$4.95/$5.95 Canada/£1.75 March, 1992 ШШ THE TURTLES HAVE Raphael decided to start using his head when he fought. So after a yer of grueling training, y he has hard-core head butting * down to a science with 2 Splinter taught Leonardo p his power drill attack. that the best defense is a sharp offense. So Leo learned to get NT the edge with a cyclone sword spin that slices Shredder’ s soldiers NN 4, down to size. Manhattan's crime rate is up. Two thousand feet to be exact. Because Shredder has ripped the island from the face of the Earth. Splinter has taught the turtles some most excellent new moves that'll have Shredder's mob babbling for weeks. And for the first time ever, you can practice your new ninja warfare on each other in the two player mode as you face a never before seen eight level test of turtle power for your NES" Battle for survival on surfboards, battleships, blimps, star destroyers, and in the seediest parts of Manhattan where even a respectable reptile wouldn't wander. Steps To FIGHT CRIME. سے The inspiration for Donatello’ s devastating attack move came to him while at a late night Bowling for Pizza party. Now he enjoys striking with his gnarly knockout roll. Spare no one, Don. The Turtles always told Michaelangelo that his smelly feet were lethal weapons. So he put them to use with an awesome kangaroo kick that knocks foot soldiers silly. heat of combat, just like the tastiest of tag teams. It'll take all of the fab four to shred a slew of slugs like Leatherhead, Rahzar, Groundchuck and Tokka. So team up with the Turtles KONA М, / 5 and stop Shredder from holding up three million dudes and dudettes. ————————— Herten ee ee a er ee ee es A GU tase тарау ЕЕЕ ТА сү NE CIRCLE #146 ON READER SERVICE CARD. ELECTRONIC GAMING MONTHLY The Last Word On Video Games It's here!! Only EGM dares to compare the super hot 16 Meg S-NES cart with the arcade coin-op.! See why this game got EGM's Game of the Show (CES) award!! DEPARTMENTS FEATURES 8 Insert Coin 3 12 Letters to the NM — Up H e Winter is over. кере Who showed the widest h variety of software? ...The 22 Review Crew newest technology? There was one clear winner but 34 Software| which company - Sega or Calendar Nintendo? aming Gossi за сатир P| EGM Express Get the latest scoop on the 42 EG Express upcoming Nintendo CD- ROM! Check out its specs 48 International | and see how it stacks up Outlook} against Sega's Mega CD- ROM. The results will " surprise you! 60 Tricks оғ) ^ PY the Trade au : International 72 Leading Edge Outlook The best games come out 82 Super NES Times j in Japan first. Scope out the hottest carts from the " land of the rising sun and 118 қана пао then sit back and wait for Player them to come out here this 130 Outpost: беда! Christmas! 152 Turbo Champ 154 Gear Up 160 GameBoy Fan 170 High Scores Turtles 4 is one of the best S-NES games ever! 4 Electronic Gaming Monthly Leading Edge It'S the scoop of the year! Are you ready for a NEW Street Fighter arcade game? It's called Street Fighter 2: Champion Edition. Don't miss the first news on this super hot quarter muncher!! The toads are back! See how good they look on the S-NES! Super Play Super Adventure Island is going to be one of the hottest games this winter. With tons of hidden items and rooms you'll want to know where everything is! Only Super Play gives you all of the details. СОМЕН: It'S our best issue yet! We're back from CES with our suitcases loaded with the hottest carts of 1992! What we couldn't bring back we thoroughly documented on over 1,800 photographs taken at the show! Where do you get the first and best CES coverage - only EGM! Fact Files: We're back from CES with the hottest carts on the planet! Check out our list of Fact-Files and see if you agree!! Then go for the details inside! Only in EGM! Super-NES Times: Teenage Mutant Ninja Turtles 4, Street Fighter 2, Out of this World, Wings 2, STG, Super Battletoads, Bart's Nightmare, Special Tee Shot, Space Megaforce, Equinox, Hook, Arcana Nintendo: F-1 Race, Quattro Sports, Race America, Wacky Races Sega Genesis: Desert Strike, Alien 3, Splatterhouse 2, Atomic Runner, The Duel: Test Drive 2, Evander Holyfield Boxing, Sports Talk Baseball, Double Dragon, Kid Chameleon Turbo Champ: Gate of Thunder Game Gear: Ax Battler, Crystal Quest Atari Lynx: The Guardians: Storm Over Doria GameBoy: Pit Fighter, Batman: Return of the Joker Advertiser Index TEET. elcome to Post-Holocaust Los Angeles in the year 2029, where mutant robots pilot their crafts through the blood-red sky, hunting down human beings that once dominated this wasteland. Just like the movie, you assume the role of Kyle Reese, a time traveller from the future who returns to modern-day L.A. to protect the life of Sarah Conner - the beautiful woman who holds the key to the survival of the human race. Your mission: Outwit and outmaneuver a brutal killing machine known as the Terminator. He's big, he's bad and he's virtually unstoppable - let's hope you're smarter! FEATURES: * Movie-like soundtrack complete with realistic sound effects * 8 MEG of futuristic firepower Licensed by Sega Enterprises Ltd. for play on the SEGA GENESIS" SYSTEM. THE TERMINATOR O 1984 Cinema'84. A Greenberg Brothers Partnership. All rights reserved. Licensed by Hemdale Film Corporation. | THE TERMINATOR™ TM designates a trademark of Cinema’84. A Greenberg Brothers Partnership. Sublicensed by Bethesda Softworks. © 1991 Virgin Games, Inc. All rights reserved, Virgin is a registered trademark of Virgin Enterprises, Ltd. THE 5 э, Aot 3 SEGA and GENESIS are trademarks of | Sega Enterprises Ltd. TERMINAT 7 vr For pricing and orders, please call 800-VRG-INO7. Visa, Mastercard, American Express and checks accepted. -- CIRCLE #115 ОМ READER SERVICE oo 272 | | . ж [3 "i T THE GREATEST PLAY IN FOOTBALL HISTORY. JOHN MADDEN Get ready to tackle the ultimate Super NES" challenge. John Madden Football" It 1 doesnt get any tougher than this. ОЕ Madden delivers the most - guts ever in football. Twenty- eight pro teams ns plus an All- Madden squad. The latest plays, schemes, and ж formations, fro. e _` ШТ! ТІПТІ ENTERTAINMENT SYSTEM deep flags to safety blitzes. And competition thats sure to be a smash. Because the guys on the other side of the line adjust to your playcalling. Call a play once too often, and youll get planted in the turf. Permanently. Giving you the most intense D Ў football action you can get. uuo bh. AVA So Madden is flat-out the most realistic us game this side of Sunday afternoon. Each team roster is packed with 35 pros, each man rated on six different attributes. Some are more durable; others, better on grass; others, better in mud. Play to their strengths, and youl make it to the playoffs. Besides calling the shots, you have тоге moves than a cheerleader Tàke your running back, for example. You control every spin, cut back, dive, you name it. Use the “oomph” button to steamroll The EASN half-time show has stats, high- lights from other games, and no dont like what you see % for a first down. If you 2 соте." atthe line of scrimmage, you can audible. You can even choose the weather EASN th ieri r^ | the premier inter- pm ЖР active sports network, gives you better coverage than a nickel defense. The latest sack You get over 100 plays drafted right out of dance. Touchdown boogies. Injuries. th Madden: 5 E pec И qu Penalties. The gamesavers. The goats. к= 2 БЕ: ддд Talk about in your face. With its Mode 7 Play on the only Super NES 3-D scrolling No matter if its man-to-man, bump-and-run, Roving Camera, EASNS instant replay pans field, enabling you to read defenses like or zone coverage, EASNS IsoVision anywhere on the field. a bookand spot holes quicker than a rabbit. makes sure you dont pass up the open man. EASNS close-ups zoom right in on critical first down measurements. Capturing every boo, cheer, or gasp from the crowd. All the details and grit of the sport itself. Any play can be instantly » replayed, too. In slo-mo or frame by frame. EASNS Mode 7 Roving Camera covers more ground than a blitzing linebacker, going any- where on the field. So you can always see who made the play and who blew it. Апа our exclusive IsoVision" camera spots the open receiver everytime. Get in the game. Visit your local EA dealer or order by phone any time: (800) 245-4525. Апа make Madden your .. . _ number one pick. = 21900288 НМ; ا‎ 95 cents for the first minute, ELECTRONIC ARTS’ 75 cents, each minute thereafter Be sure to get your parents permis: sion to use the Hotline if youre under 18 years of age Messages subject to change without notice EASN, Electronic Arts Sports Network, John Madden Football, and IsoVision are trademarks of Electronic Arts. Nintendo‘ Super Nintendo Entertainment System‘ and Super МЕЅ“апа the official seals are trademarks of Nintendo of America, Inc. CIRCLE #111 ON READER SERVICE CARD. EGM A SENDAI PUBLISHING GROUP, INC. PERIODICAL PUBLISHER, EDITOR-IN-CHIEF Steve Harris EDITOR Ed Semrad ASSISTANT EDITORS Martin Alessi;Ron Marciniak; Sushi-X; Ray Price; Mike Vallas; Terry Minnich; Danyon Carpenter CONTRIBUTING EDITORS Mike Riley; Steve Honeywell STRATEGY CONSULTANTS U.S. National Video Game Team FOREIGN CORRESPONDENTS Robert Hoskin, Hideki Shikata WORLD NET™ CONTRIBUTORS CTW-England; The SuperFamicom-Japan; Games-X - England; Joystick-France Gamest-Japan; MegaDrive Beep-Japan Playcorp-Australia; FamicomJournal-Japan; Nintendo Magsinet - Sweden; ASM - Germany LAYOUT AND PRODUCTION Direct Contact, Inc. George Mac, Associate Art Director Colleen Bastien, Copy Editor John Stockhausen, Ad Coordinator Suzanne Farrell, Ad Manager CUSTOMER SERVICE (515) 280-3861 NATIONAL ADVERTISING DIRECTOR Jeffrey Eisenberg Eisenberg Communications Group 2121 Avenue of the Stars, Suite 630 Los Angeles, CA 90067 Brandon Harris, Account Executive (310) 551-6587 SENDAI PUBLISHING GROUP, INC. Steve Harris, President Mike Riley, VP of Operations Mark Mann, Financial Director Cindy Polus, Financial Assistant Harry Hochman, Circulation Director Harvey Wasserman, Newsstand Dir. Donna Cleppe, Newsstand Manager David Kamis, Manufacturing Dir. Ken Williams, Contract Publishing Man. DISTRIBUTED BY WARNER PUBLISHING SERVICES, INC. ABC AUDIT APPLIED FOR Electronic Gaming Monthly (ISSN 1058-918X) is published monthly by Sendai Publishing Group, Inc. 1920 Highland Avenue, Suite 222, Lombard, IL 60148. Subscription rates for U.S.: $23.95, Canada and Mexico: $34.95, and all others by air mall only: $80.00. Single issue rates: $3.95. POSTMASTER: Send address changes to Electronic Gaming Monthly, P.O. Box 7524, Red Oak, ІА 51591-0524. For subscription changes, change of address, or correspondence concerning subscrip- tions call 1-800444-2884. The editors and the publisher are not responsible for unsolicited materials. No part of this publica- tions may be reproduced without the expressed written permis- sion of Sendai Publishing Group, Inc.. Copyright © 1992, Sendai Publishing Group, Inc. All rights reserved. All materials listed in this magazine are subject to manufacturers change and the publisher assumes no responsibility for such changes. Printed in the USA. Printed with pride! EES CES IMPRESSIONS... We're back from the Consumer Electronics Show and it was a real treat to be able to have the opportunity to play all of the new carts that the companies are working on. While | have been attending all of the shows since video games start- ed way back in the 1970's, each-one turns out to be a new experience. There always is new technology, peripherals, accessories and of course, tons of games. This show was probably the best yet. With the 16-Bit wars starting to really heat up it is interesting to sit back and see how the major players stack up against each other. Last summer it was Sonic vs Mario and the Super Nintendo and this time it was quite different. Nintendo really came out swinging. Their licensees have been working long and hard trying to improve on the first generation of Super Nintendo games. It was easy to see that they have done their homework as this new generation of carts have very little slow down or flicker. Programmers are trying new things with the Mode 7 and some of the games we played are setting new standards of excel- lence. Turtles 4 by Konami has your player throwing the enemy out of the screen towards you! Out of this World by Interplay makes extensive use of filled polygon graphics in a story book like adventure. Of course there are the arcade games, no CES analysis would be complete without mentioning the spectacular Street Fighter 2. Not only is it the worlds first 16 megabit cartridge but this super soft is probably the best arcade to home system translation ever made. It is that good! Throw in other hot titles like Super Battletoads, Contra 3 and Bart's Nightmare and we can say now that this system is really starting to evolve into a Super Nintendo Entertainment System. If that impressive line-up of software wasn't enough to dominate the show, Nintendo quietly dropped the bomb on the competition by announcing the specs to their new CD-ROM peripheral. Specs can be deceiving but with 8 meg of memory, full motion video capability and a coprocessor it sounds impressive. The best part...Nintendo says it will only cost $200!! NEC/Turbo Technologies wasn't on the floor but they had a very impressive dis- play of titles which they plan to bring over from Japan as soon as they get up and running (April 1, 1992). They also confirmed that they will make a U.S. equivalent to the PC Engine Duo in addition to releasing a new Super System card to play the new Super discs. Behind closed doors they were showing their not to secret 32 bit machine. Sega, historically, never has a lot to show at the January event. Such was the case this year. The Mega CD was behind closed doors and the cartridge games were basically updates of some of the older sports games. Holyfield has his name on a new boxing cart, the baseball game has a nonstop voice like their Joe Montana football and there is a new D & D RPG. No Sonic 2, no Batman 2, no Phantasy Star 4 and no mention of new things to come. The Neo-Geo booth was buzzing with activity as SNK had a few spectacular carts to show. Last Resort, Fatal Fury and Andro Dunos had constant lines of peo- ple waiting to play these games. This is going to be one hot system this year. Overall, the show belonged to Nintendo. They had the carts, the technology and the wherewithal to open the R & D doors a crack to show everybody what was coming out in the future! If they say they will sell 6 million systems this year, they just might do it with a line-up as good as we saw, and this is only the first 6 months of 1993! | can't wait to see what they will have in June! Ed Semrad EDITOR TERMINATO JJOGMENT DAJ ON NES & GAME BOY NO FATE BUT WHAT YOU MAKE ON NES”: You are a T-800 terminator. It’s a T-1000. You carry a lever-action Winchester. It’s invincible. You have on-screen target search displays. It's made of liquid metal. E the future. You have 10 barrels of high-explosives. It is the ultimate weapon of destruction! FIGHT IN THE FUTURE...SAVE THE PAST ON GAME BOY’: First battle titanium hyperalloy T-800's as the John Connor: of 2029. Then, enter SKYNET, capture У your own Т-800, and become ; the Harley riding, grenade firing, The battle for terminator of today! tomorrow begins today...with you! Lend a hand to the Resistance—destroy the terminator endoskeleton. These bikers are tough, but they ain’t seen nothing like a T-800! Save humanity and terminate the T-1000 with T2 on NES" Pictures. (U.S. & Canada); Carolco International N.V. (All other countries). All Rights Reserved. U: nment System”, Game Boy” and the official seals are trademarks of Nintendo of America Inc. LJI LUN, Ltd. All rights reserved "E , uw А 50 ON READER SERVICE CARD. 1 I ғ... This is the first multi-event game ever for Sega’ Genesis: This is eight world-class winter events in one awesome package. This is Winter Challenge" Shoot down the icy straightaways in a bobsled or on a luge. Set fire to ice as you shatter speed records on skates. Feel the rush of adrenalin as you fly past gates in the giant slalom. Touch the sky in the ski jump competition — but keep those tips up or you'll end up using your face for brakes. Experience the emotional tightrope between exhilaration and sheer terror on a downhill run. Devour frozen miles in cross-country skiing—then test your stamina and marksman- ship in the biathlon. Winter Challenge and Ballistic are trademarks of Accolade, Inc. Sega and Genesis are trademarks owned by Sega Enterprises, Ltd. All other product and corporate names are trademarks of their respective owners. the International Olympic Committee, The United States Olympic Ultra-realistic graphics and digitized sounds and music make it totally Ballistic. Up to ten players can compete against each other for the gold. Tournaments in progress and high scores can be saved for the challenge Қ of a new day. VCR-like replays allow you « \y to relive the thrill of victory and the agony ^ ^ of defeat. xxn S S 22 This is power. This is energy. This is = А = less is in hibernation. To order, visit your N << favorite retailer or call 1-800-245-7744. тм : Also available for the IBM PC. BALLIST а © 1992 Accolade, Inc. All rights reserved. Accolade is not associated with Sega Enterprises, Ltd. Neither Accolade nor this product is associated with, or authorized by. "Ф.а Committee ог any similar organization for another country. CIRCLE #201 ON READER SERVICE CARD. Winter Challenge from Ballistic. Anything 725 СА Alright, here's your chance to sound off! Send us your compliments, complaints, gripes and overall opinions! We love to get 'em! If the editor likes your letter enough he may even print it! Send all letters to: Inter- face:Letters to the Editor, Sendai Publications, 1920 Highland Avenue, Suite 222, Lombard, ІІ. 60148. Due to the high volume of mail received we regret that indi- vidual letters can not be answered. MEGA CD QUESTIONS... І can't wait! After reading your great Mega CD article in the February issue, | can't wait until July. | am happy that І didn't go out and buy the Japanese system. Imagine those players who popped $500 for a worth- less system! Thank you, thank you, thank you for printing the full story on the CD-ROM compatibility situation. Scott Peters San Jose, CA The Japanese Mega CD will not play the U.S. discs! | am seriously considering on pur- chasing the Mega CD when it comes out in June and for that reason | have been following your monthly articles on this peripheral. Your February story was the one which really sold me. You told me absolutely everything about the system, and went into a lot of details the competition didn't (I must admit, | get all the magazines). It was good that you were finally able to clear up the compatibility question. Now what about the U.S. software? Jim Carlten Houston, TX 12 Electronic Gaming Monthly What's with the metal plate you show connected to the Mega CD? Does it serve any special purpose? There was a cable you mentioned that goes into the back of the Mega CD, what does that do? Are you sure that the Japanese Mega CD won't play the U.S. discs? The other maga- zine's article didn't say that. Scott Winston Rego Park, NY (Ed. There has been a lot of mystery about the Mega CD since it's debut last June and that is why Ed spent months digging for all of the facts. System compatibility was a major issue especially when almost $500 (U.S. mail order price) was involved. We checked and double checked the compatibility situation and even got a quote from a spokesperson from Sega . We do our best to get you the most information as soon as it is available and with sources world wide we can get info very quickly. We try to be thorough and we'll go to great extremes to get you the best data. Comparing magazines is like compar- ing apples and oranges. Each has it's own style. We consider the Mega CD (and now, the Nintendo CD) a very important product and we will devote whatever time, effort and space is needed to get you the full story. That is why you will see details in EGM that you won't see elsewhere. The metal plate is used as a spacer to properly align the Genesis with the connecting post on the Mega CD. Technicians tell us that it also serves as an auxiliary heat sink (the vents on the Genesis are blocked by the Mega CD сазе), as after prolonged use the Genesis and Mega CD get warm. The cable mentioned, sends the stereo audio from the Genesis to the mixing input on the Mega CD. This mixer combines the audio from the Genesis with the audio from the Mega CD. Only one set of cables is then needed to send the audio out to your stereo.) S-NES CONTROLLERS As good as the standard controllers are for the Super Nintendo | would like to know if there are any others coming out that may be better. Having an auto fire would be nice as would be a slow motion switch. Have you heard of anything new? Joshua Park Gretna, LA The Ascii Pad has auto fire for all 6 buttons and slow motion! (Ed. As the Super Nintendo grows in popularity companies will start releas- ing new products. Since there are over one million systems in homes now, you can expect to see a flood of new accessories coming out this year. One controller which we can recom- mend is the Ascii Pad. It has adjustable auto fire controls for all 6 buttons and a switch for slow motion effects.) There was one Mega CD on dis- play at the Winter CES - at the EGM booth! (And maybe а few of your friends, too!) Here's your chance to wipe the smiles off those annoying happy faces once and for all! In FaceBall 2000, *Have a Nice Day" takes on a whole new meaning— in first-person perspec- tive, with 3D graphics and 360* maneuvering! And we mean into! FaceBall 2000 is a new virtual reality game. You don't just se your character, you are your character. Feel like you're actually inside your Game Boy as you move through CyberScape's more than 70 treacherous mazes — or the Arena, in fast- paced rounds of high-tech combat. WATCH OUT! They only look happy! Sure. You can take on the Smiloids alone. But with your Game Link" cable or Four Player Adapter, those faces can belong to your friends! Play one-on-one, two against two, or free-for-all! More than four times the fun with the Four Player Adapter! FACEBALL A whole new way to get into your Game Boy. Bullet-Proof Software • 8337 154th Ave. М.