ELECTRONIC 07 PlayStation'Saturn — MONTHLY 5 іі” = *16-PAGE STRATEGY GUIDE *TONS OF SECRET TRICKS *3-D BLOWOUT MAPS cm ome, Yo. (68 "ors 1 T. ; S] АЗ” PLAWSTATION 8 GREATEST ADVENTURE! Vox PX | YEN 2 X E | - Р" 527 3 3 Ж АА ЖҰЗ» B А E AS | NEVER SEEN BEFORE NINTENDO GAMES! BUYER’S ‘GUIDE Pea é al 70992 AOL@keyword: МОА www.nintendo.com Introducing Super Mario" 64. A total revolution in more ways than one. А, TM and ® are trademarks of Nintendo of America Inc.© 1996 Nintendo of America Inc. NINTENDO“ EVERYTHING ELSE TAKES A BACKSEAT. 7] POWERED ву 8. И namco МММ. памсо. CO 1 Ridge Racer Revolution™ & © 1993 1994 1995 Namco Ltd. All rights reserved. PlayStation апа the PlayStation logos THE FASTEST RACERS ON EARTH. are trademarks of Sony Computer Entertainment. The ratings icon is a trademark of the Interactive Digital Software Association. | | | ! \ | | | | а P e m ? senna a couple of arcade sequels and the while Sony has Crash, Twisted | Metal 2, WipeOut XL, a long list | of RPGs to win back those who thought the Saturn was the RPG system and a whole series of hot Z Sports games to entice players to upgrade from their 16-Bit system. Who will be the winner come January? That's easy. Sony is | fortably ahead now and they aren't looking back. They are rapidly filling in the previously empty niche 'holes' in their game inventory and the PlayStation se to have no weak nesses. While each of the three sy tems will sell well, Nintendo can't get enough systems to the U.S., and there just aren't enough "AAA" rated Saturn-only games to put Sega first in the system race. But, second or third isn't necessarily bad especially when each company, worldwide, will have millions of sys- tems in the homes (and the race is far from over). The best advice: Look at th ming out for each of the systems and go with the one that has the most titles that interest you. In other news, information is slowly beginning to leak out from ind Mario Kart and Kirby a or so later. However here in the States we might not see these ` games until late this year. _ Lastly, our sources in Japan have been noticing that Virtua Fighter 3 has been appearing on test at various Sega arcades. We' on our way to JAMMA (the main Japanese arcade show) so watch for a hands-on review in the next issue. Also we've been hearing rumors of Street Fighter 3 coming out in December (with the home versions due sometime in summer 1997), so this could finally be the world debut of the long-, long-, long-anticipated SF3. Or will Capcom chicken out and do a Street Fighter Alpha 3? Also, where does that leave the third major player- Namco? They have been very quiet the last few months and that could just mean that Tekken 3 is about ready. Needless to say, this could be the arcade show of the decade. No matter what, we'll be there and if you're even remotely interested in arcade games, you won't want to miss our November issue where JAMMA and two other trade shows will be spotlighted with exclusive pictures and information. Founder Steve Harris Publisher Jonathan Lane Editorial Director Joe Funk Editor In Chief Ed Semrad Crispin Boyer Shawn Smith Dan Hsu Scott Parus Third-Party Liaison John Stockhausen Sports Editor Todd Mowatt Nelson Taruc Kelly Rickards Ron Marciniak * Mike Vallas Tricks Editor Terry Minnich Howard Grossman Andrew Baran- Sushi-X Tim Davis * Dindo Perez John Gurka * Jason Streetz Mark Hain * Dave Malec Dave Ruchala * Carey Wise Scott Augustyn Online Editor Joe Fielder Managing Copy Editor Jennifer Whitesides Senior Copy Editor Jo-El M. Damen Dan Peluso • Mark Eleveld Stuart Levy * David Rider Michael Stassus ArtDirector Jason Hinman PaulOjeda Mike Desmond Marc Camron Production Coordinator John Born Production Manager Dave McCracken Assistant Production Manager Jack Copley Mike Darling Mark LeFebvre Single Copy Sales Director Joan McInerney Advertising Eisenberg Communications Group Inc. 20700 Ventura Blvd., Suite 205 Woodland Hills, CA 91364 (818) 712-9400 National Ad Director Jeffrey Eisenberg National Ad Manager Jon Yoffie Karen Landon Suzanne Farrell ELECTRONIC GAMING MONTHLY (ISSN #1058-918X) is published monthly by Ziff-Davis Publishing Company, 1920 Highland Ave., Suite 222, Lombard, Шіпоіз, 60148. Periodicals Mail Postage Paid at Lombard, IL and additional mailing offices, SUPER rates for U.S.: $24.97, and all others: $40.97. Single issue rates: $4.99. POSTMASTER: For subscription changes, change of address, write to: Electronic Gaming Monthly, P.O. Box 55722, Boulder, CO 80322-5722. E-mail: egm@neodata.com. The editors and the publisher are not responsible for unsolicited materials. Without limiting the rights under copy- rights reserved herein, no part of this publication may be reproduced, stored in, or introduced into a retrieval system, or transmitted, in any form, or by any means (electronic, mechanical, photocopying, recording, or otherwise), without the the prior written notice of Ziff-Davis Publishing Company. ©1996 Ziff- Davis Publishing Company. All Rights Reserved. Electronic Gaming Monthly and EGM are trademarks of Ziff-Davis Publishing Company. TM and © for all other products and the characters contained therein are owned by the respec- tive trademark and copyright owners. All materials listed in this magazine are subject to manufacturers’ change and the publisher assumes no responsibility Е Such changes les. UN Canadian GST Registration number is 140496720 RT. rinted in Audit Bureau of Circulations THE LOST GENERATION OF GAMING. For the wert generation. TERRIFYING MONSTERS! = 100% ини SEMI-REALISTIC GRAPHICS! үу TOTALLY LINEAR LEVELS. уе” / Bubble Babble is a registered trademark of Taito Corporation. © Taito Corporation 1986/1996. Al — — rights reserved. Rainbow Islands!" is a trademark of Taito Corporation. © Taito Corporation 1987/1996. 7/7, All rights reserved. PlayStation and the "2: logo are trademarks of Sony CompuléiEntertainment, Inc. - Sega and Sega Saturn are trademarks of SEGA ENTERPRISES, LTD. All rights feseived. Acclaim is a «увод ahd registered trademark of Acclaim Entertainment, Inc. © & © 1996 Acclé SEGA SATURN™ Inc. Allrights reserved. Screen shot shown was taken from PlayStation version: => Entertainment, videogame. PlayStation Butcher villagers or turn them into festering pools of decaying flesh ЦА will take you more than 100 hours TO Ш Hem. y last bloody one. Forever. It is a black and dreadful place. Where the undead feast on the living to survive. Welcome to Crystal Dynamics Blood Omen: Legacy of Kain. Whether you choose the body of man, the form of wolf or the cloak of mist, the search for and annihilation of those who damned you is your only purpose. Explore thé ба ы улустун! DYNAMI бүйі Doni ord af Kain ore rodemarks fil Dy Y : red. Stain and he PlayStation go are dena of Sony болуи Бейлеп, ln. PlayStation» cs "y NIC | ELECTRO | GAM —— MONTHLY | Г % Жж А) Nid ш ш НА 2.688300 EN LOSIVE 32- -BiT SEQUEL @ En's DES STE SERIESI OVER vou muse Pray: PREVIEWS PREPARE TO FLY. i and soar and. А and clinb and dive and look way, way down on eve 7/00 eise / Trato Фотест и 7 so IS. НЕВЕ. Neven ever соед have you СА ed anything lhe this. Neven ever coen have you been able to fp, fluid and free, in realtime 8D. Мот UNTIL NIGHTS. THE MOST REVOLUTIONARY NEXT-GENERATION GAME EVER. THE FIRST TRUE SHOWCASE OF SEGA SATURN'S STUNNING CAPABILITIES. THE TECHNOLOGICAL TOUR DE FORCE THAT HAS EVERYONE IN THE GAMING WORLD ABSOLUTELY SPUN THE STORY ONE uF THE MOST IMMERSIVE, MYSTICAL GAMING EXPERIENCES EVER, NIGHTS ESTABLISHES AN ENTIRELY NEW GAMEPLAY PARADIGM. THINK OF IT AS PSYCHODRAMA, AN EXPRESS ESCALATOR INTO THE SCHIZOPHRENIC, MIND-BENDING VIRTUAL WORLD OF YOUR DREAMS. RICOCHETING BETWEEN LIGHTER-THAN-AIR REVERIES AND DARK, MACABRE NIGHTMARES, NIGHTS BRINGS YOU FACE TO FACE WITH BOTH YOUR GUIDING SPIRITS AND YOUR INNERMOST DEMONS = ED CREATED BY THE RENOWNED SONIC TEAM, NIGHTS IS A FULL-ON 3D MASTERPIECE. A WORLD WITH SOME OF THE MOST VIBRANT, INSPIRED, ORIGINAL GRAPHICS EVER CONCEIVED BY FEVERED IMAGINATIONS. A WORLD WITH DEEP, LUSH, DREAMSCAPE REALITIES, ITS OWN MICRO-CLIMATES, EVEN ITS OWN NATURAL ORDER. IMAGINE. SMOKE, FOG, CLOUDS, RAIN, AND WATER THAT APPEAR IN MULTIPLE LEVELS OF TRANSPARENCY. WATERFALLS, CURRENTS, WIND, AND, YES, A TORNADO THAT ALL FOLLOW THE LAWS OF FLUID PHYSICS. INDEPENDENT LIGHT SOURCES THAT PLAY ON BOTH ACTION AND BACKGROUNDS AT DIFFERENT, SHIFTING REED LUMINOSITIES. ALL BACKED BY A RAGING SOUNDTRACK THAT BLENDS JAZZ, ORCHESTRA, , (THE GAMEPLAY NIGHTS SCREAMS ALONG AT BANSHEE XG ROCK, WORLD MUSIC, AND EFFECTS. ` SPEED. DESPITE MASSIVE 3D DEMANDS, ITS ADAPTIVE SPEED MANAGEMENT | SYSTEM SUPPORTS BOTH BREAKNECK GAMEPLAY AND BREAKTHROUGH \ ENVIRONMENTS. WITNESS ITS ABILITY TO REPLICATE THE TRUE SENSATIONS OF FLIGHT. x ITS LIGHTNING MULTIPLE MORPH N SEQUENCES. ITS OVER TWENTY TRACKING IN REAL TIME. AND ITS OMNIPRESENT : SYMPHONY OF $D POSITIONAL SOUND. ENGINEERED SPECIFICALLY TO INTENSIFY THE NIGHTS EXPERIENCE, SEGA SATURN'S 3D CONTROL PAD CAMERA ANGLES THAT SCROLL-SHIFT ESTABLISHES A NEW BENCHMARK IN SMOOTH AND DYNAMIC OPERATION. IN ANALOG MODE, ITS PULSE-SENSITIVE THUMBPAD ENABLES UNPRECEDENTED MANEUVERABILITY AT BREATHTAKING SPEEDS. SWITCHING TO DIGITAL MODE ALLOWS COMPATIBILITY WITH ALMOST ALL OTHER SEGA SATURN GAMES. (PLEASE CALL 1-800-USA-SEGA FOR ANY COMPATIBILITY QUESTIONS.) She Benediction course, Bul the rest ts up to you. So hich off your walking shoes. Say your prayers. And fly. No way yol step, But youl have wicked good dreams. ONLY ON ЖЕ pu E. d c ee. SEGA SATURN тим а R AP LOMB... | Y | 1 A | INDIANA JANE SWINGS INTO ACTION IN TOMB RAIDER. BUT IF YOU THINK THE | HEROINE IS A BIT SQUEAMISH... THINK | AGAIN! THE STORY BEGINS ON PAGE 92! EE DEPARTMENTS 6 COFFEY 6 INSERT COIN $ Our editor reminisces about the past and ponders the future. Alien Trilogy. 138 Perfect Weapon 154-55 fl ael ri. 20-28 PRESS START Ball Blazer Champ 5 The news that's making headlines in the world of video games. Battlezone/Breakout 66 АИ iS E 34 GAMING GOSSIP Bladelorce 82 Red E THE inside source on the gaming industry from Q-Mann. Bogey: Dead 5 Resident Evil ТК 38-57 NEXT WAVE PROTOS po pr Exclusive first-looks at games on the horizon. 60-66 REVIEW CREW A no-holds-barred critique of gaming's latest releases. Disrupter ы ladia 6 е бз йа аны 92-87: ERICKS OF THE TRADE Final Doom 55 Ten Pin Alley Want a power trip? Check out the hottest cheats here. Final Fantasy VII 102-03 Tenka О ИЕ 92-117 SPECIAL FEATURES aeo NAM елі An in-depth look at the newest of the new. Grid Runners бі Thr Gun Griffon Ru» nm Toe 28 120-162 NEXT WAVE Here's Adventure Tokyo High 2 Get a sneak peek at upcoming titles for all systems! Hive, 82 Tomb Raider РЕК 161163125 CONTESTS Machinehead | 132-33 Twisted Metal2 140-41 Don't miss your chance to win BIG! Madden NFL '97 169,78 UMK3 керіш, T NN 164-178 TEAM EGM Previews and reviews for sports gamers. 182-185 INTERFACE An open forum for readers' questions and concerns. + TTA: | ААА » 8 Don't miss your 81 WipeOut XL 2 Worms X-Men 3 Win big money in АЕ: Designs EEE Wisdom contest, travel to the '97 Grand Pix with the Psygnosis Formula 1 sweepstakes or score an NBA Jam Extreme arcade game from Acclaim! tore some fast леп or the hottest gaming goodies in this o 2-in-a-lifetime opportunity! , RPGERS' OUTCRIES HAVE BEEN HEARD BY SONY! RPG lovers who own PlayStations have been screaming for role- playing games to be released for the PS. Well, Sony has heard their cries and answered them with a plethora of RPGs that'll be out shortly. Final Fantasy VII, Beyond the Beyond plus many others will grace the system! The story begins on page 94! “Every aspect of the game (FF7) is highly cinematic.” SEGA SHOWED OFF HOT, NEW TITLES AT ITS SPECIAL DAY! Recently, EGM flew to Sega's office for its Gamers' Day where our editors were shown some juicy, soon-to-be released titles. In this issue, check out what they saw: Sonic Xtreme, Mr. Bones, VectorMan 2, MechWarrior 2, 104, Mega Man 8 and many more exciting Sega titles. The story begins on page 112. “Sega’s mascot finally makes an appearance on the Saturn.” TWISTED METAL 2 RACES ACROSS THE WORLD! Only in a demented (we mean that in a good way) game like Twisted Metal 2 could gamers get to blow up the Eiffel Tower for tricks. With its odd characters and their weapons, TM2 will satisfy any destruction buff's hunger. The story begins on page 140. “Can there be more? Of course!” 120 NINTENDO 64 Battle dinosaurs as a Native American in Turok: The Dinosaur Hunter! SATURN Something fishy is happening at the Air Force base, Area 51. Is it aliens or bunk? PLAYSTATION Travel the world blowing up worldwide monuments in Twisted Metal 2! NY TREP ә To SEAT LE : 8 CRASH BANDICOOT.” ж Nintendo О AHERES ME HONING OFF MY GAMES REAL-TIME 3D WoRLD WITH ITS LUSH, ORGANIC ENVIRONMENTS, я TONS OF OBSTACLES, SECRET PATHWAYS 9. HERE'S ME BEING ESCORTED 4 e B" BONUS Levers. OUTSIDE of THE PREMISES -BY Secuer ENTENDO" HERDQUARTER 5 nts call PE s00 032501 7O) The Saket $0.95 per minute. Callers under the age of 18 must get parental permission to сай. Touch- tone) phone is required. Available ртр > Studios, Inc. © 1996 Universal Interactive Studios, Inc. Source Code © 1996 Naughty Dog, Inc. Nintendo is a registered trademark of Nintendo of isa геш егей trademark of the Interactive Digital Software Association. Screen shots are actual game screens taken from monitors. www.sony.com. E3 2. HERE'S ME Ar THe SPACE GALS AT SEATTLE SLIM'S PlayStation Sony’s long-awaited entry into the platform game arena. You've never experi- enced anything quite as sensational as this fully animated cartoon world coming to life. It's flooded with obstacles, enormous levels, unbeliev- able graphics, detailed real-time lighting, amazing music and sound effects. Packed full of solid gameplay, hidden bonus levels, secret pathways and fiendish traps, this is the “must-have” game of the year. Travel in real time across 3D worlds in over 30 levels of intriguing gameplay with thou- sands of frames of animation! Interact with hilarious, fully rendered 3D cartoon-animat- ed characters. It’s packed with all the clas- sic features of a character-based action game combined with solid controls. PlayStation аталар cu Ve EAE (1226003) ЖШ fca КЕ ИТД 659606 519831 [йә 50046500 ЕРТЕ! BENOISIAIDY 7 У2012 ӘМ 3sutebe 010$ Jo 530900000 Ja3nduo» ysutebe 0105 sJ01138duo5 uno} 03 dn u3t^ apow Jafeqd- t3 hu эзиазит [3] КОЛУ anbtun Jaqueup yes ayeu sastuduns Атрезр 4au30 pue +5319 елет ‹ѕлоор deu; 1584145 se цоп sa[pe3sqo {0 Азатмел ү u»3euu3eaq этаезезох 4-Е UL 4 ^id OUP pue 722 suaqueu» 5a {EE VERSIE Iii pue suaqueu» ит а Дата rc :s aque 81970 I] Е о e he THE BEST VIDEO GAME NEWS BREAKING NEWS $199 РД EGM Analyzes the Real north America, with orders already exceeding Supply, the system will launch Sept. 30 at a manufacturer's suggested retail price of under $250.” -Nintendo of America press release, July 30. Virtually since day one of the Project Reality/Ultra/Nintendo 64 odyssey, Nintendo has pounded variations of the above quote into every press release and statement it has churned out. Indeed, amid the countless rumors and hearsay regarding the N64, the under-$250 price was perhaps the one single fact that Nintendo stuck like glue to throughout the years. THE BIG STORY „Reasons for Nintendo's 1ocking Price Plunge Wrong, wrong, wrong. The $249.99 price tag officially went out the window Aug. 15, when Nintendo of America confirmed that the system would retail for $199.99. Rumors of a $50 price drop began just weeks before, and gained credibility when retail store computers began listing the N64 at $199.99. why bother? Of course, Nintendo told no lies: The price remains “under $250.” Still, the widely assumed idea based on that statement was that the system would sell for $249.99—one cent less. This practice is common among video game companies. TP Ш Why did Nintendo drop the N64's price from $249.99 to $199.99? Nintendo didn't make an officialustatement аз of press time, but three pre- vailing, theories exist. First, Nintendo may: have been reacting to reported sluggish sales of the Sys- tem after its strong launch in Japan. Second, it might be Nintendo's bid $199 Nintendo 64 FRQ U1.0 to stay on par and Sega4ss$199-priced systems. Lastly, it might have been Nintendo's game plan all along-a surprise to rattle its competitors. Sony's Ш Is this $199.99 just at certain stores? No. This is Nintendo's new suggest- ed U.S. retail price. E Doesn't this new price make an N64 shortage likely? Not necessarily. Nintendo made more than 800,000 N64s available іп Сарап in just over one month. That. number suggests that the 500,000 U.S. N64s slated for three months may be a conservative figure, chosen..perhaps to boost the presales frenzy. Why the price drop? Nintendo officials steadfastly deny the price drop stems from disappointing system sales in Japan. One Japanese magazine conducted a survey that showed N64 sales being eclipsed by the Sony PlayStation just weeks after the N64’s release, complete with pictures of N64s sitting unsold on store shelves. Still, those troubles were attributed to lack of N64 titles. Even with that software handi- cap, Nintendo officials contend the company pulled in sales of 800,000 systems in just over six weeks—undoubtedly one of the most impressive system launches in video game history. Others believe Nintendo sought the price drop to compete better against the PlayStation and Sega Saturn, both of which dropped to $199 earlier this year. While that theory is certainly Why would Nintendo make a surprise $199 price switch, knowing gamers expected to pay $249 anyway? valid, it doesn’t wash with Nintendo's statements just months ago, in which officials contended gamers would be more than willing to pay an extra $50 above 32-Bit system prices in return for 64-Bit technology (and the ability to play If that's the case, why would Nintendo make such a surprise price switch so close to launch, especially with the knowledge that a large contingent of U.S. gamers were fully expecting to shell out $249 for an N64? After ario 64). all, Nintendo could lower the price to $199 the moment sales of the N64 at $249 begin to slow. In fact, EGM has gotten word that the $199 price drop was no last-second change of heart by Nintendo, as some assume. In fact, Nintendo may very well have planned to launch the N64 in the United States for $199 all along—but deliver the message at a date late enough to prevent Sega and Sony from having the time to formulate a substantial pricing counterattack to hinder the N64's launch. A source close to one of Nintendo's N64 first-party devel- opers claims the company knew it would launch the N64 for under $200 in the U.S.—and knew it since January of this year. Unfortunately, Nintendo officials were not available for comment on the veracity of this account. (Continued on Page 26) One Nintendo 64 Dream Team mem- ber has decided to stay on the bench, rather than continue playing— for now, at least. Mindscape’'s “Monster Dunk” for the N64 has officially been put on “permanent hia- tus,” according to a company spokesperson. Mindscape made the decision on its own. The reason the project has been tabled is because of a lack of development systems and related resources— a problem that a lot of third-party publishers are reportedly facing with their titles. It's not surprising, considering Nintendo is busy with most of its focus on first-party titles. “It's tough being a third-party” publisher for the N64 at this moment, a spokesper- son said. Coincidentally, Mindscape is looking into Sega Saturn development, but has made no decision yet. If you feel Sega has been missing something in recent Saturn TV advertising, you're right: there was no zany “Sega” scream. Well, the company is going back to its roots, rein- troducing the trademark yell just in time for the rollout of its newest 32- Bit game, NiGHTS. The company is making this game the emphasis of its holiday push. On a side note, Saturn sales 1 have doubled, and іп Some cases, tripled in volume since Sega | cut the system price to $199.99, according to a company statement. | Бы PR New Me Specs As reported by 3DO Magazine in Japan from MEI officials: № Processors: 2 Power PC 602 @ 66 MHz ШРАМ: 8 МВ Ш CD-ROM: 4x-speed drive E Resolution: 320 x 240 to 640 x 480 Memory Bus Bandwidth: 528 MB/sec бицеибіѕ sxpop оәріл эрзоибыр pue шеззА5 \5з4пшәзиш! риезәзәл 5панәлод Source: The 3DO Co. THE BIG STORY controller ® RGB, audio NTSC or data PAL video port At left is a diagram of the M2’s main ASIC block, which basically shows how the machine juggles audio, video and sys- tem functions. Note the memory con- troller: Unlike 32-Bit systems that devote specific RAM caches to video or audio, the М2 uses dynamic memory allocation. This way, the M2 can allocate RAM where it’s needed—a tricki- er but more efficient way of maximizing RAM usage. Above is the layout for the Me's heart, the BDA ASIC, affectionately known as “Bulldog.” Williams ® ENTERTAINMENT SYSTEM Williams Entertainment Inc. MS. РАС МАМ! ©1982 NAMCO, LTD. ALL RIGHTS RESERVED. MS. PAC MAN IS A TRADEMARK OF NAMCO. LTD. MANUFACTURED AND SOLD UNDER LICENSE BY NAMCO HOLDING CORP. WILLIAMS IS A REGISTERED. TRADEMARK OF WILLIAMS ELECTRONICS GAMES, INC. USED BY PERMISSION. SUPER NES VERSION DEVELOPED BY DIGITAL ECLIPSE SOFTWARE, INC. NINTENDO AND THE SUPER NINTENDO ENTERTAINMENT SYSTEM ARE REGISTERED TRADEMARKS OF NINTENDO OF AMERICA INC.O 1991 NINTENDO OF AMERICA INC. Sound power es gen hour eardrums e open 181-сһаппеі Stereo tv A bit of surprising 64- Bit news has emerged from Interplay. The company has scrapped plans to bring out Clay Fighter 3 for Matsushita's М2, and bring it out for the Nintendo 64 instead. As in previous titles in this series, Clay Fighter 3 will use clay models to develop char- acter animation. This game also will include new but familiar faces such as Earthworm Jim and Boogerman (actual clay models shown below) as fighters. This is the company's sec- ond officially announced N64 title in develop- ment. The other title is Ultra Descent, an N64 version of the futuristic PC flight sim. Here's a few Sony PlayStation game facts: 1. What is Sony's current biggest-selling PS game worldwide? While NcIm co's Ridge Racer or Tekken seem likely candidates, the honor belongs to ESPN's Xtreme Games. 2. What has been the top best-selling PS game since March? Capcom says it's Resident Evil, which has sold more than 1 million units in just six months. | 26 [= PEOPLE YOKOI BIDS FAREWELL TO NINTENDO umpei Yokoi has left the building—Nintendo’s G corporate offices in Japan to be exact, according to a Nintendo of America spokesperson. Without a doubt, Nintendo will lose one of its most respected employees in Yokoi. His name may not ring a bell, but his achievements (and his one notable failure) will be instantly familiar to most gamers. As the head of one of Nintendo of Japan’s product development teams, Yokoi was responsible for putting the company on the map in terms of portable electronic entertainment. Those products include Nintendo's game watches and, most notably, the Game Boy system, of which Nintendo has sold more than 48 million of since 1989, according to company figures. While the exact reasons behind Yokoi's departure have not been reported, he has been the target of criti- cism following the disappointing debut of the Virtual Boy-a project he reportedly kept pushing despite con- cerns from other company officials about its success. № BREAKING $199 №64!?! (Continued from Page 21) As of press time, neither Sony nor Sega announced any official pricing responses in the wake of N64's $199 price, although industry analysts predict software price cuts and special system/game bundling deals seem two likely options for Nintendo's hardware competitors. Gumpei Yokoi was the man who led the creation of the Game Boy and Virtual Boy. the numbers game Also being called into question is Nintendo's state- ment that only 500,000 N64s would be available for the North American market in the system's first three months. Some gamers contend that an N64 "shortage" predicted by Nintendo is another ploy to boost initial system sales. The view gained a little credence when reports surfaced of Nintendo's pledge to retailers that all presale orders would be filled—suggesting that Nintendo had better confidence in its manufacturing supply than previously assumed. The latest price drop also alludes to better-than-500,000 production. If Nintendo did have only 500,000 available at most, and had confidence that all would sell out (as officials have previously stated), it would make sense to sell them at $249 rather than $199. Still, when contacted to check these production fig- ures, a Nintendo official reiterated that, indeed, only 500,000 units would be available for the N64 North American launch in the first three months—reportedly in batches of 100,000 or 200,000 each month. However, company officials declined to give out exact numbers because it was "proprietary information," according to the spokesperson. It remains to be seen whether these numbers will hold up after the holidays. Б + you can e idea of designing a television especially for video gaming is a notable one, surely. But chances | are, most of you у have а TV, so TV, complete with fold-out speakers and a remote control. | At 13”, the screen | isa tad small but clear enough for two . people to sit close to and play. What really sets the GXTV apart, . however, is not the video-—it's the audio. Not only are the | sound controls (bass, treble, etc.) fully user = controllable, but the $299 (msrp) Available now sit close +loud and powerful sound system - screen only 13” TV, this puppy s ree, including a onest, m st gamers would ather spend $299 on a new video game system than on a new TV, so price is really the only black mark against the GXTV. But if you're a gamer looking to replace a ratty TV, plus a killer speaker System to hook up a portable CD or | radio, definitely check out the GXTV first before considering plain-Jane TVs. № The back of the GXTV sports two RF inputs, two A/V inputs and an additional monitor output A/V jack. A playstation ag DOIM iN io by Williams Irc, Lionsad by So gol, PlayStation and the PlayStation logos are. Williams Entertainment NEW TECHNOLOGY HAVING A BALL? Spacetec ASCII Spacetec will work with PS game 9 developers to make sure future Set to Unleash titles take maximum advantage New 3-D Control of the 3-D technology. А Instead of an analog joystick, for PlayStation the PS controller will use a ball к NOT a trackball; rather, it's а үү hatever the future of for movement, which will provide ball-on-a-stick that twists, The question of what 5 would do with company-owned seems to have been answered—for now, at video game controllers ІШІ simultaneous six-axis, 360- turns and moves in any least. The company, may be, that future degree movement in any direc- direction (see diagram ДА КЕЕ е will certainly include the likes tion. This is key for 3-D games below). The control is analog PlayStation's launch of Spacetec IMC's a such as Doom. Instead of using and very sensitive, so your with games such as technology. 65 the top shift buttons to rotate rate of movement can Destruction Derby and The company around, you can just change depending on how WipeOut, has si recently inked a deal : twist the ball one much you twist or push the an exclusive distribution with ASCII - way oranother-and Dall. According to Spacetec deal with Sony for Entertainment to The? » move in a certain ae fnis Ea iin еса its upcoming 15 PS develop a new 3-D Mu PEE direction at the ree wiih Cody 3 cor: " games. The deal lasts game controller for trolled tools are used 816 time. trollers. In a 3-D game like only until March 1997, the Sony PlayStation, today by 3-D computer In addition, the Doom, for example, the ball which fuels speculation slated to be released artists and drafters. analog control will let you “circle strafe,” in that € ASSUME sometime in 1997 boasts up to 1,024 which you can circle around a well sell its software No price has yet been set for the variable speed levels. So in а 3-D target with your weapon subsidiary once the controller. exploration game, the control always pointed at the enemy. agreement expires. As As video games rely more on could tell whether a player you may know, SONY 3-D environments, ASCII hopes wanted to creep slowly or sprint, has contemplated sell- its new controller will "set a new depending on the pressure ing Ps nosis, industry standard" for navigating applied to the ball. which has sought to through these virtual worlds, As of press time, Spacetec has develop games for mul- ASCII President Hide Irie stated. пої yet licensed its 3-D technol- tiple platforms—includ- Essentially, ASCII bought the ogy for similar Sega Saturn or ing the Sega Saturn—to exclusive PlayStation rights to Nintendo 64 controllers. @ increase its profits. Spacetec's "RealLife 3-D Controller" technology, Tetris fans, rejoice! which has been used in ue е PC game controllers ! A glimpse of the PC pad > e, the and computer | gm о қ (left) offered by company that decides i ; Е 4 F " Spacetec offers what publishers will get ASCII will then y ы a hint of what the license to put out design and Er Р. s the PS Tetris games for any make the PS ( | version computer or console, controller. р | could look has given 26 о In addi- j \ uum exclusive two-year tion, е rights to bring out Tetris both games for the Saturn ASCII and PlayStation in the United States. The 32- Bit game, Tetris Plus, is due in stores this fall for a retail price of $49, according to a state- ment from | =O | 28 [=] A x THINK YOU! mu COOL РО ees w^ 7 WELL, PDUIERRANGERE ZEB FULL TILT BATTLE PINBALL IS GONNA j | WHEN YOU GET A LOAD OF T WFIELDS, AWESOME SGI REN | ; APHICS, YOU MONT, ВЕ ABLE TU KEEP YOUR HANDS OFF THE FLIPPERS. THROW IN SOME SMOKIN’ SOUND ЕР. | ТАУ ABILITY, AND YOUVE GOT A GAME ТА JOLE МЕШ LEVEL--FULL TILT BATTLE Out here brick walls have 4.5 speed. THE BIGGEST AND BADDEST 16-BIT MK EVER is on the street. 5 new backgrounds. 8 new playable characters including Kitana, Jade, Scorpion and Reptile from MK2. 3 modes of play. Selectable ending sequences. And the ability to play as Rain and Noob Saibot. Watch your back. * N64 Sales Slow In Japan Enix, Tecmo Join N64 Ranks * Super NES SFA2 For XBand? Bomberman For PS, N64 * PS Add-On For Tekken 3? Kutaragi's Dino-mite Project ..."Trick or treat" my loyal Q-Followers! The Q-Mann is back once again with the latest insider info from the great gaming pumpkin patch! This month's selection of dirt may stain some white shirts, but the real fun begins now... Yours truly has hit the jackpot with some help from a stable of spies so large it could circle the iron curtain. It seems Square Soft plans on doing Final Fantasy VIII for the Nintendo 64DD after all, with some major "shuttle" diplomacy putting the cogs into motion. While other mags have promoted a split between those at Square and the big ‘N’, the Q has discovered that the real story surrounding Square's release of Final Fantasy VII on the PlayStation stems from the fact that it had to release a version of the game this year to help Square's bottom line, and a version for the Nintendo 64 wouldn't have been ready in time to yield the desired windfall that the title will surely bring. Furthermore, the size and scope of the project on the N64 made carts a prohibi- tive option (I hear they questioned whether the entire adventure would fit on silicon), and the Disk Drive won't be widely available until 1997...From Terry Aki, our man in the trenches of Tokyo, comes word that sales of Nintendo 64 have slowed down considerably in Japan after early adopters sucked up some 500,000 units in the first week of release. Rumor has it that 10 percent of all Nintendo 64s purchased were returned after gamers had finished Mario. Considering the drought of softs available for the N64, the Q can't blame them. According to leading buff books in Japan, the island couldn't get enough of the Mario Man for the first two weeks after the N64's release: claiming the top spot in both hardware and software categories. The next two weeks, however, have been dominated by...NiGHTS for the Sega Saturn! Now, Sony has retaken the top spot! What's a Nintendo PR agent to do?... ...Quartermann hears that Nintendo pulled a fast one on the retail community over in Japan by demanding that for each unit of Nintendo 64 hardware purchased, the retailer had to take an equal quantity of Mario 64, PilotWings and a third game. Mario 64 has sold well, but the other two games are starting to collect dust because customers just aren't as interested...Over in the United States, many third-party developers are balking at Nintendo's exploits, and the fact that the initial cost of goods is $35 per N64 cartridge isn't helping Nintendo's cause (and that's not even counting development costs). By comparison, third-party developers who make games for Sony have a $10 cost of goods per unit. In addition, if a company puts a PlayStation game on store shelves and it doesn't sell, some developers don't have to pay the per-game royalty to Sony. True to Nintendo's history, however, the company makes its money via a surcharge to the production, meaning the big “М” has a revenue stream that is unaffected no matter how a cart performs. It's a great business strategy that, unfortunately, isn't winning a lot of third-party friends... ...Some companies are banking on the fact that the N64 will sell through the roof from now until Christmas. Tecmo has plans to make Tecmo Bowl 64 for Nintendo's big unit while Enix also has plans to release Dragon Quest Gaiden, the next installment of the Dragon Quest series that you might know better as Dragon Warrior...Tecmo is also making a Ninja Gaiden title for the PlayStation which, the Q-Mann understands, could go one of two directions. Tecmo's first option under consideration is to make an entirely new version of the game while an alternate plan is to port over all the previous Ninja Gaiden titles onto one CD with graphics and sound enhancements (sounds kind of like the new Star Wars movies, eh?). The Q is keeping his eye on what is sure to be a blockbuster title, so stay tuned for more details...Sony, meanwhile, seems ready to dominate the gaming market—at least until Nintendo gets more games and systems out their doors. To build on Sony's growing momentum, the lead designer and mastermind of the PlayStation is hard at work on some top-secret software projects. Rumor has it Ken Kutaragi is knee-deep in code with a team of programmers and artists collaborating on software built around the Jurassic Park 2 movie called Lost World...Kutaragi is also rumored to be working hard on design specifications for the PlayStation 2. Sony corporate out of Japan appar- ently wants to set the DVD standard with a system that delivers more than just DVD or gaming alone, but a complete multimedia experience. Rumors circulating around Japan suggest the PlayStation 2 will not have the power source included inside the PlayStation unit but will instead use a more traditional A/C adapter as well as on-board memory to relieve the need for expensive memory cards. . As for the PS memory card, some sources within Sony are hinting that the memory cards will become a more integral element in Sony's marketing efforts. Can you say collectible memory cards? The Q hears of prototypes for game-specitic memory cards emblazoned with logos have been floating around the biz development area of the PlayStation palace Sony has erected in Northern California and 1 for one can't wait... Turning to the Panasonic M2 situation, Panasonic has formed а new division specifically to deal with their new (and very expensive) M2 technology. The new division will be called "Panasonic Wondertainment" and although details regarding the M2 are becoming clear (the M2 will have a 4x-speed drive and eight megabytes of RAM) the system won't be released in Japan until April '97 and as late as September here in the U.S. In a related story, the Q has tracked down some of the reasons why it purchased the technology for $100 million and, more impor- tantly. what it intends to do with it. Panasonic wants to put some distance between its DVD player and the rest of the major electronics manu- facturers (deja vu!?!). Panasonic is talking behind closed doors about releasing a second M2 hardware system with a built-in DVD player for $399 (deja vu all over again?!?). Over in Japan right now 20 M2 games are up and running, although all of the games appear to be original efforts at this point. One of the rare high-profile titles in pipe for the new technology is rumored to be Street Fighter 3 from Capcom. While the Q has yet to pluck any word from the gaming grapevine about any of these 20 titles, Studio 3DO is hiring every quality programmer and artist within a stone's throw of Silicon Valley and is rumored to have a minimum of 10 major M2 titles nearing completion. Rumor has it Studio 3DO is also working on a couple of PlayStation titles, including a quite mysterious piece of programming called G3... ...In.some other news, it looks as though Capcom has passed the job of releasing Street Fighter Alpha 2 on the Super Nintendo to Nintendo. Word has it that the game will be compatible with the Super Nintendo XB and modem as well. The game should be out in early November, one month after Street Fighter Alpha 2 is released for the Sony PlayStation...Capcom has already started development of Resident Evil 2, and the game may end up packed on-two CDs. It's too early to tell, but Capcom won't be reworking the old engine and putting a two at the end of the game. RE2 will be entirely new and rumor has it we could see some new characters added. Meanwhile, Saturn owners could see the game hit their machine as early as May of next year...Hudson Soft has licensed Bomberman to the PlayStation format with an ETA of some- time early next year. It's not clear whether this will be old versions of Bomberman on one CD or an entirely new Bomberman adventure, but the Q will keep you posted. In more big news on the Bomberman front, Hudson Soft has signed up as a Nintendo 64 licensee, and sources tell me that a fully rendered Bomberman is on the way to the N64... ..Nothing new on the Mortal Kombat IV front this month, but the current rumor running around the Q's office has it the game hitting the N64 as its first home stop. Nintendo is rumored to have had several closed-door discussions with Williams about bringing out Mortal Kombat IV for the N64 system and this could be the reason that Williams has delayed the release of Doom 64 until April or May of next year. The official company line from Williams indicated that the game was being held back to ensure that Doom 64 would be the best Doom ever. Word on the street also says that the size of the game has gone from 64 to 96 Megabits...Namco and Sony are putting some plans together for Tekken 3; The game will hitthe arcades first, then the PlayStation. Or will it? High-level negotiations on the title are in the works, and we'll have more on Tekken 3 next month. Some industry insiders suggest that an entirely new hardware upgrade will be added to the PlayStation in conjunction with this game. Can you say Sony Disk Drive? Why would Sony pursue an opti- cal system when they're already CD-based? Secrets, secrets, secrets... That wraps up this installment of the Q-Mann report my loyal Q-ciples. Look for more on Tekken 3, Mortal IV and some big news on a new development company with big plans (and big bucks!). See you next month... ing Street Fighter Alpha 2 in the arcade or at home (on your PlayStation, Saturn or Super NES), you can count on EGM to bring you every move WHether you are play- | Dragon Punch | Hurricane Kick | КҮП Overhead F + Strong Punch | Fireball D, DF, F + Punch | Fake Fireball | D, ОЕ, Е + Short Kick | Е, D, DF + Punch | D, DB, B + Kick | Combo 1: Shinkuu Hadoken D, DF, F, D, DF, F + Punch | | Combo 2: Vacuum Hurricane Kick | D, DB, B, D, DB, B + Kick | | Combo 3: Mega Spinning Kick сними = Knee Flip DF + Roundhouse Kick Kikoken | D, DF, F + Punch Spinning Kick Charge D, U + Kick | Split Kick D, DB, B + Kick | Combo 1: Thousand Burst Kick | Charge B, F, B, F + Kick | Combo 2: Mega Kikoken D, DF, F, D, DF, F + Punch | Charge DB, DF, DB, UF + Kick | Е Overhead | Somersault Kick | Combo 2: Somersault Justice and combo. You'll recognize many of these moves from previous SF2s, but this game packs many brand-new attacks, as well. Here is a partial list for the popular characters in the game. Practice the moves at home, then show them off at the arcade. CHARLIE B + Forward Kick Thrust Kick F + Roundhouse Kick Sonic Boom Charge B, F + Punch Charge D, U + Kick Combo 1: Sonic Blade Charge B, F, B, F + Punch DB, DF, DB, UF + Kick Combo 3: Crossfire Blitz Charge B, F, B, F + Kick Overhead + Strong Punch Jaguar Kick D, DF, F + Kick Jaguar Knee F, D, DF + Kick Jaguar Tooth F, DF, D, DB, B + Kick | Super Combo 1: Jaguar Elbows | D, DF, F, D, DF, F + Punch Super Combo 2: Multiple Jaguar Kicks D, DB, B, D, DB, B + Kick Chain Combo Jab, Strong, Fierce, Roundhouse Overhead F + Strong Spin Kick | D, DB, B + Kick | | Spin Elbow D, DB, В + Punch | Bushido Run D, DF, F + Kick | | Bushido Leap | Combo 1: Bushido Rampage D, DF, F, D, DF, Е + Kick | Combo 2: Rising Punches & Kicks | D, DF, F + Punch | | D, DF, F, D, DF, F + Kick Overhead F + Strong Punch Dive Kick D + Forward Kick (in the air) Fireball D, DF, F + Punch Red Fireball D, DB, B + Punch Air Fireball D, DF, F + Punch (in the air) F, D, DF + Punch | Dragon Punch LL a SODOM || | | Soul Spark | Jitte Strike D, DF, Е + Punch | | Power Bomb | Carpet Drop | B, DB, D, DF, F, UF + Kick | | Combo 1: Mega Power Bomb | B,DB,D,DF,F,UF,U,UB,B,DB,D,DF,F + Punch | Combo 2: Mega Jitte Strike | | D, DF, F, D, DF, F + Punch B, DB, D, DF, Е, UF + Punch | Overhead F + Forward Kick | Krazy Kick | Е + Roundhouse Kick | Fireball D, DF, F + Punch Dragon Punch F, D, DF + Punch Hurricane Kick | D, DB, B + Kick | Fake Hurricane Kick | D, DF, F + Short Kick | Combo 1: Shoryureppa | D, DF, Е, D, DF, F + Punch | Combo 2: Shinryuken | D, DF, F, D, DF, F + Kick Hurricane Kick D, DB, B + Kick Teleport 1 | Е, D, DF + АН Punch ог All Kick Teleport 2 | B, D, DB + All Punch or All Kick | Super Combo 1: Shoryureppa D, DF, F, D, DF, F + Punch Super Combo 2: (Air) Shinkuu Hadoken D, DF, F, D, DF, F + Punch ROSE B, DB, D, DF, F + Punch | || Soul Reflect D, DB, B + Punch | Soul Fist | F, D, ОЕ + Punch Soul Thrust | D, DB, B + Kick | e feet y nus M r Toti К Qn n ne ax МЕ x PlayStation Entertainment а Logic, Inc. Distributed under license by Willian d by Sega" Enterpri с, Ltd. for play on the Sega Saturn" System. ехіс According to the government іс is preposterous to believe that such a game аз AREA 51 exists. Concerning allegations of a top secret experiment gone bad, resulting in mutating alien creatures, authorities were u i ime oo d sources 51 has developed advanced technologies of mysterious nature: 3D rendered graphics, live digitized action and stop frame animation. All have been denied by high level officials. As for a home invasion of the #1 ARCADE GAME, the Pentagon asserts there is absolutely no ?» s documentation pertaining to this rumor. 