$4.99/36.50 Canada/£3.00 October, 1994 Volume 7, Issue 10 INSIDE! BALLZ • SHAQ-FU SHINING FORCE CD KING OF FIGHTERS 94 DAYTONA • GOEMON 2 SAMURAI SHODOWN 3DO VIEWPOINT • BURN: CYCLE ANIMANIACS • SUPER PITFALL AGGRESSORS OF DARK KOMBAT DEMON S CREST • FINAL FANTASY 3 tffill 1 lIllIL 0 d[ eh IF YOU DON’T HAVE EYES IN THE BACK YOU'RE ALL ALONE IN A SPACE COLONY. EXCEPT FOR THE HUNDREDS OF KILLERS WAITING TO GUN YOU DOWN LIKE A DOG. THEY'RE IN FRONT OF YOU. IN BACK OF YOU. TO YOUR LEFT. TO YOUR RIGHT. BASICALLY, YOUR CHANCES ARE PATHETIC. THE KEY TO SURVIVAL? SHOOT THE LIVING SNOT OUT OF EVERYTHING IN SIGHT, THEN COLLECT MORE WEAPONS OFF THE WARM DEAD BODIES. OF YOUR HEAD, YOU’RE DEAD MEAT. rTi * ^ 4 LlU "_L Volume 7, Issue 10 CONTRIBUTORS The Super Famicom-Japan; Gamest-Japan; Mega Drive Beep- Japan; Famicom Tsushin-Japan. DISTRIBUTED BY WARNER PUBLISHING SERVICES, INC. Electronic Gaming Monthly (ISSN 1058-918X) is published monthly by Sendai Publishing Group. Inc. 1920 Highland Ave., Suite 222, Lombard. IL 60148. Second Class Postage Paid at Lombard. IL and additional mailing offices. Subscription rates for U.S.: $28.95, Canada and Mexico: $40.95. and all others by air mail only: $100.00. Single issue rates: $4.99. POSTMASTER: For subscription changes, change of address, or correspon¬ dence concerning subscriptions write to: Electronic Gaming Monthly, P.O. Box 7524, Red Oak, IA 51591-0524. The editors and the publisher are not responsible for unsolicited materials. No part of this publication may be reproduced without the expressed written permission of Sendai Publishing Group. Inc. Copyright © 1994, Sendai Publishing Group. Inc. All rights reserved. All materials listed in this maga¬ zine are subject to manufacturers change and the publisher assumes no responsibility for such changes. Printed in the U.S.A. Audit Bureau of Circulations A SEIM PUBUSHINB BROUP, INC. PERIODICAL October, 1994 Volume 7, Issue 10 PUBLISHER Steve Harris EDITOR IN CHIEF Ed Semrad SENIOR EDITOR Danyon Carpenter MANAGIN6 EDITOR Howard Grossman THIRD PARTY LIAISON John Stockhausen NEWS EDITOR Todd Mowatt [Video Cowboy] ASSISTANT EDITORS Sushi-X Tim Davis Mike Forassiepi John Gurka Mike Valias Jason Streetz Terry Minnich Mark Hain Andrew Baran Mike Desmond Al Manuel Chris Johnston Mike Weigand Paul Ojeda Chris Nicolella Mark LeFebvre Dindo Perez LIFESTYLES EDITOR Eric Carlson ART DIRECTOR Juli McMeekin STRATEGY CONSULTANTS U.S. National Video Game Team FOREIGN CORRESPONDENTS Nob Ogasawara Terry Aki Sam Rye WOFj NET CONTRIBUTORS The Super Famicom-Japan; Gamest-Japan; Mega Drive Beep- Japan; Famicom Tsushin-Japan. DISTRIBUTED BY WARNER PUBLISHING SERVICES, INC. Electronic Gaming Monthly (ISSN 1058-918X) is published monthly by Sendai Publishing Group, Inc. 1920 Highland Ave.. Suite 222. Lombard, IL 60148. Second Class Postage Paid at Lombard. IL and additional mailing offices. Subscription rates for U.S.: $28.95. Canada and Mexico: $40.95. and all others by air mail only: $100.00. Single issue rates: $4.99. POSTMASTER: For subscription changes, change of address, or correspon¬ dence concerning subscriptions write to: Electronic Gaming Monthly, P.O. Box 7524, Red Oak, IA 51591-0524. The editors and the publisher are not responsible for unsolicited materials. No part of this publication may be reproduced without the expressed written permission of Sendai Publishing Group. Inc. Copyright © 1994. Sendai Publishing Group, Inc. All rights reserved. Ail materials listed in this maga¬ zine are subject to manufacturers change and the publisher assumes no responsibility for such changes. Printed in the U.S.A. Audit Bureau of Circulations MAKING A STATEMENT I’ve received hundreds ot letters about my^cojlumn those of number of theories on what I would be 9 Coin) , defende d the position our revtewtng'stffff a^ui their recent decision to give the latest Street ate good and bad playing M , his dep artment. Even a casu- ALWAYS, from its inception, put the d * (he , act that , he magazine al perusal of other gaming ma 9“' nas incepti0 n, provided the most critical you now hold has consisten y^ wb i c h company produces them. In appraisals of new game products no , aest video game magazine selecting those games thatT|™ aa e ^ ays bee n our goal to specifically focus on does have space limitations) it V thatwil | attrac , consumers (and those games that have high profile licen which display extraordi- often don’t deliver the goodsK as wei n 9 ^ w , t0 attract the nary qualities but, ,0 '' ac J 3 reviewm g system that EGM established on attention ot players. The to P , unb | as ed forum tor true game these shores has always presented ^ me us0d by peoplc , hro ughout the'video^amelndushyTas aerometer o. quality and will never be compro- m That’s not to say companies don’t try. game publishers nave attempt- Over the six-year history of EG > a lls integrity by withholding ed to pressure the magexme Into ^ 0^9^ 9^,^ does not advertising support in n>»ponseto co st EGMm0 re than learned that they were receiving aless * h p als0 trjed to influence the readers packaging of essentially the ^™f ’ J . with ad information on upcoming of EGM by no longer supportingthe g Qf marke ting at Capcom, this game releases. According to Joe Mor (pave thoug ht long and hard, action was taken to make a statemen . 9 |g , hat they do n't have conf i- the only statement that I feel pjJP the most savvy group of gaming dence in their products. Tl "™9 «^lr ba k respon se they could muster-even enthusiasts, the readers ’ . . tor his opinion on the situation, though I personally contactedI JoeMM off Qn gnother Capcom coverage of all ot their product*J«* ^ (ha( £ P GM EGM =, and all Sendai rg«"n"s,il. y wri«en tor the reader. steyc Harris Publisher ADMINISTRATION PRESIDENT Steve Harris CHIEF FINANCIAL OFFICER Mark Mann VICE PRESIDENT/GENERAL COUNSEL Mark Kaminky VICE PRESIDENT OF OPERATIONS Mike Riley ASSOCIATE PUBLISHER Ed Semrad DIRECTOR OF PROMOTIONS Cindy Kerr PROMOTIONS COORDINATOR Kim Schmidt PROMOTIONS ART DIRECTOR Ron Pringle PUBLICITY MANAGER Kate Rogers CIRCULATION DIRECTOR Dave Marshall NEWSSTAND DIRECTOR Harvey Wasserman NEWSSTAND MANAGER Peter Walsh CONTRACT PUBLISHING MANAGER Ken Williams LAYOUT AND PRODUCTION PRODUCTION MANAGER Colleen Bastien PRODUCTION ASSISTANT Dave McCracken MANAGING COPY EDITOR Jennifer Whitesides COPY EDITORS Gayle Schneider Jo-El M. 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Robinson’s Requiem " Silmarils Pinball Fantasies'" 21st Century Ultra Vortex 1 " Beyond Games Flashback'" US Gold Hosenose and Booger'" /1SG Technologies Air Car Wars'" Midnight Software Arena Football'" V-Real Doom'" Id Software Bret Hull Hockey'" Accolade Dungeon Depths'" Midnight Software Vortex, Kasumi Ninja and Double Dragon V, we’ve taken brawling to the 64th level. What makes Jaguar games so awesome? The raw power of 64-bit technology that adds CD-quality stereo sound, 16 million colors, and incredible 3D animation. No wonder it was voted the best hardware system in Europe and America. And it’s the only system made in America. This is just a preview of what’s to come. The Atari Jaguar. 64 bits. Do the Math. O IW4 Accolade Inc. U*vtt HuD Hockey * .»trademark of AccoUlc. Inc. ami is officially licensed by Bait Hull and the Notional Hockey League Haven Association. NHLI'A in a tr.Klem.irk of the National Hockey League Mayen Association and in used under license by Accolade. Inc. Logo and name 0 IW4 NHLI*A. Doom™ C iopynglu C l‘W3 by Id Software. Inc. All nghtN reserved. All other trademark' and copyrights are the properties of their respective owners. AATARI MADE IM THE USA Kasumi Ninja™ Atari Ever had a revelation? Okay, how about something really strange about the video game industry? If you’ve got some strange combination you feel everyone should know about, send it in! WHAT IF— ...Sonic and Tails got in a wrestling match with Mario and Luigi? The What If...Boy Chad Hulett, League City, TX ...Capcom made a Street Fighter II All-Stars (game)? Matt Garcia, Marietta, GA ...the people from Golden Axe cut down the Mana tree and used it for firewood? Brian Brennan, Devon, PA ...Goro and Kintaro took up pinky wrestling? Nathan Casey, La Crescenta, CA ...someone found a code for O.J. Simpson on NBA Jam? Brian Buss, Franklin, Wl ...Michael Jackson and Lisa Marie were hiding in the Living Forest?! Joe Pezzello, Cornwall, NY ...Yoshi ate Mario? John A. Armstead, Forestburgh, NY ...Yoshi got lost in Jurassic Park? Steven Sowinski, El Mirage, AZ ...Sushi-X gave up video games and took up chess? Jeremy Bean, Rockwell City, IA ...Scorpion worked on a farm and herded cattle with his spear? Adam Mullin, Fayetteville, AR ...Sub-Zero quit fighting and got a job as an ice sculptor? Jennifer Szewczuk, Hamburg, NY Send your ‘What If s’ to: EGM What If’s 1920 Highland Ave. Suite 222 Lombard, II 60148 Or include your ‘What If’s’ as a P.S. on a letter or postcard you’re sending in. Jamio A. Garcia Wellington, FL What do you get when you cross a Michelangelo with a Mario? You get EGM's envelope art! Send us your best scenes and if you get first place you could win a FREE Fire Stick donated by G & C Joystick Mfg. Only in the Biggest and Best Video Game Mag! Intensity 101! Mike Ton Lee Shaffer Richardson, TX Olathe, KS Andrew Dickman Garden Grove, CA trie ATUSO Snohomish, WA Christian Beggs Salmon Arm, B.C. Canada Christopher Lawrence Wells Stone Mountain, GA Jason Stokes Sumner, WA The Supreme Mortal Kombat Warrior Frederick, MD WIN A BIG STICK! FIRST PRIZE-FIRE STICK The first place prize is a Fire Stick from G & C Joystick Manufacturing. For product info write P.O. Box 848, Paramount, CA 90723 or call (800-JOYSTICK). 24 Electronic Gaming Monthly $ EASY $ HONEY EGM BRINGS YOU BIG SAVINGS EACH AND EVERY MONTH! Take advantage of hot summer savings from EA Sports™, Sport Accolade, Atari, and Vic Toki. The number one provider of info on the video game industry goes one more to give you savings on the games themselves! • EA Sports’™ NHL <95 EA Sports announces the most dramat¬ ic upgrade to date on its #1 NHL Hockey line. Full Season Mode, players’ season stats compilation, player trades and faster frame rate make for incredibly realistic gameplay. Other features include: redrawn, more lifelike players, drop passes, fake shots, and defenders laying their bodies down to take a puck. • Sport Accolade’s HardBall <94 It’s that time of year, and Sport Accolade comes at you again to take you out to the ball game, and you can stay at home! Pick your favorite team and step up to the plate—or take the field! For one or two players, a must for sports fans! • Atari's Lynx The portable classic system lives on! Take your favorite games with you on the go! Blue Lightning, Slime World, Warbirds, Power Factor, and Joust are a few of the favorites you can play on the built-in color screen! • Vic Tokai’s Columns III You’ve played Tetris and Pac-Attack. Now, just when you thought you were the master stacker, here comes Columns III! This puzzle game may look simple, but several levels of game play require quick reflexes and strategy. It’ll put the most seasoned gamer to the test! NHL SAVE $5 ON NHL 0 ‘95 FOR SEGA™ GENESIS WHEN YOU BUY DIRECTLY FROM ELECTRONIC ARTS! Call 1-800-245-4525 or send this coupon to Electronic Arts (See back for details). £\SPORTS ELECTRONIC ARTS !MSX ^W$5onHa^^iW for the For a limited time, when you buy HardBall *94 for the Sega Genesis, you can get a $5 rebate directly from Sport Accolade. Just purchase HardBall *94 at your favorite retailer and send in your original dated sales receipt, the UPC bar HardBall I code from your HardBall *94 package, and ® this completed rebate coupon to: HardBall *94 Rebate Offer PO Box 1946 Cupertino, CA 95015-1946 Lynx portable color game system Spedal offer - $49.95! Lynx nas & iohhc grapnics engine, wniie cue compeooon is stfl playing with 8-BW. Lynx radiates 4,096 blazing colors, compared to Game Gear™, which only has 32. The Lynx scre e n Is also 10% larger, recessed, and back-Ht for better viewing. Al that, plus stereo sound, a battery saver, and multi-player optio n s, make your choice In por ta bles easy. With that kind of power, it's no wonder the coolest games are on the Lynx. And NOW is the time to bufld your Lynx game Ifcrwy. During this offer games start as low as $14.99. Call 1-800-GO-ATARI to order today! REATSAMNGS PERFECT FOR PARTIES, columns m is SEGA TEAM PLAYER COMPATIBLE AND CAN BE ENJOYED BY YOU AND FOUR || VIC TOKAI INC. To get $5 oft NHL”'95 call 1-800-245-4525 or send this form plus your check to: ELECTRONIC ARTS DIRECT PO BOX 7530 SAN MATEO, CA 94403 • Eull retail price for Sega Genesis NHL® '95 +84.95 -5.00 +4.00 Tax—Residents of these states, please add sales tax: _ CA ■ 8.25%; CT-6%; l • 6.25%; MA - 5%; MN-8.5%; NC - 6%; NJ 8%; NY 8.25%; ON - 8%; TX - 8.25% jq TAL QQgy g □ check enclosed payable to Electronic Arts (USS, US or Canadian bank) j VISA j Mastercard j DISCOVER Credit card « □□□□□□□□□□□□□□□□□□ Exp Date_./__Signature_ Required it ordering by credit card Hockey League Players Assoc. 4 Way Ptay, EA SPORTS, the EA SPORTS logo and "If It's in the game, ft's in the game" are trade Send to: HardBall ‘94 Rebate Offer PO Box 1946 Cupertino, CA 95015-1946 Name_ Address_ City_ Limit one $5 HardBall ‘94 rebate certifi¬ cate per consumer, per household. No other discount promotion may be used in conjunction with this offer. This form, the HardBall ‘94 UPC code and the original dated sales receipt must accompany your rebate request. (Note: sales receipt may not be reproduced in any manner.) Accolade, Inc. assumes no responsibility for lost, late, illegible, incomplete, or postage due mail. No rainchecks. Offer valid in the USA only. Offer void where prohibited, taxed, or otherwise restricted by law. Rebate request must be post¬ marked by November 30.1994 . State/Province_ Zip/Postal code_ Daytime telephone_ Accolade is officially licensed by the Major League Baseball Players Association. © MLBPA MSA. HardBall '94 is a trademark of Accolade, Inc. © 1994 Accolade, Inc. Sport Accolade is a trademark of Accolade, Inc. Licensed by Sega Enterprises, Ltd. for play on the Sega'‘ Genesis™ System. All Rights reserved. Sega and Genesis are trademarks are of Sega Enterprises. Ltd. All Rights reserved. Call 1-800-GO-ATARI for even more titles! $14.99 RYGAR $19.99 POWER FACTOR BASKETBRAWL CHIP'S CHALLENGE A.P.B. SCRAPYYARD DOG BILL & TED S ADVENTURE ISHIDO BATMAN RETURNS SHADOW OF THE BEAST CHECKERED FLAG MS. PACMAN BLUE LIGHTNING STEEL TALONS HARD DRIVIN PACLAND CALIFORNIA GAMES SWITCHBLADE II HYDRA SHANGHAI CRYSTALMINES II TURBO SUB KUNG FOOD SLIME WORLD DINOLYMPICS VIKING CHILD LYNX CASINO WORLD CLASS SOCCER DIRTY LARRY PAPERBOY PINBALL JAM XENOPHOBE DRACULA THE UNDEAD ROADBLASTERS BLOCKOUT GORD0106 $29.99 S.T.U.N. RUNNER ELECTROCOP HOCKEY SUPERSKWEEK GATES OF ZENDOCON JIMMY CONNERS TENNIS AWESOME GOLF CYBERBALL GAUNTLET THE THIRD LEMMINGS NINJA GAIDEN III XYBOTS ENCOUNTER MALIBU VOLLEYBALL TOKI BASEBALL HEROES KLAX NFL FOOTBALL WARBIRDS RAMPAGE ROBO-SQUASH NINJA GAIDEN RAMPART ZARLOR MERCENARY PITFIGHTER Limited Otter. Phone prices subject to change without notice. Atari, the Atari logo and Lynx are trademarks of Atari Corporation. All other trademarks are the property ol their respective own AATARI Send us this coupon, a copy of your dated sales receipt, and the UPC (bar code) cut out from your Columns III box to; COLUMNS lll/EGM REBATE 22904 Lockness Ave. Torrance, CA 90501 Name of Game Player City Daytime telephone Birthdate of Game Player Where did you buy Columns III? Limit one $5 Columns III rebate coupon per consumer, per household. No other discount promotions may be used in conjunction with this certificate. This form, the Columns III UPC, and the original cash receipt dated between 9/1/94 and 10/31/94 must accompany your rebate request. Good only in the U.S.A. Offer void where prohibited by law. Please allow 4-5 weeks for delivery. Sega and Genesis are trademarks of Sega Enterprises, LTD. Team Player™ is a trademark of Sega of America, Inc. All Rights Reserved. ©1993 Sega. Distributed by VIC TOKAI, INC. Sega version wherever y* *AVa1l£ble-at Babbages, l^tlectVd n i cBout i q u e, Software ,*E v tc . and other national -stor^l jojcat ions TechnoioS w mg mm Super NES Squaresoft 28 Electronic Gaming Monthly SUSHI-X For Hailoween. Sushi is looking into a new ninja uniform—something more sinister. Be on your guard for a tougher trick-or-treater coming this October. Current Favorite Games: Super Jedi, FF ill, Darkstalkers E D IS E M R A D DANYON CARPENTER Never before have I seen a game with this much depth and detail. Few RPGs carUiope to have the emotional has. The graphics and-sntj^ds blow away all other the new standard The Mode 7 scenes are pretty cool , pixelized. If you've an epic story and lo^^^^pin things to find, Final Fantasy III is a must. It’s almost a 10. It’s going to be near impossible to top this... Forget every other RPG out there. Square has produced a killer RPG that few companies will ever b^^^^B^ tch - FF III has everyth^^^^Hing graph- incre^B^^Hc, and so many twist^^H^H to the plot that you coij^to^B this forev- and The inter¬ face is su(JBBP*u really do get involved with the game. Welcome to the new standard of role-playing games, folks. AL MANUEL SUSHI-X If you don’t already get the pic¬ ture, this is THE RPG to get. If you’re a fan oMhe genre, you’ll die for it. d^^^f^ver played one, it wiftraroSIH 1 in. What makes it ^B>e^B From the movie-like beautifully woven stor^Ws^Bgood as it gets! It’s ^^^^^Hcerebral — there are a^^^^Jmes accom¬ panying the story and the graph¬ ics are great. If you don’t get the hint... get this game! Square can do no wrong with this game! Final Fantasy III is quite possibly th^best role-playing game I ha^^^HMfeyed! From beginning to end, tie game's intricate a^Bvc^B story line will keep ^^B^B ,a V' n 9 this from hours^^^i^B/ith its 24- Megs of boasts some of th^j^^PRtiful graph¬ ics and music in any video game. It’s gonna be tough to beat this game out for RPG of the year! MEET THE REVIEW GREW! ED SEMRAD Ed is already setting up traps around his house to keep the trick-or-treaters away. Baiting the lawn with the latest issues of EGM can certainly keep 'em at bay. Current Favorite Games: FF3, 32-X Star Wars DANYON CARPENTER It s been real tough lately getting Dano to do anything at all. Star Control II has been soaking up so much of his time. We’re sur¬ prised he hasn't bought a 3DO. Or has he? Current Favorite Games: Final Fantasy III, Star Control II. AL MANUEL Al’s been nodding off at his computer once again ever since he plugged in Final ^3 Fantasy III. Can a man go a week without sleeping? Only with the power of an RPG. Current Favorite Games: FF 3; NBA Jam SNES; Super Metroid. Final Fantasy III RPG October Levels: N/A 24 Meg MIKE WEIGANO Major Mike has been taking up Tetris 2 and getting revenge on A! for all the times he beat Major’s Cammy in Super Street Fighter II. "Palme de Tigre!” Current Favorite Games: King of the Fighters ‘94; Sparkster; ADK. 25 GAMES REVIEWED!!! Earthworm Jim, Final Fantasy III, Crazy Chase, Wild Guns, Maximum Carnage, Vortex, Mortal Kombat II, Super Return of the Jedi, Samurai Shodown, Tetris 2, Virtual Bait, Sparkster, Demon’s Crest, Bonkers, Lil Divil, Axis & Allies, Star Control II, Wolfenstein 3-D, Aggressors of Dark Kombat, Bubble Bobble, Panic, Ballz, Contra: Hardcorps, Beavis & Butt-head, Lethal Enforcers 2 “...Spike McFang is the man!” Game Players Magazine, June 1994 'Editor’s Choice - Gold!” Electronic Gaming Monthly, playful ame Pro Maga- this any Power, excel- esome graphics!” 1994 “Spike June game zine, April video u June 1994 ■ lent Electronic Gaming Monthly, June 1994 ■ ■ ■ Spike McFang is the game you want to play. Video Games Magazine, March 1994 Use Spike's lightning hat and spinning cape to destroy his enemies. Protect your friends along the way —you’ll need them later! Snapping Piranhas have razor- sharp teeth and their lunch menu says “vampire sandwich We couldn’t have said it better ourselves! Searching for a new action adventure game? Weil, look no further. Introducing The Twisted Tales of Spike McFang, the game the critics fell for head-over-cape. Talking rocks, fire-breathing zombies, killer garlic and a hip vampire with a deadly hat and cape. Don’t miss this classic battery-backed adventure in the tradition of Zelda®. Visit your local retailer, or call 24 hours: 1-800-695-GAME (USA and Canada). Bullet-Proof Software 8337 154th Ave. N.E., Redmond, Washington 98052 (206)861-9200 The Twisled Tiles of Spike McFang Is a trademark of Bullet-Proof Software. Inc. 01994 Bullet-Proof Software. Inc. Original game 01993 Null Co., Ltd. 01990.1993 RED. All rights reserved. Bullet-Proof Software and BPS are registered trademarks of Bullet-Proof Software, Inc. Nintendo, Super Nintendo Entertainment System and the official seals are registered trademarks of Nintendo of America Inc. 01991 Nintendo of America Inc. Abi AhlCIEUT CLAM WITH THE POWER TO TRANSFORM I hi TO FEARFUL MONSTERS STAMPS POISEXP TO tPESTROY ITSELF FOR A GOIPIPESS WHO WILL ORAhJT THEIR EVERY WISH... ORE HERO MUS T FlhJCP THE 3iX KEYS TO BAKltSH HER FOREVER.... ARRRGGHHU one false MOVE ANLP WE'RE HIS TORY TO AS T. encp of story GAME OVER!!! SHOULP HE A TTACK WITH A BANP OF EIGHT VALIANT WARRIORS OR SHOULP H£ PULL UP HIS ASBESTOS UNPERWEAR AMP SET FORTH ALONE KNOWING HIS HEXT STEP MAY BE THE lAST?? WILL OUR HERO SURVIVE? ONLY YOU HOLP THE ANSWER. you TH/UAC THtS ZS xft/ST A GAME*?! BREATH OF FIRE, A REP-HOT 12-MEG EXTRAVAGANZA FROM SOHARESOFT. "WHA T RPG FAN CAN'T GET EXCITER ABOUT A GAME LIKE THIS? ...COULP EASILY ENP UP BEING THE BEST RPG OF THE YEAR." GAME PLAYERS’ MAY '94 ^Nintendo] 3/4—BATTLE PERSPECTIVE! A/HMATEP MOBSTERS! HOW YOU'RE PLAYIHG WITH FIRE!!! registered tradem.uk and Breath of Fire is a trademark of CAPCOM Co, ltd. Breath of fire Japanese 0'iginal Version © 1993 CAPCOM Co., Ltd. All rights reserved, an) ©1994 CAPCOM Co., ltd All rights reserved. Squaresoft® is a registered trademark of Square Co. Ltd. Parka?e design, Screen text, and Manuals of SoftwaH ic. as a derivative work on CAPCOM’s Japanese Version. All rights reserved Super Nintendo Entertainment Sjr.fem and the official seals are registered trademarks of 1 7 A aV^-' / 'T&jj Maximum Carnage Acclaim/Super NES Spider-Man just doesn’t have it in this one—the graphics are sloppy (like the kicks and punches), and the control is adequate at best. The cameos by other super¬ heroes are cool, but can’t make up for the other poor elements. Virtual Bart Acclaim/Super NES Hey, why not an adaptation of the Simpson’s Arcade Game? This one just plain misses the mark. The control is awful (like on the dinosaur,stage), the stages unap¬ pealing, and the whole thing seems rushed. Bonkers Capcom/Super NES Another good Disney entry from Capcom that isn’t quite as good as the others (like the Mickey Mouse games). Nevertheless, Bonkers has cartoon-like graph¬ ics, decent control, but the sound is a little subtle. Vortex Electro Brain/Super NES An interesting concept for fans of the “simulator’-type flight games. Being able to change into differ¬ ent vehicles is a good option, and the levels are very challenging. The pace may be slow, neverthe¬ less a unique game. Super Return of the Jedi JVC/Super NES The latest installment in the Star Wars saga is more like Jedi in that you can't just run through the levels: You will definitely have to take your time and carefully move through the levels. Excellent graphics and nice Mode 7. Super NES Acclaim Mortal II [ombat II Fighting Release: Now Levels: N/A 24 Meg Super NES Capcom Demon's Crest Action October Levels: N/A 16 Meg Genesis Acclaim This is the version of Mortal Kombat II to get. It plays very well little bit looser looks almost if the sounds sometimes it’s a small secrets you , except for ibve in the Armory. I’m surprised at how well this one plays. All my combos worked. That won it for me... MK II fans can finally shut up. Their game is here and what an excellent translation it is. It plays great. A^fljj^Bbos are here plus the sounds are right on most of the sounds ^yway. Acclaim really wanted tl^Hrr^B)e the best it could be and thep persistence has paia^mPcig way. The added Tournament Mode is a welcome addition that can really get your thumbs cramped up. There will be much rejoicing among fighting game aficionados. Mortal KombaMI for the Super NES is arcade as it’s gonnBget^his near-perfect translatiWH&s ^all the elements ; that mad^H^Kn-op such a smash graphics are super sounds and I digitized^^^Jrave all been ; faithfully replicated. Put in a cool i Group Battle Mode and you’ve n got a “must-buy” cartridge. Demon’s Crest will probably be one of those sleeper games, simi¬ lar to hovv^he Game Boy Gargoyl|^^^^|t was. The graphicsSB^BBful, and the game plttis t^ppotch. When you get t^H^^Tit forms, you have to^Hn^Bsubscreen, which inwupt$ the Action a little. The audi^ is very well done and is good at setting the mood. You would do well to try this one out— you might be surprised. Capcom’s not hyping this one. What’s up with that? Demon’s Crest will prove to be a good game for^^^^ftfor many rea¬ sons. It BfjpomJof the most detaileaKmpmMseen in an action game, plus Demon’s Crest has a bitfcrf an RPG/quest flair for those looking for more than a bor¬ ing old siom^^The mysteri¬ ous nature of the game really draws you closer to the action. Those Bosses are HUGE! Capcom has delivered the goods with Demon’s Crest! I don’t think I have to g^veijiow great the graph ics^^^^^taw the back¬ ground music and sound effects are sup^^nM^H what about the awesome game play 7 We've come to^ffe^Bl that from Capcom. What ndn’t expect was how big the game is. I love the fact that there are multiple endings. The different attacks are great too! I like this game! Let's just say after the first trans¬ lation I wasn’t expecting them to be able to pull it off. With more character they do f an exce^ truly is “a! the hard\ " moves a to make! e to pmutoff. With more I . Crest. It seem^hey tei^HJ^ps how could K wrong asJ^^^^ktfu d i. Weil, they did! This is with Mega Man X. Tf :eliehf reproduction that are very good and the "as close to the arcade as eerie and catchy. Thei dvlifppiulAllow.” All the f game play and t aid little nuances are here However, the only dr at home. me was Graphics and sounds are excel¬ lent. The big thing though, it plays very well! That pesky little gargoyle hits the big time with Capcom’s Demon’s Crest. It seem^hey can do no wrong asJ^^^^kfrer hit on par with Meaa Man xM"he graphics are very^^^a^He sounds are eerie and^H^Kere is a lot of game technique. However], the only drawback for me was took getting used to and seemed to get a bit frustrating trying to hover at differ¬ ent levels. Still a big hit! Mortal Kombat II jj Mortal Kombat II for the Genesis j looks a lot better compared to the I first game^ncMhe control is I about thasame. Sjie graphics, however, Ire nlsp-'.jrnproved. The : sounds d^^U^Bbeen added i in, though^H^^ew sounds are really th«e. I miss when Raiden roars, ar^Bo^Bg is muffled. For me tN^^^^^jood conver- ' sion, but also check out the other versions. It is a great game nev¬ ertheless. Despite the obvious color and sound limitations of the Genesis, Mortal K ombat II com es off in an } it has the Ig for it: play ^control really f lack of voices ) sound effect ', this version will _ \ Genesis owners happy. But sorry guys, now you aren’t the only ones to get the blood and guts action like before. Genesis owners will have much 3 to cheer about with one of the most highl^anticipated games of ■ the yea^^"^^“ nearly every respect. , nearly. Althoj good, they the Super^ with the |ombat II ii e arcade in [ember, I said le graphics are rightly inferior to The same goes sound effects, speech, and game play. Overall, this is probably the best fighting game for the Genesis. • ■ ! You have to face some of the lim- | itations of the Genesis. If you do, you’ll havetoadmitthat MK II is a r ou compare sure it isn’t colorful, but it I Play control I this platform but I controls w^Hough to get some I heated going. Genesis! owners should check it out, it is I definitely one of the best fighting I games for the system. 