Е. е Redmond, WA 98052 • (206) 861-9200 FaceBall 2000 is a trademark of Bullet-Proof Software, Inc. Used under authorization. ©1991 Xanth Software F/X, Inc. All rights reserved. Original game and design ©1987. Distributed under license from Xanth Software F/X, Inc. Game Boy, Game Link and Four Player Adapter are trademarks of Nintendo of America Inc. ©1989 Nintendo of America Inc. CIRCLE #124 ON READER SERVICE CARD. Don't miss your chance to get up to $5 back with our multiplayer rebate! You'll find all the info inside your FaceBall 2000 package when you open it up for the game of your life! But hurry. Some of your friends might be buying FaceBall 2000 right now. If they get in too much practice without you, the smile that gets wiped might be your own! The Best Games in the World" Soller Fro’ uf dare A THE ULTIMATE QUEST FOR FANTASY PRIZES cooter's dream starts where most games finish. After battling sharks, conquering space, surviving miniaturization, and getting lost in fantasy forest, our hero Scooter finds the treasure...but gets to keep it! It's up to you to guide him there to keep your share when the Treasure Master?" vault opens with the Secret Password on April 11, 1992 12 PM EST. You and Scooter will have to be in top training to get there first because it won't be easy. But all your practice and training won't be wasted because mastering the 5 tough treasure worlds will prepare you for the ultimate quest for fantasy prizes right at home! BW Navigate treacherous depths in your personal submarine E Explore exotic foreign planets Ш Engage hostile aliens in arcade- style combat B Master all the wacky tools as you search for real treasure E Interact with a variety of mysterious creatures Ш You're given 12 hours to learn the Secret Password and compete to win Fantasy Prizes Licensed by Nintendo for play on the ENTERTAINMENT SYSTEMO =i D If your oxygen holds out, you're in for a blast. don't exist. Travel to a place where maps and roads You can nearly touch the treasure, but will you get there in time? IN FANTASY PRIZES* - WILL CHOOSE ONE OF THE FOLLOWING: FANTASY CONCERT *The best available seats * All air and hotel for 3 days and 2 nights, plus $5,000 spending cash. FANTASY SPORTS SPECTACULAR *The best available seats * АП air and hotel for 3 days and 2 nights, plus $5,000 spending cash. 250 SECOND PRIZES nywhere in the U.S. for you and 3 friends. FANTASY GAME ROOM *50" big screen projection TV. Awesome component sound system. *Super NES™ with 12 Super NES™ game packs installed wherever you want in the U.S. $10,000 CASH EQUIVALENT Create your own personal fantasy 36,000 THIRD PRIZES Official poster-size certificate PLAY AT HOME TO WIN! COMPETITION INFORMATION *See official Treasure Master™ Competition Rules for complete details. + Competition period is from 12 noon EST until 12 midnight EST оп April 11, 1992. Watch MTV™ from 12-1PM on April 11, 1992 or call 1-900-370-TREASURE any time during the competition period and discover the Secret Password. Call will cost $.50 per minute. Children under 18 must ask their parents first. Average length of call is 3 minutes. * This competition is open to all US residents except in those states where the competition is taxed, prohibited or restricted by law including the states of Arizona, Louisiana, Montana and Vermont. * Competitors should first check the availability of 900 exchange tele- phone service in their home locality prior to entering this competition. “То be eligible we must receive your official Treasure Master™ regis- tration card by midnight EST April 8, 1992. For more information call 1-900-370-TREASURE Call will cost $.50 per minute. Children under 18 must ask their parents first. Average length of call is 3 minutes. $5 WITH ASH E NEST PROOF ВАТЕ Е с S FR „Се CANDY BARU am А. AMERICAN SOFTWORKS CORP. The Treasure Master™ competition is sponsored by American Softworks Corporation™ , 228 East 45th Street, New York, NY 10017, which is solely responsible for the awarding of all prizes. The decision of the Treasure Master judges shall be final and binding on all matters relating to this competition. Nintendo of America, Inc. is neither a sponsor of nor affiliated with the Treasure Master competition and expressly disclaims any responsibility for the conduct or administration of the competition. CIRCLE #143 ON READER SERVICE CARD. TURBOGRAFX DUO... | would like to ask a question in regards to NEC/America. | own the TurboGrafx 16 bit, CD-ROM, PC Engine adapter board and version 3.0 Super System Card. With discov- ering the world of the PC Engine and the wider variety of games and CD's, | now wonder why NEC never brought over such great titles as Far East of Eden and the Complete R- Type. There seems to be a much wider (and better) selection of Japanese games. When І saw the selection | couldn't believe it. Since you are the guys who can find out anything, what's the story? Mark Bray Toronto, Ontario The U.S. version of the.PC Engine Duo will be out this fall! (Ed. There's good news Mark! NEC has joined forces with Hudson to form a new company called Turbo Technologies. This new company plans to draw more heavily from the Japanese market and the sequel you requested - Far East of Eden 2 will be translated and brought out for the new U.S. version of the PC Engine Duo. Other great carts and CDs are also on their way to the U.S. You will definitely want to check out our special 32 page bonus CES mag, packaged along with this issue) for a more thorough listing. This new company will begin operation on April 1, 1992 and the games should be starting to appear this summer. Your set-up is quite innovative, and for others who want to have some- thing similar, Turbo Technologies has announced that a U.S. version of the Super System Card (version 3.0) will be coming out very soon. This will allow the TurboGrafx to play the new Super System discs.The U.S. ver- sion of the PC Engine Duo is sched- uled to be out this fall.) 16 Electronic Gaming Monthly 5-МЕ5 STREET FIGHTER 2 You have said that Street Fighter 2 will be coming out for the Super Nin- tendo. Since it is my favorite arcade game | am very interested. | would like to know if it will look as good as the arcade version? Will you be able to pick from all eight different war- riors? And will you get to use all of the special moves for each fighter? By the way, your Street Fighter 2 section really helps me kick butt now! Now | know why you are the number one magazine for detailed arcade coverage! Andrew Simmons Arangelridge, SC | am a video game freak, and | love your magazine! | have two questions to ask you. The first one, In Final Fight what ever happened to the third character besides Cody and Haggar? | mean from the arcade version. Why did Capcom take him out of the S-NES version? The second one. Can you give us an update on Street Fighter 2 for the S-NES? Michael Thompson Dallas, TX Is this the arcade or S-NES ver- sion of Street Fighter 2? Turn to page 84 for the answer! (Ed. Hundreds of letters each week are pouring in about Street Fighter 2. It is good to hear that players are going out and using the information that we published in our special Street Fighter 2 Guide. For more updated information on how the Super Nintendo version compares to the arcade game, don't miss our special fact file on page 84 where we run the exact same move on both versions. This way you can see how good the 16 meg wonder really is! Again, this is the detail that you want, and you only get it in EGM! Even though the version we got to play was only an early alpha version, all of the characters were pro- grammed into the game, and you will be able to do all the special moves! A special controller is seri- ously being considered by Capcom however we had no problem using the 6 buttons on the standard S- NES pad.) 16-BIT WARS... Well the war of the 16-Bits between the Turbo/Genesis/S-NES has begun. | would like to know who had the most sales over the Christ- mas season. Also is it true that Aliens 3 will be coming out for the Genesis? And will Acclaim, Sunsoft and Data East will be making games for the Genesis? Pablo Ayala Acapulco, Mexico Alien 3 is on it's way for the Genesis! (Ed. Actual sales numbers for the game systems are nearly impossible to obtain. While each company pub- lished their own numbers, verifying them is not possible. For example Nintendo has stated that they sold 2.1 million Super Nintendo's in 4 months and they are in first place. Sega states that they sold out their inventory and that their installed base is nearly 3 million systems. They say they are in first place. Who really is the leader? Probably Sega but that can't be confirmed. Nintendo says they will sell 6 million S-NES this year! As you can see, from the photo Alien 3 does exist and will be com- ing out soon from Arena (just recent- ly purchased by Acclaim). Acclaim (under the name Flying Edge, Data East and Sunsoft will be bringing out Genesis carts this year.) Wa л VAN q Mega Like Nothing Before New Enemies like Dr. Cossack. “Cruel!” New Weapons like the Mega Buster. “Devastating!” New Robots like Toad Man and Skull Man. “Gnarly!” Devices like — ИШЕН Balloon adapters and Ce ere алама ee Grappling hooks afe Get Mega Man 4— The rest were just ©1992 CAPCOM USA, INC. Nintendo and Nintendo Entertainment Warm. ups: Really! Systems are trademarks of Nintendo of America, Inc For more information call (408) 727-0400. Licensed by Nintendo? for Play on the ENTERTAINMENT system CIRCLE #139 ON READER SERVICE CARD. PASSWORD PROBLEMS.. Гат writing to register a complaint about two third party games issued for the Sega Genesis -- King's Bounty (Electronic Arts) and Battlemaster (Arena). Both of these games have the same fatal defect -- long pass- words are given to the player in an illegible type font. This font addition- ally doesn't not resemble the type font the player later uses to enter the password in an attempt to reenter the game. In the case of King's Bounty, there are about 7 or 8 characters in the former type font which can be confused with others, and the charac- ters are scrunched up against each other; in Battlemaster, the whole font is only semi-legible, and there are also several characters which resem- ble each other. But the real killer is the lack of resemblance between these fonts and the ones used for entering the password; there can be no learning curve if one always enters an invalid password and has no idea, or means of finding out, what he did wrong. It is also highly insult- ing to the player that the fonts for entering the password in both games are highly legible, implying that they could have made others if they had bothered. William Michaels Hopewell, NJ Illegible password letters in the Genesis game - Battlemaster? (Ed. You're right William. Not only are the passwords unbelievably long but they are very difficult to read. While long passwords, many times, can't be avoided because there are so many different variables in the game, the font is easily controllable. In this case we agree that these companies could have picked a more legible font. Hopefully by reading this, they will pay more attention in the future.) 18 Electronic Gaming Monthly TURTLES 4...? Let me start by complimenting you on your increasingly better coverage of the Super NES. When it pre- miered you dumped on it but now you seem to have taken a heavier liking to it. Well | just bought the January '92 issue and | was blown away by the sterling coverage of everything! Being a fan of the Ninja Turtle games, | loved your in-depth review of Turtles 3. No other magazine came close to such a cool preview of what looks to be a HOT game! | can't wait to get it. Now with Turtles 3 done, what do you have to say on Turtles 4? Is it really coming out for the Super NES? Will it be unveiled at the Elec- tronics Show? If so, please show pictures! Anything you could tell the readers about Turtles 4 would be great, especially if it's a two player дате!! Chris Leder Carol Stream, IL Turtles 4 on the Super Nintendo is the best version yet! (Ed. You want it...you got it!! Yes it was at the CES and we couldn't tear ourselves away from it! You bet it is a two player game and there is no sign of flicker when the action gets intense. New moves, great graphics, super sound, cute animations, and even a new use for the scaling func- tion! In this, if you do the right move, your player can grab an enemy and throw him off the screen -- not to the left or right, but he comes towards you - out of the screen! It's a new idea and very well done! For the largest and best coverage of this cart check out our super two page preview fact-file on pages 82 and 83 in this issue! All of your questions will be answered there!) SUPER BATTLETOADS...? What's the story about Super Bat- tletoads by Tradewest? Quarter- mann talked about it issues ago and you haven't shown anything yet. | thought you were the guys who always got the pictures first? Don't let me down!! Gabe Pona Hamilton, Ontario Super Nes Super Battletoads is on it's way! (Ed. As part of our editorial policy we always try to get photos to back up anything we talk about in the magazine. Getting a picture of Super Battletoads was difficult but we finally got to see the game at the Consumer Electronics Show. Even though only one level was finished, what was there looked hot! There are new super moves and, of course, it is a two player coopera- tive game if you so desire! Since we had our cameras we made sure to get tons of pictures of this surefire hit! Check out our special preview fact-file for lots of screens on page 88.) WHERE IS SOLSTICE 2...? Several issues ago you talked about a sequel to the popular Solstice game. | believe you had it in your International section. The rotating screen trick looked different. Can you follow up on this? Paul Kravitz Fortuna, CA (Ed. We are pleased to report that the sequel to Solstice is definitely scheduled for release here in the U.S. We just got a partial copy of the game and it is everything that you say! The rotation of the screen to follow your moves is revolution- ary! Check out our exclusive cover- age of Equinox on page 94.) 16 Bit High-Tech Warfare! You've got the fastest bird to be had, but we're not sure you can handle it. If you succeed, you'll roam six countries on your search for a powerful oil-rich Mid-Eastern Dictator. If you bail like those before you, we'll all be learning a new language soon. Not Your Ordinary Nuclear Chopper But we're not looking for your average rocket jockey either. You're in command of the latest Nuclear Apache. And you've got 7 bone-crushing levels to prove yourself. Or rather, protect the American way of life. oe nig a а. м. ea a Hottest Game-Pak Around! With selectable weapons, quick zoom, 16 Bit Super NES™ graphics, and the largest available game- pak(8 MEGS), we don’t want to hear any whining. D-Force utilizes {етк Corporation of America "Very intense helicopter shooting action! Electronic Gaming Monthly thousands of colors and special shading effects, giving you more than you've ever seen on the NES™ It’s downright unforgettable! Can You Handle the Heat? You've got the hottest hardware out there. If you think you're quick enough to use it, you’re ready for D-FORCE today! ENTERTAINMENT SYSTEM 2 © 1991 Asmik Corporation of America, 50 М. La Cienega Blvd., Suite 214, Beverly Hills, СА 90911. D-FORCE is a trademark of Asmik Corporation of America. Nintendo, Super NES, and the Nintendo seals are trademarks or registered trademarks of Nintendo of America Inc. CIRCLE #160 ON READER SERVICE CARD. “Ano it isn’t Toto, either, you fool,” I snarled at the science officer. But I had this sinking feel- ing. We'd just completed planetary mining operations. Time to re- turn to base and trade for weapons and some equipment (hmmm, maybe better shields?). I was half musing about the mission to save the uni- verse. Half thinking about Darlene-f, a Denebian clone Га met last run in. We'd been out for days, exploring 270 star sys- tems and 800 planets. Having hit everything from A Binary Systems game converted for the Sega™ Genesis" by BlueSky Software. Sega and Genesis are trademarks of Sega Enterprises Ltd. — ^ "This Ain't Kansas =~ Аке PortBow Ап! Dorothy." jungles to deserts, oceans to icescapes. And wea- . d " Buco Aane ther that went from awful to worse. We'd met seven of the galaxy's sentient species but these guys were different. They had to be one of the other two. Of course, Га never finish the mission Cmn ра Т ы Ir. unless I parleyed. But I had only seconds to decide. зе manual from Rol Хе Әә Besides, I've always had an itchy trigger finger. EN й 4. Visit your retailer or call 1-800-245-4525 anytime. — EL N st - m d Starflight™ and Ultra-Compression™ are trademarks of Electronic Arts. Softwar Jl Binary Systems and Electronic Arts, all rights reserved. CIRCLE #111 ON READER SERVICE CARD. — Әйт BF TS төніп This month's Game of the Month goes to the long awaited 16 bit ver- Sion of Zelda 3. This outstanding game faithfully continues the tradi- tion and game play that we loved in the first two versions and adds new and improved 16-Bit graphics, excel- lent audio and a quest which aver- ages a good 100 hours! You had better get your copy of the game reserved now as this super cart will be in very high demand! Having come back from the CES with tons of new carts, the boss is knee- deep in great softs. He says Turtles 4 is hot! Having finished up with his Mega CD article, Ed is now hot on the trail of the elusive Ninten- do/Phillips CD- ROM! Though Martin was disappointed that he didn't see Axelay at the CES, he was con- tent to have Gate of Thunder! Sushi-X pitched his tent in the Capcom booth and completely dominated the Street Fighter 2 S- NES game! M A R T І N 5 у 5 H І X 22 Electronic Gaming Monthly Super NES - Hudson Soft SUPER ADVENTURE ISLAND Theme: Action Available: Mar. No. of Levels: 20 Megabits: 8 This16-Bit installment of Hudson's greatest adventure series is due to hit the stores soon. Your girl has been turned to stone by an evil war- lock and you have taken it upon yourself to rescue her from her grisly fate. Challenge 20 different areas filled with vibrant colors and hidden power ups - 16-Bit style! Armed with a stone axe and wicked boomerang, you will face several enemies on your way to the warlock's lair. I like what Hudson has done to revamp many of the ori Adventure Island to 16-Bit speed. W problems in the ех many of the m remain 16-Bit e n of the title, and portant features ements of the 8-Bit Hudson pulled out all the stops when they developed this su Not only does this 16 bit-wonde; of the fun of the previous ca goes beyond what was done ast by adding spectacular graphic: longer quest and some of the best ever to come to to a home video game. [e Master Higgins is back for his best adven- ture yet! This is sounding Adve graphics are coli animation. The Koshiro (Streets of you know it's gre: all together! d ever. The ture excellent & Act Raiser) so id game play ties it PESTER RS Se Super Adventure Island is a great Super NES title! The g drawn and аге ас ing sound track b who compose music. For greai ling adventure, here is a game - If the controls were better, it would be a nine. are superbly by a smash- е mastermind ets of Rage title, there is enough to warrant purchase. (SLRS шшс ос Super NES - Data East JOE & MAC Theme: Action Available: Mar. No. of Levels: 24 Megabits: 8 HT Anybody who is anybody remem- bers Caveman Ninja in the arcade. Now you can play it at home on your Super Nintendo Entertainment Sys- tem as Joe & Mac! This is a two- player simultaneous game, some- thing the Super NES lacked at first, and uses the highly advanced graphics processor of the SNES to create large enemies that can fill over two screens. Two players can cooperate or compete! | really enjoyed the visual appearance of rall concept look and feel that Jo makes it stand а There are many but if you're a on fan who enjoys good looks, then this one's a winner! Mac possesses rom the crowd. | а] It is good to see that companies are start- ing to make дате; e fun to play. Joe and Mac, bi 9 one of the best two player si 5 games, has some of the тов animations to date. This grea un for all and, with the bonus d secret levels should offer plenty of challenge. НЕНЕН‏ ا Joe апа Мас is kind of a let down. Тһе‏ graphics аге incredil t the animation‏ is somewhat chop looks like they're‏ robe light. The‏ They also too power-up of the weapons. R-Type style | am sad to say that Joe and Mac is not nearly as fun as | t t it would be. While the graphics un to look at, the control is not th е seen on the Super NES, a a bit to be desired. The excellent, of course, but witho me play, even a 16-Bit cart is average. = ` GAMEKEEPER ™ The campfire has died and (һе marshmellows have been roasted. Now, thanks to Light Boy, the fun really starts! All my Game Boy equipment is safely stored in the Light Boy GAME KEEPER, which is great for on-the-go gamers, like me. Replaceable Lights 15 Magnification The Vic Tokai Light Boy is too cool. Not only does it magnify the LCD screen 1-1/2 times, but it also comes with batteries! And unlike other accessories, Light Boy has replaceable lights, so the fun goes on forever! It's no wonder Light Boy is bound to attract attention. Batteries Included ~ Official © Licensed by Nintendo® and Game Boy® are registered trademarks of Nintendo of America, Inc. Light Boy™ is a trademark of Nintendo of America licensed exclusively to Vic Tokai Inc. Vic Tokai Inc., 22904 Lockness Ave., Torrance, CA 90501. CIRCLE #125 ON READER SERVICE CARD. Follow the further adventures of Link, hero of Hyrule, in his new 16- Bit extravaganza! Agnim, the new powerful wizard in town, has placed Princess Zelda and Hyrule under a spell of Darkness. As Link, you must explore the two sides of Hyrule, Light and Dark, to rescue her. Gath- er many mystical items and learn several spells to overthrow the evil Agnim. Zelda ІІІ features the classic battery back up for avid gamers. This game lives up to all of the expecta- tions one could Па һа Super NES sequel. Like Supef METS World, however, Zelda 3 may аіѕарв 07е who expect radical changes ҸҸ overall play mechanics. No ШШ һпеге, but for а solid adventure БО with lots to do, you can't do much better than Zelda 3. 