1 ! you can’t get in but you can take it home. Sega and Sega Saturn are trademarks of Sega Enterprises, Ltd. All rights reserved. Licensed by Sony Computer Entertainment America for use with the PlayStation game console. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment. Inc. 15315: After what seems like an incredibly ong wait, the sequel to one of the most popular PlayStation games is getting ready or release. Re-Loaded is the sequel to Interplay's popular blast-fest, Loaded. Re-Loaded retains the action- 7 and violence) packed excitement of the original, SYSTEM RELEASE DATE as well as adding the elements of adventure and strategy. A new three-fourths perspective gives players a better view of the action. 3 All the characters from the original return (except x or VoX), as well as some new characters. The strangest of the newbies is a cybernetic nun who makes a "habit" of causing pain. Since his introduction to the video game scene, Mega Man has appeared on nearly every single platform out there. Now he's all set to make his debut on an U.S. 32-Bit system. In Mega Man 8, Dr. Wily is once again planning to take over the Earth with a new army of evil robots. As in the earlier games, Mega Man's faithful robo-dog, Rush, is there to lend him a paw. Rush is now able to convert into a jet bike, form a protective shield around Mega Man and even recharge Mega Man's weapon and energy levels. Thanks to the vast storage space of the CD, Mega Man 8 will feature a ton of frames for each character, delivering cartoon-quality animation. Mega Man fanatics can also look forward to fully animated anime sequences in the intro and throughout the game. PLAYERS REMEMBER US? We BROUGHT vou EARTHWORM Jim, RIGHT WOW WE ARE MAKING OUR FIRST GAME FOR 32-8IT SYSTEMS, Weve PUT THE BEST GAME MAKERS FROM AROUND THE WORLD IM THE SAME ROOM, SOMETHING BIG 1S BEGINNING TO HAPPEN. MORE LATER. THe SHINY Team ac Eu ADS МЫ» NOM Бы 957227 22 о 3 Po $ : 2 a - RATING PENDING http://www.shiny.com NEXT WAVE Г RELEASE DATE PLAYERS For some reason, in the future, nor- mal sports fail to entertain the human | 5 race anymore. That's why future soci- | eties created sports like Necrodome. ' |n Necrodome (it's just a game, not an actual death-oriented sport from mankind's dark future), you race your heavily armed car through 15 different tracks, blasting other racers and trying to earn the right to race in the Necrodome. Unique to Necrodome is the ability for two players to play in a Cooperative Mode. One player controls the car, while the other player mans the gun turret. PUBLISHER SYSTEM : Mindscape Sports/Action | RELEASE DATE PLAYERS = % COMPLETE October PlayStation Now this is a little strange. Square, the company behind the incredible Final Fantasy series, is making their first PlayStation game a 3-D fighter, not an RPG. > In Tobal #1, you will be given complete freedom of movement to attack your oppon from all directions. Perhaps the nicest aspect of the game is the character design. All the fighters were > designed by Akira Toriyama, the artistic geni behind the Dragonball series and the chara SYSTEM [| RELEASE DATE PLAYERS pare yourself for what may be the final al Kombat game on 16-Bit systems. Ultimate Kombat 3 will soon be coming to both of tters. IK3 contains all of the characters from MK3, 150 adds a few new ones, such as Rain, the us new ninja. Look for the return of old s as well, like Scorpion and the elusive human | addition, UMK3 sports new backgrounds, kodes and new to discover. LLL ters in the Super NES RPG hit, Chrono Trigger SYSTEM PlayStation wo kinds of people . Those who wear pink. he second category, you know other 7 racing games just aren't up to speed. So hit the Burning Road: ? kick ass vehicles scream -. Over three savage tracks. Wipe-out weather conditions rock your world. Choice of automatic or manual transmission puts you in control- while ample opportunities to slam or ў slammed hurl you out of it. From there on in, your performance is not а pretty picture. Especially when you consider all the visible damage left behind. Toss blazing arcade quality action and 4 distinct camera angles into the mix for the ultimate roadkilt - recipe. And unlike those other games where you may never know. what hit you, Burning Road's entire replay mode plays the whole race start to finish-not just lap highlights. So trash the tutu and strap on а helmet. Because with Burning Road, you're an accident waiting to happen ‚би not for long. httpz//www.playrnatestoys.corn » 1 J cune КАЛА, TS PlayStation Cipated by ТОКА. Copyngfit 2906 ТОКА. Playstation and the PlayStation login are Yraderoria of Sony Computor Gntertinment Ang: PIE e à ©1998 Funsoftolding. NEXT WAVE һейу, мон One of the hottest racing games to hit the arcade will be making a welcome appearance on the N64 this fall. Racing enthusiasts who fell in love with the game's original feel need not worry about the port over to the new and yet untested system. The graphics, as you can see from the few preliminary shots we received, are extremely crisp—giving bright skylines and opposing racers crisp, sharp detail. The original cars also still hold a close resemblance to the fleet gamers have grown used to. The stages also appear to be close to original translation, bearing testimony to the N64's ability to handle high-quality arcade ports. The only question that remains for gamers is: How many hidden vehicles are there, and is the hilarious schoolbus still one of them? A great game that will work wonders for the N64's post-launch period. SYSTEM RELEASE DATE äl October THEME Racing PUBLISHER SIZE PLAYERS % DONE ү lora From the minds that brought players Dragon's Lair and Brain Dead 13 comes their latest point-and-click title, Shadoan. With a budget of more than $3 million, ReadySoft really pulled out all the stops to get this one on the shelves before Christmas. More than 300 animators worked furiously for nine months to get this one developed. About 70,000 hand-painted cells of animation later, the title proves the abili- ties of the workers. The graphics look extremely clean and, like most of ReadySoft's titles, appear to be something of a cartoon more than a video game. ReadySoft, in the past years, has created a niche for themselves that is only gaining momentum. L| RELEASE DATE PLAYERS DUKE MAY ROCK BUT RAMSES RULES. co NA кер? fi LA { v % ГАФ f [^ 4 x 12 NN 2 bw. VEU ff 1 ХУУ; 2 N — 2 tes м decr maur e \ کے‎ `` PUT E J COMING IN NOVEMBER. HTTP://WWW.PLAYMATESTOYS.COM қ RATING PENDING cime y, E A {| SEGA SATUISN 2 «С =| PCCD-ROM | For Windows 31 or Windows 95. ENTERTAINMENT SOFWARE 16200 Trojan Way PlayStation RATING BOARD La Mirada, CA 90638 (714) 562-1743 POWERSLAVE is a trademark of Lobotomy Software. All rights reserved. Playmates Interactive Entertainment, Inc. Authorized User. Windows" 95 is a registered trademark of Microsoft Corporation. Sega, Genesis and Sega Saturn is a Trademark of Sega Enterprises Ltd. All Rights Reserved. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. PIE is a trademark of Playmates Interactive Entertainment. ت THU (ue dyes Mo The game with roots in the Nintendo classic F-Zero ER brings gamers the second version of its intense rg E Шы» _` futuristic race action. WipeOut XL for the PlayStation j с Е 2 seems to be a close re-creation of the original with new and updated tracks. The size and action in the stages seems, again, very close. Players can probably expect new and better weapons to use on the enemies as well as more intense challenges. No matter what is new, the thrill of playing WipeOut XL is in the tracks and the skill required to get through those hairpin turns with the confidence of a seasoned professional. Even if nothing has changed except the track challenge, there is still plenty of gameplay to absorb and the same number of play- ers as the original. Players need to wait patiently for its arrival late this fall. More info as it becomes available closer to the release date. SYSTEM RELEASE ORTE | October THEME PlayStation Racing ! PUBLISHER SIZE g PLAYERS % DONE Я lor2 М/А EGME*t1 SYSTEM „АЗЕ DATE PlayStation PUBLISHER This graphically impressive game has a clean look and bears testimony to the ability of the PlayStation. Even though this one still in the beginning of the development process, we did manage to get a few screens of the eye-catching title. j Gameplay seems similar to the Out Of This World-style of games with the player control- ling the character's action from that same vantage point. The story is based on a group of nine teenagers exploring and attempting to use their youth to take over the galaxy. The title’s story is tangled in surprises and twists of fate throughout the adventure. NEXT WAVE and adventure. There are three different mortal heroes to choose from, each with his/her own specialized weapons, strengths and powers. Either in One- or Two-player Split Screen, players control their hero and watch him/her grow as they guide him/her successfully through the levels. There are opportunities for your character to grow stronger and become faster and smarter. It's game obviously designed for the long term and not just a one-night stand. PUBLISHER SYSTEM | | RELEASE DATE PLAYERS - *; COMPLETE PlayStation ы сзсз 16200 Trojan Way La Mirada, CA 90638 e (714) 562-1743 PI Billed as one of the most beautiful adventure games to ever grace a home system, Down in the Dumps really attempts to live up to a high standard. The title features a high concept and a wildly funny plot for players to enjoy as — they control the amazingly rendered characters. DitD attempts to b - жт Clone a rendered cartoon and incorporate player-controlled action into the plot. Depending on the difficulty level and the maturity of content, DitD may be the best possible title for younger players to try. With grossly proportioned characters and beautifully rendered backgrounds, this title, even in this early level of development, has . much of what is required to make it a hit. S PLAYERS “Some of Me hest graphic: for any-spofrts title... it 10666 like we may have anothey, Monster of the Gridiron!” -VideoGames, June 1996 4 i “м : i “ * entertainment in www.acclaimnation.co т ТРА \ EDEN 24813. ЖІК M. к tst A 2 5 "in E p

НЫ REPLAYS FROM ANY CAMERA ANGLE ыи: #4 Har daugn L BUILD YOUR OWN DREAM TEAM #28 Faulk ALL-NEW PLAYER ANIMATIONS f SEGA ENTERPRISES, LTD. All rights reserved. Officially Licensed Product of the National Football League Players. The PLAYERS INC logo is an official trademark of the National Football League Players. Acclaim is NEXT WAVE Normally, you wouldn't want any harm to come to your PlayStation or Saturn, but Capcom is getting ready to subject it to Major Damage. Don't worry, though, your warranty will still be valid. Major Damage is the name of Capcom's newest adventure/ shooter game. You control Major Damage in this 16-level blast-a-thon which features six implements of destruction that can be fired in 16 directions. You will fend off enemies coming at you from either side as well as from the background. In such a case, you can turn and fire into the screen, taking out the enemies plus anything else that happens to be there. To aid him in his battles, Major Damage can also hop into the Damagemobile or the Carnage Cruiser to experience some high-speed destruction. All the game's characters were created with Silicon Graphics workstations, and each one features Digital Image Designs' new Monkey technology that allows his/her 3-D animations to look even more realistic. SYSTEM RELEASE DATE PUBLISHER Capcom PLAYERS RELEASE DATE PLAYERS It seems that with every new system nowadays, there comes a slew of racing titles. The Nintendo 64 is no exception. First there was Cruis'n USA, and now we have Rev Limit. Rev Limit looks like a major jump over Cruis'n. As you can see, the graphics are a sight to behold. They look incredibly smooth and startlingly real. It is set up like most racing games, with a map of the track on the screen and all the gauges visible. Like many other rac- ers, you need to reach checkpoints in a certain amount of time to continue racing. While it may not be the most original racing game out there, Rev Limit seems like it will be more than qualified to be the number-one racing game for the Nintendo 64. SUDDENLY, THINCS SONAL. % - < к = it's your reputation on the line; And time to leave your mark in this 24% ud perfect translation of the #1 arcade phenomenon. On your site is the innovative custom combo system, E 4 now allowing you to link together your series of brutal аск. Youll neen every to take ona Ж most ever in Street Fighter legend. 1ê advantage 1 18 fighters, the _ Remember, hesitation is deadly. Because in the end, it’s all about Who's the last one left standing. M U S.A, INC. 1996 AU RIGHTS RESERVED. ork of CAPC n ore traden EET FIGHTER ALPHA 2 is a THEY'RE NOT LIKE EVERYONE ELSE. THEY CAN DO THINGS MOST PLAYERS CAN'T. AND THEY'RE EVERY RED-SHIRT, WALK-ON FRESHMAN'S WORST NIGHTMARE. YOUR ASSIGNMENT IS SIMPLE. STOP THEM. <> WELCOME TO NCAA’ GAMEBREAKER; RUDY. WITH REAL BOWL GAMES, REAL STADIUMS, REAL TEAMS, EVEN REAL FIGHT SONGS. YOU CAN PLAY ALL 111 DIVISION I-A TEAMS, THE TOP I-AA TEAMS AND SOME OF THE GREAT TEAMS OF THE PAST. YOU CAN CALL REAL COLLEGE FORMATIONS LIKE THE FAMED WISHBONE AND RUN THE OPTION AS IT WAS MEANT TO BE RUN, PITCHING THE BALL RIGHT UP TO THE NANOSECOND BEFORE YOU GET CLOCKED. THERE'S ALSO STAT TRACKING FOR THE ENTIRE SEASON AND A HEISMAN TROPHY RACE. © THERE'S AN NCAA’ GAMEBREAKER NATIONAL CHAMPIONSHIP TOURNAMENT WHICH UNQUESTIONABLY DETERMINES THE NATIONAL CHAMPION. PLUS UNLIMITED CAMERA ANGLES SO YOU CAN GET THE ABSOLUTE BEST VIEW OF YOUR OPPONENT RUNNING BACK ONE OF YOUR KICKOFFS. CLASSES BEGIN SOON. BE PREPARED FOR YOUR FIRST LESSON. KE For game hints call 1-900-933-SONY(7669). The charge is $0.95 per minute. Callers under the age of 18 must get parental permission to call. Touch-tone phone is required. Available 24 hours a day/7 days a week. вез U.S. only. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. UR NOT E and Football GameBreaker are trademarks of Sony Interactive Entertainment Inc. All team icons, logos [2 L c 9 PlayStati ECAH and insignias that appear in this product are trademarks of the NCAA and/or its member institutions, are used under license, and are protected under the trademark and copyright laws of the United States of America. The Ohio State University uniform is a trade dress property of The Ohio State University and used with permission.Developed by Sony Interactive Studios America. © 1996 Sony Interactive Entertainment Inc. «Y Ou J C | T " — - Com original chara o rumble across УО ired.. Blazing, in hi i ith no accelerat in hi-res, real ti EM cl phics give you complete of over 700 moves an' skills to the supreme arts tournament. W's Virt 3D arcade fighting game, now enhanced for your PC. on Windows? 95 and it's only from fast switch mastery d combinations. Put your test in the ultimate martial ua Fighter, the number one It’s available Sega Entertainment. (888) SEGa-SaLEs http:// www.sega.com/ segapc/ Sega is registered in th рода oo demere of SEGAL Mickael aud Whine Fighter are trademarks o! SEGA. Mieres and ark Office, Sega Entertainment and УШШ Box 8097, Redwood City, CA 94063. All oca bu. EE served. |= ==; ires 10/31/96. DE Expires Y Mise plege A NEXT WAVE W 1L 0Choppers As one of the first military action titles for the Nintendo 64, Wild Choppers looks like it will be able to compete with (and possibly surpass) the king of the flying shooters, WarHawk for the PlayStation. In Wild Choppers, you control a helicopter flying through many different 3-D polygon worlds, laying waste to enemy troops and vehicles. You have a variety of weapons to choose from to use as your instruments of terror. With the N64 being so new, this is one of the first types of this game for the System. It certainly looks like it will be worth the wait. ИШИН PUBLISHER SYSTEM 64 М : Seta NINTENDO Simulation RELEASE DATE PLAYERS SIZE % COMPLETE Ist Qtr.'97| N/A 64-Meg N/A TIGER SHARK Tiger Shark for the PlayStation is an action-packed underwater shooter where you pilot a fast-moving sub armed to the gills with weaponry. One of the original features of Tiger Shark is the fact that in addition to fighting underwater, you can surface and take on enemies that float on the surface. Think of it as a cross between Aquanaut's Holiday and WarHawk. You will be underwater, just swimming around searching for the enemy subs, when you'll spy the underside of a ship floating up above you. You can either attack from below, firing missiles upward at it, or go above water and attack from head-on. It's a very cool concept that has great graphics to back up the furious action. Maybe this will lead to an /ncredible Mr. Limpet game. | | RELEASE DATE PLAYERS NEXT WAVE TEX 5052556 While we all anxiously await the Star Wars Trilogy Special Edition and the j new trilogy, we will be able to tide ourselves over | November 4 with Rebel Assault 2 for the PlayStation. RAII features the first original Star Wars footage filmed since Return of the Jedi, which makes it seem like you are actually in a Star Wars movie. | You'll be able to pilot X-Wings, Y-Wings, B- Wings, speeder bikes and even a Millennium Falcon class transport, as you take on the Empire, which has created another major threat to the Rebel Alliance. SYSTEM RELEASE DATE H Simulation] PUBLISHER PLAYERS Konami is going to be giving us their take on the first-person shooter genre soon. Broken Helix is a futuristic action game where the player runs through a futuristic world collecting weapons and trying to survive. Maybe not all too original, but Konami can make it happen. PUBLISHER S| RELEASE DATE PLAYERS 4 December PlayStation Ball Blazer is LucasArt's latest arena combat title based on the1985 original title that appeared on the C64 and the Atari. It incorpo- rates some seriously fast action improved on over the original by leaps and bounds. It supports multiple players in a realtime 3-D environment. The goals of this RY st updated version are the same as before |» яж»%! Pu forcing the player to give everything they AS have trying to place the fiery orb in the opponent's goal. [| RELEASE DATE PLAYERS Racing with a joystick...is like trying to win a Formula 1 race with a flat tire!...Grab hold of the most professional and affordably priced racing wheel іп the world. Let the Per4mer™ Turbo Wheel take you to the finish line of Grand Prix, NASCAR and the Indy 500. Experience the racing sensation of real race car drivi y accelerating and braking with the accuracy of Platinum Sound™ foot pedals. This will give you the ultimate driving experience... Virtual racing from the #1 Per4mer™ in the industry. The Per4mer™ is compatible with all racing software and is available for every gaming platform: Sega, IBM PC, Nintendo SNES, Nintendo 64 and the Sony PlayStation. AVAILABLE AT: BEST BUY, COMP USA, SOFTWARE ETC, BABBAGES, EGGHEAD SOFTWARE, SUN TV & APPLIANCES, ELECTRONIC BOUTIQUE, KAY BEE TOYS AND OTHER LEADING RETAILERS. For more information call 1-800-408-4084 4%. È (rm pP 9 ET. N The granddaddy of all first-person т- м shooters is winding down. Williams will soon be releasing the last installment of the Doom saga on ge ce the PlayStation. я Final Doom is the closing chapter of the Doom trilogy. The original Doom for the PlayStation actually contained the first two games. This time around, there are no new weapons or enemies, just another series of masterfully designed maps filled with countless traps and 1 4 even more secrets for the aspiring Doom 4 addict to find. Those of you who enjoyed the original will love Final Doom. Like the original, it is especially fun playing Deathmatch with two linked PlayStations against a human opponent. SYSTEM First-Person Shooter $ || RELEASE DATE PLAYERS PlayStation Ped We y 3 С” arhammer: Shadow of the Horned Rat is one of Г м; 7 the most intriguing games to be seen in a long time. The action is played in a realistic 3-D environment filled with hills, houses and other old-time buildings he goal is to command your brigades of fighters rom a god view and direct their actions against the Yoards of invading marauders. Warhammer boasts thousands of rendered sprites which are viewable from eight different directions. Your quest is to fight against overwhelming fo in an attempt to declare your dominance over the land. Only players with bold leadership abilities, and those capable of mastering intense strategic Xacement of troops, should attempt this game. One important element Warhammer: SOTHR is not missing is М challenge. But аге you up to it? SYSTEM RELEASE DATE November } L| RELEASE DATE PLAYERS Capcom's latest production enters the market with à thirst for flesh. Werewolf features three-fourths perspective action where you control à metamorphed human in а variety of settings that incorporate city streets, civilians and other disformed creatures. There are a variety of characters to choose from as well as à broad inventory of weapons and items. The fist sign of a golf game for the N64, Seta Open Golf looks really sharp. Not much is known about the title at this time, 50 golf enthusiasts will have to wait to see if it will put the power of the N64 to the test. RELEASE DATE PLAYERS NICE PUNCH. Unfortunately, he has an iron jaw (and a rocket launcher). Welcorne to Hold on to your hats kids, there is first-person perspective shooter comin the PlayStation. While that's nothing this one is by Psygnosis, so you know bound to be good. You play Tenka, who is out to stop corporation from producing an army o bionoids. Your only weapons are a proi warfare package named ZENITH anc "self-generating polymorphic gun” S sounds funny, but it's quite powerful. Instead of having multiple weapons, now have one gun that can be upgra into nine different forms. Tenka features 21 different environm with motion-capt polygon enemies ги at 30 FPS. This should be of the better first: games available. | ! d your own custom robots MER езу |" 7} Hundreds of deadly weapon combinations! Over 100 robotic killers to challenge you! E — - ^ Б "Y Intense split-screen mode for ne inni шы 2-Player head-to-head battle! RELEASE DATE PLAYERS PlayStation — Visit your local retailer or call: FOR ORDERS ONLY For game tips on our products, call $.85/min. loutometed! SB ine Bonon PST Must be 18 years of age or have parental permission. Touch-tone phone required. PlayStation and PlayStation logos are trademarks of Sony Computer Entertainment Inc. Sega and Sega Saturn are trademarks of Sega Enterprises, Ltd. © 1995-1996 Altron Corporation. All rights reserved. KOKOPELI digital studios is a trademark of T#HQ, Inc. Steer an Indy car to the blistering edge of the sound barrier. Or visit white-knuckle-land in a blazing stock car. EA SPORTS and the EA SPORTS logo are trademarks of and "f it's in the game, its in the game " is a registered trademark of Electronic Arts. Ай nghts reserved. All trademarks are the property of their respective. At 248 miles per hour, not even fear can catch you. www.easports.com owners. PlayStation and the PlayStation logos ere trademarks of Sony Computer Entertainment Inc. Sega Saturn is a trademark of Sega Enterprises, Ltd. Feature sets vary among platforms, Blow doors. THE RATING SCALE: 10-Perfection 5-Average 9-Virtually flawless 4-Rent first 8-Splendid 3-Time-waster Ж 7-Worthy 2-Don't even rent 6-Good, not great 1-Flush it SHAWN be] Shawn's been watching the guys play Tetris Ml Attack 24 hours a day. Because of this, his head has gotten a bit large—kind of gross really. He's been playing more Blast Chamber instead. Hsu's been sent to an asylum. It seems he's been seeing Tetris Attack and Tetris Plus pieces every- where he goes: tile floors, brick walls, etc. When y he gets out, he should be okay to work again. » CRISPIN Cris has started counting the days—or, rather, months—until ҒҒ? hits the States. He thinks it's a bit unfair for Square to tease us with screenshots when we have to wait a year to play the game. Sushi has been sneaking around the office in his LESSE ninja outfit, bothering the people who are really working. He has also been showing off his Tekken 2 and Street Fighter Alpha 2 prowess. 160 [= -4 11 CATEGORY: ACTION BACK-UP: PASSWORD/MEM. CARD BEST FEATURE: GRAPHICS WORST FEATURE: NARROW PATHS ALSO TRY: RAYMAN His jump: 3 yourself missing a narrow platform once in a while. M Of all the PlayStation games released so far, Crash | felt Crash was the highlight of the many titles at Е. ШЕТІ REPLAY VALUE io ША обе CATEGORY: FIGHTING BACK-UP: SYSTEM/CARTRIDGE BEST FEATURE: WEAPON CHOICE ч WORST FEATURE: SMALL ARENAS ALSO TRY: VF KIDS M their liking are what make this title worth playing. VISUALS Шы 1мсемитү REPLAY VALUE | ” ДЫ E gc КИ "аник: js 22 Бан 133 CATEGORY: ACTION | CATEGORY: PUZZLE CATEGORY: ACTION а BACK-UP: SYSTEM/PASSWORD Р BACK-UP: SYSTEM k BACK-UP: SYSTEM MEMORY BEST FEATURE: 2-PLAYER MODE 4 BEST FEATURE: 2-PLAYER MODE BEST FEATURE: ENEMIES WORST FEATURE: CONFUSING WORST FEATURE: OLD FORMULA t WORST FEATURE: COLOR PALETTE E ALSO TRY: REAL LIFE TAG ALSO TRY: BAKU BAKU ALSO TRY: GUARDIAN HEROES any puz- ause it yer game, it's g 4 le jagged at times but tl of like they have 3 efully, уі Че! |, the game is a lot of fun with decent graphics and some cool modes of play. ‘ Original and fun? Quite a feat for game companies ШЕ Like Michael Jackson, Tetris knows how to make a ЕЙ Three Dirty Dwarves is an excellent side-scrolling Final today. But Virgin has managed that with their.Grid СЕЙ comeback, bi ot of us are tired of i ‘is |Е Fight with a dose.of humor. The cartoon cinema piayt igi INI it's a good package for even a part-time Tetris fan. Who'd have thought a video-game version of tag could be so m ? From the second you fire block game of those tit А ЖЕҢ TDD tries to be. , "^ қ + VISUALS SOUND імсемиту REPLAY VALUE VISUALS ГЕЛ 1мсемиту REPLAY VALUE [B VISUALS SOUND 1мсемиту REPLAY VALUE см CATEGORY: RPG BACK-UP: MEMORY CARD BEST FEATURE: FINALLY, A REAL RPG WORST FEATURE: LONG CUT SCENES ALSO TRY: KING'S FIELD Being the first true RPG on the PlayStation, | was ith.Beyond the Beyond. The i Besides this, the musi ded great. Омега Beyond is a safe purchase for any RPG fan. 1 wonder why 99 percent of RPGs must same? You know what I'm talking abt order to play the games they enjoy. VISUALS SOUND 1мсЕМОПҮ REPLAY VALUE қ | 62 |=] BACK-UP: MEMORY CARD BEST FEATURE: REALISTIC GORE WORST FEATURE: CONTROL ALSO TRY: STEEL HARBINGER 1 don't know what it says about our society when games like Project Overkill have a market 5 | sme e Off the screen or behind w s are large al . The offers plenty of levels and buckets of blood and guts. Rambo-style title that allows hance at breaki SOUND INGENUITY REPLAY VALUE РЕТТІ 3 с 2 CATEGORY: ACTION BACK-UP: PASSWORD М. C1 ЧЫ ВЕ$Т РЕАТИВЕ: СЇМЕМА$ | WORST FEATURE: CONTROL j ALSO TRY: CASPER Let's just start by saying that Spot is a pretty cool little charad Ш juch—at least in ces со ing. Spo! j handle. Not a bad game; just not perfect. Spot has found a new home on the PlayStation. His latest port gives players all the fun and imaginati VISUALS SOUND INGENUITY 8 8 5 / DS rthat other 2 iii he и head fi adidas Е T. THE LAST WORD IN FAST, FURIOUS FUN FROM THE FIRST NAME IN ove | mE 7" | | ч | 409 = | 1% S } Po i -am < | | ] Fast and Furious Arcade Mode Tons of Special Moves Motion-Captured 3D Graphics e i> А PlayStation d а PlayStation and the PlayStation logo are trademarks of Sony Computer Entertainment Inc. d " wwwpsygesseos AAIAAS Power Soccer is а trademark of Psygnosis. Made under license from adidas AMERICA, Inc. © 1996 Psygnosis Ltd. | trazan Race with 35 of the fastest, most maniacally-aggressive drivers on the paved plai (The only thing you'll lack is a fireproof body suit.) Guitar gurus Steve Vai and Joe Satriani provide the high-octane road tunes. in mono, stereo, Dolby Surround or Q-Sound.) [1] эю 131000 Trees, buildings, grandstands and surrounding scenery added from over 100 hours of video footage. (Sorry, winner's circle bimbos not included.) SEE MONTE CARLO. AT A LEISURELY 200 MPH. 26 cars perfectly mirror their real-world counterparts. If you plow into a sidewall, you better count on a pit stop and collision repair. Legal stuff: PlayStation and the PlayStation logo 'ademarks of Sony Computer Entertainment Inc. Licensed by FOCA to Fuji Television. ©1996 Psygnosis, Ltd. The Legal gnosis in no way support reckless driving, excessive speeding or smoking of tires in public places. Also, to help cover their hinies, they would very much like to go on record with the following advisory: please do not attempt reading mouse type (such KIDS TO ADULTS аз this) at veloci-

Ж Аы ч E СЧЕСМ a? А РЯ Ме the Behind The Screams... first King’s Field was a phenomenal Advertisement success, ASCII wasn't satisfied with just putting out a sequel mind at ease, ASCII did leave in some of the already refined ele- ments that made the first King’ Field a roaring success. The intu- tive control and pop-up menus remain unchanged ‘for the most part, ASCII did, however, add a feature to the “System” menu which allows you to change the default button. configuration to anything you want.» This feature "gives you just that much more control over how your game acts and reaets. "This. much anticipated sequel to King's Field would have done incredibly. well even without the „ with the same great features that made KF La hit. So they pu their best American team on the project working directly with From Software, Inc. of Japan to make King's Field I1 the biggest, best, blow out game of the year! vast improvements. Just on the promise of the same quality in the beautiful 3D polygon. graphics and intensity of gameplay, King's Field H would have been a sell out game! But with improved sound, graphies, and storyline; along with a humongous world to explore, King's Field И is des- tined to be one of е top sellers this holiday season and well into next year! I would wish good luck to you, Prince Austin Lyle Forester...but you're gonna’ need a lot more than luck to make it through, this one! : - Inside Edge King’s Field Iis immense, Your only hope of exploring the whole thing is to. acquire the Pity Map early on іп your quest (Us an ашотар Which n everywh you go in the game.) has is own map; so-Figuring. out where you've been is as easy as pulling up your items menu! ‘To find the Pity Map, you must make your way through Varde's Forest (a maze just p eyond the castle in the ve made it through the ma: e this map along with another important item, ethe Pity Мар, you will have le, the character that holds it. is important хо sp character you come а е see them. Chai Sue № Mt they say after vou've ted other villages and ‚ $o talk to them often! Гог reference, your character К a log ot all conversations automatically. astle, dungeon, and underground. 5. Behind The SCREAMS At all started with a wish list. Design and Layout coordinator David “Commander” Silviera гапа Production overseer, Mark “The Monk” Johnson (doubling as ASCIIs Video. game consultants and game masters) were given the opportunity to make a wish list for everything they wished had been іп KE T and everything that could have “been better that was already іп Ше game. Combining feedback „information from the consumers. “via the On-line News Groups, “registration card. information, and. their own ideas, they, put ‘together a list of upgrades that would make the ultimate game. After presenting the list to From Software, Inc. of Japan, ASCH also added Austin (аз іп "Prince") Leininger to the ranks of the KF Il team to help implement the upgrades and emake КЕП a smashing success. “Rewriting the Japanese seript >was а blast," quoth Austin; "lt =- Was the opportunity to actually create an entire script for a video | .gume only limited by the -original story line from Japan.” _ ‘The improvements over King’s Field T include... е Larger world to explore. + Outside areas of exploration. “© CD Quality music and sounds. e Improved character definition and dialog. + Enhanced storyline and plot. + More fearsome enemies. + Enhanced weapons and ^ magics: “And Much, Much MORE! - ©1996 ASCII Entertainment Software, Inc. The King's Field II logo is a registered trademark of ASCII Entertainment Software, Inc. All rights reserved. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment, Inc. Visit our web site at WWW.ASCIIENT.COM. Game hints available at 1-900-288-ASCII. 18+ and older only, without parental supervision. 956 / min. The King Is Back, But His Field Has Changed! No more Мг. Nice King! He's working for the dark side now! King Alfred, the Holy King of Verdite has fallen victim to the minions of evil as ASCII Entertainment brings in another installment of last winter's hit PlayStation title King's Field! In King's Field П, you will find the same gripping elements you found in the first King's Field, only with even MORE of the fan- tastic elements that addicted you to the original: An awesome! new world lies before you as you embark on your: new quest. ASCII obviously put in an incredible amount of work to make this new quest in the king- dom of Verdite as Tavish and realistic as pos- sible. This realism stems from the same tech- nology that was used in King's Field I, but this time, vou have the entirety of the kingdom to explore! [^ Peu п . ture-mapped, 360° world of QN } Outdoors. inside castles. village underground passages and dun- | geons — all combine to make an immense World that will have you immersed within moments. Make no mistake, this is no ordi- nary sequel. Numerous upgrades and captivating elements, mix with the most addictive points of the original top-selling > adventure to bring you || the hottest new title to hit the PlayStation this year. < As you may recall from the King's Field. a 3D tex- | larger-than-life enemies lay before you on the monster “infested island Dy Melanat. Shipwrecked on this island, you were to battle your way through levels upon levels of dungeons and monsters in search of the Moonlight Sword which was stolen from the King’s Throne in Verdite (the kingdom on the mainland). Your character, Alexander, learned magic spells, grew more skilled with his sword, and was able to pick up and equip any weapons, of _ Advertisement TEM ‘armor, or items found on the island. All of the elements of a winning RPG were packed into a first-person, Action/Adventure outer shell — bringing a very unique game to the genre which * held the attention of most every- one. With vast improvements ; over the first, King's Field H 45 » bound to share the same success story! One of the most riveting elements of the new quest is that the storys, line has been greatly improved ^ upon! 1 know that a lot of us thought that the first King's Field was plenty deep. but ASCII has gone above and beyond to make this sequel an experience that will draw you deep into the involved plot — disabling you from putting down vour controller until every last Red Eye. DragoNewt, and# Stool are driven from the king- dom! You start out the game with ап introduction which allows you the chance to find out what has been happening since — Alexander brought -back the Moonlight Sword to the kingdom of Verdite five years ago. A cool intro sequence complete with voice over and. full-motion cinematics bring you into the world as the King's son, Prince Austin Lyle Forester, a title that should. have everyone in the kingdom bowing to Kiss your feet. Unfortunately. your father — King: John Alfred Forester I — has fallen to the will of the evil forces which are attack- ing vour kingdom. CD-ROM (р. | 1 с Advertisement р As you progress through the ne to go out and save the world, you . will have to talk to all walks of Ше in the Kingdom. - Eccentric rate mothers, indifferent even ап occasional onster will have a few. u. Your challenge, of course, is ) win the favor of the people so that will give you the help you need as jou try to` 50 addicti "ll have to cut hi power tomy hous 10 get me to — Gans Tester him, will bring sparks of humor that you'll enjoy throughout the e! Even a bit of romance .. quest as the scant clad elf merchant, Lyn — who has held.a flame-for the prince Since childhood — drops hints about her feelings that even a Golem could comprehend. Not to forget about the CD quality "sound, of course! King's Field IT У has a wide selection of accompa- ut forth a nying. music to entreat- your ears gm effort о come up with .as- you ptegress along your jour- humor us and timulating dialog ney. io bring your quest ‚ enough to an sound repefítive. ‚ Such haracters. as ack, а. > yet are not So intruding as t а act from the ambiance which they ‘so artfully: bring | to the game. Other ound effects include terri- Don’t get me wrong, this is no “rocking at home with your-cro-'* ' chet needles” game we're talking about! You'll come up against “оте of the most frightening and power enemies since. Clash of Remember me? Shore ya do...it's ЕЗ Shore. Come visit my house whenever you need a friend or a guide. Original scores are long, . ү “enemy; Swordplay.. The fighting technique in King’s Field II is slightly different from the Original: The enemies. have been enhanced to recognize your pattern of attack so that they can turn. block, even parry and thrust to put ф you quickly into the realm of the } dead! What you will have to learn | ) f ( is to circle and then double back "while-the/enemy.is distracted. Іп | $5! this way. you will reduce your hits | "9 т) B and live longer. As in the first | { i quest, you can-always go in for a | t f quick hit, but in King's Field И, you \ will be less likely to-achieve зис- |Б cess — the Skeletons, for example f now have the ability to block with a shield, duck under a slash, and stab you while you try to retreat! 