Square Soft 0f America Unveils Their Newest Adventure

Destruction Derby, ES Extreme, Light Crusat

$3.95 Canada $4.95 UK £2.50 October 1995

10 é | |

o 74470 82824 2

Mario's back in his biggest adventure yet.

Four years in the birthing, and now this bambino

comes kicking and screaming into the world of Morphmation graphics. A Nintendo brainchild that allows PE Pe Pe Pe:

berize and

I

react Like nothin E ever seen | Aia

(‘cept maybe that nasty qelaein salad

E %S2GH%S+*HX*HSS

- * 34

your mom puts out, for company).

But there's more than e e-popping Egg fights, screaming babies, Do not adjust your j Vicious attacks—it's like television. These graphics

E y visuals to drool over. There's over day care from hell. are supposed to be wavy.

rey 4 : X

aby's outta c

*

ontrol.

60 Levels packed with all-new

surprises. Huge expanding bosses.

This little sucker doesn't Kicking, shrieking,

just scroll Left to right. crying, tantrums...and

He goes all over the place that's just the guys who into a helicopter... (and we don't mean Number Two). bought new systems.

try that with your average Lizard. And if that doesn't pacify you,

there are over 150 different types of enemies. cor,

$0; Joli ay MERE Oho. E E = SPER NINTENDO

DON'T TRY THIS AT HOME.

BESS IH TAEIEBI

owe MORPH

ANGE

M Movit

z m Y^ t » n 9 ?

Now playing on Sega Genesis" and Game Gear” FOR oe INFORMATION, PLEASE VISIT SEGA'S WEB SITE AT htpfwww.segaa.com OR ON COMPUSERVE AT GO SEGA

ATA e SEGA, GENESIS ano GAME GEAR are TRADEMARKS or SEGA. TM & ©1995 TWENTIETH SETA e CENTURY FOX FILM CORPORATION. TM & ©1995 SABAN ENTERTAINMENT, INC. &

SABAN INTERNATIONAL N.V. ALL RIGHTS RESERVED. ©1995 SEGA, P.0. BOX 8097, repwoon city, CA 94063. ALL RIGHTS RESERVED.

8 Cover Story: Mortal Kombat

Game Informer takes S u "Made in America" game t

20 Genesis : Light Crusaders - . wipEaut, ESPN 24 & ae Extreme Games, lll T Destruction De

48 32X 3 R Me Do m : Pitfall: The Mayan Adventure | Batman Forever bawer A | : —. World Series 32X :

Secret of Evermore, 44 v | "clipsi | . Bass Tournament USA " | v NHL Face Off NFL Game: Day, 5 32x . t uw. Loaded Virtua Fighter ! -

Sid Meier’ S Boogerman

Madden NFL 96.

9B Sacret Access . Tips From Our Readers

PlayStation iudi and Magball VR Hit The Streets .

ludes Exclusive Cod om Galoob

92) is published monthly at a subscription price of $19.98 per year, or five trial issues for $9.98 br Eden Prairie, MN 55344, (812) 946-7245 or FAX (612) 948-8155. Second-class postage paid at Hop MN, and additional mailing offices. SUBSCRIBERS/POSTMASTER: Send address changes to Game Informer Magazine, 10120 Il 78th Streg Eden Prairie, MN posa 3728. Foreign or Canadian orders must et bi prepaid i in M dla m must include SaD/year add

Game Informer is a tradem fi Products named in these pa ide | names, or aae of their ree re companies.

October 95

By ANDREW MCNAMARA

October Issue 1995 Volume V * Number 10 « Issue #30

Richard A. Cihak Publisher

Andrew McNamara Editor

Paul Anderson Senior Associate Editor David “Vinny” Vinyon Andrew "Drew" Reiner

Associate Editors

Rick Petzoldt Contributing Writer

Thomas Blustin | | g Art Director (an | ) , supply a Mountain Dew. Graphic Design abou The PS-X continues to. Timothy J. Laurie dominate much of my playing Production Director and Andy continues to yell, Get to work Graphic Design bribe him with cheddar fries and maybe that will Jason G. Shawley get him off my stinkin' back. SNES fans should Production Assistant be sure to pick up Super Mario 2. The game is

year in a row, the Game our ae to the re el

Graphic Design

Ryan MacDonald West Coast Correspondent

Craig Larson Jeremy Halls Copy Editors

Advertising Sales

Kimberley Thompson-Benike National Advertising Sales Director 10120 W. 76th Street Eden Prairie, MN 55344-3728 (612) 946-8159 Fax (612) 946-8155

Terrie Maley Publishing/Advertising Assistant (612) 946-7274

Tony Sureau West Coast Advertising Sales 11531 197th Southeast Snohomish, WA 98290 (860) 668-7978 Fax: (360) 668-9350

Manufactured and printed in the United States of America

Game Informer Magazine (ISSN 1057-6392) is published monthly at a subscription price of $19.98 per year, five trial issues for $9.98 by Sunrise Publications. 10120 West 76th Street. Eden Prairie, MN 55344. (612) 946-7245 or FAX (612) 946- 8155, Second-class postage paid at Hopkins. MN, and addit E offices. SUBSCRIBERS/POSTMASTER: Send addr to Game Informer Magazine, 10120 West 76th Street, E MN. 55344-3728. Foreign or Canadian orders must be pi id US. dollars and must include $20/year additional postage.

e es information for all ead :

Informer pus 55344, Editorial phone Unsolicited manuscripts cannot be returned or acknowledged. Entire contents copyright 1995. Game Informer Magazine. All tights reserved: reproduction in whole or in part without permission is prohibited. Game Informer is a trademark of FUNGO. Inc. Products named in these pages are trade names, or trademarks, of their respective companies. For subscription inquiries please write to our Customer Service Department: 10120 West 76th Street Eden Prairie, MN 55344 Altn: Customer Service

| PUBLISHER LIABILITY FOR ERROR i The publisher shall not be liable for slight changes or

typographical errors that do not lessen the value of an advertisement. The publisher's liability for other errors or omissions in connection with an advertisement is limited to republication of the advertisement in any subsequent issue or the refund of any monies paid for the advertisement.

INDEMNIFICATION

The advertiser and/or Advertising Agency agrees to |

defend and indemnify the publisher against any and all liability, loss, or expense arising from claims of libel, unfair competition, unfair trade practices, infringement of trademarks, copyrights, trade names, patents, or proprietary rights or violation of rights of privacy, resulting from the publication of the Advertisers statement.

Member M BPA

DMURUONMO)?

A bargaining chip to get your. favorite pogs C TV remote

Door stop

Battery holder

Relive Star Wars fantasies

Pick (you choose the orifice) Sleep

Practice Vulcan Mind Meld Untangle your Slinky

Write to Game Informer Play with Mr. Potato Head Solve Rubix Cube

Memorize Japanese alphabet Solve Menacer puzzle

Play the "Pull My Finger" gag with yourself . i

excellent. | think I'll be Yoshi for Halloween.”

The Raging | Gamer

“Recently, my d been fil

. you only as Andy McNamara,

tor of GI, has us all work-

| Reviows & qoum Games are rated in six categories c and on a scale from 1 to 10 » Concept | ° Graones 10 = A Classic! 5 = Average * Sound 9 = Excellent 4 = Weak s Playability B= Very Good 3 =Yawner s Entertainment 7/7 Good 2- Avoid * Overall Rating 9 = Fair 1 = Terminal

Review sidebars are color coded: a Sega Genesis Sega 32X ü 7 Super NES Game Boy " ae a ' Game Gear = Sega Saturn | "M Sony-PS-X The release dates listed in these pi

currently available at the time the | goes into production and are subject to

Game Informer % October ‘95

AMERICA'S LARGEST KILLER OF TIME ZOOP - YOU MAY ALREADY BE ADDICTED

No one is immune .. Output of the Heart (zoopx10'?)

(gallons of blood per minute) when man is: (Ganggreenus) (Fungusamungus)

[94 ey,

the game

(Infectococci) (Lockjawbacilli)

Known carriers

The same Iris after Zoop

The stages of Zoop

(what to look for)

3) : / (A xd ut How Zoop affects : v rv. f E "ee fs 7 aot the brain

i

ol, (Level 6)

it attacks

; opon A a : N the frontal a nanata ; ANE a ae cur It slowly lobes of the Quum gw m uU : dr eats at the Cerebrum Cerebellum impairing: restricting: judgement, movement, | higher learning, coordination, reason

balance

ae

It looks like a harmless video game until it enters the bloodstream

and mixes with your DNA. In order to eradicate this affliction we it mutates the Medulla causing irregular:

Levey) must learn its moves, understand its thinking and anticipate its next dicasion, rexpuciion

(this pattern continues on, and sadly . "E bie laden dans move. Only then can we begin to battle and conquer this killer. gi m

, © 1995 Viacom International Inc. Zoop is a trademark of Viacom International Inc. All Rights Reserved. Nintendo, Super NES, Game Boy and the official seal are uod trademarks of Nintendo of America, Inc. 1991 Nintendo of America, Inc. (==) ei VIACOM. Sega, Genesis, Game Gear and Saturn are trademarks of Sega Enterprises, LTD. All rights reserved. This official seal is your assurance that this product meets the highest quality standards of Sega. Buy games and accessories with this seal to be sure Playstation MEN that they are compatible with the Sega", Genesis™ System. PlayStation" & PlayStation logos are trademarks of Sony Computer Entertainment, Inc. This software is compatible with PlayStation game consoles with the NTSC U/C designation.

` Wookstone

e uel reading your since the November

UJ to be subject to E

whimsy so close to the

idea, I wonder if you'd

for & yon that is XN 4 np, ke to buy IIGE

similar to Zelda IL

: However, the | product depends heavily on the . success of the SEX. In other

this product until next year. the future of this

‘be the joke of .

stick it where the sun doesn't shine, because you ain't. worth

9. speak for many. Nintendo has

We are uide Eo that Nintendo will not be releasing ene coire :

artwork featured in the game. That comes to over $200. Interested? I THOUGHT NOT!

ALIENATES CONSUMER

I’m a proud owner of a Game Boy, Nintendo, and SNES. I have always argued and defended Nintendo by saying that Nintendo is and always will be better than Sega, but I was the first one to admit to everyone that Nintendo killed it

In the August issue of GI you were putting down the artist _ for Chrono Trigger, right? Well, Ihave a few things to say. First, _ his name is Akira Toriyama, - not Tomiyama. Second, Tve been a > longtime fan of his

` and I've read every ed N comic he's published.

after saying over and over that they would show it, saying that they - already had a .. prototype, and . promising that it' . Was going to come out Fall '95 or as late

. at Nintendo don’t care what I " his artwork on the say in this letter that's their cover for the August issue, it- P/ would be worth quadruple | its | ur original cover value. : Andy Hamada (UN

It is clear that you are & big fan of Akira’s artwork and we do apologize if we misspelled |

his name. However, the fact

Tom Kalinske said, “The consumer is dying for a new

these at is Io UY DH of : $7 apiece. Finally, I would be - willing to sell you my copy of Chrono Trigger for quadruple its original value because of the

by not having an Ultra 64 at E% mag is great.

problem, because I know that I- represent thousands of gamers _

. out there that think as I do and will read this letter and change _ from a Big Mouth Nintendo toa Serious Sega fan and will buya-

Saturn (a real game system

and not a made up one). Like

alienated many of us with their precy and false claims.

they have successfully run

their company for years. The

thing to remember i8 that what

makes the difference in the end is the product itself. If the Ultra 64 is that much better than

else, it will be good

; for both the consumer and Nintendo, regardless of when it-

comes out. If the U64 doesn’t live up to its hype and is only

marginally better than the

other systems on the market, Nintendo will crash and. burn for the first time in many years. Only time will tell.

SEARCHING FOR NEPTUWS

First off, let me tell you your Was wondering in In your March e on page 46 you

as Christmas '95. If the p coni d lalso wanted to know when

SNK's Neo-Geo Gold and Neo-Geo

CD would come to the US. Now for my final question. Is the

Sega CDa System or an upgrade

The Sega Genesis and 32X combined unit was going to be known as the Neptune. Currently,

pub 40,84 19. M5 Mino Oeo ' Gol, we don’t have a firm

Har unc bed d

th Ua ame RAT for the | ^ second time and should just keep your late Ultra Junk and

release date. Finally, the Sega CD is a peripheral which attaches to a Sega Genesis unit and allows it to play Sega CD games. Anything else you needed to know? ~

WHERE HAVE ALL THE BIG -

Are there a y ! i potential p classics like AVP, Iron Soldier,

and Tempest 2000 in the works for the Jaguar? What about

Primal Rage for the Jag, or is

that only coming out on the

beni CD platform?

|. . Dave A. Dunham Belle Mead, NJ

A few of us here at GI own Atari Jaguars and have been | asking the same questions. Unfortunately, getting informa- tion from Atari is a lot like pulling teeth from a grizzly

bear. It’s nearly impossible to _ do and even if you are successful, it hardly seemed worth ihe

effort. Our best advice is just to keep your eyes open and hope Atari doesn't abandon its

consumers. As for Primal Rage, we'll tell you when and what it will be available for as soon as we see a copy ourselves.

Game Informer is now on-line. If you want to drop us a line please _ E-Mail us at the following address for each service: America On-Line: Gmelnfrmer CompuServe: 74431,1611 World Wide Web: http://www.winternet.com/~funco http://www.bitstream.net/voxday

Game Informer £ October ‘95

ALL-NEW MODES OF PLAY!

OF B

RATING PENDING 1 É me CN N | | 9 A, E

ENTERTAINMENT SOFTWARE L BD "T

RATING BOARD PRODUCT 9 65.1995 NBAP

„SEGA AKlaim

m E TOURNAMENT EDITION

It's the greatest NBA” JAM TE” yet! This Jam takes it to a higher court with stunning graphics, player scaling, full motion video and the actual big heads and baby mode arcade feature! Plus, you get updated player rosters, all-new secret characters, and mind-blowing stereo music and

sound F/X! NBA Jam TE...Get Pumped!

PlayStation"

MIDWAY

The NBA and individual NBA Team identifications used on or in this product are trademarks, copywrited designs and other forms of intellecutal property of NBA Properties, Inc. and the respective Teams and may not be used, in whole or in part, without the prior written consent of NBA Properties, Inc. © 1995 NBA Properties, Inc. All rights reserved. Sub-Licensed from Midway Manufacturing Company. All rights reserved. PlayStation, PlayStation logo and the PS logo are trademarks of Sony Computer Entertainment Inc. Sega and Sega Saturn are trademarks of Sega Enterprises, Ltd. All rights reserved. Acclaim is a division of Acclaim Entertainment, Inc. © & © 1995 Acclaim Entertainment, Inc. All rights

reserved, Screen shots shown are taken from the Sony PlayStation version of the videogame.

or the last three years

we have been greeted

by a new MK each and

every fall - and this year

won't be an.exception. On October 13th, Mortal Kombat 3 (MK3) will be released for both the Super Nintendo and Sega Genesis. Of course, with every release of MK comes the obligatory battle of which version is better, and once again Game Informer is here to fuel the fire with a One-on-One Duel Review of MK3.

The first thing that everybody wants to know is how close the home version is to the arcade version. Luckily the answer, at least for the moves, is simple. Both the Genesis and Super NES versions of the game feature all the Kombat Kodes, special attacks, and finishing moves from the 2.0 arcade version of the game (see the following Strategy Guide). However, there are a couple of slight graphical and musical changes throughout the game.

Overall, the graphics on both versions are not quite as

~: intense as the PlayStation or Arcade versions of the game (and the Genesis version is even a little bit more washed out). The blood is less intense and even missing in some of the

Kombat Vs. Kombat

While there’s not much difference between the two, you can see the

frames of animation (like Kung Lao's Hat Toss). Even the graveyard level is missing as well as a number of the musical scores and sound effects. However, these slight problems do absolutely nothing to detract from the quality of the game. As matter of fact, these versions are almost better than the arcade - not only do you not have to pump quarter after

versions have a couple $i eue little secrets.

Although they are only avdllable through hidden codes, there are three secret option screens that will let you alter your gameplay set-up and add the bosses and Smoke (the Ultimate Kombat Kode has been removed) as playable characters. These codes, . even though we won't reveal them, are entered at the . Start/ Options screen and you should be able to figure: them out.

In conclusion, if you like Mortal Kombat, MK3 will be right up your alley. The play control is excellent and the shear number of moves will keep your head Spinning for months. sa prepare kombatants, jd iia Friday is. going. B

smoke is one baadad . d . dude!! He ^as the “Harpoon of Scorpion, ae the Teleporting Upper

the of Sektor, and e | invisibility Spell of Reptile!

bigger color palette of the SNES really makes a difference.