222 42421265 жа сууна цус іе заалаа meris ЕСЕР Wow! This is the closest a game has ever gotten to a perfect dg :Bwerything except the graphics gets 868 Score possible. Unfortunately, М Иси down when it comes to the grapBles #5 there is noth- ing spectacular һеге ШІ, this is the best available and ой Which everybody should (and will) want to buy! SS a RED DETERS SO NAST SPIE | Zelda 3 is one of the best video games that I've played іп ӨЙ, The graphics aren't the best 1 е Süper NES, but they are an ітр 607 over the first two games. The Gameplay is absolutely awesome. Tons о to find and a super long quest, ЖӨУе it! Yet, the game does seem too easy when it's in English. а SS A AEA TUNE Zelda Ill: A Link to the Past is a brilliant masterpiece from М о! This game surpasses the їг ЄЎ respect, right down to the Іа5 2 While the game gives out far too ANY GUes to complet- ing the quest along АЙЕ way, the game is awe-inspiring. | ой Лагау wait for the next chapter in this epic! 24 Electronic Gaming Monthly They're crazy, they're kooky, and they're the the Addams Family for Super NES! Take a leap to the wild side as you control Gomez and try to rescue the rest of the Addams Fami- ly from Abigail Craven spell. This is a side scrolling action/adventure game full of surprises, power-ups, weapons and fun. Of course, Tully and the final Boss, the Judge, will be waiting for you if you manage to res- cue this spooky clan. Sure it has a great license, but how does the game shape ий 8 аѕіса!у your side scrolling асо ў? with a theme that ties into the А6 Шы. Family charac- ters. Unfortunately; 11 оп introduced very little that сөші ШЕ Йеетес new or original. If you Ж Є movie, you may find this title worthwhile, but | didn't. (ааа 222 Se еа с път аа ал 22-221) The Addams Family is а good, fun game. It has the right ble ШЕШ" and adven- ture and is not too Ў as to become frustrating to the уои ёг players. Very good graphics and у of surprises are welcome їеаїцгеѕ4@ Wis excellent take-off of the popular п Ше. A bit too easy for the better players though. es Зд АЫЛ нараа ат аа While the Addams Family was а Нор for the Turbo, this cart И Ёў7$оте cool fea- tures. | like the 5194 86го!іпо Mario-type game play, but is@@t@Mepetitive rather quickly. The 013 аге cool but Gomez's head i Шау 160 іп for his body. The game play 1988988 but seems slip- pery at times. Things could be better. LT Wow! This is a fresh breath of air in a morbid market! ТІЕНБИИВОРРЕегсіоп disap- pointed me, but #680567 NES version blows me away! It із Т by any means the best game to ПИ ВЕ scene, but com- pared to great са 65 like Big Run and Bombuzal, | willAgike the Addams Family! It is definitely above average. Never since the appearance of Black Bass last year has any fishing simulation ever come close to the true fishing experience. Now, HOT-B has returned with a smashing sequel, Blue Marlin! Select your line weight, lures, location and strength. Troll for schools of fish in the lake of your choice, and prepare for the fight of your life! Once you get a bite, you must pull, lock up and torque the line as you reel in your prize! This game, like its predecessor, lacks flashy graphics or ИМӨШБЕ те play, but like more адаісіуе ШЕВ Ich as Tetris, it makes up for it у/йһДИВУ and technique that are worlds ар посі of the 8-Bit titles now on іһед ӨТКеі. This is great, ІеіѕигеІу-расед4@ that will disappoint only the most battle-hardened jet jockies. a AT While | would rather be doing the real thing, Blue Marlin is ай Фа good a sim- ulation as you will Й ӨП a home system. The big lunkers а Шеге somewhere but they are по 5710 find, hook or land. Definitely @ 00 @ о game which keeps the р!ауе ИИО back for more. Play it just for the halibut. хас 2-22. EA EREN Blue Marlin is a good sequel to Black Bass. While a уійес 9 game isn't as conventional as offer themes, this cart has an addictive ащ to it. I'm not impressed by the g'apllics or sounds quality at all. Unfiertusdeitely, this isn't my type of game а ФөРбогесі with it very quickly. Fish for compliments from Ed. ee ESI OSE | Blue Marlin, the sequel to Black Bass, is a marvelous Нвһіпо ШЕШ for the Nin- tendo! From ріске JOM lure, piloting your boat and castig@ Your fishing rod, Blue Marlin will са УОиг attention time and time again. Raise your strength and stamina by мог гп smaller fish, com- pete with friends, what else? ПШ ОК лау to the al four trophy, going head to head against collegiate super teams. Fast and furious compe- tition enhanced with super graphics put you in the game. Score big with your sports game enthusiasts. Make your number one draít.choice, CCA BASKETBALL from Join МиШеу and all of your favorite Hanna Barbera cartoon characters in the greatest race of all time, the Wacky Races! Dastardly is hurt, and Muttley (you) must rescue him! This is not a racing game despite its definitive title. Instead, it is a side scrolling action game with four differ- ent power-ups and many enemies to conquer. On top of that, you must go through 10 harrowing levels of wacky fun. Don't know the cartoon (I'm a Ren and Stempy man myself) һе game play is totally lacking. It's(ánether entry into the side scrolling action SWeepstakes, with power-ups, risigincentives and more. There's not a Іо еге 40а can be called new, but fans ofthe genre, as well as younger players, will probably enjoy it. І remember these cartoons and the game does a great job о 6621110 the original. All the characters ате Теге апа | think the idea of making NES games like this is а great idea as it proyides a lot of clean fun and enjoyment forie younger player. It's a straight forward ре of game that suc- ceeds in it's game concept. Now here's the original hot dog! You won't feel like а w&&nieplaying this 8-Bit game. Muttley is те Of Шу favorite clas- Sic cartoon сһагасіегэҝ Ва bringing him to the NES is a cool idea? The game play is pretty basic and jhe graphics are good, but the best thing авои! the game is that it is really fun to play. Is Yogi next? This is a really cute game with cool sound effects. The дгар! тезу, and the characters аге ЕНТМ. Muttley will bring you back to your early childhood years when he ѕпіск@ їп his own special way. The control ijf good and if you loved the Saturday тё по cartoon, you will like the Nintendo game. 26 Electronic Gaming Monthly The second in the Dungeons and Dragons series, Pools of Radiance, makes great strides over its prede- cessor, Heroes of the Lance. This game is played in the same over- head perspective as the mega-hit Ultima Exodus! The quest is incredi- bly large and complex, so it may not be ideal for younger gamers. Watch for further installments into this great epic as FCI translates new adven- tures from the computer classic. l've got to admit that these games don't normally deliver геа 15 for me, but this title has Бееп ШЇ together with a much better ѕсорё Ве first entry іп FCI's AD&D serí8s From the set-up to the graphic and Solihd/Sllpport, this game excels over the МЄ in almost every way, but remains a longshot in my book. ЕСІ, long known for creating the type of game which requires?players to use their mind rather than (their reflexes, has just released another ењ Ghallenging cart. While not meaniffor joystick jocks, like Martin, if you lik@ 16 56 your brain once in a while this is agog game to pick up as it will provide hundreds of hours of fun. [зла с=з шыс сл TE E E I) Pools of Radiance is OK if you like run- ning around in аА ог countless hours. | just do по ке this)type of game. Having poor огар апа extremely repetitive music doef help either. Good NES carts are d&finitely Becoming a rare breed. This is, Unfortunately, one of the majority. Doesn't look too radiant to me. RU an eee ee Hey, adventure lovers! Dungeons and Dragons: Pool of Radiaifige is here, and it rocks the socks off Gf its predecessor, Heroes of the Lange Тһе, first game was inadequate, but this title feally has adven- ture in the classi@ Ultima Style. Тһе over- head perspective) experience points, mysteries, clues and game play are solid. Originally on the Amiga comput- ers, Chuck Rock has finally come home to the Genesis! All of the car- toony graphics from the computer are beautifully translated to the 16- Bit king, along with the humor. You must control Chuck Rock through several levels of hilarious antics, try- ing to find your way home. Use your belly-butt attack and "Chuck" some rocks at the enemies. This is fun from the word go! Not since Kato and Ken for the PC Engine has a дате 88 абе to entertain me while also deliVering а heavy piece of game play. ChucK с imtroduces some interesting new 0ӨПСЕрів Мо the standard action/adventur@ Әбелайо it embraces, representing onê Of the’ best such titles since Sonic. This Chuck is rock solid! ашла шу a КЫ iE INSTT The Genesis needs more games which provide lighter епіейа егі. Chuck Rock is a good example Of SUGH а game as the animations are funy wang well done. The quest is long епош@ 9 Кер you busy for some time апа fas а difficulty curve which is set реє е average play- er. SR Oe ET I re Chuck Rock is one of the funniest games that I've played in 58981. The graph- ics are very cartoony-and Mere are plenty of hilarious animatiofiSZ The game play could use a little fig@ tuning but it is still very fun to play. Ф Chuck Rock stand still for a few Milles for some really funny animations. EE eR SIE A BRT PS SED Chuck Rock is a great game for anyone who likes action ара 05е! From the moment you start yOu Will be laughing hysterically! The арб are comical, and the music јак WY and walk under- neath а dinosauf уой like a real chal- lenge! By the мау БИпб а gas mask and get ready for a surprise! RPOWER УП HOLE IN ONE GOLF SUPER NES E Multiple play options and difficulty levels E Password feature saves your Hole in One, Eagle, or Albatross E Send us your password for a Hole in One, on greens 9 or 17 and we'll send you back a Callaway Putter (retail value $125), One winner per family, entries postmarked by 6/30/92 HYPERZONE SUPER NES E High-speed futuristic action/adventure E Graphics that pull the most from the Super NES 1 3-0 backgrounds bring you into the action E Priced right for quick response VEGAS DREAM NES E Designed for adults, the fastest-growing market segment E Combines Blackjack, Roulette, Slots and Keno E One to four players - lots of casino action E Las Vegas premium book & gift scrip attached to each package, free with purchase of game, value up to $700.00, Subject to restrictions. (97 processing fee ) Licensed by Nintendo for play on the I лыт ume m ——= ™ HAL AMERICA INC. ENTERTAINMENT Ў y y SYSTEMS {Де фато ppeciabiA n 7873 SW. Cirrus Drive, Building 25F * Beaverton, Oregon 97005 • Tel 503/644-4117 * Fax 503/641-5119 HAL is a trademark of HAL America Inc. Nintendo” , and Nintendo Entertainment Systems" are registered trademarks of Nintendo of America Inc. CIRCLE #110 ON READER SERVICE CARD. From the cult following in the arcade, to the Nintendo Entertain- ment System, to the GameBoy portable, Marble Madness has finally rolled on over to the Genesis! Con- trol your marble as you race through six different wacky courses full of obstacles and challenges. Try the Practice Race, Beginner Race, Inter- mediate Race, Aerial Race, Silly Race, and finally, the Ultimate Race to reach the last goal! While | was one of the biggest fans of the coin-op, this versigiiiiiile nearly pixel perfect in its арре бе falls way short in actual game р ке nearly every rendition, the confór Of Б 16-Bit update is truly lacking.ghog@tmer with only six rounds of playS@iigggreat looks of MM could have made this cart a winner. [NE ANTE o a аа а aS уу сч А Marble Madness and Q*Bert suffer from the same type of рі ЕШШ control. Both games are ехсеһер graphics and con- cept but neither, ІП өтті, for апу sys- tem, could get bY TTY ск frustration which comes whba,ygll Move the control in the direction Jal WEFT it to go and then it goes off in a slightly different direction. EE ESTAS PN ET Marble Madness is a good translation for the Genesis. The О ге pretty cool and the sound ене ЕГЕТЕ" very good but the game play is @ В and the control is поп-геѕропѕіуе?Т Bh hard game to bring over Бесацае otl]! lack of a track- ball and ends и ӨШ disappointment . Only an average arcade conversion. س Marble Madness is just that, sheer mad-‏ ness! Very few МА МВ Гесс conver- sions can stand uO Өбіп-ор, but this comes close! Sad tofiSBly, however, the GameBoy version isfllich better than the Genesis game. ЕМЕ without the color, the GameBoy ай упа much more con- trol. Sorry! 28 Electronic Gaming Monthly The sequel to the original arcade hit has appeared on the Genesis! You have successfully rescued your girlfriend, who is also your partner, and have started a well-deserved vacation, when you receive the call: a new terrorist group has begun stealing satellites from Earth's orbit, creating world-wide chaos and dis- ruption. Both of you are well trained experts against terrorism, but these are not your ordinary villains... From the awesome execution, incredible graphics and ігу егсоив cinema storyline, Rolling 968 is опе of the most challenging ЗЕЙ гіаіпіпо action carts to appear ФЕ Genesis. Sure, you still can't shé§f hilê you're in the air, but all in all, ҺӘ has action and adventure that can't be matched! aS TE RT] | loved this game at the Summer CES and Namco has іпеФ 8! to perfection! As a shooter it 5281688 but as a two player cooperative areis superb! Top notch graphics, WIG @Итаїоп and a quest which goes fg@maverage to hard the further you get4lilli'it. The password is a nice extra! SORTS кезене иғақ атыр NC MESSEN This is one of the best action carts that I've seen for the Се 85, The graphics are great and thf ТЧ іс absolutely awesome. Тһе comais almost perfect and the game р № ае style to the core. This is ong Өй по cart and will keep even the b@Sigamers going. Cool cinema displays top it off. Ге ea eS A IMS Excellent! Rolling Thunder 2 is awesome! The graphics гіуа| ИВ 80/п-ор, and the two-player option Ре cinemas аге great, and the ти ЫШ Йу decent. Even though the сате ‚51 a rehash of the first, Матс@ га many improve- ments. As a side % Ш shooter, Rolling Thunder 2 is a charmer! The future is here. Mankind is des- tined to become extinct unless you, Kyle Reese, can stop the SkyNet computer revolution. Their fondest creation, a Terminator (Cyberdyne Model 101), has been sent back to the year 1984 to terminate the human leader's mother, before she can give birth to him! Follow the Ter- minator through each of the memo- rable scenes straight from the movie cult classic. Awesome cinemas! This game has a cool pace and graphics that match the іоп Фе іоп from the movie. Although tre"game play is a bit abbreviated, the сӨ беріс behind it expand upon the Та паіог mythos and really charge уо о the adventure. There аге ѕотеҝ Лог problems іп con- trol, but overall the action is top-notch! Е-е а ЕА Үү сс ы таре | Virgin is on a roll! First Chuck Rock and now a great action ЗК ь featuring Arnie himself. This soft 855669 fine tuned to perfection and is 109 ave for all Gen- esis players who Ш 89050 action game. Digitized stills addio te Overall game as does good contréijana@egreat game play. Challenging, yet not too difficult. AA ت‎ He's Back, and Arnie's even badder in 16- Bit. The graphic ага Шад) quality of this cart is incredibld ne Music is full of heavy bass ІіпезЗайарФіпдіпо drums. The visuals are taf © па feature well animated digitized 92005. Great game play and fast расе а ӨТ from beginning to end make this cart a winner. ee SS а зи зыл сз. А Wow! Тһе movie was great, and the Gen- esis title is nearly 2599999, Terminator is just about the Бе 67де for a movie, as well as a госКІП 67515 game! Do not worry, this дай ІЗ Пбһапоілег movie- turned-video дай е disappointment. Тһе graphics are ѕрі6й@@ 2а the music has a vivid beat. FOR TID GE OF ONE VALUE! EASY TO PICK UP. HARD TO PUT DOWN. | ur — ey DEAS Look for Quattro p Written by Published by Adventure at {<7 CODEMASTERS your video or game store ` CIRCLE #203 ON READER SERVICE CARD. Genesis - Data East TWO CRUDE DUDES Theme: Action Available: Now No. of Levels: 6 Megubits: 8 Horrible explosions rocked the city of New York to its knees in the year 2010. These nuclear blasts destroyed the city, and reconstruc- tion did not begin until after 10 years had gone by. Amidst this chaos, a new order emerged, called "Big Val- ley." You and a friend are Biff and Spike, two crude mercenaries on a mission. You must stop the impend- ing invasion of Big Valley and collect лл MEUS rewards along the way. This game never ———— did develop a fol- lowing in the arcad ut that doesn't mean the conce ad. You've got street fighting in 1 scrolling back- drop that looks on the Gene- sis. Thére's not vel of depth in the fighting as s et Fighter 2, but Rneiectiondeidecent аа action is decent. ЕЕЕ you look at this game as а serious cart then it falls short expectations, but, if you look spoof on the Double Dragon s then aimed at the younger pl see it's real potential. It's lo: S a two player cooperative gam easy enough to E RES E евала E the kids interested. Two ЕЕРЕЕ Dudes could have been а really cool game if ime were taken to polish it up. Th overdone and th repetitive after а Is. The bosses are cheesy and г апу real chal- lenge to the better players. оп the hard- ple to finish! t the music is а go gaga over the attract serious да! est level, the ga The graphics are go little corny. Still, kid cartoonish feel а! easy to learn con- trols. Since it is -ріауег simultaneous game also, it deserves a decent score. 30 Electronic Gaming Monthly OEE лес ета] Two Crude Dudes is far too easy to really This is the arcade classic from Atari, miniaturized down to the GameBoy screen. You are the com- mander of two Patriot missile out- posts. Your mission: protect your cities and outposts from the SCUD missiles shot from the enemy. Your objective is purely defensive; you cannot project your own missiles at the enemy. Watch for enemy air- craft, smart bombs, and of course, the deadly SCUD missile. LIDIZu DIEN DG MUN This is a classic coin-op that, while losing some of the challe| on the GameBoy* complex, in fact, it repetitive, but for a live the end of tl Command keeps its promise until the very end! ERD SAE SE DE a E MR ead Now I've seen all of the classics. Space Invaders, Dig Dug, an and now Missile Command. tion is why? | thought they wer years ago but now they are ol ом why, since Nintendo is pu as a yuppie toy these old folks, have lost their reflexes, can relive old memories! ES) Of all the games to bring over to the for its time and tl cool but when у control away an get much of a game by today's stan . The game play is kind of good but not worthy of praise. color and the Surprisingly enough, Missile Command is a good GameBoy g Why not? The original never need, y flashy colors or high-tech graphic: it require spe- cial effects or j nds. Since it does not scroll, blurring effect will not occur. T. m me, very few games can play well on the GameBoy. Nearly everyone is familiar with the Gradius series, and finally, the second in the series has been trans- lated to the GameBoy. Soar through six challenging levels loaded with power-ups and invading spacecraft. Though it has been a while in the making, this arcade classic is now portable! Take in the crisp graphics, anew music soundtrack, and the control you have come to enjoy from the Nintendo GameBoy. [Est E TRAE DISCE ШЕР SES | like the Gradius series and the Game- Boy version does of expand- ing on what ha favorite shooters. ТІ lems with identifyi rounds due to the Boy, but overall action, graphics and execution deliver all that is execution delvenelltnat is promised Irastiactiontancoters'areihard to'do'om tire action dues are hard to do on the slow moving G creen. While Konami has es 9 possible to minimize this prol s does pop up once in a w е game does play well and all and challenge is in there. | like is and think you Моод TROLS IOUS w i too. The action is fast and furious. Gradius IA is one of the best GameBoy ІА is one of the best GameBoy shooter that I've s, graphics are really good for be nd white and the music is some st that Konami has ever done ameBoy. The power-ups are е end bosses are big and meal that the screen didn't blur so much рісі Ыш осор а e da ЕТЕУ for GameBoy! Hoo-boy. It is а decent game, but tl i of the game play. certain areas, уо! guide your ship bi ly invisible amid; chances with s Missile Command. well not even есотеѕ near- os. Take your less volatile like Go for Gold. . . Racing competition, tense action, challenging adventure and just great fun are available in Camerica's Gold Series Games. Setting new standards in game play. 99 THE FANTASTIC ADVENTURES OF FOR THE GAME DECK FROM NINTENDO OF AMERICA, INC. LY This is a product of Camerica Limited, Inc. and is not designed, manufactured, distributed or endorsed by Nintendo of America, Inc. Any Mega Man fan is sure to love this game! Mega Man 2 for Game- Boy takes some of the best bosses from Mega Man 2 and Mega Man 3 on the NES and creates a whole new mega-experience! One new weapon is the Rush Pogo Stick, including Rush Coil, Rush Jet and Rush Marine. After defeating the eight main bosses, you must go after Dr. Wily in his Skull Laboratory. Just wait until Mega Man 3!! All of the technique, action, lively graphics and animation froi Mega Man have second батеВо 2 on the GB is portable's libra definitely a sure familiar with the Mega Man saga. SET Mega Man is a natural for the small screen and Сарсо) right. Great дат decent music аге parts that make a portable Meg: sion is the best to ko packa 4 meg Меда Мапа GB? Ln a 4 meg Mega Man 3 in a GB? Mega Man is back [Мода Man is back for fiis 2nd adventure his 2nd adventure for the GB and he; g better than ever. Even thou the GB we're talking about the are very well done and the о impressive. The game play i lect and they've even thrown in tl ove from Mega Man 3. Шап 4-Мезасоо MU Tan ce ые че cool stuff man. [АП Mega Man 21 This is а good дате! Mega Man 2! This is a good game for the GameBoy. continues to amaze us by cre, ly impossible games for diffic S (i.e. Street Fighter 2 on the 84.) The con- trol is just as u as the Ninten- do version, and thing it lacks is the vibrant colors. 