32 Electronic Gaming Monthly VIDEO GAMES ARE LIKE KIGHTOPS. THE NEW ONES ORE COOL. BUT AFTER AWHILE THEV START TO STINK. , If it's not a challenge, it's not a game. You need the hottest, toughest games and you need them now. You need to go to Blockbuster. Where there's 9 always a massive amount of the latest games for you to rent or buy. And when you've got those beat, there’ll be even harder games to take their place. WHERE THE CHALLENGE NEVER ENDS. BLOCKBUSTER VIDEO name and design are registered trademarks of Blockbuster Entertainment Corporation. Ft. Lauderdale, FL 33301 ®1994 Blockbuster Entertainment Corporation. Crazy Chase Kemco/Super NES A ui>iqu« pv'speclive , 'r;iciny" g;nn onn r«g< in* ut skill oivi *•?< hniquy. but Hie v-ir- iou". until;•; and animations (aspo •Jally or Kidd s enemy; 010 incredibly lilniike and piyi*o this one ni ifm IwIV’i g-irri*.~ uumrid 8 7 8 7 8 EO OANO Al SUSHI MIKE Sparkster Konami/Super NES ihe l»e»l Konarnj gnme in recant monUn put?- them back to i"im • thn one lias all tho (.urnpany’-; iiudornurk eloinnnb huge lyvelc, gigantic Posse:-. oukatanding giophics and ovcollnrit music there i p - plf?nty of lenlmique tr» “ loam and yon won t rnnster tliii- iri one silling. I he ♦..h»>ct* u level is Qfj also a u-plly nice touch and just add' i'j tlu= vi moly 8 8 8 8 9 EO UANO AL SUSHI MIKE |U Wild Guns Natsumu/Super NES On* - of tde b* s t shoot ’em-uns fm the Sup* r HUS system! I'he ♦wo- |U pleynr simultaneous play, and ve»y 1 h;'Hen;jing l°veli. tn.ai<<< this one a reel blast. It r-oeme to go by •j bit ♦')" fust (and is veiy minims c» , ril of the Neo a i cade shuotei Nam 7 «j). hill ttia> is moi*' a mb die to bow oond ttm gc"iie is I lire choiou of a;.*>. This tirrir* there ar© rjioie 4 backgrounds (some of them pint- ty cle/ni;. The two playnr i ! - an .’iboMlute addictive blast fin*! //ill l-eep a naif plarnci «»H night' 9 8 8 7 8 EO OANO AL SUSHI MIKE fU The first hits are like all t and Ko into guns | I’ve always been a fan of Contra. f| ' I even bought the arcade version J ; of Contra, and Sup er Probotector. •? > really good, - ' The cheap so it could J Kme players. 11 ^ffects used, t plly outdone . If you’re ^ (“miss this great f 5 shooter! I guarantee you won’t 1 put it down for hours. || For those in the know, the name •’ Contra invokes thoughts of all-out action a nd excitemen t, and that’s 1 treated to. ; lion leads to Ision, because stuff flying |6sy to get hit by Knyway, the game f special effects to ■ the extreme which make it cool. ? On the down side, the game’s ^ hard difficulty will make it rough. Contra heads into a new direction in the Genesis version of the classic military shoote r. I like hav- len four new weapons are Ihics and spe- 3 well and the ^totally into the down side, I P ere too many Mid- s and not enough real ene- | ! mies. It’s also really difficult. 1 f. Overall, a good game. exactly there s so around that hidden bul Earthworm Jim is one of the best action games I’ve seen all year. I love the w arped jo kes and visual effects ii^^l^ftAe. There’s a j number Spcfieap Aits, but any true gamjfiHoJpM able to beat it with pri^HL It's always a chal¬ lenge. Thlrgrnphics and sounds have every little detail to them. It ; plays gr^^H^^^ diversity of techniques is nice. This game was made by a gamer, and it : shows. This game just kicks @$$ in every way, shape, and form! EWJ is simply the coolest character to . The game has per n quest. The humor r J apart from the rest. T e all unique jump. Too cool! Ea my vote ing to c very cool. Th cial effect ar action thought t as the coolest character and hottest action game of the year. What more can I say? Earthworm Jim is one of the best platform g ames I h ave played this j year. Thi more thi fantastii game pli inality puf cially wj_ _ Hysterical! The nerisms ancHmimation have to be seen to be believed! It’s a total riot! This is one hot game! Not quite the same juice as the 9 original Contra, but this is a tough in game t o test your skills. Four* ent weapon || ssing. The * are good as ^ e levels are *§ there seems to I of Mid-Bosses. I ither pattern-orien-1 fated and can get frustrating* being so tough. If you have a pal, 9 go two players for a better time. I sets ke graphics and is the contr, rather simp be an abu The gam loaded with t graphics, d awesome ved the orig ame, espe- launching racter man- What an unlikely hero to make such a big hit. This little worm is larger than life (sort of like James Carrey)> re incredible enough f be drawn to flame. But it it like doesn t he graphics and sou ent the cool e big levels with different types of scenes to keep you entertained. Simply put—this game is smokin’! things g downrig and ammatio most players meant fo haps, tho enjoy th Panic is not much of a game, I rather it’s a series of visual gags. [ It’s fun to watch all the hilarious I a lot of it is I he graphics I Top-notch, and I ike note. Panic I llder crowd per- [ lost anyone will I r are scenes. The I replay value is good, because no I one can see ail the jokes in one | sitting. You should try it. WittMh^eal downfallofSega CD I games lately, it’s nice to see origi-a nality with Panic. A lthough a real I game is nonexistent, ’ you get laughs out j of the hi^Hj^^ts that occur, f Unfortui^H^^^ fun quickly! wears aLvai|afte^ou’ve seen! these animations a few times. In i other wo^^^Hn get bored I with it way too quickly. Also, if you I bought the Mega Mouse, now I you can finally use it with a game. | Panic has a strange concept that I is very welcome as far as origi- 1 nality go es. I like the cartoon-like I graphics^H^^Hk) music was I whimsic^^HPMk of how you I must ssvHmU is pretty cool I and so o^|^^^rt! It’s of I cute anc^^f I^Hr —the latter I always a big pJus/Bie problem is I it got bJHm^ fast, lost I interest anidering.the format. It has the spike^^^lPomb and even turnaround kicks. The graphics and sounds are decent. It’s aver¬ age but then again why try? I was addicted to the arcade game and mastered it. I have to say they di^^very good job on the porteyj^^^^km.They put in the level^^f^^H, and power- ups that I^^^^Hcade game a classic. l^H||^^n’t heavy on sounds t^HT^Agraphics and fun garrje pja/ ma ;e it a top- notch two-player link you can have even more fun as a tag team. Portable fans should check this out. njl Sparkster ™ Konami/Genesis Given a meaner, leaner look, Sparkster comes off pretty well in this sequel to Rocket Knight Adventures. Some of the attacks are different and take some get¬ ting used to (like the new rocket attack), but overall a good action title for the Genesis. It could use a few more colors, and the sound effects are a nice complement to ttie overall game. M Beavis & Butt-head Viacom/Genesis For many people, the deciding factor of liking this game or not will probably be if you like the duo and their TV show. If you don’t, then this game will definitely not be for you. It does have good graphics and the sound is Okay. Not being a fan of the show made this more an endurance test. Fans will probably want to check it out, others beware. Axis & Allies Philips/CO-i Axis & Allies has to be one of the more comprehensive and com¬ plete wartime simulators ever made! The live-action stock footage and sounds are amazing and make this a game any World War II buff won’t want to miss! This one covers everything and you can practically make your own (hypothetical) war scenario. TO Mortal Kombat II Acclaim/Game Gear Just like the first one, Mortal Kombat II has eye-popping graphics, and great control—so much so that you won t believe this is a portable. Johnny Cage, Baraka, Rayden, and Kung Lao are missing from this version, but the moves of the present fighters are all easy to execute. Like the other versions, you can t pause this one— START blocks. Action Release: N/A Levels: N/A CD-ROM 42 Electronic Gaming Monthly COMING FALL1994 FOR THE SUPER NINTENDO ENTERTAINMENT SYSTEM ©1994 Interplay Productions. Inc. C2: Judgment Clay is a Interplay Productions. Inc. All rights reserved.Nintendo. S Entertainment System. Super NES and the otficial seal ari of Nintendo of America. Inc. © 1994 Nintendo of America. THIS OFFICIAL SEAL IS YOUR ASSURANCE THAT NINTENDO HAS APPROVED THE QUALITY OF THIS PRODUCT ALWAYS LOOK FOR THIS SEAL WHEN BUYING GAMES AND ACCESSORIES TO ENSURE COMPLETE COMPATIBILITY WITH YOUR SUPER NINTENDO ENTERTAINMENT SYSTEM. mm* ov putty tati* ^ylvester is at it again! His favorite meal (Tweety) is so close he can taste it - but there's a slight catch. He has to get past Granny, Spike, Hippety Hopper the Kangaroo and more to get his paws on Tweety. It's amazing what this cat will do for a bite to eat. ^ Use helpful Acme items like pogo sticks, binoculars, and superhero suits to avoid trouble. ^ Full animation and cartoon like graphics and voices bring this hysterical "Toon" adventure to life! ^ Multiple levels of difficulty adjust play for all ages and abilities! ^ Use Sylvester's patented evasion maneuvers to hide from Tweety's protectors! ^ Grab items found in the background to make difficult, but climbable stacks! Time Warner Interactive, Inc. 675 Sycamore Drive Milpitas, CA 95035-0782 PrnH i irtinn GENESIS LOONEY TUNES. CHARACTERS. NAMES ANO AIL RELATED INDICIA ARE TRADEMARKS OF WARNER BROS C 1994 SEGA AND GENESIS ARE TRADEMARKS OF SEGA ENTERPRISES. LTD ALL RIGHTS RESERVED THE VIDEO GAME RATING COUNCIL ITS RATING SYSTEM. SYMBOLS AND INDICIA. ARE TRADEMARKS OF SEGA OF AMERICA. INC © 1993 SEGA © 1994 LANCE INVESTMENTS LTD TECMAGIK IS A TRADEMARK OF TECMAGIK. INC ALL RIGHTS RESERVED MANUFACTURING AND DISTRIBUTION LICENSED EXCLUSIVELY TO TIME WARNER INTERACTIVE. INC of SEGA™. Buy games and accessories with this seal to be sure that they are compatible with the SEGA™ GENESIS™ SYSTEM. Here are 10 games that set new stan¬ dards in the video game arena! They range from old favorites to upcoming new releases! For example, Strider was the first 8-Meg cart for the Genesis, and Street Fighter II was the first 16-Meg game for the Super NES! And Donkey Kong Country sports new technology that we’ll see more of soon! 1 DONKEY K0N6 COUNTRY NINTENDO/SNES STARFOX NINTENDO/SNES VIRTUA RACING SHERLOCK HOLMES SE6A/6ENESIS NEC/DUO PILOTWINGS NINTENDO/SNES SONIC 2 SEGA/GENESIS STRIDER SEGA/GENESIS STREET FIGHTER II CAPCOM/SNES Back at number one after a week away, /&i Firebrag’s in his T*' ^ own adventure from the folks at Capcom! a. - ii \ DEMON’S CREST / CAPCOM SAMURAI SHODOWN / TAKARA SUPER RETURN OF THE JEDI/JVC SNES Month SUPER STREET FIGHTER ll/CAPCOM SNES Months #S MORTAL KOMBAT ll/ACCLAIM SNES Months #7 Will 6UNS/NATSUME SNES Months R-TYPE III/JALECO SNES Months EARTHWORM JIM/PLAYMATES SNES Months POCKY 8 ROCKY 2/NATSUME SNES Months PUSH YOUR SEGA CD B ased on the elite “Flying Nightmares ” Marine Harrier squadron, this game really pushes the envelope of CD technology. Everything is state-of-the-art: Stunning 3D texture-mapped graphics. Intense full-motion video sequences. Internal, external and missile camera angles. Plus the hottest CD-quality sounds and special effects. fl(M V SEAL OF DUALITY This official seal is your assurance that this product meets the highest quality standards ol SEGA. Buy games and accessories with this seal to be sure that they are compatible with the SEGA CD'SYSTEM. It all adds up to the most exciting combat flight simulator on Sega CD. Imagine the power under your command: Harrier jump jets that can turn on a dime and stop dead in midair. Laser-guided missiles, cluster radar-jamming pods. It’s enough to make your heart pound and palms sweat. It’ll also strain your brain. This just happens to be one intelligent action-adventure game as well. Flying Nightmares. Pushing CD technology - and you - to the max. Sold exclusively in America by Time Warner Interactive. Inc. Phone 408-473-9400 tor ordering information. SEGA and SEGA CD ate trademarks ol Sega Enterprises. Ltd. All rights reserved Published by Domark Software Inc. Programmed by Panelcomp. Graphics and sound by the Kremlin Flying Nightmares. ©1994 Domark Software Inc. All rights reserved. The Top Ten infor¬ mation below is provided by Babbage's and is current as of August 15,1994. America’s Software Headquarters | imim aaaa MM3 UliiJJ SUPER NES GENESIS BREATH OF FIRE/SQUARE SOFT NUMBER ONE GAME FOR EACH SYSTEM SEGA CD Alone In The Dark SUPER NES Super Street Fighter II Star Wars 3-D: Rebel Assault JVC Electronic Gaming Monthly 3D0 #1 ALONE IN THE DARK/INTERPLAY Let the whole world know'what your favorite games are and voice your video game vote! 1 11 Call the special EGM Top Tens Hotline and register your own awards! Simply call the number below, select your favorite games from the listing, and power on! Then turn to next month's EGM's Top Tens to get the results! It's that easy! CALL TODAY! ONLY 990 PER MINUTE! JJd sUh'jJJj'Jij ^MONTHLY 1 - 900 - 740-7722 Don't agree with the Review Crew? Want your opinion to count? Call the EGM Top Ten Hotline and VOTE today! After calling the Hotline, follow the prompts and enter the number corresponding to your favorite games below. Also listen to the latest and greatest gossip! 1. SNES/MORTAL KOMBATII 2. SNES/ACTRAISER 2 3. SNES/STREET FIGHTER II 4. SNES/MORTAL KOMBAT 5. SNES/SUPER STREET FIGHTER II 6. SNES/STREET FIGHTER II TURBO 7. SNES/CLAY FIGHTER 8. SNES/STARFOX 9. SNES/SUPER METROID 10. SNES/SUPER TECMO BOWL 11. SNES/SUPER EMPIRE STRIKES BACK 12. SNES/SUPER MARIO ALL-STARS 13. SNES/THE JUNGLE BOOK 14. SNES/SUPER STAR WARS 15. SNES/AERO THE ACRO'BAT 16. SNES/STUNT RACE FX 17. SNES/DEMON’S CREST 18. GENESIS/MORTAL KOMBAT II 19. GENESIS/ ENTERNAL CHAMPIONS 20. GENESIS/STREET FIGHTER II CE 21. GENESIS/JURASSIC PARK 22. GENESIS/MORTAL KOMBAT 23. GENESIS/LETHAL ENFORCERS 2 24. GENESIS/STREETS OF RAGE 3 25. GENESIS/SONIC THE HEDGEHOG 3 26. GENESIS/SONIC SPINBALL 27. GENESIS/ CONTRA: HARD CORPS 28. GENESIS/CASTLEVANIA: BLOODLINES 29. SEGA CD/MONTANA FOOTBALL CD 30. SEGA CD/SONIC CD 31. SEGA CD/GROUND ZERO, TEXAS 32. SEGA CD/HEART OF THE ALIEN 33. SEGA CD/SILPHEED 34. SEGA CD/MORTAL KOMBAT CD 35. DUO/STREET FIGHTER II CE 36. DUO/DRACULA X 37. 3D0/CRASH ‘N’ BURN 38. NE0*GE0/W0RLD HEROES 2 JET 39. NE0*GE0/FATAL FURY SPECIAL 40. NEO*GEO/ART OF FIGHTING 2 41. NEO-GEO/KING OF FIGHTERS 94 42. NES/KIRBY’S ADVENTURE 43. NES/MEGA MAN 6 44. GAME GEAR/JURASSIC PARK 45. GAME GEAR/THE INCREDIBLE HULK 46. ARCADE /MORTAL KOMBAT II 47. ARCADE/SUPER STREET FIGHTER II TURBO 48. ARCADE/DARKSTALKERS Top Ten nominations change each month with all-new favorites! New entries in red. These nominations are good through October 31. Callers must be 18 or older. Callers must use a touch tone phone. A sen/ice of Sendai Publishing Group, Inc. 1920 Highland Avenue, Suite 222, Lombard, IL 60148 SUBSCRIBE TO EGM BECOME A VIDEO GAME V.I.P. & GET 12 ISSUES Of EGM ft Q-LETTER! Get 12 issues of EGM plus Cheat Sheets for the special reduced price of $28.95! Send payment to: EGM, P.0. Box 7524, Red Oak, IA 51591-0524 Name_ Address City_ _Payment Enclosed Credit Card Orders: _VISA _M Card No._ Exp. Date_ Signature _ For Faster Service, Call Toll-Free: Make check or money order payable to Sendai Publishing Group. Inc. Canada and Mexico add SIO.OO. All foreign subscriptions via air mail only $100.00. Any/all checks or money orders must be payable in U.S. funds, and must be drawn on an American bank. (American Express money order. Citibank money order, or any other type of check or money order that would go through a U.S. branch bank.) All foreign orders must be prepaid Please allow 6-8 weeks for your first issue HEMK3 AND RECEIVE 12 INCREDIBLE ISSUES & Q-LETTER! Each big full-color issue of EGM is packed with In-Your-Face information and exclusive coverage of the hottest video game action you can find. EGM is the only mag loaded with special pull-out strategy guides, killer maps, and super secrets that will send your scores soaring! EGM EXCLUSIVE! hatasaxuhak SUPER STREET RGHTIR} PRIMAL RAGE: beiter . [THAN MORTAL kombatii You f ll find all this and more only in the Biggest and Best video game maga¬ zine! Be the first to get every action- packed page delivered to your door by subscribing today! wsim EGM EXCLUSr 'ewittjuasubscjfa cheats from the guru of gossip .Quarterihann—at nb^additiom nave access to information sc provocative\t can't eveirget i I^MLOjjJy^aade/m deliver this kinhof info. Don't mils out! \ SUBSCRIBGJO EGM! \ they’ve got claws they’ve got venom they’ve t e The Jungle Booh, a ban'^nJan save your butt...and really mess up someone else's. You'll fire off your favorite fruit through 11 different play levels*. Plus 5 wild bonus rounds. With characters and songs straight from the Disney movie. Disney's The Jungle Booh even features movie-like super- _ smooth animation. From Virgin and Disney, the same companies that created Aleililin for the Sega"' Genesis™ System. So make like a banana... and split for your nearest video store. Available for all your favorite game systems. "Bungle Book ^ - ...SEGA'S SUPER GENESIS AND VENUS- ...SIX-BUTTON CONTROLLER FOR 3D0- ...CLAY FIGHTERS 2 TO HIT 32X... MOVIE AND 6ANIE TRANSLATIONS. JLER0FI6HTERS ON NEO*6EO CD... ..TAITO'S 32-BIT ARCADE CART-BASED SYSTEM WITH 17 MILLION COLORS- EARLY DEATH FOR EDGE PERIPHERAL. ...Howdy, game fans—the Q is back with more sizzling insider game info. The scorching summer may be coming to a close, but the gossip I’ve dug up this month should keep things hot all the way to next summer! We’ll start with the system barrage coming soon from Sega and get to the juicy dirt from there...This is the big one, kiddies! Hot on the heels of their 32X super system due out next month in the States, Sega is rumored to be planning to strike again next year with—yep, you guessed it—another new system! And we’re not talking ringed planets either! The Q-Mann has it from good sources that Sega is hard at work on the SUPER Genesis. Rumor has it that it will be modeled after the existing Genesis 2, but under the hood it will have the 32X hard¬ ware built-in! Look for more info on this product next month...Sega has successfully taken us to Saturn, Jupiter (cart-only Saturn), Mars (32X), and now they have their sights set on Venus! Word has it that Venus will be a 16-Bit portable Genesis that will look sort of like the Game Gear and will work very much like the current Mega Jet presently available in Japan. The Q hears the price tag should clock in around $150 and be available in 1995... ...Look for a six-button controller VERY soon for the 3DO. According to the Q’s sources, Panasonic, ASCII, and Capcom are all in a heated race to get to market first with a working six-button for use with Super Street Fighter II Turbo, Samurai Shodown, and a rumored 32-Bit rev of Mortal Kombat...Speaking of MK on 3DO (let’s keep the ID of this VIP info on the QT), the Q hears that this version will include full-motion video from the upcoming movie and be used to showcase the 3DO’s MPEG capabili¬ ties...Did anyone else fall asleep during the middle of True Lies ? I want to see how Acclaim does those scenes in the home game...The Q is hearing rumors that the Super NES and Genesis may not be getting stellar support from the big guys come ‘95. Interplay and others have expressed an interest in the 32-Bit platforms, but don’t have plans for 16-Bit fare. The times they are a-changin’... ...The 32X is getting some major support across the board from developers and publishers alike. Interplay will bow in with a 32X version of Clay Fighters 2 next spring, while Capcom is expected to hit the 32X scene with the digitized acrobatics of the Street Fighter II Movie arcade game (which is curiously being released by Romstar in arcades), as well as a conversion of their Aliens vs. Predator coin-op. Both should be ready for the second quarter of ‘95 and are coming courtesy of industry veteran Steve Hanawa...Over at Philips, meanwhile, their CD-i system is looking to pick up a crop of licensed games. The Q hears rumors that they’re presently in negotiations with Interplay about Boogerman as well as several other ports. The Q knows that retail is buzzing over a recent road tour that Philips put on, so you may see this machine finally hit its stride... . At the movies, yours truly has discovered that a number of next summer’s big blockbusters have already been soaked up by game companies. In addition to Batman Forever, which Acclaim will be putting out in all formats including coin-op to coincide with the movie release, Interplay will hit with Casper, and Sega scores with Paramount’s Congo... Don’t tell anyone that I told you, but Interplay and MCA are talking about movie deals based on Interplay games. Boogerman movie deals...One of the first games due out for the upcoming Neo*Geo CD system will be McO’River’s Aerofighters. After securing the license from SNK, the company snagged the rights to have the game on the upgrade Neo platform which hit Japan on September 9... ...Taito is working on a 32-Bit arcade cartridge-based system and will be unveiling the machine at the AMOA show in San Antonio. In Japan it’s being called the Taito F3 package, with a cartridge connected to the main board and a color palette of over 17 million colors. Throw on a 16-Bit CPU dedicated to sound support and some very interesting games such as Global Champion (a fighting entry), Bubble Symphony (two-player Bubble Bobble sequel), and Darius III (another two-player title with some massive shoot-’em-up firepower)...Taito is also making a pair of games for the Neo»Geo arcade system. The first will be Power Spikes 2, a volleyball title with a number of options and tournament play...Sources inside AT&T have secretly told the Q- Mann that they have very quietly decided to kill their EDGE peripheral. No details as to why, just that it’s now DOA... ...That brings us to the end of this chapter of Gaming Gossip, my Quarter-friends, but yours truly will return with more dirt from inside and out the video game industry next month, including some special info on the Venus system from Sega and Sony’s bat¬ tle plan to take the world by storm with their Play Stating system. Until then, don’t lose your joystick | f| | || |/i no matter how many buttons it has... ■■ Call the Data East Tipline for hints and tips on all data East games! 