STRATEGIES AHD TIPS OH STREET FIGHTER 2! NINTENDO • SEGA • SUPER NES • TjRBOGRAFX-16 • GENESIS • GAMEBOy • GAME GEAR • LYNX • NEO-GEO * ARCADES • ELECTRONIC GAMING ==MONTHLV, EGM TAKj=S YOU TO THE FINAL FRONTIER! BEHIND THE GAME! BEHIND THE IfOUIE! • SPECIAL BLOW-OUTS!' contra a TURTLES 3 | $3.95/$4.95 Canada/£2.50 | January, 1992 0 14302 74874 4 ■ >v A PUT YOURSELF IN THEIR SHOES. IT’S CRUNCH TIME Lace up the cleats and pull down the helmet. You're about to get sandwiched by the most realistic assemblage of gridiron warriors this side of the Super Bowl. 'Choose from 28 franchises in this 11 vs. 11 player brawlfest. 'You’re in complete control when gunning for s* * [ ^ i 1 *° YOU | 1 patterns, and bombs to blow you over the adversary and into the end zone. 'Gut check football at its nastiest when you're on defense. Blitz, pick off passes, and cut down the quarterback. *Use Game Link™ to take on a friend or play a competition crushing computer. BUCKLE ON YOUR BLADES You’re about to skate into a whole new arena. The NES™ classic, Blades of Steel®, has just made a power play into your Game Boy®. 'Choose between eight of the nation's hottest teams: Chicago, Los Angeles, Vancouver, Montreal, New York, Edmonton, Minnesota and Toronto. 'Face off on either Junior, College or Pro levels. *Hone your fighting, slap shooting, and goal tending skills in the practice mode. 'Penalty shots and sudden death overtimes are common in your quest for the cup. 'Win a trip and tickets to a Pro-Hockey championship playoff game. PUMP UP THE HIGH-TECH HI TOPS. Get ready for high flying, profiling pro hoops! All the rim rockin' action of this NES™ classic is stuffed into an intense 5 on 5 test of Game Boy hang time. 'Watch the cameras zoom in when you go airborne to dunk. 'On offense you can pass, free throw, jump shoot, and drive the lane against eight tenacious teams, each with different strengths and weaknesses. *lf you hope to hold your own on defense you must master rebounding, and stealing. 'Play against the computer, or use the Game Link to feed the ball to a friend. 'Choose from three challenging levels of difficulty. 'Win a trip and tickets to a m - mMM Pro-Basketball championship KCjl\l/\l]fl/ playoff game. ^ CIRCLE #146 ON READER SERVICE CARD. JANUARY, 1992 • VOLUME 5 • NUMBER 1 • ISSUE 30 ELECTRONIC CUMING ~= MONTHLY The Last Wort! on video Carnes DEPARTMENTS 8 insert Coin 10 Letters to the Editor 18 Review Crew 32 Software Calendar 3a Gaming Gossip 46 EG Express 52 international Outlook 70 Next wave 96 Tricks of the Trade 132 Leading Edge 152 Super NES Times 170 Nintendo Player 198 Outpost: Sega 208 Turbo Champ 216 GameBoy Pan 242 High scores FEATURES Behind the Screens at Absolute Entertainment Go behind the screens with one of America's leading development houses. Their programming skills date back to the Atari 2600 days! Find out how the staff of Absolute has evolved and took on new challenges as the game systems became more sophisticated. 108 Street Fighter 2 Strategies and Tips - Part Two EGM blasts you into the arcades for the straight scoop on how to totally destroy one of the most awesome coin-ops ever made: Street Fighter 2! In the last of two parts, EGM pros show you how to master the incredible array of punches, kicks and magic used to defeat a seemingly endless stream of opponents. Learn all the special techniques you need to annihilate the competition! Master the awesome Ryu vs Ryu trick and much much more in Street Fighter 2 with EGM's first arcade mega-strategy guide! Star Trek 6: The Undiscovered Country Go behind the screens and find out all the details on the making of the movie. Then check out Konami's latest Nintendo and GameBoy cartridges, both of which are Star Trek games! It's a super special section completely devoted to the crew of the Enterprise and their 25th anniversary! It's the crew's last Star Trek movie so don't miss this special tribute! 226 Super Play Help Mega Man finish off Dr. Wiley, and clear the streets in our latest mega¬ map blow-outs! Discover how to be tough enough to eliminate the big, bad Bosses in Streets of Rage! The ultimate maps and strategy guides - only in EGM! COVER: Star Trek VI: The Undiscovered Country blasts off on it's final adventure. Also check out the great Star Trek NES and GameBoy softs! 4 Electronic Gaming Monthly ARE YOU TOUGH ENOUGH TO TAKE ON THE 21st CENTURY AND SAVE MANKIND FROM HIS UNTIMELY DESTRUCTION BY A GENETICALLY ENGINEERED WAR MACHINE?!? Talk about your work-related stress! As a ZODIAC special agent, your job is to crack the complex security systems of the Universal Cybernetics Corporation and track down the mutant robot they have designed as the ultimate killing machine. You'll arm yourself with a whole arsenal of weapons - everything from hologram projectors to special vision enhancement visors to thermal infra-red image intensifiers. If all else fails - you'll have to rely on your own psychic powers! Developed by (US FEATURES INCLUDE: ■ 16-level 3-dimensional environment complete with fast, smooth scrolling ■ Realistic action control of six characters: 2 male, 2 female and 2 droid ■360 degree vision ■Environmental sound effects Licensed by Sega Enterprises Ltd. for play on the SEGA GENESIS™ SYSTEM. Corporation Is a trademark ot Virgin Games. Inc. © 1991 Virgin Games. Inc. and Core Design. All rights reserved. Virgin is a registered trademark ot Virgin Enterprises. Ltd. SEGA and GENESIS are trademarks ot Sega Enterprises Ltd. Virgin Games. Inc. 18061 Fitch Avenue. Irvine. California 92714 "Tension and unease, with danger lurking around every corner.... This Number One European Hit will keep you on your toes and coming back for more." FOR PRICING AND ORDERS, PLEASE CALL 800-VRG-IN07. VISA, MASTERCARD, AMERICAN EXPRESS, AND CHECKS ACCEPTED. CIRCLE #115 ON READER SERVICE CARD. m [ Y°U THE ULTIMATE QUEST FOR FANTASY PRIZES cooter's dream starts where most games finish. After battling sharks, conquering space, surviving miniaturization, and getting lost in fantasy forest, our hero Scooter finds the treasure... but gets to keep it! It's up to you to guide him there to keep your share when the Treasure Master™ vault opens with the Secret Password on April 11,1992 12 PM EST. You and Scooter will have to be in top training to get there first because it won't be easy. But all your practice and training won't be wasted because mastering the 5 tough treasure worlds will prepare you for the ultimate quest for fantasy prizes right at home! AS THE TREASURE MASTER YOU WILL ■ Navigate treacherous depths in your personal submarine ■ Explore exotic foreign planets ■ Engage hostile aliens in arcade- style combat ■ Master all the wacky tools as you search for real treasure ■ Interact with a variety of mysterious creatures ■ You're given 12 hours to learn the Secret Password and compete to win Fantasy Prizes Licensed by Nintendo for play on tr>e (Nintendo) enTERTRinmcriT SVSTEm® !!!! ° Hfe- - - ** 0 0 immmmmmmmmMiMiMimmmiimmmmH IJ If your oxygen holds out, you're in for a blast. D O O O O 0.0 O D d*O u Ofp O 0^0 D O O O O O O O Travel to a place where maps and roads don't exist. You can nearly touch the treasure, but will you get there in time? IN FANTASY PRIZES* TWO GRAND PRIZE WINNERS WILL CHOOSE ONE OF THE FOLLOWING: FANTASY CONCERT Anywhere in the U.S. for you and 3 friends. •The best available seats •All air and hotel for 3 days and 2 nights, plus $5,000 spending cash. FANTASY SPORTS SPECTACULAR •The best available seats •All air and hotel for 3 days and 2 nights, plus $5,000 spending cash. 250 SECOND PRIZES SUPER NINJENDH FANTASY GAME ROOM •50" big screen projection TV. Awesome component sound system. •Super NES™ with 12 Super NES™ game packs installed wherever you want in the U.S. $10,000 CASH EQUIVALENT Create your own personal fantasy 36,000 THIRD PRIZES Official poster-size TREASURE MASTER ™ certificate PLAY AT HOME TO WIN! COMPETITION INFORMATION ‘See official Treasure Master™ Competition Rules for complete details. • Competition period is from 12 noon EST until 12 midnight EST on April 11, 1992. Watch MTV™ from 12-1 PM on April 11. 1992 or call 1 -900-370-TREASURE any time during the competition period and discover the Secret Password. Call Will COSt $.50 per minute. Children under 18 must ask their parents first. Average length of call is 3 minutes. • This competition is open to all US residents except in those states where the competition is taxed, prohibited or restricted by law including the states of Arizona. Louisiana, Montana and Vermont. > Competitors should first check the availability of 900 exchange tele¬ phone service in their home locality prior to entering this competition. ■ To be eligible we must receive your official Treasure Master™ regis¬ tration card by midnight EST April 8,1992. For more information call 1-900-370-TREASURE Call will cost $.50 per minute. Children under 18 must ask their parents first. Average length of call is 3 minutes. The Treasure Master™ competition is sponsored by American Softworks Corporation™, 228 East 45th Street, New York, NY 10017, which is solely responsible for the awarding of all prizes. The decision of the Treasure Master judges shall be final and binding on all matters relating to this competition. Nintendo of America, Inc. is neither a sponsor of nor affiliated with the Treasure Master competition and expressly disclaims any responsibility for the conduct or administration of the competition. CIRCLE #143 ON READER SERVICE CARD. EGM A SENDAI PUBLISHING GROUP , INC PERIODICAL January# 1992 PUBLISHER, EDITOR-IN-CHIEF Steve Harris EDITOR Ed Semrad ASSISTANT EDITORS Martin Alessi;Ron Marciniak; Sushi-X; Ray Price; Mike Valias; Terry Minnich; Danyon Carpenter CONTRIBUTING EDITORS Mike Riley; Steve Honeywell STRATEGY CONSULTANTS U.S. National Video Game Team FOREIGN CORRESPONDENTS Robert Hoskin Hideki Shikata WORLD NET™ CONTRIBUTORS CTW-England; The SuperFamicom-Japan; Games-X - England; Joystick-France Gamest-Japan; MegaDrive Beep-Japan Playcorp-Australia; FamicomJournal-Japan; Nintendo Magsinet - Sweden; ASM - Germany LAYOUT AND PRODUCTION Direct Contact, Inc. George Mac, Associate Art Director John Stockhausen, Ad Coordinator Suzzane Farrell, Ad Manager CUSTOMER SERVICE (515) 280-3861 NATIONAL ADVERTISING DIRECTOR Jeffrey Eisenberg Eisenberg Communications Group 2121 Avenue of the Stars, Suite 630 Los Angeles, CA 90067 Brandon Harris, Account Executive (310)551-6587 SENDAI PUBLICATIONS, INC. Steve Harris, President Mike Riley, VP of Operations Mark Mann, Financial Director Cindy Polus, Financial Assistant Harry Hochman, Circulation Director Harvey Wasserman, Newsstand Dir. Donna Cleppe, Newsstand Manager David Kamis, Manufacturing Dir. Ken Williams, Contract Publishing Man. DISTRIBUTED BY WARNER PUBLISHING SERVICES, INC. ABC AUDIT APPLIED FOR Electronic Gaming Monthly is published 12 times a year by Sendai Publications, Inc. Electronic Gaming Monthly subscription rates for U.S.: $23.95, Canada and Mexico: $34.95, and all oth¬ ers by air mail only: $80.00. Single issue rates: $3.95. The editors and the publisher are not responsible for unsolicited materials. No part of this publications may be reproduced without the expressed written permission of Sendai Publications, Inc.. Copyright 1992, Sendai Publications, Inc. All rights reserved. All materi¬ als listed in this magazine are subject to manu¬ facturers change and the publisher assumes no responsibility for such changes. Printed in the _U.SAj.Jfiintsd.witl3.BfidaL_ THE ONLY CONSTANT IS CHANCE... The only constant is change. This adage rings particularly true in the video game industry where new technology and changing play themes dictate the difference between yester¬ day's has-beens and tomorrow's marvels. We have been witness to some incredible changes in the last twelve months. Nintendo finally got around to releasing their 16-Bit Super NES, Sega scored big with Sonic the Hedgehog and NEC got "next generation" game play in an affordable package. These events don't even begin to touch on the countless number of video game carts that have appeared for all the above systems as well as the 8-Bit Nintendo and the family of portable machines now on the market. 1991 was indeed a staggering year in the world of electronic gaming. Amazingly, as we gaze ahead to see what 1992 and 1993 have in store for gaming enthusiasts like you and me, the future just seems to get brighter. Super-charged CD-ROMs from NEC and Sega, compatible with existing game hardware as well as new formats from Sony and Phillips that take advantage of CD-I configurations promise limitless possibilities in interactive video discs. You can bet that cartridge-based systems will still get some heavy use, and we may even see some additional cart-only platforms like the Jaguar from Atari within the next twelve months. Keeping up with the changes and introductions in the ever-expanding elec¬ tronic entertainment field is no easy task - especially when you're privy to it all. But Electronic Gaming Monthly has increased its size to accommodate the lat¬ est additions to your favorite hobby so that adequate and accurate coverage can be given to all game formats. In the months to come you can look for¬ ward to even more sections devoted to higher-end gaming systems as we keep pace with the industries and enthusiasts this magazine is pledged to support. Beginning with this issue and continuing through our March, 1992 edition, you're going to see many new changes to the familiar Electronic Gaming Monthly magazine you've been buying for the last three years. We'll be deliv¬ ering more advance news from around the world, more previews of upcoming titles for American systems and continue to be the first with the hottest maps, tips and tricks available. The most noticeable changes, however, will come in the way we present our leading edge information. Our game previews and reviews will be revamped beginning with our next issue to make them more informative as well as easi¬ er to read. Again, we're making these changes to insure that you're getting the very best video game magazine on the market in a package that is as interactive as it is useful. Please let us know what you think about the changes we're instituting and feel free to send in your suggestions and comments on how we can make EGM even better for you. After all, our end goal is to create a publication that we can all call our own. Steve Harris Publisher, Editor-In-Chief A Double Dragon Explosion! For your PIES and Game Boy; The intense street fighting action of The Double Dragon martial arts legend the Double Dragons now comes in 3 block- continues to grow in Double Dragon II and buster games for your NES’“ and Game Boy 1 ®! Double Dragon 111 for your NES. Based on In the all-new Double Dragon II for Game the arcade smash hits, these games deliver Boy, Billy Lee has been framed for a crime the most incredible street fighting moves he didn’t commit. Battling side by side with and weapons available to video gamers... his brother Jimmy, they must take on the a true nonstop Double Dragon explosion! lethal Scorpion gang to prove his innocence. ^Ninlendri^ .E #150 ON Rl Alright, here's your chance to sound off! Send us your compliments, com¬ plaints, gripes and overall opinions! We love to get 'em! If the editor likes your letter enough he may even print it! Send all letters to: lnterface:Let- ters to the Editor, Sendai Publications, 1920 Highland Avenue, Suite 222, Lombard, IL 60148. Due to the high volume of mail received we regret that individual letters can not be answered. S-NES IN RGB I noticed that there is a multi-pin port on the back of my Super Ninten¬ do. where my audio/video cables plug in. Will there be other cables which will allow me to improve the game resolution? With so many pins there must be a way to connect it to an RGB monitor. Can you tell us how to upgrade from A/V to RGB? Sam Poole Seagraves, TX I have just read in another maga¬ zine that I can hook up my Super NES to any computer monitor but I have to special order Japanese equipment through an importer. Can I do it myself? There are just so many pins