^". PlayStation Games on the Mac: The Emulation War Begins

New Y bh, PaRappa wW Gamel

See page 23

PARTY ©

50 Reasons г N To Get Your Friends = E Together and Celebrate T" >.

Games Featured:

www.playstation.com

A deadly mist grips the land. jn its wake lies a decomposing herd of corpses. „70 its path аке the last remaining outposts of civilization. 77o save them, you must fend off an army of mad beasts, a giant monster and a mysterious wizard who will stop at nothing short of

total annihilation. Zhe secret that you will discover lies іп the Genesis trees. Can you

find and save all the trees? ( 9v will you be taking one last breath before the long dirt nap?

PlayStation

[o]

©1998 Ubi Soft Entertainment, Inc. All Rights Reserved. Nintendo, Nintendo 64 and the 3-0 "N" logo are trademarks of Nintendo of America Inc. ©1996 Nintendo of America Inc. All other trademarks are the property of their respective holders. wwa com

It's Ed' s mess and Ed's going to clean it up!

Ed's toxic goo turned the world crazy -- tomatoes are rioting, carrots are biting back, and Grógh the Hellish wants Ed's head. Help Ed right the wrongs in 12 wildly animated worlds -- insane puzzles, killer vegetables, dangerous dungeons, and more. All caused by Ed. It's the biggest trouble anyone's ever gotten into... or out of.

ELECTRONIG” Number 12.3 GARIITIG March 1999

= MONTTILY wwwvideogames.com

Dale Strang

Fun with two...even better with four

By John Davison ® john_davison@zd.com

J. E. Funk joe_funk@zd.com

John Davison john_davison@zd.com Dean Hager dean_hager@zd.com Crispin Boyer crispin boyer&zd.com

John Ricciardi john_ricciardi@zd.com

Dan Hsu dan_hsu@zd.com

Shawn Smith ® shawn_smith@zd.com

Sushi-X * sushi_x@zd.com

James Mielke Gary Mollohan Ryan Mac Donald Joe Fielder * joe@videogames.com

Moira Muldoon moira@videogames.com

Chris Johnston chris johnston&zd.com

Terry Minnich tricks@zd.com

Mark Hain mark_hain@zd.com

Wataru Maruyama * wat_maruyama@zd.com

Michael Stassus e mstassus@zd.com Cyril Wochok * cyril wochok@zd.com

Andrew Burwell Jim Cordano

Stuart Levy, CEO & Bureau Chief Matthew Galgani, Producer Kiyomi Fukuyama, Editorial Manager

Yutaka Ohbuchi, Japanese Correspondent

y pure coincidence the two major themes of this month’s issue have become

inextricably intertwined. When you’ve put Mario on the cover, you can’t help

but have a good long think about what the future holds for Nintendo. As the

N64 draws toward what will almost certainly be its last big year, it’s more than

apparent that Nintendo’s tactic with the machine didn’t quite work out as planned. There is no argument that the PlayStation dominates the market—but it’s interesting to see that the very beginning of 1999 sees the big N attacking with some renewed vigor. There are a lot of high-caliber games on the horizon and we should see a steady flow for the majority of the year.

Our other theme this month, partly inspired by the nature of Mario Party, is multiplayer gaming. This month you'll find a multiplayer strategy to Turok 2 as well as a comparison of the multiplayer aspects of Acclaim’s pretty boy and the de facto experience GoldenEye. In fact, in exploring the charms of playing multiplayer games, it has become more than apparent that the N64 really has the edge in this department. Part of it may have to do with those four holes on the front of the d box...but if you think about it, the system really is the "party machine." Mario Party,

Diddy Kong Racing, Mario Kart and Turok 2 are all fine examples, and the year ahead should see further fun in the shape of Mario Golf 64, Smash Brothers, Twelve Tales: Conker 64 and the incredible-looking conversion of Quake Il (which we preview this month).

Jennifer Whitesides Jo-El M. Damen Gary Steinman

Marc Camron Paul Ojeda Dave McCracken Chris Melody Mark LeFebvre mark_lefebvre@zd.com Scott Parus

Jonathan Lane Cathy Bendoff Robert Kabat Joan McInerney Shirley Viel

Don Galen

Ann-Marie Mrozynski

Ziff-Davis Video Game Group _ 50 Beale, 12th Floor, San Francisco, СА 94105 Telephone: 415-541-8000. Fax: 415-547-8777,

For many, Zelda was the single example of true excellence on the N64, but it’s more than apparent that the PlayStation has a long way to come as a “social” system. It may be the generation-X, new-wave, Gap-wearing, swing-dancing, 20 million-selling, hip-chic machine of the majority —but the N64’s final contribution to gaming as a whole may well be something social. The more people enticed to try out gaming, the better...and if the way to do that is to get them together with a six-pack, a pizza and something a bit silly with Mario in it, then that's only a good thing as far as lm concerned.

This fact alone will no doubt be partly responsible for shaping the next generation of consoles. We already have the Dreamcast...look at the front; four holes. The QMann this month reveals the current thinking on both Nintendo's next machine and what is known so far about the PlayStation 2 —but I think it's safe to say that four-player gaming straight from the box can be taken as a given.

Jennie Parker d E Tel: 415-547-8000 e-mail: jennie_parker@zd.com

Suzanne Farrell

Tel: 415-547-8781 e-mail: suzanne farrell&zd.com Jon Yoffie

Tel: 415-547-8773 e-mail: jon yoffie&zd.com

Karen Landon Tel: 415-547-8774 e-mail: karen_landon@zd.com

Anthony TER Tel: 630-382-9034 e-mail: anthony_george@zd.com

Susan Carroll Tel: 415-547-8776. e-mail: susan carroll&zd.com

Mike Darling

Steve Harris

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ASC Games® is a registered trademark of American Softworks Corporation. © 1998 American Softworks Corporation. Jeff Gordon® XS Racing™ is a trademark of ASC Games®. © 1998 JG Motorsports Inc. Developed by Real Sports. ® PepsiCo, Inc. 1998. FRITOS ® is a registered trademark used by Frito-Lay, Inc. © 1995 PEG Limited Partnership and PEG 97 Limited Partnership. PlayStation and the PlayStation logos are registered trademarks of Sony Computer Entertainment Inc. Windows® 95 is a registered trademark of Microsoft Corp. The ratings icon is a trademark of

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Cont

Electronic Gaming Monthly, March 19

120 - The Year of Nintendo?

108 - Mario Party Just 'cause you've beaten Zelda doesn't mean your N64 Game Directory should start collecting dust again. Believe it or not, | some pretty big games are оп the way in '99. We Ace Combat 3

р i д Aero Dancing examine the titles that could make '99 a very good Air Boardin' USA

year for Nintendo fans. Akuji the Heartless All-Star Smash Brothers Beetle Adventure Racing Buggy Heat

126 - EGM Grudge Match Bugs Bunny Crazy Castle 3 Dinosaurs or spies—which are more fun to kill? We | Соте ese answer that question and others as we put Turok 2 Г Carrot Crazy

5 р and GoldenEye 007 to а high-powered duel. Centipede 6 - Editorial а Chocobo Racing

Johnny England is all about group participation. Find out why. | Chocobo's Myst. Dungeon 2 Civilization ||

14 - Letters Contender

If there was ever a game you wouldn’t want to play all alone, this is it. Mario Party is the ultimate inter- active board game. We blow out all the minigames that make this multiplayer wonder so much fun.

TUBE " а қ Driver Believe it or not, some of you disagree with our reviews. 1 Final Fantasy МИ

E 89, 130 Fisherman's Bait 22 - News З | ізі Freestyle Boardin’ "99

PlayStation games on your Mac, thanks to new emulators. = | 44 Incoming

. . Internal Section 36 Gaming Gossip 68 Jet Fre Gemi

68 Jet Force Gemini What comes after the Dreamcast? Look here for info.

78 Legend of Legaia 14% 135 Link's Awakening DX = 5 131 March Madness 99

128 - Review Crew d ет

Castlevania, Syphon Filter and Zelda: Link's Awakening DX. T | 133 Marvel SH vs. Street Fighter А 134 Мопкеу Него

136 Reader Reviews 88 МВА In the Zone'go

We love Reader Reviews! Watch this section grow and grow. ы 134 NCAA Final Four

76 Need For Speed: High Stakes

бо NHL Blades of Steel '99

PREVIEWS aT Dark

Pokémon Card GB

42 - Dreamcast Previews 76 - PlayStation Previews 24 Perulcus: the Besioning

ii 68 Quake И Sonic Adventure, Shenmue and Buggy Heat. % Ace Combat 3, a Final Fantasy VIII update, | Revenge From Mars

NFS: High Stakes, Driver and others. R-Types

Rush Down

98 GB Color Previews и“

Crazy Castle 3 and Pokémon Сага GB. Smash Court 2 | Snowboard Kids 2

54 - Nintendo 64 Previews

We have loads of N64 previews this month, including Quake ІІ, Mario Golf 64, Beetle Adventure Racing, updates for Sonic Adventure

Perfect Dark, Twelve Tales: Conker 64 and сек Й 104 - Arcade Previews | Soul of the Samurai

Jet Force Gemini and plenty more. This month: Revenge From Mars. Street Fighter Alpha 3 Street SkBer

Syphon Filter Tetris 4D

138 - Review Archive Triple Play 2000 (N64)

A listing of all the scores we've given games in recent months. Triple Play 2000 (PS) Twelve Tales: Conker 64

142 - Jump Start m Vigilante 8

We give you the skinny on the multiplayer modes in Turok 2. Мо

144 - Tricks of the Trade у 77 ; : Su BRE 8

АЦ kinds of kick-ass cheats for South Park. Е Going along with our multiplayer- P І themed issue, we blow out the 148 у Get Some! 4 s multiplayer modes in Turok 2. Go What is it about cool silver electronics that makes us want them? à to page 142 for the Jump Start. ет

ТУ 150 - The Final Word 10 Crispin is sick of deathmatch modes. More love, m:

Mario. bash c ‘of ‘ou ir own to see just how, fun it} is! Check out all 50 minigames on ge 510 b

“мегу impressive indeed." -EGM

As Raziel, stalk the shadows of Nosgoth hunting your vampire brethren. Impale them with spears. Incinerate the |

torches. Drown them т.

No matter how you destroy : Morph onto ihe petal plane de 2 ; Yi and confront unique enemies and them, you must feed on theii 1 | d | gameplay challenges

- souls to sustain your quest

_ the ruin of your creator, Kain.

“Vampire fans get ready Soul Reaver could be the ultimate thriller..."

—GamePro

PlayStation

TM 2227 Wm. t

Samus, The Savior

Руе heard a lot about how Sony created the system that made gaming cool. The PlayStation appeals to the more mature audience, and to me this is why they are No. 1 in the industry today. Sony hit gold by allowing developers to make games with content for teens and adults. Tomb Raider, Metal Gear Solid and Duke Nukem are good examples of the

trend Nintendo should be getting into.

Nintendo is on the right track by allowing the release of games like Turok 2 and South Park, but Nintendo needs to make some games of their own that break away from the cutesy, clean stuff of yesteryear. The Legend of Zelda: Ocarina of Time is a step in that direction with its serious story line, but a more drastic step needs to be taken.

That is where Metroid comes in.

Nintendo couldn't ask for a better franchise to change their identity from “Тһе makers of the cute little plumber" to "The makers of the bad a** space hunter!" Samus Aran is more than capable of dethroning Lara Croft as gaming's bad girl, given that she receives the right attitude adjustment (give her a little bit of the strong, bad tempered, Solid Snake type of attitude), a deep story line and cinematics to tell her tale. It’s too late for this game to save the N64, so | think Nintendo should make it as a launch title for its next console to let consumers know right away that Nintendo can make games with attitude too.

Nintendo, heed my words (and read ЕСМ): Zelda is an N64 hit, but the next Metroid could be the Nintendo savior.

Carlo Santos Bremerton, WA

Old News

1 see that Nikki Douglas, the “Grrl Gamer,” has just come to the realization that 99 percent of the movie-to-game conversions are unholy abominations in the industry. But wouldn’t it be a good idea for the token female of EGM to at least write about something that isn’t a worn-out topic? The

topic of horrible adaptations could

(Ec) 14

probably go all the way back to Кги on the 2600! Rent it...test it...if it’s another GoldenEye...BUY IT! If not, make fun of it five years later with your friends (*Remember that god-awful THQ game we rented that one night...?"). Why waste one's precious space on Judge Dredd and The Fifth Element? Maire Flynn maire69@hotmail.com

letters

Compiled by Shoe

You can write EGM at:

EGM Letters Р.О. Box 3338 Oak Brook, IL 60522-3338

e-mail: EGM@zd.com

For subscription problems,

please call (303) 665-8930, or check out www.zdnet.com/zdsubs/egm/service/

Please note: We reserve the right to edit any correspondence for space purposes. If you don't want your name, city/state or e-mail address printed, tell us so (but please include your phone number and mailing address for Letter of the Month consideration).

And to that, Nikki Douglas sez, “As a gaming journalist | probably have the fortune and misfortune of playing some of the best and worst video games on the planet. | play many more than the average gamer does and have to give each one my undivided attention when it comes to me hermetically sealed and begging for a chance to show itself off. So many games are in fact worn-out retreads of many other good games, and yet they continue to be produced and developed in studios and published. | say that we must stop the madness! If | can dedicate one tiny parcel of my opinions to help decrease this ever- increasing tide of slap-dash crappo games, then | ат proud to do it!”

So there.

Words Of Discouragement

| was just wondering if there will be a video game based on last year’s movie The Avengers. After all, the movie was probably the biggest piece of crap last year, so | am guessing that there MUST Бе а licensed video game coming based on it.

gkdynasty@hotmail.com

Well, if someone were planning on bringing out an Avengers game, they aren’t going to now!

Psychic Hotline

You guys don’t know it, but you have psychic powers. In issue 115, page 88, you previewed WCW/nWo Thunder for the PlayStation. There you had a picture of Hogan wearing nWo Red colors. Then, on Monday Nitro, Jan. 11, Hogan was wearing

C EG

1999.

the nWo Red's colors!!! Are you psychic? Do. you have powers we other gamers lack? Or are you secretly working with WCW? Үйр, this is a conspiracy. | know it is! Just tell me how you did it.

jbecraft@hotmail.com

Yup. We are psychic. This year, for the WCW, we predict the following events: 1) A wrestler will leave his faction/team to join another. 2.) Someone will leave WWF to work for WCW...or the other way around. 3.) Someone will try to cheat during one of the matches.

Let us know how our predictions go.

When we previewed THQ’s WCW/nWo Thunder, we were using an nWo Red Hogan as an example of how you can change a character's team affiliation. Who would've thought nWo would unite soon after that?

Hard To Please

Now this is bulls***. | can't believe that Zelda: Ocarina of Time, which is a s*** filled, corny, sloppy, boring piece of crap game, got more than 5.0 on your review scale. If this wins the Game of the Year award, | will пике your new EGM offices. OK, maybe | won't, but | will пике your old offices. OK, maybe | won't do that either. But | will get mad.

On the other hand, if Metal Gear Solid wins the Game of the Year award, | will be forced to subscribe for another year to your wonderful magazine.

Amadis Licerio amadislicerio@juno.com

I’m а new reader to your magazine, and my friends and | usually decide how good a game is by what ratings you give. One of my

What PC game would you most. like to see

Half-Life.

I'm throwing all my life savings (pennies galore) into

ported over to the consoles?

for SimCity 3000 to head ove to the Nintendo 64.

dec3cm@usa.net

my local wishing well, hoping r | would really like to see Tie Fighter for the PS.

casio123Qutm.net amadislicerio@juno.com

=== letters

friends is pro-Playstation and told me that you gave Metal Gear Solid four 10s and а Platinum Award while you gave Zelda three 9.5's, а 9.0 and a gold award. | just want to say that you know damn well that Zelda makes MGS its bitch.

Now | have to admit | have played MGS all the way to the end, and it is one hell of a game. But | just couldn’t believe you would give it a 10...maybe a 9 or a 9.5, but not a 10. Zelda is the best game out there and MGS looks like 5*** compared to it. Your bias is now apparent. | dare you to print this.

Kerry Drake nuke_troop@hotmail.com

| have been reading your propaganda about The Legend of Zelda: Ocarina of Time for the past year or so. Most of the time you guys know your stuff, so | figured this game can’t be bad if you guys keep saying it will be great. Based on your testimonies, and the fact that | am a big Zelda fan, | bought the game totally unbiased. | got the game, played it and beat it within 25 hours, and | accomplished all of the miniquests and found all of the secrets.

After defeating it, | found that your reviews were way too positive. This game is in no way perfect. You guys were too biased when reviewing this game. You had too much hype riding on this game that you couldn't afford a bad review. If you guys give this Game of the Year it only adds to your deceitfulness. In the future, don’t blow unreleased games out of proportion.

altoid1@hotmail.com

Sorry, after reading these immature, misinformed and accusatory letters, we just have to get something off our chests:

@^5\\?*#$!@%{*%ы!?!!

Whew. That felt better. Now let's address these one at a time.

Amadis: Fine. That's your opinion. But we're not the only ones who think Zelda is fine like cherry wine (see the letters following this, plus the Reader Reviews in this issue).

Kerry: What on earth is your friend talking about? We gave Zelda four 10's. Next time, before opening up your mouth and saying something stupid, please use your head. It don't cost nuthin’. And please, knock it off

with the “1 dare you to print this" crap.

Altoid1: You are entitled to your opinion. But we've said this before and it's obvious we have to say it again: A “10” does not mean the game is absolutely flawless. It simply means it's an excellent title that truly excels in all areas. We never said the game is perfect, and we certainly mentioned a few flaws in our Zelda review.

Also, we don't have any obligations to anything or anyone. We had a lot of coverage on Zelda over the past year because, correct us if we're wrong, that's what you, our readers, wanted. If the game ended up not quite living up to expectations, we'd tell you all about it. We've done that with other cover stories in the past, like MK 4, Yoshi's Story and Parasite Eve. In fact, we've pretty much proved we're not victims of the hype we help generate, as many of our cover story games don't end up earning gold awards—some don't even get a silver!

If Zelda (or Metal Gear Solid or whatever) ends up getting Game of the Year, it'll simply be because we liked that game the best, nothing else. It's a rather novel concept, wouldn't you say?

What? People Actually Liked Zelda?

| think you guys made a great decision giving Zelda: Ocarina of Time straight 10’s. Zelda 64 mixes action and RPG elements like no other game I’ve played. | mean, the graphics are incredible. It also provides a great challenge even to veteran RPGers. The puzzles are great, too. Congratulations to Shigeru Miyamoto and Nintendo for making probably one of the greatest video games of all time.

Matt Ward Homer3167@aol.com

| totally agree with your reviews of Zelda. The game totally kicks ass. Andy Metz Seattle, WA

*@:+05%@#1?=1@!

...| mean, woo hoo! We knew some of ya liked the game. See this month's Reader Reviews for more reader opinions on Zelda: Ocarina of Time.

Question of the Moment

A full, uncut version of the upcoming Ultima IX: Ascension (not censored, watered-down bull$#!+ like the previous console ports of Ultima). sprulesQusit.net

Total Annihilation. SLepore789@aol.com

| would like to see Jedi Knight: Dark Forces ||, because it’s

ssswweeeeettt, baby!

Scorched Earth, but with hundreds of weapons and updated graphics. gaistbst@yahoo.com appollo@raex.com Quest For Glory V: Dragon Fire. This game is up there with the best PS RPGs. DOOki99Qaol.com

Next Month's Question of the Moment: Besides what's been announced, what video game would you most like to see made into a movie? Send your short but sweet responses to EGM@zd.com with the subject heading: MOVIE

=== letters

Getting Ahead Of Ourselves

| hate being one of those people who writes in with mistakes you’ve made, but in issue #115 you said that the Hyrule Tattler was from issue #133. lm just wondering if I'm so far backed up on my subscription that you guys have already sent 133 and I’m only at 115. Anyway, you guys kick ass! Jon Harris jonh@execpc.com

HAt*@%nffl? :*T1,Z\@%!

Mix Up Sorry to nitpick, but on page 76 of the February issue, you called the main character in Neon Genesis Evangelion by the name of Shinji Mikami. The actual name is Shinji Ikari. Michael Dozark brood@teleport.com

You're right. Shinji Mikami is actually a producer on the Bio Hazard series for Capcom in Japan. We just got the Shinjis a bit mixed up.

*%@^#-1*}5@!!

let The Credits Roll

In last month's issue, you incorrectly credited me as having been the lead designer on Blood Omen: Legacy of Kain. I was the design manager at Crystal during the development of Blood Omen, and contributed to the game's design in that capacity—but crediting me as the lead designer is inaccurate, and diminishes the contribution of those people who worked tirelessly for many months on the project. The proper acknowledgment goes to Denis Dyack, Ken McCulloch, Seth Carus and Armando Marini (and the countless other members of the combined Silicon Knights/ Crystal Dynamics development effort). | also wanted to acknowledge the other Soul Reaver teammates who weren't present for the team photo and therefore didn't get a mention —Arnold Ayala, Tom Desmarais and Damon Redmond are also members of the (massive) Soul Reaver effort.

Amy Hennig Producer/Director,

Legacy of Kain: Soul Reaver Crystal Dynamics

Wrong Idea

Let me start this e-mail by saying that | am not out to bash the magazine; I’m just stating how | feel.

| realize you folks aren't trying to offend anyone. But you are read by quite a few people, so what you say makes an impact. In the response to the Letter of the Month for the February issue, Shoe talks about some of the really bad Japanese games that have

been made. From a list of I’m sure a lot of

games, the one that is chosen is a "homosexual shooter." Now | am sure this game sucks, but the only reason that Shoe gives for this suckage is that it's homosexual. What was Shoe trying to say, that he's glad "cultural boundaries" kept a gay game out of America? If this rambling has any meaning, it's this: Please try to be more responsible with what you print. |, like most people, read your magazine for the video game information, not for your personal opinions of which groups of people or behaviors are acceptable.

Oh yeah, and you can print my e-mail address. | am not especially bothered by the idea that someone wants to lose their ISP by e-mailing me hate mail.

Alex Pippard Senshiboy@aol.com

Don’t try to stir up trouble here! You left out the part where | said (and | quote), “Nothing wrong with being a homosexual shooter, mind you...” You want me to spell out why I’m glad Choaniki: Great Brother didn’t make it into the States? OK, you got

Letter Art

NNER

David Torno Las Vegas, NV

Congratulations, your prize is on the way—an ASCII Specialized Control Pad for the PlayStation. It features rapid-fire controls for all buttons and slow motion for those intense moments.

it: It’s a crappy (no pun intended) shooter that has a lot of near-naked men, on some occasions practically humping each other in the rear, with giant penis weapons flying out of their crotches. How's that?

I'm certainly not passing judgement on any particular lifestyle or sexual orientation. I'm also not saying video games shouldn't have men dressed in tight speedos (hey, we straight males get half naked women in games...the other half, and the other, “other” half should get something too).

I'm just saying video games shouldn't have near-naked men, on some occasions practically humping each other in the rear, with giant penis weapons flying out of their crotches.

OOPS

Last month, in our Top 10 Selling Japanese games list, we accidentally listed PopoRogue as a Saturn title. It’s a PlayStation game. You'd think we would've caught that since the game is published by Sony Computer Entertainment. You'd think.

уа0?)^(/!#*%п!?$#@!*$?!!

Where creativity, your favorite video game and a stamp can make you immortal!*

Close, but no controller

Chris Hagewood College Grove, TN

Kim Hyewon Jacksonville, FL

Put your creative skills to the test by decking out a #10 envelope (the long business type) with your own unique touch. Send your letter art to:

EGM Letter Art РО. Box 3338 Oak Brook, IL 60522-3338

(All entries become the property of 7D Inc. and will not be returned!)

FOX GROU

% 8 8 E = =

f Konami Co. Ltd. © 1998 Konami of Ar

Metal Gear Solid is

Mystery Signs No More

| saw the letter т EGM #114 about Sushi-X being advertised by people at WWF RAW. | thought you might be interested to know that this Sushi-X is an Internet wrestling reporter from http://www.prowrestling.com. That's who the sign was referring to.

islesdxGoptonline.net

І got a ton of letters and e-mails from helpful little elves just like Andrew informing me of the origin of

the Sushi-X signs. Thanks to everyone for their help!

After spending hours with the best game of all time, | have to ask: Do you guys know if there will be a sequel to Legend of Zelda: Ocarina of Time? | had read somewhere that there wouldn't be, and if this is true, | was wondering if you knew why? It seems like all Nintendo would have to do is update the engine to support hi-res, give us a great new story and it would sell like crazy.

Alexander Novozhilov snova@email.msn.com

Haven’t you been paying attention? Nintendo doesn’t “slap” together an update to make cash. If they were like that, they would have released Star Fox 2 on the SNES. There will only be a sequel to any given title when something new can be done with it, so high-res graphics and a new story line alone won't cut it. Nintendo took their time with Ocarina of Time, which is precisely why it’s so amazing.

It’s pretty obvious the Street Fighter games are your favorite. What | don’t know is, are you a casual player or a dedicated World Warrior? Since you consider yourself

hardcore and SF’s one of your favorites, | imagine you can hold your own. | also imagine you're familiar with the arcade sponsored tournament scene, especially last year’s National Tournament (held Nov. 7-8 ) in which American and Japanese champs Alex Valle and Daigo Sukuzama competed for what | call the IBR (International Bragging Rights) Title. | know EGM doesn’t revolve around Street Fighter, but even a simple line or two in Sushi-X Files would've at least given this monthly loyal subscribers" page some kind of interesting context for once. | can only assume you're a casual player, therefore you wouldn't represent SF to the fullest. Nothing's wrong with that, but it's fortunate enough Capcom (miraculously) bothered flying Japan's champ overseas, showing some degree of respect to those loyal supporters of the drastically declined SF scene. While many can't stand the thought of all the Street Fighter incarnations over the years, this game has and continues to pass the test oftime. Long live Street Fighter and all who help keep it alive.

Ed Blakely eblakely@ibl.bm

I would love to have mentioned the tournament, but it slipped my ninja radar as you may have seen from our mountain of reviews and monstrous-size holiday issues. My apologies. The sad truth is that back in the day, Street Fighter ІІ was the only game in town. Now, there are great fighters coming out all the time. It gets kind of old getting beaten in Tekken and saying, “Yeah, but ЇЇ kick your butt in SF." | guarantee if you lined up, at random, 20 different fighting games that I'd come out on top overall. Such is my power...deal with it. That said, SF Alpha 3 is the best installment in the series in years and no one can touch me at it.

Sushi, you claim to be a lover of fighting games. If you are, how come The King of Fighters gets no love from you guys? KoF, in my opinion, is better than any Street Fighter. It has better gameplay and has more creativity when it comes to the characters. | would like to ask, if you have one, what is your best King of Fighters team and which one is your favorite?

William Brown wbrown@anselm.edu

(cu) See letters

Who’s the most hardcore gamer of them all? Why it's our very own Sushi-X, Electronic Gaming Monthly’s top video game expert. If you have a game-specific question for our mysterious ninja freak, er, friend, write him! He'll pick out a few and answer them as only he knows how. Send your questions to:

Sushi-X

Р.О. Box 3338

Oak Brook, IL 60522-3338

e-mail: sushi x8zd.com

| have a Neo cart system and a Neo CD at home, Willie. While I love the KoF series, they add very, very little innovation each year, making them all blend together. They really should take a year off and make something killer for the next edition. Best team: Kyo, lori and Shii Kensu. Favorite team: Benimaru, Shii Kensu and Geese Howard...Repuken! Double Repuken!

What do you think of the Ranma 1/2 fighting games? Are there any new ones coming out in the U.S.?

Michel Fiallo-Pérez michfp@hotmail.com

| love the Ranma 1/2 series. | even own that awful SNES mockery of Ranma as well as the original Japanese version. There was recently a 3D Ranma fighter released for the PS in Japan, Ranma 1/2: Battle Renaissance, but no one has picked it up for release here. It’s not very good though.

Quartermann stated that Capcom is now directing itself more toward the Dreamcast. If | decide to go with the Playstation 2, | might not be able to play ports of SFIII and other Capcom fighters. And if | decide to go with the Dreamcast, well, let's just say | don't want my money wasted on "another system" from Sega. Also, as | haven't seen any U.S. commercials for DC. | am starting to get a little worried as Christmas is right around the corner.

Fernando Padilla fp1@dpsworld.com

No matter what type of support Capcom gives Sega, you can bet there will still be ports of SF games for the next Sony console. Christmas is right around the corner? It’s barely February?! Look for TV ads to appear this summer.

PlayStation

а ис. Developed by 989 Studios. © 1999 Sony Computer Entertainment America Inc.

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PlayStation

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By Chris Johnston chris johnstonGzd.com

The hottest gaming news on the planet

ave you ever wished you could play PlayStation games on your PC? That wish may soon come true, as two PlayStation emulators are poised to hit shelves, depending on any legal action taken from Sony Computer Entertainment to pre- vent their sale. The first to hit the market will be Connectix's Virtual Game Station (VGS), a PlayStation emulator for G3-equipped Macintosh computers (233 Mhz and up), which includes the popu- lar iMac. This no-frills emulator plays only U.S. PlayStation games from the original CDs. Just pop it in and you're ready to play, using either the keyboard or joystick. The VGS was announced at Macworld '99, as part of a new commitment to games

on the Mac. But its real signifi- cance reaches beyond just the fact that it means more games can be played on Apple's line of comput- ers. Emulators have been a big issue for the video game industry because of their links to software piracy and the use of copied ver- sions of games (often called "ROMs"). But in this case, you cannot play pirated or import soft- ware on Connectix's VGS. Emulation isn't perfect —some games work better than others, and the company will keep an updated list of compatible games on its Web site.

Will Sony sue Connectix to stop the sale of this emulator? As of press time, it hasn't happened. Roy McDonald, Connectix's presi- dent and CEO, told us that "[Sony]

would have no basis for any legal action since we haven't used any of their software copyrights in the creation of the Virtual Game Station. It's been found in the past that software emulation of a hard- ware system does not violate patent law."

Virtual Game Station for the Mac will go on sale in early spring for a suggested price of $49.95. A PC version is planned down the road.

The second is Bleem, a PlayStation emulator that will be offered commercially sometime this year for the PC. It supports a variety of 3D cards to clean up the graphics of the PlayStation and make it look even better (if you can imagine).

wwwvirtualgamestation.com www.bleem.com

Emul8 Your World

Have you ever used a console emulator on your PC?

My Two Cents

in the long run, it wouldn’t be at all surprising if emulators, and legitimate ones at that, become more a part of the gaming world. The quality of the VGS is surprisingly excel- lent, and it may be the first legitimate product of this kind to emulate a console. | hope that Sony embraces this kind of thing rather standing behind an army of lawyers. I anticipate us to be reporting on Connectix being vigorously sued in this space next month...but | hope not.

= John Davison

Check out the latest gaming news at www.videogames.com

There's no doubt that Nintendo has a huge hit with Legend of Zelda: Ocarina of Time. But exactly how big a hit was it? Comparing it to movies, it was a very big success. Nintendo says that 2.5 million units of Zelda were shipped by the end of '98, and generated more revenue in the last six weeks of the year than any movie over that same time (becoming the fastest-

Zelda Gets Top Box Office Honors

selling game of 1998). According to Nintendo, having sold those 2.5 million copies at about $60 a pop, Zelda generat- ed $150 million in *box office" sales. Its closest competitor was the Disney/Pixar film A Bug’s Life. Nintendo expects that Zelda will sell more than 6 million copies worldwide by the end of March.

www.nintendo.com

Counting all releases from the week of Nov. 20 through the end of the year, revenues are ranked as follows:

TITLE

Legend of Zelda (Nintendo) A Bug's Life

Enemy of the State

The Rugrats Movie

WEEKS

TOTAL REVENUE

PaRappa Rings in the New Year

Sony Computer Entertainment Inc. ran two commercials at the start of the new year in Japan to promote two of the most wanted PlayStation games of the new year— PaRappa 2 and Dragon Quest VII. The sequel to PaRappa the Rapper is one of the most anticipated games in Japan— and the U.S. But PaRappa 2 isn't called “PaRappa,” it’s called Unjammer Lami and stars a girl rocker named Lami (yes, a lamb). Lami, Katy Kat and Mah-san (a mouse) are all in a band called Milk Can. More familiar faces from the first game will show up in the sequel.

Instead of rap it’s focused on rock, and Unjammer Lami rocks a guitar, not the

Japanese players make a New Year prayer for the release of Dragon Quest VII (above).

microphone. Sony has also added a two- player cooperative mode to the game. While there’s no release information yet on the game for the U.S., Unjammer Lami will be released in Japan in March.

The second commercial Sony began running is for Dragon Quest VII. It features Japanese players praying for the release of the game in 1999. Enix’s latest entry in the Dragon Quest series is scheduled for release later this year.

Both games are expected to make a big splash at this year’s Tokyo Game Show being held in late March. You can check out both of these commercials by down- loading the movies at videogames.com.

ame ا‎

Lo Sess

PaRappa the Rapper checks out Unjammer Lami's hot guitar licks (above).

uture Gaming

Which future system are you most excited about? :

NUON 1%

| PlayStation 2

Nintendo 2000 52%

32%

Sports Bits

($ i iti =

Acclaim Signs Jeter Acclaim Sports announced that New York

Yankees shortstop Derek Jeter will endorse All-Star Baseball 2000, which is scheduled to ship in April for the N64, Game Boy Color and PC. Jeter will be featured in commercials, ads and the packaging for the game, and will also help the development team by providing scouting reports for the title.

Car Crunching Action Comes Home Monster truck racing is coming to the N64. The Gathering of Developers (G.o.D.) will co-pub- lish Monster Truck Madness for the N64 with Take Two Interactive, scheduled for release in July. Developed by Edge of Reality, the game is the con- sole version of the PC title, originally published by Microsoft.

Jackson Voices GameBreaker

Get ready, basketball fans. 989 Studios has signed Keith Jackson to return as the voice for NCAA GameBreaker 2000 for the PlayStation. Jackson voiced the previous installment, NCAA GameBreaker '99.

Check out the latest gaming news at www.videogames.com

Bustin’ Мо’ Grooves

Enix has announced a sequel to its dance and rhythm action game Bust A Move (called Bust A Groove in the U.S.). Bust A Move 2: Dance Tengoku Mix will be released this spring in Japan. It will be a little different than the previ- ous game—this time you need to push buttons at a steady pace. If you push them off the beat, your character will be off the rhythm. New char- acters will join the already familiar faces, with new levels and dance arenas.

Developer Profile

Location: San Francisco, CA (above Mick’s Lounge) Web Site: www.blam.com

# of employees: 15 Gameography: Off-World Inceptor Extreme, Monkey Hero and a supersecret one with Atari Games.

Other games staff members have worked on previously: Super Caesar’s Palace, Scooby-Doo Mysteries, Blazing Dragons, Solar Eclipse, Pandemonium!, Duckman, Top Gun: Hornet’s Nest, Total Eclipse and Off-World Inceptor.

During breaks from late-night program- ming sessions, we: Roll around on the floor

X covered in small animal pelts. What will be the most overcrowded genre in 1999? Our favorite game to play in the office (not

% T by us) is: Pick-Up Stix and, of course, The 385 - Fighting G

Legend of Zelda: Ocarina of Time. 765 - RPGs

If there was one thing we could teach the

video game industry, it would be: To 442 - Driving

convince all developers they can pitch for 581 - Sports

themselves without using agents, and 291 - Shooters

If it sells a million copies, make more

everyone hiring programmers can do so without headhunters.

We're in the game development business because: We are all overeducated, smart-asses.

How we came up with Monkey Hero: When Jay Minn, the president of BLAM!, was a child in Korea, he was turned on to a folk legend entitled Monkey: Journey to the West. Throughout all of Asia, this story

and its characters are historical and popular cultural icons. It contains tons of fantastic and engaging characters that we just had to tap into. If you grow up in any part of Asia you are inundated by these icons everywhere from comics to toys and cartoons like Dragonball Z. This game's genre was inspired by Legend of Zelda: Link to the Past.

