EARTH DEFENSE FORCE - SNES

To become invincible, pause the game and enter the following code: "ABXY, Left, Right, and on directional pad, Up, Down, Left, Right". When you un-pause the game, you will be indestructible, but you must re-enter the code every time you move to a new level. Paul Acevedo Lake Jackson, TX

*

JOE & MAC - SNES

When you see a red egg in se- lected levels of the game, do not break it right away. Kill all the enemies around you first, then crack the egg. When the egg hatches, a pink Pterodactyl will emerge. Do not kill it! Just stand there; the Pterodactyl will pick you up and fly you to a bonus stage. Aron Standish Toronto, Ontario

О Ф

44

NEMESIS - САМЕ ВОУ

To get instant weapons, (two ор- tions, laser & shield), Press ‘Start’ to pause the game. Then press "Up, Up, Down, Down, Left, Right, Left, Right, B, A. Then un- pause the game and blast away! David Behoteguy

Brea, CA

C] e

FINAL FANTASY LEGEND II - GAME BOY

Get repeated power-ups for ro- bots after battles without having to pay extra money. Buy any type of armor except shields and keep it in item storage. Any time you would like a power-up for you robot, "equipt" the robot's armor with the armor in the item stor- age, back and forth. You will see his power rising each time you switch. You can use this extra piece of armor in place of cures throughout the whole game. Jason Sorley Arden Hills, MN

SUPER MARIOLAND - GAME BOY

There are many places in the game where you will come across small crevices you must go through, but they are seemingly only big enough for small Mario. This is a problem when you are Super Mario. Well, you can go under even when you're big! Get right next to the crevice. Press "Down" to crouch and then go “Right” (or Left, depending on ће direction you are headed). Hold down "Right" and repeatedly press “Down” until Mario's head is completely covering the first block. Then, while holding down the “Down and Right" buttons, repeatedly press the "A" or jump button until you reach the other side. This tip is especially helpful in world 1-2 when you want to get to the large stash of coins covered by the pyramid of blocks. | hope this trick helps some fel- low Game Boy players. Sean Pompea Colorado Springs, CO

»

GHOULS & GHOST - GENESIS

l've discovered a way to warp to the end boss, Loki. Wait for the titlescreen and press "Up, Down, Left, Right" on the control pad. If you did itcorrectly the music will stop (you may have to try it more than once). Next, hold down ‘Down’ and ‘Right’. Press Start twice and you’re battling Loki. Good Luck! Ahren Jasper New Hope, MN

PIT FIGHTER - GENESIS

Pit Fighter is exciting, but quite the challenge. You can improve your chances by doing the fol- lowing: First you need a control- ler with turbo speed buttons. With all the buttons at turbo speed, select TY as your fighter. While pressing “A and B” together at turbo speed, Ty becomes a whirl- wind of a fighter that doesn’t al- low any one to come even close to him. However, when fighting Chainman or in the Grudge Match, it will be necessary to press “B and C” together to “kickbox” these opponents. In match #9, when fighting 2 Chainmen, go to the top of the screen and stay there. Kickbox the Chainmen with апа С" and when they start closing in on you, flip to the other side using the 2-time hit directional button technique explained in the manual. The Chainmen will strike each other, thereby aiding you. Miguel Motta, Jr.

Homestead, FL

e О

ТОММУ LASORDA BASEBALL - GENESIS

When you get a third strike and the umpire calls you out, quickly and repeatedly push the Start button. When the ball returns to the picture, the ‘change member’ box should appear. Now push "С" and you'll receive a fourth strike! If you're quick enough you can repeat this many times and never strike out and if you do it just right, the computer won't be able to strike you out. This works when you're running bases, too. Try this trick on your friends and watch them frown with confu- sion. Just remember, the key is to push the Start button fast or the trick won't work.

Titus Hodge

San Jose, CA

О

)ОЕ МОМТАМА SPORTS TALK FOOTBALL

When playing against the com- puter, you can block all the punts and field goals. When the computer's kicking team comes on, make sure you are the player opposite the Center. Move for- ward until the circle around your man touches the ball. When the computer hikes, they will fumble the ball and you will have posses- sion closeto their line of scrimage.

Chris Heino, Jr.

Scappoose, OR

JOHN MADDEN '92 -GENESIS

There is a way to gain six extra points. In ‘Playoff’ mode during halftime, watch the playoff up- date and when it shows you a highlight from the game, get ready! If a team scores a touch- down, waitforthe playerto dance and press "С". This also works for a field goal. When you come back to your game, the computer will kick off at their own three yard line. Just catch the ball and gettackled. Voila! Sixextra points. Ryan Green

Kings Park, NY

SPIDERMAN - GENESIS

To get the most money by taking pictures, snap the following shots in these stages: Stage 1 - Forklift, Dr. Octopus = $200 Stage 2 - Alligator, Lizardman, go past Lizardman to snap Venom - $380 Stage 3 - Lightening Creature, Electro = $300 Stage 4 - Gorilla, Sandman, Venom = $400 Stage 5 - J.J. Jameson, (then go directly above for the grey box on top of the building), Brutal Biker, Hodgoblin, Venom = approx $440 Stage 6 - Don't waste time. Eric Mason Philadelphia, PA

» 0 5

TURRICAN - GENESIS

Go to the "Option" screen from the main menu. Select the “Exit” option atthe bottom ofthe screen. Hold the direction pad in the "Down" position. Press buttons “АВВАВААВААВАА” and an- other “Option” screen will ap- pear that will let you modify weap- ons, lives, power and stage se- lect. If the option menu doesn't appear, press "Up" and repeat steps 2 thru 4 again. It may be necessary to repeat this process several times before the menu appears, but it is well worth the effort. David Grundvig Salt Lake City, UT

SONIC THE HEDGEHOG - GENESIS

When Sonic appears on the title screen , enter the following code: Press (and hold each combina- tion for a few seconds) "Up and C, Down and C, Left and C, Right and C". When you hearthe chime, press and 'A' and while still hold- ing it down press 'Start'. Now when Sonic enters Level 1 he can do the following things: Press 'B' and he will become a new char- acter. Press ‘A’ and he will change characters. Press “С” and that char- acter will multiply. Then press “В” again to turn him back to Sonic. Andre Taylor

Los Angeles, CA

Tech Talk: The Latest on Video Game Hardware & Software

New CD ROM Machine Looms on the Horizon

What happens when a giant computer/video game hardware company and a leading developer of game software get together? That's just what NEC Corporation and Hudson Soft Company, Ltd. intend to find out. The result is the establish- ment of the new U.S. based corpora- tion, Turbo Technologies, Inc.

They announced their joint ven- ture at the '92 Winter CES Show in Las Vegas. Turbo Technologies, which began operations on April 1st, was developed for the sole purpose of creating and marketing home entertainment products. This will include the marketing support and software development of NEC's cur- rent video game systems, including TurboGrafx-16, TurboGrafx CD players and TurboExpress portables.

The most exciting news to come out of this venture is a new CD ROM system that combines the 16-bit TurboGrafx system with the Turbo- Grafx CD player in one machine. A Japanese version of this machine, called the PC Engine DUO, debuted overseas last year. This new machine promises to be compatible with cur- rent TurboGrafx-16 cartridges, while

. offering the advantages of full anima- tion and stereo sound. It also is said to have four times the memory capacity of the current TurboGrafx- CD player.

"|n the current video game mar- ket, with development of more sophisticated high-performance video game machines with larger memory capacity, there is a greater demand for high-quality software. Our new company will combine NEC's CD-ROM hardware expertise with Hudson's software leadership, making us a formidable competitor in the coming multi-media era," Yukio Osato, chief executive officer and managing director of Turbo Tech- nologies, explained.

9

New Titles Being Developed For Turbo Technologies New CD ROM Machine |

Unless you've had your head in the sand, you've probably heard that Hudson Soft and the NEC Corpor- ation have joined forces to promote their new CD ROM machine. This combination of a CD ROM Drive and the popular TurboGrafx-16 system, currently called the PC Engine DUO in Japan, is expected to hit the states sometime this summer. Sports fans will be happy to hear that one of the first titles planned for the U.S. version will be TV Sports Challenge - CD. This combines four of the favorite TurboGrafx titles: TV Sports Football, TV Sports Basketball, TV Sports Baseball and TV Sports Hockey, together in one disc.

*

Naki Industries' introduces Power Pak, a rechargeable battery pack deigned to fit right into your Game Boy unit! A Game Gear version is in the works!

Throw Those Old Batteries Away!

There's one complaint most often voiced by avid Game Boy players; the stupid batteries wear out! Fret no more. There's a new product in the market that's taking the country by storm. Naki Industries, the developer of the popular Eliminator game cleaning systems, have introduced the Power Pak, a rechargeable bat- tery pack that fits right into your Game Boy unit.

While striving to develop a bat- tery that actually looked like part of the game, and not another accessory, Naki created the Power Pak, which matches the Game Boy unit's housing and can recharge while you are play- ing the game. There are no cords to tangle or wear around.

The Power Pak is available in either a 5-hour pack or the Power Pak Plus 10-hour version. And great news for Game Gear fans, a Power Pak is on the way for you, too!

Catch these hits from. TENGEN!

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Here's an arcade hit that really delivers оп fun, action and excitement! You'll have a blast on your bike, delivering papers to customers’ homes while taking out nonsubscribers’ windows, lam s and statues!

À of live action for the meanest, nastiest hand-to-hand combat! ^.

/ RBI" BASEBALL 3. Super graphics

and actiqn! А 26 Pro Тат". _ Posters with 1990 Stats! =

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Bartmania:

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Enlist Lisa's help in Bart's

nightmare!

Cowabunga, Dude! Catch the Simpsons Craze @

You can’t drive down the street without seeing that overbite and bulging eyes starring back from a bumper. You'll find that same set of peepers adorning tee-shirts, toy stores, card shops and your television set. They're everywhere; suction-cupped to the windows of cars and corporate America, on posters, boxers and Butterfinger commercials. The Simpsons and their smart aleck son, Bart, have taken the country by storm.

The Simpson's are no strangers to the world of video games either. With three top-selling video games to their credit and two more on the way, we decided to take a closer look at why Bart and his family are so popular. We went right to the source himself, Bartholomew J. Simpson. We caught up with him on the set of his Fox Network, prime-time hit, "The Simpsons":

GIM: "Bart, with five video games, a hit TV show and more products than you can shake a stick at, you have definitely become a great American success story. To what do you attribute this success?"

Bart: | "With this face how could | go wrong? | mean, it was destiny, man. That and a good agent."

СІМ: “How did you get your start

in this business?"

Bart: “It all started when my cre- ator, Matt Groening, was contacted by the producers of "The Tracey Ullman Show". They were looking for a cartoonist to do segments in- between skits. He asked me if l'd be willing to take the job and І figured, “What the heck? It beats having to go to school. Anyway, the response was really radical and they decided to give us our own show. Next thing | knew, we were getting offers from everywhere. | bet І get over a zillion letters a day just asking if they can use my face on something. Aye, сагитра!"

СІМ: "They say that you have а real attitude and are always up to no good. Is that true?"

Bart: “Yeh, yeh, and Bart is ап anagram for ‘brat’ and that Simpson stands for ‘son of simp’. Hey, you can’t believe everything you read in the tabloids! I’ve heard it all and they’re out-and-out lies. Homer may do some pretty dumb things, but he’s no simp. And anybody who says so around me better watch it, man!”

СІМ: "What's it like working with your family everyday?"

Bart: “Well, Maggie doesn't do much, just sorta sits there sucking on her pacifier, so she's okay. My sister Lisa's helped me out of a jam or two, especially when we took that trip around the world. | tease her and everything, but she's pretty cool. Marge, my mom, isn't so bad if she'd ditch that blue beehive. Get into the nineties, man. And Homer spazes out over everything, but | guess that's what dads are supposed to do. Hey, you're not gonna tell Lisa | said that mushy stuff about her, are you?"

GIM: "What's your favorite part of your job?" Bart: | "We've had some pretty cool

people on the show, like Magic Johnson, Aerosmith, Michael Jackson and Sting. But І really like the video games because І get to save the day. І get to whiz around on my skateboard zapping aliens, or traveling all over the world. І wasn't too fond of Camp Deadly, though. That summer camp was a drag.

СІМ: "Well, І know you have to get back to the set. Do you have any- thing you'd like to say to your fans?"

Bart: “Маһ, а really rather run down to the corner for a Grape Squishee, your treat. And remember, stay cool and don't have a cow, man."

Video games featuring Bart and his family:

The Simpson's: Bart vs. The Space Mutants

A buncha slimy aliens have come to Earth to take over the entire planet. The mutants need five things to build their secret weapons; purple- colored objects, hats, balloons, exit signs and nuclear power rods, and it's up to Bart to make sure they don't get it together. One problem, Bart is the only one who can see them, thanks to his special x-ray specs, so first he must convince his family that he's not lying and enlist their help. Spray paint and skateboard your way through the first Simpson's adventure for your Nintendo system.

Bart Simpson's Escape From Camp Deadly

School's out and Bart and Lisa are headed for Summer camp. One problem, this is Camp Deadly and it's run by Monty Burns' nephew, lron Fist Burns, who's vowed that he can whip any kid into shape or else. To insure that he does, Burns has set the whole camp against Bart. Traditions like “capture the flag" and dinner in the mess hall become all out war. Bart decides to make a break for it, taking his sister with him. He's forget- ting one thing...no one has ever escaped Camp Deadly and lived to tell about it. Brains, boomerangs and a good grip on the food will help Bart out in this Game Boy cartridge. It's the perfect thing for that bus ride to camp!

The Simpsons: Bart vs. The World

Bart is the unlikely winner of

Krusty's art contest and is awarded a trip around the world with his family. What he doesn't know is that the contest is a phony, set up by Homer's boss, Monty Burns, and his sidekick, Smithers, as a ploy to do away with the whole Simpson's family. He has

enlisted Burns family members throughout the world to do away with the Simpsons, who are innocently going about gathering Krusty col- lectibles. Journey to China, Egypt, Antarctica and Hollywood before returning home to Springfield in this second Nintendo cart.

The Simpsons: Bart's Nightmare

Bart dreams that his homework has blown out the window and he must set out to find it. Along the way he meets up with a strange bunch of adversaries and he must gather the help of family members like Krusty the Clown, Itchy & Scratchy, Jebediah Springfield and the Bartman. Use root beer burps, chewing gum and water-

melon pits as weapons in this first Simpson's adventure for the Super NES.

Krusty's Fun House

Bart makes a special guest appearance in this cart featuring his superhero, Krusty the Clown. Krusty’s Fun House has been overrun by buck-toothed rats in this puzzle/maze style game and Bart joins him in the extermination process. Move floor- boards, panels and doors to trap them and then finish them off in this third Simpson cart for the NES.

Part of Bart's Nintendo line up!

Master Higgins is Back

For His Most Colorful

Quest Yet

in Super Adventure Island for SNES

It's a beautiful, moonlit night. The stars are twinkling, the crickets are chirping. Our resident hero, Master Higgins, has just snuggled up for an quiet evening with his girl- friend, Jeanie Jungle. But what's this? - the cold shoulder! The wicked Dark Cloak has turned her to stone. What some people won't do to spoil a date!

Now Master Higgins must rescue her, but he must journey to Dark Cloak's castle at the foot of Ice Mountain to do so, and that's clear across the island. Throughout his travels, our hero will encounter many strange and nasty creatures, as well as many natural obstacles. He will need his wits, his weapons and his trusty skateboard to survive. Lucky for him there are spare axes and boomerangs stored along the course. If you collect the fourth axe or boomerang in a row, you'll be rewarded with ‘fire’ weapons that are twice as powerful.

The mysterious Adventure Island is covered with beautiful waterfalls, volcanoes and vibrant foliage. But Higgins has no time to stop and smell the flowers. He must travel through five areas, each made up of four stages. The scenery ranges from a breeze along the beach, to a walk through witch doctor country. Work your way through the dark depths of the coal mines to the boiling area of lava flows and volcanic ash. If things get a little hot for you there, you'll cool off in a hurry once you reach the frozen tundra near Dark Cloak's hiding place.

Higgins must clear an area and find the StarBall in each stage to move on to the next. This will take all the energy he can muster, but there is an abundance of fruit and milk that bolster his life bar. You begin with three lives and two continues, and you gain an extra Master Higgins for every 50,000 points that you earn.

However, Higgins will lose a life whenever he touches an enemy or obstacle, if he falls into a valley or into the water, or if his ener- gy runs out.