32 Electronic Gaming Monthly The popular dice game of yester- year comes to the present on the GameBoy. This vision of jumbled word fun is from Parker Brothers, the leader in Video Board Games. After the computer electronically shuffles a number of letter dice, you must create words by moving up, down, left, right or diagonally across letters. The larger the word, the higher your score! Find as many words as possible to win. This game is a natural for the GameBoy with one importan: : it can't play the game right! | li and the com- puter-assisted play GB works just fine, but the whole ss of entering responses to th is too tedious and most of the еп“ recognized! Frustrating - not fun. (REE BSS RS Oe Boggle is a natural for the Game Boy especially since it i, this is another yup} picture two yuppie; ‘do lunch’. Not worse since it's сі is too small. It is quite easy 1 up with normal words that it hasn't heard of. le. | suppose as could you ing’ it out as they ing and even a taal No you don't have to shake your Game- Boy before playing ion but it sur- prisingly plays a There's a good v more than 10,000 word vocabulary. ET Boggle is just about the worst game | have ever seen fi only thing good a a good travel game, do not expect the G even 50% of с alid words. At least if you have game, you could double check a dictionary. ameBoy! The e idea. This is ne exception: y to recognize Lynx - Atari TOKI Theme: Action Available: Mar. No. of Levels: 8 Megabits: 2 Toki is one of the early humans struggling to survive in a chaotic, prehistoric world. Toki and his soul mate were relaxing one day, when a great castle rose from the moun- tains. His girl was kidnapped and he was mutated into an ape. In this form, Toki can shoot energy from his mouth and defeat enemies. He must rescue his girl before the evil Dark Lord uses her in a supreme sacrifice to the Dark gods. Anyone who likes this cult classic of an arcade title will fin, leasantly sur- prised to find the ranslation yet on the Atari Lynx. n in this game is even more fu rtable screen, allowing me to е action even more than | di rcade! A great game that's a must for Lynx owners! Пааа ne RUTTEN Atari is coming up with quite a few good titles for it's porta Toki is defi- nitely one of them good, control- lable game play and j icult enough so that players won't rough it on their first try. Very g raphics and true arcade play! De’ ly a must have for all Lynx owners. ра а скери сузы дие ты а есес Токі is a good arcade translation for the Lynx. The gam st like the arcade, not a bu de up levels like the Genesis уе . The graphics are colorful and nimated but the music isn't too . | wish that Atari would invert in е good sounds апа music when a game plays this good. La CEE E TERE a E V Go Lynx! Toki is a marvelous translation from the coin-op t х. The color is vibrant and delici the control is outstanding! | re ed the arcade game, and was t disappointed with the Genesi his, however, is a true transla even feels like the coin-op. Good job, Atari! НОТ-В presents the exhilarating and backbreaking challenge of saltwater fishing for your NES". Below the warm blue waters, off the world's most famous deep-sea fishing destinations, awaits the ultimate fishing trophy... THE BLUE MARLIN. Match your strength against the writhing frenzy of the powerful Blue Marlin. THE BLUE MARLIN is not another fish story! It's a realistic fishing simulation, guaranteed to get you HOOKED! STILL A BIG HIT! OU. 76 ТМ AND (01989 НОТ:В USA INC. - НОТ B" USA, Inc., 1255 Post Street, Suite 1040, San Francisco, CA 94109 (415) 567-9501 CATCH THIS! Official Nintendo Seal of Quality башы) НОТ TM and © 1991 HOT*B USA INC. CIRCLE #128 ON READER SERVICE CARD. 15 NETWORK T ға | rl el لے‎ PRESEN p, THE GAMES OF MARCH 1992... APPEARING IN LOCAL STORES NOW! FOR SPECIFIC PRODUCT INFORMATION CONTACT THE COMPANIES LISTED BELOW: The information below was supplied by each of the individual companies, and is current as of Jan. 23, 1992. NINTENDO SUPER NES Attack of the Killer Monster in my Pocket Tomatoes Konami - Action Addams Family Romance of the Three Kingdoms 2 THQ - Action Ocean - Action Koei - RPG У Mutant Virus PUR Оне American Softworks - Action Arcana Roundball Konami - Action Hal - RPG Software Toolworks - Sports Nightshade ings cie 5 Konami - Action Ascii Pad Super Battle Tank dips Paperboy 2 Ascii - Accessories Absolute - Simulation Firehouse Rescue Gametek - Edutainment SOT UNS Ier TOOIWOINS AON Legend of the Mystical Ninja Super Pit Fighter Pool of Radiance Konami - Action THQ - Sports Gemfire FCI - RPG Koei - RPG НЕЕ tees Nolan Ryan Baseball World League Soccer я асе Атегіса Romstar - Sports Software Toolworks - Sports е i е ANUS Factor Absolute - Sports е р Star Trek PGA Golf The Legend of Zelda: A Link to the Electronic Arts - Sports Past Nintendo - RPG/Adventure Ghoul School Electrobrain - Action Konami - Action TMNT 3 - Manahattan Project Konami - Action Wizardy 2 Acsii - RPG Raiden Hudson Hawk Electrobrain - Action Sony Imagesoft - Action ARTS SPORTS NETWORK ИЕЛИ Turn & Burn Absolute - Action Missle Command Accolade - Action Sol - Deace Desert Strike: Return to the Renovation - Action Gulf Electronic Arts - Action Star Odyssey Sages Creation - RPG Devilish Sages Creation - Action Syd of Valis Renovation - Adventure Galaxy Force 2 Sega - Shooter Atari - Action Valls - The Phantasm Soldier Renovation - Adventure Where in Time is Carmen San Diego? Electronic Arts - RPG Wonder Boy in Monster World Sega - Action Nothing will be released this month. GEAR Ax Battler Sega - Action Crystal Warriors Sega - RPG Fantasy Zone Sega - Action Game Gear Carry All Ascii - Accessories "WOW! . . . THE HOTTEST GRAPHICS WE VE EVER SEEN!" —GamePro ". . INTRODUCES A SENSE OF REALITY NEVER BEFORE SEEN ON THE SUPER NES!" 0 —VideoGames and Computer Entertainment Magazine “SETS A NEW STANDARD IN VIDEO GAME ANIMATION... SUPERB! LIKE PLAYING THE MOVIE!!" —Game Players Magazine "AWESTRUCK!" —Flectronic Gaming Monthly For the Super Nintendo Entertainment System. Licensed by Nintendo (Nintendo) GLOBAL (өлер SERVICES, SOF TWA P E Nintendo, Super Nintendo Entertainment System and the official IGS is a trademark of 5 seals are registered trademarks of Nintendo of America Inc. Informational Global Services, Inc. © The Walt Disney Company © 1991 Nintendo of America, Inc. 32 West Colorado Blvd., Pasadena, CA 91105 CIRCLE #127 ON READER SERVICE CARD. ...Blow my quarters and power me up, 'tis |, Quartermann, back once again with a bulging bag of booty straight from behind the closed doors of the video game heavy hitters! We've got a bumper crop of very special gossip from the floor of the Winter Consumer Electronics Show, where the rumor mill was in overdrive and yours truly was putting in overtime...The big news at the show was the first disclosure of information pertaining to the Nintendo CD-ROM system. Not only will this new super drive function as a separate co-processor that speeds up the action on the big 'N's 16-Bitter, it will also be upgradable to be compatible with the Philips CD-I unit! What packs an even greater punch, however, is the fact that Nintendo plans to get their mega peripheral into your home for under 200 bucks! Although some rumors indicate a delivery schedule that will land the system on store shelves prior to Christmas this year, the Q-Minator sez "Don't count on itl"... ... Thrusting into other CD gaming news, the Q-Mann has heard rumors from sources within Sega that the upcoming release of their Mega CD drive will be accompanied with Sonic the Hedgehog 2 as the pack-in! Sonic will also make sequel appearances in both a cartridge based game as well as an arcade game on Sega's System 32 that invites multiple players to assume the role of different colored Sonics! Way соо!!...Іп other Sega CD developments, the Genesis/CD-ROM hybrid now being created by the technical wizards at JVC has been given a working title: the Wonder Mega. Stupid name for a super system...Joe knows tomatoes...Q-Man-Fu sees Batman 2 as an adventure RPG on the Nintendo and Super NES... ...Riding high on the first info of a color GameBoy from Nintendo last year, Quartermann has discovered that the machine is now reaching the final stages of development, with certain suits gaining access to preliminary discussions with the big 'N' during the recent CES in Vegas. The unit, which is rumored to be maintaining the same basic size and structure as the original GameBoy is being called (are you ready for some originality???) the Super GameBoy! The device is rumored to be set for a late '92 release and could come in under the $100 magic mark at toy stores near you! An unconfirmed report in to Quartermann also has this powerful portable using a dot matrix screen similar to the one employed in the GameBoy and having full compatibility with your original black and white and grey carts. The Q-Mann throws Nintendo a big yawn for that, but the concept of a new color portable gets me tranked, especially when you consider the long list of developers who will produce for it... ...Acclaim has devoured Arena software in an attempt to keep their expanding empire on the cutting edge! Look for Alien 3 to turn up on other formats outside of the Genesis as well as in other more exciting places...Speaking of Alien 3, did you see that story about Ms. Ripley getting attention from an anxious alien in the new flick? Don't know about you, but | don't buy it...Look for Street Fighter 2, the ultimate 16-Meg fighting game for the Super NES, to turn up again in the arcades with a new name! Tournament Street Fighter 2 will include all new moves as well as some unique characters to go at one-on-one! Quartermann doesn't know yet if Capcom will include some of these enhancements in their 16-Bit SNES version, but | wouldn't be surprised... ...In closing, Мг. О. would like to give all of his little friends a recap on what was the best of the best at the CES...Street Fighter 2 was buff on action like no other 16-Bit title, even if it was only 25% done, Wings 2 was a great fighting simulation in the same spirit as Pilot Wings with probably the best overall use of Mode 7, Splatterhouse 2 gets my vote as one of the coolest looking Genesis carts, and Turtles 4 ranks right behind Smash TV as one of the best arcade to home conversions this pair of eyes has ever seen...That wraps it up for this issue my Q-Fans! Remember to always go for the big points, never miss that power-up and try to have a lovely day... - QUARTERMANN i P от Gaming Monthly E 4 © 1992 ASCII Entertainment Software, Inc., P. 0. Box 6639, San Mateo, sing uttol CA 94403. Telephone: 415/ 570-7005. asciiPad and Asciiware are 1 Seal of Quality trademarks of ASCII Entertainment Software, Inc. Nintendo Entertainment 6/570. 70( System, Super NES and the official Nintendo seals are trademarks of Nintendo of America Inc. GAMES an you hack it? As the imprisoned young adventurer who has just managed to escape your cell in the palace dungeons, you have only 60 minutes to make your way to the top of the palace and rescue the beautiful princess from a forced marriage with Jaffar the evil tyrant who has stolen her father's throne. "will plunge you into an exotic / world of challenging ) differen puzzles and non-stop action, 2% | & difficulty, featuring the most fluid and 4 realistic animation you've І 4 nim met ie-like storyline ever seen on your \ Ind surprise, omance Game Boy®! 4 hk ww ж nit You may be swift and Ж 5 cunning enough to slash your way past Ж palace guards and Ж | Н ж Twelve ley opponents ОГ gen vith д апу easin dodge trap doors... but how will you withstand the wicked sorcery F | of Jaffar? m > “Ап и ight. NIBBLE жазы COMPUTER GAMING WORLD A > "A tremendous achievements B espo 8 ind ai ck, P» “Prince of Persia isthe "sve € contro Star Wars of its field? COMPUTER GAMING WORLD LICENSED BY GAMESES Іс; © 1993 NINTENDO OF AMERICA INC Virgin Games, Inc. 18061 Fitch Ave. ‚Irvine, CA 92714 TEL: 1(800) VRG-IN07 CIRCLE #115 ON READER SERVICE CARD. At the Winter Consumer Electronics Show Nintendo quietly sent out a press release on it's upcoming Super Nintendo CD-ROM drive. This announcement revealed, at least par- tially, what kind of unit Nintendo is planning on bringing out. From the sketchy specifications, the Nintendo CD-ROM appears to be capable of doing many of the same tricks that Sega's Mega CD-ROM unit can do. All for a price that is almost half of what Sega's unit is selling for in Japan. CO-PROCESSOR Sega has gone to great extremes to include a state-of-the-art co-pro- cessor into their unit. This 16 bit chip runs at a very fast 12.5 MHz and can also do biaxial scaling, rotation, zoom and fade. Full motion video (at least 1/2 screen) has already been demon- strated. Nintendo does not give a lot of information about it's co-processor other than the fact that it will allow full screen full motion video. Whether it will run faster (it can't run any slow- er!) and help cure the problem of slow-down and flicker has not been revealed. SYSTEM MEMORY Sega's Mega CD-ROM comes with 6 Megabit of RAM. Nintendo claims that their unit will have 8 Megabit. While larger, this is mainly a numbers The CD-ROM will connect to the Super Nintendo through the port on the bottom of the Super NES. 42 Electronic Gaming Monthly f» OG em EES An artist's rendition of Nintendo's new Super Famicom /S-NES CD-ROM. game as both can more than handle any type of game information. ACCESS TIME Both systems are utilizing the cur- rent state-of-the-art in CD-ROM drives. Access speeds are virtually identical but what Nintendo is not saying is how reliable their drive will be. Sega has gone to great measures to get a drive which will be error free over a very long period of time and this adds to the expense of the unit. CD-I COMPATIBILITY CD-I is rapidly becoming the CD standard for interactive video. Ninten- do is working with Phillips in creating CD-ROM SPECIFICATIONS: Sub-memory System ROM Access Time(Min) 2"«Half "92 a special CD-ROM XA "bridge format" and this will allow the Super Nintendo CD games to play on the Phillips CD-I hardware. OTHER FEATURES The Super NES CD-ROM will be the same size as the Super Nintendo game system (9.5" deep, 7.9" wide and 2.9" high). It will connect to the EXT. port on the bottom of the Super NES, and it will take on the stacked appear- ance as Sega's system/CD-ROM drive. With the units stacked on top of each other, the Nintendo CD-ROM will not have a lower price 'flip-up' cover as found on the NEC CD-ROM. The access door will be motor driven, like Sega's unit. Like the NEC CD-ROM, the Nintendo unit will require a System Cartridge which contains the RAM, ROM and their graphics co-processor. This System cartridge will plug into the cartridge slot on the Super NES. PRICE The biggest surprise is the price. Nin- tendo claims that their CD-ROM unit and System Cartridge will cost only $200. The Sega CD-ROM is currently selling for $380 in Japan. AVAILABILITY Sega originally hinted that their unit will be available this Summer. Now, they are stating some time in the sec- ond half. Nintendo states January 1993, but sources are saying they will push it up to September 1992! Star Trek: The Next Generation by Spectrum HoloByte will be one of the first Super NES CD-ROM games! EXTRA! EXTRA! DICK TRAC With a completely new story line, the Dick Tracy Game Boy version picks up where the popular NES game left off. And this time, he goes where ever you and your Game Boy goes. Big Boy Caprice has escaped from prison and within hours a crime wave has hit Chicago the likes of which have never been seen. It seems that all the filth of the city has crawled out from beneath some slimy rock . . . the Brow, Pruneface, Flattop, Shoulders, and the rest of their ruthless cohorts are on the rampage again, But worst of all, that dirty dealing Big Boy has kidnapped Tess Trueheart!! Suddenly, Tracy's two-way wrist radio breakes the silence. "Calling Dick Tracy! Calling Dick Tracy!" He springs from behind his desk and bursts through the squad room door shouting "О.К. boys, let's go! This could be our lucky break!" 4 Licensed by Nintendo for play on the Nintendo® Ga сук Distributed by Bandai of Arena, Inc. 12851 E. 166th Sreet, Cerritos, CA 90701 (3101926 0947 Bandai is a registered trademark of Bandai of America, Inc. ©Touchstone Pictures, Inc. Nintendo and Nintendo Game Boy are trademarks of Nintend of Amenca, Inc. CIRCLE #119 ON READER SERVICE CARD. GALOOB DEMONSTRATES GENESIS GAME GENIE COLOR GAMEBOY IN DEVELOPMENT Lewis Galoob Toys Inc., U.S distribu- tor of the Nintendo Game Genie, demonstrated at the Winter Consumer Electronics Show a working prototype of a new Game Genie for Sega's Gene- sis game system. Unlike the Nintendo version, the Genesis Game Genie car- ries Sega's Seal of Approval and it is a licensed Sega product! That means it is being done with the blessings of Sega and there will not be any lawsuits down the road. The Genesis Game Genie has the same shape as a Genesis cartridge but it is about one inch longer. Like the Nin- tendo version, the Genesis Game Genie fits into the cartridge slot on the system, and the game cartridge plugs into the Game Genie. When you turn on the system a Game Genie intro screen appears and then it switches to the code screen. This screen has the input letters and numbers and five empty lines to type in the codes. Since Gene- sis games are generally more complex than Nintendo carts, there has to be a wider variety of input codes. To be able to do the same things in the Genesis games as on the Nintendo carts, most of the alphabet plus all of the numbers are needed in order to provide proper input of all the programming variables. For instance, in the working CES demo, three lines of codes were necessary to make Sonic the Hedgehog invincible. A spokesperson stated that Galoob plans to offer a wide variety of codes in order to do all of the cool tricks that the Nin- tendo version allows - skip levels, more The Genesis Game Genie looks like a cartridge and loads into the system a lot easier than the NES version. Electronic Gaming Monthly Galoob's new Game Genie for the Sega Genesis includes a book of codes for over 100 games. Best of all, the Game Genie will be coming out with Sega's Seal of Approval! weapons, infinite lives and stronger powers. Galoob plans to have the Genesis Game Genie ready in the near future. It, tentatively, will be priced in the $50 to $70 range. Like the Nintendo ver- Sion, a book containing codes for over 100 of the most popular Genesis games will be included in the Game Genie package. Updates for the newer games will be made available to players on a regular basis. We were very impressed with the test codes that Galoob had for the Genesis games. Since Code Masters are also doing the Genesis codes we can expect some real awesome tricks to be coming out soon! Hmm, the Game Genie sure looks about the same as one of the exten- der boards to play Japanese games. One good thing about the Consumer Electronic Shows is the fact that we can sit down with many of the hardware and software developers to talk about some of the new products being developed. One item which came up from several different, reliable sources is that a color version of the GameBoy is currently in development. With an estimated target price of only $99 this little beauty comes with some very impressive specifications. Current- ly the color GameBoy is scheduled to be downwardly compatible. That means it would be able to play, not only the new, yet to be developed color car- tridges, but it would also play, in black and white only, all of the older Game Boy cartridges! Also, in order to keep the price down, the new color GameBoy would use a low resolution color screen. One with less quality than either the Game Gear or Lynx. This being the case, it wouldn't be possible to add a TV tuner as the screen wouldn't have a resolution high enough to show TV broadcasts. Details are sketch at the moment but stay tuned as more infor- mation is оп it's way! Turn on the Genesis and the Game Genie logo screen appears, followed by the code input screen. | for the NES. “> p" OM с.а ч Кү езе” | ТЕСҮПГ 5 Princess Tina is lost and only Master * Crack open hidden eggs for a massive Higgins can find her! Go thrashin' on your bonus or super shortcut! skateboard or ride powerful dinosaur steeds as you search through 8 wild and uncharted islands. You'll face poisonous spiders, spitting cobras and a host of guardian monsters that are just waiting for an intruder to snack on! Take off on the DN бы гараар ж HUDSON SOFT’ OD OYSTER PONT BLVD. SUITE 515 7 Va HUDS N 5 F T POTOAN ОАО СА 94080 packed games for the NES and Game Boy! * Spectacular graphics and excellent game play highlight the action! © 1991 Hudson Soft USA, Inc. All rights reserved. Adventure Island, Adventure Island Il and Master Higgins are trademarks of Hudson Soft USA. Inc. Hudson Soft USA, Inc. is a trademark of Hudson Sof Co., Ltd. Nintendo, Nintendo Entertainment System, Game Boy and the Official Seals are trademarks of Nintendo of America Inc. © 1991 Nintendo of America. CIRCLE #109 ON READER SERVICE CARD. WHAT,FOUL?! ШШ не Lombat Basketball No personal fouls and plenty of * Super League Mode! Make your own excitement highlight this bone-crunching team by buying and selling players. futuristic basketball title! Dodge missiles, Up to eight people can play in the saw blades and more as you pound your same league! way through the most intense contact * Battery back-up lets you save your sport ever created. league for future grudge matches! * Fast one-on- one action! Play against the computerora Ё ——" Paetus tcn АЧ friend (1 or 2 player). Ху HUDSON SOFT en 51901 Hudson Soft USA, Inc. All бді reserved. Bil Limbeer's Combet Basketball lo a trademark Saft USA, Inc. Hudson Soft USA, Inc. is a trademark of Hudson Soft Co., Ltd. Nintendo, Super Жерд Enertainment уып and the Oficial Seaia are trademarks of Nintendo of America Inc. © 1991 Nintendo of America. CIRCLE #109 ON READER SERVICE CARD. Leave it to Konami to set new game standards no matter what system they а e are programing on! This time they have Konami 4 РС Епдіпе upped the maximum PC Engine саг- PARODIUS tridge memory from 6 megabit to a 2 whopping 8 megabit! The game is опе STAGE 1 START which the U.S. has never seen, and that is too bad as it is a cute spoof on the Gradius series of shooters. Instead of bad aliens, you get to blow away clowns, parrots, cats and other friendly looking but very mean animals. This is a spectacular conversion of a little known arcade game and is one of the best PC Engine shooters to come out in a long time. Hopefully the new Turbo Tech. will look very long and hard at bringing this game over to the U.S. Rather than do old ho-hum titles (Gradius) which have been done on every system perhaps they will decide to try something new. They won't be disappointed! 