Story behind our name: Originally we want- ed the company to be called Monster Island because we are such huge Godzilla fans, but it was already taken. So we continued brainstorming and someone was thinking out loud and brought up Beyond the Land of Ancient Monsters— everyone gasped in horror so we turned it into acronym —but it still wasn't happening until we removed the dots and added the exclamation point. Favorite snack food(s): refried beans

Music that inspires us: The live music from the bar downstairs —it keeps us from falling asleep during "all-nighters."

Team motto: Ship as many great games as we can before dying.

64-Bit Zombies Latest on NUON

It’s been rumored for a while that This year we don't just have Dreamcast to Resident Evil is headed to the Nintendo 64. look forward to in the realm of new hard- But until now, it's only been that—a rumor. ware, but there's also VM Labs' NUON. While In a recent interview in Japanese gaming NUON news has been scant lately, two tid- magazine Dengeki Oh, Yoshiki Okamoto bits made their way through. let it slip that he just finished a scenario First, peripheral company Nyko for Bio Hazard (the Japanese title of Technologies announced that it will release a Resident Evil) on the N64. While a release line of NUON accessories later this year. date has not been announced yet, this is Nyko is the first third-party company to the first more or less official word that announce peripherals for the platform. Resident Evil is N64-bound. Second, Adrenalin Interactive announced

Our sources have told us that Okamoto's that it will develop games for the NUON. company, Flagship, is writing the scenarios Which games? Well, that hasn't been for the N64 version of Bio Hazard, after announced yet. But the company will also be having worked on Bio Hazard 2 (Resident developing prototype demos, in addition to Evil 2) on the PlayStation and the upcom- games, for NUON, which are scheduled for ing Code Veronica on the Dreamcast. release later this year.

e е 2 т 1 llion copies of Konami's Metal Gear Solid have been shipped worldwide as of the end of '98.

y

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or. 4! MAC

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Abe's popping right into dange! It's always better to let sleeping Escape detention! Flee gangs! Massive environments! The Mall

Watch out -that Slig is armed! Slogs lie...if you don't want to Crowd surf! And master the Burger World! Karate School! US he a Slog snack! dreaded nad-Kick!

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GT Interactive Software

www.gtgames.com

Oddworld Adventures!" ©1998 Oddworld Inhabitants, Inc. А! Rights Reserved. Created by Oddworld Inhabitants, Inc. Developed by Saffire Corporation. Published and distributed by GT Interactive Software Corp. Oddworld Inhabitants and the OW Logo are trademarks of Oddworld Inhabitants, Inc. Beavis & Butt-head™ ©1998 MTV Networks. All Rights Reserved “MTV Music Television", “Beavis and Butt-head” and all related logos, titles and characters are trademarks owned and licensed for use by MTV Networks, a division of Viacom International Inc. Beavis and Butt-head are created by Mike Judge. Created by Torus Games under license from GT Interactive Software Corp. under sublicense from MTV Networks, a division of Viacom International Inc. Game В, y is a registered trademark of Nintendo of America Inc. ©1989 Nintendo of America Inc. Published and Distributed by GT Interactive Software Corp. GT and the GT Games logo are trademarks and the GT logo is a register vd trademark of GT Interactive Software Corp. All other trademarks are property of their respective companies.

Available at your local retail store. Order direct at www.gtstore.com or call 1-800-610-GTIS

>

PlayStation

www.playstation.com

EVERYONE

ЗАВ PlayStation and the PlayStation 0005 are registered trauemarks of Sony Comput

inment America Inc. © 1998 Victor interactive Software Inc.

Holy Mackerel, even my hair hurts.

. . Introducing, Contender. The brutally fun boxing game. Boxing isn't pretty. In Contender, you'll face 40 different thugs, all with their own look and fighting style. You can throw jabs, combinations and arcade-style knockout punches. Plus, you can build up the strength of your favorite fighter, save it to a memory card, and pummel a friend later. In short, it's a good old-fashioned, mano-a-mano slugfest.

Portable Beatbox

As a testament to the popularity of Konami's Beatmania, the com- pany has decided to bring the game to two portable platforms so you can bring the music with you. On March 11, Konami will release Beatmania for the Game Boy Color. It will have 20 songs—1o from the original, and 10 exclusive tracks in addition to a vs. mode via link cable. While it would seem that the control would be difficult on the GB, there are three different control schemes to select from.

Konami's also bringing the game to Bandai's WonderSwan hand- held. Expected to retail between 4,000 and 5,000 yen ($35-45), the

game will be available later this year. These are in addition to a small LCD keychain version of Beatmania, which is available now in Japan.

Poké-Rumble

There's a rumblin' in the Game Boy scene these days, and it's not just the arrival of Game Boy Color. Nintendo is planning to release Pokémon Pinball for the Game Boy in "99. This game will utilize a new cartridge that has a rumble fea- ture. Several companies are reportedly already working on titles to use this new kind of cart and its features. Nintendo's Pokémon Pinball will be the first of these, but definitely not the last.

FF Collection

Fans of Final Fantasy won't get their fix on just the eighth install-

ment of the series Square has annou Fantasy Collection PlayStation. It wil

this year. nced Final for the include Final

Fantasy IV, V and VI in one deluxe package. These are the same games as the original SNES/Super

Famicom versions

except for new

rendered intros. Each of these

titles has already

een available

individually on the PS, but this new collection sports something unique— illustrations by Yoshitaka Amano on the discs.

Square will also edition of this col

release a limited ection in a

special case. This will be limited to 5,000 units. FF Collection will be available in Japan on March 11.

. Dance Evolution

Konami's popular Japanese arcade game Dance Dance Revolution is coming to the PlayStation. In the arcade game, two players step on a floor that has square panels, and "step" on them based on the on-screen directions and the music's beat (imagine PaRappa using your feet).

Dance Dance Revolution is planned for a spring release, retail- ing for 5,000-7,000 yen (about $45-63). A controller will be sold separately for about 3,000-4,000 yen (about $26-36).

Good News/Bad New

Good News ...for Acclaim Entertainment. The company says it shipped 1.4 million units of Turok 2: Seeds of Evil, making the title one of the top-selling N64 games of the holiday season.

Bad News

...for those anticipating Survivor Day One. We’ve learned that Konami has canceled the N64 title, which was shooting to be a Tomb Raider-ish action game, due to quality issues.

Good News ..for Top Gun fans. Titus

What the phone lines are really for

announced that it has entered an agreement with Paramount to develop and market games based on the Top Gun license. The agreement goes into effect on Jan. 1, 2000, and Titus expects to have Top Gun games for Dreamcast, N64, PlayStation and PC ready by the third quarter of 2000.

Bad News

...for fans of RPGs. While Atlus has run Internet petitions to see if fans want Soul Hackers (a game from the same series as Persona) on the PlayStation in the U.S., and those were suc- cessful with many fans voicing support, Sony is unimpressed. Sony has not approved the game for release at this time. If you want to see it, send support to SoulHackers@atlus.com and tell Sony you want it by sending mail to Sony Computer Entertainment America, 919 East Hillsdale Blvd., 2nd Floor, Foster City, CA 94404-2175.

Check out the latest international gaming news at www.videogames.com

From the Land of the Rising Sun EGM takes a look at the gaming market in Japan

From walking through the streets of Tokyo, stopping to visit several game shops along the way, what would you think about the current video game market in Japan? More than likely that there are simply too many games. Maybe we shouldn't be complaining, as there are many different kinds of games. But what if there aren't enough choices within those? Aside from Japan's current economic status (which isn't good), | assume that most Japanese gamers are fed up with being surrounded by too many games. Sometimes even a hardcore gamer like myself will see a game on the shelves that | have never heard of, and not know anything about the genre, gameplay,

Yutaka Ohbuchi, ЕСМ Japanese Correspondent, takes a look at the Japanese gaming market of 1998.

story or even the company that’s developed it! Let’s take a look at the current video game

market in Japan, using the latest sales data for

the respective consoles (from Nov. 30 to Jan. 3).

PlayStation:

It dominates the market, yet the PlayStation had its quietest fourth quarter since its launch. With the delay of the PocketStation, there were no big holiday titles in '98 from Sony. The best- selling PS game for the holiday season was R4: Ridge Racer Type 4, which sold about 600,000 copies. Next was Crash Bandicoot 3 which sold about 580,000 copies. These two are probably the lucky ones. The third-place game, Chocobo's Mysterious Dungeon 2, and fourth, Tales of Phantasia, sold just about half the amount of copies of their predecessors that were released at the end of 1997.

Nintendo 64:

With a very strong lineup from Nintendo, the N64 finally took off in Japan. The N64 even outsold PlayStation hardware in the middle of December (although the Game Boy Color outsold the N64 during the same week). The

best-selling N64 game for the year-end was Pikachu Genki Dechu, which sold about half a million copies. Next to it was Legend of Zelda: Ocarina of Time (400,000 in December) which sold just under a million copies total. Third was Mario Party (360,000), followed by Banjo- Kazooie (300,000). It's too early to tell if this will be a new beginning for the №64 in Japan. The system needs a series of good first- and third-party games in a row.

Dreamcast:

Sega's latest console created a lot of excite- ment at least for a while, but not enough to last into the new year. If all the things Sega had originally planned for the Dreamcast had happened, it would have had 12 topnotch games. But in the real world, there were eight and they did- n't end up being all that good. Perhaps Sega needs more time to make games using the Dreamcast's highest potential. But one thing's for sure—they don't have much time to go and the clock is ticking. The best-selling Dreamcast game at the end of ’98 was Sonic Adventure, selling about a quarter of a million copies. That's a good sign, considering the Dreamcast user base was less than half a million then.

Game Boy/Game Boy Color:

Definitely the most excite- ment is over the Game Boy/Game Boy Color. The best-selling game for the sys- tem was Yugioh, an unknown title to most adult gamers, which amazingly sold over 1 million copies (and it's not even a Game Boy Color title!). Yugioh is a card battling game based on a popular manga (comics) series from Shonen Jump, a popular weekly manga collec- tion. Next up was Enix's Dragon Quest Monsters which sold 430,000 copies during the holidays (1.3 million copies since release), followed by Pokémon Card GB (370,000), Pokémon Pikachu (280,000, 1.5 million total) and Zelda GB DX (180,000 copies). On a side note, the normal versions of Pokémon Red and Green still man- aged to sell over 40,000 copies, an amazing feat when you think that these games are almost three years old.

Notice something about these figures? These games are all from big companies like SCE, Nintendo, Namco and Square, and all of them are basically just sequels. | don't have any problem with playing sequels from big compa- nies. But if the market had more vigor and ener- gy, we should have seen newcomers entering the market like just a few years ago. Is this just the calm before the storm or is the market going downhill? I’m hoping that this year will see more new, exciting games to revitalize the Japanese market.

Import Pick of the Month

Final Fantasy VIII - It’s Square's most anticipated game of the year, and in Japan, the company has already racked up a record number of presells for the title. Final Fantasy VIII is the latest install- ment in Square's signature RPG saga, and this one promises to be the most cine- matic of them all.

PlayStation:

1/28 IS: Internal Section, Square (Shooter)

1/28 Bloody Roar 2: Bringer of the New Age, Hudson (Fighting)

2/4 Pocket MuMu, Sony (Action)

2/11 Final Fantasy VIII, Square (RPG)

2/18 Pop n’ Music, Konami (DJ Simulation)

2/25 Monster Farm 2, Tecmo (Adventure)

Feb. Tetris the Grand Master, Arika (Puzzle)

3/11 Final Fantasy Collection, Square (RPG)

3/1 Final Fantasy VI, Square (RPG)

3/25 Тһе King of Fighters '98 Dream Match Never Ends, SNK (Fighting)

Mar. Unjammer Lami, SCE! (Music)

Nintendo 64: 1/21 Nintendo All-Stars Smash Brothers, Nintendo (Fighting)

Saturn: 3/4 Dungeons & Dragons Collection, Capcom (Action)

Dreamcast:

1/21 Evolution, Sega/ESP (RPG)

1/28 Sega Rally 2, Sega (Racing)

2/18 Мопасо Grand Prix Racing Simulation 2, Ubi Soft (Racing)

Feb. Kitahe: White Illumination, Hudson (Travel Communication)

3/4 Риги Риги Pack (Rumble Pack)

3/4 Puyo Puyoon, Compile (Puzzle)

3/4 Psychic Force 2012, Taito (Fighting)

3/11 RealSound: Kaze no Regret, Warp (Interactive Sound Drama)

3/25 Blue Stinger, Climax Graphics (Action)

3/25 Marvel Vs. Capcom, Capcom (Fighting)

Mar. Aero Dancing, CRI (Flight Sim)

* Schedule subject to change without notice. Consult your local import game store for the latest release information.

© March 1999 n

Compiled by: Chris Johnston

February Legend.of NO - PlayStatjon |

ust - Midway Actior

de Hits

Action

ja Action

Battle Tanks - 3Do Action Caesar's Palace - Crave Entertainment Simulation Chameleon Twist 2 - Sunsoft Action Charlie Blast's Challenge - Kemco Puzzle Fighting Force 64 - Eidos Action Mario Party - Nintendo Misc. ^ California Speed - Midway Racing МВА In the Zone '99 - Konami Sports | Duke Nukem: Zero Hour - GT Interactive Action NHL Hockey Sim '99 - Midway Sports MLB Bottom of the gth - Konami Sports Penny Racers - THQ Racing Need For Speed 64 - Electronic Arts Racing Quake II - Activision Action МНІ Blades of Steel - Konami Sports Snowboard Kids 2 - Atlus Action ^ O.D.T. - Psygnosis Action Ogre Battle 3 - Nintendo RPG Rampage Universal Tour - Midway Action Snow Speeder - Sunsoft Sports Space Race - Infogrames Action Starshot - Infogrames Action Superman - Titus Action Triple Play 2000 - EA Sports Sports V Rally 99 Arcade Champ. Edition - Infogrames Racing Vigilante 8 - Activision Action ^ South Park - Acclaim Actio,

All-Star Baseball 2000 - Acclaim Sports Hybrid Heaven - Konami Action Looney Tunes Space Race - Infogrames Action Micro Machines - Midway Racing Monaco Grand Prix - Ubi Soft Racing Rayman 2 - Ubi Soft Action Roadster 99 - Titus Racing Rugrats Board Game - THQ Misc. Shadowgate 64 - Kemco Puzzle Tonic Trouble - Ubi Soft Action

Lego Racers - High Voltage Software Racing Shadow Man - Acclaim Action

V-Rally - Infogrames cing Star Wars: Pod Racer - LucasArts Racing

AirBoardin’ USA - Ascii Racing

All-Star Tennis 99 - Ubi Soft Sports

Beetle Adventure Racing - EA Racing

Bust-A-Move 99 - Acclaim Puzzle

Need For Speed: High Stakes - PlayStation

She's ready for anything. Are you ready for her?

International action hero, Lara Croft," is the hottest adventurer around. Wherever Lara is, you can bet a thrill-a-minute adventure is about to begin, packed with near-insur- mountable obstacles and deadly villains.

Whether she is fighting her way through the alleyways of Venice or taking a death-defy- ing plunge into the sea in search of treasure, Lara can handle anything- even you!

This stunning Lara Croft collectible figure is removable from the diorama display base and stands 9" tall in her daring wet suit, packing two pistols and a harpoon gun.

Lara's ready anytime you want some action in your life, but be careful- she might be more action than you can handle.

TOMB | AIDED |

; RING LARA CRo Ж. 73 TM

TE

epos 1

Tomb Raider, Lara Croft and her likeness are trademarks of Core and Eidos. All rights reserved. Playmates Toys Inc. Authorized User.

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| 0 р 2 0 The Top-20 Best-Selling Games of December 1998*

1 The Legend of Zelda: Ücarina of Time ш Zelda: Ocarina of Time

Nintendo

еы No surprise here. If it doesn't stay at

2 Star Wars Rogue Squadron ва NEW the top, it'll certainly linger near it for Nintendo quite some time. Destined to become "PES the best-selling N64 game ever, Zelda: Crash Bandicoot: WARPED Ocarina of Time is going to De aroung Sony Computer Entertainment +> 3 for a long, long time. Hey, look at that.

We said "time" three times. Last Month

4 Soldentye 007 5 10 | 10 | 10| 10

Nintendo John R Crispin Dan John D Last Month

Tomb Raider |||

Eidos

6 WCW/nWo Revenge и | Whoa. Consider this: Rogue Crispin

Squadron came out on Dec. 8, THQ and this list's data only goes up to Dec. 12. That means in just five 8.5 8.5 7 Rugrats: Search for Reptar 3" 4 days of sales, Rogue hit Мо. 2. John D John R THO т

©

Star Wars Rogue Squadron 8 0

NASCAR 99 | 8 i Crash Bandicoot: WARPED 9, 5 9. О

Electronic Arts Still going strong, Crash: WARPED | shawn Crispin

seems to be Sony’s big seller for

А Lest Monts A the holidays. Crash 2 isn't doing

Twisted Metal || so bad either (#14), especially 9.0 989 Studios when you consider how old it is. John R

\ \

Last Month

1 Metal Gear Solid | 4 GoldenEye 007 9.5

\ \

Копаті

заның If GoldenEye keeps selling like

Р Я 5 s this, we're gonna run out of

ТІ Pokémon (Blue Version) NEW * things to say about it. Will Rare Nintendo апа Nintendo's masterpiece ever

Last Month іа slow down? Our sources Say...no.

Crispin

1 Madden NFL 99

Electronic Arts

e

Tomb Raider III 7 0

Last Month ы Eidos' seemingly rushed Tomb Crispin

NEW г ie > Raider Ill makes an impressive

"| debut in the Top 5. Don't expect it

to do as well as its predecessors,

though. Lara's gettin' old.

13 Knockout Kings

Electronic Arts =>

1 Crash Bandicoot 2: Cortex Strikes Back | Sony Computer Entertainment =>

Last Month

15 "sur 42) NEW Which of the following series would you

Sony Computer Entertainment Lat Month most like to see come to the Dreamcast? 1 WWF War Zone 13

: => Acclaim Fighting Vipers - 6%

Last Month

17 NFL GameDay 99

mame, +, п оа Оп moe iie ] ИЕ ifie 14 Shining. Force __ | 1 9 Шш (Red Version) NEW 14% 20 Е 64 а Castlevania

Phantasy Star 7 22% Source: NPD TRSTS Video Games, 11/29—12/12/ 1998. Call them at (516) 625-2345 E for questions regarding this list. Top 5 game descriptions written by the EGM staff. 21%

* Because full holiday sales figures weren't available as of press time, this

month's data covers only the first half of December (11/29 —12/12). Source: videogames.com poll results for Jan. 6, 1999

This guy is searching for his next meal —and you're it. cement найды

Leu C$ STATUS co Set corp. eo

p - ове, k "y adventurer.

| Dracula’s

i gway throu: X. mua the undead.

incarnation, you enter a tangled, thap-filled castle populated by the суши Сита and his minions. Go as one afi two fearless fighters of your choice, Hippo? и whoop-ass weaponry. But be warned, while you can dress to kill, if you lack the skill

jour me pe gonna suck.

^

Inc ЛИ High

Тор 10 Editors’ Picks

1 Zelta: Ocarina d Time A МУ © FIFA 99 e

Konami

2 Zelda: Link’s Awakening DX

Nintendo

4 5 Ehrgeiz Square

Pokémon Card 6B

Nintendo

Bandai

©

Electronic Arts

Mario Party

Tetris DX Nintendo Nintendo

+.

10

Genso Suikoden II

Konami

Enix

Gust

Quar ter, monn Video Game Gossip & Speculation

In a departure from the usual “Rumor and Truth” approach to the gossip of the moment, this month the О has decided to simply lay out as much information as possible on the new systems anticipated from both Sony and Nintendo. Expect to see announcements from Sony at TGS in late March and then something possibly from Nintendo at the delayed Space World in May.

Nintendo

The most elusive of new systems is currently taking shape in Japan—and the Q-spy network gradually managed to piece together.a pretty good impression of what may be happening, thanks to informa- tion from sources around the world.

We've known for some time that Nintendo would be working with Silicon Graphics (SGI) again for the new chipset. Interestingly, since the N64 was announced, SGI has been somewhat active in the gaming community with its OpenGL 3D graphics system for PC and Macintosh. Those of you keeping an eye on the news recently will have seen the big deal concerning the integration of OpenGL with the.new Macintosh operating system—thus allowing the easy conversion of many hun- dreds of games to the platform. Given Nintendo's close links with-SGI and the obvious convergence of technologies in computing as a whole (let alone gaming), the possibilities for and OpenGL equipped games console would be incredible. Should Nintendo choose to go down this route, it would be able to easily motivate developers to produce titles simultaneously for multiple systems...a strategy very similar to that seen at Sega with Windows CE. Other advantages of Nintendo's links with SGI may be seen with any connectivity the machine тау have as the company is also a big mover in Internet servers. Obviously all of this information is purely speculation, but it makes sense for Nintendo to move toward something that will allow it to tap into development resources from other areas.

As far as other details go, things are pretty scarce. We-know the

To р 1 0 Courtesy of Famitsu Magazine Japan Week ending Dec. 20

1 Yugiou Duel Monsters 2 Crash Bandicoot 3: Buttobil Sekai Issyuu Sony Computer Entertainment

3 Pikachu Genki Dechu Nintendo

M.S. Gundam: Chars Counterattack

| |

9 Dragon Quest Monsters

10 Atelier Elie: Salzburg Alchemist 2

Top 10 Arcade Picks 1 Soul Calibur

Namco

Star Wars Trilogy Arcade

Sega

3 Marvel vs. Capcom

Capcom

4 NFL Blitz ‘99 Midway

Zombie Zone Sega

Ocean Hunter Sega

cD) > | |B F

Gauntlet Legends Midway

Street Fighter Alpha 3

Capcom

Daytona 2: Electric Boogaloo Sega

ТЕЗ

machine exists in a very early form at Nintendo's labs т Japan and there are a number of rumors circulating that notable development teams are making the trek east in order to look at one game that is already up and running on the system.

There are stíll no details about a storage medium...carts are definite- ly out ofthe question but all of our sources have indicated that CD or DVD won't be the way to go either. In an effort to keep in control of the manufacturing process the Q's sources anticipate a proprietary storage medium similar to lomega's Jaz disks.

Finally, a piece of information that we know for a fact: The new sys- tem will'employ Dolby Digital Surround sound straight from the box.

PlayStation The Q-spies have run à number of stories in the past few months about what we've learned of Sony's new machine...so we'll keep this brief with just a re-cap plus an'extra snippet of news.

Expect to see a DVD-based system with a possibility of some kind of Mini-Disc functionality also—although as time goes on, this looks less and less likely.

The graphics chipset will utilize NURBS technology so that it can render curves rathér than relying on polygons to create solid objects. Sony's “Holy Grail” when it comes to the technology is to immerse players 50 much that they don't realize they're playing a video game.

Like Nintendo, we know that Sony is working with the Dolby labs and will be integrating the Dolby Digital Surround system into the new PlayStation.

Finally, while skimming through a copy of Time Magazine recently, the Q noticed a piece concerning a big investment made by Sony in an interactive cable television unit with Net access. If this system is in any way related to the PlayStation project it could mean major ramifi- cations for both multiplayer networking and also for the way in which software is distributed. More news next month. -The “Q”

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NEED FOR SPEED.

HIGH STAKES

prm well-known cities including:

ma New York, Las Vegas & San Francisco.

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The ultimate in tank warfare. 17 levels. 12 enemy Tribes. Over 1,000 intense battles.

Up to 4 player action, with split and "T screen modes. Supports Rumble Рак.“

t's the year 2001. The world has

endured a nuclear holocaust. 99% of Earth's females are dead. The surviving few have risen to the status of QueenLords, holy entities, and the only means to mankind's survival. BattleTanx™ thrusts you into the role of BattleLord, master of armored tank warfare. You rumble across post-apocalypse America, leveling cities and destroying roving gangs of desperate Tribesmen - all in an effort to save the QueenLords, and civilization itself.

RATING PENDING

IDO

www.3do.com

PlayStation

REVOLUTIONARY UNIT DESIGN SUPERIOR ARTIFICIAL INTELLIGENCE FULL 3D BATTLEFIELDS

IT'S TIME TO TAKE YOUR FATE INTO YOUR OWN HANDS. THEN USE THEM TO BUILD A NEW WORLD.

y > ; > FA 421 1 ме E AA. E ік mo Ғ 2% 4

DOWNLOAD THE РС DEMO AT:

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Dreamcast

Warning: This is a preview of a Japanese title that may or may not be released in the U.S. Itis designed to run on a Japanese system. Import at your own risk.

Sonic Adventure ==

Game Directory

Sega of Japan 1 Action

о =

www.sega.co.jp

Blue, Blue Sky...

I can hardly wait until | can understand what's going on, and this game is in English! Hopefully SoA gets better voice "talent" than they had in Burning Rangers. Sonic Adventure is so good it almost made me cry. Almost. When Big Blue finally hits these shores later this year, watch out, it's gonna be hectic!

-.Уатев Mielke

ig Blue is back, and for fans of the speedy hedgehog, that's the best news they've heard in a long, long while. After his painful absence from the Saturn (in true 3D-platforming power, that is) following Sonic X-treme's cancellation, anticipation has been high for Sega's mascot. After all, what better exemplifies the halcyon day's of Sega's once glorious past than Sonic's legendary platform series? Well, fast forward to the future, because the time has arrived for Sonic to take center stage (in Japan, at least) once again, and from the look of things, the next-generation mascot wars have just met the great equalizer.

Taking arms, once again, against the irrepressible Dr. Eggman (Dr. Robotnik in America) and his evil planes, Sonic the Hedgehog finds himself caught, literally, in the adventure of a lifetime. Dr. Eggman is searching for the Magic Emeralds to empower his newest ally, the water-based Chaos. With each additional Chaos Emerald, Chaos becomes stronger and stronger, and if Eggman has his way, will become powerful enough to conquer the world, naturally. Of course, it's Sonic's job to stop him, so off you go.

Moving almost impossibly fast for a 3D platformer, Sonic Adventure lets you not only play as Sonic but as five of his companions as well. Keeping Sonic company are his highflying buddy Tails, that brooding pugilist Knuckles the Echidna, Sonic's gal-pal Amy Rose, newcomer Big the

Cat and the malfunctioning machine of Dr. Eggman, E-102. With

8 тЫ

TIME 0101) (91023 \

Seeing the MAN back in action kind of brings a tear to your eye, doesn't it?

each character varying in power and speed, completing the game requires learning a new set of techniques for each individual. Sonic, for example, is all about speed. He also has a sort of “homing- spin-dash" that takes care of any enemies who happen to be in the area. Tails can fly for limited periods of time, enabling him to explore places too high for Sonic to reach. Knuckles can glide for great distances and climb virtually any wall in the game by using his, er, knuckles. Big the Cat has only his fishing pole to use as a weapon, although it also comes in handy in other instances. Amy carries a big mallet, but isn't very strong and as a result, must take more care during her adventures than the other characters. E-102 has a gun, which makes “him” the first character іп a Sonic game to have a projectile weapon.

Set in a variety of areas and levels, Sonic Adventure does a fantastic job of keeping the feel of the game true to its 2D roots. Split up into two different types of areas, adventure and action, Sonic Adventure Separates the traditional action-based levels from the old series with large environments to explore. The first one you'll encounter is Station Square, a fictional city that serves as a gateway to a number of action-based levels for Sonic to compete in. From here

А RD, BLU EHO AI

It’s a long ways up, but you just know these two will be all right!

Look at Sonic just pulling down the hotties! He’s totally mackin’ now!

With а VMS, you too can save a whole pile of cute critters like this.

«Ғе

Sonic сап access the Emerald Coast апа Casinopolis action levels. Other characters can open up even more areas. Based around the travels of developer Sonic Team to South America, the Mystic Ruins area in Sonic Adventure acts as a conduit to a number of other zones, similar in effect to those found in Station Square.

As you beat each action-level, you gain access to other zones that contain special items which grant your characters even more powers, such as Sonic's Sonic Dash. If you beat the game with every character, a very special “Super” surprise awaits the most diligent gamers.

Graphically the game is the most stunning piece of software you've ever seen. The environments are all rendered in high resolution (no RAM-Paks needed here!), with no sacrifice in texture detail. Wood, for example, looks like wood, and the haracters themselves look great. Perhaps the most unnerving thing is to see each character, from Sonic on down, speak with corresponding mouth movements and facial expressions. Sure, Sonic's got his own animation series and whatnot, but to see him talk in a game is really something new. Although there is some minor slowdown and pop-up at some points in the game, it never really affects gameplay. The only thing that is a serious issue here are the occasionally

a

Dreamcast

а

irritating camera angles. Hopefully Sega of America will address these issues before Sonic Adventure's release here. It would be a shame for such a great title to draw criticism for such minor flaws.

The music is classic Sonic Team pop composition. Aside from

the hard-rock flavored

opening theme that accompanies the breathtaking CG intro, most of the music reminds you of the old-school tunes that have always graced the series.

Perhaps the most interesting little feature in the game is the A-Life (as in "artificial") breeding program. Taking the system a step further than the one that was found in NiGHTS: Into Dreams, the A-Life feature in Sonic Adventure lets you take the Chaos eggs you find in various places in the game and raise them via the VMS (VMU in America). By raising and strengthening them Tamagotchi-style, you can enter your Chaos creature in Chaos races and other race/obstacle-based competitions. While not really necessary, by any means, to complete the game, the A-Life feature remains an addictive aspect of Sonic Adventure and adds a depth previously unavailable on home consoles.

A guaranteed launch title when the Dreamcast debuts in America later this fall, Sonic Adventure will most likely be at the top of everyone's wish list. From the evidence on display here, this might just be the title to vault Sega back into the pole position it has sought for so long. If SoA can tidy up the little glitches that hamper Sonic Adventure, this might just be the start of something great. After five long years since the last true Sonic game, don't he fans deserve it? @

NiGHTS: Into Dreams pinball action. Guess what Sonic Team's up to next!

Downloadin' Skillz!

When Sonic Adventure arrives on our shores (or for crafty gamers who've figured out how to access Sega of Japan’s Dricas Web site), there will be special bonuses on Christmas and New Year's Eve that you can download into your VMS card. Cool items like Christmas trees will be available at specific times of the year. Once you have ‘em, you'll be able to proudly display them in your game. Who ever said Sega doesn't care about its customers? Hey, Sony! Where's my free stuff?

These screenshots don't give you the slightest indication of how fast Sonic is running. 1000М!

43

d

D rea mca st Publisher/Developer Players/Genre % Done Release

Imagineer 1 Rage Games Action

web Addtess: www.imagineer.co.jp

5М9ЛОЈ

ncoming, а straightforward port of the PC

]ust Like Bein’ game of the same name, would strike most

console gamers as a fairly bland military wargame. While this may not be too far from

Back In Nam the truth, Incoming manages to be a о surprisingly entertaining diversion from the usual run-of-the-mill Warhawk-wannabe.

W Il M b N | Running at an extremely high 40-50 frames per e г ay e 0 e second, the graphics in Incoming are a sight to

behold. From the moment you take control of a supercharged anti-aircraft assault cannon, to the point where you take the reins of a gunship equipped with the latest assortment of high-tech weaponry, you'll gasp at the detail found in the game engine. High-resolution textures abound and some truly sweet light-sourcing dress up the intense combat with all sorts of technological eye candy.

Fortunately the gameplay is just as appealing, with each level composed of 10 mission parts. In the first part you may personality, once you see it in action, it will take а control an AAA, while the second will put cold heart not to see the appeal in this title. Although you in the seat of a chopper. A large no announcement has been made as to the exact U.S. number of vehicles are available, with launch lineup for the Dreamcast this fall, it wouldn tanks, jet-fighters and all-terrain vehicles be too surprising to see this excellent title among the fueled up and ready to go. first wave. [^]

The action is relentless and there's no such thing as a quiet moment as your command headquarters constantly barks orders and mission objectives at you.

While the game may lack a little bit of

Even though this is technically a PC port, the game looks freakin’ good!

MPEG Sofdec 4 ann Bullet-Proof Software | Puzzle 100

Tetris 4D seems to be aimed squarely at such gamers.

Don't get us wrong we're not saying Tetris is a bad game. (We did rank it No. 1 among the top 100 video games of all time, after all.) We're just saying it's not the graphically intensive, trouser-tightening "killer app" most Dreamcast owners have been dying to get their hands on.

Judging from the title, many assumed Tetris 4D would be a trippy, stylized take on Alexey Pajitnov's classic puzzler, such as Nintendo's Tetrisphere. They couldn't be further from the truth; it's basically standard Tetris with a multi-player Battle Mode. In this mode, up to four players can test their powers of spatial relations while unleashing powerful combos on their harried opponents.

Aside from this lone innovation, the game remains plain ol’ Tetris. OK—it does have а While system launches receive a lot of fanfair and funky transparent beam that helps you line up

You may have played Tetris, but not like this—Tetris 4D has four-player simuplay, hence the “4D.” Get it?

media hype in Japan, the weeks and months pieces, 3D backgrounds and a techno following such launches historically tend to be soundtrack, but that’s about it. plagued by a serious software drought. While Given Tetris’ widespread availability (there are anxiously awaiting the next big release, many only about 40 million copies of the game floating Expert players can even the software-starved early adopters turn to the around), don’t even think about importing this one— odds a bit in multiplayer mode inevitable mahjong or chess sim for diversion. you're better off digging up your Game Boy. by handicapping themselves.

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"A BEAUTIFULLY ANIMATED; INVENTIVE AND METIGULOUSLY, DETAILED RPG FROM THE CREATORS OF

TOSHINDEN. = GAMERS’ REPUBLIC

ш Graside isa trademark of Ac aon ogis arë registered rade

Tokyo, Japan. ir respective owners.

Dur quest to

LS) return а lost baby creature map |

seem simple enough... But when ШТ mm drm mS DONE OUD rede са ad f D u nd skill along ol companion reveals its magical POOLS, | eec e pou realize И youre tn ж for the adbenture |e of two Wield 71 кате Lifetimes... E TT

an immense, 3-0 RPG world.

DISTRIBUTED Бү ACTIVISION.

“Т тише SOMETIMES Destiny FOLLOWS You.

48

Warning: This is a preview of a Japanese tille that may or may not be released in the U.S. It is designed to run on a Japanese system. Import at your own risk.

Shenmue

Sega's Shenmue is shaping up to be an RPG of epic proportions. Here's an update of Yu Suzuki's most ambitious project yet. We now know the game stars Ryo Hazuki, a Japanese- born man who travels to the seedy areas of Hong Kong during the winter of 1986. Ryo can visit numerous locations ranging from little shops to peoples' homes. He can even enter any one of 1,200 rooms in a castle (Yes, 1,200. That's the word so far in Japan.) To add to the realism, you'll have to eat when you get hungry, rest when you get tired, and get a job when you need money. Shenmue will also have changing time and weather conditions (to the lower right, you can see the same scene twice, one during the day and the other at night). The gameplay is all done by a system called QTE: Quick Timer Event. A bit similar to Dragon’s Lair, this extremely simple control scheme has you pressing a single button (punch, kick or run) at

the right time as directed by on-screen prompts. Suzuki wanted this simplified setup so the game could be enjoyed by children and old fogies alike, but he hinted he might add a Virtua Fighter-style combat system for more experienced gamers. Cool, eh? It's enough to make one's nipples hard in anticipation!

1Р5 anyone who starts а sentence,

“When ! was your age...” 5 3 a > 53 б 8 г fy.

IFs your parents when they say, т “Why couldn't you be more like your brother?”

Is all the girls who ever gave you a fake phone Питбег.

Show them how you really feel. Wreak һауас in 40 different missions, in four unique, upgradable ships, using ІЗ different weapons against 30+ enemy craft. Experience wormholes, asteroids, cloaked planets, and kamikaze drones. Even play against that person you're ticked off at, head-to-head.

ago i 2 = попечооо |

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HA | Playstation

Warning: This is a preview of a Japanese title that тау or may not be released in the U.S. It is designed to run опа Japanese system. Import at your own risk.