1 - 9 0 0 - 4 5 4 - 5 H E L P .95 first minute/75 each additional minute Ths official seal s you assurance dial this product mans the laQhest quality standouts ol SEGA'" . a and support is available 24 hours | the VIDEO GAME PUBLISHERS FOE i East USA Inc 1850 little Orchard CD are trademarks ol Sega Enterpri: Information Ser Nintendo^ Explore alien planets in 10 different levels of play. Full 360 degree playlield rotation. Sizzling and sinister techno soundtrack! AURA’S INTERACTOR-VR AT ITS VEST n EQ DBEH VIRTUAL VEST Ah, Virtual Reality. The dream of many ... a reality for few. You’ve heard of those head-mounted display VR systems, but those are extremely expensive with prices up to $1000. But now, that’s all changed. The Interactor from Aura Systems puts [r Virtual Strap it on your back and let’s go! Reality comes home in a big way. Virtual Reality into the hands of many, for a decent $100 price tag. What it does is strap to your back (backpack-style), and transforms sound into vibrations letting you “feel” the game. The effect is great on some games. On others, it’s rather useless. Experiment with the kinds of games you have in your game library. To test the Interactor, I tried it on my game library. It would seem to me that, if I bought an Interactor, I would have to find uses for it with my own games. ON THE SUPER NES First I hooked it up to the Super NES. You’ll notice that it wedges against the RF Adapter, which isn’t a big thing, although the connector could’ve been more space-wise. If you have an S-VHS TV and use Nintendo’s S-VHS cord, you can’t hook the Interactor up. You have to use the RF Adapter to hook it up to your TV, and the S-VHS port to hook up the Interactor. So, those of you who use the S-VHS cable for stereo sound, you’ll have to unplug it. The second thing is the number of cords. Not one or two, but three cords! One for the AC Adapter, one for the vest to hook into the tuner, and one from the tuner to the audio source. If you’re in the heat of a battle in SF2, you might be hindered by the number of cords. The AC Adapter is huge. I normally have my Super NES, Genesis, and Sega CD hooked into one surge pro¬ tector. I had to remove the Genesis and Sega CD to use the Interactor with the Super NES and vice versa. While playing the games, I found it hard to calibrate the Interactor. There’s no in-between settings. When trying to filter out punches, it was either no sound, or the music and punches. There’s just no way to calibrate it so that you can perfectly filter out music so that it just registers the punches. ON THE GENESIS... On the Super NES, many of the games I tried didn’t work that well. It seems that my Genesis games benefi¬ ted from the volume control, in that you can adjust how much sound the Interactor gets. On the Genesis, it hooked up through the headphone port. It was much easi¬ er to connect to the Genesis than the Super NES. It was easier to calibrate. To calibrate the Interactor on the old Genesis, you just put the Genesis’ internal volume on five, and then turn the Interactor all the way up. (continued on page 601 HOW 00ES IT STACK UP ON THE GAMES? Super NES Super NES Super NES Super NES Super Street Fighter II Stunt Race FX Super Metroid Super Mario Kart ToeJam & Earl Sonic the Hedgehog 3 Gunstar Heroes PERFORMANCE Doesn’t calibrate well Works well, feels good Calibrates to shots Difficult to calibrate Good bass, decent feel Doesn’t enhance Good bass, good feel Garbled, but okay 56 Electronic Gaming Monthly Cet ready for the most realistic game adventure ever. The VIVID 3D™ sound enhancement system from NuReality transforms ordinary game sound into an amazing 3D sound experience. ^ What does "3D sound” mean? It means game sounds come alive all around you. It means you feel like you’re in the front row of a live concert. It means you’ll never listen to your games the same way again. According to Electronic Gaming Monthly magazine, the VIVID 3D "rede¬ fines sound as we know it.” The VIVID 3D is easy to hook up to any Nintendo, Sega or similar game system. You can also attach it to any computer equipped with a sound card. Thanks to award-winning* SRS (*)® sound enhancement technology, the VIVID 3D creates dynamic 3D sound from only 2 speakers, For a store near you, call NuReality at when you can be there? ^ NuReality, 2907 Daimler St. Santa Ana, CA 92705-5810. Telephone: (714) 442-1080, Fax: (714) 852-1059. VOn NuReality 223 - Why just play games, Reta il Vision * * SRS (•) technology won the prestigious 'Ultimate" award from Came Players magazine in luly 1993. © 199a NuReality. All rights reserved. SRS (■) is a registered trademark of SRS Labs. All product names are trademarks or registered trademarks of their respective holders. 02 % i i i Contains none of the (J.S. Recaimerded Tally Allowances of vitamins aid minerals. Whether the EDA approves or not, your eating habits are about to change. Meet GEX: your t ongue - snapp ing, smart-ass alter ego. With this gecko’s gravity defying grip and thrashing tail, you'll prowl a twisted world of TV-viiiains and B-movie scoundrels, hurling wicked one-liners and fireballs. It's one brain-frying, TV-land trip, where dining out means CIUTlchy dragonflies, juicy grasshoppers, tasty fleas and caterpillars. Not exactly the colonel's snack’n pak, but lip-SinaCkin* good, just the same. Without these Skanky nuggets o'bug gUtb to munch for power, you’re roadkill, baby. Oh, you’ll "bust a few of Miss Manners' rules in this 32-bit battle. But hey, omy missies worry about good taste, right? 3D gecko action, 450 frames of GEX animation, hand-rendered backgrounds and CD-qualitv sound boost realism to eye-popping proportions. Call 1-900-737-4767 to beai Dana Gould's hilaiious GEX routines. Yeah, it'll cost ya' a few coins oi so. but you'll couch up a lung as he sends you reeling with side-splitting laughter like only a guy who QD'd on 70's TV can. Crystal Dynamics and GEX are trademarks of Crystal Dynamics Inc. 3DO. the 3DO logos and Interactive Multiplayer are trademarks ofThe 3DO Company. 01994 Crystal Dynamics Inc. All rights reserved. DYNAMICS' Each world inspired by either Rung Foo, Shmuck Rogers, that Indiana dude, Boris Carloff, and Rojer Rabbit. (Ltgal weasels require we he vague.) Ik' 1 BACKPACK VIRTUAL REALITY AT HOME ,SGpropad\ 60 Electronic Gaming Monthly (continued from page 56) A VIRTUAL FUTURE? Aura Systems says that companies have adopted a new system of setting game music on one frequency, and sound effects on another so that games will work better with the Interactor. On Mortal Kombat II, you can turn the music off, thus making the Interactor register everything correctly. I flipped through the instructions to see how to hook two players up. For instance, in order to hook up on two- player fighting games, you need to go out to your favorite electronics store and buy a ‘Y’ cable to split up the sig¬ nal so that it can go to two Interactors. Great, more cords! What about movies? I thought after using the Interactor that it would be extremely cool to use it with action flicks. Explosions and more would cer¬ tainly be felt with more power than before. But then again, if you’ve got more than two friends over watching with you, it would be difficult to get three Interactors hooked up to one TV, let alone a power strip. THE VERUICT? The Interactor is an innovative machine, no doubt about it. It’s certain¬ ly more affordable than any other Virtual Reality technology, and it’s fun to play with to see what gives the best results. Games haven’t been made yet that are tailored specifically to the Interactor’s sound requirements. When that happens, I’m sure the Interactor will be better suited. For $100, the Interactor is a good value. It provides economy-sized Virtual Reality in a small package. The Aura Interactor—put it on your back for a wild ride. However, there are drawbacks. I rec¬ ommend trying it in your own lab first. i iILklLi §u id nun The controller dilemma comes up every year. A new fighting game comes out, and you want to get a new controller so you can whip out those special moves like Shang Tsung. There are a variety of games to choose from this year, and we’re going to take some time and list some of the ones you’ll see. SEGA GENESIS m YEAR WARRANTY GAME SYSTEMS The Multi-System 6 is good for gamers who own both systems. HAPP CONTROLS 1 MULTI-SYSTEM 6 The first is the Competition Pro Multi-System 6, a pad that can be used on both the Genesis and Super NES through a special con¬ troller adapter. It’s ergonomically designed so that it fits in the palm of your hand easily. This controller is not easily adaptable to fast and furious fighting games requiring quick move¬ ments. The directional control isn’t reli¬ able for fast thumb moves. After a few minutes of play, my thumb was aching. It is a great plus that this controller works on both systems. It’s great for multi-system users. It also has turbo speed on all buttons. One other draw¬ back is a slightly slow response time. When tapping on the pad, it doesn’t react on the screen. INTERACTS SG PROPAD The SG PROPAD looks great. It’s packaged in a see-through plastic case that lets you see its electronic guts. M a ki Ej m The SG PROPAD for the Sega Genesis has its advantages. The directional control moves easily, making it a good choice for fighting and fast-action games. The Turbo Option is also helpful. On the back of the con¬ troller there’s also a switch for the pause-pause-pause slow-motion that console gamers have become accus¬ tomed to. The button layout is similar to the Super NES’ control pad, with two buttons on top. One major drawback: while testing the pad, it locked up for five to 10 seconds and you wouldn’t be Icontinued on page 62) If the World Cup didn’t turn out the way you’d hoped... now you can do something about it, and score a cool 15 bucks when you pick up World Cup USA 94™ for Sega™ Genesis™, Sega CD™ or Super NES®. Terrific graphics and a wide range of play options make this game great fun for everyone, from the beginner to the expert. Now, get your $15 rebate and get kicking! Winter Olympic Gomes is an Official Licensed Product of the 1994 Olympic Winter Games © LOOC 1991. World Cup USA 94™ © 1991 WC94/ISI. Sega, Genesis and Sega CD are trademarks of Sega Enterprises Ltd. Nintendo, Super Nintendo Entertainment System and the officials seals are registered trademarks of Nintendo of America, Inc. © 1994 U.S. Gold, Inc. Send to: "Score $15 Rebate" | PO. Box 52960, Dept. 4408, Phoenix, AZ 85072 - 2960 Name: Address: City:_ State: Zip: To SCORE $15 just fill out this coupon and sent it along with the original product UPC code and your original cash register receipt. Individuals only, limit 2 rebates per household. Offer only open to residents of the continental United States. Void where prohibited by law. $15 rebate offer only applies to Sega Genesis, Sega CD and Super NES versions of U.S. Gold's World Cup USA '94 and Winter Olympic Games. Product must be purchased by October 30, 1994 and envelope It’s also your last chance to cash in on Super NES and Sega Genesis versions of Winter Olympic Games. You can expe¬ rience 10 exciting events with actual courses used in the Winter Games in Lillehammer, Norway. Don’t miss this last chance to add these classic video games to your collection. After all, savings like this may never come along again. So hurry, clip out and send the rebate coupon today to score your big $15 savings! postmarked no later than November 15,1994. Now you can score big with this incredible $15 rebate offer on the only officially licensed versions of the 1994 World Cup and the 1994 Olympic Winter Games. (continued from page 60) able to move during that time. That was frustrating, because at the time, Gunstar Heroes was in for the Genesis, and enemies attack you from all directions. It didn’t happen once! It happened a few times on two separate sittings. True, Gunstar Heroes is a three-button game, but even when the Mode button had been pressed, the same effects occurred. Other than that drawback, I’d say it’s a great controller. ENHANCER 1 MEMORY JOYPADS Here’s a neat idea: a programmable controller that needs no manual pro¬ gramming. These controllers use ROM cartridges with pre-programmed moves. The best thing about them is that they work with the most popular fighting games like SFII and MK. There are Genesis and Super NES versions available. The moves are programmed on special buttons below the normal buttons. Fatalities, special moves, and more at the touch of a button. The Enhancer 1 Memory Joypad for the Genesis. MORTAL KOMRATII K0NTR0LLER Here’s another unusual but helpful idea. The Mortal Kombat II Kontroller from Innovation is a set of two modules that can be strapped to your controllers that, in effect, allow you to assign fatali¬ ties and special attacks to one button. Each kontroller has a list of characters and moves, plus can be used with two players. The box at the right is for the Super NES or Super Famicom version. This is sure to give entry-level players The Enhancer 1 Memory Joypad for the Super NES. The Mortal Kombat II Kontroller assigns fatalities onto one button! a fighting chance against seasoned veterans. INTERPLAY AND TSR INK EMMli According to new reports, SNK is readying a scaled-down version of the Neo*Geo CD ROM you’ve been seeing pictures of in EGM. This new design may have a top-loading feature to cut down on production costs. As for a release date, SNK is report¬ ing spring ‘95. As reported in previous issues, there will be numerous titles ready for the launch in Japan. The bigger version of the machine as seen in EGM will be released in Japan, as will this scaled-down version. No reports yet about which games will be released in the U.S., but the Japanese titles may be ported over when the machine debuts here. More information next month. On August 17, Interplay Productions announced that they had signed a licensing agreement with TSR Inc. for new role-playing video and computer games. The agreement gives Interplay an exclusive license to produce games for computer, home video, coin-operated, and on-line formats based on TSR’s Forgotten Realms and Planetscape lines. “TSR’s fantasy games have captured the imagination of players around the world,” said Brian Fargo, president of Interplay. “We are eager to get started on our first products and look forward to this new relationship with TSR, which will bring a whole list of fresh, innovative products to AD&D fans.” “This is fantastic news for role- playing fans,” said Willard Martens, TSR’s chief operating officer. “Interplay’s fantasy, science-fiction, and strategy games are some of the hottest in the market! We expect excit¬ ing, cutting-edge games to come from this new design team.” The first titles to incorporate TSR’s lines will begin appearing on store shelves in time for Christmas 1995. There is no word yet on specific story lines or titles, but those will be forth¬ coming. There’s no doubt that Interplay will have new ideas for home systems to keep RPG players content. VEN TU RE Or don’t play at all. Interplay Productions, Inc. 17922 Fitch Avenue, Irvine, CA 92714 (714) 553-6678 ©1994 Interplay Productions, Inc. Boogerman is a trademark of Interplay Productions, Inc. All rights reserved. "My Pick Of The Year" — M. M. Goode "A Real Gas!" ~ X Crement "2 Thumbs Up -J Way Up - All The Way Up To The Knuckle!" — Cesspool &Sleazepurt "Finger Lickin’ Good" ~ Barbie Q. Boogurz "It’ll Blow /You Away!" ~ Enya Knose "Snot Like Anything' Else On The Market!" — LyleB. Gross "Gobs of Excitement, Loads Of Fun!" — Hawke A. Biggun You’re the Marine. You’re the Alien. You’re the Predator. Be any one of them and fulfill your biological destiny; kill or be killed. ly fine-tuned reflexes to stay alive. Give your reptilian hindbrain a workout. Be the The Alien Lashes Out. His claw and tail strikes are beautiful and deadly. No such aesthetics apply to the face suckers. That’s just plain sick. You’re Just a Crybaby with a Shotgun to THE ALIEN. Texture-mapping heightens the claustropho¬ bia of the airduct. Too bad. Tell your therapist. is .•v.ul.ihlc m the Aon (Inning Forum on CompuServe Type CIO JACIUAR to j'ew'tl'm « 24'hours'!, dly. AonT'the Aun'fcpr. J^ar'and theja^n 'lop^m'lLk-uur'ks'or repTt^mdmuIfc of AAJAR] 1 *. Be Lunch. Predator or the Alien. Ancient animal senses exploit the high-resolution bit-mapping - the better to see you. Huge sound-sampling - the better to hear you. And unparalleled animation - the better to come out of nowhere and eat you. In a 64-bit environment, pure sensation can overwhelm. Keep a little blood in your adrenaline system, and maybe you’ll survive. At least until dinner. The Predator Can See What Y ou Can’t. Stay out of his view. Too many x-rays can he had for you. Marine? Hapless Victim I s More Like It. Your extraordinary hit-mapped image makes the shape of your skull look so very right to the Predator. The: Predator’s Disks ero.\i Hell may outmatch your more conventional weaponry. Might he a good idea to keep your first-aid kit handy. Interactive Multimedia System THE GREAT 1 MILE BALLY b||Kaneko flRTTR AMERICAN AMUSEMENT MACHINE ASSOCIATION 66 Electronic Gaming Monthly A guide arrow will alert you of upcoming turns. You’re on your own after that! Select your car from among 10 different classic racing machines! | '5S3*; Hola arcade goers! Kaneko has just released a new racing game called The Great 1,000 Mile Rally. This game has some cool features which make it a blast to play. First of all, you can select your car from among 10 classic road racing cars. Each of these cars is a beautifully detailed reproduction which looks just like the original! With names like Ferrari, you know you’re in for some serious racing! The Great 1,000 Mile Rally also sports some cool 3-D graphics which display your car from various angles. The 3-D perspective allows for excellent play control and maneuverability. Hit the jump ramps at top speed and you will be catapulted through the air! This little tidbit heightens the play con¬ trol and makes the game Pretty realis¬ tic. When you start going real fast, the background begins to blur giving the player a sense of motion. You had bet¬ ter be careful going into the turns, though. If you take a turn going too fast, the car will “fishtail” and spin out, As you approach a turn, however, the computer will display an arrow to warn you of the upcoming bend in the4^ad! There are 12 very challenging tracks to choose from. Buckle up and get ready for Kaneko’s Great 1.000 Mile Rallv. Hurrv uo and Victory! Try to cross the checkered finish line before the competition to win. You’ll notice that when you hit top speed, the scenery becomes a blur. SUPER HIGH TECH GAME Live The Katana Legend The Future Is Now Many of the special moves are very weird! Check out this powerhouse. Global Champion features some killer graphics via a 32-Bit processor. You can pick and choose from nine different warriors from around the world. Taito has entered the i fighting game arena with a /^l vengeance. Blasting into arcades shortly will be Global Champion, proba- bly one of the most ^ intense fighting M games ever made. The game is part of Taito’s new 32-Bit sys- tern. It is one of the first 32-Bit cartridge arcade sys- W terns ever to be introduced, ^ and Global Champion is the flagship of this exciting new system. Taito’s new system is capa- jMm ble of rendering / some of the most detailed graphics seen. It can AJw reproduce a palette of about ^ 17 million colors, which gives the y graphics of games like Global Champion a colorful, realistic feel. iyJfc Global Champion is \ a strong contender among fighting rfBjiw 1 games. Players pick their warriors from a selec¬ tion of nine streetwise fighters from around the world. Each character has five different strengths of punches and kicks available. In ^ i addition, each character has * " devastating special moves L that can be executed ML flawlessly. / The graphics are ®«^beautifully drawn and there’s even a separate 16-Bit sound processor to handle all of the sounds and music! Taito is obviously serious about their quest for arcade dominance judging by what we’ve seen of Global * Champion. Play it and enjoy!! Special attacks can be performed using a joystick/button combination. Get a load of those backgrounds! Every one of them is beautifully drawn. To make things even more exciting, a separate 16-Bit CPU handles the sound. A super-wide game field is the icing on the cake. Global Champion rules! Electronic Gaming Monthly 5 SNK 1994 Go for the DREAM MATCH! Fighting Heroes from some of SNK’s greatest games come together in a new “TEAM BATTLE SYSTEM ”. 1 & 1 f\ E9 wj/i L I / . # il'llJr r 1 1 GEO 3» I s % m 1 r A rrr ■i J i i I MiUllliMSfflllT .J mmm Yl' f im The long-awaited sequel to SNK’s mega-hit fighting game is finally here! Most of the stages have been modified. It seems that the seasons have changed! With all of the technique and play control intact, SS II will be totally hot! They’re baaack!!! SNK is planning on releasing Samurai Shodown II very soon, and arcade junkies everywhere are rejoicing! The first Samurai Shodown enjoyed an almost cult-like . following and y* became a big hit later S S in its illustrious career. t( ( 1 Shodown ranked [_yv >4*^. alongside of fight- ' ing games like Lfl) Mortal ! > wsSl'I Kombat and 1^^ ^ Street a. y Fighter 11 in play n.w contr °i> 9 ra ph- ics ’ s ° und - and 'W r '/r' Mf technique. VI Shodown II ^ } appears to be Vi a “chip off the w\ old block.” Apparently, all of your favorite fighters from the first Shodown are back to have another go at the title of the world’s great- est samurai. In addition, there are four new charac- \\Jr ters joining MR* \/ J. the ranks. S~A JB Some of these k^k new characters are rather bizarre. One of I £ -u VZ the characters is a .4 f j little old man v who looks as though he couldn’t } I'JL hurt a flea! Fortunately for him, he can inflict a lot of dam- age to the other war- ’ riors using wild com- bos and special \ moves. Another of the new charac- ftr ters, a huge, lum- ^ bering behemoth AbBT—JI with an artificial hand, looks very ferocious. (i|f| Besides the JL ! M new characters, f l \ n there are some I \ Y. J y other refinements I \ to this new J / \ l Shodown - 0ne of the V V: biggest things that you’ll notice is that some of V \ the stages ^ have been VuC altered. There JW I / M ~~~ are new tidbits jBL in most of the lev- INV els and many of 1 jPWy I v them are now AL. \ set in dif- 1 / 04 Bw*\ m ferent Dn\ E sea- J sons. / /^^- 3 rV\ ft snk /4Lrmf' \ M has r E been fairly tight-lipped about ^ any major enhancements such as new moves, new stages, and a new end Boss. Expect to see some new enhancements, but don’t expect Shodown II to be a whole new game. Needless to say, no matter what new goodies will be included in a Shodown II, players every- where will flock to this ^ machine in the jA ? arcades. The first JL Shodown was such a runaway hit, the J i ) second one will ( * r \h\ probably great! _ 7 \ Stay tuned for _V more on /[ Shodown II |u upcoming ik\ Bf yMk EG/M |V IB / - All of your favorite characters are back, including four new faces on the scene! 70 Electronic Gaming Monthly THE SILVER STAR A Boundless Love Story. An Epic Adventure. An Instant Classic. Only on SEGA-CD. Rated by V R.C. THIS OFFICIAL SEAL IS YOUR AS¬ SURANCE THAT THIS PRODUCT MEETS THE HIGHEST QUALITY STANDARDS OF SEGA BUY GAMES AND ACCESSORIES WITH THIS SEAL TO BE SURE THAT THEY ARE COMPATIBLE WITH THE SEGA CD'* SYSTEM. 'a/*- framespo SEGA AND SEGA CD ARE TRADEMARKS OF SEGA ENTERPRISES. LTD. ALL RIGHTS RESERVED. GAME 1992 GAME ARTS/Studio Alex. “LUNAR” is a trademark of GAME ARTS/Studio Alex. Licensed from GAME ARTS by WORKING DESIGNS, 18135 Clear Creek Road, Redding. CA 96001. English version 1993/94 Working Designs. This game produced in 3B, eh? For a dealer near yo call (916) 243-3417 ext. 190. THE VIDEOGAME RATING COUNCIL, ITS RATING SYSTEM. SYMBOLS AND INDICIA ARE TRADEMARKS OF SEGA OF AMERICA. INC. 1993 SEGA. Arcade aficionados who have been around for a while are sure to have a flashback when they see this latest coin-syphon from Taito. Operation Wolf 3 looks to be the coolest installment in the Operation Wolf series. Players can pick up a number of weapons while they blast their way through the various levels. One or two people can play, and the action onscreen is really intense! The Bosses at the end of each stage are totally cool. Do yourself a favor and try Operation Wolf 3 by Taito! Taito did a great job on the Operation Wolf 3 graphics. They’re a mindblower! MAD DOG H: THE LOST GOLD by American Laser Games American Laser Games will be releasing the CD-ROM title Mad Dog II: The Lost Gold within the upcoming months. This live-action title will be a big draw for fans of the first Mad Dog game. The plot of the game is simple enough: you must find the gold that’s hidden in a cave. You have a choice of three guides to help you reach the trea¬ sure. Each of the three will produce dif¬ ferent scenarios that the player will encounter. During the course of the game, you will run into trouble in the form of roving desperados, sharpshoot¬ ers, and other surly characters. At the end of the game is a final showdown between you and Mad Dog Bad guys will shoot at you from every possible place, even from a stagecoach! himself. You even get to view the inside of the treasure chest! Mad Dog II: The Lost Gold is housed in a new The Bosses are very tough to beat. This If your commando gets hit too many attack chopper blasts you with missiles. times, you will be taken out of the action. You’ll meet all manner of dastardly villains in this live-action CD-ROM title. cabinet which supports changeable CD-ROM titles. Get your shootin’ iron ready for a real challenge! 