Game informer «= October ‘95

v

D s ^u

ZW ;

E 0

quarter into the machine, but both. ~

When the characters crash through the ceiling there is a slight pause, but not enough to annoy.

. - Take that...8-Hits of Mortal 7 - Kombat power! : m Cart Size: 32 Meg `~ Mea, bh w Style: 1 or 2-Player Head-To-Head Tournament Fighting " m Special Features: 14 Characters, 3 Hidden Characters - Smoke, (UTE TOON DEFINE so i Motaro, Shao Khan, Multiple Finishing Moves, Three Hidden Option ; Modes, Three Difficulty Levels, Violence and Blood On/Off, and Kombat Kodes m Created by: Sculptured Software for Williams Entertainment m Available: October 13th, 1995 for Super NES and Genesis

» THE Bottom LINE

sc 8.75 snes 9.25

"HE Game HOMBRE

"| hate to say this, but once per: my - UR SES vote goes with the SNES. The graphics

sod»

Concept: g 9g are better and the control configuration is simpler. However, it is important ince to note that the Genesis version is Graphics: 9 95 the best yet the animation is smooth Sound: 8.25 9.25 and the sound effects aren't half bad.

Of course, nothing lm saying really

Playability: 9.25 9.25 matters because this game is good

4 i on fie an (rcon maybe $

i : and-helds). | didn't really dig it much at

cs ener dix the arcades, but l've been reborn as a Overall: .9 925 Mortal freak once again."

Ahhh....| always feel so much better after a nice bloody Fatality!

Pno PLAYER

"Every year we review these games

mw head- head and theres always the 8 8g Sstem that loses out. Again this year,

Id have to pick the SNES version over

g ghe SG on looks alone. It's obvious -= you'll get better graphics and sound,

7.75 8.75 but as far as kontrol goes there is A ied no ad between the " bility: owever, | find that having the run an

Paya (9 95 block buttons ip top n the ne version is much more komfortable to

Entertainment: 8 25 3 play. l'm sorry to dis’ SG owners but the

Unlike the PS-X ve sion here- Overall: ~ 8.25 g9 SNES version wears the 16-bit krown. is absolutely no loadtime r NADA However, | wouldn't unload my SG just oli because of this game.”

The animation on the combos

is awesome.

SG SNES "Well, here it is! The game that may just - define the way Generation X evolves hrough. the 90's. You will no longer -to leave your home to play pe. MK3. The SNES and SG versions S « play almost identical to each other. The 9 only noticeable differences are in the = > graphics. As always, the Sega looks 5 9. 25 really washed out and pixelated. Stick .to the graphically impressive SNES is. 25 9. 25 version, or if you can fork out the cash for the Cadillac of the bunch, check out .95 the PlayStation version. Its almost a direct translation from the arcades!"

m Size: 1 CD-ROM

m Style: 1 or 2-Player Head-To-Head Tournament Fighting

m Special Features: Kombat Kodes, 3 Hidden Characters, Fatalities, Animalities, Friendships, Mercys, Babalities, 3 Difficulty Levels, Morph Options, Violence and Blood On/Off, and Killer Blood Effects

m Created by: Williams Entertainment for Sony Computer Entertainment

m Available: October 1st for Sony PlayStation

> Tue Borrom Lwe 9,25

THe Game Hom a g ‘Although | really like how smooth

st tal the SNES version of this game Graphics: 9.75 Moves from place-to-place and fatal-

: ity-to-fatality, theres no denying that - Sound: 9.5 this version is the most impressive. The graphics and animation are

` Playability: 9.25 picture perfect with sound effects that bellow from the bowels of the

Entertainment: 9 PS-X. However, there are a couple of problems. First of all, the finishing

OVERALL: moves have a couple of little glitches

and you don't even want to play as Shang Tsung it takes about four seconds to load each time you change characters, even when going back to Shang Tsung. The nice thing is though, that | don't even like Shang Tsung, so | could really care less.”

PAUL, The Pro PLAYER

9.29

4 "This version is incredibly klose to pied ? the arcade. However, it is lame that Graphics: 9.25 the Shang Tsung morphs didn't turn

out. Everything from the sound to

Sound: 9.5 the graphics are excellent. If youre a. fan of this game this is the version to

Playability: 9 get. But | don't think I'd rush out and buy a PS-X just for MK3. Even

Entertainment: 9 though it looks great there are still those quirks related to CD loading

OVERALL: times. It a great fighter but it is not

2 my favorite for the system."

“REIMER, Tur Racine Gamer

“This is by far the best ooking X MK title to ever grace the console 9.75 Machines. Nonetheless, there may be something that will turn the

Concent: 9 Graphics:

Sound: 9 impatient audience away The PlayStation is CD based, and wherever there's a Playability: 9.25 CD, theres also the bothersome

virus know à Entertainment: 9.25 pesky bie altered. thi version of MK3 so much that the game lost a complete-dim, game play. Shang take about 4 seconds ac unload. Fortunately for us the the option to turn off all them

OVERALL:

9.29

loading time. e ra sungs morph's +; > d -

but it still isn't the same MK actions f

box of Energizer batteries, and the possibility of owning-your_ very own

copy of Mortal Kombat 3 for your Sony PlayStation. On October 1st, the Sony PlayStation will once again show off its raw power with the release of MK3. From the looks of it, it would almost seem that Sony pulled a Babality on the competition. When compared, the Sony looks, sounds, and plays better than all the opposition. Fortunately, there is one thing that will keep the 16-bit systems alive, having the potential of chips over CD-ROM means faster game play, and no loading time whatsoever.

The load time, which was an issue in the preview version, isn't that bod in the final version. There's only about four seconds of load time in between scenes and battles. However, there is one thing that will drive you mad! If there are any Shang Tsung players out there, you may not want to do any of his morphs on the PlayStation version. Like loading scenes, the PS-X also has to load the different characters that Tsung morphs into. Once the morph is entered the game : freezes, 1..2..3..4..and change! Now you'll control the alternate character for about 10 seconds until the game freezes again and 1..2..3..4..you're back in the action. If you're not a fan of Tsung, you can turn off all his morph's in the options for faster game play against this character.

Aside from that, this is by far the best looking arcade translation of MK3 that you'll see for at least six months. Owners of other 32/64-bit machines will have to wait until April for their MK3. Some may have to wait, but if you're one of the lucky . ones who owns MK3 for the PlayStation you'll be the envy of every MK nut who's not so fortunate. =

C here are only a few things in life that make you hunger. A nice wet rag, a

Sub-Zero shows Kabal who the man really is!

train a’coming. Coming e bend.

" FT Hear thi = == a ‘round

| If you make it to

| Motaro, the game will give you Kombat :Kodes that will work atthe atéade.

neg : ; 4 T “Game Anformer s October ‘95 yn uw is he 4 ^ e

a Zw fee d JJ

| COMBOS 4 4 Hit Combo 4Hit Combo . 5Hit Combo 6 Hit Combo Stage Fatality d HP, HP, LK, HP, HP, LK, LP HP, HP, HK, HP, HP, HK, HP, Blk, BIk, Run, Blk, Run (Close) B + HK LK, B LP HK, B + HK

Far Grenade Close Grenade Energy Net Hold LK, F, F, HK Hold LK, B, B HK B, B, LK

Teleport F, D + Blk

$

Shark Bite < Self-Destruct Friendship

Topper Chopper Babality LS Hold Blk, U, U, D, D, i D, D, F, U, Run Run, Run, Run, Up Hold Blk, D, D, U, D, F, F, B, HP (Anywhere) Release Blk (Close) (Anywhere) Release Blk, HP

SUN (Anywhere)

qr MN INS

opint) KÁgdojeJ)sS wequioy

STRATEGY GUIDE FOR SUPER NES, SEGA GENESIS LEGEND AND SONY PLAYSTATION VERSIONS M. X MPE ENTE SONIS? Blk = Block | LK = Low Kick LP = Low Punch

Run = Run HK = High Kick ^ HP = High Punch

U - Up F = Forward D = Down B = Back

: i i ; COMBOS

Single Missile Double Missile 4 Hit Combo 5 Hit Combo 7 Hit Combo

B, F, + HP F, F, B, B, + HP HP, HP, Blk, LP HP, HP, Blk, LP, B + HP HK, HK, D + HP, HP, E Y Blk, LP, B HP

Ground Pound Gotcha Grab Rushing Punch à Backbreaker Hold LK Three Seconds F, F, + LP (Tap LP) F EHK X. Blk (In Air) and Release - ———

**

“Arm Slice. - dg erst à Res

Lion Lunch Mp OWM

Hold LP, F, F, D, F. N porem D, F, U, NS LK, Api , Run, Ky

Release LP (Close) EP P rcu Blk ums ! ere) HA x NC

Sak yh Game Informer a October ' 95

s = ; M us 2 BEN 2 Vit

COMBOS wit 5 Hit Combo 6 Hit Combo 7 Hit Combo

LK, LK, HP, HP, D LK, LK, HP, HP, HK, LK, LK, HP, HP, D + HP, Jump Ve * LP, D + HP B + HK .. Kick While Executing B, B, HP "€?

4 g 1

LDeath Friendship Super Head | Babality » Blk, Blk, HK Run, LK, Run, Run, Up D, D, B, F, Blk (Outside Run, Run, LK (Anywhere) (Anywhere)

1 / ; Blade Summons B, B + HP (Also Works In. (B B, B+ Run Air) A

Cocoon B, F + LK

coMBos 4 Hit Combo 5 Hit Combo 5 Hit Combo 5 Hit Combo HP, HP, LK,B+HK HP, HP, HK, LK, B + HK HP, HP, D «HK, LK, B « HK HP, HP, D + LP, D + HP, Jump Kick

Stage Fatality - Hold Blk, U, U, B, LK, Release BIk (Close)

JS

Li

~ Laser Eye Babality ^-. LP, Blk, Blk, HK (Sweep) F, F, D, D, LK (Anywhere)

Spider Kill | Hold HP, Blk, Blk, Blk, Release HP (Close).

2AKAK, Run, Run, HK Lio s

COMBOS

4 Hit Combo 7 Hit Combo HP, LP, HP, LP HP, LP, HP, LP, LK, LK, B + HK Stage Fatality - D, D to F, F, LK (Close)

Couger Laoger Slice’em In Half Friendship Vacuum Run, Run, Run, Run, F, F, B, D, HP (Sweep) Run, LP, Run, LK Run, Blk, BIk (Close) (Outside Sweep) D (Anyw

Hammer Kick beo Toss EY : ^ S X Ga Spin D + HK (In Air) SB P ELP TT bou, S n F, D, F * Run (Tap Run)

COMBOS

5 Hit Combo 7 Hit Combo Stage Fatality HP, LK, LK, HK, LK HP, HP, Bik, LK, LK, HK, LK Run, Blk, Bik, LK (Close) .

Dragon Chomp Human Flame | 1 pum + MK Ar D, D, U (Sweep) F, F, D, D, LK (Anywhere) Run, Run; Run, D * Run Hold Bik (Outside Sweep) .—.

Flying Kick - F, F + HK

S MA m

oa te yh Game Informer = October 95

. Sr.

N L s tt C 14 ©

r^

Wall F, F, D r

COMBOS:

5 Hit Combo : HP, HP, LP, Hatchet, - Jump Kick (with LK) 5 Hif Combo LK, HP, HP, LP, Hatchet

6 Hit Combo | HK, HP, HP, LP, Hatchet, Jump | Kick

t Mer “with LK) ^

M. B BE EE .6 Hit Combo

if PNR OY “HP, HP, LP, Hatchet,

Pt eu Hatchet, Arrow

r tet R Y iin Beam Friendship Lightning Strike Babality . ; Blk, U, U, B, F, Run, Run, Run, Down B, B, D, HP (Far) F, B, F, B, LP (Anywhere)

j JY Blk, Blk (giose) (Outside Sweep)

Hatchet Uppercut Q0 D, B * LP D, F + HP

‘Friendship ~ ie Squish-Kabob Run, Run, ‘Run, D. LP, Run, Run, Bik B, D, D, D, HK (Anywhere)

M d 7. Flame-Thrower D E F, F, F, B, All (Far Away).

\ - (Outside Sweep) (Sweep) cowmeos 4 Hit Combo HP, HP, D + LP, Jump Kick 5 Hit Combo

* s mni enis al |: HP, HP, HK, HK, B + HK [ Vr ca + x t $ ; i d j x : b $ i / Eu ni SSE ig m ire Y i | 7 fOW - Eon * Is , | B | Bp Ta “L, P.(Closey “*» DA io 3 , | E - ; "E we. j: ; 9 £ j i hy P. x A uf ay, " er 773 " A Aa s

ait : P2. a p. a

conos RIA, fa Hit Combo 5 Hit Combo

F. HP, HP, LP, B + HK LK, HP, HP, LP, B + HK Stage Fatality - Hold, Blk, U, U, B, Release Blk, LP fj

74

CM

à; TNS Cobra Munch Bed O'Nails Friendship -Hold HP, Run, Run, Run, Hold LP, Down, Forward, LK, Run, Run, D ‘Release HP (Outside Forward, Down, Release (Outside Sweep) Sweep) LP (Close)

P" i

Cyrax Blk, Blk, Blk B, D, B, LK Jax Stryker FEED EP F, F, F, HK Kunglao . Sub-Zero Run, Run, Blk, Run F, D, F + HP Nightwolf-, " Kabal

opint) Ae

Flame Eruption ~~. One-Skull.

T Spo ia Hold Blk, U, U, U, Release Bik LK, Blk, HK FB, BHC Si REBBAN [Kang hs: tuba ;Iwo-skals 33 F, D, B, U, F Hold Run, Bik, LP, Then D B, B, F+HP ` Sheeva Kano

Thrée-Skulls -` E 3 B, B, F, F+HP 37

Hold LK, F, D, F, Release LK. B, F, Blk

UNT 4 * cCOomeBeos 4 Hit Combo 5 Hit Combo 6 Hit Combo 7 Hit Combo HK, HK, LK, B + HK HP, HP, LP, F + HP, Walk HP, HP, LP, F + HP, Walk HP, HP, LP, "e HK, LK, B + HK

Forward, B + HK Forward, HP While ESSE Executing Fireball d

b 2 = v z a.

Scorpion Stab Skinless Run, Blk, Blk, Blk, Blk Hold HK, F, B, F, F, (Close) Release HK (Close)

~ Stage Fatality D, F, D, F, LP (Close)

$: 4|

Game Informer « October 2 ^. 2" * Ww À n

d de LT h su i i a FEN ae a+ ve oe?

m ozmWu

C

(m |

: V (X

jr Spin Friendship Death Scream Babality , Run, Bik, Run, Blk Run, Run, Run, Run, Run, Run, Run, Blk, Blk, Run, Run, Run, Up Run, Run, Up (Outside Run + Blk (Close) (Anywhere)

Sweep)

COROS 4 Hit Combo HP, HP, D + HP, Jump Kick’ 4 Hit Combo - HP, HP, LP, B + HK 4 5 . Hit Combo HK, HP, HP, LP, B * HK

Air Blue Fireball

Blue Fireball

FFELP D, F + LK (in Air) RR F+HP B, B, F, + HK (Press Run to 6 Hit Combo, - $ AAE AA. Jump Kick, Air Fireball y / rtd ; (or Sweep)

e

Death Friendship. 77... '. Purple Power Babality , D, Run B, F, B, p, Rün (Anywhere) Hold Bik + Run, U, U, D, D, F + LK (Anywhere) Anria , d ~*~. B, D (More Than Half)

COMBOS

4 Hit Combo

HP, HP, LP, B + HP

4 Hit Combo

HP, HP, LP, B + HK

5 Hit Combo

HK, HK, HP, HP, LP

6 Hit Combo

HK, HK, HP, HP, LP, B + HP

+

ame | Informer s October ‘95

^ MP p. T

Release Blk (Close) | -

Şi Die-no-mite Friendship Taser Shock Run, Run, Block D, F, D, F, Blk (Close) LP, Run, Run, LP F, F, F, LK (Full) (Anywhere)

Low Grenade D, B+ uP

Baton Trip F, B + LP

Bh + 6 Hit Combo HP, HP, LP, LK, HK HP, HP, LP, LK, HK, B + HK

HP, HP, LK, HK HP, HP, LP, B HK

_ Stage Fatality - " D, F, F, HK

mni nte

iut I. 4

Mister Freeze B, xe B, Rug

Polar Bear Hump Ice Smash Hold Bik, F, F, U, U, Blk, Blk, Run, Blk, Run Release BIk (Close) (Close)

Ground Slide IeeFreeze s le ENG D + LP + Bik +LK : DORT cC

Random Select - SNES and PS-X Stealth Select - SNES

Stage Fatality Press Up and Start on Shang Tsung for Doa Counter-clockwise 360° starting F, F, D, LK (Close) Player One or Lui Kang for Player Two. ~~ at the top of your controller.

c

Bomb Swallow _ Babality Hold Run + Blk, D, D, F, D, D, B, B, HK (Anywhere) U Release Run + Blk

Earth Bomb 1 Friendship Hold Blk, U, U, F, D R, R, R, HK (Anywhere) -

\ (Halfscreen) iml

COMBOS. 5 Hit Combo j HP, HP, LK, HK, LP 7 Hit Combo Teleport Uppercut (F, F, T Harpoon Falling Opponent (B, B, LP), HP, HP, IK, HK, IP. 8HitCombo «| . Teleport Uppercut (F, F, LK), Air Throw , Teleport Uppercut (F, F, LK), BIk (In Air) i see Harpoon Falling Opponent

3 (B, B, P. HP, HP, LK, HK, LP

ewes Harpoon Teleport Uppercut Invisibility B, B, LP F, F, LK U, U, R

Fireball i : Grab'gand Pound D, U F, D, B, HP ‘B+ LK “PEF + IP (Close)

Shadow Shoulder - i F, F, LP 4

Hammer

B, F, HP

Minner m Shao Khan P1 (033) P2 Y

Psycho Kombat RA PI upo F re td d

4 No Meters £ di 87) P2 (123)

Timer Ott Health NA A P1 (012) P2 (000)

^ a je Two after A No sS =

a (707) "Be, & 71 (100) "a

lame Informer « October ‘95

Distanec

It's very important to pay attention to the distances indicated for each move. If no distance is given the move can be done anywhere, but otherwise the distance is vital to the execution of the move. (Close) = Your sprite must touch your opponent.