48 Electronic Gaming Monthly DRAGONS & WIZARDS... ОН MY! 2 d 2 ЕЛ ШІП PILL EAL ALERT STS тж • Brilliant, Breath-Taking 16-Bit Graphics And Animation * Battery Back-Up Stores Up To 15 Individual Games * Booming, Orchestral Stereo Sound Hightens Game-Play • 25 Unique Weapons, Armors, and Magical Instruments * A Dramatic Storyline Of Epic Proportions 1, American Sammy Corporation CIRCLE 4118 ON READER SERVICE CARD. TK 2421 205th St. STE D-104 * Torrance, CA 90501 • (213) 320-7167 FAX (213) 320-2597. “WANDERERS FROM YS III ” is a trademark of American Sammy Corporation, 1991. Konami / Super Famicom AXELAY One of the most intense Shooters ever conceived is making a grand appearance in the homes of Super Famicom owners! This game could only be Axelay from those technical wizards at Konami! Pilot your Axelay is a visual advanced fighter, the Orius GL, апа audio tour-de- on a mission to rid the galaxy of force. Everything іп the invading alien forces! the game is intense Axelay features some of the from beginning to most intense graphics ever seen end! Even the slow- іп a home game! Planets inthe down that plagued background rotate with ease! earlier shooters has Bosses are animated fluidly and thankfully been feature ultra-vibrant colors and there is a multitude of power- ups! Even the fantastic 3-D stages where you skim over the top of a rapidly changing planet! Axelay is sure to be a success when it hits the store shelves later this month in Japan. Telenet / Super Famicom Varie / Mega Drive SUPER VALIS F-1 HERO Yuko and Lena have returned once again to bat- Already in the works for the NES, Varie is also tle against Magenshuma, the evil ruler of Vecante. working on a souped-up version of this great rac- Although the story may be the same, Super Valis ing title! Choose from three excellent street racers has new levels and more powerful magic to cast. and take on the best racers in the world! When Your sword can also be powered-up five times to you're ready for some great racing action, check really blow away the enemies. Coming soon! out F-1 Hero for your Mega Drive! | The graphics and | sound effects literally jump out at you! The race cars all handle differently to add to the realism of the | cart! Very intense! 50 Electronic Gaming Monthly ) e Choose from 12 intra-galacticyfighters! SUN ә Smash your opponents with wicked moves like — 5" i: 5% а Іһе-ІМІМСРШЕ DRIVER, УУНРЛАТАСК апа He а POWER) ӘН ОТСОАЛЫ BLOW! = 78 DEVASTATING АТТА СКОМ АШ “One player tournament; ог Iwo Payen grodgemarchi = Treco™ Беруна Masters" are trademarks of Ti on Ltd. Sega” GA 3 7Ду = 402) tetigi, dux Боне LN Used by Sop EM TRECO • 2421 205th St, р. 204 Torrance, СА 90501 * Phone: (310) 782- 6960 * Fax: (310) 320- 2597 CIRCLE #118 ON READER SERVICE CARD. ЕМІ / Super Famicom SYLVALON Feel like playing a different type of game. Try out Sylvalon for the Super Famicom! Starring a set of dragons as the main characters, and set in top and side scrolling views, Sylvalon is a new breed of shooters! Pick up power up cubes to increase your firepower to outrageous proportions! Telenet / Mega CD-ROM DEATH BRINGER The latest addition to the Mega CD-ROM library of role-playing games comes Death Bringer. Although the name may seem a bit harsh, this rpg may be one the best! You are a brave adventurer out to stop an unknown force from destroying his homeland. A terrific RPG with excellent music! The first person per- spective view scales with every step! The monsters you will face are tough, but provide valuable experience points! Electronic Gaming Monthly Tecmo / Mega Drive TECMO WORLD CUP SOCCER Soccer fans have a new title to get excited about! Tecmo World Cup Soccer is here and it blows away any previous soccer game to date! Not only can you pick from a wide variety of teams, but the view of the field changes it per- spective with the ball! Coming for the Mega Drive! Sega / Mega Drive SHINING FORCE Shining force is a role playing game of such huge proportions, it has to placed on a twelve meg cart with battery back-up! Set in a medieval time, Shining Force has you battling against some of the nastiest enemies ever. A sure fire hit for any RPG fan! м. E ECO гВа1дағоо Ліпа _ -Sabra po) жа: T Fxg: 2 У. xg Fishter Discover weapons of extraordinary power, and allocate Send an allied army into the heat of battle. You are in Positioning your commanders and their armies is them to your allies. Given the right item, a commander command of everyone from magic knights and warlocks critical for victory of a campaign. can become nearly invincible! to royal foot soldiers. The Dalsis Empire has laid siege upon the Castle of Baltia to seize the legendary sword — WARSONG. In desperation, King Alfador sends his only son into the countryside, away from impending death. Now, Prince Garatte must rally his allies from across the kingdom, and lead their armies in a battle to recapture the sacred sword, and restore justice... е Strategy Role Playing puts you in full command! * Watch as armies clash, magic ignites, and monsters devastate! * Thrill as the tale of Baltia unfolds in the heat of battle! * Battery Backup saves 4 campaigns! WARSONG — The Greatest Tale Of Swords And Magic You'll Ever Play! Treco™ and Warsone™ are trademarks of Treco Corporation Ltd. Sega™ and SEGA GENESIS™ are trademarks of Sega Enterprises Ltd. Licensed by Sega Enterprises for play on the SEGA GENESIS SYSTEM. SEGA: ТШ Warsong© 1991 NCS Corporation. TRECO 2421 205th St., D-204 Torrance, CA 90501 f e Phone: (310) 782-6960 е Fax: (310) 320-2597 "t CIRCLE #118 ON READER SERVICE CARD. : 0 | ad K | bi Ж єє В; I WANT TO БЕ A VIDEO V.LP.! START SENDING EGM NOW! Get 12 issues of EGM for only $23.95! Send payment to: EGM, P.O. Box 7524, Red Oak, IA 51591-0524 ACT NOW | Name andreceivethe | Address 1992 Video Game| City Buyer's Guide States ZIP Payment Enclosed Bill Me Credit Card Orders: VISA МС Сага Мо. Ехр. Оаїе Signature For Faster Service, Call Toll-Fre 1-800-444-2884 Data East / Super Famicom SUPER BIRDIE RUSH Now that there are over a half dozen Super Famicom baseball games out in Japan, developers are now turning their attention to golf games. Super Birdie Rush is Data East's version of how golf should be played. While not revolu- tionary, this version does offer a good playing game for the average player. No complicated set up moves and the swing meter is very easy to get used to. There are plenty of options to choose from including course length, club selec- tion and type of green to putt on. The view is set in an overhead per- spective and insert screens pop up to show side views when needed. Take a quick birds-eye view Тһе holes are well designed with of the course as the screen plenty of woods and other hazards zooms in to the hole you will ^ to keep players coming back for be playing next! more. A well designed game! Sega / Game Gear PHANTASY STAR ADVENTURE Ever wonder what type of games players have been down- loading and playing through Sega's modem games network? : This is one of them and don't let the Phantasy Star name fool you. It is not a heavy duty RPG as the name implies, rather it is a quest game which is played more like a board game. In this you roll the die to determine how many Screens you will move. The direc- tions of movement are the basic north, south, east and west and you visit towns, get hints and clues by talking to the people and proceed out into the enemy infested countryside to battle with the enemy (battles are won and lost by the throw of the die!). Not Phantasy Star caliber, but kind of interesting nevertheless. 1 7 reaking the spells that bind is З һа you'll need to do in this s new game from Sages Creation for the Sega Genesis. Gamma, the evil spell master has changed you and your princess into stone pillars in his evil kingdom of the damned. Your only hope Sure тале) 1907 SEGA Roll the die to determine how many screens you will move! is to correctly deflect the glowing power sphere through a hellish maze. You'll need to topple stone walls, cut down spell bound trees that come to life, gal- lop through gates of £houls, and dance with demons, while traveling ‚с? - 1+ CARLEE ~ Kw Sere 23300) 44 (АЙЕ КРЕ ЕК) АЗ through worlds of fire and ice. Most importantly you'll have to keep moving forward in order to escape the fiery depths. Not only will you need skill, but “GREAT TWO PLAYER COOPERATIVE FUN!" ELECTRONIC GAMING MONTHLY Taito / PC Engine TATSUJIN All of the awesome weapons, including the dev- astating doomsday bomb are faithfully recreated in the PC Engine version! P d each tick of the clock brings you closer fini Possess IT que ; to eternal damnation! Seven burning Devilish for your Sega, stages, vertical and horizontal scrolling, before it possess you! 3 difficulty levels each with a different LETC | Sage’s Creation, Inc. 12062 Valley View, Suite 250 RE ШЫЛА Garden Grove, СА 92645 Over in Japan there is not a shortage of good shooters for the PC Engine as shown by this excellent conversion of Tatsujin. All of the great power-ups and weapons have been brought over to this version including the awesome doomsday bomb! The action is fast and furious with tons of enemy coming after you. The huge end of round bosses are here and surprisingly very lit- tle has been lost in the transla- tion. Hopefully the new Turbo Technologies will be able to bring more of these good action games over to the U.S. as this was one software category which the old NEC never could get enough of. СВЕАТЕ A 4% ЕЛ iw ORDER FROM CHAOS! * SUPER NINTENDO : е c "s a ''7 ActRaiser! Awesome arcade-style graphics bàóked ву 20-207 Sig E fee monster symphony sound. So you think you’ve seen all а а the action? We'll see, hotshot. Licensed by Ninte Ф === SUPER NINTENDO. ENTERTAINMENT SYSTEM do^ for play on the ENTERTAINMENT sywysTEm?* TRAITE кегі eae Ш. We make a chal- 2 -*- lenge. You make the choice. Caution. Only the most skilled will be able to resist asking for parental assistance. If you think RPG means Radical Playin' Game, this one's for you. Nintendo*and Super Nintendo Entertainment Systen are registered trademarks of Nintendo of America Inc. CIRCLE #172 ОМ READER SERVICE CARD Extra Difficulty Setting - If you think that you are good at the game U.N. Squadron, try it at this new difficulty setting. Plug in the second controller. Go to ААА EA Choose the option mode to change the difficulty setting. U.N. SQUADRON (Capcom/Super NES) the option screen with the first controller and highlight the diffi- culty setting. Now, with the sec- ond controller, hold down the A and X buttons and while these are Move the difficulty past the hard mode to gamer mode. held down, change the difficul- ty with the first controller. You 3 should see a new level called "GAMER." Test your skills with this new option. ra БҮ Eric Marzano Derry, NH B 225220 ш сша J ашыш! s| z Now, try to survive the barrage of bullets from the enemy! Awesome Passwords - Here are more new codes to let you advance in this game! Go to the password option and put in FUN TRICKY LEVEL11. MEDNOTO ERHTARG LEVEL12. TURUSUK EZATTAY LEVEL13. ABNEGET ADONATT LEVEL14. EMATNIN ADNEHIA LEVEL15. UKAYHAD TAHUKAS LEVEL16. RENGISE IESONYA LEVEL17. DONOJIA LPOWTUO 60 Electronic Gaming Monthly LEMMINGS (Sunsoft/Super NES) these codes so you can advance to higher levels. For earlier levels, look at issue 31. More to come next issue! TAXING MAYHEM KIKENAN AZEMOWO UOKUTET TNESRAP IEMOZII UKAYHUO IHCOMIK YEAGNAK AHURAMU ATISAAH KORNASR OTOKONU UOZUOSN OYKIISO Continued on page 64 a ТЛ,” LOCK AND LOAD B ROCK № ROLL Blast through incredible firefights in eleven deadly levels of eight-megabit mayhem. ROLLING THUNDER 2 — Namoo's hot new sequel to the arcade smash hit. Challenge the terrorists alone, or hammer'm with super- agents Albatross and Leila together in TWO PLAYER SIMULTANEOUS ACTION! Passwords and unlimited continues keep the action rolling. Capture weapons for fierce firepower! The Game Creator " CIRCLE 4140 ON READER SERVICE CARD NAMCO НОМЕТЕК, INC. ROLLING THUNDER 2 is i 1999, 290 кезегім. M NOn кенге ose by Sgn tran, 3955-1 Scott Blvd. Suite 102 fe play om иа CEMENTS SYSTEM. SERA and GEMENS ar nur of фр plan i, Santa Clara, СА 95054-3013 TWO CRASH COURSES THAT Take two courses that cover a lot of ground Keep an eye on them or you'll be using your in a hurry. Konami? has created stock car overheated engine to roast infield weenies. survival tests for your NES" and Game Boy" Select from three different stock cars — so authentic, NASCAR endorsed them Ford Thunderbird, Chevy Lumina or Pontiac exclusively. Not suprising when you have the Grand Prix (or an Oldsmobile Cutlass for Game likes of Winston Cup Champion, Bill Elliott, as Воу). Then “dial in" your racer to match varying game design consultant. track conditions and your personal driving Slide into the roll cage and behind the dash abilities by adjusting tire stagger, gear ratio, for an unbelievable first person perspective that spoiler angle, and transmission. But be careful, has you looking over the hood of a 650 hp speed опе miscalculation and you're spinning into the machine. A beast that comes fully equipped with wall and onto a tow truck. manual or automatic transmission and functional Select your skill level — Rookie, Novice, tachometer, fuel gauge, damage light, and speed or Pro. Decide if you want to compete in single indicator (also temp and oil gauges on NES). races or, if you've got the guts, face the grueling WILL DRIVE YOU STEER CRAZY. Championship Season. Use a qualifying engine to duel for pole position. Then be prepared to get throttled by “Awesome Bill from Dawsonville” and a field of NASCAR'S most relentless drivers on the twisting road courses of Watkins Glen and Sears Point or the high banked ovals of Daytona and Talladega (or Atlanta for Game Boy). If you'd rather trade paint with a friend, use the two player mode with a Game Boy Game Link and another Game Pak. So slip on your fire proof driving gloves. You're about to test your drive to succeed in a simulation like no other. nem и є. KONAMI, EX TTE DAYTONA BEACH, FLA. KONAMI” Konami* is a registered trademark of Konami Industry Co., Ltd. Bill Elliott's NASCAR“ Challenge™ Bill Elliott's NASCAR" Fast Tracks™ and Bill Elliott's NASCAR® Racing™ are trademarks of Konami, Inc. Bill Elliott name and likeness and NASCAR trademark usage, by license of Advantage Management, Inc. Nashville, TN. Nintendo? Nintendo Entertainment System? Game Boy" and the Official Seals аге registered trademarks of Nintendo of America Inc. © 1989 Nintendo of America Inc. © 1991 Konami, Inc. AII Rights Reserved. CIRCLE #146 ON READER SERVICE CARD. TURRICAN (Ballistic/Turbografx 16) Invincibility Trick- After the title, select the options screen and press the RUN button. | Move the arrow to the exit. Now, | press Button 1 and then Button 2 in sequence five times each. Then, press RUN again and you will get a screen that gives you the option to cheat. Choose this option and you will be invincible throughout the whole game! Duane Mattson Cuy Falls, OH HOLE IN ONE GOLF (Hal/Super NES) Hole In One Codes - If you want to see a hole in one, just enter one of the following codes in the "Memo- ry Shot" option. CQJB83CFDFJ#H?LBBT7BJCF or BISB9GB5SFGB3J5BB?GBMYQ Michael Smith Leawood, KS Electronic Gaming Monthly HYPERZONE (Hal/Super NES) Sound Test - Now there is a code to hear all of the sound effects and music from this | shooter. At the title screen, just hold the top L and R buttons and press START. A sound test will appear on the screen. Pick any one of the sound effects or music tracks from the game and press button A to hear them. Richard White Grafton, VA JOHN MADDEN FOOTBALL (Electronic Arts/Super NES) Close Up Trick - Here is a way to get up close and personal with your fans before you play football. When the title screen shows, hold down any button and then press START several times to get past Once you do the trick, you will see your cheering fans! the screens. Once you do this, the screen will go blank for a couple of seconds and then you will get a close up of the fans! Just let go of the button to start the game. Alex Kreit Oakland, CA =| oe EE 3 Let go of the button and the game will start. ET P yoyr best friend меп п agate witht х а ект 0f the vm $ begause she thought he ~ Hile Yai'duhink'ehe d beep duped — and dif be P d Xe endis King Водіё 541005 poised fo conquer thefither ЕТ ofttie Universe: the Dreatw World of Queen Vati, and ср MN Ше afid his five Dark kords have taken е of Yang from PW Sealed iténto a na Jewel, al Lio heart perfectly meen 029 НА Wield the Sword Оа! “АА їп y dentis Yi a youngstudent LI Himan Worle iE Chase oné —and you\will ron fBlig'is to bêne Nê. greatespWerrior іп һе universe, never suspecting That hapmest learsome battle will not Вада а Вакен Duvagainst her closest friend nthe Human WOY the ORF she warned, “Don't go Dut him, he's theJark. BE before she could finish, her friefitrran о) Ио The Darkness, Ф СЕ BY sca ENTERPRISES TID FOR PLAY ON APE SEGAGENESIS SYSTEM @ 1991 RENOVATION PRODUCTS INI SEGA AND GENESIS ARE TRADEMARKS ОЕ SEGA PERPRISES 119 66 SUPER TENNIS (Nintendo/Super NES) 08QCMVF RHRMSYY PAPERBOY 2 (Mindscape/Super NES) Start in Final Game - To see the ending screen and be a winner Start On Higher Level - To start this game on the "Hard Way," go to the route option on the player in every tournament as "АМҮ, RHYH9QX JOVYQYH select screen and enter the enter the following code. You 4HROCQ1 4065С6Р code: 6479 by pressing right on will have to win the New York DJSSSRL MM8 the control pad. Open, which is the final game. Eddie Rowe Matt Squiers Detroit, MI East Greenwich, NY The Welly Sun Player 1 | Player 2 LiRoute e479 | if ElPaperboy LiPapergirl ¥ SET 4 БЕЗ; DARIUS TWIN F-22 INTERCEPTOR (Taito/Super NES) (Electronic Arts/Genesis) 49 Extra Ships - Increase your and R buttons on the second con- Awesome Passcode - This is a number of reserve ships with this | troller, press select and start on password for the combat simulator, awesome trick! First, make sure the first controller. Before you do F-22 Interceptor. Just enter the controller 2 is plugged in. In the this, you may choose to grant one password: screen where you select one, two | or two players with 49 lives each! players or option, just hold the L GTGAUO Now, you must land your plane, and after you land, you will get a sur- prising screen! Alan Leung ssa E а , Joel Ruidera pr 5 Glendale, СА © Р ж” Do the code right апа you will Beat the bosses and defeat the be rewarded with 49 more ships! game with plenty of spares! Electronic Gaming Monthly agic...Monsters...Mayhem.. Take Your Pick Begin the adventure of a lifetime as Roy, a young treasure seeker. Roy starts out in the mysterious Kingdom of Salon on a personal quest to become the greatest swordsman in the Realm. Clashing swords with bandits and monsters brings the hero fame and fortune. As he makes new friends and gains experience as a swordsman, he uncovers a horrible plot! A group of wizards are determined to unleash chaos and destruction through- e fi out the world. Only Roy and his team of adventurers have y j the magic and the might to stop the wicked sorcerers! Travel through several Kingdoms filled with magical beasts and amazing challenges! . Use battle-earned gold and gems to up grade your weapons and fortify your armor! Search for powerful magic spell to defeat the evil wizards! Only if he succeeds can Roy return to his home town of Johanna and reunite with his true love, Traysia! GAME GENIE CODES? SUPER MARIO BROS. (Nintendo/NES) Game Genie Codes - Here are passcodes and get ready to try some more codes! You must have some strange levels! Try playing Mario without Mario! a Game Genie unit to make these codes work. Enter the following PIGNAX - Invisible Mario iz] OZXLNN - Move left and Mario F Where is Mario? ? appears all the way on the left. TGOPOK + STZPOK - Water world YZXLNY - Super speed СОО$ОК - Mario appears under the floor. (Keep moving right.) SUPER MARIO BROS. (Nintendo/NES) Game Genie Code - Enemies «бы (Nintendo/NES) *. Game Genie Code - This code change into Toad! Enter the «амд, will let you get a free man every password: time you destroy an enemy! Just AKKOOT 5 enter this code to come up IEEGGP Ж €— ahead and max out your lives. NULTKA EKGGGG NINJA GAIDEN (Nintendo/NES) Game Genie Password - Get infi- nite lives and have spirit strength at full even if you die using this code. You must have a Game Genie for this trick to work. Enter: IZETPGVK 68 Electronic Gaming Monthly um (шш зи ыл” мам | [es 7 | | | i ¥ Three Statues, a Temple, and What Dc ШТІ шг ып BS You Get? y» j % Sd eee A whole new terror could take over the planet Earth and all it takes to make this happen is three small statues. Explorer Earnest Evans has been trying to avert this deadly situation since the 1930's, and now he is ready to pass the secret down to his grandson, a muscular youth of the 1980's. "These idols were scattered somewhere around the world by Hastur before your mother Annet crushed its power," Evans told young Earnest. "We found one, but syndicate leader DeMarco's successor Brady Tresidder got another one in Europe. You must find the third one in Mexico and recover the last one from Tresidder." When the three statues are placed together in a dark temple in Peru, Hastur's counterpart Mavur will be summoned to become one with the planet and roam the universe forever. Young Earnest Evans has set out against time and the Tresidder syndi- cate to battle giant scorpions, living skeletons and humongous Venus fly traps among others and carry on his mother's fight to control the wicked forces from darkest Peru. ғаған А $ 7 i 987 ил ыу Абёпие В 3 Los Gatos, CA 95030. % А s and Genesis are trademarks of Sega pr td. Renovation Products, Inc. is а subsidiary of Telenetidapan Co.,Ltd % THE ONLY GAME TO MAKE THE PGA Pack your bags, youre going on tour But make it your golf bags. Because its PGA TOUR’ Golf. The only game that SEGA lets yu таке GENESIS the rounds with guys named Fuzzy the Walrus Hubie and Fred. In sum, kem ofthe best —À everto swinga club. No matter how you slice it, this is the most realistic Genesis" golf game ever / Real players with hole-by-hole tips. Real | fg. courses like the TPC5 at Sawgrass and Avenel. 