72 Electronic Gaming Monthly THIS OFFICIAL SEAL IS YOUR AS¬ SURANCE THAT THIS PRODUCT MEETS THE HIGHEST QUALITY STANDARDS OF SEGA T BUY GAMES AND ACCESSORIES WITH THIS SE AL TO BE SURF THATTHEY ARE COMPATIBLE W ITH THE SEG A CD 1 '' SYSTEM ■GA AND SEGA CD ARE TRADF.M ARKS OF SEGA ENTERPRISES. LTD AI L RIGHTS RESEI censed-from SIMS CO.. LTD b> Working Deigns. IS135 Clear Crock Road. Redding. CA $6001. V SIMS CO . LTD. Enali-I ling this legal nuimbo-jun u Baby! Any way YOU LOOK at nr Dick Vitale Equally awesome t basketball commentator ? and coach Here’s the only Genesis basket¬ ball game with a 3-D rotating court - and me, Dick Vitale! TIME WARNER INTERACTIVE 675 Sycamore Drive Milpitas, CA 95035 408.473.9400 I live and breathe college hoops. I eat it, I sleep it, I drink it, I love it, I need it. And now you can too - 24 hours a day, 365 days a year. The folks at Time Warner Interactive have created a college basketball game that’s so much like the real thing, I can’t believe it! The game’s so awesome, I’m proud to have my name on it. Just check out all the prime time features of Dick Vitale’s “AWESOME, BABY!” College Hoops: * A 3-D scaling and rotating court puts you in the game, not just watching from the sidelines. * Real on-court sounds and commen¬ tary from yours truly. You can even use my plays from my college and pro coaching days. JL Real college basketball action and rules with 32 teams in 4 confer¬ ences. Choose from Tournament, 2-on-2 Slamfest and Single game modes with 6 speeds and 3 difficulty settings. * 5-man teams with real moves: ball stealing, behind-the-back passes, lay-ups, hook shots, power slam dunks, reverse slams and monster 3-pointers. X “Awesome, Baby- with a capital A!” OFFICE mm This official seal is your assurance that this product meets the highest quality standards of SEGA'. Buy games and accessories with this seal to be sure that they are compat¬ ible with the SEGA'GENESIS- SYSTEM. Sega and Genesis are trademarks ol Sega Enterprises. Ltd. All rights reserved. The Videogame Rating Council, its rating system, symbols and indicia are trademarks of Sega of America. Inc. ©1993 Sega. DICK VITALE'S‘AWESOME. BABY!' . COLLEGE HOOPS: TM& ©1994 Time Warner Interactive, Inc. All rights reserved. INTERNATIONAL Heads up folks! Here comes a whole slew of games for you. The PlayStation is getting off to a good start, with third-party licensees lining up to make games for it. In Japan it seems as if the Saturn will replace the Mega Drive. Hardly any can be found. However, there’s one exception: Treasure’s made a hot new action game for Sega of Japan that is very much along the lines of Contra called Alien Soldier. With 40- 50 Bosses, you can expect some major firepower to light up the sky. Oh, one last thing ... Imagineer of Japan is working on a neat all-female fighting game. We’ve managed to get one picture in to give you a sneak peek. Expect more on this game in EGM 2 #4 as a two-page Fact File. Over and out. Bye bye. Look for a two-page Fact File on Pretty Fighter in EGIVP #4. Konami’s Oriental mascot is back for another delirious action/adventure. Goemon is joined by Ebisumaru, his long-standing oddball sidekick. (Weren’t these guys called Kid Ying and Doc Yang in Super NES The Legend of Mystical Ninja, the first of the 16-Bit series?) Also joining the cast are Sasuke, the mechanical ninja from Goemon 2, and Yae, a girl ninja (Kunoichi), who made a cameo appearance in 2. Each character has different abilities, special weapons, and moves for added variety. The story takes place in Neo Edo where Goemon’s gang must thwart a band of thieves from the future. The foes are Jurokubei Shishi and Sister Bisumaru, both of whom bear a curi¬ ously close resemblance to the two original heroes. For the most part, the game con¬ sists of conventional (if really weird) side-scrolling action stages. There are also towns with handy items on sale and wickedly funny minigames. Goemon 3 | Super Famicom B Action December Unknown Price Goemon Impact, the huge, virtually indestructible robot from 2, also returns for side-scrolling mayhem and spectacular 3-D fighting scenes with awesome Mode 7. There are even 3-D chase scenes. The object is to run away from rampaging enemy mechs, before they get you! Goemon must travel through all new dangers in this ultrahot cart. Goemon Impact returns stronger than before. Good thing he’s on your side. Along with ninjas, mystical spirits and other weirdos will attack you. If you enjoyed the first game, you’ll most likely want to play this one. , -.-m Sega of Japan Alien! Soldier Mega Drive r/iiaw^»nn»;a ! Action Unknown Release Unknown Price | Human, the highly respected maker known for extreme¬ ly well-crafted sports games, flexes its muscles for this perfect slam dunk of a basketball game. DBDH is viewed from a diagonal angle straight up the court with proper Mode 7 scaling. In all there are 16 non¬ official teams to play as. Besides five-on- five matches, there are also Street Basket Modes for one-on-one and three-on-three matches. Up to five players can multitap in for some heated battles. Following up on the superb Gunstar Heroes, Treasure keeps the hits com¬ ing. AS is staged in a parallel universe on a planet like Earth where humanoids live peacefully with genetically enhanced biomechanoids. That is until conspiracies by invading aliens throw the world into an all-out war. Ypsilon 2, a splice of man and bird must use mas¬ sive firepower in a game that has 40-50 Bosses! Looks great. Human of Japan Dream Basket Dunk S Hoop Super Famicom E3 Sports September ¥9,800 Dozens of mind-blowing titles and more are on their way. lanasonic presents the REAL™ 3DO “ Interactive Multiplayer™. More powerful, more colorful, more versatile than ordinary systems. Warning. You may experience motion sick¬ ness. Be advised. Your heart rate may exceed normal levels. Caution. Play at your own risk. Hey, we’re talking the R E A L 3DO system, baby. The most intense, realistic system currently known to man. We’re talking up to 50 times more power than ordinary PCs and video game systems. Photo realistic picture quality with up to 16 million colors. Custom multi- media architecture that takes interactivity to a whole new dimension. The R E A L 3DO system even plays audio CDs, photo CDs and soon video CDs.* This is the one system that makes it all feel real. Don’t believe us? Pop in one of dozens of 3DO titles. Like Road Rash™. Whoa! What’s this! Suddenly, you’re on a high-tech motorcy¬ cle. As you speed through the squalor of decaying cities, you spot him. Too late. Instantly, some bozo is in your face. Bang! He nails you. You’re sliding down the street and final¬ ly your rash-covered body comes to a halt. You dust yourself off, get back on your bike, and the nightmare continues. If this game was any more real, you’d have motorcycle tracks on your back. - So stop playing games. Start playing for real. To connect with the dealer nearest you, (j call 1 -800-REAL-3DO EXT. 123. re El A, I— Technos Japan Takara of Japan Toride | Super Famicom E9 Puzzle Nov.-Dee. Unknown Price Takara has come up with an intrigu¬ ing twist on Shanghai. The object is simple: from a stack of coded plates, pairs are removed if the plates are not covered or hemmed in by others. Unlike Shanghai, single pieces that are hindering play can be picked off up to a certain limit. Besides the Elimination Mode, there is also a Timed Mode in which the stack has to be cleared within a set time. Two players can either compete head-to- head or help each other out. There are 20 different stacks and three dif¬ ferent kinds of plates. The field view can be rotated four ways to obtain hints. Nothing flashy, but the addiction factor is high. Popeye and the gang are all here for what starts out as a pleasant out¬ ing to the seaside. Before you can utter “Blow me down,” things quickly degenerate into an ugly two-on-two volleyball competition (Brutus, Olive Oyl, and Popeye in swimwear are not- ready-for-prime-time players). Popeye and crew have to take on Brutus, Sea Hag, and other wretched foes in five stages: a castle, woods, garden, wharf, and a beach. By munching on spinach, Popeye can hammer savage spikes sending opponents flying. Six kinds of mini-games are includ¬ ing as bonus stages. These are quick but fun, including weight lifting, punch meter, one-armed bandit, and even fishing. If you’re a salty sailor or maybe just a fan of the old cartoons, you’ll proba¬ bly enjoy this cart. Blow me down! Popeye and his friends enjoy a good, hard game of volleyball Test your strength in one of the many mini-games in this cart. Toride is an addictive puzzler that almost any¬ one can get right into easily. ; Shanghai, you have the ability to i unwanted pieces of the board. 80 Electronic Gaming Monthly Bandai of Japan Gon Super Famicom m Action Unknown Release Unknown Price Gon, a completely self-centered T- Rex, breaks out of his popular weekly manga series onto Super Fami. With his huge head, easily the size of the rest of his body, Gon’s primary concern is chowing down. On his menu there are many wild animals like goats and even a mammoth. Before Gon can dine, however, these foes have to be subdued making for terrific beastly rampages on both side¬ scrolling and 3-D Mode 7 chases. Besides extremely reluctant feasts, Gon also has to fight enemies who want to make a meal out of him, including a vicious huge python. Handling a hungry T-Rex should be an interesting experience. Gon is a personable Tyrannosaurus, and hope¬ fully his antics will reach our shores. Gon uses a number of themes to make it enjoyable to play. How would you like to eat a snake? It’s generally a good rule of thumb to avoid eating things bigger than you! Hunt down your chow with fast-moving 3-D chase sequences, ala Mode 7. your pulse begin to accelerate. Through the straight-away in a heartbeat, you attack the first chicane at 190 mph. Sporting a serious 45-degree lean, one knee kissing the tarmac, the other hugging your seat, you blow past your fellow rocketeers in a dizzying smear of leather and steel. controls :utes rider mistake And in a rare moment of extreme clarity, you become one with the bike... Suzuka 8 Hours. Not for the faint of heart. Suzuka 8 hours ledline your pulse against a buddy in an 8-hour tour of Japan's most renowned race track. SUPER NINJENOO Suzuka 8 hours™ © 1993, Namco Ud., All Rights Reserved. Authorized by SUZUKA CIRCUITIAND CO., LTD. Licensed by Nintendo (or ploy on the Super Nintendo Entertainment System. Nintendo, Super Nintendo Entertainment System ond the official seols ore registered trademarks of Nintendo of America. © 1991 Nintendo of America Inc. Den’z of Japan UFO Hero Yakisoban Super Famicom Action wai October Unknown Price This all started from a TV commer¬ cial for UFO Yakisoba, a brand of instant fried noodles. The commercial starred Yakisoban, a heroic alien from outer space, out to stop the evil Kettler and his low budget world domi¬ nation schemes. The commercial became a huge success, breeding several manga series and even a line of toys. This game was developed to be a prize for a lottery campaign conducted by Nissin, the noodle maker. The con¬ test became a hit with Nissin being flooded with entries for just 3,000 games, so Den’z persuaded Nissin to give the game an official release. Japanese kids can take on Kettler and his peculiar sidekicks like Fork Man as Yakisoban using his Noodle Sauce Gun and Fried Batter Bomber! Japanese gamers have once again gotten what they wanted. Angel of Japan The enemies fluttering about can kill our two imaginary heroes. By using Libble and Rabble to wrap threads you can conquer land. Sailor Moon is arguably the most popular anime series for Japanese girls of all time. Sailor Moon S (Super) is the third series after Sailor Moon R (Returns), and it looks like it’s still plowing on strong with long-legged junior high girls who represent the planets to maintain global peace. This time around, the girls stage a no-holds-barred fighting tournament to establish who is the real star of the hit show. (They apparently had enough of Sailor Moon’s dippiness as a leader.) Contesting Sailor Moon are the seven Sailor fighters named after the planets. Even Chibi Moon, Sailor Moon’s own daughter who has trav¬ eled back in time, is looking out for number one. Can Sailor Moon retain her title, and prove that she is still number one? Fans everywhere are dying to find out. Sailor Moon S really packs a punch. Uranus fights Pluto in a contest to see who is the superior fighter. Sailor Moon S is one of the many cool Sailor Moon games. Special attacks and super-powered moves abound in Sailor Moon S. WTiflln i V'-: .£* Super Famicom December ¥9,980 Sailor Moon S Yakisoban’s struggles are tiring, and only the best players will survive. Libble Rabble Super Famicom Action/Puzzle ¥ 6 , September This was a cult arcade hit in Japan a while ago. The game shares a cer¬ tain resemblance to Taito’s arcade Qix because you reclaim land by sur¬ rounding land. Libble and Rabble are two beings who must stretch thread over pegs. When you encircle a peg, you take the land. EGM 2 #4 will have a Fact File on this awesome action puzzler. Check it out! You definitely won’t want to miss this hot game. Namco’s Libble Rabble was once very popular in the arcades. It’s hard to believe how this game got started, but it’s true! Here’s your chance to experience the intense action faced by firefighters, who are probably the least recog¬ nized heroes anywhere today. A variety of scenarios await the player who must orga¬ nize the fire team then lead the charge. Sometimes the emergencies aren’t all that serious. In one scenario, an old man calls frantically seeking help to turn off his hot water tap before his bath overflows. More seriously, extremely dangerous fire fighting and rescue missions await, including an office tower, factory, and museum. For each of these missions, the player must choose appropriate tools and deploy fire teams systematically to minimize damage and loss of lives. Quick decisions need to be made under the worst conditions, including even choosing between trapped victims to be rescued. Select your mission, then choose the course of action to take. It takes some planning to save everyone. Try to hack through the flames to get to injured people. This cart’s going to be coming out in the States under the title Ignition Factory from Jaleco. It’s sizzling, with lots of action and strategy combined to make it a realistic experience for the players. Even a museum will start going up in flames. What can you do? NOW THE TOP RACING Game runs on the Machine it was BORN TOR. SEGA GENESIS. Imagineer of Japan Technos Japan fin-: Find entrances to the ruins via deep chasms in the Earth. Is this the way? 84 Electronic Gaming Monthly Unknown Release Unknown Price ] Super Famicom B Sports December ¥9,800 Ruin Arm Battle Cross Several centuries in the future, rac¬ ing remains a favorite spectator sport, especially Battle Cross, a global grand prix competed using air bikes. A young racer, with dreams of one day owning his own racetrack, joins the competition with visions of vast wealth in his mind. This is a nifty, fixed-screen racer for up to five multi-tapping players. Various items appear on the track to wreak havoc with opponents like a laser beam, land mine, anchor, and a particularly mean one that flips the steering around. There are also speed boost and invincibility items to gain the edge on opponents. Single play¬ ers can try their hands at the Grand Prix Mode which follows a cute story, and a Practice Mode with scoring. With multi-tap games like this and Bomberman, more than one or two players can join in for riotous fun. Hybrid Wrestler Super Famicom | B Sports September ¥9,800 Technos has come up with a clever twist on wrestling games by adding a compelling Simulation Mode. Start out by assembling a wrestler by picking out parts like the head, torso, arms, legs, etc. Combining these aspects causes the wrestler to have certain characteristics. For instance, power could be emphasized by sacrificing speed. Or you could put together a lightning quick fighter with limited power. After you create your wrestler, enter him in fights. Depending on the way he fights, the wrestler’s abilities evolve as he grows older. That’s right, your wrestler grows older on you, from as young as 18 to an over-the- hill 55. Over the years, he can get married. The abilities he built up will be passed down to his children, so you may see sessions lasting several generations to become World Champions. The format of Battle Cross is very similar to that of Off Road. There are many tracks to race on, and they take you all around the world! It is several centuries after the decline of the mechanical civilization. All that remains of the once-great era are ancient ruins with decrepit pieces of machinery. A young swordsman, with visions of becoming a knight, sets out on an epic journey to these ruins to unravel the sinister designs of an unspeakable force of evil. The hero is joined by two other members in his quest, including his sister (the only person capable of casting magic), Lucia and Toran, a mysterious masked fighter. Bandai claims it is possible for one player to control all three characters at the same time. However, they don’t describe how to do this feat. Perhaps a game system similar to Square’s Secret of Mana has been adopted. The action is done in classic Zelda- style, giving you challenges of both the mind and reflexes. Totally hot! Trips to the towns often provide you with both clues and supplies. You can make your wrestler out of an assortment of body parts. Hybrid Wrester features both terrific sports action as well as a cool sim. Super Famicom Action/RPG Get out of the pits and race in Scared the competition into the pits? Whip around the track Solo for stiff action against the computer. s Split screen view shows your also-ran how you do it. You're All-World on 64 different circuits in 16 countries. An on screen readout shows you how to win. This official seal is your assurance rttat this product meets the highest quolity standards of Sego.™ Buy gomes ond accessories with this seol to be sure rtiot they ore f _ 1 " compatible with the Sego™ Genesis™ System. C'Tj r~‘ | J_r LICENSED BY SEGA ENTERPRISES, LTD. FOR PLAY ON THE SEGA™ GENESIS™ SYSTEM. THE VIDEO GAME RATING COUNCIL, ITS RATING SYSTEM, SYMBOLS AND INDICIA ARE TRADEMARKS OF SEGA OF AMERICA, INC.OW3 SEGA SEGA AND GENESIS ARE TRADEMARKS OF SEGA ENTERPRISES, LTD. ALL RIGHTS RESERVED.©! 994 GREMLIN GRAPHICS LTD. DISTRIBUTED BY VK TOKAI, INC. I VIC TOKAI, INC. 22904 LOCKNESSAVE. TORRANCE, CA 90501 Make no mistake. This ain't some chaise lounge-reclining, cocktail sippin' affair. Samurai Shodown™ on the 3D0 brings home all the bad-aSSneSS of the arcade original. Sure.We could have softened the carnage - in tens ive graphics. But we didn't. And sure, we could have left out the "brutal, bone-shattering game-play. But that'd SUCk. And yeah, we suppose we could’ve even caved in and lost some of that freakin' Q,i ’t0X XQ,X SpifljiT. But hey. We broke a few rules. So sue us! And hack to your little heart’s content. But be careful. With 32-bits. you could poke an eye out. If you're lucky. to kick your friends' butts (ombot close-ups with special, patented zoom camera. Decimate and annihilate your opponents with those special to heroic Hanzo Wide angles for planning your cuts (chops, roast, cutlets), moves - like Kyoshiro's Kabuki Crunch Dance ond Genoa's ingle one of 'em. Tight angles for precision strikes ond deadly stunt moves. Slaughter House Tumble. It's pure poetry. Pure butchery. DYNAMICS Den’z of Japan Bandai of Japan Den'z Traffic Panic Try to collect as many power-ups possible in order not to be outclassed. Tarchan, King of the Jungle Game Boy Action GAME BOY ¥3,980 The anime hero, who is a spoof on Tarzan, swings onto the Game Boy scene. Tarchan, the not-too-brainy- but-plenty-brawny beast man, slugs it against a wicked group of poachers who are killing his animal friends for trophies. Tarchan’s goofy antics and beastly powers make him a prime-time TV favorite and a top-seller among Jump Magazine’s stable of superstar manga artists. All of Tarchan’s animal excesses have been faithfully cap¬ tured by this Game Boy cart. He can trumpet like an elephant, punch with the ferocity of a lion, and even glide like a flying squirrel by stretching the skin on his... (sorry, EGM is a family publication). Check this game out to find out why this buff jocko is so popular in Japan. You’ll have a swingin’ time with Tarchan around. Similar in many aspects to Bomberman, Den’z Traffic Panic is very intense. As with any action title nowadays, you will face some really giant Bosses. Tarchan uses a variety of vantage points making this cart different. Will Tarchan be able to stop the poachers from killing his friends? Some of the levels are so dark, that you’ll wish you had your headlights on. Lode Runner Twin Special has more features and techniques. Compete against a friend, and see who can collect the most treasure. This new update to Lode Runner is more fun than the first one. Impossible? Lode Runner Twin Special Super Famicom Action ¥8,800 Broderbund’s classic action dun¬ geon game has been given an entirely new look without losing its essential qualities. The action remains unchanged: run up and down corri¬ dors and ladders while avoiding ene¬ mies. You can dig pits for enemies to drop into, making them safe to walk on. It’s a great way to relive the old classic and see how well it’s done. Super Famicom Action December Unknown Price In a distant world where intelligent cars rule, a shady casino operator who is actually a drug dealer (of what, Premium Leaded 100?) casts his shadow over the alleys and streets. Well, you get the idea. Two young cop cars, Beat and Barts decide to take matters into their own hands (so to speak) when they learn that the Police Department is riddled with corruption by the syndicate Boss. The intrepid pair must set off to points around the globe and blow up ene¬ mies by detonating fuel barrels. By snagging items, B & B can pick up special powers like being able to kick fuel drums, and cranking up the explosive power. Watch out though, there are wildcard items which can lead to a timed death sentence. If you’re not in the mood for saving the world, you can still have a blast by multi-tapping with three of your friends. You can’t get your hands on Troy’s playbook, but you can get your hands on a few key pages. Troy Aikman NFL Football" Like Page 7, Troy’s “Pitch”, the play that turned the Bills into four-time losers. And Page 21, Troy’s favorite—“Lookie”, the one that’s made a lot of NFL cornerbacks consider a career change. With Troy Aikman NFL M Football™ you get the best of Troy’s favorite Superbowl winning, defense¬ spinning, top secret, confidential, straight-from-the-Cowboys-playbook plays. And if Troy’s favorites on top of more than 50 offensive configurations aren’t enough for you, with Troy Aikman NFL Football you can custom design your own plays. Even custom design your whole team. A unique reserve budget, “Team Setup”, lets you allocate team funds. So if you want a grind- it-out ball-control offense, invest in a monster line and a power fullback. You want a smothering defense, throw your linebackers a couple mill. Troy Aikman NFL Football gives you everything you need to build a winning team. Especially Troy’s exclusive straight-from-the-Superbowl-champion-Cowboys’-playbook plays. All the most popular mechs from Japanese anime shows are here. Lots of colorful enemies can be on the screen without a lot of slowdown! With many licensees, the PlayStation will have many good games. The PlayStation is finally being shown with a full complement of games. Great cinemas enact the battles between the mega-huge mechs. This cart is one of the best-looking war sims ever seen anywhere! Panic in Nakayoshi Park Super Famicom Action Unknown Release ¥6,800 The characters from four manga series in Nakayoshi Magazine (for girls) join together in this colorful action game. (Besides Sailor Moon, it’s highly unlikely you’ll know the oth¬ ers.) The heroines link arms to rid their world of an evil warlock who has unleashed a plague of silly monsters. The objective is to go out onto a fixed playing field that is teeming with monsters. Shoot ’em all and the door opens to the next stage. That much is simple enough, but tagging along with you is a friend who needs to be pro¬ tected. You can cut them loose to get around certain obstacles, but you have to come back to rescue your friend. Left alone, you friend is vulner¬ able. But if left too long, he/she will start bawling and attract monsters. In Two-player Mode, the second player is the uncontrolled friend. Cute, color¬ ful, and best of all, reasonably priced for the kids. Try to keep your friend out of the reach of the many monsters roaming about. In a strange sense, this cart bears some resemblances to Bomberman. Hot Blooded Family PlayStation Action December Unknown Price Known for the extremely tough MD Thunder Force shooter series, Techno Soft looks set to join the first wave of games for Sony PlayStation. Taking advantage of the system’s power, HBF delivers true arcade qual¬ ity sights and sounds to the home. The game is modeled after classic walk-and-thump action games like Capcom’s Final Fight and Sega’s Streets of Rage. The heroes are Rando Hibino, a retired world champi¬ on wrestler who is now a phys. ed. teacher, his daughter Rio, and Tora Minowa, a lab assistant to Hibino’s wife. They must stop Hibino’s wife who has been lured into developing a doomsday device for a criminal syndi¬ cate. Featuring wild power moves and combos, HBF packs all the punch of the best arcade brawlers. Is this an indication of what’s to come from the PlayStation? I hope so! Banpresto of Japan Battle Robot Legend Super Famicom B War Sim. ‘95 Release ¥9,500 90 Electronic Gaming Monthly Banpresto brings together the mas¬ sive mechs from classic anime series such as Gundam, Zabungi, and Danbyne in one massive war. BLR welds the tactical elements of war simulations with a sci-fi RPG story. Like war simulations, combat takes place on diagonal view field maps with conventional hexes. The unique part about this game is the element of height. For instance, flying units can easily cross obstacles such as streams and forests. On the other hand, while land-based units are slowed down, they can also take cover in the terrain to decrease the likelihood of being hit. The robots are moved around chess-style on the field map. In combat, cool cinemas capture the clash of the titans. This game is a must for anyone who has ever wanted to see how the mechs fare against each other. Some People Couldn't Wait For Our New Dual Compatible Arcade Pro Joystick To Hit The Stores! We're not surprised. Some people will do anything to win on Sega Genesis™ and Super Nintendo®. And The Arcade Pro definitely gives you the winning advantage you need. Its six button layout, lightning fast Arcade Quality components, and rugged steel base really put Arcade Power in your hands. and Hands-Free Auto Fire for all six buttons. Blow away the competition and then use Slow Motion to plan your next attack. The Arcade Pro is available everywhere cool video game accessories are sold. So you don't have to turn to a life of crime to win. Just spend a little dough, get this stick, and kick some butt on Sega Genesis and Super Nintendo. And we know how important power is. Play With an Attitude! That's why we included Independent Turbo Ttay with an attitude! Super Nintendo Entertainment System is a registered trademark of Nintendo of -\ America Inc. Sega Genesis is a registered trademark of Sega Enterpnses. Lid 110 Lakefront Drive Hunt Valley. MD 21030 410-785-5661 t 1994 STD Entertammen ALL RIGHTS RESERVED .CP' ^sover,andweVe gotsoo!e? . < 0 ^ '°ty e 4otour scientists going° na ^ ,e ^„ V rt y. threw them in a lab ft// e , h'%"' ° to^ f et,WU-yo«hv^ 0 ,^ other end is somethin. going to jump out and A3 ( today’s video games right in their saggy little butts. /t’s the fnteractor. 