Higgins will meet up with all kinds of crazy creatures like Bam-

boon, the spear thrower; Skizzer, the flying = dog;

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Lectron, the electric eel; Skullfoot, and those pesky little penguins. Beware the balloon toting blue drag- ons that float down from the sky, they'll give you a hot foot in a hurry! And if you think they can make you a little well-done, wait until you meet up with level bosses like Bamboozal, who can torch you in a heartbeat. You'll come to blows with bosses like Kraken, the tentacle monster, Lavaslither the giant dragon and King Reptilian. Defeat them and you'll be warmed up for your duel with Dark Cloak.

Super Adventure Island has the look and feel of an arcade game. The colors are bright and the characters are fun to watch. You should see Master Higgins become a speed demon on his skateboard, or watch him dance when he finds on of the secret bonus screens. If you're look- ing for a challenge that's fun and exciting, journey to your nearest store and pick up Super Adventure Island.

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| "T к ae isa high score, but anytime a you can take a great game and improve the look | |. as much as they have with this cart, it deserves |

a high score. Dark Cloak has turned your main

| squeeze to stone and you must brave a new. | island adventure to save her. Are you ready for. | | | 9 super adventure'? ( |

ve ТІН Soft takes full 72117 of the БРЕ ‘à 22 SNES capabilities wherever possible. The main |

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|»... smoothly. The coloris bright and clear. Тһе use | of multi-scrolling adds the feeling of true move- | 2 ment through касі stage. | |

From the title screen to actual 277 | loved: |... the soundtracks. The music has a marching bud beat and the fillers are great in stereo. The sound |

| effects make this cart. one worth listening to.

| As ub Higgins other adventures, you do not -

D You. will Ке this. 227 ~ you ae. Maser ~ Higgins through new lands like the underground 222 coal mine, the jungles and finally to the Witch | = Doctor himself, you will battle new, more poe ~ ul strange looking foes. This cart will 72

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22 through stages that get harder and more Pee | 222 cated as you go. You not only have horizontally | scrolling game play, but they threw in some | vertical levels to add to the fun. There аге plenty | | О m and two ое апа 220 2 | | о need them! _ || |

C жае TAS

For those of you who have пої been following the story of the land of Ys on your PC or TurboGrafx sys- tem, you have missed out on two great adventures. To catch you up to speed, let us introduce you to Adol, a brave young lad with a taste for adventure from the land of Ys. He makes his Super Nintendo debut in Wanderers of Ys Ill from American Sammy.

He and his traveling companion, Dogi, have just returned from a courageous episode in which they battled the evil forces to rescue the land of Ys from impending doom. While passing through a small town, they encounter a caravan of gypsies. The gypsies tell a tale of the land of Felgana, were a dark cloud of misfor- tune has mysteriously settled, damag- ing crops and discouraging trade throughout the region. Dogi's home- town of Redmont lies in Felgana, and

Adol Saves The Day in Wanderers of Ys III ©

У

he fears for the family and friends ће has left behind. When he consults a fortune teller, her crystal ball explodes; a sure sign that the pair of crusaders must journey to Felgana. Once they reach the quarry town of Redmont, they meet up with Dogi's childhood friend, Ellena, who is troubled by her brother's behavior. Chester, a one time confidant of Dogi's, now works for the wicked Lord McGaya. Adol and Dogi must uncover McGaya's evil plot, saving the region of Felgana and it's people. As Adol, you must bea wise and skillful swordsman to survive what lies ahead. Like any good role playing game, you travel through unknown lands,

asking the help of strangers and collecting the magic

and weapons needed to emerge vic- torious. Throughout your quest you will uncover and purchase increas- ingly powerful swords, shields and armor. Treasure boxes reveal magical items such as protective and healing rings, as well as powerful amulets, secret medicine and the illusion mir- ror which will freeze your attackers. AIT of these objects will be necessary to discover and prevent McGaya's evil doings, but you must scour every nook and cranny to find them.

The great graphic and sound capabilities of the Super NES really shine through in Ys ПІ. Venture through a variety of landscapes rang- ing from the "La Pearle" mines of Tigray Quarry, to the snow covered peaks of Eldam Mountains, to vol- canic surroundings of the Ilvern Ruins, to the grandeur of the Ballacentine Castle. Each scene is clear and bursting with color, and features theme music characteristic of the setting.

Next time you're feeling the need of a little adventure, take on the role of Adol and lead him through the twists and turns of Wanderers of Ys Ш. But be sure to bring him back alive, we'll need him for Ys IV.

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Ys Ш Review | Reviewed by Rick, The Video Ranger

Concept: | ( Finally! A role pl ay with the right combination 22 of action and interesting story line. The fate of a town and the entire world hangs in the ba- lance and it’s up to you to save it. Graphics | & Animation: Role play carts might possibly be the forte of the Super NES. Wanderers of Ys Ill is a prime exam- ple of what the SNES can do.

Ys Ш has an array of great music and realistic sound effects due to the real life sound feature of the SNES.

Ys 111 is instantly gratifying. It's easy to get into, but you aren't prepared when you get to level bosses. Your character becomes hard to control and defeating them is next to impossible.

Playability:

ae se

Entertainment

Value: 5 | thought | was going to give Ys /// one of my highest ratings ever. But as the game pro- gressed, it turned out to be way too easy. | was at the final battle by the end of the first day. Suddenly, it became way too hard, battling against the ultimate evil. At the end | found a

repetitious battle that left zero room for error.

Overall Rating:

Ys Ш Review Reviewed by Ed, The Video Wizard

Concept: After having become a hit on the Sega Master, | Turbo Grafix-16 and PC formats, it's nice to see it make the transfer to Super Nintendo, especially since it's about the hottest RPG epic in Japan. Now we can enjoy it here at home.

Graphics p

& Animation: As you lead Adol on his quest through the land of Ys, you will enjoy the fresh look of this cart. It makes good use of the SNES capability for depth and color. The characters are vivid and smooth.

This is definitely a nice improvement The sound changes nicely from land to land, and it never becomes tedious or distracting.

4. | think this game is easy to play. The worlds or lands allow you to move at а good pace, while the monsters and bosses are set at a moderate level of difficulty.

1] Entertainment 24 Value: 9 From the look and feel of this game, it is one e of the best combination Role Play/Action carts | have played. | would recommend Wanderers of Ys IlI to anyone who enjoys either type of game play.

Overall Rating:

Опіу

The year is 4129. You've been summoned to the Earth Defense Force Headquarters to receive your orders. After 2000 years, the peaceful alliance of the Union of Federated Planets is being threatened by an evil organization known only as AGYMA. Their strategy is to gain control by igniting hatred and warfare between nations, destroying the alliance and plunging the Universe into chaos. Galactic Intelligence has interceded the plans for AGYMA's next attack. Their target; Planet Earth.

As a commander for the E.D.F., it is your mission to destroy their bases already placed within the Earth's boundaries. Other E.D.F. flyers have failed at this task. You are all that remains between order and total destruction.

Outfitted only with your XA-1, you must successfully battle your way through six stages and defeat the boss that protects each one. Luckily for you, the XA-1 comes equipped with eight powerful weapons and three shields. Select from an arsenal comprised of vulcan, atomic, hom- ing, exploding, and photon shots, as well as lasers, search lasers and grenades. Each weapon varies in its speed and power, so you must select the defense

жа

You Can Save Ше Universe in SNES's Earth Defense Force

«m

Earth Defense Review Reviewed by Andy, The Game. |

Concept: | 9 While shooters are nothing new this on very well. Jaleco has added in а . tor; for each enemy you destroy you get more experience, and your weapons get more ic 77 ful. What a pos idea! | | | Graphics o o & Animation: 9 The graphics on this б NES а are кы ле animation is clean and smooth. T These may be | the je SNES shooter graphics | Sound: 9 The music is exaellenti The special effects are where the sound really shines. Every explosiot | | | (which are often) screams from your T Playability: | 9 The play, like everything else in this cart, ds | . great. While this game isn't easy, it's not impi 00 y _ sible either. With practice you will Entertainment ~ There are eight weapons to choose from, various

Value: | 9

Overall Rating: 9

"аа нина івана

effective for your strategy. Your weapons become more powerful as you gain experience and progress to higher levels of difficulty. Your ship is also protected by shields that will deflect enemy bullets. However, the shields themselves can be destroyed and, once the last shield is eliminat- ed, your craft becomes vulnerable to attack. To aid you in your mission are two small satellite ships that can be arranged in various formations. They are invincible to enemy fire and work as deflectors and addi- tional fire power. When they fly J in the union formation they pro- 7 vide extra protection for the front portion of your craft. The rolling for- mation allows them to circle your ship, intercepting incoming shots. Upper levels of play qualify you for the shadow and homing formations. The first stage is a daylight

WM AS LE at, 1-1 Мово

Pa of E and n 0

encounter over Earth's atmosphere. Next is a midnight meeting over the city of Megalopolis. You will have to be quick and watch your backside to survive this stage. Third, you must take a dip in an underwater cavern, converted into a AGYMA base. Dodge the E.D.F. ship skeletons and destroy the middle boss before you're really put to the test.

Now you must head for the fortress on the far side of the Moon. But AGYMA is lying in wait for you. Survive this ambush in order to approach the lunar base. Landing there won't be easy. Maneuver through a meteor shower to do battle with the heat seeking lasers of the middle boss. Then chill out to the icy welcome of the big boss. Finally, you are inside the AGYMA stronghold. Knock out the computerized defense system and finish off the evil threat for good.

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choose the speed of the game play. |

You will also earn increasing levels of ЕСІ Defense Review expertise, ranging from one to five. | Of course, that means the challenge | will become greater as well. You | have four XA-1 fighter ships. Each Б. time you lose a ship you are given the | option of continuing or resetting. | When the last one goes down іп |

E a rt h D e fi ense F orce | еї e y ou " ШШШ TEN ——

flames, the game is over.

If faced-paced shooters with impossible odds trip your trigger, enlist in the Earth Defense Force. The Universe will need all the help it can

get.

| Concept:

RE DE TN

Earth Defense Review |

Graphics

ж Animation: |

| Sound:

| | | | |

|

Playability: |

Entertainment Value:

im Rating:

2; А ЈА! ЫЛ N( ) 2

>” C" /

ead for e far sioh © of the Moon

2. -

Reviewed by Ed, The Video Wizard

Concept: 659 ne again, Earth is threatened by an force ~ г and it's up to you, a member of the Earth De- 1 . fense Force, to wipe out this threat. Graphics | о & Animation: 8 . Whether you are in Earth's atmosphere ог in | | |. outer space, the background graphics are crisp, . clear and fun to look at. Your ship doesn't look too bad, either. It is easy to control and your arsenal of weapons is devastating.

There are small explosions when you hit a | ship and you can hear enemy ships when they fire on you. I guess that fits the game well, it's just not real exciting.

Playability: You start with four ships, and have the option of continuing. The more experience you gain, the | more powerful your weapons become. You get a choice of eight weapons, but it is still a chal-

| lenge for even an experienced gamer. Entertainment | . Value: | enjoyed this cart, and if you like games such as Gaiares, you will get into EDF. Even though it's another shooter, the wild-looking spaceships keep it entertaining. The bosses at the end of each stage are challenging and your best bet is to shoot at anything that moves. Good luck and

_ happy flying! у Overall Rating: 7

Ь UD ———À——— M————————M оно

Reviewed by Rick ше Video 112 )

Another Sci- Fi shooter.. Мы a novel idea. However, this one scores above average be-

_ cause of its weapon selection.

The backgrounds of Earth Defense Force really stand out, with almost real-life quality.

| БОБ is boue average, with mostly background | Sounds.

Use the homing weapon selection to begin . with and you'll find it's not too hard to get

started. The challenge is finding the right

| ео to use at the right time.

2. This a definitely a step in the right direction

for SNES shooters. It still suffers from some slow

_ down problems, but the great graphics, respon- |

siveness and large weapon arsenal ume EDF the best SNES shooter 50 far.

au

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Rumors & News From the О

Video Game World

What's Hot!

It’s Sega Vs. Accolade, Round 2

Here's an update in the Sega vs. Accolade vs. Sega suit/counter-suit. Judge Barbara A. Caulfield has ordered Sega to provide a more definite statement of its alleged copy- right infringement claims against Accolade. The court has requested that Sega specify the works and acts which they feel infringe their copy- rights, and the dates when this infringement occurred. This is in response to Accolade's request for relief on the grounds that Sega's complaint is so vague and am- biguous that they cannot possibly develop a reasonable response. In addition, the judge asked that two arguments of Accolade’s counter-suit be stricken, as they are not essential to their specific claims.

Sega claims that Accolade, a non-licensed producer of games for the Genesis system, is guilty of copy- right infringement, as Accolade soft- ware prompts an initial display screen with the message, "Produced By or Under License From Sega Enterprises, Ltd." Accolade has filed a counter-suit for restraint of trade, unfair business practices and trade- mark infringement. They also argue that this message, created by Sega, unfairly and incorrectly misleads consumers into believing that Accolade's Genesis compatible arts are produced by or licensed by Sega.

| Absolute vit Gulf Wa" aii the

Where is Carmen Sandiego? The Big Screen, of Course!

Carmen Sandiego, the globe-trot- ting, time traveling thief of computer and video game fame, is now going to attempt to steal the Hollywood spotlight in her own feature film. The film rights to "Where in The World is Carmen Sandiego" have been sold to Benjamin Melniker and Michael Uslan, the executive producers of the 1989 smash hit “Batman”. The live- action production is already in the works.

Carmen Sandiego, the creation of Broderbund Software, has become so popular she now treks her way through two video games, Konami's 8-bit Nintendo version, and Electronic Arts’ cart for Genesis, which teach players Geography and History. She can also be seen on the PBS half hour program “Where in the World is Carmen Sandiego" which teaches geography while its viewers play detective.

Nintendo is, Once Again, Hauled into Court

This time the allegations of ille- gally monopolizing the video game market come from Atari Corporation, one of the founders of the industry. This Spring Atari is going in front of Judge Fern Smith with the claims that Nintendo illegally gained 8096 of the market and violated U.S. Antitrust laws by their method of enlisting independent producers of video game software to create cartridges for Nintendo's 8-bit system. They pro- hibiting third party licensees from making games compatible with com-

А

peting systems. Such practices are not illegal, but Atari feels that Nintendo violated laws just by the percentage of the market they con- trolled, restricting companies like Atari from securing "hit" games and virtually obliterating the competition.

Atari also claims that, due to their stronghold on the market, Nintendo cost consumers hundreds of millions of dollars in overpriced video game hardware, software and accessories. This is not the first time Nintendo has faced such charges. Last year they settled Federal Trade Commission charges involving the pricing of their hardware units. Atari claims that from 1986 to present such trade practices have cost them in excess of $160 million.