" (Sweep) = Your character must be as far away from your opponent as possible, but still able to sweep them down. (Outside Sweep) = Your character must be. just outside being able to sweep your opponent. (Anywhere) = Duh! (Halfscreen) = Duh #2! (Far Away) = Anywhere from halfscreen

“to fullscreen.

Hints For Exceuting Moves

We have done all these moves in our office and know that each one of these moves work, but there are a couple of tricks that you should know. For instance, when executing Stryker's Die-No-Mite (D, F, D, F, BIk) it's better to do two quick fireball-motions (D, DF, F) than four joypad presses then the Blk. Of course, these theories don't always work, nu it helps if you'te having trouble getting a move to work.

MERCY

A Mercy can only be done in the third. round of each match just. after you have been instructed to Finish Him/Her. Everyone has the keystroke for i Mercy which is hold Run, press Down four |

times and release Run (Hold Run, D, D, D, |

D, Release Run) at least Halfscreen away.

FATALITY

Stage Fatalities are similar to the Pit Fatalities from MKI and II, except this time you can perform them on three different stages and there is a different input for each character. You can execute a Stage Fatality anytime you are instructed to Finish Him/Her on the Shao Khan Tower, Pit 3, and Subway Stages.

Sub-Zero shows Mercy!

but unfortunately, we aren’t going to tell you how to get these codes until after the final version hits the streets. So until then, you'll have to try to discover them on your own.

iu

. show Mercy to your opponent (Hold Run,

SHAO KAHN TOWER

Cheats, Scercts, and Kille? Codes

While we were only able to uncover these codes on the Genesis, we know for a fact that these modes will appear on both versions. In the Cheats Mode you can go through the Sound Test, change Continues, and see everyone’s Bio Screen. In the

Secrets Mode you can change the Timer, see all the Endings, and choose your Kombat Zone. In the Killer Codes Mode you can enable Smoke, Motaro, and Shao Khan as playable characters, and play the hidden shooter game. So finally after all these years you get fo play as the bosses,

& FRIENDSHIP

To perform a Babality or Friendship Finishing Move you can not block during the entire match. Then when you are instructed to Finish Him/Her - you must enter the appropriate keystroke for each character. Wah! `` You're a BABY!

opint) Kgo1eJ1s 206qwuioyM |

To perform an Animality you must first

D, D, D, D, Release Run) in the third round and then you may enter the correct keystroke for the appropriate character to get an Animality. Roar!

To execute an Animality you must first show Mercy.

SUBWAY

To enter a Kombat Kode you see Diss the buttons from left to right a certain number of times to get each symbol. Each code is represented by the number of times you must push each button, so for example, to get No Meters player one must press the left button 9 times (or press up * 1), the center button 8 times, and the right button 7 times. Player two must- press the tet button once, the center button 2 times, and the right button 3 times. EASY! A EE.

REDE nr d ^na Ying vane “a ?

Kombat Kodes

un

8 = Shao Khan

PSYCHO KOMBAT BLOCKING DISABLED

FAST UPPERCUT REOVERY ENABLED

UNLIMITED RUM

c (EL = ohing [a] 7 - Raiden [E] 9 = Skull or Up + 1 = Skull

ay Se. e 3 A TN k i Ye | "as RAS ELA AM vc ES NOS S = Winner Vs. Smoke dlvioiMorphing, Psycho ES Player One Quar liner: : Dark Kombat P1 (205) P2 (205) mot one Disabled: 5:5: "PI (707) P2000) TREY 93 P1 (688) P2 (422) SEIR AE aus _ Dak Kombat, Fast Uppercut, Fost -* DS MN E ESSO, Sa a j M E Wie ^ i NS. A. E. ` e ra oia ^93 7 TEN. ahis Enabled, Uhlimited vi ESS xs ae NA AL HL Random Morphing `>, PTOS P2. We Player One I Holt -Hi 0 4 NoBloc Unlimited Run PI (460) P2 (460) I F + APT (033) P2 ws ES D P1 (466) P2 (466) ESSO Aue S Game Informer « October ' Es Ra EU MAC CS xr Re eY von SEE fem * y Pe A x age den gt ERS YT

Jumping Knights, Exploding Barrels, [2 and Rolling Rocks |

m Size: 8 Megabit With Battery Back-Up

m Style: 1-Player Action/Adventure

u Special Features: Magic, Tricks and Traps, 4 Save Slots, Jumping Swordplay, Auto-Mapping Feature

m Created by: Treasure for Sega

m Available: Now for Sega Genesis

| n an age of heroes and adventurers, | a solitary knight named David has

returned fo find his hometown in mi turmoil. People have been disappearing and no one seems to know why. Being a noble warrior and a friend of the king ano the people, David is appointed with the quest of finding the missing people stopping the horror that ravages the town folk. Armed with a sword, the four elemental magics, and his wits, David must travel to the depths below the town to stop goblins, a renegade wizard’s guild, and numerous monstrous bosses before his job is done.

Light Crusaders is a puzzle game which is masquerading as an action/adventure. Much of your time is spent trying to figure out how to open doors by rolling rocks, exploding bombs, ano flipping certain switches. Some of the Rooms may seem impossible to conquer at first, but there is a solution to every puzzle.

In addition to getting through the correct | doors, you'll also need to be handy with your | sword. You'll be able to swing your sword, jump and swing your sword, or òo a diving sword | attack to smite your foes. Furthermore, you are able to call upon the four elements (air, fire, earth, and water) to perform magic. By combining these elements you'll have different magic attacks. For example, if you have only fire selected as your magic, you'll hurl balls of fire at your enemy. However, if you combine fire and earth, you'll be able to chuck huge meteors to defend yourself. Certain combinations of magic are healing spells, so you'ne not Oy up the creek if you run out of steak.

Light Crusaders is an interesting game that will take both skill with the controller and an analytical mind to 4 solve. If that is your cup of tea, you ; au r » SMS. | are more than ready to play Light r. > as Rolling rocks onto switches is

E abig part of this game.

t's Gonna Be a Total

SLUG-FEST.

They're green and slimy and have big eyes. Their leader hates fast food and anything with a backbone, including you. They want to take over the universe. No big deal, right? But think about it...no burgers, no pizza and no chicken nuggets. Can you live with that? We don’t think so.

In Big Sky Trooper, build fast food franchises throughout the galaxy while blasting gooey gastropods to oblivion. All eyes are on you!

ENTERTAINMENT SYSTEM

Big Sky Trooper™ and ©1995 LucasArts Entertainment Company.All Rights Reserved. Used Under Authorization. The LucasArts logo is a registered trademark of LucasArts Entertainment Company. ©JVC Musical Industries Inc. Nintendo, Super Nintendo Entertainment System and the official seals are registered trademarks of Nintendo of America Inc.©1991 Nintendo of America Inc.

PL us, act now and a game music CD is free. So even your stereo gets Loads of merciless pummeLling.

The only thing you need is an SNES... OK and maybe

a tourniquet.

It's gonna be“ |

a bloody free-for-all... and that's just in the game aisle at the store.

Fully rendered graphics mean fully rendered pain.

Carnage... mayhem...exploding corpuscles...fun for

the whole family! (Not.)

Remember, you can ...and pick ...just don't pick your warriors... your weapons... . pick your scabs.

a ty Even though others might say = SUPER NINTENDO the end is near for 16-bit ENTERTAINMENT SYSTEM ...this sucker'll kill that feud.

He was such a nice boy, but loak at the Bou Wonder now!

995 may not have

been the biggest year

the bat has seen, but it did bring forth a new legacy for the legendary Dunamic Duo. The mantle of the bat was : forever changed with the addition of Val Kilmer as the Batman, and Chri O'Donnell as the legendary Robin. Batman Forever presented a whole new aspect and attitude for the Caped Crusader and the entire Batman universe. Now it's Rcclaim's turn to dance under the pale moonlight with their version of Batman Forever. Two promising video game actors, Brian Smuj (Batman) and Jeff Gibson (Robin) have been digitized and turned inta sprites to try and capture the same gothic and eerie feel of Batman.

Acclaim pulled out all the stops to try and make the game follow the movie as closely as possible. An entire cast of actors and helping hands were brought to Acclaim Studios in Glen Cove, New York for the filming of the game. A new filming process that is kind of an advanced version of what was used for games like Pit Fighter and Way of the Warrior has been used in Batman Forever to give the game more realism. All the backgrounds and scenery have been rendered on SGI workstations, which is very similar to the work done in Donkey Kong Country. Having a mix of live action actors and fully rendered backgrounds is a revolutionary aspect in itself.

Batman Forever plays like no other action/ platform game before it. You control either Batman or Robin, or if you are playing 2-Player you control both. Each character starts the game with the standard default Batarang, Grappling Hook, and Sonic Pulse Globe. You also have the choice to equip two optional gadgets. To access these gadgets during gameplay uou must perform a special move. Example: To access Batman's mas Smoke pellet you must hit Towards, Down + A. Each gadget is accessed by different key commands.

The Dynamic Duo must travel through eight gigantic levels which are filled with over 80 differ- ent scenes. The ultimate goal is to put an end to the evil schemes of Two-Face and The Riddler. The SNES and Genesis versions play almost identically. However, the appearance is a little different. The Genesis version doesn't have the prominent power of rendered effects like the SNES. All in all both games are excellent and worth taking a look at. ` A

pe

Sega Genesis

Ahhh, it's always nice to find hidden power-ups.

24 BATMAN and all related elements are the property of DC Comics TM and © 1995. All Rights Reserved. Game Infomier « October B f

(RAD MAN ÍÁHOLOGRAM 2. sam,

Rick, THE lineo RANGER |

sug /mà big Batman fan and Forever wa 38 ? the best movie yel, so | was psyched t 8.5 9.6 ^y the video game. At first, | was a | disappointed with the play because it is... 9,5 gg Dit slow and complicated. Plus, the SNES 3 version has a "hold on” message 85 gg Detween screens thatreally slows things | down. Anyway lim not here to bury 75 7,6 Batman but to praise him. The graphics 3 are good on the Genesis and spectacular ^25 74 0" the SNES - beautifully rendered ee that look almost fe o isa thinking man's action game with secrets 7.76 825 fo find and moves to master. Batman couple of days to l

Reiner, THe Racine Gamer

SE SNES It looks like the creedo ‘once in tights; always in tights’ doesn't hold many truths 8.75 8.75 © the Batmen. Keaton left and Kilmer stepped in. Which is fine, but now for the» 8.5 9.5 making of Batman Forever the video : “game, we have yet another Batman, and 7 7 his name is Brian Smyj! Acclaim really took the time to make sure that this 85 game lived up to the quality of standards D the blockbuster movie „possessed. 75 976 Practically everything is rendered, and z f each and every masae Bess n comparison, the enesis am 8.25 play fairly similarly. The SNES version has more of a sei to it, but the Genesis has the superior play control”

Paut, THe Pro PLAYER

$8 $ "Acclaim has take ovie licenses

The Training Mode gives uou a chance to strengthen your cornbat abilities.

` A t / Eee EDAD iA PARANOID

Oh man! That's gotta hurt! Ouch!

- the dawn of tim I 85 8.5 finally getting pretty 9

Dredd and now [ 75 8.5 Batman Forever. I dontt 5 86

6 8 THE Bortom LINE , 8 75

up SG f 5 7 7.76 snes 8 B

Wih this spray | can retreat into the Underworld like a hidden octopus. Pretty snazzy huh?

i ROBINS \\BIG-MAN

ing and enjoyable P : P move Y.

Hobin handles his pole

veru well. bos You lase.

m Size: 24 Megabit SNES/Genesis

m Style: 1 or 2-Player Cooperative "M )]

m Special Features: SGI-Rendered Backgrounds, Normal and Training Mode, Digitized Characters, Sophisticated Fighting Tactics and Optional Gadgets Which Function Off of a Fighting Game Basis

m Created by: Probe Entertainment for Acclaim Entertainment Inc. m Available: : Now for Super Nintendo and Sega Genesis

25

9/SAN 4edns

dy jong sisouod

SMIIAI

endo of Americ 11-1995 Ca

Your momma. She knows the bad boys of Street Fighter II" are now on Game Boy?. She knows its nine levels of destruction can't be contained by the four walls of your lovely split- Level suburban domicile. Knows Street Fighter II is finally Loose on the streets where it belongs. Knows all about the Special Moves, the flaming fireballs, spinning back-

fists, jabs, jukes, blocks, flash kicks and sucker

punches. She knows 1" that with the

two-player mode she can kick

your butt on Game Boy or Super

a

Game Boy®. Your momma is one bad Lady. pm

No wonder she wears combat boots.

TORY

have dreamed of the perfect ona a place where

veryone and everything can live in harmony. The year is 11131965 and a brilliant scientist known as Dr. Sidney Ruffleburg has eagerly been developing a world of his own. With the help of some of his colleagues, this strange new

world would harvest the traits of their dreams. Thus, the | - mysterious dream corridor will no longer be an illusion but a | p to the thoughts - and dreams of the four people P

land took on a very awkward appearance.

ed about the future and took the human

girl with the nickname Fire Eyes dreamed

pposite. She was always fascinated with the d thus she created a prehistoric land. To fill

e gap. between the two timelines, Camellia presented a medieval timeline where she would rule as queen; and : ht up an ancient Egyptian domain. This world verything these people will ever need. This utopia

ymptly named Evermore. involve Project: Evermore are the only ones with usive ticket to Evermore. Dr. Sidney has given his

obot butler strict orders to let no one else enter the portal,

and to destroy it if needed. Hence, the party of four gave

r last goodbyes and went through the portal to

‘Evermore; and the machine was aerated and set aside.

|. Thirty years has passed since the

Evermore experiment. A young adventurer

and his dog have accidentally stumbled upon this monstrous machine, and thanks to the fangs of the pup, the machine was once again activated. Thus, Evermore received two unwelcome -~ guests, and now it's up to you to take on the role as the two adventurers and unlock the

| Secret of Evermore.

TRE LOST TERES OF

Game Informer a October ‘95

Tue Dog

Our Hero

his adventurer's everyday life begins

. With a hearty breakfast in the morning

and ends in a slugfest of movies at night. No matter what the incident, good or bad, he always seems to find a quote to tie into a movie. However, this Hollywood lifestyle may have been put on hold permanently. After a blockbuster night at the Podunk theater his canine friend accidentally stumbled upon a portal to another dimension. Unfortunately, Wl a it wasn't just a discovery but also an ~ activation. Before anything can be said or done, our hero is banished to the alternate reality known as Evermore.

or the most part, this frisky canine has been a loyal friend and

companion to our unsung hero. However, like most dogs,

the opposition of a nasty little cat has always aroused a deadly conflict. In this case, our furry friend has taken this conflict over the limits of a stare down and into a full-fledged chase. Right after the early matinee showing of The Lost Adventures of Vexx, this dog-chases-cat conflict has led them to a secret laboratory which harbors a mysterious machine. After nibbling on a few exposed wires, the machine showed its true identity - a intergalactic world transporter. This machine works fine on the human species, however, the transporting of a canid brought on some interesting side effects. The transportation was successful; however, our dog friend now has five different canine identities.