5fra P it on. Crank it np- ^deo games will thank y° u lank your soggy ibr world peace. Ru§o The dwarf is great warrior STORY ONE CHARACTERS PGs have always been one of the most popular genres. (I love 'em), , In Japan the RPG/simulation series of Shining Force contin- | ues on the CD format. The first two stories are remakes of 8 the older Game Gear titles. There’s also a third story Q that hasn’t been seen before. You should already know the first two stories. The third features the crowning of King Nick, the hero of Scenario One. As everyone gathers to celebrate, Darba (a witch) appears and makes Queen Anri of Guardiana disappear. Darba will only accept Nick as king if he Jfl and his armies are able to rescue Anri. To get to A her, the team must fight through a bar full of drunks, a ^ graveyard, and a garden filled with lewd, suggestive women. Hopefully this title will be released here, as everything about this game is near perfect. I THE GOOD The music, the adventure, more RPG/simulation fun. It’s my type of game. I love it. THE BAD What? It’s not coming out over here? That’s right. We don’t want full-motion video. We want this! THE UGLY Sega is probably going to make more FMV games, and leave cool ones like this alone. Your team at the beginning is well-balanced with magic users and strong fighters. If you concentrate on one enemy, you /fate can win. 94 Electronic Gaming Monthly When you wash ashore, you come across some villagers being terrorized. Take your forces in, and stop the bad guys. The evil Mage will sacrifice himself to blow up the ship. SEGA OF JAPAN NOW I JAPAN) NUMBER OF LEVELS THEME % COMPLETE RPG/SIM. 100% FACT FILE SHINING FORCE CD MANUFACTURER # OF PLAYERS GOBLIN WI RKRAT EVIL MAGE 12 HIT POINTS 13 HIT POINTS 15 HIT POINTS The enemies keep getting stronger. How will you survive the battle? STORY TWO Electronic Gaming Monthly 95 SEND TIPS If you’ve found a cool new trick, listen up! Write your tips and send them to: Tricks of the Trade 1920 Highland Ave, Suite 222, Lombard, IL 60148 Check into the ongoing saga of Trickman Terry for details or get a Friendly Duo Consolidated Punch in the chops! TO SLOW DOWN! Now that Tina has finally found a job, the happy couple can now eat a nice meal that’s not out of a can. This newfound joy was expressed by a spending spree in which Tina bought clothes and Terry (of course) bought games. Unfortunately, they blew their wad way too quickly and now they are back in the poorhouse again. The Trickman’s brain seems to be close to empty as usual. Besides getting a lecture on spending habits, he needs some awesome tricks to jumpstart his brain in order to earn his next paycheck! Send new tricks (that aren’t for ancient games and make sure they work) to: Tricks of the Trade, Sendai, 1920 Highland Ave, Suite 222, Lombard, Illinois 60148. If your high-quality code or cheat makes it into the Trickman Terry’s hands without getting lost in the mail, and provided it is good enough for printing, you will get your name in lights ... er in this awesome publication plus you will also receive a free game for the system* of your choice! Rules lhat m put In tiny pit* k>ke«p our Imyws happy and cause NES. Game Bov Supei NES. Genes* Sega CO. Duo. Lynx. Game Geer. 300. Philips CO-1 and Jaguar. Vox) where protubteO by law. 98 Electronic Gaming Monthly Genesis Virgin Skip Stages and 10 Second Code I Pause and press B, A, A, B, B, A, I A, B, A, B, B, A, A, B, B, A to skip 1 a stage. Pause and press A, B, | B, A, A, B, B, A for 10 seconds. I? ?!!! The first code will let you skip stages in the game. Just start the game and press START to pause. Now, enter the code: B, A, A, B, B, A, A, B, A, B, B, A, A, B, B, A. You will hear a laugh and Mowgli will say “Yeah!” You will then skip to the next level! This code will give you 10 sec¬ onds on the clock whenever you want. Press START during the game and enter: A, B, B, A, A, B, B, A. Fred Doughty; Baltimore, MD Press START to pause, then do the code to skip stages. You will hear Mowgli laugh and say “Yeah” if it worked. Press START to pause then press A, B, B, A, A, B, B, A. You can do this code any time you want to get ten seconds. I WIN AN AWESOME CONTROLLER FROM STD AND EGm\ Everyone who sends in tricks to the Trickman has a chance of | winning either an SNPROPAD, SGPROPAD-6, SNPROGRAM- PAD, or SGPROGRAMPAD-2! We’re looking for the “Trick of the Month” to put on the first page of Tricks of the Trade. If you send j us an awesome trick, code, cheat, etc. that we haven’t found, you I are eligible to win the Trick of the Month! If you win, you’ll get | your name in print, the STD controller, and a free game for the (allowable) system of your choice! Contests like this come only I from the Biggest and Best Video Game Mag, EGM. Star Trek: The Next Generation Spectrum Holobyte/ Super NES Level Select This trick will give you an automatic Level Select Menu. First, you must wait for the Title Screen to appear. Next, take con¬ troller one and press these buttons in this order: Y, Y, X, X, A, A, B, B. If you put it in correctly, you will hear a confirming tone. Now press START to begin a new game. After you begin, press the START button again to pause the game. Press the Y button after this to bring up the Level Select Menu. Here you will see a list of all the missions you can explore with your crew. Choose any one you like. Stephen Forsyth Royersford, PA The Jungle Book Life Refill and More Instead of searching for a heart icon when Mowgli gets hit, just do this trick. This code will let you refill Mowgli’s life meter any time in the game. To do this, just pause by pressing START any time in the game. Next, take controller one and do the following code: UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, B, A. Mowgli’s voice will say, “Yeah” and you will have full health again. In addition to that, you will also have a full supply of fruits, rocks, and a medicine man mask that keeps you invincible for about 99 seconds. Michael Sanderlin; New York, N.Y. 100 Electronic Gaming Month Set UP BOTH DOMESTIC AND INTERNATIONAL ROUTES | t's the beginning of the 21st century and competition in the airline industry is heating ’ up. Lower fares, better service and improved flight schedules fuel the war in the skies. As a young ambitious CEO, it's up to you to make sure your airline is a survivor and not just another casualty. To succeed, you will have to make some tough decisions including where to fly, what aircraft to purchase and how to attract visitors to the cities you service. Your goal: to differentiate your airline from the rest while still turning a profit. In Aerobiz Supersonic, fashion a powerful fleet of aircraft from more that 50 possible choices, organize routes to 89 global destinations and invest your profits in a variety of new services including amusement parks, ski resorts and airport shuttle services. And don't forget, as CEO your still responsible for things like plane maintenance, advertising and handling those periodic emergencies such as a plane crash or employee strike. Get ready to make some tough decisions! And now that you're CEO, try doing something about the food! Purchase state-of-the-art SUPERSONIC AIRCRAFT Review airunes services at DESTINATION CITIES Select from 4 eras in aviation history including two futuristic scenarios Purchase from an extensive list of air¬ craft, including historical, fictitious & supersonic airplanes Diversify your airline through business ventures such as golf courses, ski resorts & shuttle services KOEI p - - One to four player fun GENESIS KOEI Corporation, 1350 Bayshore Highway, Suite 540 Burlingame, CA 94010 Available for Snes & Sega. KOEI games are available for all systems in retail outlets nationwide! If you can't find the KOEI product you are looking for, call us at 415/348-0500 (9am to 5pm pst). Online Support offered on CompuServe: GO VIDPUB. Sect. 4 CHEAT SHEET Super Street Fighter II Capcom/Genesis Choose the Same Character Here is the correct method to get eight of the same fighter in the Group Battle Mode of Super Street Fighter II. To do this, choose Group from the Title Screen. Now, at the Battle Mode Select Screen, enter the following sequence on controller two: A, B, A, B, A, B, B, A. If you did it correct¬ ly, you will hear Vega’s laugh. Now, select the num¬ ber of characters to be eight in one of the modes and then go on to the selection screen. Each player may now choose up to eight of his favorite character! Jonathan Malto Warner Robbins, GA Double Dragon V Tradewest/Super NES Many Codes These codes will be a big help to anyone who owns this unique fighting game. To do these codes, you must be on the Menu Screen (Tournament, VS Battle, etc.). Enter these codes with controller one. Fight as Shadow Master or Dominique: L button, R button, UP, L button, L button, DOWN, R button, R button. Extra 2 Attribute Points: L button, L button, L button, R button, L button, R button, L button, R button. Extra 4 Attribute Points: UP, RIGHT, DOWN, LEFT, DOWN, RIGHT, R, R. (Continued on page 104) 102 Electronic Gaming Monthly There's always a chance a video game will make it to market with bugs. In Koei's newest Game Boy title—Stop That Roach—we're making sure our game has lots of bugs (roaches, that is). As either Ken or Lilly, it's your job to battle those nasty critters that have invaded your kitchen and are eating all your snacks. Pick up the nearest household item, be it a broom or bedroom slipper and smash the bugs flat. But watch out, these roaches have a serious attitude and aren't afraid to fight back! Once you have corralled a group of roaches, lure them into a trap or eliminate them using bug spray. In all, the roaches have 100 different strategies for getting past you and at the food. What are you waiting for? Arm yourself and enter the kitchen swinging. We guarantee you'll find bugs! Victory is sweet.' ■ - AAaAAa ’4 A AAAAAA All Set a trap roaches can’t escape from Avauaue for Game Boy. KOEI games are available for all systems in retail outlets nationwide! If you can't find the KOEI product you are looking for, call us at 415/ 348-0500 19am to 5pm pst|. Online support offered on CompuServe: GO V1DPUB, Sect. 4 KOEI KOEI Corporation, 1350 Bayshore Highway, Suite 540 Burlingame, CA 94010 puzzles youNe already solved Get helpful hints to plan your next move LICENSED BY GAME BOY (Nintendo) Double Dragon V Tradewest/Super NES Many Codes (continued 102] Extra six attribute points: RIGHT, DOWN, DOWN, LEFT, UP, RIGHT, L but¬ ton, R button, L button, R button, L button R button. Nine Continues: LEFT, RIGHT, LEFT, RIGHT, L button, L button, R button, R button, R button. Disable Dizzies: DOWN, DOWN, LEFT, UP, DOWN, DOWN, LEFT, UP, R button, R button, L button. Disable Throws: R button, RIGHT, L button, L button, LEFT, LEFT, R button, R button. Yogi Dear Gametek/Super NES Stage Select At the Title Screen, enter this long code on controller one: UP, RIGHT, DOWN, LEFT, Y, B, UP, RIGHT, DOWN, LEFT, B, Y, UP, RIGHT, DOWN, LEFT. Once you have entered this code, press START. You will now see that you can go in any stage within the five large levels! Puggsy Psygnosis/Sega CD Area Select At the Title Screen access the Options. In the Options, go to Password and enter it. Now, put in this password as shown here: 123,765,444 177,075,537 457,337,735 It opens a new area with a separate island. Darren S. Bentz; Shawnee, KS 104 Electronic Gaming Monthl Ultima The Black Gate is the first chapter of Book Three in the epic Ultima Saga. It’s been 200 years since you, the Avatar, last walked among the Britannians, and so much has changed. Your return to the fabled land of magic is shrouded in a bizarre mystery — It seems the fair people of the land have been disappearing without a trace. What powerful sorcery is behind this corruption of the land you champion? Do you have the power to solve the mystery that has befallen your countrymen before the evil completes its terrible mission? Features: ♦ All new spells, weapons and armor! ♦ Over 100 hours of fantasy role playing adventure! ♦ Sequel to the top 10 hit Ultima: The False Prophet. ♦ Battery back up allows you to save play position! FCI«, Fujisankei Communications International. Inc. 150 East 52nd Street. New York, New York 10022 Nintendo. Super Nintendo Entertainment System and the official seals are registered trademarks of Nintendo of America Inc. ltd. © 1991 Nintendo ot America Inc. SNES version ot Ultima® The Black Gate™ is ©1994 FCI/Pony Canyon. ©1994 ORIGIN Systems. Inc. Ultima is a registered trademark of ORIGIN Systems. Inc.. The Black Gate. Shamino. lolo and Dupre are trademarks ol ORIGIN Systems. Inc. Lord British is a registered trademark of Richard Garriott. FCI and the distinctive FCI logo are registered trademarks of Fujisankei Communications International. Inc. Stunt Race FX Nintendo/Super NES Speed Boast Power-Up This trick can be done on Night Cruise track on the Expert Level. On any of the turns, there is a StarFox billboard. Hit the wall under the billboard. On turn four, there is a median dividing the road into two. Drive on either the left or right of the median. Don’t hit the medi¬ an or the side wall. If you did it correctly, Fox McCloud will fly overhead and drop a power-up. Make sure you are under Fox McCloud to receive the boost power-up! This will help you get further in this game. Dan Shimko; Pasadena, CA Radio Controlled Course To do this trick, you must play Stunt Trax Mode and complete all four courses. After completing them, push UP at the Course Select Screen. If you completed the four tracks, you should see the Radio Control Option! Curtis Naus; Westgrove, PA Fatal Fury 2 Takara/Genesis Extra Continues This trick is for the game Fatal Fury 2 for the Sega Genesis. After your game is over and the Continue Screen is counting down, you can increase your con¬ tinues up to nine by press¬ ing UP, A, and B simultane¬ ously. At the same time, press button C for every extra continue you want. This trick will definitely help you if you are having trou¬ ble beating the game. 106 Electronic Gaming Monthl the challenge of golf Links for Sega CD™ is the most near-perfect, outrageously realistic golf game available. How perfect is Links? The course mimics Torrey Pines exactly —incredible, 35 mm photography places you behind every tee, fairway, water hazard and bunker, wherever the ball lands, and gives you an accurate view of your next shot. It's so life-like, you can almost smell the green (that's a good thing). ' I • And as you'd expect from any decent golf game. Links features • Tournament play • Practice mode. Front 9, Back 9 • Instant Replays • Save player info . But then. Links goes far beyond any other golf games to give you in- depth golf features like • I to 6 players (sorry, other games can only handla-up to 4) • Full support, of TeeVGolf Club™ for the most accurate, realistic and fun golfing experience available • Aerial fly-pvers of each hole so realistic you may get airsick • Running stats^on how many f|sh « you tag wheg your ball lands in the water. Okay, we re just kidding a^outthe last feature. * 4 ^ V * % f ^ But as you aart see, Links for Sega CD is the closest thing to per¬ fection when it comes to golf games. So you can bet that if an^ game ' comes out with a "Golf Car Donuts On The Fairway” feature in the future, it'll be Links LINKS™ & ©1990. 1984 Access Software, Inc. trademark of Virgin Enterprises. Ltd Blast the rampaging hordes of undead that roam the tropical island. One wrong turn and you’ll be the meal of several drooling, rotting corpses. These two are your allies. Try to keep them from harm’s way. Sega Action The latest news on the street is that after the Christmas season, the 16-Bit market is going to give way to more powerful systems. The sign that points to this is the increased interest in the 3DO, Jaguar, and 32X. The awesome games Theme Park and Syndicate are almost ready for release on the Jaguar. A thrill-ride of a game called Time2Die by Studio 3DO is on its way. As for the venerable Sega CD, a full-motion video game based on basketball, called Slam City will be previewed soon. Oh well, that’s about it for this issue. See you ‘round for EGM 2 . Until next time, folks. % The latest full-motion video game for the Sega CD is called Corpse Killer. It’s an eerie game loaded with gory effects and shooting action. You are a member of a five-man Navy SEAL team sent to a remote Caribbean island to terminate Dr. Heilman, a mad scientist. He’s been raising an army of the dead using a bizarre blend of magic and science. Heilman used to be part of a top secret government project that was to recycle criminals that had been reduced to zombies. Now you must find Heilman and kill him. The prob¬ lems start when you are bitten by a zombie and begin slowly turning into one. You must progress through a series of battles, rescuing your teammates, and finding allies, like Winston Crum, a Rastafarian local guide with a knack for the occult. The trek to Dr. Heilman is long and difficult, with lots of undead creatures hunting you down. There are strategy elements involved here, too. You have to decide when to find supplies, save a comrade, or go on a rampage. 16 Megs of Awesome Power 3 Dimensional Polygon Graphics Powerful Sound Trakk Bring it home to yourSega ™ Genesis™ THE VIDEOGAME RATING COUNCIL, ITS RATING SYSTEM, SYMBOLS AND INDICIA ARE TRADEMARKS OF SEGA OF AMERICA, INC 1993 SEGA. An Arcade hit on the Neo Geo System! GENESIS American Sammy Corporation 901 Cambridge Drive • Elk Grove Village. IL 60007 • Phone: (708) 364-9787 Fax: (708) 364-9831 This official Seal is your assurance that this product meets the highest quality standards of SEGA™ Buy games and accessories with this seal to be sure that they are compatible with the Sega™ 51 Genesis™ system. -r ipr .ti'fp prrpf • **€•%• O OOO A 60 Mickey Mania features scenes from all the major cartoons of his “career.” Hi Tech Expressions Barbie’s Vacation Adventure Super WES | Action Who says there aren’t games for girls? Hi Tech Expressions has just the game for those who complained. The world’s most famous doll, Barbie, is now on the Super NES. Barbie’s Vacation Adventure is about how Barbie enjoys her vacation around America. Stopping to visit at the most fun places, Barbie gets to ride horses, go scuba diving, and try on a bundle of new clothes. If you want a nice game that’s like a vacation in itself, Barbie’s Vacation Adventure is just perfect for you. The Brainies Super NES Puzzle Titus has whipped up an addictive new puzzle game. (I didn’t really leave their booth at the last CES, I just kept playing.) You control a bunch of strange creatures called Brainies. You must move them to set locations within a certain time limit. The clock ticks by pretty fast, so you have to think fast. The starting levels seem pretty easy, but believe me, it gets tough quickly. You can see the playing field from a number of perspectives before you start, but the clock keeps ticking. New ideas for puzzle games are often few and far between, but Titus has a fresh idea here. It may not have spectacular graphics, but it’s addictive as heck. This should interest puzzle players. Think fast! The Brainies might look a little weird, but it’s more addictive than Tetris. Relive Mickey’s first animated adventure by entering Steamboat Willie. A fair is going on in Iowa. Visit it, and find out what there is to do. Mickea Mania Super NES | Action Mickey Mania is a real tribute to the animated mouse that has entered all our hearts. Mickey’s greatest cartoons and movies are re-created in game form for players to enjoy. Even “Steamboat Willie” is here. And guess what? It’s even in black-and-white, just like the ancient cartoon. One thing you’ll notice when playing this cart, besides the great game play, is the fact that there are so many spe¬ cial effects. For example, there’s a Mode 7 race sequence featuring a giant moose. There’s also lots of rota¬ tion and wonderful animation in nearly everything on screen. If you enjoy car¬ toons, this is as close as you get. •* • Sony Imagesoft Down in Texas, Barbie can ride a horse through an obstacle course. A mad moose is chasing Mickey Mouse. Can you help him get away? Collect gems and airtanks while scuba diving in Florida. He Wfe A TWNfr FoR cows. WORM TIM <^EttESt5. • SNE5 Cotni/7^ i/) Octa'PCf'- Interactive Entertainment Sega CD Action Sega CD Action You’ll face hostile domestic scenes, and other nasty encounters. In the far future, law enforcement is done by the Star Rangers. You are one such person. It seems that the Space Pirates, led by the evil Captain Talon, have captured a ship of inno¬ cent people. As you work your way through Talon’s forces, you will have to collect energy crystals to power the ultimate weapon, the Star Splitter Cannon. If you can get them all, you can blast Talon and his vile hench¬ men back to wherever they came from. If you like full-motion video games, you’ll enjoy Space Pirates. It’s never been an easy job, but the police must do what they have to do. You are an officer trying to progress through the police ranks, while bat¬ tling an assortment of nasty criminal elements. For every mission you com¬ plete you’ll get promoted to bigger and more dangerous duties. When you start off as a simple rook¬ ie, you’ll take on gang members, armed robbers, and some street crimi¬ nals. Nothing too difficult. When you attain the rank of Detective, it’s up to you to stop a drug cartel and car-thief rings. Then it’s time to really get down and dirty as a member of a SWAT team taking on terrorists. Crime Patrol uses the powers of the Sega CD and its video capabilities to put you right in the game. Don’t these fellas look innocent? Might as well gun them down. X * Mad Dog II: the Lost Gold The space pirates have taken over a passenger vessel. Stop them! That guy’s got a giant plasma cannon aimed in your general direction. Whoah! Women in distress are always something nice to find in a game. Sega CD/3D0 | Action | Return to the Wild West with Mad Dog II: the Lost Gold. The ruthless criminal Mad Dog is back, and it’s a race against him to find the lost gold and return it to an old mission. Like the first Mad Dog game, the sequel offers players the chance to step into the shoes of a sheriff. You will end up facing Mad Dog’s men wherever you go. You’ll even end up having to fight them atop a moving train covered with Mad Dog’s baddies. Mad Dog II: the Lost Gold will be released for both the Sega CD and the 3DO systems. You will find that both are very accurate to the arcade coin-op that was so popular. Things will really start to heat up as buildings start exploding. Friendly Indians like this one have been corrupted by Mad Dog. The banditos have ambushed you. You’d better be a good shot. (Average Bear) Accept no (Yogi™ Bear) substitutes. Hey Boo-Boo™, don’t settle for some bogus Yogi 1 Help America’s favorite cartoon bear save Jellystone Park™ from a grizzly end. Report to your local GameTek retailer for Yogi™ on Super NES® and Game Boy*...smarter than the average game. [SlZHZIS (Nintendo) Yogi Bear™ and all character names, likenesses and related indicia are trademarks of Hanna-Barbera Productions. Inc. ©1994 HannaBarbera Productions, Inc. All Rights Reserved. © 1994 Entertainment Intern (UK) Ltd. © 1994 GameTek, Inc. GameTek is a registered trademark of I.J.E. Inc. 2999 N E 191st Street. Suite 500, Aventura. FL 33180. GAME BOY, NINTENDO. SUPER NINTENDO ENTERTAINMENT SYSTEM AND THE OFFICIAL SEALS ARE REGISTERED TRADEMARKS OF NINTENDO OF AMERICA INC. ©1991 NINTENDO OF AMERICA INC. © 1994 Cybersoft Inc. is a subskkary of I.J.E.. Inc. All Rights Reserved. MADE IN JAPAN. You have the ability to upgrade your equipment between races. IPffi**" TIME mmm J3J CC OS DC 6 a -J& Just like our Danno, you can ride a jet ski against other racers. Full Throttle Racing Super WES | Sports If you have a passion for going fast, you have two options. One, you can go the expensive route and buy your own motorcycle or jet ski, or you can try out this hot cart. Full Throttle Racing gives players the ability to ride a cycle or a jet ski in a series of races. As you win, you’ll have the money needed to upgrade your equipment. The better you get, the more challenges you will face. Full Throttle Racing is loaded from begin¬ ning to end with Mode 7 effects. This is a must for racing fans. Go for an all-out race against the pros. Only the best will finish first. Thunder in Paradise Super WES | Action It is time for your tour of duty aboard an aircraft carrier. You are a pilot, maybe an ace, and you must go to war against the Axis forces in one of the bloodiest wars in history. With GameTek’s Carrier Aces, you get to participate in a campaign against the enemy forces. Your mis¬ sions will range from strafing runs against enemy ships, to one-on-one dogfights. The prevalent use of Mode 7 is evident throughout this game, using the special effects to bring a sense of realism in the midst of com¬ bat. Carrier Aces is fast-paced, and easy to pick up. It’s geared toward the action audience. Perform strafing runs against the enemy ships and stop their supply lines. Super NES | Action Based on the TV show Thunder in Paradise starring the muscle-bound Hulk Hogan, this action-packed game is about a couple of guys who hunt down drug dealers and other crimi¬ nals. Thunder in Paradise features a num¬ ber of different perspectives to send you right into the middle of the action. Lots of gunning action for players. GameTek Take the Thunder boat down to the water and hunt bad guys. Criminals are found everywhere. Fight them, and stop crime. Carrier Aces _ Engage the enemy in a cutthroat dogfight high over the Pacific. 