though, I can't tell which to con¬ nect. My monitor is labeled as being the VGA type. Since you are the tech experts can you help me? Ian Silver Coral Springs, FL Redmond Cable - THE source for RGB game system cables! (Ed. After our article describing the benefits of Genesis on RGB back in the May/June issue of Mega Play, the reader response has been phenomenal! Be-cause of your strong interest we have made a lot of phone calls and came up with paydirt! Instead of trying to do it your¬ self, and it can be quite a project, there is a company which will make the cable up for you! It is called Redmond Cable. They have two offices. To serve the east coast call (615) 478-5760. For the west coast call (206) 883-1430. We have tried their cables and can report they are first rate! Best of all, the cables won't cost you an arm and a leg. Expect to pay from $24 to $40. They have cables for almost any 'analog' RGB monitor and if they don't have one in stock they will make one up for you! Both they and we agree that the Com¬ modore is the best and most popular monitor. So if you are starting from scratch, check out the Commodore 1084S. Sorry Ian but you have been misin¬ formed. What the other magazine failed to say is that there are several types of RGB computer monitors. Those which only have a 'digital RGB' input (VGA-type), like yours, will not work with a Genesis or S-NES as the game systems only output an 'analog RGB' signal. Trying to special order through an importer is not recom¬ mend as there are just too many dif¬ ferent types of connectors on the U.S. monitors. And, as you can see by the Redmond Cable store which sells S- NES RGB cables, that the connec¬ tions don't have to be made by Japanese equipment. For the real facts on new technology you can count on EGM.) 12 MEG S-NES CARTS? I have watched the Genesis games go from 4 to 8 and now to 12 megabits with Accolade's Star Con¬ trol. I have a Super-NES and all I see are 4 and 8 megabit games. Is Nin¬ tendo falling behind on the meg race or is it that the Super-NES with it's slow processor just unable to handle the extra memory? Also, when will we see new controllers with auto fire built in? They would sure help me get through some of the new shooters! David Bollig Salt Lake City, UT Dragonquest 5 will be the first 12 megabit Super Famicom game! (Ed. Hang in there Dave! Remember it took the Genesis programmers two years to get to 12 megabit. The S- NES programmers have been going at it for a much shorter time. There is good news though! Enix of Japan, makers of the legendary Dragonquest series (Dragon Warrior in the U.S.) have announced that the fifth in the series will be on the S-NES and that it will be 12 megabits! Enix of America hasn't announced if they will do a U.S. version yet. It is just a matter of time before we start to see more controllers here in the U.S. While there are a few in Japan now, companies are waiting until there are enough S-NES sys¬ tems in the homes to make it worth while to bring out a new controller.) GREAT ARCADE COVERAGE The ultimate magazine is now that much better. I especially must compli¬ ment you on your new feature, Lead¬ ing Edge! Until now, your arcade cov¬ erage was average at best. Some of my favorite games are coin-op machines like Street Fighter 2.1 really appreciate the new section. Keep up the great work. Mathew Robinson Clemmons, NC (Ed. As you can see in this issue we are the only game mag. who can dis¬ play the AAMA seal. That means you can expect to see a lot more great arcade coverage in the near future!) 10 Electronic Gaming Monthly \\ EltMMfiE 'im&fecM iking p iifeoas)©^ % ri s^ biave w^iors7yoursMJ|is nL about to^Betest&Sj^S itH^D^trover has camSSlMel^ SUPER GUN I was at my favorite video game store when something caught my eye. On the counter there was a new Japanese system that boasted you can play actual arcade games in your own home and they had Street Fight¬ er 2 set up. There is only one problem with this system and that is it costs $1,149. It said it was a 32 bit system. I was wondering if you could tell me more about this great system. Paul Goff Toronto, Ontario (Ed. We've known about this system for some time but waited till we knew more about it. One of the popular The Super Gun connects to an arcade board for play at home. names for this system is Super Gun. Made in Taiwan, this system is basi¬ cally an interface to an arcade game mother board. What you get for your money is a 'black box', a controller and a cable to connect the box to the arcade board. The reason the system costs so much is the fact that you are buying the arcade mother board. Street Fighter 2 is not cheap. That alone costs over $1,000. From our experience, you certainly get the ultimate in game playing as you have the coin-op minus the cabi¬ net and monitor. We, however, are very reluctant to endorse this product. It has come to our attention that some companies are selling illegal counter¬ feit 'rip-off Street Fighter 2 mother boards as part of the the Super Gun package. For anybody who is thinking about buying the system, it is very easy to check if you are getting the real arcade board - the name Cap- corn is all over the chips and board. If the chips are unnamed, odds are the company is selling the rip-off board. Penalties are very severe for people dealing in counterfeit boards and for 12 Electronic Gaming Monthly those who buy the product. As such, we can't endorse the Super Gun. It isn't a 32 bit game system either.) SMS GAMES ON GAME GEAR I've heard rumors that there is an adapter which fits on the back of the Game Gear that let's you play Master System games on it. Is this true? If it is, it would add at least 50 more titles. I for one, would like to know as many of the old Master System games are real cheap here in New York! Could you please look into this rumor? Nick Kovach Tulsa, OK (Ed. We've heard that rumor too, and started calling around to see if we could get one. No problem! Called the The Master Gear Convertor does what it says! Master Gear Converter and made it Taiwan, this device clips into the GG cart slot and rests on the back of the GG. For extra strength, the converter also has a screw which tightens into the threaded hole on the back of the GG. Just slide your SMS cart into the converter and turn on the power! Best of all...it works! Granted some of the text is unreadable because it is so small on the GG screen but many of the old favorites like Alien Syndrome, Afterburner and Alex Kidd work fine. If you want to get one, Video Game Excitement is selling the converters for about $50. You can call them at (212) 222-5584.) FIRST IS BEST! After reading through your Decem¬ ber issue I had to write to tell you that I was truly amazed. Not only was it the third month in a row when you completely devastated the competi¬ tion on number of pages (I like to get my money's worth in a magazine), but your coverage of new games was exceptional. Hey, nobody else has even talked about Heavy Nova, Ter¬ minator, Trouble Shooter and Turtles 3, yet alone shown pages of pictures and storyline. But what really blew me away was the 4 pages on Street Fighter 2 (Where were the other 4 pages - you said there would be 8 pages)! How are you going to top this super issue? Andrew Runnels River Edge, NJ (Ed. As you can see in this issue we have been able to round up a few carts which should really turn a few heads in 1992. Zelda 3; Contra 4: Alien Wars; Xardion; Raiden; Robin¬ son Basketball; Winter Challenge; Gargoyle's Quest and Ballistix are but a few of the games which the compa¬ nies let EGM take a pre-CES peek. And, to keep you busy reading for a while, for the fourth month in a row, we topped 200 pages! Finally, we did¬ n't forget! The next four pages on Street Fighter 2 are in this issue!) TOO MUCH SEGA... I've been a fan of EGM since it's second issue. As I watched EGM grow, the contents got better and bet¬ ter. So, of course, I was excited to see issue 27 top 200 pages. But as I paged through it I was dis¬ appointed to see that half of it was Sega. If I wanted to read an all Sega mag, I'd buy an all Sega mag. If you want to look on the bright side, it took EGM over two years to let a die-hard fan down. P.S. Because you only print comple¬ ments this probably won't make it in, but I wanted to tell you my thoughts. John Gilbertson Minnetonka, MN (Ed. Since you've been reading EGM for some time, you know we occa¬ sionally run special inserts. That issue it was Sega Force. The issue before, it was NEC. The issue after, it was Neo-Geo and Atari. While any one issue may have more coverage for one system because of inserts, over a period of months it all evens out! Look at it this way, rip out the Sega Force and throw it away. What is left is still equal to the size of the other mags that month!) the Islands! Princess Tina is lost and only Master Higgins can find her! Go thrashin' on your skateboard or ride powerful dinosaur steeds as you search through 8 wild and uncharted islands. You'll face poisonous spiders, spitting cobras and a host of guardian monsters that are just waiting for an intruder to snack on! Take off on the adventure of a lifetime in these action- packed games for the NES and Game Boy! • Crack open hidden eggs for a massive bonus or super shortcut! • Spectacular graphics and excellent game play highlight the action! MrWm SOFT HUDSON SOFT USA. INC. 400 OYSTER POINT BLVD. SUITE 515 SOUTH SAN FRANCISCO. CA 94080 (415)871 8895 © 1991 Hudson Soft USA. Inc. All hghts reserved. Adventure Island. Adventure Island II and Master Higgins are trademarks of Hudson Sort USA. Inc Hudson Soft USA. Inc. is a trademark of Hudson Soft Co.. Ltd. Nintendo. Nintendo Entertainment System. Game Boy and the Official Seals are trademarks of Nintendo of Amenca Inc. © 1991 Nintendo of Amenca. CIRCLE #109 ON READER SERVICE CARD. Neon Colors: don't like Nintendo (most lawsuits) and especially the Super Nintendo game system (best new system a year late and, best slowdown without a special controller). I have the Super Nintendo and I don't think it is a bad system, especially when the games use the Mode 7 feature. Wilson Blake Tempe, AZ One of the reasons why I get EGM every month is that you have the guts to state an opinion. Your reviews rip games when they deserve it, and just last month, your awards state which game system is the best. No bull. None of the wimpy... it's too early to tell, or... hard to say, or... it's a draw. I have all three systems and I find myself playing the Genesis the most. Keep on telling it like it is. Sam Ryan Buffalo, NY Without getting into a big debate as to which game system is the best, I have to compliment you on making and stating what you think is the best. You are the experts, and it's your job to know games. Players like myself look for expert opinions to help me make a decision. Very few people can afford to buy and support all three systems and everybody who is looking at the new systems can use all the help they can get as, in the end, they will walk out of the store with only one system. What irks me is the fact that none of the other maga¬ zines will state which game system, in their expert opinion, is the best. It's like a doctor saying that spot on your X-ray may or may not be cancer. One recently had us read through several pages only to find out that their con¬ clusion calls it a draw between Super NES and Genesis. Get real! Thank you EGM for doing your job. Harold Vaughn Danville, CA (Ed. It's always informative to read through the hundreds of letters that we get right after we publish our awards. Excluding those readers with obvious biases, the vast majority of the players like the fact that we have an opinion and that we are able to call a bad product bad. EGM AWARD TIME... Thank you for finally telling every¬ body which is really the best system. I also liked the Gradius 3 slowdown award. Jeremy Vantassell Brampton, Ontario I can't see why Super Mario World didn't win the best game of the year award. I mean 96 worlds! Come on EGM, I've been working on this game 14 Electronic Gaming Monthly for several weeks now and I am only up to 73 worlds. When Sonic came out I beat the game on the second day I played it. Now which is the bet¬ ter value? With Mario I at least am getting my money's worth. Josh Baxter Macungie, PA I just bought your 1992 Video game Buyer's Guide and had to write in about your awards. It seems that you For ultimate scoring potential, get your hands into a pair of new Video Game Gloves. Better grip, awesome control, total comfort plus the hot look you need to be one of the best players around! qe AUTHENTIC, F-l ACTION DOWN RACE AGAINST TIME OR AGAINST A FRIEND FOR THE WORLD CHAMPION TITLE ON SIXTEEN OF THE HOTTEST RACEWAYS OF THE INTERNATIONAL CIRCUIT! NTVIC NTV International Corporation 50 Rockefeller Plaza. NY. NY 10020 Td(212)489-8412 Nintendo*-, Game Boy and the Official Seals a CIRCLE #106 ON READER SERVICE CARD. ¥ ¥¥*¥% You'll Love These Smash Hits! Two of Irem's most popular ; arcade hits are now avail¬ able for Game Boy. With l the same eye-popping 1 visual punch and exciting | action you've come to expect from Irem. IREM AMERICA CORP Irem America Corporation 8335 154th Avenue N.E. Redmond, WA 98052 FAX: (206) 883-8038 LICENSEO BY NINTENDO FOR PLAY ON THE 01990 Irem America Corp. ™ and ® are trademarks of Irem. Nintendo, Nintendo Entertainment System (NES) and Game Boy are trademarks ol Nintendo of America Inc. CIRCLE #158 ON READER SERVICE CARD. ears. Look for Super R-Type, coming to your planet soon. " W m ■ . . _ MMiMNllO™ rem Irem America Corporation 8335 154th Avenue N.E. Redmond, WA 98052 1 REM AMERICA CORP Nintendo and Super'Nintendo Entertainment System (SNES) are Bred trademarks of Nintendo of America Inc. CIRCLE #158 ON READER SERVICE CARD. IjJIj'jJJjJSj Super NES - SunSoft Lemmings Type:Puzzle Release: Jan. Levels: 125 Difficulty:Avg. ■ Sunsoft has translated Lemmings, originally on the computer format, for the Super Nintendo System. Take control of a wild group of brain¬ less rodents as they make there way through an endless variety of environments. Have the lead lem¬ ming perform certain tasks to assure that the rest of the pack survive. A large selection of levels, multiple endings and a two player option —' s b'J T E V E E rj D M r-J A n JA R T 1 N — 1 S U c hU b H 1 X The boss is still excit¬ ed about Super Con¬ tra and can't wait till Konami sends the next update cart! Until then Zelda 3 and Xar- dion are keeping him busy. Ed just can't pull him¬ self away from the Mega CD even though he has played through all of the available games. Lennus is a new game which has caught his interest. Our super player is still looking for a good S-NES game that doesn't slow down. Super Contra is on the top of his list but Axe- lay is the one he keeps talking about. Once Sushi heard that Capcom will have S- NES Street Fighter 2, at CES he quickly booked a flight to Vegas. At least we'll know what he will be playing for four days! make Lemmings a hit! Despite the fact that this game does¬ n't have gre^Mfa«»pectacular graphics, th^^^^^Het must be solved at the^^^He of the tiny Lemmings are j^Hmig and unique. What looks lij|^Htfher boring game is really an inspired brain-twister that has hundreds of hours of life. _ I love a good puzzle game and Lem¬ mings is on^MH^t! Besides having tons levels, the multiple diffi^^Btf^^p offer even more to adj^Is The pass¬ word elimii^^&^^Hrci levels over and over ancHaa^othe enjoyment. But the best is the two player option! Lemmings is a cute game and it has a lot of origina^|^MB|jU off the lit¬ tle guys, but^^HHVjust not for me. The m^^E^nkbut can get kind of anr^^^n^^R/vhile. The game play HmMi don't mind the typical SupemtSslowdown fea- ture. Fun the first time you play it. Make way for one of the best com¬ puter to vid^^^^M^nslations ever! While ^^^^^^Buffers the trademark the Super NES, you love with the cute, ifl^k^^^mings. The graphics ancHmisi^re superb and the challenge is out of this world! Super NES - Tradewest Super Off Road Type:Driving Release: Jan. (Levels: 16 Difficulty:Avg Get ready for some serious Super Off Road action at home. Tradewest has faithfully reproduced the popular arcade version for Super Nintendo players. Take on a large variety of tracks as you race against three other opponents. Hop up your truck with the money you earn through racing and finishing in the top three. An excellent home version with smooth graphics and a superb soundtrack too! Although this game has the look and fell of the a MW|||iwn pretty good, there r^^^^^Ht of diversi¬ ty in the action^^Hrtely slowing down the long-^^^Eoyment of the game. Thej^Jrc is incredible, though, and fans of the arcade ver- sion should have a great time. _ Super Off Road in the arcade was OK but the The S- NES versioj^^HMkonversion but the cars^^H^MlI.The player control of iHBrMveify good and keeps a plc|^Eg^Hren if most of the tracks ar^asically the same. Unbelievable music! _ Super Off Road has the coolest music of an^M^Mme. The graphics ar^^^HPHf are small. The game fast paced. The game ^^B^^^Be and you'll find that wnBEg^Hrce can be a lost cause. Agaiffne music really rocks with awesome digitized 5ths. Surprisingly enough, Super Off Road is an excellM|*MMMon of the smash hit cg^J^^^^Pdown isn't an apparent pro^^Brare, and the graphics are oj^Hrne new tracks offer a bettejj^Jnenge for experi¬ enced players. Sadly, it's nearly impossible to finish first. 