[CO me Informer s October ‘95

Tut GAME :

quare Soft has really blown the doors off the dream corridor this time! Two years ago Square shocked the world with the introduction of their first SNES action/RPG - Secret of Mana. Now, they're set to send you back into the fray. Come November 1st, Square Soft will release their second SNES action/RPG - Secret of Evermore. Secret of Evermore runs off the same gaming engine that is used in Secret of Mana. Keep in mind though, Evermore is by no means a sequel. Square Soft has put a trademark on the "Secret of" title for their SNES action/RPG universe. While the games do look very similar, the stories and characters have no relation with each other. Secret of Evermore features an intricate story line ES that unfolds as you proceed through the game. From start to end, Evermore's story is shrouded in mystery. Your first goal is to try and find a way out of Evermore. However, you notice that something is wrong with this world, and it is in need of your help. From this point the adventure really begins to heat up. From the get go you are in " complete control of the boy and his dog. By hitting the Select button, you can toggle between which character you want or need. Sometimes you will need to use one of the character's abilities to accomplish certain feats. Like Mana, the popular ring command menus are present. Using spells and equipping weapons is as easy as hitting a few buttons. Before you can use your spells, you'll first have to gather the right ingredients. Most of the spells only require a few ingredients; however, sometimes the stuff you need is not always $ available. This is where the ^/ incredible snout on your pup | comes in handy. After battles | or anytime you're in the clear, your dog will sniff the ground for ingredients. If he finds something, you can go over to | where he is and pick up what he has found

Game Informer a October ‘95

"Secret of" titles such a hit is the ability to power-up your weapons and master new tricks. After you kill | about 100 enemies, your weapons ability will raise to level 2. From this point on if you hold down the attack button, the attack meter will power-up two times. Now if you attack when this is full, your attacks will be twice as effective. This level up theory can be used on any weapon and can produce up to level 3 power.

Secret of Evermore is in fact the first | -~ game produced by Square Soft of America. Great means were taken to assure the consumers that this would be by far the most outstanding Square game yet. With the addition of SGI rendered characters and bosses, Square has definitely given this all off ina radiant new light. Hats off to all of Square Soft and everyone involved in the development of Secret of Evermore. Try not to

miss out on this epic adventure!

EY Is thing that's made the

m Size: 24 Megabit With Battery Back-Up

m Style: 1-Player Action/PRPG

m Special Features: Ring Command Menus, 5 Different Lands, Huge Fully Rendered Bosses, An Intricate Storyline, 2 Different Air Vehicles and a Trusty Canid at Your Side

m Created by: Square Soft of America

m Available: November 1st 1995 For Super Nintendo

E

: Anoy, THe Game Homere Remen, Tur Racing GAMER Paut, Tut Pro PLAYER

“Alright, | just got done pM it “RPG's are my cup of tea, and Square "Square Soft has done it again. Yet , M v (I ihe to oe all the il Concent: 3 Soft is my aoe iw Evermore is a d ges nd d and ^ed and now Square throws me another Gpaphics: unique game that ta OU onan Graphics: any Actio ‘er. Obviously, any d bone with Evermore. | can't believe vs adventure through an peus dream , fan of Secret of Mana is going to 8 it, from the gorgeous rendered Sew 9.26 corridor and beyond all limits of cre- Søm: 8.78 enjoy this game, even though they backgrounds to the spine-tingling - ativity As always, the story, music and : .. didnt include a multi-player option. 8 soundtrack, this game is fantastic. | Playelltty: 8.5 gameplay have been stamped with Playability: 9.26 The whole system of mixing items really like the new spell system and Square's seal of approval. dE for spells is an excellent concept. Entertainment: 8.5 the storyline, even though it gets EiMfertslmest: 8.6 looks and ps beautifully. The Entertaiment: 8.26 Evermore packs great sound, pretty hokey at times. Overall, this is addition of fuly rendered backgrounds superb storyline, and plenty of

OVERALL an excellent game, but I still think it- and characters really gives this game ‘OVERALL: . Action Square Soft never lets us was a mistake not to have a multiple the ‘oomph’ it needs to make it the down and this is another example of B player option. Ohhhhhh, well." 825 best. Action/RPG followers rejoice! ü their supreme work. Enjoyment from

Square Soft is here with another start to finish."

instant classic

Game Informer a October ‘95

IT'S ACTUALLY A ROLE-PLAYING GAME.

TODAY YOU'LL BE PLAYING THE

PART OF THE PIÑATA. |

Across the room a gorgeous blonde in skin-tight leather beckons for you. Is it the start of a wet dream? No, it’s a beating by Sofia, Battle Arena Toshinden's" Queen

of Pain. The Sony® PlayStation" is the only place where

multiple camera angles, 360-degree movement and epic

3-D graphics add up to some of the most memorable massacres ever. Save your quarters and look for

Battle Arena Toshinden and 50 other titles including

Mortal Kombat" 3 on the PlayStation before Christmas.

PlayStation.

ENOS

To find out more about PlayStation call 1-800-239-SONY (7669) or http: //www.sony.com. Sony is a registered trademark of Sony Corporation. PlayStation and the PlayStation logo are trademarks of Sony Computer Entertainment Inc. Toshinden and its characters are trademarks of Takara, Co. Ltd. ©1995 Takara. Mortal Kombat” 3 © 1995 Midway Manufacturing Company. All rights reserved. Used under license. Mortal Kombat is a trademark of Midway Manufacturing Company. Developed by Williams" Entertainment Inc. Williams is a registered trademark" WMS Games Inc. ©1995 Sony Electronic Publishing Company. All rights reserved. Call 1-800-771-3772 for Information on Game Ratings.

m Size: 12 Megabit + Battery Back-up

m Style: 1-Player Fishin’ Simulation

w Special Features: 7 Save Slots, 4 Lakes Hand-Picked by Jimmy Houston, Multiple Rods, Lures, and Lines, In-Game Advice, and Variable Weather Conditions

m Created by: American Sammy Corporation

m Avallable: Now for Super Nintendo

More Fun Than Pak © nes A Can OF Worms m

a WEE ishin' carts have never striven for realism; they've given you over-the-water views and in-the-water views so you can hand-pick which fish you want to bite your lure. In real fishin’, of course, you can only see the line goin’ into the water SSO nui and have to watch your line tension to find out when the big'ens È 2 WE, 9" are bitin’. This is what you'll see when you play Jimmy Houston's BC ON E i: n Bass Tournament USA - a game that strives for realistic fishin’ to the degree that American Sammy is callin’ this the only game in town that will teach you "How To Fish." e The action takes place on four different lakes around the good B9 8 NL RAE

any lures...» So little time.

~ AW

UE DIU à «cr [ e.

Never let the enemy (fish) get the best of you.

lerre do

ol' US of A. Instead of toolin' around the entire lake, you'll pick Setten athan this B from 6-8 spots which were hand-picked by Jimmy Houston MEET can impress Jimmy, | sine himself. Each spot is representative of an area on the actual lake, G you can impress anybody! so if you're ever in the area, stop on by! Due to this “spot -

choosin'" method, you'll have much more fishin’ area than has ever EMMNGNENIM = TE Aralan u

LAZ - FU -

been featured in a fishin’ cart. Once you've picked your spot, -FUR aonr

you'll get to choose from 7 different rods, 3 different line weights, and 41 lures which come in eight colors each. At anytime durin’ the game you can get information about ES. Looks like the Vin-Men reeled water temperatures, weather conditions, and so forth. In the | | in a serious lunker! practice mode you can call on the assistance of mega-angler Jimmy [mage Houston to give you genuine fishin’ advice. Once you've anchored

the boat and picked your rod and lure, it's time to cast. You'll get EPS Not unlike rebellious high :

a depth and distance readin’ on your lure, and you'll be able to see | Sb 0 qehoolers, the big bass ten a YPESBÜKEIS In

the line in the water. In addition, you'll have a line tension meter. 49 hang out under bridges. = = When you see it start to steadily rise, it's time to set the hook SDi s x E ti and start fightin’ the lunkers into the boat. The cart will keep : | se same co lem d.

ure ns

track of where and by whom the six largest fish were caught.

Once you've got enough practice, hit the seven day tournament in an effort to be the bass fishin' king. Don't get cocky, because stirrin’ up those fish in 33? December water is a lot more difficult than catchin’ fish in July. If you're lookin’ for the most realistic fishin’ simulator to date, look no further than Jimmy Houston's Bass Tournament USA.

=

A » ; This fishin' boat would ordinarily e a cost thousands of dollars, but it > THE Bottom LINE 8.25 4 comes free with the cartridge.

Anoy, THE Game HomBRÉ Paut, THE Pro PLAYER

Concept: | | ; Concept: 925. à iew. : i " be the most Graphics: | | AE Eraphics: FF rts available Sound: | 1a Sound: | ( Sound: 7 Playability: 8.25 fi Playability: 8.5 Entertainment: 8.5 eal fishin’. Entertainment: 9.25-

of gameplay

OVERALL: —— lep OVERALL to offer. This is a real fishermen for 8 5 E

ist take a look. he other games, more to the true

Game Informer * October '95

Bites, Tae

Concept:

Graphics: 8.75 Fighter 32X is in my mind the first f

title that really puts the 32X

Sound: 7.5 hardware to work. The polygon fight- ers move smooth and fast, and I've Playability: 9 yet to see a polygon drop, which is

: ever present on the Saturn Entertainment: 9 version. When compared to the Saturn, VF 32X scores highly. The MA ERAI only noticeable differences are that | : the 32X has smaller characters and a reduced color palette, but other than these few technicalities it looks like a kickin' 32-bit title."

Anoy, THe Game Homené

: “Itsa shame that 32X owners had to Concopt: 8 wade through a sea of horrible Graphics: 8.75 games to finally get to something

worth playing other than Doom. VF ii

Sound: 8 32X is graphically solid (though chunky), very playable (though Playability: 8.5 outdated), and very entertaining

(though only in 2-player mode). | :

Entertainment: 8.5 really like the additional options like the color changes and the tournament mode, even though they really don't change the game that much. Simply put, this game is a must have for 32Xer's everywhere. Well...at least if you like fighting games."

Pavi, Tue Pro PLavER |

Concept: g | am ‘thoroughly impressed by the

w m uf dif 2 ji the ics: i . | honestly didn't think that Sega pier: s would be able to pull this off. They Sound: 9 sure proved me wrong. Everything seems to be here; plus a bunch of

Playability: 9.25 nice features that will make Saturn ; owners a little jealous. The anima- Entertainment: 9 tion and control are near perfect; however, | did notice a little slow- down when you increase the rinc size and change views. Other than that small problem, this game should be on the top of every 32X owner's list."

Each character has some very deadly throws.

The replay lets you watch the action from above.

m October ‘95

The characters can be set to look like they've been adapted

m Size: 32 Megabit

m Style: 1 or 2-Player Head-To-Head Tournament Fighting

m Special Features: 5 Play Views, 8-Player Tournament, Full Match Replay, Over 700 Moves and Animations

m Created by: AM2 & Omega Team for Sega

m Available: October 10th for Sega Genesis 32X

ega’s premier 3D fighter is here. 32X owners are in luck

because this version has a number of features that aren't

present on the Saturn or even the arcade version. Sega wanted to give owners of the 32X some special additions as a message that they are not abandoning the 32X as many rumors have suggested.

First off, VF has a total of five different fighting views that can be set up in the options. You won't find that on any other version. In addition, the size of the fighting area can be adjusted from a small plot that is not much bigger than the characters, up to the sizes that are more common for Virtua Fighters. The character size can also be adjusted from normal to "squeeze" mode which makes the characters taller and more slender. In the two-player versus mode if the matches are set for 30 seconds or less, a full replay can be accessed. In the Replay Mode a number of different camera angles can be chosen on the fly.

Although there are not as many polygons for each character as the Saturn, the VF 32X animation is surprisingly fluid and realistic. Every move and combination is intact, so arcade moves will work just as well on this version. If you've wondered how well you rate as a VF player, then the Ranking Mode can be played. This mode will judge your fighting ability and give you a score. It will also tell you what to do to improve your ranking.

Virtua Fighter 32X is an excellent fighter that will please any arcade fan. Contrary to popular belief the 32X is not dead, and this game is confirmation of that fact.

from a movie screen. E ox

Pounce on your opponent when they're down.

"views

Anpy, THe Game Homere

EM EJ

m Size: 1 CD-ROM

m Style: 1-Player Anti-Gravity Racing, 2-Player with Sony Link

m Special Features: Four Anti-Gravity Machines, Six Courses, Six Special Weapons and Power- Ups, Two View Modes

m Created by: Sony Psygnosis

m Available: Now for Sony PlayStation

> THe Borrou Line 8,8

Zero Gravity Racing in the 21st Century

he year is 2052 and Anti-Gravity Racing is the hottest

thing on the planet. Winners of these races walk home

with fame, fortune, and glory. The losers stagger home with a bad case of whiplash. Fortunately, you've got your pick of the four fastest sleds on Earth. It will take all the Skill and timing you can muster to finish high enough to be the circuit champion.

WipEout will take you through six different race courses located at all points of the globe. Each track is unique in look, feel, and racing surface, and you'll want to figure out which sled works the best with your own style of racing. In addition to simply turning left or right, you'll sometimes have to incorporate your left and right air brakes to make the tight turns. Also, you'll have control over the up and down tilt of your sled, which should be used when you are going up and down steep hills.

Without the shachles of gravity, your sleds will reach speeds previously attainable only in your dreams. The

Class Vi

Track Details. e

RE encor

Reimer, THE Racine Gamer

sleds move fast all by themselves, but the courses are also riddled with boost pads which will thrust you forward so fast you can almost feel the skin stretching back on your face. Be careful, though, because if you hit a boost pad from the wrong angle you might be rocketed right into a retaining wall.

You job will be to finish ahead of the other seven racers on the track. In addition to fancy driving you'll be able to grab some power-ups that can put you one step ahead of the competition. There are dumb fire missiles, two types of homing missiles, and mines you can use to smite your foes. There is also a shield for protection purposes, and a super booster which, when properly used, can shave some major seconds off of your time.

The game on its own is 1-player, but if you happen to have the PlayStation's link cable you can play head-to-head against a friend. If you can't get enough high speed action, wipEout is definitely a game you should try.

leo

Awoy, THE Game HomBRÉ

, This game definitely starts out in| the right direction; multiple ; characters, four different rides, and awesome graphics. But here is

3.5 where it ends. This game is really

pretty entertaining at first, and even j challenging, but all of a sudden it just gets boring. | really wish that

| they would have put in more tricks. E nter

I'm not talking about a button press either. | want some tricks that take a || little bit of skill, but yet you can pull off all the time AND keep your speed. Even so, it's worth a look."

Rick. THe Vingo RANGER

K

, ^| sure hope that they didn't have to = pay much for this license. ESPN Extreme Games is basically Skitchin’ combined with Road Rash. | was hoping to get to do some skydiving. The play control is smooth so you can keep a good line and go really fast. Watch out for those little #@* street lugers-they'll sneak up on you

from out of nowhere. My favorite |

thing about Extreme is the scenery

in the different locations. Extreme \#

Games is pretty good, but it lacks

Reiner, THE Racine Gamer

| youre a skater, luger, or biker you'll |

| compete against 15 other racers in

9 UOREISAeId

‘ESPN Extreme looks like it [i could be a direct descendant of | jx the popular Road Rash series, however, its nothing of the sort. If |

feel right at home with the intense racing and rashing in Sony's ESPN | Extreme. For the most part you”

a downhill melee of life and death. Otherwise, you can take your buddy on in the split-screen mode. This is a fairly decent game that should give skaters the fix they need!”

the adrenaline rush.of Road Rash."

m Size: 1 CD-ROM

m Style: 1 or 2-Player Extreme Racing

m Special Features: Four Styles of Equipment, Punching and Kicking, Four Difficulty Settings, | Five Courses, Season Play, Upgradable Equipment }

m Created by: Sony Interactive Studios m Available: Now for Sony PlayStation

During the thousands of years of human existence, there have always been two kinds of people.Those who find happiness in sitting back and watching life, and those who must go out and pursue happiness in order to find enjoyment. Recently, however, a third class of people have been added to the list. They are the extremists who see their life as complete only if they are jumping out of planes, bungee jumping off of towers, or biking down cliff faces where even mountain goats fear to tread. ESPN Extreme Games is for all those people who desire the experience of the extremists, but have enough common sense to realize those things are dangerous. ESPN Extreme Games is a downhill racing game where you can compete with a mountain bike, a street luge, a | skateboard, or in-line skates. l| be cruising at speeds of around 60 miles an hour; give or take a few mph F depending on the style and q of your equipment. Not only will you have to contend with obstacles in your path like fallen trees, bales of hay. cks of tires, you'll have to fend off the other racers who have no qualms about taking a swing at your face or g their foot into your side. In addition to trying to fi u'll want to make an effort to go through all the gates. Green gates will score you cash, yellow gates will give you season points, and the blue gates are what we like to refer to as "magic" gates. They will do different things such as move obstacles aside, open hidden passages, or turn jumps towards you so that they are usable. If you are able to skate through every gate on a given course (no small task), you'll get to go on a bonus cash run where it's just you and all the money you can scarf up. i If death-defying downhill runs with little or no protection is what you are craving, ESPN Extreme Games is what you want to play. Lace up those skates or lube up those wheels but leave your pads at home; you're living life to the extreme!!!