116 Electronic Gaming Monthly J5BS BIZARRE BAD CUYS! BLACKJACK'S BOOBY TRAPS! AVOID OBSTACLES! DIAGONAL VIEWPOINT AI-YI-YI-YI-YI! IT'S KID KLOWN AND SPACE PIRATE BLACKJACK! HEADING STRAIGHT FOR YOUR FACE LIKE A BIG CREAM PIE! IN DIAGONAL SCROLLING 3D! WITH ENOUGH BOMBS, BOOBY TRAPS, BANANA PEELS, HIDDEN ZONES, POWERUPS AND BONUS STAGES TO KEEP YOU RUNNING FOR THE REST OF YOUR LIFE! SO DON'T JUST SIT THERE ON YOUR BIG WHOOPEE CUSHION! G ET U P AN D RACE TO TH E STORE! MEMCO Nintendo,® Super Nintendo Entertainment System™ and the official seals are registered trademarks of Nintendo of America Inc. © 1991 Nintendo of America Inc. © 1994 Kemco America, Inc. One of the greatest fighting games around is not on its way to the 3DO by way of Crystal Dynamics. Samurai Shodown has been translated flawlessly so far. Even though it’s still early, (only three characters were really playable) it’s easy to see that this will be the closest translation. All of the characters will be in the game. From the American ninja Galford and his dog Poppy to the stealthy Hanzo, this translation will feature the scaling found in the arcade game. This will be the fighting game to get when it comes out. It’s an amazing conver¬ sion that has to be seen to be believed. All of the characters will be found in the final version of Samurai Shodown. Genan is a freak with a gloved hand that does lots of damage. If you clinch swords, you can sometimes break the other guy’s sword Each fighter has a number of special powers that are quite deadly. / T 8 E Software Shadow Warriors Fighting games still are all the rage, and a number of fighting games are headed for the 3DO format. The graphics of this one are rendered in a format similar to Way of the Warrior and Mortal Kombat. Each character has real voice and a lot of killer moves. It’s still really early, but it could shape up to be a real winner. Look for more on it. The matches will get bloody, but not unrealistically so. It’s just right. One character even has a shotgun that he uses to blast his opponents. Hanzo is a deadly ninja who wants to free his son’s soul from Amakusa. Erika uses a sword to dice up anyone that she comes across so BIG, ONLY HAPHEN, FANATICS AND 15 YEAR-OLDS WILL FINISH. A Whole New Way of Playing Run & Jump. 5 Huge Worlds, 30 Levels. I or 2 Players. Jump From World to World. Play Easy, Tough or Near-Impossible. Bring a Sleeping Bag. HE’S WAY TOO COOL TO JUST RUN ANDJUMR If you can’t get enough Street Fighter II, the next game in the series is coming out soon. And you won’t believe which system it’s going to: 3DO! Okay, you can get up off the floor now. You heard me right. The most popular fighting game around is going 32-Bit. Instead of just being Super Street Fighter, it’s going all the way as Super SF2 Turbo. Now players will be able to do all the new moves and the ultra- deadly Super Moves, too. Even the evil Akuma is lurking around somewhere, just waiting for a few foolish souls to challenge him. If any game is going to sell the 3DO, it’s going to be this hot title. Ryu tries to take the fight to Cammy, Cammy nimbly avoids the repeated and she prepares for the Thrust Kick. blows of the martial arts master Ryu. You can play as all of the characters from the arcade game. Chun Li does her famous kick into Honda’s tortured face. Onrnd Master Challenge* Where is Akuma? Perhaps he awaits the strongest warrior in the land. 120 Electronic Gaming Monthly The opening cinema from the arcade game is included in the 3DO game. If you like games with a warped sense of humor (like the most excel¬ lent Twisted game), there’s a new one on the way called Station Invasion. You control the news in the form of many games. Some have trivia, oth¬ ers have tile puzzles. There’s a lot of stuff to wreak havoc with. More and more games like this are taking At times you will be given trivia questions to answer. Are you right? Flip the pictures around to create one clear, perfect image of the screen. \\e Wfc No SP//VE, EARlttWoRM tiM. SMES'- &ENesis ShinV Coi^it^ ir> October EARTHWORM JIM * C 1994 SHINY ENTERTAINMENT INC' ALL RIGHTS RESERVED SEGA" AND GENESIS' ARE TRADEMARKS OF SEGA ENTERPRISES. LTD NINTENDO ANO SUPER NINTENDO ENTERTAINMENT SYSTEM ARE REGISTERED TRADEMARKS OF NINTENOO OF AMERICA INC 1991 NINTENOO OF AMERICA INC Interactive Entertainment Jurassic Park II Super NES Action Return to the theme park gone crazy. Alan Grant is once again on the island of Isla Nubar. It seems that a rival corpora¬ tion has appeared to swipe Jurassic Park away from the proper authorities. Their purpose is to steal all the technological advancements and DNA samples. Jurassic Park II is a side-scrolling adven¬ ture with really cool levels using the Super NES’s special effects. The opening cine¬ ma is great. It’s animated, and even has a clear-sounding voice. The audio is in Dolby SurroundSound. The graphics are great and are a vast improvement over the first cart. JP2 is an adventure like no other. A rival corporation has appeared to take control of Jurassic Park. Stop them. Vicious Raptors will maul you to pieces, unless you dodge them. tr-- Deep within a volcano lies a raptor nest. Destroy them and their eggs. Travel into the engineering section to reactivate the security devices. Not only will you come across dinosaurs, but humans as well! * ...s. i*y mm El - 4 .... I MILL HAVE CONTROL Of JURASSIC PARKl" I .** » . I.,!, S "PREPARE fOR OROP. jAWESOME CINEMAS M «r .i EZL25I 1 ft! Iron Helix-1994 SPA Best Strategy 1 > , . Gameofthe Vear-isnowonSegaCD". I j^a __ 0?2 Your mission: slop a renegade.starship from delivering (Is ’ y •deadly payload. Only you can save a peaceful planeharqj; 'fir ^ • the galaxy-from total destruction. Explosive 3-D graphics* * combine with strategic gameplay to challenge both your mind and your ^ \ deepest survival instincts, three heart-pumping levels of skill, with 25 rooms in 6 floors offer a run-for-your : life'^feptttof play never before seen on m q w ON Sega CD. Iron Helix: the ultimate game of chase that can transform even the. bravest champion into a jfleekjittle mouse. So, what’ll it be? The greatest SEGA a CQ] glory of your life or a few squares of Cheddar ?\ ' • - Also available on Mac and PC CD-ROM: ♦ • * . •Visit your local retailer, ohiall 24 hours: 1-800-695-GAME-(USA & Canada). Spectrum HoloByte HdloByte. Inc. Iron Helix is^i trademark of Drew Pictures, tnc. You ore Kyle Blackthorne, mercenary and long lost Prince of the war-torn planet Tuul ond one mean machine. Mysteriously you are summoned back from Earth to liberate your people from Sarlac ond his foul forces of evil. Armed with brute.strength, animal cunning and a lead-spewing shotgun you'll face lethal Rock Beosts, perilous Eekers and other monstrosities. All blasting at you in full-motion cinematic animation and digitized sound - so real that you'll think you've lived it. THIS OFFICIAL SEAL IS YOUR ASSURANCE THAI NINTENDO HAS APPROVED THEQUAIITY OF THIS PRODUCT ALWAYS LOOK FOR THIS SEAL WHEN BUYING GAMES AND ACCESSORIES TO ENSURE COMPLETE COMPATIBILITY WITH YOUR SUPER NINTENDO ENTERTAINMENT SYSTEM NINTENOO SUPER NINTENDO ENTERTAINMENT SYSTEM AND THE OFFICIAL SEALS ARE REGIS TFRED TRADEMARKS OF NINTENDO OF AMERICA INC © 1991 NINTENDO OF AMERICA INC LICENSED BY Win a limited Print of the Blackthome Art Work signed by Jim Lee the artist! Interplay Productions, Inc. 17922 Fitch Avenue Irvine, CA 92714 % Recently, EGM took a trip down to sunny Puerto Rico for the filming of Digital Pictures’ latest CD-ROM shooting game, Corpse Killer. In the world of interactive CD-ROM games, Digital Pictures is a giant. With such titles under their belts as Sewer Shark and Night Trap, it is easy to see why DP is con¬ sidered the leader of the genre. EGM s resident traveling geek, Mike Forassiepi, arrived in San Juan right in the middle of the worst draught in recent memory (it figures). Trucks loaded with water had to be dis¬ patched in order |||| for guests at the hotels to bathe. No amount of bathing in rusty, smelly water could prepare Mike for what he was about to see. First, some background on the game Corpse Killer. You play the part of a member of a Navy SEAL team sent to a remote island to terminate Dr. Heilman, a mad scientist who is raising an army of zombies. Dr. Heilman was, at one time, part of a top secret government project known as Operation Manpower. This program was designed to overcome a shortage of soldiers by using criminals who have been executed for capital crimes. If you are bitten by one of these zombies, you slowly become one your¬ self. The man behind the magic is Tom Zito, Digital Pictures’ president and CEO. Tom, along with his Vice President of Corporate Communications Michelle Jordan, brought Mike into the heart of the Puerto Rican jungle for a behind-the-scenes view of how an inter¬ active CD-ROM game is made. (Continued on next page) 126 Electronic Gaming Monthly W The masks that the zombie extras wore were made of a thick, latex rubber. The costumes were very uncomfort¬ able in the Puerto Rican heat. Members of the crew prepare a jeep for filming. The camera must be mounted on the side of the jeep to give the player a first-per¬ son perspective. The picturesque island of Puerto Rico was the set¬ ting for some ghoulish goings- on. The island is in the middle of its worst drought ever! Here come the zombies! This game screen ought to give you a pretty good indication of how the final product will look. Oooh, scary! Being a zombie can be tough work! Here, a crew member helps one of the many zombie extras to don part of his costume. Tom Zito, presi¬ dent and CEO of Digital Pictures, is the man responsible for some of the most imaginative CD- ROM titles ever. The first thing that was immediately appar- j ent was that this was to be no small produc¬ tion. There were literally scores of production members scurrying around carrying cam¬ eras, lights, cables, make-up, and anything else you can imagine. It was quite a sight! Meanwhile, further into the forest, about 20 crew members were filming a portion of Corpse Killer where photojournalist Julie Barnes (played by Brigett Butler) is being attacked by a swarm of hungry zombies. The extras who were dressed as zombies had probably the most difficult job. They had to endure the Puerto Rican heat for hours on end while wearing thick, latex rubber zombie masks. Throughout the day’s shooting, Tom Zito keeps an ever-watchful eye. Corpse Killer will feature over 60 hours of game play when completed. This translates into many weeks of uninterrupted shooting (weather permit¬ ting) and post-production work. Digital Pictures has an enormous production budget of over $8 million this year. DP plans on releasing five new interactive titles within the course of a year! Mr. Zito obviously has his § work cut out for him! Back on the set, everyone is breaking for a quick lunch (Hey, zombies have to eat too!). Under a large tent, everyone is eating quick¬ ly. There is still a lot to do before this day is over. Afterward, the crew begins setting up for a stunt in which a jeep is driven off of the Looking more like a junkyard than a movie set, this stretch of beach is where a battle takes place between the play¬ er and a pack of angry zombies. The cameras roll as Brigett Butler gets ready for yet another short scene. In this one, she’ll have to drive a jeep and talk to the game player. When finished, the scene being filmed in the picture above will look something like the screen shot at the right. Pretty convinc¬ ing, huh? road and into a ditch. The scene is filmed The sets and again and again until everything is done just props looked right. For about 20 seconds of onscreen very realistic. game action, three to four hours worth of This fake plane filming is done, crash on the side A lot of work goes into making Digital of the road Pictures’ live-action CD-ROM titles. More shows that lots work than most people realize. You don’t of attention was have to tell that to the production crew, they paid to detail. already know! Wilh ?4 (racks to crash on. who needs sleep? Cars, lighting and soccer Go figure THE THRILIA GORILLA: Donkey Kong, King of the Nintendo jun¬ gle of characters, is back and he’s bigger and better than ever and available for the first time on the Super NES. This beast of a game is bigger than any other Nintendo game ever made with 32-Megs of power and completely computer-rendered graphics, giving the game a three- dimensional look made possible through Nintendo’s partnership with U.K. developer Rare Ltd. Donkey Kong Country is Nintendo’s flagship product for its second half and reintroduces one of the most popular video game characters in history (intro¬ duced in arcades over 10 years ago). It is also the first video game to use ACM (Advanced Computer Modeling), a propri¬ etary design technology using Silicon Graphics, Inc., workstations and Rare Ltd.’s proprietary development systems. The new game features Donkey Kong and introduces his monkey sidekick, Diddy Kong, in a romp through fantastic worlds of adventure where they meet up with a cast of new friends who assist them in defeating their enemies and the diabolical evil Kremlings. Donkey Kong Country has some of the best game play the Super NES has ever seen with smooth, fluid movement of Donkey Kong and Diddy Kong. The per¬ fect response time just adds to the making you feel like you’re a part of the fast action around you. With extensive levels to play through, tons of secret and hidden levels, this one- player action/adventure game will chal¬ lenge any game player and demonstrate the ultimate evolution of a Super NES game, bridging the gap between 16-Bit and 64-Bit technology. DKC is an incredible breakthrough game in every shape and forrn. You'll only see it on the Super NES—NOT on 32-Bit adapters or on a nearby planet. The Jungle fever starts November 21!! Use Your Friends of The Jungle you Ram your enemies at full speed. You can also break through walls with this guy. You can destroy enemies in the water with the help of this shark. Winky allows you to jump higher into the In the vast depths of the jungle you will find these friends. They can help tackle your enemies and different obstacles. Espresso allows you to briefly fly in * the air avoiding any nasty enemies in your way 130 Electronic Gaming Monthly Keep a sharp eye out for these icons. You’ll need them to get gorillas. These bananas are everywhere. Collect one hundred and you will receive an extra gorilla. The bunch of bananas is worth 10, making that one hundred much easier to reach. If you find all the letters to spell out KONG you will get an extra gorilla. Here are just a few of the various barrels you can use in the game. QuM) 0 When you jump inside of this barrel you will be shot out of it immediately. Inside of this barrel you are able to control when you would like to be shot out of it. [BaroQ 3 Your teammate will be inside of this barrel, unless you were hit previously. Unfortunately Donkey Kong Country is not a two-player game, but you are able to control both Donkey Kong and Diddy Kong in the game. The game is basically set up in a two-in-one hit manner. You start off by playing as one of the characters in the level. Along the way if • / you break open a special barrel the other 'UK. 9 orilla will pop out and follow you around. As soon as you get hit by an enemy or by a Boss PBfc the character you are playing will die and the other teammate will take his place. In some instances _ : _,_ if you lose one of your team¬ mates you will be able to find a special barrel in that , ► P same level to V become a ^ > team again. Level One: Kongo Jungle Kongo Jungle is the first level in the game you will discover. Each level in the game is made up of several sub-levels for you to work and fight your way through. It s in the Jungle Japes sub-level where you can find the rhinoceros. With the rhino you can break through a wall, allow¬ ing you to find a secret cave level. Most of these levels are just made for Donkey and Diddy Kong to rack up free gorillas. There is also a water and a night scene to parade through. Very Gnawty Beaver Very Gnawty Beaver is the first Boss you face. The way to defeat him is to jump repeatedly on his head. His attack pattern is very basic and easy to break. Artwoik provided bv Nintendo of America Alias Research Inc Electronic Gaming Monthly 131 Level Two: Monkey Mines The Monkey Mines level is where the game pace starts to really pick up. You get sent into high gear when you ride inside a mine cart in the Mine Cart Carnage section. Here you try your best to stay on the track, avoiding oncoming carts, and some nasty CV jumps as well. Winky the frog is in the next section for you try out some new features. You are sure to find some hidden levels with him if you jump in the right spots. Also there are moveable tires for you to find in order to get to new locations in the sec- Jf * JHU tions. All in all. Monkey Mines is sure to keep you quite busy. _i - * At the end of the Monkey Mines level, the Boss to fight is Necky. Necky is a huge vulture that pokes his head on either side of the screen, usually at the top. As soon as he appears on the screen he will open his mouth and spit out a rather large nut. To destroy Necky. jump onto the rubber tire located in the center of the screen. This will give you some extra height so you land on top of his head. Level Three: Vine Valley Vine Valley is one of the hardest levels in the game, due to some of the new enemies you fight. The Zinger is one of the most troublesome, since you can’t jump on top of it to defeat him. Your best bet is just to avoid them. Espresso the ostrich is in these parts for you to team up with. He is able to fly momentarily which comes in quite handy when there are some difficult jumps around and too many creatures in your way. There is also another water ; level here. The fish have been ^ ^ replaced with killer sharks so , X swim carefully. - * jpl When fighting the Big Zinger you can’t jump on top of him to damage him. All of the spikes that surround his body are protecting him. The only way to do any kind of damage to him is to launch barrels that appear on the screen. Once you chuck a barrel at him he will turn red and attack at a much faster pace. You then have to wait for him to turn back into his normal color before you can damage him again. * ■ *> J, r- !< |i > ■ | m £ va $ m ~ x V, , M ‘i ,r ; r J e j C' k f ■* ; § level Two: Monkey Mines The Monkey Mines level is where the game pace starts to really pick up. You get sent into high gear when you ride inside a mine cart in the Mine Cart Carnage section. Here you try your best to . stay on the track, avoiding oncoming carts, and some nasty %\ jumps as well. Winky the frog is in the next section for you try * out some new features. You are sure to find some hidden levels with him if you jump in the right spots. Also there are moveable tires for you to find in order to get to new locations in the sec- tions. All in all. Monkey Mines is sure to keep you quite busy. r ~ " ~ At the end of the Monkey Mines level, the Boss to fight is Necky. Necky is a huge vulture that pokes his head on either side of the screen, usually at the top. As soon as he appears on the screen he will open his mouth and spit out a rather large nut. To destroy Necky. jump onto the rubber tire located in the center of the screen. This will give you some extra height so you land on top of his head. Level Three: Vine Valley Vine Valley is one of the hardest levels in the game, due to some of the new enemies you fight. The Zinger is one of the most troublesome, since you can’t jump on top of it to defeat him. Your best bet is just to avoid them. Espresso the ostrich is in these parts for you to team up with. He is able to fly momentarily which comes in quite handy when there are some difficult jumps around and too many creatures in your way. There is also another water ; level here. The fish have been ^ replaced with killer sharks so , ~ 4 swim carefully. - * When fighting the Big Zinger you can’t jump on top of him to damage him. All of the spikes that surround his body are protecting him. The only way to do any kind of damage to him is to launch barrels that appear on the screen. Once you chuck a barrel at him he will turn red and attack at a much faster pace. You then have to wait for him to turn back into his normal color before you can damage him again. to)co (DoGoaQ QBaoQ tooQ 1.r.r. tolKien’s SPCllBiooioq caLc of cuar, aovcpcurc ado cbe faccfuL pocucr of cbe one Rioq, is cbe corocr- scooe for ao eociRc qeoeRACioo of FAOCAsy roLc PlAyioq qAmes. cubiLc ovcny CRieo co ouPlicAce cbis mysci- caL epic FAOCAsy, none succeeoeo. uocil oocu. & BeFORe sevencb Saqa, cbeRe iuas ... Time to burn some rubber and get out of the gate quickly. It’s taken a Burn through the tracks using various views like the cockpit view or the over¬ head view. Also, change your vehicle’s configuration to increase your perfor¬ mance on the tracks. The fast-paced action will keep you on your toes. Watch out for those sudden sharp turns. while and a name change or two, but Atari is H ready to wave the green flag with Checkered Flag, the next genera¬ tion of racing games. If you like fast action you’ll enjoy this cart. Talk about bloody action, this game has the most blood shooting out of the charac¬ ters’ bod Play the same character and see who’s the master. skills les. With these fatalities, more blood can be seen. One bloody game! course combos and fatali¬ ties are here for your enjoy¬ ment, too. Winner of the EDITORS' CHOICE COLD A WARD KI.K< TRONIC GAMING MONTHLY THERE’LL BE NO NEGOTIATION, NO TRUCE AS VAST ARMIES CLASH IN AN EXCITING GAME OF CUNNING AND MILI¬ TARY STRATEGY. DIGITIZED SOUND LETS YOU HEAR THE HISS OF ROCKETS, THE CLAMOR OF TROOPS. CHOOSE YOUR SIDE-YOU COMMAND THE HOUSE OF ATREIDES, HARKONNEN OR ORDOS-CREATE ARMIES AND BASES, DEPLOY AN ARSENAL OF OTHERWORLDLY WEAPONRY TO CRUSH YOUR ENEMIES AND CONQUER DUNE. Westwood 4*0- HGESSbIrIS Looking for a bizarre football game? Add some swords, blood, and mysterii players and you get Brutal Sports Football. This game is not your ordina football. As I said this game involves swords, shields, '{3 reC&ECT , *TE J fffiwO'I > l!l and other things that you can’t : find in a regular iy through the buildings as or enemies lurking within. something to talk about, jame involves the use of itic robots. The texture- redible, and highly-detailed set the tone on this a-iiKe game. i’re seated in the cockpit of a mech 3 you must walk around in search of lemies showing on your radar. Blast ngs in the way using missiles to get the tanks and helicopters hiding 138 Electronic Gaming Monthly the there tppen in this football game. This is riveting cart that you won’t want to miss if you own a Jaguar. arma¬ ments wisely as they are limited. Atari sure is showing its colors on this game. Gamers will be surprised at how good this game looks. Stay tuned to EGM to bring you more pictures and news on this exciting game. deadly weapons that are searching for you. This game is not all shoot-’em-up action, it requires strategy where you must find ways to complete your mission while using your Of course, there will be other mechs armed with Scoring the TD is quite basic; run or kick the One Lethal Enforcers Gun Rghtups Full sba Arcade Machine 5 First Prizes: One Saga CO Lethal Enforcers N-Gun Fighters Game > & Contest Rules: 1. No Purchase Necessary. No purchase or payment ot any money is necessary to enter. One entry per household. All entries must be hand¬ written. Mechanically reproduced entries will not be accepted. Entries must be received by November 1.1994. All entries become exclusive property ol the Sponsors and will not be acknowledged or returned. Sponsors assume no responsibility (or lost, mutilated, late, illegible, incomplete, postage-due. or misdi¬ rected entries. 2. Prizes. 1 Grand Prize: Lethal Enforcers 11-Gun Fighters Arcade Machine. Grand prize is valued at $4500.00.5 First Prizes: One Sega CO Lethal Enforcers It - Gun Fighters Game. First prize is valued at approximately $59.00.5 Second Prizes: One Sega Genesis Lethal Enforcers 11-Gun Fighters Game. Second prize is valued at approximately $59.00. Winners will be determined at a drawing to be held on November 15,1994 All prizes will be awarded Prizewinners will be notified by mall. Prizes are non-transtcrabie. No substitutions ot prizes is allowed, except at the option ol Sponsors should the featured prizefs) become unavailable 3. Odds of Winning. The odds of winning will be determined by number ol valid entries. 