SCORE

Aero Dancing

Imagine if you will a flight simulator that does not involve sidewinder missiles and vulcan cannons. Aero Dancing is an acrobatic flight sim that has you performing fancy high-speed stunts as if you were in an air show. You can even play a four-player mode where each person flies one plane of a stunt team. This game by CRI is due out in February in Japan.

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Buggy Heat аи wre a

While most eyes аге on the eagerly anticipated Sega Rally 2, CRI is hoping their road rally game will steal away part of the spotlight. Buggy Heat has you driving dune buggies and other vehicles both on and off-road. The game's graphics are incredible, as you can see here (with cool “dust effects"). The Japanese game is due out in March and will probably support the Puru Puru Pack (Dreamcast's rumble pack).

is is a preview of a Jap; е released in the U.S.

(№ оп a Japanese system. Import at your own risk.

ас 4 POWER.

= = PlayStation

ARMOR

TARGET

Aun, strafe, crouch, roll and climb through 13 highly detailed, Take your best shot with 4 targeting modes, Wreak fiery havoc with 17 deadly weapons including the real-world environments filled with lethal terrorists. including nightvision sniper mode. 6-18 Pistol Machine Gun and M-79 Grenade Launcher.

ПЕ

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Play5tati

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PlayStation A e ESES www.989studios.com PlayStation and the PlayStation logos are registered trademarks of Sony Computer Entertainment Inc. Syphon Filter, 989 Studios and the 989 Studios logo are trademarks of Sony Computer Entertainment America Inc. © 1999 Sony Computer Entertainment America Inc.

Game Directory

Publisher/Developer Players/Genre % Done Release

d

Beetle Adventure "~~~ ==

10 March Paradigm/EA Canada Racing 1999 Web Address: www.ea.com

1 eetle The Little Adventure Racing takes H arcade racing Engine elements seen in games such as Cruis'n

That World and San Francisco Rush and multiplies them by ten. With shortcuts and secrets at Could nearly every turn the game is truly much more than just your average racer.

The overall goal, of course, is to finish the race in first place. If you do so, you get to move on to the next area; if VORNE. E 04:09.12 Q5 The number of you finish in second or third, you can stay on that level to college students try to improve your time.

who can supposedly Anything lower, and you have

ы Ыы to use continues, which are fit into a new bug at earned by smashing through

5МОЛОЈ

1./3З.!әр|

one time. point boxes strategically placed throughout the tracks, Unfortunately, calling attention to shortcuts and secret areas. there's no The four-player mode Collecting all of these boxes within a level unlocks Herbie the WSO» comes complete with cool secrets, giving you incentive to really explore the Love Bug weapons and power-ups. area to find them all. model. If all the talk of levels makes the game sound like more than a racing game, Graphically, the game looks great. All the levels are that’s in large part true. Hanno Lemke incredibly detailed with lots of cool animated stuff to of EA told us, “The concept for check out as you race. In one of the levels, for adventure racing was the starting point instance, you end up опа stretch of track that not where the designers wanted to borrow only looks like Jurassic Park but also comes complete the exploration element from what's with a hungry T-rex. All the tracks are incredibly big— made platform and adventure games big in that one lap, on some levels, will take you four fun in the past.” minutes to complete. But since there are so many When you’re not dueling against the different ways to go, you can play the same level over computer opponents in the single-player again and not get bored. Beetle Adventure Racing is races, Beetle Adventure has a great expected in March. 68

multiplayer mode in which you battle against friends. Beetle Battle lets four players race around multiplayer-only levels that are filled with power- ups and weapons like mines, rockets and invincibility. The goal of Beetle Battle is to collect all of the multicolored beetle symbols. The multiplayer mode has an almost Bomberman/ Mario Kart feel to it thanks to the power-ups and fast action.

54

REVENGE

K-1 REVENGE combines all forms of MARTIAL ARTS in а raucus type of fighting simulation that combines the special moves and combos of the best fighting games with the gritty realism only possible when the action is based on the true life capabilities

or ACTUAL K-1 FIGHTERS.

PlayStation

Catch Big Air...Like Never Before

Bustin’ Out

The key to success is time management and maximum point values. Moves that take less time but rake in more points are the ones to look out for. The easily executed handstand gives you a whopping 500 points while a normal flip nets less than 200 and takes twice as long. Combos take more time, but stringing long ones can get you over 3,000 points if you plan right.

Nintendo 64

Publisher/Developer Players/Genre % Done | Release Ascii 1-2 80 March Human Entertainment Action/Racing 1999

Web Address: www.asciient.com

Air Воагат' USA

ir Boardin’ USA pits youina race against the clock ina series of non- linear arenas. All you have to do is make sure you get to a checkpoint to extend your time limit, allowing you to rack up more trick points. The best part about all this is that you can do tricks off almost anything, including moving cars! But if you're not careful, you'll wind up under that car instead of pulling a fakie over it. You get four characters to choose from with four more hidden ones who must be unlocked. Each of these characters can select various air boards with differing handling and speed characteristics. You'll race through stunt courses, bizarre caverns and city streets trying to become the No. 1 air boarder.

You perform stunts by moving the analog stick in different directions depending on whether you want to execute a flip or spin. You can also grab your board and hop onto the tops of ramps or even swing from poles to build up speed. A great feature of the game is the ability to perform combos by doing multiple tricks in a row. Unlike most snowboarding games where all that meant was hitting a bunch of buttons while in the air, Air Boardin' allows you to jump onto

Make sure to look both ways before air boarding across the street.

Check out the big man with the air board skills. Seriously, could a man that size do that?

multiple objects and environments. For example, you can jump on a ramp, then land on an oil barrel, then hop onto a rail and finally do a quick tail grab before you land. You can literally spend hours setting up combos like this, potentially giving this game replay value unseen in similar products.

THREE OF THE BIGGEST VIDEO GAMES OF ALL TIME! ONE INCREDIBLE MOTION PICTURE!

Following the grand tradition of Martial Arts cinéma, Tekken The Motion

Picture invites you once more to the arena of combat. Enter

А ||| the world of the Iron Fist Tournament where C 1!)

fighters of unequalled ability gather +

from around the world to test their

might in the gladiatorial arena.

~

From the hit video game, comes a new tale of a | desperate race against time.

067 №, Panzer Dragoon is a unique visual feast.

SN Fast-paced, state of the art, computer 1 ж generated animation takes the viewer оп а roller coaster ride through а land just beginning to recover form the ravages of war. Love conquers all, but will it do so in time to save the world?

©

By not taking from others, you are accepting your own limitations.

By not

giving to others,

you

shall be

lonely 2d S at the $9 top.

By creating new places to roam, i and АХ sharing them with those near and far, уоц promote appreciation for a higher level.

INTER ET

www.interact-acc.com (91998 InterAct Accessories, Inc. A RECOTON COMPANY. Ail Rights Reserved,

>

If you choose not to give to your friends, you may have to give up your friends.

If you y; Ven choose not to

take from your friends, you will remain the amateur little novice your friends always said you were.

created, nothing,

and die an early, painful death.

not to accept the characters that others have

you will learn

remain stagnant,

IN the REALM of GAMING,

It is believed that

how you play now,

will affect your gami

PlayStation, DexPlorer ; Nintendo; 64

download saves at www.dexchange.net

Nintendo 64

МНЕ Blades of Steel '99

Konami's Long-

Awaited Return To The [се

Publisher/Developer Players/Genre % Done Release Konami 1-4 70 March KCEO (Diamond Dust) Sports 1999

Web Address: www.konami.com

elieve it or not, it's been over 10 years since Konami released the original Blades of Steel on the NES. Now, two generations of systems later, they've finally decided to resurrect the old classic for the Nintendo 64 (and also the PlayStation). But as you may have expected, aside from the name and the fact that it's a hockey game, there's really nothing at all that the old Blades and NHL Blades of Steel '99 have in common. Even though the version being previewed here is only 70 percent complete, it seems pretty far along. Gameplay could best be described as a cross between Gretzky's 3D Hockey and NHL 99— not necessarily a bad thing, but the game does have some problem areas that need work. Most notably, the controls aren't quite as responsive as they could be (which may very well be fixed in time for release), and despite

For a first effort (of this decade, at least), NHL Blades of Steel ‘99 looks pretty nice, and it plays well too.

there being several camera angles, none of them feel all that comfortable. On the upside, the game moves quickly, has a lot of options and has surprisingly good

play-by-play announcing.

If Konami can work out the kinks, Blades of Steel '99 could be a serious contender. We'll let you know what we think of the final version next month. @

Customizing your team’s offensive and defensive strategies is a snap, and the added visuals make it easy for newbies.

DETROIT RED WINGS. 2.

February F 1999

me 12 Atari Games Racing

90

www.midway.com

Like its coin-op counterpart, California Speed has а lot of tracks—14 to be exact. Each course is like a minitour of a particular city. In San Diego you hit the harbor and race on the decks of ships. In San Francisco you can ride the suspension of the Golden Gate Bridge, etc. Fantasy portions include a romp through the innards of a computer, a roller coaster, a psychedelic highway, a mall and more. The game, of course, has keys and shortcuts.

California Speed has some peculiar vehicles: a forklift, a front-end loader, a golf cart and a semi. Strangely enough, these vehicles don’t take advantage of their equipment. It'd be fun to spear other cars with the forklift.

Take the driving gameplay of Rush 2, the look of Cruis'n World, sprinkle in some Off-Road, add a touch of Cruis'n USA and wham —you have California Speed. It's that easy, kids! Actually, while that Sounds a bit sarcastic, it's really close to what California Speed has to offer. And while we often

scoff at the simplicity of these games, we realize

lots of you like them. So we'll hold our tongues for the rest of this preview.

Overall, the control is decent. Let's be thankful they didn't use the lackluster Cruis'n USA engine. The frame-rate is actually very good, but the trademark Midway two-speed theory applies full speed or stop (there doesn't seem to be middle speeds in their games). For those who enjoy the simplistic play of an arcade racer, California Speed will no doubt satisfy.

Yes, this is a roller coaster and that's a front-end loader as well.

Апији а шге. "^ Timeless Romence

5

S are registered t omputer Entertainme!

igns. Original Gami Br Reprogra 0 Designs’ is a register ri 243-3417.

Nintendo 64 =

Publisher/Developer Players/Genre е ропе Release |

: This is a preview of a Japanese lile that may Nintendo 1-4 80 Jan. 1999

be released in the U.S. It is designed to run HAL Laboratories Fighting Japan on a Japanese system. Import at your own risk.

ry = >>, уты E 7 tar Smash Brothers ^

ctually, All-Star Dai Rantou Smash

А Fox, А Robot, A Brothers to give it its full and quite spectacular Japanese title. Developed by HAL Laboratories,

Plumber, A Monkey, previously known for the Kirby series of games, Smash Brothers follows in

An Elf, А Lizard, A the tradition of Mario Kart and,

indeed, this month’s cover star Mario Party, by taking

2 e established Nintendo characters and placing them in Pokémon And A Pink unusual situations. If there is one genre of gaming that has been sadly Я lacking on the N64, it's fighting. Without exception, Blob Have A Fight every single effort to date has been a steaming pile of smelly stuff that could barely hold its own against even the majority of 16-bit fighters. Although by no means a traditional take on the genre, this is Nintendo’s response to the constant criticisms.

If we were forced to make comparisons about the gameplay style, we'd have to say that it has an awful lot of AMi's Virtual On about it. The

Four Nintendo characters kicking the bejeezus out of each other has an eerie quality about it.

N64 fighting

games don't have a bouts aren’t your traditional good track record. one-on-one punch-ups, you For that matter, see. They're all situated in Nintendo itself has less-than-typical arenas, and never excelled in the the attacks the fighters can 3 area. Killer Instinct use are often long range М С ^d may have been rather than your usual stuff. ~ exl 59 innovative but was As an added difference to the | yo yt ew ew Ч hardly a gaming usual layout, there is the Е ж great, was it? Smash opportunity for four-player 8 B Brothers again shows fights, lending the whole thing innovation, but a sort of cartoony street brawl there's something a atmosphere, which is certainly very weird. game for each player than you'd traditionally see in a bit odd about Mario From looking at the screen shots we have here, fighting game, and each player has more of a chance and Link beating the you'd be forgiven for thinking Smash Bros. is aimed at of coming back from behind. crap out of each a younger audience. But like all the best Nintendo There are eight basic characters available initially: other. games, it's the underlying sense of fun about the Mario, the “all rounder”; Donkey Kong, who is more -John Davison game that helps it hold its own. Probably the easiest powerful but slower than other fighters; Link, who has way to illustrate this is to just lay it out for you Most both his sword and boomerang; Samus, who's good importantly, the bouts themselves are all designed to with long-distance attacks; Yoshi, who can lick his make sure all players gets to enjoy opponents until they, | dunno, can't handle it themselves for the whole duration; ring anymore; Kirby (surprise...HAL had to bring him back outs don't wipe you out completely— eventually), who can absorb his opponents abilities; you have a time limit to get back in the Fox McCloud, armed with a blaster; and then the odd ring. Secondly, the scenery uses different опе...Рікасһи, who apparently is able to turn around evels and even moving platforms in really quickly and fire electricity out of his ass. Not a places to keep things a bit more bad basic lineup— something for everyone Кот the interesting. Finally, the *winner" of each Nintendo camp. Rumored "secret" characters (or ight is the player with the most “hits” possibly bosses) include Blue Falcon from F-Zero X, and the most energy at the end of each Bowser, Luigi, Princess Peach and Ganondorf. None of timed round—so this isn't a fight to the these is confirmed yet, but we'll make sure we let you death. The result is basically a longer know as soon as details are available.

with a massive fart, knocking Link Тоо much hairspray and a naked flame Pikachu try to stare each other out.

Mario cocks his leg and lets rip Samus' head inexplicably catches fire. Link prances about while Mario and clear off his feet. Probably not. can have frightening results. Not sure what Samus is up to.

RACERS’ GAME & FOR NINTENDO" 64

DexDrive. DOWNLOAD

AND EXCHANGE PENNY RACERS GAME SAVES ON THE INTERNET

PENNY RACERS/DEXDRIVE INSTANT WIN SWEEPSTAKES ‘Sweepstakes Rules: ў

1. No Purchase Necessary: This Sweepstakes may appear in sel creative presentations tial yoli

103 to obtain your entry number. No purchess or paymer роп obtaining your entry number, input the entry number at m/misc/promos/pennyracers 0 see it Youve won. ЕШ numbers mus be

money is песе їр. куи video

obtained by March 9, 1999. SASE entries must be postmarked ру Such date ang fecelved live days ECE

Al entries become exclusive property of GameSpot and wil nat be acknotedged OF rend Gamespot assumes no responsibility for lost, mutilated, late, illegible, incomplete, postage-due, misdirected emalt or posta! mail entries or for phone, electrical, network. computer, haare OF soffvere pours malfunctions, failures or dificulles

Grand Prizes. Grand Prize winners will receive one (1) DexDrive and one Penny Racers rand Prize has an approximate retail valve of $90. Winning ety numbers wl а

are trademarks of Nintendo of America Inc. © 1998080000000) Amtes тн

www.interact-acc.com © 1998 TAKARA Со. Ltd. Manufactured under license by THQ ING; Penny Racers is af ЖЫ trademark of TAKARA Со, Ltd. THO™ 1999 THQ INC, Nintendo, Nintendo 64 and “N" logo. inten

1175304

This is your personalized Instant Win number! Log on to www.videogames.com/misc/promos/pennyracers to see if you win! Hurry, your instant win number expires in 30 days.

ети, GemeSpots decisions in ай respects relative o he Sweepstakes will he final. Sweepstakes. ‘agin on or about February 1, 1999 21 6:00 pm PST and end on March 9, 1989 816 00 pm PST. Al.

“dele prizes wl be avara оа second chance берілу To erter, fost senda postcard containing your у address, and елігу number to “Second Chance Penny Racers” at the address listed above. All prize.

Wili be noid upon inputting entry number into web ste. Piel) are non-transerabe. No “sibstans of prizes) are allowed, excep at he option of Sponsor should te featured prin) bacome Олаха ае GameSpot reserves the right о cancel or modif is sepstakes i fraud or echnical fallire destroy ће port of Ihe sweepstakes; as determined by GameSpot ín ts sole discreto.

3. Odds of Winning: The odds of winning are 1114090. Odds зік apply to al escntationscolchialy.

4, Eligibility: Sweepstakes open to residents of United States and Canada (Void in Rhode Island and Quebec). Internet ens mst have Internet access as of January 31, 1989. Non-compliance witht. time parameles contained ern or reum of any prize/prize notification as undetivorale wi result in ййвдйайїгайоп and an alternate Winner wil be selected. Winners or their legal guardians shall sign an само eligibility release Ol abit, олов acceptance within 30 days of recepta forfait prize. By

TM www.thg.com

ИА THE DEXDRIVE AT WWW.DEXCHANGE.NET!

KART RACING AT ITS BEST!

УМ

Е о

"acceptance of prize, winner(s) agree to the use of their name and/or likeness tor 005851 trade, Or promotion without further compensation, unless prohibited by lav Ep GameSpot, іс, and their respective affiliates are not eligible, Neither THO, Inc mar ОЕ hei respective alates, subsidiaries, divisions, or related companies are responsible farany taves, or expenses! ha consumers might даза esu ot this contest or recopt of prize. Winners. accepting pes agre that all prizes are awarded on һе condition а THO, И and Gare frc and thait agents, representatives, and employees wil have no fab жана pre ав, les, ition eine рок

Jic 650 Townsend Sî. Ah Floor San Francisco, СА 94103; Requests or ‘by March 26, 1999. Allow А weeks tor delivery ot winners Ts.

8. Restrictions: Void where prohibited or restricted by lav. AU 7. Sponsors: This sweepstakes js sponsored solely y THO. Inc:

Nintendo 64

Perfect Dark

The development on Rare's highly anticipated 3D spy game continues at a heady pace. Although the game's using the GoldenEye engine, a number of significant refinements quite clearly have been made and the project is shaping up to be one of the most impressive looking games on the system. Despite feverish denials from Nintendo last May when the game was unveiled that it would use the 4Mb Pak, it’s now apparent that Perfect Dark will make use of it for increased resolution. As with all Rare projects, there is still no release date for the game— although indications seem to be that it may be toward the end of the year.

Triple Play 2000

EA's first Triple Play for the №64 will have a host of improvements over last year’s PS edition. For one, hitting in TP2000 is slightly easier due to a bigger batting sweet spot. In addition, base running and fielder selection are simplified by use of a “smarter” interface. In the outfield, multiple camera angles (up to 75) focus on the action as it happens. EA hopes this new view feature will increase control as well as the interactive element of the game. Increasing the realism overall are new emotion-driven facial expressions and individual player sizes and weights. Better still are promises of a fast frame- rate and quicker-paced games.

Тор 10 Reasons to

вџуо

1. Rogue Squadron

o, STAR WARS. | M ROGUE SQUADRON

$33.95

9|141- DSCOITI

2. Gran Turismo 3. Banjo Kazooie

(11

GRAN TURISMO

2 c о

© с;

5

wv >

[0

с

$32.95 $39. 95

5. Parasite Eve 6. S C Cross 98

a PlayStation) >

EAF . ЕЕ е |] | "97. 72 99.92 9. All Star Baseball 99

"m m p

PIC: BRITTAIN

ALL SPONSORED PRODUCTS AND COMPANY NAMES, BRAND NAMES AND LOGOS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS.

MAGA Zt м E a С s | TERA

ELECTRONIC ARTS, ELECTRONIC ARTS LOGO AND STREETSK8ER ARE TRADEMARKS OR REGISTERED TRADEMARKS OF ELECTRONIC ARTS IN THE UNITED STATES AND/OR OTHER COUNTRIES.

*Actual gameplay only simulates ‘injury but trust us— it's painful just to watch.

www.streetsk8er.com

Grind sick handrails or grab huge air in the halfpipe. Street Tour or Free Skate modes. Over 200 moves and combinations. 20 skate decks. Any terrain. Single player or one-on-one. Sony Dual Shock™ Analog Controller feedback lets you feel the street, while fresh new skate sounds

keep the beat. High speed, over-the-top, arcade-style excitement. Street Sk8er™—finally, skateboarding hits the PlayStation game console!

RATING PENDING

RP ELECTRONIC ARTS =>

PlayStation

PLAYSTATION AND THE PLAYSTATION LOGOS ARE REGISTERED TRADEMARKS OF SONY COMPUTER ENTERTAINMENT, INC. DUAL SHOCK IS A TRADEMARK OF SONY COMPUTER ENTERTAINMENT INC.

Nintendo 64

Quake ||

In March, Activision is planning on releasing Quake II. From these screens, you can already tell this game is shaping up to be one of the best-looking titles on the system yet. Quake II for the N64 already looks better than its software-run counterpart on the PC (meaning, a PC without a $200 3D accelerator). Four- player split-screen Quakefests will be in, too. Look for a full preview next month.

Jet Force Gemini

Rare's studio must be a hive of activity at the moment, as there are now five major N64 projects in motion: Perfect Dark, Twelve Tales: Conker 64, Banjo-Tooie, Donkey Kong 64 and then the one no one's quite sure what to expect from...Jet Force Gemini. What little information that has been leaked from Rare's offices seems to indicate that the game is very much an action title with lots of shooting and cartoon violence. As ever, with each new batch of Screens released the presentation looks better and better. Expect to see a release before the summer.

а 2 [ 4 Race your friends in the improved multiplayer mode * and find out who really is King of the mountain! New control interface allows for insane trick combinations! а Find the all-powerful Dragon Board, plus 11 others to speed your way down the slopes! Use over 10 ingenious power-ups am ahead of the pack! lace on a multitude of terrains! “7 Suchasunderwater, uphill, and

m es

Es con oy tn a2 yun tn одй К нане паа a 4 intendo 64 and the

Nintendo 64

Twelve Tales: Conker 64

In development for so long that there were rumors starting to circulate that it had been canned, Conker now sounds like it may be just about ready soon. Apparently a lot of the holdup is owing to the “emotion” system that is being employed in the game. Both Conker and his female sidekick Berri the chipmunk display a variety of facial expressions and emotional reaction to their surroundings and situation —and it's been the application of this that's slowing things down.

Warning: This is a preview of a Japanese title that тау » or may not be released in the U.S. It is designed to run.

on a Japanese system. Import at your own risk.

Mario Golf 64

Hot Shots Golf was a big hit due to its simple yet addictive gameplay (you know, the type that gets non-golf enthusiasts to play golf games). Now Camelot, Hot Shots’ developer, is teaming ир with Nintendo to bring us Mario Golf 64, a one- to four-player game starring 10 characters from the Mario universe like Luigi and the Princess. The game will be easy to get into, ensuring widespread appeal. At the same time, Camelot is working on including a very realistic physics model and little features like changing times of the day (so you may be swinging clubs around at night...a very dangerous activity indeed). Nintendo recently announced Mario Golf 64 will be released in the States sometime in 1999.

Vigilante 8

Just as we went to print, Activision announced they will be adding a new Nintendo 64-exclusive level to Vigilante 8 called Super Dreamland 64 (sounds like a game in itself, doesn’t it?). This cartoony world will be stocked with rainbows, mushrooms, knights, chickens, cannons, magical wells, pigs and even an “evil” castle.

The game is still set to launch in March. 70

ED ІІ before a Multipli 5

[rhe plague.]

[ “Stunning spell effects” —EGM ]

[ “Deep, involving storyline...beautiful graphics” —GamePro ]

[ “Beautifully rendered” —Next Generation ] [ www.shadowmadness.com ]

[ “Loaded with exquisite music.” —Gamer’s Republic ]

[ “Unravels like a good mystery...epic” —PSM ] [ “А highly interactive world." —PSExtreme |

TEEN

PlayStation

CONTENT RATED BY ESRB

Shadow Madness, Craveyard and Crave are trademarks of Crave Entertainment, Inc. АН rights reserved. © 1999 Crave Entertainment, Inc. PlayStation and the PlayStation logos are registered trademarks of Sony Computer Entertainment Inc.

E

Mat Kind of a LUndtie Takes я Camper |

"

Finally, Auto Combat Hits the Nintendo 64! У |

Up to Four-Player Over-the-Top Weapons Quest, Split-Screen and Combo Attack Arcade and Auto:Combat Moves у Multiplayer Modes

10 Fully-Destructible 12 Character-Based - BONUS! Hi-Res Battle-Anywhere Muscle Cars, Trucks Super Dreamland 64 Arenas and More Arena

Activision is a registered trademark and Vigilante 8 is a trademark of Activision, nic. 1998 Activision, Inc. Luxoflux is a trademark of Luxoflux Corp. All rights reserved. Licensed by Nintendo. Nintendo, the official seal, Nintendo 64 and the 3-D "N" logo are trademarks of Nintendo of America Inc. © 1996 Nintendo of America Inc. C The ratings icon is a trademark of the Interactive Digital Software Association. All other trademarks and trade names are the properties of their respective owners. * www/dctivielon.com

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This Time Its For Keeps

Behind The Screens

Hanno Lemke, senior producer of High Stakes, has been a racing game fan for years. One of his earlier games was Test Drive ІІ: The Duel. He said he liked the Super Nintendo version best.

Need For Speed: High Stakes .

ne new concept for the Need For Speed series, as the title alludes to, is consequence. What kind? The worst, of course: dollars. High Stakes has a monetary system set up so you can earn money to buy cars and their parts—one area where Need For Speed III: Hot Pursuit fell short in comparison with its main competitor, Gran Turismo. Although perhaps inspired by GT, High Stakes takes the system a step further with realistic damage and the need to pay to repair it.

After an unscheduled meeting with a wall, the cars show visual damage. While this might be neat looking, it's not so cool when you see how much it costs to repair it —which has to be done since the damage not only is visual but also affects the car's physics. When using the Dual Shock controller, for example, repeated trips into the wall will cause your car to pull to one side, an act that forces you to hold the stick a bit to one side to compensate.

This economic structure along with the car damage really gives you a strong sense of ownership. This makes High Stakes' Pink Slip Mode extremely powerful. This mode lets two players compete against each other using their earned cars in a race where the winner literally takes the loser's car. After the race, the loser's car appears on the winner's memory card. (And no, you can't yank your card out early, because both are pulled out at the race's outset.)

But when you're not racing for slips or trying to amass a fortune you can still have fun outrunning the cops in Hot Pursuit Mode, as in Need For Speed III, although in High Stakes you can also play as a cop and chase down perps. The challenge here lies in beating the clock that counts down with each fleeing suspect. If the clock runs out before you force him off the road, it's over.

Visually, High Stakes looks incredibly

Game Directory

1-2 Racing

Electronic Arts EA Canada

40

1999

WWW.ea.com

Just look at this screenshot. Just look at it! Ain't it purdy? The beautiful colors, the lighting effects...

promising. Most noticeable at this stage are the cars' transparent windows, which allow you to see the interior and driver. And on the audio side, the chatter on the police scanner is for more than effect. Now the radio transmissions clue you in to police activities. If you're playing as one of the cops, the radio is a tool that you can use to call for backup, a spike drop or the almighty roadblock.

While Need For Speed: High Stakes looks like it's on track to being a worthy sequel, we'll have to wait to see how the final version of the game comes together this March. @

Back In Action

Need For Speed: High Stakes marks the return of the Porsche license to the Need For Speed series. It has been noticeably absent from racing games for the past year ever since the release of Porsche Challenge.

It's hard to see here, but that license plate reads “EGM.” No, we didn't touch up the screenshot—like Midway's Rush 2, NFS: HS has ап ЕСМ car. Cool, eh?

Listen, we don't care what they do over in England. In America, we drive on the right side of the road!

IACTHIEIRESCU Action, adventures and mind bending mysteries await your main characters L

саней оз BB SUNSOET P

Here comes Davy the Chameleon again with more power and a backpack parachute for high flying aerial moves. And, oh...

did | mention that his tongue got ап overhaul too!!!

SUNSOFT A. Ј ЛИОНЕ

A heart Pounding, adrenaline pumping arcade shooter for the N64.

NINTENDOS. АЙ ш т. Visit the mon hatchery and

кот ағла create outrageous cyber beings in this amazing RPG adventure of wit and will.

EI 2ЕРТРП SOURCE 11

SCEA 1 March Contrail RPG 15

www.playstation.com

Legend of Legaia

any RPG fans

New Fighting wondering Oh, little Milky.

there would be a

RPG From The ee You saw me crying!

How embarrassing.

Regrettably, the M k | Wild answer would be no, but that's not d ers 0 | to say that Contrail, those busy beavers responsible for Wild Arms, has been lying around doing

Arms nothing. Far from it. Instead, you

M) can look forward to their newest З title, Legend of Legaia, due out т = Y ( HEN March. Originally released in Japan SA F af just this past winter, Legaia is

making its way to U.S. shores surprisingly fast. Boasting an innovative new battle engine called the “Tactical Arts System,” Legend of Legaia attempts to take the RPG genre in new directions with this unique new approach. While not exactly Tekken 3, think of the battle-system used in Xenogears but pumped up on steroids and you might get the picture.

The world is being enveloped by a mysterious mist,

Catch your sissy neighbors blubbering about the matters at hand.

and people are turning into strange and horrible Unlike Wild Arms, Legend of Legaia is a completely # creatures whenever they come into contact with it. 3D RPG. Every detail, from the towns to the ж Assuming control of the main character, Vahn, you characters, is rendered in polygons, as are the battle must attempt to save the world by reviving the many scenes. Legaia is also compatible with the Dual Shock d Genesis Trees found throughout the land. These trees analog controller and provides force-feedback effects ~ d will destroy the mist, with the help of you and your during battles. With Final Fantasy VIII scheduled to ¥, #7 With all the highflying friends Noa and Gala. Assisted by magical creatures arrive in America much later in the year, the timing | flip-kicks in the game, called “Ra-Seru,” you and your comrades will use a looks to be perfect for Legend of Legaia. In any case, you'd figure you were J-C wide variety of Super-Arts to defeat the many this RPG will definitely warrant a look from hard-core VanDamme or something! enemies you'll encounter. RPG fanatics and casual fans alike. @ 2 Gamer’s Edge The Tactical Arts System is reminiscent of the battle engine in Xenogears. Instead of inputting circle's and x's, you press up, down, left and right for punch, kick, low attack and high attack. Later on in the game, you are able to input more powerful commands. The battle scenes look like a simplified fighting game, and that's what gives this RPG a 4 y unique twist. Further on in the game you'll Damn bugs! Where's learn other Tactical Arts, like Super-Arts, that Black Flag at? that offer more spectacular results. (EGM) You'll learn the ropes from your mentor, who During battle, you'll learn new special

78 chills out by the beach in your hometown. attacks called “Super-Arts.”

"ОК Pops,

j | one more time: ~ kiss off the 5-Ball, bounce off the pacemaker, around the dentures,

down the walker, Over the adult diapers, across Martha's cat, back on the table to the 9-Ball

О Get ready to be immersed in the world of the pool th b t k t! hustlers. It's so real you'll swear that you can feel the n 0 m u OC е ө

chalk on your hand as you approach the table for

~ T * 9 Pocket Billiard games including: 9-Ball, * Music CD Option: insert an audio CD of another shot. So POP ет favorite cd and get ready 8-Ball, Rotation, Basic, One Pocket, 14.1 your choosing to enjoy your favorite tunes for hours of play as you choose from a myriad of modes Continuous, Bowlliards, Cutthroat, 5-9 while chalk'in up the old cue in Backstreet Billiards. * 5 Carom games including: 4Balls, 3Balls, * Seven unique modes to choose from: For more information: www.asciient.com Free, 1 Cushion, 3 Cushion Story, Pocket game, Carom game, Customer Service: 650-780-0166 Practice, Trick shot, Speed, Technical

* Grand Total of 14 different games * Vibration function compatible

BANKING

<> |

PlayStation

Driver

Those Madmen Behind Destruction Derby Are BACK!

Gamer’s Edge

Driver is going to be an awesome game. While you're being wowed by the fast-paced action, don't forget to make the most of the game’s strategic elements. Use alleyways and every shortcut you can. Drive through fences, outdoor cafes and whatever else looks like a beeline to freedom. Use traffic conditions to your advantage and whack oncoming cars in the bumper, causing them to spin out and leaving chaos behind. There's all sorts of things you can do beyond simply driving fast. The quicker you pick these things up, the more successful you'll be and the more fun you'll have.

(EM 80

Streets? Who needs streets when you can mow the neighbor's lawn? Note the tire tracks.

GT Interactive 1 15 March Reflections Action 1999 www.gtinteractive.com

t's been a long time since anyone mentioned the name Destruction Derby 2, hasn't it? What's it been, like a million years or something? Well, that's because Reflections, the masterminds behind DD2, has been laying low, preparing to unleash their newest driving opus, appropriately titled Driver, to the masses.

Certainly no stranger to vehicular combat, Reflections has developed a stunning game based around the story of a classic gangster-style getaway driver. However, this isn't your typical getaway driver. Oh no. This game takes you on a variety of missions (around 25 or so) in four different cities spread around the country. South Beach Miami, New York City, Los Angeles and San Francisco are all fair game for the alley-crashing, sidewalk-smashing, police-car colliding, go-anywhere driving game.

Unlike similar games like Felony 11-79, the gameplay in Driver is augmented by the wide variety of mission objectives on hand. None of that simply driving from A to B within a predetermined time limit. Instead, Driver sets you off on your mission and gives you around 30 square miles in which to achieve it. Like any good chase-film, the game requires you to shake the long arm of the law by any means necessary. Barrel down a cluttered alley, vault through a crowded outdoor cafe, whatever— just as long as you get the job done.

Like in Destruction Derby 2, Reflections' expertise with vehicular physics is immediately apparent at the very first high-speed corner you take. It's awesome to see your car leaning on your front-right tire as you peel around a curve at 9o miles per hour. The replay system in driver is excellent as well, offering cinematic perspectives that rival the chase scenes in the classic Steve McQueen movie Bullit. The realistic car-collision engine also makes a return, as damage to your vehicle is readily visible whenever you take a hit. High-speed jumps (especially in San Francisco, of

This game will remind you of every car chase

bit you've seen in movies and TV.

KRRRRASHH!! Driver knows no boundaries, or orange cones, or fences for that matter!

course) and multi-car pileups all add to the edge-of- your-seat sensation.

Recently acquired by GT Interactive as an internal developer (like Singletrac), Reflections is on target for a late March release. Knowing their track record (no pun intended), it looks like the team is on to something special, but we'll have to wait until the final product ships to know for sure. In any case, Driver is shaping up to become on of the new year's most exciting releases. Keep your eyes peeled.

LONG AGO, А SMALL COUNTRY WAS BESTOWED MYSTICAL OBJECTS POSSESSING MYSTICAL POWERS. BUT THESE OBJECTS, RELICS, WERE MUCH TOO POWERFUL. EVENTUALLY, THE EMPIRE DESTROYED ITSELF SEALING ITS SECRET FUR ETERNITY. 1000 YEARS LATER, ONE MAN HAS UNLEASHED THE POWER AND ONCE AGAIN, THE CONTINENT FACES TOTAL DESTRUCTION. PIT RELIC AGAINST RELIC AS 12 INDIVIDUALS АНЕ FOR-PEACE, POWER, GREED AND PROSPERITY. OBJECTS OF POWER FAIL, BUT THE SCARS REMAIN...

ETE

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„УРМ THE о OF SCD DINASTY WARRIORS.. `

© 1998 KOE! Ce

PlayStation y ®

i &% 5 КОЕ! dp а EL шз

WWW.KQEIGAMES.COM

Get reacquainted with an all-new GEX. And his Miss Adventures.