In their defense, Nintendo argues that Atari is responsible for their own downfall due to their miscalculations of the market's potential and by try- ing to compete by being cheap and cutting corners. They noted that Atari’s predecessor company, Atari Inc., turned down the opportunity to introduce the Nintendo system in the U.S. back in 1983. & Coming Soon to a Video System Near You

There has been a general assumption that war is good for the economy. While it may never be proven to bring wealth to the nation, it has spurred a new bounty of video games. If you have ever wanted to feel the thrill of victory, strain your brain plotting the perfect strategies, and revel in the excitement of an all out battle from the safety of your armchair, these new Persian Gulf War titles are for you! First off the production line is Absolute's Super Battletank for your Super Nintendo system. Pilot some of the biggest guns in the desert through full-fledged bat- tle. The graphics are so realistic they'll have you cowering in your boots. And if you want the Gulf on the go, a Battletank 2 is planned for Game Boy. If you own a Sega Genesis system instead, Electronic Arts has created Desert Strike with you in mind. This is no average war simulation; this time you're fighting a real battle against a real enemy. And this time it's for keeps. о

The Gulf War,

Wtr 1992 20 BEST

Ranking

Ranking

10. I 12. T3. 14. 15. 16. 14. 18. 19. 20.

Ranking

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SELLERS LIST

NINTENDO

Title SUPER MARIO/DUCK HUNT SUPER MARIO 3 SUPER MARIO 2 BLADES OF STEEL TECMO BOWL SUPER MARIO CONTRA TEENAGE MUTANT NINJA TURTLES TMNT II DRAGON WARRIOR ICE HOCKEY TETRIS METROID DOUBLE DRIBBLE CASTLEVANIA II SECTION Z RAD RACER NINJA GAIDEN GOLF DOUBLE DRAGON

GAME BOY

Title SUPER MARIOLAND SKATE OR DIE 2 TMNT: FALL OF THE FOOT CLAN CASTLEVANIA ADVENTURE TETRIS GOLF MOTOCROSS MANIAC FINAL FANTASY LEGEND GARGOYLE’S QUEST NFL FOOTBALL BASEBALL OPERATION "С" SPIDERMAN TENNIS MERCENARY FORCE DR. MARIO NBA ALL-STARS ROBO COP ALLEYWAY

QIX SEGA GENESIS

Title ALTERED BEAST SONIC THE HEDGEHOG JOHN MADDEN FOOTBALL LAKERS VS. CELTICS GHOULS N' GHOSTS PHANTASY STAR 2 GOLDEN AXE BUSTER DOUGLAS BOXING TOMMY LASORDA'S BASEBALL NHL HOCKEY STRIDER SUPER MONOCO GP PHANTASY STAR 3 REVENGE OF SHINOBI SPIDERMAN MICHAEL JACKSON'S MOONWALKER RAMBO 3 SOCCER CENTURIAN BATMAN

How Io Use Funco Advertisements

1. PHONE ORDERS The fastest and simplest way to order is by tele- phone. We are sorry, but in order to keep our prices to you as low as possible, we do not offer a "toll-free" line. Just dial (612)946-8883, and one of our friendly Funco agents will be happy to receive your call. Our non-holiday hours are based on CENTRAL STAN- DARD TIME: MON-FRI 7:00 AM - 10:00 PM SAT 8:00 AM- 8:00 PM SUN 10:00 AM- 7:00 PM Retail Stores When visiting Minnesota, please feel free to test out any of your favorite games at one of our eleven retail outlets in these following cities: New Норе• Brooklyn Center Blaine Roseville * Maplewood * West Saint Paul * Burnsville е Eden Prairie е Minnetonka + Richfield е Rochester

2. PAYMENT

All of our game prices listed in this magazine will be found on pages thirty-two and thirty-three for the Nintendo line, page thirty-one for Sega Genesis and thirty-four for Game Boy, Game Gear and Neo Geo. There are two sets of dollar amounts to the right of each title. The second set of numbers is the CASH price (the price when paid by personal check, money order or cashier’s check) of our previously played games. This price will be honored until the May/June Game Informer Magazine is issued. For CHARGE orders (VISA, MASTERCARD, DISCOVER CARD), please add $1.00 per game to our sell price. Be sure to include both your card number and expiration date when ordering by credit card. For your protection against fraud, we only ship to the billing address of the card holder. Please allow 21 days for personal checks to clear. Sorry, no C.O.Ds. MN residents add 6.5% sales tax.

3. SHIPPING

We ship by UPS, Airborne Express and U.S. Mail. EVERY EFFORT is made to process your order the same day we receive it. Funco has the largest inventory of its type in the world, keeping out-of-stock items to a minimum. On items being shipped regular UPS ground, Funco gladly ships all items on back order at no additional charge, once the original shipping charge is paid.

Standard Shipping Charges $4.95 plus 50¢ per game

Example: One Game = $4.95 + .50 = $5.45

Example: 4 Games = $4.95 + (.50 x 4 = $2.00) =

$6.95

Simply double these rates if you live in Canada, Alaska, Hawaii, Puerto Rico, APO/FPO, or interna- tional orders.

All orders include insurance to cover your goods.

4. RUSH ORDERS

Funco is pleased to offer Airborne Express service on most packages, from one to eight games, for only $5.00 additional to the regular shipping charges (see Section 3 on this page). Most orders will be received in one or two business days from the time that you place your phone order. Rush orders must be placed

by 3:00 PM Central Standard Time. Rush service is only available in the 48 contiguous states.

5. RETURNS

At Funco, we value your business and would like every customer to be satisfied with each purchase. Of the thousands of orders we process, we receive very few returns. It’s important to note that all orders are final and returns can only be exchanged for the same title. We encourage you to first try the game you wish to purchase from a friend, or rent it from a video store so you will be less likely to be disappointed with your purchase.

Up to 80% of the returns we receive could have been avoided if the customer cleaned his/her control deck or game. This is the main reason we offer a year warranty on all of our products purchased with a cleaner. When ordering, please ask your friendly Funco agent for details.

However, if you do have a problem, we want to solve it. Our customer service hours are 9:00 AM to 4:00 PM weekdays, and they will be more than happy to help. Please call them at (612)946-8883.

6. SELLING US YOUR GAMES

Funco’s success, in part, has been it’s ability to help you stretch your gaming dollar by purchasing games you no longer play. To this end, we try to be as fair as possible. Prices are merely a function of supply and demand, much like gasoline pricing. Unfortunately, video game pricing is almost as unstable as gas, so the prices listed in the first column to the right of each title on pages thirty-one through thirty-four are merely the Suggested Value of what we would pay you at the time this magazine went to press. Prices will change; some go up, but most will go down over time.

Steps In Selling Games To Us

a) Before you call, alphabetize the games you wish to sell.

b) Call us at (612)946-8883.

с) Write the date and the name of the Funco agent you spoke with, along with the list of games you wish to sell.

d) Include your name and address on this form.

Most of our customers ship their games to us by UPS or U.S. Mail. Due to better tracking abilities, we recommend UPS.

Defective items or those we do not buy will be returned at your cost.

Deductions:

We deduct $3.00 for any missing outside display box and $1.00 for missing instructions on Nintendo games. For Sega Genesis games, we deduct $7.00 for a missing box and $3.00 for a missing manual.

We always pay at least $1.00 for any game listed, even after deductions. For other game and accessory prices, please call your friendly Funco agent. Deduction Exceptions:

We do not deduct for missing outside display boxes when:

a) You are using the full amount to purchase other

games.

b) The game was originally purchased from Funco. In this case you must provide a copy of your original invoice.

CALL FUNCO TODAY! 19612994698883 З

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WE PAY YOU/WE SELL USED

Abrams Btltnk Adv Syd Valis* After Burner 2 Air Diver Airbuster

Alex Kidd

Alien Storm Aliens 3*

Alisia Dragoon* Altered Beast American Glads* Arch Rivals* Arcus Odyessy Arrow Flash

Art Alive

Atmc Robo Kid Atmc Runner* Attack Sub Back to Future 3 Batman

Batman Rtn Jkr* Battle Squadron Battlemaster Battlewings* Beast Warriors Beast Wrestler* Bimini Run Black Crypt* Block Out Bonanza Bros Breach*

Buck Rogers Budokahn

Bulls vs Lakers* Burning Force Bustr Doug Bxg Cadash*

Cal 50 California Gms Carmen SnDiego Centurian

Chase HQ* Chessmaster* Chester Cheetah* Chuck Rock* Columns Corporation* Crack Down Cross Fire Cyberball CybOrg Justice* Dark Castle David Robinson* Death Dual* Decap Attack Desert Strike* Devil Shock* Devilish*

Dick Tracy Dinoland

DJ Boy

Double Dragon* Dyn Duke E-Swat

$28/$49 24/44 22/30 10/19 18/34 16/29 22/39 24/44 24/44 8/16 Fall 24/44 32/54 20/39 24/44 10/19 24/44 36/64 24/44 20/36 24/44 12/22 22/39 24/44 30/59 24/44 14/32 24/44 24/44 28/49 24/44 24/44 4/14 24/44 14/26 20/36 24/44 24/44 26/48 24/44 20/36 24/44 24/44 24/44 24/44 18/34 24/44 22/42 28/48 12/24 24/44 22/39 24/44 30/54 30/54 24/44 24/44 24/44 22/39 28/48 12/24 24/44 18/34 12/24

Earnest Evans* El Viento* Ex-Mutants* Exile*

F-22

Faery Tales Fantasia

Fatal Rewind Fatl Labyrinth Ferrari GP* Fighting Master* Final Zone

Fire Shark Flicky Flinestones* Forgotten Wrlds Gadget Twins* Gaiares

Gain Ground Galaxy Force 2* George Foreman* Ghost Busters Ghouls Ghosts Golden Axe 2 Golden Axe Golf

Granada

Growl

Guardn Angls* Hard Ball

Hard Driven Heavy Nova Hell Fire Herzog Zwie Hit the Ice* Hollow World* Immortal Indiana Jones* Insector X Ishido

James Pond 2 James Pond Jeopardy* Jessie the Body* Jewel Master Joe Mntana Ftbl Joe Montana 2 John Madden Ftbl John Madn 92 Jordan vs Bird* Junction

Ka Ge Ki Kabuki*

Karate Blazers* Kargeti 2*

Kid Chameleon King Salmon* Kings Bounty KLAX

Krusty's Funhse* Lakers Celtics Last Battle Lemmings

Lord of Rings*

$24/$44

28/49

Fall 24/44 28/48 12/26 24/44 26/44 14/26 24/44 24/44 14/26 22/39 24/42

Fall 14/26 24/44 18/34 18/34 24/44 24/44 14/26 16/29 36/64 24/42 22/39 14/26 24/44 24/44 18/36 20/36 24/44 12/22 16/29 24/44 24/44 28/49 24/44 12/22 10/22 24/44 16/32

Fall 32/59 22/39 16/36 26/42 16/39 36/59 24/44 16/39 36/64 24/44 24/44 24/44 24/44 24/44 20/39 24/42 24/44 28/49 12/22 24/44 24/44

Marble Madness Mario Lemieux Marveland Master-Mnstrs Maverick* Maze Hunter* McKids*

Mercs

Michl Jcksn Mwk Mickey Ms Cstl Midnght Resist Might & Magic Might Magic 2* Mike Dtka Ftbl Ms. Pacman Musha

Mystic Defender Mystical Fghtr* NHL Hockey Olympic Gold* Onslaught Outrun

Pac Mania Paperboy*

Pat Riley Bsktbl PGA Tour Golf Phant Str 2 Phant Str 3 Phelios

Pig Skin* Pitfighter Populous Powerball Predator 2* Quackshot Quad Challenge Raiden Trad Railroad Tycoon* Rambo 3 Rampart

Rastan Saga 2 RBI Bsbl 3

RBI Bsbl 4* Revenge Shinobi Rings of Power Road Blasters Road Rash Road Riot* Rocky*

Rollng Thndr 2 Sagaia

Saint Sword Shadow Beast Shadow Blaster Shadow Dancer Shining Drkns Shove It

Side Pocket* Simpsons* Slaughter Sport Smash TV* Soccer

Sol Deace* Solo Flight*

$24/$44

30/54 28/49 24/44 24/44 24/44 24/44 28/49 16/29 28/49 22/39 30/54 24/44 8/22 30/54 18/34 8/16 24/44 40/64 24/44 8/19 24/44 24/44 42/69 16/32 40/69 18/36 28/48 6/16 Fall 36/64 14/26 22/39 Fall 32/54 26/48 26/48 24/44 14/26 24/44 18/34 34/59 24/44 16/29 24/44 36/59 36/64 Fall 28/49 24/44 16/32 20/36 24/48 8/16 18/34 38/69 14/26 24/44 Fall 34/64 Fall 14/26 24/44 Fall

Sonic Hdghog Space Harrier 2 Space Invaders Speedball 2 Spiderman Splatterhse 2* Sports Talk Bsbl* Star Control Star Odyssey* Starflight

Steel Talons* Storm Lord Storm Lord 2* Street Smart Streets of Rage Strider

Strike Egl 2% Superman* Supr Hang On Supr Hydlide Supr Monoco Supr Monoco 2* Supr Off Road* Supr Thndr Bld Supr Vlybl Swampthing* Sword Sodan Swrd Vermillion Syd of Valis* Target Earth Targhan*

Task Force Techno Cop Terminator Terminator 2* Test Drive 2* Thunder Fox Thunder Frce 2 Thunder Frce 3 Toe Jam & Earl Toki - Ape Spit* Tom Lsrda Bsbl Тгатріп Terror Traysia*

Troubl Shootr

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(612)946-8883

$20/$39

12/22 30/54 32/54 24/44 24/44 24/44 28/49 26/48 28/49

Fall 20/39 24/44 24/44 34/59 20/36 24/44 24/44 14/29

6/16 22/30 24/44 24/44 14/26 16/29 30/54 12/24 20/36 24/44

8/16 48/44 24/44 18/34 26/48 24/44 24/44 24/44 10/19 14/29 36/64 24/44 20/36 16/29 24/44 28/49

WE PAY YOU/WE SELL USED

Truxton $14/$26 Turrican 24/44 Twin Cobra 24/44 Two Crude Dudes 24/44 Ultmt Qix 30/54 Valis 3 20/39 Valis* 24/44 Vampire Killer* 24/44 Vapor Trail 28/49 Vice* 24/44 Wardner 22/39 Warrior of Rme 22/39 Warrior of Rme2* 24/44 Warsong* 24/44 Wheel Fortune* 24/44 Whip Rush 10/22 Wings of Wor 24/44 Winter Games* 24/44 Wonder Boy* 24/44 World Cls Ldbrd* 24/44 Xenon 2* 24/44 Yes; 37 24/44 Zany Golf 10/19 Zoom 12/24 *NEW RELEASES

These may or may not be out by the manufacturer.

ACCESSORIES

Ctrl Dk Used $125/$149 AC Adapter 6/0 Carry Case 6/14 Cleaner 14.95 Comp Pro Cntrl 14/26 Controller 14/26 Misc Joypad 8/16 Misc Joystick 6/14 Phant Str 3 Bk 4/14 Power Jystk 28/49 Powr Bse Conv 18/34 RF 6/0

8 Eyes 10 Yard Fight

Addams Fmly Adv Byu Billy Adv Dino Riki Adv Island 2 Adv Island Adv of Lolo Adv of Lolo 2 Adv of Lolo 3 Adv T Sawyer After Burner Air Fortress Airwolf

A] Unser Alien Syndrm All Pro Bsktbl Alpha Miss Amagon

Amer Gladiators Anticipation Arch Rivals Archon Arkanoid-Game Arkistas Ring Astyanax Athena Athletic World

Attack-Klr Tmts*

Baby Boomer Back Futr Back Futr 2/3 Bad Dudes Bad News Bsbl Bad St Brawler Balloon Fight

Band Kngs Chna

Barbarian* Barbie Barcelona 92* Bards Tale Base Wars Baseball Baseball Pros* Baseball Smltr Baseball Stars Bsebl Stars II* Bases Loaded Bases Loaded 2 Bases Loaded 3 Batman Batman Rtn Jkr Battle Chess Battle Olympus Battle Tank Battle Toads Bee 52* Beetlejuice Bible Advntrs Big Bird Hd/Spk Big Foot Bignose Cvman

Bignose Wtch Dr*

Bill & Ted Adv Bio Force Ape* Bionic Cmmndo Black Bass Blades of Steel

We Pay You/We Sell Used

$4/$12 3/9 4/12 10/19 16/29 8/16 22/39 4/12 10/19 30/54 20/39 20/36 26/48 36/59 12/22 18/36 6/14 10/19 14/29 8/16 14/26 3/9 8/16 24/42 8/16 22/39 8/16 18/34 16/29 3/12 4/12 1222 22/39 32/58 4/12 18/34 6/16 18/34 8/19 14/26 32/59 22/39 26/48 22/39 34/59 20/42 4/12 22/39 28/49 32/54 22/39 8/19 12/26 26/44 10/19 22/39 20/36 8/19 22/39 26/48 22/39 20/39 16/29 24/42 20/36 16/36 Fall 26/49 22/39 4/12 44/74 16/29

Blaster Master

Defend of Crown

$10/$19

Blaze Busters* 22/39 Blue Marlin* 26/48 Blues Bros* 22/39 ‚Во Jackson 24/48 Bomberman 20/36 Boomerang Kid 22/39 Boulder Dash 18/34 Boy & His Blob 12/22 Breakthru 4/12 Bubble Bobble 22/42 Bucky O'Hare 22/39 Bugs Bny Cstl 20/36 Bugs Buny Bday 24/44 Bump & Jump 10/22 Burai Fighter 6/14 Burger Time 14/26 Cabal 12/22 Calif Games 14/26 Calif Raisins* 28/49 Capt America 22/39 Capt Comic 8/16 Capt Planet 20/22 Capt Skyhawk 8/34 Carmen SnDiego 24/44 Casino Kid 26/48 Casino Kid 2* 22/39 Castelian 16/39 Castle Deceipt 16/32 Castle Dragon 6/14 Castlequest 6/14 Castlevania 6/14 Castlevania 2 6/14 Castlevania 3 16/29 Cave Mn Gms 16/29 Chall Dragon 16/32 Champ Bowling 24/44 Chessmaster 26/48 Chiller 10/19 Chips Chall* 22/39 Chubby Cherub 16/32 Circus Caper 10/19 City Connection 12/22 Clash at Dmnhd 6/14 Classic Спспі 16/49 Clu Clu Land 8/22 Cobra Command 8/16 Cobra Triangle 10/19 Code Nm Viper 6/14 Commando 4/12 Conan 18/36 Conflict 24/44 Conq Xtal Plce 12/22 Сопіга 12/24 Contra Force* 22/39 Corvette ZR 1* 22/39 Cowboy Kid* 22/30 Crazyland* 22/39 Crystal Mines 24/48 Crystalis 12/22 Cyberball* 32/58 Cybernoid 4/12 Dance Aerobics 14/26 Darkman 24/39 Darkwing Duck* 22/39 Dash Galaxy 2/9 Day Drmin Dvy* 22/39 Days of Thndr 16/29 Deadly Towers 4/12 Death Race 12/22 Deathbots 20/36 Def Dyn City* 22/39