18 Elect r onic Gaming Monthly GAME BOY Wipe the smile off this face! (And maybe a few of your friends, too!) Here’s your chance to wipe the smiles off those annoying happy faces once and for all! In FaceBall 2000, “Have a Nice Day” takes on a whole new meaning— in first-person perspec¬ tive, with 3D graphics and 360° maneuvering! Get into your Game Boy... And we mean into! FaceBall 2000 is a new virtual reality game. You don’t just see vour WA TCH OUT! They only look happy! character< y OU are youx character. Feel like you’re actually inside your Game Boy as you move through CyberScape’s more than 70 treacherous mazes — or the Arena, in fast- paced rounds of high-tech combat. Bring your friends along! Sure. You can take on the Smiloids alone. But with your Game Link™ cable or Four Player Adapter, those faces can belong to your friends! Play one-on-one, two against two, or free-for-all! It pay$ to play together. Don’t miss your chance to get up to $5 back with our multiplayer rebate! You’ll find all the info inside your FaceBall 2000 package when you open it up for the game of your life! But hurry. Some of your friends might be buying FaceBall 2000 right now. If they get in too much practice without you, the smile that gets wiped might be your own! EAEEBiWb A whole new way to get into your Game Boy. Bullet-Proof Software • 8337 154th Ave. N.E. • Redmond, WA 98052 • (206) 861-9200 Face Ball 2000 is a trademark of Bullet-Proof Software. Inc. I sed under authorization. ©1091 Xanth Software F IX. Inc. All rights reserved. Original game and design ©19X7. Distributed under license from Xanth Software F/X. Inc. Oamc Boy. (lame Link and Four Player Adapter arc trademarks of Nintendo of America Inc. ©1989 Nintendo of America Inc. The Best Games in the World CIRCLE #124 ON READER SERVICE CARD. Nintendo - Acclaim Bart vs. the World Type: Action Release: Jan. Levels: 6 Difficulty:Hard .« Bart is back and this time he's travelling the world! Bart has won the Springfield art contest and now he gets to go on a Krusty the Clown treasure hunt. The contest was judged by Mr. Burns and he wants to wipe the Simpson's off the face of the Earth. Bart must journey to six different lands and collect Krusty artifacts from each country. Bart vs. the World should please all fans of the original Bart Simpson game! ^ffl^Ji€?Tjualitie?^HR^?rigin^ Simpson's game wer^mestionable, this game is pu^fl^Hfpoorly. You travel the w^^P^^Hout a variety of simple p^^^^^Volling action sequence^H^^^w haphazard interaction andoJPWmor challenge. Could have been much better. The first game had some very good spots where yotniacMc^hink about how to proceJH^pHKon is more of a straigh^^^^^^ro, and may appeal to sJBMjj^p majority of players will H this quickly. Too easy oBQ^HBd at best only average. Metro City was a quiet place for everyone until the crime lords moved in. The police couldn't even help. Crime filled the streets and things got out of hand. However, there is hope as a mysterious person named Nightshade moved in. Now Nightshade must stop Sutekh from filling Metro City with crime. Ultra's new RPG will challenge players with it's unique blend of action and role play. "SnotHeHJonam!^^ melds the to^jualit^ction games that the comMHjHBknown for with a new a unique approach. It's u^Htfandard stuff here, but the^^Wics, sound and game play awBPncorporated into a cart that is, above all, fun to play! W San? game that involve^^air amount of thinking. L^^P^^Bds to do, examine rounded quest that I^^BR^^^rilliance and some of tf]^^Ljti^^Ve downright devious. Nw^(MWor the-shoot- anything-that-moves crowd. Dynatron City is under siege from Dr. Mayhem, and it's up to the Defenders to save the city. Choose Jet Headstrong, Radium Dog, or Ms. Megawatt as your leader then get Toolbox, Monkey Kid, and Buzzsaw Girl as your other characters. There are different missions to accomplish before fighting Dr. Mayhem. If crime fighting is your interest, then check out Defenders of Dynatron City. , TO^arne , ^Ses^ossessTnsmy l o^t!^e , features you'll fin d in the b est action games but the aBj^^Band overall compositioi^fl^^^re come up short. Whaj^^^eileft with is a very average c^B&t does very little to break the molddB|Fevious titles within this genre. off the starting blo cks. It do esn't have any unique fe^HHVnd is just another action game, pjfrhaps it will appeal to j^^rer^^Bng or those who are Saturday morning cartoons buTTlm/me, just wasn't impressed. The first Simpson's game wasn't that great and ^^exoected some improvement from the second one. As you can te^^^^^t down. The graphics are^B^^Jttie music is substandarj^ul^^May control is frustratingBIWIi^Bst. The only reason this one will sell is the name. Bart vs the World is a disappointing new adventure foMh^ltimate brat, Bart Simpson! great, and the cinema^^^^^^llp, but the actual music are horrible! NES is capable of far be^^wan this! Only small children will like this cart. This game has a few cool ideas and an original type o^ame play that make it intere^fH^B control is poor and t|^V^^Bs are only average foj^^^^^Kpame. The quest is ki^^^^^^Bnly the first time around. Th^^would of saved this one for the SNES. Nightshade is a wonderful idea that should have beerwnade on the Genesis or S JBHj^Mie high-res graphics reqj^^^^^^itshade just isn't possibl^^^^^^bit machine. The contro^^^^^^Ka little more work, and WB|HPsn't very long either. Nightshade is average. If this cart were released 3 years ago it would o^beer^considered substandard The fame play reminds me o^^^^^>f the Lance and the graptK^^^Mfinitely below average. gamflust doesn't have any unless you Jik^einc^TammedTea^^^^^^ Defenders of Dynatron City should go back to th^lrawincMx>ards! This game is truly^^^^BKpects. The graphics are^^^^^rd, the music is shoddy, and^M^^fe play is non¬ existent. ifj^^^^HV taste of the what a gan^BBMPrbe, Defenders of Dynatron City is it! 20 Electronic Gaming Monthly 7873 S.W Cirrus Drive, Building 25F • Beaverton, Oregon fel 503/644-4117 •Fax*503/641-5119 IM unit 0 HAL America, Im. I’M. All rights reserved.. yntenda Game Itnjr and tbeoiflciul Seals are trademarks nfMmendo of America lac CIRCLE mo on reader SERVICE card. Nintendo - LJN Roger Clemens MVP Baseball Type:Sports Release: Jan. Levels: NA Difficulty:Avg. If you’re looking for a new thrill in Nintendo baseball games, check out LJN's Roger Clemens MVP Base¬ ball. Choose your division and team, then check out the pitching roster and starting line-up. When the ball is hit into the field, the view changes so it looks like your in cen¬ ter field. A truly cool effect! Roger Clemens even has a voice to call out the plays. Roger Clemens MVP Baseball will be here soon! WffTeed^TTJ^^Tve^Trecfl^oT putting some oriqjnalil^nto this over¬ done game theme, but i®tfortunately many of the innovatio^nhat they've made, incliding multiple perspec¬ tives and various play angles do more to complicate rather than improve previous play concepts. Th5*^^^^SyS^^^?origi^T NES basebal^am^o date. The multiple angles are weijEione but it will take soi^^^^^Het used to them. The game knovjs baseball and plays one of Me best versions to date. A very^Wl version that isn't just a rehash of last years game. This is a pretty cool baseball game for the NES. Whjl^U^xtremely dif¬ ficult to make a good bafeball game for any system this one is pretty good. The ^^M^^^pectives are cool but m^ge the game play some¬ what confij^^B^^ie this is just another average baseball game. Roger Clemens' MVP Baseball has a unique perspectjv^hgnae, but you will quickly become confused and tired. At times you worn know which base you're throwing t<| The fielding is cool once you get tie hang of it, but that dflBW^ffrake up for it's shortcomings. Genesis - Electronic Arts H Genesis - Sega John Madden '92 I Joe Montana 2 Type: Sports Release: Dec. BType:Sports Release: Now Levels: NA Difficulty:Avg. H Levels: NA Difficulty:Avg. John Madden is back for his second round of football fun! In John Mad¬ den '92, the same great play control is here, as are the superb graphics and animation. With many different play choices to use, you can pull many of the tricks in the original John Madden. An instant replay screen shows the last play made. You can also watch the play from many different camera angles! Football fans, watch for this one! Th^ngmaTMaddernootbalTgarn? still ranks as on^oMhe top games I've ever plotted and Madden '92 takes the original to even greatef heights. Thp opponents are now mo^^^^^Kyers can be hurt and d^MBI^wds cheer you on! Absolutely excellent! was perfect and t his version Go away Joey. Madden does it two years in a rowJJ^^^he best foot¬ ball game available for||ny system. It has gre^^Kp*s fcnd sound effects amjthe best p^ay control around. AokLin an instant reply and you got best. More of what football fans want. Go back for the pass and turn up the volume on your T.V. Joe Mon¬ tana 2 is here and this game is real¬ ly talking up a storm. Listen to the announcer as he calls the play-by- plays with real speech! There's even a halftime "talk" show. Joe Montana also has a zooming feature that closes in on the player with the ball. This changes the looks of the game and makes it more realistic. Joe Montana 2 is on it's way! Although this game is sure to amaze you with it's voc^^^jy-plays, this unique gimrri^^^P^Kin quickly. With the voi^^^^^^re left with a football gan^^P^^^Ks two view¬ points for r# qood.re^yn and game play that pal^klkparison to the It^Tar^^u^adder^adder^itfv out looking lik^^lon^ Sega gets credit thougt^^H^^^ out with a much, much beBei JMBron of Mon¬ tana. The as is the zoom feati^^ne^^V plays better than ever^l^Hkball game... except one. Perhaps Joe on CD? The graphics have been improved from the last Moi^^^nd even the game play voices are a cool enh^^^^^^Tut get a bit repetitive aler 5 rhinuffc of play. If you turn it's nothing more than an^il»ff^)laying, aver- age looking football cart. Hail, Madden! Madden '92 destroys the competitior^icemore with a football title J^pyears ahead of its predecessor! TfeplayJare better, the players "marter! Letfe not forget that Instan^^g^^^Kan't wait for Madden a Madden Classic with players from the past. Joe Montana 2's only plus is the play-by-play ani^mna feature. I wouldn't see more spor^^^^^^^the future. Unfortunatqjy, even though Montana 2 is better t^Hi^^Jpime, it's not even close lb l^a^eh '92. There's always next year, Joe! 22 Electronic Gaming Monthly wm O THE CULTURE BRAIN LINE-UP SUPER BASEBALL SIMULATOR 1,000™ CIRCLE #142 ON READER SERVICE CARD. TEIVGEIXI presents the hottest arcade hits for your G£N£9is/ CIRCLE #142 ON READER SERVICE CARD. Call 1-800-B-TEIMGEIM today to order with VI5A/MC. Or go to your local retailer, You’re Par-Man in a universe of 1-D mazes — and you can jump over ghosts! Genesis - Electronic Arts F-22 Interceptor Type:Simul. Release: Now Levels: 7 Difficulty:Hard Crank up those afterburners and launch some missiles because F-22 Interceptor is making it's debut on the Genesis. A first person per¬ spective cockpit display and animat¬ ed sequences between missions put this cart in a league all it's own! Choose from several different mis¬ sions and seek out the enemy. Try the Iraq scenario and save our troops! F-22 is on its way from Elec¬ tronic Arts! This game is not a high-speed shoot¬ out but insteacMtJ^one of the smoothest, m^^^^^Blight simu¬ lators I've a home game system^ A \Biety of cam¬ paigns can be selePed and you can even control^M^/eapons, reminis- cent of those used in the gulf war. Now this game is good! Afterburner was cool but F^^ddsstrategy. It's not easy but^^H^^Bions aren't meant to in a few hours. The^^pM^^^w is a nice feature buj^^ne^^Ppart I found myself glu^RHBBKkpit view. EA has another winner! At first I didn't think there was much to F-22, but aftej^ao^nto it I found a cool faHpp^K different camera angl^^^^^Bcool, espe¬ cially when you J^^^the missile to its target. Th^^P^ns are long and the enemy e^^^rons are awesome. F22 isn't a spectacular flight simula¬ tor, but it is bettgmTgnmost. Few simulator coi^HHHRvell on the Genesis, an^^^^^^Tly a mystery to eve ryoi^^^^^Bap hies are decent, anGb^^^^pbntrol. Sadly, a flight siifflWw^^mould be more than decent. Your fighter crashed into enemy ter¬ ritory twenty years ago. You attempted to escape the lush, jungle environment but were captured. Now, it's time for you to escape your captors and make your way to free¬ dom. Bring your trusty machine gun and waste anyone who gets in your way! Cal. 50 has a large scrolling landscape and many enemies to shoot at as you make a break for your awaiting freedom! I have to admit up front that I was never a big far^Hh^rcade original, but as a honJH|^^^Hiiber .50 is even less ir^^^^^BMost of the action is in pla^^Hn some differ¬ ences in the a^^mes, and it does offer a deced^wast, but the play mechanics left me wanting more. power-ups ancMhei^are always things to sh^^Hp^^phics are well done the game is easy to p^^B^^^tely, it is too easy and mero nfBSpSs will blow through it ve^flBi^^till it delivers good game play and decent action. This cart just seems bland to me. The graphics ar^iothinc^pecial and neither is the music. There are a couple of co^^^^^Bs but all in all there isn't here. If a rotary contj^^^^^Hlable for the Genesis it*wl^K proved this Cal .50 has some marvelous graph¬ ics like that of th^oo^oin-op, but to really play liJ^^^^HKle classic, you need a To com¬ pensate foi^^^^PPpap, Cal .50 was made^^^^^Hct, so easy, anyone caiBBPBmer one or two games! Ouch, that hurt! Genesis -Electronic Arts Robocod Type:Action Release: Dec. Levels: 14+ Difficulty :Avg. Pond, James Pond, also known as Robocod, is on a mission of utmost urgency. Christmas will be ruined, and it's all because of a ruthless band of penguins who have decided to take Santa's toys from his work¬ shop. Robocod must find the pen¬ guins and stop them from stealing more toys. Robocod features over 14 levels of action and plenty of challenge. James Pond II: Robocod is a hit! TTHSs'sequeRTjaTne^ond^ur underwater sp^TOwMia^i number of enhanced fea^HH^Hxove upon the original ga seek and destroy missiontake on fishy foes looking fo^H^t items to com¬ plete the le^fUrNot the greatest action game but far from the worst. cute. It's goocH^e^hat EA has added more and made it acceptableB^^^^P' audience. Great actioo^pB^^fcackgrounds, a wide varHOT^J^Bt levels and decent gsBSP^Bt this game head and fin above the rest. _ I didn't like the first Pond adventure at all. The seau^^^otally cool! I love the nei^^P^^Bs and the bosses are BBmBPp. The best thing abouy^^ff^^Mne play, it is really fun different level have^BBP^Wariety. Can't wait for Pond 3. As the only reviewer who found some humor irUh^irsyames Pond adventure, I