RATING PENDING Playstation Есау lo ESRB

e All-new intuitive camera system guides you through hazardous 3D missions * Over 25 all-new disguises with new abilities like scuba diving and snowboarding * Baywatch's Marliece Andrada stars as Agent Xtra in all-new full-motion video

e An all-new GEX spits fireballs, controls tanks, crocodiles, burros and more

* Over 1,000 all-new celebrity impressions and wisecracks

"...the most in-depth platforming game on the PlayStation." -Official PlayStation Magazine

EIDOS

руша Dymas, Те Cryst Drais о5о SEK. st Ne ЕХ салоса a ademas of Cea Рулга 07988 CY ———— ЗЕ PUG ENES ESOS, AN дим aaret ————— вико а Sony Computer Бате inc The ing кел 6:2 Wademar ef te ас Digita Stee Assocation. Coote ese bom OM "Ву —n —Á 1999 24 Divs

www. crystald.com www. eidosinteractive.com

Tenchu Meets Parasite Eve?

Block dat stuff!

In Soul of the Samurai, the key to surviving this game is to know when to block-which is to say just about all the time. When you're not swinging, keep that sword up. While you may be able to skate through the initial stages while taking some hits, you'll definitely wish you had that health back later after you've run out of healing herbs. Block! Block! Block!

Konami 1 KCE Sapporo Action T5

www.konami.com

Soul of the Samurai

ushido Blade meets Resident Evil, or Tenchu on crack? Either way, Konami's newest up and comer, tentatively titled Soul of the Samurai (and formerly titled Japan), has a lot of potential. Like Resident Evil (or Parasite Eve if you prefer the comparison), the backgrounds in Soul of the Samurai are all prerendered while the characters are fully polygonal 3D models. Set in ancient Japan, when the samurai were still in prominence, Soul of the Samurai attempts to do for the burgeoning samurai genre what Tenchu did for the ninja game.

After watching the CG introductory sequence, you're thrust into the game as a sword- wielding samurai, basically learning the controls on the fly while attempting to rendezvous with your sexy female counterpart. All the while, katana-carrying goons try to halt your progress every step of the way. From the outset, like Tenchu, you can select either Kotaro, the hunky samurai, or Rin, the waif-like chick extraordinaire with two knives. Even the Select Screen is similar (read: exactly) to Tenchu's, and while this arrangement may seem a little too close for comfort, hey, who's complaining?

Apparently Kotaro's parents died while he was only a child. Having nothing to restrain him, he returned to the countryside and met Rin. She seemed to be running from something, but Kotaro never asked what it was. He only wanted to see his old friend Yukinosuke. As he made his way back to the countryside, he encountered and killed many

“уаКипт.” When asked why. Kotaro would simply reply that "there's something strange in their eyes."

Homicidal madman, or man on a mission? That's what you'll find out later this year when Konami releases Soul of the Samurai. Right now it's a bit of a hack-’n’-slasher, with little variety except for increasingly stubborn enemies, but if the gameplay can match up to the intriguing storyline, Konami just might have another hit on their hands.)

Many of the game's elements are reminiscent of Tenchu.

"Who's ya daddy?" asks our friendly neighborhood samurai warrior.

ааа - EDI EE

These are the two characters you can choose. Here we find them in dire straits.

Like all good students, you gotta put time in at the local dojo.

VEL YOU'VE BEEN WAITING FOR!

THE SEQ

a СТЕ $ 1 N omi; аг |

* www.midway.com

RAMPAGE 2: UNIVERSAL TOUR © 1988 Midway Games Inc, All rights reserved. RAMPAGE UNIVERSAL тоё. MIDWAY and all character names are trademarks of Midway Games Inc, Used by permission. Distributed under license by күн не» Entertainment ! Inc. PlayStation and the PlayStation logos are regstered trademarks of SonyComputer Entertainment Inc. Nintendo, Nintendo 64 and the 3-0 “N” logo are trademarks of Nintendo of America Inc. 51396 Nintendo of America Inc. HO А .

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Getting Back To Basics

The cool trivia loading screens from last year's Triple Play have unfortunately been taken out. They have been replaced with gameplay help Screens to aid beginners get used to the controls.

Triple Play 2000 will feature Sammy Sosa, the 1998 National League Most Valuable Player, as the spokesman for the game. He will appear on the cover of the title, and lend his knowledge to help the game developers refine the game.

Electronic Arts 1-2 70 March EA Canada Sports 1999 www.easports.com

Triple Play 2000

hose who thought Triple Play 99 was a bit dull aren’t alone. The producers of Triple Play 99 felt that they had focused on simulation and realism so much that they had forgotten that playing the game was supposed to be fun. So the emphasis for Triple Play 2000 has been shifted, not necessarily away from simulation and realism but toward making the game simply a whole lot more fun to play.

One of the ways the team at EA chose to do this was by increasing the number of times the batter makes contact with the ball. In part this has been accomplished by adding more frames of contact to each batter’s swing. Keeping within the philosophy of more is better, the developers decided to make hits, in general, go toward the wall more often than not.

From an Al standpoint Triple Play 2000 is going to be a lot cleaner. There were some obvious base- running Al problems in last year’s Triple Play that EA says have been addressed.

In Triple Play 99 everyone, whether a fan or not, agreed that the frame-rate was a bit on the low side. It was actually running in the neighborhood between 15 and 2ofps (if you’re unfamiliar with frame-rate neighborhoods, 15-20 fps could be considered the ghetto). Triple Play 2000 however, is running at a constant 30 fps, which is average but when compared with last year’s title looks fantastic. And so do the new physical and facial animations. EA Sport’s Triple Play 2000 producer, Mark Dobratz, explained, “New emotional reaction animation captures the intensity of the Major Leagues [while] pitchers in Triple Play 2000 will not only have unique pitch animation for different pitches, they will receive signals from the catcher in their own unique styles as well.”

Some of the best animations range from the disappointed look of a pitcher who just served up a meatball that was blasted over the wall to the

Check out the nice detail in the stadiums. Also check out the extraordinarily long arms on this pitcher.

Good ol’ Mark McGwire. You can always count on him for a home run or two in the regular season.

jumping, fist-pumping batter who sent the pitch to a new zip code without using a stamp.

While Triple Play 2000 looks well on its way to becoming a solid baseball game, it'll be interesting to see whether EA can walk the tightrope of fun and simulation well enough to appease serious baseball sim fans and the average fan alike. @

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11 California tracks. LI 3 California girls.

“05

Jed

Hasbro Interactive T2 15 March Real Sports, LLC Shooter

www.hasbrointeractive.com

Centipede

oping to duplicate the success And You enjoyed by its critically panned yet freakishly popular Frogger update, Hasbro Interactive is preparing to Thought Frogger drag another '8os arcade classic kicking and screaming into the "905. 12 In Hasbro's Centipede, players Was Bu In assume the role of Wally Gudmunzsun, an unlikely 90 ove half-wit selected to save the world from a horde of giant armored beasts. After jumping behind the controls of a one-of-a-kind hovercraft known as The Shooter, you and Wally must blast your way through 23 levels and four unique worlds to end the insectoid menace. In addition to its updated 3D graphics, Hasbro’s Centipede has a number of

brand-new play mechanics, such as The more you zoom in on the action, the more jumping, strafing and rescuing maze-like Centipede’s levels become. diminutive townsfolk, who reward your efforts with a comically high-pitched Additional classic enemies—including mushroom- “Thanks, Wally!” planting fleas, poisonous scorpions and elusive

Your primary enemies, as the game’s spiders—also return. title implies, are enormous centipedes, If Centipede’s Adventure Mode isn’t your cup of tea, which descend on your lone craft in you can give your trigger finger a workout in the wave after deadly wave, tirelessly game’s Arcade Mode, certain to look more familiar to winding their way through a forest of twenty-something gamers. If that weren’t enough, giant mushrooms. Destroy one of your Hasbro’s Centipede is rumored to contain a pixel- foe’s body segments and a mushroom perfect port of Atari’s 2D classic.

will appear in its place, causing the creature to make an abrupt 180.

Centipede’s Arcade Mode resembles 2555 classic Centipede viewed from а slightly Publisher/Developer Players/Genre Release

рош спе Electronic Arts 1-2 75

Micro Cabin Action

Street SkBer __ “~ ç çć

It seems like a natural marriage: skateboarding skater's jumping power, cornering, speed and =— d and PlayStation, two of the hottest pop-cultural acceleration with its unique skills editor.

т. IRST TRICK 70.55 forces on the planet. Surprisingly enough, While reasonably cool looking, the preview version digas FIR 285 however, Electronic Arts’ Street Sk8er is the first of Street Sk8er we received is a bit on the easy side; 82. dedicated skateboarding game to appear for jump anywhere near a handrail and your skater will

= Sony's ultra-successful system. magically perform a flawless grind! We also managed

Following the well-marked trail originally blazed to pull off some of the sport's most difficult tricks

by Sony's Cool Boarders, Street Sk8er combines without breaking a sweat—the first time we tried the

four real-world skateboarding events, eight game. If EA pumps up the difficulty a bit more, they

colorful skaters and three unique venues into one may have something here.

non-stop shredfest. Street Sk8er also includes 20

original skateboards from Powell, Eternal and

Warp Magazine as well as an alternative

soundtrack featuring the likes of Pie Tasters, Gas

Huffer and Less Than Jake. In the game's Street Tour Mode, players race

against the clock, attempting more than 200

authentic tricks to score points— and also to

unlock hidden routes, characters and custom

Skateboards. Free Skate, in contrast, allows

players to explore each course at their leisure

while perfecting tricks. Like Capcom's snowboarding title Freestyle

Boardin' ’99, Street Sk8er allows you to boost your

reet Sk8er's 20 boards 5 eval МЕ deck Pew Street Sk8er's 200 motion-captured tricks look from major manufacturers. cool but are ridiculously easy to pull off.

Publisher/Developer Players/Genre % Done Release

Electronic Arts 1-2 Canal+Multimedia/ 80 Virtual Studios Sports

Web Address: www.ea.com

February 1999

lectronic Arts expands on its extreme sports line with Rush Down, a racing

game featuring mountain bi snowboarding and kayaking. The game lets you test your skills on five

Times Three

ing,

different continents. Each locale has one course for each of the three

events. You can snowboard down th

Slopes of Mt.

Kilimanjaro, Mt. Altai or Mt. MacKenzie in the Canadian North. You can kayak the whitewater of the

Colorado River and j

off Victoria

Falls. You'll be able to ride your mountain bike through the Amazon Jungle, ruins of Zimbabwe, Beijing

and Tokyo.

Graphically, the game isn't really awe-inspiring, but thanks to a

healthy frame-rate of about 30-6ofps the game moves tremendously

Taking а cue from 5СЕА5 Extreme Games, EA's offering not one but several extreme sports in one package.

iving you a real sense of when racing down the

mountains and rivers. Especially nice is the water effect when you're kayaking down a river. You can see into the water and actually watch it flow. On the audio side, EA is trying to spruce up the game with louder sound effects and real music from some French jungle and rock fusion bands.

Fans of ESPN's X Games should definitely look out for Rush Down when it hits stores this March. @

‘Komi KCE Tokyo Sports

NBA In The Zone '99 === И

E Н ђ

The TV cam has a very nice looking perspective, although for game playing purposes, it may not be the most efficient.

In the Zone '99 is quite ambitious this year. Rather than bowing down (or out) to the *big two" (SCEA's NBA ShootOut and EA's NBA Live), it's slugging it out,

touting its own special attributes. Slick new animation and a load of new options have (ЕсМ\ made it more competitive. Granted it hasn't 88

reached the same level of gameplay as the other two titles, but it's taking steps in the right direction.

Beyond the usual NBA licenses, teams, players, arenas, etc., a new crop of animation has substantially beefed up the realistic punch. Subtle moves such as the forearm block and the jump-and-throw-pass look life- like. The crossover dribble and the block animation are decent and lend style and complexity to the package.

For kicks a 3-point shootout mode lets you test your skills against several all-stars. To sink a shot you must stop the rising meter on the correct spot. If you hit it right, the ball sails right in. For the slam contest a series of icons must be pressed in the correct order.

The tricky part is remembering the order since it disappears just before you start.

At this point (75 percent completion) the most obvious flaw in the game is the jerky frame-rate. For example, a jump or steal animation will look good for a moment but doesn't blend well with the prior movements. Also suspect is the overall Al. At times it seems brilliant, blocking players out, setting formations and 50 on. Yet at other times it's completely out of whack. Let's hope they fix these flaws before release.

All-Star play features a 3-point shootout as well as a slam-dunk contest.

1-2 Sports

Konami KCE Osaka

February 1999

100

Sep. 3. clean sku of 3:50 ра tome 15% 1

www.konami.com

pparently Fisherman's Bait is a popular arcade game in Japan right now. Would such a coin-op game fly in the states? Possibly. Konami's going to give it a try on the PlayStation just the same. In Fisherman’s Bait, the fishing is amazingly simple with a sizable slant on the action element, if you can believe that. From the beginning you can select Beginner Mode to immediately acquaint yourself with the game. An on- screen tutorial shows you what to do as it happens. The general idea is to catch as many fish as you can in the allotted time frame. Variables include the threat of a snapped line and catching non-game fish like Bluegill and Snakehead. You may also compete for top three fish (in size) or total weight of all fish caught. The lure selection is vast as well as an important part of the game. If weather conditions are rainy and cold, for example, certain lures will attract the fish faster. Once on the line, reeling them in is done by rotating the right analog stick clockwise. The left stick controls the rod

All The Action Without The Smell

The red meter on the far right indicates line tension. The trick is to land the fish without breaking the line.

Notice the timer on the top. Land as many fish as you can within the limit.

placement. We have to tell ya, when the big fish bites and the controller starts vibrating it’s quite exciting. The challenge of fighting the fish, while keeping an eye on the line-tension meter as well as the clock makes for an exciting bit of game playing.

It’s safe to say Fisherman’s Bait has broken new ground in the fishing genre by introducing previously unheard of “excitement elements.” Nice graphics and competent gameplay should send it to the top of the digital angler's wish list. @

fus 1

rainy

Publisher/Developer Players/Geare % Done = Release

100 Now

Japan

Square Chunsoft

1 Action/RPG

ess: www.square.co.jp

Chocobo's Mysterious Dungeon 2

[^

ЛЕ v1

1F W1

HP 20/27

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released in t

98%

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опа Japanese system. Import at your own risk.

Recently released in Japan, Chocobo's Mysterious Dungeon 2 is the second Chocobo- related addition to Chunsoft's Mysterious Dungeon series. Featuring, naturally enough, the Chocobo (Square's official mascot), as the game's protagonist, CMD2 offers more of the same randomly generated dungeon-based action while adding minor improvements to the gameplay. For those of you not familiar with this title, the Mysterious Dungeon series has always been about exploration and item management, with little variation to the formula. Basically an action-RPG (think the Legend of Zelda, but only in dungeons), СМр2 has you guide the Chocobo through а seemingly endless series of dungeons, where you'll meet numerous monsters and creatures, the majority of which would like to make a barbecue out of you. Monsters aside, there аге a plethora of hidden traps and special items for you to discover and/or use during your travels.

In CMD2, the graphics engine has remained basically the same while spell-effects and loading times were improved. Also, in CMD2, you no longer

have to wander through the monotonous-looking

This is one of the few times you'll find yourself outside during the whole game, hence the "dungeon" part.

dungeons alone. Now you can wander through the monotonous-looking dungeons with your pal Mog. While not a major leap in terms of quality over the first, Chocobo's Mysterious Dungeon 2 is a solid, if unspectacular, title that relies less on flash and more on exploration. Aimed largely at a younger audience, CMD2 is a lighthearted alternative to the more serious efforts coming out of the Square camp. Currently, CMD2 is not scheduled for U.S. release.

ГВ. RATA DN? Y

x

us he's a pebble pickex witha -

all over him. But in the first

э

foratweener. Last AB, he faces their

radio ball”

toa gopher ui

boar: Gaol,

gives it the one flap down. The

Don't pull a Merkle” Hit our website: www.highheat.com

(1) short for Skipper - the manager. (2) a player who fakes illness or injury to avoid playing. (3) New York. (4) the ball club's advance scouts. (5) an error-prone infielder - always groping for ап excuse - “а pebble made Playstation, the ball go through my legs." (6) an injured throwing arm. (7) bench jockeys - noted for a steady flow of

® insults. (8) inning. (9) wild young pitcher. (10) line drive off the outfield wall. (11) a base hit. (12) a sharp low hit. (13) a ball hit between players - usually in the gaps between outfielders. (14) at bat. (15) best pitcher on the staff. (16) a fastball that you can hear but can't see. (17) home run ball. (18) a solid bat with black wood. (ИКАД (19) home run trot with one arin stiff at the side. (20) an infallible player. (21) a bone head play.

© 1999 The 300 Company. All Rights Reserved. High Heat Baseball, 300, and their respective logos, are registered trademarks and/or service marks of The 300 Company in the U.S. and other countries. All other

lame soup bone, right? The barbers аге

stanza he faces some Lowdermilk; and

A TE ww Bil Klem"

ІП ИЙ

“If you love baseball..this is the only game in town." - GamerzEdge 3D 0

trademarks belong to their respective owners. © MLBPA Official Licensee - Major League Baseball Players Association. PlayStation and the PlayStation logos are registered trademarks of Sony Computer Entertainm

ent Inc.

Final Fantasy VIII

Final Fantasy VIII is almost upon us...at least in Japanese form. We just learned of a new mini- game called the Card Battle. Throughout FFVIII, you can obtain special cards by defeating monsters. With these cards, you can challenge townsfolk to a Card Battle in order to win more cards. Some are more difficult to find, but if you can get them all, you'll earn a special reward. You can see screens of Card Battle on this page, along with some other FFVIII images.

Wan or may ona di em. Import at your own risk.

Lightning-fast arcade-style action!

d i Over 60 of the top WCW

stling e top WCW | The fastest өле! and NWO superstars! АП your favorite signature moves, $5 finishing moves, and taunts!

WINDOWS" THO ин

WOW Nitro © 1998 World Championship Wrestling, Inc. A Time Warner Company. All rights reserved. WCW™ and NWO" are trademarks of World Championship Ам Wrestling, Inc. All characters depicted, are trademarks of or used under License to World Championship Wrestling, Inc. АП rights reserved. THO TM 1998 THO INC.

94

Street Fighter Alpha 3

Capcom just doesn't stop! Last month we found out that three new characters would be added to the home version of Street Fighter Alpha 3: Fei Long, T.Hawk and Dee Jay. We also learned of PocketStation support, and the new World Tour Mode and some of its features. This month, it gets even better. If you work your way through World Tour Mode, you'll be able to open up yet another three new characters: Evil Ryu, Shin Akuma and Guile (Yes, Guile!!). And better still, you'll be able to open up several other new modes of play, including Team Battle (up to three-on-three team fights), Survival Mode (like SFA2's Survival Mode, only with several different variations to choose from), Dramatic Battle (two humans vs. one computer opponent) and more. Street Fighter Alpha 3 is currently due to be released in March, but it may experience some delays if the PocketStation isn't yet ready for retail at that time.

sis a preview of a Japanese title that may or may not be released in the U.S. It is designed to run on а Japanese system. Import at your own risk.

Smash Court 2

The sequel to Smash Court, Namco's Japanese-only polygonal tennis game, Smash Court 2 features more of the same hard- hitting tennis action, with the usual bundle of goodies Namco's famous for. While the game doesn't scream "blockbuster" like Namco's flagship titles, Tekken and Ridge Racer, Smash Court 2 is a standout game on a system with a dearth of good tennis games.

Populous: The Beginning Sweetening the pot is the ability to play as

Heihachi, Yoshimitsu, a character from Tales

Bullfrog is currently working on a PS version of the third game in the series that of Phantasia, the girl from Ridge Racer and invented the “God game" genre, Populous. Populous: The Beginning will feature Pac-Man himself. No word on whether Namco several improvements over all other editions (including the current PC version), like will bring this one over here.

full speech, redesigned spells and effects, new worlds and much deeper gameplay. Electronic Arts is planning on bringing this one out in March.

: This is a preview of a Japan the U.S. Iti

se title that may

Chocobo Racing

It’s not enough that we have Mario Kart, Diddy Kong Racing, Rockman Battle & Chase and Sonic В. Now we've got Square entering the mascot-racing "genre" with Chocobo Racing, a racing game featuring the world-famous Chocobo and a handful of his cohorts. Each player has a different method of racing (i.e., Chocobo uses in-line skates, Mog uses a motorized skateboard, etc.) and can select a different specialty before each race. No announcement has been made as to whether or not this title will make it over here, but this would be an easy conversion.

Internal Section

Can you say "Tempest?" Square's newest non-RPG attempt at a well-worn genre now focuses "squarely" on old-school arcade-style thrills. Internal Section can best be described as a '9os update to the classic arcade hit Tempest. IS runs at 60 frames per second and isn't nearly as annoying as №20. One big difference is the wide array of weaponry at your disposal, all with strange names like *monkey" and “sheep.” No word yet on whether or not Internal Section will make it to the U.S.

Warning: This is a preview of a Japanese fille that may or may not be released in the U.S. It is designed to run on a Japanese system. Import at your own risk.

Warning is is a preview of a Japanese title that may or may not be released in the U.S. Itis designed to run on a Japanese system. Import at your own risk.

SaGa Frontier 2

A substantial shift in style is the order of the day for SaGa Frontier 2, the sequel to last year’s so-so RPG marathon. While the gameplay remains largely {һе same, a unique graphical overhaul has taken place: Replacing-the cold, prerendered style of the Асе Сот bat 3 first installment, is a hand-drawn, watercolor

approach that is nothing short of gorgeous (those

Air Combat 2 (Ace Combat 2 in Japan) was a big hit in the EGM offices, earning are actual in-game screens below). While the newly Game of the Month honors for our August 1997 issue. So naturally, we were formed Square/Electronic Arts hasn't mentioned a drooling when we saw these screens for Ace Combat 3. So far, Namco is possible domestic release yet, expect to hear working on creating a more intelligent game with smarter enemies (who will try something soon.

their damnedest to tail you in order to get you in the rear). The game will also feature Dual Shock support and spruced up visuals.

Warning: This is iew of a Japanese title that may

or may not be rel. in the US. Itis designed to run оп а Japanese system. Import at your own risk.

NINTENDOS

PlayStation

CAUTOMOBILE CLUB DE MONACO

JUST WHEN

YOU THINK

YOURE

GOD'S GIFT

TO RAGIN)

IT ALL

21/9 YP

IN YOUR FACE.

You want to play with fire? Monaco Grand Prix™ is the most challenging racing simulation ever created. 22 expert racers compete on 16 famous, international tracks. The advanced driving engine redefines the meaning of expert racing. Every turn, pass, and acceleration must be timed to perfection. This is not a toy. Blow it and your car is shrapnel. Bred for the Pentium® Il, tuned

for the PlayStation®

Ninten

game console and the 0^ 64, and approved by the masters of

the Automobile Club de Monaco. Feel the burn.

MONACO GRAND PRIX

AND ІХ. gu

trademarks of Nintendo of

logo are

64 and the 3-0.

а. Nintendo, Nintendo

Game Directory

Bugs Bunny e Crazy Castle 3 č Toci a

г ugs is taking a trip, and it seems as if

І There 5 the famous rabbit has yet again taken a wrong turn on his way to Walla

Walla, Wash.—a wrong turn that

One lands him right smack dab in the

middle of his old hopping grounds,

è Crazy Castle. But that’s OK, we’ll help Thing him get out of this jam. In order to get his greedy paws on what’s said to be a giant carrot (a treasure to a bunny as hungry as Bu 5 [6 Bugs), he must prove himself by passing through 60 0 1 different puzzle-like rooms that increase in difficulty. Bugs will have to make his way through areas filled | r ( with enemies, doors, traps and enough keys to make [5 razy you feel like a high school gym teacher. Find eigi keys in a room and you'll advance. See, there's that puzzle element we were talking about. Remember Bugs' friends from the cartoon? (I guess they weren't always friends per se, but they weren't necessarily enemies.) Well, now they're definitely enemies. Characters like Daffy Duck, Sylvester, Tweety and Taz, among others, will render Bugs dead if he

This is a world where Daffy Duck cyborgs rule, vicious Tweety Birds run rampant and Yosemite Sam gets REALLY upset! It sounds pretty scary to us...

merely comes in contact with one of them. certainly welcome. Thankfully you're not completely unarmed, even Of course, the little cart is backward compatible though you'll be running more than you'll be with older Game Boy systems. (8)

fighting. In the various levels, you can find guns, bombs, skull-crushing anvils and other weapons.

Adding to the action/puzzle game experience, each enemy behaves in a specific manner.

Sylvester will chase you wherever you are on the screen, whereas Tweety continues to fly back and forth on a particular platform.

Graphically, Crazy Castle utilizes the Game Boy Color's impressive palette, making for a bright, cartoony experience. Another nice feature is being able to scroll around a particular room when the game is paused. This allows you to plan ahead and get a grip on your surroundings. After all, this is a "Crazy Castle." Seriously, later levels will prove to be a pain in the rear end, and a little extra help in finding power-ups or unopened doors is

You can run but you can't hide from Sylvester...well, actually you can just go up the stairs. But there are more Sylvesters up there. Look out!

What's more fun than watching cartoons? Playing 7 levels of Game Boy Color Looney Tunes with all your favorite characters!

The seriously addictive, classic tile matching game, with all new levels and layouts!

Challenging hand to hand fighting action with an adventure story tossed in for more excitement!

10 monsters, 20 levels, 100 ways to win and 100,000 ways to die. Go figure!

You'll need lots of balls to play this intensely delirious puzzle game!

SUN SOFT

ELECTRO SOURCE, LLC.

Infogrames 1 95 January Velez & Dubail Action 1999

www.infogrames.com

Carrot Crazy

n the same way Ronald McDonald goes batty Even More when the Hamburglar steals his precious meat patties (who wouldn't?), Bugs and Lola Bunny . go crazy when mischievous hooligans gank their Craziness From prized carrots —hence the name Carrot Crazy. In this 15-level platformer from Infogrames, it's your job to find your beta-carotene-rich veggies Bu 5 and do away with a few baddies like Yosemite Sam 0 and many others in the process. The cartoon-inspired worlds —each made up of

Isn't it funny how Bugs three stages—are called Treasure Island, Looney

Bunny always Town, Taz's Zoo, Marvin's Spaceship and Elmer's

unknowingly stops Forest. And yes, the straightforward names pretty

Marvin the Martian from much sum up the look and feel of each of the worlds,

blowing up Earth. Yep, although the levels in each are varied. In addition,

that's what we call there are 10 bonus levels you can take part in if you

funny...mm-hmm. find special hidden carrots. Yosemite Sam is quite a versatile villain. He

{ can live large as а gun-totin' Техап or kick the

The game's pirate style. levels take youtoa You alternate between controlling Bugs and Lola variety of from one level to the next. This throws in a little locations something extra to the somewhat simple gameplay from below and adds variety to the levels. What's more, each ground all character has his/her own unique abilities to make it the way to through a particular level. For example, Bugs uses a outer space. hammer, can tunnel underground and is stronger

than Lola, allowing him to move big rocks and such (Warner Bros. cartoons were never politically correct). On the flip side, Lola uses a special umbrella to break her fall and glide to otherwise unreachable areas, can combat enemies with a huge rolling pin (now that's politically correct) and can also teleport (yes, that does say teleport). Both characters can fly thanks to their floppy ears. (68)

Nintendo 1-2 Media Factory Strategy

Nintendo took that card game and made it back into a Game Boy title. That game is Pokémon Card GB.

The rules of this are set up much like a game of Magic: The Gathering (one of tl most popular trading card games in the U. You are striving to become one of the Pokémon Card Masters by defeating Dra-T3 challengers from Pokémon Clubs set up EE EGMUUNOP throughout the overworld map. As you visit 52 n each Pokémon Club, you'll be able to buy ES LEONA? EEE items, learn new skills, link up and challenge ~ 5 и а friend, or challenge the club members to battles. Characters from the original Pokémon game are gone, although the Pokémon that ` you use (all 150) are there in card form. There are also familiar sights: the link club, PCs to Pick your Pokémon, then start battlin' by store your Pokémon Card decks, etc. powering up your attacks. Battles are similar to regular Pokémon

matches, except this time they're enhanced

Pokémon is no longer just an addictive Game Boy through new, different cards and power-ups. game. It's also an addictive card game (released by The strategy involved is easy to learn (luckily Wizards of the Coast in the U.S.). In Japan, the card your first battle is a tutorial) yet challenging game has become very popular on its own. So to master.