8/16

Defender II $12/$24 Deja-Vu 6/24 Demon Sword 4/12

Desert Command 14/26

Dest Earth Str 4/12 Destiny of Emp 12/22 Dick Tracy 10/19 Die Hard* 22/39 Dig Dug II 16/29 Digger T Rock 22/39 Dirty Harry 10/22 Disney Adv 22/39 Dizzy 16/36 Donky Kng 14/26 Dnky Kng Jr 14/26 Donky Kng 3 10/19 Donky Kng Clas 18/34 Donky Kng Math 18/36 Double Dare 22/39 Double Drag 10/19 Double Drag 2 14/26 Double Drag 3 24/42 Double Dribble 8/19 Double Strike 20/36 Dr Chaos 4/12 Dr Јеку Нуде 3/9 Dr Mario 22/39 Dragon Fighter* 22/39 Dragon Power 4/14 Dragon Spirit 8/16 Dragon Strike* Fall Dragon Warr 3/9 Dragon Warr 2 28/48 Dragon Warr 3 34/59 Dragon's Lair 16/32 Dream Team* 22/39 Duck Hunt 2/7 Duck Tales 18/36 Dudes w/Tudes 16/34 Dungeon Magic 4/14 Dusty Diamnd 36/59 Dyno Warz 8/16 Elev Action 12/24 Elim Boat Dual 22/39 EmpStrikes Вк" 22/39 Evrt/Lndl Ten 16/29 Excitebike 6/14 Exodus 22/39 F-1* 22/39 F-15 City Wars 16/39 F-15 Strk Eagle* 22/39 Family Feud 36/54 Fantasy Zone 16/29 Faria 40/69 Faxanadu 6/14 Felix the Cat* 22/39 Ferrari Ста Prix* 22/39 Fester's Quest 6/14 Fighting Golf 30/52 Fghtng Smltr* 22/39 Final Fantasy 12/22 Firehouse Rescue 22/39 Fist of N Star 10/22 Flash* 22/39 Flight Intruder 24/44 Flinestones* 22/39 Flying Dragon I 6/14 Flyng Warriors 20/42 Formula 1 28/49 Frankenstein 22/39 Freedom Force 10/19 Friday 13th 3/9 Fun House 18/36

Galactic Crsdr 516/529 Galaga 24/44 Galaxy 5000 18/34

Gargoyles Quest* 22/39

Gauntlet 4/12 Gauntlet 2 12/22 Gem Fire* 22/30 Genghis Khan 22/44 G. Frman Bxng* 22/39 Ghost & Goblins 4/12 Ghost Bstrs 8/16 Ghost Bstrs 2 14/26 Ghoul School* 22/39 GI Joe 26/48 GI Joe/Atints Fctr* 22/39 Gilligans Isle 12/24 Goal 8/16 Godzilla 12/22 Godzilla 2* 22/39 Golf 10/19 Golf Peble Bch 16/34 Golf Power* 22/39 Golgo 13 2/9 Goonies 2 4/12 Gotcha 6/14 Gradius 10/19 Gremlins 2 18/36 Guardian Lgnd 4/14 Guerilla War 6/14 Gum Shoe 6/14 Gun Nac 22/39 Gunsmoke 10/19 Gyruss 16/29

Hammerin Harry* 22/39

Hatris* 24/44 Heavy Barrel 12/22 Heavy Shredin 14/26 Heroes of Lance 12/24 High Speed 22/99 Hillsfar* 22/30 Hogans Alley 8/16 Hollywood Sqrs 12/24 Home Alone 22/30 Hook* 22/39 Hoops 4/14 Hrlm Glbtrttrs 28/48 Hudson Hawk* 22/39 Hunt Red Oct 18/34 Hydlide 3/9 I Cn Rmembr 18/34 Ice Climber 8/16 Ice Hockey 6/16 Ikari War 3/9 Ikari War 2 4/14 Ikari War 3 16/32 Image Fight 12/22 Immortal 22/39 Imp Mission 2 16/34 Ind Jns Doom 6/14 Ind Jns Lst Crsd 20/36 Indy Heat* 20/36 Infiltrator 6/14 Iron Sword 4/12 Iron Tank 6/14 Isolated Warr 8/24 J. Nicklaus GIf 20/39 Jack & Bnstlk* 22/39 Jackal 6/14 Jackie Chan KF 20/39 Jaws 10/19 Jeopardy 16/32 Jeopardy 25th 22/30

Jeopardy Jr 26/48

Jet Bike Sim* | $22/$39 Joe & Mac* 22/39 John E Qback 3/12 Jordan Vs Bird 8/16 Journey Silius 10/19 Joust 12/24 Karate Champ 3/9 Karate Kid 6/14 Karnov 8/16 Kickle Cubicle 24/42 Kickmaster 22/39 Kid Icarus 14/26 Kid Kool 18/34 Kid Niki 12/22 King Knight 6/12 King Neptune 18/34 King of Kings 22/39 Kings of Beach 10/19 Kings Quest УЖ 22/39 Kiwi Krayz 20/39 Klash Ball 24/42 KLAX 22/39 Knight Rider 4/14 Krazy Krtrs 20/36 Krion Conquest 10/26 Krusty's Fnhse* 22/39 Kung Fu 3/9 Kung Fu II* 22/39 Kung Fu Heroes 8/16 L'Empereur 22/39 Laser Invation 12/29 Last Ninja 16/34 Last Starfighter 16/29 Legacy of Wiz 4/12 Legend of Kage 3/9 Legendary Wngs 6/14 Legnds Diamnd 30/54 Life Force 8/16 Litl Lg Bsbl 16/29 Litl Ninja Bros 30/54 Little Mermaid 30/54 Lode Runner 14/26 Lone Ranger 24/42 Loopz 20/39 Low G Man 8/16 Ltl Nemo Dr Mstr 18/34 Lunar Pool 18/34 Mach Rider 6/14 Mad Max 8/16 Mafat Cnsprcy 6/16 Має Jhnsn Bskb 8/19 Mag Sherezade 8/19 Magic Candle* 24/42 Magic Darts 22/39 Magician 22/42 Magmax 6/14 Maj Lg Bsbl 4/14 Maniac Mansion 14/26 MappyLand 16/29 Marbl Mdns 12/24 Mario Brothers 12/22 Marvels X-Men 10/19 Master Chu 12/22 Matchbx Racers* 22/39 McKids 24/42 Mech Attack 16/29 Mega Man 26/48 Mega Man 2 18/34 Mega Man 3 22/39 Mega Man 4 26/48 Menace Beach 20/36 Mendel Palace 8/19

Metal Fighter

14/26

Metal Gear Metal Mech Metal Storm Metroid

Michl Andretti Mickey Mouse

Mckys Drm BIn*

Micro Machine

Might & Magic* Mighty Bmb Jck

Mike Tys PPnch Millipede

Milon Sec Castl Mini Putt* Miracle Piano Mission Cobra Mission Imp Monopoly Monst Trk Rly

Mnstr My Pocket

Monster Party Moon Ranger Motr Cty Ptrl* Mr Gimmick* Ms Pacman MULE Muppet Adv Muscle Mutant Virus* Mystery Quest NARC

Nascar Chll Natl Ftbl Lg NES Open Nghtmr Elm St Nightshade Ninja Crsdrs Ninja Gaiden Ninja Gaiden 2 Ninja Gaiden 3 Ninja Kid Noah's Ark* Nobun Ambtn Nobun Ambtn 2 North & South Operation Wolf ORB 3D Othello

Over Horizon Overlord*

P’ radikus Pacman Pacmania Palamedes Paper Boy Paperboy 2* Perfect Fit Pesterminator Petr Pan Pirts Phntm Fighter Pictionary Pinball

Pinball Quest Pinbot

Pipe Dream Pirates

Pizza Panic* Platoon

Play Act Ftbl

Pool of Radiance*

Popeye POW

We Pay You/We Sell Used

53/59 16/32 16/32 8/16 16/32 16/29 22/39 28/49 22/39 12/22 22/39 26/48 8/16 22/39 22/39 16/29 4/12 42/69 30/54 22/39 8/16 24/42 22/39 22/39 26/48 12/26 14/26 6/14 22/39 12/22 10/19 22/39 10/19 24/44 10/19 22/39 24/42 8/16 12/26 24/44 6/14 22/39 16/29 40/69 14/26 4/14 6/14 12/24 22/39 22/39 6/14 18/36 22/39 18/34 20/36 24/44 16/32 6/16 20/36 6/14 18/34 16/29 18/36 16/32 16/29 28/49 22/39 a 10/22 24/44 14/26 10/19

We Pay You/We Sell Used

2 Ок

Power Punch* $22/$39 Powerblade 14/26 Predator 10/19 Prncs Tomato 24/42 Pro Am Racing 8/16 Pro Wrestling 4/14 Punch Out 6/16 Punisher 18/34 Puss & Boots 24/44 Puzzle 24/44 Puzznic 24/42 Pyramid 18/34 Q-Bert 14/26

38/64 Quant Fighter 8/22 Quattro Adv 22/42 Quattro Arcade Wtr Quattro Sports 22/42 Race America* 22/39 Racket Attack 8/16 Rad Gravity 12/22 Rad Racer 10/19 Rad Racer 2 18/34 Rad Racket* 22/39 Raid 2020 10/22

Raid Bungl Bay 3/9

Rainbow Island 24/42 Ralley Bike 16/29 Rambo 3/0 Rampage 12/22 Катрагі* 22/39 RBI Baseball 10/22 RBI Bsbl 2 20/42 RBI Bsbl 3 34/59 Remote Control 8/19 Renegade 2/9 Rescue Emb Miss 4/12 Rescue Ranger 26/48 Ring King 4/14 Rivr Cty Rnsm 8/16 Road Blasters 14/26 Road Runner 16/29 Robin Hood* 28/54 Robo Cop 10/19 Robo Cop 2 22/39 Robo Cop 3* 22/39 Robo Demons 16/29 Robo Warriors 4/12 Rock N Ball 12/22 Rock N Kats 22/39 Rocket Ranger 3/9 Rocketeer 22/39 Rocky** 22/39 Rog Clmns Bsbl 20/42 Roger Rabbit 10/19 Roller Ball 14/29 Roller Games 10/19 Rolling Thunder 8/16 Romnc3 Kings 16/32

Romnce 3 Kngs 2* 26/48

Roundball* 22/39 Rush N Attack 3/9 Rygar 6/14 SCAT 24/44 Secret Scout 16/29 Secret Storm 16/29 Secret Ties* 22/39 Section 7 2/7 Seicross 4/16 Sesame St 123 18/36 Sesame St ABC 20/36 Sesame St Ctdn* 22/39 Shadow Ninja 14/29 Shadowgate 10/19 Shatterhand 22/39 Shingen Ruler 14/26 Shinobi 12/24 Shock Wave 16/29 Shogun Maeda* 22/39 Shooting Range 18/36

We Pay You/We Sell Used

Short Order $24/$42 Side Pocket 30/59 Silent Assault 10/19 Silent Service 8/16 Silk Worm 14/26 Silver Surfer 10/19 Simpsons 1 24/44 Simpsons 2 22/30 Skate Or Die 2/0 Skate Or Die 2 12/24 Ski Or Die 22/39 Skull & Csbns 10/22 Sky Kid 12/22 Sky Shark 8/16 Slalom 8/19 Smash TV 22/39 Snake Rattle 16/29 Snakes Revenge 3/9 Snoopys Sprts 18/34 Snow Brothers 24/48 Snow White* 22/39 Soccer 3/12 Solar Jetman 6/14 Soloman's Key 8/16 Solstice 6/14 Space Marine* 22/39 Space Shuttle 22/30 Spelunker 12/22 Spot the Game 18/34 Spy Hunter 4/12 Spy Vs Spy 4/2 Sqoon 12/22 Squashed* 22/30 Stadium Events 32/59 Stanley - Search* 22/39 Star Force 8/16 Star Ship Hctr 8/16 Star Soldier 4/12 Star Trek 22/39 Star Tropics 16/29 Star Voyager 6/14 Star Wars 22/39 Stealth 14/26 Stinger 8/16 Street Cops 14/26 Street Fighter 12/22 Strider 6/14 Stunt Kids 22/39 Superman 14/26 Supr Cars 24/44 Supr Contra 18/34 Supr Ddge Ball 10/19 Supr Glve Ball 2/14 Supr Jeopardy 26/44 Supr Mario 2/7 Supr Mario 2 16/29 Supr Mario 3 24/42 Supr Mr/Dk Ht 2/9 Supr Mr/Dk/Trk 4/12 Supr Off Road 22/39 Supr Pitfall 10/22 SuprSpk Vlybl 16/29 Supr Spk/WCSoc 22/39 Supr Sprint 14/26 Supr Spy Hntr 22/39 Supr Tm Games 14/26 Swamp Thing* 22/39 Sword Master* 22/39 Swords & Serps 10/19 Taboo 6th Sense 4/12 Tag Tm Wrstlg 4/12 Tagin Dragon 18/34 Talespin 28/49 Target Rengade 6/14 Targhan* 22/39 Task Frc Harrier* 22/39 Tecmo Baseball 8/19 Tecmo Bowl 20/36 Tecmo Bowl 2 42/69

Tecmo Мула Wrst 10/19

We Pay You/We Sell Used

TMNT

TMNT 2 TMNT 3 Tennis Terminator 2 Terra Cresta Tetris

Three Stooges Thunderbirds Thundercade Thundr & Litng Tiger Heli Tiles Of Fate Time Lord Times of Lore Tiny Toons To the Earth Toki

Tom & Jerry Tombs & Trsrs Toobin

Top Gun

Top Gun 2 Total Recall Totally Rad Touchdwn Fvr Town & Country Town/Ctry 2*

$10/$19

22/39 22/39 10/19 24/44 12/24 20/36 10/22 18/34 10/19 20/36 4/12 20/36 2/9 34/59 29/90 3/9 22/39 22/39 12/24 16/32 10/19 16/29 8/19 12/24 18/34 2/7 22/39

Toxic Crdsrs* 22/39 Track & Field 4/12 Track & Fld 2 6/16 Treasr Isle Dizzy* Wtr Treasure Mstr 22/39 Trick Shooting 14/26 Trog 24/42 Trojan 2/7 Turrican* 22/39 Twin Cobra 16/29 Twin Eagle 20/36 Ultima 12/22 Ultima 2 22/39 Ult. Wrs Dest* Fall Ult. Air Cmbt* 22/39 Ultmt Bskbl 18/34 Ultmt Journey* 22/39 Ultmt Soccer 22/39 Ultmt Stuntmn 22/39 Ultra Golf* 22/39 Unchrtd Waters 22/39 Uninvited 18/34 Uninvited 2* 22/39 Untouchables 22/39 Uphoria* 22/39 Urban Chmpn 2/7 Vegas Dreams 42/69 Vegas* 22/39 Venice Bch Vbl 22/39 Vice 22/39 Videomation 22/39 Vindicators 10/19 Volleyball 6/14 Wacky Race* 22/39 Wall Street Kid 4/14 Wayne Grtsky 16/29 Werewolf 8/19 Wheel Fortune 22/39 Wheel Frtn Fam 32/54 Wheel Frtn Jr 26/48 Wheel FrtnVanna 22/39 Where's Waldo 24/44 White Lion* 22/30 Whomp'em 20/36 Wild Gunman 12/22 Willow 10/19 Win Lose Draw 12/26 Winter Games 8/16 Wizardry 16/29 Wizardry 2* 34/59 Wizrds &Warrs 3/12 Wizrds/Warrs 3* 22/39

We Pay You/We Sell Used

Wolverine $22/$39 World Champ 28/49 World Chmp Wr 16/32 World Cls Tr Mt 6/14 World Cup Sccr 18/34 World Games 10/19 World Runner 4/12 Wrath ВІК Mnta 2/7 Wrecking Crew 12/22 Wrestlemania 6/14 Wurm 24/42 WWF Challenge 16/32 Xenophobe 3/9 Xevious 10/19 Xexyz 6/14 Yo! Noid 18/36 Zanac 6/16 Zelda 8/16 Zelda 2 12/22 Zombie Nation 22/39 *NEW RELEASES

These may or may not be out by the manufacturer.

