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Blood and Gore

Intense Violence

SIREN

2. PlayStation.

‘Siren 2004 Sony Computer Entertainment Inc. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. The ratings icon is a registered trademark of the Entertainment Software Association.

P COIS

Race for Cash and respect, or lay it all on the line

in revolutionary online pink slip races.

Every night, in cities like LA, Philly and Miami, crews of import tuners push their nitrous-injected obsessions to the limit. Whether in underground or sanctioned races, on the track or through the wide open city streets, high speeds bring high risk. And serious rush. Join the Street Racing Syndicate. Upgrade officially licensed vehicles with hundreds of actual aftermarket parts, stickers, paints and vinyls. Then throw it on the Dyno to measure your mods before you put it on the track to test your skills. Because in the end, glory’s nice. Money and models are better. But driving away with your opponent's ride is just plain sick.

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pcom Co., Ltd. 2004 ©Сарсот U.S.A., Inc. 2004 ALL RIGHTS RESERVED. CAPCOM and the CAP! LOGO are registered trademarks of Capcom Co., Ltd. "PlayStation" and the “PS” Family logo are registered trademarks of Sony Computer Entertainment Inc. The Online icon is a trademark of Sony Computer Entertainment America Inc. The ratings icon is a registered trademark of the Interactive Digital Software Association. All other trademarks are owned by their respective owners.

contents: ©

issue 182 - september 2004

LETTERS РУ.

14 Tell us you love us at EGM@ziffdavis.com

PRESS START

The latest news, previews, i features, and gaming gossip Mf

20 MISSING IN ACTION Updates on a handful of games we haven't heard from in ages

24 МВА STREET 3 We call “next” in an exclusive look at EA's latest curbside court

26 FINAL FANTASY VII: ADVENT CHILDREN Fresh info on the full-length motion picture Fantasy 28 GRAND THEFT AUTO: SAN ANDREAS Schedule a trip to the Vice City sequel's irreverently reimagined L.A. 32 ROBOTECH: INVASION

Take Robotech’s switcheroo superbikes out for a spin Just ‘cause the Lord of the Rings movie trilogy is kaput doesn’t mean

36 TOUGH STUFF you should hang up your homemade chain mail. EA's Lord of the Rings,

Interactive T&A for the joystick jockey F а ў : $ is Se UNDA OE ROO The Third Age is likea fourth Rings film melded with Final Fantasy

An old war holds new surprises

40 RATINGS GAME How the ESRB decides whether your games are naughty or nice

48 CELEBRITY INTERVIEW Is the NFL ready for wasabi-snorting wild boy Steve-0?

50 ONLINE Xbox Live's new feature delivers fam- friendly board games via broadband

52 MONSTER HUNTER Capture prehistoric predators in BATTLE ROYALE UNDER THE RADAR Capcom's online park 42 We round up four of this fall's wrestling-ring masters 60 Without hype or hubbub, these games are sneaking

onto store shelves this fall. But are they any good? 54 HOT TEN The new Legend of Zelda's lankier

Link lights up the charts REVIEW CREW

Бб CIE SOON What to put on your shelf, what to leave on the store's September shopping made easy

70 NEXT BIG EVERYTHING

Tech and trends that will shape 94 ESPN NFL 2K5 vs. 100 Crimson Tears 106 Rainbow Six 3: Black Arrow tomorrow's games Madden NFL 2005 102 Athens 2004 98 Spider-Man 2 102 Ghosthunter 108 Puyo Pop Fever TRICKS OF THE TRADE 99 Malice 104 Echo Night: Beyond 108 Splinter Cell Pandora Tomorrow Game counseling, codes, 99 Showdown: Legends of Wrestling 104 McFarlane's Evil Prophecy | and cheats 100 Combat Elite: WWII Paratroopers 105 Street Fighter Anniversary Collection 110 Astro Boy: Omega Factor | 114 Thief: Deadly Shadows 114 DRIV3R editorial г 116 Mega Man Anniversary Collection B д 116 Full Spectrum Warrior n its an old argument в T leal 116 Metal Slug 3 ; g for PC gamers:ls for games to be patched, then 117 шы с. vs. Action Repla «patching 2 ооой ог. wil start being lazy an à pay bad thing? These out the door before GAME OVER downloaded files ready, knowing they can J | automatically fix release dates and fix ev rything. later.

Funny reviews and funny pages T tiene in existing happens all the time with PC games. 118 REST OF THE CRAP games—but 119 CROSSWORD shouldn't games be multiplayer online | ones, are impossible to

released with a clean bill of health in the bug test for every gameplay situation.

Сатет. first place? Yes, but no. Developers can't know what every player

122 HSU & CHAN А! content copyright © 2004 Ziff Davis Media Inc. Reproduction, modification, or transmission, in whole or in part, by any means, without written permission from Ziff Davis Media Inc. is strictly prohibited. All rights reserved.

8 ELECTRONIC GAMING MONTHLY * www.1UP.com

Hi

ЛШ

X

ЕЗ FI DER- m Aan m N

T HE + GAM

NOWHERE YOU CAN'T GO. cC

N \ \ N

Take New c a spin.

www. activision.com/spidèg-man

Preview the game trailer on the Spider-Man Deluxe Edition DVD.

Available Now.

Do anything Spider-Man® can Go anywhere and interact. Pick your own path: battle ^ Swing through a living, highly Web swing for the first time

with breathtaking new moves with anyone and anything. - Doc Ock, bust street crimes detailed Manhattan. from street to rooftop across and amazing combos. or clash with classic villains. the entire city.

GAME BOY ADVANCE Violence X e i e A7 | MARVEL сее њее wan) PEH ERRORS weston) окин | PlayStation.c „| 20× | аә TURES |

Spider-Man and all related Marvel characters, TM & © 2004 Marvel Characters, Inc. Spider-Man, the Movie, and Spider-Man 2, the Movie © 2004 Columbia Pictures Industries,

Inc. All rights reserved. Published by Activision Publishing, Inc. Game code © 2004 Activision, Inc. Activision is a registered trademark of Activision, Inc. All rights reserved. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox and the Xbox logos are registered trademarks or (E (an SION. trademarks of Microsoft Corporation in the US. and/or other countries and are used under license from Microsoft. TM, ©, Game Boy Advance and the Nintendo GameCube NOKIA ESER

logo are trademarks of Nintendo. © 2001 Nintendo. PC CD-ROM logo TM and © IEMA 2003. The ratings icon is a registered trademark of the Entertainment Software Association, All other trademarks and trade names are the properties of their respective owners. activision.com

Meet UP (d 1UP.com

The all-new 1UP is here, and it's exploding with new features! Ue'ue still got all of that great daily content you've come to know and loue, but we're now the first-euer destination for gamers to meet, plau, get informed, and show off.

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E

Ue're all here. Join us at 1UP.com.

read our blogs on uuu. 1UP.com

DAN “SHOE” HSU, Editor-in-Chief

Online cheaters have ruined Shoe’s fun and pushed him over the edge. You can hear his muttering around the office: “Cheaters must die...cheaters must die...” We're not sure whether to support Shoe in his noble cause or call the FBI. Now Playing: Splinter Cell PT (Xbox Live), Puyo Pop Fever, Street Fighter Anniversary Collection, Star Wars Battlefront Fave Genres: Just about everything

MARK MACDONALD, Executive Editor

What Mark learned this month: Opera gets boring. Beards get itchy. Blogs get addictive. Calling Todd McFarlane “Todd McFar/ame” is not clever, even with the italics. Underwear that costs less than a dollar is never worth it. The plural of Spider- Man is Spider-Mans, not Spider-Mens. Cheetos and bacon? Yes. Now Playing: Splinter Cell Pandora Tomorrow, Ninja Gaiden Fave Genres: Action, Adventure, Shooters

JENNIFER TSAO, Managing Editor

The Olympics always seemed like such a majestic event when Jennifer was growing up, but somewhere down the line, things changed. Maybe it was when they staggered them to every two years. Maybe it was the drug scandals. Or maybe it was playing Athens 2004. After that, the magic was gone forever.

Now Playing: City of Heroes (PC), gangster movies

Fave Genres: RPG, Adventure, Action Sports, Rhythm-Action

CRISPIN BOYER, Senior Editor

Dizziness, blinding migraines, projectile vomiting—just an

er day at the office for Crispin, who can't figure out why his coworkers aren't coming down with the same mystery illness. Maybe he's not playing his games right.

Now Playing: Spider-Man 2, The Chronicles of Riddick, Splinter Cell Pandora Tomorrow, SOCOM Il

Fave Genres: Action, Adventure, RPG

SHANE BETTENHAUSEN, Previews Editor

It was kind of a glum month for Shane. Working on the Under the Radar preview feature reminded him of all the cool niche titles that failed to ignite sales charts over the years...oh Cubivore, where have you gone? Enemy Zero, why have they forsaken you? Forever Kingdom, can you ever forgive us? Now Playing: Astro Boy (GBA), Street Fighter III, Silent Hill 4 Fave Genres: Action, Adventure, RPG, Fighting, Karaoke

DEMIAN LINN, Reviews Editor

Demian took a top-secret trip to an undisclosed location he can't talk about, though it had something to do with next month's cover story. When you see the on that

you аге gonna a ina ... Moth- er____! Seriously. He can't even give out a hint, mang.

Now Playing: Burnout 3, Rainbow Six 3: Black Arrow, NFL Street Fave Genres: Action, Hockey, Racing, Fighting

BRYAN INTIHAR, News Editor

Playing this year's gridiron offerings reminded Bryan of his days growing up in a little place he calls Footballtown, U.S.A—where he learned the power of wearing a letterman's jack lat attending the Friday night ballgame was as important as going to church; and, of course, the proper way to pose for pics.

Now Playing: Madden NFL 2005, Ratchet & Clank: GC

Fave Genres: Action, Adventure, Sports

SHAWN ELLIOTT, Associate Editor

Damn dirty cheaters. They lie in wait and snap your neck the second you spawn until all your lives are gone. They exploit glitches to raise their rank. Shawn refuses to play Splinter Cell Pandora Tomorrow online for more than three hours at a time until publisher Ubisoft patches the game...again.

Now Playing: Street Fighter Anniversary Collection, Psi-Ops Fave Genres: Fighting, Shooters, Sage Francis, Buck 65

12 ELECTRONIC GAMING MONTHLY www.1UP.com

Guest Reviewers

JON DUDLAK

If you can’t form an opinion of your own, Jon'd be happy to sell you one of his for just $19 a word.

GREG FORD What to do when faced with a dud like Combat Elite? Just keep blaspheming, like Mom always said.

KEVIN GIFFORD Seanbaby had “words” with Kev after his DRIV3R review last month. When's the rematch?

DAN LEAHY Sick and tired of the 18-hour days in game develop- ment, Dan's glad to be back in the review racket.

PATRICK MAURO This guy played so much video- game football the past two months that he's on the verge.

JOHN RICCIARDI John prefers 2D to 3D, Mario to Sonic, Dragon Quest to Final Fantasy, and Reggie to Kaz.

W The editorial staffs of GMR, OFFICIAL V.S. PLAYSTATION MAGAZINE, XBOX NATION, and 1UP.COM may not be the do-gooder selfless sorts devoted to pub- lic service and charity work, but they happily contribute their expert opinions to our magazine—for the right price.

The Contributors

I Who better to write our story on ESRB ratings than DAVID KUSHNER, author of Masters of Doom, a behind-the-gore look at the creation of one of the most contro- versial shooters ever...

@ Writer JUSTIN SPEER waged a war of the mind to steal an exclusive first look at the new Medal of Honor дате...

18 Freelancer SCOTT STEINBERG drank a manly elixir of 12 raw eggs, two shots of tequila, and a dash of Worcestershire sauce every morning while he was work- ing on our Tough Stuff feature...

18 Kushner, Steinberg, DEAN TAKAHASHI, GEOFF KEIGHLEY, MARC SALTZMAN, and SHAWN SMITH helped find out what's gonna be hot this year for our Next Big Everything featur

Editor-in-Chief Dan "Shoe" Hsu Mark MacDonald

Jennifer T

ispin Boyer

or Shane Bettenhausen

DESIGN Art Director Monique Convertito

rt Director Stefan Belavy CONTRIBUTORS Chris Baker, Robert Coffe Dustin Amery Hostetler, Nich Andrew Pfister, Mi Seanbaby, Rey Serrano, Michael Sexton, Ju Sean Tiffany, Julie West, Terry Wong. Founder Steve Harris

а Orlando, itzman, Norm Scott, Scott Steinberg,

resident Dale Strang tor John Davison Simon Cox

Bill Daniher

COPY DESK Copy Chief Tom Edwards Copy Editors Greg Ford, Susie Ochs, Maritza Refuerzo

PRODUCTION Produ

‘Anne Marie Miguel

Group Publisher L Associate Group P Advertising Director

Territory Managers and Acct. Execs. Gaming Accounts 8

Accounts Manager Mat е Candace Droz

Callison

W E. Panken

iger Tom unt M

Manager Bill Young am Kennedy

dinator Tipler Ubbelohde tor Monet Whitaker

ong Jason Freidenfelds

To contact Sales and Advertising, please call 415-547-8000

Chairman & CEO Robert F Callahan

outs pu dene pror

«, 1UPcom)

tor, Manufacturing Carlos Lugo. Director, Corporate Communications Randy Zane. IT West Coast 5 nical An Specialist 8

Seni Technical

Subscri E-mail

vice 800-779-1174 Jegmmag com

ranting, raving, and a customer service curmudgeon

{гн 4

HEME

Fiending for Resident Evil 4? You'll have to get a GameCube or go without.

fan Resident Evil 4 Producer Hiroyuki Kobayashi recently asked what he can do to “call gamers back again.” Fully 3D graphics, a fresh view of the action, and faster foes sound sweet, but if Capcom really wants the fans of its flagship series to return, the company will need to rethink its current course of action. Enough with the GameCube exclusives already. It’s as if they're going out of their way to slap those of us who first visited Raccoon City on the PlayStation in the face.

—Derek Oswald

customer My PS2 went kaput for the second time in two weeks, so | called the people at Sony for help. “Our records show you've complained about a disc-read error before,” the old guy who answered says, “so you must be doing something wrong.” | told him that | just bought the system, and that EGM has printed letters from readers complaining about the same problem. So he says, and | quote, “Do you believe everything you read? That isn't certified by Sony, and any ads not bearing the

POST OFFICE

of the month

PlayStation logo are probably false or, at best, only partially true.”

So, get this, | argued with the bozo for a bit, and then he goes, “Sir, | don’t get a lot of calls thanking us for making the PlayStation. In fact, | don’t get any. | only get calls about how it’s broken and needs to be fixed." I'm like,

"Dude, you work at the technical-support desk. I'm not gonna call you just to say how awesome | think my console is. Even then, I'm not gonna thank the guy who tells me it's broken—maybe the

guy who fixes it, but

not you."

After giving me the address to send my busted system to, he tells me I’m rude and says

EUN

something about not talking back to adults. —Jonny

We'd respond, Jonny, but we're not a Sony ad, so anything we say is probably false or, at best, only partially true.

Fantastic

Is it really necessary to restrict gay marriages in Final Fantasy XI's world of Vana'diel? My man pal and | went to the virtual chapel, only to discover that our union was invalid Species as diverse as the tarutaru and elvaan are allowed to interbreed, but we

s

Bull sessions from our message boards, boards.1UP.com (look for Electronic Gaming Monthly's forums)

E “So this is that Pokey Man kids love so.”

East vs. West

Metal Gear Solid creator Hideo Kojima’s claim that game design in the West is “more passionate and energetic” than Japan sparked a pointed debate between our opinionated posters:

14 ELECTRONIC GAMING MONTHLY « www.1UP.com

Kilik: “It's true. Every hot title that doesn’t hail from the West is being aimed at it.” MyDingling: “Whatever. | smell nothing but s*** on these shores.”

Foulwing: “We come up with some real winners, all right: ghetto sims, World War Il shooters, beast women with counterfeit breasts..."

Neato Jinkins: *Hey, at least we didn't create the finger-up-the-ass genre." Roasted Locust: "Kojima's right. The Japanese market is too focused on too few genres, and to be honest, RPGs and dating sims just don't cut it anymore

High-scoring humor

Think Carrot Top is corny? Get a load of these gaming-related groaners. ArbTheRipper: “Yuna woke up one day

and saw that someone had written "Yuna's a skank’ in the snow. She called the authorities and they studied the scene. The detective told her the sad truth. It turns out the urine was Tidus’ and the handwriting was Rikku's." Disappeared: “Why did Centipede need tweaking? It was full of bugs.” Eightbitkid: “What do Mario and George W. Bush have in common? Mission accomplished, but princesses Peach and Osama are in another castle.

“What’s the difference between Duke Nukem Forever and Ellen DeGeneres? Ellen came out.”

ShawnElliott: “How many fanboys does it take to change a lightbulb? Ten. One to screw it in and nine to argue about how the old one was so much better.”

Congrats Jeff Rodny! For going to such great lengths to get your game on and writing our Letter of the Month, you’ve scored a gem from EGM's secret stash.

can't? If only heterosexual couples can wed, that means 99 percent of Vana'diel's other residents must remain bachelors, as all five female players have already tied the knot.

Richard Apodaca

Square Enix declined to comment, but there's hope for you yet, Dick. Don't hold us to the number, but we'd say that some 90 percent of Final Fantasy XI's marriages are, in fact, of the gay variety. Of course, one of you will have to wear a dress, but that's a small price to pay for conjugal bliss.

song | recently broke out my Super Nintendo and, thanks to a sale at a nearby shop, picked up a bunch of games. While playing the classics, | came to the following conclusion: Contemporary

CONTACT EGM

So your li'l brother leans around the television hoping to get a better look while playing first-person shooters? Take a pic of the loser and tell us about it at EGM@ziffdavis.com or:

EGM Letters 101 2nd Street, 8th Floor

GOT BEEF?

Moving? Miss an issue? Contact our customer service department.

E-mail: subhelp@egmmag.com Website: http://service.egmmag.com Phone toll-free: (800) 779-1174 Old-fashioned way: P.0. Box 55722 Boulder, CO 80322-5722

REPRINTS?

Call (866) 879-9144 to order reprints.

Voices from the past

EGM answers old, old letters

I understand that there аге a lot of great doors being opened at Sega. The Sega CD has finally broken ice, and virtual reality is on everyone’s lips, but Sega is

gaming suffers from sequelitis. Tony Hawk's Pro Skater was the last series | got excited about, and even that kind of killed itself by releasing an update every year. What happened to the days when Sega and Nintendo would make us wait five years for a follow-up? Where’s the innovation?

—Pat McLaughlin

Would you believe reader Tim Yanalunas bitched about the same thing back in *94 (EGM #65)? "Lately, people have been complaining about the number of unnecessary sequels on the market— games like Street Fighter Il, NHL Hockey, and John Madden Football," he wrote. "Companies release them year after year with minor changes, wasting our money and time." Just goes to show

forgetting one thing: the Menacer. What happened? Talk about limited software. So far | have only two games for it. This shortage of games is too bad because | love the light-gun gameplay that the Menacer provides. Is Sega ever going to

ya, Pat, one man’s classic era is another man’s collapsing empire.

Dawn of the | figured out what makes Resident Evil 4’s townsfolk so freaky: a mutated strain of mad cow disease! The game is set in the European countryside, and the infected are called ganado, which means “livestock” in Spanish. Remember that mad cow started in the old country when farmers began feeding cow parts to their cattle.

—Jared Thorbahn

Pat on the

Publisher ESPN Videogames’ decision to price ESPN NFL 2K5 at $19.99 could be the best thing to happen to the gaming industry in ages. If ESPN continues to improve upon its fine franchise, and if

GAME DESIGN-O-RAMA

Send your cockamamie concepts (with art) to EGM@2ziffdavis.com, subject: design-o-rama

make any new software that utilizes this unique and amazing peripheral? Cloyd Griffin Jr, October 1993

Well Cloyd, while Sega was indeed home to several mahogany doors, icebreakers, and lip balms, our old staff lied to you. The company was not “taking its time to ensure that its Menacer games would be worth buying,” but had concluded that you were, in fact, the one consumer stupid enough to buy the miserable piece of crap. Considering how many dents Pa Cloyd probably had to bang out of Pacers and Pinto station wagons to pay for it, we say you owe him an apology.

consumers support the product, we should see a fall in software prices for other series, too. Madden, for example, would have to ship at a lower price to compete. Cheaper software could also bring new customers into the home-console market. Stand up and support ESPN's bold move, and other companies might see that it's possible to make a profit by giving gamers what we truly want: a great product at a low price.

—Gregory M. Hall

We follow you, but hefty price drops pose huge risks for any videogame company. Remember, development costs are only rising, and ESPN will have to sell many, many, many more copies than in years past to make up the difference. We wish them luck. #

oops! Danimation’s

fan pic of

Samurai

Shodown ninja Hanzo was so slick that we assumed it belonged to publisher SNK when we printed it in EGM #180. Our apologies to the top-notch designer—peep his talent at www.dandojo.com.

MSG: SALT OF LIBERTY Terrorist networks are waging an underground war, transforming fast-food chains into communistic, heart-friendly co-ops. As Salty Snake, you must restore America’s restaurants to their former trans- fatty glory. Force-feed run-of-the-mill terrorists massive doses of MSG in order to raise their blood pressure to lethal levels, then face off with more formidable foes like Tangy Ocelot and Grilled Octopus. Cyril Coombs

16 ELECTRONIC GAMING MONTHLY www.1UP.com

ARCANE SYMBOL OF PERSIA Party like it’s 999 in this all-new, ambiguously dressed installment of the smash series! Guide the platformer formerly known as Prince through an imposing diamond-and-pearl-filled palace in search of his vaguely astrological Guitar of Time, and team up with Princess Vanity to take down any hater with balls big enough to bag on your 5-foot-tall hero and his buttless pants!

—Jorgeuva

ice your hobo: S d

CUSTOM HOBO Hell freezes over and Nintendo flies away on a pig with Custom Hobo, the company's first non-family- friendly fare. Maneuver your very own hobo on the mean streets of Manhattan, where you must fight for food, turf, and trash cans. Upgrade your bum with back-alley accessories and equipment including supersized change cups, swifter shopping carts, pit bull companions, and better panhandling props. —PanamaJack

©2004 Lionhead Studios Limited. Lionhead, the Lionhead logo and Fable are registered trademarks of Lionhead reserved. Microsoft; Microsoft Game Studios, Xbox, and the Xbox Logos are either registered trademarks or traden

FOR EVERY CHOICE, A CONSEQUENCE.

What if the choices you made had everlasting repercussions? Your every action would immediately affect your appearance and change the way people perceive you. Would you wield a sword in the name of virtue, create a path of evil with spells and treachery, or become something in between? Before you create your destiny, know this: no two

Fables are the same. What will yours be? xbox.com/fable

MATURE 17+ Blood 1 Sexual Themes хеох` Strong Language

Emme Violence 4 с;

ESRB gamexstudios: it's good to play together

|, Game designed by Lionhead Studios Ltd in conjunction with Big Blue Box Studios Lid, © 2008 Microsoft Corporation. All rights oft Corporation in the U.S. andior other countries. The ratings icon is a trademark of the Interactive Digital Software Association:

A Perilous Quest...

for Adventure and Survival.

> An action-packed, epic adventure where the storyline changes based on the characters’ relationships. > Exclusive real-time combat engine with hundreds of fierce attacks, spells, and combos.

> Fully customizable character growth system where the player can create the kind of character they want to fight with.

Suggestive Themes

ESRB CONTENT RATING _www.estb.org

SKE FUJISHIMA TALES OF SYMPHONY} 3 NAMCO LTD., ALL RIGHTS RESERVED. ТМ, ® and Nintendo б: are trademarks of Nintendo. ©2001 е ment Software Associa PU dad printed in the U.S.A.

press start

gaming news, previews, a gridiron Jackass, and other stuff

MISSING IN ACTION

OK, it’s been 24 hours— tume to file a report on these 13 MIA games

HALF-LIFE 2

* Xbox

Want to see an Xbox ‘screenshot of Half-Life 2? Yeah, so do we.

In terms of anticipation, this graphically stunning first-person shooter is the PC equivalent of Halo 2. The game was originally supposed to launch on computers last September with an Xbox port following shortly thereafter, but numerous obstacles, including a highly publicized theft of the game’s development code (the FBI even investigated the matter), have delayed the PC release time and time again. Gabe Newell, managing director of developer Valve Software, says the studio hopes to finish the PC version of Half-Life 2 this August.

Well, never really. We haven't seen so much as a single screenshot of the Xbox port, though the

>> BONUS GAME UPDATE: BLIZZARD ENTERTAINMENT HAS ONCE AGAIN DELAYED ITS STEALTHY ACTION GAME STARCRAFT: GHOST, THIS TIME INDEFINITELY. BLIZZARD HAS ALSO PULLED

PC version is reportedly in the final stages of development The Xbox version remains in the works. “We have [Half-Life 2] running on Xbox right now,” says Newell, noting that the console version “fits into the middle of our scalability goals for the PC product.” (Translation: the Xbox port should be on par with the PC version running on today’s average-powered comput- ers.) Still, don't expect the first- person shooter anytime soon; Valve is notorious for delaying its games, and publisher VU Games refused to comment on the console release date.

20 * ELECTRONIC GAMING MONTHLY www.1UP.com

TRUE FANTASY LIVE ONLINE

* Xbox

Show and

Fantasy XI, for exam

would've put TFLO's release too close to th

adding that Level 5 is discussing internally

money, and that's considered fast. Numerous delays Xbox's life cycle to make sense financially for Microsoft. “TFLO took much more development time than we expected,” explains Level 5 President Akihiro Hino,

with the game and the assets created for it.

Description: Microsoft's first Xbox massively multiplay-

er online role-playing game, due this winter from devel- oper Level 5

Last Seen: Playable last September at the Tokyo Game

(makers of the Dark Cloud series).

looking very good.

Update: Cancelled in June. MMORPGs need plenty of time to turn a profit through monthly subscription fees—Final

ple, took a year and a half to start making

е end of

what to do

STAR WARS GALAXIES

Seen

Expo but were never shown publicly.

* PS2/XB

iption: A massively multiplayer online role-play- ing game set in lands where rancors, Wookiees, and whiny Jedi roam free. Star Wars Galaxies was initially billed as the next big thing in online gaming, but when the PC version hit last July, some referred to it as Star Bores. Our sister publication, Computer Gaming World, alled the bug-ridden game “fundamentally inaccessible," even for MMORPG vets.

Console versions were announced along with the PC game at the 2002 Electronic Entertainment

Update: The PS2 and Xbox versions have gone off to a galaxy far, far away—and they ain't coming back. "Star Wars Galaxies won't reach consoles in its current incar- nation," says a LucasArts representative.

KILL BILL

ture casts

was schedi

Games brand, back in

ties (surprise, surprise) killed the game even

real work was done on the project.

_ | Stage Debut

Stage Debut, the GameCube “game” that lets you take a digital picture of your face and map it onto a creepy body that could then sing and dance or...go to school, was officially removed from Nintendo's release li

The U.S. version of the Cube-exclusive RPG Giftpia was canned due to a poor reception at last year's trade show...

* PS2/XB/GC

Description: Based on Quentin Tarantino's two-part homage to Hong Kong action films, this action-adven-

Update: Dead as Bill and the rest of his assassins. “This game is not in development,” a VU Games rep tells us. Apparently, contract disputes between the par-

Tarantino decided to split his film into two parts, so no

players in Uma Thurman's role as

vengeance-seeking superassassin The Bride. The game

uled to launch this past spring and include

original movie footage, à la Enter the Matrix. Last Seen: Never. The only mention of it came courtesy of a press release from Black Label Games, a now-defunct VU

2002.

before

Yectorman, Sega's PS2 actioner, now rests six feet under...

Psychonauts, the mind-altering Xbox platformer, has found a new publisher (yet to be officially announced) and is on schedule for a February 2005 release...

Namco’s third-person shooter First Strike: Grant City Anti-Crime was official- ly struck down several months ago...

STRANGER

Microsoft

Inhabitants’ job-recruitment booth during Game Developers Conference.

Electronic Arts has snatched up the rights

Atlus will publish Tomb Raider cocre- ator Toby Gard’s long-delayed swashbuck- ling platformer Galleon this fall for Xbox, five years after it was first announced...

The Dynasty Warriors-esque Kingdom Under Fire: The Crusaders also heads to Xbox this fall, now courtesy of Microsoft...

Both Microsoft and Rare swear that Perfect Dark Zero is still in development,

* PS2/XB

son shooting set in an Oddworld version of the Old West (complete with chicken farmers...that is, farmers who are actually giant chickens). Stranger's (working title) main character is a half-lion and half-moose bounty hunter, complete with Dirty Harry personality. When

this year, it left this fourth game in the Oddworld series without a publisher. In a video running at developer Oddworld

Good news—publishing powerhouse

and will bring it to Xbox and PS2 some time next year.

A mix of third-person action and first-per-

reevaluated its first-party Xbox lineup earlier

the 2004

to Stranger

181 Joanna Dark likes to keep the boys waiting.

but

rumors

abound that

the first-per-

son shooter will

be an Xbox 2 title

by the time it is

released. dx —Kevin Gifford

THE GAME'S ORIGINAL DEVELOPER, NIHILISTIC, OFF THE PROJECT. STARCRAFT: GHOST WAS SCHEDULED TO SHIP ON PLAYSTATION 2, XBOX,

ELECTRONIC GAMING MONTHLY www.1UP.com 21

©) press start

c

SQUE MATES

Xbox and PC make sweet technological love?

ack when Xbox was maturing B inside Microsoft's womb, then

Xbox Creative Director Horace Luke professed that the company’s first game system wouldn’t be a computer in console clothing. “It’s a straightforward game box. Period.” Luke’s words still hold true today, but that doesn’t neces- sarily mean Bill Gates’ matchmaking service has ruled out a blind date between the two pieces of hardware.

Microsoft recently hired an outside

market research firm to gauge con- sumer interest in an Xbox/PC hybrid machine. According to CNNMoney.com, the proposed system, dubbed Xbox Next PC, would feature all the applica- tions of an everyday computer and play Xbox and Xbox 2 games. The souped-up machine—with a supposed $600 stick- er price—would also include a CD burner, DVD player with remote, hard drive, and the ability to play games via Xbox Live. Unfortunately, consumer feedback on the system is being kept confidential (peep the results of our

has every inte named Revoluti held in

own study below).

Microsoft insists, however, that you shouldn't go preordering Xbox Next PC just yet. "This is the kind of research that Microsoft does on an ongoing basis,” says a company spokesperson. “We research and test hundreds of ideas every year, and not all of them come to market or come to market in the way the research suggests.”

An Xbox/PC hybrid machine—go or no go?

Just give me a standalone

Yeah, I'm all for machine mating 29.91%

“Nah, PII keep my gaming and computing separate, thank you 38.41%

Source: 10Рсот poll, 6/04

NEWS TIDBITS АКЕ COATED ТО GO DOWN EASY

GRUDGE MATCH

Save your game or save your soul?

у network

MEGA MAN BATTLE NETWORK TOTAL LIVING NETWORK

Mega Man's finished a fourth BN game, but God’s been around for, like, forever. How’s little boy blue supposed to make ratings against the evangelical stylings of Christian television? Barring divine intervention, we're about to find out!

MARKETING MUSCLE

Red and Blue versions of BN4 rehash a certain Pokémon ploy....

“Heaven: We get

in—find out how!” Advantage:

Total Living

DEFINING TRAITS Role-playing game with collection elements and exten- Sive customizatioi Adve Mega Mar

Little House on the Prairie reruns

We'd pay to see %4 evangelist Jerry Rose <

Interchangeable

battle chips give get drunk and propo- you helpful sition one of the bonuses in combat | Aspiring Women gals

Adv.: Total Living RELATED WORKS

Play classic NES

MM games on

today’s consoles in

Anniversary Coll. Adv.: Mega Man

FAMILY TREE

Also available on VHS: Can Anyone Have an Angel Encounter?