THE BorroM LINE

me Informer a October ‘95

The 3DO version was | 1995 Shooter

The Year, but the

to die for, Nov | enough fire-fight action to keep the itchiest trigger finger happy!

Available September 9th

Savor the "yild, stomach- twisting driving" ' i Go £ull-throttle on "an incredible selection of tracks" , Understand

that "the sensation of speed is utterly terrifying"

. Then face UP to the fact that "with WipeOut, the future really is

Featuring the voice of Monty python's Eric Idle Discworld is the lunatic land you explore in this crazy comedy adventure game. Trade insults with trolls hunt for dragons and discover new uses | for custard, as you experience | PlayStations most surreal scenarios yet. Like the guys at said, "Discworld will totally boggle your mind." Available September 9th

S 1 cti by

. a . Iscw

Vi y .C pyri

called it "stock-car racing on steroids"

raved at "the most realistic

" Me ever seen. crashes weve deo "m

most impressive PlayStation" game yet." 50 what are you waiting for? Buy or die Avai 3st

"You've never played iod like this before." sai . Too true 'cause ici tars

hose suicidal superstars oa just taken a step into the third dimension. . amazing brain teaser in E gloriously goofy dimensio À 3D Lemmings is the most iu you can have while rescuing rodents!

Available October 24th

You've got the hottest onsole around and it's

or software

for adventure. for an all-out- gaming feast. So what are you waiting for? Don't starve your PlayStation. with the meatiest software you can buy. No fat. No flab. Just

(100% protein From the

game-play chefs at Psygnosis".

< ZA

PlayStation.

m Size: 1 CD-ROM

m Style: 1-Player Destruction Racing/ 2-Player w/Link

m Special Features: 3 Difficulty Levels, 4 Views, Full Replay Option for Every Race, 4 Racing Modes, 6 Styles of Track, Forward and Reverse Driving, Lots of Smash 'em Up Mash 'em Up Action

mL Levels: 5 Seasons of 6 Races Each (Stock or Wreckin' Racing Mode Only)

m Ci E by: Reflections for Psygnosis

ilable: >; November for Sony PlayStation

lll ave you ever been driving in the left lane on the freeway JE with some idiot in front of you crawling along at 45 mph? E M You probably felt like slamming your accelerator to the floor and ramming his trunk into his engine compartment, but of course laws and morality prevent you from doing this. With a Sony PlayStation and a new game from Psygnosis, you'll finally be able to use your car as the weapon it was designed to be. Destruction Derby will pit you against 19 other racers; and collisions are not only legal, they can score you points. -

Take your demolition car into one of four types of races: The Time Trial, where you simply race to beat your personal fastest lap; the Stock Car Race where you must muscle your way into the lead to win the race; Wreckin' Racing where you score points for finishing first AND for sending other cars out of control with a well placed ram; and finally the Demolition Derby where you drive in a big circle of asphalt with only one goal - smash before you get mashed.

In Stock or Wreckin' Racing mode, you are able to compete in a season which takes you through 5 different tracks and the Demolition Derby. It doesn't stop after one season though - if you are in first place in your division, you'll be moved up to the next one. The tracks vary slightly from season to season, so you'll never know exactly what to expect next.

Play control, while it takes a bit of getting used to, is accurate and usable. You may find yourself completely turned |^ Ais: around after a major collision, but by slamming it in reverse and Cross traffic can knock you i using the hard turn buttons, you can spin your car on a dime to Off course and probably get back in the action. Of course, there's nothing wrong with out of first pie cruising in reverse until the track is clear enough to do this. Some people might even want to drive the entire race in reverse, as the back end of your car is much more durable than the front.

On a final note, everything you can do as 1-player, you can do in 2-player mode with the link cable. With human competition, the thrills and spills of Destruction Derby will entertain you until your transmission fails.

40

You have to love the smell of salty sea air and burning diesel.

*

95 This game has got some truly * incredible graphics. The way the 5 cars interact is almost unbelievable |, and really has to be seen to be 9 believed. With pieces of automobile

flying everwhere, you just never know what is going to happen next.

Score a 360° and you'll howl with fad pleasure; get knocked out of the face and you'll leave in disgrace. However, the more you play this game, the less entertaining it gets. ls a 2-player game, it really shines, as 1-player it just gets a little old."

Graphics: Sound: Playability:

Entertainment:

THE BOTTOM L

PauL, THe Pro PLAYER

Excell

resumed

Lap ng.

02

INE

gg This doesnt offer a racing

~ experience like Ridge Racer, but | don’t think th. developers were trying to do. This game, as the name suggests, is all about wreckage. DD is the most visually stunning game I’ve ever seen and | don't think anyone will not enjoy giving it a run. The whole package from graphics to sound FX are truly amazing. Unloading into the front-end of another car and leaving them in a cloud of black smoke brings a smile to my face. There's no other game where yo can cause so much damage ano have so much fun doing it."

ent cutoff, dude.

à 2 p itii... p Reimer, THe Racine Gamer

Concept:

8225 ehind ihe wheel. Destruction Derby Graphics: 9.25 places you, the innocent,

in an all out war of broken 8.75

Sound:

SMƏNƏ

1e}S4eld

y uos

-

"Here's your chance to be Mad Max |

The competitions tough, but you|

carburetors and leaky radiators. Playability: 8.5 have to be even tougher. One wrong move can leave you in utter chaos. So far the PS-X has had their hands full with tons of racing titles. However, Destruction Derby is the most dynamic one yet. Ridge Racer may have turned some heads, b

truction Derby wi

Entertainment: 9

V

views

PlayStation Pre

m Size: 1 CD-ROM m Style: 1 to 4-Player Golf Simulation

m Special Features: 14 Digitized PGA Tour Pros,

New Target Arc System and Waggle Meter, 5 Game Modes, Real-Time Hole Fly Bys m Created by: EA Sports m Avallable: Now for Sony PlayStation

rom the amount of time our publisher spends on the golf course, it seems to us that golf is a very important sport. It's also an important enough sport to be included on almost every gaming console ever made. (Are you listening Atari?) So here we go with a couple of firsts for the PlayStation. PGA Tour '96 will be EA Sports' first title for Sony's new machine as well as the first golf game for the PS-X. With all that is packed into this game, hopefully it won't scare off other developers from designing golf simulators for the PS-X. Even though the version we received is only 80-85% complete, it already has the © potential to be the best golf game ever.

A total of 14 PGA Tour Pros are digitized in the game. Play as pros such as Fuzzy Zoeller, Chip Beck, and Davis Love III or use hackers of your own creation. PGA Tour will include two courses that beautifully recreate the play at Spyglass Hill and

TPC at River Highlands. Even hills and valleys are included ¢ in these realistic 3D courses, so it's not uncommon to have , blind approaches or tough downhill lies. The new | Instaview feature will allow the player to view any part of ,

the course at anytime.

As with most EA Sports games, the play control is realistic and full of options. EA's trademarked Target Arc System allows you to view the flight of the ball prior to the shot. The shot control will let you adjust the draw/fade and the backspin on the ball. A number of weather variables that change the conditions on the greens and fairways make for a realistic golf environment.

PGA Tour '96 should be on the shelves now.

We'll have a review of it

next month, but if you're *

a big fan of golf and EA

Sports you probably

don't need a review to

tell you that this game à i£)

is good. wp YS mme a TNT

The Targetin you the ball's

ii Keep out of the traps or you'll . score a lot of triple-bogeys.

j m fi shoe

g Arc System

E.

T FF Pale

| Hey! Craig Stadler really likes video v cse

fia Kw re

will show

path before you shoot:

All of the PGA Pros Mow their reactlons

to good or bad putts.

Game Informer 95» October ‘95

IRTL

VI

|: been a long and frustrating era for the title - [ i | Hydlide. Hydlide originally found its start on the 8-bit D | NES, and then the 16-bit Sega Genesis. As you may Ts J| recall, these were some of the first games to make Nall the jump into the depths of the fearsome bargain bin. In all respects, Hydlide was one of the worst RPG’s ever made. Fortunately, time has always found a way to heal itself, and come this October, a miracle will be set into play. Virtual Hydlide will once again find itself on the market, and to everyone’s disbelief, will probably be one of the hottest titles for the Sega Saturn!

Give a warm welcome to the newly improved Virtual | Hydlide! There couldn’t be a better time for the release of this title. So far, the one thing that none of the next generation machines has is an RPG. Virtual Hydlide takes

| the standard ingredients of an RPG and mixes it with a | UE 3D poraposive. For the most part, you see yourself

A Tale of Virtual Mayhem

1 CD-ROM EE T-Player 3D Action/RPG Create World Feature Which Can Produce Over 40 Billion Different Worlds, A Realistic 3D Environment, A Slew of Different tk Weapons and Items, 3 Different Modes of Play, | 3 Save Slots and 3 Beautiful Little Fairies : Sega of Japan for Atlus i NOWGEVI Now for Sega Saturn : jou see e action from y y : de arua

sii

| Time 01:12:3 Life 174/600. Sco: Mad Dragon

want to ma (e your own | Hydlide is “mostly action

« ure of sp different relies bb how v good

game in itself, and there s played the same. This i is ames, and it's goim to need

Now I've experienced true ecstasy.

cum Mg

ones, are you ‘strong ena ittuat Hydlide?

“This is a really good concept taken li to the 32-bit level, and there are a lot Mi of similar titles in the pipeline. VH has fairly decent graphics. The hero im and the surroundings get somewhat grainy, however, but overall it's not jim bad. It's nice to have difficulty levels Pa and the random world generator. It fama makes for much more variety, because you'll spend much of your time running. VH is an entertaining $

RPG, but it is fairly weak on story content."

Time 02:19:43 Score 00477340 life 544/700 : PER

Playability: 7

Entertainment: 7

7.25 Not since Slayer on the 3DO has there been a title that has taken

g advantage of the world create feature. Over 40. billion different 7.25 worlds can be created and explored in Virtual Hydlide. This is a cool 8.75 feature and all, but the destination is the same every time. There really Entertainment: 7.9 isn't any change in the storyline. The only problem | really had with this

g Virtual Hydlide promises the first true role-playing of any of the next EN

g generation systems. It delivers an WE item-filled action/adventure but}

7 comes up short of it's claim. There's Wil no one to talk to, no one to join you

6 party and very little in the way of PI Playability: riddles to solve. As an action/ Bl

6 adventure this game does have its B moments. The 360° playfield is cool 9

Concept: Concept:

Graphics: Graphics:

Sound: Sound: Playability:

-| Entertainment:

OVERALL:

THE BorroM LINE

October ‘95

and the sword fighting with assorted monsters seems pretty realistic. As for graphics everything appears to be washed out. This game needs more color and a less grainy appearance. Not bad but definitely first generation.”

7.75

title was that the game was way too short. | made it all the way to the last boss in under four hours, This is a great time for any action game, but it just doesn't cut it for an RPG. Virtual Hydlide is the first of its kind, and hopefully not the last!”

«s

as Mega Grid. The year is 2110 and the streets are ruled by several underground kingpins. These crime lords have launched a siege against the police and are spreading their own brand of justice. The innocent will surely die unless you and your elite Blade Force can take back the streets. You take up the role as one of the Blade Force's commandos. So what do you say punk? Are you ready to die?

Previously Blade Force. was scheduled to be released in July, but due to some last minute improvements this highly anticipated title was held back until October. From what we've seen the updated version is near completion, and more than likely will be released on time. Studio 3DO has spent a lot of time pulling out all the little bugs and glitches to ensure that fellow gamers are not disappointed. Blade Force is a futuristic 3DO simulator that utilizes a unique six degrees of flying freedom.

Each level contains about eight sub missions. These missions mostly consist of ground assaults and an occasional air battle. Before you enter your first mission you'll first have to go through an extensive training program. This training gives you the chance to improve your skills and flying techniques. For the ¢. All you have to do is aim and fire. And don't worry about wasting ammo, all the weapons in Blade Force are unlimited, however there is an exception. Each missile requires a certain amount of charge in order for it to be fired. If you shoot too many at once your Weapons Pack will lose its charge and will need to recharge before any more missiles can be fired.

Blade Force is an exceptionally difficult title that requires oodles of gameplay for it to be fully understood.

Spread Your Metal Wings and Fly

Get ready to enter the crime infested city known

You're gonna need to collect plenty of these.

m Size: 1 CD-ROM

m Style: 1-Player Heli-Pack Simulator

m Special Features: Flightstick Pro Compatible, Six Degrees of Flying Freedom, Weapon Upgrades and 7 Massive Levels

m Created by: Studio 3DO

m Available: Now for 3DO

I know it's just a picture but l'Il shoot it anyway!

There's extensive target practice in the Training Mission.

Check the on-screen map to find where your main targets are located.

. you might even start seeing red. sss- VEGA T" The gameplay clearly needed some work on

EL3

ts never been easy to make a good

boxing game. The action and intensity

of two guys pummeling the tar out of each other just isn't easily captured on a two dimensional playing surface. Electronic Arts, the king of sports games, has decided to take up the challenge of a decent boxing game as they release Foes of Ali for the 3D0.

Unlike previous boxing games, Foes of Ali features a fighting area that has realism and depth. The boxers move around each other, sneaking in jabs and waiting for the big opening to deliver a nasty uppercut or a devastating right hook. Get in enough good blows and you'll spatter your opponent's blood all the way across the canvas. You will even be able to trap your opponent in the corner and give him the beating of a lifetime.

In addition to the ring, each of the boxers are represented in a realistic manner with bit-mapped polygons.

Be careful, he seems to have the eye of the tigen

Here's what the folks at home are seeing on their televisions. |...

m Size; 1 CD-ROM m Style: 1 or 2-Player Boxing m Special Features: Career, Historical, and Exhibition

Modes, 10 Realistic Boxers Including Muhammad Ali, Multiple Camera Views, Multiple Perspectives Including

Because they are polygon characters, - 9 Double Vision, Blurred Vision, and Seeing Red lem viewing them a m Created by: EA Sports

from different bises In Foes of Ali there E m Available: October 20th for 3D0 are a total of 21 views from which to j | watch the action. Take a trainer's view and look up at the fighters from the level of the canvas at the edge of the ring, or go sky high and look way down using the blimp view. Some of the views make it pretty hard to see what your character is doing, but with all of these options you should be able to find one you like.

If youre in a first-person view mode, the more you get hit the more you have trouble seeing, and you may be subjected to blurry or double vision, or

the early preview version that we saw, but the ~ eamner graphics were quite impressive. lf youve been "Push him back into that 0 corner view dying to jump in the ring against a heavyweight - and KILL! KILL! KILL!!! bruiser but aren't a big fan of real pain, Foes of Ali deserves a look.

| lets you look up | at the | action.

set a recard for the most |

October '98 C m

F3

Sega Cuts Price Tag of 32X

4 j Just in time for the holiday gift-giving season, Sega . | announced that the Sega.

: Genesis 32X wil drop ©" "m 24m price to $99 dollars. d Originally debuting at

News & Rumors From the 2 \ 3 -— $159, the 32X adapter has

is seen some success over the last: Video Game Industry year as well as criticism revolving arou the machine's capabilities and software support. But wit titles like Virtua Fighter and Kolibri plus the $99 price tag the 32X offers a viable 32-bit gaming alternative to th $300 “super-systems.” "m e

Nomad Begins Long Voyage for Sega

Sega of America announced the introduction of thi version of the ever popular Sega Genesis. The Nomad u : a six button control pad, and even has a port to plug | fU . 2-player action. The Nomad can also plug into a television an

É uw ee , nary Genesis. While a price has not been set, Sega is \ e p /h Pr Nomad before Christmas at a price under $200. While t \ w qu | to attach to a 32X, it will be compatible with the Loc j i Sonic & Knuckles.

Sega Introdi C ! Sega will introduce new hardware pact

in October. The new Core Unit wi ; and sell for an MSRP of $299. The Saturn with Virtua. Fighter included J will still be available for an MS

Steve Race Resigns o as SCEA President LM

Sony Cor puter Entertainment . of America (SCEA) announced the «^ appointment of Martin Homlish to as the position of acting President. Mr. "i Homlish replaces Steve Race who left for undisclosed reasons on the eve of the Sony Corporation's biggest product launch since the Walkman.