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Cntrl Dk $145/$169 Act Raiser 24/54 Adms Fam* 26/49 Adv Island 30/59 Amer Glad* 26/49 Battle Blade* 26/49 Big Run* 26/49

Bill Laimbeer C B 30/59

Blues Bros* 26/49 Bombuzzle* 26/49 Buck Rgrs 26/49 Bulls/ Lakrs* 26/49 Castlvania 4 34/50 Caveman Ninja* 26/49 Chiller 28/54 Clue* 26/49 Contra 4* 28/49 Crm SnDgo* 26/49 Curse-Azure Bnds*26/49 Cyborg Nova* 26/49 D-Force 28/49 Darius Twin 26/49 Death Race* 30/59 Drakkhen 22/39 Dream TV* 26/49 Dungeon Mstr* 26/49 Earth Dfnse 24/44 Equinox* 24/44 Extra Ings* 26/44 F- Zero 30/48 F-29* 26/49 Faceball 2000* 26/49 Final Fight 30/54 Final Fntsy II 34/59 Football 2000* 26/49 Gem Fire* 26/49 Goal* 26/49 Gradius III 26/48 Gun Force* 26/49 Hat Trick Hero* 26/49 Hole in 1 36/64 Home Alone 32/59 Hook* 26/49 Hunt Rd Oct* 26/49 Hvy Wt Bxng* 26/49 Нург Zone 32/59 Imperium* 26/40 Jack Nkls Golf* 26/49

Jelly Bean* 26/49

Nintendo ACCESSORIES

We Pay You/We Sell Used We Pay You/We Sell Used Control Deck $32/$49 NES Мах Joypad $4/$12 AC Pwr Supply 6/0 | Power Glove 6/19 Adv Joystick 12/22 Power Pad 10/19 Arkanoid-Ctrl 14/39 Quick Shot Round 3/9 Comp Pro Cntr! 14/26 | Rf Adapter 6/0 Dbl Player Syst 8/19 Rock N Roller 6/14 EPYX Joystick 3/9 Satellite 10/22

Four Score 14/26 Game Cleaner 14.95 Game Genie 34/50 Game Holder .50/1.90 Light Gun 2/5 Mega Joypad 12/22 Misc Joypad 8/16 Misc Joystick 2/9

Super NES

We Pay You/We Sell Used

Joe & Mac $26/$49 John Mdn 92 28/49 Kickmaster* 26/49 Krusty’s Fnhse* 26/49 Lagoon 26/49 Lemming 26/49 Lenus* 26/49 Lgd Diamnd* 30/54 Litl Samson* 26/49 Lost Mission* Fall Lynx* 26/40 Magic Johnson* 26/49 Magic Sword** 26/49 Mech Warrior* 26/49 Metal Jacket* 26/49 Metal Masters* 26/49

Might & Magic 2* 26/49

Monopoly* 26/49 Mystical Ninja* 26/49 NBA Spr All Strs* Fall NCAA Bskbl* 28/49 Nolan Ryan* 28/49 Nosferatu* Fall Out of World* 26/49 Panic Rstrnt* 26/49 Paperboy 2 36/64 Pebble Beach* 26/49 PGA Golf* 26/49 Phalanx* 26/49 Pilot Wing 30/54 Pitfighter 28/49 Play Ball* 26/49 Populous 22/39 Pro Tennis* 26/49 Push Over* 26/49 Radio Flyer* 26/49 Raiden* 26/49 Rap Attack* 26/49 Rap City* 26/49 Rap Quest* 26/49 Return Jedi* 26/49 Rival Turf* 26/49 Robo Cop 3* 26/49 Rocketeer* 26/49 Rog Clem Bsbl* 26/49 Rom 3 Kng 2* 26/49 RPM Racing 34/59 Sim City 28/49 Simpsons* Fall

Sngl Wrls Remte 2/0 Star Mstr Joystick 6/14

Supercontroller 1/3 U Force 2/12 Ult Joystick 10/19

Ult Wrls Joystick 14/26 Wizmstr Joystick 12/22 6/14

Zipper Controller

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Skins Дате“ $26/$49 Smart Ball* 28/49 Smash TV* 26/49 Snoopy Silly 30/59 Space Ftbl* 26/49 Space Mega Frc* 28/49 Spanky's Quest* 26/49 Spellcraft* Fall Spiderman* 26/49 Spr Base Ld 30/54 Spr Bsbl Sm 34/59 Spr Btltnk* 32/59 Spr Dbl Drbl* 26/49 Spr F-1* 28/49 Spr Ghouls 30/54 Spr MWld 4/12 Spr NFL* 26/49 Spr Ninja Wrld* 26/49 Spr Off Road 28/49 Spr Ply Act* 26/49 Spr R Typ 26/44 Spr Socr* 26/49 Spr Tennis 30/54 Star Battle* 26/49 Street Fighter 2* 26/49 Test Drive 2* 26/49 Thndr Sprits* 26/49 Time Zone* 26/49 TMNT 4* 26/49 Tom & Jerry* 26/49 Top Gear* 26/49 Ultima* Fall Ultra Man 26/48 Ultrabots* 26/49 UN Squad 28/49 Wailalae 28/49 Wheel Fortune* Fall Wing Commander*26/49 Wiz of Oz* 26/49 Wizardry 4* 26/49 World Lg Scr* 26/49 WWF* 26/49 X-Men* 26/49 Xardion* 26/49 Y's3 26/49 Zelda 3* 30/59

*NEW RELEASES These may or may not be out by the manufacturer.

CALL FUNCO TODAY! 1е612е946ь 8883 =

GAME BOY.

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Addams Family*$12/$22 Adv Island* 12/22 Adv Star Saver* 12/22 Aerostar 12/22 Alleyway 8/16 Altered Space 12/22 Amazng Tater* 20/36 Amazng Penguin 16/29 Arazon's Lair* 18/34 Asteroids* 12/22 Atomic Punk* 12/22 Attk-Klr Tmts* 12/22 Balloon Kid 12/24 Barbie * 12/22 Baseball 6/14 Bases Loaded 14/26

We Pay You/We Sell Used

Chess Master $20/$36 Choplifter 2 12/22 Cosmo Tank 8/16 Cratermaze 12/22 Crystal Quest 12/22 Cycle Grand Prix* 12/22 Cyraid 14/26 Daedalain Opus 6/14 Darkman* 14/26 Days of Thunder 22/39 Dead Ht Scrmbl 12/22 Dexterity 8/16 Dick Tracy* 12/22 Doomsayer* 12/22 Double Dragon 10/19 Double Dragon 2 12/22 Double Dribble*

We Pay You/We Sell Used

Golf $12/$22 Gradius* 12/22 Gremlins 2 14/26 HAL Wrestling 12/22 Hammerin Harry* 12/22 Harmony 12/22 Hatris 16/29 Heianko Alien 4/12 High Stakes* 12/22 Home Alone 14/26 Hook* 12/22 Hudson Hawk* 12/22 Hunt Red Oct 16/29 Нуу Wt Chm Bx 12/22 Hypr Lode Run 6/14 In Your Face 12/24

We Pay You/We Sell Used Nascar Chling $12/$22

Navy Seals 12/22 NBA AII Str 20/36 МВА АП Str2* 12/22 Nemesis 6/14 NFL Football 8/16 Ninja Boy 16/29 Ninja Gaiden 12/22 Ninja Taro* 12/22 Nobun Ambtn 16/29

We Pa Street

Supr Hunchbk* Supr Mario Lnd Supr Off Road* Supr RC Pro Am Supr Scrabble Swampthing* Sword of Hope Sword of Hope 2* Tail ‘Gator

You/We Sell Used tr 2010* %20/%36

12/22 10/19 12/22 12/22 20/36 12/22 12/22 12/22 12/22

We Pay You/We Sell Used

UltRunes Vrt* Ultra Golf* Virus Hunter* Volleyball

Wheel of Fortune

World Bowling

512/522

12/22 12/22 10/19 16/29 16/29

World Cup Soccer 14/26

World Circuit*

WWE Superstars

12/22 16/29

*NEW RELEASES

Operation "С" Pacman

Paper Boy

Paperboy 2*

14/26 18/34 16/29 14/26

14/26 16/29 12/22

8/16

Tasmania Story Tecmo Bowl Teen MNT 2 Teen MNT

These may or may not be out by the manufacturer. ACCESSORIES Game Unit $42/$69

16/29 16/29 12/22

8/16 12/22 14/26 18/34 12/22 12/22 12/22 12/22

6/14 10/19 10/19 22/30

Penguin Wars Pipe Dream Pitfighter* Play Act Ftball Popeye* Power Mission Power Racer Prince Persia* Punisher Pyramids*

Q Bert*

Q Billion

Qix

Quarth R-Type

Tennis Terminator 2 Tetris

Tom & Jerry* Top Gun* Torpedo Range* Toxic Crsdrs* Track Meet* Trax Triumph* Turn & Burn* Turrican

8/16 12/22 1/4 12/22 12/22 12/22 12/22 12/22 12/22 12/22 12/22 12/22

Ult Quest Arator* 22/39

AC Pwr Sup Amplifier Battery Pack Bright Boy Carrying Case Game Lite Hip Pouch Illuminator Light Boy Magnifier View Boy

8/16 2/7 12/22 4/14 2/7 4/12

GAME

We Pay You/We Sell Used

GEAR

We Pay You/We Sell Used

Batman 14/26 Batman Rtn Jkr* 12/22 Battle Bull 14/26

12/22 12/22 14/26

Ishido 10/19 Jack Nkls* 12/22 Jeopardy 22/39

8/16 14/26 8/16

Radar Mission Resc Blob Revenge of Gtr

Dr Mario Dragon Lair

Battle Zeoth 12/24 Battletank 2* 12/22 Battletoads 14/26 Beetlejuice 24/42 Bill & Teds Adv 14/26 Black Bass* 12/22 Blades Of Steel 16/29 Blaster Mstr Boy* 14/26 Bo Jackson 14/32 Boggle* 12/22 Boomer's Adv 6/14 Boulder Dash* 12/22 Boxxle 10/19 Boxxle 2* 12/22 Brain Bender* 12/22 Bubble Bobble 24/42 Bubble Ghost 16/32 Bugs Bunny 10/19 Bugs Bunny 2 12/22 Burai Fighter 14/22 Burgertime 14/26 Caesars Palace 18/34 Castelean 14/26 Castlevania 2 16/29 Castlevania Adv. 6/14 Cat Trap 12/24

18/36

Ducktales Dweebers*

Elev Action* Extra Bases

F - 1 Hero*

F - 1 Racer Faceball 2000* Fastrack

Ferrari GP* Fightng Sim* Final Fant Adv Final Fant Leg Final Fant Leg 2 Fish Dude

Fist of N Star Flash*

Flipull

Formula 1 Fortified Zone* Fortress of Fear G B Showcase* Gargoyles Quest Gauntlet 2 George Foreman* Ghostbusters 2 Go Go Tank Godzilla

18/34 14/26 12/22 16/29 12/22 18/34 12/22 12/22 12/22 12/22 14/26 14/26 18/34 12/22 10/19 12/22

6/14 18/34 12/22

8/16 24/22

8/16 14/26 12/22 16/29 16/29 14/26

Joe & Mac* 12/22 Jordan vs Вита“ 12/22 Kid Icarus 12/22 KLAX 12/22 Knight Quest* 12/22 Kung Fu Master 14/26 Kwirk 10/19 Legend* 12/22 Litl Mermaid* 12/22 Loc ‘n Chase 12/22 Loopz 18/34 Marble Madness 14/26 Maru's Mission 14/26 Mega Man 22/39 Mega Man 2* 14/26 Megalit* 12/22 Мегспгу Force 10/22 Metroid 2 12/22 Micky Dngr Chs 14/26 Mini Putt* 12/22 Missle Cmnd* 12/22 Moto Crs Mniac MouseTrap Hotel

Mr Chin

Mr Do*

Mysterian

Nail ‘n Scale*

Robo Cop Robocop 2* Roger Rabbit* Rolans Curse Ronguer Wars Selection Serpent Shanghai

Side Pocket Simpsons Skate or Die 10/19 Skate or Die 2 16/29 Snoopy's Mgc Shw16/29 Snow Brothers 12/22 Soccer Mania* 22/39 Solar Striker 6/14 Soloman's Club 12/24 Space Invader* 18/34 Spanky's Quest* 12/22 Spiderman 10/19 Spiderman 2* 12/22 Spot* 12/22 Spud's Adv* 12/22 Spy vs Spy 3* 12/22 Square Deal* 12/22 Star Trek* 12/22 Star Trek 25th 12/22

12/22 14/26 14/26 10/18 10/19 10/19 10/19 12/24 16/32 12/22

Alien 3* $ Ax Battler* Batter Up

Berlin Wall* Chase HQ* Chessmaster Clutch Hitter Columns

David Robinson* Devilish

Donald Duck Double Dragon* Dragon Cry Fantasy Zone* G-Loc

Gadget Twins* George Foreman* Golden Axe* Halley Wars Indiana Jones* Jeopardy*

Joe Montana Leadrbrd Golf Marble Madness* McKids*

Micky Ms Cstl Ninja Gaiden Olympic Gold*

14/$26 14/26 20/36 14/26 14/26 12/24 14/26 2/12 14/26 14/26 14/26 14/26 14/26 14/26 18/34 14/26 14/26 14/26 12/24 14/26 Fall 14/26 14/26 14/26 14/26 18/34 14/26 14/26

Pacman Paperboy* Psychic World Putt & Putter Rampart* Rastan's Rev* RC Grand Prix* Rev Dracon Robin Hood* Shinobi Simpsons* Slider

Solitaire Poker Sonic Hdghg Space Harrier Spiderman* Super Golf* Super M GP Super Off Road Wheel Fortune* Woody Pop

$18/$34

14/26 14/26 14/26 14/26 14/26 14/26 16/29 14/26 18/34 14/26 16/26 16/29 14/26 12/24 14/26 12/24 20/36 14/26 14/26 14/26

ACCESSORIES

Game Unit AC Adapter Battery Pack Carry Case TV Tuner

$115/$144

12/22 16/29

8/16 48/98

NEO*GEO"

We Pay You/We Sell Used

Alp Missin Baseball Stars Blues Jrny Burng Fight 1 Crossd Sword Cyberlip

Cyber Soccer* Fatal Fury Football Frenzy* Ghst Pilots 1 King/Monsters 1 Last Guardian 1 Last Resort* League Bowl 1 Magician Lord Mut. Nation* Mystic Wand*

$100/$159 100/159 90/149

10/169

100/159 90/149

80/149 80/149 80/149 15/169 00/159 00/159 80/149 00/159 65/109 80/149 80/149

We Pay You/We Sell Used

Nam 1975 Ninja Combat Puzzled* Riding Hero Robo-Army* Sengoku Super 8 Man*

$90/$149 100/159 90/149 90/149 80/149 100/149 80/149

Super Bsbl 2020 100/149

Super Spy Thrash Rally* Top Plyrs Golf

100/149 80/149 90/149

ACCESSORIES

Ctrl Dk Carry Case Carry Bag Controller Memo Card

5300/5389

6/19 6/19 32/54 16/34

Use This Form То Sell FUNCO Your Games

Step #1 Step #4

p Before ч call FUNCO, alphabetize the games you wish to sell Call our friendly FUNCO agents at (612) 946-8883 for the prices on this list to be paid for games.

Step #2 Step #5

In the boxes provided indicate the games you 2 to sell and Write the name and number of the FUNCO agent you spoke with whether or not the games have the box or manual in the space provided.

Step #3 Step #6

Fill in your name, address, phone number and date you called. Ship your games and this list to:

FUNCO, Inc., 10120 W. 76th Street, Eden Prairie, MN 55344

AGENT NAME AGENT NUMBER ADDRESS Apt. #

E [& D NNNM го

25

Pack your games carefully to avoid shipping damage. Most of our pb customers ship their games to us by U.S. Mail or UPS. Due to better Total Amount

tracking capabilities, we recommend UPS.

Kid Chameleon: The Genesis Game With Many Faces

It's not the first time the things in Sci-Fi novels have become reality. We now have computers, CD players and cellular phones. Gamers have long wondered how to break that fourth dimension and get into the game for more realistic action. Or is it the game getting into the mind of the player? The technological advances of Virtual Reality make the possibilities seem endless, and it may take years before we really know all it can do. It is the unknown that rais- es a few questions ...and fears.