Computerized Mega Man and his real-life

brother, Lan Adv.: Mega Мап

Kirk Cameron joins |

forces with scary televangelist to savı your soul

WINNERS 1 MAN BATTLE NETWORK As good as wholesome, mostly harmless television makes us feel, BN proves there's no substitute for a solid RPG—especially one you can sneak into church.

GameCube Successor to Debut in 2005 ded another reason to sneak into next year's inment Expo, Nintendo Preside

oru Iwata company

PS3, PSP Pricing Predictions Analysts from Wedbush Morgan z Securiti ently published а report | = that predi Sony will launch Я PlayStation 3 at $500 to $700, with

ch as TiVo-like digital record- bilities (we'll see about that), PlayStation Portable at $250.

=a

THIS UPCOMING FOOTBALL SEASON, ARMCHAIR QUARTERBACKS CAN PARTICIPATE IN FANTASY FOOTBALL LEAGUES THROUGH ELECTRONIC ARTS’ WEBSITE, EASPORTS.CO!

ELECTRONIC GAMING MONTHL\

the Coast, Inc. ©2004 Wizards.

- Monsters. | Their First Job:

likenesses, ae proper of Wizards

Cracking skulls on the way to fight the Big Bad Guy started in the DUNGEONS & Dracons® roleplaying game. And with thousands of monsters and countless ways to customize them, it’s still the best way to go to work.

We did it first. We still do it best. playdnd.com EXPERIENCE COUNTS

The king of the playground coürt returns with mad game’, ^ 4 "P уд АУ

Only іп Street z = nent's bald head, ankle-break- could 76ers’ star 1z s

ing dribble moves, gravity Меп Ivétson give

defying dipsy-doo dunkaroos— TMac a facial. Electronic Arts’ NBA Street franchise hasn’t just redefined the art of arcade- style basketball, the 3-on-3 hoopster has shattered the genre’s glass back- board. The series heads back to the

b PlayStation 2, Xbox, and GameCube

t courts next spring, and while you

patiently wait for NBA Street 3 (working title) to finish lacing up its Air Jordans, check out our exclusive sneak peek at EA's latest baller.

P asses ricocheting off an oppo-

—Bryan Intihar.

" player models that are more photo-realis- ^ cian Julius Erving into the arcadey round- team plans on doing thi: Visually, NBA Street 3 won't completely tic and sport animated jerseys and shorts, ball series. Expect these all-time greats to kept under wraps.

mimic its predecessor. “Vol. 2's bold look plus environmental effects like leaves have an even bigger role in NBA Street 3.

had a heavy influence from graffiti," says falling onto the court during a windy day. "We want to bring out the actual history

Senior Producer Wil Mozell. “Going for- of star players like Wilt Chamberlain," Where you'll play these pickup games

ward, the most important thing is to cele- explains Mozell. “We want those [legends] also differs from past NBA Street titles.

brate the athleticism of these players and Vol. 2 brought playable NBA legends like to be at the forefront, and they'll be sup- This one will feature all authentic courts,

Î hype that up. | want the visuals to be Boston Celtics three-point artist Larry Bird ported by some cool cats that we've cre- including hot spots such as New York

almost hyperreal.” This translates into and Philadelphia 76ers slam-dunk physi- ated." Sadly, exactly how the development City’s Rucker Park and The Cage, as well

is still being

Ё >> CALLING ALL ASPIRING GAME DEVELOPERS: THE INDEPENDENT GAMES FESTIVAL IS NOW ACCEPTING SUBMISSIONS FOR NEXT YEAR'S EVENT AT THE GAME DEVELOPERS

24 ELECTRONIC GAMING MONTHLY * wi

Lines

Carmello Anthony’s ego isn't the only thing that's gonna be bruised after get- ting schooled on the court.

as the oceanside playgrounds of Venice Beach. Associate Producer Shyang Kong says that NBA Street 3 will also have "courts that some people have never seen before. These are the up-and-comers, the next-generation of Ruckers."

The Tricks The ability to shake and bake with the

|

| NBA Street's Frontcourt Mates Before you hoop it up on NBA Street 3's courts, EA Sports will bring you two simulation ballers: NBA Live 2005 (above) and NCAA March Madness 2005 (below). Aside from the pro game’s much-needed visual

| touch-ups, what really has us pumped for Live (coming your way

& this October for PlayStation 2, Xbox,

' and GameCube) is the all-new Slam

* Dunk contest, featuring more than 15,000 different ways to soar above

| the rim. The university hoopster (arriving on PS2 and Xbox this

| November) also receives a graphical boost, plus a new play-calling sys- tem and crowd noise effects like in EA's college gridiron title.

basketball and fake your opponents right out of their Nikes is what differentiates the NBA Street series from the rest of the b-ball pack. Mozell tells us that next year's game will come to the playground with several new SportsCenter-worthy moves, and linking them together for high-scoring combos will be more impor- tant to gameplay than ever before.

NBA Street 3’s solo experience hopes to build upon what was started in Vol. 2. “The coolest thing about the single-play- er mode in Vol. 2 was that after you played 10 or so games, the computer recognized you and gave you a nick- name,” explains Mozell. “NBA Street 3 is gonna do a lot more things like that. It's

really gonna pay attention to how and where you play.”

The game will also be playable online—a series first (most likely only for PlayStation 2 and Xbox). But as for online specifics, all Kong will say right now is “be on the lookout for something very cool that hasn’t been done with sports games.” ёф

CONFERENCE. THE SUBMISSION DEADLINE FOR THE COMPETITION IS SEPTEMBER 4, 2004, AND FOR THE STUDENT SHOWCASE, NOVEMBER 14. CHECK OUT IGECOM FOR MORE DETAILS... >>

DNIC GAMING MONTHI iwww.TUP.com «-25

©) press start

W Sephiroth is gone, but his lasting effect on youth fashion persists.

Who needs gameplay? FFVII’s DVD sequel looks damned sexy

Fans dying for a sequel to Final Fantasy VII, Square Enix’s landmark 1997 PS1 role-playing behemoth, will finally get their wish. Well, kind of, anyway. Advent

Children is a full-length CG-animated motion picture that takes place two years after the game's conclusion. Look for it on DVD and Sony's PSP in 2005.

AC’s creators keep a tight stranglehold on its plot details yet continue doling out gor- geous stills just to tempt us. Here, Cloud and Vincent return to Aerith's resting place.

THEN AND NOW: TWO YEARS LATER

Like a fine wine, the stars of Final Fantasy VII get better with age

Ce

Barret Wallace: He’s equipped with a stylin’ robotic arm and cornrow hairdo.

Vincent Valentine: FFVII’s creepy-yet- gentle demonboy sports a softer look.

Seems that Reno and Rude, the surviving Turks (Shin-Ra's cronies from FFVII), are still causing trouble in Midgar. They're also getting their own cell phone game (page 76).

Cloud Strife: All the same tortured self-loathing, but now with better hair.

Tifa Lockheart: Cloud’s main squeeze now actually looks her age (she’s 22).

тар:

>> CURIOUS ABOUT ADVENT CHILDREN'S RELEASE DATE? SO ARE WE. SQUARE ENIX WON'T COMMIT TO A DATE BEYOND SIMPLY “2005,” BUT EXPECT IT TO HIT DVD BEFORE PSP... >>

26 * ELECTRONIC GAMING MONTHLY www.1UP.com

FREE DUD Da WHEN YOU PRE-ORDER MEN OF UALOR. DEMO ОС INCLUDED: INTERACTIVE GUIDE GAME SOUNDTRACK o1 Ж. BEHIND-THE-SLENES FOOTAGE si Ф

Bre-arder requires Эй down. Limit опе per customer. While supplies last. бре sales associate for details. Typographical errors are net the responsibility of EB Games.

GAMES VIVENDI electronics boutique We take games seriously "

ome to thugs, peaceniks, and

trendsetters, smog-screened

skies and chemical sunsets, movie stars’ mansions, and the

STORY OF LOS SANTOS an

When crooks killed his li'l bro, leading man Carl “CJ” Johnson left life in the traffic- choked fast lane and headed for Liberty City (the city in GTA3). Years later, another death in the family draws him back to his former delinquency and old digs on the seedier side of Los Santos’ tracks. His street gang, the Orange Grove Families, has lost a bit of its

grimmest ghettos, Los Santos is

the irreverent reimagining of Los Angeles in the latest Grand Theft Auto, and the first of three cities in the

4 ЕЕ

bang, however, and it'll take some ballsy behavior to help regain its rep.

Like Vice Citys Tommy Vercetti before him, CJ won't rest on his laurels as head honcho of a small 'hood, let alone settle for life as a penniless perp. A set of mandatory missions establish main points in San Andreas’ larger plot and eventually take

California-infused state of San Andreas. It’s a swell place to visit...but, trust us, you don’t want to die there. Get street-smart with this handy San

Carl to the fog- sacked city of San Fierro (based on San Francisco) and glitzy Las Venturas (a fiction- al Las Vegas), where he'll expand his empire, but how he fills in the blanks in between is largely up to you.

Andreas trip planner and look forward to future installments before tourist season opens October 19th on PlayStation 2. Shawn Elliott

FASHION AND BEAUTY

Whether you're looking to crown main man Carl with dripping Jheri curls, a fashionable Afro, or a towering flattop, barber Reece can hook your head up for a small fee. An aerodynamic new "до won't make you more agile (like a slim midsection will), but shorties will definitely take notice.

>> VU GAMES ANNOUNCED PLANS TO PUBLISH PS2, XBOX, GC, AND GBA GAMES BASED ON ROBOTS, THE NEW CG-ANIMATED MOTION PICTURE FROM THE CREATORS OF BOX-OFFICE

28 ELECTRONIC GAMING MONTHLY www.1UP.com

GETTING AROUND

What better way to enjoy Los Santos' sandy

beaches than by bicycle? You won't set

8%

speed records, but pimped-out pedal power is a

great way to manage your weight—you'll love the new you. And if you're all right with the fashionably-fat look that heavyweight rapper Big Pun pulled off, you can leisurely cruise in cars and trucks of all:sizes or crisscross the state in planes and helicopters. Plus, it's now possible to pack your ride with three other thugs who'll lean out the windows and lick shots at any chickenhead wearing the wrong colors.

Before you can shoot the breeze about bet- ter days with your old bud Ryder (a dead ringer for Compton rapper Eazy-E), he's ready to put you to work. Some local pizza tossers have "disrespected" the Orange Grove posse by painting over its graffiti, and Ryder pegs you to settle the score at the restaurant in a scene inspired by '90s hood flicks Friday and Do the Right Thing. It's not until the law gets word that the local gang lords are meeting at the St. Brutus Motel, though, that the serious action starts. Carl's in the middle of it with nothing

to save him from the SWAT team but a shot-

gun and the game's refined targeting sys-

tem, which Rockstar PR Director Jeff Castaneda says will "let you hit who you want to hit when

you want to hit 'em." (Apparently, Carl does-

n't hang out in the gray area between right and wrong for long.) Once he escapes, he'll man the gun in a frantic high- speed chase. Sparks, parts, and pedestrians fly, motorcycle

police lose control and cling to.

the trunk of your car, and

politicians find plenty of

reason to cry foul when a

ludicrously low-flying heli-

copter purees a cop.

WHERE TO EAT

Burgling homes, “borrowing” cars,

and busting drive-bys is tiring busi-

ness—go too long without some good eats and you'll

grow weak and lethargic in this Grand Theft Auto.

Fortunately, food chains like Well-Stacked Pizza Co.

and Tuff Nut Donuts are here to help you keep that stamina bar bloated with a variety of serving sizes. Just don’t overdo it: gobble too much grub too fast and your figure will balloon, slowing you down and costing you cred with the ladies (passersby will actually comment on your sorry condition). >

Sadly, you can't cut the trigger guard off your AK once your sausage fingers are too fat to fit into it.

PC GAMING UPDATE

Sex, death, and the whole damn thing

In college | read For Whom the Bell Tolls, and the only good part was an old snaggletooth hag preachifying on death and saying, “You must kiss death full on the mouth.” Now, 500 years later, I've been exposed to two games that together add up to some- thing like giving the Grim Reaper a big, sloppy tongue kiss.

y

WORD ON THE STREET

We know Carl gets tight with other would-be gangsters, but what about his game with the opposite sex?

Rockstar reps gave us the sort of smile that says "we know something we won't tell" when we asked 'em if gym time would help CJ get girlfriends.

Singles: Flirt Up Your Life!

Here’s the tongue. Imagine The Sims without all that annoying blurring cov- ering up the naughty bits—that's Singles (downloadable now for $30) in a nutsac...er, nutshell. You manage the i lives of two swingin’ singles to unlock

menu options like “Do the wild

thing”—but never has it been less ED wild. Singles is all about bad full-

9 frontal nudity and a deep sense of shame for even thinking of playing it. Eidos has slung this albatross around its neck and is currently editing it

What with all the backcountry between San Andreas’ three big cities, we're bet- ting Carl's in store for a run-in with some good ol' boys.

PR director Castaneda wouldn't squeal, but he did laugh and mention the city-slickers- meet-locals movie Deliverance.

like Ryder rolls hard.

THE WELL STACK Any truth to the rumor that controver- um ж sial comedian Dave Chappelle will lend i n X

his pipes to San Andreas star Carl

Johnson? "That certainly would be cool," says down for a retail release later this Castaneda. year. Yuck—1 said “release” while talk-

ing about this game.

San Andreas’ makers won't confirm or deny speculation about online play or even the earthquakes suggested by a game named after the infamous California fault line. dx

Painkiller

BY THE NUMBERS

Game Boy turns 15 D MR Luckily, Painkiller provides the death for our Grim Reaper make-out session. There’s some claptrap about being a hit man for heaven, but all you need to know about this deceptively deep first- person shooter is that you shoot things. Painkiller is as fast as Serious Sam, as creepy as Doom, and as addictive as chocolate crack. Yes, an Xbox version is coming, but you owe it to yourself to blast psychonuns and sadocommandos right now. Robert Coffey, Computer Gaming World

Units sold worldwide of Game Boy hardware (including

GBA) since its 1989 debut Million

The year it would be if you played every unit sold for only 60 seconds without stopping

Pokémon games sold worldwide for Nintendo hand-

Millon helds—the best-selling franchise in the Game Boy family

Game Boy titles that have sold more than a million units worldwide during the handheld's 15-year life span

>> SONY REVEALED ARC THE LAD: GENERATION FOR PS2: THIS FIFTH CHAPTER IN THE RPG SERIES WILL HIT JAPAN LATE IN 2004, BUT NO WORD YET ON A DOMESTIC RELEASE.... >>

30 * ELECTRONIC GAMING MONTHLY * www.1UP.com

jonal Volley Pro Beach

8/12/04

genius s CO

Profess Won the Secret Agent

Infiltrated evil

inger гп Gunslinge Weste young an

le: 11 Defeated al | Alien Menace 8/16/04 - | Crushed

pall Playe Volleyball . 8/15/04

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8/15/04 - d old guns 9

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n. pas both man and woma!

r 8/8/04 - 8/ Championsh! 5. Save lized 17 plutonium bombs. 58. eutrallz 8/16/04 ffering

8/21/04 subjugated

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à world 7

©) press start

W PS2/XB

SHOW AND TELL: `

ROBOTECH: INVASION

Another dose of ’80s anime nostalgia

eveloper Vicious Cycle’s previ- toon visuals and voice work by the universe, the lesser-known New a grittier, more realistic style.

ous Robotech game, Battlecry, same ’80s actors, it captured the spirit Generation. With new mecha (the mor- We enlisted Level Designer (and EGM

tossed gamers into the comfy ої the show remarkably well. phing Cyclone motorcycles) and ene- alum) Greg Sewart to offer a guided tour cockpits of the transformable Veritech Battlecry’s follow-up, Invasion, tack- mies (the creepy Invid insectoids), this of what to expect when /nvasion lands robots of our youth. With day-glow car- les the later portion of the Robotech installment trades in the anime look for this November. —Shane Bettenhausen

Bug Blasting In a Pinch Shock and Awe

Greg Sewart: “The Invid can come at you in a variety GS: “The Pincer is the most elite of the regular Invid GS: “What you didn’t notice is the Invid mortar scout of ways. On foot, bursting up out of the ground, or fly- units. Its twin, shoulder-mounted laser cannons are stationed on that distant roof. While Tasha (the chick ing in from a distance, as in this shot. So watch the formidable, to say the least. Luckily, it’s possible to wearing the motorbike) is busy silencing this shock ground, but always keep an eye to the sky.” blow them off and cut this big bruiser down to size.” trooper, the scout is readying a little death from above.”

One Bad Motor Scooter @ Advanced Arsenal GS: “The Cyclone body armor can conveniently transform into a badass bike. But be GS: "We're including lots of cool infantry weapons to pump up the ground-based com- warned: While in rider mode, you lose that extra layer of armor, meaning you're just a bat. Here’s the Destabilizer: When you absolutely, positively got to kill every mother in the

few well-placed shots away from a bad case of death.” room, accept no substitutes. Of the 12 guns in /nvasion, this is the best of the best.”

>> FACE/OFF DIRECTOR JOHN WOO ANNOUNCED PLANS TO DIRECT А MOVIE BASED ON TOM CLANCY'S RAINBOW SIX (IN ADDITION TO HIS PLANNED ADAPTATION OF METROID)... >>

32 ¢ ELECTRONIC GAMING MONTHLY www.1UP.com

WHOEVER WINS... WE

ALIEN VS. PREDATOR

| hmi і" n apt qum 06.13.04 à "Уу и

EGM INTERNATIONAL

Two sims to go with your dried shrimp chips

0 Yo 4 | = PS2 0:4 YOSHINOYA | s: A game about beef? Why not? It's really good beef. Yoshinoya is a chain of fast-food joints popular in Japan that serve "beef bowl"—rice topped with grilled meat strips, onions, and a mysterious special sauce. The game lets you manage your own Yoshinoya, meaning you're responsible for seating customers, getting orders right, and fiddling with gauges to find the perfect mixture of beef juice and soy sauce. Any chance American gamers can sample this meaty goodness? Perhaps. Yoshinoya isn't entirely alien to American culture, as the fast-food chain has 70 locations in the United States. Plus, the game's customers range from 40-year-olds with horrifying comb-overs to beef bowl-crazy robots—much more exciting than the flabbies who dine at McDonald's.

Гахе

Ps2 INGOT 79

Everybody loves gold diggers, right? Well, sort of. The game casts you as Riki, a guy with the power to detect underground gold deposits with his mind, and you have to find enough of the shiny yellow stuff to pay off your debts and save an orphanage. You'll do this three different ways: pan for gold flakes in streams, search for gold veins embedded in quartz rock, and break out the high-powered drill when you think you've hit the jackpot.

Any chance this gold rush'll hit America? Very doubtful. In fact, /ngot 79 was such a flop in Japan that the game's publisher ended up giving away copies to schools for a tax break. So if you wanna play this one, either import or

become a foreign exchange student.

MOTOR-HE.

34 * ELECTRONIC GAMING MONTHLY * www.1UP.com

OLD SCHOOL

10 years ago in EGM

© On the Cover:

Primal Rage

The mag went prehis-

toric this month with

a look at the Je

fighter. Until then, we

never knew that

blue-haired gorillas

with freezing powers populated the Earth during the Jura period.

Game of the Month: Blackthorne The Super Nintendo actioner gave reviewer Al Manuel “a tingly feeling insi

thanks to its mind-bending puzzl and sadistic humor—seems killing prisoners after they provided essential info didn’t get old for the

3D0 Plans New Hardware Inside this issue were the first details on then console maker 300° next system. What later became known as the M2 was ini- tially supposed to launch by the end of 1995, but sadly, it never saw the light of day.

EGM Gets Sporty

Team EGM, the mag’s on again, off again sports section, debuted a decade ago. The one-stop shop for all your sporto пее!

TO XBOX NEXT YEAR... >>

"It's brilliant."- psm

"ESPN NFL 2K5 will own your soul."- IGN.com

ESPNVIDEOGAMES.com

PlayStation. i PLAYERS

>) press start

STUFF

Essential selections for the macho gamer

ork hard, play hard; manly men, we know that’s

your mantra. But given the kid-friendly fare clog-

ging today’s consoles, most titles are inherently incapable of triggering testosterone production. We've therefore compiled several recommendations that'd reme- dy the fiercest hormonal imbalance. Cop 'em, and watch your sperm count and score simultaneously climb. Scott Steinberg

IN SHOW

These titles put the T&A back in entertainment Fat-bottomed girls make the rockin’ world go round. Buxom ones? They're more gamers' speed. Look for both in the following soon-to-be-softcore classics:

The Guy Game PS2/XB * Globalstar * Fall 2004 Chance You'll See Nudity: 115%

Basic instinct: Pummel audiences with more than 1,000 pointless trivia questions...and the odd striptease. It's essentially a quiz show, spiked with minigames and M-rated banter. Correct answers yield topless footage and titillating still pictures. “We don't think the industry's ready for this title,” says Matt Sadler, VP of the funny for developer Topheavy. Sen. Lieberman probably isn't, either.

Hot shots: Topless jump rope. A shirt- less sack race. Unlockable videos of fat men dancing. Trust us, it's quality stuff. Our favorite scene thus far: when a winsome Asian stunner berates you for poor performance by taunting, "What's the matter...don't you want to see titties?" Laughs Sadler, "We didn't want a game that had good taste; we wanted a game that tastes good." We'll drink to that.

36 ELECTRONIC GAMING MONTHLY www.1UP.com

Leisure Suit Larry:

Magna Cum Laude

PS2/XB * VU Games * October 2004 Chance You'll See Nudity: 100%

Basic instinct: Entertain those who “like to laugh and gawk at boobies,” says Producer Josh VanVeld. Players help Larry Lovage—nephew of the title's legendary namesake—romance 15 saucy campus coeds. Play encom- passes exploratory sequences and humorous diversions, such as dalliances with potential conquests

or naked sprints across campus.

Hot shots: Casual sex. Clown porn. The masturbating monkey. And then, of course, there are the many hooters. Insiders estimate you'll glimpse at least 10 heaving bosoms, and that’s before you factor in the wet T-shirt contests. Plus, don’t forget the 90,000 words of risqué dialogue. Confesses VanVeld, “The guys who wrote Larry's [script] haven't been laid in years. That's why we hired them!"

ISHING WILL RELEASE THE ART OF ODDWORLD INHABITANT:

Playboy: The Mansion PS2/XB * Arush * November 2004 Chance You'll See Nudity: 99.99%

Basic instinct: Emphasize entertain- ment that’s more “sexy-fun than realistic,” says Marketing Director Jay Adan. Accordingly, this Sims- style life simulation, which lets you manage the magazine, schmooze celebrities, and plot Playmate photo shoots “portrays the classy, artistic view of sexuality that Playboy stands for.” A dozen campaign scenarios and a goal-driven Empire mode see you build the mansion, jostle for exclu- sive interviews, and play foosball with gorgeous models.

Hot shots: Luscious hooters. Polyamorous relationships. Real-time interaction with centerfolds from a first-person perspective. Anything goes around the pool, aviary, and grotto if you’re a smooth talker, since by flirting with bodacious babes, you'll literally charm their pants off.

НЕ FIRST TEN YEARS, A COLLECTION OF THE SERIES’ CREEP!

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Outlaw Golf 2

| PS2/XB Globalstar October 2004 Chance You'll See Nudity: 10%

Basic instinct: Introduce curva- ceous caddies and semipornograph- с scenes to a lightweight simulation of the most boring of sports. Tasteless jokes abound when you tee off on eight outlandish courses with almost a dozen janky duffers. Unlock clubs, balls, tricked-out golf carts, and fresh new outfits as con- tests unfurl, but remember...you'll still wind up feeling dirty after relin- quishing the controller.

Hot shots: Bits where foxy strippers swap spit. Watch as an Asian domi- natrix beats her maso:

vant. And did we mention the occa- sional breast whipping? Consider it done. Plus, the addition of Xbox Live multiplayer means that you and a partner can simultaneously stroke your shafts while enjoying myriad gratuitous panty shots.

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[= Poker night all played out? Bowling alley seem staler than concession-stand nachos? Kick back and relax instead with the kitschiest coffee-break titles in town:

= a

FIELD &

Mother Nature never knew what hit her Hunter/gatherers are, like, so Mesozoic. Hunter/gamers, well...that's another story. Feast on the following trophy picks, targeted at armchair anglers and outdoorsmen:

WE Lus, an

Vietor dropped H by that

World Championship Poker PS2/XB/GC Crave November 2004

Flush with 18 high-stakes diversions such as Texas Hold 'Em and Pineapple, this suck er's got several aces up its sleeve. The flop unfurls in smarmy settings such as a TV studio and Mississippi riverboat, and the action's even EyeToy compatible (PS2 only). Pile on text and voice-chat support, and we're convinced that victory’s in the cards.

Savage Safari Hunt PS2/XB * Crave November 2004

Go ahead, light the so-called dark continent up with small-arms fire—the natives won't mind. Why? Man becomes the endangered species when you set out seeking

B mythical crypto-zoological critters, beasts more dinosaur than dodo. Have you ever

seen a man fight a triceratops with a machete? The results ain’t pretty.

——

Mustration by Dustin Amery Hostetler

Strike Force Bowling PS2/XB * Crave Now

You know what bowling needs? Skeletons, aliens, and sexy school- girls tossin' balls on bizarre-themed lanes (pirate ships, castles). Sure, Strike Force is silly, but it's also less putrid—and only slightly ргісіег— than the typical shoe rental.

- A

n Pool Paradise PS2/XB/GC Ignition Now

Quit breakin' our balls; bust Archer Maclean's instead. The renowned bil- liards king’s latest simulation, set on a desert island, offers an impressive 11 match variants and 30 opponents for players’ perusal. You can even play a quick game of darts between breaks.

Pro Fishing Challenge Xbox Atlus September 2004

This game delivers dazzlingly rendered lakes, authentic weather and wave effects, a full-blown computerized fish ecology model, and Xbox Live online play. You bring the cooler full of beer and the ability to concoct elaborate tales of the ones that got away.

Pro Cast Sports Fishing Xbox Capcom Now

Screw Red Lobster: If it’s fresh seafood you crave, look no further. Mouth-watering bass proliferate this disc's virtual waterways. Three game modes set the stage for competition, as do exhaustive (well, by fishing standards) tournaments.

»» SONY COMPUTER ENTERTAINMENT AMERICA ANNOUNCED THAT SALES OF ITS PLAYSTATION 2 HARDWARE BLED IN THE MONTH FOLLOWING A PRICE DROP TO $149.99... >>

ELECTRONIC GAMING MONTHLY www.1UP.com 37

© press start

MEDAL OF HONO

The sun rises оп a mew chapter of the W

he Western front’s about to be

anything but quiet: EA’s landmark

first-person shooter Medal of Honor heads back to Europe for another campaign in spring 2005, and it's marching to the fray with an eye toward realism. First off, know that this isn’t the promised sequel to 2003's disappointing Rising Sun. Rather, EA wisely cleans the slate here, starting anew with this (currently untitled) Honor. Senior Producer Tarnie Williams hopes to once again draw on both the history Of the sexes series and the lasting legacy of the great conflict: “It’s very important that we pay homage to World War Il and the great sacri- fices made and create a tense and exciting experience that тапс the activities that Lr actually went on.”

So how is the team; stepping up the wår effort? For one thing, both friendly and enemy А1. are goin’ back to boot camp: Soldiers will learn more about teamwork and reacting to battlefield conditions. Williams also promises that players will have a greater influence on how missions transpire. “[The] situations are going to B involve a lot more player choice and more -- options on how уои want the battle to ] unfold—still emotionally gripping, but let- ting you take more control over the action."

EA promises a darker, grittier approach, and early art seems to indicate that a part of the game will take place in St. Nazaire. War buffs remember this as the site of a - daring combined operations raid in which Allied forces rammed a ship loaded with explosives into Axis dry dock gates as com- mandos stormed ashore to destroy pump- ing stations, Seems like a perfect situation for this Honor to thrust you into...

The game wasn't quite ready for its close-up yet, so you'll have to look at these art concepts and use intense visualization techniques to construct a prototype...or you can just come back in a month for an This battle in St. Nazaire (known as 0 exclusive first look. # —Justin Speer Bri 8

EGM’s Honor Scoreboard Scope how EGM’s Review Crew rated the previous Honor games. (Score is out of 10.)

In classic Honor tradition, expect ‘some cool scripted events, like this power station going kaboom.

E

7 38 ELECTRONIC GAMING MONTHLY * wi

THE GAME

How can a crew of middle-aged nongamers decide if your games are naughty or nice? Play along at home and find out...

ookers, carjackings, and flying group responsible for evaluating the hearings on violent videogames—rates ^ tem, or do these guys just spin a wheel

limbs—they're all part of the content of the titles you play. Every more than 1,000 console and PC titles to decide whether the latest Metal Gear

game at the Entertainment year, the ESRB—which was founded in voluntarily submitted by game publish- Solid gets a Teen or Mature rating? Let Software Rating Board, the elusive 1994 after the U.S. government's first ers. But is there a science to this sys- the game begin.... —David Kushner

2: The Raters Watch

For a small, undisclosed fee, a team of 50 ordinary Americans— including teachers, accountants, lawyers, and parents—schlepps to the ESRB’s New York City office to evaluate game content.

Spinning the \

Violent games make headlines, though M-rated titles are rare. the breakdown for games sold in Other

ratings

(3.6%)

en

[ 3: The Raters Rate

The raters assign one of five ratings: E for Everyone, T for Teen, M for Mature (17 and older), or the rarely wielded AO for Adults Only and EC for Early Childhood. For game makers like Mark Cerny, a consultant on the hit Ratchet & Clank series, the challenge is to push the envelope without alienat- ing the intended audience. “An M rating would have meant [retail] death for Ratchet & Clank,” he says.

ME IS IT ANYWAY? -

Match the title to its story line. Go ahea

Before a game is released, a publisher will voluntarily send in video of the title's most extreme footage for review. The more sexual innuendo or gory effects, the harsher the rating. Raters don’t play the games—they just watch. “[We’re] about providing guidance for par- ents,” says ESRB President Patricia Vance, “not gamers.”

4: The Game

Makers Freak (maybe) Maybe. Once a game gets a rating, its publisher has the option of tweaking the title’s content and resubmitting for a new verdict. This, however, is a rarity, Vance says. Why would publishers freak? An M rating limits the audience, thus cutting down on potential sales. And while monster M-rated hits like the Grand Theft Auto games do fine saleswise, publish- ers of lesser-known games want

"| as large a market as possible.

| Finish: The Game Ships "| Potential sales aren't the only thing

at stake. From Washington to

| Missouri, efforts are underway to 0 ban the sale of M-rated games to

anyone under 17. So far, the bans have yet to go into effect (although

J| most game stores voluntarily

adhere to the ratings guidelines). The industry contends that such a ban violates the First Amendment, but the battles wage on.

True Crime: Streets Intrepid, heavily armed antihero jacks rides to get around of L.A. (PS2/XB/GC) town in the name of grit, glory, and '80s hair metal. Intrepid, heavily armed antihero jacks rides to get around j DENS ESAE) town in the name of grit, glory, and gangsta vengeance. А 5 + | Я 4 \ i Grand Theft Auto: Intrepid, heavily armed antihero jacks rides to get around % 1 » Vice City (PS2/XB) town in the name of grit, glory, and car chases. f oi e К. Н ans Intrepid, heavily armed antihero jacks rides to get around town in ар the name of grit, glory, and really annoying cartoon sidekicks, Gon | 5 5 A E д тешз 4 €i \ а >> PS2 OWNERS AREN'T THE О! ES GETTING DESTRUCTIVE THIS FALL—ATARI IS BRINGING ITS DEMOLITION DERBY-STYLE RACER TEST DRIVE: EVE OF DESTRUCTION TO XBOX.... >>

40 « ELECTRONIC GAMING MONTHLY www.1UP.com

Visit www.esrb.org : à o. е? for updated rating E ВОМСЇЕ X

information. Xxeox

LIVE- XBOX

in the United States and/or

press start: Wrestling games

©

Lets get ready to

rumble with this falUs wrestling heavyweights

by Shane Bettenhausen & Bryan Intihar

PS2/XB

BACKYARD WRESTLING 2: THERE GOES THE NEIGHBORH

White Trash, USA

Move: Swan dive off a rooftop into a bed of thumbtacks lardcore

The taste of its own blood

: Neighborhood curfews, concerned parents

y 6

| E idos’ no-holds-barred wrassler star- ring WWE-wannabes, silicone-filled porn starlets, and the Insane Clown Posse returns to the PS2 and Xbox this October. The previous Backyard may have offered two-by-fours wrapped in barbed wire, but it stumbled when it came to actual wrestling. This sequel hopes to flesh out the flesh- rending with deep gameplay. For starters, Neighborhood features a brand-new grap- pling system, meaning your fighting reper- toire will include more traditional moves, the ability to damage specific body parts,

and additional defensive counters. Also, the sequel's stages are much more interactive. For example, you can now destroy a fence, set the lumber on fire, and then wreak havoc in a custom-made Inferno match.