PpPPPpt Robocod is a definite Kids will love the high cu^^Pgraphics and cartoonish UmBT and diehard gamers will ffl^Pfun with the huge level bosses! Robocod is just fun. 26 Electronic Gaming Monthly PC Version •640K •EGA Color •Ad-Lib Sound Board Support •Mouse Support NES Version •5 Meg Cartridge •128K RAM •Battery Back-Up •Enhanced Microchip For Better Graphics And Game Play High seas adventure and intrigue will guide you through this newest role-playing game from Koei. As a young Portuguese captain in 16th century Europe, you must rescue damsels in distress, accumulate massive amounts of wealth, and restore your family honor. As your sailing skill increases, others seek you out for more important and dangerous mis¬ sions. Explore UNCHARTED WATERS, you'll discover a motley crew of thugs, villains and scallywags in some of the world's most exotic ports. Your greatest adventure will be to rescue the King's beautiful daughter. Scceed, and his Royal Highness will reward you handsomely! The battlefield becomes your passport to ad¬ venture and world domination as you assume the role of Napoleon Bonaparte. With the French revolution over, you must first gain control of France and than use your new power to conquer all of Europe. You must rule with fairness and diplomacy if you are to continue to'build the empire you desire. As you become Master of those around you, men fall to their demise by your command and citizens flock to your side as you charge into battle. For, to play L'EMPEREUR, it is not enough to win a battle, you must also win the war! LEMFEFfUK' PC Version •640K •EGA Color •Ad-Lib Sound Board Support •Mouse Support NES Version •3 Meg Cartridge •128K RAM •Battery Back-Up •Enhanced Microchip For Better Graphics And Game Play WE SUPPLY THE PAST, YOU MAKE THE HISTORY (Nintendo) AdLib SOUND KOEI KOEI CORPORATION One Bay Plaza, Suite 540 1350 Bayshore Highway, Burlingame, CA 94010 (415)348-0500 Nintendo, Nintendo Entertainment System and the official seal are the trademarks of Nintendo of America, Inc. All games are available for Nintendo Entertainment System™, PC compatible computers, Amiga and Macintosh. CIRCLE #166 ON READER SERVICE CARD. GameBoy - Ultra T.M.N.T. 2 Type:Action Release: Jan. Levels: 5 Difficulty:Avg Those heroes in a halfshell are back for their second adventure on the GameBoy. T.M.N.T. 2: Back from the Sewers continues the series with traditional Turtles action. Choose your turtle and head off to save April O'Neil from the clutches of Shredder. Make your way through the detailed landscapes and pick up some pizza power ups along the way. Watch out for Bebop and Rocksteady! This game has great side-scrolling action, spectac^^y^ohics, good sound and ^^H^Hknics that, while familia!(^Ye)^H^j with ster¬ ling quality^^pP^^Lrtles against their morta^^L^^Hon the Boss¬ es under collect pizza powei^lon^h^ayXowabunga^^ Tnere^on^asi^avn^equel^n order to be a hitjh^equel should be better thj^^H^Hal. In the turtle's case^^^^^^ust doesn't have the excitement found in th^^^^^Kf like the 2 turtle movie^BBHBter than aver- age cart but not a great cart. Cowajunka! If I were a turtle I'd be hiding in my shelMiaht now. The graphics and^^^^^ftre cheesy and the gam^^^^^^ig step down from the first^^^^^B cart. The music anck^^^Hpbts are very good, but ^BBIWTo not make a jcgkjam^^on^glintei^^^^^ Game Boy games are bad enough thanks to the tembl^iraDhics limita¬ tions, but that exploits this c^^^^racet of the big N's portable rfi^^^PjTMNT 2 is a farce throjuU^^^Vough, and I wouldn't r^^WBPnt for anything. Nothing excites me here. GameBoy - Bullet Proof Soft.H Lynx - Atari Faceball 2000 I Crystal Mines 2 Type: Action Release:Jan. Hlype:Action Release: Jan. Levels: NA Difficulty:Hard ^Levels: NA Difficulty:Avg Have you ever had enough of those silly smiley faces? Well, now you can blow them away with Bullet- Proof Software's Faceball 2000! Choose one of four different shaped smiley faces and set off to attack your foes. Cyberscape and Arena are the two different modes of play. In Arena, the smiley faces shoot back. An awesome soundtrack and smooth graphics compliment this new cart. Have a nice day!! TemonaH^fflndTh^vholeToncepr behind this gam^^^jather boring. Winding youi^^^H^Vi mazes to blast down J^^^^^^sn't exactly my idea although in the multi-f^^Kjj^H; where the other face^MPR^ friends, the game gets better. It's original at least! Spectacula^Ge^hre^fnends together andhav^^blast. Even though I like^^H^^Bs I have to say that as fl^^^^^ame - for¬ get it! You'j^BM^^ui a first per¬ son persf^^K^^^p. But, as a multi-playe^BMPI^ is no equal! One of the best party games made! This is a totally unique game. If Mining for crystals has never been like this! Crystal Mines for the Atari Lynx is a puzzle/strategy game involving a speedy robot and crea¬ tures. The object is to grab as many crystals as you can, but watch out for the creatures who are out to stop you! Bash through the dirt and drop boulders on the creatures to score more points. If you want strategy and action in one cart, try Crystal Mines for your Atari Lynx! This game is more akin to Chip's Challenge thar^^^^^ut any other puzzler I've rt^^H^^iust collect the variou|^^^^^^^cessary on each level the round, all the whil^^Wj^^V robot alter- ego around^BPWffds that exist. tacular abouMhi^art. Average graphics, a^^^^^Hlenge and average gan^^^^^Rriginal NES cart wasn't 4^B^^Band the Lynx version do^^^^H change my opinion ofBUBI^oncept. The password keeps it from being boring. This cart doesn't have any spectacu¬ lar graphics oMantasti^ounds but it does have solid game Bty and lots of technique^^^^^Rles remind me of Dig Dug Hf an old arcade flair to it. Th|^^Bword feature is cool as well4BWielp you finish its numerous levels. For those of us who enjoyed games of Cops and Robber^or Cowboys and Indians, is here! Up to four F^^^^^Bplay, so the challenge is a^^pesent! The graphics are for this type of game, and tf^^rontrol is excellent. This is the electronic paint ball war! Any Dig Dug or Mr. Do! fans out there? Well, i^^^^Dt the perfect blend of th^^H^^fesic Crystal Min^^ms^^^ne! You'll enjoy hour^^BH^^^i and utilize the passu^^^^^Hmany times before youBBPi^^jame for the Lynx. A must for Lynx owners. 28 Electronic Gaming Monthly GAMEBOm Gauntlet* II, Days Of Thunder," Paperboy*2, Klax, And Marble Madness Now Playing At A Location Near'Ybu. \bu’ve seen them on the big screen and at the arcade, now catch them on your Game Boy. Gauntlet II, Days of Thunder, Paperboy 2, Klax and Marble Madness. Now appearing, for the first time, at a Game Boy dealer near you. Available at Babbages, Captron, Childworld, Electronic Boutique, Fred Meier, K-Mart, Kay-Beeloy, Sears, Software Etc., Target and Toys R Us. ©1991 Tengen. Klax and Marble Madness ate trademarks and Paperboy and Gauntlet II are registered trademarks of Atari Games Corporation. Days of Thunder is a trademark of Paramount Pictures. Game Boy is a trademark of Nintendo of America Inc. CIRCLE #157 ON READER SERVICE CARD. CRUSH THE WORLD'S GREATEST FIGHTERS WITH YOUR THUMB. Ken Norton, Heavyweight Champion 197B; George Foreman, Heavyweight Champion 19 ~ 73 -~ 74 ; Larry Holmes, Heavyweight Champion, 19‘7B-85; Joe Frazien Heavyweight Champion, 1070-73, Muhammad Ali, Heavyweight Champion. 1964-B7. 197<4-7B, 197B-79. ©1991 NEC Technologies. Inc. Champions Forever Boxing game © 1991 Distinctive Sof twere. Inc game © 1991 Future-Loriciel. Andr6 Penza Kick Boxing screen enlarged for detail. :. Champions Fc All, Norton, Holmes, Frazier and Foreman are ready to pound your face...er, thumb. You can be them or battle them. Each champ looks and fights like the real thing. All floats like a butterfly and stings like a bee. Foreman puts his weight into devastating round¬ house punches. Taunt them if you've got the guts. Move and jab, or go toe-to-toe and rearrange their faces with nose bloodying hooks, jaw shattering uppercuts, and rib- cracking body shots. Block punches or clinch to protect yourself. Between round closeups show each boxer's facial damage. If exhibition matches aren't enough for you, fight an entire 15-year career. Crush these five formidable boxing greats and POW! you're a champion forever. Watch your head! Air assault! CHampioNS forever He's lean. He's mean. He's Andre Panza and he's Over 40 mind-blowing punches and kicks allow you to customize your assault. Once you've honed and sharpen¬ ed your moves, take on Panza himself for the ultimate kick boxing challange. So what are you waiting for? Chicken? Then get Champions Forever Boxing and Andre Panza Kick Boxing and start rearranging some faces with your thumb. Come out swinging but don’t hit the guy in the tux. out for blood. Every move he makes is from digitized film footage from his greatest kicks and punches. So you're not fighting some namby pamby, make-believe video kick boxing creep. You're duking it out with the master, 3-time World Kick Boxing Champion Andre Panza. If you're not ready for Panza, whip yourself into shape with training and conditioning sessions. Then battle through the ranks of 8 international champions. SEC Available at: Toys R Us, Babbage's, Electronics Boutique, Montgomery Ward, Software Etc., McDuff Electronics, VideoConcepts, Sears Catalog. Waldensoftware and other leading retailers. For information on these gemee. call the TurboTeem at l-SOO-FUN-TGIS. The first 30 seconds ere free. SSe par minute thereafter, maximum SS per call. Get your parents' permission firet. CIRCLE #101 ON READER SERVICE CARD. EUECTRONICm RTS aims NETWORK* Ok THE GAMES OF JANUARY 1992. APPEARING IN LOCAL STORES NOWI rm Warns Familv Addams Family Ocean - Action F-15 Strike Eagle Microprose - Simulation Sesame Street Countdown Hi Tech - Edutainment SUPER NES Attack of the Killer Fighting Simulator World Tomatoes Champ THQ - Action Culture Brain - Sports/Action Space Shuttle Project Absolute Ent. - Simulator Earth Defense Force Jaleco - Shooter Big Nose Camerica - Action McKids Virgin - Action Super Spy Hunter Sunsoft - Action Blue Marlin Hot B - Sports Megaman 4 Capcom - Action Sword Master Activision - Action/Adventure Captain America & the Quatro Adventure 4 in 1 Avengers Camerica - Adventure Data East - Action Quatro Sports 4 in 1 Cowboy Kid Camerica - Sports Romstar - Action Rampart Die Hard Jaleco - Adventure Activision - Action Ultimate Stuntman Camerica - Action Wheel of Fortune featuring Vanna White Gametek - Family Fun Gunforce Irem - Action Lagoon Kemco-Seika - Adventure Legend of Zelda: A Link to the Past Nintendo - Adventure Nolan Ryan Baseball Romstar - Sports Play Action Football Nintendo - Sports Super Off Road Tradewest - Sports \ Wanderer's from Y's 3 American Sammy - Adventure A Addam's Family Ocean - Action Dick Tracy Bandai - Action Adventure Island Hudson - Action Double Dribble 5 on 5 Konami - Sports A-Mazing Tater Atlus - Puzzle Fastest Lap NTVIC - Sports Asteroids Accolade - Action Monopoly Parker Bros - Simulation Blaster Master Boy SunSoft - Action Q'Bert Jaleco - Puzzle Boggle Parker Bros - Puzzle Snow Brothers Capcom - Puzzle Art Alive Sega - Edutainment Back to the Future 3 Arena - Adventure Chuck Rock Virgin - Adventure Death Duel Razorsoft - Action The Games: Winter Challenge Accolade - Sports Heavy Nova BigNet - Action James Pond 2- Codename-.Robocod Electronic Arts - Action Mario Lemieux Hockey Sega - Sports Rings of Power Electronic Arts - RPG Terminator Virgin - Action Trouble Shooter Vic Tokai - Action Dark Wing Duck NEC - Action Valis 3 NEC CD-Rom - Action ry Renegade Cop Pinball Dirty Larry Renegai Atari - Action Hydra Atari - Action Atari - Simulation Pit Fighter Atari - Action Donald Duck in the Lucky Dime Caper Sega - Adventure Chessmaster Sega - Simulation Lynx Casino Atari - Simulation - m Mutation Nation SNK Home - Action Send check or money order plus $4.50 shipping and handling to EASN Player s Association. P.O. Box 7530, San Mateo, CA 94403-7530. Allow 4-6 weeks for delivery. Is this a deal or what? Stay in touch with this scorching line up of 16-Bit sports hits. EASN is happening! Join now and get: -Advance information on new EASN titles -Gameplay tips and special offers -Complete EASN Player's Association Membership kit including a primo base¬ ball cap, sunglasses with cool SungZ, embroidered patch, sticker pack and more. A $30 value yours for $10. ...NEC To Launch DUO CD-ROM System...Atari Jaguar Processor Unveiled...Sega Mega CD-ROM Release... ..New Super NES Games From Lucas...Game Genie For Genesis...Street Fighter 2 Update...X-Men Coin-Op... ...Well, pull my pudding, it's another excited episode of the Quartermann show - replete with all the dirt on the hottest gaming developments and inside info! As always, the Q-Mann is back with the straight scoop on the greatest gossip you can find - the hard-hitting stories you can read about again in the other magazines months from now! Hardware heads are in for a special treat this month as yours truly delivers some super secret updates on several new systems!...Firing first, NEC is set to debut the first CD-ROM/game system all-in-one next year with the introduction of their DUO machine. This Turbo/CD-ROM rips along with a larger memory buffer (a full Two Meg) and is rumored to hit with a special CD featuring the company's four TV Sports titles all on one disk! Price is still unknown to the Q-Mann, as well as the execs at NEC, but all indications point to it arriving in the $299-$399 range... ...Still on the subject of new mega-machines, the elusive Atari Jaguar that Mr. Q. first announced months ago is finally starting to materialize as an upscale computer/game machine. In addition to using a keyboard with the option of CD-ROM and tape upgrades, the Jaguar will also use the dual 32-Bit processors as previously announced within the architecture of a RISC processor! These types of computer processors are well-known for their incredible speed. While this should help the machine play better games, it is doubtful that the games will be made any faster than Atari usually gets them done - RISC processor or no RISC processor...While we're still rapping on hardware, the Q-Minator has discovered that Sega will NOT be showing their Mega-CD player at the upcoming CES in Las Vegas! While this has raised speculation behind potential delays in the system's US release (it's already on Japanese store shelves) the more probable reason has to do with the unit's price. It's yet to be firmed up, but it's doubtful the big 'S' will be able to cruise in under $300!... ...A variety of new game titles will start showing up on various systems in the months to come, chief among the hottest hitters is Star Wars for the Super NES. The game has great graphics, including actual intermissions from the movie! Also check out Chester Cheetah for the Sega Genesis from Kaneko, with a promotional tie-in between the company and Frito-Lay, Chester's parent company. Other movies to games just over the horizon are Alien 3, Robocop 3 and Addams' Family for the Super NES!...Look for Galoob to unveil a new Game Genie compatible with both the Sega Genesis and Nintendo Super NES! Both of these cartridge enhancers will employ the same basic system as their NES counterpart... ...The biggest game title now in development is Street Fighter 2 from Capcom. The carbon-copy translation of the all-out arcade super-hit will hit store shelves in June or July for the Nintendo 16-Bit Super NES. Also get your rhubarbs ready for the home translation of Magic Sword as well as a 16-Bit Mega Man ad venture... My, my Mr. Martin, your muffins really impressed me...Get ready for the X-Men to appear soon at an arcade near you! This two-screen, six-player mega-machine casts you in the role of any one of six different X-Men stars as you battle an unending series of foes and thugs with game play reminiscent of the two Turtles coin-op hits...Quartermann gives Acclaim's latest 16-Bit soft, Smash TV a serious thumbs-up! Tons of enemies, no slow-down and no flicker (until you play a two-player combo game) combine to make this one of the best arcade to home conversions the Quartermann has ever seen... ...That wraps up this episode of the Quartermann show - I'm packin' my bags and heading East to attend the Consumer Electronics Show in Las Vegas! Get set for my complete report in the next issue of EGM as well as the first info on a what's hot and what's not! Till we meet again, try not to de-rez... QUARTERMANN 34 Electronic Gaming Monthly MOVE OVER CBS. MOVE OVER NBC. MOVE OVER ABC. (S) MOVE OVER ESPN. 2 WELCOME THE ELECTRONIC ARTS EKiVU \ SB & ft ■23d?I - «. m \ ■' — *asa Baai ■mlanM BHn jig J GA/lsi 'irr r r r r T fTm ■ <4 yj i— w -*n LJJ 1/ ■ .