2 addition, use your magic as a distraction } | while you go ) in for.a hit. Once,» you learn. some spells, stun the enemy first, “then "go іп for the КИЙ Enemies can use the same tactics though, so be careful.. They also attack in groups. so make sure that you don't get surrounded! Good luck! around the next bend! With all of the improvements over the original King's Field, you may be worried that ASCII made changes in the intuitive control & easy-to-use pop-up menus. Well, fying wails. screams, and roars from. the afflicted and from the thunderous explo- sions, the glorious sound of steel on steel during sword fights; and, of course, the exceptional Stereo f effects that were such a |”. notable achievement in the first King's Field! |^ You can actually tell | how close you are to a V monster by how loud the eerie screeches and roars are — with some practice, you can even distinguish what you're going to come up against let me put WE — = <> PlayStation ANd on chac day, chac which was promised will recarn. Por cwencg ANd six shall gacher, ON twenty амо Nine levels of misery, pain. a Nó suffering. ANC TRICKMAN TERRY WANTS NEW TRICKS TO GIVE READERS A TREAT! This month has been relatively uneventful for the Trickman. Since the loss of "the boat," there has been no car repairs to undergo. However, the new car payment is an unwanted addition to Terry's arge pile of bills. But, before Terry worries about going broke or getting the new issue done, e's going on vacation. After his break, he will be ready to take on the killer codes you send his way. Halloween is also coming up, but instead of treats, Terry likes to give tricks or the hottest games! You can elp to contribute (as the rickmeister needs all the help e can get) with your incredible tricks, codes, cheats and FAQs, and more! Send them to: Tricks of the Trade 1920 Highland Avenue, #222 Lombard, IL 60148 or send e-mail to: egmtriksGQmcs.com Your new tricks will be the best treat that Terry could ever receive! Be sure to send in your newest, most incredible tricks! If your trick is chosen, you'll get your name printed in a future issue of this awesome maga- TRICK ОЕ " HE MONTE SYSTEM: PlayStation PUBLISHER: Once you receive your mission orders, begin your game. Get your mission orders and begin the game. At the Loading Screen (where you see the graphic of the helicopter), take the first controller and press and hold the L1, L2, R1 and R2 buttons simultaneously for the entire time that the Screen is up. As soon as the Mission Screen appears, you will see in the upper left-hand corner, the word, "Cheat" This is how you will know that the trick worked. Now you can fly through the Microprose Atthe Loading Screen, hold the. After the mission starts, you L1, L2, Ri and R2 buttons. will see "Cheat" in the corner! CHEAT SHEET: INVUINERABILITY Atthe Loading Screen, take pad 1 and hold the top L1, L2, R1 and R2 buttons at the same time until the game is finished load- ing. When you get to your mission, you'll see "Cheat" in the comer. No matter how many times you get hit, you won't take damage. level without worry of being shot down. Be careful of the mountains, though. Charles Lacy Belleville, IL SCORE BIG WITH A CONTROLLER FROM INTERACT ACCESSORIES AND ЕСМ! zine and we'll also send you a FREE game for the system* of your choice! Gaze at the tiny text below for details on the free stuff. It will be worth it! Make sure if you send e-mail that you include your real name, address, city, state and zip code. Everyone who sends in tricks to the Trickman has a chance to win the Interact accessory of his/her choice for one of the following systems: PlayStation, Saturn, 3DO, Super NES, Genesis, Game Boy or Game Gear! If you send in a great trick, you'll be eligible to win our TRICK OF THE MONTH sweepstakes! If you win, you'll score your name in print, the Interact Accessories controller and a free game for the (allowable) system of your choice! Contests like this are only found in the Biggest and Best Video Game Mag, Electronic Gaming Monthly: t Warlords forgotten l'O ture je to Shape Order Front Cratos CONTENT RATED BY ESRB This official seal is your тм assurance that this product A меке ^w b» | | meets ће, highest quality | EN | JN standards of SEGA." Buy Л )7— “ы games ай, accessories with this seal to 68 sure that they E are compatible with the | 71777. SEGA Salurn?' Systems 2 2 2%/% DES =. SEGA AND SEGA SATURN ARE TRADEMARKS ОЕ SEGA ENTERPRISES, LTD. ALL RIGHTS RESERVED. Dragon Force is a trademark of SEGA Enterprises, LTD. Original Game © SEGA Enterprises, LTD. 1996. English Translation © Working Designs 1996. Schwing! Fafa @ве!ег near you, call (916) 243-3417. Call 1-800-771-3772 for Information on Game Ratings. Q. 2. SUPER MARIO 64 PUBLISHE CHEAT SHEET: HIP Go to any Bowser and keep running around him and collecting coins he drops. Once 1,000 MARIO 64 coins are hit, from —by Nintendo now on, you will for Nintendo 64 gain a life every time you die. when you fall Here's an incredibly useful trick for those who can't stand constantly losing lives. First, enter any Bowser level (the first being the easiest). Get to Bowser, instead of killing him, just keep dodg- ing his flame attacks. Every time he breathes fire, he will drop coins. Keep collecting coins и you reach 1,000. After this point, an ^M" will appear by your number of lives. Now, exit the level, and let the fun begin. Every time that you die—no matter what horrible fate you put Mario through—you will gain a life instead of losing one. However, if you gain any 1-Up, you will lose one life. So be wary of instinctive greed for 1-Up collecting. Also, be wary that once you achieve 1,000 coins, you cannot save the game with this trick. So if you restart, you need to repeat the trick. SUPER MARIO 64 | Pow ER [4 ссү- Ever encounter one of ТАЁ CHERY SHEET: those fun slides that you can't get back up? Well, just — jump up in the air when slid- А Ш ing, and kick in the air. While | a slope, jump ир, kicking, pull back. This will kick in the air and bring you back up the slide. | pull back while Keep repeating this simple ех procedure and you could get Б kicking. Repeat to right back up to the top in 2 go up a slope. no time! Ул} | Лан VY DETAILS PACKAGE à; T < Жез E Deiadar ill, ary Vill ) IT'S KILL OR 418 MEDIEVAL MANIACS BE GRILLED! IN AUTHENTIC ARMOR! SUMMON THE FIERY POWER OF DRACO! ‘SEGA SATURN” WINDOWS’ 95 A Klai m ICA/Universal Merchandisir ae E Baton and the * 4" | are RUM AU E E J| rights reserved: Windows evtectarnment пе Non. Acclaim i а dion and registered S T Screen shots shown are о аата о Ает of the videogame, WWW.acclaimnation.com Wc UI б regis ol arraina the. @ & ©1996 Acclaim aad ed inment, Inc. All rights —by Nintendo for Nintendo 64 The turtle shell is a nice way to get around. However, there are many facts about the shell that not too many know about. While in the Lava Stage, you can get several 1-Ups by traveling on the lava. Remember, though, it is only obtainable on stars 1-5. It can travel on the quicksand on the Desert Stage, or water surfaces. By rapidly jumping on steep surfaces, any surface can be climbed using the turtle shell, making it totally possible to go anywhere on any stage. —by Nintendo for Nintendo 64 Another trick to climbing steep surfaces is an odd but effective way. Just have Mario's bum get burned, then he will run up anything! CHEAT SHEET: FIND ЮИ. Once you have obtained 120 stars, you will be able to use a cannon outside to shoot yourself onto the castle roof, where Yoshi waits to give you a big gift. Get all stars and head for the Fire yourself onto the roof of cannon outside the castle. the castle. The final event you can get in Mario is obtaining Yoshi. The first requirement you have to achieve is to collect all 120 stars in the game. Once this has been achieved, proceed to the outside of the castle. The grate near the pond will now be open and a cannon will be in there. Fire yourself onto the roof of the castle and there, wandering aimlessly, will be Yoshi. Talk to him to receive 100 lives and a new Triple Jump. In the back will be Yoshi. Talk to him to receive 100 lives and anew Triple Jump. After this, Yoshi will hop away. TEM: Nintendo 64 PUBLISHER: Nintendo CHEAT SHEET: WATER TRICK Any time you are really damaged, jump into the water to refill your life meter. In Mario, there are plenty of areas where you could easily get wiped out. Fortunately, if your stage should happen to contain any part with water, getting life energy back is simpl Any time you have taken amount of damage, go to any source of water. There, simply jump into the deep end and float | on the surface. Your life [ will then completely recharge. For reference, there’s water on stages 3, 7, 5, 6, 9, 11, 12 & 13. Stage 10 does contain water but it will kill you In desperate need for some instead of heal you Ue to th id Jump into the water and sit at the health? Find a watering hole. OOM сос: surface for a complete life restore! ИШ HE PIST OB Battle time's deadliest warriors. Master over чо weapons. Conquer different worlds. Or the future is history. ©) Check out the demo and enter the Time Commando Sweepstakes at http.//wwww.activision.com or http.//www mcafee. com/mforhome/. Пош available on M5-D05"/Uindows” $5 CD-ROM and Sony Playstation АСП ү ISION. Actin a registereditafenark ot Actin, Ic Aene Software Internationa nd Tine Commando are кабета of Adeline Sottsare International © 1946 Adele Softuare Internationa A rights reserved Pushed and dite by Aton, In ©. A KILLER CODES —by Nintendo or Nintendo 64 While in the Desert Stage, you can get a star from the big vulture swooping over- head. After that, he will swoop down at you and steal your hat. To get your hat back, you must climb up one of four block pillars nearest to the vulture. Just wait for him to swoop by and nab your hat ack from him again! —by Nintendo for Nintendo 64 Another way you can lose your hat is on Stage 10. When you walk across the ice bridge in front of the snowman, you can be blown off the edge and lose your hat. Here's how to get it back. Go back into the level and go to near where the first sign is. A snowman will pop up wearing the hat! Just kill him to collect it. ry Ween CHERT SHEET: MAD PENGUIN Once you get the baby penguin to his mother, pick up the baby once again - but this time, the mother will get mad and chase you about her pond. Here’s an oddball trick to do on Stage 4. First, get the baby penguin to his mother (see the trick below for a neat, nifty shortcut!) After she gives you the star, pick up the baby again. The mother will take on a mean facial expression and start running after you. Don't worry, she won't hurt you—just push you about and whine a whole heck of a lot. However, If you leave any distance out of the pond, she will stop and just stare at you. It is a strange sort of trick, but does show off the detail they made in this game. After you get the star from the mother, pick up the baby once again. The mother will then run madly after youl YSTEM: There are a great many fun things you can do with the baby penguin that you find on the top of Stage 4. One of the strangest things you can do is CHERT SHEET: BABY PENGUIN TRICKS By doing Mario's dive while near the penguin will make him dive as well. Also, there is a great shortcut for getting the baby penguin to his mother. Nintendo 64 PUBLISHER: Nintendo perform a dive while he is around you. Once you do this, he will mimic you and slide on the ground as well. If you're good enough, you can make him slide with you down the ice slope, but it's very hard to do. Another tidbit on the baby penguin is a quick shortcut to get right to the mother. nce you grab the penguin, jump off the ledge containing the starting point of the ice Slide. The snow will break your fall on the ground, so don't worry about damage. Just pick up the baby again, and then proceed straight to the mother, who shouldn't be too far away from where you will land. Just jump off this ledge to get che baby quickly to his mama. near the baby penguin to make him dive as well. —by Interact Accessories PlayStation Codes These passwords are for use with the Game Shark peripheral for the PlayStation only. They will not work on their own with just the game: Note: Do not try to modify the codes because they are supposed to be entered as shown here: Bogey: Dead 6 - Infinite Sidewinders: 800bc6840064 Infinite AMRAAM Missiles: 800bc6860064 (continued on the next trick page) Some day all video games will be this good. ——————өш wish SYSTEM: Pl CHEAT SHEET: LUNAR SPRINGS The easiest way to get the track is to use the password, SPKSHC and then | choose another Î mode of play. Then _| go to Rusty Springs and hold the cor- | rect buttons. This incredible trick will reveal Lunar Springs, which is a track on the moon! There are two ways you can do this. The first way (which is more diffi- cult) is to beat Tournament Mode and get access to the extra track, warrior car, etc. Play the tournament again and beat all of the tracks, including Lost Vegas. Now, select a Single Race, Time Trial or Head-to-Head Mode and go to Rusty Springs. Instead of just holding L1 and R1 for Oasis Springs, hold the Triangle but- ton and then press and hold L1 and R1. You will see the Lunar Springs picture appear! Keep holding these and press START to play on the moon! Another way of doing this trick (which is much easier) is to access the Tournament Mode and enter the password SPKSHC. Go back and choose another mode. Then hold L1, R1 and Triangle on Rusty Springs. on PUBLISHER: Electro You can even use the warrior Earth is in the background and car on this track (hold 11 & ВІ). you're racing on the moon! 1 8 Taj Walker; Richmond, VA Геге ва Eris d ard Gunship - Infinite Ammo: 800a429803e7 800а429а03е7 800a429c03e7 800а429е03е7 Infinite Fuel 800a42aa0064 The Hive - Infinite Shield 8006bb5dc1612 Infinite Thrust 8006851с0096 Tokyo Highway Battle - Infinite Funds в0обаерс Тор Gun - Infinite Standard Missiles 801 cleca0064 Infinite AGM Missiles 80 1cleccO064 Infinite MIRV Missiles 801сіес00064 Infinite Surefires 801cfebc0064 Infinite 02385 8B01cfebe0064 Worms - Infinite Health PT, Worm 1 8014a54c0064 Infinite Health P1, Worm 2 8014а5180064 Infinite Health P, Worm З 801427500064 Infinite Health P1, Worm 4 8014a6a40064 Infinite Health РІ, Worm 1 8014a7Ic0064 Infinite Health Рт, Worm 2 801 4a8a80064 (continued on next trick page) | 82 [3-4 " BLADEFORCE SECRET DEBUG Choose to start a 1 new game. On the password screen, enter the code, YTMHNP. Enter a letter from Ato H at the end of the code. You now have debug! This trick will give you a Debug Mode where you can edit the level you play and more! To do this, go to the Main Options Screen and choose "Start New Game.” On the next screen, you will have the options of entering a pass- word or starting your game. Enter this code: YTMHNP Now, after the letter P, enter any letter from A to H (A for the practice level in the begin- ning, B for the first level, C for the second level, etc.). Once you enter the code, choose the "Start Game" option. A Debug TEM: 3DO PUBLISHER: Studio 3DO | M The Debug Menu will appear You can choose your texture, on this screen. Edit levels! add walls, paste pallets, etc. Menu will appear on the left side of the next screen. You may now create your own level! Press B to cycle through the options, C to execute the selected command, X to play the level and P to exit the Debug Menu. David Aldarondo n " Е Once you're finished edit Bisbee, AZ you can play your new level M: Saturn PUBLISHER: Game Arts This trick will give you unlim- ited ammunition for your main gun only. To do this cheat, get to the Title Screen and when the words "Press Start Button" UNLIMITED AMMO On the Title Screen, enter the code B, B, B, C, START. This will get you unlimit- ed ammunition for your Mech's main gun. This makes it easier to last in the game. appear, enter B, B, B, C, then START on the first-player controller. When switching weapons around during the game, you will notice that all of your other weapon's ammu- nition goes down, but the main gun ammo will not deplete. This will make it easier to survive in a difficult game such as this one. At the Title Screen, enter B, B, B, C, then START on controller 1. Now your main gun will have plenty of ammo with the code. —by Interact Accessories Saturn Codes These passwords are for use with the Game Shark peripheral for the Saturn only. They will not work on their own with just the game. Note: Do not try to modify the codes because they are supposed to be entered as shown here: Ghen War - Master Code: f606b124c305 b60028000000 Infinite Lives: 160948F03C64 (continued on next trick page) TETRIS ATTACK GHEAY SHEET: SPECIAL STAGE Pick a one-player game , Stage Clear, and enter the password: X6GINJ45. Bowser will beckon you to fight him in a very | unfair match to the death! CHEAT SHEET: SUPER HARD MODE In the one-player, VS. mode, start a new game. At the Set Level screen, highlight “Hard” and hold UP+L1. | While holding these, press the ] A button. For a super hard mode, choose a One-player game, Vs. Mode. Then select the New Game option. At the Set er NES TETRIS ATTACK Nintend choose “End.” A secret stage with Bowser will interrupt your game. Fight him to the death! Kyle Toyama; Los Angeles, CA PUBLISHE To get the special stage, choose a one-player game, Stage Clear, enter this pass- word: X6G!NJ45 and then Level Screen, highlight the "Hard" Level. Then use controller 1 and press and hold UP--L together. With these held, press the A but- ton. The lower portion of the screen will turn red. Now, the first opponent will be almost as difficult as the Boss! Highlight do the trick with controller 1. Obviously: : ВЕ ее CODES —by Interact Accessories Saturn Codes Continued) Legend of Oasis - aster Code: 6000914с305 060028000000 nfinite Health: 6088da20ff0 nfinite Magic: 6088dae60fff Bow: 60887200009 Primal Rage - aster Code: 6000914c305 b60028000000 Infinite Health P1: 160f9a3a0000 160f9f980000 Infinite Health P2: 160f9a4c0000 160f9ace0000 —by Williams Entertainment for Saturn Here are some Kombat Kodes that will make some pretty cool matches. You must enter these very quickly at the Vs. Screen in a two- player match. The first three symbols must be entered with buttons A, Y and C on controller 1, and the second three symbols must be entered with buttons A, Y and C on controller 2. Press the button the number of times shown for each symbol: PUB! D.K.P.: 300-003 (continued on next trick page) Е ЕСМ TETRIS ATTACK SYSTEM: CHEAY SHEE) МОКЕ CHARACTERS At the Character Selection Screen, press and hold the top L and R but- tons on both of the controllers. Super NES PUBLISHER: Nintendo Pick a two-player, Vs. Mode game. When you are on the Character Selection Screen, take controller 1 and press and hold the top L and R but- tons. While holding these, take controller 2 and press and hold the top L and R buttons. The four bottom boxes will fill up with Boss characters instead of question marks! You can play as the Bosses and Bowser with this code! INTERNATIONAL TRACK AND FIELD SYSTEM: PlayStation енсе: CHEAT BIKINI CO On the Game Select Screen, highlight the 100m Free Style event and press UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, Circle, X for the bikinis. Y | INVINCIBILITY In the middle of the game, press START to pause. Now press DOWN, Circle, Square, Square, UP, X. Then press START to unpause. You will be invincible. Begin a new game. In any level, press the START button to pause. Now press the fol- lowing buttons in this order: DOWN, Circle, Square, PUBLISHER: Konami RIGHT, Circle, X. When the event begins, the swimmers will be wearing bikinis instead! - via the Internet At the Game Select Screen, highlight the 100m Free Style and press UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, PUBLISHER: Square, UP, X and press START again. Once you unpause the game, your play- er will be transparent. This shows that the trick worked. You may now walk through enemies, etc. and not be hurt. You must, however, destroy many of the skeletons who get in your way, to get past certain sections of the levels. In the middle of the game, press START and do the code. PILOTWINGS 64 —by Williams Entertainment for Saturn P.A.B.: 200-002 Skunky!! E.F.: 122-221 Player 1 inflicts half damage: 390-000 Player 2 inflicts half damage: 000-390 Both players inflict half damage: 390-390 Combo System Disabled: 722-722 Super Run Jumps: 321-789 Special moves disabled: 555-556 Regenerating power bars: 975-310 Real Kombat: 040-404 Super Endurance: 024-689 Throws Disabled: 100-100 Blocking Disabled: 020-020 No Life Bars: 987-123 Half Energy for Player 1: 033-000 Half Energy for Player 2: 000-033 (continued on next trick page) CHEAT SHEET: JUMBLE HOPPER SHORTCUT To do this trick, you must be in Jumble Hopper 3. Follow the pictures and descriptions shown below to figure out the method for this great shortcut. First, you must get to the third stage of the Jumble Hopper event. When you begin this stage, jump between the building you start on and the building in front of your start- ing position. The aim is to get through the doorway of the bluish-green building. This is best done by jumping against the building across from it, and landing right next to the open doorway. This is very difficult to do and requires a lot of prac- tice. Once you have mastered this, you will be able to jump into the hallway (with much difficulty) and follow the path until it leads out into the street. Once you reach the street, you will notice that you have warped into New York! This is not very far from the goal. If you are good enough, you will be able to get a near-perfect score (depending on how many points were taken off during your journey). ТР PR | Ш iil M», Use the building in front of it to bounce you dose to the entrance. Once you're in, follow the path. You'll locate an N64 logo! ben You will be warped to New via the Internet York: not far f 1 "This trick was done оп а Japanese version of the game and is subject to change: TEM: Nintendo 64 PUBLISHER: N n Your first goal is to get to the Finally, you will reach the exit on the other side. spi 55 ИЕР x Sa 1 Now you сап get to the goal with a high score if you're carefull — There are ойһег video games that you could bug. — _ Like. you care. Quarter Energy for Player 1: 707-000 Quarter Energy for Player 2: 000-707 Dark Kombat: 688-422 Text- No Fear: 282-282 Text - Hold Flippers: 987-666 Quasi Randper Kombat: 460-460 Multimode: 985-125 Unlimited Run: 466-466 Andy Schlei Mason City, IA Now you can have access to the Banana Bombs, Sheep and Minigun with a simple code! Just enter the Options Screen and go into the Weapon Options. Once there, move the cursor so it is not touching any word on the screen and then press the X and Square button together seven times. The options will change to give you access to these new weapons! Also, the Ninja Rope is much easier to manipulate. You will have no problem getting over ledges and cliffs if you just bounce high enough. WEAPON OPTIONS: GOLDEN AXE: THE DUEL SECRET ELECT MODE Play a VS. Mode match. Once it's over, pause and press the L button to get a Character Select Mode. Use this to get to the next match much faster. Select the Vs. Mode and then choose your characters. Once the match is over, and the computer counts the points you earned for Life, Time, etc., press START and then press the top L button. A menu will appear in the upper-middle of the screen which shows player one and two's character names. Cycle through the names for each player until you reach the ones you want to pit against in the next match. Once you do this, press the top L button again and then press START again to unpause the game. After the game is done Pause and press the L but- ton. Choose your characters. tallying the total points, it will go to the Now Loading Screen. But instead of going to the Select Players Scree it will go straight to the match with the characters you choose earlier in the menu! This is a great way to surpass a lot of unneeded load time and get right to the next fight! NOW LOADING! Next, you'll get the Now Loading Screen to appear. The characters you choose will be in the next match! CLOCKWORK EU 2 CONTROL THE LEVEI-ONE BOSS When the spotlight appears, take pad 2 and press LEFT, RIGHT+B+C, RIGHT+B+C. Use the directions below to control the Boss’ movements as shown. As soon as the Snake Boss appears and the spotlight comes on, press LEFT, RIGHT+B+C simultaneously, RIGHT+B+C simultaneously on controller 2. The controls When the spotlight appears, do the trick on controller 2. for the Boss are as follows: The D-pad LEFT or RIGHT to move in those directions; D- pad UP or DOWN to make the Boss closer or farther away; Z and C to move the Boss up and down; A, B, Y, L and R to have the Boss make noises; X to make the room light go on and off; START to fight again. - via the Internet а. А ILLER CODES —by Ocean for PlayStation There are many land- scapes in this game that are randomly generated. Fortunately, you can have control over which ones you want by entering codes. Start a match and when the game starts generating a landscape, press the X button to clear the current code. Move UP or DOWN to change the letter or number of the current code to the one you want. Try any combination of words and numbers you want. Here are a few of Trickman Terry's favorites: 29726 (Long Bridge) TRICKMAN EGM RULES WORMS RULE | Playstation [— — RESIDENT EVIL CHEAT SHEET: STRANGE METHOD Follow the method shown below to see another way that this game can begin. Supposedly, the game is easier after you do it, but this has not been confirmed. Start a new game as Jill. After you and Barry enter the dining room, return to the foyer. Wesker will tell you to investigate shots. The game will return you to the dining room. Turn back to the door and try to go through. Barry will say, "Lost courage already? That's not like you.” Move to the blood stain and look at it. Barry will talk like normal. Go in front of the grandfather clock. As soon as you do this, a zombie will appear from the other room and chase after Jill. Barry will kill the zombie and Go by the grandfather clock kill the zombie and use a curse word. Return to the and a zombie will go after Jill. then use a curse word. foyer with Barry. In the cinema that follows, Barry will give you a lockpick. Now go to the scene where the zombie was previously eating Kenneth (in the hall next to the dining M room) and you will see that 1 HF s № he has no legs and no clips We. ee to pick up. The game is | MIS STARS Bravo tean supposedly easier now. a Ryan Allen; Tallahassee, Н. Barry PlayStation and the PlayStation logo are trademarks of Sony Computer Entertainment Inc. © 1996 Psygnosis Ltd. Visit our website: www.psygnosis.com. YOU KNOW HOW IT REALLY HURTS TO GET KICKED RIGHT BETWEEN THE LEGS? WUSS. COMING SOON PlayStation Saturn | Machinehead, Core, and Eidos Interactive are trademarks of Eidos, Plc.©1996Eidos. ail Qut ӘЛЕ Crush ее. Coming soon. ша GIDOS = Marvel Comics, The Incredible Hulk and the distinctive likeness(es) thereof are trademarks of Marvel Characters, Inc. and аге used with permission. Copyright © 1996 Marvel Characters, Inc. АШ rights: Playstation ue reserved. Eidos Interactive is a trademark of Eidos, Plc. 61996 Eidos СОМЕН STORY t's probably not a good idea to get on Lara Croft's bad side. After all, the buff and beautiful hero of Eidos Interactive's 3-D action game Tomb Raider has a four-foot vertical leap, can shove around gigantic stone blocks like they were paper weights and is a dead-aim with her shotgun—even when in mid-backflip. And the game in which she stars is even more impressive. Tomb Raider, which is coming in November for both the PlayStation and the Saturn, is one of the few recent titles forging their own genre— the exploration game. Just as in Super Mario 64 (and, to some extent, Perfect Weapon) Tomb Raider's fun doesn't come from blowing away bad guys. Instead, players will want to investigate every nook and cranny of the game's 12 cavernous environments—a task that could easily take weeks. Playing Tomb Raider is like visiting the Egyptian pyramids or a Mayan temple, then crossing the red, felt-covered ropes that keep tourists from becoming true explorers. The game's levels are dispersed throughout the world, allowing Lara to explore Incan temples, an ancient Greco- Roman coliseum, Egyptian ruins and even the lost city of Atlantis. Each of these locations looks like the real deal—as if they were ripped straight from the pages of a history-class text- book. Cracked columns tower over the coliseum (which is infested with ravenous lions, by the way), broken sculptures of ancient gods line the hallways of the Incan Temple and faded hieroglyphics decorate the walls of the Egyptian ruins. (Note: Although the screenshots on these pages were taken from the PlayStation version of Tomb Raider, the scenery and structures in the Saturn version look the same.) Since these levels are all found underground, they're surrounded by rock formations that Lara can climb and rivers she can swim in; the game's just one big subter- ranean playground. But Tomb Raider's world isn't without its dangers. As Lara goes about her quest to find three pieces of an ancient Atlantean artifact, she'll face a zooful of not-so-friendly animals. Everything from gorillas to crocodiles to vampire bats roam the darkened corridors of the game's ruins, and they love to devour all human trespassers. The animations for these polygon animals look very true-to-life, too. When Lara walks into a room full of sleeping wolves, for instance, they perk up from their sleep, stare at the heroine then leap straight for her jugular. And the anima- tion for the chest- pounding apes is downright frightening. Besides the beasts, Lara will have to contend with /ndiana Jones-inspired traps and dozens of puzzles. Most of the puz- zles require Lara to time her leaps and flips so she lands on ledges leading to new areas, while others have her pushing around blocks or pulling switches in the right order. Of course, it takes more than a few sharp-toothed critters and traps to scare Lara Croft. Besides her acrobatic abilities (see sidebar), she wields two handguns to deal with the game's wildlife. And as she progresses through each under- ground region, Lara comes across uzis, a shotgun, grenades and other high-powered armament. Considering Lara's tough-as-nails persona, maybe Sega and Sony shouldn't bank too heavily on ani- mal mascots in their war against the Nintendo 64. Perhaps Lara Croft is the real Mario killer. Ш f Г RPG SPECIAL FEATURE ГЇ PLAYSTATION GAMERS DEMANDED THEM. NOW... Ies COME THE REGS PG fans can get a bit fanatical about their favorite game genre. They'll cancel their appointments, miss meals, skip showers and do whatever else it takes to stay lodged in front of the television to play the latest Final Fantasy, Zelda, Breath of Fire or other adventure game. But if RPGs are an addiction, PlayStation owners have missed their fix. Soon after the launch of the 32-Bit sys- tem, Sony made it clear it wasn't interest- ed in seeing RPGs released in the PlayStation's U.S. market. Driving, flying and fighting games would reign in the States, Sony deemed. BLOOD OMEN: Well, many PlayStation owners weren't too happy with Sony's anti-RPG stance. They posted comments voicing their out- rage on the Internet and wrote equally outraged letters to EGM. They demanded that U.S. gamers shouldn't miss out on what is, after all, Japan's most popular genre of games. Besides, they figured, the PlayStation packs enough power to pump out some of the greatest RPGs ever. Why waste the system's potential? Sony apparently got the message. It's now releasing the Japanese RPG Beyond the Beyond (with Arc the Lad on the way), and soon Stateside PlayStation gamers will face a flood of adventure games. LEGACY OF he more than 120-hour-long quest т in Crystal Dynamics' Blood Omen: Legacy of Kain seems a little out of place in a console RPG. It doesn't cen- ter on a big party of characters, lost princesses or ruined kingdoms. Rather, it is a dark tale of one vampire's journey through an even darker world full of undead monsters and terrorized peasants. Players control a vampire who roams the world on a quest to become a normal, mortal human again. Along the way he'll battle Bosses with god-like powers, chug the blood of dozens of peasants and mon- sters and eventually save the world. Legacy of Kain plays very much like a Zelda-style RPG, with Kain using a variety of weapons to hack in realtime battles through the game's army of thugs and undead monsters. The game also yam- mers out hours of well-acted dialogue and rendered cinemas. But what players will really remember is the huge amount of blood and guts that is spilled throughout the game. Its rivers of gore and epic story make Legacy of Kain a game all die-hard RPG fans will want to sink their teeth into. Some of them are traditional, Final Fantasy-style RPGs, while others are more action-oriented, Zelda-style titles. And one looks likely to be the greatest console RPG of all time, Final Fantasy VII, which Square will release by the summer of next year (and by December in Japan). What follows is a look at the looming tidal wave of PlayStation RPGs. Some are still early in development, while others are nearly complete and no doubt top many Christmas wish lists, but all will feed the appetites of RPG-starved PlayStation gamers. (Saturn owners don't fret—look for a guide to RPGs for your system next issue!) m й H $ B S $ 3 4 $ / { ri A 4, Ё f 1 4 Ld T F i ; Tis F і FAIT ЕЕ ARC THE LAD I & Ш ore than 400,000 Japanese M gamers have already played Arc the Lad—one of the first PlayStation RPGs—and now the game out in the States. Rumor has it that it might come packed with its sequel, the aptly named Arc the Lad Il. Unlike most console RPG sequels, Arc the Lad 11 picks up right where the original left off. In fact, once you finish the first game, your progress is saved to a memory card. This save point is used to kick off the second adventure. their opponents to engage them in turn-based battles. Perhaps the game's most stunning feature is its music. The London Royal is finally on its way to America. Philharmonic Orchestra recorded Arc the Sony's Arc the Lad offers a mixed bag Lad's soundtrack, and the soaring score of traditional console RPG elements. Some brings to the game an epic feel. of the game's locations are viewed from U.S. gamers may get more than they an overhead perspective, while others bargained for when Arc the Lad comes are seen from a three- fourths or heads-on view. Combat is also a bit dif- ferent. Rather than being randomly ambushed by monsters, you walk your individual fighters across the battlefield and up to ith a cast of more than 100 characters—all of them mired in a bloody civil war-Konami's Suikoden promises to be both an epic and bloody RPG. This combat-filled title, which has been out for a while in Japan, fea- tures a combination of sprite-based and 3-D texture-mapped graphics, as well as a fully orchestrated musical score. Your goal is to assemble an army powerful enough to topple the evil Red Moon Empire. But putting together your rebel force will take some strategy, since you һауе а” variety of troops to choose from. You can recruit engi- neers to build weapons, merchants to supply goods, farmers to grow food—even minstrels to entertain the troops. The bat- tles themselves are played out in a grander scale than those in most RPGS. You can either enter one-on-one, party- vs.-party or army-vs.-army battles. During your quest, you'll have to fight your own father and deal with turncoats among your own troops—all while being surrounded by the death and destruction of full-blown war. 29 BRE ATH PG fans who played the first two R Breath of Fire games on the Super NES may not recognize the third installment of the series. That's because it's coming out for the PlayStation, and the game is played entirely in a richly detailed 3-D environment. 3 If you can ignore Final Fantasy VII, Breath of Fire 3 is by far the best-looking of the new batch of PlayStation RPGs. Playing the game is like playing a conventional, three-fourths-perspective RPG, except the graphics can be rotated around the main, sprite-based characters to uncover hidden enemies and secret passages. This ability to shift the camera's view makes the environment more inter- active with the adventurers. Now players have to pay attention to the scenery rather than just walk through it. Breath of Fire 3’s plot isn’t a continua- tion of the previous games, although it is set in the same world of Dragon Clans and evil super beings. Players control Ryu, a young man with a very strange child- hood. It seems that Ryu was once a baby Twisted Views: Not all of Beyond the Beyond's treasures and characters lie in plain sight. Sometimes they are hidden away between buildings or bushes, and players have to swivel the camera dragon. The game opens with a couple of miners stumbling across Ryu in his tiny dragon form. Ryu is encased in a gem, and the miners blast him free. They. perspective to find them. This interac- tion with the surroundings gives play- ers the feeling of traveling through a true 3-D world—one that players are going to have to search carefully. capture the baby dragon and put him on a train, but he shakes his cage off the train and escapes. He turns into a little boy and is adopted by a family in a village. Ryu spends the rest of the game trying to figure out who he is and where he came from. His quest will take him across oceans, over deserts and through forests as he learns how he is related to the leg- endary Dragon Clan. Besides its spectacular 3-D graphics, Breath of Fire 3 plays much like other RPGs. It's loaded with cut scenes, battles are turn-based, and Ryu (and the other characters who join him in his quest) can use a variety of magic attacks and weapons. Still, Breath of Fire 3 is the first RPG to take full advantage of the PlayStation's polygon-crunching power. READY-ARE ҮШІП”, Уч 9 > a. PlayStation 7, 5 PEES www.konami.com ©1996 Konami (America) ine. Project Overkill is trademark of Konami Co., 10. PlayStation" and the PlayStation™ logos are trademarks of Sony Computer Entertainment, Inc- p 3 EN Р 4 Ё gf Fi св d Ё Ed KING'S FIELD 2 T he first King's Field was more a King's Field 2 moves a lot faster through w medieval version of Doom than a the game's world than he did in the role-playing game, but—what the original. The character's turn rate is heck-it was close enough to an RPG for also much faster its sequel to be included in thís feature. The game's quest is longer, too. Players King's Field 2 (actually, it's King's Field 3 must search for the Five Powers that will in Japan), plays much like its prequel, with save the world from being swallowed by you wandering through the game's enor- evil. Townspeople and other characters will mous indoor and outdoor environment. occasionally offer hints (courtesy of digi- But this time that environment is much tized voice-overs) to guide players through larger. ASCII has added more villages, a the game. large countryside and other. outside scenery-like trees and houses—to the game, as well as more townspeople and monsters. Fans of the first game will also | E be happy to know that their character in ARK OF TI nlike most adventure games, Ark sor was searching for the [Т] of Time isn't set їп some other lost city of Atlantis, and soon dimension or medieval land. Richard gets caught up in Instead, the game's quest takes place. that quest as well. right here on good ol' Earth. Players guide Richard's adventure will Richard, a newspaper reporter who's out span the globe and take him to discover what happened to a missing to some of the world's more professor. Before he vanished, the profes- mysterious locales. He'll check out Stonehenge and Easter Island, explore a Mayan temple in Mexico, delve into a tomb below a medieval church and even dive to the ocean floor. As he travels, | Richard will stumble upon artifacts that | will unravel the mystery surrounding the fate of Atlantis. kay, so Final Fantasy Tactics is pits them against each other on a о more of a strategy game than an 3-D battlefield. RPG, and it's not yet known FF Tactics is designed to be more whether the game will come out in the. fun than complicated. Square has States, but this title just looks too cool to taken out the more time-consuming ignore. FF Tactics takes the beasts and elements of traditional strategy characters from the Final Fantasy series. games, while still keeping the game (look for soldiers riding Chocobos) and true to its genre. They beat you senseless. They Kidnapped your partner. They stole yo їр. ayback lime. You wake up from al 1 ons-long sleep only to find yourself on a forsakên planet filled with angry Ten deadly weapons and 15 butt-kicking power-ups mutants. You've got to outsmart them, Over 30 types of outblast them, and escape from this vicious enemies and 12 diabolical hell hole once and for all. bosses : Power-up, my friend. You'll be here a while. The Action/Adventure game brought to you in true 3D Eight incredible 3D worlds with 50 realistic stages Game art shown is from the PlayStation™ Game Console Play the demo: Coming soon for www.viacomnewmedia.com PG B Call (800)-469-2539 to order а VIACOM [BES -R mm ENTERTAINMENT пештера, © 1996 Viacom International Inc. All Rights Reserved. Viacom New Media, The Divide: Enemies Within and all related titles, logos and characters are Бимен trademarks of Viacom International Inc. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment, Inc. ESRB То РОКЕ? Or То BrLubpGEon а LDiSEMBOWEL. SOME FARMER WİTH A STICK GivinG YOU A ONCE OVER? OR АП ARMORED KİLLİNG MACHINE SPLITTING YOUR SKULL OPEN WİTH A RUSTY MACE. ADVANCED DUNGEONS & DRAGONS, RAVENLOFT and thi (одо are registered trademarks of TSR, Inc. IRON & BLOOD and WARRIORS OF RAVENLOFT are trademarks of TSR, Inc. © 1996 TSR, Inc. PlayStation and the * 8. “ logo are trademarks of Sor puter Entertainment) Inc. Sega and Sega Saturn are trademarks of SEGA ENTERPRISES, LTD. All rights reserved. Acclaim is a © division and registered trademark of Acclaim Entertainment, Inc. & © 1996 Acclaim Entertainment, Inc. All rights reserved. Screen shots shown are taken from the PlayStation version of the video game. fih» Alain’ entertainment inc. ў 6.7 RPC SPECIAL FEATURE f Ti Ё i FINAL FANTASY VII f you own a PlayStation and you're П into RPGs, don't make any plans for next summer. That's when Final Fantasy VII is coming to the PlayStation, and this—the latest (and what looks to be the greatest) installment of Square's immensely popular Final Fantasy series—is going to keep gamers adventur- ing for a long time. Square's developers haven't been drag- ging their feet since the company announced that FF7 would be coming to the PlayStation; more than 100 program- mers and artísts have been working on the RPG. Although Square plans to release the game in Japan in December, Japanese gamers have already tasted the FF7 experience. Packed with each copy of Tobal No.1—Square's first fighting game— is a playable, 20-minute demo of FFZ The demo dropped jaws when played in EGMs offices, and it gave the editors а good idea of how the finished masterpiece will play and look. When boiled down to its essentials, FF7 plays much the same as its Super NES and Super Famicom predecessors. The turn-based battles still flare up mostly at random, and they're kicked off by the same screen-smearing effect that has always heralded combat in Final Fantasy games. The standard menu commands are found at the screen's bottom and laid out in the familiar format. In fact, the gameplay is so familiar that the non- Japanese-speaking members of EGM's staff had no problem figuring out FF7’s menus and playing through the demo. But the game's look (and sound—the orchestrated music is phenomenal) is a different story. As reported earlier, FF7 drops real-time polygon characters into a 3-D, prerendered world. Square's artists used state-of-the-art SGI workstations to render FF7's environments, which are extremely sharp and detailed. And game characters can move between and behind buildings and structures to give the land- scape the illusion of being truly 3-D. Every aspect of the game is also highly cinematic. Cut scenes send the camera zooming in on the party or panning across the landscape, so the game might be viewed from an overhead perspective one minute and a ground-level, heads-on view the next. Battles are watched from four Switching camera angles, each panning and zooming to give the combat sequences a straight-from-a-movie look. The game's stunning visuals are pre- cisely the reason Square decided to devel- op the game for the PlayStation, since only CDs are capable of holding the huge amounts of data needed to create FF7's huge world. (Incidentally, that world will fill two CDs.) But the use of CDs raises a concern: Will load times bog down FF7? Square officials say no. "This is actual real-time gameplay," a FF7 developer in Japan told EGM editors. "The loading time is just as fast as on the Famicom games,’ Sure enough, the FF7 demo never slowed or showed a hint of load delay once it was up and running. FF7 is set in a world that appears to be a bit more technologically advanced than the heavily industrialized world of FF3. Players will guide their party—which might include as many as 10 characters— through run-down cities, trainyards, fortresses, power plants and other dingy locales. They'll also run into familiar Final Fantasy beasts and vehicles, such as Chocobos and airships. Unfortunately, U.S. gamers will have to wait until next summer to explore the game's world—the only bright side being they'll have plenty of PlayStation RPGs to play in the meantime. Of course, FF7 looks like it will top them all. It's going to be a long year. Cinematic Magic If players saw nothing more of FF? than the magic attacks used during battle sequences, they'd still be pretty darn impressed. Spells are shown from the same four camera views that follow weapon attacks during combat. But extra-hefty spells, like the summoning of an Esper (shown in the sequence below), are especially dramatic. The game camera zooms in on the serpen- tine Esper then it focuses on the doomed enemies, then it switches to a distant view to show the beast's tidal wave consuming the bad guys. s ERKEN ШЕ: Tekken 2™ & © 1994 199 amco Ltd. А T larks of Sony Computer Entertainment. The ratings icon is a trademark of the Interactive Digital Software Association. is Heihachi. He has ed high in the mountains - that have struck his massive frame. Practicing his Lightning Hammer Head Crusher on his pet bear. Planning the murder of an evil arch rival - his son Kazuya. Heihachi Mishima. One of 23 of the world's greatest fighters vying for the title in Tekken 27“, With three new fighting modes. 23 new stages. Brand new 3D animations, and more new moves and combos than any game on Earth. Heihachi is back. And he wants revenge. POWERED By | Г ЄТ! | p | PlayStation || 4 ё $ = A i F " d ғ à E / Tra P М EF fj , RPC SPECIAL FEATURE - fi d BEYOND THE BEYOND ony is finally releasing Beyond | 2 1 the Beyond, and thousands of PlayStation-owning RPG fans are shouting, "It's about darn time!" This long-awaited title is the first true RPG to come out for the PlayStation (no, King's Field doesn't count), and its release brings relief to gamers who feared Sony wasn't too keen on games that lacked constant action. Beyond the Beyond is about as tradi- tional as console RPGs get (meaning it plays very much like a Final Fantasy title). The adventure takes place in an overhead perspective, with players guiding a party of tiny characters through towns, wilder- ness, the underworld and across the sea. The game's plot, which is as convoluted as anything from Square, opens in the tiny e I've heard, еМ ЕДИ, the Flying Palace; Eeter thought I would. segal. Doomsday Spells. In fact, magic strikes are one of the few parts of the game that take advantage of the PlayStation's abili- ties. Here's a look at the game's more spectacular, screen-filling spells. village of Isla. Here, the player's character is being trained by his father, Sir Kevins, to become protector of the kingdom of Marion. It seems that Marion has some nasty neighbors—namely, the war-mon- gering Bandore Empire—and skilled sol- diers are in short supply. Marion's situation goes from bad to worse early in the game. Bandore's sol- diers attack and take over the kingdom, and Sir Kevins winds receiving aid from the Underworld, a up missing. The hero's region populated with sinister wizards, goal becomes pretty that lies predictably enough, beneath simple: He must find his Marion and the rest of the land. Now the father and help win hero has to deal with this more powerful Marion back from the menace, and his quest changes from sav- Bandore Empire. ing Marion to saving the world. As the hero searches Fortunately, players won't have to the land for help in go about this monumental task alone. defeating Bandore, he The hero's party can contain as many as learns that there's more five people, and the land is full of folks to the evil empire than who aren't too happy with the Bandore meets the eye. It turns Empire. As players progress through the out that Bandore is game, they'll run into healers, wizards, E ots let Dn ас you changed your 1 nl matured drastically! CLINT barbarians, love interests and all manner of people and beasts who wish to join the quest. Besides the five fellow adventurers, players are also helped by Steiner, a baby dragon that occasionally fights alongside the hero. (Take Steiner to a certain island in the game, and he will mature into a mam- moth flying beast that will save your party from a lot of walking.) Combat in Beyond the Beyond is pretty standard stuff. It's menu driven (no Zelda- style, real-time battles here) and usually occurs randomly, but the party will face the occasional Boss monster in the dark- est recesses of a cave or castle. Players can choose to control the combat actions of every member of the party or set them to automatic. The combat sequences are also some of the few features of Beyond the Beyond that take advantage of the PlayStation's abilities. Battles take place in a 3-D SAA ari а 1 VP Li 16 LP perspective, with each character's attack or spell played out in a brief animation, and the spells themselves are often spec- tacular. Besides these battle scenes, only the excellent soundtrack and extra color- ful graphics clue gamers in that they're playing a next-gen RPG. When yourre not talking to folks or wandering through villages in Beyond the Beyond, youre fighting, and this constant combat can get tiresome. Fortunately, you don't have to guide the actions of all your characters during battle; they fight automatically. Yet that doesn't mean you have no say in the performance of your fighters. When your party's turn rolls around in battle, you can set up their overall battle plan by Ma Need. my skills? а join your party? . | Shall 1 ty? Beyond the Beyond may not bring any- thing new to the role-playing genre, and it’s not an overly impressive debut RPG for the PlayStation, but it does have a solid plot that will keep players busy for up to 60 hours. For PlayStation gamers itching for adventure, that's more than enough. ,1 ار s Three АТАҚ‏ FM Mery tent Nh ^‏ hn. bringing up the Tactics Screen. Frorn this Screen, you can choose to have your party blaze away with its most powerful spells. Or, if you're running low on magic, you can forget spells and instead order your troops to get medieval on the bad guys butts with weapons. Of course, you can always go with the manual approach and control each fight- er independently—the best option when facing Bosses. Distributed by: © 1996 Fox Interactive Twentieth Century Fox. Die Hard Trilogy” © 1996 Twentieth Century Fox Home Entertainment. Inc. All Rights Reserved. ох" and their associated logos are the property of Twentieth Century Fox Film Corporation. Full screen 3-D action as you fipht _ to rescue innocent hostage ЕЕ skyscraper wired to ехро Ж ШШЕ eng soon for Sega бас Л and Wi E] JN ou don't play the hero in Tecmo's Y | Deception, the most unusual of the PlayStation's new RPGs. You're not even a nice guy. You're the villain—the antihero—and you want to trap and kill every do-gooder you see. The game puts you in charge of a castle and entrusts you with keeping it free of treasure hunters and other would- be heroes. If you do a good job, the castle's demonic keeper will help you seek revenge on those who framed you for murdering your father, the king. The game looks very much like King's Field, except it moves a lot quicker and you don't wield weapons against the cas- tle's invaders. Instead, you take the Home Alone approach and set up traps, of which there are more than 40 different kinds. Some are designed to capture the intrud- ers, while others—like the wall spikes—are designed to just plain hurt. You'll need to inflict some pain, too; many invaders are too quick to be captured unless you sap their spunkiness with a few wall spikes or one-ton weights. It's best to capture people rather than kill them, since captured invaders yield magic points, and magic points are (Jon 215ү &| Daz ingFog | 18:13 | 2| Rank C Left о Henry Hp 60/60 j Е W j $ СЕ В Я, AB P AH Y 4; | гі” A № RPG SPECIAL FEATURE - E JA. „Жы бу TECMO'S TON "m Trap-O-Mlatic By the time players get to the final level of players increase their experience level, Тесгпо5 Deception, they will be able to and later traps can get wild and wacky use more than 4O different traps to cap- (wait till you see the vacuum—it really ture and maim the castles unwelcomed _ sucks). Heres a look at a few of the guests. New traps are granted each time game's contraptions in action. 2 |1 ЖЕЛЕГІ) | C Lofta | ONE-TON'WEIGHT. Tecmo's Deception plays like a twisted, old episode of Bob Vila's This Old House. You need to add rooms to the castle, and these dens, libraries and other addi- tions are purchased with the money you steal from trespassers. The more rooms you build, the more likely you are to find keys and artifacts. If you find the six Legendary Treasures, you can resurrect the demon-then the castle's invaders are really in trouble. needed to lay traps. Once you get to the later levels, you can turn your prisoners into monsters that will patrol the castle. The game has six different endings depending on which trespassers you kill or turn into monster slaves. The other half of PC-CD-ROM ’ +3 CE INTERACTIVE Perfect Weapon" is a trademark of American Softworks Corporation, ASC Games"" is a trademark of American Softworks Corporation. Developed by Gray Matter. Head Games is used by permission, ©1994 AVG Limited Partnership. ©1996 American Softworks Corporation. PlayStation and the PlayStation logo are trademarks of Sony Computer Entertainment inc. All rights reserved. hittp://www.ascgames.com ach year, Sega of America holds their own video game exhibition, dubbed the "Sega Gamers’ Day.” This "press only" game show gives Sega and their third-party licensees a chance to highlight their latest game wares for the upcoming holi- day season. Unlike the E*, where Sega is forced to share the limelight with Sony and Nintendo, "Gamers' Day" allows members of the press (EGM included, of course) to view Sega's latest games exclusively. No-shows to this year's event included the long-awaited Daytona USA: Championship Circuit Edition for the Saturn. Although the game is still due out in November, Sega decided to show Daytona at a later date. What follows over the next few pages is a round-up of what games were hot at Gamers' Day. X-TREME Sega's cute blue mascot finally makes an appearance on the Saturn. Sonic X-TREME is a true 3-D game featur- ing fully polygonal levels that speed along at 60 frames per second. The game includes four zones, with three acts per zone (including the Boss zone) for a total of 12 levels. Look for this one in November. KRAZY IVAN аы C tertie o One of the hottest games for the PlayStation is making its way over to the Saturn. Krazy Ivan is the latest game Sega has acquired from Psygnosis. With complex 3-D environ- ments, futuristic weaponry and over 30 different enemies, Krazy lvan looks to be just as hot on the Saturn as it was on the PlayStation. BUG TOU! The Bug is back in town, and he's in an all-new sequel. He's brought a few new friends along to the party (name- ly SuperFly and Maggot Dog). Bug Too! has 40 levels and features 3-D rendered enemies, interactive back- grounds and larger levels than its pre- decessor. Sega is working hard to make the gameplay more balanced and more diverse. One to watch for. One of the most fresh and unique games at the show was Mr. Bones. Unlike most action games, which follow a single pattern of gameplay, the levels in Mr. Bones are individual- ly unique from each other. With fully rendered stages, 60 frames of anima- tion per second and 3-D kinematics interpolated in realtime, Mr. Bones is one of the more sophisticated Saturn games. VIRTUAL ON One of Sega's most intriguing Model 2 arcade games is Saturn-bound. Virtual On is a futuristic fighting game set in huge 3-D environments and uses large armored mechanized robots. VO is the latest Saturn creation from Sega's АМЗ division (the team who created Sega Rally Championship). Exclusive to the Saturn version are a Two-player Split Screen Mode and multiple camera views. «б> = PlayStation SEGA SATURN пе ТТІ p. / WWW.üSCQames.corm HardCore 4X4™isat f American Sa е e vité nd TNN Motor Sports?" is a trademark of Hospitality & Leisure Management Со, Inc. © 1994 AVC Limited Partnership. 91996 American Softworks layStation logo are trademarks of Sony Computer Entertainment Inc. Sega Saturn™ is a trademark of Sega Enterprises, Lid. All rights reserved. X-WOMEN Marvel Comics’ X-Women now have a game of their own. Due out early next year, X-Women is a side-scrolling action/fighting game in the tradition of Final Fight and Streets of Rage. In this new Genesis game, players can combine run-and-jump gameplay in the style of Rolling Thunder with the special moves of a fighting game like Street Fighter. VectorMan's back in a bigger and better sequel. Due to the Earth's toxic environment, VectorMan has again been deployed to destroy mutant insects. VectorMan can now morph into different shapes and forms to better navigate each stage. The morph options include: rollerblade, firefly, tank, tick, rhino and scorpion. WORLD SERIES BASEBALL 2 The follow-up to Sega's award- winning baseball game is nearing completion. With better 3-D scrolling, a quicker-reacting announcer, fine- tuned gameplay and as much as 28 MLB teams, WSB 2 captured plenty of attention at Gamers' Day. This is Sega's premier sports title and the baseball game to watch. SCUD is an action game based on a comic book that goes by the same name. The game has a unique combination of side-scrolling action and Doom-style 3-D engines. All the characters in SCUD are rendered 3-D models. Top actors provided the voices for the game, and Hollywoot producer Oliver Stone has optioned feature film rights. MASS DESTRUCTION BMG Interactive's first title, Mass Destruction, is a 3-D tank game incorporating “Sprolygon Technology” to seamlessly integrate 3-D and 2-D objects on screen. Players partake in urban demolition and will get the opportunity to wreak total havoc on 24 target-rich battlefields. This game is one to look out for. The action in Swagman takes place in over 17 different locations viewed through a forced, overhead 3-D per- spective. Swagman pushes the Saturn to the limit with cool light-sourcing and atmospheric effects. Designed by Core Design Inc. (the same people responsible for Tomb Raider), Swagman is definitely one of a kind. MECHWARRIOR 2 MechWarrior 2 for the Saturn will plunge players into the cockpit of one of more than a dozen “BattleMechs” equipped with lasers, rockets and other futuristic armaments. Loosely based on the PC game, MW2 was designed from the ground up for the Saturn. Players can choose from 32 different missions and can also acti- vate new power-ups not available in the PC games. This one looks hot. HERC’S ADVENTURE Greek mythology is turned into a virtual toga party starring Hercules and his buddies in LucasArts’ light- hearted two-player action-adventure game Herc’s Adventure. Herc’s Adventure features over 40 unique worlds, three different main heroes (Hercules, Atlanta and Jason) and either a One-player Single Screen or a Two-player Split Screen. TEMPEST 2000 One of the best games for the Atari Jaguar is finally making its way over to the Saturn. A classic remake of a classic game, Tempest 2000 was one of the stars of Sega’s show. Nostalgic fans of the Jag game need not worry, as Interplay has faithfully reproduced all the psychedelic levels, fast-paced action and awesome techno sound- track that made the game a classic. JC Fans of war and strategy games will have something to cheer about this holiday season. Koei showed off the Saturn version of РТО II (Pacific Theater of Operations 11). Players can relive the 1941 War in the Pacific. Play one of three major campaigns or seven short scenarios. New cinematic sequences have been added to enhance gameplay. The immersive PC game explodes onto the Saturn this fall. Offering a first-per- son viewpoint, 3-D graphics and an eerie atmosphere, Hexen is one of the better "Doom clones" on the market. (Fortunately, id Software, the creators of Doom, also produced this game.) Hexen has smooth 3-D scrolling and reactive gameplay. The game that started the first-person- shooting craze is finally Saturn-bound. With both Doom | and II on one CD, this sure-fire crowd pleaser is guaran- teed to make a big splash this holiday season. This summer's must-see, smash-hit motion picture is turning into a game for the Sega Saturn. Even though 104 (the game, not the movie) is far from complete, the 3-D texture- mapped polygon flying sequences looked mighty impressive. Everything from the alien fighter crafts to the mother-ship will be seen in this action-packed title. Working Designs showed an early works-in-project version of Lunar for the Saturn. Based on the Sega CD game with the same name, Lunar features more music, more towns and more animation sequences than the 16-Bit classic. Due out late next year, Lunar has the potential to be the best RPG for the Saturn yet. STREET RACER + 22 sz «* te IE Dual Ubi Soft's Super Mario Kart-ish driving game will be unleashed on the Saturn this October. Featuring stunning 3-D graphics, 60 frames of animation, eight different races, 24 separate tracks, multiple camera angles and more, Street Racer was one of the best games at the show. үз a WATERWORLD After spending almost two years in development, Waterworld for the Saturn is nearing completion. Using a heterogeneous rendering engine, Ocean's in-house development team has created a stunning 3-D environ- ment. Players sail aboard a trimaran in an attempt to rescue Atollers from the Deacon's bandits. Waterworld has some of the best graphics ever seen on the Saturn. MEGA MAN 8 Capcom’s blue titanium hero is back in an all-new adventure. Mega Man 8 introduces a whole new set of Bosses, new backgrounds and even more new weapons to the Mega Man universe. Capcom was showing an early version of MM8 at Gamers’ Day, but, even so, it was more than a match for the PlayStation game. BLACK DAWN Black Dawn by Virgin Interactive Entertainment features a frame rate of 30 fps, a Two-player Deathmatch Mode, huge explosions, interactive background music and a variety of weapons. Black Dawn is a dream come true for chopper-sim lovers. MER РЕ ------ i | | | еда is finally getting ready to unleash its ultimate 3-D fighter on the gaming world. Virtua Fighter 3 is the fifth game in the Virtua Fighter series, which includes the hit games Virtua Fighter, Virtua Fighter Remix, Virtua Fighter 2 and the ever-lovin’ Virtua Fighter Kids. Long-time fans of the VF series will be glad to learn that all of their favorite characters have returned, and two brand-new characters have joined the battle as well. Aoi Umenokouji is the first of the two new combatants. She uses the grace, poise and elegance of traditional guess sumo wrestling? Nice job! Takaarashi wears conven- tional sumo garb, which isn't much, so get ready to check out a lot of virtua flesh (maybe too much). The rest of the crew retains most of their original style, except now they look much better—thanks to the new Model 3 technology. The ani- mation is as smooth as Aoi's Silk top, and the characters have now obtained a point of creepy "almost realism" Japanese dance in her fighting technique. Even though she's the newest Virtua female, Aoi looks like she'll definitely be able to hold her own against all the old-school fighters. The other fresh face on the VF scene is Takaarashi, the humongous sumo wrestler. Give yourself a hearty pat on the back if you can guess his fighting style. Did you unmatched in any other game. VF3 will, without a doubt, set a new visual standard for 3-D fighting games—and all arcade games in general. For instance, clothing now moves independently of the body. When Pai does a Spin Kick then comes to a stop, her braids and skirt continue moving for a moment before they settle around her body. Never before have the forces of inertia and gravity been conveyed so convincingly in a video game. Another feature of the clothing is that each article moves as though it is actually made from its respective material. That means that Jacky's leather jacket moves with the heaviness of leather, and Aoi's Silk outfit moves in a sort of gentle flow. This attention to detail makes her attacks seem especially delicate, even when she's pounding her opponents into the ground. Perhaps the most frighteningly realistic aspect of VF3 is the character's facial expressions. In VF2, gamers were amazed AKIRA YUKI at the way the character's head followed jumping opponents. Now they'll once again stare in awe as the camera zooms in on someone's face after a match and shows every facial expression. I'm not afraid to admit that when | watch Pai slowly shift her eyes toward stage reflects off of her super-shiny bod. you rethink your definition of “real” me and subtly smirk after she downs The backgrounds also look rather Usually, when a game looks as good as someone, | feel a weird chill run down nice, Characters now have ultrarealistic- this one, actual gameplay is forgotten. my spine. Yes, it's that eerie. looking shadows that vary depending This is not the case with VF3. The game What fighting game would be complete оп the stage's lighting. There will also will play just as well—if not better than— without a final Boss? Dural returns once be some interaction with the background. МР2. As Virtua Fighter veterans will tell again to pummel anyone foolish enough For instance, some special moves can you, that's pretty darn good. We could talk to challenge her. Like everyone else, she be performed off walls. Even minor. for days about how great VF3 is, but these too has benefitted from a Model 3 details—such as sand and water being pictures certainly speak louder than upgrade. In VF3, she does her best kicked up as you walk through it—are words. All you arcade fighting fans out impression of the T-1000 from Terminator commonplace іп МЕЗ. If you thought VF2’s there should start saving your quarters 2. She morphs from a pool of liquid metal backgrounds were realistic, think again. now; you will need a ton of them when into a humanoid form as light from the VF3's highly detailed locales will make Virtua Fighter З hits the arcades. ^^ This October Tecmo" will offer you an Invitation to Darkness exclusively for the Astarte: Sony PlayStation. e come, revenge seekers, Should you accept Tecmo's invitation you should be warned! You must decide who lives and who dies. As in life, us Tecmo's Deception will hold | T see another mac you responsible for your actions. Everything you do, everyplace you go, everyone you meet has a reason. Are you seeking revenge, resurrection or redemption? It's your decision. If you are strong enough and smart enough to accept the Invitation to Darkness you will play Tecmo's Deception. The customer whose name and address is listed below wishes to place a non-refundable deposit on Tecmo Super Bowl. Please contact your local game distributor and/or your central buying office for specific instructions. Name = e — Amount of Deposit $ Address ES ES Store Stamp or Receipt — City Phone Number. © Tecmo, Ltd. 1996 ТЕСМО? is a registered trademark of Tecmo, Inc. Licensed by Sony Computer Entertainment America for use with the PlayStation game console. PlayStation and the PlayStation logos are trademarks of Sony Computer Entertainment Inc. The ratings icon is a registered trademark of the Interactive Digital Software Association. THIS SOFTWARE IS COMPATIBLE WITH PLAYSTATION GAME CONSOLES WITH THE NTSC U/C DESIGNATION. Tecmo, Inc. * 19260 South Van Ness Avenue, Torrance, СА 90501 Phone (310) 787-2900 PlayStation! 5 CONTENT RATED BY 5105-00299 TEM- ECMO) | Visit Tecmo Interactive at: http://www.tecmo.co.jp invitation te Darkness ECMO) Stok ThE DINOSAUR HUNTER Jurrasic Park Is Child's Play Compared to Turok t first, EGM was unsure what to think of an Indian some- how transported i a prehistoric era—a land where dinosaurs and apes have bionic arms and hi-tech weaponry. To us, this whole story sounded strange. Then EGM realized that Acclaim was talking about Turok: Dinosaur Hunter and everything became clear. Originating from the pages of a comic, Turok is trying a new kind of adventure— one in a 64-Bit monster rather than a hand-drawn half toned world. Turok is pleased and has every right to Бе, The game has a huge array of weapons to find and choose from рпа the graphics and charac- er animations are enough о make a gamer's jaw drop Turok doesnt seem to be in his own element when he's walking around in dino land, but since he's not really from that era, neither are all of his weapons. As you can see, Turok uses anything from a stan- dard hunting knife all the way up to the nuclear fusion gun. If you think they look cool, wait until you use them! Enjoy. ecm off their face. Need we say, “Ouch?” Since the comic world, Turok has had his ups and downs (going from comic company to comic company, being released then can- celled). He's now found a safe home with Acclaim. Who knows what they have planned for Turok besides a game? What we do know for sure is that the N64 first- person action title is some- thing special. EGM was able to see an early version of Turok recently when Acclaim graced us with their presence, and what we Saw made us anxious about what later versions will bring— and the final production copy! But that's the future and.what we saw was only three playable levels of the game that had a similar motif and dozens of screen shots of later ones with bigger enemies. In the style of Doom, Turok offers something no. other home system can do: the sharpest graphics, huge levels and a cool story. All of this on a cartridge—that's the difference. No load time! The enemies—be they man or beast—have been rotoscoped with Acclaim's motion-capture technology to ensure high- „quality, realistic movement. 1 RELEASE DATE [November Moderate | PUBLISHER % DONE | Acclaim 50% THEME PLAYERS SIZE DIFFICULTY | > 2% = = 2 EI ue Se № The Hunting TEK Bow - Semi-Automatic Automatic Assault Rifle - Knife T Silent and deadly, Pistol - Shotgun - Three words: Like Rambo, this bow uses Well call it the What action three round Turok will use this against his ene- mies. Unlike Rambo, this wont be Turok's first blood. arrows. regular arrows and TEK arrows which are more powerful than the standard pea shooter. It's definitely a last resort. This one does next to no damage. game is com- plete without an automatic shot- gun. On top of shells, you can fire explosive bursts. This one is great for quick assaults—hence the name. Similar to anold style machine gun. rounds, too. 3 эа. Ж ““// (ЛИК With these real enemies comes a need for some real weapons. Turok can deliver with no problem in this department. Like many Doom- type games, the dino-huntin' Indian starts with only his axe. After enemies are killed, more weapons can be obtained. Turok's arsenal can be found in the weapons sidebar below—aptly named, eh? Early versions of Turok showed heavy fog effects to 598 |13241 Just how much blood does a dino hold? cover up some of the prob- lems with the environments and loading of the texture maps. EGM is glad to say that we saw no glaring use of fog in this updated version, even though there was fog used in the Jungle Level (and proba- bly.in later levels at press time unseen). With more tweaking and optimization, the final Turok could very well be the most impressive first-person action game to date. Keep shooting to find out. After all, when you have a mini-gun, what are a few more rounds? —- ise Pulse Rifle - This rifle is used to check the pulse of your enemies after you shoot them: Actually. it fires concentrated energy particles. 34 017 Alien Infai Weapon - The alien dinos standard issue. Didn't | just see something like this in Eraser? What a cool weapon! — Mini-Gun - For as big and powerful as this Grenade Launcher - $ y = 8 < س “Того be the most impressive This one launch- xj ; 0 0098.1 x could very well first-person action game to date." So far it seems like Turok sets out from the past (like dinos and giant ferns and such) eventually making his way to the future world where the alien-bionic dinos origi- nate from. Each level has its own style like the Jungle Level shown. Unlike games such as Duke Nukem, Turok goes for a more gritty, realistic look. The characters don't necessarily look like hand-drawn, mod- eled characters. Instead they look and move like real people and or animals. Now that EGM knows what Turok is all about, the idea of an Indian in a dino-laden world blowing them to pieces is okay. After all, who better to! do the job than the adventur- ous hero, Turok—using his nuclear fusion cannon EGM likes to call "Big Poppa” № Fusion Cannon - Quad Missile Shockwave Launcher - Accelerator - The big boy of A very powerful A highly lethal all the weapons weapon is, es grenades. Go weapon. Four beam follows the іп Turok. It has something about figure. Really missiles at once ground and A-bombs the name just though, this one which of course toasts anything instead of doesn't fit. This packs a wallop. causes some that moves. Very shells. It one has great animation. Don't shoot it close to walls. pain to the enemy. powerful. looks similar to the shock- waye дип. EGmM [Er] n GHT ИКЕ СТЕК... к À di BRING A MOP... FREAKI RNAGE IN SPI THIS IS GONNA GET MESSY. б MMULTHPLANE ARENAS! MUTILATING SUPER-MOVES THAT'LL MAKE YOUR HEAD SPIN! “ж TILE MONSTERS FOR SATURN There’s a rumble in hell...and you’re invited. Twelve psychotic monsters fight fist-and-fang in the darkest, goriest head-to-head combat ever! In bone-chilling interactive, multi-levelled environments, the beasts of the undead unleash clawfuls of sickening supermoves in a bid to be crowned King of Darkness! Overflowing with blood, guts, drool and slime, Battle Monsters is mangling multi-hit, mid-air fighting with super-fast scaling, chopping, stabbing, gouging, morphing and dying. Feeling lucky, freak? RATING PENDING RP A Battle Monsters © 1996 naxat CO., LTD All Rights Reserved. Sega and hts = sa Sega Salurn are trademarks of SEGA ENTERPRISES, LTD. All rights Ex reserved. Acclaim is a division and registered trademark of Acclaim мин ни] SEGA SATURN Entertainment, Inc. © 1996 Acclaim Entertainment, Inc. All rights reserved. паха soft ЕЕ MONSTERS KNOW NO MERCY! = THE MORE YOU WIN 3-D POLYGONAL SLUG-FEST WITH THE STRONGER, FASTER AND BUCKETS OF GORE! MEANER YOU GET! this is a monster ji PREAL "gus Srt BATING BOARD < PlayStation’ Б ki E Al illing Zone © 1996 паха! CO., LTD. All Rights Reserved. PlayStation and the “æ logo are trademarks of Sony Computer ntertainment, Inc. Acclaim is a division and registered trademark of Acclaim Entertainment, Inc. © 1996 Acclaim Entertainment, Inc. Il rights reserved ғ Go head-to-ugly-head in а grisly, blood-drenched 3-D slugfest! Seven freakish monsters, slathered in gore, go all out in Killing Zone's eyepopping 3-D arenas! The more they mutate, the more mindblowing the super- moves they can pull off! Set your mongrels free inan automated Death Tournament and watch as they evolve into purebred killing machines! From the gargantuan Gorgon to the psycho Skeleton one thing's for sure...this ain't no beauty contest... IKE: GOT SOMETHING STUCK IN YOUR THROAT? had! Alain entertainment inc. www.acclaimnation.com SCREENS If you finish off your opponent with CF a super armor-breaking move, уои Ж? will smash him through the barrier or wall. It doesn't mean anything: NEXT WAVE Î ega's Model 2 board wowed many arcade goers when Virtua Fighter 2 debuted. New standards in 3-D animations were set, fluidity took on a new mean- ing and polygon counts hit new heights. Since VF2 became an overnight success, a follow-up would be inevitable. Instead of Virtua Fighter 3, however, the new FIGHTING VIPE game was to become Fighting Vipers, as VF3 was to be reserved for greener pastures in the form of an even more powerful Model 3 board. Fighting Vipers never received the popularity that VF2 got in the arcades. (Sega proudly stated that over 2500 VF2 stand-up units were sold to arcades in the initial 18 months but then would not comment on how many it's all for show. Fighting Vipers machines were sold during its initial period. Pretty convenient, isn’t it?) Since the Saturn is clearly capable of running these types of games, however, why not bring FV home to help show off the Saturn’s power? Perhaps the home version might reach out to more people and make more money than the arcade version did. Fighting Vipers has the look "You won't find normal martial artists in Fig 1 changed his name from B.M. to a more descriptive Mahler. hting Vipers..." ШЕНГЕН апа feel of Virtua Fighter 2, and yet has its own distinct appeal. You won't find normal martial artists in Fighting Vipers, only a strange assort- ment of civilians. What consti- tutes a strange assortment? ра PRESS START MUTTON 6, Try not to get too hung up on the barbed wire walls. People like Raxel, an '80s rock star wanna-be (note, these are our words, not Sega's!); Picky, a streetwise skateboarding kid; Grace, a tough-as-nails Amazon-sized in-line skater; or Candy, a sensuously dressed cat fighter. Even the Boss is a bit peculiar, as he's n Р RELEASE DATE DIFFICULTY | PUBLISHER %DONE | THEME PLAYERS SIZE just a large muscular man dressed up like G.l. Joe's evil nemesis, Serpentor. All in all, nine fighters are available to play, including the Boss Mahler. They are all competing in a tournament whose name may cause a few males to cringe—Nutcrack. The object of Nutcrack is to smash through your enemies' armor in order to destroy the person underneath. Not much of a story line there, the most interesting thing being the name of the tournament. Donning armor is perhaps the freshest feature Fighting Vipers has to offer. Each separate piece of armor protects a specific area of a fighter's body. If a certain armored piece is hit continu- ously by the opponent, it will be broken off. If that hap- pens, the respective body part which peal to? that was formerly protected will be exposed. Any further attack on the unprotected part will cause greater damage than normal. Each character has, in addition to his or her normal repertoire of attacks, a couple of super armor-break- ing attacks. These are nothing spectacular, but they will do more damage to armor than normal attacks. Another noticeable feature of Fighting Vipers is the lack of a ring-out penalty. All fighting areas are completely enclosed on all four sides. It's almost like the cage match found so often in professional wrestling. These walls can be fences or barbed wire, which Fighting Vipers takes a different approach from most 3-D fighting games. Instead of open arenas like in Virtua Fighter, all battles take place in contained ‘CHALLENGER has an uncanny effect of keeping most intelligent players farther away from the edges and closer to the center of the squared circle. Throwing opponents in a fighting game becomes many times more interesting when minor physical barriers like sharp barbed wire fences are surrounding you. Fighting Vipers is a great alternative to Virtua Fighter 2, but it did not get the exposure it may have deserved. The question of the hour is: How will Sega market a game that many people passed up in the arcades or have missed all together? № areas, something that was first introduced in the 2-D fighter World Heroes. This not only prevents ring-outs, but adds а new dimension in fighting techniques. You can juggle opponents against the wall and get in extra hits. Certain arenas are surrounded by barbed wire, which will obviously damage you if they're touched. Try throwing an enemy into the wire for some old- fashioned fun. ЕСІМІРІЗ he Air Force has a serious PR problem with its Area 51 air base. UFO fanatics have for years claimed that the fabled facility is home to downed fly- ing saucers, alien corpses, biological experiments and other E.T.