Eidos is also bringing its ultraviolent brand of wrestling online. Neighborhood supports two-player online matches with voice chat, to which Lead Designer Kevin Gill says, “You haven't truly experienced online gameplay until you've used a weed whacker on someone's torso from across the country.”

>> BACKYARD WRESTLING 2 WILL HAVE A MUCH MORE ROBUST CREATE-A-WRESTLER MODE, INCLUDING THE OPTION TO CREATE CUSTOM TATTOOS AND FACE-PAINT PATTERNS... >>

42 © ELECTRONIC GAMING MONTHLY * www.1UP.com

aS

WWE DAY OF RECKONING

= = а E

ve: The People's finisher jie: Traditional

Stamford, Connecticut (home of the WWE headquarters) @

s: Championship belts, spandex, spousal abuse kes: People who say wrestling isn’t real, steroid testing

Rgp hile last year’s WWE Wrestlemania XIX was more of a mid-card draw,

THQ hopes its next GameCube-exclusive wrestler (coming your way this September) has enough muscle to make it to the main event. The road to glory begins in the gym with a complete visual makeover. “Improving the graphical quali- ty has been one of our most important priorities,” says Day of Reckoning Associate Producer Cory Ledesma. “The main areas of focus are the [WWE] super- star models, crowds, environments, and superstar entrances.”

The game is also taking an in-ring les-

son from classic Nintendo 64 grapplers like WWF No Mercy and adopting a simi- lar control style so that any jabroni can pick it up and play. And thankfully, Day of Reckoning is sticking with a more tradi- tional story mode that has your custom wrestler vying for championship gold rather than bludgeoning countless securi- ty guards with a sledgehammer, like in XIX's out-of-place revenge mode.

Of course, if you tire of twisting oily men into flesh-pretzels, you can always mix it up with the nearly nude WWE divas in the newly added Bra & Panties match. Yowza!

»

ELECTRONIC GAMING MONTHLY www.1UP.com 43

© Шыл „@

_— @ New to the РЕ scene іп for МҮ аге # artists like Snoop Dogg,

Busta Rhymes, and Ice T.

44 ELECTRONIC GAMING MONTHLY www.1UP.com

>> UNFORTUNATELY, FIGHT FOR NY’S PREVIOUSLY ANNOUNCED ONLINE MODE HAS BEEN SCRAPPED DUE TO TIME CONSTRAINT:

E PS2/XB/GC

DEF JAM FIGHT FOR NY

Duh...the streets of New York City

Repeated knuckle sandwiches to the family jewels ) 4

Yo! MTV Raps meets Fight Club Weapons, crowd involvement

Fighting to country and folk music

| vas!

D ef Jam Vendetta made even the most hardcore WWE addicts believe that hip-hop artists could be wrestlers, and come this September, Electronic Arts plans to bring the house down with Fight for NY on PlayStation 2, Xbox, and GameCube. “This year’s game is bigger, darker, and more authentic to the hip-hop experience,” says Producer Josh Holmes. “The gameplay style has changed in dra- matic fashion. It’s definitely going to sur- prise some people.” True dat. Fight for NY features five different fighting styles— street fighting, martial arts, submission, kickboxing, and wrestling—and you can

combine three of them to create your own unique brand of whoop ass.

Expect major changes from the brawl- in’ venues, as well. Instead of trading blows in the squared circle, you'll be mixin’ it up in real-world environments like an underground parking garage, sub- way platform, construction site, and nightclub. And crowds are no longer just innocent bystanders sipping on 40s while enjoying the action—they now provide weapons like bottles and crowbars. Plus if you get your opponent close enough to the crowd, they'll grab your foe, freeing you up to deliver a brutalizing beatdown.

ОК FOR ITIN DEF JAM FIGHT FOR COMPTON.... >>

Ё Piaystation2 -STARWA

ZENS gree og

Better dress up. The game's on. Star Wars Battlefront hits shelves September 21. You can get a jump on it and other new releases in our video game pre-order section in store and on BestBuy.com/VGpreorder. At Best Buy; gamers rule. Thousands of Possibilities

GET YOURS

[v] Go to WWW.ESRB.ORG for video game & compuler software game rating information. © 2004 Best Buy G

© press start: wrestling games

Duno what this move is called, but we like it.

E Xtina would be so proud.

RUMBLE ROSES

e of Birth: Tokyo, Japan

ire Move: The mud-crusted girl-on-girl embrace

rotically charged

Fun in the sun, getting down and dirty, pajama parties, philosophy 5: Grappling with sweaty dudes, baggy clothes

| $ ure, you might not know the names grappling what Tecmo's Dead or Alive hot- guys," muses Uchida. Because Roses isn't the evil versions tend to have even more

of the Rumble Roses girls yet...but ties did for beach volleyball, and that's no tied to reality, many of the moves go a bit revealing outfits." really, what’s in a name? The ladies in coincidence—the same CG studio, Polygon омег the top—gals pull triple-somersault Even so, we're guessing that it'll be the Konami's upcoming PS2 wrestlefest (due in Graphics, designed the gals in both games. dives off the turnbuckle and whip out some mad mud match mode that will rope in the November) aren't based on real-life ring Glossy visuals only take a game so far, borderline-obscene grapples. most players. Here, the Roses chicks strip queens, but the developer considers that a however, so Konami enlisted the pros at If you can look beyond the burgeoning down to their bare. essentials and writhe good thing. “Our girls are cuter than any Yuke’s (the programmers behind the WWE bag of eye candy, you'll find that Roses’ around in pits of filth. As the flesh-colored real female wrestlers,” jokes Producer Akari SmackDown series) to handle the game- complex story mode packs some serious mud dries on their bodies...well, they look, Uchida. “But we're still going to offer hard- play. “The guys at Yuke’s are having a lot of depth. “Each girl has her own story, friends, ^ uh...really nice. If he gets to make a sequel, hitting wrestling with cool moves.” fun with this game, because they usually and rivals,” says Uchida. “Plus, you can Uchida plans to investigate duels set amid These lovely ladies are going to do for only make games full of muscle-bound play ‘face’ and ‘heel’ versions of each gal— Jell-O or chocolate sauce. Really. ёф

>> RUMBLE ROSES WAS ORIGINALLY GOING TO OFFER 4-PLAYER ACTION, BUT KONAMI SCALED IT BACK TO 2-PLAYERS IN ORDER TO KEEP THE ACTION FAST AND SMOOTH... >>

46 * ELECTRONIC GAMING MONTHLY * www.1UP.com

CHRIS DOYL

TAIL WHIP

EM uw ze RIGHT. GUARD

CREE]

©) press start

A

CELEBRITY GAMER:

STEVE-

Shocker! Jackass alumnus drunk at party

n between regularly scheduled Tuggers. brushes with death on MTV's It's my

Wildboyz, professional dream roustabout Steve-0 is dipping his tat- team. tooed toe into videogames. But after talking to us at a recent ESPN EGM: All

Videogames-sponsored bash about his right. Who surprise cameo in ESPN Football 2K5 you got on (PS2 and Xbox), the fun was over and it that team? was back to serious business: dropping Well, I his pants and jumping into the hotel personally pool, right in the middle of the party’s have always synchronized swimming performance. been more of a

fan of football

EGM: Why are you in a foothall game? players;based on 2 Shouldn’t there be a Jackass game? their criminal id

There actually, | think, is gonna records; | wanted Ky be one. | know there's gonna be one. But my teañ to play why football? When | was growing up, dirty—[says to hors every Saturday and Sunday my parents ` d'oeuvres-bearing had, like, six televisions in the living р waitress] Oh yeah, room—so they could try to watch every shrimp, baby!—so yeah, | single game that they gambled on. wanted my team to play

Football was like a lifestyle. } as dirty as possible. What's cool about this game is that I had leeway to do just about anything | 1 EGM: So is the A.I. based on wanted. I’m doing skateboard stunts... “how you play the game? What do you mean, А..?

EGM: Running people down with

shopping carts? EGM: Do the Banana Tuggers Yeah, there’s so many different play football like you play the things; there's footage of stunts—they’re hard-hitting sport? digitized. You know, 1 wore the suit with I'm in the room when you're the balls all over it. There's commentary... playing. /'m in the room. EGM: How does the skateboarding EGM: So | feel you when Рт mesh with the football? playin’ ya? This game, the more you win, you [laughs] Yeah.

actually earn money, and you get to spend

money. You can design your own house, EGM: But what do І get out of

you know, and pimp it all out. So in the playing Steve-0?

cribs section, I'm skating around and Dude. You’re playing the

getting totally rad оп the board. [laughs] Banana Tuggers, dude. What do you want? If the simple fact that my

EGM: So does your character talk team’s called the Banana Tuggers trash in ESPN NFL 2K5 if you're doesn't give you an idea of my spanking somebody? commentary...it’s just a goofy-ass Oh yeah. Let’s face it, videogames game. Of course you want to play are s*** talking things. | talk trash the the Banana Tuggers. And if you whole time. My team's called the Banana win [the game against my Tuggers, dude. team], then there's a special

filthy treat at the end of the EGM: The Banana what? game. It’s the filthiest thing In order to earn money [in the game], ме could squeeze in. ёф you have to beat the five celebrity teams, —Shawn Elliott and

and my team is called the Banana Demian Linn

48 © ELECTRONIC GAMING MONTHLY « www.1UP.com

U.S. SPECIAL FOR

ШЙ

БЕ э = HA mA

Authentic 1960s soundtrack including music from Iggy Pop and the Stooges, Deep Purple, the Standells and more...

19 missions in the single player Command an elite squad of Special Utilize any means necessary to gain Xbox version supports 8 players campaign - 17 of the best from the PC Forces troops for maximum control of key enemy territory - online in 9 multiplayer levels! version and 2 new missions exclusive tactical strategy gather intelligence, call in air strikes. Download new maps and missions!

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Visit www.esrb.org 2002-2004 Illusion Softworks as. Vietcong, Illusion Softworks and the Illusion Softworks logo are trademarks of Illusion Softworks as. Pteradon and the Pteradan logo are trademarks of Pteradan as Gathering of Developers, the Gathering of Developers logo, Take-Two Interactive Software and the Take-Two logo are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. for updated rating | Coyote Console, Coyote Developments and the Coyate Lagos аге trademarks of Coyote Developments Ltd. Developed by Coyote Console in association with Illusion Softworks and Pteradon, Published by Gathering of Developers. Microsoft, Xbox, Xbox Live, the Live Logos and the Xbox logos are registered trademarks of Microsoft Corporation in the United States and other countries. The ratings icon is а information. trademark of the Entertainment Software Association. “PlayStation and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Uses Bink Video. @ 1997-2004 by RAD | Game Tools, Inc. Render Ware is a registered trademark of Canon Inc. All other trademarks are properties of their respective owners. All rights reserved.

[82 JU ultor]

Rotate colored hexes to make clusters and unlock special pieces! Spin tiles in your hunt for the elusive black pearl.

E

5 Halo 2 faces stiff competition from Xbox Live Arcade games like the much-anticipated action puzzlers Zuma and Fuzzee Fever.

ONLINE THIS MONTH

Finally, something for the rest of the family

ardcore gamers already know

there's no better place to frag

fools online than Xbox Live. But Microsoft has a plan to get even Granny out of her rocker and into some online deathmatches, too. Thanks to Xbox Live Arcade, that wrinkly prune of a player will soon be able to spill blood on the backgammon table, show no mercy to fellow Scrabble -heads, and shout “You got served!” at her nursing home homies after an intense Bejeweled bout.

But the new service, which launches this fall, isn’t just targeting your hip-hop grams. Xbox Live Arcade is going after casual gamers as a whole. “I think that it has the potential to attract whole new types of users to console online gaming that aren’t otherwise online today,” boasts Greg Canessa, group manager for Xbox Casual Games. “People who like playing games online but can't commit the time to playing deeper retail titles, people who are

must-hit websites

looking for quick games to play on Live between their matches of Halo 2, people who like playing casual games on their computer but would like to play in the liv- ing room on their big screen with their family and friends.” Parents, wives, brothers, sisters, Johnny PunchClock— welcome to the gaming club.

While the service itself won't cost a penny (you'll be able to download it, get it on demo discs, etc.), the games will. “We haven't announced specific pricing yet, but suffice it to say, [they] will be inexpen- Sive," Canessa promises. Of the 15 to 20 games being offered initially, every genre of casual button-mashing will be repre- sented—retro arcade (Dig Dug, Joust), card/board (Hearts, Chess), puzzle/trivia (Zuma, MahJong Tiles), action arcade (Hamster Ball, Marble Blast), and social sports (Bowling, Pool )—with several games to be added to the roster each month. So remember: When

50 * ELECTRONIC GAMING MONTHLY www.1UP.com

Go retro with arcade games like Robotron.

"GeriatricJoe911" enters the Xbox Live lobby, don’t underestimate the old fart's puzzling prowess. —Jon M. Gibson

On egmextras.1UP.com

Don't forget to head over to our website this month for additional NBA Street 3 screenshots, plus the full transcripts of our interviews with the developers of WWE Day of Reckoning, Backyard Wrestling 2, and Def Jam Fight for NY.

AR8902

ONLINE NOW

Summer lovin’, it downloads so fast

Xbox Ninja Gaiden

Calling all wannabe assassi!

second round of the Master Ninja Tournament (in which you speed through the game and then post your score online) starts in early August. To participate you'll need to download the Ninja Gaiden update (don’t worry, it’s free), which introduces new costumes, weapons (like a fighting staff), and, if you can believe it, tougher foes. The patch even fixes the nagging camera problems and accelerates the action.

Tom Clancy’s Splinter Cell Pandora Tomorrow

ру

For a $4.99 download fee, Pandora Tomorrow spies and mercenaries can have two more hotspots to fight over: RiverMall and Federal Bank.

RiverMall is an indoor mall with a three-story-tall waterfall, a variety of storefronts, and a large hi-fi store. The spies must sneak in to disarm the mercs’ smallpox canisters while hack- ing into security systems to shut off nosy cameras, close security doors, or turn off spy-killing air-duct fans. The mercs have a lot of real estate to defend, but they get help from a holo- graphic map that shows where in the mall the spies currently are.

The Federal Bank has two sectors. The spies can’t get to the downstairs gold vault until they secure any canis- ter on the upper floor (similar to the game’s three-section Warehouse stage). The canisters on each floor are close together, so they’re easy for the mercs to defend. But the spies can shut down almost every light and can even turn on a jamming effect to dis- able the mercenaries’ EMF vision (which helps spot spies in the dark).

>> ATLUS HAS PICKED UP THE PUBLISHING RIGHTS TO DEVELOPER TAKARA'S CUTESY CAR RACER CHORO Q AND WILL RELEASE THE GAME ON PLAYSTATION 2 THIS FALL.... >>

3 Doors Down:

‘Away From The Sun. (Republic)

Nas: Ї!тайїс 10th. Anniversary Platinum

Edition (Columbia) Еж.

Mudvayne: The End

Of All Things To Come (Epic) ЕЗ 46221 The Very Best Of Curtis Mayfield (Rhino) 36667 U2: All That You

Can't Leave Behind (Interscope)

Coldplay: Parachutes (Nettwerk America)

Jimi Hendrix: Band Of Gypsys (Capitol) 08285 Godsmack: eee

The Temptations: The Ultimate Collection (Motown) 18077 The Allman Brothers Band: The Road Goes On Forever

(Mercury) _ ж41812

Interscope) Bruce Springstee Born In The U. (Columbia) Luther Vandro: Dance With My (J Records) The Very Best Beach Boys:

Summer (Capitol)

Rage Against Machine (Ерїс/ Associated)

Eminem: The Slim Shady LP (Aftermath) El 28121

Maná: Revolución de Amor (WEA Latina) 45246

The Very Best Of Eagles (Rhino) ж 51578

MS 782

Jane's Addiction: | Nothing's Shocking (Warner Bros.) zl 01967

James Brown:

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Chronicles) 48899 ii 3

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THE RUMOR MILL ee

Gossip that can't beat the heat Minsk

Il right, all right—the big be swinging back to your console (in addi- = man is back, and I’ve got the tion to those titles planned for Nintendo DS Ё 8 3 dirt on the games biz that and PlayStation Portable) some time next E

you've been patiently waiting for all year. And he should be sporting more of a

month. Just don't bother looking for retro look, with the console game primarily

me, as I'm phoning in this round of based on the early days of the comic book

rumors (the summer rays aren't good series. (Don't forget to peep our Spider- for my pasty white complexion). Still, Man 2 review on page 98, too.)

you can always send a message to 1 this here e-mail address: Squarely next year EA Sports Fight Night 2004 quartermann@ziffdavis.com. РЇЇ check These days, the biggest problem for pub- one for The Q. My caddy informs me that PS2 * EA Sports

NBA Ballers P: мау

‘What stunning ра!

ya later, fools. —The Q lisher Square Enix is deciding when to Electronic Arts intends to make a Street Е release all of its hotly anticipated role-play- version of Tiger Woods, featuring off-the- ыы PARU 2004 n

Developers smile at Xbox 2 ing games. Well, it appears that the corpo- wall courses wackier than the local putt- pors T

It wouldn't be a real rumor section if | rate higher-ups have finally come to a putt. Just don't expect it until the next Shrek 2 Ы

didn't have some Xbox 2 gossip to report, decision—look for Dragon Warrior VIII to wave of consoles. PS: ctivision

50 here goes: My sources tell me that ship before Final Fantasy XII in both Japan ?

Microsoft has already started sending out and the United States during '05. That A tale of another Cube RPG en |

development kits for its next system, and means Square Enix could hit an RPG trifec- Мап, oh man, is Nintendo's console in AUS ROCKS ar

so far, the people who make the games ta on PlayStation 2 next year, as Kingdom desperate need of some RPG love. Luckily, Transformers

you play are mightily impressed with the Hearts 2 is also expected. News like this I'm hearing at least one more is in the PS2 Atari

machine's capabilities. And listen to this: surely makes this old soul quite happy... works. The creators of the

- Syphon Filter: The Omega battle-happy Tales of Strain PS2 « Sony CEA Symphonia are suppos-

edly cranking away on Shrek 2 another roleplayer for XB Activision

Someone from a very, very, very large pub- lisher was caught saying he believes that, Tiger takes to the streets when the dust settles, Microsoft will come You may have heard that yours truly is.

out on top in the next console war. Didja the Tiger Woods of the minigolf scene hear that, Sony? (Nike wants to sponsor me, too), so GameCube that's also this next round of set in the Tales uni-

Old-school webcrawler scuttlebutt is Hey, true believers, my spidey sense has a hole in

been ringing like crazy these days. It can only mean one thing—a new Spider-Man game. Yup, it seems that your friendly neighborhood superhero will

verse, but it probably won't be a TOP 10 GAME RENTALS

direct FOR THE WEEK ENDING 06/20/04 sequel.

Й Source: NPD TRSTS Video Games Service. Call (5

Red Dead, Revolver DI ese,

The Chronicles of Riddick XB VU Games

NBA Ballers

PS2 * Midway

Look for Spidey spinning a new web on your console in '05.

Red Dead Revolver XB * Rockstar

“I respect girls! But “It’s an original story, and I'd like to be involved in the sce-

when I was a kid, І " ^ E EEO Splinter Cell Pandora BE very hio; go nario myself in order to avoid a situation like Where the A. Tomorrow PS2 e Ubisoft

the girls main character goes to Space to hy Shadows Ops: Red Mercury used to pick | fight against aliens or someting” /# XB 2 Mar

silent Hill 4: The Room Producer Akira Yamaoka Й ^ Hitman: Contracts on Me...so on the upcoming Silent Hill feature film YU A PS2 » Eidos

maybe it's a lit- tle bit of "We're thinking of an innovative idea .. revenge now." for our next-generation console that’s _

completely different from . ср Psi-Ops: The Mindgate -woma А " F ы Conspiracy PS2 * Midway westing we | CONSOles in the past.

4 Йи ied on j | All-Star Baseball 2005 whether he believes —Nintendo Pr ent Satoru Iwata on 5 the game is sexist the successor to GameCube R PS2 Acclaim

Harry Potter and the Prisoner of Azkaban PS2 EA Games

Source: Blockbuster Video

ELECTRONIC GAMING MONTHLY www.1UP.com 51

PlayStation 2

esident Evil: Outbreak proved

that online cooperative adven-

turing isn’t easy to pull off— the game's utter lack of communication (players have neither voice nor keyboard chat) and pesky latency issues sent it to an early grave. Thankfully, Capcom's next foray into the PS2 multiplayer arena, an action-RPG called Monster Hunter, fixes what was broken. Keyboard chat support (hey, it's better than noth- ing) and surprisingly smooth Net play should make the game a quest worth undertaking when it hits this August.

Containing both a single-player offline

mode and a four-person online mode, Hunter pits you against toothy dinosaurs in a series of objective-based missions. Your reward? The fangs, skin, and bones

REALITY CHECK

Experts explain what happens when videogames get real

ass-first on your nemesis for real?

All the back in the world

So what would RR Рея pounced

= of the magnificent beasts you've van- quished. This isn't Capcom's twisted idea of filling your medieval stocking with a bunch of lame crap. "You can use

these materials to make thicker armor or

special weapons," explains Producer Kenji Itsuno. "You start out in your underwear, and as you go through the game, you slowly build up cooler attire." In many ways, Monster Hunter is the closest PS2 gamers can get to experi- encing Sega's watershed Phantasy Star Online series. Both games share one basic concept—four heroes meet up online to thwack beasties and collect doodads—but Hunter's unique dual- analog controls impart a more actiony feel to the countless hours of nonstop critter slicing —vJames Mielke

Soil verte- brae, a frac- tured pelvis,

җы

Pm too sexy for my bone Hunter newbies run around in their skivvies. Check out the veterans, though: A high-level player might have distinctive ceremonial armor with flamboyant lizard-gill adorn- ments and huge triceratops-sized horns protruding from the helmet.

and internal-organ injury.” Peck advises, “Avoid performing the butt-stomp unless

DESERT ISLAND GAMES: CLIFF BLESZINSKI

Each month, EGM ships a celebrity or a famous game designer off to a desert island and asks what three console games he'd want waiting on the beach. On deck now: Epic Games’ Cliff Bleszinski (aka Cliffy B), who's a bit of a celebrity himself— he hangs with starlet Jenna (/ Jameson (pictured)—and the designer of the upcoming Xbox shooter Unreal Championship 2 and an unnamed game for Xbox 2. —Mare Saltzman

Animal Crossing (сс)

“For its innovation, unique multi- player gameplay, and the sense of discovery and surprises.”

Silent Hill 3 (PS2) “Short but sweet. It has the best ‘jump out of your seat’ moments.”

God of War (Ps2)

"It's not out yet [God of War is due іп spring 2005.—Ed.], but I'd take it anyway because it's the tightest- controlling game I've played in years.

won't save you, according to Chiropractic Doctor Timothy

A. Peck. "You definitely would be a few pey pardlyzed,"

your name is Mario." —Lauren Gonzalez

When you hit with a melee attack, you ‘feel’ it. The controller melts away and the character does what- ever the hell you want him to do."

Submit game scenarios you'd like to see test- ed in real life to EGM@ziffdavis.com. Write “Reality Check" in the e-mail's subject line.

>> FORMER WILD ON HOST BROOKE BURKE WILL VOICE THE CHARACTER OF RACHEL IN EA'S STREET RACER NEED FOR SPEED UNDERGROUND 2(PS2, XB, GC), COMING THIS FALL... >>

52 ELECTRONIC GAMING MONTHLY www.1UP.com

EBGAMES electronics boutique’

| playstation e

Pre-order now with $5 down!

PlayStation 2 / Xbox / GameCube $49.”

ZGA MES We take games seriously Acti V ISION

THE

The Legend of Zelda GC * Fall 2005

Halo 2 ХВ November 2004

Metroid Prime 2: Echoes GC * November 2004

Resident Evil GC November 2004

Paper Mario 2

GC October 2004 Fable

XB * September 2004

Grand Theft Auto: San Andreas PS2 October 2004

Final Fantasy XII PS2 Spring 2005

Metal Gear Solid 3: Snake Eater PS2 November 2004

Metroid Prime: Hunters S nter 2004

>> LIKE, WHOA—AFTER THE ENTER THE MATRIX FOLLOW-UP (EXPECT IT SOMETIME IN '05), ATARI HAS PLANS TO RELEASE A THIRD MATRIX GAME ON THE NEXT WAVE OF CONSOLES.... >>

54 ELECTRONIC GAMING MONTHLY www.1UP.com

TEN

If only these games were out now, you'd buy the hell outta 'em

Disagree with the list? You're the ones who created it. Rock your vote at

rS i

If you think this screen looks cool here, imagine it in eye-searing 3D.

HALO 2

XB * November 2004 Master Chief finally slips from his No. 1 spot, shoved into the runner-up position by a snarky elf in a green tunic. Head to your computer and console yourself with this bitchin’ first-of-its-kind 3D Halo 2 screenshot (it's not 3D here, silly—only

using QuickTime's media player). Behold the Covenant Elite, hideous mouth agape in triumph, standing in the midst of three simultane- ously slain Spartans, frozen in time. Then behold it from a hundred different angles. You can find the download on 1UP.com.

© And now for something com- pletely different: FFXIPs combat.

FINAL FANTASY XII

PS2 Spring 2005 Forget the oh-so-cute, fluffy white, redesigned moogles. Square Enix has much more stunning changes in store for FFXII. Get ready to fall in love with a new gaming acronym: From the makers of ATB (active time battle), Final Fantasy XII brings you ADB (active dimension battle). As battle rages in the field, you can assign various attack strategies to your party people and toggle them on or off. You'll use the system to create your strategy and play to your enemy's weakness,

be it fire magic or an old- fashioned beatdown.

It means Officer, a leader of the United States Army. - If voir can n achieve it, people wi will follow you.

BECOME AEN AR |

armyrotc.com x 1-800-USA-ROTC :

o press start

COMING SOON

Let the games begin

Со Boktai 2: Solar Boy Django GBA Konami Scientists predict our

sun will last another 500 billion years, so it's safe to buy this solar-powered sequel.

Dukes of Hazzard: Return of the Gen. Lee PS2/XB e Ubisoft Only one good thing came out of Hazzard county, and she’s almost menopausal now.

Def Jam Fight for NY

PS2/XB/GC/GBA EA Sports Big Hip-hoppers settle their considerable differences with impromptu rumbles.

Forgotten Realms: Demon Stone PS2 Atari More swords and sorcery

from the warriors and wizards behind Lord of the Rings: The Two Towers.

Gallop Racer 2004

PS2 * Tecmo Giddyup through the final stretch, or it’s off to the glue factory for your pretty little pony.

Gradius V

-

Juiced PS2/XB * Acclaim The kids loooove them some street racing. Juiced offers another chance to drive like a maniac in your tweaked-out, impossibly huge spoilered, neon- clad ride, although in this take on the genre, you'll also have a race team to manage.

71 Lien dresses for maximum impact in the

о

Crash Twinsanity

PS2/XB * VU Games Goofball dialogue

by the Ren & Stimpy writing team might make endless crate-smashing bearable.

ESPN NHL 2K5

PS2/XB Sega Last year’s season MVP gets a revamped franchise mode and all-new “dirty moves.”

тойун» ЩЫ CI

PS2 Konami The classic twitch shooter of yore returns, courtesy of 2D development god Treasure.

| Kingdom Hearts: Chain of Memories

GBA Square Enix When we say Mickey Mouse-meets-Final Fantasy RPG action, we're not being figurative.

Mega Man X Command Mission GC * Capcom If you've ever thought Mega Man games needed less jumping

and lots of dialogue, this RPG fits the bill.

PS2 * Konami DDR addicts already know about fancy dance-pad peripherals. Now they get to add EyeToy to the mix.

Fable

XB * Microsoft As George Michael once sang, this open-ended action-RPG is all about "freedom, freedom, freeeedom!"

Gungrave: Over Dose PS2 Mastiff For those who dream

of a guitar that’s equipped to shoot light- ning bolts. No, really.

King of Fighters: Maximum Impact

PS2 SNK The arcade classic takes on another dimension without sacrificing the speed and combo style of its 2D cousins.

Metal Slug Advance GBA SNK Тһе superdetailed, side- scrolling shooter with cannon-tottin’ camels comes to GBA. >

56 e ELECTRONIC GAMING MONTHLY www.1UP.com

Tom Clancy's - AINBOW SIX 3. <

ENTER GAMELOFT'S DOWNLOAD-TO-WIN SWEEPSTAKES TO WIN A DREAM GAMING SYSTEM FROM ALIENWARE"!

ADDITIONAL WEEKLY PRIZE PACKAGES INCLUDE: UBISOFT CONSOLE GAMES & AN ALIENWARE T-SHIRT.

Download Tom Clancy's Splinter Cell&, Splinter Cell Pandora Tomorrow™, and Rainbow Six® 3 to your Sprint PCS Vision phone to be automatically entered for your chance to win. Visit www.gameloft.com/sprint for details.

© 2004 Gameloft. All Rights Reserved. Gameloft and the Gameloft logo are trademarks of Gameloft in the US and/or other countries. Under license by Ubisoft Entertainment. Rainbow Six is a trademark of Red Storm Entertainment Inc. in the US and/or other countries. Red Storm Entertainment Inc. is a Ubisoft Entertainment company. Splinter Cell, Sam Fisher, Splinter Cell Pandora Tomorrow, the Soldier icon, Ubisoft, ubi.com, and the Ubisoft logo are trademarks of Ubisoft Entertainment in the U.S and/or other countries. SANYO and the SANYO logo are registered trademarks of Sanyo Electric Co., Ltd.

©) press start

COMING

F Devil May Cry's Dante joins Viewtiful Joe on PS2.

2004

PS2/XB * Ubisoft Punch fools in their pitiful faces with pugilists from Rocky's rogues gallery. Prediction: paaaiiin.

ёз y

Shadow Hearts: Covenant PS2 Midway Final Fantasy-inspired gameplay collides with history books in

this World War l-era role-playing sequel.

Second Sight PS2/XB * Codemasters Like Psi-Ops’ big-brained badass, John Vattic can possess people and telekinetically toss anything that isn’t tied down, but of all the psychic phenomena at play in Second Sight, déja vu might prove to be the most powerful.

PS2/XB/GC * Activision It's Grand Theft Auto meets The Godfather meets Finding Nemo. Yup, you read that right.

то» mi Silent Hill 4: The Room PS2/XB * Konami “Stay in your room" takes on a sinister slant when the only way out is a hole leading to hell.

Test Drive: Eve of Destruction PS2 * Atari The Test Drive series puts it in reverse and guns it in this

Destruction Derby-style bash-em-up.

Es SVC Chaos PS2/XB * SNK— SNK's stable of charac- ters square off for 2D supremacy with

Capcom’s street fighters.

Star Wars Battlefront PS2/XB * LucasArts Screw the Force. It's the grunt troopers who get the job

done in this intergalactic multiplayer war.

Ps sug

5, eee Time Crisis: Crisis Zone PS2 Namco The arcade shooter series goes full auto. Pity the innocent drywall that gets in your way.

PS2/XB/GC * EA Sports Mr. Golf steps

up to the tee with new PGA legends and

4 fully customizable courses. Fore! v. n `

Worms Forts: Under Siege!