3-D greens you can read like an STADIUM rE open book. А whole arsenal of special shots 3 DCAMEST, like chips, punches, and fringe putts. Even 2 ee random pin placement. You think any other ome has the PGA TOUR stamp of approval? Come on. M Get real. Instant replay captures every hole- in-one or splash down. Just like TV. s Таке a real course in golf. We used the original blueprints p= bec. that built the ТРС5 at Sawgrass, Avenel, and the PGA 2 Distance: 169 yds. | West Stadium Course. Plus the ultimate fantasy course. f Club: 5 iron Anything else you try will be definitely under par. B ; PGATOUR Golf doesnt missa trick. With balls that have backspin and forward roll. More impossible lies than a politician. Ша - Hooks and slices i that butcher the 1 fairways. And TV coverage is better than any youll find on the À tube. With ѕресіас- I areas wnnkie Ifyou misrcad ular aerial fly-bys. them, watch out for the bogey man. Close-ups of the hole. Multiple angles of the ball in flight. Instant replay. Killer sound effects— crowd applause, club swings, chirpin birds. Even i 5 n Trade shots with 60 t lik a sportscaster with toumament highlights but no commer- tommy Armour Ill Merk McCumber Н ү Mark ОМ Fred les, Fi s> Clals. If you dont ап еага, Fred Couples, Fuzzy Ca- ELECTRONIC ARTS Zoeller, and Craig Stadler. Ignore their ; — devour all your advice and you could have a stroke. greens, youll finish out of the money. And back on the driving range and practice greens. A battery backup neri те saves everything-games,accumu- | == ma ошол SCORECARD c lated earnings, scores. Even PGA косе OFFICAL SCORECARD mae TOUR stats for up to 82 golfers. : = отд атріопенр ; So why drive anything else when E you can cruise the TOUR? Club your way to the top with PGA TOUR Golf from Electronic Arts. Call 800-245-4525 to order. Or visit your retailer. ің Its golf so real, y youll rush out and buy a cart. PGA TOUR, THE PLAYERS Championship, TPC, TPC at Sawgrass, TPC at Avenel, PGA West are registered trademarks used by permission. беда and Genesis are trademarks of Sega Enterprises, Ltd. © 1991 Sterling Silver Software and Electronic Arts all rights reserved. CIRCLE #111 ON READER SERVICE CARD. EADS D33 AMERICAN AMUSEMENT MACHINE ASSOCIATION STREET FIGHTER 2: CHAMPION EDITION EGM has learned from sources inside Capcom that the number one arcade game is about to get even better! This new version, which is a game in it's own cabinet rather than an upgrade to the existing game, will be starting to trickle into the arcades in late March. The new game will feature addi- tional memory and with this Capcom has been able to fine tune the already excellent game. Both Cap- com of Japan and U.S. have been flooded with thousands of letters and calls from devoted players advising them how to improve the game. They have been listening as this ver- sion tries to address all the major problems. Ever join in on the machine and somebody already there has Guile and is beating everybody in sight. No problem now as you also can choose Guile and then play a round of Guile vs. Guile! So that doesn't excite you, as уои already are the best and have mas- tered all the moves. Better get your quarters ready as you now can play as any of the bosses! You have seen the machine play their moves but it is back to square one as you now have to discover how to do them! Better learn quick as the next player is trying to do the same thing. There's more! Just to keep you on your guard, Capcom has gone in and programmed a few new super powerful moves! You'll have to play, play, and play some more to find out 72 Electronic Gaming Monthly what they are! Other changes that Capcom made include evening out the powers of the characters. If you're tired of pounding away with your best moves to no avail only to get hit once by a 'stronger' character and nearly die, take heart as this version evens out the powers of all the char- acters. The backgrounds have remained pretty much the same. Only subtle changes have been made. For instance if it is daylight when Guile fights, the new version could have the fight taking place at sunset. The differences will be slight but with the old and new games side by side you'll be able to see the difference in the screens. The characters will also undergo slight changes - mainly in the color of clothing they will be wearing because when you are playing Guile vs. Guile (or any of the other vs. matches between two of the same characters) you will want to be able to see which character you are. Sources say that if you thought Chung Li looked hot in blue, wait till you see her in bright red!!! Wow! As you can guess the idea of a new Street Fighter arcade game really got Sushi-X excited. You can bet that he will be the first in line to play the new game. Who knows, perhaps he'll be the stranger playing against you! It goes without saying though, that he will have all the moves down pat real soon and, you can count on EGM to get you the details! Stay tuned, as next month we will continue the story on this new great coin-op and, in the EGM tradition, we'll have pictures and hopefully Sushi-X's hands on test! LAST MINUTE ARCADE UPDATE!! We all know that Sega is frantically putting together a new Sonic the Hedgehog Genesis cart and a hot Mega CD disc, but Sega has just admitted that Sonic will have his own arcade game! More next month! VIRTUAL REALITY HITS THE ARCADE! The thin line between video games and reality is getting even smaller thanks to a new system developed by Spectrum HoloByte, W Indus- tries, and a division of Edison called Horizon Entertainment. The original system, which was developed by W Industries was called Virtuality. To play, you put on a helmet that simulates your environment. Then, depending on which way you turn your head, the scene around you changes! The visor that you wear to play the game holds the screens that show the game as well as a quadraphonic sound system that has music, sound effects, and voice communications. One of the really unique ideas is that the simulator allows you to play against other people, including peo- ple across the country! Right now, up to twenty simulators can be hooked up like this. If you want, you can also play the game against the computer. Right now, Spectrum's virtuality simulator is only available is select areas of the country, but with games that come this close to the real thing, you can bet that they'll soon be mak- ing their way across the country! Games will never be the same thanks to Virtual Reality from Spectrum HoloByte! | GCS-WT, a e сотриіе act as the ünifier of huma ~ GCS-WT instead turns i and begins to suppress evils of GCS-WT. Deacé designs TEN lutionáry twin-seat fighter spacecraft, Sol-Deace, which he will use to destroy GCS-WT and free the oppressed Earth. Deace is assassinated by a galaxy-wide Ша! sent out,by GCS- WT, andéwo . Dung people set a course with "fon&arth«4a.the great whirl- Тп, jhe tragedy of BENOATION PRODUCTS” 987 UNIVERSITY AVE., SUITE 10, LOS GATOS, CA 95030 SEGA’ | GENESIS. LICENSED BY SEGA ENTERPRISES LTD. FOR PLAY ON THE SEGA GENESIS SYSTEM © 1991 RENOVATION PRODUCTS, INC. SEGA AND GENESIS ARE TRADEMARKS OF SEGA ENTERPRISES LTD. CIRCLE #113 ON READER SERVICE CARD. Deco WOLF FANG Robotech fans will enjoy this latest creation from Deco. In this hot new соїп-ор game, you suit up inside а massive robot, pick your robot, and take off against a whole horde of enemies! Each of the four robots has its own special weapons and abilities. Each one also has its own special weakness, too. Some of the robots you can pick can fly or hover while others can move very quickly on the ground. Since Wolf Fang has a two-player mode, you can team up with a friend to cover both areas of the battle field better. Each of the four different robots has a different level of offensive power and mobility with their body, arms and legs. The more powerfull ШШЕ JT fglgta — УЗЕ а 05800000] 00000007 17 E D Watch out for this massive boss! Keep shooting at the gun place- ments to destroy him! you can hit with each part, the less mobile it is. If you think you can take the hits, go for a slower, stronger machine. If you want to be quick and deadly with a little less power behind your punch, you'll be more effective as one of the fleeter robotic units. Wolf Fang has multiple levels of shooting excitement. You'll fight against huge bosses, trucks, and 74 Electronic Gaming Monthly Check out these radical weapons you can spring on your enemies! even robots similar to your own unit! One thing you'll have to keep an eye one is your charge. When it starts to run down, you're in danger of getting destroyed! When it gets low, play it safe and attack from a distance. This will make you less likely to get hit and will also give you a better chance of getting out of the way of enemy shots. Use teamwork, and you can be sure you;ll make it through to the end! SNK LAST RESORT Horizontal shooters have reached а new high with SNK's hot new Last Resort! You've never seen graphics or action like you'll get in this game! You want huge bosses? You've got them in Last Resort! You want incredible scaling and graphic д = 7 Check out the firepower on this massive boss! Keep up the fire, or you'll never get through. effects? You've got them too! You want a huge array of excellent weaponry? Last Resort's got that as well! This shooter's got everything that you want and more! The graphics and animation in this game are incredibly detailed. For example, the cars on the road in the background on the first level can be blown up even though they aren't an enemy. In the second level, every time you blow up one of the ships, Last Resort contains multiple lev- els with incredible backgrounds and scenery. the pilots jump out of their stricken craft to safety. The game play is similar to R- Type. You even have a sphere that you can attach to your ship and power-up to fire at enemy ships. Your array of weapons includes lasers, homing missiles and air-to- surface bombs. Each weapon can be powered-up several times, and they get more and more intense with each power-up! Like all SNK games, this one has a two-player mode that will help you get through these intense levels easier. Best of all, for audio fans, Last Resort has a mind-blowing sound- track that will really blow you away. Keep an eye out for this game in your local arcade! Last Resort uses amazing scrolling and rotation like on this huge enemy! Journey Through an - Ancient, Magical World - The travels of Sadler begin in a small desert town but tabe him across a world filled with magic, monsters and adventure! Join | the nomadic warrior on his quest to rid his lands of an evil ЫР № invasion. See the mystic realm unfold before your eyes in the ү 5 map scrolling mode! j і < Converse with townsfolk and villagers in the RPG mode to gain valuable information. You will meet a variety of people, from wandering holy men to bold desert bandits. АП of whom possess important clues to aid you on your expedition. But don't forget the action! You'll need all of your skills as a 4 fighter and a spell-caster in the combat mode to destroy the y massive armies that await your arrival. Fight well and the I land may know peace again! Buy weapons and magical potions to increase your strength and vitality! Search for powerful magic to defeat the invaders of | | < the desert! - ! 5 modes of gameplay; interactive RPG, vast map scrolling and intense hand-to-hand combat sequences! [275 272 0075 0751 fo to me кесе Exile is а trademark of Renovation Products, Inc. © 1991 987 UNIVERSITY AVENUE SUITE 10 Licensed for play on the Sega Geen Sytem Sepe and LOS GATOS. CA 95030 Protons; lom io a салысу ot Toews: Run Co, IM. CIRCLE #113 ON READER SERVICE CARD. SNK FOOTBALL FRENZY You've seen some hot football games in the arcades, but you haven't seen anything like Football Frenzy from SNK! Pick one of eight different teams and head for the finals! Only one team can take top Mi. E 4 $ d ПАУ БОЕ 77712, EM l Pick your team and get ready for the playoffs with SNK's Football Frenzy! honors. Can your team be the one? You've got complete control over the plays that your team runs on both offense and defense, and you've got a wide variety of plays to chose from. Pick the right offensive play, and you may be able to catch the defense napping and get away with a big gain. On defense, the right play call could mean the difference between getting a sack or giving up a touchdown. Of course, you do more than just call the plays with Football Frenzy. You've also got to get your hands dirty with your team on the field. Play as the quarterback and make the choice of who to pass the ball to and when to throw it. On defense, it's your decision whether to rush the quarterback or drop back and guard against a deep pass. Large, well-animated figures will run the play of your choosing in this gridiron battle. 76 Electronic Gaming Monthly Touchdown! Now you can get your side ready to make the important extra point! Like you would expect, the graph- ics on Football Frenzy are superior. Your characters are large and very well-animated and the action is very fluid all across the screen, even with this many characters! It should be no surprise that Foot- ball Frenzy has a two-player head- to-head mode. This lets you chal- lenge a friend (or enemy) to see who's the best on the gridiron! Capcom CAPTAIN COMMANDO Capcom's former endorser of many of their games will be coming to the arcade soon. Captain Com- mando is an intense fighting game where you and up to three friends can take on a horde of radical ene- mies. Each of the four characters has his Capcom's awesome Captain Commando! Check out these gruesome guys who want to stop Captain Com- mando and his friends! eT 3 ПЕ or her own special attack moves апа weapons to use on the enemy forces. Of course, you could go it alone, but with the number of foes and the incredible strength and wild moves they have, the more people you have on your side, the better off you'll be! The characters on screen are very large and well-detailed. The action in the game scrolls smoothly and all of the characters, both your own and your enemies, are very well animat- ed. Audio hasn't been forgotten either. Captain Commando has a great soundtrack and gives you all the intense sounds of your battle. If you think you and your friends have the guts and the skill to best wave after wave of furious foes in hand-to-hand combat, Captain Com- mando is the arcade game that you've been waiting for! T t Е — м күк, < d 2% Кж 3» 2 2 If you can get more than one per- son on each enemy, knocking them down will be much easier. He's Back То Protect The Innocent. This sizzling sequel brings back "The Future of Law Enforcement" to face his greatest challenge ever! ROBOCOP returns to rid the lawless streets of Detroit of the deadly new chemical, "Nuke." In 15 slammin’ levels, you'll have the firepower of an entire army battalion — which yov're going to need, because when OCP unleases Cain, it’s a final struggle of robo-power verses robo-power. ENTERTAINMENT SYSTEMS Onion" PICTURES CORP. Orion's licensing representative; CLC Robocop 2 TM and o 1990 Orion Pictures Corp. All rights reserved. GAME BOY Ocean of America, Inc. 1855 O'Toole Ave., Suite D-102, San Jose, CA 95131 ©1990 OCEAN OF AMERICA, INC. NINTENDO AND GAME BOY ARE TRADEMARKS OF NINTENDO OF AMERICA INC. CIRCLE #192 ON READER SERVICE CARD. SECOND CHANCE DRAWING DON'T WORRY IF YOU DIDN'T FIND YOUR NUMBER! YOU STILE HAVE A CHANCE TO WIN! ALL UNCLAIMED PRIZES WILL BE AWARDED IN A SPECIAL STREET FIGHTER 2 CONTEST - SECOND CHANCE DRAWING. ТО ENTER, SEND YOUR NAME, ADDRESS, AGE AND PHONE NUMBER ON A POSTCARD TO STREET;FIGHTER 2, SECOND CHANCE DRAWING, 1920 HIGHLAND AVENUE, SUITE 222, LOMBARD, ILLINOIS 60148! STREET FIGHTER II GRAND PRIZE WINNER! 1335926323 STREET FIGHTER |І SUPER NES CARTRIDGE WINNERS 1336837268 1337409148 1337128053 1340451570 1337750066 =. STREET FIGHTER Il T-SHIRT WINNERS 1340599300 1340994720 1340599470 1336245073 1341291166 1341223302 1340748934 1341368040 1340748577 1335606434 1340994431 1335606808 STREET FIGHTER II POSTER WINNERS 1335740105 1339186532 1340490211 1336189466 1336651475 1339766776 1340489937 1336189755 1336652019 1339767201 1339719584 1335940280 1340336820 1339767439 1339966475 1335675573 1340337075 1339767728 1339966883 1336813434 1340218721 1338554523 1340099415 1336245736 1339762356 1338554863 1340099738 1337411800 1339762560 1338200124 1339275442 1337166728 1340123657 1338200311 1341367377 1341027955 1340123912 1337949663 1341367751 1341028312 1339767881 1337949816 1341197819 1341267111 1339768238 1341473559 1341198363 1339186260 1341553493 1336189245 TO CLAIM YOUR PRIZE: IF ANY OF THE NUMBERS ABOVE MATCHES THE CONTEST CODE ON THE COVER OF YOUR FEBRUARY EGM YOU'RE A WINNER! TO CLAIM YOUR PRIZE, SEND THE VERIFICATION CODE, LOCATED UNDER THE CONTEST CODE ON JHE FRONT COVER LABEL, VIA FEDERAL EXPRESS OR OTHER CERTIFIED MAIL SER- VICE TO STREET,FIGHTER 2 CONTEST WINNER, C/O SENDAI PUBLISHING GROUP, INC., 1920 HIGHLAND AVENUE, SUITE 222, LOMBARD, ILLINOIS 60148. YOU. MAY,BE REQUESTED TO SEND YOUR ENTIRE BEBRU- ARY ISSUE AS PART OF THE VALIDATION PROCESS. SUPER- CHARGED IT'S SCARY! ur hands on the thing in the e tendo and Super Nintendo Entertainment System (SNES) are rks of Nintendo of America Inc. . а Irem America Corporation 8335 154th Avenue N.E. Redmond, WA 98052 IREM AMERICA CORP CIRCLE #158 ON READER SERVICE CARD. SUPER HOT GRAPHICS FOR SUPER NES! STOCK UP FOR AN INVASION OF BUYERS! GunForce blasted its way into the top ten charts in the arcades. Which means you're sure to see explosive sales on Super NES. Get ready for an assault of orders from players reading our ads about spectacular special effects. Mind- boggling graphics. And two-player simultaneous action. Put GunForce in your arsenal. And watch your profits skyrocket. E @ Ігет America Corporation : 8335 154th Avenue N.E. SUPER NINTENDO ч" PER — — (лене) IREM AMERICA СОВР ғ соо 63-2038 © 1992 Irem. Nintendo and Super Nintendo Entertainment System (SNES) are registered trademarks of Nintendo of America Inc. CIRCLE #158 ON READER SERVICE CARD. NINTENDO SUPER NES av %- C т LEO | ІМЕ l nuum 53 700:28:00 кке H = % м | | | | I "E TIMÊ i 1 n M 2,6 го © 2 (60 NOTRA 5552 LEVEL ONE - MANHATTAN АТ MIDNIGHT Ее? unum AWESOME MODE 7 SCALING!!! MORE THAN 20 E MOVES BOSS TWO - MECHATURTLE MORE TURTLE POWER! With the added power of 16-Bit technology, Konami brings the Tur- tles to life with colorful graphics, awesome animation and incredible sound. One of our favorite moves is the one you see to the left. You can actually hurl an enemy into the fore- ground of the screen thanks to great Mode 7 scaling. All in all, this is the best Turtles adventure yet, and will be a hot game to watch for in the near future. MANY WAYS TO DIE! Electronic Gaming Monthly 83 MANUFACTURER MACHINE CART SIZE NUMBER OF LEVELS DIFFICULTY AVAILABLE Bah! Seeing you in ” action is a joke! Wait until | hit the Super Nin- tendo in early Summer '92! We will see who is the strongest, buddy! THEME % COMPLETE FIGHTING WS Же КЕЛҮ КЛ ЁЗ 12 110511 Si TAA TM 79182, Street Fighter fans rejoice! As Sushi-X proudly mentioned months ago, Street Fighter 2 is coming for the Super NES, and it's here! This bold translation is the largest game available for the Super NES to date - 16 MEG! The control, graphics, game play, music and two player competition are faithfully reproduced on the 16-Bit monster, much to the delight of gamers across the globe. This is one title that is guaranteed to be one of the hottest in gaming his- tory! Reserve your copy now! At the present time, a controller with a standard rectangular six-but- ton configuration is not available for the Super NES. However, thanks to the option mode, the six buttons on the Super NES controller can be configured to work with any compa- ny's controller that operates all the Super NES buttons. In the mean time, if the standard configuration shown below is hard to handle, feel free to rearrange it as you see fit. FIERCE PUNCH SHORT KICK 84 Electronic Gaming Monthly THE SUPER NINTENDO VERSUS THE SMASH COIN-OPY* ГА GU PEIN SGD РЈ YOU BE THE JUDGE! Э HIN SURV Ay ESS Sk: P Yes ARCADE COIN-OP . т ا‎ pei жеч SUPER NINTENDO = ҮР SiT7UUS ЖҮ SOY E Hah! Attack me if you dare, | will crush you! My berserker rage is unbeatable, and no man, woman or mutant can stay my wrath! | will prove it the Summer of '92 in homes STRONG PUNCH around the world! ORWARD KICK Really? Yet you must defeat Sheng Long to stand a chance! | am the epitome of disci- pline, and you will be hard pressed to mount an offensive against me. My dragon punch is supreme! * The Super NES game shown at the CES was an early alpha cart and, as such, the final game screens could differ slightly from those shown here. At the beginning of the game, you will see your player go to work. He will take a drink from his soda can and then...BOOM! Light- ning hits his experiment and there is a gigantic explosion. This blows a hole in the floor and our hero falls downward into an underground pool of water. Swim to the surface, and the bizarre adventure begins. MANUFACTURER MACHINE CART SIZE NUMBER OF LEVELS While walking down a path, you will.see an odd, lion-like creature. When you do, RUN! If it catches you, you will be slashed to pieces! It is very difficult to escape from this cage! If you keep trying though, you will eventually get the "swing" of things! HELP! I'M STUCK IN ANOTHER DIMENSION!! At the recent CES show in Las Vegas, Interplay showed one of their new carts under development. The game was originally designed for com- puters, but with the power of the super NES, it now сап be made for a home system! Called.Out Of This World, this cart uses the Super NES to its maxi- mum capabilities! It uses real-time polygonal graphics, which allows for fast game play in cinematic style. During the game, you will find your- self in many different situations where you are trapped, or about to die. You must find the right way out of danger. Once you escape you have to find the next place to go. At the start of the game, a scientist, Lester Knight Chaykin (you), are head- ing to your office to do a little work. As you are working on your computer, you are suddenly sucked into the earth by a force caused by a freak act of nature. You have been brought to another dimension where your life depends on your speed and sharp senses. Now, just find your way out! Once freed, find the gun on the ground and start to blow away enemies! Be wary of everything and "everyone" around you! Electronic Gaming Monthly 85 ТНЕ DOG FIGHT Your mission is to clear out enemy planes. You must go one-on-one with the enemy in an old fashion biplane! BOMBING RUNS Another one of your missions is to drop bombs over enemy lines. Your tar- gets include enemy installations. Make sure that you do not get hit by a machine gun shell as you fly low to the ground. MANUFACTURER MACHINE CART SIZE NUMBER OF LEVELS THEME % COMPLETE 86 Electronic Gaming Monthly THE SKY IS THE LIMIT Prepare to take to the skies and blow away enemy planes in your Sopwith Camel! Thanks to the Super NES, you can to do just this with Wings 2. The game is the sequel to the popular computer ver- sion of Wings, with a few changes. You no longer get a view from the cockpit. Now, there is a behind the plane perspective that allows you to have a better idea of where your plane is in relation to the ground. Also, you have a top down bombing perspective where you look straight down at the ground from above your ship's wing. The game takes place in France, in the year 1916...with the dawn patrol. Once you leave the ground and fly toward the enemy, you enter your own war. It will be a dog fight, and there will be nowhere to hide. There is nothing between you and your enemy except rapid fire shooting and aerodynamically amazing flying maneuvers. You have to free your sector of enemy aircraft. If you fail, you die. The only way home is to shoot them down before they hit you. There is only blue skies between you and your enemy. It takes more than accurate shooting ability to play this cart. With spectacular digitized graphics this cart is hot! oe Do not let this happen to you! MANUFACTURER MACHINE DIFFICULTY NTVIC | SUPER NES | MODERATE CART SIZE — NUMBER OF LEVELS | — THEME 8 MEG 8 SHOOTER AVAILABLE APRIL % COMPLETE 90% NINTENDO SUPER NES THE EARTH IS BEING INVADED!!! There was a time of peace that once ruled over the galaxy. Howev- er, that time was soon to come to an end. In fact, that time is now. Evil alien forces have started a massive attack on Earth. They plan to take over the peaceful planet, and make its inhabitants bow to their control. Yet, there are two pilots that are willing to battle against the invaders. These pilots are the best that Earth has to offer, and they fly the latest U.S. war planes. You can take on these invaders by yourself, or you and a friend can attack them simultaneously. When playing in the two player mode, you can have your ships join together for double the power and challenge! Electronic Gaming Monthly MANUFACTURER MACHINE DIFFICULTY AVAILABLE CART SIZE NUMBER OF LEVELS THEME % COMPLETE -THE TRIUMPHANT TRIO IS. BACK IN 16-BIT! .. The famous toads that tocked the `, * NES with all-néw,special effects and jntense game play mixed in with TONS of cool moves is now about to star in a 16.bit upgrade! A The Dark Queen із БасК in action! Now this time, Zits has been cap- tured and Pimple and Rash are out to take on the аптада once again. Similar to the play of the original А \. Battletoads, this version-has includ- ed all new moves as well às some . cool improvements to the original | special moves.. When you do a spe- = cial kick or head but, your Wer - ы appendages grow to incredible у sizes! Here's a sneak peek at this SIDE KICK awesome upcoming title. 