-related hanky-panky. The Air Force isn't doing | Û much to ease suspicion, either. It certainly hasn’t opened the Nevada-based air facility to tourists (the Air Force isn't too keen on flash photography). In fact, the U.S. government denies the base even exists. | But gamers know otherwise. They've already » blasted their way through the base—or, at least, a video- game version of it-courtesy of the arcade game Area 51, which is now coming to the Saturn. This shooter sends players through six areas of the top-secret facility, each one supposedly modeled after portions of the real base (see sidebar). The game's areas are infested with hideous half-alien, half-human creatures that must be blasted from the face of the Earth. The game is light-gun compatible, or players can use the joypad or mouse (which makes aiming easy). Area 51's plot spans two danger-filled days at the base. It seems that the Air Force's constant tinkering with alien technology has landed Area 51—and, perhaps, the rest of the world—in a mess. Now innumerable mutating alien creatures have taken over the facility. Fortunately, the military isn’t unprepared for such mishaps. The president has called in the Strategic Tactical Advanced Alien Response (STAAR) Team to deal with the mob of mutants. This team is specially trained to clean up after the misguided experiments of military eggheads—and you're the team's chief action hero. You, therefore, spend the rest of the game trying to win Area 51 back from the mutants—namely by blowing The easiest way to rack up points in Area 5115 by streaking. No, not the type of streaking college kids did back in the hippy days. The Area 51- style of streaking demands the ugly heads off every alien you see. You start the game with your trusty pistol, but as you progress through the base, you'll come across grenades and power-ups that give your gun a brief boost of automatic fire or turn it into a Shotgun. Your adventure through the base isn't always on foot. Sometimes you'll hop E dead-on aiming of your light gun (although you could still play the game in the nude if you like). If you hit enough targets—whether they are aliens, windows or barrels— without missing, you begin a streak and stay on it until you miss. Once you get on a streak, your score begins to double, then triple for every target you blow away. Streaks are easier to keep going with a powered-up gun, such as the shotgun, since it's less prone to miss targets. uses a mix of visual tricks.” E the Air Force would like them to see—thanks to FMV game. Its 3-D, preren- some old-fashioned Cold dered environments spool War espionage. off the CD as players progress It seerns that back in through the base. Still, the the Cold War days, Russia game uses a mix of visual was just as curious to see tricks. Actors were digitized what the Air Force was to portray fellow members hiding at Area БІ as every- of the STAAR team, and one else. So they launched a = n 8 м Spy satellite to peer at the stop-motion animation was ey P air base from orbit. Like something out of a twisted version of Donkey Kong, some used to create the game's mutant allens toss barrels at you. Chuck a grenade at them іп return. à Unfortunately for the = ч population of mutants. Ruskies, the Air Force quick- aboard vehicles—such as alongside your character Williams claims the Saturn ly detected the satellite as it humvees, helicopters and, (not to mention two players version of Area 51 will be streaked above the base. oddly enough, forklifts-or take сап shoot alongside each identical to the arcade Since satellites follow pre- to the air in a helicopter. other). Just watch your aim. machine. That means it dictable paths through the But you won't be running As in other shooting games, will have all the secrets that 29, смеа Do p for and riding through the base you lose health if you cap made the game stand out ды йс Чайга on your own; other members friendly targets. from other shooting titles. ihe Hours tie base was vier of the STAAR team fight Area 51 is at its heart a Area 51 contains a total of 14 ble to Russia's spying eyes. secret areas, which can be All the Russians saw, there- accessed by shooting certain fore, was an ordinary-look- targets like windows or bar- ing air base, a few Air Force rels. It also features the infa- planes and absolutely no us Alien Hunter Mode, UFOs or aliens. : which turns the tables on the But the Russians still Area 515 developers realized that it's no fun being human STAAR team (see sidebar). snapped plenty of pictures all the time. That's why the game contains an Easter Yet whether the game offers ofthe base, and they leaked egg that lets you play as a "good" alien rather than a an accurate bola нЕт these B MS the US. STAAR Team member. Accessing this Play Mode—called Avon's Pain Base is ar ISTE press \ Ите Magazine the Kronn Hunter Mode—is simple. Shoot the first three ыы even ran them). Eventually STAAR Team members who appear in the first level without story. One thing's for sure: Тһе ШС blowing away anything else. Air Force will never tell. Bi by Mesa Logic. the team You'll take a lot of damage of 3-D artists who designed while you wait for the humans, Pod ebd but that cant be helped. If you nail all three of your riforme: September Moderate Area 51. Сас anma va m. Bed е В н ied елы Williams 70% А ofthe layout of Area 51, so game blowing away the "bad" THEME PLAYERS SIZE | what you see is more or less aliens, which you see through an accurate representation your infrared perspective. ofthe base,” said Howard Lehr, Williams’ associate producer for the home versions of Area 51. "They wanted to make it as much like the real base as possible." Of course, Lehr said. the Russian photos dont show what goes on inside the facility, and the bases secrets are anybody's guess. The game Area 51. Lehr said, may be as close as gamers get to touring the infamous facility. "Obviously we couldn't get a guided tour through the alien nest,” he said. “We're not going to brag and say we've been in нт 7 =r; | there. Nonetheless, we've = 4 - done the best we could to Your STAAR teammates are always eager to give you a lift through show you what the base the air base. Just be careful you don't ly blow them away. looks like." RELEASE DATE DIFFICULTY PUBLISHER % DONE ometimes RPG board manufacture hi-tech weapon- store, and they use items from close combat. The bowling ball games can provide a ry. The only thing that can the present day as tools of is used to battle multiple ene- type of escape from save the kids is their favorite war-items like bats, bowling mies, preferably at greater dis- reality. When done RPG and the three heroic balls and shotguns. Since the tances. Next, there's Greg—he the right way, this dwarves that dwell in the three dirty ones aren't accus- uses a bat for close combat can be fun. When done make-believe land. tomed to our day, they use He also has a sack full of in excess, one might consider TDD plays like a Final Fight football equipment and other baseballs which he tosses up it to be a delusional disorder. game with cartoon characters odds and ends for armor. ~ Nonetheless, Sega Soft's pre- instead of the buff martial With the dwarves, the ene- mier title, Three Dirty Dwarves, artists. The dwarves and mies from the RPG world revolves around three charac- enemies are highly animated, come through the portal the ters from an RPG board game looking like something out children open. That’s who they that four kids play to escape of MTV Oddities. Since the destroy, eventually making their troubled existence. dwarves are warped out of their way to the mastermind of When four test tube babies their own make-believe world, the game, General Briggs. grow up to be geniuses they'll of course have to adapt Each dwarf has his own instead of perfect warriors, to the new earthly world. method of attack. Taconic has Enemies tend to gang up on the evil General Briggs Luckily, the dwarves have a bowling ball and a pin. The the poor semi-defenseless decides to use them to fallen into a sporting goods pin is used like a club for dwarves..well, they're not defenseless at all but they y NUT ES | г = 1 do need their special attacks many times in the various levels of the game. As mentioned, the dwarves can combine to become the morph-dwarf (as seen in the picture to the right). These morphing techniques require four skulls. Depending on what dwarf you are controlling at the time, the type of morph- dwarf you become changes. Here's a breakdown of the different morph-dwarves: Bat-toting Greg morph- dwarf hocks big phlegm balls at enemies. Ick. Bowlin’ Taconic morph transforms the dwarves into 2 another enemy-killing spitter. PERE шаа ыны AT, ж і Shotgun-blasting Corthag morph blasts enemies with a barrage of bullets. Yes! 4 The junkyard ard seems like just a bunch of spare х parts. When you combine that with the magic of TDD, strange enemies appear. Е ЕСМ iT" S SLAMSCAPE:- With fast-action gameplay inside an interactive soundtrack by God Lives Underwater and the fastest real-time 3D graphics available, it's like taking the scenic route to hell and back. Battle your own private demons at lightning speed. And thrash your head off in 360 degrees of pure danger. и рыр Featuring the music of GOD LIVES UNDERWATER as seen оп МТУ. an / VIACOM PRODUCTION MEDIA.. RATING PENDING DeveLopep BY i i IACOA ЕНЕ www.viacomnewmedia.com CALL 800-469-2539 ro ORDER. VIACOM ",. four babies grow up to be geniuses instead of gives gamers an edge when they're in a bind. Check th Gamer's Edge for morph info. Besides the regular attacks, the dwarves have other attacks that they can use like the full-auto shotgun that Corthag can use. These require skulls—each of the previously mentioned attacks uses two skulls whereas the morph attack uses four. Gamer's can pick skulls up in the levels. They're found in boxes and from fallen enemies. It pays to save skulls, but it also pays to use them since dying isn't 3 a good thing in an action e game like Three Dirty Dwarves. Check out the Review Crew in this issue to see how the game scored. Maybe delusional disorders aren't so bad after all. № perfect warriors." gm and hits toward his enemies. This is especially effective when gamers are confronted by a powerful enemy or a row of enemies. Finally there's the third dwarf, Corthag. His weapon isn't as "hands-on" as the oth- ers. His shotgun packs a wallop, but the intervals between shots is long so it pays to use the butt of the gun to knock the thugs to the ground. Although there are only three dwarves there is a fourth pseudo-dwarf. By combining the powers and features of all three dwarves, players can have a morph-dwarf. This feature As mentioned in the Next Wave text, Three Dirty Dwarves features some killer cartoon cinemas and awesome character anima- tion within the game. Like Sega Soft says, the look of the ‘toons looks like some- thing out of MTV Oddities. Actually, the style is more like Liquid Television on МТМ In the intro sequence when one of the dwarves pulls the stomach through the mouth of one of the enemies, memories of Liquid TV pop into my head. Not only did Sega Soft come up with the sketches of the characters (as shown—the Boss Pit Bully), they also did some clay models. Since there are so many characters in TDD, the real treat is when you see them move, speak and destroy! 3D autocitie! ІШЕ fast. Die fast. 12 twisting tracks of high-velpcity, demolition derby where you shoot first and overtake later. Pick up lasers, art oe and heatseeking еп put the pedal to the metal and а = => c" IN-CARDAM FOR AN 1 SSP ROAD HOES FIGHT Í ` USE EXPLODING FIREWALLS 1 — TO AN Icy DEATH! IN-YOUR-FACE DEATH RACE! TO CLEAN UP YOUR REAR-VIEW MIRROR! | ж Аа entertainment inc. d registered. ainme : > red. Screen e. www.acclaimnation.com E Busy Cleansing he year is 2005, and as a result of a new breed of supervirus, mankind is facing destruction. The cause of these problems was traced to a control-freak scientist who— while playing around with home-brewed DNA-created a life-threatening supervirus that has infected Earth. After failing to create an antidote, Dr. Stride finds her- self strapped to a flying bomb by her demented assistant, Orville. She must now cleanse what is left of the Earth from all those infected by the virus. To complete her mission, she must use the machine's deadly manifest of cargo to eliminate the hundreds of zombies and eventually work her way up to Orville in oder to blast him before he detonates the vehi- cle out from under her. Machinehead features over 15 missions that allow the player to traverse through the fully rendered 3-D landscapes and attempt to eliminate the 100-- enemies in the stages. Vehicle armament consists of 10 different deadly weapons to use for offensive as well as defensive purposes. These range from flamethrowers and machine guns to missiles and plasma beams. Lui oo een] The Earth Machinehead controls in a matter close to Descent with- out the 360-degrees capabili- ties. Players have control over the craft's height, speed and angle of attack, as well as the different weapons which are always at their disposal. Players can move forward and attack with blazing speed as well as stop and play the tur- ret role to clear out multiple enemies packed in small areas. The flying bomb you ride tends to be a ground- hovering weapon, but it can be coaxed to raise into the air through carefully blending the use of levitation and thrust capabilities. The terrain found on the various levels combines large sections of flat plains with a good mix of giant rock formations that push high into the vertical. The flight capabilities of the character's vehicle, however, allow players to explore these high areas that would normally be out of reach. The terrain also has structures that spice up the landscape through the use of game elements such WEAPONS 910911 ==> Helping you т your travels are the various armaments built into қ Л Fn 1 1 , your hovering bomb bike. The key to taking out tough enernies is \ Ші 3 СРР to strike with the right weapon. ©1996 Gaia Associates, Inc. Other registered trademarks аге of their respective compan This disrupting weapon fires three blasts from its barrel. Once they land near their target, they cause a storm effect, striking any enemies standing under it. This weapon is a great way to take out those fast-moving, flying enemies that are hard to get a bead on. “Tel: 1-800-526-42 Fax: 445 89-8832 Single weapon blasts such as the grenade launcher can be a valuable asset in the hands of a user with knowledge and the control to place it right where it is needed. Use the ship's angle of attack to guide how far the grenade is launched. as farms, windmills and abandoned vehicles. ; aN A Players will also discover the " % - speed and mobility of which sg TELS enemies attack while you are ы” ANT searching the countryside. In the beginning levels, fast- moving land spiders rush your character and strike with ferocity. Aerial attacks come from giant bumble bee-looking ots that never seem to stand still longer than a couple of seconds before they reposition themselves on your flank for a 1 nother attack. Considering e attack speed of these two potent enemies, a player's best choice is to stand still and play the turret role in these situations. Many players will feel Machinehead is a step in the right direction for first-person shooters. Although not the best game in Eidos' end-of- the-year lineup, it is still lots of fun for the select type of player for which it was designed. № RELEASE DATE DIFFICULTY | Crystal Rim, Inc. P.O.Box 64125 San Francisco, CA 94164 1: 415-389-8083 Fax: 415-389-8832 NEXT WAVE Aliens Invade The Saturn in a battle, win an arm. Combat is as simple as that in Robo Pit, T*HQ's new game of battling robots for the Saturn. This 3-D fighting game pits you against 101 robot oppo- nents that are "armed" with weapon-tipped appendages. Each time you defeat a combatant, you nab both of its arms for use in later battles. (Lose a battle, however, and kiss your arms goodbye.) Some of the game’s appendages hold pretty standard weapons, like fists and swords, but later weapons can be downright weird. Win enough battles and you'll be able to snap on arms that shoot boomerangs or arms topped with suckers that yank opponents toward you. As many as 30 appendages can be collected in all. Combat in Robo Pit takes place in several texture- mapped arenas. These arenas aren't too big, however, and "Às many as 30 appendages can be collected in all.” Once you tire of tackling the game's 101 robot fighters, you can take on a human opponent In Robo Pit's two-player, Split Screen Mode. combatants have to be careful they don't leap out of the ring. Before you can leap into bat- tle, you'll have to construct your| robot. Robo Pit lets you choose the body style and head of your mechanized fighter, as well as its legs and feet. The body style you choose also determines the kind of special attack your robot can perform. Robo Pit has already been released for the PlayStation, but the Saturn version looks a bit sharper. The textures that are mapped on the arenas and robots of the Saturn version are more detailed. Still, the game plays the same as the above- average PlayStation title. № The Saturn version of Robo Pit is a bit harder than the PlayStation version, but it still lets you pull off a trick that's almost guaranteed to (literally) knock out your opponent. Before you enter a match, choose a pair of arms for your robot that are good for pummeling and knocking around bad guys (the fists and sledgehammers work nice). Once combat begins, lure the enemy robot near the edge of the arena, then maneuver your 'bot so the bad guy is between you and the edge. Now bash the enemy with your limbs and ram into him until he falls out of the ring. This tactic requires persis- tence—your opponent won't fall off after only one hit. You'll also have to be careful not to fall out of the arena yourself. This style of on-the- edge fighting may seem cheap (and similar to com- bat in BA Toshinden Remix), but it's an easy way to top- ple troublesome robots. PUBLISHER T*HQ THEME PLAYERS SIZE 100% | nology to combi special moves an -— — € BR] wow.actla>.com/gamegear ROE ЕТ Be ee ur S it possible, after so many years and so many different types, to make a puzzle game that actually ў has something fresh | included? Lately, gamers have О been lucky. Another one to M add to the list is Tetris Plus. In Tetris Plus for the Sega Saturn, gamers are confronted with options never seen before É in the Tetris world, things like a Puzzle Mode and an Edit Mode. Of course, there's the Classic Mode and Vs. Mode— but would a Tetris game be complete without them? The main part of the game seems to be the Puzzle Mode. In this mode gamers control the professor, a curious guy with an assistant who is on an expedition for treasure. The professor obvi- ously has the book smarts but not the street smarts since he quickly gets into trouble. As he walks into a chamber, he gets trapped and blocks begin to fall. Tetris begins. The story line works well with the game considering it could've been taken too far and could've become too far- fetched. In the Puzzle Mode, gamers have the choice of exploring Mayan temples, Egyptian pyramids, the labyrinths of Knossos, Angkor Wat and a mysterious lost city. The hidden city gives players an additional 20 levels of Tetris action. With all of these cities to play through, the total num- ber of levels is 100. Of course, this sounds impressive—and it is—but remember that each ER 80 screen is split even if there isn't a second Puzzle Mode БарГУ | core pz - level is harder than the next as gamers make their way through them. The graphics in the І game аге similar їо Baku i Baku without the 3-D looks. Being as it’s a puzzle game, mind-boggling eye- candy isn’t necessary. The cinemas and voices sound like something out of an anime show. The modes of play add variety to the game. Be sure to check the sidebar on the modes of play for more specific info on this. Overall, Tetris Plus is everything the original was (being as fun) with the new Puzzle and Edit Modes added. It's nice to see something fresh happen with a game that's been done time and time again. 4 рги Е WHEN THE € PROFESSOR | THE STAGE IS Vs. Mode EE UUE Жаа! BETS TO THE BOTTOM. E x RELEASE DATE DIFFICULTY September Moderate PUBLISHER % DONE Jaleco 100% | THEME PLAYERS SIZE Й Puzzle lor2 CD-ROM Edit Mode What the game really revolves around. The $i Not much to say here except, like the Puzzle features of the game. player involved. The blocks work as they always have. professor and his assis- tant and the adven- tures they embark upon. The spiked ceiling and the goal at the bot- tom are new additions to the Tetris world. Mode, the spiked ceil- ing and the goal are at the bottom of the level. Here you can build your own level, choose the background and doa bunch of other cool things. Then you can save it. Note the EGM Level. In the year 2069, Earth's no place for a lady. Alien pods have turned every living thing into hideous mutations. One young woman, herself part alien, is Earth's last hope. Aided by her scientist father, her body is altered, transforming her into a harbinger of destruction. Daddys little girl doesn't cook, but n $1 bake or roast any enemy she sees. Cause in this world, you 6 don't take prisoners... you eat them for lunch. 2 NOW MUTATING AT YOUR LOCAL RETAILER ON THE PLAYSTATION GAME CONSOLE. ©1996 Mindscape, Inc. All rights reserved. PlayStation and the PlayStation logos are trademarks of Sony |... — She doesn't cook, but she'll : Computer Enertainment с. Mindscape is a registered [FT Fy b trademark and its logo and Stee! Harbinger are trademarks | eed fry, bake or roast anything she sees. ТҮ 2: Inc. А! one trademarks and registered кеге trademarks are the property of their respective holders. The Sci-Fi Saga Comes To The Saturn lien. Aliens. Alien 3. Who hasn't heard of the Alien series? Not only is it recognizable in the movie and comic book industry, but within the video game busi- ness as well. Alien Trilogy, the video game, was released by Acclaim for the PlayStation earlier this year. Saturn owners are still waiting, but not for too much longer. It may be worth it, as Alien Trilogy on the Saturn looks and feels just like the original. Yes, it's another first- person shooter. Is it a good one? That will mostly depend on whether or not you liked the movies. If you didn't, you probably won't care too much for the game. It only offers six weapons (with a few explosives to throw as well)— all of which were seen movies. The levels are they all look very similar. So you won't find a lot of variety in the game, but what if you did like the movies? Then you'll probably love Alien Trilogy. The mood of the game comes straight from the movies: the excite- ment, the loneliness and the anxiety. Remember the nervousness you felt in the second film (Aliens) when the soldiers were walking down the dark tunnels? The only sound you heard was the motion tracker ticking as the evil creatures slowly closed in on the Marines. You'll soon get to re-live that whole RELEASE DATE DIFFICULTY September Moderate | PUBLISHER % DONE Acclaim 10096 THEME PLAYERS SIZE experience on your Saturn. Not surprisingly, the plot starts out exactly like Aliens. The second movie was the favorite of the three among many fans; it was also the most action-oriented. You get to play the part of Ripley (Sigourney Weaver in the films). You are sent back to the planet LV 426 to see why contact with the colonists there has stopped. Of course, most of us know why the communications have stopped, but that won't Stop you from going back and eliminating the threat in a style that would make Rambo proud. The general mood of the Alien films fit this type of game (a Doom clone) well, and this particular game does the movies justice. Alien Trilogy is just an overall well-made product that should be enticing to any fan of the great science- fiction series. № "Massive enviro n Where Ir ent, y! 2 | пт 9o anywh D look g уру апа amazing depth da. BUBS ew standa d | mM d an entirely new Perspectiy, Я | ) | new standard s DiEHARD GAMEFAN e. to set the x atform g genre. in action platform pate gaming. --PSEXTREME < 22 Playstation | a SEGA SATURN’ RATING PENDING Ed -+ [ШТ n INTO A NEW DIMENSION: Каа nn http://www.accolade.com Call 1-800-245-7744 for product information поте пот систа косто monu ricos osmon vu € {wae CUT UTE C Wz coum CI Ш NTS HS, LED ат COT Run ХО BOR USE VTN TIS PAYS ЫЛ: СБ. IUIS D ASTIN SICH CUTE ІС FNAC WIL cessas isto. wis re sc iri FOR LS MIT THC SECA SATURN uN CONSOLE, SECA SATURN БА ТИИТ: CA OF ANTICA, IE. © дөр LIIS SD. TUC ATI CTS TD ANTE OF TUC ТЫП МШ ИТК ASSOC ITIO. he last time we it was simply a preview of what saw Twisted Metal 2 GAMER’S EDGE Paris—it's a wacky place. Full of art, music and mimes. Why mimes? We dont know, but we do know that Paris is also the horne of the Eiffel Tower. A big tower used for tourism. In Twisted Metal, the tower is also used to store weapons. Something is strange, though, as you drive near it. Besides the teleporter at the bottom, there's a remote-controlled explo- sive device at the base. One might think to pick it up and use it on an enemy. Of course, that can be done. but it would seem more fun to use it somewhere else..like maybe to blow ир the tower. By placing it underneath the good о? Eiffel Tower, near the center. get- ting far away and triggering the explosives. the tower topples over. Now you can drive on the rooftops of Paris. finding power-ups and outsmarting your enemies. Keep an eye out for other monuments and objects in the other levels of Twisted Metal 2 to destroy. Talk about interactive backgrounds! Note: the version this was performed on was not a com- plete copy and may change in the final game. feature, Twisted Metal is everything the first one was and so much more. So what has changed from was to come. Sure, EGM got to play a bit of it, but after returning to the Office, we wanted more. Sketches of the end cinemas and various levels helped our hunger but something was still missing. We wanted to hold the controller in our hands and play the game. We wanted the carnage of TM2. Our wait is over—but not yet complete. As mentioned in last month's preview the very early version we played some time ago? The story is still the same. The evil Calypso has put together another deadly Twisted Metal tournament. The first left L.A. in ruins. Being a mastermind criminal (and unofficially a psycho) Calypso wasn't content. He wanted to go worldwide and that's what TM2 is. The World Tour, in all of its twisted glory. There are 12 characters to choose from. Now that EGM actually has a playable copy of the game, we can show each of the players with their respective car. There is also talk of secret characters. If and when these are available, EGM will be sure to pass on the information to readers. Each of the characters has its own unique special weapon. On top of the special weapon, players can obtain a whole arsenal of weapons. These include napalm, rockets, homing missiles, ricochet bombs, power rockets, remote explosives, a lightning bolt among others. Boy oh boy, if napalm won't take care of an enemy, who knows what will. Of course players also have the standard machine guns. Each car has turbo boosters which run out of gas but can be replenished by. finding the turbo power-up. Can there be more? Of course! Each vehicle can also use a whole array of special moves. As mentioned | RELEASEDATE DIFFICULTY PUBLISHER % DONE THEME PLAYERS SIZE — «ә A tortured, tor- A dune-buggy Children will be mented youth with a need for children. A bit that's grown up to destruction. rnore destructive, Бе опе messed-up What, по sand though, when in a human axle. for you? monster truck. one thing but, when It’s knocking power out, the fire really stinks. "...1Ғ napalm won't take an enemy out who k now S what W ill ? " This guy takes his From the first Ever 215 Falling job a little too seri- Twisted Metal. Down? If so, this guy in last month’s preview, the various moves, they'll ously. А good busi- | except this time is fed up. If not, let's these moves are Up, Up, be pretty cool looking as ness person if you his cycle is extreme- just say this: disgrun- Down, Down type moves. well as effective against think about it. ly stylish. tled postal worker. Some include a force shield, the enemies gamers face a jump, a freeze beam and in the levels of Twisted land mines. Since the copy Metal 2. of Twisted Metal 2 that EGM Stay tuned to EGM in has is not yet complete, the upcoming issues for more special moves cannot be exclusive coverage of Twisted released (they may change). Metal 2 as it makes its Fret not, when the moves way to being completed. are confirmed, EGM will Then it will be truly safe to do what it takes to get you say that EGM's hunger The first one left you The original Hollywood star the special moves as soon for harmless death and breathless, the sec- bad boy. His who wants to as they're available. From destruction will be ond will leave you boomerang is back live his action what we have heard about satisfied...for now. № ее movies Nice This cop is the law. | souped-up. rockets, face. we Meet Joe Rybicki, assistant editor for P.S.X and CYBER SPORTS Magazines. Yes, he is a busy man. But like all of us. Joe must take time out to see the new games that come through our offices. When Twisted Metal 2 arrived. the first SER low- d PX саг racing Маа Hes alite dead, pur thing that popped into many of our heads was Two-player riders never use: ax style. Man, she is he's still kicking—or Я В to have ground one hot-looking dri- should | say, firing? Deathmatch Mode. That's when Joe and | decided to see how eifectellika іа vapor Бава hands E mis: TM2 faired in this department, since ТМ2 has a large array of = g : 9 flamethrower! drawn. of course. siles hurts plenty.. weapons to find and utilize competitive play. Keep and eye on your radar as you drive in the various levels. So far. it seems like Paris and Hong Kong are ideal for two-player play. Of course, all the levels have their moments. Hiding in secret areas and hanging out on roofs is always a good thing to do when youre waiting for the enemy. Launch some napalm off of the roof or use a homing missile when you're far above on a ledge. This way it'll be almost impossible to miss your opponent. Joe. of course. was killed many times, but he put up a good fight. NEXT WAVE LEGACY OF WAR The Classics Come To 32-Bi any video game enthusiasts may remember the game Contra for the 8-Bit Nintendo Entertainment System. It'S a basic side-scrolling shooter that's considered one of the best classics of the genre. Since then, many sequels followed on several systems (including the Game © Boy, Super NES and Sega Genesis—see Behind the ‘Screens sidebar). Some were worthy follow-ups, some were disappointments to fans of the series. Now for the first time, the company that has been bringing us all these Contras, Konami, is bringing the saga to the 32-Bit arena. Soon, PlayStation (and later, Saturn) owners will be the first to taste what Konami hopes will be a new era of Contras. No one doubted that a 32-Bit Contra game would be made. After all, the previous installments collec- tively sold over 4 million units worldwide. The question is, ” Almost everyone's favorite Contra weapon is the spread shot. Will that carry over to Legacy of War? Here's a look at Legacy's basic weapons. Machine Gun Flamethrower will this new sequel live up to its predecessors? It's really too early to fairly judge right now. Randy Severin, senior product man- ager at Konami, isn't too wild about what he sees so far. He thinks that some of the levels are too bright and colorful, and some of the Bosses are not menacing enough. He knows that the first 32-Bit Contra title will be an impor- tant one for Konami, and he wants to make sure it comes out just right. The screen shots that you see on these pages, therefore, are subject to change. But one thing that remains clear is that Legacy of War will follow the same tried- and-true formula that made the other Contra games so successful. Basically, shoot anything and everything i sight. It's mindless and redun- dant, but hey, it’s still fun. The weapons that you'll see remain the same as in older Contras (see Gamer's Edge sidebar). The action, like we said, will stay the same as well. This time though, we'll get to see 3-D textured- m t RELEASE DATE DIFFICULTY | {November Adjustable PUBLISHER % DONE THEME PLAYERS SIZE mapped environments. The levels look large and open, but your playing area will stay confined to a linear path. Konami wants to take 3-D a step further and make a new visual option. This option is supposed to provide, “...an intense, lifelike combat experi- ence, when viewed through 3-D glasses," as stated by Konami. Not much is known about this 3-D Mode, though it looks like what the old NES racing game, Rad Racer, attempted in the past—blurry red and blue images that didn't make anything three dimensional. Let's hope Konami stays away from this kind of cheap ploy. Other features offered include the choice of four TRE pal ped NERONE GU ONDE Learn this mid-Boss with their guided lasers. cel you want ce ccc Most people may not remember all the Contra games that have been made over the years. Heres a nostalgic look at one of the best-running series in shooter-garne history. Conta NER "The question is, will this new sequel live up to its predecessors?" different fighters, each with some weapons unique to him/ her. Also, the selection of vehi- cles available has expanded to include tanks, jeeps, hover- crafts, helicopters and planes. Of course, you'll be able to play two players at once. It wouldn't be a Contra game otherwise (let's forget about the Game Boy versions for argument's sake). Konami is trying to make EPOD sure that this new Contra will do the series proud. Often today, many companies get excited at the 32-Bit machines’ graphical capabilities. Too much effort is put into making next-generation games look great, and the value of fun gameplay is pushed to the back burner. Fans will never put up with this for the first 32-Bit Contra, so Konami had better make sure their finished product is top-of-the-line! № ЕЕС Hs Sparking power-up fying aruit К Бера kK (as Б Е two-player Contra games), ^Who gets to snag the new weapon?" an we use another Doom game? Universal Interactive Studios certainly hopes so. Their latest project is Disruptor. This will be the first title that UIS will publish for the PlayStation. They combined their Hollywood experience in pro- duction with the game-making talents of Insomniac Games, the developers of Disruptor. This game offers you nine different weapons and five separate psionic powers (see sidebars). Your missions will take you to many futuristic and fantastic worlds through- out our solar system. The 13 levels in 20 different environments will test your 3-D shooting ability. You will visit strange areas from Jupiter's moons to Earth's orbit. Each level is unique in both looks and gameplay. Just how can a first-person 3-D shooter be unique in gameplay? Each level has a different mission tied to it, which will leave you trying dif- ferent strategies. For example, one level has you attempting to stop a super chemical reac- tor from exploding. You start out with 30 seconds, but you can find switches that will buy you more time. The layout of the level is fairly straightfor- ward. You have to run through it as quickly as possible-don't stop to explore rooms or to kill Your Mind Is The Ultimate Weapon every enemy, otherwise you will lose the mission. On Mars, you have to find an ancient artifact discovered by some missing scientists. An electrical interference in the atmosphere prevents you from bringing weapons to the planet. Later, you can pick up guns dropped by enemies you RELEASE DATE DIFFICULTY killed, but you'll have to rely on your psionic powers in the beginning to protect your well being. The enemies have come a long ways in this type of game. Some of them are intelligent enough to not stay in one place while fighting you. You might see them duck PUBLISHER % DONE THEME PLAYERS SIZE PlayStation CHECK IT OUT! http://u1uu.ubisoft.com It's a race. It's a battle. It's a blast. It's coming this October. p Ubi Soft 1996 Vivid Image. All Rights Reserved. 996 Ubi Soft Entertainment, Inc. All Rights Reserved. BE the PlayStation Logo and the PS Logo are. trademarks of Sony Computer Entertainment Inc. SEGA AND SEGA SATURN ARE TRADEMARKS OF SEGA ENTERPRISES, LTD. Nintendo and Game Boy are trade- marks of Nintendo of America Inc. © 1996 Nintendo of America Inc. The ratings icon is a registered trademark of the Interactive Digital Software Association. | Two top-secret weapons will be available to add to your arsenal. These weapons are only usable once but have that room-clearing personality that enemies just love to hate. If you find one, hold on to it like you would your security blanket. Unfortunately, we promised Universal Interactive that we wouldn't reveal the names of these weapons, but you can see what they look like in action. 