It was a game called Wild Side that came to their quiet little town. The kids all lined up for the opportu- nity to actually climb inside this newest hologram-generated video

«

craze. Once inside, the doors locked behind them. No one ever knew what went on inside; no one ever came back out. Heady Metal, the boss of the game, had escaped it's bound- aries. He was capturing kids by defeating them at their own game. That is until he met up with the coolest kid in town.

Kid Chameleon gets his name from the incredible number of trans- formations he's able to make. With each character comes a set of special moves and powers. The Kid will need them all to get him through this multi- level, one or two player game. Find various helmets hidden through each level stage to unleash one of the secret attributes. You collect dia-

monds sprinkled along the route to gain the

special diamond powers needed to get out of sticky situations. Hidden clocks extend the time limit of each area.

Before you go racing headlong into this game, you should know what effect each of the helmets has on our hero. The knight's helmet turns the Kid into Iron Knight, capa- ble of breaking blocks and crawling up obstacles. He can also take more hits than any other identity. Red Stealth is represented by the Samurai helmet, and he can wield his sword against enemies attacking from the back, front or above. He breaks blocks with a downward stoke and has the Samurai Haze to slow down foe. The Kid turns into a real animal with Berzerker's horned helmet; a raging rhino who charges through walls, ramming baddies as he goes.

Maniaxe is released by the Jason- like hockey mask. He slices through attackers by throwing axes. Finding a skull leads to Juggernaut, who shoots them from his heavily armored tank. But this is not a good choice when you find yourself in a tight spot. That would be Micromax, the human fly's territory. He can stick to walls, squeeze into tiny areas, and is armed with mini-snakes.

Gain super sight as EyeClops, who can see invisible blocks and do in enemies with his Fatal Beam, flambe'-style. Armed with his trusty hoverboard, the Kid becomes Skycutter, who can jet over any rough spot. He can even flip upside down and skate on the ceiling! The winged helmet represents Cyclone, a whirling tornado of disaster. His diamond powers of Slashing Rain or Tracking Rain will send attackers looking for their umbrellas.

To find Heady Metal, travel through four levels, each made up

several regions with names like the s АЦ Дә > Whispering Woods, Stairway to | Kid Chameleon Review Reviewed by Rick, The Video Ranger \ Oblivion, and the Bloody Swamp. | _ | _ _ | The sheer number of settings will | Concept: 9.5 | Genesis had the brilliant idea of taking a player | blow you away.You'll meet up with | into the arcade, placing them inside an ultimate, every kind of spitting, leaping, burn- | virtual reality world, and then turning the plot | ing and buzzing monster you can | , іпіо а геа! battle of life and death. | think of before you ever get to chal- | Graphics : |. | lenge the boss himself. & Animation: 8 The transformations that the player (aka: Kid) |

undergoes are great. The surrounding scenery is

So if you think you're a hot shot 1 > 4 1 beautiful. І particularly liked the mirror appear-

gamer, grab Kid Chameleon and

match wits with Heady Metal and | ance of the lake. Wild Side, if you dare. |

|

| Sound: 7 Kid Chameleon hosts solid, realistic sound | 49 | | effects and music that won't bore you to tears. | | Playability: 9 The transition of steadily increasing difficulty as | | you progress through the levels of the game is | | регїесї. | | Entertainment | | Value: 9.5 Kid Chameleon is a sensational game. The con- |

cept makes the player feel more involved than most other games. The numerous power-ups give the game a nice variety of styles that will appeal to gamers of almost any taste. This is a must have!

Overall Rating: 9.5

өы RSR ESS

Kid Chameleon Review Reviewed by Ross, The Game Rebel

| Concept: 9 “Is it live, or is it holograms?” The birth of the holo- gram or holodeck machine is not new, as all good Trekkies know, but it works well integrated in this video cart.

| Graphics

| & Animation: 10 Sega-WOW!, What an eye popper! With realistic

| character movement, big colorful sprites and dual

|

|

speed scrolling оп the backgrounds of K.C., realism | takes оп а whole new meaning.

Sound: 8 The soundtrack is another positive aspect to this cart. | All other carts waiting in the wings try to reach | K.C.'s level of sound. Bummer for you, it won't be that easy ‘cuz the Kid's a hard act to follow.

——————S»

Playability: 9 Be ready for nonstop challenge and excitement. There are many levels to test your hand-eye coordination. K.C. is not for the weak of mind or faint of heart. Be sure to try out all the different K.C. characters.

Entertainment

Value: 9 І can't wait to see а Kid Chameleon Il ог К.С. on the CD ROM. Bring 'em on, Sega. Let's not "hide" any other carts like this one.

| | iin | Overall Rating: 9 | When yand i

\ N

~ ча EE : аты ее

=

A TS

Rolling Thunder 2: The Second Mission For This Arcade Smash

You are cooling out in your den, drifting off to the sounds of Bach playing gently in the background. Suddenly а communicade comes over your computer. It's from the headquarters of the World Criminal Police Organization, for which you are an intelligence agent. The com- munications satellites have been destroyed and the disruption of glob- al information flow is seriously dam- aging the world economy. Geldra, a terrorist organization, is claiming responsibility, but they have not yet stated their motives. It is suspected that Gimdo is the arms merchant supplying Geldra. It is your mission to stop the flow of arms and finally put a stop to Geldra.

If you are familiar with Rolling Thunder for the arcades, or the 8-bit Nintendo version, you'll be happy to here there is now a sequel out for the Sega Genesis system. And the long awaited second mission is well worth the wait.. You are able to match wits with Geldra as the agent, Albatross, his partner Leila, or as both in the two player mode. It may take all the strength and brains you and your partner can muster to survive the eleven levels of this sequel.

The first thing you'll notice about Rolling Thunder 2 is it's realism, thanks to eight megabits of memory. In addition to the life-like graphics, each player begins with only two hit points. They lose one point whenever they are hit and both when they are shot. In the two player mode a downed player does not immediately re-appear on the screen. Their part- ner must first reach a continue point and return to aid the fallen agent.

The stunning moves also help to place you right into the game. Your agents can lurk in shadowy doorways and crouch behind objects to launch

ee

(tt Thunder 2 bas w Concept: |

| Ріауабіїйу:

| Er ertainment

метан Rating: |

а surprise attack. But бе forewarned, your enemies know this trick too. Agents can leap over balconies and enter doors throughout each stage, and often they will uncover hidden stashes of ammo or weapons in these places. Take advantage of recovered weapons like the flame gun that will burn right through attackers, and the shot cluster that gives you six pulse lasers on one rifle stock. If you recov- er any special devices that Gimdo has stashed away, it may be worth extra time or an extra life.

Your contact JC-KAL has notified you that Gimdo has developed a few new tactics since your last encounter. He now guards his arsenal with the help of hungry black panthers. Watch out for the contact explosives that will be bowled your way. He also

has developed creatures called Roach Rollers, that burrow below the Earth and attack when they sense an agent. Add to that the gray enemies that shoot from a crouching position. Sounds like you have your work cut out for you. Lucky for you this game has a password feature and unlimited continues.

The fate of the world's economy and well-being rests in your hands. Gimdo must be stopped once and for all. Geldra must not seize control. The WCPO is counting on you. Are you up to the challenge? Take on Rolling Thunder 2 and find out.

і . Can

\ E

ARTE ran = 5

This month we'd like to introduce a new feature, our Guest Review, where we ask our readers, celebrities, and people from different walks of life to rate their favorite games.

This month we focused in on Pilot Wings, the Super Nintendo game that lets you try your hand at landing a plane, maneuvering a jet pack and parachuting to Earth. Who better to rate a flight simulator than a pilot? We asked Mark Gallagher, Funco's corporate pilot, to take it out for a test flight. Mark has more than ten years of experience flying every- thing from a Piper Cub to a DC-6 to the West Wind jet pictured here, but is he up to the challenge of Pilot Wings?

Mark Gallagher, Corporate Pilot for Funco

1 N

Spring Issue Guest Review: Pilot Wings for the SNES

| Pilot Wings Review | Concept: 6

by Funco Pilot Mark Gallagher

This is an increasingly difficult four-level game that requires flying skills acquired in previous

levels in order to move on to the next.

| Graphics | & Animation:

| have flown more than one hundred hours in Full Motion FAA Simulators. | was amazed at

the realism І encountered while playing this game. Incredibly, one's ability to “scan” the screen for information is no different than scan- ning the instruments while flying a real aircraft.

The creators of this game really hit close to home with the sound. The music is very similar to the standard fare used in most air show demonstrations films. The sound effects are

excellent.

| Playability:

Entertainment | Value:

This game is geared toward the older user, as it’s based on an actual learning progression.

Pilot Wings is a very relaxing and enjoyable progression through different levels featuring

various types of flight. This title's a must for any aviation enthusiast.

Overall:

~

Quattro continued from page 4...

home, but be mindful of the traps. Last, but not least, you'll meet Boomerang Kid. Lost on a camping trip and separated from his parents, he was adopted by Aborigines who taught him how to survive the out- back. To repay them, he sets out to recover all the boomerangs lost when the store was raided. This is no easy task, as you must travel through three different worlds made up of ten rooms each. You must find every boomerang in order to continue your journey, fighting off deadly creatures and scenery that comes to life.

Quattro Sports and Quattro Adventures are part of Camerica's Gold Series, which also includes the new 'Superchip' carts, Bignose the Caveman and The Ultimate Stuntman (see review this issue). Any one of these games works well on its own, but put together in one cart they're even better. Quattro carts are great picks for the new player just starting out. And they are a perfect way to expand any collection without a big investment. Whether you're battling it out on the mound or robbing from the rich and giving to the poor, you're sure to get your money's worth. We can hardly wait to see what Camerica

comes up with next!

Stay Ahead Of The Game!

Subscribe to Game Informer... The hottest new video game magazine around.

OutRun:

It's a Dream Drive Along the Beach

It's another perfect California day. The sun is shining, the breeze is gentle, the waves are quietly rolling to shore. You have a full tank of gas, the top down and an incredible blonde at your side. What a day to go for a drive!

Sounds like a scene from Hollywood, right? But this is much better because you're in control. This is OutRun, new from Sega for the Genesis system. After much success as a coin-op and on several computer formats, this popular racing cart pulls into your driveway.

Your goal is to speed through a series of highways, making it to the next checkpoint before the clock runs out in a race to the finish. Piece of cake, right? Not so fast. You'll be faced with turns so sharp they'll make your head spin. Along the way you'll encounter numerous obstacles on the roadside; everything from bushes to billboards to houses. Plus you'll have to dodge other motorists. Do so unsuccessfully and you'll be end over end or find yourself in a spin-out, los- ing valuable time.

The course is comprised of a series of highways that take you along the coast, through the mountains and deserts, and into the city. The graph- ics are so clean, you'll be able to feel the salt air on your face. Choose between the right and left fork and you'll see a whole different scene, each with their own trials. This cart may be only for a single player, but there is enough variety to keep it fresh. There are so many routes to the finish that it will take quite some time to master them all.

If you are wet behind the ears when it comes to climbing behind the wheel, not to worry. OutRun lets you set the level of difficulty. OutRun gives you total power over the con- trols. Steer by way of the directional button, but you can arrange your shift, brake and acceleration to your

liking. They even let you select a speedometer that reads in either miles or kilo- meters per hour.

And what good would clipping along in a Ferrari be without tunes? There is a nice medley of five background songs to pick from. These are joined by the sound effects of your speeding machine. You'll even find the voices of the race announcers. If you would rather sub- stitute your own noise, just turn the backgrounds and sound off.

So there's no need to keep fan- tasizing about that smokin', red con- vertible and a gorgeous blonde. Get OutRun and you'll have it all!

à

À

OutRun Review | | Reviewed by Ed, The Video Wizard |

8 What better idea than to take a popular arcade hit and bring it into your home on the Genesis system?

Concept:

Graphics | & Animation: 9 If you thought the graphics were great on the | arcade version, you will be happy to see the same quality in the home version. Everything is there from the sharp curves to the reality of the crashes. You almost expect to feel your chair shake.

Sound: 9 Once again the dedication to the original makes this cart worth owning. You get the | . same choices in music that you'll find with the | | coin-op. Thrill to hear yourself slide through a | curve or smash into а tree.

| | Сару й беҙ : | p Playability: 9 The only thing that would have made this a | че coast ul perfect 10 would be a two player simultaneous | | action, allowing you to play against a friend. | Entertainment | Value: 9 You say your dad won't let you have the keys | to the car tonight? Put OutRun іп and take off | + je for the coast. It's a great game for young and old alike. OutRun ranks as опе of the Wizard's top ten favorite games. | Overall Rating: 9 | * | > \ е OutRun Review Reviewed by Andy, The Game Dandy | | Concept: 8 Driving isn't a new idea, but Genesis needs to | А | beef up their selection of race games. And if | | you have to go driving, why not in a Ferrari?! | Graphics | & Animation: 9 The graphics on Sega's OutRun look just the |

|_ arcade version. They even scratch their heads

| when they crash, just like the coin-op. The only | thing that’s missing in this home system trans- fer is the steering wheel.

Sound: 8 Here you'll find a super selection of tunes that sound like they're straight from the radio. And there is a select option that allows you to pick different music every time you play, so you'll keep groovin'.

Playability: 8 This cart would be a lot easier with a steering | wheel but, unfortunately, you don't have that | option. Luckily, they made OutRun very | responsive to the controller, unlike Hard |

| Drivin’.

| Entertainment _

Value: 8 If you loved it in the arcade, or you are simply a driving buff, you'll have to add this one to your collection.

————————————À

| Overall Rating: 8.25

“| The Game Handler:

Get A Grip!

Avid video game enthusiasts are

| always looking for that one perfect controller; the one that gives them

/ unbeatable maneuverability, features functions that will give them more fire power, and really make them feel like part of the game. We may have

ші found just the thing you've been looking for. = IMN Control, a firm specializing

in product development, has recently

introduced the new Game Handler, а

one-handed controller that actually

operates in three dimensional space.

Move your characters just by aiming

the Game Handler in the direction

4 you wish to travel. You'll find none

i of the joystick limitations to slow you

down. This really gets you into the

game, giving you the freedom of sub-

tle or quick movement and opening

У up the door to new, more challeng- ing game play.

The Game Handler has been designed with a comfortable hand grip and easy accessibility to all the Ж controls. You can change the posi- tion of your A and B functions, depending on the format that works best with each game. Change the

т speed of play with a flick of your

thumb. You'll find normal, slow b, motion and rapid fire modes to s choose from. Imagine slowing down

/ the action to get through a tight spot and then letting lose with an onslaught of fire power! There is also a select button located near the base of the controller, which allows you to

4 switch weapons during game play on

| many carts without even skipping a beat. With all those controls right at your fingertips, you'll be able to push up to three buttons and change direc-

/ tions all at the same time.

> The people at /MN have more up

their sleeve. They have "hidden" secret tricks or maneuvers inside the controller for a wide variety of games and it's up to you to unleash them. For example, ever find yourself in the

E sticky situation of being surrounded while playing Teenage Mutant Ninja

" Turtles II? Now you'll be able to warp right off the screen and reap-

pear in another area, hopefully out of reach. Cowabunga! If you have long since beaten Super Mario, but loved the game, try it with Mario running backwards. You'll find these tricks and many others on the free video tape that comes with the controller. And if you send in the sign-up form enclosed with the controller, the peo- ple at IMN will put you on the list for their free newsletter that will keep you updated of new tricks and secrets as they are discovered. The Expander Series of future add-ons like a micro- phone and ear phones will keep this controller from getting old too quick- ly. There's even a Super 16-bit Adapter that lets you use your Nintendo Game Handler on your SNES.

Currently there are five versions of the Game Handler; one for each different type of home entertainment system. The Original Game Handler works on the Nintendo 8-bit system. The Game Handler GS is made for the Sega Genesis system and the Game Handler FX is for the TurboGrafx-16. If you own a Super

Nintendo, try the Game Handler NSX or the 16-bit adapter for the original Game Handler. Finally, for the IBM PC and Apple II series, there is the Game Handler AI2. No matter which system you have, there's a Game Handler for you!

Here's what some game enthusiasts are saying about the Game Handler...