m

The overworld is filled with Pokémon Clubs, centers and

(ЕСМУ towns that you can travel

or may not be п between. 100

on a Ji

у 2 АНИ VE АА ‘LEGACY КАМ LEGLAC!YY 9 XAJIN SOUL REAVER' - ^ continues the story = ©) © of Kain, evil vam- pire. Full 3D polyg- с onal environments о to explore with abil- еси m ——— - —— ¬ ities to shunt from (2 PLAYSTATION one world to anoth- Mile] Тш Rus тш ны Ради та Ты зн Мы Тағ mes me fer Run, jump and Wal м, A Bug's Life 11/98 $42.99 Crash Bandicoot Warped 11/98 $42.99 Knockout Kings 11/98 $4299 Rampage Universal Tour 03/99 $44.99 || оце for the » Akujithe Heartless | 12/08 $44.99 Croc 2 12/98 $44.99 Legacy Kain Soul Reavr 02/99 $46.99 Resident Evil 3 0299 $51.99 Paster, Eleven gu] Alien Resurrection 01/99 $44.99 Darkstalkers 3 11/98 $36.99 Looney Tunes Space Race 04/99 $4699 Rugrats 1198 $44.99 D bosses, 20 different Apocalypse 11/98 $39.99 Death Crusader 02/99 $44.99 Lunar Silver Star Story 01/99 $5499 Rushdown 0399 $4299 Boo & 19 а Armored Core Proj Phan 10/98 $3699 Destreger 01/99 54699 Madden Football 99 0998 $4299 баба Frontier 2 0699 $49.99 Molasses of vam- Army Men 01/99 $4299 Dragon Warrior 03/99 $46.99 March Madness 99 02/99 $4499 Silent Hill 029 54499 || Asteroids 11/98 $42.99 Duke Nukem Time Kill 10/98 $46.99 Master of Monsters 12/98 $4299 Sithoutte Mirage 03/99 $43.99 а Attack of Saucerman 02/89 $3899 ESPN X Games ProBrdr 11/98 $2499 MediEvil 1098 $42.99 Soul Caliber os sasso Я Auto Destruct 01/98 $3699 Earthworm Jim 3 03/99 $4299 Меда Man Legends 0998 52999 Sports Car Supreme GT 0299 $3099 | DYNAMICS Backstreet Billiards 11/98 $36.99 F1 Racing Sequel 02/99 $46.99 Меп in Black 01/99 $4299 Spyro the Dragon oss 54299 | (Roleplaying) Baseball 2000 05/99 $44.99 FIFA Soccer 99 11/98 $39.99 Metal Gear Solid 1098 $49.99 Street Fighter EX2 02/99 54699 | Release:2/99 Battleship 01/99 $3999 Final Fantasy 8 08/99 $54.99 Monaco Grand Prix 03/99 $46.99 Street SkBler ооо $з39% PSX H А E Beavis/Butthead Holy 02/89 $44.99 Flying Saucer 02/99 54409 Мпа! Kombat 4 06/98 $44.99 Suikoden 2 05/99 $45.99 Юна т Blades of Steel 2 02/99 $4499 Formula 1 98 12/08 $4299 Moto Racer GP 2 09/98 $39.99 Tekken 3 04/98 $46.99 HAE) ETE Fc Bomberman Phantasy Race01/99 $44.99 Future Cop LAPD 09/98 $3999 NASCAR 99 09/98 $4299 Tenchu 09/98 $4499 brings you dangerous levels of Brave Fencer Musashi 11/98 $46.99 G Darius 09/98 $36.99 МВА In the Zone 99 02/99 $4699 Test Drive OffRoad 2 11/98 54299 ME Ae Ев, Bravo Air Flight 1097 $4599 G Police 2 03/99 $38.99 NCAA Game Breaker 98 11/97 $42.99 Tiger Woods/PGA Tour 11/98 $42.99 кшш ООР Breath of Fire 3 05/98 $41.99 бате Shark 03/96 $39.99 NHL Hockey 99 09/98 $4299 Tiny Tank Up Yr Arsenal 02/99 $44.99 Пат ird pos e | Brigandine 11/98 $4699 бате of Lite 12/98 53999 Need for Speed 4 03/99 $42.99 Tiny Toons Grt Beanstk 11/98 $42.99 M ШІ tna aan ieee Broken Sword 2 04/99 $44.99 Godzilla 04/99 54349 Ninja:Shadow Darkness 10/98 $44.99 Tomb Raider 3 11/98 $49.99 ч Brunswick Bowling 10/98 $3999 Gran Turismo 05/98 $41.99 OddWorld Abe's Exodus 12/98 $44.99 Tomorrow Never Dies 03/99 $46.99 Auriga AE GEBEN Bugs Bunny Lost Time 03/09 $44.99 Guardian Legends 03/99 $49.99 Other Life Azure Dreams 07/98 $46.99 Triple Play 2000 03/99 $41.99 Aliens: ала ty ng to prevent Bushido Blade 2 10/98 $42.99 Guilty Gear 12/98 $44.99 РӘХ Dual Shock Blue 10/98 $29.99 Twisted Metal 3 11/98 $42.99 the extinction of the human C&C Red Alert Retal 0998 $4299 High Heat Baseball | 03/99 $44.99 PSX Memory Card 09/95 $1899 Uprising X 12/08 $42.99 Boe | C.Contra Adventure 09/98 $24.99 Intl Rally Champion 02,99 54499 PSX System 7000 06/98 5139.99 VR Baseball 3 02/90 $4499 i Caesar's Palace 2 10/98 $39.99 Irritating Stick 02/99 $44.99 Рас Man 3D 01/99 $44.99 Vandal Hearts 2 09/99 $46.99 Fox АЛИДЕН) Carmageddon 2 02/99 $42.99 Jackie Chan Stuntmstr 01/99 $4699 Parasite Eve 09/98 $49.99 WCW NWO Live Thunder 01/99 $45.99 PSX Centipede 01/99 $39.99 Jeff Gordon XS Racing 03/99 54690 Populous 3 04/99 $48.99 Warzone 2100 02/09 $4699 | Civilization 2 01/99 $3999 Kagero:Deception2 10/98 $4499 Quake 2 02/09 $42.99 Xena Warrior Princess 03/99 $46.99 Clock Tower 2 12/98 $4299 Кама 08/98 $4659 R4:Ridge Racer Typed 0999 54699 Xenogears 10/98 $46.99 ‘TWELVE TALES Colony Wars 2 Vengeance 11/98 $41.99 Kawasaki Motocross 03/99 $3999 Rally Cross 02/97 $39.99 You Don't Know Jack 02/99 $48.99 CONKER’S QUEST” | Cool Boarders 3 11/98 $42.99 Kensei Sacred Fist 12/08 $4499 Rally Cross 2 11/98 $42.99 Zero Divide 2 03/99 $48.99 Play alone as either | == | | Сопкег the squirrel (in | NINTENDO 64 | IMPORT GAMES BOARD GAMES ] arcade style action), ог Battle Tanx 12/98 $56.99 Mini Racers 01/99 $59.99 PSX Advanced Civilization 12/94 $28.99 Қ. P ns Ree Bomberman Него 09/98 $52.99 Mission Impossible 08/98 $56.99 Beatmania 12/98 $5699 Advanced Squad Leader 12/94 $42.99 М БУО ТӨУС Buck Bumble 12/98 $59.99 Monaco Grand Prix 03/99 55999 Chocobo Magic Dungeon 12/08 $5699 Axis & Allies 11/94 $4490 Stolen gifts that have Castlevania 64 01/99 $54.99 Montezuma'sReturn 05/99 56499 Destreyer 12/98 $6499 Car Wars Deluxe 07/96 $21.99 EE Chameleon Twist 2 02/09 $54.99 Mortal Kombat 4 06/98 $22.99 Dragonball Final Bout 12/98 $4299 Clue 05/98 $26.99 | B E лепе о Conker's Quest 02/99 $53.99 N64 Controller Ble 10/95 $2699 Ені: 1298 $6499 Cthulhu Cults Across Amer.09/98 53699 Ш тиг AERE ES o Cruis'n the World 10/98 $52.99 N64 Expansion Pak 12/98 $29.99 Macross VFX 1098 $31.99 Deluxe Diplomacy 12/94 54699 | intendo (Adventure) иги, Dragon Wars 02/09 $6699 N64 System Purple 11/985139:99 Rally дика 0/99 $5999 Dinosaurs Lost World 01/95 $29.99 || Release: 2/99 deathinatch options Duke Nukem Zero Hour 03/99 $68.99 NASCAR 99 09/98 $49.99 Spectral Force 1198 $4999 Epic WH 40K 10/97 $69.99 Earthworm Jim 03/99 $56.99 МВА the Zone 99 02/99 $56.99 Super Robot Wars 12/98 $7299 Hercules Legndry Journy 08/98 $25.99 F1 World Grand Prix 07/98 $6299 NHL Breakaway 99 12/98 $5499 SATURN History of the World 12/94 $2999 4 UNES TEES FIFA Soccer 99 12/98 $54.99 Penny Racers 01/99 $5299 Deep Fear 12/98 $56.99 Hobbit Adventure 06/95 $32.99 ШЕШЕ pure aoe GEX 3:Deep Cover 06/99 $62.99 Perfect Dark 02/99 $62.99 Falcom Classis 2 11/98 55499 Knightmare Chess 2 06/98 $13.99 С ОНИ Hercules. 01/99 $6699 RayMan2 03/99 $6299 Grandia 11/98 $6699 Lionheart 10/97 $35.99 Е ues Hype;Time Quest 01/99 $66.99 Roadsters 98 01/99 58699 0124 12/98 $4299 Lunch Money 12/06 51699 missiles, torpedoes & NAVCOM Jet Force Gemini 02/99 56299 Shadowgate 64 02/99 $6299 Slayers Royal 2 11/98 $5999 Monsters Ravage America 08/98 $32.99 ИВ, СЫ Legend Mystical Ninja 64 06/98 $59.99 Snowboard Kids 2 02/99 $5699 Strikers 1945 #2 1208 $5699 Necromunda 11/95 $59.99 ise TOO а ат Legend River King 02/99 55499 South Park 12/98 $66.99 DREAMCAST Risk 03/96 $3499 SOE o E Legend of Zelda 11/98 $69.99 StarWarsRogue Squad 12/98 $54.99 Godzilla Generations 01/99 $6999 Robo Rally 01/96 $36.99 control (TROIS SP SO RECS LooneyTunes SpaceRace 12/08 $64.99 Tonic Trouble 03/99 $59.99 Pen Pen Triathlon 01/99 $6999 Samurai Swords 04/07 $4299 Voltey-fire until you miss | Madden Football 99 09/98 55399 TurokDinosaurHunter2 12/98 $66.99 Sega Rally 2 01/99 $6909 StarshpTroop Movie 02/98 $24.99 Bachral Magical Tetris Mickey $6499 WOW/NWO Revenge 10/98 $64.99 Sonic Adventures 01/99 $6999 Warhammer Fantasy 10/96 $64.99 | Mario Party $5499 WinBack 03/99 $59.99 Virtua Fighters 3 01/99 $6999 Xena Warrior Princess 08/98 $25.99 PSX (Strategy) 1/99 COMPUTER GAMES & HARDWARE | | HINT BOOKS PCCD(Traditn!) NOW 1943 Euro Air War 11/08 $39.99 Gangsters 12/98 $34.99 SHOGO: Legacy of Fallen 04/99 $26.99 Computer Games 5 EEE сута Age of Empires 2 05/99 $4899 Giants 02/99 54899 SimCity 3000 01/99 54499 Alpha Centauri 01/99 $1699 "CASTLEVANIA 64' Fight the Army Men 2 02/99 $3799 Grim Fandango 10/08 $3939 South Park 04/99 $4399 Baldur's Gate 12/08 $1699 1 evil Dracula. using one of 4 Axis & Allies 09/98 $39.99 Gunship 3 04/99 $48.99 Starcraft Brood Wars 12/98 $29.99 Caesar 3 11/98 $16.99 г characters. Each character | Baldur's Gate 12/08 $44.99 Half Lite 11/98 $3999 Starsiege 01/99 $45.99 Falcon 4.0 0199 $1699 | has special fighting abilities | BankHeist 04/99 $39.99 Half Life: Tm Fortress 02/89 $2498 Starsiege: Tribes 01/99 $4399 Half Life 11/98 $1699 | that are used day & night to | Beneath 02/99 $4899 Heavy Gear 2 01/99 $45.99 50-27 Flanker 2 03/99 $49.99 King's Quest 8 1298 $16.99 MEA fight off the gruesome Blood 2 12/98 $39.99 Indy Jones Infi Mchne 03/99 $48.99 Thief: The Dark Prict 12/98 52999 Myth 2 0199 $1899 = blood-sucking vampires Braveheart 02/99 $37.99 Jagged Alliance 2 04/99 $44.99 Tomb Raider 3 11/98 $3499 Quest for Glory 5 01/99 $1699 Explore the castle in relative | C&C 2: Tiberian Sun 03/99 $5499 KO&MaskofEterniy 12/98 $29.99 Total Аппһіп Kingdoms 02/99 $46.99 Rainbow Six 11/98 $1699 ^ safety during daylight | Carmageddon 2 11/08 $44.99 Lands of Lore 3 03/99 $4499 Warhmmr 40K Chs Gate 11/98 $45.99 Ultima Online 2nd Аде 10/98 $17.99 \ hours, but beware when the | Commandos 09/98 $29.99 Links LS 99 11/98 $3999 Wizardry 8 02/90 $49.99 Video Games sun goes down! Many | Delta Force 10/98 53799 MechWarrior 3 04/99 $52.99 WW II Fighters 11/88 $44.99 Brigandine 12/98 $1199 - - secrets & power-ups аге | Descent 3 03/99 $48.99 Might & Magic 7 05/99 54899 Hardware Castlevania 64 03/99 $11.99 | Konami (Roleplaying) hidden in the dark recesses | Descent: Freespace 2 04/99 $4499 Myth 2 12/98 $42.99 ATI Rage Fury 32MB ^ 01/99518999 Colony Wars 2 Vengeance11/98 $11.99 | Release:1/99 of this 3D environment Diablo 2 05/99 $4899 Nascar Racing 3 03/99 $47.99 Diamond Viper V550 AGP 01/99$199.99 Kagero: Deception 2 10/98 Dungeon Keeper2 04/99 $45.99 Prey 04/99 $4999 Май Catz Panther XL 01/98 $62.99 Кама 10/98 ЭТА ВЕЕР Earthworm Jim 3D 04/99 53749 Quest for Glory 5 12/98 53999 MS SideWinder FF Wh! 10/98$169.99 Legacy Kain Soul Reaver 02/99 $1099 [— SONY PLAYSTATION’ 00| Eldr Scrlls Mrrowind 05/99 $54.99 Railroad Tycoon 2 11/98 $39.99 Saitek Cyborg 3D Jstk 11/98 $52.99 Legend of Zelda 64 12798 $1299 quality sound & full frame video EverQuest 03/99 $44.99 Return to Krondor 12/98 $39.99 Saitek R4 Frc Fdbk WI 11/98$169.99 Lunar: Silver Star Story 01/99 $1199 || at 30 frames/sec. This syste Falcon 4.0 1298 $49.99 Revenant 04/99 $29.99 Saitek X-36 Cont Sys 05/98$107.99 Metal Gear Solid 1098 $1059 | = can render up to 360,000 poly- Fallout 2 11/98 $37.99 Rogue Squadron 12/98 $46.99 бай Cybrg 3D Јак USB 12/98 $55.99 Silent Hill 0299 $1099 || gons/sec for smooth & seamless Flight Unlimited 3 03/99 54599 Screamin Demon Europe 02/99 $45.99 STB Velocity 4400 АБР 12/98517999 Tekken 3 05/98 $11.99 | graphics. Realistic digital light- | Force Commander 02/99 $4999 Settlers 3 11/98 $37.99 TMNscr Frc GT Rcg Wh! 12/98$149.99 Тото Raider 3 1298 $11.99 ing & texture mapping, & 360 Gabriel Knight 3 04/99 $4899 Seven Kingdoms 2 05/99 $39.99 Turtle Bch Mnigo A3DX2 12/98$11999 Turok2 1298 $999 ||| degree camera movement keeps Visa, MC & Discover accepted. Checks held 4 weeks. Money Orders under $200 same as cash. COD $8. Price, release, availability, shipping times| | you in the action at all times. & offer not guaranteed & are subject to change at any time. Hardware may require added S&H. Within 10 days defectives repaired or replaced а!) || | | Includes controller, backup ram, our discretion. After 10 days the manufacturer's warrantee applies. All sales final. S&H calculated on a per order, per shipment, and per item basis.| M | power cable & TV connector. | The “рег order" charge is charged once per order placed, the ‘рег item" charge [ с Priory Express Express Мато Maito | ||| | is charged once for each item ordered and the "per shipment’ charge is US. Mail U.S. Mail Canada The World چڪ‎ т Sony (Hardware) | charged once for each shipment we make to you. For each US order $10.00 |, ord 110 раз 8 b іш E] MP IMS Release: NOW | will be allocated to а 12 issue subscription to Computer Games Strategy Plus. |per shipment $125 $100 50 $1300 3200 5200 А | Сай їог details Per tem $073 00 $100 90 3200 $600 М; SRE SE PSX|

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Arcade

Behind the Screens

George Gomez is the project leader for Revenge From Mars. Gomez originally started out designing video games (one of his projects was the ever- popular Tron). He then went on to head up the teams for several very successful pinball games such as Corvette, Johnny Mnemonic, Pin-Bot and NBA Fastbreak.

(EGMY When the ball hits a target, the 104 animated object actually explodes!

Revenge From Mars

Game Directory

Bally/Midway 1-4 90 March Williams Electronics Pinball 1999

Pinball Enters The New Millennium

www.midway.com

illiams-Bally-Midway has been at the forefront of pinball games. While other companies like Capcom's and Sega's pinball divisions and the now defunct Gottlieb often take a flashy license and stick it on an already completed pinball game, Midway always strove for the best in gameplay, no matter what title the game had. Innovation was at the top of the company's list, and they've definitely done it again with their latest hardware. Pinball 2000 promises to revolutionize the pinball industry by utilizing hologram technology, much like the old Holiseum fighting and card games did years ago. This technology is developed by Williams Electronic Games, although the game'll be released under the Bally label.

The first Pinball 2000 game is Revenge From Mars, the sequel to Williams' Attack From Mars. It combines classic elements of pinball with state-of-the-art technology. It includes a CPU and a monitor in the backbox. A signal is transmitted onto the playfield, and 3D virtual targets then interact with the ball using optical sensors. When the ball *hits" a hologram of a Martian ship or an alien, it goes through the image and the hologram explodes. This imaging technology opens a whole new dimension for the programmers.

Revenge From Mars has a ton of targets and enemies on the field at one time, much more than the handful of stationary pieces of plastic that we're all used to seeing in traditional pinball games. They are all animated extremely well with cool effects. One target, for example, is a missile launcher that when hit launches a missile and destroys a huge spaceship.

There are nine stages to defeat in Revenge From Mars, each having elements of skill, humor and special effects. One wave is set at the Lincoln Memorial, where

Lincoln is transformed into a huge robot! This scene is actually a parody on fighting games— Lincoln performs a variety of special moves until finally *Lincoln Wins!" is splashed across the screen.

Pinball 2000 is unlike anything we've ever seen in arcades, and for a first-generation title, Revenge From Mars is mighty impressive. If this is what we can expect from the next generation of pinball, we've got nothin’ to worry about folks. (8)

The overall size of the Revenge From Mars unit is fairly small, looking almost like a baby pinball machine. But like the ladies say, it's not the size that matters, but rather how you...um...never mind.

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The Ultimate Four-Player Bash

ake a second to count the number of joypad ports pok- ing outta your Nintendo 64. Back when it was time to design the system, it seems Nintendo knew from the get-go that four players are better than one. And the N64's four-player, no-need-to-fuss-with-a-multi- tap functionality has been proven worth- while many times over by some of the greatest multiplayer console games ever released—GoldenEye 007 and Mario Kart 64 being the most obvious examples. But considering that Nintendo's “Рип Machine"

often dishes out the most fun when gamers gather in a crowd, isn't it odd that no N64 title has been designed mainly with multiplayer in mind? Well, the Big N was no doubt thinking the same thing when it licensed its biggest stars to Hudson, whose Mario Party is the first game you really, really need to play with pals to appreciate. Weighing in at a massive 256 Megs (the same size as Zelda 64 and Turok 2), Mario Party plays like the ultimate video game/board game hybrid. It features six Nintendo characters Mario, Luigi, Yoshi, Donkey Kong, Princess Toadstool and Wario —who act as playing pieces on one of several different game boards. At the heart

of everything lies the game's massive col- lection of minigames— 50 of them (not including secrets) which have the players competing in free-for-alls, ganging up against each other in three-on-one bouts, pairing off in teams and going solo in sin- gle-player challenges. The games come on a surprisingly large variety, and we describe each and every one in the follow- ing pages.

Aside from that, Mario Party is full of surprises. It packs a one-player game that captures the theme of Mario's side- scrolling adventures. You can amass coins and stars to purchase options and open secrets. You can even purchase the individual minigames and tailor their options to your own

Spend coins on oddball options such as this bird who mimics all the characters.

Fishing Derby

Time your casts just right and you'll reel in goodies with 360-degree twirls of the Analog Stick.

Faming Jump Rope

02, Bisi, а:

Control is simple here— just tap A to leap the flaming rope. Jump it до times to earn your coin prize.

Hammer Brothers

Scramble for coins dropped from the hovering Hammer Brother. Avoid his hammers and the platform's edge.

custom multiplayer tastes.

But we'll get to all that later. First, let's delve into the real draw of Mario Party: its multiplayer board games.

Parker Brothers is gonna be jealous of this thing. Mario Party's seven board games are fast-paced and amazingly addictive, with enough unpredictable gameplay events to keep shifting which player holds the lead. This is one of those games the Review Crew is salivating to play when we start reviewing the English version next month. Heck, we've already

Party, as the accompanying pictures of the editors and their significant others show. The game starts once everyone picks a character. And note that the board games support between one and four players. If you have less than four human players, the computer controls the remaining play- er pieces (you can adjust the CPU difficulty level), so you always have four characters roaming the board. Next you pick one of the six main game boards. Just as each racer in Mario Kart has his or her own track, each character in Mario Party has his or her own board. You can choose from Yoshi's Tropical Island, Mario's Rainbow

Cannon Attack

Cannon fire from the pirate ship sends your tiny island rocking and reeling. Stay dry to win coins.

Shallow-Sea Diving

BM |

Race to the bottom to col- lect chests full of gold coins while avoiding sharks and other predators.

Bat Bobomb

Toss the lit Bobomb to other players and hope the little guy doesn't detonate in your hands. Keep it moving!

had one full-blown keg-and-pizza Mario

Sky Skatin'

n

Leap gaps and pue brick roadblocks while nabbing gold coins. Avoid jumping too much to build speed.

The Face Game

You stretched Mario's face

in Mario 64, and now it's wser’s turn. Try to match

the model in the middle.

Bowser Balloon Race

Quickly tap A and B to work your pump, which inflates your Bowser balloon. First to pop his balloon wins.

Castle, Donkey Kong’s

Dirt Diggin’

Tap A to tunnel through dirt and look for the hidden treasure chest. Arrows point the way to your prize.

Block Smashin’

The easiest game of all, this one has you leaping into the mystery blocks and knocking out coins.

Use your jackhammer to trace the image on the con- crete. Whoever follows the lines most closely wins.

10 coins every time you slide past him). So, Mario Party games continue until you reach your turn limit. Twenty- turn games last about зо minutes, while 50-turn games keep your party going nearly all night long.

So what exactly is the goal in Mario Party? According to the game's story, all the Mario characters have gath- ered together to see who can become a superstar. And to reach this goal, they compete to see who can collect the most stars and coins. As in a traditional board game, turns begin with players rolling dice, moving A a the indicated number of spaces and landing on a variety of blocks (see Access all of Mario Party's modes and sidebars for a complete description). options through Toadstool Village.

Jungle Adventure, Luigi's Engine Room, Wario's Battle Canyon and Princess Toadstool's Birthday Cake (there's also a board called Minigame Stadium, which offers а scaled-down game more on that later). The boards come in varying difficul- ty (Mario's is the easiest; Luigi's is the trickiest), with the tougher boards packing more traps and extremely convoluted routes around the playfield.

Next up, you pick how many turns you want the game to last whether it's 20, 35 or 50 turns. You see, unlike a traditional board game, the boards in Mario Party don't contain any particular "finish" spot. You just keep going around and around the boards, as in Monopoly (there's even a “ра55 go" spot, where a Koopa hands you

TERI оу. 820204016524.

10

The Frame Game

Prance around the frame to make it lean, thus guiding a sliding shell that uncovers the hidden picture.

Mario Ghostbusters

All four players cooperate to lug a light bulb down a cor- ridor, where a lamp awaits to scare away the Boos.

Wreckin' Balls

Balanced atop a rolling ball, you try to ram other players and push 'em in the drink. It's trickier than it looks.

Musical Mushrooms

Circle the shiny red mush- room till the music stops, then scramble atop it to nab the treasure chest.

Lava Boardin*

Tap A to build your skate- board's speed, then hit B to leap obstacles. One slip and you wind up in lava.

Circle behind other players and ransack their back- packs for coins. You can jump to avoid attacks.

Mario Bandstand 2 i

PaRappa clone, you mash the joypad and buttons in tune with the music.

Mario Slot Karts 64

20000

Vary pressure on the stick to adjust speed and avoid spinning out on curves— just like real slot cars.

Mushroom Drop

Watch Toad raise a flag indi- cating which mushroom platform won't fall, then scramble to that 'shroom.

Кеу Кеерамау we

Everyone works together to carry the key past the bad- dies to the keyhole. All par- ticipants earn 10 coins.

Crate Crashing

24

Kick and butt-stomp the pile of crates to uncover coins. Booby trapped crates fling you across the room.

It's simple: The boat captain signals the letter B, you tap B. If he signals A, you tap A. It can get tricky, though.

Blue spaces— which are the most com- mon grant three coins. The much rarer red ones take away three. And it is these two colored blocks that determine the type of minigame players compete in (a minigame begins every time all four players complete their turn). If all the play- ers wind up on a blue space, they engage in a four-on-four minigame. If one lands on a red space while everyone else is on blue, a three-on-one game begins. In the rare instance two players wind up on red and two land on blue, the players pair off in a two-on-two minigame. Finally, if a player

КА

Mario Party's 5o minigames are extremely cool, sure, but we can only wonder at the damaging effects

they'll have on

stops on a star-shaped space, he or she jumps into a sin- gle-player minigame. Minigame victors win coins, which are often taken from the losers. And players use these coins to buy stars from Toad, who sells them for 20 coins when you pass his spot on the board. The ultimate winner is the player who has collected the most stars at the end of the game.

Toad isn't your only supply of stars. A ghostly Boo also occupies a spot on every board, and he'll steal another player's star for you if you pay him 50 coins (or he'll steal coins if you pay him 20). Land on the exclamation-point-shaped space and you enter a minigame that lets you try to swipe stars or coins from other players. But it's not just other contestants you have to worry about. Stop in front of Bowser (who Swaps places with Toad when someone

your poor joypad. After all, several games—such as the fishing derby and ghost bicycle race have you wiggling your Analog Stick in 360-degree circles like mad, while other games demand furious, Track-and- Field-style button smashing. Still, most minigames require careful timing of your taps and wiggles rather than full-out abusive speed. And we suppose a busted joypad is worth the risk, seeing as how the games

lands on the question-mark space), and you lose зо coins—or sometimes face even more gruesome conse- quences. There's also a Bowser-shaped piece to worry about, although its effects are far more unpredictable (but rarely ben- eficial to your coin supply).

More stars are doled out when the game reaches its conclusion. The character who won the most coins from minigames earns a star. Another star goes to the player who collected the most coins overall. And a third star is bestowed on the character who landed on the question- mark blocks more times than anyone else. These stars are added to the number of stars characters nab from Toad and the Boo during the game, and the player with the most stars wins and is named

the Mario Party Superstar.

In the case of a tie, the player

are so much fun and come in such a kick-ass variety.

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Enjoy international diplomatic immunity with a set of 9mm’s as your passport.

| Annihilate your way through 15 levels of high-res mercilessness.

with the most coins wins.

Right, so it all sounds good on paper, but is Mario Party really fun? Absolutely. When we first heard about the game, we were a little concerned that the minigames would be too sim- ple and get old quickly. Then we got our Japanese copy, and we played this thing way more than we needed for an eight- page feature. The minigames, which have you doing everything from racing to fishing to deep-sea diving, are all so var- ied that they never really get boring. The board layouts nearly always ensure a close game. And above all, there's just something really cool about a Mario- themed virtual board game. The charac- ters are well rendered, with quips, grunts and other sounds taken mostly from Mario Kart 64. Mario Party is simply the perfect game to bust out anytime you have a

One player walks a tightrope while the other three try to blast him into the drink with cannonballs.

Teeter Flower

The player on the flower has first dibs on the coins, but the three below can nab the falling sloppy seconds.

All-Stars Bowling

One player rolls and guides the shell down the lane while the other three hop to get out of the way.

14

Aim the crane, drop it on a

coin or character, then tap A to latch on. Grabbed players can tap A to shake loose.

Pipe Dream

Remember the layout of the pipes and drop the chest so it lands on your character and not the other three.

Got no friends? No worries. Mario Party packs a single-player board for solo play.

gathering of gamers.

Right, but what if you're a friendless

Bowser Abuse

One player guides Bowser, who must avoid the squeaky hammers of the other three characters.

One character flees the

marauding plant, while the other three ride a cloud and egg the plant on.

loser (or, more likely, you're not too keen on plunking down cash for a multiplayer- only game)? What does Mario Party offer gamers seeking a solo-player experience? Enough. From the Main Menu in Toadstool Village you can choose the Minigame Island solo adventure. Here, you're faced with what looks like another board game, but it's actually a winding map that has you taking on all 5o minigames in a level- by-level style similar to the old-school Super Mario games. Sections of the map are divided into worlds, and each world contains five or more minigames, which always have you competing against CPU- controlled opponents.

For every game you beat, you earn an extra life—as well as some gold coins. Collect 100 coins and you earn another life. (Oh, and in a gameplay strategy remi- niscent of the Super Mario side-scrollers,

Hammer Smasher

The player with the hammer smashes blocks for coins.

The other three move faster and can snatch up the loot.

River Wild

Using 360-degree twirls of the stick, you try to row your opponents into the spear-wielders on shore.

Bowser Tug-o-War

Another game that requires 360-degree joypad swirls, this one ends with one side falling in the canyon.

you can always go back and replay easier minigames to col- ect coins and earn more lives for the trickier games that lie ahead.) You'll also find save points between each world. This one-player game is fun for what it is, but the real perk ere is that it offers lots of practice with all 5o minigames. Beat the one-player game and you should have no problem whupping Mario Party newbies when you jump back to the our-player mode.

And, of course, you can always play one of the six regu- lar board games by yourself. Sure, playing with three CPU opponents isn't nearly as fun as osting a full-blown, four-player Mario party, but the computer characters can be pretty savvy. Besides, playing solo is an easy way to amass stars and coins. Toadstool Village's bank keeps track of all your winnings from the board games, and you can use these collected stars and coins to purchase the goodies described in the next section.

OK, here's where we get into some potential spoilers, so we'll keep this bit a little vague. Suffice to say, you can use your saved coins to buy some pretty funky items from the Toadstool Village shop. For instance, you can purchase a record that lets you hear all the music in the game, or you can buy the bird who mimics the voic- es of the characters. You can even save up for power-ups you can wield during the board games.

Mario Party gives you a quick way to

All-Stars Basketball

In this two-on-two b-ball minigame, the first team to slam dunk into the Bowser head wins.

One-Two Race

earn coins in

the form of another multi-

player board called Minigame Stadium. This simple, scaled-down playfield has players competing solely for coins instead of stars, and it lacks some of the fancier play spaces such as the Bowser head, exclamation point and question mark. You can also set the turn limit to as few as 10 turns. Minigame Stadium thus delivers all the minigame fun of the six regular boards without you having to worry about dealing with Bowser and Toad. This board is ideal for when you just want a fairly quick, no-fuss multiplayer game that'll help

Mine Car Race

Players press their sticks in a rhythmic left-then-right pattern to keep moving. A false step stops you cold.

applies breaks.

mine car's speed, while the. other leans into turns and

build your bank account. Still, you're not gonna want to neglect the six regu- lar board games mainly for the stars you win from them. All we'll say is something special happens when you col- lect 100 stars. Aside from power-ups and options, you can also purchase the minigames themselves. Once you play a minigame in the one-player Minigame Island game, it becomes available to buy at the minigame shop. Not all games

Bobsled Racin’

Pairing up in teams of two, the four players race the same icy course from Super Mario 64’s snow level.

Deep-Sea Divi

Two players dive to the lim- its of their air supply, seek- ing sunken chests. The other two drive the boats.

Leaning Towers Pedal Power

Guide the direction of the toppling towers' fall by standing near the edge, then leaping to safety.

Twirl your Analog Stick like mad to generate power for the lightbulb and destroy

the big Boo with pure light.

Mix And Match

Butt-stomp the question marks to uncover matching squares. Hurry though you don't have much time.

Hidden Spikes Power-up Slots

е $ s$: Stomp "rime e. but avoid the pointy ones or

you'll hurt your bum. The butterflies make this tricky.

Smash the exclamation

block to stop the slot

machine on matching icons. |, Win lots of coins here.

cost the same, and the best ones can get pretty expensive, but once you buy a game, you can tweak its options and play it as often as you want by yourself or with other players. The minigame shop also gives you the opportu- nity to practice games you don't own, although they cost 10

Which Boo hides the chest? Look closely as they circle you. The one who turns a bit faster holds your prize.

Koopa Shell Game

A koopa hides his coin under a shell then shuffles all four around. Pay atten- tion to where it winds up.

Tap A to move forward and bend backward to clear the poles. Lean back too far and you fall.

маде Кап

Plants рор up and you have a limited time to butt-stomp “ет. Try to bounce on multi- ple plants without falling.

gu

Chop the tower down to size by kicking away the crates, then nab the chest. Avoid the stone blocks.

coins per try. After you purchase a game, it gets checked off in a special minigame roster. Your eventual goal here is to pur- chase all the games and thus have them all checked off in the roster.

Although we're not ready to review Mario Party just yet, we will say it's a game that delivers on many levels. (And it's already done well in Japan, selling 150,000 copies the first week of its release, by the way.) At its heart, Mario Party is a fantastic four-player experience that could very well inspire similar titles featuring franchise characters not to mention give you and your pals something else to play besides GoldenEye, Mario Kart 64 and Turok 2. Better still, the game's one-player mode and tremendous selec- tion of secrets and odd little features will keep you partyin' even after everyone has gone home or passed out in their punch. e

Mario Party packs six differ- ent multiplayer boards each one tailored to a particular aracter (oh, and there's also a scaled-down playfield called Minigame Stadium, which lacks most of the specialized paces shown here). Examine the periphery of each board and you'll see plenty of other characters from Mario's world. L с

о

ص

ook for man-eating plants, olored Yoshis, etc.

More importantly, a few characters stand alongside

certain spaces and affect the gameplay. We've mapped out Donkey Kong's Jungle Adventure board to show how each of these characters and their spaces can either launch you into the lead or drop you to last place. And note that while the six boards offer unique layouts and obstacles, these character spaces are found on all of them. The char- acters always ensure a close game even if certain players suck at the minigames.

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anticipated Perfect Dark, which increasingly appears to be a game that takes everything cool about GoldenEye's game- play and adds every clever idea you could possibly think of. Then there's the long-await- ed (and oft-rumored to be can- celed) Twelve Tales: Conker 64, Banjo-Tooie and finally the big surprise that wasn't really a big surprise— Donkey Kong 64. We've all been gossiping about the possibility of this for some considerable time now, and it seems that Nintendo is encouraging a repeat perfor- mance with the DK franchise. After convincing everyone that the Super NES still had juice left in the tank with Donkey Kong Country, it seems that the N64 is to get the same treatment—and it's safe to assume that it could be some- thing special. Miyamoto recently stated in an interview with EGM that "Mario used about бо percent of the N64’s power, whereas Zelda probably uses 9o percent of the technol- ogy. There is definitely room for more." If Rare is indeed pulling all the stops out, we could be in for something pret- ty special.

On the third-party front,

Nintendo is keen to make a big noise about the franchises it has attracted. Pulling up soon we'll see Duke Nukem: Zero Hour, a port of the highly acclaimed PC real-time strate- gy game StarCraft, Acclaim's incredible-looking Shadowman and Boss Games' racer Boss Rally (previously known as

GT World Tour). These games are all either big-name fran- chises or are being pushed based on their pedigree. There's a very high chance that the previously noted "quality over quantity" philosophy for N64 publishing is more appar- ent than ever.

The only question has to be, is it all a bit too late? If indeed Zelda (along with Turok 2 and Rogue Squadron) did attract a large audience back to the N64, can Nintendo sustain the positive vibe for a whole year? If the releases of the big titles manage to filter through the year with some regularity, then it could remain the “enthusi- ast" machine of choice. Die- hard fans of Nintendo will no doubt be seething and spitting blood at the very idea of this question, but it has to be said that gaming as an entertain- ment form has changed. The

a

Twelve Tales: Conker 64 R

Jet Force Gemini

PlayStation has opened things up as a more mainstream entertainment form and Nintendo has continued to simply plod along with only disparate “blips” of interest (even if they are huge blips). Without Game Boy to keep things ticking along nicely, you'd have to question where things were heading.

For the future, it's clear that а new machine is looming. Amid the

specula- tion, rumor and hype we have learned a number of interesting tid- bits that

point to a p new sys- tem

launch in 2000. First, we have heard that an early “work-in-progress” System exists and that there is currently one game up and running on it. Rumor has it that high-profile developers are slowly but surely traveling out to Japan to take a look at the thing, while other teams are currently being pieced together with an eye simply to work on development. As we revealed in EGM #109 Nintendo has again partnered

with Silicon Graphics to work on the chipset for the machine, along with 3D specialists ArtX. When questioned last year, Nintendo of America chairman Howard Lincoln said, *They [ArtX] are our partner in the next-generation product. ArtX is a small, Silicon Valley-based company that we think has some of the best 3D graphics engineers in the world." Also concerning future plans for a new system, he stated in the same interview, “I think there's a high probability that the next system we do will not be car- tridge-based." Also, indica- tions seem to be that Nintendo's next major Space World event in Japan has been delayed until May 1999 so that an announce- ment can be made concerning the new machine.

So is 1999 the year

Nintendo gets it right? From the indi- cations so far, it's obvious that they know what can be exploited, they know what people want—and that is what is being delivered. With luck, N64 owners can look for- ward to a steady supply of high- quality games —hopeful- ly without the deluge of extremely inferior products that seem to have slipped through the third-party cracks throughout 1998.

Taking a look at the proposed release list for the year, it's apparent that the company has practically asset stripped itself when it

comes to intellectual properties.

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The citizens of Calli are about to he wiped out Ву а deadly epidemic. But to find the mystical green pearl that can save them, you

must run a suicidal gauntlet through a massive tower. There are only two ways out: Alive and very dead. And there are plenty of hideous creatures in your way who

are voting for dead. One thing's for sure, survival isn’t pretty. OR DIE TRYING * Plunge into the bizarre 3-0 worlds of . Make your way through 8 intricate + 0.01. is an intense action adventure ~ Confront your own mortality with 0.01. It's part magic, part mayhem. levels and more than 70 treacherous game that lets you choose from four endless fighting combinations, including sectors. characters Lt. Ike Hawkins, Julia hand-to-hand, weapon or spell combat.

Chase, Maxx Havoc and Solaar with different strengths, abilities and special moves. Ў

8.5 8.5 8.5 8.0

Review Crew Scores

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You can't really deny that T2 is one of the best- looking games on the N64, especially with the 4Mb Pak. Unfortunately, the trade-off for

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There are some weird grunts and groans, but most impressive is the sound of the Cerebral Bore chasing you around, followed by the nasty cracking of bone and tearing of flesh. Hmm. Yummy.

Sound

Take your pick: Play it with the original Turok settings, or plump for the oft-preferred GoldenEye approach. It's slick, it works, it's as good as you're going to get with that joypad.

Control

Like the single- player game, the multiplayer arenas have a tendency to sprawl a bit. There are some truly inspired areas-but а number of the levels try to

be a bit too clever and there are too many places to get totally trapped.

Level Design

It may be more an N64 veteran but GoldenEye has the balance just right. The design is impeccable and it's still arguably the best multiplayer action game on the system.

They're both classy 3D shooters for the N64, and they'd be easy to compare on just about any level-but how do they square up when it comes to multiplayer? Can Turok 2 topple the aging classic?

The standard Deathmatch Mode is what you'd expect, Lo M while the Frag AD There may be Tag Mode is a Eleven some unique giggle for a characters each fantasy while, especially offer different There's a big list weapons, but if you have stats for health, of cheats that more often than someone like speed and fills a screen, not they're more Crispin yelling, recovery and the but they're flash than “Get the @Si#tin majority have mostly silly. they're worth. monkey!" at the some kind of There are all the The Assault top of his lungs special ability. obvious ones- Rifle and Tek throughout the Quite a few of but “frooty Bow are the only whole game. Co- them seem to stripes"? Hmm. worthy multi- op play gets our be doubled up, Still, once player weapons, vote for the though, with you've got making the most fun, just the textures everything it choice seem a though. And for being a bit can make things bit stifled. causing fights. different. a bit cooler.

Меаропб Play Modes Cheats

The Winner Is... ©

Platinum Awards go to games that get four 10's, the best possible review a game can get.

Gold Awards go to games whose average score equals 9.0 or higher.

Games that average at least an 8.0 receive Silver Awards.

OUR PHILOSOPHY

EGM rates games based on how they compare with other titles on the same system. The highest score we'll give a game is a 10. When a game receives a 10, you can rest assured it's one of the best games ever made-a revolutionary title that truly stands above everything else in its genre for its time. At the other end of the spectrum sits the lowest score à game can receive: a 1.0. This is the kind of game you want to avoid at all costs. It's pure crap, as our scale (above) explains. In the middle lies the average grade, 5.0. We repeat: 5.0 IS AN AVERAGE GRADE. Simple, ain't it?

Current Favorites Zelda: Link's Awakening Castlevania

Civilization ||

Mario Party

Crispin Boyer

Cris spent his holiday break with his folks in Boone, N.C., which is about as far from civilization as you can get without moving to the moon. When he wasn't chopping firewood and killing animals for food and pelts, Cris tried to turn his younger brother, Max, on to the

Favorite Genres: RPGs, Action

John Davison

Returning to his native land for the holidays, Johnny England spent a week trying to convince Mrs. England to put down the Game Boy Color so they could actually go out and do something. Upon achieving this he traveled to London, met old chums, drank in excess of a gallon of beer and then perfected the art of the technicolor yawn in an Italian restaurant at 1 a.m. А jolly good time was had by all.

multiplayer wonders of Hot Shots Golf. Max, no fan of golf games, wasn't impressed, so they played Point Blank till their fingers bled.

Current Favorites

Turok Civilization ||

Favorite Genres: Action, Adventure

Current Favorites FIFA 99

Fisherman's Bait

NCAA Final Four 99 NCAA Football 99

Favorite Genres: Sports, Racing

Shoe did nothing over Christmas...that is, nothing besides play

Dean Hager

Traveling to Maine to visit family over the holidays gave Dean time to think about his new year's resolutions. He's kept them simple

and well within reach. "Why set yourself up for failure," he says. His goals include: playing at least two RPGs (including Zelda, of course), using the analog stick for all sports games, and becoming the champ at Madden and GameDay. And finally, growing a giant white-man afro.