Sly 2: Band of Thieves

PS2 Sony Sneakier than Solid Snake—and more likely to catch rabies and root PS2 Capcom Now everyone can try PS2/XB * Acclaim Slaughter adorable through your trash—raccoon thief Sly Cooper returns with new moves and multiple this awesome combo of old-school plat- worms in this cartoon-violent strategy varmint partners you can now pick for missions. Sony insists they've all had their shots. | forming and Matrix-style fighting. game, now with fort building.

58 ELECTRONIC GAMING MONTHLY www.1UP.com

al ds por Це Ад

THE OMEGA STRAIN

YOU HAVE BEEN IDENTIFIED R5 THE AGENT WE ARE LOOKING FOR. REPORT TO: GABE LOGAN, I.P.C.R. COMMANDER-IN-CHIEF. OBJECTIVE: STOP OMEGA STRRIN VIRUS AND THE TERRORISTS WHO CONTROL IT.

ARSENAL: 100+ HIGHLY LETHAL WEAPONS INCLUDING: SILENCED SUBMACHINE GUN, DSC-I THERMAL SNIPER RIFLE, CH-8 MACHINE PISTOL, BLASTER GRENADE.

MISSION DIRECTIVES: ELIMINATE ALL ENEMY AGENTS AND PREVENT OUTBREAK OF DERDLY MUTATING VIRUS. ANY INFORMATION RECEIVED WILL BE HIGHLY CLASSIFIED AS YOU WILL BE ENGAGING LETHAL INTERNATIONAL ASSASSINS. SUCCESS DF THIS GLOBAL COUNTER-INTELLIGENCE OPERATION I5 CRUCIAL

PRIORITY: URGENT. THE BEST WEAPON WE HAVE IS YOU"

EEE] piaystaion2 |g) р. ТЕЕ ®

Syphon Filter is a registered trademark of Sony Computer Entertainment America Inc. ©2004 Sony Computer Entertainment America Inc. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. “Live In Your World. Play In Ours? and “The best weapon we have is you” are trademarks of Sony Computer Entertainment America Inc. Online play requires Internet connection and Network Adaptor (for PlayStation 2) and Memory Card (8MB) (for PlayStation 2) (each sold separately). The “Online” logo is a trademark of Sony Computer Entertainment America Inc.

"4

previews: under the radar

UNDER THE

Looking out for the little guys

quint your eyes and you might $ see them—offbeat, lesser-

known games sneaking onto store shelves, destined to cower in the mammoth shadows of Halo 2, Grand Theft Auto: San Andreas, and Metroid Prime 2 this holiday season. These mysterious visitors from places unknown aren’t necessarily doomed јо; failure, though. Sometimes sleepgf hits. invade the sales charts: Capbom’s. Viewtiful Joe, Atlus’ Disgaea; and Microsoft's Crimson Skies, all attaindit well-desenyéd success. 501615 took up to theatight Sky and identify some of the bizarre objects headed our way.

Ratings Key

How will these games fare?

Crossover Success: Let the Wookiee win: These games aren't household names yet, but they will be soon.

Sleeper Hit: These games are definitely weird, but positive word of mouth can lead to respectable sales.

Bound for Obscurity: Artsy gamers in coffee- houses might debate its merits for years to come; everyone else will say, “Huh? What is that?”

CONFLICT: VIETNAM

PS2/XB ¢ Globalstar October 2004

After fighting for Bush senior in the popular Desert Storm games, the four-man Conflict crew gets drafted to fight in the bush. Vietnam reups all of the previous games’ best bits and sends the rest back to boot camp—think smarter squadmates, more realistic enemy A.I., and tighter controls.

Of course, the new setting provides the biggest change. "The jungle environment does have a real effect on the gameplay," says Producer Stuart Poole. "The dense foliage reacts to explo- sions, people, wind—and of course, you'll have to be careful of booby traps." On this tour of dubious duty, you'll face hazards such as bouncing betties and punji sticks poisoned with feces, ride patrol boats through ’Nam’s wicked waterways, and joyride tanks and jeeps down Ho Chi Minh's inhospitable trails.

Aside from the big-bro Desert Storm games, you could compare Conflict to the likes of Ghost Recon.

Crossover Success It'll face competition from other 'Nam games this

fall, but Conflict has built-in Wal-Mart mindshare. zd

CHULIP PS2 Natsume October a 2004

Chulip is one of those really weird Japanese games that rarely make it here. Director Yoshirou \ Kimura made it because “There is a problem in Japan that stu- dents stop going to school and stay in their rooms. And schools, the society, and the whole environment are not making it easy for them to come out.” This game hopes to fix that: In Chulip, players lure underground-dwellers out of their holes in order to kiss them, thereby making them happy and bringing peace to the town. It’s terminally weird, yet oddly fun. Still, we can't imagine a huge audience for this опе...

GameCube's Animal Crossing, if Animal Crossing took place in the Outer Limits.

Bound for Obscurity Its aim of creating a better society is a noble one, but we're afraid that most gamers will be too busy Shooting hookers to notice.

60 ELECTRONIC GAMING MONTHLY www.1UP.com.

A |

СЕ quer seo Blade ҮТ So have

т We'd like to сай this scene “Chinese take-out.”

SNOWBLIND

PS2/XB Eidos Winter 2004

What's the Deal? In the future; videogame enemies are really f'ed. “Players will earn the ability to send a sentient bolt of light- ning into enemy ranks, turn invisible, or slow down time to the point where you can pick incoming grenades out of the air,” says Snowblind designer Zak McClendon. With those kinds of sci-fi powers, who needs guns? But plenty of guns you will

have on top of your bio-augmented abili- ties in this first-person shooter that has the same in-the-s*** futuristic wartime vibe as games like Halo. "We're proud of the sheer scale of the battles we've been able to recreate on the consoles,” says McClendon. “We've got encounters with a half dozen friendly soldiers and nearly triple that number of enemies all running

around without any slowdown.”

Multiplayer war (for 16 online soldiers with voice-chat support) should be just as wild—all those powers and even alternative firing on weapons mean the possibilities are up to your imagination. “The shotgun’s alternate fire is the sticky bomb,” McClendon offers as an example. “It’s great fun in capture the flag...when enemies run back to their team with a bunch of minibombs attached to them and then detonate. One set of sticky bombs can potentially wipe out an entire enemy team if done correctly...”

Closest Known Relative: Deus Ex. This game actually started out life as Deus Ex: Clan Wars, but after a bit, the game took on a whole new identity of its own.

Prognosis: Sleeper Hit

With over two dozen weapons, powers, and gadgets, this should prove to be a great shooter as long as the A.I. enemies are Halo smart. We do not want another shooter with dumb, pop-up shooting-gallery enemies

who like to hide behind

explosive barrels.

Wiseeanadvent ge 2 „rising; | see trouble on the way.

ADVENT RISING

Xbox * Majesco * September 2004

What's the Deal? Advent Rising takes the third-person shooter genre on a heady, intellectual trip: It's up to you to discover mankind's latent psychic potential on a bizarre alien world. Expect an ambitious story line from Orson Scott Card, author of the genocidal sci-fi milestone Ender's Game. According to Lead Designer Donald

| “Colonel” Mustard, "[Card] really had no

W The universe sees humans as a

mythological race, making Gideon (the main character) a living legend.

idea about the limitations and constraints of [game] technology, so his approach is solely based on narrative and character.” Combining telekinetic powers (a la Psi- Ops), two-fisted gunplay, and vehicular mayhem, Advent offers serious variety. It also tackles serious moral choices—you might have to choose between dragging

your war-hero brother or your beautiful

fiancée to safety—a watershed moment that will affect more than a few lines of dialogue. “It’s really a game with multiple

paths, story elements that greatly affect the last hour of the game, and substantially dif-

ferent endings,” says Mustard.

Closest Known Relative: Halo, with a dash

of Psi-Ops and an Alter Echo veneer.

Prognosis: Crossover Success If the story lives up to the hype, sci-fi fans should rise en masse. »

1

previews: . under the radar

| \ а. а

GHOSTIN THE SHELL: STAND ALONE COMPLEX

PS2 Bandai November 2004

You are Major Makoto Kusanagi, a supersexy cyborg police agent on the hunt for cyber-crime. Her ps kung fu is fierce, but her ability to hack into E enemies' minds and control them is fiercer.

\

7

This bears little. resemblance to the PS1 Shell game—it's more like Psi-Ops meets Cy Girls.

Sleeper Hit Hardcore anime fans will buy it sight unseen, but weird controls will befuddle everybody else.

Б

Li саҹ

PHANTOM BRAVE

PS2 © Nippon Ichi * August 2004

j

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гү

ds

Armchair tacticians eager for conquest will dig this funky fantasy epic. You tackle various mis- sions, felling foes on isometric battle- fields and casting bombastic, screen-filling spells. Free movement in battles (you're not restricted to moving on a grid) and a huge number of monsters who can join your party set it apart from the strat-game pack.

This is the kissin’ cousin of both Disgaea: Hour of Darkness and La Pucelle: Tactics.

Crossover Success Brave should fare even better than Disgaea, thanks to better visuals and deepened gameplay.

W When punching and kicking don't get the job done, unleash some magic.

mous airship that just teleported in

Imagine the

THE RED STAR

PS2/XB Acclaim September 2004

On the surface, The Red Star (based on a comic-book series set in alternate-history Russia) seems like just another obscure action game based on an even more obscure license. And then you actually play it—an intense mixture of fighting and shooting—and wonder why nobody ever tried this before. “We wanted to take the best aspects of fighters and shooters,” says

The best aspects,

up half a dozen fur- hatted soldiers, the next you're firing away at an enor-

Director Stephen Dupree, “and blend them into one cohesive experience.”

mean an almost nonstop barrage of action—one moment you're bashing

through a time-space window. (Things

get even crazier in a chaotic two-player

mode that lets you unleash tandem

moves for extra destruction.) The result

is a very arcadey experience, one that will appeal directly to

. hardcore aAa gamers.

, in this case,

GAMING |

62 * ELECTRONIC

arcade classic Final Fight with bullet-bal- let boss battles from /karuga (GC) thrown in just to keep you on your toes. Director Stephen Dupree lists Samurai Shodown IV and Metal Slug as top influences, and you can see elements of those here as well.

Sleeper Hit Despite the no-name license, The Red Star has more old-school charm than we've seen іп any other recent game. The only ques- tion: How far can word of mouth alone take it?

егте

rap

Са previews: / A | oe the radar,

64 + ELECTRONIC GAMING MONTHLY = www. 1UPcom

PREDATOR: CONCRETE JUNGLE

PS2 VU Games October 2004

What's the '? Predator’s titular manhunter (and only cast member seemingly not cut out for a career in politics) sets his laser sights on Prohibition-era bootleggers, crooked cops, and crime bosses. The plot (by comic scribe Grant Morrison) sounds silly, but when the movie monster strings together combos with his signature cleavers, smart disc, and plasma casters, you can bet that blood will flow like booze in a speakeasy.

| Closest Known Relative: It's kinda like Mafia (PS2/XB), but

instead of a gangster you’re the, um, Predator.

Prognosis: Bound for Obscurity Fans will hunger for a game to go along with the new Alien vs. Predator film. This is not that game.

SHADOW HEARTS: COVENANT

PS2 Midway September 2004

What's the Deal? The Shadow Hearts series doesn't rock the boat of RPG design. In this sequel, you'll find turn-based battle systems, linear story lines, and hand- some, angst-ridden young men. At least the setting is farily unique— Covenant returns to the previous game's WWI-era tableau, adding a new combo sys- tem and a slew of new characters.

Glasest Known Relative: The first Shadow Hearts and, if you're generous, Final Fantasy X.

Prognosis: Bound for Obscurity Visually, Covenant looks a tad stale. It's tough to succeed on personality alone...

| GETON DA MIC

*1 PS2/XB Eidos November 2004

Whats the Deal? Mic injects some flava into the sing-along genre with cuts by urban artists including curve connoisseur Sir Mix-A-Lot and curvaceous MC Missy Elliott. Unlike Karaoke Revolution, which detects pitch to determine how well you’re warbling, this cipher only requires you to keep time with its tunes. Perform well enough, and your candy rapper will go from playing street corners to headlining arenas.

Closest Known Relative: Karaoke Revolution, but with raw rhymes instead of poppy melodies.

Prognosis: Bound for Obscurity 12-year-old girls might rock the mic, but we're bet- ting that legit rap fans will find it woefully unhip.

TAIKO DRUM MASTE

PS2 * Namco October 2004

What's the Deal? There have been approximately five squillion rhythm games over the years covering everything from electric guitars to groovy space-alien synthesizers. So why has Taiko Drum Master, a game in which you beat a little plastic drum, sold over two million copies in Japan? Well, it's the sort of game anyone can play—just follow the moving dots onscreen and bash the drum to pieces—and the bouncy feel-good music and cutesy graphics are hard for anybody to hate on.

Closest Known Relative: Imagine Dance Dance Revolution, except you play it with your hands.

Progr Sleeper Hit Guaranteed to be the hit of any nerd’s party. »

He fronted fight suddenly ceases oath rushes fo the back of the throat

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PlayStation 2 Atlus September 2004

What’s the Deal? This isn't your standard swords-and-sorcery role-playing romp: Nocturne delivers Final Fantasy-style dun- geons and battles, but the action unfolds in a bizarre, postapocalyptic version of Earth. At the beginning of the game, Lucifer (yes, that Lucifer...as in the ruler of hell) grants you the ability to command demons.

SHIN MEGAMI TENSEI: NOCTURNE = >

amass a party of otherworldly beasts (imagine Pokémon in hell) offers plenty of tricky moral decisions, and how you react to situations will affect how different demonic factions view you, eventually determining which of the game's many endings you'll see.

Closest Known Relative: It's similar only

A to the Persona PS1 games (and the $ e upcoming pseudosequel Digital Devil Saga). Devil May Cry fans will recognize a F- cool cameo by sword-swingin' hero Dante. Prognosis: Sleeper Hit Sure, Nocturne is all kinds of weird, but we hope that enough RPG players muster up the courage to try it—they won't be sorry.

Your quest through the ruins of Tokyo to

66 * ELECTRONIC GAMING MONTHLY www.1UP.com

| Progno: | Depends on how SMT: Nocturne

PlayStation 2 Atlus « November 2004

What's the Deal? The same stylized visuals, creepy demons, and scorched-earth allure of

this sequel. Saga boasts a more realistic plot, a larger cast of characters, and a new game- play concept—instead of recruiting demons to join your cause, here you consume their

| flesh to gain their powers. Lovely.

Closest Known Relative: Atlus’ SMT:

1 Nocturne is the prequel to Saga, but the two | games’ story lines aren't related.

Sleeper Hit?

fares...if that succeeds, this will, too.

Shin Megami Tensei: Nocturne carries over into

KATAMARI DAMACY

PlayStation 2 e Namco November 2004

ч а Nhats the Deal? We know what you're thinking:

< ~ | "Another game where you roll stuff into

ы giant balls, starting small (pencils, paper

/ clips) and eventually working your way Ё [X up to trees, buildings, and sports stadi- j | P2 ums?" The story behind it is just as b

dA clichéd: You're grabbing all this stuff to

rebuild the planets your alcoholic galaxy-

king father destroyed.

Closest Known Relative: It's like, uh...hmm. |.» Well...er...yeah. Just...never mind.

Progr Sleeper Hit Damacy's bizarre concept and elegant gameplay Should make it a cult classic. »

E Xbox / PlayStation 2 $49.°° Mortal Kombat" Decepti: © 2004 Midway Amusement Games, LLC. All rights re:

trademarks of Midway Amusement Games, LLC. MORTAL KOMBAT DECEPTION, the Used by permission. ed under license by Midway Home Entertainment Inc

ed. MORTAL KOMBAT, the dragon logo, MIDWAY, and the Midway logo are registered in a circle logo and all character names are trademarks of Midway Amusement Games, LLC

ther boutique We take games seriously 5 MIDWAY

4 d

PS2 Agetec October 2004

What's the |

ваї? Two weird sisters slink around ancient Japan tossing fireballs at ghastly zombies. The gameplay is a bit more combat-heavy than most puzzle-packed horror titles, and the

plot’s loaded with unexpected twists that put The Ring to shame. he y

Closest Known Re

lative: Two creepazoid sis- ters investigating ghosts in Japan? Sounds a lot like Тесто” spook-snapshot thriller

Fatal Frame Il. Spelicasting should be a

lot more exciting than adjusting your camera’s shutter, though.

Prognosis: Sleeper Hit Lush visuals and a tight story should help Kuon find

an audience.

W Not everything in Spy Fiction rips oft Metal Ge Solid—some parts rip off Mission: Impossible.

WARRIORS

ХВ Sega October 2004

070012: И г<

Otogi is the most beautiful, dreamy beat-em- up you've never played. It's set in a mystical feudal Japan, with ‘strange enemies, haunting music, and gorgeous levels that you can make a lot less gorgeous by destroying almost everything in them. Otogi 2 ups the flashy combos and magic effects, and lets you play as one of five demon slayers.

Otogi, of course. But since none of you

22 actually played that one, we'll say Ninja Gaiden, but slower and

more floaty—and presumably easier.

Bound for Obscurity As great as it was, the first Otogi flopped. Is there any hope for this sequel? In a perfect world...

PS2 Sammy August 2004

What's the Deal? Picture Metal Gear Solid. No, really picture it. Cause Spy Fiction blatantly jacks just about every- thing from the famous stealth-action

series. We did a triple take when we saw our spy sneaking through air ducts, ene- mies reacting to the environment with tell-all icons above their heads, and a menu interface that might as well have been labeled “© the people who made

Haven't we Sammy is sneaking

Metal Gear Solid.”

Sammy's stealth-action game does offer some new ideas. For example, snap a photo of an enemy and you can take on his appearance from top to bottom. This—and tricked-out spy stuff like optical camouflage suits and the ability to hang from ceilings Spider-Man style— lets you infiltrate enemy bases with style and ease.

made this clear? Spy Fiction is Go-Bots to Metal Gear Solid's Transformers. They're very similar, but Spy doesn’t quite have the same high production values or top- notch graphics (on the other hand, it does- n't have the same insanity-inducing story lines, either).

Bound for Obscurity You don’t see any Go-Bots around nowa- days, do you? This doesn’t mean Spy Fiction is bad by any means—it can be rather fun once you accept the fact that

this one in right before MGS3: Snake Eater comes out in November, the mighty hype of that sequel will destroy any and all challengers

before they 11 N get a chance NI to go ^!" Hh

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ELECTRONIC GAMING MONTHLY « wimvUPcom.

it's an MGS rip-off. But even though

“High adventure from the creator of ‘Jara Croft’; (Galleon is a triumph!” = Shay Magazine

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THE NEXT BIG EVERY THING

70 * ELECTRONIC GAMING MONTHLY www.1UP.com

You say you want an evolution? Our annual picks of the slick games, trends, genres, and developers will point the way

ggg ake a deep whiff. Smell that? so-called transition period, when the | D | Kind of a mix of new-game current consoles are on the way out— EE shrink-wrap and burning thus getting their very best and most skunks? That's the winds of change, innovative games—and the new sys- my friend, raging at gale force across tems are just around the corner. No the gaming biz like never before. But better time than this turbo-charged then what would you expect from this present to peek at the near future. >

ELECTRONIC GAMING MONTHLY * www.1UP.com 71

Mustrations by Jon Rogers

PS2/GC

THE BIG

YOUR BODY

So much for gamers being all thumbs. Picking up where Dance Dance Revolution floor mats left off, a new gen- eration of controllers puts the rest of your body in command. Sony's motion-detecting EyeToy camera lets you kick, punch, and jump your way through games such as the upcoming EyeToy AntiGrav. And Nintendo's rolling out its own camera doohickey for use with a future Mario Party title, plus a pair of congas in September that let you control your ape hero by pounding the skins in Donkey Kong Jungle Beat. Meanwhile, the upcoming Nintendo DS handheld packs a touch screen, so you can tap, point, press, and let your fingertips do the gaming. With new ways to interact with your machines, look for new kinds of games and fresh spins on old ones, such as fighting and skateboarding games you control with hyperactive conniptions. But don't expect old-fashioned controllers to become landfill fillers, says Dr. Richard Marks, creator of the EyeToy. “The controller is still good for certain kinds of games,” he says. “Some people don’t want to get exercise when they play." —David Kushner

DS/PSP

THE BIG

RECYCLED FRANCHISES

New handheld systems like the upcoming Nintendo DS and Sony PSP can only mean one thing: old-ass games. And that's perfectly fine by us. So far, we've seen remakes of relatively classic games like Mario 64 (now Super Mario 64x4 for DS) and WipeOut and Twisted Metal (updated for PSP), and more are on their way. "Nintendo has a rich heritage of unique characters, such as Mario, Donkey Kong, Link, and Samus,” says Perrin Kaplan, Nintendo VP of marketing and corporate affairs. "We're certainly considering some of our classic games for the DS."

] м N = WipeOut Pure for PSP: While E away that morning commute at

the speed of sound.

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PS2/XB/GC

THE BIG

PANDEMIC & CLOVER STUDIOS cub

Meet two real-life splinter cells: Pandemic and Clover are inde- pendent developers that started by breaking off from established publishers. California- and Australia-based Pandemic, an offshoot of Activision, has grown into a 200-person megastudio that cre- ates innovative games in multiple genres. It recently completed Full Spectrum Warrior (Xbox) and is now plugging away on Star Wars Battlefront and Mercenaries, not to mention alien-invasion tale Destroy All Humans! (all for PlayStation 2 and Xbox). Japan-based Clover is a new spin-off of Capcom. With Resident Evil creator Shinji Mikami and Devil May Cry Director Hideki Kamiya in residence, this studio seems destined for big things. First, we get the trippy Viewtiful Joe for PS2 and Viewtiful Joe 2 for PS2 and GameCube. Clover says its name means a “passion for creativity"—that passion is exactly why you should keep an eye on these two rising stars. —Geoff Keighley

THE NEXT BIG THE NEXT BIG

ONLINE COMMUNICATOR: VIDEO CHAT | FRANCHISE: No more trash talking over your console's headset mic " i. GOD OF WAR

in your pizza-stained sweats—time to make yourself

presentable. Microsoft is releasing a camera peripheral Creative Director Dave Jaffe, best

(right) by the end of the year for video chat over Xbox known for the Twisted Metal franchise,

Live, letting up to five pals see your combination skin. em says this Greeked-out PlayStation 2

And Sony has similar plans for its EyeToy camera with action game is so ambitious that “the trol, and no load times. “Players can fully EyeToy Chat, a program that turns the gizmo into a ie production team wants to murder me on unleash their dark side,” Jaffe says. “God videophone for face-to-face conversations—plus simple a daily basis.” Due in early 2005, the of War really feels like an epic experience, games like checkers—with pals across the globe. Sony game promises over-the-top combat, not just a game.”

has yet to announce a Stateside release for EyeToy Chat. W Xhox: ready for its close-up. innovative puzzles, incredibly tight con- —Marc Saltzman >

72 ELECTRONIC GAMING MONTHLY www.1UP.com

qu m

X Major Motoko Kusanagi and the officers of

Section 9 are highly skilled and trained to deal with criminal activity in both the real and online worlds, but when the lines between two realities collide, a series of events will set in motion their

most chilling and dangerous case of all. The *

fight for the future of humanity begins now.

BA

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© 2003-2004 SI

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the next big everything

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THE NEXT BIG

SOURCE OF SECONDARY INCOME: SELLING GAME LOOT

W Gran Turismo 4's flea-market mode could make you a hundredaire.

EverQuest geeks have been pawning virtual weapons for real cash on eBay for years. Now, the big boys are finally getting into the game. At the Electronic Entertainment Expo this May, Kazuo Hirai, president of Sony's U.S. videogame division, announced that his company would begin selling downloadable game items for PS2 players. These so-called minitransactions, as Hirai has described them, could range from badass swords to pimped-out rides. This new spin on personalization is expected to debut with Gran Turismo 4 this November. “In the past, it has always been about the performance of the cars,” says Turismo series helmer Kazunori

Yamauchi, "but now it's as much about the human element." In other words: cha-ching! —DK.

ACTUAL SIZE

Where we went right and oh-so- { wrong with last year’s slick picks

Big Hits dult g We sure haven’t gotten any younger since last year, so we're all the more eager to grapple games—such as EA's upcoming Godfather title and any- thing on page 36228, don't treat us like babies. Metroid Prime started this hybrid genre, which lives on with pseudo shooters like Chronicles of Riddick and Metroid Prime 2: Echoes.

Big Misses Remember before the Matrix sequels when you thought the franchise could do no wrong? Someone go back in time and slap us.

EverQuest fizzled on PS2. Microsoft killed True Fantasy Live Online. Let's hope Final Fantasy XI can get cast-of-thousands RPGs going on consoles.

IB PS2/XB

THE NEXT BIG

BATTLEFIELD: TOTAL-WAR GAMES

Yesterday we split a screen and fought in groups of four. Now, sofa soldiers enlist in squads of six to eight and do their duty online. But tomorrow we'll wage all-out war with twice as many virtual vets in army-on-army games like Star Wars Battlefront (September) and Battlefield: Modern Combat (November), both for PS2 and Xbox. " Battlefield is so popular on PC because it delivers a kick-ass experience that's different every time you play," says Modern Combat Senior Producer Scott Evans.

(in Battlefield, al pos it Battlefront.

where it's gonna land... though PS2 looks likely.

W PlayStation 2

THE NEXT BIG

ONLINE ADDICTION: PHANTASY STAR UNIVERSE

Ambitious online role-playing games like Final Fantasy XI owe a debt of gratitude to Sega's pioneering Phantasy Star Online— this addictive hack-n-slashathon brought online action (and embarrassing virtual weddings) to three systems: Dreamcast, GameCube, and Xbox. Universe expands on PSO in every way: Expect a persistent game world with thousands of simultaneous players, multiple planets to explore, and all-new races. Here's the catch—it won't hit until late 2005, and Sega won't say

9 Phantasy Star Universe won't

m PS2/XB PS2/XB/GC

THE | PSYCHIC POWERS

Leave your gat at home—your mind is becoming the weapon of choice. Leading

WIDESCREEN GAMING

the brain trust is Psi-Ops: The Mindgate Conspiracy (PS2 and Xbox), starring a hero who uses his brain waves to levi- tate, singe, and take over enemies. And you don’t need a call from Miss Cleo to know that more mind games are coming; Second Sight, due for PS2 and Xbox this fall, includes similar psychic snazziness.

74 * ELECTRONIC GAMING MONTHLY www.1UP.com

Square is out and rectangle is in. So why settle for that boxy full-frame (4:3 aspect ratio) view when you can enjoy it in widescreen glory (16:9)? More and more games are offering an extended horizon- tal view, perfect for players with the right TV (such as Samsung's $1,000 entry- level DynaFlat model, above right).

“Widescreen enhances your experience in games the same way it does for movies,” says John Wendl, art lead for Microsoft’s upcoming Forza Motorsport. "|t can be critical with racing game: A wide field of view [let’s] you see not just where you are on the track, but where you're going at 200 mph.” —MS. >

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Unlock hidden characters, upgrade your weapons and find new worlds with these sweet cheats, tips and tricks. Cut ovt the cards, and stash them

in the game case so you can really get into the

game. Check out www.Getintothegame.com to download a coupon for $5 off any game shown here and check out more codes for the latest hot titles.

(5 (9 ©)

GET INTO THE GAME.COM

©2004 Target Stores. The Bullseye Design is a registered trademark of

Check out www.getintothegame.com io download a coupon for $5 off any game on this card. While you're there, get the scoop on all the hottest games and accessories.

rget Brands, Inc. All rights reserved.

Sometimes, an area you couldn't reach can now be accessed.

* Use different members of your party to speak to the people you meet in your travels. Sometimes a quest is made available only to a party member.

e Do as many quests as you can. Completing the quests

can provide your party with

excellent Experience Points and a chance to earn impor- tant items. :

NES 7 жщ,

FULL SPECTRUM WARRIOR ©

repeatedly when

attempting to build your Duelist Level, Deck Capacity, and trying to earn better cards.

© There's a simple way to get past cards that have a strong defense, but a weak attack. The computer is normally very aggressive against cards that are brought into play face-down in the Defense Position, since it assumes the card isn't attacking because it's too weak or of the wrong alignment to chal- lenge the cards it has in play. If a card with a strong defense is hold- ing you back, bring out any mon- ster and immediately set it to defend. When the computer takes its turn, it should try attacking the new card, which leaves the strong defender in a weak attack position making it easy to destroy on the next turn. This little feint can be a real LP saver.

GAME BOY ADVANCE

is well worth it. Just remember, you must reach the minimum level in order to add them to your Deck.

X

‘slip beneath your cover fire

XBOX

HOT TIPS MASTER DECK ULTIMATE WARRIOR

Return to areas . 2 * The KC-1000 is * Even though you have to pay for > e When firing at

you visited earli- probably the single the privilege of having these cards a target with the

er in the game. best place to fight as part of your Deck, the expense z^ А

M203,-use the

zoom feature for precision aiming. You only have three M203 grenades per team—you cannot afford to waste a round with sloppy aiming.

Your men can fall victim to friendly fire. Sometimes,

you must move one team between a target and the other team as it lays down suppression fire. In these sit- uations, be sure to keep your Fire Cursors off the ground, that way the other team can

without harm.

e In tight situations, like alley firefights. троѕѕі- ble to get a clean shot at a target without exposing your team to danger. Instead, try banking a fragment grenade off a wall so it lands near your target's dug-in position.

LOOK FOR PRIMA STRATEGY GUIDES AT TARGET

Xbox

THE BIG

And we mean that. Courtesy of supercasual games on Xbox Live Arcade (Microsoft's classic- gaming service coming this fall), this oh-so-not- hardcore demographic is heading online. Greg Canessa, group manager for Xbox Casual Games, uses his own mum as an example of what he calls the "hardcore casual player,"

YO’ ко

someone who's addicted to puzzle and card games, pays for downloads, yet doesn't touch the shooters and racers now available on Xbox Live. But just you wait until Mom gets her Gamertag. “I can't wait to kick her butt in Bejeweled," Canessa says.

ш “Hardcore casual player"—not an oxy- moron for everyman games like Bejeweled.

W PS2/XB/GC

THE

BIG

Ready or not, it's nearly D-Day for the next round of console-hardware wars. Nintendo President Satoru Iwata says his company's next console, code- named Revolution, won't just be a punchier GameCube—it'll deliver radi- cal "new ways of playing games.” We'll find out exactly what he’s talking about in May 2005, when Nintendo plans to take the wraps off the machine. Microsoft meanwhile has spilled the innards of its code-named Xenon design to game developers. Notably

The PS3: Read all about it soon.

DEBUT OF

THE NEXT-GEN CONSOLES

absent is the hard-disk drive that helped differentiate the original Xbox. “The hard drive was not a good busi- ness decision,” says one high-level Microsoft executive, who noted it weighed down the machine with higher costs but did not help command any price premium. Included are three 64- bit PowerPC microprocessors from IBM and a high-end ATI Technologies graphics chip. Microsoft is expected to launch the system in fall 2005.

Sony is done or nearly done with ini- tial designs of its Cell microprocessors (developed with IBM and Toshiba), which will be the brains of the PlayStation 3. But Sony is hoping to delay its launch until 2006. The odds are good that Sony's Cell chips, which have one PowerPC processor with eight "helper" vector processing units, will be tough to beat on performance, but.game developers may also have difficulty mastering and developing games for them. | —Dean Takahashi

GameCube

THE NEXT BIG

Though the man behind Dreamcast's Seaman—a game about a humanoid fish you raise and have existential chats with—qualified for mad-genius status long ago, we're about to get another installment of his peculiar brand of outside-the-box thinkery. Saito's upcoming Odama for GameCube combines feudal Japanese battles with...pin- ball. That's right: Use your big silver ball to take out enemy towers and smush troops, while a friend pounds out a war march on the Donkey Konga drum kit. If you're smacking your head and muttering “why didn't | think of that?" it's because you're not a mad genius, genius.