2 You cannot win by guns V i alone. As the game pro- 7 gresses, you will earn the around the corner when 2. right to use certain the firefights are getting Ф, psionic powers. Don't too heavy. It’s not quite like 2 ; forget, you'll have (о use challenging a human oppo- f — them efficiently Make sure nent, but it's definitely a step < you know how much psion- in the right direction. ic energy is used for each Unfortunately, a Link Mode power less you find yourself я и in a difficult predicament. will not be made available to There's nothing worse than Cost: 5-Shock is a short-range play another human (not that è facing a rocket launching offensive weapon. It's pretty linking two PlayStations was J robot and not having useless unless you are out of that convenient in the first x 8” enough psionic energy to ammo. Try using your regular place). This adventure А turn your shields on. guns instead. therefore, will be strictly a one-player experience. Hopefully, the unique missions will help Disruptor stand out among the mass of similar-looking games. № ы. Аы uide this powerful ا Cost: Variable-Use as a Cost: 25-G defensive and offensive tool. missile into a group of enemies Explosive weapons can bounce to kill them. As a bonus, they off of you and hurt enemies will leave you with recharges for around you. your psionic energy. xi oh $ "T ae Cost: 1- Drain is what replenish- Cost: 20 per 20 healed~Make es your psionic energy. For the sure you always have a mini- most part, you should keep mum of 20 psionic energy your default ability on Drain so points so you can heal when you'll never be short on energy. you're near death. THE ONLY SPORT IN THE 23°° CENTURY ет Ve уы COMPETITORS OR : APS Шы e rc EVERYTHING ELSE IS HISTORY To order direct call: 1.800.245.7744 For Pitball hints and tips call | | Accolade direct: 1.900.454.HINT $.99/Minute—If you are under 18, please get your parents permission < > before making this call. Hints and tips available starting 11/96. | Playstation |. хе = crc - 2 ХСССМ NEW | Visit the Pitball website at http://www.accolade.com Г ЗеСТ мл Pithall is a trademark of Accolade, Inc. ©1996 Accolade, Inc. All Rights Reserved. Licensed by Sony Computer Entertainment America for use with the PlayStation game console. PlayStation and the PlayStation logos are trademarks ot Sony Computer Entertainment Inc. The ratings icon is a registered trademark of the Interactive Digital Software Association. THIS SOFTWARE IS COMPATIBLE WITH PLAYSTATION GAME CONSOLES WITH THE NTSC U/C DESIGNATION. NEXT WAVE any quality third- | Dynamics’ latest chart Е ture as Crash Bandicoot as Sega's NiGHTS and blends ВА Пет into a graphically out- standing title. hero to control him ny gamer who feels that the PlayStation has been recently left high and dry without party titles coming out needs to take a look at Crystal stormer: Pandemonium. It uti- f lizes a similar gaming struc- В well as the better aspects of Players climb behind the reins of the mad jester-like Wl through the 18+ levels of excitement. Perspective is in third-person point of view with your character always cen- tered on the screen. Although technically the game controls like a side-scrolling title with each opposite direction on the keypad indicating either for- ward or backward in move- ment, it still appears to be a 3-D title. As stated earlier, the views automatically change at designated places in the paths. These mostly have you looking at your character from the side and from the rear, but occasionally you are found trying to control your charac- ter for a few moments while looking him right in the face. This makes the title more interesting, but it forces the player to be extremely cau- tious while waiting for that unseen enemy to jump up right in front of him. The only control players have over the views at the time of this writ- ing is the ability to zoom in or [ (B9 vv omg Oni (i же 4 2 | T^ in out, giving the player a little more versatility. While the background story still eludes many players, the gameplay is straightforward. Your job is to basically run through the mostly linear levels and collect as many diamonds as you can. In these levels there are also items such as heart health bonuses and stars to collect that help you along your path. Enemies and the traps change in every level and the difficulty slowly increases as the player progresses. The most important tip to — e ИШ IN@©)ANIAC universal Universal Interactive Studios, 100 Universal City Plaza, Universal City, СА 91608 © 1996 UNIVERSAL INTERACTIVE STUDIOS INC. DISRUPTOR IS A TRADEMARK OF UNIVERSAL INTERACTIVE STUDIOS, ING. Licensed by Sony Computer Entertainment America for use with the PlayStation game console, PlayStation and the PlayStation logo are trademarks of Sony Computer Entertainment Inc. Call 1-800-771-3772 for Information on Game Rating. The ratings icon is a registered trademark of the Interactive Digital Software Association. Manufactured and printed in U.S.A. THIS SOFTWARE IS COMPATIBLE WITH PLAYSTATION GAME CONSOLES WITH THE NTSC U/C DESIGNATION. U.S. AND FOREIGN PATENTS PENDING. remember—even while the difficulty is climbing—is not to give up on any level. Although they may seem tough, they can all be passed by using your mem- ory. Even though this style of game can be beaten with correct timing and move- ments over and over again, it is still challenging for players to remember the exact tim- ing of the traps and the enemy locations to get around them. Players will fig- ure out how to finish the level after a few minutes of repeat- ed attempts with the level lay- out like it is. Right now there are over 18 levels each with separate sub-stages that stretch completion time longer than it first appears when the game is started. The levels are visually Stay out of the slime trall behind this snail, or you will slide uncontrollably into him and lose a precious point of health. Some levels have hundreds of diamonds that are clustered іп groups. Use well-placed jumps to grab them all with efficiency. ne % Scal highest peaks of a walled castle." appealing for players also. The design changes rapidly from one stage to the next. For instance, in the first part of a level you may be running around the outside of a giant tower looking for a key. And minutes later in that same level, you may be scaling the highest peaks of a walled castle. Many times players will find themselves only plow- ing through the stages just to see the next imaginative level that waits for them on the other side. Pandemonium may disap- point players who were hoping that this was the PlayStation's chance to release a game to ing the what it is instead of what they Your most important weapon is your ability to jump. In classic Mario style, to defeat enemies, give them a bump on the head with the soles of your feet. Most of the standard walk- ing and flying enemies die from one hit and are easily dispatched from your path. Few other types need repeated hits (usually three) to get them to vanish. In these situations, you can continue to jump vertically on the creatures' head (or head-like apparatus) by holding the Jump button while staying centered on the nasties’ head. Most of these creatures don't move, making it even easier for them to be killed. All you need to do is hit them once and keep jumping as your character holds steady. Another useful attack sel- dom found in games like this is the ability to jump for- ward while skipping off of the enemies’ dome-pieces in front of you. This move is really fast and efficient, but it does take some practice to perfect. Jump too late and you will land in the creature's lap (and take damage). Jump too early and you just Clear the creature. combat the N64 and Mario. If players just take this title for hoped it would be, it would be much more appreciated. Sure it looks free-roaming and non-linear, but your раї are still tightly dictated until the end of the adventure. Small disappointing problems like this may hold it down, but they don't keep it down. On its own merits Pandemonium scores really high for the player with an open mind. No matter what players may have been hoping for, Pandemonium is still a fun-filled title with plenty of action to spread around. № PLAYERS SIZE Did Mom tell you i's never ok io play wiin your feud? She's wrong, Get ready for stick-to-your-ribs adventure! * 23 levels of wild, prehysterical fun. * Fantastic Graphics, animation, and sound. * The biggest, baddest, hungriest end boss ever. “Prehistorik Man is a game that blows me away. | have but 3 words...go buy it!” -K. Lee, Gamefan Magazine ©1994 Titus Software Corporation _ WANTED: brave adventures to is Dfe for miss ireusure und bonito gi Vellowibelly cowards nesil not apply. Can yov handle the challenge? * Tons of hidden treasures and power-ups. * 17 action-packed levels to explore. * Stunning sights, sounds, and music. “Ardy Lightfoot out-foxes the competition!” АЙ rights reserved. Licensed to Titus Software Corporation Once opona time, mere Were Ihree ЛИНЕ 1050; - but these ain't just any piggs--They're superhero 2“ Ж 6 hilari e butt av, adventures. ; Ў ilarious, butt- 5 کے‎ А Же к * Extreme graphics and animation! i bite against the most evil invention of all time. “А clever, fun,action romp.” -Nintendo Power Magazine (©1996 Barr Entertainment. All rights reserved, Licensed to Titus Software RS Di Кл бы, Á procnBusten КӨП Есе exciting titles today at » V шю Titus. Software Corp: : 20432 Corisco Street, Chatsworth, CA 91311, (818) 709-3692 ы SPOT GOES | HOLLYWOOD Hang Out At The Coolest Spot In Tinsel Town he days of 7*Up аге over. It was a good drink, but Spot had to move on. He was destined to be more than just a mascot for a soda. He has become his own person—a character separated from the rest of the mascots of the world. Spot has become...well, cool. Many gamers have seen | shots of this game on the { back of Sony PlayStation BB boxes or in EGM before А and probably liked the sharp graphics with a cartoony feel. We've finally been able to play a preview of it and so far it measures up to the hype. Cool Spot is making his way through level after level-each with its own movie genre—trying to get out of the wacky film world. So how'd Cool Spot get i this pickle to begin with? After getting released from a movie theater's pop machine, Spot sneaks into the projection room. From there the fun starts. He should've never played around with that darned projector-that's how he gets warped into the weird world where the game takes place. The levels are set up like Zaxxon, in a three- quarter perspective but with a twist. Instead of just going in one direction all the time, Spot will go all over the place to make his way through each level. Gamers will find stages that resemble /ndiana Jones (i.e., the mine cart scene), a horror flic taking place in a large mansion and a typical swashbuckling pirate movie complete with a giant octo- pus. With this many levels, players will be kept busy. Fret not, the red one still has his sparkling bubbles that made their appearance on the origi- nal game for the Genesis. Keep an eye out for the 2-D characters thrown together with 3-D graphics for an interesting combination that's animated like a cartoon. Leave it to Virgin with their platform games to always DIFFICULTY Hard | RELEASE DATE October PUBLISHER % DONE Virgin 100% | THEME PLAYERS SIZE Action 1 have awesome character animation, examples being Aladdin and Jungle Book. The 3-D rendered back- grounds with 2-D animation in the foreground is similar to what Disney used in Beauty and the Beast. The outcome is what Mark Kelly, executive producer for Spot Goes to Hollywood, calls "outstand- ing.” It's safe to say that EGM agrees. The graphics in Spot are flawless. Gamers will fight hordes of Quasimodos in the mansion's =a ШУ > Why is it that whenever something funny comes along, these guys and gals called lawyers step in and start talking about these things called laws and even worse, lawsuits? Perhaps nothing major ever happened during the making of Spot Goes to Hollywood, but some of the other companies’ lawyers made a stink when present- ed with a few of the paro- dies in the game. For instance, some of the levels were parodies of movies like Blade Runner, Terminator, Predator, Tron and Aliens. These movie house lawyers said, “МО” and thats as far as the idea went. But don't get angry just yet. There is hope. By collecting all of the Walk of the Stars stars in the entire game, Spot will get a special ending with the “making of” included. In this cinema, some of the parodies that didn't make it into the game will be shown. You've gotta love hidden stuff! У. Once thought to be a blemish, this red dot is now an action hero. bell tower to swingin' salmon on the pirate ship. In each of these levels, Cool Spot can find a whole array of different items. The standard item, like in the old 16-Bit version, is the red dots. Since we're dealing with a 32-Bit world in a 3-D world, some new items have been added. Included are the "Hollywood Walk" stars, special letter coins, take-boards—which act as half-way markers—and movie reel warps which transport Spot to special areas. When Spot collects all of the stars, an extra life is given. If all of the stars are "Who would've & little red dot could do all this &nd so much more!" A be purple. Anything can happen in Hollywood! obtained from all the levels a special ending sequence is enabled. This includes seg- ments of the game that did quite make it to the final cut. Now that Cool Spot is breaking into new worlds, how long will it be until he makes his way to the 64-Bit realm—specifically onto the Nintendo 64?...Hmmm. ІШ The pounding and Re spitting giant octopus at the bow of the ship shouldn't be | too much of a problem as |. long as you avoid his arms 5 and cannon fire from above. Walking back and fourth across the ship is the best movement. evel 2: The Spider's Lair is enough to make anyone with arachniphobia a little jittery. This one is obvious but avoid the spider at all costs. Good luck. thought You've finally made your way to the top of the mansion/bell tower. Defeat the Count by avoiding his bat and swoops while throwing plenty of deadly sparkles his way. Be careful not to fall off of the edge. > Keep on target..the sci-fi style of this level will keep you at attention all the way up until the end when you face the “machine gun- packing, laser-blasting. homing missile-firing, big ol ship." according to Mark Kelly, executive producer for Spot. Enough said. Bonus areas within sach level give players ап opportunity GV GE some dots and the 1-Up giving stars. Be quid Perfect Weapon. American Softworks Corporation (ASC) in conjunc- tion with Gray Matter Inc. (the developers) is bringing to the PlayStation a game that covers a myriad of video game gen- res, and yet, cannot be | defined as belonging to any one of them. Perfect Weapon has exploration and puzzle elements similar to those of Resident Evil and Time Commando. When ene- mies are encountered the focus is shifted to combat. hat do you get when you mix Resident Evil with Tekken 2 (with a splash of Final Fight for flavor)? You get You could be fighting a group of enemies who surround you, like Final Fight games but in 3-D. The attacks are not con- fined, however, to simple punches and kicks. The con- trols during fighting are very much like that of the Tekken games: independent left and right punches and kicks. Also like Tekken, many combos and throws are available. All together, you can perform over 100 martial arts moves which are derived from a multitude of real-life fighting styles, like praying mantis, drunken mon- key and kickboxing. This attention to fighting details is unprecedented. Sure, many one-on-one fighting games may have more moves. However, when's the ast time, you've played an adventure game with the fighting depth that even compares to ekken? Not every move will be initially available. You'll have to advance through the game and fight the enemies that possess the different ighting styles. The alien foes you will face are among the most challeng- ing seen in any type of game. Up to 20 different species will inhabit the different levels. Each enemy is rendered in realtime and will fight you rom any angle. Each race also has a distinct fighting tech- nique. Some tend to throw, others like to punch. You'll be truly impressed with the artifi- cial intelligence (see sidebar) when you are surrounded by five goons, all of whom are sit- ting back, waiting for the right moment to attack in unison. These aliens inhabit five dis- tinctly different worlds: desert, ice, forest, Chinese garden and industrial cyberhell. These Pertectly Intelligent ASC terms Perfect Weapons artificial intelli- gence as BAI, or Behavior Artificial Intelligence. Enemies will learn patterns in your attacks and compen- sate for them. For example, if you're constantly foot sweeping your opponent, he will start to jump over the Sweeps. This behavior of Perfect Weapon's enemies is quanturn leaps over that ofthe bad guys of the Final Fight and Double Dragon days. You can forget about just tapping your Attack buttons over and over to defeat your foes. Learn all of these moves well, young grasshopper. Simple punches and kicks wont cut it. Finding the right combination of moves is a necessity in becoming the Perfect Weapon. (This is justa sample of the many combos available.) Hold L1, release, levels are all beautifully prerendered and show off amazing details and light sourcing. ASC is boasting that when PW is completed, it will contain 1100 to 1300 assseparate 3-D locations {though that's not as Sampressive as it sounds; a large por- tion of those are actu- ly the same locations viewed at different angles). And to com- plement the looks will be the soundtrack. Each level's music is amazingly ambient, moody and exciting. Why are you (play- ing the part of Commander Blake Hunter) running around alien worlds in the first place? It seems this evil alien fiend thinks of you as Earth's best combatant. He kidnaps you to put you through a test of survival in 2 Jab-uppercut combo Triple uppercut combo Spinning punch Sweep kick Helicopter kick Flip throw Knee to body Super combo order to study you. His end plan is to have you become a Perfect Weapon, so that he could take those instincts and skills from you. Flattering that ne thinks so highly of you, isn’t it? Your job then, is to ind your way out of this mess and get home. ASC is so confident that Perfect Weapon will sit well with gamers, that a sequel named Final Weapon is already being planned. eanwhile, PlayStation own- ers can look forward to seeing this truly ambitious title in ovember (with the Saturn version being released first quarter 1997). № % DONE 80% sze | PUBLISHER ASC THEME PLAYERS RELEASEDATE DIFFICULTY November Adjustable] Gamers EDGE According to David Klein, the president of ASC, the fight with the final boss (who, at ASC's request, shall remain nameless) will be, "the longest fight in video game history." Why? This last boss has a computer that supplies him with regenerative pow- ers. Players will have the option of shutting down this computer, if they can solve the puzzle. If they don't, then they'll be fighting a fierce battle with a seemingly invincible opponent. Klein tells us that fighting the regenerating boss may take upward of 30 to 35 minutes. Even if the computer is shut down, a good player with plenty of health power-ups may find the battle lasting at least 20 minutes. The different-colored enemies Blake finds the bodies of great indicate their rank and power. warriors from other worlds. Here's what Perfect Weapon's animated characters look like before they become animated video game characters. After the idea of a game is first formed, some sketches are drawn (lower left) to visualize those ideas. Later, wire frame models are designed on computers (lower right) to animate the characters. of oldie-but-goodie games and arcade classics. While a new generation of game players is tearing good old days. Or maybe not. Virgin's upcoming Black Dawn looks suspiciously | like a next-generation version of ChopLifter. through updated versions of Tempest, Robotron and other classics, ChopLifter seems to have become lost in gaming's | Although much of this 3-D helicopter combat game is spent blowing bad guys out 1.000 of the sky, some missions send your chopper out to res- cue soldiers and hostages. When your gunship touches down to pick up the passen- gers, they hop into your heli- copter in a helter-skelter scramble that all ChopLifter fans will find familiar. Similarities to classic games aside, however, Black Dawn is much more than ChopLifter revisited. Players pilot a Mohawk attack helicopter for Black Operations, an elite anti-terrorist force. Black Ops has been deployed to seven world regions, including the Arctic, the Arabian Desert, the jungles of South America and even New York City's Central Park. In addition The hostages could use a lift to a friendly air base, so Бе пісе and - give them a ride. Just be careful not to hit them with stray bullets. BLACK DAWN Terrorize The Terrorists oor ChopLifter. The classic search-and- rescue shoot-'em-up has been ignored by the recent comeback to these locales, pilots can soar through hidden bonus levels to pick up extra arms and armor. Most regions have an average of five mini-missions to complete, and it is the game's variety of missions that sets it apart from other flight- combat titles. Some missions are simple search-and-destroy outings, but others have you rescuing hostages or trans- porting soldiers into enemy territory. When pilots complete a mission, they are radioed an in-flight briefing on their next assignment. Only by completing all the mini-mis- sions do pilots clear one of the game's areas. Adding to the tension of each mission is Black Dawn's soundtrack. The game contains 16 fully orchestrated tunes, and the music speeds up as players near the end of each mission. Black Dawn is being developed for Virgin by Black Ops, the same team that cre- ated Agile Warrior. But the game is a big improvement over Agile Warrior—it has more missions and enemies, smarter Al and much sharper graphics. Pilots can fly their choppers from inside the cockpit, from a chase view or a third-person, wingman view (which works well when trying to locate hostages). Pilots 2,005 STRIKE HARDEE ^| [STRIKE БА NS TM Navigate through 10 different landscapes, destroy everything in your path, and race to save the world from ecological Armageddon. Play Strike Point — the ultimate 3D fighter simulation game available for PlayStation. TECHNOS AMERICAN TECHNOS ІПС. 2010 N. First Street San Jose, CA 95131 ін can also look (and shoot) I to the left and right while playing in the cockpit view. When players down enemy aircraft, power-ups hover above the foe's flam- ing wreckage. Some power-ups simply replen- ish armor or fuel. Others yield more missiles and bombs-such as napalm and unguided rockets. Flight in Black Dawn is much simpler than in a sim. Players can choose between two Flight Modes: one that There's a whole lot of bad guys in Black Dawn, and they're often all gunning for your helicopter at once. Fortunately, your chopper is so maneuverable it can use | a defensive tactic usually ^ found only in Doom-style | games—strafing. The top left and right | joypad buttons send your chopper zoorning sideways to the left or right, just like the strafe buttons do in Doom. Players can use these buttons to dodge enemy fire, but they can also turn the nose of the chopper toward the ene- mies while dodging. This tactic lets pilots fire off a few bullets or missiles even when they're on the run from enemy weaponry. lets them change altitude by changing the direction of their chopper's nose, and one that keeps the chopper at the same altitude no matter what direction the chopper is facing. The first mode is more realistic, but the second makes attacking ground tar- gets easier. This is one of the few flight games with a Two-player Mode that doesn’t require two PlayStations and a link cable. Called the Death-match Mode, the two-player game has pilots battling each other while view- ing their choppers from an overhead perspective. Another unique feature is Black Dawn’s computer- controlled helicopter wingman. This second attack chopper assists players as they go about their missions. It attacks targets that get away from the player and it will even cover the player's helicopter when it picks up hostages. You'll appreciate the second chopper help. Considering how many bogies fill Black Dawn's unfriendly skies, players will need all the help they can get. IM "Power-ups hover above the foe's flaming wreckage." Бот aircraft shed ú tor агары этип Vou all thin with your guns, and thelr glaringly bright explosions light up the battlefield. Black Dawn is the second PlayStation game from Black Ops, the development team behind Agile Warrior. EGM talked with Black Ops President John Botti and Black Dawn's lead program- mer, Will Botti John's twin brother, by the way) about this intense flight game. EGM: With its hostage-res- cue missions, Black Dawn looks like it was heavily influ- enced by ChopLifter. Was it? Will Botti: Quite honestly, yes. ChopLifter was one of my favorite games, and it def- initely was an inspiration. We actually thought about doing a ChopLifter 3-D, but that wouldnt have played to our strengths in terms of the other elernents of the shoot- er genre that we wanted to incorporate in the game. We wanted to have more than rescue missions. ЕСМ: One neat feature of Agile Warrior was that it let you play audio CDs in the PlayStation while playing the game. Does Black Dawn have the same feature? WB: You can do it, but it's not going to work too well. The game accesses the CD a lot for in-flight briefings and other sound effects, so you'll end up hearing brief snatches of your music. ЕСМ: At first glance, Black Dawn looks similar to Agile Warrior in terms of graphics and gameplay. How is the game new and improved? John Botti: We're using the guts of the 3-D engine that was developed for Agile Warrior, but Black Dawn's really a drastically different game. There's been a lot more time spent on the Al. The frame rate is a lot faster, and you can have literally dozens of things on screen. The skies can be cluttered with enemy helicopters or friendlies, and the frame rate doesnt suffer. Е RELEASE DATE IFFICULTY October Moderate PUBLISHER % DONE THEME PLAYERS SIZE | Fight gim 1 or 2CD-ROM Let Sonic and Tails Clean Your SECA SAT ee б ي‎ <= ©1991SEGA т. the Cleaning КИ for Sega Saturn - A two part, easy to use cleaning tool designed specially to clean and maintain your Sega Saturn System and all your games. Attached with soft bristles made of micro fibers, the self loading Cleaning Disc cleans the lens effectively without damage. You can also clean your Saturn software with the ergonomically designed Cleaning Pad and Liquid Cleaning Solution included. As an added bonus, you can watch Sonic the High Quality Cleaning Pad Hedgehog and his pal Tails doing to wipe discs without scratching. the cleaning right on your T.V. screen! Attached with micro fiber bristles, the Cleaning Disc cleans the lens without harm. see. Cleaning Kit for SEGA Saturn C-Seven Мф SATUR & 1 и Ф So just sit back, and let Sonic and Tails clean your SEGA Saturn. Specially formulated Liquid Cleaning Solution Distributed by: to be used with Cleaning Pad. C-SEVEN International 2543-C Pacific Coast Highway Torrance, СА 90505 р This official seal is your assurance that SEGA, Sonic the Hedgehog and all SEGA AND SEGA SATURN ARE TRADE- 3 this product meets the highest quality related characters and indicia аге MARKS OF SEGA ENTERPRISES, LTD. Phone: (310) 530-9994 standards of SEGA™, Buy games and trademarks of ALL RIGHTS RESERVED. е K accessories with this seal to be sure SEGA ENTERPRISES, LTD. ©1991 SEGA Fax: (310) 530-9995 that they are compatible with the SEGA © 1992 SEGA All Rights Reserved. Email: (SEVEN@NOWCOM.COM ©7Se ven SATURN SYSTEM. NEXT WAVE ven with the contin- ued popularity of the Street Fighter series, Capcom refuses to be content with just two- dimensional fighters in their corner. Besides lending a valued hand in the develop- ment of Toshinden 2, little progress has come from this industry giant in the realm of 3-D fighting. This attempt to create a marketable product brought gamers what they demanded from a 3-D arena-style title bearing testimony to the capability of the company. This new title is called Star Gladiator. Star Gladiator is a plat- ormed arena-based fight- ing title similar to its half- parent Toshinden 2. These stages are each unique to a certain character as in other titles and change as the player advances. They all seem to have a dominant "tech" feel to them, no matter what the theme is. Graphically the title is the cleanest seen in a long time. The stages and the characters are all brightly colored and use little darkness in the backgrounds to mask graphi- cal flaws as many titles do. This gives the title a strong basis from which the rest of the game is built on. With characters original to this title alone, Star Gladiator gives players the chance to try their hand at any of the races involved in this futuristic com- bat situation. There are some similarities between a few of the characters in current titles, but as a whole, they are all unique and can be adapted to The resident Boss, Bilsten, isn't anything special in terms of fight- ing ability, but a simple strategy can take him out. He relies on his brute strength to lower your power bar to the subterranean level. He has little special attacks or speed moves but can seri- ously beat an opposing character to a pulp, quickly. The way to win against him is to bum-rush him and hit with the biggest combos. Just TRY to get him before he gets you. It's a simple strategy but it's harder to implement than it is to talk about. TAR GLADIATOR Capcom Rockets Into 3-D a wide range of playing styles. The action is based on the hovering arena where the non-cautious fighter can take an accidental plunge and forfeit the round. Character controls in this arena allow rolls and shuffles to the left or right as well as forward and backward movement. All the characters’ attacks are similar to the standard set by Street Fighter, making adaptation for players who are used to SF extremely quick. Character moves are based around the range of some type of hand-held weapon the character wields. These, along with the occasional punch and kick, keep opponents at bay RELEASE DATE DIFFICULTY PUBLISHER THEME PLAYERS SIZE ` THE “STAKES -ARE HIGH! ENTER THE SWEEPSTAKES TO WIN-AN NBA-JAM EXTREME ARCADE GAME "zr. 27 ph ROG MULTIPLE CAMERA ANGLES ANDMIVSTANT REPLAYS! a ^ 1. No Purchase Necessary: To enter, mail the entry form or a standard size postcard containing name, address, and phone number to NBA Jam Extreme Sweepstakes, Ziff-Davis Publishing Company, 1920 Highland Avenue, 2nd Floor, Lombard, Illinois 60148, No purchase or payment of any money is necessary to enter. One entry per house- hold. Ай entries must be handwritten. Mechanically reproduced entries will not be accepted. Entries must be received by November 1, 1996. АШ entries become exclusive property of Ziff-Davis Publishing Company (Ziff-Davis) and will not be acknowledged or returned. Ziff-Davis assumes no responsibility for lost, mutilated, late, illegible, incomplete, postage-due, or misdirected entries. 2. Prizes: 1 Grand Prize: Grand Prize winner will receive one (1) NBA Jam Extreme arcade unit. Grand Prize has an approximate retail value of $4,000. Winner will be determined by a random drawing from all valid entries by Ziff-Davis whose decisions are final. Drawing to be held on or about November 15, 1996. The Grand Prize will be awarded. Prize winner will be notified by mail. Prize is non-transferable. No substitutions of prize is allowed, except at the option of Sponsor should the featured prize become unavailable. 3. Odds of Winning: The odds of winning will be determined by number of valid entries received. 4. Eligibility: Sweepstakes open to residents of United States and Canada only. Void in Rhode Island and the Province of Quebec, and where prohibited. Non-compliance with the time parameters contained herein or return of any prize/prize notification as undeliverable will result in disqualification and an alternate winner will be selected. Winner or their legal guardian shall sign an affidavit of eligibility/release of liability/prize acceptance within 30 days of receipt or forfeit prize. If winner is a Canadian resident, in order to be declared the winner, he/she must first correctly answer, without assistance of any kind, whether mechanical or otherwise, a time-limited mathematical skill testing question to be administered by mail or by telephone at a mutually convenient time. By acceptance of prize, winner agrees to the use of their name and/or likeness for purposes of advertising, trade, or promotion without further compensation, unless prohibited by law. Employees of Ziff-Davis, Acclaim Entertainment, Inc. and their respective affiliates are not eligible. Neither Ziff-Davis, Acclaim Entertainment, Inc. nor their affiliates, subsidiaries, divisions, or related compa- nies are responsible for any damages, taxes, or expenses that consumers might incur as a result of this sweepstakes or receipt of prize. Winner accepting prize agrees that the prize is awarded on the condition that neither Acclaim Entertainment nor Ziff-Davis, and their respective agents, representatives, and employees will have any liability whatsoever for any injuries, losses, or damages of any kind resulting from acceptance, possession, or use of the prize. Winner further acknowledges that neither Acclaim Entertainment, Inc. nor Ziff-Davis has made nor is in any manner responsible or liable for any warranty, representation, or guarantee express or implied, in fact or in law, rel- ative to any prize, including but not limited to its quality, mechanical condition or fitness. 5. Winners List: For a list of winners, send a stamped, self-addressed envelope to NBA Jam Extreme Sweepstakes Winners, 1920 Highland Ave. 2nd Floor, Lombard, IL 60148. Requests for winners lists must be received by December 1, 1996. Allow 4 weeks for delivery of winners list. oid where prohibited or restricted by law. All federal, state and local regulations apply. is sweepstakes is solely sponsored by Acclaim Entertainment, Inc. The NBA and individual NBA Team identifications used on or in this product are trademarks, copyrighted designs and other forms of intellectual prop- erty of NBA Properties, Inc. and the respective Teams, and may not be used in whole or in part, without the prior written consent of NBA Properties, Inc. 1996 МВА Properties, Inc. АП other material and 1996 Acclaim Entertainment, Inc. All Rights Reserved. ions To жмите] Klaim PRODUCT BIG HEAD MODE AND TONS OF OTHER SECRET CODES AND HIDDEN PLAYERS! е COMING TO PLAYSTATION? SEGA SATURN, & : WINDOWS’ 95 IN NOVEMBER = Sra Ee! ALL-NEW "EXTREME" BUTTONS TRIPLE SPEED RUNNING, PASSING AND A WHOLE NEW LEVEL OF JAMS! Fill out and mail this entry to: SENDAI PUBLISHING GROUP, INC. 1920 HIGHLAND AVENUE SUITE 222 PO. BOX 285 LOMBARD, IL 60148 (PLEASE PRINT) NAME ADDRESS CITY DAYTIME PHONE (_ E-MAIL ADDRESS _ SYSTEMS OWNED (Check all that apply) Saturn DOS CD-ROM Г] Windows 95! ! N64 SYSTEMS YOU PLAN ON BUYING (Check all that apply) Saturn [1 PlayStation |. | DOS CD-ROM Г] Windows 95 [1 N64 HOW MANY GAMES HAVE YOU PURCHASED IN THE PAST YEAR? PlayStation ENTRIES MUST BE RECEIVED BY NOVEMBER 1, 19 Sa *.. use(s) little darkness...to mask graphical flaws..." long enough to build up a player. There is also a Practice combo. If an enemy does Mode that can help anyone | move in too close, there become a fierce fighter if Use Vector's Head Laser to dear out a path In front of his mechanical are grappling moves to they put in the time to develop body. Н someone gets in the way, It could be all she wrote for that fighter. make that enemy change their skills. his/her mind and back off. Players used to the Capcom Some of the characters tradition for fine fighting titles have potent long-range need to move on to Star attacks that can be used Gladiators. Its imaginative for the same effect as Ryu gameplay will be welcomed by and Ken's fireballs. Each of all combat lovers whether they the characters can be cho- are accustomed to the 3-D sen to fit a player's individ- world or not. № ual tastes depending if a player likes to be up-close and personal or keep the range advantage. Useable game features in Star Gladiator consist of an Arcade Mode and a Two- player Mode, as well as vari- able difficulty settings for the beginning or highly-advanced Training Modes are Е * 9 9 att ack S a re becoming increasingly pop- ular in fighting titles, but 1 il t t h Star Gladiator went one S 1 m & r о е step further and has incor- porated a chain move dia- f h chi H standard set by Қа in th ight- S T x e e t F ig h t e Y ©0 © 9 hand comer orte Practica Screen. It is based on the ада = а character chosen by the р ` player and shows the but- ton combinations needed to pull off the most fierce characters moves. Just start on the left and plan your course. Once you think you have mastered all there is in the Practice Mode by beating up on the defenseless enemy, you can select to make the con- frontation more realistic. This gives the enemy free- dom to defend himself/her- self (and take the initiative) instead of just being a punching bag. Gamers will soon realize that pulling off that five-hit killer combo is twice as Sno ve, Ой hard against a character Saturn's Flying Torpedo attack Is similar to the special move used by that has the smarts to a sumo wrestler who has a fetish for fighting іп bath houses. break up the onslaught. 