Dan Hsu Current Favorites

Zelda: Ocarina of Time Zelda: Link's Awakening

Castlevania, Zelda DX and Civilization |! over and over (all in the name

of work, of course). Otherwise, it was a fairly uneventful week for him.

He did get Xenogears as а Christmas gift, but we guarantee he'll never get around to playing it. After all, signing on as an EGM editor pretty

Castlevania Civilization ||

Favorite Genres: Strategy, Puzzle

much means the death of any free time outside of work...

Current Favorites Castlevania

Zelda: Link's Awakening Street Fighter Alpha 3 Mario Party

Favorite Genres: RPGs, Action

Shawn Smith

Ahhh,

John Ricciardi

John had an eventful holiday, for sure. On his little two-week adventure out to New York he managed to spend time with his family, hit the Letterman show with his pal Parisi, chill with his boy (and ЕСМ contributor) James "Milkman" Mielke at his bar in NYC, kick the new year off in style with a bunch of his friends and then escape to Vermont for a few days with a "special" someone (hm

Current Favorites

Castlevania the patented ЕСМ Holiday Break. Shawn remembers it well.

What did he do with his time off? Well, first he drove about 40 minutes to where he used to live, just south of the EGM offices. Then he par- took in family festivities with much food, chalices of ale, merry song and thoughts of the impending EGM deadline right after the break. Santa brought clothes, books and a freaking bread machine!

R-Types Zelda: Ocarina of Time Snowboard Kids 2

Favorite Genres: Action, Adventure

Current Favorites Street Fighter Alpha 3 Civilization II

NBA Live 99

Sonic Adventure

Favorite Genres: Fighting, RPGs

Sushi is a good ninja, so he visited his family over the holidays. Well, maybe not all that good, since he split his time between playing Dreamcast, GB Color and Zelda: Ocarina of Time over and over and over. He's glad the NBA lockout is over and has started playing Live 99 again against archnemesis, or as he would say, "whipping boy" Ricciardi. "Both on and off court, | own him," says the b-ballin' ninja.

CASTLEVANIA y Xm ч

p

а” Publisher: Konami

Developer: KCE Kobe

Featured In: ЕСМ #114

While I’m sad to see the 2D side-scrolling days of this series go bye-bye, the high quali- ty of this title makes the transition to 3D an easy one. N64's Castlevania may disappoint some of you (without regard to the 2D/3D thing). Unlike Symphony of the Night, it is lighter on combat and collecting items; the emphasis instead is placed on 3D platform gameplay. The result? This Castlevania plays more like a gothic mix of Tomb Raider and Mario 64 than...well, Castlevania. Is that necessarily bad? As you can tell by my score, no. Castlevania is a work of art. Many people may dismiss it fairly quickly, as the first few stages are fairly boring. But trust me when I Say the game gets really good after the first few hours. Once you get into the main castle, you'll find huge, sprawling levels with great, original gameplay ideas sprinkled through- out. All this goodness, however, doesn't come without several catches. A lack of a map*hürts imsome areas. The camera angles аге really shabby as well. But worst is the jumping around/platform part of the game— you will miss jumps, you will fall to your death, you will curse Konami over and over. Despite these frustrating moments, | still found myself glued to my N64. Castlevania just offers so much;including a second char- acter's quest with new stages! Dan

Castlevania turned out to be a surprisingly satisfying 3D adventure/platform hybrid that packs great graphics, an awesome story and challenging (though at times frustrating) gameplay. It starts off slow, but things pick

up steadily as you progress. | like the fact

that each character has exclusive stages, making, it worthwhile to play through more {Вапхопсе. Is it as good as SotN? Мог. БИ it's still an overall great game. John R

For the first 3o minutes or so, you'd be forgiv- еп ог dismissing Castlevania as another crappy 3D action/platformer. Stick with it for longer, though, and it reveals itself to be an atmospheric and superbly designed adven- ture that seems to increase in quality the further you progress. Sure the combat is a

bit tedious and repetitive, but the puzzles are extremely imaginative and there's plenty of variety for fans of the series. John D

Three words best sum up this game: It gets better. After a dull first few levels, Castlevania delivers atmospheric, massive environments and clever puzzles that are challenging but never to the point of frustration. The adven- ture itself is satisfyingly long (especially since you can see new stuff when you replay with the other character). The animation and music are fantastic; | only wish | didn't have to fight the camera so much.

VISUALS SOUND INGENUITY

8 8 7

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Publisher: Atlus

Developer: Racdym

Featured In: EGM #15

The original Snowboard Kids was an odd but endearing game, and this sequel follows closely in its footsteps, making it almost as likeable. It offers a few gameplay tweaks— multiple flips and spins are easier to pull off, and you're no longer knocked to the ground if you try to pick up a power-up you can't afford. Otherwise, SK2 looks and plays much like the first game—which is fine, since con- trol is as tight and intuitive as ever. The graphics are about the same quality (although multiplayer is a little choppier), and the music is still as catchy. You do get a few more courses, and nearly all the tracks here are well designed. The race environ- ments are a little more imaginative this time around, with tracks winding underwater, down waterfalls and through outer space. The one-player Story Mode has been spiced up quite a bit. Taking a cue from Diddy Kong Racing, the game has you racing bosses on three of the tracks. A Paperboy-style minigame has been added, as well as a speed course, along with a speed track simi- lar to that of the first game. Despite all this, the game just doesn't seem like a big enough improvement over the original. The charac- ters and their story lines are even more annoying, and it still takes too long to build up speed after you wipe out.

| really enjoyed the first Snowboard Kids, and І"п һарру to say part two is just as fun, despite its lack of new features. This game has something for everyone: stunt and speed tracks for snowboarding fans, cute and inno- cent gameplay for kids, and addictive single апа multiplayer racing action that is as fun as anything Mario Kart 64 or DK Racing has to offer. The new courses are nice, but a few new ideas would've been nicer. Dan

If you were a fan of the original Snowboard Kids, chances are pretty good you'll like the sequel. The game engine is exactly the same, but there's a bit more of everything —more courses, more boarders, more power-ups and more story. There's a good amount of challenge, too. It's definitely more of a Mario Kart-esque party-style racer; but it's not quite as fun. Still, it’s an all-around good sequel,

and an excellent four-player game. John R

Snowboard Kids 2 sports some nice graph- ics—much better than those in the original. Problem is, the graphics make for some slow- down in the multiplayer modes—even in two- player! Fortunately, this sequel retains the same fun and addictive qualities of the first game, both in the single and the multiplayer modes. | also like how offensive-and defen- sive tactics play such an active role-through- out the races in each mode of play. Shawn

VISUALS SOUND INGENUITY

7 6 6 8

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Developer: Crystal Dynamics

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You'd be forgiven for having the initial reac- tion of “ugh...it’s just like Pitfall 3D," but despite the superficial similarities, once you've played Akuji for a while you'll realize that it's actually pretty enjoyable. Its Gex roots are perfectly visible for all to see. While the voodoo-inspired graphics are all very dark, moody and distinctive, the "feel" of the Gex engine shines in the way the camera sys- tem is employed. Run around and play the thing like a platform game until you can't see what's going on— and then tap the camera button to line things up behind the hero. Not perfect, but as good a method of handling it as we've seen elsewhere. As far as gameplay mechanics go, it's clear that Akuji has bene- fitted by borrowing ideas from Banjo-Kazooie, Tomb Raider and even the upcoming Gex 3 game from Crystal. There's an elaborate sys- tem of collectables for you to chase around after, and amongst the zapping bad guys with differertspells'and hitting them wit Soe nasty-looking knives, there are some nice moments; It's not going to win any awards for being overly complex or original...but the system of collecting souls to satisfy the boss- es is effective, and the action stays pretty consistent throughout. It's not a.particularly tough game-but the'dark look and feelis a welcome change of pace. John D

1

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Out of all the PlayStation 3D action/adven- іше games I’ve come across in.the past year ог so, only а couple can compare with Akuji. This game simply feels good and is a hell of a lot of fun to play. It's a solid experience throughout and doesn't leave you scratching your head wondering why a particular game- play element wasn't tweaked or why there were so many cheap deaths in a certain area.

| would buy this game for sure. Shawn

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In а sea of mundane 3D action/adventure games, Akuji stands tall. It actually looks and feels tike Pitfall 3D should have.The environ- ments are not spectacular, but they look fair- ly nice (lots of good lighting). The levels are easy, but interesting enough to keep your attention. The emphasis is on finding items rather than killing multitudes of enemies. The camera is a bit tricky but can be adjusted easily. Overall, Akuji is a solid title. Dean

Being in the shadow of Kain is tough, but Akuji manages to show some personality. The voice acting and overall story really save

what would normally be a very generic adventure game. The graphics are good, but marred by a bad frame-rate and a camera

that must constantly be wrangled into sub- mission. | would’ve liked to see more trans- formations and voodoo-related powers other than projectiles. Good for beginners. Sushi

UI02'p]e3S/42/MMM

CIVILIZATION II

Developer: Mitsui & Co., Ltd.

8 p.m.: | boot up the PS version of my all-time favorite PC game. 8:01 p.m.: Besides not get- ting to pick a map (no real worlds here, only randomly generated ones), | find out the rest of the options are in. Even the kick-ass music 15 intact. It's looking good so far. 9 p.m.: My society has now learned how to write and make basic bronze weapons...time to rock. But where's the little box that shows how close you are to completing a unit or build- ing? What a silly little oversight by the devel- opers. And what's up with the instant advice? It isn't very helpful. Why is it telling me I should build a temple to make my people content, when they are already content?

11 p.m.: I'm getting further in the game. All the marvelous and epic gameplay from the PC title is obviously intact (but if you own the PC version, you have zero reason to get this one...it's the exact same game, only without the mouse controls). I've discovered gunpow- der.and my musketeers are making their. way toward my enemies to the south. Awesome. 4:30 a.m.: I'm getting tired, but | need to keep sending my stealth bombers out on strafing runs. Unfortunately, the Al “thinking” times are getting really long. 8 a.m.: Uh-oh. | have to go to workwBut | haven't slept or showered... Ah, maybe Ill take a sickday, and go to.sleep now. Sure, just after a few more tums... Dan

This is the perfect evangelist product for this kindof game on consoles. СМ 1/15 revered.on the PC for many\good reasons, and this port to the PS is pretty much perfect. It may not have much superficial glitz or eye-candy, but. the gameplay is absorbing and addictive and probably has more longevity than any other game on the system. If you've ever wanted to get.into more cerebral strategy gaming, try this. You'll lose days of your life: John D

Don't be intimidated by the sizable manual, the'detailed charts and the words "strategy game." This is one title most of you won't want to miss. Civ || is grand: You start. ош in ancient, primitive times with nothing and advance through the ages until you've

learned space flight. Taking a nation through the paces of civilized history isssomething

you just.can't do in. your average video game. Patient gamers should check it out. Crispin

I'm totally exhausted. I’ve played Civilization

|| every day for.this past топ ала | 5 Ш ве! amazed by the inner complexities of the soci- eties created. | was a moderate fan of the

first game, but the attention to the comput- ers Al is so much better now, Your actions have deep impact over the cultures you encounter. It should be said you'll need to invest a lot of time'into this game, but your patience will be rewarded. Excellent. Sushi

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Developer: Victor Interactive

Contender is to Knockout Kings as NFL Blitz is to Madden NFL 99. It's a scaled-down ver- sion of essentially the same thing, with a lot more arcade action thrown in. Problem is, Contender isn't nearly as enjoyable as NFL Blitz...relatively speaking. It's somewhere in between NFL Xtreme and NFL Blitz, actually. This is how Contender breaks down for me: Contender isn't a technical representation of boxing—it doesn't want to be. This game prides itself on being fun and easy. Problem is, while the game is fun some of the time, it's just a little too repetitious for my liking. I'd say it’s because this game doesn't really have а set identity. It's supposed to be an arcade boxing game but it really plays like a half-rate fighting game with some strategy elements thrown in (since you can't just go to work on your opponent without blocking, ducking and weaving). Hence, fighting a bunch of boxers with a few body and head punches and a few defensive tactics in your arsenal gets stale. In Contender's defense, it has good number of boxers, some interesting camera views and a save feature that allows you to save your character and fight your pals. But then, the two-player mode isn’t all that fun either. Overall, you can’t.expect much from Contender: Rent it, play through a few circuits and see how you feel. Shawn

Contender looks and feels more like a traditional fighting game than a boxing game. The characters are goofy and robotic and don’t look realistic in any way. Taking a fighter through the ranks is really fun even if it is a little easy at first. It'd be nice if there were more punches available, but having the super punches is cool. Overall it’s enjoyable as a lighthearted contest, but realbboxing

fans should stay with Knockout Kings. Dean

While EA's Knockout Kings is more of a slow- paced, realistic boxing sim, Contender is geared more toward fans of adrenaline- pumping “knock your opponent's teeth out" excitement. Which do | prefer? Contender,

but not by much. Even though | appreciate KK's attention to detail, I'd rather enjoy quick, precise action-packed gameplay. The one- player game is a bit on the easy side, though. Real boxing fans should stick to кк. John R

| love fighting games, but as with EA's more sim-like Knockout Kings, | found Contender to lack that special something that makes it fun. To be completely honest | just found the thing quite spectacularly boring. | know there’s strategy to the timing of punches but! just couldn't get used to the sluggish nature of-the-controls. It all seems terribly robotic and monotonous. An odd choice of signing

from SCEA. John D

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Developer: KCE Osaka

It’s interesting that “fishing” has become a specific game genre. It’s not a novelty any- more—people are buying these things. Anyway, as you know if you read the preview, FB is currently a popular coin-op game in Japan. The reason it works in the arcade is the same for this PlayStation version—the challenge of the time limit and the insatiable quest for bigger and better game fish. The focus of this title is not on the serene waters and relaxing atmosphere, as other fishing games have tried. Instead, the objective is to land as many game fish (Large Mouth Bass) as you can in the time limit. It’s actually quite exciting. The rod mechanics have been well represented by the analog controller. You rotate one stick for the reel while the other is for rod placement. Trying to land a “lunker” is the pinnacle of excitement. Heavier fish will push the line and tackle to their limits. While it seems simple, actually becoming good requires knowledge of weather condi- tions, fish feeding habits and the proper lures to use. You can most efficiently use your knowledge in Tournament Mode, but two- players. Mode is by far the most entertain- ing way to play. Both players appear on the same screen fishing side by side. We had a blast playing this.way-if you're looking for a fun fishing game'to buy, this is it. Dean

| would never have guessed in a million years that l'd actually enjoy a fishing game, but Fisherman's Bait works wellibecause of its. simplistig, arcade-type action. Anyone can pick it up and start fishing in a matter of moments. Two-player FB is more fun, because it adds a little competition; This isn't the type of game that will keep you “hooked” for hours or days оп end, but it shouldbe fun to pick up once in a while. Dan

Hmm...you could tell me that this was the

best fishing game in the world and it proba- bly wouldn't matter. It certainly looks very пісе (the fish look very...um, fishy”) and it has а certain:oddly relaxing quality about it— but it's definitely something for a niche audi- ence. Most people who like fishing аге Standing up to their armpits in a river some- where already, aren't they? The two-player game is oddly compelling, though. John D

FB brings back memories from my childhood, which may be why | like this game so much. | think there’s more to it, though. Unlike most other fishing games, FB truly captures what it’s likeito spend a day at the lake, thanks to some fancy rumbling, simple but effective analog control and a solid fishing system. No, the graphics aren't all that impressive (except for the 3D fish themselves), but Юга fishing game this опе is a definite keeper. Shawn

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Developer: TV Tokyo/Pony Canyon

I'm afraid the general gaming public can do without another average snowboarding game—which is exactly what Freestyle Boardin' '99 is. So that about wraps it up. Oh, you want an explanation? Of course. First, the graphics just don't cut it. We're talking first- or second-generation stylings here. They're just unacceptable. Maybe if the gameplay was stronger and the control more intuitive, the game's substandard graphics wouldn't matter so much, but that's not the case. Take Steep Slope Sliders on the Saturn, for exam- ple (yes, I'm making a cross-platform compar- ison). Steep Slope Sliders pretty much looked like crap іп the grand scheme of things, but the game had an incredible feel. It was ridicu- lously fun to play, and as smooth as Barry White's lyrics to control. So ultimately it was a good snowboarding game. Ah, but this is far from the case in Freestyle Boardin'. The biggest problem is the unintuitive control. Why it's So/hard to land in this game is. beyond me. | thought at some point it would become clear. “Oh | just have to hit the X but- tonwwhen landing" or something. Море. Nothing like that. | would just flip end over end after a trick and bale, of land perfectly without trying. It seemed random sometimes. Overall, | can’t figurevout,why you'd. want to buy this one. It’s a'rental'at best. Shawn

Where can | possibly start? It’s another one of.those frickin’ snowboarding: games, isn't it? Another tedious knock-off/job trying to capitalize on the popularity of the sport. Only Freestylé Boardin’ '99 is slow as hell—so it's not very exciting, and the graphics are chop- py and scruffy at best. It may have a variety of-racing styles and tricks, but you can get that (тот апу of the other three zillion snow-

boarding games out there. John D

At first | thought it was nice that landing

tricks was so challenging. Thengit became very annoying. There doesn’t seem to be a

set technique, other than luck. That's my

main complaint— otherwise ЕВ "99 breaks по new ground in the genre whatsoever. Same ol’, same ol’. Rad boarders, half-pipe, slalom, jumpystwo-player race, etc. It's functional and slightly fun, but it offers nothing thatisn’t done better in Cool Boarders 3. Dean

Yep, it’s yet another snowboarding game, and this oneypacks everything I’ve cóme to expect from this tired, overcrowded genre. You get the generic high-energy music, the lame alterna-dude announcer, adequate but not stéllar graphics and lots of courses. The tricks themselves are really easy to initiate but frustratingly difficult to land. The only novel thing is your ábility:to earn experience points and build your skills.

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Developer: EA Canada

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EA has taken big strides in improving their basketball lineup. Granted, March Madness 99 is nowhere near as innovative as NBA Live 99, but its TV-style presentation and fresh animation offer an interesting twist to the somewhat stagnant genre. While MM 99 is not as exciting as Final Four 99, it is techni- cally better as well as much nicer looking. This is not а “hold-down-Turbo-and-jam” basketball game. In fact, if you can bust the lane and dunk more than four times a game, you're doing well. This one requires strategy. Setting up plays as you drive down court, using icon passing to take advantage of the open man in the post, etc. Plus, lots of fake shooting and passing to draw defenders

away from the ball is key. In short, it's the way a basketball game should be played. A few things bug me, though. Switching to the player nearest the ball doesn't work very

well. It's quite sluggish actually. Speaking of sluggishythe frame-rate is todislowlandjat times jerky. Plus it'd be nice to а һауе а sea- son mode rather than the somewhat confus- ing Dynasty.Mode. In short MM 99 is on the tight track but doesn't quite hit the mark. The Slow gameplay really brings it down, espe- cially for multiplayer. It's still a competent title, but.you may wantite rent it Ше with Final Four 99 to make your own call. Dean

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Even though | much prefer college football to college basketball, | still had.High hopes. for this one. l'm glad to report that on almost all counts, March Madness 99/delivers big-time. It's got everything а sim fan could wish for: а great presentation and atmosphere, plus. plenty of options. So why the 7.0 score? The game suffers from sloppy control (especially analog) and a poor frame-rate. If you can get past this, MM 99 is excellent. John R

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Staying true to the whole simulation style of play ЕА#5 known for, March Madness 99 is а pretty basketball game with solid play for the college b-ball fanatic who's into realistic moves and stats. Problem is, outside of the gameplay, these nice-looking graphics make for some unacceptable slowdown. And if there's one thing you don't мали та fast- paced game of hoops, it's.slowdown: Overall,

it's good but | prefer Final Four. Shawn

March Madness is so close to being the game | wanted, it hurts. Simple gaméplay andideep, deep coaching options are the highlights. | can't tell. you how cool it is/to set individual rebound aggressiveness and inbounding plays. EA has thought of everything except for fluidity. The frame-rate is just bad and is tough to deal with when coupled with the slow game speed: Pop in Final Ғош-апа then play ММ апа you'll see what | mean. Sushi

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Developer: Capcom

I'm a pretty big fan of Capcom's Vs. series, despite the fact that it centers mostly on flashy graphics and exaggerated, "spazzy" play (which seems to offend Street Fighter purists, for some strange reason). Even though X-Men vs. Street Fighter was a major dud on the PS, Capcom has bounced back nicely with Marvel Super Heroes vs. Street Fighter. Still, it's hardly perfect. You still can't play regular 2-on-2 tag team matches like the arcade game (which sucks), but it's not like that wasn't expected. The PS simply can't handle it. What's nice is that Capcom went out of their way to make up for this by includ- ing two extra modes of play (Hero Battle and Cross Over), as well as some other little extras. In Cross Over Mode, you can actually play tag-team matches so long as both teams choose the same two fighters—a nice feature that was in XMvSF, but hidden. As far as graphics and animation go, MSHvSF looks sürprisingly'good, and the massive slowdown that plagued XMVSF has been greatly reduced. This is the best thing about MSHvSF, because it actually makes the game playable, even if it isn’t exactly like the arcade. The whole game just seems much more polished. | do wish there was ап option to turn off super cancels, though, but oh мен Њуои liked XMvSF, you should definitely check this out. John R

“| don't expect an arcade-exact, character- swapping, animation-perfect translation. |

just want'a good ol’ 2D fighter with a tot of flash." If,you stick with this philosophy, you'll enjoy any of Capcom's PS Vs. games. While | consider MSH vs. SF to be merely a rest stop оп my way to Marvel vs. Capcom, it’s Still ah enjoyable title in its own way; Thankfully, the slowdown is less/fioticeable and the frame- rate's improved over X-Men vs. SF. Dan

These Capcom Vs. games will never be argade-perfect.on the PlayStation, but they,

do seem to be getting better. Marvel vs. SF has faster graphics and plenty more play modes than the disappointing X-Men vs. SE. There's more than enough stuff here to keep two players busy for а long time. Above all, the flashy, easy gameplay is just plain fun. Still, уои тау want.to wait for the truly excel- lent Street Fighter Alpha 3. Cris 1 in

While | wasn’t crazy about the Vs. fighting thing, it's starting to grow on me. Capcom is starting to nail 2D fighters on the PS, and

the action is almost perfect. Big characters like the/Hulk and Blackheart don't play as

well as the smaller guys, but it’s acceptable. The Cfoss Over Mode finally allows true vs. action, like the arcade. The, Ending Collection and hidden artwork аге пісе incentives for beating the game repeatedly. Sushi

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MONKEY HERO "n 1

Developer: Blam!

Here’s a game that looks great on paper but in execution it’s just plain awful. The good news is, Monkey Hero is an obvious homage to old-school Zelda: The overworld is covered with blocked regions you can't breach until you find certain items; instead of hearts you have peaches; you shoot spears instead of arrows; the dungeons are filled with familiar puzzles, etc., etc. And while | think the PlayStation needs more action/RPGs, this one suffers so many annoying flaws it just ain't worth the frustration. The game's mix of sprite characters and polygonal environments doesn’t come off right at all. Enemy anima- tion is pathetic, as are most of the anima- tions for the main character. Monkey Hero suffers from slowdown even when there’s hardly any enemies on screen. Collision detection is iffy. Many dungeons and outdoor areas are too dark. Yes, | know graphics aren’t the most important thing in the world, but in МоткеуНего case, the awful Visuals just get in the way of the gameplay. And then you have the bland music and lame, cartoony sound effects (ог, rather, lack of sound effects— most enemies make nary a whimper when they attack you). Underneath all this mess аге some clever dungeon puzzles and cool items, but therejjust. isn't enough here to make the game worthwhile.

The developers used the old Zeldas as a model for Monkey Hero, and ityshows...sont of. While you can clearly see the Zelda influ- ences—almost blatant rip-offs— this game comes nowhere close to that level of quality. Frankly this game looks, sounds and plays inferior.to many.8-Bit titles; Everything you see here 15 derivative...and done poorly at that. A better game'engine with more’

thoughtful puzzles might've helped. Dan

| want to like Monkey Hero for its apparent old-school look and feel. But instead | find. myselfifeeling frustrated at the game’s lack- luster gameplay, extremely choppy animation (so;much 50 it affects control), below average graphics and unnecessarily childish sound éffects..applaud Blam! for giving Monkey Него а shot but the end product just does not live up to today’s standards. Perhaps if the game came out two years ago... Shawn

Imagine SNES Zelda without the polished graphics; excellent music ог smóoth controls and you've pretty much got Monkey Него. Тһеге аге some interesting dungeon puzzles, and'the overall game design is decent (proba- bly because most of it is directly ripped off from Zelda), but.the execution and presenta- tion need some serious work, Rent it if you're desperate for a Zelda/Alündra-like action/RPG, but otherwise stay away. $$

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FINAL FOUR 99

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Developer: Killer Game

| found myself getting totally engrossed in this title. The strange thing is, Final Four 99 has its share of problems but still manages to be fun to play. Problems: Some of the shots you can get away with are just plain stupid. Sometimes players will throw the ball over their head while running away from the hoop and make the shot. Other times shots can be sunk from far behind the glass. And finally, the computer gets too many offensive rebounds. Still, the game can generate a fair amount of excitement. Beyond the cookin’ frame-rate (actually a bit too fast), the maneuvers you have at your disposal are really nice. The auto-guard option is fantas- tic. It allows you to shadow an offensive play- er as long as you have the Triangle button held down. It makes playing defense a whole lot easier. The fake shot is also a nice move. When used, about half the defenders will jump, leaving you with the open shot. For var- ied'gameplay the difficulty levels are Dal- anced very well. On Freshman you can practi- cally sinksevery shot. Try Senior and quickly come back to earth. Multiplayer is OK but it томез 50 fast it prevents you from using real strategy. Bottom line—if you can take the mediocre graphics and the other faults, Final Four'99 is fun to рјаул 5 not anything to go nuts about but it gets the job done. Dean

Even though Final Four isn't quite as “smart” as EAS March Madness (the Af iS’ as good, the gameplay isn't as balanced and there. aren't asmany sim-style options), it looks a lot better and it moves quicker, which ulti- mately makes it more fun to play, The Turbo button is way too effective, though, and it’s actually difficult to miss shots, so if you're looking for a sim оп: оок here. Руси want fast-paced fun, however, this Si. John R

989 Studios is good at working with its devel- opers to provide sports titles.that have an arcade-tike feel. Yeah, maybe these games, have minor flaws in the technical areas but they're easy to play—and more fun for a guy like mé; Final Four is no different. The graph- ics aren’t exceptional but the speed is up to snuff, and the overall experience is more fun and fluid than March Madness—and that's

what really matters. Shawn

Final Four is quite a surprise. I thought I'd geta watered-down version of Shoot Out,

but this 15 something else. Customizable game speed and smooth action give.it.a big edge over Match Madness. It’s too bad 989 couldn't incorporate a lot of cool coaching options (they really matter in college OOPS), because sometimes it all Гееј ке a dunking contest. That brings down ту score; Би it

still gets the nod Буа Small margin. Sushi

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Developer: Irem/Racdym

Anyone who's been playing games since the 8-Bit days surely knows about R-Type. To this day, it still stands as one of the best shooters ever made, even if it has (naturally) become a bit dated in the graphics department. Personally, just being able to own a perfect version of the original R-Type would be more than enough reason for me to purchase R- Types; but also getting the rarely seen 1989 sequel, R-Type II (which has never been port- ed to a home system before), makes the disc that much more worthwhile. Both games are 100 percent identical to the arcade versions, with the exception of new FMV ending sequences that are (unfortunately) pretty lame. There's also an interesting little feature called R's Library that allows you to delve deep into the R-Type background story and check out the various ships from the first two games. It's nothing mindblowing, but fans of the series will appreciate it. Still, despite all this; 'n disappointed that гел во the extra mile and include Super R-Type and the awesome'R-Type ІІІ (SNES), or even R-Type Leo (Arcade). How hard would it have been? Anyway, if you're a shooter fan, R-Types will make/a great addition to your library, espe- cially if your main concern lies with great gameplay. But if it's'flash you're after, you may Want to look somewhere else. John R

If you've never played the original R-Type before...shame on you. One of the greatest shooters ever, its intense gameplay and ingenious level design have rarely. been rivaled/So snap up this compilation if you've always wanted an arcade-perfect translation (yes, even more perfect than the TurboGrafx version). And R-Type II—although not quite a classic (it just seems cheesy in places)—is certainly a solid shooter, too. i

Ahhh, this brings back some memories. It's been a while since | last рІауед: Туре andto be honest Га forgotten just how influential а game it was. New shooters may have flash polygon graphics, but deep down all the new boys are still aspiring to offer the excellent balance of gameplay found here. Both R- Types plus a DVD-style extra bit with ships and histories and stuff can't be bad. A classic and very nostalgic Shooter. John D

Being a huge shooter fan and a huge R-Type fan, | must say this collection isz.disappoint- ing. Don’t get me wrong, R-Type | and ll аге great games worth owning. Each is great in

its own.right:But I can't help but feel Ascii could've worked in a few more classic R- Types т this two-game “compilation.” On

the other hand, these two are perfect ports of great games. If yowcan get this disc-really cheap, you may not want to pass it up. Dan

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Developer: Eidetic

Developer: Artech Studios Developer: Nintendo

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I'm sure many of you are anxiously awaiting Let me get this off my chest first: Where the to find out what scores we gave this game, heck is Pat Sajak? Sure Vanna White is a big especially considering 989 Studios' recent part of the show, but Pat's the host for good- track record. Well, to be honest I'm going ness' sake. How do you re-create the show back and forth on Syphon Filter even now as | without the man with the note cards in his write this review. On one hand Syphon Filter hands? That said, Vanna does manage to do is a lame attempt at a Metal Gear Solid-type a nice job of pulling double duty as host and of game. It has several minor but annoying letter person. Fairly quick loading full-motion graphical and control glitches, in addition to video keeps the show's personality factor several examples of cheap deaths. But then alive. Wheel of Fortune is moderately enjoy- on the other hand there are some original able as a one-player game, but you shouldn't areas in many of the game's levels, and an even consider buying it unless you're going interesting plot twist or two that get you to play with friends. Hasbro has done a great wrapped up in the game's intriguing story. job so far of translating board game experi- Then I realize Syphon Filter can actually ences to the PlayStation and they can add TV stand on its own two legs without having to game shows to that list too. Wheel of Fortune rely too heavily on the hype caused by MGS. has appeared on many previous systems, but There are enough cool areas and well-execut- this is by far the best one I’ve ever played.

ed ideas in Syphon Filter to pull this out of There are over 2,000 different puzzles, which what could've easily been a nose-dive right makes for very little overlap, but I'd sure like into mediocrity. | give Eidetic a lot of credit. It to see an expansion-style disc that contained couldn't Have been easy to таке а game like тоге puzzles апа maybe Pat Ѕајак Соте this—especially considering that it's out not think of it, | haven’t watched the show for a too long after the monumental Metal Gear While so maybe he’s not on it anymore? (which\own but never formally reviewed). So Judging.-by the box art and in-game footage, if.you can overlook the minor problems I’ve Vanna looks a.lot older than | remember too. mentioned, you should find you've purchased If Hasbro is listening, please find Pat and get yourself a nice little title. It’s certainly more him some work. After that, do a version of interesting than most people thought it was Family Feud, The Рисе о Right and Press Your going to be. | would buy it. Shawn Luck next...No Whammy, baby! Sushi

| pretty much need to tailor this review for two kinds of gamers: those who played the original Game Boy Zelda and those who haven't. If you've never touched the thing, buy the DX version immediately. It delivers an excellent story, superbly designed dungeons and puzzles, the classic Zelda tunes and more than a few gameplay twists that were borrowed by Ocarina of Time. Heck, just as Ocarina of Time is reason enough to own a Nintendo 64, this game is reason enough to own a Game Boy Color. Now, if you played Link's Awakening years ago, should you buy this colorized update? Yep. Sure, the list of new stuff isn't especially long. You get the new color dungeon, which is actually pretty lame: It's short, and its puzzles are mostly of the Lights Out, stomp-on-the-floor-tile-to- change-its-color variety. The printer-compati- ble snapshot feature is a cooler perk. Finding all 12 of the hidden photo-opportunities is по easy feat, but you'll easily stumble across four or five of them. And, of course, every- thing looks nice in the sharp color screen. Above all, this is such a great game that it just deserves a replay. And here's an interesting side note: | have yet to change my GBC's bat- teries, despite playing through Zelda DX's 15- hour quest and logging lots of Tetris time. The GBC just keeps going and going. Cris 1

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At some point this probably seemed like а really good idea. The covert military theme has d lot of Metal Gear about it at first

glance, but unfortunately the gameplay 15 nothing-like what you'd expect. Imagine Duke: TTK without the good bits and you're pretty much there. Throw in some appallingly oversensitive controls and an.equally over- simplified combat system and you have your- selfa fairly mediocre experience. John D

This game is really tight and functional. | could see how cutting from the wheel to the puzzle to Vanna could be slow, but it’s not. It clicks right along. Even Vanna’s ЕМУ stuff is smooth; The graphics are nothing special but it really doesn’t matter in light of the superior gameplay. | still don’t like the idea of passing one controller around but it’smoybig deal. Multiplayer is great. This is truly a game that will entertain the whole family. Dean

Needless to say (but I’m going to say it any- way), the single best Game Boy title on earth just got better, The new color, which by itself justifies the $30 purchase, adds vibrant life to an already fine game. Unlike with Tetris DX, I'd strongly recommend Zelda DX for own- ers ofthe black and white edition—this game is well worth playing again in color. This re-release will probably be the best the GB Color will offer for years to come. Dan

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It's not as polished as GoldenEye and it's not What can | say? It's Wheel of Fortune. It's a asdysterious.as Metal Gear, but SF is defi, practically perfect video game'translation of nitely worth your time. It's easy to dismiss it the show you тау have watched as a kid that оп some merits—one-speed running, no only old people watch now; Unlike with jumping; some goofy-looking animation, etc. Hasbro Interactive's Jeopardy!, Wheel of

But for edge-of-your-seat, sniper-fueled Fortune isn't littered with AI problems. This action, SF outshines both MGS and GE. Add game; however, doesn't make as exciting a

to that competent and semi-innovative level party game since only one player goes at a designs-and the result is a well-rounded, time. The Solo Mode (no other contestants) is gripping action/adventure game: Dean a nice touch for you lonely types. Dan

It's been five years, and Link's Awakening still reigns supreme as the best Game Boy game available. Be warned, though—aside from the beautiful colorized graphics and a slightly updated ending, Zelda DX isn't all that differ- ent from the original game. Collecting all 12 photos for the Camera Shop makes for a nice added challenge, but the new dungeon is а total disappointment (too short, too easy). Still, a must-buy for any GBC owner. John R

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Syphon Filter takes a lot of cool Metal Gear Solid-inspired ideas and crams them іпіо-а slick package. It delivers a great story line; lots of weapons; realistic, highly interactive environments; and a rewarding emphasis on stealth and sniping. The only major downfall game is just a lot of fun to play. The Solo isthe control. It just isn't precise enough for Mode is пісе too, since it allows you to play a а game that requires so much aiming and АР game without having to wait for stupid, sneaking, You'll need patience to get used to slow computer opponents. Multitap support your-character’s quirky motion. Cris Di would've been nice, though. John R

Well, well, another month, another great game show conversion. Like Jeopardy!, Wheel of Fortune for the PS is an excellent party game and a must-have for fans of the show. The presentation is very nicely done, and the

This is the hand-held gaming equivalent of the Star Wars Special Editions, when you think about it. A classic game, which still has no equal, brought up to date to take advan- tage of more modern technology...and with some extra bits, too (new dungeon, Camera Shop, etc.). It's definitely worth buying whether you've played the original or not. The story is superb, and the gameplay—while

simple—is incredibly absorbing. John D

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Here's your chance to vent your views on recently released games. If you have something you think needs to be said about either one of our reviews or а game you've recently bought, е-тай us your thoughts at review. crew@zd:com or write tous atthe following address: ЕСМ Reader Reviews, Р.О. Box 3338, Oak Brook, IL 60522-3338

Reader Reviews

The Legend of Zelda: Ocarina of Time

What we said:

“Shigeru Miyamoto and the wizards at Nintendo have delivered a truly epic gaming experience that no one should be allowed to miss...Amazing visuals, beautiful music, a superbly crafted story and rock-solid gameplay...The dungeons are masterpieces of level design...Is it the finest game ever made? Quite possibly. Only Miyamoto seems to be able to bring out the kid that lives deep down inside everyone.”