A number of rumors have been spreading throughout the industry as to Mr. Race's unexpected departure. Many industry observers believe that Race was dissatisfied with his superiors in Japan, stemming from their decision to shutdown Sony Computer Entertainment of Canada. In addition, Sony officials in Japan recently made a 1 large overhaul to the US advertising plans.

There's always a job open for Mr. Race at GI, but I’m sure he'll have no problem finding work in this competitive industry.

Sony PlayStation “Developers CD and Demo CD Pack-In

Anyone. “who plunked down the cash and pre-reserved themselves a Sony PlayStation received a special demo CD. The CD consists of developer demos that show off the capabilities of the PlayStation. This same demo was used at Sony’s E3 press conference in May; and no one will forget the impressive T-Rex that this disc includes. The CD also features new audio tracks from Sony artists such as The The, Dag, Dandelion, and Mother May l.

Inside every PlayStation is a free Demo CD. The CD features a section of playable demos as well as game footage of upcoming titles. The playable demos feature: Battle Arena Toshinden, ESPN Extreme Games, Jumping Flash, and wipEout. Direct footage of games include: Air Combat, Tekken, Philosoma, Twisted Metal, WarHawk, Destruction Derby, and Kileak: The DNA Imperative. This is an excellent opportunity to check out the gaming experience available on the Sony PlayStation.

Game Informer s October ‘95

America On-Line Introduces Games Channel

For those of you who subscribe to America On-Line (AOL) there's a new ection that is completely devoted to games. fhe Games Channel debuted on AOL in ugust and features a number of interactive | i mes. There are also resources to game EU

panies and a direct link to the Video Games MEE:

a place we know that a lot of GI readers ore is. planned for the Games Channel activ game shows and “play by e-mail" lore the Games Channel on AOL, go

Piscis |

no

77?

Virtua Fighter. 3

llection of Virtua jorts. that graced the

covers of other gaming MA) s

shots of Virtua Fighter 3. In fact, th

rendered Pes that show.

favorite. VIDE fighters. There's no official word, but the Virtua Fighter CG Portrait Collection may appear as a bonus for US Saturn owners.

In other Virtua Fighter news...As reported in last month's What's Hot, Virtua Fighter Remix is available free to Saturn owners who register their system by midnight September 30th. Call 1.800.SEE.SATURN for details.

Game Informer » October ‘95

| FLOW. BATA FLOW.

I... DATA FLOW... DATA F

| FLOW. DATA FLOW... INTELLIGENT

GAMER ONLINE

Game Informer’s resident ‘net surfer Paul Anderson came across a well designed and informative World-Wide Web (WWW) page that all gamers should see if they have access to the WWW. The Intelligent Gamer Online (IGOnline) is created by a group of gamers in Amherst, NY and is clearly one of the best non- commercial sources for video game information on the WWW. Here's the address for IGOnline: http://igonline.es cape.com/ Tell ‘em Game Informer sent you.

MK3 COMMERCIALS

If you're watching the tube, be sure to have a pencil and paper ready when Mortal Kombat 3 commercials are aired. A load of new Kombat Kodes will be unveiled in con- junction with the home release of MK3 for PS-X, SNES, and Genesis. Uncover the secrets of MK3.

HTTP://WWW. SONY .COM/

Sony Computer Entertainment of America (SCEA) debuted their new Play Station World-Wide Web page. This page is devoted to the new PS-X and is designed to be an interactive adventure. Navigate your way through this virtual environment, pick up items, and discover new info on Sony’s hot new video game system.

SNK RELEASES NEO*GEO CD

SNK will enter into the fray of new CD-based gaming machines with their Neo-Geo CD. It will be released this month for an MSRP of $399 and features many of the games that were available on the original Neo*Geo.

RENT A SONY PLAYSTATION? Prior to the launch of the PlayStation, Game Informer got a chance to see the mock-up of the PS-X packaging. On it we saw an interesting statement: “Business

- and Rental Use Prohibited.” Does this mean . that no one will be allowed to rent the “games and the unit, or just the machine

itself? At press time we were still waiting for a statement from Sony.

CORRECTION In the What's Hot section of the September issue of Game Informer, we incorrectly referred to Sega's Michael

i Latham as Sega's design guru. We would mmm like to make an apology and a correction.

Michael is actually the Protector of the Children of the Fifth Planet, Keeper of the Holy Cups of Antora, and Wielder of the Sacred Maul of Klaus. Hope this clears

things up.

Size: ! CD-ROM Style: ! or 2-Player Anti-Gravity Racing Special Features: 2 Difficulty Settings, 3 Views, Story or Free Run Mode, Multiple Sleds in Free Run Mode, Adjustable Levels of Power, Steering, and Braking

Levels: / 0 Tracks Created by: Nextech for Sega

Available: December for Sega Saturn

Genesis

Preview

In the future, the fate of each civilization's existence is decided by the results of a race on a Cyber Speedway. If you win, Earth will prosper - lose, and our whole world may collapse. This is the storyline for a new racer for the Sega Saturn. While the graphics in this game are fairly impressive, the play control leaves a lot to be desired. The booster jets you are given make it possible to cut around some tight corners, but your sled always seems to be a little out of control. Anti-gravity racing seems like a cheap substitute for a real racing game, unless it is done to perfection. Unfortunately for Cyber Speedway, this is not the case.

Size: | CD-ROM

Style: ! or 2-Player Hockey Special Features: Create Player Mode For Up To 40 Players, Pictures Of All The NHL Players, 3 Play Modes, 7 Playable Views, All 26 Teams, Both NHL and NHLPA Licenses

Created by: Sony Imagesoft

Available: November for PlayStation

Forget all your nightmarish memories of Sony’s ESPN Hockey, because Sony has. This time around they left the battle of the licenses to someone else and have spent the last seven months working on the design, graphics, and play control on their upcoming hockey title, NHL Face Off. So what makes Face Off different from everyone else? Well, Sony has used motion capture to create all the animation and Silicon Graphics workstations to create all the incredible looking players and arenas. So the real question is, what have they done to make the play control as great as the graphics? Unfortunately, we just don’t know yet; the game is just too early to judge.

S i

Ober 990

A

; PlayStation Preview

aii,

An interesting thing came about when EA -

was porting this game over from the 3DO. It seems that the frame rate was much too fast when run on the PS-X and they had to slow it down. Most of you have probably played Road Rash, so there's no need to explain what it's about. This version will be almost identical to the 3DO, but unlike that

ersion, the PS-X will play music from popular bands WHILE you race. The 3DO

featured bands like Paw, Hammerbox and-

Soundgarden, and EA officials were still uncertain if those bands would be included.

There may be a whole new soundtrack.

Leeg CELL

Size: 24 Megabit Style: |-Player Action/Platform Special Features: Password Saves, Rude and Offensive Habits Including Farting, Nose-Picking, and the Ever Popular Blue Flame Levels: 8 Mucous-Filled Stages Created by: Interplay

Available: Now for Super Nintendo

& fF

2

Game Informera Oct

Hes mean, hes green, and he's got a never-ending supply of intestinal gas. Fortunately for us, he's a crude defender of the common man. Boogerman makes his first appearance on the SNES in a direct translation from the original Genesis game. Everything about the two versions is identical. From the loogey hucking to the explosive flatulence, if you saw it on the Genesis version, you'll find it here. This is a game that kids will love due to its simple humor, and parents might even find themselves chuckling (as long as the kids aren't around to see it). If you're looking for an action/platform game with a touch of the crass, look no further than Boogerman.

Size: 16 Megabit Style: I-Player Action/Platfo Special Features:

Two Difficulty Settings,

Multiple Weapons,

Hidden Version of O

Pitfall Game Created by:

Big Bang Software/Zombie

for Activision Available: Now for 32X

020240

032123

: i : ix

Activision's classic 2600 title has been given a major makeover for release on the 16-bit systems, but absolutely nothing was added to make the upgrade to 32X. Aside from more colors than the Genesis version, the 32X game plays exactly the same. lt is, however, a decent action/platform game that involves maneuvering Pitfall Harry Jr. around jungles and ruins on a quest to rescue his father. You come equipped with a sling that you can use to whip enemies, chuck rocks, or hurl exploding stones. You can also find a secret entrance that puts you into the classic 2600 version of Pitfall. A good game, but if you've already got a copy for your Genesis, don't bother.

Overall: 6.5

RUMOR

Size: 12 Megabit * Battery Backup Style: | -Player Cross-Millennial Space-Race Simulator

Special Features Research, Diplomacy, Production of Goods and Services, Seven Wonders of the World, Farming and Irrigation

Created by: MicroProse for Koei

Available: Now for Super Nintendo

This Rum version of the mum 3DO game finally brings this shooter up to speed. What used to be a boring game with good graphics has become a fast-paced shooter with good graphics. You can pick up different weapons along the way, and each can be powered up to level three. You can also use the trigger buttons to roll your ship, but controlling your ship in the roll will take some practice. The action is split up into scenes where you are either flying over the surface or blasting your way through tunnels. If you're into straightforward shooters, check out Total Eclipse Turbo by Crystal Dynamics.

Your job sounds like a simple one - be the first civilization to send explorers to the Alpha Centauri system. You begin the game with only one group of settlers and the knowledge to mine, irrigate the land, and build roads. With this you must build a city, increase your population, and start spreading colonies to develop new cities. You must decide which of the other civilizations you want to sign treaties with or destroy utterly in war. Meanwhile, keep researching the wheel, the alphabet, masonry, engineering, nuclear power, and space colonization technology. This game is as rich and complex as any Koei game, but simple enough to play once you understand the rules.

This November, sport fans across America will get a taste of what 32-bit sports is all about with Sony's NFL GameDay. Although its use of motion capture animation and- CG graphics are impressive features, this game's greatest trait is its extensive use of the PS-X controller. On defense you can use a Swim Technique or a Forearm Shiver to push your way through the line, and on offense you can use quick jukes and a stiff arm to leave defenders in the dust. From the screaming crowd to the cheerleaders at halftime, this game looks like it's got what it

| takes to go all the way.

bum. Y ba fies a Get Se et Rm | e S Ae che Su eile ANS e

metet

r our heartfelt | EE the friendship of

: d IERI PlayStation Preview A group of bloodthirsty mercenaries have been wrongly imprisoned on a penal planet . deep in space. They have only two thoughts on their minds - escape and revenge. oaded appears to be one of the most explosive games to hit the console market. Blood, fire, and destruction are non-stop as you maneuver through the 12 levels. With | another PlayStation and a link cable, you an play with up to four characters simultaneously. In addition to just blasting the enemy, there will be puzzle aspects to the game as well. Look for more news on this intriguing title in future issues.

Heh

1 CD-ROM Style: -L or 2-Player

Preview |

Size:

16 Megabits + Battery Backup Style: ! or 2-Player ZEN! Baseball Simulator ®@ Special Features = All the Real Teams and Players, Multi-Player Full Season Play with Trades and All-Star Game, All 28 Accurately Reproduced Stadiums, Zooming Catch Created by: Sega Sports Available: November for 32X

Size:

One of Sega Sports’ strongest areas has been in the baseball genre. Now, they've taken to porting their best baseball cart, World Series Baseball, up to the 32X. Almost everything here is identical to the Genesis version, though the extra colors definitely beef-up the graphical quality. Other than that, the only difference of note is that when an outfielder is catching the ball, the action zooms in briefly making your player occupy most of the screen, as opposed to the far away view you normally get. One glitch from the Genesis version still seems to be present in that you can strike out the computer with high slow change-ups almost every time.

16 Megabit

Style: [-Player Action/Platform

Special Features: Three-Way Character Control, Scare Move, Triple Monster Move

Levels: 25

Created by: Realtime Associates for Viacom Available: Now for Super Nintendo

Based upon Nickelodeon's hit show of the same name, AAAHH!!! Real Monsters is a zany and crazy quest of three strange creatures. You must maneuver Ickis, Krumm, and Oblina throughout this game's 25 levels in a quest to perfect their scaring techniques. The play is similar to that of Animaniacs where you can switch between three different characters each with different skills. Use the trio to locate items and scare the pants off of unsuspecting victims and use their "triple monster moves" to get past obstacles or locate secrets. The quest is simple at first, but offers increasing challenge and a number of puzzles to solve. A load of non-violent fun.

Lm T. gg » ie ince we ran out of space in our last issue, we now present the to Perfection: = second part of our strategy guide for Namco’s metal clashing ~~ macy (UTIDE em. fighter. Remember, all moves are presented as though the ONGER S BTRATEG, gf aac character was facing right. Also, all Death Moves must be performed in a ^. combo while the opponent has no life left.

p i

LEGEND E BI = Back Slash FI = Fore Slash

Back Thrust F2 = Fore Thrust Back Strike F3 = Fore Strike

All moves are listed for character facing right.

Uu MN H

ENS Uu co i

DEATH MOVES Try all except Pulp from standing F3 Decap

Use Talon Blade Fleshless Decap Use Air Tear (with B2) Exploding Head Use Phoenix Strike Pulp of 2-in-1 to Reverse o Claw, then use Air DOT Tear on downed ^ opponent Degut Use Falcon Strike Brain Use Phoenix Strike on falling head Frenzy Death Use Air Frenzy

P

OMBO |

sni HE

rae T

Talon Blade Alr Tee! Air Frenzy Falcon Strike Double Talon Strike e, +, e, (B2 or B3) Hold (B2 or B3), t, ^, 9 Hold (F2 or F3), 5, 4, a Hold (F2 or F3), t, r, e Hold (B2 or B3), 5, 4, >

Reverse Claw Hold (F2 or F3), e, <, 4, x

Phoenix Strike Hold B3, €,v,4,2

Prey Launch v, +, +, (B2 or B3)

Shadow Deflect +, x, v, (F2 or F3)

en (Continued on page 54): ;

Game Informer » October ‘95

DUGH. GET REAL.

REALISTIC ATTRIBUTE ^ . ^. . i qe m i . SOUTHPAW? BULL? .. LEVELS FOR ALL: 7]. "hc Sal B M. A Ss. + | TECHNICIAN? FIGURE OUT ` E UE Kor —_ i M a ae ye * ~>] YOUR OPPONENT'S STYLE t k a COMMA PE —OR PAY THE PRICE!

“EXPLOSIVE... ~~ ACCLAIM’S MOTION CAPTURE TECHNOLOGY... | TM GONNA EAT. YOU. 2-PLAYER ACTION! . TRUE BOXING REALISM! | | FOR LUNCH!” ^

LM tertainment inc

y tent. loc. © 1995 Acclaim Entertainment, Inc. All rights reserved. Acclaim is a division an valid on Super N and Genesis™ versions of Foreman For Real video game. Promotion not val | to rules and in regulations established by owners and operators of facility. 5

i

| (Continued from page 52) S TE z

3 1

DEATH CO

hys

DEATH MOVES m j i | | Try all exceot Pulp and x BR <: Fa Ground Decap from hs M s Standing F2

Decap Use Demon Axe 4

Pulp a em 2-in-1 to Axe Trip, Ses m

then use Hell Grinder on downed opponent Degut Use Hell Fire Frenzy Death Use Hell Grinder Brain Use Hell Fire against falling head Ground Decap Use Corpse Striker against downed opponent

Bounce head twice with Standing F1

Ancient Axe €, v, 2, (B2 or B3)

Rolling Axe 5, v, 4, v, e, (B2 or B3)

Shield Crack Scream Shield Hold (B2 or B3), t, e, + Hold (B2 or B3), 3, t, >

Hell Fire Axe Trip Corpse Strike Hell Grinder Demon Axe - Hold (F2 or F3), +, v t e, v, e, (F2 or F3) Charge +, then Hold (B2 Charge e, », (B2 or B3) Charge e, then Hold (F2 y or B3), t, ^ or F3), 4, v, > ECCE y" guum w^ au DA la c M Bee uy R 54 a i jg Game Informer a October "es. :

* ke

Ground Blast Soul Drill | Power Flip Orb of Souls Soul Displacer Hold (B2 or B3), x, e, + €, v, » + (B2 or B3) Hold (B2 or B3), t, a, 4 Hold (B2 or B3), t, t, a Hold F3, 4, 4, 2

Psycho Blades Heel Kick Death Whirl Hell Deflect Hold (F2 or F3)-+, 2,¢ 7,» + (F2 or F3) +, €, + + (F2 or F3) Hold (F2 or F3), e, +, 5

Ne. cM ^ ^ on : P

n

Try all except Pulp from standing B3.

Decap Use Power Flip Frenzy Death Use Psycho Blades Exploding Head Use Soul Drill Brain Use Power Flip against falling head Ground Decap Power Flip against knocked down opponent Degut Use Psycho Blade Pulp 2 in 1 to Ground Blast, Ground Blast again to opponent’s chest

ded Game Informe. = October.