131313 RAM-BUT Even though only 10% com- plete, you can see the awe- some detail in the levels and depth, not to mention the. HUGE end-of-round bosses that need to be dealt with! Grab the wheel of your Toyota super-truck and hit the gas! Based on the #1 arcade game, SUPER OFF-ROAD for the Super Nintendo Entertainment System brings you all the thrills of real off-road racing...but without the mud in your face. Watch out for the jumps, mud holes and other obstacles on the B4 different Mickey Thompson Off-Road track configurations! Race against a friend and two computer-controlled trucks simultaneously! Trade in your winnings for accessories at the Speed Shop and improve your chances for victory! From match-offs to spin outs, this is as close to genuine short-course racing as you can get. And for off-road action on the go, check out SUPER OFF-ROAD for your Game Boy! Tradewest, Inc. 2400 South Highway 75, Corsicana, Texas 75110 ©1991 Tradewest, Inc. Licensed to Tradewest, Inc. by the Leland Corporation, one of the world's leading U.S.-based coin operated games manufacturers. Nintendo, Super Nintendo Entertainment System, Game Boy, and the official seal are trademarks of Nintendo of America Inc. CIRCLE #185 ON READER SERVICE CARD. MANUFACTURER MACHINE DIFFICULTY AVAILABLE CART SIZE NUMBER OF LEVELS THEME % COMPLETE ing down your street can be dan- gerous when old ladies and busses hunt you down! TONS OF DIFFERENT LEVELS! Pe pee Other stages include a toxic lake and a funky, spy/action sequence that will thrill and amaze! 90 Electronic Gaming Monthly "EAT MY 16-BIT SHORTS, MAN!" Finally, the long awaited Simpsons has arrived and animated the screens of the Super NES! Bart is asleep at night, when sud- denly, he slips into a subconscious dreamland and realizes he must fight against the terrors of his own mind! Now, you (Bart) must brave the Streets of Springfield against crazed busses and raving, old women with VERY blunt canes. Swim in the toxic water that created Blinky the three- eyed fish, or be a super sleuth and search for clues to your survival in the dark of night. Watch out for your family, as they will do many things to either help or hinder you! All of the music is straight from the television show. Іп addition to the music, a lot of familiar faces from the cartoon series will make special appearances throughout the game. All Simpsons' fans rejoice! CHANGE YOUR FORM! Be careful in your travels as you could be transformed into a lowly frog. Lisa will appear from time to time and in this version, she has been given magical powers! BRING THE HIT ARCADE HOME! ъъъъъ! С 4е444. Ойды 227) | ж М.С. Мауһет! 4 SAVE YOUR QUARTERS... Once, the only way to experience the explosive, arcade action of Smash TV was to play it in the arcades. That was then... SUPER SMASH TV" for your SUPER NES" is now! It’s the real (С) arcade game! Sure, you can win cars and toasters - but first jJ destroy the metal munching twin cobras, 30 tons of angry Mutoid Man, club wielding mechanoids and more. After all, this is the game with the ultimate in prizes...your life! Tune іпіо SUPER SMASH ТУ” and bring the smashing arcade action home! ZAXIaim SUPER NINTENDO entertainment, inc ENTERTAINMENT SYSTEM Smash TV™ © 1990 Williams Electronics Games, Inc. Nintendo®, Super Nintendo Entertainment System? and the official seals are trademarks of Nintendo of America Inc. Acclaim? is a registered trademark of Acclaim Entertainment, Inc. © 1991 Acclaim Entertainment, Inc. All rights reserved CIRCLE #150 ON READER SERVICE CARD. AVAILABLE % COMPLETE MACHINE DIFFICULTY THEME NUMBER OF LEVELS MANUFACTURER CART SIZE Begim 9069900: ; 12220 ю- “.-. 9009004 М 4454 Wind 0440609900004 MAMMA өеил«еөенее 000400 = нк" 44% = 4444 5 ме ON WE Wind 0 ANG LATIS LUSIT XI ESPERE: wA SUN 552598299 { TNR 2o Sees г FS eS b TE Ont M ААР ЕЕ 11111147 000000 л : eu TE ү ; | нш vm 00: 0 EM n 40400000664 iz №. 4444444 3 A44444 не YS TT wt ты DAT Y MM tW" 00001006: OULUN 6 3 2 © 8 9 с о 8 о 8 ш 92 В. УКО Тһе ігіріе вһоі апа іһе 5ргеаа Hear explosions that will rock weapon are deadly. Check out your speakers! The green wave a powerful wallop against the evil those planets! effect is awesome. empire! ENTER A NEW KIND OF FORCE! You know the story. Alien race comes to invade the planet and you are the only hope for survival. Sounds like the same old thing, right?Wrong! Get ready for a new dimension in shooter excitement. Space Megaforce will take you into the next generation of games with never before seen graphic detail and incredible attack variations. A choice The firepower is immense! Just This is the super-powered of eight firepower items is at your look at these curving lasers! The megablast that will destroy every- excitement continues! thing on the screen. disposal and each can be powered- up to six levels. This means that you have 48 different weapons to suite each situation in the game! Enemy MANUFACTURER MACHINE DIFFICULTY AVAILABLE attack methods are bizarre, with MODERATE | JUNE | lasers and missiles flying every- - where on the screen. With all of this CART SIZE NUMBER OF LEVELS THEME % COMPLETE power under your control, you know SHOOTING that this will be an intense game! Electronic Gaming Monthly 93 THE EQUINOX HAS SPECTACULAR MODE 7 ROTATING BACKGROUNDS! [| " А í— ARRIVED! pd —— Many years ago, the great wizard, = s d 2 сез Shadax, was kidnapped by some evil vil- lains determined to rob him of his powers. No one has heard from Shadax in years, & but one brave soul, Glendaal, is driven by p ou E an unknown force to rescue Shadax from his captors! The rotation of the Equinox is an adventure game with a Overworld back- different twist to it. The Overworld scenes grounds is phenome- use the rotation ability of the Super NES nal! Everything moves in a way never attempted before! In this in perfect proportion super cart the background rotates as you for a dizzying effect! change directions in your travels. After finding an entrance to the Under- world, jump in and be prepared for an even tougher adventure! The music is among the best ever heard, the quest extremely challenging, and the rotating backgrounds are truly spectacular and revolutionary! The Overworld is where you can witness the fantastic scaling and rotation incorporated into this game! Journey across pastel col- ored lands looking for entrances to the Underworld. You will face hordes of creatures that are out looking for a good lunch! Once you find the entrances to the Under- world, be prepared for a journey like you have never experienced before! There are eight dark and danger- ous dungeons in the Underworld to conquer. In the Underworld, you must face even deadlier foes than before, such as the Ghost! Along the way, you will find keys to open exits and apples to restore your health! At the end, take on a huge dungeon beast in order to return to the Overworld! MANUFACTURER MACHINE DIFFICULTY AVAILABLE CART SIZE NUMBER OF LEVELS THEME % COMPLETE 94 Electronic Gaming Monthly KEMCO4 SEIKA Heres one RPG game where you can dive right in. And you know what you must do. Only you can save Lakeland from the dark forces that possess Lagoon. Instantly you'll be submerged in your quest. Wade through complex labyrinths, battling evil at every twist and turn. Whether youre an experienced RPG player or just looking for hours 16 dazzling spells will leave Our creatures are meaner, scarier of Super NES" adventure, its time to test the waters. уои spellbound. and uglier in 3-D. COME ON | ! UCENSED BY (Nintenda) | do of Americadne. © Bitertainment System. Super NES а ficia! seals are NINTENDO SUPER NES CIIM. Ро di LY ый BOSS ONE! OPEN ONLY IF YOU'RE QUALIFIED TO HANDLE MEGA MEGA POWER. Are you up for the most intense interstellar assault on Game Boy? ? Well if you've got the right stuff, we've got the challenge. p | Juiced up two megs supply incredible graphics and smooth game play. 2 Command the Vic Viper Model BP 456Y Star Fighter as e rip through 5 grueling stages battling the Bacterion east Squadron. 2 The double scrolling technique adds an amazing 3D effect so you get a sharp view of every move. 2 Equipped with three supremely lethal attack modes: Intruder Missiles, Double Guns “А Blazing and Laser Warfare. J Five different power-ups help blast your way to survival including Ripple Blasts, Multiple Warheads, Ghost Fighters, Force Fields and the Mega Destruction Device. J Hone your battle skills in the Practice Galaxy. That's what it's designed for. The Bacterion Beast Squadron is fast approaching. If you don't have your act together, you're fried. KONAMI’ Konami® is a registered trademark of Konami Co., lid. Grodius “Тһе Interstellar Assault” is a trademark of Konami, Inc. Nintendo®, Game Boy and the Official Seals are trademarks of Nintendo of America Inc. © 1989 Nintendo of America Inc. © 1992 Konami, Inc. All Rights Reserved! CIRCLE #146 ON READER SERVICE CARD. NINTENDO SUPER NES [= the Card Masters, must defend the kingdom using the old ways - and the old magic of the cards. Your enemy, the Empress Rim- sala, might not always appear to be who or what she appears to be. Therefore, you need to observe every detail with great caution. You should explore every corner of the dungeons, forests and caves before proceeding. Play this game for a lot of gaming diversity, style and fun! 98 Electronic Gaming Monthly FULL 16-PAGE STRATEGY GUIDE! Өү] г 1 Jit a) ТЕ te ү BY BUDS * CHECK OU E OW THE HOTTEST ТЕ Pe NTURES AND Dorey 0 М1 BSE)! FOR GAMERS DF ALL AGES NEW KIDS ON THE MOVE! М.С. Kids?" is the new action/exploration title for the Nintendo Enter- tainment System™ from the game design team of Virgin Games. With the apparent termination of the Super Mario Broth- ers™ series on the NES, M.C. Kids is destined to fill that spot. Filled with bright colors, smooth game control, large lev- els, and characters that kids from all ages can relate to, M.C. Kids is the Mario adventure of the future. The story of M.C. Kids takes place in McDonaldland"" , a place of fun- filled action, picnics, and friends. Ronald was showing off his Magic Bag at a Meadow when suddenly Hamburglar™ ran by, snatching the Magic Bag from Ronald's grasp. Ronald enlisted the help of two young boys in an attempt to recover this dangerous item. To advance into further areas, the young men must find the magical puzzle cards in each area. Many secrets lie in wait for the twosome. With the Magic Bag in Hambur- glar's hands, chaos has run rampant throughout McDonaldland. The crea- tures indigenous to each area are determined to stop the boys from reaching the Magic Bag. Ronald and his friends have placed Magic Blocks everywhere to help the M.C. Kids retrieve the Magic Bag. Each area is loaded with secrets, tech- niques, and surprises guaranteed to test their reflexes and challenge their mind. Ronald has divulged a few tips to help... CHECK OUT THIS ALL-STAR CAST! MICK™ & MACK™ RONALD He is a clown with a frown. He lost his Magic Bag to Hamburglar, and cannot get it back. These young men are hamburger fanatics. They love adventure and french fries on the side. GRIMACE™ Grimace has a secret! He has an important clue to help the M.C. Kids get the Magic Bag. He is a wiz with gadgets and gizmos of all shapes and sizes. He will help the M.C. Kids anyway he can. 2 М.С. Kids MCDONALD™ BIRDIE™ Birdie the Early Bird lives in a tree- house high in the sky and may have some leads for the M.C. Kids. 005М07 CosMc is an out-of-this-world dude who knows how to relax. He holds the key to reaching the Magic Bag. Мадіс Blocks may be picked up from the side or from below. Magic Blocks will knock out the enemies and give you life. By holding a block, you can use the Super Jump Block and Soar to the heavens (almost), and reach the greatest heights. You can warp the forces of gravity by running toward a spin block and whipping upside down. Watch out for the sky! DIRT DIGGER You can dig ШІ far beneath the earth in certain areas. You may only dig to the side of you or below you. Don't hit rock bottom! Д ж a. жж « EF DM p ЕН ЫШ” m қ. eo ¢ жж Jump Blocks are strewn throughout McDonald- land. They give you an extra boost to reach high places. STEP BLOCKS Sometimes you may see a block frame roam- ing the Skys. If you can place the step block here, you can go to secret places! M.C.Kids 3 The Garden This is a land of green grass and many techniques. You will have to utilize the spin block to reach a card for Ronald's Clubhouse. It is below a platform and much to high to jump for, so just spin around, grab the The Garden hides Ronald's third Puzzle Card underneath a platform. Use the spin block to reach it. If you decide to stay upside down, you can reach more coins. The Super Jump Block is on the ceiling. Use it to return to the spin blocks when you are done roaming the sky. Beware the one-way blocks. They will send you back to the beginning of the level, hurtling you head over heels. 4 М.С. Kids Ronald's Clubhouse is the first area you must conquer. If you can retrieve four of Ronald's Puzzle Cards, you will be able to proceed to Birdie's Treehouse. After getting all six, you will be able to enter Ronald's Puzzleworld, but you need six Secret Cards in order to play these fun-filled worlds. Seven Puz- zle Cards are hidden here. card, and make for the exit. If you want to stock up on lives, coins are scattered everywhere! Gather up over 100 coins, and you will be transported to the Bonus Level where you can compete to gain numerous extra lives or change the Not counting the extra bonus coins you receive from the finish line, you can accumulate 44 coins on this level alone. Since it takes 100 coins or more to reach the Bonus Level, this is a good spot to stock up on extra turns. Remember to use the spin blocks to get coins on the ceil- ing. Six more coins are hidden at the very end of the level, past the Gar- den finish line. identity of your M.C. Kid. The trick to the bonus areas is to stay on the up arrow block until you can jump to the ledge above. Once there, you must choose between two zipper pas- sages that lead to 1up areas. Try to get them all! You can easily gain an extra life every time you enter the Garden. First, near the end of the level you must jump over some one-way blocks to reach the finish line using some Magic Block platforms. If you can reach the highest block, you will be able to jump onto the 1up and over to the six hidden coins to the right. Jump back onto the 1up and grab it to finish the level. Gopher Grove This area is loaded with gophers and spiders! You can find Ronald's first Puzzle Card near the middle of the level. Bounce on the jump block to reach the platform where it awaits. Near the beginning, you can gain a 1ир high in the sky by uncov- ering the hidden jump block. Lazy Leaver Use the floating leaves as ledges to reach the upper areas of this level. Near the middle of the round, Ronald's fourth Puzzle Card lies hid- den on the branch of a tall tree. Use a jump block to get to the branches, go left to the tree, then fall down the left side of the tree to the card. Mountain Wew Ronald's fifth card is lying out in the open on a platform Near the end of the level. If you can manage to get on top of the ceiling, you can gain many extra lives in a secret passage at the end. You will then fall just to the right of the finish line, so you can easily end the round. Hidden Glen This level hides the first card to Hamburglar's Hideout. It is hidden high in the sky. Jump on the first horizontal branch and wait. Leaves will begin to fall that can take you to the card. A 1up is hidden directly above you, but be sure to take a block with you to hit the gopher. Towering Prees Ronald's sixth card is hidden in a tree directly above you when you start. You will have to climb up the right and fall down the left. The Pro- fessor's second card is at the top of the tallest tree. A 1up is near this card. You can also reap many coins if you can use the jump blocks here. M.C. Kids 5 The Stratosphere This level is certainly way up there! Based in the clouds, you must ride them to even higher areas where cards await! The third card for Birdie's Treehouse is hidden near the end up near the top of the screen. Floating clouds will take you to it. You can get the sixth card to Hamburglar's Hideout directly above you when you start. Take the first cloud and jump off to a ledge on the left. Follow the ledges to left until get back to the beginning and jump left. You should land on a cloud on the left ledge, right next to the card. Two 1ирѕ are here. 6 М.С. Kids + traverse sev- In this level, you can easily find your head in the clouds as you brave icy caverns, bottomless pits, and harrowing jumps. Every one of Birdie's Puzzle Cards are located here. If you get 5 cards, you may pay a visit to Grimace's Highlands. If you get all six cards, you get a free life as well. In all, eight Puzzle Cards Tey, Maye As chilling as it sounds, the Icy Maze level is not too difficult. Two cards are hidden here, one by the > finish, and one through a zipper pas- sage. The first card of Birdie's Tree- house is the one near the exit. You need to jump off the slope to reach it. The zipper passage concealing the fourth secret card is located in the upper tight corner. You must eral slippery jumps to reach it. In fact, the crucial jump is one where you must do a squat jump, which make you jump higher. If you want to stock pile free men, a 1up is located near the beginning, next to a lonely gopher. The key to this level is to go with the flow. Follow the slopes and ledges to your goal. The only real danger are the jump blocks at the bottom. Slippery Slopes Birdie's sixth card is here, up in the sky once more. Run full speed ahead, hit the slope ending with a ramp, jumping squarely onto the second ledge. Walk to the right, bounce on the jump block to the ledge and the card skyward. A zip- per is located near the finish. Secret Бариде The secret of this level is to jump on the cloud overhang at the start, then spring to the cloud bank on the left. You can fall down the left side of the clouds to a secret passageway concealing many coins and Birdie's fourth card just to the right of a jump block. The finish is nearby. Frozen Caverns Here is another cavern full of slip- pery surprises! You can find Birdie's fifth Puzzle Card here as well as four brilliantly hidden 1ups. If you really want to top out your extra lives, this is the place! Several angry snow- The fifth card for Birdie's Tree- house is not hidden, but it serves a much greater purpose than it seems. It is suspended in mid-air near the beginning. Your only danger is to knock off the rampaging snowman on ыш“... ьһ теп are roaming these caverns, each bent on driving you away. Some shivering gophers sit on the ice ledges in an attempt to knock into off into oblivion. Learn to use your jumps wisely and you can cruise to the end in no time! Watch The spin blocks near the end of the level will let you access the coins suspended at the ceiling above. They can also provide you with another way to reach the elusive four 1ирѕ hidden just to the right of the finish lin Frosty Mountains You сап get four 1ups here also, as well as the second card to Birdie's Treehouse. Your first move is to fall through the snow, then work your way back up the right side using the jump blocks. You will come across the card along the way as jump up to the finish. out for the gopher blocking the finish line. He is easily knocked away with a couple of magic blocks. If you decide to take the high route, beware the spike pitfall along the way. If you fall in, chances are that you will not escape. The four 1ups are easy to reach if you don't take the card. Jump on the card, then jump onto the diamond shape in the background. Then move over to the next dia- mond shape to the right, and once more to top M.C. Kids 7 9 The Highlands are separated into ۵ two parts. If you can find three of Grimace's cards, he will build you a path to the other levels. This area contains 9 cards. If you find five cards, he will show you how to get to D the professor's Workshop, and if you find all six cards, Grimace will give 2 you a very special clue about the last level. Сон Heights Grimace's third card is here, locat- ed directly above you when you start. You need to climb the first cliff, then take a running jump to the left to the cloud in the sky. You may also find three 1ups total using the zipper passage high in the sky. You can fall to the right of the finish line. This level contains two cards. Gri- mace's fifth card lies directly below and to the right of the start. The sixth Secret card is all of the way to the right at the top. You need to stay on the upper rickety bridges to reach it. The jump block will help you get to the upper areas. Lumberjack Lane Again, you may find two Puzzle- cards! Grimace's sixth card is locat- ing below the treetops. Stay at the bottom and you will find it. The Pro- fessor's third card is found at the top near the finish. Search for the hid- den jump block at propels you to the top of the trees and head right. Жо K Falls These falls are not healthy! Only Grimace's fourth Puzzle Card is hid- den here. You'll find it just to the right of the finish line. To get there, keep to the top of the falls, and look for the red platform near the top of the screen. It will take you. Many 1ирѕ are strewn throughout. 