How we rated it: 10 10 10 10

What you said: Without a doubt, Zelda 64 is the BEST game I’ve ever played!!! Nintendo did a great job with EVERY aspect of this game. | hon- estly thought Га get let down with the game, due to my enormous expectations. However, the game succeeded my high standards. The depth is unbelievable, the mood constantly changes at just the right time, and the puzzles are outstand- ing. As far as I’m concerned, Zelda deserves a 10.5 from you guys. Mike J. Schneider goldeneyecodeshq@juno.com

One word describes this game: (Name Withheld) Stalk1001@aol.com

OK, | was as happy as anyone else that you guys gave a Platinum

Award to Zelda, but | still thought it could have been better in some areas. | mean is it me or does any- one else wish there were more bat- tles? | got a big kick out of fighting Stalfos and those guys with the

huge axes, and | know there are many people out there who did too. Then there are

(ECM) 136

the bosses. Don’t get me wrong— they’re cool, but they are so damn easy. lm not that great of a player or anything but it only took me one try to defeat the last boss, and | never died more than twice on any other boss. Still, Zelda is an awe- some game and is probably one of my best buys, if not the best. Again, I'm glad it got a Platinum Award. Quoc Nguyen soul-savior@juno.com

| don’t understand why this game is being so critically acclaimed. It looks just like Mario 64 (and every other 3D-clone N64 game), and the control is poor (mainly due to the horrible N64 controller). But my biggest complaint...IT’S BORING! Sure, it's a long quest, but who wants to run around with this prod- uct for 100+ hours? Not me! This game follows the same stale mold of every Nintendo-produced game...it's all been done before. Paul Duet i eat fishGhotmail.com

Zelda: Ocarina of Time is by far

the best game released on the

Nintendo 64, and | have to say

the greatest game released, ever.

| have a PlayStation, and have

no bias either way, but still—Zelda

64 blows away all PS releases.

David Мипсу

david1@inetone.net

I'll stick to the flaws of this game, because the rest is unbelievably perfect. The music is well com- posed, but it isn't Zelda music! Nintendo revived old music with F-Zero, but not Zelda? Makes no sense. Another gripe | have is that once you fig- ure out what you're supposed to do, the challenge is lost. The bosses in partic- ular, even the last one, are really easy once you get the hang of Z-targeting. Don't think I’m just cutting this game down, though, cuz it really does live up to every drop of hype. Chris Vanden Heuvel rogueleader6@juno.com

One disappointment about Zelda was the camera angles. Half the time you couldn’t even see

“the bad guy” unless you kept

Z-targeting. | miss the days of 2D games that could produce a quality game without the bells and whis- tles. Zelda doesn’t belong in a 3D world, and now we see why. Johnny Schaefer SCDDPFAN@aol.com

Zelda has simply not caught up with the times. Its severely limited map and simple plot line leave it behind in 1990. But video games have changed since then, my friends, and story, rather than puz- zles or “being in the game” matters more to an action/RPG. Zelda 64 feels distinctly pre-Secret of Mana with its atmosphere of simplicity. This game is probably the pinnacle of entertainment on the N64, but | regret to say that that’s not saying much. If only the Zelda series could have matured as much as its audi- ence, then it would truly have been a masterpiece.

Jeff Juhasz mastero_j@yahoo.com

| agree with your Zelda: Ocarina of Time review more than | have ever agreed with one of your reviews before. It is the best game | have ever played. It’s got a great story, great graphics, great sound and innovative controls. Perfect Game!!! Justin Franks Justin6918@aol.com

No one should miss this. Hoa Lu adasad@hotmail.com

South Park What we said:

“Definitely something for fans of the show. Nothing revolutionary, but extremely entertaining...There’s a somewhat dull game under all the fart jokes and high jinks...Gameplay is extremely simplistic...Multiplayer is where you'll get your kicks.”

How we rated it: 8.0 6.5 7.0 7.5 What you said: Boring, dull, repetitive, foggy, bland and a mere worthless piece of pro- paganda that will only be bought by lunatic fans of the show who can't bring themselves to say it just sucks. Save your money, and buy Turok 2. Dante Biasatti db3db3@juno.com

If it didn’t have the South Park name, this game would be a total piece of crap. Fortunately though, it does. So it’s not bad. | wish it had more multiplayer modes, though. They could’ve done so much more with that. Matthew Taylor (Address Withheld)

Star Wars Rogue Squadron

What we said:

“Captures the feel of the Star Wars flicks—and that alone is enough to pump up the game's 5соге...! only wish it had multiplayer...Incredible hi-res graphics, tons of voice and an overall solid feel...The attention to detail is stunning...The missions are diverse and challenging...Be sure to play with the Expansion Pak!”

How we rated it: 8.0 8.0 8.5 8.5 What you said:

| just got Star Wars: Rogue Squadron for Christmas and it 15 THE BEST DAMN STAR WARS GAME EVER!! It’s so cool because you get to fly more than the basic stuff— you also get to fly a TIE Interceptor, the Millennium Falcon or a T-16 Skyhopper!! The missions are very cool, but very, very, very HARD. If you liked the parts of Shadows of the Empire where you flew ships, this is the game for you.

Nigel Krick cyclops_47@hotmail.com

Right from the start, RS’s most obvious flaw blares at you. The music SUCKS! Some idiot at LucasArts decided he needed to destroy the glory of John Williams’ beautiful soundtrack with a crappy 50-cent MIDI system (probably

to make room for all those voices). Super Return of the Jedi had

better music! The graphics suck without the RAM Pak, the pop-up is horrendous, the voice actors sound

nothing like their movie counter- parts —what's good about it? The action of killing things in Star Wars vehicles is captured very well. Just don't run out and buy it based on your liking of Shadows of the Empire's first level, cause there's some mighty big differences. Chris Vanden Heuvel rogueleaderóGjuno.com

Turok 2: Seeds of Evil What we said:

“Easily one of the most visually impres- sive games оп the N64...There really aren't enough save points...The game's atmosphere and graphics kick ass (despite some slowdown)...Not quite as good as GoldenEye, but close...An excellent example of how to make a proper sequel.”

How we rated it: 8.5 8.5 8.5

What you said: Turok 2: Seeds of Evil is a very impressive game. The graphics are gorgeous, and the textures are just amazingly smooth. The sound effects are awesome, and the music is CD quality. | recommend this game to all of the N64 owners who loved the first one. Alex Hussein Metalika86@aol.com

8.0

Turok 2 was overrated. They had all this time to improve upon GoldenEye in multiplayer, and did they? No! There may be more stages and a couple of fun modes, but the gameplay is hardly bal- anced at all. Anyone who's good with a crossbow can destroy his or her competition with ease (head shots are way too easy to pull off), and the slowdown gets ridicu- lous at times. This just makes me want Perfect Dark even more. | admit, though, that Monkey Mode is really hysterical. Alex Munoz Seattle, WA

I think you guys gave Turok 2 somewhat of a bad rap. How can you complain about a game being too large?! It’s definitely not GoldenEye, but it doesn’t have any major bugs either. It was overhyped but underrated. It should’ve gotten at least 9’s. Ryan Eid CREMEid@aol.com

I'm glad | waited for your review before | decided whether or not to get Turok 2. It's nice to know that the review I’m reading is based on the same version of the game that I'm potentially buying, which is more than | can say for some other magazines out there. Rob Castelli (Address Withheld)

Simply put, this is the best first- person shooter ever made. Beats GoldenEye in every category. Dante Biasatti db3db3@juno.com

They had all this time to improve upon GoldenEye in multi- player, and did they? No! This just makes me want Perfect Dark even more.

Alex Munoz Seattle, WA

Turok 2 has some very obvious strengths: incredibly detailed envi- ronments and stunning animation for every creature. But the multi- player game just lacks a general sense of urgency that GoldenEye was able to capture. Still this is probably the pinnacle of good looks for the N64. Che Chou chespace@concentric.net

Bust A Groove

What we said:

“Excellent dancing animation and some great music...Lots of replay value as both a one-player game and a two-play- er game...Doesn’t have anywhere near the personality, fun or quirkiness of SCEN's rappin’ game (PaRappa)...If you liked PaRappa the Rapper, you're gonna like Bust A Groove...Great party game."

How we rated it:

8.0 3.0 8.0 8.0

What you said: Bust A Groove is an attempt by a classic RPG developer (Enix) to diversify its lineup while subscrib- ing to an unappealing trend in gam- ing, the reactive musical genre. While PaRappa was cute and appealing, the Grooovers are gross and appalling. The music isn't par- ticularly appealing either. As far as “gameplay,” find me some, show me it, and we'll talk. Christian Nutt kaoru@systorm.com

| agree with you guys. Even though this game doesn’t have the same charm that PaRappa did, it’s still grossly addicting and fun to play. Dan Pearson (Address Withheld)

| was really mad at Dan Hsu (Shoe) when he reviewed Bust A Groove. It’s a good game—not great, but it didn’t deserve the scores it got from Dan. For a clone of PaRappa

the Rapper, it was the best. Anyway, | did agree on everyone else’s scores. But 3.0? You went too low, Shoe. (Name Withheld) QBone22@aol.com

Tiger Woods 99 PGA Tour Golf

What we said:

“The lack of ‘classic’ golf game detail and the infusion of cool quick-play ele- ments is a nice change...Tiger Woods is nowhere near as slick and fun as Hot Shots Golf...Watching Dean play was about as exciting as watching weeds grow...The frame-rate stinks...The sim aspects of Tiger Woods are topnotch.”

How we rated it: 7.0 6.0 4.0 7.5 What you said: | was anticipating probably the great- est golf sim on the PS to date...EA has had three chances to get it right, and | know Tiger Woods actually plays video games or least he says he does, so without renting it first | purchased TW 99. I feel like I'd been robbed! This is the worst golf sim that EA has ever pro- duced, period! And what's worse, Tiger himself sounds a little touched (in that sweet kind of way) when he says, "Its in the hole!" The frame-rate is not accept- able, the music is not consistent with the golf theme, there aren't enough PGA players...overall this game sucks big time...if you know what | mean!

Barry Dillard zionwarrior_99@yahoo.com

Tomb Raider III What we said:

“It just doesn’t make a broad enough leap in graphics or gameplay to get

me overly excited about Lara’s third outing...The entire game suffers from little bugs, making me think it was rushed for the holidays...The new ana- log control system is weak...The vehi- cles are pretty cool and some of the stage layouts are пісе...! think it’s about time Lara retired.”

How we rated it: 7.0 7.5

What you said:

| must say that | am shocked and appalled at your review of Tomb Raider Ill. You give an average rat- ing of 7 to a game that deserves an 8 at least. (Editor's note: Since

5.5 7.5

when is "7" average? Not т this magazine...) Sure, it doesn't offer anything in the way of innovation, but neither did Crash 3, and you guys were all too eager to give that a nice 9.o. Your gripes with TR3 are predominantly focused on the “cheap deaths" and lack of a "save anywhere" feature, which in my book translate into "challenge." You see, back in the hardcore, old-school days of gam- ing, | died playing games all the time, and damnit, | liked it. Like a crack addiction, you Review Crew types have become complacent with the PS's easy-as-hell, cookie- cutter, sequel-based games library. Yeah, so the bugs really suck, as does the ending, but the levels are where TR3 shines, and this game certainly delivers.

(Мате Withheld)

ADSvp@aol.com

And the series takes a dive... Prime time to retire that bitch. Let's bring her back when we get our hands on the next-generation sys- tems though. Dante Biasatti db3db3@juno.com

God bless EGM and the Crew for risking the wrath of TR fanatics and all those dollars in Lara Croft ads in order to tell it like it is. And a big #$%! you to Eidos and Core for AGAIN tricking the Crew into reviewing a lackluster game weeks after it's been on the market. First Deathtrap Dungeon, then Ninja (ugh!), now they go and do it AGAIN with this rushed-to-market crap, which was obviously a futile attempt to beat Crash 3, MGS and Abe's Exoddus to the holiday rush. Eidos and Core should be ashamed, and fans of TR should just save their money for the aforementioned three games and renew their sub- scriptions to their favorite Nude Raider sites. Mike Vargas prossvar@earthlink.net

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"This game isn't a mere Twisted Metal clone it takes the genre in a whole б боле а new direction - THE WATER.

Dead in the Water™ is a trademark of American Softworks Corporation. PEG 96 Limited Partnership. ASC Games" is a trademark of American Softworks Corporation © 1998. Dead in the Water™ is developed by Player 1. The ratings icon is a trademark of the Interactive Digital Software Association. PlayStation and the PlayStation logos are registered trademarks of Sony Computer Entertainment Inc. All rights reserved.

_— *30 rendered waves like you've never seen before.

«Ап arsenal of high powered; high tech customizable weapons and boats- all Fully upgradeable.

«Two player split screen ог | combat cable link.

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IUMP START

Strategies To Get You Started On The Hottest Games

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At the Character Selection

Trickman Terry's dream comes true! соса Start+Y+A at the

Now that he's a full-fledged magician, there's nothing Trickman Terry can't do (or so he thinks)! He can not only pull a rabbit out of his hat, but a plethora of tricks as well! Check out some of the first tricks for the Dreamcast right here! Trickfans unite! You can be the Trickmeister's assistants and help out Terry by sending in your latest code goodies to: Tricks of the Trade P.0. Box 3338 Oak Brook, IL 60522-3338

South Park i$

Sweet Cheats

МІ Characters in Multiplayer Mode - To unlock all the characters in multiplayer mode, enter the

password OMGTKKYB.

All Weapons -

For all weapons, enter the password

FATKNACKER.

Invincibility -

For God Mode enter the password

ASSMAN.

Level Select - D NES

Enter the password THEEARTHMOVED. Play as Gold Dural in Training Mode: At the Character Selection

Pen and Ink Mode - Screen press Start+X+A at the

Enter the password PLANEARIUM. same time.

Infinite Ammo - ۴

For unlimited ammo, enter the Godzilla

password FATTERKNACKER. Generations оет Note: This trick works on the Japanese version of the game and is subject lo change.

Nuno Marques Hidden Characters Kearny, NJ Play as Godzilla 15:

Play through the game as the basic

Win Games and Accessories for your Tricks!

if your trick is selected as the section, you will win a free game. Trick of the Month, you will win NOTE: If you send your trick by a free GameShark provided by e-mail you must include your real the kind people at InterAct. If name, address, city, state and

iniit you are given credit for zip code. в РАКА submitting a hot trick in this соп? kn TETI Contest Rules: 1. No Purchase Necessary: To enter, send a letter or 4. Eligibility: Contest open to residents of United States and Canada. Void и

“Tricks of the Trade,” P.O, Box 3338, Oak Brook, IL 605223338, oremal return of any prize/prize notification as undeliverable wili result in usat: tricks @ad com. Be sure to include your name, address, and phone

number, No purchase or payment of any money is necessary to enter, One entry per household. Entries must be received by Feb. 15, 1999. АП entries become exclusive property of Sponsors and will not be name and/or likeness for purposes of advertising, trade, or promotion acknowledged or returned. Sponsors assume no responsibilty for lost, Without further compensation, unless prohibited by law. Employees of 20

mutated, te iege, incomplete, postage due, or misdirected entries. Sponsors reserve the right to cancel this contest at anytime with Appropriate notice. Only one prize per famiy, organization, or household

per issue. Winning entries may be printed in EGM and/or Expert Gamer, damages, taxes, or expenses that consumers might incur аз a result of however, only one prize shali be awarded. this contest or receipt of prize. Winners accepting prizes agree that ай

2, Prizes: First Prize winners wil have thelr name and trick displayed in prizes are awarded on the condition that ZD Inc., Interact Accessories and. the magazine and wil receive a video game cartridge selected by Their agents, representatives, and employees wil have no ВБИ ‘Sponsor. First Prize has an approximate retail value of $60.00. The best whatsoever for any injuries, losses, or damages of any kind resulting from

trick submited by the First Prize Winner, One Grand Prize winner awards) one () Game Shark. Gra

пе wt be declared the Grand Pree acceptance, possession, of use the pr кй теме Qn addhion tothe Fust 5. Winners Let fora tof ones send a stamped sel addressed ШИШ Прав тігінде envelope Четите the month мт requested to МИА “ko he Trade Wines Us,” P.O. Box 3335, Oak Book as à 60522-3338. Requests for winners lists must be received by the 15th day

tol be judged on the folowing citer 0 Uniqueness GE: O) ‘of next month folowing the onsale date of the püblicaion. Allow four Novely (2s) Gi) Accuracy (255 and Gv) Originality 538. judging to weeks for delivery of

be held on or about Sept. 25, 998, A prize winners wil be notified by. winners ist,

mail Pre are non-transferable. No substitutions of prizes) are 6 Restrictions: Void where prohibited or restricted by law. A federal, allowed, except at the option of Sponsors should the featured prizes state and local regulations apply-

become unavailable. 7. Sponsors: This contest is sponsored by 20 nc. and InterAct ieseved. Printed in USA.

Godzilla to unlock him. Play as Godzilla USA: Play through the game as Godzilla 151.

Play as Minilla:

Play through the game as Godzilla USA.

PenPen Trilcelon Dreamcast

Mole: This trick works oa the Japanese version ol tbe game and is subject to change. Play as the Hidden Racer

Now you can play as Hanamizu! He becomes playable after you beat all

Ф ж»

tracks and earn all Silver medals. He's unbelievably fast and a little tricky to use.

Fox Sports

College қ

Hoops "99

Various Codes Enter the following codes at the Secret Codes Screen under the

ды. Secret Codes

Options Menu for various results: NOGGIN - Gives you Big Head Mode.

GHOST - Players become partially transparent. Z-WOOD - Secret Court TEAM-Z - Secret Team NOFANS - Remove bleachers and crowd. TRAILS - Transparent trails will follow the basketball. BUZZ - Disable the Shot Clock. THIRTY - Activate a 60-second game HOMIE - The referee calls fouls that favor the home team.

Miguel Contrevas

Hidalgo, TX

Hidden Pictures

Find the place in the Hyrule Castle courtyard where you meet Princess Zelda for the first time. To your left and right, there will be windows. Look (with Up-C) to the right window and you will see pictures of Yoshi, Mario, Luigi, Bowser and Princess Toadstool! Now, take aim with your slingshot and shoot at the window. A red rupee will pop out, and you can collect it for a gain of 20 rupees! If you take aim and shoot the window on the left, a guard will pop out, scold you and throw a bomb back at you!

Rotate CPU Cue Stick

While the CPU is taking a shot, press R to change to the overhead view. You can now rotate the CPU's stick to mess up its shot.

Codes, Codes and

More Codes

To use the following codes press Start to pause the game while playing. Enter the following C- buttons while it is paused.

Infinite life: Up-C, Up-C, Up-C, Up-C, Up-C, Right-C, Down-C, Right-C

Speed up spell: Left-C, Left-C, Right-C, Up-C, Right-C, Left-C, Down-C, Down-C

Frog spell (become a frog): Up-C, Right-C, Down-C, Right-C, Up-C, Left-C, Left-C, Up-C

Secret cheat: Down-C, Up-C, Right- C, Right-C, Down-C, Left-C, Right-C, Right-C

Call ball: Up-C, Left-C, Left-C, Up-C, Right-C, Left-C, Down-C, Up-C Checkpoints: Down-C, Down-C, Right-C, Left-C, Up-C, Up-C, Down-C, Left-C

Death spell: Up-C, Left-C, Left-C, Left-C, Left-C, Up-C, Right-C, Up-C Low gravity: Left-C, Left-C, Up-C, Left-C, Right-C, Up-C, Up-C, Up-C Shift camera to the left: Right-C, Down-C, Right-C, Down-C, Up-C, Up-C, Right-C, Left-C

Hercules spell (big Glover): Down-C, Down-C, Down-C, Left-C, Left-C, Down-C, Right-C, Left-C

Frog spell (turn people into frogs by pressing R): Down-C, Left-C, Down-C, Down-C, Left-C, Down-C, Up-C, Left-C

Open portals: Up-C, Right-C, Right- C, Down-C, Left-C, Down-C, Up-C, Right-C

Locate garibs: Left-C, Up-C, Right-C, Down-C, Left-C, Up-C, Left-C, Left-C

КІ cheats off: Down-C, Down-C, Down-C, Down-C, Down-C, Down-C, Down-C, Down-C

NS

Cheat Menu

At the Main Menu Screen, quickly press C-Left, C-Right, C-Left, C- Right, R, R. A Cheat Menu Option

will appear below the other menu items. Access this option to change the player types, sizes, checks and glass break percentage.

Cheat Menu

To access the Cheat Menu, access the Password Option from the Main Menu. On the Password Screen, enter the code Left, Up, Down-C, Left-C, Right- C, Up-C, Left-C, Down. A Cheat Menu will appear that will allow you to Choose your starting level, have unlimited continues and even play

as a monster!

Many Cheats

Infinite Lives Cheat: At the Passcodes Screen enter IGIVEUP.

Luke Gets A New Head Code: At the Passcodes Screen enter

PASSCODES

V

START OPTIONS.

SELECT YOUR CRAFT

THE AMTERGERTOR

HARDROCK. Then go back to the Main Screen and wait until the demo begins. Once it starts, press A to go back to the Main Screen. A man with a beard will be pasted on top of Luke's head!

Shark Codes

PlayStation:

BOMBERMAN WORLD

Infinite Time 80078bf84000 Infinite Lives 800710380009 800cdb700009

G. DARIUS Infinite Credits 800abd800003 Infinite Lives P1 800ba69e0003 Invincibility Pt 800ba6a200e2 Infinite Capture Balls P1 800bac2a0400 Max Missiles P1 800babd80502 Max Bombs РІ 800bac080202 Max Arms P1 800bac280402 Infinite Lives P2 800badaa0003 Invincibility P2 800badae00e2 Infinite Capture Balls P2800bb3360400 Max Missiles P2 800bb2e40502 Max Bombs P2 800bb3140202 Max Arms P2 800bb3340402

HARDBALL '99

Home Team Scores 0 300е3ее90000 Home Team Scores 50 300е3ее90032 300е3ее8 0000 300е3ее8 0032

Away Team Scores 0 Away Team Scores 50

METAL GEAR SOLID

Infinite Air 800aelac03e7 SOCOM Pistol And Ammo800b75320019 FAMAS Rifle And Ammo 800b75340065 Grenade 800b7536000c Nikita And Ammo 800675380004 Stinger And Ammo 800b753a0004 Claymore 800b753c0006 C4 800b753e0006 Stun Grenade 800b75400006 Chaff Grenade 800675420006 Р561 Rifle And Атто 800075440006 Ноте Team Score 0 8008fd5c0000 Away Team Score 0 8009116с0000 Home Team Score 255 8008fd5cOOff Away Team Score 255 800911bcOOff Home Team Baskets Worth 5 More 801200008009

801е00023с01

801600040822

801100060031

801100080002

801600021820

801е000е2400

801е00100005

801e00122442

80100140008

801е001603е0

801е001а2400

90081520001

800833е08000

40081520001

800b33e20c07

Fly the Millennium Falcon: At the Passcodes Screen enter FARMBOY

Fly the TIE Interceptor: At the Passcodes Screen enter TIEDUP. The TIE Interceptor is hidden behind the Millennium Falcon. After you have entered both the Millennium Falcon Cheat and the TIE Interceptor Cheat, go over to the Millennium Falcon then press Up on the Analog Stick. The camera will pan around to the TIE Interceptor!

All power-ups:

At the Passcodes Screen enter TOUGHGUY.

Music test:

At the Passcodes Screen enter MAESTRO.

View all cutscenes:

At the Passcodes Screen enter DIRECTOR.

Better radar:

At the Passcodes Screen enter RADAR.

View the credits:

At the Passcodes Screen enter CREDITS.

Access secret AT-ST Level:

At the Passcodes Screen enter CHICKEN.

Play on hard level:

At the Passcodes Screen enter ACE.

Rush 2 Extreme м Racing USA

All Cheats

At the Setup Screen, hold C-Up+C- Down+C-Left+C-Right+ L+R+Z. The Cheat Menu will appear. Then go into the Cheat Menu, highlight

CONE MINES CAR MINES BURNING WRECK | WITH. SMOKE

TRACK. ORIENTATION: 3 NORMAL,

SUPER SPEED INSIDE-OUT. CAR DAMAGE INVINGIBLE INVISIBLE CAR INVISIBLE TRACK

any cheat option and press L+R+Z+C-Up+C-Down+C-Left+C- Right repeatedly until each cheat becomes selectable.

(cM) 146

me ark coaes

PSYBADEK Infinite Lives Have 999 Stars

800226986300 800b05e403e7

RESIDENT EVIL 2:

DUAL SHOCK

(CLAIRE)

Li+L2 Health Restore d00ce2b40005 800cfd0600c8

Li*Triangle For Grenade Launcher d00ce2b40014

800d49f4ff09

L1+X For Grenade Launcher (Fire) d00ce2b40044

80044914

Li*Square For Grenade Launcher (Acid) d00ce2b40084

800d49f4ffOb.

L2*Triangle For Bowgun d00ce2b40011 800d49f4ff0c

L2*Square For Spark Shot d00ce2b40081

800d49f4ff0e

R2+Triangle For Submachine Gun d00ce2b40012

800d49F4ff0F

R2+X For Rocket Launcher d00ce2b40042

80044914111

R2*Square For Gatling Gun d00ce2b40082 800d49f4ffl2 Infinite Health L2*X For Colt S.A.A. 80044914104 (LEON) Li+Triangle For Magnum 400се21с0014 800d4a3cff05

L1+X For Custom Magnum dOOce2fc0044

800d4a3cff06

Li+Square For Shotgun dO0ce2fc0084 800d4a3cff07.

L2+Triangle For Custom Shotgun 400се2іс001

800d4a3cff08

L2*Square For Submachine Gun d00ce2fc0081

800d4a3cffOF

R2+Triangle For Flamethrower 400се21с0012

80094а3с #10

R2*X For Rocket Launcher dOOce2fc0042

800d4a3cffil

R2*Square For Gatling Gun 400се21с0082.

800d4a3cff12

11412 Health Restore 400се2іс0005 800cfd4e00c8

800cfd0600c8 d00ce2b40041

Twisted Metal III +

More Tricks

These codes are to be entered at the Password screen:

Smart seekers - Triangle, Left, Down, Right, Up (Helps improve

PASSWORD 1)...

homing missiles.)

Seeking Rain Missiles - Up, Down, Up, Down, Up

Super Napalm - RI, RI, L1, L1, И

God Mode - L1, Square, X, R1, Start

CPU ignores health power-ups - Down, L1, Down, Start, Triangle

Unlimited Ammo - Triangle, Circle, Up, Right, Down Shaun Pierce West Milton, OH

DarkStalkers 3 +.

Secret Characters

Play as Male Shadow

At the Character Selection Screen, highlight the “?” box, press Select (five times), then press any button.

Play as Female (Marionette) Shadow

At the Character Selection Screen, highlight the "?" box, press Select (seven times), then press any button.

Play as Image Talbain

At the Character Selection Screen, highlight Gallon, hold Select

then press all three Punch or

Kick buttons.

Play as Oboro (Shin Bishamon) At the Character Selection Screen, highlight Bishamon, hold Select then press any button.

Tenchu: Stealth +. Assassins

Debug Menu

While playing the game, press the Start button. While the game is paused, hold L1+R2. While holding

L1 and R2 press Up, Triangle, Down, X, Left, Square, Right, Circle. Then, release L1 and R2, and then press L1, R1, L2, and R2. Now press Start and immediately press L2+R2 at the same time.

If you do this correctly, a blue screen will appear and many

options will be available like stage select, charged items, layout enemy, etc.

=>

Cool Asteroids Codes On the Title Screen when "Press Start" is flashing, press and hold

the Select button and press the following buttons in this order for the results as shown:

Unlock Classic Asteroids - Circle, Circle, Circle, Triangle, Square, Square, Circle

Unlock the Fourth Ship - Triangle, Circle, Circle, Triangle, Square, Circle, Square

Level Select - Square, Triangle, Circle, Triangle, Triangle, Square, Circle. Once you are in a game, you can change levels, zones

and turn the collision off by simultaneously pressing Select+Start and then choosing the option you want and pressing Li to activate that cheat.

Classic Asteroids Codes - The following codes will work once you pause in the middle of the classic

asteroids game.

Add One Life - Up, Down, Left, Right, Circle, Square, X, Triangle 99 Lives - Up, X, Down, Triangle, Left, Square, Right, Circle Invincibility - Down, Down, Up, Up, Circle, Square, Triangle, Triangle

Cheat Names Enter each cheat below as a name in Tournament Mode to get the

JOSHUA 56001

various results.

WONITALL - Access to every course OPEN EM - Access every boarder and board.

BIGHEADS - Get huge heads

More Cheats

Last month, we gave you some awesome cheats on Apocalypse. Here's even more to add to the list: AREA SELECT:

Pause the game, hold L1 and press Square, Circle, X.

INFINITE LIVES:

Pause the game, hold L1 and press Triangle, Circle, X, Square.

FILL HEALTH:

me Jus

ROGUE TRIP Enable Goliath Enable Alien Saucer Enable Helicopter Infinite Armor P1

301b39a80001 301b39ab0001 301b39ac0001 801d80b4014a

S.C.A.R.S.

Have All Cups/Tracks 801295d20001 801295d40001 801295d60001

Have All Challenges 801f58d60001 801f58d80001 801f58da0001 801f58dc0001

801295d00001

801f58d40001

SMALL SOLDIERS Infinite Ammo 8007bc462400

Infinite Lives

Infinite Lives

Nintendo 64:

DUAL HEROES Infinite Energy P1 8122671c00fa Infinite Energy P2 8122671e00fa Infinite Time 81226724003c

1 Win To Win РІ 802267150001

P1 Never Wins 802267150000 Lasers Never Overheat 81170b9842c8 Infinite Shield 8117008С42с8 Infinite Nitros 811706660003 811700620003

100 Points

801838330064

d007bc46a462

d0048a7aac62 800483722400

9022671с0000 9022671е0000 102267240000 002267150000

802267150001

FLYING DRAGON Infinite Health P1

No Health P1

Infinite Health P2

No Health P2

Infinite Special P1

No Special РІ

Infinite Special P2

No Special P2

8020b7b100c8 8020b7b10000 80206с0с00с8 8020bc0c0000 8120aeb40190 8120aeb40000 8120b1b00190 8120b1b00000

RUSH 2 Always Place Ist Extra Cars 810cldbcffff 810cldbeffff 810cldcOffff 8l0cldc2ffff 8l0cidc4ffff 810cldc6ffff 8l0cidcaffff 810cldcaffff 8tOctdccffff

801125890000

Pause the game, hold L1 and press X, Triangle, Circle. SKIP CHECK POINTS: Pause the game, hold L1 and press Triangle, Square, Circle, X. Jay Wade Rockford, IL

Alternate Music

To change the background music at the File Selection Screen, begin a new player and enter your name as ZELDA (capitals only).

О

+

All Power-ups

Enter the password 5656 to start with all power-ups.

Passwords

Forest World

Area 1 - 7693

Area 2 - 3905

Area 3 - 2438

Area 4 - 8261

Area 5: Boss - 1893

Enter

Password

Ocean World

Area 1 - 2805

Area 2 - 9271

Area 3 - 1354

Area 4 - 4915

Area 5: Boss - 8649

Wind World

Area 1 - 0238

Area 2 - 5943 Area 3 - 6045 Area 4 - 2850 Area 5 Boss - 8146

Cloud World

Area 1 - 9156

Area 2 - 2715

Area 3 - 4707

Area 4 - 7046

Area 5: Boss - 0687

Evil World

Area 1 - 3725

Area 2 - 0157

Area 3 - 5826

Area 4 - 9587

Area 5: Boss - 3752

Toys Gadgets Electronics Accessories New Media

Cool stuff you could probably live without, but shouldn't

Kick-Ass Stereo, MD...And CD!

Kick jams in style with the from

Aiwa. This little unit features both a CD player and a MD

player/recorder for making your own custom mixes.

The fold-down front panel reveals an array of buttons and knobs for easy editing and control. In addition, the unit has a digital AM/FM tuner for radio-heads. Price: Around $500

Eee www.aiwa.com

Pika Up This DVD

Follow Ash and Pikachu as they begin their Pokémon journey in

from Viz/ Pioneer. This volume contains three episodes of the TV series based on the popular Game Boy title. This DVD has both awesome sound and an incredi- ble picture. More volumes are scheduled for March. Price: Around $25 www.viz.com

Home Theater On Your Mind

Sony’s

is best described as the world’s smallest home theater package. In addition to having a simply beautiful sound, the light- weight headphones and base unit make for a completely wire- less audio experience. Multiple headphone sets work with the infrared heart of the setup as well. Sure, the price is a little high but it’s a small amount to pay for such advanced technolo- gy. Look for them in March. Price: Around $500 www.sel.sony.com

DVD Release List ao: 01/13/99

February Time Bandits: Spec.Ed Broken Arrow Mighty Aphrodite

1941: Special Edition Twilight Zone #6 Cartoons That Time Forgot Platoon (DTS)

Antarctica: IMAX Twilight Zone #7 Die Hard Poseidon Adventure

City Slickers Twilight Zone #8 Die Hard 2 Romeo Is Bleeding

Crooklyn Vampyros Lesbos Die Hard 3: With A Vengeance Rush Hour

Double Impact Die Hard Triple Pack Shawshank Redemption: Spec.Ed Dragon's Lair 2: Time Warp March Friday Speed 2: Cruise Control

Escape From New York A Fish Called Wanda Halloween: H20 The Nutty Professor

Nosferatu The Vampire Apollo 13 (DTS) Heathers Volcano

Ronin: Special Edition Batteries Not Included Iron Eagle 4: On The Attack Waterboy

Snake Eyes Black Hole Jackie Chan's First Strike

Sounds Like Capcom

Viz Music has been releasing soundtracks to popular video games and anime series for a little while now. Its latest releases, soundtracks for Resident Evil 2 and Night Warriors are now available. Both CDs are a must-have for any hardcore gamer or anime otaku. Price: Around $17 each

com

Sorry...Can't Get Some!

OK, maybe we're somewhat sadistic for even showing this to you N64 fanatics out there, but the Nintendo 64 Gold Edition is simply too cool not to show. Why are we sadistic? Chances are you will never be able to lay your hands on this item since it's a Toys 'R' Us exclusive...in Japan! The gold system works like апу other N64 s made by Nintendo. 01

Special Edition (much like the Extreme Green or Atomic Purple versions a ble here).

Price: Y 12,800...or $114 U.S. dollars

Web site: n/a

Spinnin' The Wax

If you've ever seriously pondere: becoming a DJ, then take a lo t the turntable considered the standard in professional DJ circles—the SL- 1200MK3D quartz synthesizer direct drive turntable from Technics. And believe it or not, it's the turntable's 25th anniversary. Now that's what

we call a long shelf-life!

Price: Around $650 www.panasonic.com

by Crispin Boyer

crispin_boyer@zd.com

fy ZIFF-DAVIS А

Word,

Console Multiplayer-Can't We All Just Get Along?