^K u 'L . 1 .*, ■ '■■'•. •. M. >. I! ^.« I - !•>. I l m IB [— B—-—j r ps in jjk ^iH, BDOuwiiiffivii'SiitefRv 1 m Nownnr WITH REAL COMME w V Well, it’s finally here. And it may be the biggest breakthrough in the history of the game. We’re talking about EASN, the interactive video sports net¬ work that has them buzzing from the boards of Madison Square to the soggy turf at the ’Stick. Check out the scouting reports for yourself. ► He’s been called Mr. Intensity. The biggest man in the league. Fact is, no one knows football like John Madden. And no video game for the Super NES™ has the bone-jarring impact of John Madden Football. This game is so true coaches have used it for training. Square off with 29 pro-caliber teams (including the and ranked because they’ll affect every play. Call more than 100 offensive and defensive plays from Madden’s actual playbook or use audibles at the fine. Choose real weather like rain, ice, snow and mud (as John says,. real football players are mud- ders). Play on surfaces from the turf in domed stadiums to real grass. On passing plays check out all-new IsoVision™ with three isolation cameras covering your primary receivers. Watch them signal when they pass the first down marker or the end zone. And stand by for instant AVAILABLE FOR CHRISTMAS replays. You can watch in real time. View the action RE MKT OF THE FIST NTATORS, REAL STATS frame by frame. Even scan the field to spot blown assignments. You’ll also find Madden’s one-on-one match-ups provide valuable insights for critical play-calling situations. Choose any team to play in the Regular Season, or select one team and enter the play-offs. Then go for the championship gold. And what will big John have to say about your play? Stay tuned to EASN and find out • ► It’s all here. The pressure, the excitement and the challenge of professional golf. Welcome to the only game to make the cut, PGA TOUR Golf. Tee off against 60 top TOUR pros in real PGA TOUR COMING BEFORE THE SNOW MELTS categories like driving accuracy, par breakers and putting average. Take on four of the TOUR’s toughest courses (designed from actual PGA TOUR blueprints) and compete in three premier tournaments. Play in THE PLAYERS CHAMPIONSHIP at TPC at Sawgrass, The Kemper Open at TPC at Avenel and The Honda Classic at TPC at Eagle Trace. Or take your best shot at the awesome PGA WEST Stadium Course.Ten PGA TOUR stars give you playing hints and comments. But, ultimately, it’s up to you. To succeed you’ll need to nail golf’s toughest shots like chips, punch shots and fringe putts (the 3-D putting grid lets you read all the breaks). True to life, totally authentic TV-style coverage gives you multiple camera views and spectacular aerial fly-bys (using the Super NES Mode 7 scaling and rotation). Plus, all new for the Super NES, it’s the exclusive EASNJJall Cam™ Follow the flight INTERACTIVE SPORTS AND, Of COURSE, THE And if you think no one will see your heartbreaks, think again. Winning against this kind of competition will take all you’ve got And the eagle eyes of the EASN sports teams stay on you all the way. pj BULLS VS. LAKERS PLAYOFFS STOP POP AND DROP In one heart-stopping moment the player leaps. Seemingly suspended in air, he eyes the basket Then, tongue out he flips the ball from right hand to left Blind Bank. Two points. Championship! It must be the 1991 NBA Playoffs. And now you can face off against moves like these and the patented plays of legends like Bird, Barkley, Isiah, KJ, Clyde and David. Its all part of Bulls Vs. Lakers And The NBA Playoffs for the Super NES. Representing the best of the best the game features 16 hot NBA teams plus the 1991 All Stars, each with a full player roster and a complete set of accurate stats. Choose any two teams for scrim¬ mage or select one team to enter the playoffs. As a player/coach you’ll have to expertly manage your bench, watching for foul trouble, and skillfully rotate in your second string to give your stars a rest And you’d better know the NBA rules. Refs call 10-second backcourt violations, traveling, offensive and defensive fouls. Of course, the 24-second shot clock is in effect—so speed and agility are critical. It’s all part of the hottest basketball game around this or any league. And what will the anchors at EASN be doing? You’ll find out at halftime, COMING FOR THE PLAYOFFS NETWORK REAL GAME. ► To add to all the action, join the EASN Players Association. Members get advance notice on new EASN games (including all the details and release dates) along with strategy hints from our all-pro design team. You can also get special sports merchandise offers not available anywhere else. That includes the entire EASN Players kit: EASN baseball cap; EASN Sunglasses and SnugZ™ EASN Free with your EASN Membership kit! A 15-card pack of the 1991-92 Edition of SkyBox"* NBA Trading Cards. High tech graphics with action shots on the front and personality shots on the back showcase both on-court stars and off-court celebs.There are 350 cards in total, so start your collection today! SjKVJiPiX Players Association jumbo sticker; EASN Players Asso¬ ciation stickers; EASN Players Association school folder and pencil; John Madden Football ruler; EASN embroi¬ dered patch, plus a personalized membership card. And if that isn’t enough, as a member of the Players Association you’ll get SkyBox™ Series II NBA Trading Cards.# It’s a huge value, so start working out by sending in your check, money order or VISA/MC/DISCOVER for $10 plus $4.50 shipping and handling to EASN Players Association, P.O. Box 7530, San Mateo, CA 94403-7530. Call 415-571-7171 ext. 555. Allow 4-6 weeks for delivery. &6N w Fell, it’s finally here. And it may be the biggest breakthrough in the history of the game. Were talking about EASN, the interactive video sports net¬ work that has them buzzing from the boards of Madison Square to the soggy turf at the ’Stick. Check out the scouting reports for yourself. All-Madden All-Stars). Player skills (includ¬ ing quarterback’s scrambling) are rated and ranked because they’ll affect every play. Call more than 100 offensive and defensive plays from Madden’s actual playbook or use audibles at the fine. Choose real weather like rain, ice, snow and mud (as John says, real football players are mud- ders). Play on surfaces from the turf in domed stadiums to real grass. On passing plays check out all-new IsoVision™ with ► He’s been called Mr. Intensity. The biggest Watch them signal man in the league. Fact is, no one knows football like when they pass the John Madden. And no video game for the Super NES™ first down marker or has the bone-jarring impact of John Madden Football. the end zone. And This game is so true coaches have used it for training. stand by for instant Square off with 29 procaliber teams (including the replays. You can watch in real time. View the action AVAILABLE FOR CHRISTMAS frame by frame. Even scan the field to spot blown assignments. You’ll also find Madden’s one-on-one match-ups provide valuable insights for critical play-calling situations. Choose any team to play in the Regular Season, or select one team and enter the play-offs. Then go for the championship gold. And what will big John have to say about your play? Stay tuned to EASN and find out • THE CROWD IS HUSHED smmim ► It’s all here. The pressure, the excitement and the challenge of professional golf. Welcome to the only game to make the cut, PGA TOUR Golf. Tee off against 60 top TOUR pros in real PGA TOUR COMING BEFORE THE SNOW MELTS categories like driving accuracy, par breakers and putting average. Take on four of the TOUR’s toughest courses (designed from actual PGA TOUR blueprini and compete in three premier tournaments. Play in THE PLAYERS CHAMPIONSHIP at TPC at Sawgrass,The Kemper Open at TPC at Avenel and The Honda Classic at TPC at Eagle Trace. Or take your best shot at the awesome PGA WEST Stadium Course. Ten PGA TOUR stars give you playing hints and comments. But, ultimately, its up to you. To succeed you’ll need to nail golf’s toughest shots like chips, punch shots and fringe putts (the 3-D putting grid lets you read all the breaks). True to life, totally authentic TV-style coverage gives you multiple camera views and spectacular aerial fly-bys (using the Super NES Mode 7 scaling and rotation). Plus, all new for the Super NES, it’s the exclusive EASN_Ball Cam™ Follow the flight of your shots from club face to baU mark. IHTERACTIVE SPORTS NETWORK AND, OF COURSE, THE REAL GAME. And if you think no one will see your heartbreaks, think again. Winning against this kind of competition will take all you’ve got And the eagle eyes of the EASN sports teams stay on you all the way. nj BULLS VS. LAKERS PLAYOFFS STOP POP AND DROP smmm In one heart-stopping moment, the player leaps. Seemingly suspended in air, he eyes the basket Then, tongue out he flips the ball from right hand to left Blind Bank. Two points. Championship! It must be the 1991 NBA Playoffs. And now you can face off against moves like these and the patented plays of legends like Bird, Barkley, Isiah, KJ, Clyde and David. It’s all part of Bulls Vs. Lakers And The NBA Playoffs for the Super NES. Representing the best of the best, the game features 16 hot NBA teams plus the 1991 All Stars, each with a full player roster and a complete set of accurate stats. Choose any two teams for scrim¬ mage or select one team to enter the playoffs. As a player/coach you’U have to expertly manage your bench, watching for foul trouble, and skillfully rotate in your second string to give your stars a rest And you’d better know the NBA rules. Refs call 10-second backcourt violations, traveling, offensive and defensive fouls. Of course, the 24-second shot clock is in effect—so speed and agility are critical. It’s all part of the hottest basketball game around this or any league. And what will the anchors at EASN be doing? You’ll find out at halftime, COMING FOR THE PLAYOFFS THEEASN PLAYERS ASSOCIATION JOIN NOW ► To add to all the action,join the EASN Players Association. Members get advance notice on new EASN games (including all the details and release dates) along with strategy 7 hints from our all-pro design team. You can also get special sports merchandise offers not available anywhere else. That includes the entire EASN Players kit: EASN baseball cap; EASN Sunglasses and SnugZ™ EASN Free with your EASN Membership kit! A 15-card pack of the 1991-92 Edition of Sky Box'" NBA Trading Cards. High tech graphics with action shots on the front and personality shots on the back showcase both on-court stars and off-court celebs.There are 350 cards in total, so start your collection today! 5lK VifllO lX ‘ Players Association jumbo sticker; EASN Players Asso¬ ciation stickers; EASN Players Association school folder and pencil; John Madden FootbaU ruler; EASN embroi¬ dered patch, plus a personalized membership card. And if that isn’t enough, as a member of the Players Association you’ll get SkyBox™ Series II NBA Trading Cards. • It’s a huge value, so start working out by sending in your check, money order or VISA/MC/DISCOVER for $10 plus $4.50 shipping and handling to EASN Players Association, P.O. Box 7530, San Mateo, CA 94403-7530. Call 415-571-7171 ext 555. Allow 4-6 weeks for delivery. EASN, Electronic Arts Sports Network, John Midden Football, IsoVision, Ball Cam are trademarks of Electronic Arts. Actual screens from Super NES~ and Sega"' Genesis."' Nintendo? Super Nintendo Entertainment System* and Super NES“ and the official seals are registered trademarks of Nintendo of America Inc. SnugZ is the registered trademark of SnugZ USA. TPC, PGA TOUR? TH E PLAYERS CHAMPIONSHIP, The Kemper Open, PGA West, and The Honda Classic are registered trademarks. Sega and Genesis are trademarks of Sega Enterprises Ltd. NBA is a registered trademark of the National Basketball Association. The individual NBA Team insignias depicted in this product are trademarks which are the exclusive property of the respective Teams and may not be reproduced without the written consent of NBA Properties, Inc. SkyBox is copyright 1990 NBA Properties, Inc. |gSp .... WHERE DO YOU TURN TO FOR THE FIRST INFO ON ELECTRONIC GAMING REVIEWS, GOSSIP, TRICKS, PREVIEWS, HIGH SCORES AND INTERNATldNAL NEWS? yi PICK UP THE PHONE PND BECOME P VIDEO V.I.P.H GAMING Introducing Electronic Gam¬ ing Weekly, the ultimate re¬ source of video game inform¬ ation from the editors of Elec¬ tronic Gaming Monthly maga¬ zine! Here's your chance to b e an industry insider, listening on the hottest news and get¬ ting the first-hand scoops be¬ fore they hit the press! With Electronic Gaming Weekly's explosive magazine f format, you can instantly access the information that^^- - you want from the same menu of selections that you get ' every month in EGM! So be in the know! Call to hear this week's issue of Elec¬ tronic Gaming Weekly today! "WOW! ...THE HOTTEST GRAPHIC -GamePro TV "...INTRODUCES A SENSE OF REALITY NEVER BEFORE SEEN ON THE SUPER NEST -VideoGames and Computer Entertainment Magazine "SETS A NEW STANDARD IN VIDEO GAME ANIMATION... SUPERB! LIKE PLAYING THE MOVIE!!" -Game Players Magazine "AWESTRUCK!" -Electronic Gaming Monthly ~S O F T W A 1 R i (Nintendo) Fur Hit 1 SnpiT Ninti'iidii Fiitriliiinini’iil Svslnn. Licensed by Nintendo (Nintendo) \35 © The Walt Disney Company Nintendo, Super Nintendo Entertainment System and the official seals are registered trademarks of Nintendo of America Inc. © 1991 Nintendo of America, Inc. IGS is a trademark of Informational Global Services, Inc. 32 West Colorado Blvd., Pasadena, CA 91105 CIRCLE #127 ON READER SERVICE CARD. ELECTRONIC GAMING EXPRESS... MEGA CD/MEGA DRIVE COMBO UNIT IN PINAL STAGES OP DEVELOPMENT EGM, through it's World Net sources, has learned that the all-in-one Mega CD-ROM/Mega Drive is in it's final stages of develop¬ ment. This combo unit is being produced by JVC of Japan. While neither Sega of Japan nor JVC of Japan have issued official press releases, nor are either presently willing to dis¬ cuss the technical specifi¬ cations or the final shape of the combined game system and CD- ROM drive, EGM's World Net sources who have been following the development of the combo sys¬ tem ever since it's first announce¬ ment have been able to get basic information about how the system will be configured. Sources tell us that JVC could design the combo in two different ways. The first, and most conservative design, would look very much like the current Sega game system/CD-ROM separates when they are stacked on top of each other. This design would be the more expensive of the two possible configurations. Although all of the The JVC combo CD-ROM/game system could look very much like Sega's stacked Mega Drive/Mega CD-ROM. circuitry would be combined on one new mother board, and this would help reduce production costs, that savings would be can¬ celled out by having a front loading CD compartment. The other configuration would be designed around two factors. Cost, wherever possible would be kept to a minimum. Gone would be the expensive front mounted, motor driven slide out drawer for CD loading, and, a less expensive hinged top loading design, as used in the PC Engine Duo and our Tur- boGrafx CD-ROM, would be used. Next, since the project is being done by JVC's audio/video group, it is highly probable that the ultimate design would have to blend in with their current line of A/V components. Therefore the system would be designed as a very compact pack¬ age with rounded corners and smooth lines. Price has not yet been determined but the current range being talked about