162 [517] Spanish Grand Prix ы British Grand Prix хид pues OOQUO]N Australian Grand Prix 2 Teo ch ey moh ok realer 2 hard pert your гать address, cy, Saone espa en dt еа indude a Forno UPC code or deed adire Valid! In іш ofthe p E рафа пдф а siparde 2^ 4 S” cord on: haw hod printed лер Sweepstakes". Mail cornplete entry do: "Forma | рай, HLG Edgewater Bhd, 8755 Foster Ciy, СА 94404. , Ve ic ies о «рє. Each entry по Бе nakd эра) and ойе ey ae He for lost. ed gti. тро or loe erties or mol. No үнүш ial Е ay Fore Pt кк coach air days/6 rids hod m e EE deno and rom diportarid hold Кай Prize Vue ize volue may vary ү“ days advance b olay. is p. ЯШ to or. Доу е fal Prize n trino M Drawing 2 безе ainal in al хид pues) uerpeue;) tp adidas cf qr ond labi id returned wihin 7 days of prize vill b ner. Travel companions, or teir parent or legal d i comparion Е а minor rod sign ard reum а loblity/publciy герох doors Fist and Second Prize winners wil bend by Node qub d US. residents, excluding Puerto Rico, 15 years of age or de amed Bayer з Е ёз, subsidiaries, distibutors, adver Ife пед tribes дөл ‘oid ub рео arrar lows ond regulations. Al erties becorne the property ofte Sponsor ard wil not be нӛлтегі. ‘Odds of winning depend on number of erdies r жону Argentine Grand Prix а are non- ansor who hr valve F on обоени різ ee AM mara basi Бели. All rne quil: and other navel expenses ne chow gehe ck responsibilty of he Grand Prize winner „eff winceas’ names, send a droped sdFaddressed envelope: “Катты ТУА ттге List”, 9696 Ed Bid, 756, Foster City, СА 94404. Requests rnust be received by ko 15, 1997. | sponsor. Роос 9B E НЕ Boulevard, Foster Gy САИ Italian Grand Prix Brazilian Grand Prix ELECTRONIC GAMING: == MONTH LY T SETS UP AT THE LI! AGE WITH THE LINEUP PREVIEWS * POWER MOVE PRO WRESTLING * TEN PIN ALLEY * NHL HOCKEY '97 * COOLBOARDERS * WAVERACE 64 * BOX SCORE + MADDEN '97 (PLAYSTATION) * NCAAGAMEBREAKER (PLAYSTATION) + NFL QB CLUB 97 (SATURN) * ANDRETTI RACING (PLAYSTATION) INE OF H MADDEN 97 INTERVIEW + MADDEN TELLS ALL TO TEAM EGM Quick SHOTS Madden '97 is coming for the Sega Saturn from EA Sports. This year, EA Sports hopes to throw the bomb and reclaim the Super Bowl of gaming from Sony Interactive Studios and GameDay, the winners of last year's gaming title. t's football season again, and we at Team EGM are gearing up to hit the field with the latest news from the world of sports. In our last issue, we gave you a glimpse of some of the many football titles preparing for release on the home sys- tems. Now it's time to take a closer look. For this issue, we bring you an interview with the godfather of football gaming himself, John Madden. Read what he had to say about the NFL, the upcoming season and his own long- anticipated game. We also take a detailed look at some of the strategy involved in Madden '97. This month's Previews section offers a lot of variety, with a first look at a Japanese wrestling game called Toukon Retsuden which Activision is translating for the U.S. market as Power Move Pro Wrestling. We also include a bowling game called Ten Pin Alley, the newest version of NHL for the Sega Genesis, the latest news on Waverace 64 for the Nintendo 64 and a sneak peek at a new snowboarding game called Coolboarders. This game should be out in Japan by press time, and Sony may be releasing a U.S. version. The Box Score is dominated by foot- ball games this month. We'll tell you where Madden, Quarterback Club and GameBreaker really stand in this season's football lineup. There's been a lot of talk about each of these games, but hype is sometimes nothing more than that—hype. Take a look inside for the real story. We also review Andretti Racing, a high-energy title which is brought to you courtesy of the three Andrettis and EA Sports. This is more than just another racing game, so look inside for more info. The world of sports gaming is constantly changing, evolving and redefining itself. You can count on us at Team EGM to keep you up to date on the latest and hottest news as soon as it comes our way. Namco's PS World Stadium X is now on the Japanese market. EA Sports is getting ready to tee it up with PGA Tour '97. Natsume is preparing to go up through the gears with Highway 2000 for the Sony PlayStation. [NT ew sports match Е professional wrestling for pure enjoyment. There's nothing quite like seeing two or more grown men throwing each other around, smashing each other's faces into the ground and generally beating the snot out of each other—knowing all the while that somehow no one is going to get killed, mutilated or maimed for life. Although some may see pro wrestling as the quintessential U.S. pas- time, it is a sport that is enjoyed worldwide, as evi- denced by the success of Tomy's Toukon Retsuden—New Japan Pro Wrestling. Soon Activision will be bringing this well-known Japanese wrestling game to America with the release of Power RELEASE DATE DIFFICULTY PUBLISHER SIZE PLAYERS THEME You have to break a hold if your opponent reaches the ropes. сумее WOVE ProWrestling Move Pro Wrestling. Although "realistic pro wrestling" may sound like a contradiction in terms, the developers of Toukon Retsuden have worked to make this title as lifelike as possible. The game features 12 different polygon-based wrestlers represented in full 3-D. Each wrestler has his own unique special moves, many of which can do exten- sive damage. As the match progresses, the wrestlers show fatigue by weaving unsteadily and gasping for breath, and Activision reports that the U.S. version will feature cumulative body damage that will indicate the status of your wrestler. This is a helpful feature since there are no health bars on screen; watching your wrestler closely is the only way to know how much fight he has left in him. Although you will not have health bars, your wrestler will have "hit points" in two categories: strength and sub- mission. Straightforward moves like kicks and Body Slams will deplete your oppo- nent's strength points, while "submission" moves like the Sleeper Hold and the Camel Clutch will take away his sub- mission points, until he finally gives up. There are a variety of moves specific to the position of the two wrestlers, as well. For example, certain moves can be performed only when facing an opponent who is unsteady on his feet; others work only when your wrestler is standing directly behind the opponent. If he's face up on the mat, you'll also be able to perform different moves than you will if he's face down. In order to translate this game for the U.S. market, Activision will be changing the name and appearance of each of the wrestlers, rings PLAYSTATION GAR Жо 13:07 and arenas. Other than that, however, this game is expected to remain intact from the Japanese version. With the popularity of wrestling leagues like the WCW and the WWF, Power Move Pro Wrestling should f prove just as successful. Wrestling as real as it gets The developers are including a full repertoire of pro wrestling moves. like Pile Drivers, Body Slams. Rope Tosses and even the formidable Figure-Four Leg Lock, a particularly satisfying move that allows you to watch your opponent writhe in pain on the mat. In addition, certain positions in the ring will allow you to perform certain moves. For example. if you're near the ropes, you'll be able to toss your opponent out of the ring, vault over the top rope to stomp on his face then continue the fight on the floor. You'll have the option of bashing his face into the ring barrier or pummeling him until he's out cold long enough to be disqualified. = But be careful—if you're out ofthe ring for too long. you'll run the risk of being disqualified yourself. This game will be so detailed, it will even let you drag your opponent around the ring by his hair or his feet, or even roll him under the ropes and out of the ring if he's down long enough. John Madden is a name that has become synonymous with quality football gaming. Since the release of the first Madden Football for the 16-Bit systems, John Madden and EA Sports have worked together to pro- duce in-depth and ultrarealistic ~ football titles that have repeatedly set new standards for other games to follow. The release of Madden '97 for the 32-Bit systems is certain to revolutionize the video football industry once again. Of course, Madden was a coach long before he was a game designer, and he continues to be one of the most knowl- edgeable football commentators in the business. It is his years of real NFL experience that makes it happen, and this is what has consistently set his football games a step above the compe- tition. We spoke to Mr. Madden at the Electronic Entertainment Expo in May, and heard his thoughts on the game of football—both at home and on the field. x. Team EGM: Which teams are looking good? John Madden: | think the same teams that looked good last year. You know, the NFC's easy: | still think it's the Cowboys, the 49ers and Green Bay. The AFC, they're all kind of right in the mid- dle. So I think those are the three best teams, and they're all in the NFC. How do you think the Cowboys are going to do this year, with some of the problems they've been having? They're going to be good. The problems will be done by the time the season starts. As long as they have Troy Aikman and Michael Irvin, with Emmitt Smith running the ball, and that big offensive line, Charles Haley on defense, Deion Sanders..it's a league of stars, and they've got the best stars. Do you think Deion is going to ruin the Cowboys with his high salary? FACE t FACE with JOHN MADDEN by Todd Mowatt and Joe Rybicki No, no..that's what you have to have; you have to have stars. | mean, the teams that have the best players are the teams that win the Super Bowl. It may be a coincidence, but the place where Deion Sanders has been the last couple of years has been the team that's won the Super Bowl. So | think he may be worth it. What did you think about the outcome of last year’s Super Bowl? | thought it was a good game. | know both teams, and they didn’t play their best football. But the fact that neither team played their best football, | think, made for a good game. | mean, the Cowboys are better than that, and the Steelers are better than that. But neither one of them played well. Is FOX broadcasting the Super Bowl? Yeah. I'm looking forward to it. It's in New Orleans this year and that's a great city...a great place for a party. What college players coming up do you think are really going to make an impact on the game? | don't know; most rookies, unless they're a running back or maybe a wide receiver, have a tough time making an impact the first year. So if anyone's going to, it’s going to be a wide receiver or a running back. Quarterbacks don't even play; there wasn't even one draft- ed. For offensive and defensive linemen, it takes awhile. Defensive backs, maybe some of them play...but I think if there's going to be an impact player, it'll be a wide receiver or a running back. In terms of the replication of the game of football through your EA Sports games, how close do the games come, in your opinion, to the actual game of football? As close as you can come. That's the whole goal of it, to get it where it 5 the game, where it's the same thing. And whatever happens in football, we put in the game. And any tendency, any new rule, any new formation, any new defense, anything that happens in the NFL, we put it in our football game—l make sure of that. So, | don't think you can get any closer to real football than what we have. COORS FIELD. Grapefruit. Just hanging there for you to swat like a big THE WIND Is BLOWING round piñata. You might not get this chance again. After all, it's Coors Field? where the air is your friend. And who OUT TO LEFT, knows, your next game will probably be at Tiger Stadium? AND YOUR BUDDY'S where the outfield is so deep you have to change HANGING CURVE LOOKS area codes to call back to the bullpen. In fact, World Series Baseball" II ABOUT THIS BIG. Р Я has all 28 Major League" ballparks, replicated in 3-D detail so accurate you can practically see the peanut shells in general admission. Not to mention all the teams, players, rosters, stats, ratings — heck, even their photos as they're announced at the plate. Its all here. Along with five different ballpark perspectives, off-the-bat camera angles, CD stereo sound. You know, icing on the cake stuff that makes World Series Baseball" II so real, you expect to see commercials between innings. But you won't. Thank goodness. For more info, visit Sega's web site at http://www.sega.com or on Compuserve at GO SEGA. World Series Baseball" LL. Also available on Genesis as World Series Baseball" 96. Sega is registered in the U.S. Patent and Trademark Office. Sega Genesis, Sega Saturn and Sega Sports are trademarks of SEGA. The World Series is a trademark owned by Major League Baseball and may not be reproduced without written consent. Major League Baseball trademarks and copyrights are used with permission of Major League Baseball Properties, Inc. MLBPA logo ©MLBPA MSA. Officially licensed by the Major League Baseball Players Association. ©1996 SEGA, РО. Вох 8097, Redwood City, CA 94063. All rights reserved. Be sure to visit MLB's Oficial Web Site, MLB@BAT: wirw.majorleaquebaseball сот U.S.: 1-900-200-SEGA $.85/min (recorded), ПЕТЯ 5118 /min (lve). Must be 18 or have parental permission. TOD Phone required. Sega of ‘America Canada:1-900-451-5252 US $1.25/min (recorded/live). John Madden brings some of his years of coaching and football knowledge to Madden NFL '97. needyt maneuver your regéiver into a better position to catch the ball. Drop back and get in front of the defender for your best chance at catching the ball. Unless you are several steps ahead of your defender, this should prove to be useful. TAKE-IT- UP-THE- MIDDLE Under I-Formations, choose either of the FB Belly plays to give you positive yardage on a regular basis. Alternating between the two should consistently keep moving the ball. Audible out of this play if the defense brings in a middle linebacker. If the middle looks bad, just bounce around to the outside. Choose the fake field goal as an alternative to a two-point conversion. After the ball is hiked, take off for the sidelines then turn it up field into the end zone. This play is almost always certain to work against the computer. Choosing one of the line stunts is the best choice for penetrating the offen- sive line. Plays such as the two on the left bring the linemen in on an angle, breaking down the offense better than just pushing the line straight back. Timing your tackles is very important for a successful Оргон Tr бааа ОБЕ game. Wait until you аге on top of the ball carrier before you try to tackle him. This 2233 j will insure that you don't " miss and give up yardage. E Bring your defender in front of the receiver for the best shot breaking up the play. Watch the bumping when you are trying to get into position or you will get a pass interference call. SOCCER SO AUTHENTIC WE SHOULD PROBABLY CALL IT OOTBALL. H x E 8 5 z ind Trademark Office. 571996 SEGA, Р.О. Box 809; The most realistic graphics and gameplay of any sports game ever. Sega Worldwide Soccer '97. Forty-eight national teams from around the globe. Cup tournaments, shoot-outs, and exhibition matches. Create-a-player and weather options. Headers, back-heel passes, banana and bicycle kicks. Killer slide tackles, and plenty of refs to yellow card ya. : б 9m ® merican Softworks Corporation is planning to bring bowling action to the PC and the PlayStation with this fall's release of Ten Pin Alley. Developed with the coopera- tion of the Bowling Hall of Fame and Museum, this game gives players the opportunity to bowl in different eras, including the '50s, the '90s and even the lanes of the future, complete with new rules and scoring. ASC is look- ing to re-create the experience of bowling as accurately as possible, with realistic sound effects, precise ball and pin physics and true-to-life lane SPORTS Ma conditions that affect the behavior of the ball. Players will be able to choose from a number of different characters, each with his or her own strengths and weaknesses. You'll also be able to choose both right- and left-handed players, since positioning changes depending on which hand is holding the ball. You can even select hair color, skin color and wardrobe. Players begin the frame by aiming the ball then positioning the bowler on the lane. As the character approaches the line, the player chooses the strength of the throw, the release point and how much spin is put on the ball. You'll be able to hook the ball smoothly between the head pins, or hammer it down the middle and hope for a lucky pin bounce. The behavior of the pins will be physically exact, with 4 With the intensity of the computations involved in every frame of Ten Pin Alley, players can expect a high degree of real- ism. This is sure to be as accurate a simula- tion of real bowling as is presently possible. For example, the degree of spin that PLAYSTATION the spinning and bouncing found in the actual game. Pins will even be able to "walk" from their position if they rock hard enough. This means that you'll be able to experience the frustration of watch- ing your last pin rock back and forth with- out going down. In-depth options will let players cus- tomize the game, dictating factors like scoring method, gutter setup and lane conditions. The game will be further enhanced by enter- taining animations that reflect the char- acters' performance. For example, nail a strike and your char- acter might do a little dance; miss it by one pin and he might throw a tantrum. There will also be animations for when your character releases the ball too early or too late. ASC tells us that over 20 percent of the U.S. population have bowled at least once. If this statistic is accurate, it's surprising that we don't see more bowling games on the market. Perhaps this is the ball heads down the lane. This makes a simulation hard to pull off well, and this may be the reason why we've seen relatively few bowling simulations. Nevertheless, from what we've seen, Ten Pin Alley is certain to live up to the expectations of eager bowling fans everywhere. RELEASE DATE DIFFICULTY the player puts on the ball will have a greater or less effect depending on how hard the ball is thrown. In addition, if the ball is released too late—causing it to bounce—the spin will be even more pronounced, just like in real life. The sound effects and graphics will be dead-on, as well, from the sound ofthe ball first hitting the lane to the last pin taking the fall. You'll even hear the ball returning during your next shot. because the game relies so heavily upon real-world physics that it is difficult to re- create accurately. According to David Klein, president of ASC, their game performs 1.3 mil- lion computations each time PLAYERS THEME Challenge ie m The most realistic racing experience yet for the Sega Saturn. Amazing 3-D graphics and tight control for gameplay so intense you can almost feel your head rattle. Six action-packed tracks including Monte Carlo, Suzuka and Hockenheim and five top authentic Formula-1 racing teams featuring Ferrari, Benetton, and Williams. Customizable player settings for greater control of your car's performance including mid-race pit row changes. "This new racing sim sets the pace for the rest of the field... The game's 3-D graphics match or surpass Sega's previous racing titles..." - CYBER SPORTS DSTREUTED. EXCLUSIVELY BY INTERACTIVE] entertainment ATURI ВАСЕ OVER TO V.LE/S WEB SITE [www.vie.com SEGA башт and F1 All rights reserved. Vir trademarks of SEGA. Licensed by РОСА to Fuj Television. CSEGA Enterprises, Lid 1995. red trademark of Virgin Enterprises, Lid. PIES oI NHL "97 will fe optior mate tee making them or six years now, EA i Sports has reigned in the world of video hockey. No other title has come close to the success of their NHL franchise for the PC and console systems. Now they're setting up to release the newest update in the EA Sports legacy- NHL '97 for the Sega Genesis. Although this game doesn't appear to differ much visually from earlier versions, NHL '97 will include all the action that made the NHL series so popular, and will also have a host of features new to this latest ver- sion. For example, players will now be able to perform signature moves from the NHL's star players, like Fedorov, Forsberg and Messier. The game also includes national teams from Canada, Desire yowe сууу! i ure many different team management You'll be able to put together your idea of the ulti am by rel igning free agents and 2s. You'll be able to create players and assign of attributes to augment your tearn. America and Europe, as well as Eastern and Western Conference All-Star teams, which offer an extended league. You'll be able to build your own top team by trading and releasing players and signing free agents. You can put yourself in the game with the Create-A-Player Option. Also new to this version is the inclusion of the All-Star Skills Competition, which will offer players the chance to test their abilities in categories like Rapid Fire, Puck Blast, Puck Handling and Shooting Accuracy. You'll be able to take control of the goalie in the overall look of the game from previous versions, NHL '97 should offer up a challenge to diehard hockey aficionados—although fighting is noticeably absent. EA Sports continues its NHL legacy during the Rapid Fire competition and do your best to fend off 30 high-speed shots from the opposi- tion in the Rapid Fire. Or, if you wish, you can streak down the ice to try to slam the puck down the opposing team's goalie's throat in the Puck Blast. The game also includes a 3-on-3 Practice Mode that lets new players get the hang of the somewhat unique controls. On the competitive side of things, NHL '97 will let you play a tournament with up to 16 different players. You'll also be able to set up fully cus- tomized playoffs between whichever teams you choose. Up to four seasons can be played simultaneously, and the game will maintain all-time user records, keeping track of statistics of the best players. Although it's true that there have been only a few changes RELEASE DATE DIFFICULTY PUBLISHER SIZE EA Sports PLAYERS THEME % DONE ome people call it a lifestyle. Others call it insanity. No matter what you call it, hurtling down a slope at incredible speeds with nothing but a flimsy fiber- glass board to keep you on course is certainly a unique experience. You take your life into your hands with every bone-wrenching drop, and some might wonder whether the rewards are worth it. But that's snowboarding, and it's grown increasingly popular worldwide over the past few Sony gets ready to catch some big air years. Until now, no home video game has really capital- ized on the snowboarding market. That's about to change: enter Coolboarders, RELEASE DATE DIFFICULTY PUBLISHER SIZE PLAYERS THEME *; DONE the new title from Japan's UEP Systems, which is setting up to take over the snowboard niche in a big way. Snowboarding is huge in Japan, and Sony Computer Entertainment officials are seri- ously considering bringing out Coolboarders over here—with a few cosmetic changes and possibly a name change. This game will feature four different courses which will offer a variety of obstacles, like jumps, cliffs, moguls, trees and even some huge boulders that you'll need to slalom your way through. You'll be competing in a timed race, but you'll also score points for pulling off one of the ton of different tricks available to you, like the Stale Fish, the Late 180 and the Melancholy Grab. It's unclear whether the time or the points will be the factor which decides who wins the race, but it's certain that both will be important. It looks like you'll be able to select your own gear, as well, which is sure to add personality to the game. When you win you should be given points that will allow you to upgrade to a newer snowboard. The contestants will be 204 от 3259::00 presented as fully 3-D texture-mapped polygons, which should allow for realis- tic, fluid animation. The back- grounds look vivid and should complement the foreground action well. Although it's still early in the development, it looks like this game will capture the feel of the snowboarding experience. Fans of the sport should keep an eye out for this one. ill feature w off your = PlayStation CONTENT RATED BY Team names, nicknames, logos and other indicia are Jte n cote. iow. PLAYERS ит SLUS-00299 TCM-1000 cut hare TECMO'SUPER BOWL” RESERVATION/DEPOSIT FORM: | Dear Retailer: The customer whose name and address is listed below wishes to place a non-refundable deposit on Tecmo Super 1 Bowl. Please contact your local game distributor and/or your central buying office for specific instructions. Name E AmountofDeposit$ —— Address А Store Stamp or Receipt City Phone Number, © Tecmo, Ltd. 1996 ТЕСМО® is a registered trademark of Tecmo, Inc. Licensed by Sony Computer Entertainment America for use with the PlayStation game console. PlayStation and the PlayStation logo are trademarks of Sony Computer Entertainment Inc. This product has not yet been rated by the Entertainment Rating Software Board. For information about the ESRB ratings, please contact the ESRB at 1-800-771-ESRB. Тесто, Inc. * 19260 South Van Ness Avenue, Torrance, CA 90501 Phone (310) 787-2900 Fax (310) 787-3131 ITS UN-BOWL-IEVABLE! € SUPER REFINED POLYGON| GRAPHICS € INSTANT REPLA € LIVE COMMENTARY i € 3 DIFFERENT PLAYING PERSPECTIVES ?N € VARIABLE WEATHER CONDITIONS— € UNLIMITED PLAYER TRADES € NEW i BOOK SYSTEM AND\NEW PLAYS = р € NEW C ^. OISES р € FREE EDIT: CREATE YOUR OWN DREAM TEAM € FREE POSITIONS: PLACE ANY ONE ANYWHERE, ANY TIME M € NEW TOURNAME DE FOR YOU AND 7 OF YOUR CLOSEST FRIENDS € UPDAT S AND STATS Visit Tecmo Interactive at: ( Y http://www.tecmo.co.jp PLAYERS= magine the excitement of motocross racing, with all the jumps, spills and hairpin turns. Now take that race and put it on the water. That's the kind of experience found in jet ski racing, and although they might plague boaters every- where, jet skis offer a thrill that can't be found in any other sport. Nintendo is get- ting ready to bring this experi- ence into your living room with the release of Waverace 64 for the Nintendo 64. Although this game was originally planned as a speedboat racer, the developers have scrapped those vehicles in favor of the smaller, lighter and more maneuverable jet skis. Regardless of the vehicle used, this is expected to be a game completely unlike any other racing title on the market. The addition of water physics should make for a very unusual expe- rience. Players will be forced to take into consideration the wakes of their opponents, which can be a critical factor in the craft's performance. It will also be necessary OSE WAVES Я Waverace 64 will offer different stunt courses which will give you the chance to take your jet ski hurtling through the air, with a bunch of different spins and tricks at your disposal. You'll need to keep in mind the surface here; rac- ing on the water is nothing like racing on land. The severely decreased friction coefficient means that you'll need to leave a lot more room for turns and stops. You'll also need to keep an eye on your oppo- nents, since the waves made by their vehicles can send you bouncing and spinning off course. This should prove to be a great deal of fun in the split-screen Two-player Mode, when youll be able to take your friends out of the race for good. to leave a lot more room for course cor- rections and direction changes, since water- crafts are much slower to respond than land-based vehicles. The controls will be simple: A single button will be used for the throttle, and the control stick will be used to steer. Nevertheless, the controls are expected to be challenging, since the vehicles will be controlled more by leaning than by conventional steering. This means that it will be possible to execute a quick 180 by leaning hard to one side and opening up the throttle. Of course, if you don't get the speed right, leaning over like that will send you swimming. You'll also be forced to contend with weather condi- tions, like wind and waves, and although flying off a six-foot high wave on a roaring jet ski may sound exhilarating, the landings tend to hurt. Since the races will be set on lakes or Oceans, there will be plenty of opportunity for some serious weather. Racing is not expected to be the only mode available, how- ever. The developers are also talking about an Attack Mode and a Stunt Mode, which should offer even more excite- ment. There will be fixed jumps, as well as variable wave sizes, that will influence your performance on each of these levels. Two-player com- petition will be supported on a split screen, which should give this game the real-life compet- itive element that contributes to the longevity of some of the best titles. As one of the relatively few games being developed for the N64, Waverace is certain to draw a lot of attention. With its simple controls and straightforward gameplay, however, it may be viewed by some as too shallow. Then again, some of the best games of all time have been some of the simplest. The verdict? It remains to be seen how well this title stands up in the Nintendo 64 lineup. RELEASE DATE DIFFICULTY PUBLISHER SIZE PLAYERS THEME *; DONE ІШЕ SPORTS SERIES. FLUID 3-0 POLYGON ACTION STADIUM ANNOUNCER АУ 700 MIBPA | "STRIKE "T " LAYERS MEMORY BACKUP = —— ` 3-0 INTUITIVE BATTING SYSTEM TRAINING MODE . WIND CONDITIONS “PLAY-BY-PLAY” ANNOUNCER PLAYER STATS SIGNATURE MOVES ` TRADES FULL SEASON AND PLAYOFF MODES VOCAL UMPS ERRORS EA Sports sat out the season last year. Now they are lining up at the start. This game has overcome its first big test. Next up, GameDay '97 Acclaim went back to the drawing board after last year's version much fun the game is to play when you play against the computer. Sony is stepping at the line of scrimmage апа has deliver: bigger. This one is in the running for gaming's Heisman trophy. EA Sports is firing on all cylinders. They have tweaked the engine of The fact that this game is four- player compatible is fantastic. indo Perez en NFL’S7 • DecAthiete This game was well worth the wait; this new PS installment is better shoulders above the rest. The graphics and sound are awesome. I'm really sorry to say that | am disappointed. | had high hopes but NFL QB Club does need a face- lift in some areas. Sony has promised to bring you the best college football game and head to head and that's just part of the reason this game is a blast. NASCAR and Indy in one game. t else сап you ask for? Andretti play up to four players head-to- head. This game is fun to play. BRUTAL Ic HOT BRUTAL ACTING. Pile-drive your opponent in incredible Body-slam your adversary and perform over Flying-kick your opponent with awesome motion-captured 3-D graphics! 50 other authentic wrestling moves! true-to-life wrestling action! Executing a flying kneedrop into your face next month. Available on Sony PlayStation" Get your neck broken or your back cracked at http://www.activision.com. Activision is a registered trademark and PowerMove Pro Wrestling is a trademnark of Activision, Inc. © 1996 Activision, Inc. All rights reserved. PlayStation is a trademark of Sony Computer Entertainment, Inc. THE ToP DEFENSIVE PLAYER IN HIGH SCHOOL THE BEST END AVAILABLE FOR RECRUITMENT YOU'RE THE COACH! YOU'RE THE ATHLETIC DIRECTOR! YOU'RE RESPONSIBLE FOR RECRUITING AND BUILDING THE NEXT NATIONAL CHAMPIONSHIP TEAM! IT'S GOT 111 DIVISION 1A TEAM PLAYBOOKS! This is no ordinary football game. MVP College Football "97" has Each team is accurately represented on both sides of the ball. You take > the role of player, coach and athletic director—hire coaches, set your game- plan each week, recruit top high-school talent, and build a national champion RES тест from the ground up. Users earn skill points during the season that can be used to improve players, hire high-prestige coaches, or improve training facilities. Season statistics and league leaders are tracked for each season. Use the to check out or view the best plays and hardest hits. Hees: It's the hardest hitting football game to date. All of the physics of football — - precisely, tackles and collisions — have been painstakingly researched. MVP College Football "97 has special to determine the outcome of hits. Direction of movement, momentum, and the skills and attributes of the colliding players will dictate the outcome of every tackle. Comprehensive playbooks were designed with the help of former offensive coordinator of the Oakland Raiders and current CBS Radio college-foothall broadcaster. Each team runs the actual offense and defense of their real-life counterpart. You'll use detailed individual playbooks—after all, why have 111 teams if everyone uses the same playbook? , There have never been player animations as realistic 3) as іп MVP College Football ‘97! Hundreds of hours of motion-captured data ^ has been used in creating the most life-like characters to ever run across a video game field. Details of architecture, sky, and crowds create the feeling of sitting in the bleachers. For more information, reach us on the WorldWide Web at or or online at Compuserve (see number below), or call our tipline at (5.95 first minute, $.75 thereafter/18 years or older/touch-tone phone required). Al information may be subject to change without notice. RATING PENDING Нүр College Football 97” а trademark of Data Eost USA, Inc. Data East НУР Sports is a registered trademark of Dota East USA, Inc. 1996 all right id. BlueSky is a trademark of BlueSky Sof The “Offaly Licensing Collegiate Products Label" is the exclusive property of The Collegiate Lien Фб mpany. The Collegiate Licensed Product is Ihe property of the Independent Labeling Group. Sega a PORTS Sega Saturn ore trademurks of SEGA ENTERPRISES, LTD. PlayStation, the PlayStation logo ond the PS КҮП T" logo are Trademarks of Sony Computer Entertainment America. Interface gives you the chance to praise, gripe, ask, speculate or simply reflect. EGM's editors will discuss some of today's top issues in the video game industry. In addition, a prize will be award for the month (please make sure yoi enclose your mailing address). You can reach the editors of EGM by writing to: etters to the Editor 1920 Highland Avenue, #222 Lombard, IL 60148 Interface, You can also e-mail the editors at 75052.1667@compuserve.com. EGM reserves the right to edit all correspondence for space. Don’t forget to check out EGM’s articles, exclusive reviews and more on the World Wide Web via the NUKE home page at www.nuke.com. Dear EGM, Well here goes...an open letter to the game industry’s “big players.” MATSUSHITA-So you want M2 to be everywhere, eh? You want to incorporate it in DVD players? You want to license the technology to the PC industry? TVs? The Internet? What you do not realize is that a feat like that would take years. DVD play- ers will not be mainstream for at least five years. By then, the next generation of con- soles will arrive. Your problem is that you do not see the game industry as what it is...a game industry! If you license your $100 million technology to other compa- nies with no desire to be involved in the games industry, you will fail as a video game name. SEGA-You are my personal favorite, but you have been messing up. Where do you think your Saturn would be today, if you had released a perfect home version of Daytona? Look, you are the gods of mar- keting, but you are also the gods of rushed games. Make sure the next system you make is 100 percent ready, and that no upgrades will be necessary for at least four years. Have at least five awesome games at launch, and you will do better. SONY-I will admit that you are a great company, and you have been doing really well. You have not fallen in the trap of trying to create a “dream technology box for every purpose.” The only thing | might ask is to not get another console (PlayStation 2) out too soon. That will upset gamers. Try to let your console last as long as it can without upgrades, and you will be greatly respected, if not worshiped, by gamers. NINTENDO-The Nintendo 64 better be what you claim it to be, and it better be out by Sept. 30, as you promised. І realize that games take time to make, as do con- soles, but it better rock because Sony is a hard company to battle. | like the bulky drive concept. In essence, you have a format capable of everything a CD- ROM is capable of, minus the FMV (and that’s great...FMV sucks anyway). Just make sure the bulky drive is not too expensive. You better get it out before time runs out on your carts. Once you get to your cartridges’ maximum meg per dol- lar capacity, the prices per cart will be too high. Be nice to us and avoid that. Rodney Herrera via e-mail Congratulations Мг. Herrera. You win an Acclaim Dual Turbo Joystick. Please send us your address (attn: Dan Hsu) so we can mail you the prize. To everyone else: Please include your address in your correspondence (especially e-mail) if you want to be consid- ered for Letter of the Month! N64 PACK-INS Dear EGM, | have some new information con- cerning pack-ins for the Japanese N64. At my local games store, | inquired about the price and got a staggering response: over $500 U.S.! It included two games: PilotWings 64 and Super Mario 64. They were sold as a pack and were non-separable. This seems to be a strange move since only three games are coming out at launch! Ravi Hiranand via e-mail We've heard of a few countries selling gray imported Japanese N64s with packed-in PilotWings 64 and Mario 64 for up to $900 U.S. All prices set outside of Japan for Japanese sys- tems are on an individual basis, since they are not official Nintendo releases in those countries. If demand is so high that consumers are willing to pay that much, then all the more power to the greedy store owners. DON'T HE SHY Dear EGM, Гат writing in response to Charles Shy's letter in the June edition of EGM (#83). First, let's not forget the target audience of game manufactur- ers: 7- to 18-year-olds. | think that if he is not satisfied with the type of games coming out for the target audi- ence, he should find a new hobby. The game companies should not con- centrate on an older audience just because they have the money to pay for more expensive systems and games. If Chuck thinks he is so sophisticated and experienced, then he should remember that even he was 14 once. James Barclay Kuwait You are mostly correct, but a new study by the Interactive Digital Software Association (IDSA) shows that people over the age of 18 are part of a major group that are using entertainment hardware and software. It seems that the older generation matters plenty to the game compa- nies, as they are spending big bucks on video games. Also, Mr. Shy is enti- tled to an opinion. If he's not satisfied with the games coming out, that does not mean he has to forget about this . hobby. He can voice his grievances and hope things change. We might not all agree with what exactly he wants, but wait...Mr. Shy has something to say... Dear EGM, I was surprised to find a previous let- ter of mine published in Interface. After a thorough review of your reply, | came away greatly enlightened, yet also feeling that you may have missed my point. It's not that | want to put a stop to all of the “cutesy” games being produced, it's just that І feel that the industry is forgetting about the adults that have grown up playing games and who are continuing to play. Sooner or later, the push must be made toward more immersive gaming that will provide more depth and challenge for the older and more experienced gamer that may require it. In conclusion, | feel that if the companies of today are too afraid to step away from their old formulas and start to deliver a few more revolution- ary games of a deeper level, then they could be overshadowed by the com- panies that will. Charles Shy Cleveland Heights, OH Point taken, but your conclusion is a bit over-dramatic. Just as much money is to be made selling simpler games to the younger generation as selling complex games to the older generation. It’s doubtful that a suc- cessful game company will be over- shadowed by ignoring part of a big market. But have patience Mr. Shy. With advances in technology and more 64-Bit systems on the horizon, you'll soon get to see more of what you want. Games like Disruptor (featured in this month's Next Wave section) are designed with older players in mind. The graphics are realistic and some enemies are intelligent. TOP 5 REASONS SHIGERU MIYAMOTO (THE MAKER OF MARIO GAMES) IS SO DARN CREATIVE The new torture chamber built in the basement of Nintendo HQ. Late night sake (you know, the wine) "brainstorming" sessions at the office. Healthy Nintendo paychecks from deep accounts. Three words: magical Mario mushrooms. He's simply brilliant (and EGM gives him the utmost respect). A HAPPY NATION Dear EGM, Well, at least we know what all of the Japanese gamers are doing right now: playing their brand-new N64. While in the meantime, we get the shaft (again) and have to suffer a few more months before we get to play. Pm sure you won't have to wait, will you Mr. or Ms. EGM editor who gets to play everything for free! Lucky jerks...anybody wanna trade jobs? Steve Chaffin via e-mail By the time you read this (unless Nintendo shafts, as Mr. Chaffin so eloquently puts it, U.S. players again) you should be playing the N64 in your home. Yes we did get to play it, even before it was released in Japan, and no, we don’t want to trade jobs. We don’t care what you do, but you can’t beat getting paid to play video games day in and day out! NO MARIO PACK-IN Dear EGM, | heard that the N64 may try to better compete with the PlayStation and Saturn by reducing it's price to $200 (continued on page 184) EGMILI::] (continued from page 183) and also offering a $250 system with Mario 64 as a pack-in. Do you know anything more about this? Jeff Hopman jhopma97 @calvin.edu It seems that most of our mail lately is on the subject of the Nintendo 64! A representative from Nintendo pri- vately told EGM that Mario 64 will probably not be included as a pack-in for a cheaper price. Why? Almost every N64 system buyer is going to buy Mario 64 anyways, like the Japanese consumers are doing. So why offer the two together for a lower price and lose potential income? Super Mario 64 will be such a hot ticket that Nintendo will milk it for all it’s worth. LINKING THE DUKE Dear EGM, Do you know if Duke Nukem 3D for the Sony PlayStation will support a link cable? Eric James via e-mail Yeah, we know. FACING REALITY Dear EGM, Issue #85 is the best in a long time. I like all the new features. Just a sug- gestion: Why don’t you make the faces of the Review Crew normal so that we can see what they really look like? Eric Mattes New York, NY Thanks for the compliment. We are in the process of bringing back some of the old features our readers have requested and adding new ones we think they'll dig. (Check out the new paper the mag is printed on!) Please ПҮЛЕвем let us know what you think. By the way, what do you mean make the Review Crew faces normal? That's what these freaks really look like. luck playing your PC games on your living room couch, on your large- screen TV, with a few of your friends next to you drinking beers, er, sodas and battling it out in Super Bomberman. Let's also not forget about hardware problems. Mr. Conlan's letter describes it perfectly: DON'T BUY VIDEO GAME SYSTEMS??? Dear EGM, Over the past few months, all I've been hearing about is the PlayStation, Saturn and the soon-to-come Nintendo 64. From what l've seen and heard about these systems, l've decided that buying any of them would be a big mistake. Why? Because | have a powerful PC sitting in my basement. Why should І go out and pay $250 for a system? For the price of one system and maybe a game, І can get six games for my PC which I already own. Why waste the money? By the time the Nintendo 64 gets to America, there will be newer technology-l can play those same types of games for the N64 on my PC. | know for a fact that three-fourths of the population own a PC, so why go out and buy one of these expensive [game] systems? To all the PC own- ers: Stick with your PC. It's the only logical thing to do. Dear EGM, Much like the explosive video game market, computer games are getting better with each passing day. In fact, computers can boast faster gameplay, higher-quality graphics, better sound and faster access speed than any of the systems currently on the market. The question is: When computers have such an edge, why are console machines bought at all? The reason is that computers suffer from a (continued on page 185) dE. (RS SR ANE S E ERES | Scariest Games It's Halloween time, and EGM wants to recognize the top five games that may have given us a slight chill at one point or another. Dustin Weaver boyblue@juno.com We'd like to know how you “know for a fact” that three-fourths of the popu- lation owns a PC. First, we assume that you mean households. Otherwise Doon Multiplatform you’d be telling us that three out of 4. four people own a PC. Second, the Software Publishers Association 7th Guest (SPA), who conducts annual studies со-і on this type of stuff, told us that “only” 34 percent of households in the U.S. have a PC (by the way, 29 percent of households have a video game console). When you brought up being able to buy six games for the price of one $250 gaming system, you failed to realize that a PlayStation owner could buy 40+ games for the price of your $2,500+ computer sys- tem. Of course a computer has many practical uses that a dedicated game console could not perform, and of course, many great games are out for the PC that are not available for home systems. But you are wrong if you think your PC will get to play every- thing that the systems offer. Good luck trying to find Mario 64 or NiGHTS for Windows 95. And good ð Legacy of Kain Ё PlayStation Multiplatform 1 Resident Evil PlayStation (continued from page 184) seemingly incurable plague of upgrade syndrome. When you buy a computer, it's high-tech. A few months down the line, everything is being made for the next model, and you are stuck having to upgrade, be it RAM, [storage] memory, operating system, modem speed, CD-ROM speed or sound card. It costs major bucks. Richard Conlan Attleboro, IMA Several years ago, 16-Bit systems debuted. It's guaranteed that games being produced for them today will work on those ancient machines. Several years ago, Intel's 486s were the top of the line. Today, they're too slow to run the newest software; Pentium processors are considered the norm, that is until P-6s are released. So if you have an old com- puter, what would you have to do to keep up? Spend $500 on an Overdrive Where Creativity, Your Favorite Video Game and A Stamp Can Make You Immortal! Orat least get your name and work in the magazine and win yourself a great controller (FIRST PRIZE ONLY!) Adam Sturch Cimarron, ММ Bill Elder Belmonont, WV Uzzette Landaverde * San Luis, Mexico Chad Lacher Alliance, OH chip, perhaps $200 on a new 3-D video card, etc. By the way, after installing all of that, we hope that you won't have any of the compatibility problems PCs are known for. Can you play four-player Bomberman over a computer network? We don't think so! Don't mistake us, we love our PCs, but Mr. Weaver's arguments are narrow- minded. A market for dedicated game consoles will always thrive. If you don't like them, then don't get one and leave those of us who do alone. Put your creative skills to the test by decking out a plain #10 envelope (the long business type) with your own unique touch. Send your letter art to: EGMLetter art, 1920 Highland Аме, suite 222, Lombard, IL 60148. Dallas Ragon * Naples, Italy 34 Congratulations, Mr. Ragon (whos actually in the US. mili- tary and is stationed in Italy). Your prize is on its way—an ASCII Specialized Control Pad for the PlayStation. It features rapid-fire controls for all buttons and slow motion for those intense moments. Dear EGM, What happened to the Psycho Letter of the Month? Andrew Price Highland, CA Frankly, those letters just got plain stupid. All the psycho letters lost their originality. The Psycho section became a forum for babbling that was not truly crazy, just mindless and effortless. But we promise you this, if we get a great, original letter once in a while, we'll print it in Interface. Of course, it'll have to touch on the , subject of video games! P.S. to Eric James—We were just teasing you. PlayStation's Duke Nukem 3D will be link compatible. ADVERTISER INDEX Acclaim 7,46-47, 76- 77,100-01, 122-23.131 Accolade 139,147 ACT Laboratories 135 Activision 18-19,79, 179 American Softworks 111.113 American Technos 157 ASCII Entertainment 67-69 Bandai America 29 BRE Software 189 C7 International 159 Capcom 49,196 Crave 188 Crystal Dynamics. 