ZD INC. CHAIRMAN AND CEO Eric Hippeau

Vice President and Chief Financial Officer

Chief Internet Strategist

Timothy O'Brien

ж

Claude P. Sheer President, ZD Market Intelligence Bob Brown President, 20 Events Jason Chudnofsky

President, ZD Brand and Market Services

Terri Holbrooke Michael S. Perlis

President, ZD Internet Productions Dan Rosensweig

President, ZD Publishing

President, ZD Education William Rosenthal

President, ZD Television Larry W. Wangberg

Executive Vice President,

International Aymar de Lencquesaing

all me a crazy peacenik, I'm especially excited about StarCon, Senior Vice President, р but | kinda like the idea of which has a split-screen co-op mode in шау Resources Маулан helping my fellow gamers which one player guides a massive БАРАКА АИ ВРЛА АРА every once in a while space fortress while the other pilots a SERRE View Grae dn instead of slaughtering fighter and protects this carrier. Twelve Planning and Development Daryl R. Otte 'em. After all, playing Tales: Conker 64 and Perfect Dark are Senior Vice President: through Doom cooperatively on two also expected to pack a cooperative Communications Charlotte Rush linked PlayStations—with both players mode. And even Street Fighter Alpha 3, ice Presidents Corporate Real Marylou Berk covering each other's backs —kicked like the other Street Fighter Alphas, С B 5 ass. And Doom certainly wasn't the lets two players team up on a CPU- А Steve Gladyszewski first console game in which coopera- controlled opponent. Vice President, Controller Mark Moyer tive gameplay made its mark. Just in case any developers out there А - Н : А Vice President, Human Remember having a friend help you are looking for ideas, I’ve put together Resources Operations Tracy Nadi through Secret of this little dream Vice President, Treasurer Thomas L. Wright

list of cooperative games Га like to see made:

A Game Boy role-playing game in which two play- ers link their GBs and play through the quest togeth- the cooperative er. They could gameplay today? even split up and Sure, we see а few Imagine how cool it would be to fly Rogue pursue different

Mana or ToeJam and Earl? Heck, even classic side- scrollers like Contra 111 and Gunstar Heroes were a blast when you didn't go solo. So where's all

Corporate Sales Executive Vice President Joe Gillespie Vice President, Marketing Michael Perkowski Executive Director Jeff Bruce Executive Director Scott Murphy Executive Director Rita Burke

ZD Brand & Market Services President

Terri Holbrooke

Senior Vice President,

Communications Charlotte Rush

Vice President, Brand Marketing Brooke Correll

2 Vice President, Corporate Research

Elda Vale

Vice President,

standouts. Duke Squadron's missions cooperatively. objectives. The two- Integrated Marketing Herb Stern Nukem 64, the Command & Conquer player aspect of this game is so cru- ZD PUBLISHING games and Diablo are best played with cial, in fact, that the game would be a pal. L.A.P.D 2100 AD, Rogue Trip and sold in a two-cartridge set, one cart President: “Michael's: реце Twisted Metal 2 all feature cool co-op for each player. Executive Vice President Chris Dobbrow modes. But then we're faced with A two-player Tomb Raider-type Executive Vice President Jack Dolce games that could have packed so game in which most puzzles can Executive Vice President АІ DiGuido much more replay value had they only be solved when both players Executive Vice President Jonathan Lane offered cooperative play. Turok 2, for work together. Executive Vice President" Thomas Neria instance, is an enormous, challenging * A Colony Wars-type game in which » game that would have been fun to play players could cooperate in missions Ee i doa ne IL с ДЕ alongside a human Player 2. as wingmates. Executive Vice President Jim Spanfeller | suppose the reasons behind the * Finally, Rare should release a deluxe Senior Vice President Nancy Newman current lack of cooperative play are edition of GoldenEye that supports the Vice President John Dodge pretty clear. For starters, most of the RAM Pak and is geared more toward a Vice President Kathleen Goodwin triple-A games that would really bene- multiplayer experience. It would offer Vice President Roger Herrmann fit from co-op play come out during the more deathmatch levels, of course, Vice Preside : ^ 3 h ice President Егіс Lundquist holidays, when they're already rushed but— most important of all—it would to meet an early December deadline. pack a new cooperative mode for the I ESE матов But more importantly, many publishers regular game. Vice President lim Manning don’t see a need for co-op modes These ideas are all well and good to Vice President Charles Mast because they figure most gamers dream about, but if you really wanna Vice President James F. Ramaley aren't too keen on the idea. see more titles with cooperative game- Vice President Раш Somerson | disagree. I’ve talked to a lot of play, you need to get a bit vocal. Write Vice Presidents Marie Van тате gamers who not only like cooperative and e-mail game publishers and devel- Director Benchmark Operations Erie Hale play—they even prefer it to straight-up opers and get "cooperative modes ў à ; deathmatches. And if you count your- wanted" threads started in the news- и латы self among this crowd, | have good groups. Trust me, if developers see АИС news. Along with a slew of PC ports, enough demand out there, they'll have Бриве Commiinitations: Gregory ауре à : TAA д А Е са gory Jarboe several console titles with promising you teaming up with your friends —and multiplayer modes are in the pipeline. not just killing them—in no time. Ziff-Davis,

A SOFTBANK Company

Rotary Call Accepted Younger than 18 years old must have parents' permission

1 (900) 773-8439

CAMIN G;

= ARAA

Only one winner per household per month!

Recent Winners!!!

РЈ Whitner, Нот Lake, MS + Kim Smith, Woodland Hills, CA Kyle Rhines, Allentown, PA John Mannes, Staten Island, NY + Jean Sassen, West Covina, СА * Chris Long, Marietta, GA + Zaiad Dailey, Norvile, KY «Eric Boll, Lake Forest, IL * Rebecca Satterlee, Laughlin, NV * Jimson Apuyan, Corpus Christi, TX Jack Brown, Memphis, TN + Angie егізі, Orange, CA Micky Moomau, Mount Jackson, VA > Sam Cadwell, Pleasant Hil, ОН « Eric Hoitsma, Hammond, IN « G Jones, Colorado Springs, CO * Ryan Gastinger, Louisville, KY - Tommaso Banker, Eugene, OR Май Benson, Danville, AR * Paul Robson, Bay Shore, NY Michael Hayes, Lubbock, TX Brandon Gilbert, Detroit, MI

Correctly Answer a Series of Video Game Questions & Win!

www.nubyonline.com

Product names are registered trademarks of NUBY HOLDINGS CORPORATION

BOOMERANGE 64

Listen to Quartermann Gossip Before It's in EGM! Call and Test Your Knowledge of Video Game Trivia! Get the Latest Expert Gamer Codes & Tricks

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TRIVIA CONTEST RULES: 1. Entry. To enter, correctly answer six consecutive trivia questions and leave your name, address and phone number as instructed. Winners will be determined by judges whose decisions are final. One winner per household per month. Zifl-Davis assumes no responsibilty for unintelligible, incomplete or misdirected responses. 2. Prizes: Winners will receive one (1) of the following at Ziff-Davis’ sole discretion: Remote Wizard, Boomerang 64, Reality Vest, X-Wire Wireless Controller. Prizes have an approximate retail value of at least $25.00. All prize winners will be notified by mail. Prize(s) are non-transferable. No substitutions of prize(s) are allowed, except at the option of Zif-Davis should the featured prize(s) become unavailable. 3. Eligibility: Contest open to residents of United States and Canada. Void in Maryland. Non-compliance with the time parameters contained herein or return of any prize/prize notification as undeliverable wil result in disqualification. Winners ог their legal guardians shall retum a signed affidavit of eligibility/release of liability/prize acceptance within 5 days of receipt or forfeit prize. Employees of ZD Inc., NUBY HOLDINGS CORPORATION and their respective affliates are not eligible. Neither ZD Inc., NUBY, nor their respective affliates, subsidiaries, divisions or related companies are responsible for any damages, taxes or expenses resulting from this contest. Winners acknowledge that ZD Inc. has neither made nor is in any manner responsible or liable for any war- ranty or guarantee, whether express or implied, in fact or in law, relative to any prize including but not limited to its quality, mechanical condition or fitness. Winners accepting prizes agree that all prizes are awarded on the condition that ZD Inc., its agents, rep- resentatives and employees will have no liability whatsoever for any injuries, losses or damages of any kind resulting from acceptance, possession, or use of the prizes. 4. Winners List: For a list of winners, send a stamped, self-addressed envelope to "Preview Line Trivia Contest,” РО. Box 3338, Oak Brook, Ilinois 60522-3338. Allow 3-4 weeks for delivery. 5. Restrictions: Void where prohibited or restricted by lav. All federal, state and local regulations apply.

Traditionally there would be some hint of an April Fools gag for the next issue of EGM. But after the sacks of hate mail we received last year for the GoldenEye trick, we've decided to keep quiet this

year. No doubt something will cause

offense...but let's hope it isn't the main

theme of the next issue—the EGM Awards. Both the Editors' Choice and

S5 САМЕВ

It might take more than a huge can of Raid to fight the new supersized bugs in Hasbro's Centipede. Also, If you're wonder- ing if Syphon Filter can stand up to Metal Gear Solid, check out our in-depth review of 989's latest game.

With the holidays and 1998 well behind us, it's time to dive head first into the games of 1999. And oh, is it a strong lineup indeed. Heading up the bunch is the buggy new version of Centipede along with Bomberman Fantasy Race, MLB 2000, NBA ShootOut and 3Xtreme. And we haven't even men- tioned our International

“ДІ, editorial content is subiect to change

Silent Hill takes the whole survival horror genre to new levels. The Review Crew pulls it apart and rates it.

ELECTRONIC GAMING

2220/0 NIDHEVA April 1999

Review Crew scrutiny. Is it the ultimate party game?

On sale March 9

Not only is Final Fantasy VIII set to

be released in Japan any day, but we'll also have an on-set report from Square's produc- tion of the Final Fantasy movie.

the Readers' Choice recipients will be revealed next month in an all-star gala spectacular complete with booze, drugs, rock-’n’-roll and dancing girls. Or maybe just a lengthy and witty collec- tion of musings about the best of 1998. Also watch out for the first of 1999's big games Silent Hill, Mario Party and more hockey and basketball games.

Expert Gamer provides a helping hand to get you through Silent Hill.

Battling vampires in Castlevania 64 will be a snap with the XG guide!

March 1999

оек Plus, use the Хб Silent Hill

strategy guide like a nightlight. Our guiding light will ease you through the game's tougher, scarier parts.

With the Syphon Filter guide, Expert Gamer shows you how to deal with evil terrorists: with lots of force!

Gamers will feel extremely lucky when they have the March issue of Expert Gamer in their hands.

The Castlevania series has finally arrived on the Nintendo 64. The XG guide will contain detailed maps pinpointing key items and secrets as well as strategy on how to make it through the game alive.

=] Do you know how to stop 157 terrorists? You will with the al ХС guide for Syphon Filter.

March 1999

section. But that's not all —look for On sale Feb. 16 | reviews of Silent Hill, the Metal Gear-esque Syphon Filter, Akuji the Heartless, March Madness 99, Monkey Hero and the game we know you've been waiting for: Irritating Stick. We'll also provide a complete strategy guide for Syphon Filter to help you through the game without a scratch.

The NBA may be back in business, but college hoops still reigns supreme in March in EA' March Madness 99.

BRESoftware.Com Credit ҮЙ: ҮШҮ:

E-Mail: info @ bresoftware. com / Automated Info: sales @ bresoftware.com Ca r а В т leceive an additional $10.00 when you sell back 5 or more complete 1

О ға е rs | PlayStation and/or Nintendo 64 games. This coupon must be included f / n 2a / са 777 Ca, S Іш your Games REINO ҚЫ vak on preveu: EE We um. 1 26 your package by March 31, . Not valid with any other See Details and Enter on our website (559) 432-2684 (ы: No copies accepted. 1 coupon per customer per month. ЕЗ

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Receive a check back or purchase other titles of your choice-Prices in this ad good thru March 31, 1999 New Games Available for PlayStation and Nintendo 64 - Call for latest titles and items not listed below

All Used Games COURERCRSIS 1999800 KIREENGE A981600 PACHANGHOSTZONE 199150 ТАҒУ (0 CASTLEVANIA __ 4895260 WOWVS NWO n АП Used бате (рта | ией KIERO CASTE PANDEMONUM ФАШ TALOFTMESUN mower usum wawa және| Меру Ассе ssories ri GSH BANDICOOT 1785700 OEDECEPTON 24951600 PANDSMONUM2 24991200 TALESOFDESTNY 9155080 CHARLE BLAST CHALL 34381800 WOW VS NWO Boxes, Original GRASHBANDCOOT2 1785700 KARTA. ЗН PANZENGENERAL 26391300 TEAMLOSIRCRACHG ТЕКЕ ТЕ ЕНГЕН REVENGE m me ҚАМАЛЫН aec po EC UU UR WE SOTERA, УГЕ ЛЕ Жш | PlayStation CAMEKLER SAO ЕН РАВ ЗЕ TECMOSUPEABOML2 HISO COMERS disi WikeLOFFORTUNE 395210 | Game Shark 3998 а 90 Day Warranty. CRITICAL DEPTH 1995/800 KING OF FIGHTERS: 1995800 PEAK PERFORMANCE 1935800 TECMOWORLDGOLF 24951200 CRUISIN USA 3495/1600 WIPEOUT 64 4495/2200 " CROC 24951200 KINGS FIELD 24981000 PENNYRACERS 31951600 ТЕСМОЗОЕСЕРПОН 31951400 CRUISINWORLD 30952200 WORLDCUPSS 4495/2200 | Game Shark Enhancement СО (req. Game Shark) 19.98 CROW CITY OF ANGELS 27991400 KING'S FIELDII 2495/1200 PERFECT WEAPON 1795700 TEKKEN 1795800 DEADLY ARTS 00 WWEWARZONE _ 4450500 | Sony Memory Card (15 Blocks) 14.98 CRUSADERNOREM. 1955800 KINGSLEY 2095/1400 PERSONA 2995/1400 ТЕККЕН? 1985800 DIDDY KONG RACING 3791700 STRATEGYGUIDE 994200 T i CRYPT KILLER 1998800 KLONOA 3480800 PGATOURGOLF 95 1995800 TEKKENS 29951400 000064 зум vOsSSTORY _ ззудю | Pelican 1 Meg Memory Card (15 Blocks) 9.98 5 A1200 побоюсь 371807010 POATOURGOU, 2485100) SIATEOYGUDE 0620 йили ую suVALGUDE 3929 | Pelican 8 Meg Memory Card (120 Block 1798 DAREDEVILDERBY3O 1995800 LEAGUEOFPAIN 1738700 PGATOURGOLF 98 34991500 TEMPESTX 198880 EXTREMEG 3495/1600 ZELDA 49953000 9 гу 5) $ DARK FORCES 29951400 LEGACYOFKAIN 2495/1200 PITFALL3D 24581200 TEN PIN ALLEY 17951700 EXTREME G 2 39952000 STRATEGYGUIDE 93520 | Pelican 32 Meg Memory Card (480 Blocks) 24.98 DARKLIGHT CONFLICT 19958.00 LEGACY OF KAIN 2 POCKET FIGHTER 2495/1200 TENCHU 3495/1600 F ZEROX 44952200 Call for Titles Not Listed 5 Control Pad 14.98 DARKSTALKERS. 1998840 SOUL REAVER ° 34951800 POINTBLANKWIGUN 49552500 STRATEGYGUIDE 995200 FIWORLDGRANDPRIX 44952200 опу Control Рас Зове 34981600 LEGENDOFLEGAA маш) Роа ую TENNSARENA 209920) ЗО 2931200 Sony Dual Shock Control Pad 2598

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DERBY 1755800 LUNAR 39952000 PRO 18 WORLDGOLF 34951600 THEME HOSPITAL FOX SPORTS Sony Multitay 34.98 1798700 olor gl DESTRUCT DERBYA 1959810 MADDEN 98 1499600 PROPNBALL 24981000 THEME PARK COUEGEHOOPSY9 37561700 Pelican Link Cable 1498 ЖЕЛАЮ evi ОСЕ 24951200 MADDEN 99 29951400 PROJECT HORNED OWL 1785600 THRILL KILL K i 17 e7 0g DIABLO 29951500 MAGIC CARPET 29951400 PSYBADEK 29951400 THUNDER TRCK RALLY WITHINSTRUCTIONS 345150 We Sell Used /We Ви Pelican RF/AV 5 in 1 System Selector 19.98 7589700 DIABOUCAL А0/5Т08/34%91600 MAGIC GATHERING 2991400 PSYCHCDETECTVE 24981200 THUNDERFORCEV 400 GEXENTER THEGECKO 38252000 720SKATEBOARONG 178000 Û S.VideoJAV Cable 1698 27991400 DEHARDTROGY 1995809 MARCHMADNESS SO 3455180 PSYCHICFORCE 2495/1200 TIGERWOODSPGATR 27951800 GLOVER 38982000 ABUGSUFE 19951200 5 28/40 DISCWORLD 2895/1400 MARVELSUP.HEROES 20951800 PUNKYSKUNK 24951000 TIGERSHARK 199580 СОШЕНЕЕС 37991800 BUGS BUNNY Replacement AC Cord 798 4981600 DSCNORLD2 3195160 MARVEL SUPER HEROES QUAKE? MSJ1600 TMECOMMANDO 1998800 GOLDENNUGGET 4438050 CAXYCASES 179811000 || Cool Stand (keeps PlayStation соо) 2998 ДЕПО es 108000 DERUPTON 1098800 VS STREET FIGHTER 982000 RAGERACER 20991000 TMECRSSWIGUN 49280500 СТРАСНО sss cwwOrczY _ пало | Cool Stand (keeps PlayStation cool) AWEDGENERAL о 24500 роди он "ESOS MASTERSHONSTERS пао FALLYGROSS? SEO) РИО КА Жр Fcc es meer | Game Booster (play Game Boy games on PlayStation) 44.68 а ALL 2995/1500 IGGYSRECKIN BALLS 44282200 ш 19.951 А ALONENTHEDARK 1995800 DRAGONSEEDS 2098400 MASTERSTERASKASI 2291400 RAMPAGEWOALOTR 239/1400 ТИР TANK ВОО INTL SUPERSTASOC %8 44 842200 DEFENDERUOUST 1798000 | Dex Drive (req. РС compatible/Windows 95) 37.98 АМА лер 20551900 ORAGONBALLGT 44982000 MAKMUMFORCE | 1925800 RASCAL 2491200 TANHARDCORE 4X4 19580 JEOPARDY 3992000 DEJA W2 417981000 | Nintendo 64 955500 ORAGONHEAAT 299811400 MOK 1995800 RAT ATTACK 34951600 TOBALNO.I 2495/1200 KENGRIFFEY JRBBALL 34951600 ELUOS 123 17941000 DUKE NUKEM юл MECHWARRIOR? 229000 RAY STORM 2425100) TOCATOURNGCAR 24581200 KLLERINSTINCT GOLD 34561600 ELMOSABC 17991000 Game Shark 39.98 L 2995/1500 RAY TRACERS 24851000 TOKYOMWYBATTLE 24581200 LAMBORGHINIG! 24551600 GAMES WATCHGAL2 1735/1000 р MEGAMANS _ Ай MNE NGO TOMBRADER ИВ HADDENGA Эзлә бхентеятиебебкот? лоор Game Booster (play Game Boy games on N64) 4798 IE DYSTKWARHORS 29997400 MEGAMANIEGENOS 34887800 ACSTUNTCOPTER 31841800 TOMBRADER2 | 2493200 MADDENSS dA 330500 HEXCITE 17841000 J Dex Drive (req. PC compatible/Windows 95) 37.98 29591400 EARIMNORMJMD 580000 MEGAMAN X4 28351400 RÉBELASSAULTI 2995140 TOMBRAIDERS 39952200 MAGICALTETRISCHALLAASS240 LASVEGAS COOL НАНО!7 95100 || Pelican 256K Memory Card 998 ааш т MENNALEK ВЕН REBOOT р т ТОЮ гу . 24991000 ЕННАНОЕЯ 29/00 METALGEARSOUD 37382000 REBUS АЗУ TOMBA 20391100 MENORYEXPPAK 249/1200 MENINGLACK 198571200 | Pelican Quake Pak Super (1 Meg/2 Rumble Settings) 24.98 25991200 ELEMENTALGEARBOLT 3495/1400 MISSION HANDBOOK 895000 REDASPHAULT 249120 TOP GUN 1955800 MIKE PIAZZAS MONTEZUMASRETURMISOO® 4 Meg Expansion Pak 2998 HENE FINOS LETER JOUAN S400 MCHONACHNES 70951400 AEDUNE 30981600 TRAPGUNNER 20951400 STAKEZONE 2999200 MORTALKOMBATA 19980200 g Exp . ЗЛЫМ EIMOSNUMBERADV. 29981400 MKMYTHOLOGIES 2495/1200 REDNECKPAMPAGE2 38952000 TREASURESOFOEEP 24951200 MICHOMACHNES 2495040) NBAINTHEZONE 17991000 meni eue ТЕРІДЕ Т RELEG ЭТИ IPLA ж Е MEAS. пало No Boxes? 2933140 ESeNEXTREMEGAMES 2499/1000 MLB 8 1799600 RELOADED 2495/1200 TRIPLE PLAY 2000 MISCHIEF MAKERS 29991200 NFL BLITZ 1860200 : 2840 EXOALBURZSSSAD 29581400 MLB 2955400 RESDENTEVLL 24891000 TRUEPINBALL 2451200 MSSONIMPOSSBLE 39952000 NHL BLADES OF STEEL 17841000 >> 3481400 EXTREMEPNGALL 2495800 MLS 2000 4991600 DIRECIORSCUT 1995800 TUNNELBI 1995800 NKMYTHOLOGIES 24257400 PITFALL 19351200 9 37855800 FANTASTICFOUR 1798700 MONACO GRANOPAIK 3459800 RESDENTEVL2 29991400 TURBOPROPRAGING 2795/1200 MK TRILOGY 2851200 POCKET BOMBERMAN 11991000 O Instructions : ыы 24981200 MONKEY HERO 34901600 RETURNFIRE 1995800 TWISTEDMETAL 1785700 MONACOGRANDPRIX 44282500 PONERQUEST —— 17981000 FFASOCCERS7 24981200 MONOPOLY 2781200 RIDGERACERREV. 24951200 TWISTEDMETAL2 | 1758800 MORTAL KOMBAT ^ 39992000 QUESTFOR CAMELOT 17951000 ІШ FIFA ROAD TO THE MONSTERRANCHER 24581200 RISK 3495/1600 TWSTEDMETALS 24981800 MULTIRACINGCHAMP 34891800 RAMPAGE 17991000 o Problem joo Моран уаш MONSTEH SEED ALONSO RVALSCHOOLS | 3480409 UNKOLYWAR 21381500 MYSTICALNINA | 38899000 PATS 1791000 OMBAT3 1755800 REN 345150 UPRISNGX 2995/1400 NAGANO WINTER OLY. 34251400 o: 19891200 BATANFORPVER 2058120 РЕНЕ емет 27390409 MORTALKOMBATA 900160 ROAD RASH 480800 VANOALHEARTS 29391408 NASCAR S а SMABOMGATE о тела We buy the folowing games without bores or instructions: BATILEARENATOSHS гиз FIGHTING FORCE | 24951200 STRATEGY GUIDE 995200 ROADRASHSD 34951600 VIGILANTES 2895/1400 NBACOURTSIDE 2995/1400 SHANGHAIPOCKET 17951000 The following are prices for cartridge or disc only. BATHE ARENA TOSHS 2925100 FAL DOOM 28851400 MOTORACER 24851000 НОВОРТ 1495600 VIRTUALPOOL | 29351400 NBAHANGTME 29981200 SPAWN 19991200 2 Е 20981000 PNALFANTASYVI 34951400 MOTORACER2 2998/1400 ROGUE TRIP 3151600 VMX RACING 24951200 NBA IN THE ZONE 99 44952600 SPY HUNTER Nintendo 8 bit (cartridge only) $025 О OFFICIAL GUIDE 995200 МОТОВТООНОР. 24941000 ROLL AWAY 2995/1400 VRBASEBALLY9 2495/1000 NBAJAM 99 24582540 MOONPATROL | 1798/1000 Game Boy (cartridge only) $200 ЕО FINAL FANTASY MOTORHEAD 34981600 ROM.SKNGDOMS4 39851600 VR GOLF 97 1995800 NBA LIVE 99 44950400 TETRIS DX 17951000 Game Boy Color (cartridge only) $6.00 2944 TICES 28584400 MR DOMINO 288/1400 ROSCOMCOUEEN 2999140 VS 2895/1400 NBA POWER FORWARD 455220 TIIUSJR neno балет ee S600 FORMULA 1 175570 MYST 28331400 RUGRATS жле WARGODS 159800 NFL BUTZ 44842500 TOPGEAR POCKET 1884/1200 | бате Gear (cartridge oniy) $050 але FORMULA 1 CHAMP ED, 1998/800 NZONTROUSOXOE 1995800 RUNNING WILD 28981400 WARCRAFT Il 29951400 NFL O-BACK CLUB 98 2995/1200 TUROK2 1895/1200 Genesis (cartridge only) 5100 ЗЕ FORMULATE 22381600 NAMCO MUSEUM RUSHAMERICA 34891600 WARGAMESDEFCONI 29981400 NFLOBACKQLUBWO 44550500 TWOUBLE 199511200 ff Super Nintendo (cartridge only) $300 3158180 FORSAKEN 28981400 VOLUMET 34981400 RUSH HOUR 1946800 WARHAMMER 4895/1400 NHL 9 14982200 VAALLY wenoo Satur (discon) Sm 2495/1200 FOXSPORTSGOLF'99 2795/1400 VOLUME 2 2995/1200 SAGAFRONTIER 29991400 WARHAMMER NHLBREAKAWAY'99 39952000 WARIOLAND2COLOR 1995/1200 PlaySt (di ИЕП FOKSPORTSHOCKEY 2781400 VOLUMES M1400 SANURAISHODOWNS 28997400 DARKOMEN 24951200 NGHTMARECREAT. 44952200 YODASTORES 174400 | PlayStation (disc only) $600 34591800 FOXSPORTSSOCCER 27991400 VOLUME 4 29941200 SAN FRANCISCO RUSH 2995/1400 WARHAWK 2 34951600 ODT. 24982400 ZELDA LINKS AWAKEN. 19.95/12.00 Nintendo 64 (cartridge only) $10.00 238189 FOXSPORISTENNS 2798/1400 VOLUMES 3495/1400 SCARS 29551400 WARRIORSOFFATE 34:91800 OFF ROAD CHALLENGE 38942000 Call for Titles Not Listed | * Al Nintendo 8 bit games except Super Mario, Duck Hunt, Gyromite, BASTO gons 581490 FREESTYLE BOARON 34991600 NANOTEKWARROR 1924800 SENTENT 1995800 WARZONE2100 34851600 OLYMPICHOCKEY ЗӨ 2991200 Норт Alerand chor capp carter poser ped E а Ар bann 2995/1400 NASCARRAGNG 1998800 SENTINALAETURNS 28981400 WCW NITRO 1995800 PENNYRACERS 4495400 я т. келті ре ВЧ FUTURECOPLAPD 29550500 NASCARRACING 98 24951200 SHADOWGUNNER 2995/1400 WCWVS WORLD 1994800 PILOTWINGS 64 39952000 or р Түк 15 domo Me SE UN BOGEY DEAD! GDARUS ZAINO NASCARRAGNGYG 34381800 SHADOW MADNESS. 2398400 MCWYS WORLD THUN. 37982000 QUAKE PE packaged games (Virtua Fighter Remix, etc.) and games that were TANTASYRACE 24951600 CPOUCE 2495420 NATIONAL HOCKEY NT 34951600 SHADOWMASTERS 1995800 WHEELOF FORTUNE 34951600 QUAKE 2 4582500 included with systems. Extra Nintendo 64/PlayStation boxes and TEE 54881600 Gave or UFE 30991600 NBAFASTEREAK 89 34891800 SHAOUN 24551600 WILDS 3495/1600 QUEST 64 зи SYSTEMS | instucionswilbe purchased for$ 50 each, Send your Genesis, Super D MATO sas 3127750 GAMESHARKWIOOK 9455500 NBAHANGTIME 1795700 SHIPWRECKERS 24581200 WLDARUS 24951000 RALYRAONG 1980400 Nintendo, Nintendo 64, Saturn and PlayStation games without boxes о 199580 NBAINTHEZONE 99 34951800 SILENT HIL 851000 STRATEGY GUIDE 995000 RAMPAGEWORLOTR 29252000 тышына ОТ Го камо Delo BRAVOARRACE, 28581200 GEXENTERGECKO 22481400 NBAJAMEXTREME 1795700 SIHOUETTEMIRAGE 78991400 WNGCOMMANDERa 24951200 AAT ATTACK 4952500 Game Boy T лог 31381890 GHOSTINTHESHELL 2498/1200 NBA UVE 98 14560 SIMCITY 2000 293512 WINGCOMMANDER4 29951400 ROADSTER МВ 24950500 CameBo)Coor Е МВ GLOBAL DOMINATION 34981600 NBAUVE $9 34461600 SKELETONWARRIOR 199500 WIPEOUT XL 28351400 ROBOTRONSA 26051200 сала TO BUY GAMES BROKENHEUK 24551200 GOALSTORMS] 188580 NBASHOOTOUTSE 1798500 SKULLMONKEYS 2495/1200 WORLOCUPS8 3498/1600 RUGRATS 448572600 Soner Nintendo BROKENSWORD |. 2495120 GOLDENNUGGET 3891500 NBASHOOTOUT SD 31991500 SLAYER 34891600 WORLDCUPGOLF 29551400 RUSH2EXTREMERAC. 44990200 sehen 1. On a full sized ресе of paper, write your name, complete address, BFUNSHOKBONUNG 57591600 СВАНОТНЕРТАЛО 2455000 NCAAFNALFOUR 99 3491600 SMALL SOLDERS 29851400 WORMS 2885/00 RUSHAMERICA 448872400 Sony PiayStaton phone number and a list of all the items you would like to order. To speed Less АЗ GRANDTOURRACNG 24981200 NCAAFOOTBALLY8 1745500 SOUL BLADE 24951200 WRECKING CREW 2995/1400 SAN FRANCISCO RUSH 39952000 “New Siye (no RCA AV jacks) processing of your order, list an alternative for each tile you are ordering. pasro o 235120 GRANTURSMO ^ 3951600 NCAAFOOTBALLS9 2996/1400 SOVETSIRKE 21991000 WWFARCADEGAME 1784800 SCARS 44982400 Now Sy wvalStock $70 | 2.Calculate the total for the games you wish to order, including shipping А BUGRDERS p 27941400 STRATEGY GUIDE 00 МСААСАМЕВВКА 98 1955500 176040 WWEINYOURHOUSE 1798800 SHADONGATESS | 44980500 нке ا ا لو ام یار پا مم اا‎ HOO RARE о ig GRANSTREAMSAGA 31951600 NCAAGAMEBRKR 0 29991400 SPAWN 24951200 WWEWARZONE 3495/1800 SIUCONVALLEY 44992400 "Systems must nchde 1 Original nding charges ($8.00 for the first 1 or 2 games, $1.00 for each additio IBO “STRATEGY GUIDE 995210 NECHODOME 18981400 SPECIAL OPS 3495/1400 STRATEGY GUIDE | 398200 SNOWBOARDKIOS2 3998000 “баша AC Adapter and || Alaska, Hawal, PR, VI, Guam, APO, FPO, PO Boxes add $5.00). Calif 3831200 GUILTY GEAR 3495/1400 NECTARIS. SPICEWORLD 24351200 XGAMESPROBOARDER2S 951400 SOUTH PARK 4495/2400 AYRE Cable. Genesis systoms | residents add 7.75% sales tax. 29991500 GUNDAM 31951600 MILITARY MADNESS 3495/1500 SPIDER 24591200 XMEN 3439/1600 SPACE RACE 44950500 mustinclude CD connec cover. | 3, Allow an additional 21 days for personal checks to clear - send money CCONTRAAOVENTURE 1989800 HEAVYGEAA о SASMAN NEEDTORGPEED т и Ию я Aey акт кале acars piae daid 11400 М 2 жу: 1 N 140) SILCONVALLEY 44952500 atyour expense (2000 minimom) И о o AAO STAR охо Пара alco a csc || толеу orders and 60 days to receive orders placed with personal checks, 38100 HERCULES NAO NEEDFORSPCLO3 34381600 SPYROTHEDRAGON 2058190 SIRATEYGUDE S920 WORUMBLEPAK 2095/1200 ллу диет. | 4. Send your order to the address below. 27997800 некен 1935800 NEEDFORSPEEDS 3498000 STARGLADATOR 179560 Call for Titles Not Listed WIRUMGLEPAK 3989180 AC adaptar or AVF cabe. 30891800 HOTSHOTSGOLF 3.891400 NENMANNHAASRAC. 24981000 STAR TREK SIARSOLDER 44952400 Ti ELL GAMES 34991200 (GGYSRECKN BALLS 7991400 NFL BLITZ 34951600 KUNGONACADEMY 34951800 Я STAR WARS: New и STRATEGYGUDE 399200 STAACON N 6 4 NOQUESQUADRON. 4499500 1, On a ful Sized piece ol paper, write your name, complete address,

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Tesi ILS ara newer and may or may nol be veal, please cal fo ава, AL Plon games mustinclude box evel case incon and any атара alere ned vith be no we vil eu 001: broken CD jewel cases. For N64 games, we will deduct $3.00 for each missing/damaged box, $3.00 for sach missinglóamagedinstuošon book and $2 00 foreach missing са зак пое. AI Game Boy Color games mustinclude original бока instrucions. Pa San Game Boy Color games without box А instructons wil be ада he Но BoNo instructions" pice above. Games on resell ondion or vih evidenc of rental store sickers wil be returned at your expense ($6.00 minimum), All games are used, include a 90 DAY WARRANTY and are subject to availabilty. We reserve the right to refuse any sale or purchase. Allow 40 days to receive orders placed with money orders and 60 days to receive orders placed with personal checks. No refunds]. exchanges on opened games. Add $8 00 SAH оге frst 1 or 2 games and. 00 foreach addtional, лазицнана/ РА бат АРОРО Bores add $5.00, Cali. Res a 7 75% tex We dot ship outside the US. Prices are for mailorder ony and based on 1 copy per ite, o buy or selin quay contact our wholesale dept. Limit of 1 game per ile accepted without proof of purchase. If we do not receive your package by 3/31/99 or your game tiles аге not listed in ia, you willbe paid from our current catalog. To receive prices in this ad you must include the Dept. #' from this ad on the OUTSIDE of your package. If you are unclear about any of cur policies, [procedures or prices, please сай before sending your games or order. India tesa rademarks o be especie compares. Play Staion and the Рау$айоп oqo re rademars бұл Comp. Enertainment Ine. Supèr Nintendo, Game Boy, Game Bo Сок Nintendo end NGA are ese vader ol Nitendo of Amet іс.

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38-39, 90-91, 106-07 www.3DO.com 989 Studios 19, 52-53 www.989studios.com www.acclaim.net Activision www.activision.com AD Vision www.advfilms.com ASC Games www.ascgames.com ASCII Entertainment www.asciient.com

www.atlus.com BRE Software

www.buygames.com Capcom .. www.capcom.com Chips & Bits www.cdmag.com/chips.html Crave Entertainment www.cravegames.com Eidos 12-13, 40-41, 82-83, 112-13 www.eidosinteractive.com

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www.funcoland.com Game Cave www.gamecave.com GT Interactive Ent www.gtinteractive.com nteract Accessories. . . www.interact-acc.com aleco, www.jaleco.com

ое! Corporation www.koeigames.com опат! www.ko Mad Са www.madcatz.com Midway www.midway.com Playma www.playmatestoys.com Psygnosis .. www.psygnosis.com

Rocket Game Products www.rocketgameproducts.com Sega of America www.sega.com

SegaSoft www.heat.net

Sony Computer Entertainment www.sony.com

25, 32-33 58-59, 158-59

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Todd McFarlane Productions www.mcfarlane.com

UBI Soft

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