is from $400 to $600. With Sega's separate Mega CD- ROM currently selling for $350 and the Mega Drive about $100, a $450 retail price is possible but not likely. Sources indicate that because of all the new technology that Sega built in to the Mega CD-ROM - a second super-fast CPU, a state-of-the-art pickup arm to keep the access times low, and the extra 6 megabits of memory, Sega is not making a lot of money on the CD-ROM. JVC may have to charge more to get back their redevelop¬ ment costs. Whichever design JVC chooses, our sources expect an official announcement in the next 60 days. One thing is for sure though, you can count on EGM to have the infor¬ mation first! In other Mega-CD news, officials at Sega have announced that they will not have the Mega-CD out on the floor for the Winter CES. Appar¬ ently U.S. software development is not far enough along to properly demonstrate the capabilities of the system. Third party licensees how¬ ever, do plan to show some of their Japanese Mega CD software. Sega's Mega Drive and Mega CD- ROM as separate components. Now on sale in Japan. If the combo unit is to match the JVC audio/video product line the system could look like this. 46 Electronic Gaming Monthly 4 FOR SEEK 16 Bit High-Tech Warfare! Vbu've got the fastest bird to be had, but we’re not sure you can handle it. If you succeed, you’ll roam six countries on your search for a powerful oil-rich Mid-Eastern Dictator. If you bail like those before you, we’ll all be learning a new language soon. Not Your Ordinary Nuclear Chopper! But we’re not looking for your average rocket jockey either. You're in command of the latest Nuclear Apache. And you've got 7 bone-crushing levels to prove yourself. Or rather, protect the American way of life. Hottest Game-Pak Around! With selectable weapons, quick zoom, 16 Bit Super NES™ graphics, and the largest available game- pak(8 MEGS), we don’t want to hear any whining. D-Force utilizes ^IsmiK Corporation of America Very intense helicopter shooting action! Electronic Gaming Monthly thousands of colors and special shading effects, giving you more than you’ve ever seen on the NES™ It's downright unforgettable! Can You Handle the Heat? You’ve got the hottest hardware out there. If you think you're quick enough to use it, you’re ready for D-FORCE today! am mm. © 1991 Asmik Corporation of America, 50 N. La Cienesa Blvd., Suite 214, Beverly Hills, CA 90211. D-FORCE is a trademark of Asmik Corporation of America. Nintendo, Super NES, and the Nintendo seals are trademarks or registered trademarks of Nintendo of America Inc. CIRCLE #160 ON READER SERVICE CARD. NEC TO BRING OUT U.S. TURBOGRAFX DUO IN LATE 1992...? NEW PC ENGINE LT RELEASED IN JAPAN..! NEC released it's PC Engine Duo to the Japanese market late last summer. As reported in the August EG Express, this unit combines the PC Engine game machine with the new CD-ROM unit and it is now housed in one sleek wedge- shaped case. The newest update (version 3.0) to the CD-ROM sys¬ tem card is built in. The Duo lists for about $460 and currently sells discounted, for about $330. EGM World Net sources close to NEC of Japan have learned that NEC of America has been negoti¬ ating with the Japanese parent company to bring out a similar ver¬ sion here in the U.S. Assuming that U.S. NEC can get the Duo, they still would have to submit the system to the FCC for the lengthy and time consuming RF emission tests. Then, assuming that the Duo passes the tests (meaning that the system's shape doesn't have to change, and, that the whole casing doesn't have to be remanufac¬ tured), that would put the introduc¬ tion of the Duo some time in late summer or early fall. Price would be the next consider¬ ation. It's now selling in Japan for $330 without software. For the U.S. release NEC would have to pack in a disc. This disc, as NEC The PC Engine LT has just been released in Japan for $770. The PC Engine Duo may come to the U.S. in 1992! has learned with the original Keith Courage pack-in cart, would have to be something spectacular. Something as good as the other pack-ins - Sonic and Mario 4. Bonk 3 isn't ready yet, shooters aren't popular enough so that leaves a quest/adventure game like Valis 4 or a sports game out of their TV Sports series, or a multi-game disc. This package could retail for $399, but if NEC really wanted to sell a lot of systems they would drop the price to $349 only $50 more that the old CD unit (which would still need the $70 2 meg system upgrade card). NEC is quiet about the Duo but they said that they will make a for¬ mal announcement at CES (next month). When not in use, the PC Engine LT folds together into a compact package. Take the folding P C Engine and combine it with the folding TV/moni¬ tor and you get a folding P C Engine LT (standing for LapTop)! As EGM exclusively covered back in August in it's Tokyo Toy Show review, NEC of Japan combined both the units into the most compact complete game system yet! The P C Engine part of the system retains the same technical specifica¬ tions as the standard P C Engine, however the TV/monitor is far from ordinary. We've all seen the spec¬ tacular LCD screen in the Turbo Express but now, instead of it being a tiny 2.6" diagonal screen, it is now a much larger 4" diagonal screen. Boasting the same ultra-high resolu¬ tion of it's smaller brother, this spec¬ tacular monitor also can be used as a state-of-the-art television set! Get the optional cigarette lighter adapter and it can run off DC in the car. Through the use of another adapter the LT can be connected to the CD player. This combo game system/CD-ROM drive/TV/monitor is the first all-in-one unit on the mar¬ ket! Talk about the ultimate yuppie toy, picture being able to play Y's 3 in the back of a car! As for price, don't ask! The LT, when it goes on sale on December 13th (it's a Friday the 13th but who's superstitious?) the Japanese game players will be paying about $770! Why so much? Like the Turbo Express, the majority of the high cost is tied up in the ultra-high reso¬ lution screen. Unlike the standard TV screen which is one unit, the LCD screen is made up of tens of thousands of tiny LCD's, each of which has to work perfectly. And this is seldom the case. As for the U.S., don't look for this pricey unit to come over for quite some time, if ever. 48 Electronic Gaming Monthly be:ne:5IS Your mission: Outwit and outmaneuver a brutal killing machine known as the Terminator. He's big, he’s bad and he’s virtually unstoppable • let’s hope you’re smarter! FEATURES: • Movie-like soundtrack complete with realistic sound effects • 8 MEG of futuristic firepower Licensed by Sega Enterprises Ltd. for play on the SEGA GENESIS™ SYSTEM. THE TERMINATOR © 1984 Clnema'84. A Greenberg Brothers Partnership. All rights reserved. Licensed by Hemdale Rim Corporation. THE TERMINATOR™ TM designates a trademark of Cinema'84. A Greenberg Brothers Partnership. Sublicensed by Bethesda Softworks. © 1991 Virgin Games, Inc. All rights reserved. Virgin Is a registered trademark of Virgin Enterprises, Ltd. SEGA and GENESIS are trademarks of Sega Enterprises Ltd. GEMESI Just like the movie, you assume the role of Kyle Reese, a time traveller from the future who returns to modern-day L.A. to protect the life of Sarah Conner - the beautiful woman who holds the key to the survival of the human race. W elcome to Post-Holocaust Los Angeles in the year 2029, where mutant robots pilot their crafts through the blood-red sky, hunting down human beings that once dominated this wasteland. Gigantic and treacherous aliens are invading Earth. They are destroying our cities and leaving chaos around the planet. There is only one hero powerful enough to eradicate these creatures...ULTRAMAN!! Part human, part super being, he's got what it takes to eliminate the evil aliens once and for all. Ultraman uses his special weapons along with mar¬ tial arts, wrestling, and street brawling skills to fight off each attacking monster. 1 L4 BP L3 M 5> J ” « L1 KS •Detailed 16-bit graphic •Realistic sound effects •Dymanic action •Monstrous creatures Free full color circular plus 12 issues of "BGN" Bandai Gaming News...hot codes, tips & news. Send this coupon(photo copy accepted) and $3.00 for shipping and handling to: Bandai America "BGN" 12851 East 166th street, DEPT 700 Cerritos, CA 90701. Name Street City State Zip Aqe Phone EXTRA! EXTRA! DICK TRACY IS BACK! With a completely new story line, the Dick Tracy Game Boy version picks up where the popular NES game left off. And this time, he goes where ever you and your Game Boy goes. Big Boy Caprice has escaped from prison and within hours a crime wave has hit Chicago the likes of which have never been seen. It seems that all the filth of the city has crawled out from beneath some slimy rock... the Brow, Pruneface, Flattop, Shoulders, and the rest of their ruthless cohorts are on the rampage again. But worst of all, that dirty dealing Big Boy has kidnapped Tess Trueheart!! Suddenly, Tracy's two-way wrist radio breakes the silence. "Calling Dick Tracy! Calling Dick Tracy!" He springs from behind his desk and bursts through the squad room door shouting "O.K. boys, let's go! This could be our lucky break!" (Nintendo) Seal of Quality (Nintendo) #1 19 Nintendo and ON READER SERVICE CARD. Licensed by Nintendo for play on the Nintendo® Game Boy®. Distributed by Bandai of America, Inc., 12851 E. 166th Sreet, Cerritos, CA 90701 (310)926-0947. Bandai is a registered trademark of Bandai of America, Inc. ©Touchstone Pictures, Inc. Nintendo Game Boy are trademarks of Nintend of America, Inc. CIRCLE INTERNATIONAL OUTLOOK news , Previews and info Prom Around the Electronic Coming World Ultima VI and Soul Blader for Super Famicom, Shining Force for Mega Drive, plus much more! Pony Canyon / Super Famicom ULTIMA VI Role Playing Fans, wel¬ come to the world of Ultima VI. Computer gaming fans will instantly recognize this epic role playing title. You play the part of a brave adventurer named Avatar. Avatar has been called back to the land of Britta- nia due to the Gargoyles who have infested the eight shrines. As it turns out, they are upset because the Codex of Ultimate Wisdom has been stolen by you in a previous journey. Along your mission, you must also complete some smaller tasks, such as having a Gar¬ goyle book translated by a woman in Lycaeum, finding the second section of a pseudo- Rosetta Stone, and gather eight Li 4 *;v a ' • ter has their own per¬ sonal portrait, stats, and equipment. When entering the char¬ acter stat screen, you see the portrait of your character along with the current hit points, experi¬ ence, magic, dexterity, and intelligence. On the left of the picture, there is the item list that dis¬ plays the armor, boots, helmets, and weapons. The bottom row shows you meet. Ultima VI may very well be the ultimate RPG to come out for the Super Famicom. Watch for it to hit the U.S. late in 1992! 52 Electronic Gaming Monthly CIRCLE #115 ON READER SERVICE CARD. Don't Long before there was a Bedrock, there was a Chuck Rock. But Chuck Rock hasn't been the same since his long-time rival in love, the evil Gory Gritter kidnapped his wife, the luscious Ophelia. Kick, throw rocks and belly-butt your way through a variety of comical zones featuring over 500 exciting screens of gameplay as you help Chuck in his quest to rescue Ophelia from the evil Gory Gritter. In addition to using good old-fashioned brute force on a host of stone-age critters, you'll have to use a little CroMognon grey matter to solve puzzles as you weave vour way through five challenging levels including a scary cave, an Ice Age, a hazardous water world and even a dinosaur graveyard. For pricing and orders, please coll 800-VRG-IN07. Visa, Mastercard, American Express ond checks accepted. Licensed by Sega Enterprises Ltd. for play on the SEGA GENESIS™ SYSTEM. CHUCK ROCK is o trademark of Virgin Games, Inc. and Core Design ltd. © 1991 Virgin Games, Inc. and Core Design Ltd. Ail rights reserved. Virgin is o registered trademark of Virgin Enterprises, Ltd. SEGA and GENESIS are trademarks of Sega Enterprises ltd. OFFICIAL QUA .L OF\ quality -'e.i '*’■ Sega Falcom/Mega Drive SHINING FORCE Each of the castle rooms holds strange and different enemies which you can destroy with your ball. Eliminate the enemy first, then move the ball up to destroy the breakable wall so that you can progress to the next room. Get a friend to join in for great two player coopera¬ tive fun! While Shining in the Darkness is quite new here, Sega/Falcom has already started on it's sequel called Shining Force. Shining Force con¬ tains the same great attention to detail as it's predecessor, and then some! First, it has been bumped up to 12 megabit! Second the anima¬ tions, especially in the battle scenes have been greatly enhanced. Final¬ ly, the quest will resemble that of the Phantasy Star series, rather than taking place in a maze of dun¬ geons! Hot-B/Mega Drive BAD OMEN t.t«> Bad Omen presents players with a new type of mind-wrenching block-breaking challenge. This ver¬ sion of the game combines action where the player must use paddles that rotate and operate in both the horizontal and in the vertical direc¬ tion. The concept is to move the ball up through the maze to the goal, destroying the enemy that get in it's way. As you move the ball, the screen scrolls both up-and- down and side-to-side following the action. Not limited to a one player game a friend can join in in a great two player cooperative game! 54 Electronic Gaming Monthly Axelay (SF) MEGA DRIVE Double Dragon II (M/D) PC ENGINE Overhauled Man 3 (SCD) Solstice II (SF) Undead Line (M/D) Wing Commander (MD-CD) li World Rally (MD-CD) Zardion (SF) Air Gunners (CD) T.B.A. Air Shock (CD) T.B.A. Babel (SCD) T.B.A. Bonanza Bros. T.B.A. Browning (SCD) Now x Burai 2 (SCD) T.B.A. PChiki Chiki Boys (CD) T.B.A^J j Cocoron Jan. KjQonfetp (SCD) TAX!1 Coryoon Now “Cosmic fantasy III (SCD) "* T.B.A. Cyber Dodge Jan. Darius 2 (SCD) T.B.A. Digital Comic (SC D) T.B.A. Double Dragon II (SCD) T^B.A. Dream Warrior VaHs (SCD) T.B.A. Emblem of Darkness Now Fighting Run Now Forgotten Worlds (SCD) T.B.A. Gain Ground T.B.A. Galaxy Force (SG) L ...T BkA^. Horror Story (CD) s TB.A. Loom (SCD) T.B.A. Marble Madness T.B.A. Might and Magic 11 (CD) T.B.A. Monitor Police Now MummvHead T.B.A. | Naxat Dodgeball (SCD) Now OverKAuied Mari 3 (SCD) ' TTB.A. Pachink.t f.B.A. Pro Baseball 2 T.B.A. R-Type Complete (SCD) Now Rainbow^Island (Cp) T.B.A. Ranma 1/2 Part 2 (CD) Now Ray Xanber Ill (SCD) Jan. Shadow of the Beast (SCD> T.B.A. Silent Mpbius (SCD) T.B.A. Sorceriart (CD) T.B.A.' Space Fantasy Zone (CD) Now prasp 1 ■ "fr Terror Forming T.B.A.. ■' Toy Wrecks Jan. Wizardry (SCD) . T.BA. Zero Wii|g (CD) T.B.A. GAME GEAR Alien Svndrome Now Berlin Well Now Donald Dck: Lcky Dime Cpr Now * Frogger Now TTataga '9T'' GG Alleste (MUSHA) t Slow Golden Axe Now 1 leavy Weight Champ . Now . Ninja Gulden Now Sonic the Hedgehog Jan. . ' Space Harrier Now SUPER FAMICOM Battle Commander ’ Now Captain Wings III T.B.A. Cyber Knight T.B.A. Cvber Lion T.B.A. Death Blade T.B.A. Dimension Rorce Now Dino Wars T.B.A. Doublet)rago‘n " T.B.A * Dragon Quest V ,. T.B.A. Dungeon Master Now F-l Exhaust Heat Jan. Joe and Mac, Now I igoon Now Last Fighter Feb. Magic Sword T.B.A. Metal Jack-Armed Police March Naxat F-l T.B.A. Naxat Super Pinball Feb. New legend of Zelda Now Nosferatu T.B.A. Pharynx T.B.A. Raiden Now Rocketeer T.B.A. Silva Saga T.B.A. Sim Earth Now Solstice II T.B.A. •'“5TC -- — - MahT" Street Fjghtdr 11 T.B.A. Super Alleste March Super F-l Grand Prix Now Super F-l Hgro ‘ ^ T.B.A. Super Fire Pro Wrestling Now Super Formation Soccer Now Super Nova T.B.A. Super Valis j T.B.A. Thunder Spirits Now Tolkien's World T.B.A. -Ultima VI T.B.A. Wizardry V T.B.A. NEO GEO 20/20 Baseball Alpha Mission 11 Baseball Stars Basketball Burning Fight Crossed Swords I treamover Fatal Fury "iFootbaH Frenzy" Ghost Pilots Kjng of the Monsters League Bov\1ing Legend of Success Joe Mystic Wand Power Kick Soccer Kobo Army Sengoku Super 8-Man Super Spy , Now Now Now 1st Qtr Now Now 1st Qtr Now 1st Qtr Now Now Now