4. Eligibility. Sweepstakes open to resi¬ dents of United States and Canada. Upon request by Sponsors, winners shall sign a Liability/Publicity release within 30 days or forfeit prize. Employees of Sendai Publishing Group, Inc., and Konaml and their respective affiliates are not eligible. Neither Sendai Publishing Group. Inc.. Konami or their respective affiliates, subsidiaries, divisions, or related companies are responsible tor any damages, taxes, or expenses that consumers might Incur as a result of this contest or receipt of prize. 5. Winners List For a list ol winners, send a stamped, self-addressed envelope to Lethal Enforcers 11-Gun Fighters Contest Winners. 1920 Highland Avenue. Suite 285. Lombard. IL 60148. Requests for winners lists must be received by December t, 1994. Allow 4 weeks lor delivery of winners lift. 6. Restrictions. Void where prohibited or restricted by law. All federal, state and local regulations apply. 7. Contest sponsored by Sendai Publishing Group, Inc. and Konami. Electronic Gaming Monthly is a trademark of Sendai Publishing Group. Inc. Konami ® Is a registered trademark of Konami Co.. Ltd. Lethal Enforcers TM and Gun Fighters TM are trademarks of Konami (America) Inc. © 1994 Konami (America) Inc. All Rights Reserved ujArn J ! 1 The Oracle Octave from Oracle Science Internation¬ al, Inc. is an astrological animation system that deals with your astrological relationships and birth chart. Check in later issues for this astrological game. It’s definitely different! All the levels have been completely redone to take advantage of detailed backgrounds and the smooth animations of the characters. Plus, the improved sound effects are highly com¬ mendable. This one’s worth waiting for. the Jaguar’s The cinemas that you jus enough of are here, and of animation! Ray Man is one of Atari’s newest attempts at a Mario-style adventure, and from what I’ve seen so far it looks like a winner! The levels are complex and are filled with ® detailed back- HHr ^ 'Wf 5 grounds. Join ] - our hero, Ray Man, as he A, ,f. attempts to HssHR- right Amazing cinemas give you a break from the intense game play. The 3-D rendered levels must be seen to be believed! Truly incredible! that’s not all! A multitude of weapons are here for you to use against the many enemies who lurk within the walls of me the mazes. All aspects of the game have been revived to give the feeling of .j nas Deen on •4 practically “f every sys- 4 tern, but this || Jaguar ver- 5 sion looks !;i and sounds " impressive, are here, but being in the game. Atari has really shown what this system can do in terms of graphics and sounds. Good job, Atari. els This is j one extra¬ ordinary a pinball game that has bizarre graphics that will twist your mind. Watch out for bats and other strange creatures as you try to get the highest points and get to the higher levels of the game. Cool. 140 Electronic Gaming Monthly ^HE INVENTION MACHINE; GIVE YOUR CREATIONS LIFE! CHECK OUT THE PLANET ON YOUR “VIEW” SCREEN. GOTTA KNOW WHERE YOU'RE GOING! GREAT ANIMATION! HEY, FIGHTING DOESN'T HAVE TO BE BORING! YOU’VE GOT THE KEYS TO YOUR DAD’S INVENTION MACHINE! GO CRAZY! CREATE AND COMMAND YOUR* OWN SMALL ARMY OF ROBOTS! CREATE WEAPONS, ARMOR G ITEMS! EXPLORE A TOTALLY NEW PLANET AND VISIT PLACES IN OUTER SPACE! COOL... FROM THE CREATORS OF ACTRAISER AND SOULBLAZER! ENIX AMERICA CORPORATION 2B79 - 151ST PLACE NE REDMOND, WA 98052-5522 VIDEO COWBOY DOCKING SPORTS TRENDS WITH ICEMAN There’s a new sports gaming guru on the EGM team. I’m the Video Cowboy and I’m out to put the Iceman on ice, knock him on the grass on the gaming gridiron, and burn by him on the paved ovals of the gaming world. Get ready gamers as I face off against the Iceman as we kick off another issue of Team EGM sports. The Rookie has been sent to the minors. While he’s sitting on the pines, the Iceman and I will be going head-to- head each month, bringing you the latest pieces of news from the world of sports games, here on the pages of EGM. From tossing touchdown passes to finding out what new exclusive sports gaming products will be coming out, I’ll be carrying the ball on the EGM sports team each issue. My favorite game is NHL Hockey ‘92 by Electronic Arts; I love the fighting feature. If you ask me, their entire series of hock¬ ey games rule. As far as previewing and reviewing games in the future, I’ll be standing by Iceman to give you the best opinions and inside gaming goodies on all of the top games. We’ll be on the phones getting you the latest rumors and gossip from around the world. So strap on your helmets and hold on tight. We’re tag-teaming to bring you the most sports gaming news and reviews on the planet. EA has something for you! See the latest pictures on NBA Live ‘95! 142 Electronic Gaming Monthly Try to keep up with the fast-paced racing on Michael Andretti’s Indy Car Challenge. FIRST LOOKS AT UPCOMING SPORTS TITLES Time to lace up the skates and take a look at what makes the hockey games that are coming out for the Sega Genesis tick. As usual, NHL Hockey ‘95 kicks. Sony Imagesoft also climbs onto the ice with ESPN National Hockey Night for the Sega Genesis. This issue we also have some prime football action on tap as we bust heads, put on the shoulder pads, and take to the gaming gridiron with Troy Aikman NFL Football by Williams Entertainment (for¬ merly Tradewest). Software Toolworks’ NCAA Football and Madden ‘95 by EA, debut on the Super Nintendo as well. With a good kick. 7T oncoming traffic is a girl's best friend. t ' ■_ y • Take a ride to the wild side in 3DO’s version of Road Rash. Great cinemas! We’ll also crash and burn, and look at the latest and greatest Road Rash ever made as it rocks and rolls on the 3DO. We’ll even take a trip to the hard court and slam and jam with NBA Live ‘95 by Electronic Arts. We’ll rock the rim with the “Awesome One” Dick Vitale Basketball by Time Warner Interactive. From there we’ll change gears, burn some rubber and come out of the hole quickly with ESPN Speedworld for the Genesis, Al Unser, Jr.: Road to the Top for the Super Nintendo, and Michael Andretti’s Indy Car Challenge for the Super NES by Bullet Proof Software. Hold on tight, it’s going to be a fast and wild ride to the checkered flag this month! Invite some friends over and really have a kick racing on the tracks of Street Racer. 300 NHL HOCKEY TO BE ANNOUNCED There’s about as many hockey games sprouting up as there are commercials featuring Wayne Gretzky. Very few hock¬ ey titles have garnered the kind of atten¬ tion or put the numbers on the board that NHL Hockey by EA Sports has, but com¬ panies keep trying. This year’s version of NHL Hockey is fresh and new. Although it’s their fourth kick at the hockey can, it’s the best version yet. They used all of the members of their bench to produce this game. Look for an in-depth preview of the Genesis version of NHL Hockey ‘95 on page 154. A Sega CD version of NHL ‘95 is also being planned and they’re shopping around for a developer to make a version of their popular title for the 3DO. Inside sources are suggesting that to take advantage of the MPEG technology that is built into the 3DO, full-motion video will be utilized in the 3DO version. They’re searching high and low, but they won’t have to look much farther as a couple of companies have shown interest. It’s all hush-hush for now, but when they talk, we’ll be all over them like a dirty sweat¬ shirt. It seems hockey is a popular genre and Sega is working on Sega 32X and Saturn 3-D hockey titles that will feature different views of the ice, perhaps from under the ice. Now that would be cool! Battle it out on the field of ice as you compete in EA’s NHL ‘95 for the Genesis. of first and third base. In the Movie Mode you can see members of the crowd doing the wave, the third base coach giving signals to the batter, and the runner. The game features a home run derby, a Practice-Your-Defense Mode, plus a half sea¬ son, a full season, and a World Series Mode. The Difficulty set¬ tings Easy, Medium, and Hard work well. In the Easy Mode a red X appears where the ball will land. Get Look out, bases are loaded. Substitute a pinch hitter who can knock one out of here to score all of the runs in. Play in all 28 of your favorite major league ballparks. Everything from the Ivy along the outfield wall at Wrigley Field to the Green Monster in Boston is included. All of these options add to the feel of stepping up to the plate and facing off against big league pitchers. I saved the coolest feature for last—the Game Breakers Option. If you think you’re really good, begin a game down two or three runs in the bottom of the ninth inning and try to win. There are 17 different, difficult scenar¬ ios to test your Super RBI Baseball skill level. I can’t wait to do a full review. Super RBI Baseball is loaded with stats, for both the team and individual players. It’s time to go deep over the wall in left field with Super RBI Baseball for the Super Nintendo. The game is being released by Time Warner Interactive who recently acquired Atari games. This game is a faithful trans¬ lation of the Tengen RBI Baseball series that has been out for the Genesis. The game has a Major League Player’s Association License and has some very cool features, including isolated views of the field of play, showing distinct views A better chance in catching the ball, try getting at the marker before the ball lands. there before the ball lands and you will have a sure out. In the medium and hard difficulty settings, the red X does not appear. You can use the L and the R buttons on the top of your controller to lead off of the bag. You can either increase or decrease the size of your lead. When up to bat, press to get the best- pitched ball. Watch it as it flies out of the strike zone. If you press the swing button, your batter will stop swinging and the ball won’t be called a strike. This is the first game that allows you the luxury of pulling back your swing. A line score feature keeps track of your stats, including all of the singles, doubles, triples, home runs, walks, stolen bases, and errors that take place during the game. A good feature for stat lovers. The batter’s screen sequence shows you a lot of things that happen on the field. UL Baseball The animations of the players are done well. Check out the stealing sequence. RELEASE DATE Electronic Gaming Monthly 143 UMJ zmi MANUFACTURER Team Stats Alley-oop. '4^BL . It’s a move that’s jamming. ^ There are T ^B many more ^ ^B reasons to B 1 ^B take to the F ^B hoop includ- i B ing an A j ^ Adjustable Rules Menu ^ . that will allow you to cus- Bl i^^B tomize the fiB rules, turn ^^B fouls and the y^M shot clocks to f ^B modify the game. k I m ¥i ■ ^B This game can B B also be played ^^BbI V using the Super ^ NES five-player adaptor. The game also tracks your stats. Just enter your name, and it doesn’t matter which team you choose, your winning percentage and shot percentage will be kept in the record book for you to refer to. Time to rock the rim and give you some straight talk on EA Sports’ newest trip to the hoop. The game has been modified, reworked and has new player animations and a dif¬ ferent view. They call it a 30 percent isometric view; I call it the same view that’s seen during fly passing, including the all-new The shooter’s bar will determine if you’re able to make the free throws. If going to the hoop for an in-your-face jam is your special¬ ty, you won’t be dis¬ appointed. A new feature this year is a Play Calling Strategy Mode that you can access. Choose isolation or post plays plus which offensive or defen¬ sive set you want to use. While Abound¬ ing the ball, you can select a play using the control pad or the computer will choose one from the 1C ARTJL Check out the awesome dunks that you’re able to do. Watch out- your opponent can jump and grab the glory away from you. RELEASE DATE # OF PLAYERS 144 Electronic Gaming Monthly POINTS Field goals Field Goal % 3 PjTINTS 3 Pm NT v. 208 _ 93/I5Zr7B/ .611 ^ 22/42 .523 STANDINGS PACIFIC w L GB ^jLA Lakers l 0 - Sacramento l 0 - ^Portland l 0 - Seattle 0 0 0.5 LA Clippers 0 1 1.0 Phoenix 0 1 1.0 Golden State ■_ 0 1 1.0 NBA Live ‘95 brings you closer to the game with the in-depth stats of teams. set for you randomly. You can play the entire season, a sin¬ gle exhibition game, or you can jump right to the Playoff Mode, but don’t go there until you’re a master of the air. I learned that the hard way. There is a Rookie, a Starter, and an All-Star Mode. It was tough getting the Iceman away from this game to finish our work. I finally had to grab a controller, plug it in, and corral a victory in the final sec¬ onds of the game with a Tomahawk jam. I wanted to play as the Raptors, but they haven’t started official league play yet. I had to settle for the New York Knicks, but I’m glad I did. They ruled the back court like kings against those aging Bulls during our match-up. Batter hangs head in shame after strikeout. Infielders dive to snag line drives. Dan Patrick rubs it in by adding “the whiff." Catcher leaps up from crouch to gun down greedy baserunners. Players choose from three DIFFERENT DEODORANT SCENTS: ORIGINAL, MUSK, OR ALPINE BREEZE. i-rlTlTrri- The Pennant Fever edition of ESPN Baseball Tonight is here, and it’s so realistic it’s scary. PlAYERS GET NAILED BY FASTBALLS, MOPE WHEN THEY KIHr IB EMM I! S ™ KE 0irr > DIVE lNT0 H0ME pwre AND LEAP BACK to I ™ ■ THE FENCE TO STEAL HOMERUNS. The game is loaded with incredible CD footage. You’ve got Jumbotron animation afier HOMERUNS, AND VIDEO FOOIAGE TO HELP YOU dLEBRATE WHEN YOU WIN THE WORLD SERIES. EARIY IN THE SEASON, CHOOSE “EASY” OR YOU’LL HAVE TO WATCH YOURSUF WHIFF DURLNG HIE INSTANT REPLAYS. AS YOU HONE YOUR SKILLS, TOY THE “DffFKIll” MODE. JUST IGNORE ___ Chris Berman when he makes you feel like a scrub. IZfa, Wm You CAN PLAY A FULL 162 GAME SEASON (INCLUDING BOTH ROUNDS scoreboard to the ivy in Chicago. “ 3 OF THE LCS), AND TRACK YOUR PLAYERS’ STATS ALL THE WAY TO THE FINAL GAME OF THE SERIES. All 28 Major THE MOST INTENSE BASEBALL SIMULATION YOU’VE EVER PLAYED. So CATCH HIE PENNANT FEVER EDIHON OF agtte teams. ^p N BaSEBALLToNIGHT ON SEGA CD, BECAUSE... ★★★★★★★★★★*★★★★★★★★★★★★★★ EVERYTHING ELSE IS JUST PRACTICE.I ESPNB»ssiaIOMMSOK™uTDB»S(wtai3cn.2100CacHiooA^.Siw»ttJCKCA90«H SoosuwsiBBrwcBWRCfSaN'Ccff R»ct3rsiiiWBmcESwEjC!!0«PoBLS«cfoet9MSi>N&fCiBCNcBB^cO; ESFN jW)B>sba.Ic«w« of ESPN, lie Se>»c Shu CO tfEUKBiwsai Sega Entomb, iid.4l rocs ksefnb Let the engines roar as you blast your super-powered nitros to get ahead. MANUFACTURER RELEASE DATE ft OF PLAYERS LET HIE ENGINES ROAR. VROOM _ VROOM As you compete in the championship, all racers will be fighting for first place. Have you played Super Mario Kart and couldn’t get enough of it, or played Road Rash for the Genesis and had the time of your life? Mix the two together, combine their most exciting elements, and you’ll come up with Street Racers. This game has something for everybody. Members of your entire family will want to saddle uon i lorgei 10 puncn or use your weapon to slow the other riders down. up with this game. The person with the best killer attitude, combined with the fastest hands on the control pad, will win in this cool game of on-the-road action. You have eight cars to choose from and as many drivers. You and three of your pals can play against each other in the Four-player Mode, but you must have a four-player adaptor. The catch here is that each driver has his own strengths, weaknesses, and spe¬ cial weapons. The object of the game is to finish first and in one piece. It’s as much fun as you can have with your cow¬ boy boots on. If you enjoy punishing your competition, this game is for you. uu ut> uu El SSLSW-TRl In the Rumble Mode, you’ll have to knock all the other drivers off the barricaded ring. Meet the street racers you can choose from. Each racer has a unique weapon that he/she can use on the other drivers. As for the power and perfor¬ mance of the vehi¬ cles they drive, it varies in speed, handling, acceler¬ ation, attack, and defense. Pick one that suits you to carry you through the crazy races and toward the championships. 146 Electronic Gaming Monthly ST RAPHAEL 00:33:A2 N . n FRflnK . 00 : 36 : 51 , RD SURF -VO:36:89 V*' 00-37-76 ' t/c/ i>^ FlnlSHinG TIMES and customize the order in which they appear. Results are post¬ ed at the end of each race and bonus points awarded for the fastest lap, number of stars col¬ lected, punches executed, and a perfect bonus for finishing a race without sustain¬ ing any damage. In the Cup Select Menu choose the level of difficulty for the entire season of races. EJJ »n ^!ia;i!|st After finishing the races, check out the finishing times to see how well you did on your total time throughout the race. The Points Table will show you how you did in the race. Look for bonus points. BIG-TIME BUMPER CARS! You use your car to speed around the field, trying to get the ball to score. The automatic goal keeper doesn’t look like much, but he’s worth his weight in scrap metal. He’s quicker than a greased pig on the run inside the slaughter house. In the Rumble Arena, it’s an all-out free-for-all, with the last car on all fours being named winner. The way to put the boots to the other dri¬ vers is to crash into them and knock them out of the arena. Each charac¬ ter has his/her own special weapons or tactics. Hodja will use his Ottoman dagger swipe, Frank uses his Monster Bash, Suzulu uses his Voodoo Stick Poke, Biff uses his baseball bat, and Raphael uses her quick jab. At the end of each race—Rumble or Soccer—you can replay the action. The easiest is Bronze, with a six track season, followed by Silver with 10 tracks, and Gold with 14 tracks. You can even practice the Soccer Match Mode or the Rumble Arena. The Practice Mode is a good place to start. This allows you to determine the strengths and weak¬ nesses of each char¬ acter. You’ve never played bumper cars like this or this unique brand of soccer before Don’t get too far behind everybody or you’ll have some my fellow buckaroos! very serious problems catching up with the rest of the field. To repair your car, run over the yellow squares with a wrench on it. Pick up blue squares to get Turbo, and yellow squares with a red star for bonus points. Watch out for road hazards, including green and orange mines. This game is a hoot! MBBL Y-2 As a treat, your vehicle comes equipped with a special weapon. VARIABLE SKILL LEVELS ANB MUCH, MUCH MORE! If you are playing against a competitor less skilled than you, you can go into the Options Mode and turn ON all of their options and turn OFF yours, in ] order to make it i more fair. You can | choose from one [ to 24 tracks Electronic Gaming Monthly 147 DELTA SPEEDWAY Tired of the competition head-to-head and compete with a Triend. Time to kick into overdrive and go air¬ borne as we take off over the snow- covered hills and paved courses of Al Unser Jr.’s Road to the Top racing. Time to buckle up and kick these sports pages into high gear my fellow buckaroos as we take an action-packed trip through this game. You can drive to the checkered flag using go-karts, snowmobiles, Irocs, and Indy Cars in a One- or Two-player Mode. It’s a unique option to have a wide variety of vehicles Race in the Iroc division, or race in the big leagues driving Indy cars. rank. can pick from a variety of tracks. Al, of course, will give you advice along the way. the L button to downshift and the R button to upshift. You can meet Al Unser Jr., in the ulti¬ mate race on a new track if you win. To race against Al, you must win in the Race to the Top Mode and place first in the final Indy Car race of the season. Passwords let you record your progress as you race your way through the many windy twists and turns of this game. In case you were wondering, the Indy 500 was the pinnacle win of Al Unser Jr.’s racing career. Did you know he began his prestigious career racing go-karts? There is an Easy, Medium, and Hard difficulty setting. Once you make your choice, take to of the 12 different tracks using one of the four vehicles. Try to get off the starting line quickly. If you fall behind at the toast. There is no manual transmission in the Mode and the are changed for you. In the Hard Mode, you manually shift the gears using Snowmobiles? Yes! Compete in the snowmobile races as you dodge other players on the tracks with ramps and sharp turns. ROfffl TO »aia P„ 148 Electronic Gaming Monthly RELEASE DATE RACE THE TRACKS OF THE WORLD WITH MICHAEL ----- ... Time to gas up and head out onto one of the 16 championship Indy Car RPG tracks around the world. Just like the big name drivers on the circuit, your season begins in Australia and motors through the Molson Indy in Toronto to each of the stops on the Indy car circuit to see who will be crowned the Indy Car champion. Players can choose to join the champi¬ onship circuit and take part in a 16-race season. You’ll get a password after every race that you can use. During the races Michael will advise you to take certain precautions. FAST-PACED RACING KEEPS YOU COMING BACK FOR MORE Michael himself gives you advice on each course you gain those pre cious extra seconds. Before you get behind the wheel, become your own head mechanic, making adjustments to your car. You can adjust tire pressure, downforce, and gear ratio. High tire pressure gives you less grip on the road but will increase your accel¬ eration and your top speed. High down- force increases your grip on the track, but decreases your top speed and accelera¬ tion rate. A high gear ratio will allow you to attain high top speed but with a slow The art of passing will come to you. Use your best judgment—it can get dangerous. acceleration rate. A few practice laps and you’ll have it all figured out. The digitized speech is also an added bonus. Finally, after finishing a race, you’ll have the option to view the race from dif¬ ferent angles of your vehicle. This is great! You’ll be able to see all the action up-close. Good job, BPS! MICHAEL ANDRETTI'S INDY CAR CHALLENGE BY BPS F Graphics **** Playability ***** Sound **** Realism ★★★★ I only have one to thing say about this one- awesome! Every aspect of the game is excel¬ lent. The moment I touched the controls I knew this was a winner. The racetracks are similar to the actual ones. Graphics and sounds c an’t be missed as these are truly what make the game rock! This is the great racing game that I’ve lceman been waiting for. Graphics *** Playability ***** Sound **** Realism **** This is a fast-action racing game that doesn’t quit in the corners. Good graphics and excel¬ lent playability make me want to keep coming back for more. Don’t forget to stop in the pits for gas or your race will end in defeat as mine did against the Iceman. Sparks fly when you down shift and this game is a true contender for this year's driving title complete with big-time sound. Vld «° Cowbo * Electronic Gaming Monthly 149 NFL Schedule For Week / Of pf 7 frr/r r_3 O SAINTS Auittr FALCG&3 One of the many features that change the game play is that you now have the option to convert two points after the TD. Time to hurt somebody in my favorite sport of all time! That’s right—football. Put your helmets on and check your shoulder pads at the door! We’re going to get into some heavy hitting with EA Sports, a gaming dynasty in their own right, much like the Dallas Cowboys and the San Francisco 49ers. John Madden Football ‘95 from Electronic Arts rules. The game was totally redone after last year’s version. Everything from the artwork to the play calling was reworked. Among the changes is the 48-man expanded roster. MADDEN RULES SUPREME ON SUPER NES On offense each team has its own spe¬ cific play calling module that the comput¬ er accesses. On third and short Buffalo will call a different play than the Dallas Cowboys. The actual style and play call¬ ing trends of each team are built in. This year the computer is much tougher. The two-point conversion, along with kick-offs from the 30-yard line with lower kicking tees are in this year’s version. If a receiver goes for a touchdown and no one is near him, he will stop at the goal line, turn around, and fall backward . You can then choose which one to pass to. PLAY A SINGLE GAME OR PLAY THE ENTIRE SEASON You can bring in your back-ups and change your personnel depending on the situations this year. The passing win¬ dows can be retained through an option. Play an entire season with the computer, keeping statistics on each team and indi¬ vidual players’ accom¬ plishments. This year John Madden himself designed a host of new defenses and had input on the way they were placed in the game. The defenses are tougher, heading down field and included in this version are classic NFL defensive align¬ ments from the NFL’s best teams. MADDEN ‘95 BY ELECTRONIC ARTS It’s another year of football for Madden fans. I’ve played every single Madden game and this one definitely grabbed my attention. Every year it gets better and better with newer animations and sounds. The action on the field is intense on both the defensive and offensive sides. Hearing the trash from Video Cowboy, he must be on _ lt - ,!, " an _ the payroll at Electronics Arts! This game rules with new and bigger player and touchdown animations, new defenses, and all the new rules. Kick-offs from the 30 yard line and two point conversions make this game rule on the gaming gridiron. I had fun from the time I plugged in this ga me an d broke every world record