18 See man talk: Saito.

PS2/XB/GC

THE BIG

That's what developers call unscripted game se something that pleasantly catches them off guard: "|

saw a tester arrange a meeting in the forest with 5s mayor, who recently became his father-in-law,” says Designer Peter Molyneux about his upcoming Xbox RPG Fable. “He killed the mayor, then went back to town and killed his wife. | found that puzzling until | realized he

would inherit the mayor's property. It worked." —M.S. W Have it your way in Fable.

ш Xbox

THE NEXT BIG

TOUGH HOMBRE:

RIDDICK

Like a certain other lunkish action hero, Escape from Butcher

Bay's star will be back. “We look forward to further exploring Riddick’s enigmat- ic backstory with players in the future,” says VU

Games’ Peter Wanat.

ш PlayStation 2

THE NEXT BIG

TOUGH CHICA RUMBLE ROSES’

Part of us thinks that Dixie and Reiko, from PS2 catfighter Rumble Roses, might be a fad couple. But another part of us (guess which

one) wants to see way, way more.

THE NEXT BIG VIDEOGAME HOOD: URBAN

West Coast, East Side—wherever the gangstas roam, their streets of rage are center Stage in every- thing from shooter $ 25 to Life (right) to

the new GTA. >

Кыш

ELECTRONIC GAMING MONTHLY www.1UP.com 75

the next big everything

- Over and over Nintendo told us that the next

GameCube Legend of Zelda would use the - same cartoony art style and young, doe-

eyed version of its hero, Link, as last

year’s The Wind Waker. And like

idiots, we believed them.

a liar,” joked Zelda Director Eiji

Aonuma after revealing а com-

pletely different, more mature

model of the pointy-eared star’

fighting his way through a

world that looks less Disney

and more Lord of the Rings.

Why the sudden bout of

puberty? “We felt we fully

explored the world of a child

Link, [so now] we wanted to.

go with the idea of an

adult.” Nintendo is promis-

ing the yet-to-be-named

new Zelda later next year. If.

you trust what they say.

18 DS/PSP

THE NEXT BIG

HANDHELD TECHNOLOGY: WI-FI CONNECTIVITY

Gizmo-suave junior execs may not be impressed with the Wi-Fi tech crammed into the upcoming Nintendo DS and Sony PSP portables, but any red-blooded gamer oughta be. Both units let you link up wirelessly for multiplayer melees or connect to the Net via hotspots in airports and coffee shops. “Having units that detect each other could...be huge,” says Chris Charla, senior pro- ducer on PSP launch game Death, Jr. “Maybe [you] have a fight- ing game, and when it detects you're near someone else with the game, a challenge could be issued.” While PSP is part game sys- tem, part multimedia gizmo, the DS is all about Net play and interaction between users, letting gamers send instant messages up to 30 feet. But the possibilities for both systems go beyond passing notes in class. “Imagine going out into the world as a...dun- geon master,” Charla says, “plac- ing monsters, trea- sures, etc., and configuring a rule set, then inviting your friends to play...through [Wi-Fi] connectivity to the Internet.” —Shawn Smith

Wi The new “connectivity”: the DS. |

I PS2/XB

THE NEXT BIG

Cooperative gameplay no longer means just plugging in your buddy's controller for him before you smoke him in Madden. Games like Splinter Cell Pandora Tomorrow (the Xbox and PS2 versions) and Resident Evil Outbreak (PS2) are offering innovative ways for gamers to play together. The upcoming Splinter Cell 3, for example, has

MULTIPLAYER MODE: CO-OP 2.0

two players working in tandem to overcome mutual obstacles. That wall too tall to climb over? Give your teammate a boost, then have him pull you up after him. “Our goal is to enhance the feeling of trust, where part- nership and working together are keys to success," says Splinter Cell 3 Producer Mathieu Ferland.

$ kids these days—no sespect! for zoifibíe-killing teamwork, oem with their rock-n-roll shoes апд... dirty dancing (from Resident: 4 «Evil: Outbreak Filê #2). 7

Color screens, text messaging, built-in cameras-—what's next, a gorgeous, turn-based multiplayer RPG? Actually, yes. In Final Fantasy VII: Before Crisis, you and your buds beam Haste spells and moogle attacks from phone to phone as evil agents of the Shinra Corporation in a story that precedes FFVII. Just don't expect to play it on your smokin’ new clamshell; Crisis will only be playable on next-gen phones not out yet in the United States.

76 ELECTRONIC GAMING MONTHLY www.1UP.com

PS2/XB

THE BIG

FAMOUS AUTHORS CRAFTING GAME STORIES

Now that vi s are slick, game makers аге hiring top writers such as Orson Scott Card (Advent Rising for Xbox) and R.A. Salvatore (Forgotten Realms: Demon Stone for PS2 and Xbox) to punch up plots. “A franchise needs a continuing plot. That’s what writers bring,” says Donnie Brasco author David Fisher, who's writing an Acclaim game. —D.K.

ey

played by threb:people ` , оп their own phones:

"i| want you to feel like you're in a novel," says Demon Stone's R.A. Salvatore.

`

id e " а EXPERIENCE THE TERMINATOR UNIVERSE LIKE NEVER BEFORE: FALL 2004

TERMINATOR 3 тне REDEMPTION

p

Visit www.esrb.org А MUT == for updated rating х С GAMECUBE.

PlayStation.2 Xeox C2 PICTURES” INTERMEDIA

information.

© 2004 Atari, Inc. & IC Video LLC. All rights reserved. Developed by Paradigm Entertainment. Terminator © used under license. TM © 2003 IMF Internationale Medien und Film GmbH & Co. 3 Produktions KG. All other trademarks are the property of their respective owners. “PlayStation” and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. Microsoft, Xbox and the Xbox Logos are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or in other countries and are used under license from Microsoft. TM, ® and Nintendo GameCube are trademarks of Nintendo. © 2001 Nintendo.

next big rpg: Lord of the rings

PS2/XB/GC/GBA

THE BIG

unny thing about Rivendell, the

sun-gilded elf haven seen in

director Peter Jackson's Lord of the Rings flicks: It's not that spectacular when you trek there in person. Sure, the chairs are comfy (from Ikea, we think). The place has every modern game system sprawled across a low-slung table along one wall. And we're certainly not complain- ing about the row of video monitors show- ing battles from The Lord of the Rings, The Third Age, EA Games’ role-playing epic hit-

ting your PlayStation 2, Xbox, GameCube, and Game Boy Advance in November.

It's not until you exit Rivendell—actually EA's code name for the game's demo room at the company's northern California com- pound—that you really start to ogle the wonders of Middle-earth. Near the eleva- tor, a life-size reproduction of royal ranger Aragorn stands guard beneath a 20-foot map of the realm. Aisles between cubicles for the game's 100-plus staff bear names like Fanghorn Way and Helm's Deep Road.

Thousands of movie production photos line the walls, and hours of footage from the films—some of it not even included in the special extended editions—fill artists’ hard drives (more on that later). Such treasures would go for a dwarven king’s ransom on eBay. “If you come back next year and all this stuff's gone,” jokes Product Marketing Assistant David Silverman, “you'll know the game didn’t do very well.”

The team is mining this mountain of solid-mithril reference material—direct

THE LORD or tHe RINGS,

THE THIRD AGE

Finally, a fantasy forged from the one franchise to rule them all

from movie studio New Line Cinema—to construct your next big role-playing game, an accessible, tastes-like—Final Fantasy take on the genre that mixes things you've seen in the films with much that you haven't. "It's almost like Peter [Jackson] had made a bigger movie that had included all these characters and events, then decided while editing he would cut them out,” says Third Age Executive Producer Steve Gray. “This is the film that would be on the cutting-room floor.”

Three rangers and a warrior against three orcs and a Nazgul? Your dungeon master buddies ain't gonna like this one...

Wizards, warriors

But the game's party of not-ready-for- Hollywood heroes will still make eagle- eyed trilogy watchers go, “Wait a sec— where have | seen these guys before?” Third Age begins outside of Rivendell (the one from the films—not EA's demo room), with players guiding Berethor. He's a plate- mailed trooper from Minas Tirith, the white- washed mountain fortress under siege in Return of the King. Like all the characters who join your party, Berethor is a bit player in the films, glimpsed for a split second (see exactly where on page 80), but with a proper name and backstory from Peter Jackson's production company. Berethor is sent to Rivendell by Gondor's loony, sloppy- eating steward, Denethor, to find out what happened to his son, Boromir, who died valiantly while defending hobbits during the first film’s finale. Before players arrive in Rivendell, they're joined by spell-casting elf maiden Idrial. The duo sets out after the movie's principal Fellowship characters, who are on their way to the dungeons of Moria. In the wild, they run into deadeye archer Elegost, one of Faramir's rangers, and dwarf he-man Hadhod. "Very early in

the game your party has the classic RPG archetypes: the magic user, the warrior, and the long-range attacker," says Gray.

Your heroes begin in the wake of the movie's Fellowship, but as things progress, you'll cross their path or sometimes end up ahead of them as your party encounters its own challenges and side quests. Overall, the adventure is divided into three chap- ters, one for each film in the trilogy. “Third Age is part of the fabric of the films," Gray says. "In the center of that fabric is what you actually saw in the movies, but what is lying all around it is this other stuff that's going on, and these are the characters that participate in that world."

The team worked with New Line to stitch this fabric, basing it on ideas that director Jackson and his production com- pany created for the films. "There's enor- mous backstory and structure around the movies that isn't actually in them," Gray says, "things that were cut from the first release or weren't even in the extended versions, so there’s a treasure trove of ideas." Your party members, of which you'll eventually get six, have their own agendas, for instance. And much of the architecture

4

movies that isnt:in them.”

Executive Producer Steve Gray

Ай

in the game is true to what you saw in the film—even if it was only onscreen for an eye blink. “Our version of Helm's Deep is 100 percent accurate to the one that's in the film," Gray says. "It's cool to be able to explore it. We weren't able to do that for the past few years in our action games

Legolas and party member Idrial swap secrets of ancient elvish leave-in conditioners.

because we'd wind up with spaces that were too narrow for fighting.

You'll spy other familiar places—ruins, rivers, villages, and terrain features from the films—as you explore Third Age's realm, which is actually made of intercon- necting levels and never switches to a

ELECTRONIC GAMING MONTHLY www.1UP.com 79

(

\ next big rpg: VC Lord of the rings

Gimli sets the:table for romance. \ ГЕРЕ

=

| traditional overworld map. Of course, you'll

find a lot of unfamiliar sites, too. In Moria, for instance, as your party pursues the Fellowship, they'll stumble across an orc altar to the flaming Balrog, the titanic fire demon who goes hoof-to-toe with Gandalf.

The VIPs

And that brings us to what Gray calls Third Age's "guest star" characters. Once you reach Gandalf іп Moria, ol’ pointy hat joins your party for battle with the Balrog, thus coming under your control. Such guest appearances pop up frequently throughout the game: Aragorn, Legolas, Faramir, Gimli, and other principals all join your party at one time or another—sometimes for just one battle, sometimes for longer (and you

WHAT'S UP PARTY PEOPLE?

Even simple attacks pack gee- whiz effects if you equip the right magic weapons and armor.

can even control evil characters—see page 88). But you're never able to alter the events of the film and keep these guys around for long. Beat the Balrog with Gandalf's help, for example, and he still tumbles into the abyss as he did in the first movie.

EA tapped talent from the films to bring these guest stars to life. Sir lan McKellen recorded new Gandalf dialogue, much of which plays during re-edited movie footage you unlock by finding special story cards. "He changed our script based on what he thinks Gandalf would say," Gray tells us of McKellen's recording sessions, "which is difficult because we must get script changes approved by New Line. But it's Sir lan McKellen—he's going to do

Keep those 20-sided dice in your pocket— you don’t create your

His deal: You party of Third Age 3 а ауы

first character, heroes from scratch. А

Berethor is

Instead, you start with one plate- mailed male and gather other wizards and warriors— including, in quickie cameos, main movie characters—as you roll through the

sent to seek

the path of the

Name: Berethor Job: Gondor guard

out Boromir in the northlands. His journey ultimately places him upon

Fellowship, and he KA assembles a band of warriors to aid him.

Name: ldrial

Job: Hottie d

t 1 elf spellcaster

* | Her deal: En

route to Rivendell on behalf of Lothlorien’s elves, she encounters Berethor in the wild, where she helps him survive a Nazgul onslaught. She then joins him in an

#

Ai а

si P

whatever he thinks is right. Maybe Peter Jackson can tell him what to do, but he ain't listening to us."

Christopher "Saruman" Lee and Andy “Gollum” Serkis spent quality time behind EA's microphones. No other cast members had time for the project, but the team had a backup plan. “We figured it was a pretty good chance that with the movies over and done, these guys wouldn't be avail- able," says Gray, "but then we used maybe 25 percent of what we recorded last year [for action game Return of the King]. Fortunately, we kind of lost our minds a lit- tle bit when we wrote those scripts because now we have all this great stuff."

Amidst the guest-star characters, some major players are conspicuous by their

absence. Hobbits Frodo and Sam never join your party, meaning you never have to worry about that pesky ring doodad. Third Age's plot follows the story arc of Aragorn, Legolas, and Gimli's adventures "because we wanted to take players to Helm's Deep and Minas Tirith and Osgiliath,” says Gray. “If we added the whole branch where you could follow the hobbits, it started to feel too big. I think there's a game to be made there, but we didn't make it this year."

Royal rumbling

The beating, bloody heart of any RPG is its combat system, and the Third Age team is so stoked with the one they've created that they might release a card game based on its rules. Still, the game's turn-based

Name: Hadhod

t of Fundin‏ چ His deal: Hadhod joins‏ Berethor's band because he‏

Р ' ancestral halls of Moria. Instead, he finds five tons of flaming Balrog.

Look familiar? Hadhod is

accompany

Job: Dwarf warrior of the Clan

just wants to go home—to his

Wal Re inspired by the 1 vs dwarves who

adventure. Let’s meet the first four folks who your party, and find out where you might spy them if you scan the side- lines of the trilogy’s wide-angle shots....

Look familiar? Berethor is based on the warriors in the background of The Two Towers Boromir scene (extended DVD version only).

attempt to return to Lothlorien. Look familiar? Idrial's based on the goldilocked elf maidens in Lothlorien, the golden forest seen toward the end of The Fellowship of the Ring.

А Gimli to Berethor's P of Rivendell in band. ай « Fellowship Look familiar? Elegost is of the Ring. among Faramir's rangers who

Name: Elegost Job: Dunedain ranger His deal: Elegost is one of the small

band of rangers

who, like Aragorn, defend the lands east of the Shire from troublemakers. Together he and Hadhod, his pal and traveling companion, join

„< wae»

ev

NI

take Frodo and Sam into custody in The Two Towers.

80 * ELECTRONIC GAMING MONTHLY www.1UP.com

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next big rpg: Lord of the rings

(&

Sn

| THE SECOND THIRD AGE

Due this fall alongside its console big brother, the Game Boy Advance version of The Third Age takes on an entirely different style of gameplay: turn-based strategy. After choosing one of several different light or dark side comman- ders, you can smite enemy armies in more than 30 different famous movie

| battles, such as the siege of Minas Tirith and the fall of Osgiliath.

ec ў A

battles—which pop up at scripted spots but default to random encounters after you've cleared an area—will look familiar to fans of traditional console RPGs. Your

| party of four sits on one side of the arena, | unleashing whatever melee, ranged, or magic attacks you choose, from quick

| sword hits to screen-filling summons of talking-tree ents, fireworks dragons, fire

کے

| Some battles feature special conditions

I for winning. Here, you must not only

| | defeat the orcs but also attack the ladders | they're using to scale the walls of Helm's

Deep. Until you destroy the ladders, more

orcs will just keep coming.

* The initiative bar tells you the order in which every- one—friends and foes—will attack. Certain spells can move you up or down the queue. Seem familiar? Final

‘Attack Axecraft Special

Item

Fantasy X features a similar

bar in the exact same spot.

Any ailments or status effects (say, your dwarf's protective flame-shield spell) show up as little orbs above all affected characters’ heads. Here, Berethor’s Inspire skill is in effect, increas- ing everyone’s attack and dodging abilities.

HP:

Berethor ldrial legolas

| BATTLE BREAKDOWN

demons, and more.

But the team tweaked the standard bat- tle formula by adding two special combat formations: tank and protect. Call on a character—usually a hearty fighter such as the dwarf—to tank an enemy, and he'll get right up in the bad guy's grill, prevent- ing the enemy from attacking anyone else. The protect command takes a member of your party and puts him behind another ally, thus shielding him from attacks. These moves are costly in terms of turn- wasting ability points, and they wear off after a few rounds, but you can imagine the strategic possibili an enemy that's a really strong magic user and you're worried about getting blasted with area-effect spells," says Gray, "and

you have your elf who's really good at healing. So you have the dwarf tank the enemy magic user and put the elf behind your ranger. The elf takes turns healing the dwarf, who's getting smacked all the time, while the ranger uses his bow to take out the magic user." Nifty, huh? But don't get too cocky: Enemies can use tank and pro- tect tactics, too.

Although individual party members play particular combat roles as in any other RPG (the dwarf's handy with his ax, the elf prefers sorcery, etc.), you get a lot of lee- way to tweak each hero's battle style. Successful fights grant experience points you then apply to a skill tree built of range, melee, magic, and leadership abilities. Boosting magic, for example, unlocks new

¥ Famous areas like Moria are based on pro-

K

82 * ELECTRONIC GAMING MONTHLY ип UP.com

Suction models from thé movies, with unseen Spots filled in by EA's level designers.

590/ 520 590/ #20 800/ 800

О5/ 95 | 10/ 38 100/100

spells. High leadership lets you temporarily. enhance the morale of the party, increas- ing attack damage and members' chances of dodging. A character with high leader- ship can even call for everyone-strikes-at- once group melee or magic attacks, or let you coordinate tank and protect tactics using fewer turns.

Experience points aren't the only ability booster; weapons, armor, and items will enhance skills, too. Later in the game, once you reach the plains of Rohan, you'll find horses you can equip to bump up your leadership ability and battle from the sad- dle. You can build each character's abilities however you like and even turn your ax- swinging dwarf into a mighty magic user. "Everyone can acquire some level of all

ш Any snazzy gear you equip

shows up on your in-game dudes.

Inc. All Rights Reserved. Developed by Acclaim

red trademarks of Sony Computer Entertainment Inc.

$49.»

Microsoft, Xbox and the Xbox logos are either registered trademarks or trademarks of Microsoft Corporation in the U.S. and/or other

countries and are used under license from Microsoft

Legends of Wrestling" Showdown" and Acclaim ® & © 2004 Acclaim Entertain

Studios Austin. All Rights Reserved. "PlayStation" and the "PS" Family logo are regi

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player deals to the J 4. price of pretzels:

EVERYONE

3

Major League Baseball and Hall of Fame trademarks and copyrights are used with permission of Maj logo are registered trademarks of Sony Computer Entertainment America Inc. ©2004 Sony Compu!

CONTENT RATED BY ESRB

of Fai ily logo are register

League Baseball Properties, | er Entertainment America Ir

Museum, Inc., respectively. ed trademarks of Sony

M hel ЖА. „Ил... DE ud

x 2 eo ута | nee are mam meus, TTT |

| LIVE IN YOUR WXRLD. e PLAY IN DURS:

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and the 989 Sports In Your World. Play In Ours." is a trademark of Sony Computer Entertains

| next big rpg: Lord of the rings

19 Ore needs fire

extinguisher, badly:

Even rock-headed

dwarves can learn i the delicate arts of

spelicasting.

the skills,” says Gray. “Although, the differ- ent races have skills they can get to that others can’t. The Gondorian [Berethor] has a knack for leadership, for example.”

If you think character development is for D&D dweebs, however, you won't have to fiddle with it. Third Age will pack a mode that does all the dirty work automatically, equipping the most efficient gear and sug- gesting the best skills come level-up time. “We don't want to leave behind the people who loved the last two games,” Gray says. “We want to have a mode for the main- stream gamer who's like, ‘Hey man—l'm just hanging out and want to have fun for a few hours.’” Of course, hardcore players can ditch the easy way out and stick to the normal mode. “There is no auto-equip,”

| |

2 dont Want LO LEAVE Еа PEOPLE |

who.loved the last tWo Cale SM. eoo aay

Gray says of the standard game. "You real- ly have to understand your stats and go on side quests to gain experience. If you just blast through the obvious path, you're just not going to make it. That's the core of this game: the 40- to 60-hour hardcore role- playing-game experience."

Familiar fantasy

Dig through all the movie props, reference photos, and set models in EA's office and you'll unearth seemingly out-of-place pieces of inspiration: copies of new Final Fantasy games and compilations of old ones. That explains Third Age's familiar ring: its over-the-top monster-summoning spells, lavishly produced in-game cinema sequences (created using the films’ stunt

1 When picking your four heroes for battle in pitch-black Moria, you could do a lot worse than the guy with the glowy sword.

86 * ELECTRONIC GAMING MONTHLY * www.1UP.com

Lu

people), largely linear quest, and tried-and- true battle system—all hallmarks of Square Enix's dynamo Final Fantasy series.

But before you go hollering, "They stoles it! They stoles it!" consider this: Author and Oxford scholar John Ronald Reuel Tolkien crafted the archetypes for modern fanta- sy—the p's and q's of orcs, elves, dwarves, wizards, and warriors—more than half a century ago with his books The Hobbit and, later, the Lord of the Rings tril- ogy. Role-playing games ripped off his

ideas. So it’s only fair that the franchise he created is getting a little payback with Third Age. “Final Fantasy is obviously the model that you have to take into account when doing a monster RPG,” says Third Age Visual Editor Joe Estus. “But our goal

is to raise the bar.”

In fact, the more we chat with the game's design staff, the more we detect some kind of East/West rivalry between U.S.-based EA and Japanese RPG giant Square Enix. After all, the RPG genre is the only one left that Japanese developers still dominate, making Square Enix a very big tar- get. “My son plays Final Fantasy X-2. | listened to that game, and | just wanted to turn it off," says Don Veca, EA's award-winning

YOU ARE HERE...

Think of your party in The Third Age as the Forrest Gump 2 of Middle-earth: They somehow manage to show up at just about every major event from the three Rings films. “Throughout the whole game, your story keeps inter- secting the story of the Fellowship,” says Executive Producer Steve Gray. “You either meet arrives at the elf palace Rivendell too up with them, or are someplace they just were, i i late: Boromir has already left along or are just ahead ч j ІС with Gandalf and the rest of the > Я Fellowship, but a couple of new friends (Idrial the elf, Hadhod the dwarf and jj Elegost the ranger) join his quest.

"mam f

* Your quest begins with Berethor, a soldier from the human Kingdom of Gondor. He's been sent to locate his fellow countryman Boromir (the guy with the horn who gets it at the end of the first movie). Unfortunately, Berethor

Іп the huge caverns and twisty stair- cases of this mazelike mine, your party almost catches up with the movie Fellowship—they arrive at Balin's Tomb just after the Fellowship’s big fight with the cave troll. After several close calls with the giant Balrog mon- ster while exploring the mines, you catch up with Gandalf in time to fight the flame-spewing demon.

THE WATCHER IN THE WATER * Remember that tentacled beastie in the scummy lake just outside the mines of Moria? He's called The Watcher, and though he lost a few arms and gained a few arrows in his run-in with Frodo and company, he’s alive and itchin’ for another fight. But wait, didn’t this monster collapse the entrance to Moria under a ton of rub- ble? “He conveniently damages the door some more so you can get in,” says Producer Gray with a smile, “and then closes it again.”

* You arrive at this cliffside stronghold before the 10-zillion-strong orc army begins its assault, as seen in the sec- ond film’s finale. Gather a few items and chat with the locals before the battle, then join up with elf-archer Legolas and start your own orc-killi

# contest while defending the walls.

se

OSGILIATH

MI ^ While Aragorn, Legolas, and Gimli

trek through the ghoulish paths of the dead, your party heads to this once- great rubble-strewn riverside city. You'll team up with Boromir's brother, Faramir, for a battle against a Nazgul and his ride, a winged fell beast.

next big rpg Lord of the rings

The Balrog altar: Not in the movies, buk ool he- -7

audio director, who is building a much beefier sound and music system for Third Age—complete with roaring tunes from the movies. Hold our graphics engine up against [Square's] and we certainly come

| outa little ahead and way ahead when you

compare the audio,” says Gray, who actual-

| ly worked at Square in the late "90s (he helmed the PlayStation 1 horrot role-playing game Parasite Eve) take the sensibility of what | picked up

| while working for [Final Fantasy series cre- ator Hironobu] Sakaguchi, that commit- ment to game design, and marry that with what we already have at EA—a total com- mitment to quality of presentation,” Gray says. “Those two things together make an unstoppable combinatioi

B If you can beat them, join them: Third Age lets you take control of the flaming Balrog (that's him from the game on the right) and charging Mumakil (inset).

88 * ELECTRONIC GAMING MONTHLY www. 1UP.com

Lord of the rights Unstoppable combo or not, development on Third Age came with some prickly rules that created a challenge for the team. EA Games owns only the rights to the Lord of the Rings movies—not Tolkien's novels (those rights belong VU Games). "If it's in the book, but not in the films, we can't do it in the game," says Gray. "Now, if it's not in the books or the movies, we can do it as long as it can be reasonably derived from or based on something in the films." Take the orcs' altar to the Balrog we men- tioned earlier, for example. "Is there a Balrog altar in the film? No," Gray says. "But there are hints that he's worshiped by the orcs, though, so we could add it." Much of Third Age's plot is the result of

months of give and take with New Line Cinema, which has the ultimate say in what nonmovie story elements the team can stick into the game. But even when the final product hits shelves in November, only New Line and EA will know which plot elements were created from scratch and * which are based on actual footage Peter Jackson shot but still hasn't seen the light of day. "They're really protective of that footage," Gray says, "because obviously, they want to make the extended extended versions someday—in a trilogy box set or whatever. They want to keep the franchise alive for years to come."

As EA and New Line barter over what will and won't make it into Third Age, we do know of one thing that will never make

"YOU SHALL NOT PASS," EH? WELL, WELL JUST SEE ABOUT THAT

Tired of playing as humans with hearts of gold, goody-goody elves, and scruffy-yet-lovable dwarves? The Third Age lets you turn the tables and be the bad guys once in a while. “Think of it as a minigame,” says Executive Producer Steve Gray. "Every time you defeat an enemy [in the regular game], that | encounter shows up on a list [of battles] that can be played from the evil side. Say you defeat the Balrog—now you can go and choose it and play as the balrog against [your рату].

And, Gray stresses, that’s for every enemy, from the lowliest orc grunt to titanic boss monsters like Mumakil (those gigantic battle elephants) and fell beasts (the winged dinosaurs the ringwraiths ride). | Winning these bad-guy battles unlocks special items, armor and weapons for your characters, or bonus | Story-card movie footage narrated by Gandalf him- | self, Sir lan McKellen.

The developers even considered writing a story line for the evil characters to play through, but quick- ly realized it was a lose-lose situation. "What if you win [playing as the bad guys], Helm's Deep falls to the dark side, and all those guys get killed?" asks Gray. "We realized we'd be [rewriting] the fiction and be competing with Tolkien, which is a really bad idea. [On the other hand], if there's a story and the end result is every time you fight the good guys you lose, where's the fun in that?" seh

W You'll find no ® shops in Third Age, since the movies don’t have them— or even money.

the cut. "We are going to get rid of the six endings from Return of the King," Gray says, laughing and leaning back in one of Rivendell's springy Ikea chairs. "That seemed a little excessive."

—Crispin Boyer and Mark MacDonald

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AHEAD OF THE GAME

Gear up for the year

Not sure which piece of hard- ware goes best with your games? We pick the best phones for your budget so that you don’t have to!

DRIUSR: Better than the console versions? Check out our review of the mobile game. Football Season! Get down and dirty with NFL Football 2005 and Fox Sports Football '05.

разни р Jl

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Eigene

Editors’ Choice

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= [> POPULAR w SCIENCE |

BEST OF WHAT'S NEW 2003

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mobile entertainment console » DOOM II? enhanced especially for Zodiac. Sold separately.

* Console-quality gaming with rich 3D graphics, stereo sound, analog control, vibration and wireless multiplayer capabilities.

* Listen to music, view photos, watch videos.

* Sync with Microsoft? Outlook? and

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WIRELESS GUIDE wireless.1UP.com

A bonus supplement to Electronic Gaming Monthly

ESSENTIAL TOOLS FOR SCHOOL

Gear up for school with the best mobile phones for your game—all within your budget

Cell phones and videogames

started off as an unlikely pair—first, there was the simple game of Snake, and today, they form a huge and fast-growing industry. As phones have evolved, so have the games—and in some cases, vice versa. Here are our picks for the best gaming phones for this fall in three different budget ranges.

LOW LG Ux6000 If you want a no-frills flip phone that has the power to play games, check out this stylish entry-level LG. A surprising choice with a decent camera but no Bluetooth, this LG boasts slick design, a good color screen, and a pleasantly com- pact size, all of which make the LG a fine and affordable starting point. $20-$80 with activation Available on Verizon

Runner-up:

Sonu Ericsson T616 A Swiss Army knife among phones, this Sony Ericsson is cute and pocket sized. Don't let that fool you, though. It packs a full feature list into that tiny package, includ- ing infrared, Bluetooth, a camera, and one bright color screen (though it has a tendency to smudge too easily). Games that make use of the numeric keypad fare better than the ones that call upon the T616's directional pad. Instead of a normal pad, this model features a little toggling thumbstick. It works great for navi- gating the unit's colorful OS, but during the height of gaming, this little stick causes too many acci- dental presses.

$50-$100 with activation

Available on Cingular, T-Mobile

[ros FACT: ЖЕ |

Gaming is the number опе reason phone owners are

considering purchasing a | new phone. Sixty percent of | GD Cam) Gm

people surveyed said it was pe) ee (Coo) their top reason. = сым ГА

—Ziff Davis Media Game Group Survey, June 2004

MID N-Gage QD Who would have ever thought that the much-maligned N-Gage would make its way on to a recommen- dation list? Among cell phones, the new N-Gage QD has a clear advantage for gaming, thanks to its shape and button design. The buttons are still hard and tiny, but the D-pad works much smoother than it did in the phone’s previous incarnation. The original N-Gage's D-pad's center-press button has been surgically removed, reinvent- ed as a new button, making games and phone operation much easier.

HIGH

Sanuo SCP-5500 Sprint PCS is currently pushing two phones as the new multimedia poster children for its service: Sanyo's SCP-5500 and Samsung's SPH-A680. Both come loaded with bright screens and pack a decent CPU for gaming on the go. Sure, Samsung's phone takes better pic- tures with its built-in digital cam- era, but this isn't a beauty con- test—we want to be able to play games. The SCP-5500 is tops because of its bigger screen (which lets you better see what's going down) and a button layout that won't induce carpal-tunnel syndrome inside of five seconds. $349.99 without service activation; $199.99-$249.99 with activation Available on Sprint

Plus, you no longer have to open the phone just to swap a game; the QD adds an easy-to- access MMC panel on the out- side of the phone. Most impor- tant, there's no more side talking, which was only the most ill-con- ceived idea in all of cell-phone design-dom. The QD has lost the MP3 and radio functions, but they won't be missed. Much changed, much evolved, the QD paves an optimistic future for cell-phone gaming. $200 without service activation; estimated $100 with service activation Available on Cingular, T-Mobile

WIRELESS GUIDE vwireiess.1UP.com

A bonus supplement to Electronic Gaming Monthly

lÜRIUSR R3UI3U»»

Better than the console game?

Finally, a cell-phone game that actually lives up to its

console counterpart (or in this case, perhaps exceeds it). DRIVSR has plenty of story, action, and missions for a.

portable game, let alone one on a cellphone. It comes complete

with a full-length single-player mode and some driving

minigames, creating a package that could keep you entertained

for weeks—a rare case for mobile games.