Clockwork Knight - Saturn That Clockwork Knight guy is one bad dude! If this game is a little too tough and you need a helping hand, wait until the title screen appears and enter this code - Up x9, Right x9, Down x6, Left x7, Z, X, Y, Y, Y, Z and Start. If this is entered correctly you'll start the game with 999 lives. Go get ‘em, tiger! Roderick Bolden Detroit, MI

Here's a listing of all the opponents which you can fight against. If you enter in the 3 letter code listed next to the player you choose, you'll automatically be able to spar off against that opponent in the tournament. Jolly good fun!

ERP - Joe Wildhawk

ESK - Coolio Loc

EPQ - Biff Blublood

EDY - Freddy Bravo

EFD - Charlie Ponderosa

EVG - P.J. Rock

EAS - Diego Garcia

EKF - Muetre Martinez

EST - Havana Jones

EBM - Coco Valdez

EFX - Rigo Suave

EKC - Hans Fischer

EGB - Monsieur Victoire

EBA - Bruno Maserati

ERS -T.K O'Reiley

ECW - Gavin Grayson

ECN - Jacob Jabowitz

EFL - Jabfar El Habib

EDU - Yong Ah Chi

EBJ - Hiro Sokitome

EJZ - Chang Fu

EMR - Nickolai Radinski

EPV - Sydney Dundee

Christopher Velasquez

Brooklyn, NY

HELPFUL HINTS .

Fear not! Mega City One's most respected lawman is here with the first four level codes to Acclaim's dynamic action game. If you want to be like Joe Dredd all you have to do is follow three basic rules. Number 1: Always keep a wad of chewing gum (5 pieces) tucked in your bottom lip. Number 2: Glue a helmet to your head (Elmer's works best), and never, never, take it off. And Number 3: Judge everything and everyone guilty (a strict finger point and a growl is a necessity)! Good luck lawmasters! Level 2: KZDVT Level 3: JRQWNO Level 4: PSTRVJZ Matt McGrouty Prospect park, PA

Taz In Escape From Mars - Genesis To help Taz escape the

confinement of Mars enter this code at the Sega logo. First you'll have to plug a second controller into the Genesis. If you don’t have an extra controller... well, then you're screwed. But, for those of you that can access this code take controller 1 and hold A+B, then while still holding take controller 2 and hit and hold B+C. If the code worked you'll hear a dog bark! Now, youll be able to pick whatever stage you want and restore all of your hit points. "The Eradicator" Phoenix, AZ

The Need for Speed - 300

OPPONENT. CAM

The name says it all. This game just

needs more speed! To throw a little |

more excitement into the thrill of illegal racing, you can always take on a super secret government test scooter. All you have to do is input the code below. They even painted it green so no one would think it's from the Gov. Sneaky boys, very sneaky!

Rocket Scooter

Play the game for at least 30 seconds, then go into the instant replay and rewind it all the way. Now take controller 2 and hit - R Button, Down, and B simultaneously. Exit the game and race the same track again. If the code worked your opponent will be riding a Pee-Wee Herman- like scooter.

"Mad Dog Talcum Guy" Houston, TX Hagane -

Viva Hagane! Here's a code that will give you infinite continues. All you have to do is go into the Configure Options and highlight the Music icon and play 9, 8, 7 and 6 for about 15 seconds each. There won't be anything to tell you that the code worked, so you'll have to go into the game and die three times to bring up the Continue Option. If the Continue Option shows the infinity symbol then the

code worked! "Alf (Out of work sitcom actor)" Quincy, Venus

YYYYYYVYYYYTYY

MO CRUCE CROP PT usq

£D - Sega CD

Sorry it had to come to this, but due to tons of questions and confusion amongst our readers, the Gl staff once again must print this very confusing Sonic CD code. If everything goes as planned, this will be the LAST time this code will appear in the pages of Secret Access.

Sound/Music Test

To access a full audio debug menu, press Down, Down, Down, Left, Right and A. If this is entered correctly, a hidden Sound Test Menu will appear in the options.

Secret Bonus Round

First input the Sound Test code. Then, set all.three menu items at "07". Example - FM = 07, PCM = 07, DA = 07. When this has been entered a message will appear saying "Welcome to the secret special stage.’

Hidden Screens Again using the Sound Test code set the menus to coordinate with the code you desire. Evil Man Picture - FM = 46, PCM - 12, DA = 25 Creepy Humanoid Sonic - FM = 42, PCM = 04, DA = 21 Baby Sonic - FM = 44, PCM = 11, DA = 09 MC Sonic - FM = 42, PCM = 08, DA = 01

Debug Menu Enter in the Sound Test code and set the menus as following: FM = 40, PCM = 12, DA = 11, then press Start. If a picture of Tails appears, that means the code worked. Now start a new game. The info below lists what each button does in the debug. B Button - used to change Sonic into different objects A Button - used to pick different objects C Button - places the objects you've picked Nelson Salvador South River, NJ

Game Informer » October ‘95

Triple Play '96 - Genesis Did you ever wonder how legends like Babe Ruth or Mickey Mantle would stack up against today's dominant Randy Johnson? Have you ever wondered if Sandy Koufax’s fastball could strike out All-Star Frank Thomas? Or have you ever wondered if Scott Cosme could knock one out against Roger Clemens? Oops... Scott isn’t one of the hidden players. He's actually the guy who sent in the codes. I'll give you a hint though. Whiff! To bring back the legends all you have to do is enter the name (the way it's listed below) in the "Custom Players" section. If this is done correctly you'll hear a ring, and the players’ stats should magically appear before your eyes. 1 Babe Ruth 2 Mickey Mantle 3 Joe DiMaggio 4 Hank Aaron 5 Yogi Berra 6 Pee Wee Reese 7 Carl Yastrzemski 8 Roberto Clemente 9 Ted Williams 10 Sandy Koufax 11 Nolan Ryan 12 Steve Carlton 13 Tom Seaver 14 Cy Young 15 Reggie Jackson 16 Frank Robinson 17 Honus Wagner 18 Rogers Hornsby 19 Lou Gehrig 20 Stan Musial 21 Willie Mays 22 Jackie Robinson 23 Jimmie Foxx 24 Ty Cobb 25 Goose Goslin

Scott Comse Oak Lawn, IL

Of the Month!

Roll and kick, roll and kick! Here it is ladies and gentlemen, the PlayStation’s premier fighter Toshinden. Toshinden is not only the first PS-X fighter, but it's also the first PS-X title to hit the pages of Secret Access! Hopefully, there will be more hidden goodies for this monster fighter, but for now here's a list of all the moves. Legend

(HS) High Slash - Triangle

(HK) High Kick - Circle

(WK) Weak Kick - X

(WS) Weak Slash - Square

P - Any Punch

K - Any Kick

Run Forward - F, Hold F

Step Forward - F, F

Step Back - B, B

Throw - (In Close) B + HP or HK

Roll - Any shift button Specials: All Super Moves can only be performed while the energy bar is flashing red.

L 3erTO-

Sofia Weapon: Whip of Domination Whiplash - D, DB, B + P Spinning Kick - F, D, DB, B + P Whip-it - D, DF, F + P Super Move: Queen Sofia - F, B, F, B + HS Hyper Move: Whip of Fury - DF, D, DB, D, DF, B ,F, D + HS + HK

To play as the fearsome two- headed goat-boy pick Cinder as your - 9 character, and at the Vs. screen hold Right, and hit QP, QK, FP, MK, MP, and FK (just like

the arcade 2.0 version). Doing this will allow

to

character. Enjoy, and remember that the

goats milk is the sweetest of them all! Ahhh.. . sweet... goat's... milk!

you

Game Informer » October '95

choose Eyedol as your

. "Babe the Blue Goat" | New Orleans Cheese Factory

Run Go iron

Weapon: Mace

Burning Fire - D, DF, F + P

Upward Thrust - F, D, DF + K

Bull Charge - (In Close) F, DF, D, DB,B+P

Wall of Flame - D, DF, F, B + P

Super Move:

Daichi Hyakusai - B, DB, D, DF,

F DE D DB, B + HS Hyper Move:

Fierce Uppercut - UF, U, UB, B,

DB ,F, B, D + HS + HK

Kayin Amoh Weapon: Claymore Fireball - D, DF, F + P Forward Uppercut - F, D, DF + P Scissors Kick - D, DB, B + K Flip Kick - D, DB, B + K (In Mid-Air) Super Move: Inferno - F, DF, D, DB, B, DB, D, DF, F + HS Hyper Move: Rock the Cradle - F, DF, D, DB, B, DB, B, F, B + HK + WK

Eis Weapon: Dirk Ball of Fire - D, DB, B + K Rising Punch - F, D, DF + P Flip Kick - D, DB, B +K

(In Mid-Air) Torpedo - D, DB, B + P (In Mid-Air) Super Move:

Don't Call Me Sister -

F, B, F ,B + HS or WK Hyper Move:

DF D DB D DF B, F

D + HS HK

Toshinden PlayStation

Eiji Shinjo Weapon: Nihontoh Fireball - D, DF, F + P Forward Uppercut - F, D, DF + P Flame Kick - D, DB, B + K (In Mid-Air) Slide- DF + K Super Move: Hyakkimoshuken - F, DF, D, DB, B, DB, D, DF, F + HP Hyper Move: Fire Nihintoh - U, D, U, D, R, L, R, L+ HS + HK

Fo Fai Weapon: Iron Claw Energy Ball - F, DF, D, DB, B + P Flaming Kick - D, DB, B + K Rolling Ball - B, DB, D, DF + P Super Move: Dododonpappa - F, B, DB, D, DF, F, B + HS Hyper Move: Uchilitamah - Hold All Buttons B, F, B, F Release Buttons and Hit HS + HK

Mando Weapon: Spear Rising Dragon - F, D, DF + P Spinning Staff - B, DB, D, DF, F +P Fireball - D, DF, F + P Low Spear - D, DB, B + P High Spear - D, DF, F + P Super Move: Choriki - D,.DF, F, D, DE F, B « HS Hyper Move: Flying Dragon - F, UF, U, UB, B, F, DE D + HS + HK

Duke B. Lambert Weapon: Two-Hand Sword Sword Combo - B, F, DF, D + P. Spin'n'Hack - D, DF, F + P Impaler - D, DF, F + P (In Mid-Air) Disco Jump Thing -

F, DB, D, DF + P Super Move:

Super Saber Slash -

DB, D, DF, F, B, + HS Hyper Move:

DF, D, DB, D, DF, D, B,

F + HS «WS

Mega Man 7 - SNES Friends can be very frustrating and complex. Sometimes they've even been known to upstage you in a game of Mega Man. Up until now there really hasn't been any Mega Man games that allow revenge to be a factor. That is, unless you want to include Mega Man Soccer as a 1-on-1 battle of death. Anyway, Capcom has finally pulled all the strings and has added a hidden Versus Mode in Mega Man 7. All you have to do is enter the code below for wild and crazy Mega Man fighting. Revenge is now only a step away. Versus Mode

hd. 15

55,85

785,23

6251 Mega Man

Arrow Slash - +, w, > +Y

Leg Breaker - 4, 4+ B

Faint Warp - t, t Bass

Booster Kick - 4, w, 2 + Y

Sonic Crash - (in air) +, + + Y

Faint Warp - t, t

"The Rhino" Toledo, OH

Aerobiz Supersonic - SNES To play a game with a little trivia in it, start any game and wait for the menu bar to appear. Then, pick the SNES controller icon and press A, then Select. If this is done correctly, a guessing game should appear. It's not Pictionary, but it sure is fun! "The Eradicator" Phoenix, AZ

Loadstar - Sega CD

Hey, it's that wacky space Marine, Tully Bodine! If you’re sick of playing this full motion video masterpiece, pause the game and hit C, A, Left, Left, A, C, A, Lett, Lett, A. Then, unpause to play a hidden game of Mort Pong! Smile one and all. It's Mort!

"The VidMan" Uptown, MN

The man with the really funky tights is back with a vengeance! To access a hidden Stage Select, wait until Spidey has landed on the buttress then hit Y, A, X, B, A, Right, Left. If this worked, you'll instantly be warped to the Stage Select. "The Rhino" Toledo, OH

Panzer Dragoon - Saturn That Dark Dragoon sure can be nasty, however, for some it's just a walk in the park. To make the game ten times tougher input this code at the title screen. L Button, R Button, L Button, R Button, Up, Down, Up, Down, Left, Right. If this is entered correctly, the words "Wizard Mode" will appear above the Press Start icon. Good luck! Also, here's a slew of other codes to try at the title screen!

Invincibility -

L Button, L Button, R Button,

R Button, Up, Down, Left, Right

Level Select -

Up, Up, Down, Down,

Left, Right, Left, Right, X, Y, Z

Unlimited Continues -

Up, X, Right, Y, Down, Z, left,

Y Up, Z

Bonus Level -

Up, Up, Up, Down, Down, Down,

Left, Right, Left, Right, Left,

Right, L Button, R Button

Chris Cisler

Stanley, WI.

Street Fighter Alpha Arcade

Here's one of the coolest codes to ever grace the Gl office. To play 2-Players against the computer follow the instructions below very carefully. Have Player 1 and 2 both press and hold Start at the same time. Then, while still holding Start have both players press Up, Up and release Start. Now, hit Up, Up and Jab for Player 1 and Up, Up and Fierce for Player 2. The odds are now in your favor!

"Old MacDonald"

Healdsburg, CA

Mega Bomberman - Genesis

this frustrating Genesis game.

Hey man, look at the size of that

bomb! Thats one hella-bomb!

Bomberman freaks take note,

here's a complete level listing for

to become our ally? Send in your hi

Jammin' Jungle es TM below and

Stage 2: 6800 Stage 3: 5120 Boss: 7420

in Secret ages SNES

Vexin’ Volcano Stage 1: 4501 Stage 2: 8111 Stage 3: 7421 Stage 4: 1051

Boss: 3351 impy: - Rocko's Modern Life Slammin' Sea Dangerous Day

Genesis NHL'96

Stage 1: 4502 : Me ale ena ueso "

Stage 2: 8112 Stage 3: 7422 Stage 4: 1052 Boss: 3352

PlayStation

| Ae Combat Jumping Flash

Crankin' Castle Mortal Kombat 3

Stage 1: 6803 Stage 2: 0513 Stage 3: 9723 Stage 4: 3353 Boss: 5653

Thrashin' Castle Stage 1:8114 Stage 2: 2814 Stage 3: 1134 Stage 4: 5654 Boss: 7954

Cruisin' Comet Final Stage: 0515 Vince Clothar Goshure, NY

Secret Access Notice: Send Game Informer Your Passwords and Codes and Win!

$ end in your codes and passwords every issue, and if we print them you'll be entered in the Game Informer /ASCIIWARE Secret Access Contest. The Grand Prize is a ASCIIWARE controller of your choice.

Super NES: ASCIIPAD, "n SUPER ADVANTAGE, Genesis: FIGHTER STICK SN ASCIIPAD SG,

SUPER ADVANTAGE SG-6, FIGHTER STICK SN SG-6 All runners-up will receive a Game Informer Secret Access T-Shirt to complement their wardrobe. Send To: Secret Access Game Informer Magazine 10120 W. 76th Street Eden Prairie, MN 55344

Game Informer October '95

Game Informer : October ‘95

Check out trading car Street Fighter Alpha moves

By Ryan MacDonald

ho would believe it? Yet another Street Fighter that is not Street Fighter Three, but another version of what we have already played. | must say it's actually pretty cool. It's a mix of the new cartoon-styled games such as X-Men and Dark Stalkers, but with the familiar control and gameplay of Street Fighter that we all know and love. If you have seen any of the animated movie you will recognize the same Japanese-style animation that they gave our favorite warriors.

Most of the major characters are there: Ryu, Ken, Sagat, and M. Bison. The new additions to the game are Adon and Birdie, who actually aren't so new. They were characters from the first Street Fighter. Capcom revived one more character from the past as Guy returns from Final Fight. The other two new characters | have never seen before (could they be original?). Rose, who | believe to be a female magician, and Sodom, a samurai-type character. The gameplay is as smooth as the original Street Fighter 2 once you get the timing of all the new animations.

The sound and music is all done in Q-Sound like all other Capcom games. In addition to good sound effects and music, Street Fighter Alpha sports some really cool new voice samples. The graphics are so different from the other Street Fighters that it takes a moment to recognize the familiar characters and moves.

Overall, Street Fighter Alpha is a good, strong fighting game. It has the same qualities that made us crazy about its predecessors. Although | would really like to see a much more revolutionary game from the makers of one of the greatest games of all time, Street Fighter Alpha will have to do until we see a group of designers bold enough to finally take on the task of making Street Fighter 3. Until then, go to your local arcade and check out Street Fighter Alpha.