Tony: £N Age 11, student e Avid game player

| ame Handl ; | 5 neat, but It’s a little

wasn't a jo

: ys With the full Sometimes our

И е ге А & motion features *gular, rapid and slow

Ed: P The Video Wizard O “Just as there are different types

of games for differ- ent types of people, so should there be different types of controllers. | par- ticularly enjoy- ing ^ elpf, ed using the Game and the | геј Ul be Handler on rac-

| і ing and adventure

h bu carts. All the but- Out k tons are easily accessible and you can Са switch their functions if you choose. | D also liked the rapid fire, slow motion him i and we 7 feature and the long cord. I think any- kids 9 "Un baci. t able t | ү: one who tries it will like it, but it is him Wer only а big asset to certain games. | easi] "MP liked it on Spy Hunter, Elevator Our б They | Action and Adventure Island. You favo, ЕР | need to see which games work best Orite f due lw e : for you and uncover their hidden as abl А: - those li secrets. This is definitely worth check- thi ІШІ ing into. | give it a nine." A nk th the Ga tages p

rapid fi еса & It j Ir о п buttons » and a . | Ow т d ly to all t e

( Q*bert: The Arcade Hit Leaps to Your Game Boy

Once again, let's travel back in time to

и the early days of the video hes arcades. Back

when game play Д was no-frills, fast- action fun. There it sat, right next to Donkey Kong, Space Invaders, and Centipede. Q*bert was a popular quarter gobbler that appealed to ages. ( Now that cute, little furball has N made his way to Nintendo's hand- ; held, Game Boy, апа he couldn't have found a better home. The premise is basic, Q*bert must leap from block to block, converting them all to the same color, without falling off the board or getting bonked on the head by a bad guy. Jaleco has done a | great job of converting the colored i blocks with shading and patterns, so none of the game play is lost. É There are 16 rounds in the latest version, with 64 levels of play. Once " a player has beaten the first 16, they may start at the beginning at a higher à, degree of difficulty. Levels start out = with boards in fairly simple shapes, like pyramids and hexagons, and progress to intricate puzzles. With 20 different boards, this game will keep 3 you hopping. You will need a keen eye as well ( as quick reflexes to keep Q*bert alive. қ Не will run into bad guys like Coiley the Snake, who will drop out of nowhere. Sam and Slick make a game | out of changing the colors of you blocks, while Lefty, Righty, Ugg and Wrong Way jump in to complicate and confuse things. And then there's those darn Whammy Balls that come | at you fast and furious. Your only sal- vation is the occasional discs that show up to carry you to safety, if you ^ can reach them in time. Q*bert is a great game for я improving your dexterity and reaction time, as well as your wits. Your ene- ы,

mies are capable ої warp- ing from one section of the board to another,

and you will have to be

quicker than they are in order to dodge out of their path. You will be mentally challenged try- ing to figure out how to reach certain areas of the playfield in order to change them before they all change Ба or you fall to your death.

un | _ t x /

p

If you remember Q*bert from his days in the arcades, you will enjoy this crossover. Or, if you missed him the first time around, the Game Boy is a good place to catch up with him. He may not be orange in this version, but he's still a hoppin' good time.

Ёт

Playing Field;

The first rounds start out easy, but watch out for Coiley!

e

À

«

О The History

of The CD-ROM

by Russ Ceccola

Remember when the electronics industry promised that CD-ROM technology would change the future of computers and home entertain- ment? For once, they were right on the money! We are at the edge of a new frontier that will not only allow storage of massive amounts of infor- mation, pictures and program code for computers, but also house enough music, animation, live video and stunning graphics for the best games imaginable. Already on the market there are established standards for PC CD-ROM drives, two stand-alone CD-based systems and one 16-bit video game system, all of which play standard audio CDs in addition to their regular titles. Let's take a look at what's available and what's coming in the next year to the CD arena.

MPC Standard for IBM Computers and Compatibles CD-ROM technology got its start in the home computer market. For the longest time, software and hard- ware companies argued back and forth over a standard format for CD data and drives. Now there's a stan- dard that enables software and hard- ware companies to work towards a common goal: establishment of CD- ROM as the future of data storage in order to cut back on the usage of floppy disks. This standard is called the 'MPC Standard', or Multimedia Personal Computer Standard. АП products that support this standard bear the distinctive MPC logo, which implies a new level of computer programs that involve a mix- ture of text, graphics, animation, music and sound effects: “multime- dia" programs.

NEC's PC Engine DUO

The benefits of CD drives for PC gamers are already noticeable. Some ‘hard drive space hogs' are currently available in CD versions that make the originals look clumsy by compari- son. Software Toolworks put Origin System's Wing Commander and Ultima VI together on one CD, saving about 15 megs of hard drive space. They put Wing Commander and its two secret mission disks together, saving almost the same amount. Players familiar with these games can immediately see the bonus of a CD version. Sierra On-Line released King's Quest V, Mixed-Up Mother Goose, Jones in the Fast Lane and Dynamix's Stellar 7 on CD, then added recorded voices to replace game text. These products demon- strate how CD drives are going to revolutionize games in the PC envi- ronment. And the best is still on the way!

There are many drives and sys- tems out on the market, like Creative Labs' Multimedia Upgrade Kit, which retails for around $600 to $700. Creative Labs assembled their Sound Blaster Pro sound board, a fast-access CD-ROM drive, MIDI kit and useful CD programs into a ‘must-have’ kit for all serious PC users. This kit will prepare people for all the develop- ments in CD software over the next few years.

Stand-Alone CD-Based Systems

Two companies saw the potential of CDs and took a different route, producing stand-alone CD-based hardware that would offer entertain- ment, learning and creativity titles to the consumer. Philips’ The Imagin- ation Machine and Commodore

Business Machines’ CDTV are going head-to-head for the consumer who wants CD technology, but doesn't need the functions of a computer or the expense of another video game system. Both are prepared to display photographs taken with CD-based cameras, available in the next year or so. Both offer a wide variety of pro- grams to satisfy demanding pur- chasers. Both retail for less than $1000.

CDTV was first to make it to the market. Commodore unleashed the system regionally, but perhaps too slowly to generate the interest need- ed for continued success. CDTV may be the stronger piece of hardware, as it contains a Commodore Amiga, their popular 16-bit computer, as its base system. CDTV takes advantage of the Amiga's custom graphic and sound chips, as well as the extra hardware needed for CD capability. The controller contains standard CD function buttons, but also has a num- bered keypad and NES-style controls. Software ranges from storybooks and action games to reference books and creativity programs, but support is not as strong for this system due to its limited availability. Just as the Amiga is a huge hit overseas and a minor success in the States, CDTV needs a big push from Commodore to stay afloat.

Philips introduced audio CD technology and the videodisk to the world and plans to do the same with The Imagination Machine; billed as the first CD-I or Compact Disc Interactive player. Philips may win

m" The Philips' Imagination Machine or CDI

the war against Commodore with this system. The controller is simpler and the hardware not nearly as sophisti- cated, but there is a wider array of titles available and it is more visible than CDTV. Besides the interactive storybooks and adventure games, Philips also has CDs featuring fine art, jukeboxes, collections of music and Smithsonian artifacts and displays; a lot more specific and eclectic than CDTV's releases. The software will sell The Imagination Machine.

Only time will reveal the winner between CDTV and The Imagination Machine. Both systems are worth- while investments and can handle most user's needs. Already waiting in the wings to challenge both is Sony's Play Action Station CD-based system. There isn't much information avail- able yet, but the rumors sound extremely positive.

TurboGrafix-CD Player and New Combination System

The first company to successfully bring CD video games to U.S. players was NEC. An add-on for the Turbo- Graphix-16 video game system, the TurboGrafix-CD Player captured the hearts of TG-16 owners who bought it. The titles available for the CD drive, like Y’s Books І & II, The Addams Family, Y's ПІ, J.B. Harold Murder Club, Sherlock Holmes and Valis Ш feature Japanese manga ani- mated interlude screens. The Addams Family plays the TV show's entire theme during the introduction. Unfortunately, NEC was ahead of its

ө

time and the TG-CD Player's $300 price tag was a bit too much for all but the most serious players. Still, the system is respectable and the games reflect the future of gaming.

To fix past mistakes and make a more serious dent in the 16-bit video game market, NEC recently joined with Hudson Soft to form Turbo Technologies, Inc., whose primary purpose is to introduce a new 16-bit system to America. This system hous- es a TG-16 game card reader and a TG-CD Player - compatible CD drive all in one. Called The PC Engine DUO in Japan, this machine will beat Sega's Mega CD drive and Nin- tendo's Super NES CD drive to the shelves in the early Summer of 1992 and should stand a chance against them. Compatible with all existing TG-16 software and CDs, this system will be a hard one to beat, consider- ing that it contains both halves in a system that will retail for less than the CD drive alone for the other two systems.

Sega's Mega Drive CD System & Nintendo's Super NES CD-ROM Drive

Both Sega and Nintendo plan to introduce CD drives for their 16-bit systems sometime in the next year. The Mega CD drive should be out late summer and the Nintendo CD drive is scheduled for release in early 1993. Both systems will take advan- tage of the power of their base systems and allow room for games similar to those which have been

Commodore's CDTV

available for the TG-CD Player. Both drives will retail for around $200.

At press time, only Sega's Mega CD drive was available for review. It will fit underneath the Genesis sys- tem and accept both 3" and 5" audio CDs. It has a large RAM buffer and a fast-access drive for maximum gam- ing speed.

Less is known about the Super NES CD drive. It has the same specifi- cations as most of the other CD dri- ves on the market. What is unique about the Nintendo drive is that it will support Philips’ CD-ROM ХА "bridge format", so Super NES games may be played on both the Nintendo CD drive and Philips’ CD-I. This compatibility will ensure that more people will purchase the CD-I over the CDTV. Nintendo is also in discus- sions with Sony to make their CDs compatible on the Play Station. With more machines capable of playing the Nintendo CD games than other systems, Nintendo may sell more games despite their late entry into the market.

CD drive technology used to be a dream, but is now commercially available. By the beginning of 1993, CD games will be available for virtu- ally any 16-bit system players can buy. Prepare for the most exciting advances in video games ever!

< ©

Oa Sega Mega-CD:

The Wave of The Future?

by Robert Lee

The big surprise at this last January's CES was the absence of Sega's newest entity, the Mega CD- ROM drive. However, if you were one of the lucky few who viewed a private screening of this interactive media device, you would have been rather impressed.

Sega packed a wallop, boasting their new licenses such as Young Indiana Jones, Cold World and Star Trek: The Next Generation. And, of course, there was talk of a Sonic the Hedgehog CD-ROM game. Unfortunately, Sega had no game specifications to show, other than a couple of flashy rotating Sonic screens to show off its scaling and rotation features.

This new Sega addition, which made its debut in Japan on December 12, 1991, adds an entirely new game-playing environment to the Genesis. In order to compete with the incredible features of the Super Nintendo, Sega threw in a few bells and whistles to spice up the old Genesis.

Like the Genesis, the Mega-CD uses the same MC68000 processor chip. However, the CD unit will run at a lightening fast 12.5 MHz com- pared to the 7.5 MHz of the Genesis. Improved graphics chips will allow the Genesis to produce more colors, more on-screen sprites, and enable rotation and scaling features much like those of the Super Nintendo!

As for sound, the Mega-CD is fully equipped within additional 8- channel sound generator to accom- pany the 12 channels already housed in the Genesis. This means that you can play any three or five inch music CD's, as well as any CD+G discs.

You can take a break from gaming, throw in some music and from the option menu, you can randomize, search or program your selections!

The features of the Mega-CD, when put on paper, sound fantastic! Of course, the hardware is only as good as the software you play on it, and at the time of this writing, the software department needs a little help. Here's a quick review of the games currently available:

Earnest Evans (Wolf Team) In this side-scrolling action/ adventure, you are Earnest Evans, a pseudo Indiana Jones-type character. Your might and your bullwhip are your only safeguard from death. During your travels in the jungles of Peru, you will encounter and explore many monster filled caves while you search for Anette, your lost archaeol- ogist colleague. The graphics in this game aren't bad. However, there is nothing that shows off the talents of the Mega CD. The only interesting thing is its unique use of sprites. Each section of Earnest's body is a different looking sprite, giving him more possible movements. Actually, he looks quite robotic when he moves and this slows down your progression in the game. Renovation is releasing a cartridge of Earnest Evans in the U.S. this summer, without the н great cinematic opening A

screens and voice overs, of M

course.

Journey through Peru with Earnest Evans!

Sol-Feace (Wolf Team)

Here's a nice, little generic hori- zontal scrolling shooter! If you've played Gradius, Thunder Force ІП, and Giaries, then this game will seem like a strange flashback to you. Besides the incredible music and opening screen effects, this game sheds no light on any new technolo- gy. The game play is slow, the boss monsters are very typical, and ! actu- ally saw flicker in some places!!! It's software like this that may kill the sales of this incredible new peripher- al. As of now, there are no plans to bring this game to the states.

Solution to the Jan/Feb Issue's Word Find Puzzle...

Funky Horror Band (Sega)

Did you ever want to play a RPG that wasn't set in some far off dun- geon? How about a role-play dealing with funky, crazed aliens who have just crash landed on your planet? Funky Horror Band, or F.H.B. as its cover title, could be the most out-

landish RPG ever! It's kind of like Corrections:

Might & Magic meets Toe Jam & Earl. As those of you who tried the Word Find puzzle in the Jan/Feb issue Given the humor of the Japanese, this of Game Informer have discovered, we had a few technical difficulties. game may never see the light of day The word ‘Ferrari’ is misspelled in the puzzle board and the word 'shut-

in the U.S.! tle was completely omitted. We were just testing to see if you were

paying attention - Not/. By the number of letters | received, | can see

So far the products we've seen that you were. Next time ІЛ! stick to the writing and leave the puzzles to haven't really taken true advantage of staff members who are good at them.

the CD-ROM technology. Most | would also like to clear up some confusion regarding the Asteroids

games are souped up carts with review in the same issue. In Rick's review it mentions a joystick as the

flashy graphics and sound effects. control on the arcade version. The original version was controlled by

Since the system is so new, it's hard buttons and not a joystick. This was not a mistake on the part of the to judge what the outcome of the Video Ranger, but of the editorial staff. We apologize for the confusion. CD-ROM will be by this time next year. And with Sega's price tag over $300.00 as of this writing, a lot of programming will be necessary to make the games worth the price of

the hardware. Sega is expected to C) show the Mega-CD to the public at

the upcoming Summer CES in

Chicago. сқа із Funky Horror Band, а

5 different type of RPG.

It's all right here, the most electrifying Consumer Electronics Show ever. There will be something for everybody this summer in Chicago and it's all because you, the public, are invited for the first time ever. Exhibit after exhibit will touch upon the way you live and work. You'll see and hear “high-tech” redefined. You'll experience the meaning of the term "cutting edge." There's everything you could hope for in the exciting world of computer games. Things you've never seen. Things you've never heard. You'll

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30th& 31st.

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@ see what Mario & Sonic are up to

next. You'll play along electronically

И with Michael Jordan, Mike Ditka,

Ryne Sandberg, Bo Jackson and John Madden. You'll see more magic from the land of Disney. And it's all under one roof. Since you're a loyal reader of this electronic game magazine, we've put a special pre-show kit together for you. It includes maps, agendas, and yes, two free tickets to the show should

Ш jou qualify. Just call 1-800-388-6901

THE INTERNATIONAL SUMMER

and prepare to experience the world's fair of consumer electronics.

CONSUMER ELECTRONICS SHOW '92

McCORMICK PLACE m CHICAGO m MAY 30, 31

THE GAME HAS CHANGED! *

eld controller hand to play.

Now with

nd discover.

Interesting and more fun, too! ; , Plus

software you already own. | Super Mario Bros. І and

Make Mario run backward

Turtles disappear in TMNT II, and many more secret tricks for you to expl We'll even send you a video tape showing you how to do some of these tric

GAMEHANDLER not only are your games more challenging, but they're a newsletter to update new tricks found by our game players like you!

The Game Has Changed! GAMEHANDLER actually “changes” the pre-exi Do moves you never thought possible before.

a division of the Helix. Bannister & Newel Co. Inc. Columbus, Ohio © 1990, IMN CONTROL

Visit your local retailer For Use With The NINTENDO ENTERTAINMENT SYSTEM" or call 1-800-800-7185. *

[And Others. Coming Soon, an Adaptable Version For The Super NES

Nintendo Entertainment System, NES, Super NES, Mario and Super Mario Bros. | are registered trademarks of Nintendo of America, Inc.; Teenage Mutant Ninja

aame In a copyright of Konami, Ic. under license; CAMEHANDLER, EXPANDER $5 REBATE. Ask for d etails.

SERIES and ether incidentals are copyright and trademark IMN Control. 91991.

WARNING

PGA Tour Golf:

EASN Proves Once Again

They're On The Ball

Well, Spring is finally here, and that means all you golf enthusiasts can dust off your clubs. We thought you might want to polish up your form a bit while you're waiting for those greens to dry out, so we've put together a special selection of games that you just might want to try out, no matter what system you have.