In single-player mode; you are

FBI agent Tanner. You go deep undercover to infiltrate a Miami gang profiting from stolen cars, and that's where the fun begins. What makes this game different from all other cell-phone titles is its Grand Theft Auto feel (the earlier Grand Theft Auto games, at least). Although you are in a car most of the time, there are a multitude of ways to use your vehicle. Missions include pro- tecting а саг, evading cops, and even crashing into enemies (these opportunities are also

accessible in the minigames sec- tion). There are cities to explore, gangs to penetrate, and cars to Steal. (Yes, you can steal cars by blocking them and hopping in.)

Another valuable feature is that your progress is always saved, making it easy for you to just flip: the cell phone open and start playing from where you left off. This beats having to start over every time you've got to power down to pay attention to whatev- er it is your teacher or boss is spouting on about.

The only bone to be picked with DRIVSR is its poor assort- ment of vehicles. Your choices are a sedan, truck, motorcycle, or muscle car. Each comes in dif- ferent colors, but that's about it. More car models from different decades and more color varia- tions would be great, but of

course, this isn't too big a deal, and it doesn't take away from the addictiveness of the game. For those of you looking for a GTA-style experience on the go, DRIV3R likely won't disappoint.

9/10

SCORE

СНЗАТ COD3S Did you know? By playing the mobile version of DRIV3R, you can obtain codes to unlock thingsjin the console version of the game. Unlockables include access to different weapons,

all cities and missions available, invincibility, and the freedom of not having the cops on your back.

ARE YOU READY FOR SOME FOOTBALL?

Can't get enough Madden or NFL2K in your life? Try tackling this

Fox Sports Football 05

With football season right around the corner, Sorrent and Jamdat are finalizing this year’s installments in their flag- ship mobile football series for release this September. For those pigskin nuts that wish they could have a game like Madden or NFL2K on the go, these two picks may be just what the doc- tor ordered. For info on how to get these or any of the games mentioned in this 70Р Wireless Guide, make sure you check out our expanded coverage at wireless.1UP.com.

SHORT PASS [— LONG PASS ; NFL Football 2005

FOX SPORTS FOOTBALL ’05 PUBLISHER: SORRENT

Sorrent’s football game delivers the look and feel of a Fox Sports football broadcast right on your phone, with menus just like those on Sunday’s matches—it even fea- tures Fox’s NFL theme music! Beyond the flashy stuff, Fox Sports Football '05 has the largest playbook, with over 100 plays and dozens of formations based on down and yardage situations. There are also some NFL Street- style over-the-top moves, such as flaming smoke trails when you're

powered up and special zoomed- in animated tackles. And for those competitive types, online score posting will be available.

NFL FOOTBALL 2005 PUBLISHER: JAMDAT

Fully licensed by the NFL, Jamdat’s game offers all 32 NFL teams, play- ers, and rosters, making it the most realistic football title on the mobile market. It also features gameplay more akin to what you’re used to with console football games like Madden and NFL2K. Seasons are set up for seven or 16 games, so

season’s mobile games

Prose

FANTASY FOOTBALL

Your life as you know it will soon be over. Never mind checking your fantasy foot- ball stats on a PC, now you can play right on your phone in Fox Sports Fantasy Football from Sorrent. Featuring an easy-to-navi- gate interface and commu- nity-driven content, you'll be able to join leagues and compete on a weekly basis. For more info, visit our Fantasy Football club at L wireless.1UP.com.

25 51] L

you can dictate how long you want to play. And for those players obsessed with stats, NFL 2005 keep close tabs on just about everything: passing yards, rushing yards, interceptions, tackles, total touchdowns, field goals, sacks, and more.

revieW Crew

doing our bit to save mankind

DIRECTORY

MULTIPLATFORM

94 ESPN NFL 2K5 94 Madden NFL 2005 98 Spider-Man 2

Malice

PS2/XB

Online Domination When it comes to Internet play, ESPN clearly Tuns over Madden. Aside from tourneys, you can set up

tuff a sock in it, Hank Williams Jr.—of $ course we're ready for some football. And even though this season's pickings are slim (GameDay, Fever, and Blitz are all on

32-team an ^ leagues with injured reserve until next year), the perennial top your buds contenders for your pro pigskin dollars—Madden through your and ESPN—are back. Which game came out

victorious? It’s closer than you may think. OK,

console (last Ж | Hank, finish your damn song....

year's required aPC to do so), plus check out stats, standings, box scores, and more at the game's website.

We've got two Pro Bowlers here, definitely. Madden scores big points for its near- flawless gameplay and brutally accurate representation of the NFL, but ESPN stays right in it with features such as the new Virtual Identity Profile (VIP) and robust online leagues.

94 ELECTRONIC GAMING MONTHLY www.1UP.com

Showdown: Legends of Wrestling Combat Elite: WWII Paratroopers

PLAYSTATION 2

100 Crimson Tears 102 Athens 2004 102 Ghosthunter

(PS2/XB)

Yeah, VIP is one of the coolest features I've seen for a sports game. It tracks just about every gameplay tendency (how many times you blitz, run to the right, etc.). Plus, you can download other VIPs and then go against an A.l. opponent that plays with that person’s style—genius!

Same here on VIP, but the thing is... Madden just plays better than ESPN. There. | said it.

No, Chris—it plays a /ot better. And I'm not just talking about the improved defensive play (especially in the secondary) and, with a quick tap on the new Hit Stick, the bone-jarring tackles. It's how Madden replicates the style of play of actual

104 Echo Night: Beyond 104 McFarlane’s Evil Prophecy 105 Street Fighter Anniversary Collection

ESPN NFL 2К5 VERSUS...

Football’s perennial David steps back in the pocket...

NFL squads. When you're matched against Indy, for example, quarterback Peyton Manning continually calls audibles at the line of scrimmage—just like he does every Sunday. In ESPN, you won’t find that level of authenticity on the field.

But you do get Jackass’ Steve-O taunting you whenever you call an audible against his team, now that ESPN has added a few celebrity-coached squads. Who doesn’t want that?

Most football fans.

Actually, | think playing against the new celeb teams has a certain charm—and

At EGM, we evaluate only games

T RATING S STEM that have been deemed final and reviewable by their publishers. 70-10 Three editors rate each game LiJ independently, and we use the whole scale. 5.0 IS AVERAGE. AWARDS

Q GAME OF SHAME OF THE MONTH THE MONTH

Gold for Silver The highest- ^ The lowest- games with for games scoring rated game an average | with a mean | gameeach | with unani- score of 9.0 score of 8.0 month gets mously bad or higher. or higher. astar. scores.

m Legends of Wrestling: Promoting a carb-free lifestyle since 1972.

Platinum straight 10s. For games that are life- changing.

XBOX 106 Rainbow Six 3: Black Arrow

GAME BOY ADVANCE 110 Astro Boy

ESRB KEY (Also check out www.esrb.com) GAMECUBE

108 Puyo Pop Fever

108 Splinter Cell Pandora Tomorri

Saccharine fun for the whole family: dancing elves, rampant sharing, and possibly Smurfs.

Like PG-13 movies, Teen games often feature

fisticuffs, mild violence, and madcap antics.

For the 18-and-over crowd. Intense violence, gore, pixilated sex,

drugs; parents no likey,

Curses!

When asked about the so-called Madden curse, All-Pro linebacker and cover boy Ray Lewis says, “I don’t believe in curses. What God has [planned] for you, man can’t curse—and | truly believe that.” So did last year’s cover athlete and broken leg recoveree Michael Vick....

Madden 2002: Daunte Culpepper's stats nose-dive

Madden 2001: Eddie George's Titans upset in playoffs

Though Madden's online features are limited compared to е T í ESPN's, at least the d game’s finally on К $ Xbox Live.

:

Madden 2003: Marshall Faulk out Madden 2004: Michael Vick six games, misses playoffs breaks leg, misses 11 games

V. бор

(PS2/XB)

MADDEN NFL 2005

...and the Madden goliath calls a blitz

showcases the VIP feature, with Steve-O

| mPs2/xB/cc ||

always going for two, just like I bet he would if | were really playing him. The smack talk does get annoying, though. At least David Arquette doesn't try to pitch 1-800-CALL-ATT.

What about Madden's new look? I'm really digging how the stadium lighting changes with the time of day, and the players—from body sizes to the number of wristbands they wear—are spot on.

ESPN doesn't look too shabby, either, but the player models are a bit stretched out and lack some of the finer

details (not in the faces, but everywhere else) you'll find in Madden.

Still, ESPN holds a slight edge in overall presentation. The overlays feel more TV-like, featuring cool graphics that show stats like ball distribution. But Madden is a better-looking game when in motion, even when it comes to ball physics. Bryan, you seemed to drop a lot of passes whenever we played ESPN—dunno if your receivers sucked or if it was just you. I'll admit there were some funny bounces, though.

1 hear you. Too many wideouts with stone hands, erratic passes, and a running

game that’s still a bit too generous keep ESPN behind Madden on the depth chart.

C’mon, Bryan. Receivers do drop balls in the NFL, and not all quarterbacks have Troy Aikman-like accuracy with every pass. And those problems you mention aren't as prevalent as in years past.

Obviously it happens in the NFL, but not as much as it does in this game (and when you're that wide open). These guys are supposed to be pros.

OK, boys, let's move on to something else—franchise modes. | still

c

ELECTRONIC GAMING MONTHLY « www.1UP.com 95

review crew: multiplatform

The ESPN VIP Treatment Think of ESPN NFL 2K5's new Virtual Identity Profile feature (or simply VIP) as the ultimate scouting report and practice tool. It's easily the most comprehensive stat-tracking system ever in a console sports game. How often do you run up the gut? What's your favorite hot route and offensive special moves? VIP knows all. Head online and download other VIPs to practice against A.I. opponents that

/ VIPPROFILE чептин ла Coach: СВАКЕ 320

‘Avg Att Per-Direetion 14

We've Got a Madden Caller оп the Line.

If you don't already know Tony Bruno from his regular gig as a Fox Sports Radio host or his appearances on The Best Damn Sports

Show Period!, you're about to be very

28 15 [

elt Middle Right

mimic real peoples’ tendencies. Or play against your own VIP

and look for weaknesses in your game plan.

Madden cover jock Ray Lewis is getting the best of ESPN’s Terrell Owens here, but our money is on ESPN's main man to make it to the real Super Bowl.

find Madden's quite deep, but | wouldn't shed a tear if talking head Tony Bruno got axed next season—the all-new weekly ramblings of him and his guests are so generic that, for the most part, you realize just how cliché-ridden sports talk radio is these days.

1 resent that, Chris [Patrick is also a host of a syndicated radio show. —Ed.]. Sure, Bruno is kind of annoying, but the ability to monitor player morale via the radio show expands the experience for football junkies who truly want to immerse themselves in the NFL.

It's a shame that Bruno and company don’t spout more off-the-cuff remarks. But the uptight NFL bigwigs would never allow that, would they?

If the No Fun League doesn't want Joe

Horn stashing celebratory cell phones in various areas of the playing field, your “off the cuff” hopes are a no-go.

ESPN's franchise mode is much improved, but I'm not entirely sold on its biggest addition, Weekly Prep, either. Allocating time before the big game for practices, weight training, and even motivational speeches is great in theory, but not when it takes the form of an almost never-ending list of menus. Gotta say | prefer the training drills in Madden...

My thoughts exactly. A lot of potential is missed in Weekly Prep. Meanwhile, the drills in Madden have always been fun, but EA should work them into the regular season—that would rock.

So even though ESPN rings up at a

familiar with him. Madden NFL 2005's Storyline Central feature has 30 hours of talk-show banter hosted by Bruno,

delivering his trademark rants and tackling everything from NFL milestones to contro- versial trades. Though you would

Play Next Segment Replay Last Segment Listen to EA Sports Radio

necessarily miss his commentary if it wei

"t there, the show

provides a nice ambience while you muck around in franchise mode.

shockingly wallet-friendly $20, would you rather stump up $50 for Madden?

Yes. It's gameplay that keeps you coming back, and Madden is the king in that department.

Yep. | think a casual football gamer who wants to play a game a week or so will be perfectly content with ESPN. It may well be the best $20 game ever. But hardcore players (or rich people) who don't think twice about spending $50 on the best should definitely spring for Madden.

Agreed. And if you're ultra hardcore, fork over another $10 for the PS2-only Collector’s Edition, which includes making-of documentaries (snore) and tweaked versions of Madden 93, 97, and 99 with present-day rosters (score!).... I'm on that like a lineman on a free buffet. $

Madden On... John Madden's take on keeping the Madden series fresh: “If you think everything’s OK...you're gonna slip. You always have to get better. Graphics have to get better, realism has to get better, speed has to get better, positioning, plays.... You can't stay the same.” Madden on the Madden curse: “I don’t believe in those things...but you can make a case. | mean, Mike Vick did get hurt..."

receivers аге ү. ee BIC

Publisher: ESPN Videogames Developer: ESPN Videogames. Players: PS2 1-4 w/Multitap (2- 16 online w/Multitap), XB 1-4 (2-8 online)

ESRB: Everyone

Publisher: EA Sports Developer: EA Tiburon

Players: PS2 1-2 (3-8 w/Multitap, 2 online), XB 1-4 (2 online), GC 1-4

ESRB: Everyone

(OUT OF 10) (OUT OF 10)

THE VERDICTS THE VERDICTS

BRYAN PATRICK CHRIS B. BRYAN PATRICK CHRIS B.

www.espnvideogames.com www.maddennfi2005.com

96 * ELECTRONIC GAMING MONTHLY www.1UP.com

BE ONE OF THE FIR RST To PEOPLE TO /

WIN THIS GAME! ..

LOG ON ТО: HTTP://STREETFIGHTERAC. EGMMAG.COM

AND ENTER YOUR NAME TO WIN*

Each winner will. receive a copy of Street Fighter ау Collection for PlayStation®2 Computer,

Street Fighter inversa Collection poster, a game Т. shirt, a Street Fighter Anniversary Collection controller, and Udon’s Summer Special comic book.

NG ра : Visit www.esrb.org for updated rating information. AVAILABLE

[IIIBRADYGAMES strategy Guide

PS2/XB/GC

SPIDER-MAN 2

See New York City with the ultimate web browser

Although Spider-Man 2 is tied to the movie sequel out now, the game's best bits bring to mind Peter Parker's holy-moly moments from the first film, when he was just figuring out his powers. You'll feel the same thrill because Spider- Man 2 gives you absolute command over your hero's goo-shooters and turns him loose in a sprawling re-creation of New York City.

As in the Tony Hawk games, control is pick-up- and-play but offers lots of leeway to add your own panache as you launch web lines two at a time and loop-de-loop around lampposts. It’s the closest any superdude title has come to translating its hero’s powers into gameplay. As your skills ramp up, eventually just the thought of touching the street will set off more than your Spidey sense—it'll offend your Spidey sensibilities. This red-and-blue dude does not walk on sidewalks.

But while the swing thing soars, the rest of the game thunks into a building. Think of it as an anti- Grand Theft Auto—you zip wherever and stop whatever carjackings, purse snatchings, or other

Odd Jobs: Rating Spider-Man 2’s extracurricular activities

When not fighting crime or com-

pleting story missions, players have free reign to pursue bonus duties for character-building hero points. But are they worth your crime-fightin’ time?

98 ELECTRONIC GAMING MONTHLY www.1UP.com

Deliver Pizzas: The most fun time- waster—mainly for the manic tune that speeds up as time runs out.

misdeeds you see while completing objectives in an overall story. Sadly, combat feels like the spaz olympics: Spidey bounds from enemy to enemy while the camera goes kablooey (especially in indoor areas) and you try to remember a litany of button combos. Boss battles take that aggravation and multiply it by 11, but at least you can resume your sticky-string commute once the fight's over.

Your grandpa was right, and so is Crispin: Getting there is half the fun. Web-slinging your way from crime to crime in Spider-Man is un-freaking- believably thrilling right from the start, and it only gets better as you master the nuances. Eventually, you forget you're holding a controller—you just think about, say, zagging left, bouncing off a build- ing, and zooming around a corner into a loop-de- loop, and then you do it. Incredible.

If only the game could maintain that excitement when you arrive at your destination. | give develop- er Treyarch credit for its ambitious GTA-style play- ground game design, but the errands Spider-Man

“Sorry to leave you guys hang- ing.” Oh trust us, the game’s dialog gets even worse than that.

Snap Pics: Take photos of buildings and get them back to the Daily Bugle before deadline. Gets old fast.

gg

sends you on are repetitive and dull. Combat is part of the problem; you can buy all sorts of fancy moves and combos, but why bother when button- mashing works just as well? Lame boss fights and voice work also disappoint, but jump up and away on a web and somehow it all feels better again.

Since I started playing Spider-Man 2, my thoughts—much like Spidey himself—have swung all over the place.

Web-slinging has never been more fun—it’s a total rush, and just having all of Manhattan there as your playground makes this game worth a look. But everything else about Spider-Man seems kind of thrown together. The combat system is janky, and an ultralame supporting cast of Rhino, Shocker (again!), and Mysterio (at least the game mocks him relentlessly) doesn’t help either.

That said, | can’t put this game down. The web- slinging is a blast even five hours after beating Doc Ock for good. Still, | can't deny that there's a lot of missed potential here. $%

Be A Pak Rescue kids’ balloons, carry injured to hospitals, save sink- ing sailors—fun, but needs variety.

THE VERDICTS (OUT OF 10)

Try this: Sprint up buildings (above), then swan drive from the top and swing to safety before going splat (below).

CRISPIN CHRIS B.

Publisher: Activision Developer: Treyarch Players: 1

ESRB: Teen

www.activision.com

amem

ы

PS2/XB

In a freak skydiving accident, Superfly Snuka falls through the arena roof and onto a napping Jerry Lawler,

SHOWDOWN: LEGENDS OF WRESTLING

Can you hear the Hulkamaniacs crying?

Good: A grip of classic grapplers...

Bad: ...whose likenesses are wasted on lousy gameplay

Better Than: Randy Savage’s rap album

SHAWN: Hulk Hogan smacked down Soviets and sheiks when the country wanted to see Cold Warriors eat canvas. No self-styled Samson was safe from Brutus “The Barber” Beefcake’s mullet remover. They were legends worth their weight in Lycra, and Showdown’s got ‘em all—too bad the royalty checks weren’t worth coming out of retirement for.

Sure, the screenshots you see here look sweet, but it’s all smoke machines and vanity mirrors masking old-man movement and the smell of Bengay. Matches are slower than molasses on a flat surface and play out like blooper reels, with fighters facing the wrong way, refusing to pick up tables or pull off sig- nature strikes. With so few attack options out of tie-ups and god-awful animation (one grappler sets up for a pile driver sev- eral seconds before his grounded oppo- nent suddenly appears in his arms), these guys would’ve been better off selling snack meats and starring in B movies.

BRYAN: They say legends live forever, but please, let's keep 'em outta the wrestling ring. Shawn’s laundry list of complaints is

only the start of Showdown's shortcomings. The atrocious A.l. means you can defeat any grappler—even the all-mighty Andre the Giant—by simply pounding on the Strike button. Where’s the fun in that? Other trouble spots include bladder-challengingly long matches, a bare-bones story mode, and commentary so laughable, you'll swear you're listening to three hillbillies call the action from an all-male hootenanny. These renowned wrasslers deserve better, and so do you.

XBN—GREG: Welcome to the legend of a wrestling game shoehorned into a putrid and glitchy engine. Acclaim “fixed” this series to include, among other horrors, atrocious, stiff, and laughable animations where wrestlers perform moves and countermoves on one another when not even in the same zip code as their com- petition. Ridiculous opponent A.I. allows players to repeatedly pull off successful leaping attacks from the top rope while idiotic enemies wait eagerly to be smashed. Forget the game's great wrestler lineup—in a showdown between this game and trash, trash wins.

Publisher: Acclaim Developer: Acclaim Austin Players: 1-2

ESRB: Teen

www.legendsshowdown.com

PS2/XB

MALICE

review crew: multiplatform

Too late, too little, too boring

Good: It's finally done after all these years. But "done" is relative Bad: You'd think saving the world would be, y'know, challenging?

At Least It Came Out Before: Galleon

Malice—both the main charac- ter and the game itself—is back from the dead. This one-time Xbox launch title has been through game-development hell, and it’s still got the pitchfork marks.

Despite its long and bumpy history, Malice is still pretty good looking com- pared to the average action-platformer. The clockwork/steampunk-style environ- ments are sometimes inventive (though packed with way too many “find the five gears to restart the machine” fetch quests), but the puzzles are simple and the combat doesn’t get any deeper than tapping one of two buttons.

Malice feels like an amalgam of all the best bits of what was once a much larger game, because that’s exactly what it is. Unfortunately, even the best bits aren’t all that great, nor do they last long—though Malice has been in the works for five-plus years, you can beat it in a single sitting. Saving the world from Armageddon has never been easier...or more anticlimactic.

Even if you aren’t familiar with the whole sordid story behind this almost-famous platformer, you'll notice that something’s not quite right with Malice after just a few hours of play...when you defeat the last boss. Yes, really. Not that being short is a crime, of course, and some of the worlds our '90s grunge-rock heroine explores look just as sweet as the screenshots we all gaped at four years ago, but the gameplay is the equivalent of chewing a piece of gum all afternoon—inoffensive, but you just want to spit it out after a while.

@ 2 Qs [is g5 $s са = =

DEMIAN KEVIN

I didn't get through Malice as quickly as these other two, but not because it was hard. No, | just got so bored and annoyed that | had to walk away from it and come back later—much, much later. Usually little breaks fix all my attitude problems, but not here. The lame missions, tedious boss battles, and clunky-to-the-point-of- being-useless power-ups kept me irrita- ble. The graphics and environments didn't Strike me as above ordinary, either. Even for $30, | wouldn't recommend Malice. If you're looking for platforming on the cheap, try Voodoo Vince (XB) or even Pitfall (PS2/XB) first.

Malice learns an array of spells on her brief travels, but you'll rarely need to use 'em.

Publisher: Mud Duck Developer: Argonaut Players: 1

ESRB: Teen

JENNIFER

www.mudduckgames.com

ELECTRONIC GAMING MONTHLY www.1UP.com 99

review crew: multiplatform

PS2/XB

COMBAT ELITE: WWII PARATROOPERS

Soaring on the wings of seagulls

PlayStation 2

CRIMSON TEARS

Bored to tears

The magic disco báZüoka delivers a Pink Fldyd-caliber light show.

with every blast.

100 ELECTRONIC GAMING MONTHLY www.1UP.com

Good: Training up your grunt from greenhorn to sharpshooter

Bad: Gut-shot by fundamentally flawed с

ombat

At Least: It’s not Army Men: WWII Paratroopers

DEMIAN: Imagine if your weird uncle decided to re-create key WWII scenarios within the spray-painted Styrofoam land- scapes surrounding his model train set. Add in a bunch of annoying arbitrary rules (like invisible walls to keep you on the preset path), and you're left with a bird's eye view of war that, at times, is hellish for all the wrong reasons.

Elite's character-building skill system is easily its best feature. You choose one of three combatants, each with slightly differ- ent strengths and weapons proficiencies, and then win most of WWII's pivotal bat- tles—occasionally with the help of a couple other soldiers, but often single-handedly. After each scenario, you earn points that you can spend to increase weapon skills and other abilities. Oddly, though, when you pick up a new weapon, you have to guess if it’s better than what you've already got...or consult the History Channel.

KEVIN: | honestly and wholeheartedly want to like Combat Elite. The concept (Medal of Honor as seen by a passing swallow) is almost brilliant—unlike EA’s series, which

THE VERDICTS (out oF

DEMIAN KEVIN

Good: Snazzy cut-scenes, responsive coni Bad: Repetitive as all hell Desperately Needs: Multiplayer action

SHANE: Blend the best aspects of a role- playing game (engrossing narrative, clever dungeons, unique characters) with the kick-assingest parts of a brawler (tight con- trol, killer moves), and you'd have a truly delicious cocktail. Sadly, the bartenders attempting that mix with Crimson Tears serve severely watered-down drinks.

From the get-go, the story line limps: In 2049, three sassy cyborgs square off against some not-so-good cyborgs as something or other hangs in the balance. Lavishly animated cut-scenes belie how dull the plot really is, but at least you won't have much trouble overlooking the RPG window dressing—the entirety of futuristic Tokyo consists of a garage and three shops.

You'll spend 95 percent of your time exploring eight randomly generated dun- geons packed with thugs to pummel, keys to find, and crates to smash. Tight control and unlockable combos keep you from falling asleep, but the rote, dungeon-hack- ing gameplay wears thin quickly...espe- cially solo. Had Capcom included some multiplayer action—online or offÉ— Tears wouldn't feel like such a waste of time.

plays more like a carnival ride

than an honest portrayal of war, this game lays out a smorgasbord of tiny battle vignettes, gives you a lovingly detailed (never mind Demian's Styrofoam crack) full view of the area, and lets you carve out your own path to survival. The only snag: You spend most of Combat Elite shooting at offscreen Germans, placing you at a natural and frustrating disadvantage.

G. FORD: With Combat Elite, you get plenty of the bad: a lack of checkpoints or midlevel saves (though in some of the later, supershort levels, you'll hardly care), artificial boundaries, uncontrollable squad- mates, poor interior-environment camera angles, worthless stealth implementation, and moronic enemies.

Unfortunately, the list of good points isn’t quite as robust: solid settings, decent graphics, and passable gameplay if the conditions are just right. Mush it together, and you end up with a game that has you dodging the frustrations while waiting for your reticule to lock on to the next darn offscreen target.

Publisher: Acclaim

trol

NNIFER: Crimson Tears WW "seco repetitive-by-design nature has a certain meditative quality—it's fun to keep going back and beating down enemies as you get stronger and stronger, and upgrading weapons and skills with found items is interesting. But as Shane says, it gets old fast—your weapons constantly break, and you never have nearly enough health potions. | found myself pointlessly limping into boss battles, knowing I'd have to tele- port out and start the level over...and over...and over again.... After a while, it was less like a game and more like work.

25 MAG

SCOOTER: Stapling RPG mechanics onto beat-em-up gameplay is a damn good idea, but alas, while the fighting controls are totally smooth and the graphics even silkier, the overall Tears experience is way repetitive. Gathering the right components for item creation (which is cool in theory) and leveling up enough to fight bosses becomes mind numbing. While it's enjoyable to see a pantsless robogirl pull off a 22-hit combo, Tears itself could have used some leveling up before release.

Publisher: Capcom 8 ч Developer: Spike/Dream Factory E 2 Players: 1 5 6 5 E е ESRB: Teen = ы SHANE JENNIFER SCOOTER

www.capcom.com

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review crew: playstation 2

PlayStation 2

Ghosthunter has some surprisingly tunny moments, usually courtesy of a salty, spectral English sea captain.

GHOSTHUNTER

We are only slightly 'fraid of ghosts

Good: Nice mix of creepy and funny; moody music

Bad: Nothing we haven’t seen before

Scary: A ghost game with no Ghostbusters references?

DEMIAN: Surviving won't be much of a problem in this action-heavy take on sur- vival-horror; them ghosts won’t scare you anywhere near to death until the last level or so. Not that Ghosthunter doesn't bring the freakiness—an abandoned high school (the site of an unsolved mass murder) and а haunted mansion may not sound very scream inducing, but there are enough “oh, s***!” moments to keep you going. Though guns answer most questions in Ghosthunter, the game does pose a few spectral puzzles. Our hero’s body plays host to a friendly ghost named Astral, and at times you'll let her loose to clear obsta- cles and pull switches via her spooky powers. The puzzles are never hard, but you won't mind a break from the often- repetitive combat. Speaking of combat, the fighting could be more fast paced— with his gun at the ready, your guy walks slower than normal, and when aiming in first-person he can't move at all. This is a bit of ghostbusting you may prefer to rent.

JON D: What starts as a sweet action-

shooter concept with a capable plot does- n't take long to derail into a freshly

DEMIAN

JON D.

stocked puppy orphanage.

Lots of great ideas are underdeveloped: The sexy spookette living within you can only be summoned to perform menial tasks at rare scripted points, while the ghost illusion is all but ruined when plain ol’ bullets vaporize select ghouls shortly after the game claims Casper can’t be killed (only captured). Still a step above your common shooter, Ghosthunter just fails to impress due to unspent potential.

DAN L: While the '80s produced a classic game in Ghostbusters!, Ghosthunter is too recycled to be regarded in the same vein. Its Raccoon City veneer seems manufactured, and the camera system evokes all the charm (that is, none) of the original Tomb Raider. Puzzles and ghosts perform their respective functions in a matter-of-fact manner, but the gameplay is linear in a fashion only an algebra teacher could love.

Ghosthunter does nothing to confound expectations. It's your standard third-per- son action-adventure game, sans cool gameplay hook, distinctive protagonist, or over-the-top conce|

Publisher: Namco Developer: Sony CEE Players: 1

ESRB: Teen

DAN L.

ghosthunternamco.com

102 ELECTRONIC GAMING MONTHLY www.1UP.com

layStation 2

ATHENS 2004

Takes home the copper

Good: Continues the tradition of track and field games of yore Bad: By today's standards, those games sucked Officially Fruity: The mascot for the 2004 Summer Olympics

Like the real Olympics, Athens 2004 pushes the very limits of human endurance. But here, the only muscles tested are the ones in your forearm. Many events have you feverishly pressing the X and 0 buttons, sometimes continuously for an entire minute, until your arm burns with a strangely athletic (for a game) thrill. The 25 events all have passable graphics and Olympic ambiance, but the character models are frightening (| thought at least the swimmers would be good looking— but no) and the overall game structure is repetitive and dull. Plus, to learn how to perform each event, you need to check the directions from the pause menu; what happened to just explaining the mechanics onscreen?

Multiplayer offers the chance to suffer together with up to three friends, which is unintentionally fun only because you all look so ridiculous jamming your fingers on the pad. Don’t ever let a member of the opposite sex catch you getting good at this game; you'll never live it down.

Somewhere between the thrill of victory and the agony of defeat you'll find Athens 2004, a no-frills Summer Games sim that’s as limp as your fingers after playing its button-mashing events for too long. Oh, | suppose the license hamstrung the developers—we can't expect "roid- boosted gameplay from something based on the real Summer Games (complete with its horrifying mascots). But Athens’ presentation is downright clinical. And for every fun event—such as the field games and archery—you get stinkers you'd never

want to play again, even in the more addictive multiplayer modes.

The world’s armchair athletes turn on the TV to see who can tap buttons the fastest. Talk about taking a 2,700- year-old tradition and dousing its torch. Track and Field (NES) only seemed fun because you were 10 at the time, and more than half of Athens’ 25 events rely on that ancient Olympian's tried-and-truly- tiresome gameplay. Analog-based archery and gymnastic ring routines are easier on the thumbs, but they’re hardly more than mediocre minigames with characters that look like melted mannequins.

Side effects of Olympic swimming: green hair, swimmer's ear, carpal tunnel syndrome

THE VERDICTS (OUTOFI0) © tn ©

JENNIFER CRISPIN

Publisher: 989 Sports Developer: Eurocom Players: 1-4

Rating: Everyone

SHAWN

www.989sports.com

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PlayStation 2

ECHO NIGHT: BEYOND

Space oddity

ts E

MCFARLANES < EVIL PROPHECY ДБ

Maybe he ought to stick to action figures...

104 * ELECTRONIC GAMING MONTHLY www.1UP.com

Good: Wonderfully creepy atmosphere Bad: Difficult puzzles, clunky controls

Bargain Bin Find: The original Echo Night for PS1

‘SHANE: Man, | didn't think they made titles like this anymore. Beyond is an adventure game in the purest sense: exploration, con- versation, and puzzle solving...combat, however, never enters the equation. That omission will turn off gamers hoping for a high body count, but | implore you to give this quest a rental—its unique brand of horror packs some legitimate chills.

Beyond thrusts you directly into an engaging sci-fi scenario: You're a marooned spacegoer searching for your fiancée after your shuttle crashes on the moon. As you navigate the corridors of the desolate lunar base (from an effectively claustrophobic first-person view), you quickly learn that the setting is the star. Antiseptic hallways and shadowy craters provide a nice change of pace from the creepy mansions and bloody asylums filling most horror games.