Tur Latest in Vingo Game HARDWARE & SOFTWARE

PlayStation Accessories Keep Coming

he Sony PlayStation, released in September, represents a joker in the deck of video games. How well will Sony do in what is for them an undiscovered country? Will they give the PlayStation the support it

needs to keep the customers happy? These are questions that only time can answer. However, we can see that Sony is offering a variety of peripherals which will make their gaming platform more flexible in its ability to deliver a true gaming experience.

One of these peripherals is the PlayStation Mouse. You can pass this one over if you're only looking for action games, but it is almost a necessity if you want to play simulators or strategy games.

Secondly, we have the Multi Tap. This little

baby will increase the number of controllers you can plug into the PlayStation. It is ideal for sports games if you've got a lot of friends and

enough money to buy four controllers.

The final product of mention is something that no other company has

Multi Tap

produced for its own console gaming unit. It is an Analog Joystick and it looks like a control stick that belongs in an F-16 or even an X-Wing Fighter. Its multiple buttons will allow for control of many different weapons systems. Also, it has a "hat" joystick on top which will let you do things like shift views with minimal effort (ideal for games like Descent), or control movement of a turret while keeping you in control of a ship’s movement (perfect for turning the top of a mech to track your

Analog Joystick

target while AM. sideways). Hopefully there will be a number of games that support the Analog Joystick. Maybe they'll even offer a left-handed version for those of us unfortunate enough to be born right-minded.

New Collection of Virtual Reality Games Arrives

any of us feel that virtual reality gaming is an experience like no other, but few of us get a

chance to try out these new wave games. Now,

however, it seems that companies are serious about putting virtual reality game systems into the arcades for our enjoyment. One of these companies is called GreyStone Technology, Inc., and they've recently released a new sports game known as Magball. Game Informer's Professional Arcade Correspondent Ryan MacDonald described Magball as a cross between hockey and bumper boats which can be played by 4-12 players simultaneously. The game is being played through the sit-down Andromeda VR platform. This platform is generic, which means that other games - can be programmed to play in the same unit. It also has the ability to incorporate other controllers, and can be used both with a standard screen or a tracking head- mounted display.

GreyStone isn't stopping here, however. They've also designed a moving VR platform called the Mercury. |t looks a little like a jet-ski, but it's designed solely for VR entertainment purposes. They've already got a slew of games planned for this new unit including, but not limited to, Reef Explorer, Pteranodon, and Purple Heart Corner. It's anybody's guess as to whether these machines will make it out of the big cities, but if you're is you'll be able to see virtual reality coming to a mall near you.

MegahbaH <2

Andromeda VR Platform

Mercury VR Platform j y

NVIDIA and Sega Build Bridge Over PCIConsole Gaming Chasm

W

ith the advent of the next generation systems, there has

been increasing debate as to who will have the better

games - the mighty PC or the fledgling others. There are valid points for both sides. In the console gaming units you have specialized chips that can perform graphics which take complex programming on the PC, while on the PC you've got that much

| more power to work with (at a greater cost, of course). The console units have always been superior in the fast action

| one-on-one games, while the PC has excelled in complex

| simulators, intricate strategy games, and of course the networking features for megahits like Doom.

The argument may become moot in the future, due. to companies like NVIDIA. They and Sega have struck a deal which gives NVIDIA the licensing rights to port Sega Saturn and arcade software to CD-ROMS which will play on Pentium-based PCs equipped with NVIDIA's Multimedia Accelerators.

These accelerators are. relatively simple, single-chip cards which will provide the PC. with the necessary adjustments to run these arcade and Saturn games through Windows 95. Game Informer reserves judgment on Windows ‘95 until we have seen it, but if it’s going to be a viable gaming platform, it will have to be a radical improvement over older versions of Windows.

Josh Godin © Jefferson City, T Bluff, IL

= om cquo

Permis 4n] Jefferson 4) Rahway, NJ

- Envelope Art Enter the Game Informer Envelope Art Contest. All you need to _ do is draw, paint, scratch, spit or carve the best darn envelope art you can think of and send it to us. Please include your , name, phone number and return address on the back of the envelope. If you're the monthly winner, we'll feature. your

work in GI and you'll receive a video game prize from the ~ Game Informer vault.

Travis Olsen Prior Lake, MN

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Game Inf. mer s October ‘95

Win A.Game Genie of Your Choice!

E», deep into your Game Genie files and send us your Coolest codes,

because if we print your Game Genie codes a Game Genie will be on its.

. Way to your doorstep...well, mailbox. Original codes only. All pre-published codes will not be XH:

Send your Game Genie codes to: į. (Don't forget to list your Game Genie of choice). The Swap Shop « Game Informer Magazine 10120 W. 76th St. ° Eden Prairie, MN 55344

DB23-77D1

Start with a level 9 character DE23-77D1 Start with a level 15 character o

| MSN Judge Dredd -

t Rampage | Startwithalevel Genesis | 50 character : qni mes 723-7701 finite e Start with a level AVCT-EA4A

| -infinite lives 100 character \CATAALW - EE29-T7D1 AGAT-AAHW

Start with 1life i S da a level BGAT-AAHW eae Start with 9 lives seep ied XGBA-AACA

Wars - SA

.— 017-97B-E6A : Start with Flamethrower

077-97B-E6A Start with Crush Gun 087-97B-E6A . Start with Homing shot 097-97B-E6A - Start with Spread shot 052-B1B-E6E

The Adventures of pnma Mobin- Genesis

BGSA-AADL |

Start with 10 lives BGSA-AADT

Start with 9 credits C2CA-CA5C

Infinite life points AJCA-CA6W.

| H Infinite li vto EET TU aa N BB2D-5461 Start with 99 i. E die. Weapons do not run Start with a.lot of H.P. High-Explosive Missiles 092-B1B-EGE out of power BB2F-54A1 XGBA-AACW GB 3 Smart Dige A2BTDEN Start with a lot of PSI Start with 99 after P de Weapon gets full power "The Rhino" Armor-Piercing Missiles 007- E? -19 on first power up Toledo, OH XGBA-AACL Infinite smart bombs MSA-AADG Start with 99 010-6FB-7FB . . ^ Star with weapon at Incendiary Missiles Don't flash after getting hit level 6 firepower - The Incredible Hulk - XGBA-AACC FFO-6FB-7FB AGSA-AADO Genesis Start with 99 Flash longer after - Start with Shuriken instead - ALVT-8A82 Ricochet Missiles getting hit of Batarang Level select XGBA-AAB4 3EB-81B-4CA ALSA-AADO - DVPV-AA9Y Start with 99 Heat Seekers Invincible Start with Bolo instead Don't take damage as Hulk. XGBA-AADL "The VidMan" .. ot Batarang ACYA-8AG2 Siart Win da Uptown, MN Drew Concannon Infinite transformation on Pennsville, NJ CORE Start with 99 Boings ppl Return of the ABRV-AAFN r ane have infiniteammo XGBA-EAGL - SNES l| - Nintendo BGAA-8AEY Start with 99 Flares cd C7B1 SXUYAKVK Start with nine live AAST-EAGL Start with 1 life Infinite level time ii Mese spe ja, Infinite Weapons once F682-C7B1 PENOYLLA Brooklyn Ny Y" have he woapong y Start with 25 lives Start with level time y att McGrouty 7E06-9E03 - | at 1 minute KE o Prospect Park, PA Unlimited credits ZENG ish m inox-SNES ider-Man - 7E02-2B0A tart with level time Fu ; Sp SNES Unlimited bombs at 2 minutes

FDAB-1FD0 Start with 99 lives CB9C-1DA4 Infinite Green Grenades . CBCC-AFA4 Infinite Blue Grenades Fritz Vetter

C28F-AF4D

Immune to most hits _

3CAO-DDC7 Infinite life

CEAE-0D17 © Infinite magic

= Basan Dok : Sterling Heights, MI

.. On pick id

Mosinee, WI

7E02-A020 .

Unlimited shield C222-3769

Infinite Thermal Detonators -

Andover, MN

Lance Conger |

PAXEZAZE -Goals worth 9 points

LTXEZAZA | Goals worth mega-points

“The VidMan" . Uptown, MN

: Game Informer E October ‘95

Judge Dredd - SNES EE63-1318

Start with all weapons and

almost infinite ammo DF62-1A38

Start with 1 life D962-1A38

Start with 5 lives DB62-1A38

Start with 9 lives C2BE-4A4B

Almost infinite ammo C2A9-1627

Almost infinite energy C22C-1B2D

Invincible after getting hit DDA9-1CB7

Don' flash after getting hit 74A9-1CB7

Don't flash as long

after getting hit EEA9-1CB7

Flash longer after

getting hit DE6D-C338

Start with very little energy

on your first life 6D6D-C338 Start with half energy on your first life A16D-C338 Start with about 3/4 energy on your first life DE3A-48B7 Start with very little energy after first life 6D3A-48B7 Start with half energy after first life A13A-48B7 Start with about 3/4 energy after first life “The Eradicator’ Phoenix, AZ

Jungle Strike - SNES C2A5-476F Infinite ammo C2A9-4FA7 Infinite armor CEBE-C4D4 Infinite lives F18B-C4A1 Start with more gun ammo 748B-C4A1 Start with mega gun ammo EE8B-CFD1 Start with more hydras 748B-CF01 Start with mega hydras "Virtua Gap Boy Minneopolis, MN

: The Lawnmower Man - SNES

. 2x longer

40BE-1DAD

Infinite lives ECB6-4FD7

Super jump D785-376F

Energize icon effect is

D985-376F

Energize icon effect is

4x longer D1BB-4F64

Bitstream powers

up instantly DDB5-CDAD

Keep weapon power

ups once gained CEB7-CFAD

Never lose homing

bullets once gained CEB7-CDAD

Never lose rear bullets

once gained

The Eradicator

Phoenix, AZ

Donkey Kong Land - Game Boy 00E-899-F7E + 00E-958-F7E

Start with 1 life 08E-899-F7E + 08E-958-F7E

Start with 9 lives 0EE-899-F7E + 0EE-958-F7E

Start with 15 lives 63E-899-F7E + 63E-958-F7E

Start with 99 lives 00D-9DB-3BE + 21D-A0B-E61

Infinite lives C3D-A0B-E61

Lose all your lives

when you die C9D-FDB-4C1

If you get hit you don't

change characters until

you are back at the

map screen 3E0-81B-4CA

Invincible 002-1FB-3BE

Change soundtrack 004-C6B-3BE + 3E4-COB-3B2 ;

Each banana gives you

mega lives (switch off

when you have

enough lives)

"The Boy with the Red Flute"

Orlando, FL

Game Informer s October'95

. Start with very little s energy—first. life only. :

Movie - SNES DBA2-04AD Start with a lot of energy—first life only DFA2-04AD

8B26-07A2

Amos ninie We orce

DF29-07DA Start with very little energy after first life

DB29-07DA

Start with more energy

after first life DBA8-0DDD

Start with 9 continues DDA8-0DDD

No continues D7AA-0DDD

Start with mega-points DB6E-0D6D

Start with 9 lives D96E-0D6D -

Start with 5 lives DF6E-0D6D

Start with 1 life C2E0-DF0A

Infinite continues in

1-player mode C2B1-AFAA

Infinite continues in

2-player mode F620-0FA2

Large main power-up box | . 9E3-A8F-912 + 033-A9F- EGA + E03-AAF-2A9

gives max power

005-EFD-3B7

Infinite energy 014-8ED-F76

Start with very

little energy 044-8ED-F76

Start with about

half energy 0E4-8ED-F76

Start with about

2x energy 09A-70B-F7E

Each Batarang pick-up

is worth 9 00B-A3D-3BE

Infinite Batarangs 215-92D-D5D

Almost invincible-switch

off if you get stuck 004-96D-5D4 + FA4- 9AD-4C1

Start with 7 Batarangs

Q006-16E-3B7

Most enemies don't di ; |

Exclusive Codes from Galoob

OAF-CDB-E62 Most enemies are harder to kill

AF6-15E-A2C Most enemies die with one hit

Boy 011-DDF-E66

Start with 1 life 0A1-DDF-E66

Start with 10 lives 005-CCE-3B7

Infinite energy 99A-29F-7FB

Start with energy at 153 FFA-29F-7FB

Start with energy at 255 22A-29F-7FB

Start with energy at 34 017-748-D5A

Enemy bullets do very

little damage 197-748-D5A

Enemy bullets do

more damage 337-748-D5A

Enemy bullets do much

more damage 3E3-A8F-912 + 013-A9F- E6A + E03-AAF-2A9

Start on stage 1-2 3E3-A8F-912 + 023-A9F- E6A + E03-AAF-2A9 Start on stage 1-3

Start on stage 1-4 3E3-A8F-912 + 043-A9F- E6A + E03-AAF-2A9

Start on stage 1-5 3E3-A8F-912 + 053-A9F- EGA + E03-AAF-2A9

Start on stage 1-6 3E3-A8F-912 + 063-A9F- E6A + E03-AAF-2A9

Start on stage 2-1 3E3-A8F-912 + 073-A9F- E6A + E03-AAF-2A9

Start on stage 2-2 3E3-A8F-912 + 083-A9F- E6A + E03-AAF-2A9

Start on stage 2-3 3E3-A8F-912 + 093-A9F- E6A + E03-AAF-2A9

Start on stage 2-4 3E3-A8F-912 + 0A3-A9F-

E6A + E03-AAF-2A9 .

Start on stage 2-5 3E3-A8F-912 + 0B3-A9F- EGA + E03-AAF-2A9

Start on Stage 2-6

+ 003+

Start on stage 3-1 3E3-A8F-912 + 0D3-A9F-

EGA + E03-AAF-2A9

Start on stage 3-2 3E3-A8F-912 + 0E3-A9F- E6A + E03-AAF-2A9

Start on stage 3-3 3E3-A8F-912 OF3-A9F-

EGA + E03-AAF-2A9

Start on stage 3-4 3E3-A8F-912 + 103-A9F- E6A + E03-AAF-2A9

Start on stage 3-5 3E3-A8F-912 + 113-A9F- E6A + E03-AAF-2A9

Start on stage 4-1 3E3-A8F-912 + 123-A9F- EGA + E03-AAF-2A9

Start on stage 4-2 3E3-A8F-912 + 133-A9F- E6A + E03-AAF-2A9

Start on stage 4-3 3E3-A8F-912 + 143-A9F- E6A + E03-AAF-2A9

Start on stage 4-4 3E3-A8F-912 + 153-A9F- E6A + E03-AAF-2A9

Start on stage 4-5 3E3-A8F-912 + 163-A9F- E6A + E03-AAF-2A9

Start on stage 4-6 3E3-A8F-912 + 173-A9F- E6A + E03-AAF-2A9

Start on stage 5-1 3E3-A8F-912 + 183-A9F- E6A + E03-AAF-2A9

Start on stage 5-2

- 3E3-A8F-912 + 193-A9F-

E6A + E03-AAF-2A9 Start on stage 5-3 3E3-A8F-912 + 1A3-A9F-

. E6A + E03-AAF-2A9. Start on stage 5-4

3E3-A8F-912 + 1B3-A9F-

E6A + E03-AAF-2A9 Start on stage 5-5

3E3-A8F-912 + 1C3-A9F-

-EGA + E03-AAF-2A9 - Start on stage 5-6

The Simpsons: Bart & the Beanstalk - Game Boy

.. 00A-608- 19b

Infinite firecrackers 001-ADF-E66 Start with 1 life

. 041-ADF-E66 d tart with. 5 lives

Start with 10 lives

002-83E-E6E Infinite lives

F- FAT-2C-4C1

Infinite energy

THE

ay Chrono Trigger. Sci-fi fan- ek d y f tasy meets time travel. ca ae Z i / 5 From the creators of the acclaimed Final Fantasy’ .series. Character designs by Akira Toriyama. 32 megs, 10 endings, 70-plus

hours of game play.

Coming Sept. 1st '95.

ENTERTAINMENT SYSTEM

sauaresorr SIPER NINTENDO

SOLD BY

b afer aM | s dedd] }

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SA || ANNY || dhe | ARERR"

SAAS

MAAN SNNSNNNNN AAAS

NARS

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FIRST ON PLAYSTATION:

PlayStation

PlayStation and the PlayStation logo are trademarks of Sony Computer Entertainment Inc. Mortal Kombat: 3 ©1995 Midway Manufacturing Co. All rights reserved. Used under license. Mortal Kombat, The Dragon Logo and MK3 are trademarks of Midway Manufacturing Co. Developed by Williams: Entertainment Inc. Williams is a registered trademark: WMS Games Inc. ©1995 Sony Electronic Publishing Company. All rights reserved.

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