We'll start out with Elect- ronic Arts’ PGA Tour Golf, both for the Genesis and SNES systems. Next we have Super Golf from Sage's Creation for the portable Game Gear system, T&E's lovely-to-look-at Waialaie Country Club for SNES, and Golf Grand Slam by Atlus for the 8- bit Nintendo.

The exact history of the sport is slightly unclear, but by the late 1800's, news accounts of golf tourna- ments played for monetary purses began to appear in the papers. The 1920's brought the birth of the "PGA Tour", or a series of winter tourna- ments played in Texas, Florida and the West Coast. The purses of these tournaments were then donated to charity, the cornerstone of most mod- ern golf tours. The addition of televi- sion as a spectator of these events through the 50's and 60's made many of the top professional golfers house- hold names, such as Ben Hogan and Jimmy Demaret. TV advertising sent purse size soaring and the Tour con- tinued to grow. In the 1980's, the needs of the spectators were addressed by the creation of Tournament Players Club courses, or courses designed to give the audience an unrestricted view of the hole. It is these courses that host the PGA and Senior PGA Tours,

Now it's your chance to make history on the best TPC courses in the country, playing against sixty of the Tour's best players in this one to four player game. Compete in the Player's

Championship at

the TPC at Saw- grass, Ponte Verde, Florida, known for it's difficult 17th

hole. Next try the Kemper Open at the TPC in Avenel, Potomac, Maryland, with it's notorious tiered 13th hole. Then move to the mountainous bunkers and swales of PGA West Stadium Course in La Quinta, California.

o o

The golf here is as real as the courses, from the handicaps to the wind velocities. Warm up in the

practice mode on either the driving range or the putting green. Select from 17 clubs and choose which courses or holes you wish to try. You can even opt to take a "Mulligan", or reshoot a stroke. Pick your club, professional or amateur tee positions, the hitting position on the ball, direction and power of your stroke.

Once you enter tournament play, the pressure is on. Select either an old or new player; the computer can store up to 22. You must rank in the

| 2. The Rebel Game Е

BU 'm glad. abat EASN has decided to convert their | best sports games to SNES. Although golf may |

not be

new cancer] it still cae р at е сор |

е Seu version, 2... was oie easier |

е newer SNES. However, dri

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Well, UNE one it again, EASN! PGA Gal! i

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top 48 players after round one to advance to the second round, and in the top 32 to move to rounds three and four. Strict PGA rules apply to the tournament, so no "Mulligans"or addi- tional clubs over the 14 club rule are allowed.

This cart even looks like the real thing, no matter whether you're play- ing the Genesis or SNES version. It gives you an instant replay, a great overhead view of the hole, a putting grid that shows the dynamics of each green, and an illustration of each ball lie. The scrolling capabilities of the SNES even allow for a ball-cam shot that follows the path of the ball.

Here's your chance to play for the big money against your favorite names in golf. Join the Tour; grab a copy of

PGA today. £n

4 Game Gear's Super Golf: Greens On The Go!

Golf for one is no fun. Not to worry, Sage's Creation has come up with a one to four player game that travels right along with you. Now you can shoot a few holes on the run, with a friend, and even on the rainiest days.

Super Golf for Sega's Game Gear system has four players to choose from and four caddies to assist them. ~ It's a different game each time you play depending upon the player/cad- die combination you select. Each has > their own special talents and weak-

nesses. While all of these characters do have areas in which they excel or lack, there is a character edit feature

that allows you to adjust certain areas of skill to even out the competi- tion.

There's the robot, Ё Iron Lewis. His accura- ЖАЙЫ cy leaves something to SEE be desired, but he’s unbeatable on a long shot. A newcomer to the game, Cindy Thompson, does her best work putting or on shorter holes. Olympus Alexander has the precision and accuracy of a machine. Finally, Patty Austin can be unpredictable, her super shots will surprise you. Choose your caddie

between Nancy, a real good luck charm; Dr. Rock, who has an eye for super shots; Linda, who can always read the wind conditions, and Silvia, who’s great on the green.

With Super Golf, you can play with human or computer players. Compete in stroke play, where the player with the fewest strokes over 18 holes wins or match play, where the player to win the most holes comes out on top. If you need a little warm up or to bush up on your form, there is a training mode that allows you to choose any hole and play it over and over again.

At any time during a hole you can access the map and status screens. The map will show an over- head of the entire 18 hole course, as well as the current ball and cup posi- tions. Use the directional control on the normal screen for a lower scan of the hole being played. The status screen will give you the par and the distance of the current hole, as well as the number of shots taken, club in use, and the wind velocity and direc- tion. When a hole is over, the score screen will come up so you may check your standing.

Now down to some serious gameplay. There are fourteen clubs to choose from, ranging from a driver to a putter. You select your tee position, your club, the hitting position on the ball, and the direction in which you wish to hit. The computer will auto- matically suggest the direction they feel is best. You gauge the power of your stroke and let ‘er rip.

Super Golf is a great game to pick up the basics. It’s also the per- fect thing to pick up for those long trips or dreary afternoons when the course might be a little bit soggy. So grab up your Game Gear апа let's go golfing!

Imagine, playing that perfect game of golf on the shores of Oahu, Hawaii. The sky competes with the ocean to see which can be a more beautiful, crystal clear blue. The immaculate greens are vibrant against the fawn colored sand. A slight breeze is blowing from across the water, causing the palms to gen- tly sway in rhythm. And today you can feel your best game of golf at your fingertips. At the risk of sound- ing like a beer commercial, life doesn't get any better than this.

It can all be found in T&E's Waialae Country Club for the Super NES. T&E Software was the first to develop Polysys technology, which enables a true three-dimensional sim- ulation. The first example of that was their title Harukanaru Augusta Golf, released in Japan for the Super Famicom system. T&E brings this amazing effect to the Super Nintendo with Waialae Country Club and is currently working on its next install- ment, Pebble Beach Golf Links.

One of the things that makes this

| Overall Rating: 8s

Waialae Country Club: A True Golf Classic

зада? Б | фә ‘Count!

cart so realistic is that actual blue- prints of the Waialae course were used to create the game. That means all the contours, all the greens and roughs, all the water hazards and sand traps are there, just as they are on the actual course. You'll even find the same palm Pre | ЖЕ trees! Тһе clean and е ЛЕ | А АВИИ detailed graphics are || | || 2». QU so good, you can almost feel the sun on your face. Blend this with elements like varying winds and a complete breakout of play technique, and you've got a cart that is almost like being there.

Waialae gives you a roster to store data and scores for up to ten players. There is also a built-in roster of 48 pros, or from four different add your favorite experts. Choose types of play: Tournament,

ТТУ Stroke, Match and the Practice Mode. Tournament allows you to play a single round tournament against the 48 pros, with no handi- caps and the assumption that every player is at a pro level. Stroke Play lets up to four players compete for the lowest stroke total on 18 holes. Use the handicap feature to give weaker players an even chance. Match Play places you head-to-head in hole-by-hole competition. The player that wins the most holes by holing out in the fewest number of strokes will be victorious here. And finally, the Practice Mode allows you to play any hole on the course, as many times as you like. Test out vari- ous clubs and stances to discover the best strategy for each hole.

You may select the number of players in your group, player names, the caddie you wish to accompany you, and your handicaps (or the option of no handicaps). All new players will automatically be assigned a handicap of 36 that will be updated in the records as the

D о А .-:А::::. Р ЕАЛАА 2:

p. Country Club Review

о ы,

Reviewed by Ed, The Video Wizard

Concept: 10 When it comes to golf carts, Waialae impressed me the most. | like the idea of playing on a real golf course. It gave me the feeling of what the pros experience.

Graphics

& Animation: 9 From the green of the fairways to the taupe of the bunkers, the colors are right on. From the three-dimensional grid that reads the greens to the 360 degree view, this cart is awesome.

Sound: 7 Тһе only flaw this game has is in the sound department. The sound is there, but could have used а little more spice. But, if you're like me, you won't hear much of it above your own hoots and hollers.

Playability: 8 Game play is pretty much up to you. Waialae shows you how much you have improved from round to round. That's not enough, you can improve your swing with tips from Waialae's own golf pros.

Entertainment

Value: 10 | am not the biggest golf fan, but I really enjoyed this cart. If you don't have the time to complete a full round, the battery back-up saves your place, so you can finish another time. If you are old enough to play golf, your re old enough to enjoy Waialae Golf. , Т”

Overall Rating: 875 и Club Review

| Сопсерї: 8

player builds up individual records.

The computer will keep track of all

personal scores and records, as well Graphics

as course records that you can shoot | & Animation: 10 for. | Once you commence play, you | will be given a choice of fourteen clubs. Select the direction you wish to shoot in on a control that will show the wind direction in relation to the hole. At any time you can switch | to an overhead view that shows your | location on the map, and there's | even an icon that tells you whether you've landed on the fairway or green, or in a bunker or rough. Select your club, stance, the power of your stroke and the contact point on the ball for full control.

Throughout the course you will be given advice from your caddie. If you prefer, shut off the advice option and go it on your own. However, the advice screen will give an elevation grid, illustrating the contours of the course and your ball's approximate elevation in relation to the pin.

bunker shot!

Sound: 7 Playability: 7

Entertainment Value: 8 | Overall Rating: 8

shot path option which will leave a trail behind the ball to show the tra-

| was blown away at the idea of making blueprints of the Waialae Country Club and transforming them into sprites. |

"Bada-boom, the blades of grass and leaves on the trees. | | swear | could feel the dust in my nostrils оп one

The soundtrack is very soothing which helped me relax and concentrate. On the other hand, the sound effects need a little more.

І found it very difficult to stop the backswing at 100%. If you go the slightest bit too far, the club just kisses the ball. It was also hard to decipher the grid layover on the greens.

Another impressive feature is the selection of view options. Any time you are looking at the course from a bird's-eye view, you may select the height of your perspective. Select the

jectory of your shot. The fly-by option will automatically give you an overhead view of each hole before you play it. You may also engage the

hide ball option that will show the’

о

Reviewed by Ross, The Rebel Gamer

не”

Bada-bing" I could nearly count

I’m sure all you golfers out there would love to | have this cart for those rainy days or to practice | a bit of winter golf. This is the closest l've ever felt to golfing on TV. |

ball even when it is hidden in a tree or bunker.

The game play and graphics in Waialae are as realistic as anyone could ask for, so what are you wait- ing for? Pack your bags and head for Hawaii. Or try this True Golf Classic.

Usually when you hear the term "Grand Slam", baseball or the card game, Bridge, come to mind. But true golf enthusiasts know that when it comes to their favorite sport, the Grand Slam is to golf what the "Triple Crown" is to horse racing.

The year was 1930, and pro- golfer Bobby Jones became the first player ever to win all four major golf tournaments; The Masters, The U.S. Open, the PGA Championship and the British Open, in a single year. This became known as a Grand Slam, and from that time on, any player to win all four tournaments in one year or consecutive years became Grand Slammers. The roster of such players reads like a Who's Who, including greats like Jack Nicklaus, Ben Hogan, Gary Player and Gene Sarazan. Now Atlus gives you the chance to compete against the Top 30 Pros for this most presti- gious title.

If you are a true golf aficionado, you will appreciate the technical aspects of this game for the Nintendo System. A lot of attention has been given to the set up such as club selection, stance, grip, and tee height to the carry of the ball. You have total control over all these areas and more. But the developers of this cart were going for realism, so you will also have to take into account the angle or degree of the slope of a green and wind factor. It's up to you to discover which combination works best for a particular hole. If you run into a snag, just consult your caddie for some professional advice.

You will be given a choice of four combinations of fourteen clubs

each. Whether you are a dis- tance hitter or seeking the most accuracy, there is a selection right for you. You will be asked to select the distance or carry of the One Wood. Then consult your course map or the advice for a given hole and plan your strategy. Move the cursor to the point you would like the ball to travel. The computer will automati- cally select shot controls for you or you may select your own.

If you think you're good enough to compete with the pros, jump into

Golf Grand Slam: The Big "Fore" of the Greens

the Tournament mode. This allows you to test your skill against 30 of the world's best players and up to three of your friends. Everyone begins at even-par, so you'll be given a fair chance to become the best of the best. You will be given the current ranking after each hole, as well as your score card which lists your pre- vious scores, pars and totals. In the tournament mode, all holes must be played in consecutive order, but you are given a password feature, allow- ing you to stop after any hole and

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pick up where you left off at a later date.

If you haven't ever picked up a golf club in your life, don't worry. Golf Grand Slam features two sepa- rate practice modes that allow you to work repeatedly on a given shot until it is flawless. Training Mode One allows you to start your game at any hole. It also lets you replay missed shots so you can correct your strate- gy. Training Mode Two is even better for beginners, as it lets you practice your playing technique without con- tending with the wind. It also will automatically place the strike posi- tion in the center of the ball for a straight shot. The game comes with a 36-page manual, complete with color illustrations to explain all the terms and fine details of the game. There is even an advice section that walks you through each hole.

There is something for every kind of golfer in this cart, from the realistic courses to detailed play options, pro- fessional competition, practice modes and advice, to four-player fun. Golf Grand Slam from Atlus gives you a great opportunity to practice your technique on your Nintendo so you'll be ready to wow 'em once the snow melts. And you won't have to worry about those early morning tee-

offs.

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` | (0 1991 NINTENDO OF AMERICA, INC ; © 1991. SCULPTURED SOFTWARE, INC. АМ RADIOACTIVE SOFTWARE. INC

| ELECTRO BRAIN CORP., THE ELECTRO BRAIN LOGO AND ELIMINATOR BOAT DUEL ARE TRADEMARKS OF ELECTRO BRAIN CORP. ELIMINATOR, ELIMINATOR BOATS AND THE ELIMINATOR BOAT IMAGE ARE TRADEMARKS OF ELIMINATOR BOATS, INC. AND ARE USED BY ELECTRO BRAIN CORP. UNDER EXCLUSIVE LICENSE FROM ELIMINATOR BOATS, INC.

NINTENDO, NINTENDO ENTERTAINMENT SYSTEM AND THE NINTENDO SEAL OF QUALITY г ARE REGISTERED TRADEMARKS OF NINTENDO: OF AMERICA, INC.

Look! These Are The Games We've Been Waiting For!

У ТЕМ ТОА renda LE ENTER

Spanky's Quest, a Fun Filled Super The intensity is red hot in this Adventure Fantasy for the Entire Family! new action-adventure thriller!

Available for Super NES and Game Boy! Available for NES!

NAISUMF "

Serious Fun”

Natsume Inc. 1243A Howard Ave. Nintendo, Game Boy, NES and Super NES are trademarks of Nintendo

А š ! of America Inc. Natsume is a registered trademark of Natsume Inc. Burlingame, California 94010 1992 Natsume Inc.

PUT SOME PUNCH INTO YOUR NINTENDO ENTERTAINMENT SYSTEM!

Imagine having hands that pack the power 7 levels of programmed adventure—you of 100 strategic missiles in every punch! Hands choose the action! that can defeat any force on Earth! Hands that » State-of-the-art graphics featuring 8-direction create satellite robots—each armed with unique scrolling! : power, like beam swords or sonic maces! * "Anti-gravity" levels force you to fight upside Welcome to the 21st Century of Shatter- down! папа; where the power to save the world is іп 8 armed "satellite robots" assist you in battle! your hands. Punch after punch, blow after blow, Shatterhand redefines hand-to-hand combat Shatterhand. as you battle treacherous, metallic cyborgsin It doesn't pull the most explosive NES game you can getyour any punches. hands on! і

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NEW! FOR THE NINTENDO ENTERTAINMENT SYSTEM:

“I love the smell of cannons in the morning!" —King Stanley The Loud—

Love a good fight? Then take a deep breath and get a whiff of the arcade smash hit, Rampart"— Medieval warfare so real you can almost smell the gunpowder.

Blast away at your enemy's castle as he tries to destroy yours. Then rebuild your castle walls with geometric blocks in a frenzied race against the clock. Earn more саппопв... expand your fortress...then start firing again.

Two players fight directly against each other in as many as 9 thunderous battles. One player defends his castle by blasting at enemy ships on 6 furious levels.

The fastest action to come out of a cannon barrel... the best strategy to come of your head...together in Rampart!

So look for Rampart now at your video game store. And have yourself one BIG BLAST!!

BULK RATE U.S. POSTAGE PAID PERMIT NO. 396 DANVILLE, KY

aleco" is a registered trad@mark of Jaleco USA, Inc. Rampart™ Atari Games с. 1991 TENGEN Ine. Licenséd to Tengen. Nintendo” and Nintendo Entertainmeng System’ are régistered trademarks of Nintendo of America Inc. с 1992 Jaleco USA Inc;

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