As slick as the visuals are, clunky con- trols and overly obscure puzzles dampen Beyond's thrills. If you want to succeed, you'll have to survey every area with an eagle eye for details, as that seemingly innocuous chocolate coin or roll of duct tape becomes crucial later.

THE VERDICTS

SHANE JON D.

Good: Switch to control any of your four fighters on the fly Bad: Story and gameplay are one giant ball of beat-em-up clichés,

File Under: Gauntlet meets Barbarian

£: I've got my own evil prophecy, and it's for McFarlane and Konami: Keep screw- ing over your fans with crap like this and they'll throw a parade when you go out of business. Some rudimentary puzzles and sadly limited ways of building up your heroes can't hide the fact that 99 percent of this half-assed beat-em-up is you mind- lessly plowing through wave after wave after wave after wave of bad guys.

You'd at least expect Prophecy's charac- ters to have some panache since they are based on Todd McFarlane's line of (I assume) popular action figures. Instead, you find a cast of clichés (Werewolves! Skeletons! A pirate with a peg leg! A girl with two guns!) given that oh-so-special “McFarlane touch" (i.e., sporting demon eyes and bondage gear). The completely screwed-up camera, noticeable lack of sound effects, and gameplay bugs make it obvious no one working on this game cared about it—why should you?

Between its clichéd cast of char- acters, played-out multiplayer modes, hor- rendous dialogue, and totally unimagina-

THE VERDICTS (OUTOF 10)

6.0 5.5 5.0

KEVIN

JON D: Beyond plays something

like Myst meets Resident Evil: Outbreak, which means it features sometimes painfully slow-paced, low-action activity with a sufficiently creepy horror edge. The fact that a simple elevated heart rate can kill you, though, should tell you there’s not a lot of excitement here. | found myself consistently frustrated as my spaceman slowly carried objects from one room to another to solve “puzzles,” trying not to get scared by ghosts and fog. But if you can dig playing a small part in what's essential- ly an interactive film, try it as a rental.

KEVIN: Beyond isn't survival-horror, exact- ly...more like annoyance-horror. The creepy moonbase is spectacularly atmospheric, yes, but many of the puzzles are extremely difficult (I doubt anyone will finish this without some Internet assistance), and important items have a habit of hiding from you in dark, easily missed areas. The con- trols only exacerbate this frustration—if a wailing spirit popped up in front of you, you wouldn’t spend five seconds turning 180 degrees in place and then run, would you?

Players: 1 ESRB: Teen

www.agetec.com

AU

tive gameplay, Prophecy к 27d portends doom. The simple fighting con- cept, friendly controls, and basic objec- tives would make a great kids' game (if it weren't for the decapitations and what- not), but a frustrating difficulty will give even mature button-mashers a tough time. Unless all of your buddies are alive to help, you can get severely gang-banged in later levels. Team-up magic attacks and a handful of special moves are a nice effort, but their weak presentation just accents Prophecy’s subpar graphics.

| think | understand what Konami was attempting here—Dynasty Warriors with characters that'd appeal to a US. audience. Unfortunately, Prophecy isn’t fit to spit-shine the boots of Koei’s series. With muddy visuals, bewildering controls, a "team morale” system that serves no dis- cernible purpose, and extended bouts of music-free silence (save for the repetitive ughs and arrghs of your heroes), this game feels like a mediocre PS2 launch title. | don't care how cheap this is when you find it іп the bargain bin—just don't touch it! Publisher: Konami Developer: Konami Players: 1-4 ESRB: Mature

www.konamihwi.com

SHAWN: Over a decade since we started bruising egos on rooftops and boat docks, blistering thumbs in bathhouses and temples. A decade of hadokens (Ryu and Ken's fireball move, for the newbs out there)...how old does that make you feel? In addition to Street Fighter Ill: 3rd Strike, Anniversary collects half of your youth along with every character from all five iterations of the second game in the series, and you’d better believe it's worth the 30 bucks.

The free-for-all of old fighters (called Hyper SF Il Anniversary Edition here, as if it weren't confus- ing enough) lets you pit, say, a stripped-down, original SF2-era Ken against powered-up comers from Super, or prove once and for all that Turbo's Chun Li is cheap. It's sock- your-friend-on-the-shoulder fun, but it ain't online, meaning most of us

ا ا

))

(OUT OF

@ © @ 5 > ш Ed E

SHANE

Here comes an old challenger!

will have to book a flight to set- tle old scores. If Hyper is the series’ supercard, a bit unfair but packed with classic faces, the beautifully animated 3rd Strike is the fruition of the franchise. Perfectly balanced with a parrying system ideal for setting up and psyching out your opponent, it’s also the reigning champ of 2D combat.

SHANE: How much would you pay for this disc? Don’t answer! Not only do you get Anniversary, a crazy remix of every iteration of Street Fighter Il, but you also snag a spot-on port of the vastly under- rated Street Fighter Ill: 3rd Strike. It's easy to waste hundreds of hours with either of these games— no other 2D fighter offers the same weirdly perfect blend of tight con- trols, intuitive moves, and lovable characters. Invite some friends,

Publisher: Capcom

Players: 1-2 ESRB: Teen

SHOE

wwWw.capcom.com

Developer: Capcom

^: Fighting-game fans overlooked 3rd Strike for newfangled 3D tourna- ments like Tekken. Now's the time to see what you missed.

talk some trash, and develop some blisters. Just remember: SF2’s Dhalsim and E. Honda are off-limits in my house—those freaks are god characters.

SHOE: The underrated Street Fighter Ill came out past the series" prime, on dying platforms (arcades and Sega Dreamcast), which means relatively few people got to experi- ence its greatness. But is it worth getting today? | suspect most peo- ple have moved on to flashier titles (Guilty Gear or Capcom/SNK/Marvel Versus games) or the third dimen- sion (Virtua Fighter, Tekken, or Soul Calibur). But old-schoolers will appreciate this fantastic compila- tion. SF3 alone is worth owning, and you get all the SF2 variations to boot. Why is Capcom always chintzy with these collections, though? Where's SF Alpha 3 or EX2? іф.

Also On: Xbox (September)

Why does gaming professional

Richard Gray

recommend

The Guildhall?

Simple. He helped design the curriculum.

* The Guildhall curriculum was prepared by game developers for game developers. Local and national veterans of the gaming industry are involved in every aspect of the program, from designing the coursework and lecturing to team participation, project reviews and final student evaluations. We are actively involved because we are actively enthusiastic about The Guildhall.

s

tual Eñtertaingient

9 In addition to counterterrorism specialists, “Team Rainbow” is look- ing for a few good construction workers, firemen, and cops.

£

FAMAS G2 (5.56 MM OO Ги х т

"MAC DJ.

Not really black—more an angry red

%$#@*&! What words come to mind when you see that? Whatever your poison, you'll be say- ing plenty of it when you're saving the world from impossibly perceptive terrorists in the solo cam- paign mode of this first-person shooter. Even though you're assisted by three CPU-controlled squadmates, the enemies are so keen that often- times they'll nail you or your team before your mind can even register their presence (even on the baby difficulty setting). Some may argue that this is more realistic, but when you're reloading the same scene for the 30th time, you'll be making everyone within earshot cry with your harsh swears. At least the developers were kind enough to change up the locations of some bad guys upon reload. This unpredictability keeps the game frus- trating, but at least it's more interesting this way.

Multiplayer's a whole different story. Team-ver-

sus-team play is strategic and fun, without the chaos of more frantic frag-em-all affairs like Quake or Unreal. Of course, you will run into players who have a Rainman understanding of how to kill you before you can kill them—and they're certainly no more fun to play against than those A.I. opponents. Some of you may notice this review text is just as applicable to the original Rainbow Six 3. That's intentional. Besides new maps and a few new modes, there's nothing different about Black Arrow's gameplay. Is more of the same good enough for you? If you're totally new to this series, or if you can find the perfect online sol- diers to play with/against, you may just turn those “%$#@*&5” into “%$#@*&ing awesomes."

| must admit, when | reviewed the first RS3, | didn't realize how addictive its hyperrealistic

Community Center Get in touch with your inner Rumsfeld and build your

own elite army with Bi features. After formi

Arrow's awesome online clan your squad, you can name it, pro-

Li: evoieenice is 4 S

FRAG GRENADE | ooz Я

Үү Шы,

Red, white, and blowing the crap out of everything, America style.

RAINBOW SIX 3: BLACK ARROW

online multiplayer eventually becomes. Once you get past several long, frustrating hours scaling its steep learning curve, the tension of one-shot kills and subtleties of team tactics make for many late nights on Xbox Live. Black Arrow lands even closer to the bull's-eye, with excellent new maps, clan options, and a pair of added modes (see box, right) | can't wait to waste far too much time playing.

Offline, the shooting-gallery gameplay returns; enemies often (but not always) pop out of the same spots, so survival is based more on memorization than skill. Luckily, the versatile controls never dis- appoint, and a new split-screen co-op option will allow a whole new audience to experience the best way to play RS3's missions. If the cost were a bit lower, my score might be higher. For what amounts to a nice mission pack, $40 is just a bit steep.

Three out of three EGM reviewers agree: Black Arrow is almost indistinguishable from the original Rainbow Six 3. "Same try-until-you-final- ly-don't-die single player," says Shoe. "Same tran- scendental multiplayer," says Mark. “Same every- thing,” says |, “but with different maps and one

vide a short motto, description, and website URL for potential 'uits or enemies to check out, and even design a logo for your troops to wear into battle. Keep your soldiers in check by designating ranks for each (which limit privileges like who can invite or kick out players or schedule matches against other squads) and keep them in the know with intrasquad text or voice messages. It’s all simple to use and handy as hell—the best example yet of an online game helping to build and support its own all-important community.

new gun.” (The Dragunov sniper rifle replaces the overpowered .50 cal.) OK, so the two added multi- player modes and split-screen co-op are nice, but otherwise Black Arrow is little more than a new set of missions. If you're a series newb or so hard- core that you still play every day, well, get on over here for arguably the second best game on Xbox Live (after Splinter Cell, of course). But if you're a more casual counterterrorism operative, acquiring Black Arrow isn't mission critical. жй.

106 * ELECTRONIC GAMING MONTHLY * www.1UP.com

THE VERDICTS (QUT OF 10)

SHOE

Publisher: Ubisoft Developer: Ubisoft Montreal Players: 1-2 (2-16 online) ESRB: Mature

MARK DEMIAN

www.rainbowsix3.com

You're going to love her killer moves. When her world is

threatened by the awakening of ancient evil, Ailish and 2

three other great heroes must unite to defeat it. Now this - enchanting princess, a brave warrior, a high-flying gunslinger, * х and a dark huntress will battle through the Realm of Shadows

on a quest to reclaim their world. Rotate between each Xeox Character and use all their powers to prevail in one of the most intense action RPGs. Sudeki will leave you breathless. it's good to play together

xbox.com/sudeki

Violence ©2004 Microsoft Corporation. All rights reserved. Місгоѕой, the Microsoft Game Studios logo, Sudeki and the Xbox logos are trademarks or registered Blood and Gore Microsoft S of Microsoft Corporation in the United States andior other countries. All other trademarks are the property of their respective owners. Developed by Climax. Climax and its logo are trademarks of Climax Group. The ratings icon is a trademark of the Interactive Digital Software Association,

gameJStudios-

o

review crew: gamecube

ш Oddly shaped pieces and the new Fever mode put the Pop in this new Puyo.

PUYO POP FEVER

Focus-tested better than Puyo Pop Influenza

SPLINTER CELL

PANDORA TOMORROW

Patience is a prerequisite

d

As before, Sam learns a few fresh moves you'll use once or twice, if ever.

108 ELECTRONIC GAMING MONTHLY www.1UP.com

Good: Fever mode makes gameplay wonderfully chaotic

Bad: Grating voice samples

MIA: The planned PS2 and XB versions of Fever

SHANE: This blob-dropping puzzler has come a long way since U.S. gamers first got their hands on it (disguised as Kirby's Avalanche on Super NES and Mean Bean Machine on Sega Genesis). Whereas the various attempts to “improve” Tetris only proved that tinkering with a winning for- mula can end in disaster—go play vintage stinker Hatris if you need proof—Fever shows that basic puzzling can be bettered.

At first, Fever appears to be just a slick- er version of old-school Puyo. You pile multicolored blobs (some now in weird Tetris-like shapes) into like-colored chains, sending garbage blocks onto your opponent's side until one of you suffocates under a cavalcade of cuddly slimes. If the new Fever meter fills up along the way, all hell breaks loose: The computer automati- cally sets you up for massive combos—all you have to do is ignite the mayhem. Winning via Fever feels a little bit cheesy- easy, but it adds an element of unpre- dictability to the matches that kept me comin' back for more. Sure, you can still play by the classic rules, too...but who would want to?

7.0 70 70

SHANE MARK

Good: Cloak-and-dagger thrills Bad: Too much trying and dying We Sure Do Miss: Multiplayer

1 creep behind a guard, and a split-second before | grab him, he calls for backup. “Fisher,” my contact at HQ hollers, “you can’t afford to be caught.” Nonexistent cameras catch me cold-cocking a terrorist in a coal-black tunnel—"Are you out of your mind, man? The mission's over." I stall, Sneeze, or step on a crack— "Christ, Fisher, you're finished." At this point, I'm waiting for the plot twist that reveals that I've been tied to a chair in a cellar ever since | first screwed up, imagining how things might've turned out if those cheating bastards weren't so perceptive.

Play Pandora Tomorrow and the patient among you will wonder what kind of panty- waist spy | am. The pacing’s methodical and the A.I. is overly perceptive, you'll say, but stowing away on a service truck, slip- ping into LAX airport, and slinking past bag- gage screeners on a carousel more than makes up for it. And you're right. Several equally tense scenarios in gorgeous set- tings around the globe encouraged me to try harder when | erred—even if | still wanted to shove those small-pox canisters up my anal-retentive taskmaster's ass.

MARK: As the reviewer with the

least prior Puyo experience, | was surprised by Fever. The new oddly shaped pieces lend themselves to deeper strategy or quicker gameplay—your choice—while at the same time making accidental combos a more frequent (and welcome) occurrence. It's nice that Sega included the classic older version, but after you experience the satisfying X factor of Fever mode, you won't want to go back. Fever does have one glar- ing flaw, though: a two-player limit. Puyo isn't much fun solo, so limiting multiplayer (especially on the Cube) is inexcusable.

SHOE: Puyo Pop is a fine puzzle series, but when you've played as many practically indistinguishable versions as | have over the years...well, the romance just isn't what it used to be. Fever doesn't exactly spark things up, but it's definitely the most improved version I've seen. The new block shapes add variety to the classic addictive formula, and Fever mode tosses in some frantic excitement. Warning: You will absolutely loathe the characters and dia- logue designed for brain-dead toddlers. Publisher: Sega

Players: 1-2 ESRB: Everyone

SHOE

www.sega.com

Shawn is a panty- waist. Apparently, his gung-ho gaming style doesn’t sit well with the exacting, stealthy world of single-player Splinter Cell. This game does have its hair-pulling moments (made worse by poor lighting that makes hiding in shadows less intu- itive), but it’s redeemed by great level design and intensity. GameCubers, howev- er, are deprived of Pandora Tomorrow's revolutionary online multiplayer, seen on Xbox and PS2. Horrible news, as the Cube- specific stuff (GBA-connected radar screen, rankings, and a new level) doesn’t come anywhere close to making up for it.

1 could talk at length about Nintendo's reluctance to take the Cube online. But you’ve heard it all before, 50 instead, it's better to say the following: Both the Xbox and PS2 versions of Pandora Tomorrow have the brilliant spies vs. mercs online game; the Xbox version has superior graphics, sound, and control; and the fea- tures unique to the Cube are unremarkable. Without the multiplayer, Pandora goes from “must-buy” to “solid rental.”

THE VERDICTS (OUT OF 10)

SHAWN SHOE

ANDREW

Publisher: Ubisoft Developer: Ubisoft Shanghai Players: 1

ESRB: Teen

Also on: PS2/XB

www.splintercell.com/us/

PlayStation 2 / Xbox / GameCube $49.°°

PC $39.

GBA $29.”

CGA MES We take games seriously Aêlî V ISION

Left: This boss takes up about 98 percent of the screen—and if you touch it, you're one dead Astro Boy.

ASTRO BOY: OMECA FACTOR

Old-school treasure

There's something about winsome little boy robots that touches the Japanese soul deeply. Don't ask me to explain it, but do try to get your hands on Omega Factor, because much like its Baby Boomer-era protagonist, this GBA action game is among the few of its kind with real heart.

With the portable Astro Boy, Sega has finally managed to get Treasure (developer of /karuga and other cult hits) to produce a game that anyone—yes, even you—can enjoy. On the surface, it’s a cutesy action romp with lovingly detailed visuals and boppy music...and if you want, you can take Omega Factor as nothing but that, enjoying the goofy '50s sci-fi plot and finishing it on Easy mode in a few days, Plumb Astro's depths on a harder difficulty, though, and you'll find the work of master 2D-game crafts- men—you see it in the robust combo system, the colossal bosses, and the sort of finely honed gameplay balance that went out of fashion with the Sega Genesis.

Speaking of the Genesis, you can expect tons

The Ultimate Crossover In Omega Factor, Astro powers up by finding friendly characters, all taken from the work of “god of anime” Osamu Tezuka. The result reads like really ambitious

of graphical slowdown whenever the screen is filled with enemies, as well as a sense of action ennui after a while—you're asked to punch out thousands of little robots before the end arrives. Still, this didn't detract at all from the warm, fuzzy feeling | got after finishing Omega Factor on the Hard setting. It's something | wish | felt more often. Awww.

Fanboy-favorite developer Treasure has put together a masterful side-scroller in Omega Factor, packed with intense action, beautiful graphics, tons of cool cameos, and references from not only countless famous Astro Boy stories, but also other classics by old-school animator and Astro Boy creator Osamu Tezuka (see sidebar below), If you consider yourself even a small fan of his work, you'll have a blast playing this.

Astro Boy may seem a bit too easy at first (thanks to unlimited continues), but don’t be fooled. Unlocking all of the hidden characters and stages (and the game's true ending) takes a lot of skill and effort.

Unlike John and Kev, I've never seen the Astro Boy TV show, so the endless random cameos (will serious fans really get misty when Rainbow Parakeet leaps onscreen?) don’t do much for me...but luckily, the blistering action does. Whether you're pummeling robots in Mega Man-esque platforming stages or blasting flying fish in surprisingly intense shooter bits, Astro Boy assaults you with old-school charm. Factor in snazzy visuals, tight controls, and demanding difficulty, and you get a solid purchase...and one that's not just for kids. rh

fan fiction, and Tezuka's pseudo- > 8 = ^ The Amazing Three apparently had ^ Айаз wears a WWII undersea mine 19 Judging by his outfit, Big X is the

Disney art style; doosri i make their own cartoon in 1967. Who knew? for a helmet. Don't make him angry. most faaaaabulous superhero ever. things seem any saner. ung BUE £s x]

pm P Publisher: Sega

B. Developer: Hitmaker/Treasure 58 Players: 1

ЕЕ ESRB: Teen

28

= NE JOHNR. SHANE URGE

110 ELECTRONIC GAMING MONTHLY * www.1UP.com

DO WHAT YOU | LOVE

REVIEWS

The games that left us at the altar...this month

| he curious lack of Xbox hack-n-slash T&A festival should Microsoft wouldn’t let us (or any- T | role-player Sudeki has be in stores by the time you read one) near it. Funny...MS pulled | settled on our office like this, but we won't have a review the same thing with Grabbed by

a bad smell. The oft-delayed until next issue, because the Ghoulies. Uh-oh.

A

/ QUICK HITS

ә: Danielle Knotts

Eidos’ Shellshock: Nam ’67 (PS2, XB) (jwdavison.1UP.com). Coincidence?....Rumor has been delayed a month; expect a is Ten Pin Alley 2 (PS2) has been canceled. 3: review next issue, followed by flashbacks Too bad, because the first Ten Pin (PS1) is ЛА for the rest of your life....Electronic Arts great—if you're totally 'faced.... Hamtaro: decided not to send us a reviewable Ham Ham Games is out. Try buying that

copy of Catwoman (PS2, XB, without losing your dignity; you can’t....We GC) until next issue shortly reviewed Army Men: Sarge’s War (GC) over after Official PlayStation a year and a half ago, giving it 4.5, 4.0, and Magazine Editor-in-Chief 5.0 out of 10, but it never hit stores because John Davison posted 3D0 went bankrupt. Now, publisher unfavorable impres- Globalstar is releasing the game (PS2, XB, sions about the and GC this time). If you see it, back away

game on his blog slowly, do not yell, do not show fear... C 0 L LI N S CO LLEG E REVIEWS

The newly redesigned Sein QD looks a lot better...but do the games still suck? Yes and no.

-GAGE LI'L

Game Design

PEE S : Animation 0) The Sims: Bustin’ Ashen Nokia pider-Mlan 2 Nokia Tiger Woods PGA Media и Dut e Nokia Stare hard enough, This game would Tour * Nokia M What should be a and you'll eventually blow people's Minus some putting decent port of the make sense of what minds—f this were issues, teeing up on GBA game with better you're seeing. Too bad 1975. By today’s Tiger’s portable links graphics ends up this FPS’ run-n-gun standards, it’s just is on par with the ter- to be pretty much gameplay isn’t worth crap. The 3D stuff is rific console ver- that...but with. propping open your slow, and the 2D stuff sion...and that’s say-

slightly worse control. peepers for. is old. Stay away. ing something. жа А Ж; z

For more informatio | anytime:

ea 1. 888 356. 7777

1 Pollack's latest work | | Eight-legged atrocity ! Just do it. No, really. ЕМРЕ МОНА, A

REVIEWS ARCHIVE

Your guide to the great and god-awful

greatest hit or miss?

ENTER THE MATRIX

W PS2/XB/GC

W Released: May 2003

W Original Scores: 6.0, 3.5, 3.5 Exclusive movie excerpts expand the Matrix mythos and might make this stinker worthwhile for some pervs (Niobe and Persephone lock lips in one scene), but the blue pill of glitchy, bug-ridden gameplay should bring 'em back to reality.

^ 112 e ELECTRONIC mem * www.1UP.com

GAME

Alias

All-Star Baseball 2005

American Idol

Amped 2

Baldur's Gate: Dark Alliance Il Breakdown

he Forsaken City Champions of Norrath: Realms of EQ The Chronicles of Riddick

Colin McRae Rally 04

Crash Nitro Kart

Crimson Sea 2

Custom Robo

Cy Girls

Dance Dance Revolution Ultramix Dead Man's Hand

Destruction Derby Arenas Drakengard

DRIV3R

Dynasty Tactics 2

EA Sports Fight Night 2004

ESPN College Hoops

ESPN Major League Baseball

ESPN NHL Hockey

EverQuest Online Adventures: Frontiers EyeToy: Groove

Fallout: Brotherhood of Steel

Fatal Frame Il: Crimson Butterfly FIFA Soccer 2004

Final Fantasy: Crystal Chronicles Final Fantasy XI

Firefighter F.D. 18

Front Mission 4

Full Spectrum Warrior

Future Tactics: The Uprising Galactic Wrestling: Feat. Ultimate Muscle Harry Potter and the Pris. of Azkaban Harry Potter: Quidditch World Cup Harvest Moon: A Wonderful Life Hitman: Contracts

James Bond 007: Everything or Nothing Karaoke Revolution Volume 2

Bujing

La Pucelle: Tactics The Legend of Zelda:

Lethal Skies Il

Links 2004

LifeLine

Lowrider

Lord of the Rings: Return of the King Lord of the Rings: Return of the King Mafia

Magic: The Gathering—Battlegrounds Manhunt

Mario Golf Advance Tour

Mario & Luigi: Superstar Saga

Mario Kart: Double Dash!!

Mario Party 5

Mario vs. Donkey Kong

Maximo vs. Army of Zin

Max Payne 2: The Fall of Max Payne Medal of Honor: Rising Sun

Mega Man Anniversary Collection Metal Gear Solid: The Twin Snakes Metal Slug 3

Metroid Zero Mission

MLB 2005

SYSTEM

PS2 XB PS2/XB XB

PS2

XB

XB PS2/XB/GC PS2

GC

PS2

XB

XB

PS2

PS2 PS2/XB PS2 PS2/XB PS2/XB PS2/XB PS2/XB PS2

Ps2 РЅ2/ХВ PS2 PS2/XB/GC

PS2

PS2

Ps2

XB PS2/XB/GC PS2 PS2/XB/GC PS2/XB/GC GC

PS2/XB PS2/XB/GC PS2

PS2

PS2

XB

Ps2

PS2 PS2/XB/GC GBA РЅ2/ХВ

XB

PS2

GBA

GC

GC GBA PS2 PS2/XB PS2/XB/GC PS2

GC

XB

GBA PS2

VERDICT

W Clever disguises can't conceal crappy gameplay

W Take us out to the ball game. just not this one

W The only button you need to press is on your console

W The Tony Hawk of snowboarding, complete with snow skating

E Ho-hum hack-n-slash. Now that's a role you don’t wanna play

W You can practically feel the impacts in this first-person brawler

WI Your average martial arts actioner, but with 100 percent more Japanese rock stars Wi More about slaying ores than socializing with dorks

W With gameplay this good, a life sentence isn't long enough

W Rev your engines for 04's top-notch handling and wicked terrain

W For roadside assistance, call 1-800-BUY- MARIO-KART

E Space runs red with bug blood when Dynasty Warriors goes sci-fi

т Robo battling is solid, but what's with the shallow pseudo-RPG stuff?

W Progress-impeding puzzles will make you feel like the butt of a bad blonde joke W Lose pounds and prepare for the prom

W Find out how the West was dumb in this oddball first-person shooting gallery W Even crash-test dummies would yawn at this wreckage

HA strange blend of Panzer Dragoon, Dynasty Warriors, and incest

W Driver meets Grand Theft Auto, and somehow an "e" becomes a "3"

E Think Dynasty Warriors with complex strategy and none of the hack-n-slash action Wi EA returns to the ring under a new name and registers a knockout

ла Fouls out for playing too much like a pro baller

W if MVP is this season's Yankees, then sadly, ESPN is its BoSox

W The reigning Cup champ

W Doesn't the front lawn constitute a new frontier for Evercrack-heads?

I8 Don't let looking like a displaying ape stop you

W Repetitive critter hunting in a watered-down wasteland

E Combating poltergeists with a Polaroid is scarier than it sounds

W Responsive, intricate controls, but FIFA's our second fave after Winning Eleven W Charming RPG romp works best with three friends along for the GBA-linked-up ride W A monstrous MMORPG that'll consume your life. ADD types need not apply

Wi Fight fires, fireman-hating robots, and trial-and-error gameplay

You'll need to be smart to figure out this deep mech-strategy game

W A war-winning coalition of gritty graphics and tactical gameplay

Wi Unattractive, uninspired, and woefully unfunny bargain-basement strategy trifle WA bare-bones feature set makes this Muscle worth flexing only as a rental

SCORES (out of 10) 50 55 15 8.0 70 85 45 85 9.0 85 55 8.0 65 70 85 65 45 75 85 75 85 65 8.0 85 65 8.0 4.0 75 75 8.0 85 65 8.0 8.0 40 55

AWARD

18 Control Harry and pals in this charming yet simple Zelda rip-off for the preschool set 7.0

I Schoolboys hop aboard broomsticks and play whizzing, wizardly full-contact rugby W Would you really have more fun watching the grass grow? Find out

18 Money grows on trees when you cut throats to rake leaves

W More gadgets and a better story than any of the recent flicks

Medieys, more songs to butcher, and a streamlined interface

W Deep strategy-RPG gameplay you'll love, with childish characters you'll despise W Zelda teaches Link a little somethin’ about four-play in this old-school adventure W Crashes and burns

I The rest of the PGA can't compete with Tiger

75 6.5 8.0 8.0 85 75 85 30 65

W Wanna play Resident Evil again, using speech recognition that doesn't really work? 4.5

WI Won't make you wanna bounce

E Get hackin’ in this beautiful beat-em-up

W Legolas gets shrunk to Keebler size, and your girlfriend still thinks he's hot

W Jack jalopies and outdrive thugs in this glitchy 1930s gangster game

W The cards say you need a life

W Rockstar’ latest effort to keep the ESRB around

W Play with your putter on the bus—without getting arrested for once

WA polished, thoroughly enjoyable adventure in the same vein as Paper Mario

W Cooperative driving spells pure, unfiltered fun

W Nintendo's pair of plumbers are no party crashers

W The plumber and big ape clash again in this good, but not great, platformer/puzzler W Battle battalions of creaky robots who—like Wizard of 075 tin man—have no heart W Slow-mo bloodshed at its hard-boiled best.

W Pro tip: Don't touch that tempting mounted machine gun

W This quality compendium is well worth it, but only for old fans

WA solid if uninspired update of the PlayStation stealth-action classic

W Fantastic but frustrating 20 side-scroller for the nimble fingered

50 85 70 6.0 40 7.0 95 9.0 10 8.0 70 6.0 8.0 55 8.0 8.0 75

W Own this souped-up remake of she-warrior Samus Aran's first mission or face ridicule 9.5

BA quick trip to the minors has made MLB a title contender again

7.0

79

GAME

MLB SlugFest: Loaded MTX: Mototrax

MX Unleashed MVP Baseball 2004 NBA Ballers NCAA Football 2005

NCAA March Madness 2004 NFL Blitz Pro

NFL Fever 2004

NFL Street

| NHL 2004

NHL Hitz Pro NHL Rivals 2004

Nightshade

Ninja Gaiden

Onimusha 3: Demon Siege Onimusha Blade Warriors Phantasy Star Online: Episode IIl Pitfall: The Lost Expedition Pokémon Channel

Pokémon Colosseum

Project Gotham Racing 2

Psi-Ops: The Mindgate Conspiracy R: Racing Evolution

RalliSport Challenge 2

Ratchet & Clank: Going Commando Red Dead Revolver

Resident Evil Outbreak

Rise to Honor

R-Type Final

Samurai Jack: The Shadow of Aku Samurai Warriors

Sega GT Online

Serious Sam: Next Encounter Seven Samurai 20XX

Shadow Ops: Red Mercury

Shining Force: Res. of the Dark Dragon Shrek 2

Siren

Smash Court Tennis Pro Tournament 2 Splinter Cell Pandora Tomorrow Splinter Cell Pandora Tomorrow. Splinter Cell Pandora Tomorrow SOCOM Il: U.S. Navy SEALs

Star Wars Jedi Knight: Jedi Academy Steel Battalion: Line of Contact

The Suffering

Syphon Filter: The Omega Strain Tales of Symphonia

Thief: Deadly Shadows

Tiger Woods PGA Tour 2004

TOCA Race Driver 2

Tom Clancy's Rainbow Six 3

Tom Clancy's Rainbow Six 3

Top Spin

Transformers

UFC: Sudden Impact

Unreal Il: The Awakening

Van Helsing

WarioWare, Inc.: Mega Party Game$ Way of the Samurai 2

Winning Eleven 7

World Tour Soccer 2005

WWE SmackDown! Here Comes the Pain WWE Wrestlemania XIX

Worms 3D

B Psi-Ops: The Mindgate Conspiracy— completely mental.