8 М.С. Kids Far Falls Forest This forest will trap you in the water if you fall at the wrong spot, leaving you as fish bait. This level has two hidden Puzzle Cards, one of which is crucial to getting to Ronald's Puzzleland. One of the first Danger Lake This lake is full of watery dangers, like M.C. Kid-eating pirahnas! Boat across the cavern until you reach the red platform. Jump on it and let it sink half-way down. Get the step block and go back to the left. By using it, you can reach Grimace's second сага оп the upper ledges. rules to remember is not to jump blindly into the darkness, or you will surely fail. The boat has more than one use; remember to pick it up and take it with you everywhere you go. Surprisingly enough, you need the boat more than you need anything else. Watch for the flying fish circling the dangerous waters below! If you can find the correct route, you may be able to reach both Puzzle Cards and a well-earned 1-up as well. Remember not to fall between the trees, or you're finished! The easiest Puzzle Card to get in the entire game is right here. First, a zipper passage lies directly to the left of you when you start. Simply fall to the left and land on the platform below. Enter the zipper passage and you will reappear below the finish line. Ronald's second Puzzle Card will be right above you. Then, just jump up into the finish line to end. Grimace's first Puzzle Card is well hidden in the upper right of the level. You will need to bring your boat with you as you climb the tree next to the large waterfall. You can place your boat on this waterfall and ride across to the Puzzle Card and a handy extra life. The level isn't over yet, however; you still need to jump across a couple of small waterfalls. AI чча AAA P A Ag The hardest portion of this level is navigating the waters underneath the flying fish. The pattern is rela- tively recognizable as a circle. You may not say the fish, but imagine them circling about to jump on you. Timing must be excellent to pass them without losing life. One flying fish awaits you on the large water- fall. Look for the fish near the end. M.C.Kids 9 Ports O Comets This level has two valuable cards. The first is the fifth Secret card. It is found just below you when you begin. To reach it, head to the right until you can fall down. When you fall, be prepared to swim like crazy! Head back to the left, grabbing the card and entering the zipper pas- sage. In the zipper passage, head to the left to get a 1up. Now you are back at the beginning. Head to the left and grab a magic block when you can. You will need to jump on a super jump block to reach the third card for CosMc's Retreat. Without this card, you cannot finish the game. Watch out for the falling comets! 10 M.C. Kids The Professor wants to build you a rocket to CosMc's Retreat, but he need 5 cards to do it. He can also build a shortcut to Ronald's Club- house if you get all six of his superbly hidden cards. This area contains 8 Puzzle Cards, of which only four are the Professor's. The Two of the cards are vital to defeat- ing Hamburglar. ГҮҮҮҮҮҮҮҮТҮҮҮҮҮҮҮҮҮТ У, м ғА $ CEDE M “ммммммғям:. 4. Dino Danes Among the fossils at the Dino Dunes lies one hard to reach card. Here, you must use a little foresight : when you dig or you will find yourself : trapped without the means to finish + the level. The first step to defeat this level is to reach the step block. It is located on a ledge below the sur- : face. Get it and place it in the empty : frame near the beginning. You will reach the ledge with the spin block. First, dig out all the dirt below this ledge. Then dig out a zig-zag pas- sage through the sand to the areas below. Now return and use the spin block. You will be able to reach the | fifth card for the Professor's Work- shop and a 1up. Return to the spin block and become right-side up. Go back down the zig-zag passage and head to the right. You will see a sand ledge that you can dig through to get some coins. Keep going down the right side until you hit the last ledge. If you head to the left, you can dig into a cubby-hole and retrieve two free lives. If you didn't trap yourself the finish line is just to the right of this area. Watch for the hermit crabs lurking in the shadows. Many 1ирв are hidden in the sand. Look for the hidden coin grove at the very top of the level, near the center. More coins, the better! After you retrieve the step block, place it in the empty frame at the beginning. Now if you get on it, it will take you to a zipper passage! This is the only way to retrieve the Puzzle Card and find the correct exit, so don't miss it. Be careful! The squirrel is looking for you. The first Puzzle Card is the sec- ond Secret card. It is hidden in a zip- per passage that takes you to the finish line and another 1up in the dirt. To get there, move until you get to the bone platforms and fall to the water. Now swim to the left through a narrow passage. That's it! Magic Forest Here, all is not what it seems as you race forward, only to run into the finish line quickly. Here's a tip: jump over the finish line and you will find a step block to use at the beginning. The Magic Forest hides the Profes- sor's first Puzzle Card. In order to jump over the finish line, you must be prepared to make a series a jumps over birds, gophers, and squirrels. You must land on the tree stump before the finish line and immediately jump over without stopping. The same applies coming back to the start. This area is another underground level hiding two special Puzzle Cards. You can find а 1up right at the beginning to help you get past this precarious level. Be prepared to do some high-powered swimming and squat jumping to finish! The second Puzzle Card is the third card for Hamburglar's Hideout. It is located in the bone platform area far at the top. You will need to perform some extremely fast squat jumps to reach the upper bones. Be careful! The bones will fall after a couple of seconds. The fourth card for the Professor's Workshop is located behind the fin- ish line. To get there, Simply fall down the left side of the ship, land on the platform, get a 1ир, and swim to the right. You will be given a chance to pick a magic block that you will need for a Super Jump. Captains Ship Shiver me timbers! It's an authen- tic pirate ship! | wonder where the Captain is. This level hides two of the Professor's Puzzle Cards, so it is crucial that you learn it back to front. This level is best to do in two parts, finishing twice after getting a card. The Professor's sixth card is hid- den high on a mast. Follow the same procedure as the first card, but enter the zipper passage to gain access to the upper sections. Then simply head to the right on the masts and grab the lonely card. Watch for the gopher roaming here. М.С. Kids 11 Suisserland It is now time to go through the green cheese of the moon's under- ground area! СоѕМс'ѕ first card is here, as well as a few new enemies to watch out for! An indestructible version of the hermit crabs (which е е a аж. CosMc's first Puzzle Card is locat- ed in the upper right-hand corner of the maze, right above the finish line. To get there, You must travel along the corridor below the one where you start and head right. You will eventually come to a chasm which you must clear to reach a zipper passage. The passage will take to the upper portion of the maze. 12 M.C. Kids This area is the smallest area, having only four levels to explore. Still, six Puzzle Cards are hidden here, five of which are for CosMc's Retreat. In this area, gravity is low, So your jumps are many times high- er! СовМс will open an entrance to Hamburglar's Hideout if you can retrieve five of his cards. He does Woon Monsters Yikes! Monsters with huge tongues are living in some of these holes! Look for CosMc's second card is high in the sky half-way through the level. His fifth card is hidden below the surface. Find the hidden entrance right after a tongue monster next to a sign. look suspiciously like the Fry Guys) is roaming the floor, joined by a oogle-eyed space caveman! This. maze runs in the same manner as the Icy Maze of Birdie's Treehouse. Just follow any pathway to reach You can find a couple of 1ups quickly and easily by following the lower portion of the maze. One 1up is located near the center, while the other is buried under some magic blocks just below the first 1up. One corridor leads underneath the finish line but do not follow it. Nothing is there for you to pickup. Do after the 1ups before you grab the card. new power ups and Puzzle Cards. The map above should help you get through this maze, allowing you to maximize your coin-collecting. Do not fall down the large chasm above the finish or you'll miss the line. EE a This level is really easy to regain lost life thanks to the Moon Crabs. Since they merely become stunned when hit, you can make a magic block up and down on them forever, giving you more health each time you toss on another block. It is really easy to do after you pass through the zipper passage. This is a good place to prepare for the finish line. This area is full of high-flying fun! The first card you come across is below the jump blocks at the bottom. This is the third Secret card and you will need to lightly tap your jump but- ton to reach it. Otherwise you will jump too high and propel up into the stratosphere. ==; After grab- bing that card, use the Spring Feuer The sixth CosMc card is hidden on a ledge to the right of this level, but you can't reach it without the help of a zipper passage. When you start, uncover the left magic block and fall to the ledge below. Walk to the left and you will fall into а secret hole. Immediately pull to the right and you will land on the zipper passage. Enter it and you appear next to the Puzzle Card! Unfortunately, that is the easy part. You must walk left and fall between numerous jump blocks or you will never reach the finish line at the bottom! Your best bet is to remain near the sides and right or left-hand jump block and you will be able to reach a floating jump block in the sky. Bounce off of this towards the center. The finish line is here, but just land next to it. If you squat jump up, you can reach yet another floating jump block. Spring off of this one towards the left to reach a zipper passage containing fall in a zig- zag pattern to one of the ledges below. If you can manage to land there, watch out for the Moon Crabs lurking on the lower ledge. Another problem is getting around the corner of the ledge, avoiding the jump blocks covering the finish line. This Puzzle Card is not neces- sary to finish the game if you already have five CosMc cards. two tups and coins. When you exit, leap to the right and you will land on a platform with CosMc's fourth Puz- zle Card. Afterwards, jump back to the finish line in the center, avoiding the one-way blocks as you land. No problem! Your only danger are the numerous flying enemies every- where. M.C. Kids Phony Finishes This is an easy level to finish. NOT!! The true finish line is way to the right, and fake finish lines are everywhere! One wrong touch, and you are back where you started. To top it all off, one-way blocks are strewn in some precarious places. You will need to use step blocks, jump blocks, and even moving clown : platforms. Talk about pressure! Every jump must be perfect or else everything you worked for is for nought! You may lose many lives before you finish this one! No ene- mies are here, but so what? 14 М.С. Kids All right! You have all six Secret cards, and you can now have fun, sort of. If you can finish all three lev- els, you will receive ten free lives from good old Ronald himself. If you can finish all three levels and pick up every coin on the way, you will awarded with the best surprise, unlimited turns! This is a worthy challenge for any gamer! Clowning Around This is another level of unending frustration. You must jump around from platform to platform getting on moving clown platforms without falling to your doom or touching one of the one-way blocks, sending you hurtling back to the beginning. Patience is a virtue here, as you must sometimes wait for platforms to : appear from a distance. One wrong jump, and you are history! Once again, no enemies are here to cause trouble, but neither is anything else, either! No 1ups means no hope to recover without getting 100 coins. Феебегу Do Da This is the most fun of the three Puzzleworld levels. Here, all you need to do is go into the numerous zipper passages until you retrieve all of the coins and the 1up hidden here. Be forewarned, however; this will not be easy! This level is merely а maze of zippers, and which zipper will take where is the question. The only way to find the answer is to enter every zipper more than once. Sometimes a zipper passage leads to more than one exit. Entering the same zipper twice in a row may bring you to a whole new area. ч д, Finally, you have reached the pin- nacle of your mission, Hamburglar's Hideout! Here, you may find the remaining three Hamburglar cards and one Secret card. Once you have OW all six Hamburglar Puzzle Cards, 5 Hamburglar will open up the Magic Cave. The Magic Bag has gone J berserk and is in the cave, waiting for unsuspecting М.С. Kids! Burning Bridges The name says it all. Getting through this level will require perfect timing and split-second jumps. The bridges begin to burn when you touch them, so find shelter fast! Only the boulder platforms will float in the lava, so learn to use them wisely. Hamburglar's fourth card is here. Lava Belts Get ready for some fun! This area may not be easy, but it sure is fun! Stand on the tractor belts and run to make them move. You may find a Тир early in this level with little resis- tance. The fifth Hamburglar's Hide- out Puzzle Card is hidden here, near the finish line. Molten Maduess This level starts off with the bridge burning under your feet. Better get a move on! Hamburglar's second card lies at the end of the bridge, while the first Secret card is underneath a platform in the sky. You will need to use a spin block in the upper left corner to reach the final card. Magic Cave This is the last level! Here, you must work your way to the end boss, the Magic Bag itself! At the end area, you will come across the Magic Blocks you have collected throughout your adventure (Gri- mace's final clue). Fight all four forms of the boss to recover the bag. кошл АШПА НЫ coos Co Aa Ras ыси ат Tei арзан даса М.С. Kids 15 Тһе contents within this advertisement supplement were provided to the Sendai Publishing Group by the participating company. One cool game. Two cool kids. For pricing and orders, please call 800-VRG-INO7. ® Visa, Mastercard, American Express and checks accepted. The following are trademarks of McDonald's Corporation: M.C. Kids, Ronald, Ronald McDonald, Golden Arches, Mick, Mack, Hamburglar, Birdie the Early Bird, Grimace, Fry Kids, CosMc, The Professor, Ronald McDonald's Children's Charities, and McDonaldland © 1991 McDonald's Corporation € 1991 Virgin Games, Inc. All rights reserved САМЕ5 АСТ of Virgin Enterprises, Ltd Nintendo and Nintendo Entertainment System оге registered trademarks of Nintendo of America Inc. McDonald's CIRCLE #115 ON READER SERVICE CARD. ПЕ a b. sJ 2/7 | Поа AA eVagicasMonke, qi سے‎ a ФА” Official \ Seal of Quality 4 What are you looking at? | suppose you've either, and gave me the ability to blow пеуег seen a fire breathing ape before, aye? fireballs. Otherwise, I'd just be a little snack Well.to tell you the truth, neither had I, until for his crazy creatures. that dirty rat Vookimedlo turned me into one. Well, I'd better get movin’. I’ve got plenty All right! All right! FII tell you who Vookimedlo of running, climbing, swimming, shooting, is and why he did this to me. and jumping to do. Hopefully | can find my Vookimedio is an evil sorcerer who’s had sneakers and his eye on my girl for some time now and |. get some ,can't say | blame him for that. But he’s $ serious air! If nothin’ but bad news and, needless to say, not, there will салы Aaj ENT » my. worst enemy! So, he and his big buddy, be plenty of 'Bashtar the invisible giant, ganged-up on те goodies along the way | can use. Enough id kidnapped my girl Miho. Vookimedlo chit-chat already! If you're comin' along, zapped me and turned me into a little, you'd better be ready for a wild jaunt in the -~ helpless monkey. Fortunately, the Spirit of jungle. Hurry-up! I’ve gotta get out of this the Jungle doesn't like those two scoundrels monkey suit! Taito® and Тоқты are trademarks of Taito America Corporation. Nintendo and Nintendo Entertainment System are rademarks of Nintendo America Inc. © 1991 All Rights Reserved. CIRCLE #161 ON READER SERVICE CARD. Can | Take Your Order? DAVE JUL i; Japanese RPG Specialist AM Rolling Thunder Il (GEN) Alisia Dragoon (MD) Bad Omen (MD) ANDY Back From Ay Japan To Kick 3 3 А Some 85%0 SP E On Street Е, y Fighter 32? MAS Japanese Trickmaster Super CD W/Core! The Super NES! Neo-Geo! Mec mre @ anion GAME GEAR Thee otal uy HED “7 SUPER NINTENDO super Famicom MEGA DRIVE Decap Attack • Toejam & Earl • Quackshot • Speedball ІІ • Immortal • F22 Int. * M.E.R.C.S. * Cal .50 * Trouble Shooter * Shadow of the Beast • Pit Fighter * Road Blasters * RBI 3 • Madden Sportstalk Football e Madden '92 * Golden Axe ІІ • Robo Cop * Lemieux Hockey * Back to the Future * Marble Madness * Rings of Duel * Chuck Rock (8M) * Terminator * Winter Games * Sica Masters * Monster World 3 * Exile * Jesse Ventura Wrestling Look for our CES update next issue That Joe Sure Tasted Good! Where's Mac? Viking Child • Cyberball 2072 • Dirty Larry * Xybots * Crystal Mines * NFL Football * Awesome Golf * Vindicators * Stun f Runner * Hydra * Pit Fighter * Pinball « Toki * Cabal * Strider II * WC Soccer * Baseball Heroes * Geo Duel * Hyperdrome * Basketbrawl * Shadow of the Beast * Raiden * Ninja Gaiden III Look for our CES b updatenext issue issue This Ad Is... S. Some of the best games yet! у Й Beast Warriors • Fighting Masters • Devil's Crash • A Devil Hunter Yoko * Wrestle War е Exile « Undead Line • Double Dragon 2 • Dahna * Task Force Harrier * F-1 Grand Prix * F-1 Circus * Valis Fantasm Soldier • Tecmo World Cup * Steel Empire * Legend of Toki « Super Fantasy Zone • Bad Omen • Shining Force * Ninja Gaiden • Turbo Outrun * Super Shinobi 2 * Magical Troll * Too Crude * Alisia Dragoon « Monaco GP 2 MEGA DRIVE CD can ror dates If you don't have it... get it! It's awesome! ч Ernest Evans * Sol Feace * Heavy Nova * Planet Woodstock * Nostalgia A 4 1907 * Faria * Lunar the Silver Star * Laughing Salesmen * Cosmic . Fantasy “ Detonator Organ * Isle Road • Silky Lip * Dark Wizard • 3x3 Eyes * %, С World Rally « Wing Commander • Rise of the Dragon * Super Gals Panic • Umi Mix * Aleste * Switch * Sim Earth • CD Baseball * Seal of Evil 2 • Power Drift • Prince of Persia. — Cure vu a rem qc е. % e Faria (MD-CD) Ernest Evans (MD-CD) Aleste (MD-CD) E Eyes (MD-CD) Valis Legend (MD) Undead Line (MD) РС ENGINE CARD cec: new tities and the first ви game! Doraemon (Robo Cat) • Fighting Run • Super Kid • Coryoon * Magical Chase “ Hi кун They Stand Alone | the Ice * Balistix e Salamander * Gradius * Ninja Gaiden • Paradius (8M) “б In This Battle. Dragon Slayer ? РС GD 5 SUPER CD Check out this awesome lineup! CD Wars! Populous (SCD) * Dragon Saber (SCD) * Prince of Persia (SCD) ж, Ranma 2 (CD) * Poem of the Angel (SCD) е Adventure of Chris (CD) е, R-Type Complete (SCD) * Hot Blood High School Soccer (SCD) • Î Browning (SCD) * Future Boy Conan (SCD) * Spriggan (M.U.S.H.A.) ІІ (SCD) е Space Fantasy Zone (SCD) * Ziria 11 (SCD) • Star Prosier (SCD) * Forgotten Worlds (SCD) • Shadow, of the Beast (SCD) * Shubibubin Man 3 (SCD) * Super Valis, Fantasm (SCD) * Cyber Dodgeball (SCD) • Rayxanber ІІ (SCD) Ultrabots (SNES) TSURBOGR AFX NES Impossamole ” Silent Debuggers * Davis Cup Tennis * Y's Ill (CD) • Valis ІІ (CD) е Addams Family (CD) » Parasol Stars • Darkwing Duck • Panza Kick Boxin {+ Champions Forever е Cadash • It Came Его! the Desert (CD) • Camp California • Lord of the, Rising Sun * Night Creature * Raiden * TV, BI Sports Baseball • Turrican Look for our CES update next issue! NEOGEO This new lineup is incredible! 20/20 Baseball • Crossed Swords • Super Eightman * Robo Army • Thrash Rally * Fatal Fury * Mutation the best is yet to come. F 2 . inal Fantasy • RPM Racing • сар и » (62-гзрегосу eeagestovania 5 Medis E ТУ» Super agoon • Zelda (Lin Look for our CES updote next issue! _ Ò to the Past) • Nolan Ryan Baseball * Play “Suet Fui %” Action Football e Y's Ill • Super Off-Road * qnd Simpsons * D-Force * Rocketeer * Big Run * Hook • Lemmings * Legend of Mystical Ninja « The Addams Family • Home Alone * Super айе Tank « PGA Golf * Joe & Мас“ TMNT IV • АА Basketball * Pit Fighter * Vanilla Ice « Smart М + WWF Superstars • Solstice II • Ultrabots ook for our CES update next issue! _ SUPER FAMICOM The power is starting to show, Super Famicom is amazing! N Caveman Ninja * Raiden * Super Formation (3-D Soccer) * Jungle, We Д qud © Thunder Spirits • D-Force * Super Fire Pro Wrestling * Night zu _ E Gundam Story * Adv. of Zal Jiro * Adv. Island * Contra Spirits * STG * Super Bowling * Super Birdie Rush • Final Fight Guy • ызасы салық > A Axelay * Last Fighter Twin • Top Racer • Xardion • Cyber Formula • П П $? Rushing Beat • Super Family Stadium • Ranma 1/2 * Super Metal Double Dragon II (SF) N Jack * Musya • Phalanx Enforce Fighter • F-1 Exhaust Heat * Nosferatu You Can Have e Valis 6 Magic Sword • Street Fighter Il Jy