BoxingNoyv T.B.A. T.B.A. Now Now • Now Now Joe & Mac (SF) New Legend of Zelda (SF) Powerdrift (MD-CD) Robo Army (NEO) Browning (SCD) Magic Sword (SF) Dahna (8M) Now Dark Wizard (MD-CD) T.B.A. Detonator Organ (MIX’D) March Devil Crash Nov Double Dragon II Mow Ernest Ivans (MD-CD) . Now Exile Now F-l Grand Prix Now Fighting Masters Now Isle Read (MD-CD) T.BA Juju iToki) Jan. Lunar Silver Star (MD-CD) T.B.A. ATr.SteTMDCDl TBrJt Nostalgia 1907 (MDCD) Now Rolling Thunder II Now Run Ark (Growl) Now Shining Force (12M) March Sim-Earth (MD-CD) T.B.A. SoFFeacelMD-CD) Now Sorcerer Kingdom @M) Now Caliber .50 (8M) Now Super Fantasy Zone (8M) Now Super League '92 (MD-CD) T.BA Syd of Valis * T.B.A. Task Force Harrier EX (8M) Now “ TecmatVorffCup Baer ^Vow Undead Line. Now Valis 4 T.B.A. Wfng Commander (MD-CD) * T.B.A Wonderboy 5 Now Wdstck Fnkv Hrr Band (MD-CE& Now Y'sJll Now ATARI LYNX A.P.B. Now Basketbra wl Cabaf * Checkered Flag * Now Now | Now Nrm* Hard Drivin' Now Hockey | Now Lvnx Casino Now NR Football Now Ninjd Gaiden Now PacLmd Now Pit Fighter * 1st Qtr Rai-Den 2nd Qtr Rolling Thunder Now ”ToKi l Now Turbo Sub Now Xybois Now Dahna (M/D) — VISA We are not responsible for typographical errors. All prices and policies subject to change without notice. Send orders $ inquiries to: Gametronix - 2709 Chimney Rock, Houston, TX 77056 It has been our policy to offer English translations for all Japanese instructions for as long as tve ve been in business. Overnight delivery $12) 2-day $3;COD's $4. Shipping prices based on 1 lb average weight CIRCLE #179 ON READER SERVICE CARD. w*> Enix/Super Pamicom SOUL BLADER This game may look very familiar to players of Enix's original Actrais- er, and it should! Entitled Soul Blader in Japan, but it may be enti¬ tled Actraiser 2 here in the States. While similar in the way you create the lands, that's about the only sim¬ ilarity to Actraiser. Soul Blader's action scenes are in the top view perspective, but they still contain all the action and intensity of the side view screens from Actraiser. Some the original features still exist, such as using magic to clear the lands for homes and farms, but your helper, the Angel, is missing. Now you have a character that has a blue sphere that does most of the work. The sphere will even seek out the enemies and destroy them on command! A subscreen menu reports on the players current health and the magic that is in use. There are many locations to build a colony for your people to survive, but to ensure there success, you must defeat a huge, temperamental boss that thinks the land is his! The boss¬ es are tough, but your magic should will help to guarantee success. Start off by choos¬ ing a location to build on... The lakefront is a good place to set up shop! Then clear the land of objects so you may build. Use the Sphere to search for enemies and destroy them!! Journey through the towns to find many surprises!! Your constant companion is this blue ball Boss 1 You have to be fully pow¬ ered up before taking on these bosses! ENEMY BOSSES The bosses are fought from a top view perspective! Boss 2 Check the status of your character in the subscreen menu. You can also choose the magic and objects here. Enter the shrine to speak and listen to your subjects! Check everything and everywhere for clues that may help you! Boss 3 One new feature is the detailed animation of the fighting sequences. project doom Official 'Niniendct) Seal of Quality TH IS GAME IS LICENSED by NINTENDO FOR P LAY ON THE fNintendo) 1 K 'M ' I ... ,’?t actlon! Wf1 ' P an<1 bomb your way in to - j* * 'X SHOOT TO T ns u*ie_j.% fe . i Pj ?iiii »o5 (t( V, f ice officer Quinn Hart is on an assignment unlike anything he’s ever seen! Weird bodies are turning up dead, top secret weaponry is missing, and organized crime is at an all time high. But Hart’s up against something more than the Mob, street gangs, or even hostile terrorists. A new force has risen and Hart finds himself plunged into a conspiracy of terror!! American Sammy Corporation 2421 205th St., Suite D-104, Torrance, CA 90501 PHONE: (213) 320-7167 • GAME TIPS: (213) 320-7362 SAMMY™, VICE: THE PROJECT DOOM™ are trademarks of American Sammy Corporation. Nintendo and Nintendo Entertainment Systems® are registered trademards of Nintendo of America, Inc. CIRCLE #118 ON READER SERVICE CARD. Nintendo/Famlcom YOSHI'S EGGS Once again, Mario has returned to the Famicom for yet another puzzle-type game starring himself, Luigi, Yoshi, and the cast from Super Mario World. In this game, which is similar in play to Hatris, Mario must catch his friends as the slowly tumble from the top of the screen. Line them up in rows and they will disappear and give Mario points for the various combinations. Featuring two player simultaneous action, this newest version of Mario should hit the U.S. for the Nintendo early in 1992. A GameBoy version is coming out at the same time! The one player mode looks just like Hatris for the NES! The two player mode is the most exciting setup! Choose your setup with the option screens. Telenet/Super Famicom SUPER lfALIS Some of the cinema dis¬ plays have been ported over to the SF version. The Valis series, so very popular on the PC Engine CD-ROM, is continuing to be ported over to the other game formats. Now that the Super Famicom is becoming a driving force in Japan the order of translation puts this format second, ahead of the Mega Drive. While the SF audio can't match that of the CD's, nor does it have as much cart memory for the spectacular comic book length intermissions, Telenet has gone in and added some cool zooming functions thanks to the special Mode 7 abili¬ ties. Electronic Gaming Monthly DRAGONS & WIZARDS... OH MY! Features: • Brilliant, Breath-Taking 16-Bit Graphics And Animation • Battery Back-Up Stores Up To 15 Individual Games Booming, Orchestral Stereo Sound Hightens Game-Play 25 Unique Weapons, Armors, and Magical Instruments A Dramatic Storyline Of Epic Proportions American Sammy Corporation circle #i i8 on reader service card. ^2421 205th St. STE D-104 • Torrance, CA 90501 • (213) 320-7167 FAX (213) 320-2597. "Wanderers From Ys III " is a trademark of American Sammy Corporation, 1991. IGS / Super Pamicom STEALTH IGS is working on a new Com¬ mando style game for the Super Famicom. You must load up your weapons and penetrate enemy lines to save your downed com¬ rades. Available in late '92. while not officially confirmed this super simulation may make it to the U.S.! irem / PC Engine Super CD-ROM2 R-TYPE COMPLETE CD R-Type has been a favorite of shooter fans for quite some time. Since it was translated for the Tur- boGrafx-16, even more players were able to enjoy this fantastic shooter. Now, Irem has made R- Type even better for their PC Engine CD-ROM 2 ! With CD-ROM power and graphics, R-Type Com¬ plete CD is a phenomenal sequel! Containing all the same levels as the first R-Type, this version even includes spectacular cinema dis¬ plays to further enhance the story! R-Type features some the most gruesome and heartless bosses ever seen on a video game screen! The five different power-ups and missiles are extremely intense while the power of your droid really comes in handy with the bosses. R-Type Complete CD is available in Japan now, and hopefully this shooter will make it to the Ameri¬ can shores! Blast away the alien invaders with your ring laser! BOSS 1 BOSS 3 BOSS 5 BOSS 2 BOSS 4 Before each mission, you're treated to a cinema display telling you about the mission ahead! video System / Super Pamicom P-1 GRAND PRIX While there isn't much available on this game, from what we've seen, this looks like a hot racing game for the Super Famicom! Choose a car and hop it up for some exciting open wheel racing! Available soon in Japan. Choose from four differ¬ ent cars and equip them with different items! Race around the course in a top view perspec¬ tive! 60 Electronic Gaming Monthly Get bombarded by three blockbuster games in one! First, blast into action as Atomic Punk, crusader for the invaded world of Atomica. Buy and sell your weapons to build up an arsenal that's powerful enough to blow the raiding aliens right off the map! Next, dive deep into the planet as Bomberman! ©1991 Hudson Soft USA. Inc. All rights reserved. Atomic Punk and Bomberman are trademarks of Hudson Soft USA. Inc. Hudson Soft USA, Inc. is a trademark of Hudeon Soft Co.. Ltd. Nintendo. Game Boy. Game Link and the Official Seals are trademarks of Nintendo of America Inc. © 1991 Nintendo of America Inc. J _] -J _J _] *J.f U J □ I lIME 1S3 ENEMY A •OliE O OG E310>0 _ Atomic Punk's dad is reactivated to root out the enemies from the core of Atomica. Gather power-ups, bombs and more to make him an unstoppable force! Finally, challenge your friends to an Atomic Punk showdown. Hook up two Game Boys with a Game Link cable and watch the sparks fly! Find out who's the most explosive kid in town with this 2-player action game! Mr HUM SOFT CIRCLE #109 ON READER SERVICE CARD. THE EVOLUTION OF LIFE I imagineer / Super Famicom SIM EARTH SimEarth, a long time favorite of computer games, is now making its way to Super Famicom players. SimEarth is similar to another pop¬ ular title SimCity. However, SimEarth lets build an entire PLANET! Once you name your planet, you must create the basic landscape for the lifeforms to exist. After a million or so years, you can start the evolution process to Start off by selecting a land where you would like to build! enhance the life on your planet. You can also create floods, famines, droughts, and fires to wipe out certain life forms if need be! All of the particular functions are contained within simple icons to use. When the humans eventu¬ ally evolve, expect your planet to radically change. The humans will start wars, tear down forests, and pollute the environment. SimEarth is the ultimate simulation game for players of the PC version, and fans of the other Sim series. Then create the towns and facto¬ ries for humans! 'i tiiHiflHH ?i _I mjj-jjvIIHB « ?EX_1 *j>-v«*(sai m Ml El »■ -m\ _ * *B—J Control Panel. Start off by creat¬ ing basic life on your planet. Then evolve the life into higher lifeforms. Create landmarks and towns for the people to exist. Land Change. Natsume / Super Famicom SPANKYS QUEST Natsume's newest game for the Super Famicom is Spanky's Quest. You are a mischievous monkey who must travel through many lands looking for keys to the exits. Look for the 1 ups and secret rooms scattered throughout the game. The bosses are large and very tough! Spanky's Quest will be available to U.S. players soon! Your magic at full power turns into basketballs! Meet Boss number 1. Save up power to defeat him easily!! 62 Electronic Gaming Monthly BLOW THEIR You’re in the blocks. The coliseum crowd is hushed. The starter gun cracks. You’re off! You take the lead! You’re maneuvering perfectly. You just might beat your smile-flashing opponent Jack Strop, and go on to product endorsement stardom. But first, you have to get around the sneaky moves VOUR OPPONENT i rmT M B. CH ETt i n ^veR s lN c lU§i^ 3.97 i 9.97 1 il fe* iTiJi. ■ Play against six different opponents, each with their own individual style. H Seven different events. H Passwords to save your progress. ■ Play against a friend via Game Link Game Pak. H Great graphics! of I.B. Cheatin, and three other power-packed competitors. And not just in the 100 Meters, but in the Hurdles, Javelin Throw, Pole Vault, Long Jump, Discus Throw, and Weight Lifting. This is no walk in the park-it’s the world finals. And it takes more than sweat to be champion-it takes the strategic moves of a skilled athlete. So come on, suit up! The crowds are waiting. GAME BOY LICENSED BY (Nintendo^ MADE IN JAPAN. THIS OFFICIAL SEAL IS YOUR ASSURANCE THAT NINTENDO HAS APPROVED THE QUALITY OF THIS PRODUCT. ALWAYS LOOK FOR THIS SEAL WHEN BUYING 4 GAMES AND ACCESSORIES TO ENSURE COMPLETE COMPATIBILITY WITH YOUR GAME BOY SYSTEM. NINTENDO. GAME BOY AND THE OFFICIAL SEALS ARE TRADEMARKS OF NINTENDO OF AMERICA INC. © 1989 NINTENDO OF AMERICA INC. © 1991 INTERPLAY PRODUCTIONS. ALL RIGHTS RESERVED. TRACK MEET™ IS A TRADEMARK OF INTERPLAY PRODUCTIONS. CIRCLE #163 ON READER SERVICE CARD. Dynamix / Mega CD-ROM RISE OF THE DRAGON As the Mega-CD-ROM gains popu¬ larity in Japan more companies are jumping of the CD bandwagon. While good CD games take a year to make, many companies, like Dynamix, have opted to go the computer game trans¬ lation route. Rise of the Dragon, a popular PC game will be the second mystery game coming out for the Mega CD. Special features of this game include very detailed graphics that rotate as you change your view! Culture Super Famicom ram U 51 SUPER CHINESE WORLD The little ninja boys are back but this time they have moved up to the 16 bit Super Famicom. Set in an overhead perspective, the boys are on a new quest set in ancient China. Visit the shops in the cities to get extra power- ups and to rejuvenate your health. The countryside is loaded with enemy who are loyal to the evil lord and have orders to stop you. "LOOK! THE PRICES ARE EVEN LOWER" Genesis System .$149.00 Golden Axe II .... Abrams Battle Tank.$47.95 Guardian Angela Adtr. ol SYD Vallie .$41.95 Hardball . Alien Storm .$41.95 Arcus Odyessy .$54.95 ill Benny .. Centurion.$41.95 Chuck Rock.$49.95 Corporation .$37.95 Jeaae Ventura. $41.95 John Madden . $41 95 KA-GE-KI .. Killing Game Show ... Lakers vt Celtics . Marble Madness. Mario Lemieux . Mercs . Mickey Mouse. jrmlaEE j. j i, i rr i >nx-uTim?i a wa S Death Duel.$55.95 ~~~~ ninn I nnH $41 95 $41.95 Paper Boy. Earl Weaver.$48.95 PGA Tour Golf .. El Viento .$54.95 Phanasy Star III $44.95 $42.95 $44.95 $51.95 $44.95 $41.95 $52.95 $41.95 $41.95 $34.95 $41.95 $46.95 $41.95 $41.95 $57.95 $45.95 $34.95 $41.95 $41.95 $38.95 $51.95 $59.95 $47.95 $41.95 $52.95 $47.95 $28 95 Rings ol Power.... RoboCod. Road Blasters Road Rash. Shadow Dancer.. Shadow ol the Beast ... Shining Darkness.. Slaughter Sport . 686 Attack Sub . Sonic the Hedgehog ... Star Control . Star Fight . Storm Lord.. Streets ol Rage .. Street Smart. Swamp Thing Sword ol Verrr ... $48.95 ... $34.95 ... $41.95 ... $41.95 $41.95 ... $41.95 ... $54 95 ... $59.95 ... $49.95 ... $58.95 ... $44.95 ... $44.95 ... $49.95 ... $56.95 $46 95 ... $44.95 .. $41.95 ... $54.95 ... $43.95 ... $58.95 ... $42.95 ... $54.95 ... $37.95 ... $41.95 ... $48.95 ... $42.95 ... $54 95 /*hay (Genesis)” SUPER GHOULS & GHOSTS $51.95 Super NES JOHN MADDEN $51.95 ACTRAISER $56.95 CASTLEVANIAIV $53.95 SNES System.$196.00 Act Raiser.$56.95 Big Run.$53.95 Bill Laimbeers Combat BB.$53.95 Castlevania IV.$53.95 Chess Mate.$53.95 Darius Twin.$53.95 D Force.$53.95 Drakkhen .$53.95 Earlh Defense Force. $53.95 Equinox. $53.95 Extra Innings. $53.95 Final Fantasy . $59.95 Final Fight. $51.95 Gradius III. $48.95 Hole In One Golf. $53.95 Hook. $53.95 Hyper Zone. $53.95 Irem Skins Game. Jelly Bean. Joe & Mac. John Madden F.B. Mystical Ninja. NCAA Basketball. Paperboy . PGA Tour Golf. Populous. GAME GEAR™ Game Gear.$147.95 TV Tuner.$109.95 AC Adapter .$13.95 Battery Pack .$41.95 Car Adapter.$19.95 Gear & Gear Cable .$13.95 Batter Up.$27.95 Chessmaster.$28.95 Dragon Crystal.$28.95 G-Loc .$28.95 Golden Axle.$37.95 Golf.$32.95 Joe Montana Football.$32.95 Leader Board Golf.$28.95 Mickey Mouse .$28.95 Outrun.$28.95 Psychic World .$28.95 Revenge of Drancon .$28.95 Shlnobl .$33.95 Slider.$28.95 Solitare Poker .$28.95 Space Harrier.$28.95 Super Monaco GP.$28.95 Woody Pop .$28.95 UN SQUADRON $51.95 $53.95 $53.95 $51.95 $51.95 $53.95 $59.95 $53.95 $51.95 $49.95 Lynx System . A.P.B. Adv. In Slime World Checker Flag . Gates of Zendocon. Gauntlet. Klax. Ninja Galden . Super Bases Loaded. Super Battle Tank . Super Formula One. Super Ghouls and Ghost. Super R-Type . UN Squadron. ALWAYS FIRST WITH THE NEWEST RELEASES! ATARI LYNX .. $99.00 ..