in it. This game kicks major butt. If you love football like I do, you’ll love it. _ Vldeo Cowt> °y 1 j 150 Electronic Gaming Monthly MANUFACTURER G E The basic funda- waicn tne ? ros mentals of the game against are secured. Many of the features you see here are noticeable from the past versions. Fly-bys of the field and the 3-D view of the course when close to the pin are similar. Of course, the advice from the pros has not been changed during the fly-bys. The main changes to the game are the graphics of the courses, realistic as they have been made. Plus, not only do you have the courses here— this game takes you to the European Tour where more courses have been surroundings come alive as nature reveals its sounds from nearby birds. EA has mastered the golf department, show¬ ing off what they can do with this cart. Compete in the championships among the very best golfers in the PGA Tour. PlAY THE PGA TOUR WITH A BUNCH OF FRIENDS This game features a battery back-up that will save your name and stats in the cart, so you’ll be able to compete against your friends, hacking away at the golf ball and improving your stats at the end. You’ll be able to come back to a game some other time and still have your cur- —i rent stats on hand. Video Cowboy 1 and I can’t wait to get a hold of this 1 cart as we battle it out on the courses 1 of the PGA Tour. Yes, it’s another year for PGA Tour Golf fans. In this ‘95 version there will be more options and features that you’ve never seen before. Of course the game play is still the same, but overall the game itself has been improved in terms of graphics and sound. Let me take you through the tour on this sequel. produced, so you have more variety in picking which course you want to com¬ pete in. The sound effects on the green \ are so I I ^ — I m the crowd 1 cheering 1 m Sr" SPOR par The [e_LECIR°^ Before you hit the ball look over the courses, see the hazards of the hole. # OF PLAYERS I S Electronic Gaming Monthly 151 MANUFACTURER You can see more of the plays by scrolling through them by pressing ^ the up arrow. A unique aspect of this game _ comes in the form of a 1p r radar view of the VII I receivers. A large ^ ^ y window at the top of the screen allows you to pick up the receivers as they move down field. A Weather Mode for those really snowy days in your neck of the gaming woods has also been added. The Intro Screen with a football player ripping through the NCAA logo is very If you love picking up the old pigskin and hoofing it around the living room on Saturday afternoons while watching col¬ lege football, this is a game you can play that doesn’t trash the furniture. Choose from one of 40 NCAA schools to play as. Check the colleges throughout the nation and examine their ratings. An advanced memory capacity (Al) in the game allows the blockers to make their initial blocks, then move downfield to do more blocking. You can also save multiple tourna¬ ments based on teams from the ‘60s, 70s, and ‘80s. A window of three plays can be seen on the screen at any one time on offense or defense. Pick your favorite defensive player to tackle the offense of the other team. Switch to the player closest to the ball to tackle the person with the ball. but it can be mastered in one sitting. The digitized speech segments, including the grunts and groans of the players are very well done. You can almost feel the impact as they make contact and crash into each other on the field. The team on Approach the line of scrimmage with Troy Aikman NFL Football. offense even yells, “Break!” when they come out of the huddle. It gives you the feeling that you’re the one stepping up to the line of scrimmage. All of the NFL teams make an appearance here, and there are plenty of plays to choose from. As you draw back to make a pass, throw to the receiver who is wide open. This football game features an over¬ head view of the playing field and offers a Full Season as well as an Exhibition Gaming Mode. Passing in this game is easy and gamers entering into the foot¬ ball gaming genre will find passing a snap. Running the ball isn’t that easy, RELEASE DATE # OF PLAYERS RELEASE DATE # OF PLAYERS Graphics ** Playability ★ Sound ** Realism ★★★ Zzz ... wake me up at halftime. I’m afraid this game didn't impressed me at all. The charac¬ ters are too small and the game play’s chop¬ py. It's just too busy to see what you're doing and you can’t figure out which player you’re using. Thi s game doesn’t meet my standards. 11 can't believe the Cowboy gave it a higher score. Maybe he’s sick with Graphics *★ Playability ★★ Sound *** Realism *★ Smaller than average characters, choppy graphics, but this game needed more time in training camp. Little buckaroos and budding gamers will have fun with this game, scoring at will is easy and there is no D when the computer defense takes the field. I'd_ definitely sit this one out. some fever or something. 152 Electronic Gaming Monthly MANUFACTURER UNLEASH THE ESPN: BULGING THE TWINE IN A BIG WAY mL Put on your hockey gear and get ready to label the other team on the ice. A world leader in sports coverage has lent their name to this fast-action, hard¬ hitting hockey game featuring all of the actual NHL teams. The music and the sound effects are brilliant and the players are larger than life. The digitized speech by Bill Clement, ESPN Hockey Night announcer, before and during the game is totally awesome. The game can be played from two different views, from the side or vertical. Statistics are kept during each game and the percentage of faceoffs won, passing percentage shots on goal, and the number of body checks you hand out are but a few of the stats tal¬ lied for you. You can turn line changes and penalties on or off before you play. The play is fairly zA t _ srM \ <3 ar»: % • #”T realistic, and they did a nice job. It’s a good start, but like an expansion team, this game will not make it to the Stanley Cup play-offs of gaming, but it is solid and gamers will have good, quality fun with it. FURIOUS SOUND OF THE ALBUM THE HEART-STOPPING VIDEO GAME NOW HAS A SONIC COUNTERPART, WITH EACH OF THE ALBUM’S TEN TRACKS TAKING ONE OF THE GAME’S CHARACTERS AS ITS THEME — FROM JOHNNY CAGE™ TO RAYDEN ™ TO SCORPION™, YOU GET THEM ALL! ALL TRACKS PRODUCED BY OLIVER ADAMS AND PERFORMED BY THE IMMORTALS. MIDWAY ©1994 VERNON YARD RECORDINGS, A DIVISION OF VIRGIN RECORDS AMERICA, INC. ©1992 MORTAL KOMBAT® IS A TRADEMARK OF MIDWAY® MANUFACTURING COMPANY. ALL RIGHTS RESERVED. USED UNDER LICENSE. MANUFACTURER AND MORE ONE TIMING Tie up your gaming skates and come with me for a quick skate through the hottest hockey cart to date. This year goals will be harder to come by, and the goalies are harder to beat for good reason. This year the pro¬ grammers at EA Sports made the goal area smaller and the goalies smarter. They increased the goalies’ artificial intel¬ ligence (Al). In past years when you tried the wrap-around or that special deak, you could count on a sure goal. Even the move where you moved your star center or winger into the corner of the opposi¬ tion’s goal, and skated back through the mumtie SPORTS P e ctrohjo_arts All of your favorite teams and their complete rosters are at your disposal. The computer is even harder to beat when playing by yourself using your favorite team. The computerized defense didn’t just eat its Wheaties, the program¬ mers at EA Sports improved on last year’s game. The one-timers are in, and the Iceman and I have to buy new con¬ trollers; our old ones are still smoking from working on this preview. This game rules and I am currently the NHL Hockey champion of the office. Surpassing even last year’s spectacular version, EA Sports NHL ‘95 rocks! The bad boys of the National Hockey League are about to hit the ice for anoth¬ er exciting season of hard-hitting hockey action. The team at EA Sports spent the off¬ season making an entirely new and excit¬ ing version of NHL Hockey ‘95. Gamers will find this game the best one yet. It’s a new season, not the same old game with a new name. The action is quicker, the defenses are tougher, and this game skates circles around the competition. The action is nonstop! Increased goalie Al makes getting goals an exciting challenge. crease, and flipped the puck up and over the goalies’ shoulder, gS only works three out of 10 times. All of your favorite >9 teams are back with ^^ their accompanying player rosters, but this year you can play an jS 3J| entire season. The Ml game also has new Hn schedules and com- Kj| plete player rosters. K| This game is so realistic you’ll feel every crunch of every hit, and wish you could be sent to the penalty box to take a rest. After the faceoff, head for the goal. It will take some serious strategy to score. lenging this year. RELEASE DATE # OF PLAYERS {jiJrf-Eisij fiJiJii\rl 88 - □ mJB&JPnmm Al new VORK pmwvmn .v- J □ Al PHILADELPHIA DETROIT mm □ AI DALLAS A HuKin/( oiwi iter «--» Change dag 1 aren’t the only 1 Ej I changes that make | the game more chal- * 154 Electronic Gaming Monthly Baseball action so realistic, you'll be tempted to cork the bat. © The new Batter Up™ electronic bat lets you swing against the toughest pitchers in the major leagues. But forget about pressing buttons on a boring controller. With Batter Up™ your biceps control the bat, not your thumbs. And there's no room for whiffers. Best of all, it's compatible with the most popular video baseball games around. Pick it up at your favorite video game retailers. Game systems and cartridges are each sold separately. And remember, don't wear your cleats in the living room. ’s i nr/i SPORTS available lor ■^SCIENCES,* SEGA"GENESIS’andSUPER NES® Batter Up™ is o trademark of Sports Sciences Inc., 2075 Case Parkway South, Twinsburg, OH 44087, (216) 963-0660. Sega™ and Genesis™ ore trademarks of Sega Enterprises, ltd. All tights tesetved. Super Nes® is o registered trademark of Nintendo of Americo ©1991 MANUFACTURER CARTRIDGE SIZE RELEASE DATE # OF PLAYERS TENNIS ANYONE? Tennis anyone? That’s the call as we start this month’s Serve-and-Volley Menu, take racket and controller in hand, and put a few over the net as we pre¬ view IMG International INTERNATIONAL TOUR TENNIS Tour Tennis. There’s the Practice Mode, where you can practice the fundamentals of the game in a segment called Practice with Vic. The ball machine tosses 28 balls your way, so you can work on your shots and get a feel for how to make a backhand, cross court, and down-the-line shots. You also can learn to put a top- spin and backspin on the ball. As one of the 32 players in the game you can play a complete tournament, exhibition matches, in singles or doubles, in one, three, or five set matches. The detail is impressive. Everything from the cheers of the crowd when you win a match to chewing out the umpire for a bad court call is included on this cart. The digitized speech of a British announcer adds a pleasant touch to an already solid game with lots of added ten¬ nis technique for those who appreciate a latest games tnat gaming mar¬ ket World summer, game feature 40 of the world’s top soccer teams. A Goodyear blimp view of the field and the fast-paced action of the players allow for quick ball movement up and down the pitch. A multiple offensive and defensive setup allows you to direct your play¬ ers for an offensive rush or put them in a defensive shell. After each goal, the computer automati¬ cally replays the action. A key to scoring in this game is to go for the corners when you’re in close, and you will see the GOAL GOAL GOAL symbols in big red letters flutter across the screen. The Iceman and I went head-to-head at this game, he took Scotland and I took Italy. I handed him his lunch in the first game, but he rebounded and handed it back to me in a 12-6 drubbing. a blimp’s eye view of the playing field in Championship Soccer ‘94. RELEASE DATE # DF PLAYERS It’s time to get out of your chair and fly through the air as you go one-on-one with NBA All-Star and future Hall of Famer Scottie Pippen. You won’t be play¬ ing against an animated cartoon image. You’ll be going one-on-one with the real Scottie Pippen. In this new live-action video game from Digital Pictures, Pippen takes on all com¬ ers, in a trash-talking, rim-rocking, high-flying, basketball-dunking adventure with over two hours of full-motion video. Digital Pictures also made Sewer Shark for the Sega CD and Prize Fighter, anoth¬ er hit Sega CD title that saw you fight against real videotaped fighters and get up from the canvas after being put down for the count. Slam City uses the same approach, Stunt doubles, film crews, a director, real rims, and real basketball superstars. The setting for the game isn’t any main¬ stream professional basketball setting. The games take place on street courts surrounded by graffiti. In-your-face bas¬ ketball action awaits you in Slam City. In-your-face basketball action at its finest with Slam City by Digital Pictures. 156 Electronic Gaming Monthly Baseball so real it’s unreal. Tecmo® 16 bit Sports games are unmatched in the true-to-life control you have over every aspect of the game. But we don’t have to teUyou that. You’ve already played Tecmo® Super NBA® Basketball™ and Tecmo® Super Bowl.™ But just in case you’ve been on an extended vacation to never-never land , We’U show you. You have complete control over batting order Team control modes include Coach, Season Schedule displays games Computer, Manual and Skip played, in progress and to be played Select a Pinch Hitter with all pitcher stats displayed Select your pitch, choose your defense or use Manager options Select your swing, give a sign or use Manager options Change your defensive formation for any situation All the game stats you could want, with battery back-up! Comprehensive stats for all 700 Regular, Reduced and Short seasons MLB PA players We would show you more but we’d need our own magazine. GENESIS' meets the highest quality this seal to be sure that they are compatible with the Sega'- Genesis'* System. Officially Licensed by the Major League Baseball Players Association. © Tecmo, Ltd. 1994 TECMO* is a registered trademark of Tecmo, Inc. Licensed by Sega Enterprises Ltd. for play on the Sega" 1 Genesis'* System. Sega and Genesis are trademarks of Sega Enterprises Ltd. Licensed by Nintendo for play on the Super Nintendo Entertainment System. Nintendo, Super NES and official seals are registered trademarks of Nintendo of America Inc. The videogame Rating Council, its rating system, symbols and indicia are trademarks of Sega of America, Inc. © 1993 Sega Tecmo, Inc. • 19260 South Van Ness Avenue, Torrance, CA 90501 Phone (310) 787-2900 The Iasi guys know you have to hit the brakes going into a turn, hit the throttle toming oulr. ROAD RASH ON 300 Road Rash is back and badder than ever. This is the ultimate street racing game, and it rocks on the 3D0. It comes with all the whips, chains, and 180-mph high jinks that the first two versions of Road Rash for the Genesis had. Multiply that by 100 and you’ll have found the secret formula that makes Road Rash kick fun into the 3DO. Watch out for pedestrians or oncoming traffic. They might send you on a ride on the pavement that you really don’t want to take. The pace is fast and the driving’s hard as you strive to buy your dream bike. What more can you ask for with all of this in a single CD? Well, there’s more! TEAR UP THE ROAD WITH THE FINEST HIKES AROUND The 1000-cc Diablo Vipera N worth $40,000 or the 900- cc Stiletto Assassino N worth $35,000 are two bikes to choose from. There are five levels with five tracks in each; the Sierra Nevada, the city, Napa Valley, the Peninsula, and the Pacific Highway. Each course pre¬ sents its own chal¬ lenges, including avoiding cops and running into zombie pedestrians. If you don’t place in the four, The awesome music is the icing on the cake. The game was actually shot on real streets and highways, with hundreds of hours of full-motion footage shot, digi¬ tized, then put together to make up this game. The rules are basically the same, but this time the police are a little smarter and harder to get away from. No leaving your bike and hiding behind a cow or a tree and waiting for them to leave. You’ll have to win your share of races before you’ll be able to upgrade your bike. you’ll finish out of the money and won’t be able to buy your dream # bike. If you like a game with fast action and lots of twists, turns, and challenges, then your wait is over. Time to smoke the tires and get back to this game, I can’t get enough of it! Low discount pricdOR * t Pick up a killer bike,' o monster super mlrej af*"*" one ofrhlfl@ptJhkpnei in the corner 3 t Mike Level 1 Cash: $500 Der Panzer Klub ► Olley’s Skaol-A-Ramo Sport Bikes fd -H 1 Featuring the fastest> U n . v jfl| stock machines to hit-f * the street, the Spdft Bike doss has someAiing^for ^ W everyone with a fot I f wallet and an addiction t to blurred landscapes. \ v ^ 1 lot likes Super Bikes k Sport Bikes ■ ~ The Street Mike Cash+Trade $2194 Bike Swallow Oiebie Keoikaze Stilette h DM6 Pen* Exit MANUFACTURER CARTRIDGE SIZE RELEASE DATE # OF PLAYERS ROAD RASH DY ELECTRONIC ARTS I loved the Genesis version and I love this one even more. With the CD quality sounds and the 32-Bit capability of the 3DO, this ver¬ sion is one not to be missed. The tracks are cool, but the one thing that I griped about is that this g ame can get repetitious and tire¬ some. You can get used to the controls the moment you pick it up. _ ' ceman _ Great addition to the 3DO. The coolest music in gaming makes this game rule. This game is a step above the first two Road Rash titles on the Genesis, with awesome graphics and fantastic playa¬ bility. I couldn’t put the controller down. If there were more games out for the 3DO that were this much fun, they’d have sold a million units. Even the Iceman liked this game. video cowboy 158 Electronic Gaming Monthly TECMO'GAMB ARE FOR TRUE SPORTS FANS! If you’re a true sports fan, you deserve the quality of Tecmo Sports Games. Every possible detail from the actual sport has been incorporated into every Tecmo game. ALL TECMO SPORTS GAMES FEATURE: • Tecmo’s unique menu driven environment. • Genuine player baseline stats. • Real players. • Real game schedules. • Player injuries. • Create your own star teams from real players. • Battery Season Saver. • Instantaneous statistical update. • Team & player rankings & stats. • Changeable team line-ups. • Call & execute plays. • Reset feature to clear saved statistics. • 3 difficulty settings. • Play tournament style. • Player substitutions. • Pick-up & play pre-season mode. • Regular, reduced or short seasons. • Computer vs. computer simulation mode. WE KNEW WE HAD A GOOD THING WHEN WE MADE IT. Once you’ve learned how to play one Tecmo® 16 bit Sports Game, you will know how to play any Tecmo® 16 bit Sports Game.Tecmo’s unique menu driven environment makes controlling all aspects of each sport easy. So whether you just want to play a practice game, or play a whole season with a squad of friends, Tecmo® 16 bit Sports Games deliver. GAME HINT: The more you know and understand about your favorite sport the more successful you’ll be playing Tecmo Sports Games. GENESIS © Tecmo, Ltd. 1994 TECMO* is a registered trademark of Tecmo, Inc. Licensed by Sega Enterprises Ltd. for play on the Sega™ Genesis™ System. Sega and Genesis are trademarks of Sega Enterprises Ltd. Licensed by Nintendo for play on the Super Nintendo Entertainment System. Nintendo, Super NES and official seals are registered trademarks of Nintendo of America Inc. The videogame Rating Council, its rating system, symbols and indicia are trademarks of Sega of America, Inc. © 1993 Sega Tecmo, Inc. • 19260 South Van Ness Avenue, Torrance, CA 90501 Phone (310) 787-2900 will help them under¬ stand the game. A Help Menu can be called upon to get you out of those tough sandtraps or other tough spots. The Help Menu offers advice on wind direction, and a win¬ dow on the right hand side of the screen shows you which direction to press the control pad for the type of shot you desire. In the same menu, a tee-up feature shows you where you should AfcdR* Time to tee off with one of the Jmr finest golf sim- ulations that I’ve ever seen. This game has every feature that an avid golf enthusiast will enjoy. The setting is the Waialae Golf and Country Club in majestic Hawaii. It’s always sunny on this course, and from tee to green the course is user- friendly. Preview each and every hole with a detailed explanation of which clubs to use and how the pros approach each shot, even which clubs they use in different wind conditions. You can practice or play in the Waialae Open with a packed gallery. New golfers can access a glossary of golf terms that Take on the course by yourself, or get some advice from your caddy to make every shot count. and get the best score pos- , sible. The / video- • taped footage of each hole on the course is incredible. The golfers are digitized, and the course is very challenging. You won’t be disappointed when you tee off with this game. Your progress is kept in the Individual Records section and every¬ thing from your longest drive to your longest chip is kept in memory. The sun’s always shining on this course. \ hole 1 23456789 101112131415161718 ^ player"* 544344345434544435 Washington I i i I 2 2 2 3 4 S Price 222222344 4 Levy l 122223444 Baker 0 I 1233 Nelson 0 12 2 2 MacDonald ' 10 0 1 I 2 2 Ryan 30 > i 12222 Sullivan I I I I I 0 0 I 2 2 2 Richards 0 I I I ! I I G I 2 2 2 Stewart 2 Chipping the ball onto the green is as easy as one-two-three with the Help Menu. place the ball on the 9\ tee. The Club ^pl Feature in the menu shows you all of the various clubs that r—i are available and Bgg how many yards f:g each club will send the ball. The Shot # Help Feature shows you how the power bar operates, so you can get the most out out of each and every swing Information on each course including an overhead view of the entire hole is shown. RELEASE DATE # OF PLAYERS 160 Electronic Gaming Monthly “The key to scoring is opening the field up. Getting space! 9 Transition Stance Channeling Cover Balance Sower's Your Game? (f Learn The Real Thing From Meola, Harkes, Hamm & Zathery Ty Bryan. CD-ROM L*.PC Build real soccer skills with live-action, multimedia coaching from ft 4 America's greatest players. All on CD-ROM for your Multimedia PC, Vj 3D0 or Macintosh® system. © Get ESPN's Let's Play Soccer and learn offensive, defensive and team skills from John Harkes, U.S. World Cup Team star. Mia Hamm, all-time points leader in women's soccer. Plus "Home Improvement's" Zachery Ty Bryan, Official \ World Cup Youth Ambassador. © Or choose ESPN Soccer: Skills & Strategy and team up with Harkes, Hamm and U.S. World Cup Goalie Tony Meola. You'll get interactive, personal coaching from three top champions. Covering everything from basic skills to advanced game strategy—all at your own pace. © Either way, you're a winner. Call 1-800-831-2460 now for complete information. And start playing for real. Published by Intellimedkj Sports, Inc. Two Piedmont Center, Suite 300, Atlonto, Georgia 30305. Phone (404) 262-0000. fax (404) 261-2282. IntelliPloy is a registered trodemotk of Inteflimedia Sports, Inc. ESPN is a registered trademark of ESPN, Inc. The Multimedia PC logo is o certification mark of the Multimedia PC Marketing Count!, Inc. 300 and the 3DO logos ore trademarks of The 300 Company. Macintosh is o registered trademark of Apple Computer, Inc. tal Sports Instruction RELEASE DATE You can choose from a variety of popular and very fast cars. TAKE A RIDE ON THE WILD SIDE WHERE THERE ARE NO ROLES If you feel the need for speed and enjoy going fast, get set for one wild ride as we take a trip through this game for the 3DO. You can choose to drive a variety of well known, expensive, and highly desired cars. As the driver, view the road from behind the wheel or from above the car. Look through your rearview mirror to see if anyone is on your tail. A radar detector monitors the road Slow, winding curves and lots of scenery are around every turn in this game. 162 Electronic Gaming Monthly fun; just don’t get caught! If you don’t like get¬ ting tickets, then you’d be better off playing Mario Kart. That’s a game for people who like driving the speed limit. Anything goes in this game, including driving in the wrong lane. It’s a good idea to make sure nothing is coming, but even the crash scenes are incredible. Just try to avoid head-on colli¬ sions with police cars. Those are the type Whatever it takes to win is what’s allowed—including driving in the wrong lane. There are no rules in this driving game. ahead in case you exceed the speed limit. But that’s the name of the game— driving fast and reckless is how this game is played. Trying to outrun the police is part of the Avoid head-on collisions with police cars at all costs. Bad news, man! of crashes that will cause the smoke to really fly and will wreak havoc on your driving record. It’s no ordinary Sunday drive in the countryside. The digitized scenery is breathtaking and adds to the game. Grassy knolls, rolling hills, slow winding curves, and towering cliffs await you. The drives through the wooded areas are eerie yet exciting, and there are the straight-aways where you can shift it into fifth gear and really go for broke. Just try to stay between the yellow lines. It’s a long way to the water, and cars don’t float. If you think you have the driving skills to push the envelope of speed and stay out of jail, then plug this game into your 3DO. The behind-the-steering-wheel view allows you to see in front and in back. 7 JEFFERIES, G 8 HUMOLEV. T . 9 orPERNAH, O . lO GRACE. 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