8-9 Crystal Rim 133 Data East 180-81 Eidos 88-89 Electronic Arts 30-31 ,58-59 Game Express 193 Interact Accessories 194-95 Interplay 35, 39 Japan Video Games 190 Konami 97,177 Mindscape 137 Namco 4-5,104-05 Nintendo 2-3 Playmates 41,43,45 Psygnosis 63,64-65,81, 83.85,87 Samsung Electronics 24-25 SC&T Corp. 55 Sega of America 11-13,52-53, 167.169 Sony Computer 16-17, 50-51 Tecmo, Inc. 118-19,174-75 T*HQ, Inc. 57 Titus Software 151 Tommo, Inc. 191 20th Century Fox 108-09 UBI Soft 145 Universal Interactive Studios 149 Viacom New Media 99.129 Video Game Discounters 192 Virgin Interactive Entertainment 171 Williams Entertainment 23,27,32-33, 36-37,70-71 Working Designs 73,75.186 Another Installment of The Twin саре 1. To enter: Send a legible photo- graph or a video tape showing the Final Status Summary Screen (as depicted below) from the Sega Saturn/RPG Shining Wisdom to: Hund Shining Wisdom Contest c/o Working Designs, 18135 Clear Creek Road, Redding, CA 96001. Гу Life Bubble (Э Medicine Bottle LJ Medicine Bottle [J Life Saver Bubble The Fire Orb Ө Angels Wing 19. ALL RIGHTS RESEI This is a general hint that’s going to get you lots of hidden items. With this secret hint, you can boost your life, life stock and, of course, your completion ratio which will bring you closer to $10,000. To find any of the secrets, simply equip the Blast Orb and any other item and blow it all away. The Flame Orb is your best bet on this one... Equip it with any item, and you will be able to burn those discolored trees down. Once you have done this, stairs will lead the way to finding some very important secret items. They will help you through the game and could make you $10,000 richer. ЕСМ? kicks off an issue of intense fighting action with tons of moves, combos and techniques for the current upswing of fighting games. Also be sure to check out the big three's famous games: NiGHTS, Crash and Mario 64. Inside you'll find the most up-to-date and complete cov- erage of these big titles. Also, be sure to get in touch and get your fill in the new Gamers’ Forum filled with real info for avid gamers from all walks of life and gaming. The ЕСМ editors are in the air flying to London and Tokyo to gather the latest information from the fall trade shows. Look for an exclusive first-hand walk-through with tons of screen shots and insider info. Super Mario 64 is the hottest new game this year, and our Tricks editor has been working hard in rounding up a new batch of game-breaking codes to help you through this super cart. Don't miss it! A*IOLS НЧОЛУНА In Team EGM our editors plan on getting a first look at EA's hot NBA Live '97. Watch for our exclusive preview. Our Review Crew is already Final Doom to the test... How will it rate? tearing into Final Doom for the PlayStation. Next issue they'll tell you if it lives up to its reputation, or if gamers should save their cash and wait for Quake. All this and much, much more! PLAYSTATION PLAYSTATION SNES SATURN GENESIS 4 le: lew/Used/Buy- Tite: New/Used/Buy* Я A Tite: New/Used/Buy' Tite: New/Used/Buy' TAM udo Duis Ы TOROS Tite: New/Used/Buy* Tite: New/Used/Buy' Playstation Core S$210/150/110 Syndicate Wars 5524/22 жн Satum Gore Unit $210/140/100 Comix Zone. 5503020 Playstation Tanktics. 51/40/20 Toy ا‎ A T 3 Call Зайит W/Virtua Fighter $230/Call Cosmic Spacehead $25/15/5 w/Toshinden Sa4t/Cali Tecmo Stackers Can рома Mortii Kombat ОС е Заит w/Sega Rally $240/Call Demolition Man 550187 ASCII Controller Tecmo Superbowl Cali ын. шын ЗО Control Pad Sat/Cal Earthworm Jim 2 $59/46/29 w/Turbo &Slo Мо $32/Call Тесто World Golf. 564/42/23. Ма, "Lord 55/24/13. Arcade Racer $65/Call FIFA Soccer 95 531/45/21 N ныр Ба” Veins dH quc ысы Cd Flight Force Pro otis Plus sh Controller. 555/Сай Time Commando 548/38/19. Williamia Arcades: Mad Catz Controller Game Gun Call Tokyo Highway ваше $51/40/22 Кышы MATIS wiTurbo, AF, s26/Call Rampage Edition 5954/2011 Game Pad 8 By STD $23/Call УЯ Pro Pinball 552/40/20 қы Memory Card Plus $40/Сай Justice League 562/32/17 Game Shark $59/Call Virtuoso prn Wizard Of Oz S222 Mission Stck ЕЗ Light Crusader. $54/25/13 Link Cable 525/Сай Warhammer $52/40/22. Yoshi's Island $62/42/20 RF Unit. 529/Сай Man Overboard 525/14/7 Mad Catz Arcade Williams Arcade’ Үозіга Safari 59/44 Зайит Controller. $35/Call Marsupilami $39/28/14 Steering Wheel $62/Call Greatest Hits 547/37/20 Young Merlin swam Travel Master Hard Case 535/Сай Micro Machines 2 $25/14/7 E Wipeout XL e1 40/20 Zombies Ate iM Эй Baseball 95 ооо мош Kombat3 S6660/25 $45/Сай World Circuit Racing $46/36/18. y Neighbors 46/28/15 AD&D Iron & Blood 62/40/20. МВА Jam Т.Е. $54/30/15 Mouse w/Pad 532/Сай 29884 X-Men:Children Zoop Alien Trilogy 62/38/19 NFL Quarterback Club "96 $62/18/9 PSX Controller $26/Cal Of The Atom 62/40/20 Ата 51 Call PGA Tour 96 5554520 RFU Unit Ву Sony ^ ЗС Armed $51740/20 Phantom 2040 Savais Travel Master Hard Case $35/-/- Fora Free Battle Arena Toshinden 560577 Power Piggs Of Travel Master Soft Case $20/-/- Battle Monster ЕТЕСІЗ The Dark Age E 11th Hour 59/40/20 SNES CRAVE Catalog, Battlesport 45/32/16 Primal Rage 569/28/12 2-Xtreme 551/40/20 T Blazing Dragons. 562/32/16 Prime Time NFL. 558/14/7 ADAD Iron & Bood $52/42/21 Tie: New/Used/Buy" Call Us At: Blazing Heroes 5504523 Prince Of Persia 2 518/318 Adidas Power Soccer $51/41/21 ‘SNES Core Unit $99/60/40 Braindead 13 561/24/12 Psycho Pinball. $35/28/12. Alphastorm $51/40/20 SNES System (612) 942-9920 Bubble Bobble зол Real Monsters зал Area 51 Call W/Ken Griffey Jr $130/Call Casper. SATI24/12. Revolution X $59/40/22. Armed $51/40/20 196 солар و‎ A ы Fax Us At: Corpse Killer 49/28/14 Shadowrun 94473015 Battle Arena ames Crime Patrol $45956 Star Trek: Deep Space 9 $48/20/11 Toshinden 2 ssersev20 Boss Masters Classic 96 ЗО (612) 942-5341 D s51/3016 Syd Of Vals Battlesport 545/35/17 e I il 4 Darknet $51/40/20 TNN Outdoor Bass 96 $56/24/13 Beyond The Beyond 5951/4022 Brett Hul Hockey в Senium Or Email Us At: Dawn Of Darkness 58/8 Tecmo Super Bowl 3: Big Bass World jugs Bunny Demon Driver E Final Edition E Championship алмаға E EE CRAVE2RB@ Destruction Derby 5624000 Time Kiers холов Blazing Dragons $52/40/21 voz Boxing Die Hard Trlogy $51/40/20 Toy story E Bogey: Dead 6 $51/40/20 Chrono Trigger $68/52/26. AOL.COM Dragonheart 545/35/15 Triple Play ‘96 1559/42/20 Bubble Bobble 40/90/15 College Football USA 97 $58/45/22 CRAVE Will Meet Or Dreamteam Basketball — $52/40/20 Ultimate Mortal Kombat 3 Call Buster Gros Collection $45/35/18 Demon's Crest 5257158 FA заза Vector Мал E Casper 47/37/20 Оита ы Lord Beat Any Grand Theft Auto 56/40/20 WWF Super Wrestlemania S24/14/7 Chronicles Of The опкеу Kong County Б Hell затла Weaponlord E ‘Sword 51/41/22 Donkey Kong Country 2 $61/48/21 Mail Order Hyper 3-D Pinball SAS/ASAAT Whiz ‘49/35/17 Crash Bandicoot $51/40/20 Donkey Kong Country З $62/60/25 И Iron Man: ХО Manowar $52/40/20 Wiliams Arcade's S412010 Crypt Killer w/Gun Call Doom 566/38/18 Competitor's Prices! Legacy Of Kain $52/40/20 World Heroes. 48/22/11 Dark Sun 52/41/22. Double Dragon 5 $49/18/9 Legend Of Thor $58/48/24. World Series Baseball '96 $52/42/22 Darknet 58/40/20 ESPN National TEA MVP Baseball 95 $52/40/20 Death Crusader Call ey Night MVP College Football ‘96 $52/40/20 Death Race cat ESPN Sunday Non We Now Carry Marat. E Destruction Derby 2 561/40/22. Football $57/20/10 Maximum Surge $52/38/19. Die Hard Trilogy $51/40/22 Earthworm Jim 2 8/48/24 Japanese NBA Action $54/28/16 Down In The Dumps 548/389 FIFA Inter Sites NBA Live 97 са Dragonheart 3345/3517 FIFA International Imports! Call NFL Full Contact 47/3718 Dreamteam Basketball — $52/42/20 без 96 E $55/38/20 NFL Quarterback Club "97 $52/40/20 Family Fued separa rank Thomas Big NHL 97 Cal ce gee | peus For More Доу сна Fox Hunt $53/43/22. eme i Nights w/3D Control Pad $80/-/- Gt Spoons Football 5851/40/20 Incantation 51/08/20 Information. Olympic Summer Games. 551/358 GT Snore Basketball ^ $51/40/20 John Madden NFL ‘96 $56/28/14 PGA Tour 97 Call Golden Nugget p ‘Judge Dredd E Powerslave sawane Golf: The Final Round S45/28/17 Ken Griffey Jr Prize Fighter завала Grand Slam ‘96 $52/40/20 Winning Run. 561/34/18 Retum Fire $51/28/14. Grid Runner E Killer instinct Sena AT 3DO Robo Pit $52/36/18 Hive 2 $47/36/18. nevanu ak 562/50/25 Shadoan $51/40/20. Hypersiam завал ege ia Lin Shining Wisdom 5544422 ironman: XO Manowar $52/40/20 To The Past. залив Tite: New/Used/Buy" Shredfest Call Jet Moto $51/40/20 Lobo 56/38/20 300 Digital Video Module Split Realities Stau Nintendo64 MM deii gr bail ша? 555/56/28 WrTotal Recall е екы Жалт Controller - Black манн $51/40/20 Mario Fun With Numbers. §29/19/10 300 Goldstar ка ее Controler - Blue Kling Zone 545/35/18 Marvel Super Heroes $53/34/18 WiShockwave & FIFA $199/Call Spree Waker MIU Controller - Gray King Of Fighters 96 $б1/4022 Mechwarrior 3050. 558/220 300 Panasonic w/Gex $185/Са! Totis Plus AUS Controller - Green King's Field 2 $51/40/22 Micro Machines. $56/24/12 Controller-Goldstar $32/Call Triple Play 96 Call Controller - Red MLB Pennant Race $51/40/22 Mo к $57 18/9 ome = Panasonic рм True Pinball $48/36/18 rae то MVP Baseball ‘96 $52/42/22 awi iame Guru Tunnel вя agi? Масне SATB Headphone Jack $58/30/15 Alone in The Dark 2 SA7/15/7 iets Mortal Kombat 3 $64/44/24 M.K. Trilogy Marvel Super Heroes $52/42/22 Mortal Kombat 2 sner? Battiesport EU Virtua Cop 2 заза МВА Hanglime Mortal Kombat Trilogy Сай Mortal Kombat 3 $66/35/17 Burning Soldier $51/7/3- Virtua Fighter Kids SATBING Pilotwings 64 Myst 61/41/22 Mr. Dot 546/36/18 Cannon Fodder 535/147 Waterworld $48/38/18 Robotech Acedemy NBA Live 9? Call Ms. Pacman E Casper Er Wheel Of Fortune sramne Star Wars: Shadows Of NGAA Football NBA Hangtime ES Corpse Killer 549275 Worms ЕСЕТ The Empire ае 51/40/20 NBA Live 96 56/46/22 Crash n Bum 3357/3 X MencChkdren. Super Mario 64 NFL Ful Contact Football $45/25/18 NHL ST E] D З5ы2вла Of The Atom жу Turok: Dinosaur Hunter NUL 97 Cal Operation Europe $55/25/18 Doom ЕЗІЛДІ War Gods NHL Powerplay 96 ssavaavz2 Oscar 51/38/20 FIFA Soccer 56242 Wave Race 64 Namco's Museum Vol 1 — $47/37/18 PGA European Tour 561/48/24. Flying Nightmares. $53/12/6 G EN ES IS Need For Speed уг? Phantom 2040 E Guardian War 551/126 POA Tour 87 Cal Pilotwings sooner ней: Cyberpunk Thriller 54526 А Project Homed Owl $61740/20 Pitfall Mayan Adventure 90/26/14 Immereenary 55094 Tite: New/Used/Buy Project: Over 8/36/18 Pitter E ling Time S51/28/14 Genesis Core 99/50/20 Razorving 51740720 Porky Pig's Kingdom The Far Reaches$46/12/6 Doc's Cleaning Kt | $7/Call Resident Evi 52/42/22 Haunted Holiday $59/98/19 Luclenne's Quest 42/20/10 Game Genie ЕСІ Ridge Racer Revolution 47/3718 Primal Rage $в2/2вЛ4 Need For Speed A2410 1996 Olympic Summer Road Warrior Зала Prince Of Persla 2 $50306 Po'ed зат Games 62/40/20 Robo Pit $52/40/21 Realm 56/34/18 Pebble Beach Golf Links $51/4/1 6 In 1 Cartridge $45/35/18 STORM. 51/40/20 Robotrek Sasna Primal Rage Sis/22/10 Adventures Of Shades РН Scooby Doo Mystery 5502619 Quarantine Somos Batman & Robin E Shokendo Call Secret Of Evermore 50/45/20 Real Pinball E Arcade Classics 1 E Sim City 2000 46/26/20 Secret Of Mana 60/42/22 Rebel Assult 48/11/5 Bass Masters Classic $55/36/18 Á Space Hulk Vengeance 5524024 SimCity E Road Rash БЕСІ Beavis & Butthead | S47/26/14 ( c Speed King: Road Rage 545/35/17 Spawn 85/32/17 Shanghai Triple Threat $48/5/2 Bugs Bunny In PR, E- BOOK 7 Star Wars: Dark Forces Сай Speed Racer S«/20 Shockwave E Double Trouble sawas Star Wars: Rebel Spider-Man/Venom: Slam 'n Jam 95 Siue Castlevania Bloodlines — S24/14/8 ‘Assault 2 call Seperation Anxiety | S62/28/14 Space Hulk: Vengence 548/19/9 Chester Cheetah 528/19/10 Your N64 Starfighter S4636518 Star Trek-Next Generation $54/22/14 Starblade E College Football Steel Harbinger азал ә Street Fighter 2 5200/3 Theme Park 56287 Nat! Champ 2 swans The UITIMATE Stike Point Saezen Super Bases Loaded $50/9/4 Twisted 56? College Football USA ‘96 65/20/10 Today! c MATE Steet Poor Apia 2524202 Super Mario RPG 56/62/28 Wing Commander 3 85271879 college slam Звзузалв y: Fight “АШ buy prices listad are for store credit. All games must have box & instructions. Systems must have all cables and one controller. We аго not responsible for damages that occur during shipping. We reserve the right to refuse any package, it will be sent back to you СОП. It is recommended you call our Customer Service Dept. before sending anything in. If you are sending in used games be sure to include all information as stated below. MAKE YOUR OWN FORM! On a blank piece of paper write your full name, address, phone #, what you would like to order & any substitute items in case of out of stock or discontinued items. Please include shipping & handling charges as follows: U.S. game orders $6 - U.S. System Orders $20 - Forgein game orders $15 - Forgein system orders $30. Overnight shipping is also available, please call for details. All personal checks and money orders are held for 2 weeks due to processing time. Send orders to: Crave • P.O. Box 26370 Dept. 520 • St. Louis Park, MN 55426 Please allow 4-6 weeks on out of stock items. All prices and release dates are subject to change. If you have any questions, please call. PHONE: (612) 942-9920 FAX: (612) 942-5341 EMAIL: CRAVE2RB@AOL.COM * OPEN M-SAT. 9-9, SUN. 10-7 LATEST CODES * BREAK-IN TRICKS * HINTS FOR "D" & “FINAL FANTASY Ill” MUST BE 18 YEARS OF AGE OR HAVE PARENTS PERMISSION BRE Software ma. WEAR i Return this coupon with your next mail order (not valid on phone * . he 127 orders) and receive $5.00 OFF your purchase. Please list Credit Card Orders: (209) 432-2684 д alternatives when ordering by mail. Not valid with апу other 24 Hour FAXBACK Information System: (209) 432-2644 | PC CD-ROM Dept. (209) 432-9841 offers, Sales or Specials. This coupon is valid thru 10/31/96. E-Mail: BRESW@ AOL.COM | http:][www.cybergate.com]bre „ No copies accepted. If we can't fill your order within 30 days, , Complete catalog by E-Mail: BREINFO@ PSNW.COM { We will return your order, payment and this coupon to you. ЕМ10 Send us your old games/systems Receive a check back or purchase other titles of your choice XAEYNAN зуд WHEELOF FORTUNE 41952500 FIFAINTLSOOCER ® 29581200 ROM. 9KNGOOMS 4 BRANES 309511800 WOLVERINE БІЛІГІ LAST BOUNTY HUNTER S16 00. MCKED 18 39990000 EHORKLAMD 39900 SAMURAI SHODOWN BRANDISH SSMO) WWF ARCADE GAME 29901500 To Buy Games LST GLADIATOR WNG ARUS SANAU FLOATING ANNE 89540 SHADOAN, BRANDS | ЗОО WNE RAN Seon ССАН WING COMMANDER 9455220) FORMULA ONE 4942400 SHELLSHOCK REATWOEHRE 2450000 ZELDAN Er LEGEND OF OASIS WINNING POST. 39991800 FOX HUNT 24992400 SHINING SWORD BREATH OF FIRE! — 48952500 1. On a full sized piece of paper, write your name, complete address, LEGEND OF THOR WPEQUT 3099800 ОРОКЕ 380000 SHOCKWAVE ASSAULT 29 8/1000 CHRONO TRIGGER 3929160 phone number and a Ist ol al the cages you would ike to order EATON ЖУК fo speed processing of your order, list an alleinative for each tile you COLLEGE FBUSA 97 455400 are ordering LOADED WORLDCUPGOLF 3491400 GAME SHARK 3998/1500 SHAEDFEST E CUTTHROAT ISLAND 29981200 2. Calculate the total for the cartridges you wish to order, including MACHINE HEAD WORLDSERIESBBALL 29991000 GEOM CUBE 28981000 SILVERLOAD = MAGIC CARPET WORLDSERIES BBALL I0 %2500 GEX 285120 SIMCITY 2000 DEATHOF SUPERMAN 2395/1000 Ме Sell Used / We Bu ое У shipping & handling charges ($7.00 for the first cartridge, $1.00 for ЕСА MAJOR LEAGUE ВАЗЕ 4: WORLDWIDE SOCER 9734 9515.00 GOAL STORM 29951000 SKELETON WARRIOR DESERT STAKE 29891000 SOMMERGAMES — 3995/1509 6800 additional, Alaska, Hawaii, PR, APO, FPO, PO Boxes double BEERS. БЕЕЕБЕ E 8 388888588: BSSSRRSDRERREEE ББЕКБЕЕРІ 525 SBS SE: c MANSION HIDDENSOULZ3.95/10.00 WORMS 34981400 GOLF FINAL ROUND 24951500 SLAYER SATURN tae 2050 WNFARCADEGAME 33391500 GRANDSLAMS, 995440 SOLARECUPSE ہت‎ MASS DESTRUCTION 39991800 X35 28982000 GRAND THEFT AUTO. 39852000 SOUL EDGE < MAXIMUM SURGE... 92000 XEN 39881800 GT SPORTS FOOTBALL 955000 SPACE GRIFFON VES DONKEY KONG сита 22554200 AEROBL SUPERSONIC 44 32000 Shipping 8 handing charges). California residents add 7.75% sales MOV TOMPSONS унды Белош ӨЙ 389041 SPACE HULK VENG. pauper ponto p OSS арса S00 GUMERSHEAVEN 39982000 SPACE JAM DNC SONE TROUBLE S438000 BASS MASTERS CLASS. 4399250) we пин 991 Used | We Buy RESORTS ао КЧ 498000 SPANN 0000 SEDE BIONDDAS ое 2. Мон 21 days for personal checks to clear - send money order for JUROR, TO MORTAL КОМБАТ 000059210 HARDBALL зум SADER 080и тяоореяс 986400 CAESARSPALACE 454000 1801881 processing AX AGEAAS N GUTS 44900900 MORTAL KOMBATII 3491400. HEART OF DARKNESS 44950200 SPLIT REALITIES DRACULA X 39951500 CHAMP. POOL 39951500 4. Send your order to the address below. A280 FONG BLOOD S2 yp BASEBALL SDD PEI PINBALL 38901800 STAA GLADIATOR SD ATOM IM 25480 COLLEGE ABUSA 97 AEAN PEND PINEAL 5480 AATIMORMIMZ 4810 COLLEGE Re US 250000 E иши мрсен m20 НИНЕ 33982000 STAA TAEK GENER frann secen sse» он seno TO Sell Games/Systems MEL, — SEND MT КЕШ ТЕН Stan WARS, TNALEANIASY? ^. 4999400 COMX ZONE 285400 ALONEINTHE DARK 39951800 MYSTARIA 49952500 mer INCREDIBLE HuK DARK FORCES FINALFANTASYS 4498/1800 CRUSADER OF CENTY 39351500 1. On a full sized piece of paper, write your name, complete address, AREA SI 39891800 NBAACTION 3495/1200 IRON BLOOD. REBEL ASSAULT GARGOYLES 3995/1800 DEATH OF SUPERMAN 3485/1200 phone number and a list of all the cartridges/systems with the buy BAKU BAKU 3195100 NBAINTHEZONE 39991800 IRONMAN XO STARBUADE ALPHA GEARHEADS. 34981500 DOOM TROOPERS 39991500 back ii á i о 21951800 NBA JAM TOURN EDIT. 29891000 JET MOTO. ‘STARFIGHTER JOHN MADDEN 96 29591000 DUNE 399591200 Баск prices you are selling. BASKETBALL9S ^ 39951800 NBA UVE 97. 44980400. PlayStation eı JOHNNY BAZOOKA STEEL HARBINGER 28951800 JUNGLE BOOK 31951400 DUNGEONS 2. If you would like to purchase cartridges with the money or credit BAA PORTER ОАО NEEDFOR SPEED 39982000 JOHNNY MNEMONIC STREET FIGHTER JUNGLE STRIKE 4495/2000 ANDDRAGONS 30951500 received, list the titles you would like to order on the sama piece of BATTLE ARENA МИ BENO We Sell Used | We Buy ЛЕ МАО. 2% ANPHA 34991200 JURASSIC PARK2 34981400 EARTHWORM JM 29551090 paper, LOBACKCLUB 7 40504 e Sell Used | We Buy JUMPING FLASH 2 {4.952500 KAWASANISUPERBKE 3998000 EARTHWORM JM2 39907800 ا‎ и n 419 и rast 2 [a MS NOYA BOW И 338150 З. PACK your cartridges, all paperwork and any coupons in a box pri 2522800 NHLALLSTAR HOCKEY 2995/1000 2ХТЯЕМЕ JUPITER STRIKE. STREET RACER 39942000 WINNING RUN. 44980000 FIFA INTL SOCCER 96 39421400 Send the box to the address below by UPS or registered mail. Be sure BATTLETECH. z NHLPOWERPLAY' 34951200 3 DECATHLON KILEAK DNA IMPER. STRIKEPOINT2 38952000 KLLERINSTINCT | 29951500 FOREMAN FOR REAL 29951000 to include the ‘Dept # on the outside of your package. Е eion asso КОТИНЕ A TANG E Пя ED МАРЫЯ Тая MO GARGOMES M90 О Your check wil normaly be maed within 22 working days o Кш e nh E por ШО Атев ПАО BERAD DONANS BED Nonis Ow 20020 4. ош check wi pin BIG HURT BASEBALL 34951400 NIGHTS WO PAD | 5495/3000 AEON FLUX KING'S FIELD | SUPER MOTORCROSS 4425240 LUFIA 28981500 JOHN MADDEN 7 44952500 Tecelving your package. BIOHAZZARD 39852000 OFF WORLDINTER, — 2999/1000 AFTERSHOCK KING'S FIELD I. ‘SUPERSONIC RACERS 3995200 ШНА 18552500 JUNGLE BOOK 28991200 Send your Games/Systems/Orders to DC NE Io ME [uu m RGB OMe и WOE E E U | ЖЕЛШ биис SUM GAMES 333220) ААСОМЫТ KRAZY VAN pM oU E C BRE Software Ha PNE m E pm К OF tam TAS Е RAMPAGE EGON 26100 PLANG DAAGONS 30381800 pagenpUGOON: BSED ANM poc TECO SUPER som. p^ Ни EEO Dept ЕМІ0 AEN Rs E E MEC 3 BLOOD OMEN =” Picus Эш ADAE Te DARK LenaLenFoncens Tee ое с ELI 352 W. Bedford, Suite 104 [DO AE I3 БЕСІ Fresno, CA 93711 ri 55525 БЕРЕРІ 88888888 PEBBLEGEACH GOLF 3498400 ALPHA STORM LOADED. ТЕКЕН? BANDEN eo Du MEGAMAN X3 49952500 LOTUS II 34:951200 [PEE 1 HACHE REID TEEME Pane В МАШМ CANAGE 2459600 ARAS RR CARNAGE E [M Por EP MLD MAG ZONE ЕН rane. Send us your old systems ЕЕ МШ? ras MAGCQeer 905000 UNDER TAUCK MO LU". ISPOM MGNTENAGIC 955% SUSTAMOVE? y, HENAO QURATEREACKATTACKA NOOO ASHE Mec enna о т а Em CAESARS WORLD ° 34950200 RAYMAN 29951000 BALLBLAZER CHAMP. MANSION OF HID. 50413955200 THOROGHBREDDERBDDS 95/2000 MORTAL KOMBAT Il 2455800 MORTAL KOMBAT — 2495800 | с, " $251 И ED RETURN ARE КОШ GASES once ae MARVEL SUP. HEROES 4498290 ПМЕ COMMANDO MORTALKOMBAT II 3998/1800 МОЯТА KOMBAT Il 39991800 | Genesis соге system Беде Miss iano RETURN TOZORK — 44850200 BASS WORLD CHAMP MASS DESTRUCTION 3995/2000 TWN MOTORSPORTS NBA HANGTIME 49952500 NBA HANGTIME 29552590 Super Nintendo core system $30, CASPER ayy МАО REVOUTONX 28 ТРЛН ада а Таса > 44389509 NBA JAM TOURNEDIT 2439800 NBA JAW TOUPN. EDIT 24 S00 CENTER RING BOXING 29951200 PIGLORD SAGA 39951800 BATTLE ARENA MICKEY THOMPSON'S: TOKYO HWY BATTLE NBA LIVE 96 29951000 NEW HORIZONS 49952500 | Saturn (w/ control pad, AV cable) $70] cge zinat БІЛЕ ЭМО FORNON еш ОЕА жазуды TOWB RAIDER Moons 9% МОУ 45246 | Sony PSX (w/t control pad, AV cable) $100 № р и Мо з E ) CORAM GHT2 851000 ROAD KL 39991800 “TOSHINOEN 2 39991800 MLBPENNANTRACE 44950000 TOTALNBA WML HOCKEY 7 49989500 PTO. #435200 | Nintendo 64 (w/1 control pad, AV cable) $160] ара инал ПОРЫ еш О ОО MONSTER ARM B00 TRIPLE PLAY 37 МОЕТ. 38880000 Реті | 252% [Arter rare (w/1 control pad, AV сабе) CONGO. 29951500 ROBINSON'S REQUIEM 39952000 BEYOND THE BEYOND 44.9525 00 MONSTROUS CITY 3995/2000 TRUE PINBALL NOFEARRACING 4495/2000 PGATOURGOLF3 3991400 | Above are buyback prices only. Systems must include 1 Control Pad, AC Adaptar andl САСО цеп. БЫЛЫМ ROBO PT 39950000 BIG BASS WALDCHMP 44250500 MORTALKONBATIN 23931000 TWISTED METAL NOBUNAGA'S AMBIT. PGA TOUR % 44980000 АР Cable, Genesis systems most include CO connector cover. Adtonalconuors also CREATURE SHOCK 39351800 ROBOTICA 29951000 BIG HURT BASEBALL 34991400 MOTOR TOONGP. 39950000 TWISTED METAL 2 OGRE BATTLE PHANTASY STARII 3935/1509 | Purchased. Defective systems ий be т ‘expense ($10.00 minimum). $10.00] CAME PATROL ROMANCE or me ВОНР О МКТШОбҮ О VHA OPERATON EUROPE PANSY STAA Pom [rice dient roto тшу a decim cola AC кари э AVA ade CRITICOM. KINGDOMS М 44952000 BLAST CHAMBER 39952000 MVP BASEBALL 39950000 VELOCITY MAXIMUM. РТО. PHANTASY STARIV 49552500 a ma ш шш жш = == CYBER SPEEDWAY 39951800 BLAZING DRAGONS 9552000 MVP COLLEGE F/B 96 1495040) VIEWPOINT РТО PITFALL MAYAN ADV. Grea 32991800 ООВ мод MYST ASA VAUS, PALAONSOUEST 95450 POCAHONTAS CYBERSLED. 3995/2000 BOTTOMOFTHESTH 2999/1000 MYSTARIA 44952400 VR GOLF PGA EUROPEAN TOUR 49.95/25.00 POWER RANGERS B SEGAAMLYCNAIP SMSO GENERA SN VOLUMET зодсодоо VA SOCCER SS PIRATES DARKWATER 299000 PRMALRAGE n LLY CH 1500 BROKEN HELIX 39952000 VOLUME 1 39952000. 1 Sapte OT E] ELEC З уме. дш WAR cons POWERRANGERS ^ 955500 PAMETNE NFL FB incer En MEE EYD А ТЕМЫ» 25440 PANGE OF PERSIA 2 DU SHINING SOON 24880000 BUNCYCLE 2400400 NRAIMNGTME о 245400) WARHAWK RüWTGcomow 484800 REVOLUTION pink SUNOS LESIONS, в E rs WARRIORS OF FATE ES ЕН RISE OF ROBOTS ЕН ит 85120 ЗАН ие WATERWORLD.” ЕН FANCEOEPERSA2 REAO RODEAN DAYTONA USA ‘SHREDFEST 3995180 14942200 NBA UVE 6 WILUAMS ROM.SKNGDOMS2 39991500 ROAD RASH 2 SIGNOFTHESUN 2950000 39952000 NBA LIVE 97 ‘ARCADE CLASSIC #1 39951500 ROM 3 KINGDOMS 3 44952000 ROAD RASH 3 SIMCITY 2000 39952000 CHAMPIONSHIP POOL 44956200 NBA SHOOTOUT ‘ARCADE CLASSIC #2 2492400 ROM. 3 KINGDOMS 4 49952500 ROM. 3 KINGDOMS 2 SKELETON WARRIORS 39 95/1800 CHESSMASTER 39952000 NCAA F/B GAMEBAKR WING COMMANDER TI 39951600 SAMURAI SHODOWN 29991000 ROM. 3 KINGDOMS 3 DEFCONS DEMON DRIVER SLAM NA % CHAOS CONTROL 24980200 NEAR DEATH WIPEOUT 34991200 SECRET OFEVERMORE39 9511500 SAMURAISHODOWN 29551000 M SOUR ECUPSE CHEESY 258780 NEED FOR SPEED WEEOUTXL мш SECRET OF MANA., 3999800 SATURDAY NIGHT BRANDEAD | $3140) PGA TOUR GOLF 97 44952000 ANDRETTI RACING LONE SOLDIER TEN PIN ALLEY e Ы РОРТО 3352000 AQUANAUTS HOLIDAY LOST VIKINGS I TETRIS PLUS BREEBSREE: ri gg FEET FEES 885: 8 2 zi g 3888888888 LI LI LI LI 1 LI DESTRUCTION DERBY LI DIEHARD TRILOGY А x - Guardian War -Immercenary № Loon киа PEDE, MEO НА АМЕН Ro AA MI D RESUME NM шт P alien E My Fave e PR LI LI LI LI LI LI LI geuSEeUD. DESCENT DOUBLE STER SONC X TREME РИ КА FUL CONTACT WORLD CRCUTRAG 457500 SEPARATION ANKETY 4392000 SLANMASTERS 299511000 M E SAM 12 NEL QBACK CLUB 97 WHFARCADEGAME 42540 SMEAR 2285 SHNING FORCE 950 ч respects а SPUT REAUTIES. CONSO. Жюл E WWF IN YOUR HOUSE 44 95/2500 SOUL BLAZER 32991800 SIDE POCKET 39252000 а Pebble Beach бой - Quarantine . Samurai Shodown - Shockwave "SQUARE TABLE. ‘SPOT GOES HOLLY. CONTRA LEGACY WAR 245982200 NHL FACE OFF XCOM 29951000 SPAWN 3494400 SKELETON KREW | 29951000 g Shockwave Oper. Jumpgate - Slayer - Star Control - Stellar 7 DREAM TEAM 96. STEELHARBINGER 39952000 COSMIC RACE 39952000 NHL FACE OFF 97: XMEN 44952200. SEMANAL 34951400 SONIC & KNUCKLES 29951000 Super Wing Commander - Theme Park - Total Eclipse SRAM TEAM Tonn Жл CRASH BANDICOOT 4580400 NHL OPENICE 5220 орои MSO ПАННО 95150 SONCALSID. OSE dy epal A DE El NENNEN SD AD STREET FIGHTER CREATURE SHOCK 39002000 NHL POWERPLAY 95 EOS MEMEEC STAA TREK STARLET ENADO SOMS HEDGENOG “4500 Wisted - Wing Commander 3 - World Cup Gol EARTHWORM JIM 2 39951800 ALPHA 3495/1200 CRIME CRACKERS 29982000 OFF WORLD INTER. ZERO DIVIDE 3495/1400 STAR TREK TNG 29951000 SONIC HEDGEHOG 2 1995300 П $1 4. 95 Each EMEN Pro ЗЮ OFFENSE 5% Ao Ат о 92600 SOME HEDGEHOGS 2980 . ETEMAL CONS 455200 HOVE 2831000 CAONCLES OF SWORDA 32500 OLUPE SOCCER STREET FIGHT T TURBO 2099800 SONCIUNGAL © OE Buy 3 Get 1 FREE EME NEL I4 STREET RACER OLX 39952000 CROW. OLYMPIC SUM GAMES Nintendo 64. STRACE, 8580 SPDERMANACCLAN) элю y PME РВА 3400 SUPERMOTORCHOSS 39980000 CITYOFANGELS 39952000 РТО S | 2 F1 CHALLENGE. 39952000. Қары ыды) РЕН CYBER SLED 29951000 PANZER GENERAL | 3495/1400 po MELIA LUE у BEAN CAUSNUSA oss TS В 7 FOLH S S TECMO SUPER BOM 24552500 DARK FORCES PERFECT WEAPON зи GAETZKYGS 48953000 SUPER MARO WORLD 2 TECNO SUPER BOW. 2 29891000 TORT тк 2B ЕРИНО MRAD M ES А Sith KUERINSTINCT о 46990000 YOSNIS ISLAND — 44982000 TECNO SUPER BOWL 3 A 9811200 GAACTCATIACK 8931000 тр ООО ARAS РАСО 958500 MRBYSARAIDE 2825400 SUPERNARORPG 4413009 TECHO SUPER HOY” 294100 No Boxes ОАО | 45/40 THGEEDBIYDMARVESSSISOD DARK SUN asian MKTRLOGY . 51952000 SUREROFFROAD. ИЗ THEME PARK | 39891800 { 5% ЖШ TNDERSINNEI INAO DASTA KERS Мао НВАНААОПШЕ 49258020 SUPER OFF ROAD вле TNN BASS TOUAN. — 499823 00 2 EU 29051000 Тото онто MAISO PANN ess 3998000) PLOWNGSG «3.943000 SUPER PUNCHOUT 28591000 TAN BASS TOUAN. 96 45250 ә GOLDEN AXE 29001200 TRIPLE PLAY 44982400 DEATH CRUSADER POWER SLAVE ROBOTECH ACADEMY 49953000 SUPER ABI BASEBALL 2995/1000 TOEJAMAEARL2 24951000 О INSTrUCTIONS г оне, ANOO рш 39169) DEA rh aU Е ЗОО ОК МИНЕ 48850000 SUP STREET FOTA 2130100 TOPGEAR? Er GRAND SIAM S7 38808000 TUNNEL BI Жл CONS Ро OvERKLL КАЛА OOO FECHO SECRET STASIS SNESO TOUGIMAN BOXING 25100 SMO SANS, о BEAM GE отыш. AE Cen EID И назо TECMO SUPER BOM 229550000 TOYSTORY Er] No Problem!!! GRAND ТНЕРТАШТО 34982000 МАТЕ МКЗ 44382000 DESCENT PSYCHIC DETECTIVE SUPERMARIOKART 54945400 ТЕСМО SUPER BOWLS 3999/1500 TRIPLE PLAY % | 29551000 Н GORE кет ANEO VALORA VALEY GOLF 950000 ОЕТ. DERBY PYRAMID INTRUDER 39352000 TUROK ONO HUNTER 8999000 TETAS? EU Rain TEE] 4 GUARDIAN HEROES 29951200 VERTIGO 44950400 DESTRUCT. DERBY 2 RAIDEN PROJECT War 0005: 49959000 TETRISORMARIO 39952000 TRUE LIES 29951000 | We are now buying Genesis, Super Nintendo, PlayStation Ее 298100 Област рону PAVEN PROJECT ИМЕНА «8880000 TERSADAR aso ит saom || Me Salm buying (өгезіз, Super Nintendo, FlayStaton нанео е yess 2257200 ир отоо Серта RAWPURSUT SUPER МОЛ ЫЛ - ind Saturn games without boxes or instructions. EE жазаны C MM ME LL CL PM m Buy 5 Get 2 FREE СҮВЕНА, 29951200 570 Oh SUPE GAME BOY 21981400 STREETS OF RAGES, 22931000 IN Supples Enid o stock on hand. Please Est aerate дато ses when ordering 34951400 PEAK PERFORMANCE 3992000 DOOM 64 48953000 SUPER MARIO KART 39951500 TAZESCAPEMARS 29991000 gy вы gb mal. Above games are used and cuda a 90 day warranty A ag л 952000 VIRTUACOPWIGUN 9550500 DISCWORLD 2 RAYMAN TNNBASS TOURN. 44982000 VECTORMAN 3885/1500 || following are prices for cartridge/disc only. EE | ww | pM ет | E о Hoey ДЕЛЕ AEE am К Ec о кае с тан VIRTUAFIGHTER REMIX 1995900 DOWN IN THE DUMPS RESDENT EVI TOP GEAR 2 іе ANIMATION азу is (cartridge only) HYPER 30 PINBALL VIRTUA FIGHTER 2 39991500 DREAM 18 GOLF RETURN FIRE ^ TOPGEAR3000 49999500 VIRTUARACNG 29951000 Super Nintendo (cartridge only) IMPACT RACING VIRTUA FIGHTER KIDS 44952400. DREAM KNIGHT RETURN TO ZORK TOY STORY 4995/2500 VIRTUAL BART 29951000 ! eet VRTUARACING 2995/1000 DREAM TEAM 96 REVELATIONS We Sell Used / We Buy TRUE LES 28991000 VR TROOPERS 29961000 Saturn (disc only) INCREDIBLE HULK VIRTUA STRIKER 4495/2400 DRUID DEMONS REVOLUTION X 1996 OLYMPIC TURN & BURN. 34951400 WARLOCK 2995/1000 ааа ре SENSO BARTIMOMM JU 2 RIDGE RACER. SUAMERGAKES мма ULTMATUNES AT. 254000 WENN QD. EET PlayStation (disc only) X T Ej E WE Dou - D TUM Их E роосу Е ЕЯ MER QUNM T. QUEUE Maie. “AS оа | The above pricas do not apply 1o бепо discs, special oferlimteg JETSKI RAGE VIRTUAL POOL 3995/500 00 RIPPER 5/1 BASS MASTERS CLASS. 49.95/25.00 UNCHARTED WATERS 3935/1500 WORLD HEROES 2995000 || packaged games (Virtua Fighter Remix, etc.) and games that were JOHN MADDEN 97 VR BASKETBALL 39951500 EXTREME PINBALL RISE 2 RESURRECTION 29.95/12.00 BASS MASTERS URBAN STRIKE 39951600 WORLD SERIES 96 54953000 || Included with systems. Miscellaneous/extra PlayStation and Saturn [ro [CLE Du po Cc DN c] bs trace шы ө оо өсі бін он MAP EL po REO готов при 3200 КО E ЭТ VENCO Belem МШ снендяе 25/00 | белесі, Super Nintendo, Saturn and PlayStation саде "KINGDOM OMAGIC. WATERWORLD 29951000 FANTASTIC PINBALL 39951500 ЯОВОТЯОМ 39952000 BOOGERMAN 34951200 WMS ARCADE CLASS. 3995000 X WOMEN 956500; || Wout boxes or Instructors t5; s actress above. z YES! We honor our advertised prices. Prices in this ad are good through October 31, 1996 Tiles іп ITALICS are newer and may or may not be available, please call for availabilty. Cartidges/CD Titles for ALL SYSTEMS must include box, instructions, and any hint books/maps that were included with the game. We will deduct $2.00 for each SNES cartridge without a cardboard insert and $5.00 for broken CD cases. Games without box, instructions, etc will be retuned at your expense ($5.00 minimum). Cartridges/discs not in resellable condition or with evidence of rental store stickers will be returned at your expense ($5.00 minimum). Ай games are Used, include a 90 DAY WARRANTY and ae subject 10 availabilty, Wo reserve the right lo reluse any sale or purchase. Мен 40 days 0 recie orders placed wih money orders and 8 days to receive orders placed wih personal checks, No funds or exchanges on батуце, For shipping, 800 5700 for the frst cartridge and $1.00 for each абба, AlaskajHawaiyPRJAPOJPO Boxes double shipping charges Сай, Res add 7755 tax, We do no ship Io Canada, „Prices are for mall order өті and based on 1 сору per tite, to buy or sell in quant, contact our wholesale dep Limit of 1 cartridge/CD per tile accepted without proof of purchase. If we do not receive your package by 10/31/96 or your game tiles are not fisted in this ad, you will Бе paid from our current catalog. To receive prices in this ad you must include the ‘Dept. 4 from this ad on the OUTSIDE of your package. Ifyou are unclear about any of ош policies, procedures or prices please call indvidual ttes are trademarks of tai respective companies. Раубабопалі the Pay Staton logo are adel Sony Comput Extent ік: Sea Sami а оўо бета of Sega ol Anata n. Super Nendo, Nitendo B4 are registam radars Ново Amatea ne. ww rmm те. MM m | TETA ree aw Wits U NEO GEO CD i "i IMPORT 5 GEE Available Now! | = р КАБУ 2$339— | И pa Call for price ба $ wh any game Cruisin' USA Pilot Wings 64 г me P' Á Art of Fighting 3 Ragnagard Blast Dozer Kk Robo Tech м " King of Fighter 95, 96 Real Bout: Fatal Fury Body Harvest Shadows of the Empire Metal Slug Samurai RPG Buggy Boggie Star Fox 64 Euh TIR EI a, Neo Drift Out Samurai Shodown 3 Kirby's Air Ride Super Mario Kart R uw Over the Top > Shin Oh Ken Mission Impossible Turok Dinosaur Hunter (Import) (Us) Pulstar World Hero Perfect Albert Odyssey 2 Alone in the Dark а IF y Area 51 ** Get $5 off with purchase of 2nd Neo-Geo CD Tittle** SONY PLAYSTATION Dark Savior Bust a Move 2 Large Selection of Used Neo-Geo Games $50 or under p" Waver Racer Dragon Ball Z Buster Bro. Collection фә». Dragon Force Die Hard Trilogy б Dynasty War 2 Dragon Force Enemy Zero Dragon's Lair 2 all Fatal Fury 3 Fighting Vipers Please с ў Fighting Vipers Iron Man any К Gals Panic * John Madden 97 for ial order Godzilla Legacy of Kain. spec اس‎ |; | Gundam Marvel Superheroes Ф саң 1B (Import) (US) Keio Geki m Contact PC ENGINE NEC FX 4th Robot Wé 11th H King of Fighter 95 Avance VG. Bubble. Bobble Langrisser 3 Project Overkill miu вага, z ваце езш All Japan Pro Wrestling Buster Bros Collection Lunar Silver Story Spot Goes Hollywood Б ул р All Japan Pro Wrestling 2 Crash Bandicoot Ogre Battle Street Fighter Alpha 2 Sailor Moon Collection Far East of Eden Arc the Lad 2 Die Hard Trilogy ж Outrun/After Burner 2 Tomb Raiders |, Record of Loos Wr 2 сон { Burning Fest Dragon's Lair 2 Policenauts Virtua Fighter Kid 5 Sa eturn to Zorl Captain Tsubasa J Iron Man Real Bout: Fatal Fury World Series Baseball Vasteel 2 make Team Innocent Cool Boarders John Madden 97 Sailor Moon Super S Arcade Card Zenki IMPORT SPECIAL: | Advanced VG. "97%... Der Langrisser Macross Digital Mission Jumping Flash 2 Samurai Shodown З and Т Dragon Ball Z King of Fighter 95 Star Fighter 3000 many King of Fighter 95 $59 Genso Suikoden Legacy of Kain Striker 1945 more... тро Вай 1 Gundam V. 2.0 Marvel Super Heroes Tetris Plus King of Boxing MLB Pennant Race Thunder Force GLD P Puzzle Bobble 2 Get 4 rae Gaines with purchase ot 300 Megatudo 2096 NFL Full Contact Tokimeki Mahjon Bomberman Motor Toon GP 2 NHL Powerplay 96 Tokimeki Mem Puzzle Ninku Namco Museum 3 Project Overkill Toshinden Ura Ogre Battle Ridge Racer Revol World Hero Perfect al Той апу damos Over Blood Street Fighter Alpha 2 not listed above Persona Tekken 2 Pinball Fantasy DLX The Hive SUPER FAMICOM $19 SPECIAL SALES Rockman X3 X Men Dragon Ball Z Power Pro Wrestling 96 Battle Sports John Madden Sailor Moon Super S Dragon Ball Z Hyper Lord of Elemental Blade Force Gridders Samurai Shodown 3 IMPORT SPECIAL: Dragon Quest 6 Sailor Moon RPG Pirates Space Out of This World Star Fighter 3000 Gradius Deluxe Final Fantasy 5 Sailor Moon Super S Immercenary Shadow Tenchi Muyou King of Fighter 95 Fire Emblem Secret Of Mana 3 Killing Time Soccer Kids Tetris Plus Namco Museum 2 Star Ocean Super Bomberman 4 Star Blade Jurassic Park Tobal 1 Dragon B Z Legend S. 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Hours: Mon-Sat 10am-9pm; Sun 11am-6pm *Prices do not include shipping & handling Price and availability are subject to change without notice. We accept all major credit cards, Money Orders and C.O.D. Allow 14 business days for shipping when paying by personal check. All sales are final, we will only replace defective items with the same title. Games Express Inc. is not responsible for misprint. NY residents add 8.25% sales tax to your order. All tradenames/trademarks are the properties of their respective owners (212) 290-0432 Visit Our Mega Showroom at: 126-128 W. 32nd St. New York, NY 10001 کے ر = GAME RESIDENT EVIL DOOM KRAZY IVAN NBA, SHOOTOUT More Codes’+ more games.= more’ fun! - E: GAME | Ds ih, Mh Cie, for uso with t 7 j SEGA SA TURN 17 C o COMING THIS FALL POR EIN ба — ОЛАТАРА PRO Controller HAWWERHERD Programmable Pad! 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