SYSTEM

PS2/XB. PS2/XB PS2/XB PS2/XB/GC PS2/XB PS2/XB/GC PS2/XB PS2/XB/GC XB PS2/XB/GC PS2/XB/GG PS2/XB/GC XB

PS2

XB

PS2

PS2

Gc PS2/XB/GC GC

GC

XB

PS2/XB PS2/XB/GC XB

Ps2 PS2/XB PS2

PS2

PS2 PS2/XB/GC PS2

XB

PS2/GC PS2

XB

GBA PS2/XB/GC PS2

PS2

XB

PS2

GBA

PS2

XB

XB

PS2/XB PS2

GC

XB PS2/XB/GC XB

XB

PS2

XB

PS2

Ps2

XB

PS2/XB

GC

PS2

PS2

PS2

PS2

GC PS2/XB/GC

8.0 W Poor handling has our bike stuck in the mud. Wait, that doesn’t smell like mud 60

W Midway's slugger nearly clears the fences with its burning arcade play

E Realistic dirt racing minus the damn cleaning bills, 8.0 W Like the Bronx Bombers’, MVP's new additions will excite all baseball fans. 85

т Midway's one-on-one baller has the skillz to pay the billz (or something like that) 8.0 II Subtle but oh-so-effective improvements make NCAA Heisman worthy 90 W The only thing missing from this college hoopster is rioting coeds 80 W A Madden-like face-lift puts Blitz firmly back in the playoff race 70 W Scant franchise options keep Fever warming the bench 65 W Playground (or is it prison?) rules football; best played with friends 85 W Wild checking makes hockey look like а bar fight; dynasty mode scores a hat trick 85 W Like a porn star's assets, Hitz isn't exactly realistic, but it's sure fun to play with 7.5 W Our referees slap Rivals with a five-minute major for sucking 35 W 3 Ninjas Kick Back on a scale of ninja-tude 60 W Swordplay so sweet that you'll break out the split-toe slip-ons 95 W The soul-sucking series finale has us screaming “Vive la France!” 85 W Think Super Smash Bros. (GC) with Bushido instead of butt stomping 70 W As deep and addictive as real-life card games, but without all that geeky cardboard 9.0

should have stayed lost 65 W Good God, change the channel! 35 W Story mode injects some life into this otherwise mediocre Poké-battler 7.0 W Хбох best and most fun racer (well, along with RalliSport 2) 95 W Better than bullet time, Psi-Ops’ brain powers are mind blowing 80 W Not much of a racer, but the ladies look lovely 65 W Who knew driving in Sweden could be so much fun? 90 W ^ veritable cavalcade of platforming, shooting, space faring, and comedic hijinks 8.5 W Guess we skipped the history lesson about the fat cowboy in a dynamite suit 60 W Raccoon City is more like Silent Hill when you can't speak with other players 55 W Tap-tap your right analog stick in this repetitive brawler with 360-degree combat 6.5 Wi Remind your thumbs of yesterday with this fun throwback to '90s shooters 85 W This samurai's game is better than expected...but stil can't beat the cartoon 6.0

E The series hasn't been there (Japan), but it's done that (skewer oodles of swordsmen) 7.0 W Runs a good race, but can't keep pace with RalliSport and Project Gotham Racing 2 8.5 W Never take your finger off the trigger in this dumb but fun first-person shooter 6.5 W See hari-kari 35 W War is hell—but still preferable to this modern-day, cliché-ridden first-person shooter 4.0

W Addictive tactical RPG, but still a few steps shy of Final Fantasy Tactics Advance 8.0

W Made for the kiddies, but a fun four-player fairy tale all the same 75 Wi Battle hayseed zombies in this Silent Hill clone that's more convoluted than creepy 5.0 W Smash may not look as good as Kournikova, but hey, it plays better 70 W The ultimate stealth game with revolutionary two-on-two online multiplayer. 10 E ...gels a little chopped up on PS2, but non-Xboxers won't even notice 90 W Packs the stealth gameplay of the big-console version but none of the fun 45 W This is one online war we hope never sees a cease in hostilities 90 W Another bland Star Wars third-person action game? Time to drop out 6.0 W This ultradeep robo sims horrible interface and laggy play need an overhaul 50 т Midway's inmate could've benefited from a few more months of rehabilitation 6,5 Wi Low-fever shoot-em-up contaminated by foul controls 65 W Solid adventure with a dippy plot, but RPG-starved Cube kids won't mind 85 т Adjust your TV set in this too-dark дате of grand theft bauble set in medieval times 7.0 W As hot as Tiger's bride-to-be. Well, almost 9.0 W Every form of racing devised by man...what? No mud bogging? #S@! this noise 8.5 E 0 Clancy's Rainbow is one of Xbox's sharpest shooters. 90 и. {оо bad the dumbed-down PS2 version misses the mark 50 Wi Microsoft steps up to the service line and nails an ace with Top Spin 90 W Carriers that change into mile-high robots? Doesn't get much cooler than that 80 Wi There comes a point in every fighter's career when it's time to hang it up 6.0 W Blast a motley assortment of aliens with a motley assortment of weaponry 70 W Van doesn't mind biting Devil May Cry so long as he can stick it to the count 7.0 W Single player stinks of a quick cash in—split the bill with four friends. 80

W The way of the warrior presents plenty of branching paths, but they're all kinda boring 6.0 W Soccer action more intense than a David Beckham-Posh Spice embrace 95 W Receives a yellow card for its unresponsive controls and shallow gameplay options 6.5 ї Of course, it doesn't tell you that the pain won't subside for four to six weeks 7,5 ША tedious story mode keeps McMahon's bunch outta the main event 75 Wi That's an entire extra dimension of caricatured carnage! Great multiplayer fun 75

65 8.0

95 8.0 7.0 6.5 8.0 65 85 40 55 95 7.0 70 8.0 5.0 20 5.0 95 75 6.0 9.0 95 45 65 65 8.0 7.0 65 85 70 35 45 8.0 6.0 7.0 8.0 95 9.0 50 9.0 6.5 55 6.0 65 75 70 9.0 85 75 6.0 9.0 75 45 65 65 65 55 85 5.0 8.0 75 75

55 8.0

9.0 8.0 6.0 6.0 9.0 70 8.0 65 5.0 95 9.0 75 9.0 5.5 6.0 70 95 75 45 9.0 9.5 40 70 6.0 8.0 55 75 85 5.0 40 40 75 50 40 8.0 9.5 95 45 95 3.0 45 65 50 85 85 95 8.0 9.0 6.0 9.0 75 40 6.5 6.0 7.0 5.0 85 45 70 65 6.5

ELECTRONIC GAMING MONTHLY www.1UP.com 113

SOUL CALIBUR ЇЇ

W PS2/XB/GC

IW Released: September 2003

IW Original Scores: 10, 9.0, 10

Some games you play when you can find the time, others you rearrange your life around. With its sweaty- palmed swordplay and crisp, detailed graphics, Soul Calibur Il is clearly. among the latter. Already own it? At 20 clams, now's your chance to try out the other console-specific characters like Spawn (Xbox) and Link (GC).

|! Rud

trichster 4

The dog days of summer. I | couldn't think. of a more.

| opportunity to tay inside,

of duct tap t filtering in. nd fully

тот. cultivat | physique

you

all, why wast trying to b h to notice ame friends would never let you down? This month, we round up and h the DRIV3R row down old school with masses of Mega Man nd solve inoying

"David S. J, Hodgson | egm@ziffdavis.com

GAME DIRECTORY

DRIVSR .......... өөө, 114 Full Spectrum Warrior .......... 116 Mega Man Anniversary

Collection ................... 116 Metal Slug 3 ................. 116 Thief: Deadly Shadows ......... 114 | I PS2/XB.

Find him. river's nor

114 ELECTRONIC GAMING MONTHLY e www.1UP.com

| |

\ | | | EE

i-um

E Xbox

THIEF: DEADLY SHADOWS

E The view down

into the dining hall. Ф The Imbris Analects Il is^ on the table to the left.

There's no need to smash your Xbox against the wall. These little secrets will get you through the toughest thieving parts.

The Keeper compound

After visiting Artemus' chambers, go into the main room and up the stairs. Move south through this next passage until you pass the first statue, where you find a shallow, nondescript alcove.

Look carefully for a very small indentation. This is the secret lock to Orland’s chambers. Activate the lock and watch the secret door open, then head up the stairs to the top landing. You see the

Timmy Find hin tower. Û

irport

Timmy #5 Find him on the lower mezzanine floc t t of buildings you can drive

пе tra

goodies that will make you giggle with glee

office door, Orland's balcony in the council chamber, and a stairway opposite leading down.

Get inside Orland’s chambers and take the binding seal from the wall beside his bed. Pick it up and toss it down in the far corner of the room, then blast it with a fire arrow. If you don’t have a fire arrow, toss it into any flame, such as a fireplace or a blue torch brazier. When that objective is complete, read Orland's journal and search the room for anything valuable.

Leave the room and go down the western staircase leading to a similar alcove. Now you're on the other side, and there is a similar lock. Use Artemus’ ring

Timmy Find him oi Vielle Vil from behin

Timmy #7

Find him watching t

boats from the Climb

ramp at tl large dip.

Gunning for tl

to open the door. When you come out on the balcony, you're above the dining hall.

Keep moving along the balcony in the shadows, because a Keeper priest overlooks the room below from the south end. Sneak up and knock her out, hide her body in the shadows, and proceed down the far staircase into the room below. Before you go downstairs, note the narrow walkway along the railing that leads to a platform above the stairway. Carefully make your way across to the platform. You'll find some equipment.

Jump onto the stonework next to the fireplace and climb down to the ground floor. Grab the valuable painting over the fireplace as you climb down or get it by jumping up from floor level.

There is a Keeper guard in the far southeast corner behind the pillars; deal with him before you do anything else. Knock him out and leave him where he falls. Any noise may bring in two Keeper priests from the hall outside. On the two large dining tables, you find a small fortune in loot, as well as the Imbris

Timmy #9 Find him checking for hidden doubloons s t. Pilone. Us

nmy # him in:

10th Timm

| TRICKS IN

18 Be mindful of the Keepers in the hall just outside the dining hall.

Analects Il (Special Loot #32). Continue to the door in the southeast corner and open it, but wait and listen to the conversation between the two Keepers. When they finish and part, slip into the hallway when the first priest walks past the doorway and away from you. Follow the Glyphmaster (female Keeper) into the scribery and deal with her there. Blind her with a flash bomb while you loot

modern up and

WIT A polite r

the room and scare the scribes. When you're done, exit through the northeast door and down the stairs, back to the Elder Library and the Keeper glyph that now allows access to the lower libraries.

The haunted house: inner and outer cradle

Take the elevator to the morgue. As you reach the floor of the morgue, immediately run and hide beneath the stairs. The puppets try to come after you, to no avail. Throw oil on the floor and then shoot it with a fire arrow when the puppets are standing in it and watch them go up in flames. Stand back before you do this, though. If they have you cornered, make a dash for one of the ladders to the platforms overlooking the furnace area, It’s

|| E | Real World Education

Game Design & Development ( Bachelor of Science je S ERA

nai

safe to snipe them from there.

The furnace is full of fire arrows; pick them all up. Lauryl says that putting her nightgown into the furnace triggers the next objective, which is to put one of the toys from the patient’s rooms into the furnace as well. You get to that in a moment. First, collect the loot.

Proceed south into the morgue, where there are drawers for bodies, but no bodies in them. Open all the closed doors until you find the bag of gold teeth (Special Loot #3). Now, go back upstairs to the patients’ rooms and pick up one of the toys. Try the unlighted candle from the last patient room you opened. Bring it back to the furnace in the morgue and place it on the front of the table. Instantly, you are transported back in time to when the cradle wasn’t so old.

> Entertainment Business

> Game Design & Developm: Recording Arts Ж Show Production & Touring "

800.226.7625]

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3300 University Boulevard Winter Park, FL 32792 Financial aid available to those who qualify Job placement assistance Accredited College, ACCSCT

i” "Full Sai Real Wor їз or se

trichs of the trade

> E PS2/GC

MEGA MAN ANNIVERSARY COLLECTION

There is something special about the classics. There is something even more special when all the classics of a long-running franchise can be found in one game.

Mega Man 1

The original Mega Man had no need for passwords. You'd be cheating yourself by skipping through any part of this classic.

Mega Man 2

Start game with four E-Tanks

AS, B1, B3, C4, D2, D3, E1, E4, Е5

Air Man defeated with four E-Tanks A5, B1, B2, B3, C4, D2, D3, E4, E5 Bubble Man defeated with four E-Tanks AS, B1, B3, C4, D3, D5, E1, E4, E5

Crash Man defeated with four E-Tanks AS, B3, C4, D2, D3, D4, E1, E4, E5

Flash Man defeated with four E-Tanks AS, B1, C4, C5, D2, D3, E1, E4, E5

Heat Man defeated with four E-Tanks A5, B1, B3, C1, C4, D2, D3, E1, E5

Metal Man defeated with four E-Tanks A5, B1, B3, B4, C4, D2, D3, E1, E4

Quick Man defeated with four E-Tanks AS, B1, ВЗ, C3, C4, D2, E1, E4, E5

Wood Man defeated with four E-Tanks AS, B1, B3, D2, D3, E1, E2, E4, E5

Half Complete: Air Man, Bubble Man, Crash Man, Flash Man defeated with four E-Tanks

AS, B2, C4, C5, D3, D4, D5, E4, E5

Half Complete: Heat Man, Metal Man, Quick Man, Wood Man defeated with four E-Tanks

AS, B1, B3, B4, C1, C3, D2, E1, E2

Dr. Wily's Skull Castle with four E-Tanks A5, B2, B4, C1, C3, C5, D4, D5, E2

Mega Man 3

Start game with nine E-Tanks A6 red (or blue)

Start game with five E-Tanks C1 red (or blue)

TOP 5 TRICKS

W Xbox

Full Spectrum Warrior Enter into the Cheat menu si

Play the full version of America’s Army HA2P1PYSTURSTLE

Big head mode

NICKWEST

Unlimited ammo

MERCENARIES

Play at a harder level with no HUD SWEDISHARMY

W Xbox

Metal Slug 3

Have a second controller plugged in for an easy contin s soon as you die, press Start on controller two. You'll resume your place without having to restart the level.

116 ELECTRONIC GAMING MONTHLY www.1UP.com

Top Man defeated with nine E-Tanks A6 red, A3 red

Snake Man defeated with nine E-Tanks A6 red, F6 red

Magnet Man defeated with nine E-Tanks AG red, F5 red

Needle Man defeated with nine E-Tanks AG red, D3 red

Hard Man defeated with nine E-Tanks A6 red, C4 red

Gemini Man defeated with nine E-Tanks A6 red, B5 red

Spark Man defeated with nine E-Tanks A6 red, F4 red

Shadow Man defeated with nine E-Tanks AG red, D6 red

Half Complete: Top Man, Snake Man, Magnet Man, Needle Man defeated with nine E-Tanks

A3 blue, A6 red, D3 blue

Half Complete: Hard Man, Gemini Man, Spark Man, Shadow Man defeated with nine E-Tanks

A6 red, B5 blue, F4 blue

Doc Robot Stages: All eight original stages defeated with nine E-Tanks

A3 blue, A6 red, B5 blue, D3 blue,

F4 blue

Break Man Stage with nine E-Tanks

A1 blue, A3 blue, A6 red, B2 blue, B5 blue, D3 blue, F4 blue

Dr. Wily’s Skull Castle with nine E-Tanks A1 blue, A3 blue, A6 red, B2 blue, B5 blue, D3 blue, E1 red, F4 blue

Mega Man 4

Start game with Wire Adapter

A2, A3, A5, A6, D1, D4

Start game with Balloon Adapter

A2, A3, A5, A6, D1, D3

Start game with Balloon and Wire Adapter

A2, A3, A5, B2, D1, F3

Toad Man defeated with both Adapters A3, A5, B1, B3, D1, F3

Bright Man defeated with both Adapters A3, A5, B3, C2, D1, F3

Pharaoh Man defeated with both Adapters

A2, A5, B3, B4, D1, F3

Drill Man defeated with both Adapters A2, A5, B3, C3, D1, F3

Ring Man defeated with both Adapters A2, A3, B3, B6, D1, F3

Dust Man defeated with both Adapters A2, A3, B3, C5, D1, F3

Skull Man defeated with both Adapters A2, A3, A5, B3, F2, F3

Dive Man defeated with both Adapters A2, A3, A5, B3, E1, F3

Half Complete: Toad Man, Bright Man, Pharaoh Man, Drill Man defeated with both Adapters

A1, A4, A5, C6, D1, ЕЗ

Half Complete: Ring Man, Dust Man, Skull Man, Dive Man defeated with both Adapters

A2, A3, B5, C6, E2, F3

Cossack’s Castle with both Adapters A1, A4, B5, E2, F1, F3

Mega Man 5

Start game with Beat power (all letters found)

B1 red, D3 red, F5 red, C1 blue, D4 blue, F6 blue

Napalm Man defeated with Beat power E? red, D3 red, F5 red, C1 blue, D4 blue, F6 blue

Crystal Man defeated with Beat power D2 red, D3 red, F5 red, C1 blue, D4 blue, F6 blue

Gyro Man defeated with Beat power B1 red, A4 red, F5 red, C1 blue, D4 blue, F6 blue

Star Man defeated with Beat power

B1 red, F4 red, F5 red, C1 blue, D4 blue, F6 blue

Charge Man defeated with Beat power B1 red, F3 red, F5 red, C1 blue, D4 blue, F6 blue

Gravity Man defeated with Beat power B1 red, D3 red, C6 red, C1 blue, D4 blue, F6 blue

Wave Man defeated with Beat power B1 red, D3 red, B6 red, C1 blue, D4 blue, F6 blue

Stone Man defeated with Beat power B1 red, D3 red, B5 red, C1 blue, D4 blue, F6 blue

Half Complete: Napalm Man, Crystal Man, Gyro Man, Star Man defeated with Beat power

C1 red, E3 red, F5 red, F1 blue, D4 blue, F6 blue

Half Complete: Charge Man, Gravity Man, Wave Man, Stone Man defeated with Beat power

B1 red, F3 red, F6 red, C1 blue, D4 blue, D6 blue

Proto Man’s Castle with Beat power C1 red, D4 red, F6 red, F1 blue, B4 blue, D6 blue

Mega Man 6

Start game with Energy Balancer

E5, A1, E1, А5, СЗ

Blizzard Man defeated with Energy Balancer

E5, A2, E1, A5, C3

Tomahawk Man defeated with Energy Balancer

E5, B1, E1, A5, C3

Wind Man defeated with Energy Balancer E5, A1, E2, A5, C3

Yamato Man defeated with Energy Balancer

E5, A1 F1, A5, СЗ

Plant Man defeated with Energy Balancer E5, A1, E1, A6, C3

Knight Man defeated with Energy Balancer

E5, A1, E1, B5, C3

Flame Man defeated with Energy Balancer

E5, A1, E1, A5, C4

Centaur Man defeated with Energy Balancer

E5, A1, E1, A5, D3

Half Complete: Blizzard Man, Tomahawk Man, Wind Man, Yamato Man defeated with Energy Balancer E5, D2, B4, A5, C3

Half Complete: Plant Man, Knight Man, Flame Man, Centaur Man defeated with Energy Balancer

E5, А1, E1, D6, F4

Mr. Xs Castle with Energy Balancer and BEAT power

E5, D2, B4, D6, F4

Mega Man 7 Dr. Wily's Castle

Mega Man 8 With the eventual advent of memory cards, there was no longer a need for passwords when the Mega Man franchise reached the PlayStation game console. Sorry, kids.

Quests "y e

ERN اھ ا‎ [esel

Herr Replay grabs a wand and casts a slew of ...Monsieur Shark fights magic with tons of Harry Potter and the Prisoner of Azkaban codes Transformers codes and exclusive La Pucelle to get the party started... Tactics goodies.

WPS2 Max objects Capacity E PS2 Harry Potter and HZQM-7VBW-YMQ66 Transformers Level complete: Alaska

the Prisoner of 725P-5HM8-97Y3U 24501668 B6B0415C Azkaban [M] Must be on 2450166A 36B0417C

Enable bonus 949033B0 BE665C02 (M) HippoGriff flight Level complete:

QPDT-4EUG-87PRG US6N-M92B-E97CJ Infinite health Starship 89GA-5F1F-CNVCO CM7X-EA9D-EØQRX 24001528 16344706 24501768 36B041EC

ЗЭР 24D0176A 36B041DE Enable bonus owl Infinite energy level Press L1 at Main racing (all slots) Level complete:

menu for level select E6YU-707M-XTXWX E 0902034319 ea TJBR-0019-TINV6 4RQ5-7FCR-ØG7JM Ely ога mods dpud pnl ZMWJ-BEP4-UGMW7 05503729 14F4E738

m GC

Harry Potter and Turbo mode E = E Enable room тар the Prisoner of 05503728 14ғ4ствв а Pucelle Tactics OZR8-F5BT-V1GX3 Azkaban @RZX-6XXA-44MQ8 Unlock all extras [M] Must be on

Ris у (M) 244F6DD6 EB8B0847 948Ø1BEØ 346602AE

99 girding potions PWKQ-21AF-BRAIN 244F6DD6 ЕВ8В0867

JW71-P3JF-2HC3E FUX8-34XV-G4QU3 R3JQ-XOKR-EECTX Press L1 for Best customer rank

J296-QN9Y-7WK46 | Exclusive! Mega jump 1410156B 94B4511C 0575-06Е2-04С7К Infinite health + 05403B37 979802 G71A-HVDQ-7CPQV debug menu 24003528 1470C5DC Prier: move anywhere

Press L at Main 99 antidotes Mises Press L2 to return 14008369 3C3441FE 1400B168 3C34414E

FYU3-JA1D-4J51G CAT3-DMWY-BW26H to ground JZ96-ON9Y-7WK46 ЕЕ 05403837 907С0802 0575-06E2-04C7K MERERI NU 24C97DA8 80510004 Culotte: move G71A-HVDQ-7CPQV Y9K3-JNV3-5N12E E anywhere 4CJJ-8FJJ-ATBOM Alllevels/MiniconS 4009069 3CB4436E

unlocked 14009068 3CB4435E 99 Wiggenweld potions | Exclusive! 4 05503729 14F4C708

3UX3-1GUA-MNgQJ Have Hermione's JZ96-QN9Y-7WK46 story items Level complete: Alouette: move

0575-Q6E2-04C7K GA61-40AZ-V8X2J Amazon anywhere G7iA-HVDO-zCPQy VCUT-DYJF-VK7FT 2410376A 363041DC 14008169 3CB4537E WTEC-ZZZD-Sy7Qc T400-WSXA-Z2ZNO 2410376A В63041ЕС 14008168 ЗСВА5ЗСЕ 3133-AKWS-CCGQF ^ Наме all spells WT2K-29RM-NBX4X Lee ot Wi СВА TFY7-VMCK- Antarctica Mega Man Battle

3VX8CTHTV-ET5z- Have all spells 2490346A 36B0416E Network 3: QPC999zCT-MKMz- 1748-2/09-8982К 2490346A 36B0415E

A2V5K E5NY-NK1B-YW66G [M] Must be on 2745-AXTY-TUB6Z Level complete: 993E41C6E209

1,000 * Deep Amazon 42B84EF52E5D house points Unlock owl racing 2490356A 36B041CC 084905Е35509

GCGP-A70M- 7RM4-UQ7U-YC7JM 2490356A 36B041EC PN5WU YMMY-02MN-DBeWW Transparent

Level complete: FEB49F4C6E94 3VNG-R13C-3YKEM unlock HippoGriff Mid-Atlantic

250 beans challenge 24501468 363041FC Infinite HP 5K4U-MBZ2-5BXZV 9RRM-N31B-RBVPD 24501768 3630414C 8FA492DC3EB9 ёф NUUO-XCDE-1CRG1 J8MT-8RD1-229C7

' game over

THE REST OF THE (

He knows 50 different words for "basura"

on of EGM, my col-

“not worth

your money.” т told it’s

south of th

| lightly. Th

| though. TI s of

larry Potter and the Dinosaur of Azkaban.

BA TDK When I first started playing Dinotopia, the controls were doing what | wanted them to, and the graphics were competent. The horror—what if this were a decent game that happened to be based on the lamest thing ever only through sheer

classic crap /

118 « ELECTRONIC GAMING MONTHLY www.1UP.com

Sword bonk.

chance? Thirty minutes later, | realized I'd fought only two enemies: Unarmed Fat Guy and Little Kid With Stick. On level two, they were assisted by their deadly friend, Anonymous Hands Throwing Trash Out Window, and | quit playing.

tip: If you're making a game about dinosaurs, let me fight some dinosaurs. To hell with that—go ahead and let me fight dinosaurs in games in which it makes no sense. It seriously wouldn't break my heart if | were play- ing Splinter Cell and the story line didn’t quite account for the sudden appearance of Dr. Pterodactyloid and his karatesaurs.

Press 9 button fo jump

<, through the magical rings, ж: Wi When unicorns have Special Olympics, every one's a loser.

| Forgive me for not being impartial when reviewing this game. You see, my gnomish elf family was forced by mutant plague vines to flee for the Land of the Unicorns, and Pryzm’s story hits a lit- tle too close to home. Plus, | hate it when fruity fairy crap replaces the letter "i" with a "y" and calls it “fantasy.” So instead of reviewing the game, I've included my Pryzm gaming diary.

3:54 a.m.: Cut-scene informs me that uni- corns can’t fly when carrying trolls. Seems to be a point of contention between the two species.

3:57 a.m.: Oh good, training. Like this is going to be such a unique game that I'll

guy whose sword” " could not inging. You'll be. anything with his clumsy To his than his bro

in sword s

Polly flaunts another wake ordinance.

-- need a...oh, І see. Moving the control stick GP causes my [ 4

unicorn to go that way. Also: The tutorial is unskippable.

4:09 a.m.: Power switch on PS2 cut training short. Wrote a letter to the developers saying, “Next time you're making a game and you think someone wants to prance a unicorn through a series of hoops, stop. Take a look at yourself. Take a Tom ak at what you're doing."

spazzing: Notice how туйт labels itself as “Chapter One,” as if it were only the first step on the grand rainbow journey of Pryzm sequels. Well, | just checked with the future, and I'll skip you ahead to the title of the next edition—Pryzm Chapter Two: Legend of the Never Going to Happen.

W Like Albert Einstein, Polly wears the same outfit every day and is anorexic.

thrilling attraction, the Giant Water Slide. And at the risk of spoiling a significant plot twist, you also unlock fashion surpris- es. My biggest complaint with Polly—and finding one in such a fashiony funtivity was hard—is that the minigames last approximately 300 times longer than your pauonce for them.

self! “THAT WAS FUN!” Polly ккан me after І spent the better part of an hour trying to kill her friends with a water balloon gun їп а sadistic Whack-a-Mole minigame. Don’t tell me what makes me happy, Polly. PII make my own decisions on how delight- ful aquatic infanticide can be.

great moments in bad box art

18 1 see the bowling...where's the beer?

* ame “It’s a pin-crashing, wal-shakin’ party game! The greatest party game of the year, even if you're alone!” And with that claim, Ten Pin Alley 2 might have committed a felony-level assault against the English language. This is the ugliest, most boring bowling game available; getting a normal person to pick up a bowling simulator is a hard enough sell when it doesn’t suck.

y sta yet? I can’t арда to you how fun it is to spend six minutes of every frame watching computer-controlled players slowly roll their balls down the lane, accompanied by the same four notes of music! Hey, Ten Pin Alley 2, just tell me how many damn pins they knocked down; PII trust you. Better yet, forget that suggestion and replace it with this: Suck it.

me The object of Polly is to play water-themed minigames until you earn enough tickets to ride the most

e е

ACROSS

9 ACROSS, for one

Typically combats fire spells Like Tony Hawk, as a skater Shire inhabitant

. Final Fantasy X summoner assistant

. His Atari game was out-of-this-world bad . Halo multiplayer CTF team color

. Medal of Honor subject matter

Vehicle in MGS escape/ending battle

. Sega CD RPG series remade for the PS1 . Square's new partner . Mr. Sects, driver in Spy Hunter

LOTR basic bad guys

. Nintendo’s new portable

. Green Bay of Madden NFL

. Telekenesis in Psi-Ops, for short . Level guides

Final Fantasy Ill martial artist

. What PaRappa (PS1) has to bring to Sunny Funny’s

birthday party

. Where Gandalf fights the Balrog

. Firefighter ED. 18 hero

. Wong of Resident Evil 2

. LOTR: Third Age character race

. "Easy" to pronounce old RPG series name

. Pokémon Diglett evolves into Dug_

. Namco fighter

. Fuels your stylus in upcoming DS title Pac-Pix . Ms. Pac-Man, after the wedding

. PS2 real-time strategy game, for short

oar рю;

10. 15. 16. 17. 18. 19.

23. 25. 27.

29. 31. 34. 36. 37. 38. 41.

Suddenly appeared, as in first-person shooters Midway's 57

Boggy regions of Middle-earth

Sega team that developed the Crazy Taxi games Resident Evil dog attack

Final Fantasy Tactics character class

Served in arcade’s Tapper

Dances like Lilo and Stitch?

LOTR movie director

Where Ubisoft's Prince is from

Led by a track length in"Indy Car Series? TurboGrafx-16 maker

- NCAA Tarheels state, for short

1978 Atari two-player space shooter

Like the SP to the Game Boy Advance

You technically only need one to use an Xbox Live headset

Like PS2's Revolution

Metal Gear Solid guard gun

Headgear in the second N64 Zelda

Visionary portals of LOTR's Sauron and Saruman GBA Castlevania subtitle word

Like a Capcom Crisis

Gets your foot in the door with most RPGs

DON’T TELL

SHH, DONT TELL

V.

In stores Tuesday, July 13

To join Adam's street team go to TheStreetNetwork.com

AdamSandler.com

ШТ

2004 Wer Gros, eser. А Wamar Hsu Conny

game over

NEXT MONTH: OCTOBER 2004 ° ISSUE “183

ON SALE AUGUST 24

| Prince of Persia 2 © (PS2/XB/GC)

Fable (XB) S d:of Thi

HERE THEY COME...

.„here come the street racers. Need for Speed Underground 2, Midnight Club 3: Dub Edition, Street Racing Syndicate, Juiced...the bad boys of racing games are all en route, and we have the hands-on previews for you—and if you're nice to us, we'll keep the lame Fast and the Furious puns to a minimum.

We'll also examine how college professors are pushing videogame courses to be as big and legit as the boring stuff. Ya know, literature, philosophy....

And watch for our top-secret, world-exclusive cover story! Can’t tell you what it is now, but in a few weeks, you'll be able to say hello to an awesome new game that everyone will be dying to play....

ы Astro Boy (PS2) W F-Zero GP Legend ( [ Sudeki з) ©

ANSWERS TO ADVERTISER INDEX MIDDLE- EARTH "

20th Century Fox Electronic Arts SONY COMPUTER ENTERTAINMENT www.alienvspredator-movie.com . . WWWeRCO Lees Л03 мтензсеасот............. .2-3, 59, 84-85 M AN | A on page. ACTIVISION Electronics Boutique/Eb Cat Take 2 Interactive

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Gamefly The Guildhall @ SMU

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www.gillette.com . www.ubisoft.com

Microsoft

www.microsoft.com . . . .13, 15, 17, 39, 41, 107 Namco Hometek

www.namco.com .......... 4-5, 18-19, 124

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120 * ELECTRONIC GAMING MONTHLY www.1UP.com

BOJACK UNBOU NU

THE MOVIE

"The DBZ movies always amp the kes, th and the adrenaline, and 'Bojack' is no exception.

-- Anime Insider

AVAILABLE AUGUST 17™

a VIEW THE TRAILER AT: ww w.dragonballz.corm SA. СЭ ji * FUNimation ey

© 2004 BIRD STUDIO/SHUEISHA, TOEI ANIMATION. ( 1993 TOEI ANIMATION CO., LTD., JAPAN Licensed by FUNimation & Productions, Ltd. All Rights Reserved. Production: А Dragon Ball 2 and all logos, character names, and distinctive likenesses thereof are trademarks of TOE! ANIMATION. tione ВЯ

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mE FUSS AND BOTHER OF ADVENTURES, JOR, FoR THAT MATTER, Foot SHAVING,

ALAS, MY SHIRE, SHALL 1 EVER SEE {ou AGAIN?

CRIPES, AN ORE! VLL DEAL WH THIS VAGABOND !

THEY CALLS US "HACK-HACK, BLARG!" WE WAS ONCE A GAMES DESIGNER LIKES YOUR SELVES, MY PRECIOUS!

ONCE, WE HAD THE LORD OF THE RINGS UCENSE, BUT NASTY, FILTHY EA STOLE IT FROM US! NOW THEY HAS A LICENSE To PRINTS MONEY, MQ PRECIOUS ! AND WE ЧЕРТ WE DID, To BE So BROKE! NOW WE Go

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