$33.95 Pacland. .. $29.95 Paperboy . .. $29.95 Rampage . .. $29.95 Road Blasters .... .. $33.95 Warblrds. .. $33.95 Xenophobe. .. $33.95 Zarlor Mercenary $53.95 $53.95 $53.95 $51.95 $53.95 $51.95 $29.95 $33.95 $33.95 $33.95 $29.95 $29.95 $29.95 Video Game headquarters does not guarantee compatibility with any system. No refunds. Exchanges only for unopened software an in-stock merchandise. Everything is subject to change. (812)479-0001 VISA & MASTERCARD Money Orders treated as cash. 1-800-441-2984 For Info. & Availability_P.O. Box 15371, Evansville, IN 47716_For Orders Only Shipping UPS ground S3 JO / order on games. 2nd day air / $6.00. Call for alternative shipping and hardware shipping. CIRCLE #144 ON READER SERVICE CARD. Hi Tomy / GameBoy MONOPOLY Attention all Monopoly players! Tomy has created a portable Monopoly game exclusively for GameBoy owners. Start out by picking your piece, rolling your dice and buying all the land you 2T — hA—"3 % r * l -/ -4 / / kh / 'id ffl / & LrVi ir 2t B-- JAUd:-? 14K*A VO t - >V 200 )V 5 I / -- v=j/u i / rr — ? —uz / -3 / W/dff/ ?nnh- Jir/ 1 1 The Community Chest holds many surprises! The rail¬ roads are big money makers! can afford! All the features of the board game are here: dice rolls, going to jail, bankruptcy, and all the streets are here to buy! Monopoly on the go - now available for the GameBoy. □ R! 1 5078 p* >V B cm MONOPOLY A ^ B zm T' L. The familiar Monopoly board has not been changed! Konomi / GameBoy COEMON2 Those who have played Legend of the Mystical Ninja will be pleased to know that Konami will be releasing a sequel version for the GameBoy. Take on the per¬ sonality of Kid Ying on a crucial mission to save the missing ghost princess, Yuki. Rumor has that she was kidnapped by the sinister & * ffl 11 Sneak up on the ene¬ mies with your weapon. Dragonbeast. In addition, Drag- onbeast plans to spread a plague throughout the land. Work your way through the ten different War- lock Zones. Pick up many different weapons and power ups along the way to make your journey easier! You can even use Ninja Magic, such as lightning. Take out the guard with your staff. Culture Brain / Super Famicom PLYING WARRIOR 4 Culture Brain, like most of the Nintendo licensees, is taking their popular Famicom/NES series of games and bringing the next sequel out on the 16 bit Super Famicom/S-NES.Look for super realistic action and spec¬ tacular graphics in this sequel. 66 Electronic Gaming Monthly JAMAICA BARBADOS PUERTO RICO ANTIGUA TRINIDAD GRENADA NASSAU VIRGIN ISLANDS ST. MARTIN ST. LUCIA COZUMEL GRAND BAHAMA SANTA CATALINA FLORIDA KEYS MARTINIQUE ANTIGUA JAMAICA BARBADOS PUERTO RICO MARTINIQUE TRINIDAD GRENADA NASSAU VIRGIN ISLANDS ST. MARTIN ST. LUCIA COZUMEL Take fl Cruise UJhereThe fooD IsTerrible, The Crew Sills UrdTre EMAiinm Could Hill you. p I irates!®They won t bring breakfast to your cabin or let you play shuffleboard on the promenade deck. But they will provide you with hours of ship¬ board entertainment when you take the helm of an authentic 17 th Century pirate ship bound for fame and fortune on the Spanish Main. There’s never been an NES™ simulation this ruthless or realistic. Historically accurate pirate raids, spanning six time periods and four difficulty levels, challenge you to navigate through hundreds of land and sea battles. Where your worth as a captain will be determined by the fire in your cannons, the skill of your sword and the size of your treasure chest. Aye, matey. Pirates! is a Caribbean cruise that even the infamous tourist Bluebeard would find treacherous. Negotiate for treasure Duel for respect Navigate Enter a town maps and the hand with swashbuckling through enemy peacefully or blow of a beautiful maiden. commanders. infested waters. it to smithereens. ANTIGUA JAMAICA BA ,DA NASSAU VIRGIN ISLANDS ST. MARTIN ST. LUCIA COZUMEL CIRCLE #146 ON READER SERVICE CARD. MARTINIQUE JAMAICA BARBADOS PUERTO RICO ANTIGUA TRINIDAD GRENADA NASSAU VIRGIN ISLANDS ST. MARTIN ST. LUCIA COZUMEL GRAND BAHAMA SANT/ b \\V& V ' Play Action Football Nintendo mmmo Super N.E.S. *199.” Action Set *97” F-Zero Suner N.E.S. Pilotwings Super N.E.S. $5399 Tetris Nintendo *37.” Dr. Mario Nintendo *37.” *19.99 Game Boy *5+*5=-iu Redeem your Nintendo Instant Redemption Certificate and EB will give you another *5.00 off any NES product! SimCity electronics Super N.E.S. Mario III Nintendo * 49 .” has a hot tip for his favorite For the lowest prices selection of video games and game Boutique! it’s no secret that Electronics is “Top Dog” for video thrills, knows E.B. has the hottest video excitement on the planet and is pumped-up with everything Nintendo from Super NES to Super Mario Bros. the mongo huge phone number? : Electronics Boutique hotline and yqjjir ticket to the E.B. store nearest you! Video adventure is wafting so hurry in and take your choice now! ltfOOS’OO-5166 FI Race Game Boy * 29 .” Game Boy *87. 99 CIRCLE #217 ON READER SERVICE CARD ■boutique World Cup Game Boy $1 9 99 Super MarioLand Game Boy *19.” RC Pro Am Game Boy *19.” As we get closer to CES, the software companies are starting to talk about next year's games. The S-NES is really going to take off in '92 as almost all of the NES licensees are jumping on the S- NES bandwagon. Seta is readying Nosferatu and FI Race; T& E has their second golf simulation - Pebble Beach; Interplay is doing Another World; Jaleco will bring out Goal; MC O River will do F-1 Grand Prix; Microprose takes to the air with F-15; Accolade has their first S-NES title - Test Drive 2; Atlus plans to do Widget and Metal Jock; Data East has Sanction Earth; Hi-Tech is working on Tom and Jerry and Hunt for Red October; Hot-B is thinking about a game called Bazoo and Gametek is doing Caribbean Challenge. The NES isn't being completely abandoned though. Seta has Bioforce Ape; Sofel will do Dragon Fighter; Virgin will convert Prince of Per¬ sia; Irem plans to do Hammerin' Harry and Kung Fu 2; Asmik is looking at Boomer Land; Atlus is doing Widget and the Toxic Crusader is coming to Bandai. RAIDEN; NOX; GARGOYLE'S MAGIC SWORD; MADNESS; RINGS OF A GAMES; FIGHTING ALD DUCK; DAVID BALL; THE GAMES: STREET RICHTER II Capcom/Super NES arts game WILL have a two play¬ er version. Rumors of a special 6 button controller are still uncon¬ firmed but the extra cost of $20 to $30 on top of a $60+ cartridge may be just too much for the average player to handle. More on the super hot soft next month! In the arcades, there is always a crowd around the Street Fighter II machine. As we reported last month, Capcom U.S. has officially announced that the Super Ninten¬ do version is in the works and it will be coming out in July. Best of yet,unlike Final Fight, this martial RYU vs. KEN GUILE vs. BLANKA HONDA vs. CHUN-LI ZANGIEF vs. DHALSIM J GAME BOV! New For The Nintendo Gome boy. Take off on dangerous rescue missions in a world on the brink of all-out global war. Hostages must be saved from a sly and sinister enemy in order to avert total chaos. Only your skill can save them now. You command the AH 90 Commanche attack helicopter, the ultimate fighting machine. Countless weapons are at your disposal. Heli heroics and superior technology must be used wisely against the omni-present enemy, whose goal is your destruction at any cost. 15 rescue missions must be completed in 5 different, hostile terrains. For 1 or 2 players. ChopLifter II, real excitement from the powerful new force in video games. JVC JVC Musical Industries, Inc hectic mu hirdics reqiiireo. CIRCLE #214 ON READER SERVICE CARD. ECM EXCLUSIVE! The Alpha 1 Solar System con¬ tains three planets. The inhabi¬ tants of these planets have been at war for seven months. Invaders from the distant star NGC 1611 are in position to take over the three planets. Repre¬ sentatives of Alpha 1 dispatched their most advanced cyborgs to NGC 1611. They must eliminate the enemies power source. Communication with the cyborgs has been terminated. It is rumored when all three cyborgs join, they will form the ultimate cyborg... This is the legend of Xardion. Xardion is the newest entry into the world of the Super Nintendo by Asmik. Asmik designed Xardion to fit all types of players because it is an RPG, action, and adventure game all in one. You can choose from three different cyborgs through¬ out the game to help you. Each cyborg has their own strengths and weaknesses; such as speed, firepower, and overall strength. With a long quest, excellent graphics, and a nice soundtrack, Xardion is sure to be a hit when it arrives in the stores next March. TRITON ALCEDES PANTHERA The subscreen allows you to choose which cyborg you want. You can also change the special weapons and equipment as well! STAGE f In stage 1, you must make you way through the heavily guarded fortress! STAGE 2 Stage 2 is completely under water, except for the battle with the boss! In stage 3, you find an under¬ ground cav¬ ern to explore. Watch for the traps! The Lemmings are coming. The Ler^^’s are coming. The Lemmings are coming. The Lemmings are coming. The Lemmings are coming. The Lem «;s are coming. The Lemmings are coming. The Lemmings are coming. The Lemmings are coming. The Lemmings are coming. The Lemmings are coming. The Lemmings are coming. ~ ' emmings are coming. The Lemmings are coming. The Lemmings are coming. The Lemmings are coming. £omine. The Lemmings are coming. The Lemmings are coming. The Lemmings are coming. Lemmings are coming. The Lemmings are coming. The Lemmings are coming. ’ “minings are coming. The Lemmir The Lemmi coming. The Lemmi The Lemmi The Lemmings The Lemmings are coming. The Lemmings are coming. The Lem The Lemmings are coming. The Lemn ■^gs are coming. © c ec ; coming. ^ The Lemmings are coming. The Lemmin^Tare coming. The Lemmi The Lemmi ( The Lemmi , The Lemmings are coming. The Lemmings are cc The Lemmings are coming. The Lemmings are o The Lemmings are coming. The Lemmings are c c The Lemmings are coming. The Lemmings are o The Lemmings are coming. The Lemmings are c* The Lemmings are coming. The Lemmings are c The Lemmings are coming. The Lemmings are c The Lemmings are coming. The Lemmings are c The Lemmings are coming. The Lemmings are c The Lemmings are coming. The Lemmings are c The Lemmings are coming. The Lemmings are c< The Lemmings are coming. The Lemmings are c> The Lemmings are coming. The Lemmings are c The Lemmings are con^- The Lemmings are The Lemmings are / .re coming. The Lemmings are coming^ ire coming. The Lemmings are coming ire coming. The Lemmings are coming. i RASH suit your needs and never have to worry about having enough money. The password is as follows: Chris Szarek Chicopee, MA NOTE:The 0's are zeros 34441 01MS0 NV8UC 3QJ8R Either crash your bike, get caught by the cops or finish the race and you will be able to_ see your cash and then buy your bike! 98 Electronic Gaming Monthly mmmm CIRCLE #211 ON READER SERVICE CARD. THEYEAROF THE DRAKKHEN. This is the year of Super NES!" The year some of the best RPG players may go down in flames. Because this year you will enter the world of Drakkhen. You’ve confronted many monsters before. But never fire-breathing beasts of such scorch¬ ing realism. Over 50 giants and winged beasts in spellbinding 3-D. You’ve journeyed in other mystical lands. But none with scrolling, 360° landscapes with panoramic views. Horizons change from day to night before your very eyes. In your quest to restore world peace, you will learn many powerful spells. Prepare for battle by collecting fy $/ f weapons and magical objects. But nothing will prepare you for the spe¬ cial effects, the eye-popping the stereo digital sound experience. Drakkhen. It’s the Super NES game of the year. The role playing challenge of a lifetime. Nintendo Entertainment System and the official seals arc registered trademarks of Nintendo of '991 Nintendo of America Inc l 'kvcloped by KEMCO under license from Infogramcs © 1991 KEMCCUSEIKA BA TTLETOA OS T radewest/Nintendo) Game Genie Code - The follow¬ ing code requires that you have a Game Genie peripheral for your NES. This code will let you kill your enemies with one hit, for your Battletoads cartridge. Enter the code as follows: GXEILUSO Now press START on your controller and you will be able to take out your enemies with ease! Debbie Sutton New York, NY IMPOSSAMOLE (NEC/TurboGrafx 16) Level Code - Is Impossamole becoming just a little impossible? Well, its time to reveal a code that will let you jump to other levels and even on to the alien planet! Just go to the password screen and enter this code to really storm through this game! Benjamin Conradi Thousand Oaks, CA 9HX4YI5HGDHR 100 Electronic Gaming Monthly "We Took Some Of The Worst Garbage On TV And Turned It Into A Great Video Game. You’ve seen the show, now play the game. The new video game based on the thrilling adventures of Captain Planet “ and The Planeteers Instead of just watching this superhero stop pollution, end ivory hunting and save the dolphins, now you can actually help him. Using the Planeteers’ special powers of Earth, Fire, Water, Wind and Heart, you and Captain Planet will use the Geo- Cruiser," Eco-Copter" and Eco-Sub" to battle hideous villains like Verminous Skumm" and Sly Sludged 10 challenging levels of play. Get your copy today, and put a stop to this mess. MINDSCAPE Available at Babbages, Captrc Available for NES. , Childworld, Electronic Boutique, Fred Meier, K-Mart, Kay-Bee Toy, Sears, Software Etc., Target and Toys R Us. ©1991 TBS Productions, Inc. and DIC Enterprises, Inc. Captain Planet, The Planeteers, Geo-Cruiser, Eco-Copter, Eco-Sub, Verminous Skum and Sly Sludge are trademarks of TBS Productions, Inc. and DIC Enterprises, Inc. CIRCLE #157 ON READER SERVICE CARD. Secret Password - Here is an easy way to get into Dr. Wily's lab. Select the password option and put in this code: A2, A3, B4, C2, C3 Joey Giliberto Riverside, CA ROGER CLEMENS MUR BASEBALL (LJN/Nintendo) World Series Code - To start in the world series, enter the password with all B's except for the last three letters which are LJN. Paul Dunscomb Longwood, FL WIN A GAME FROM EGMH We want you to play like a winner, and we're ready to pay! Give us your tips and clues, your secret continues, level selects, power-ups, passwords and codes! If we print your tip, we'll give you credit in these pages as well as a free game of our choice (you can pick the system*)! Get the best tips anywhere and get a great game as well from the magazine that's first with the best secrets on all the game systems - EGM! Mail tips to: Tricks of the Trade, Sendai Publications, 1920 Highland Ave. Suite 222; Lombard, 11.60148. se of two identical tips being sub- 102 Electronic Gaming Monthly irS BARTMANIA FOR YOUR NES AND GAME BOY1I Gangway, man! It's Bartmania three ways [or your save Springfield horn the ( light for then lives in pA KTS l Hg | g 6kg | and * " ! Looking (or some wild "0. for your NES " For Simpsons ” antics on the go join r?Then helped) . Look for Bart as S in their all-new NES adventure Homer has his hanOs lull vacationing at the Krusty Sphinx but maybe Bartman can save the day in It’s all-out mayhem around the ^“your nesT " 1 lo as Bums and Smithers try to get rid of the Simpsons' once and for all Don’t let that happen... Save Springfield.. Save the Simpsons :.. Save the World... Keep KEEP BARTMANIA ALIVE! Ironfist Burns has some special plans for his “happy campers” in “Escape from Camp Deadly” for Game Boy! Only Bart can save Springfield from the alien invasion in “Bart vs. the Space Mutants” for your NES! ^«laim The Simpsons'" TM & © 1991 Twentieth Century Fox Film Corporation. All rights reserved Nintendo*, Nintendo Entertainment System* Game Boy* and the official seals are trademarks ol Nintendo of America Inc Acclaim* is a registered trademark of Acclaim Entertainment, Inc. © 1991 Acclaim Entertainment, Inc All rights reserved. CIRCLE #150 ON READER SERVICE CARD. RazorSoft® and Electronic Gaming Monthly present... IN DEC. & JAN. EGM! Get the Highest Score by January 31st, 1992 and YOU CAN WIN!! 1st $5,000 CASH 2nd AH expense paid trip to the Summer '92 Consumer Electronics Show® in Chicago 3rd Sony™ 19-inch Trinitron™ TV 4th Sega™ Genesis™ CD Player (2 winners!) 5th Sega™ Genesis™ Systems w/games (4 winners!) 6th Sega™ Genesis™ Arcade Sticks™ (5 winners!) 7th 1 Year EGM Subscriptions |20 winners!) ENTRY RULES. Entry must be accompanied by photograph of entire high score screen displaying entrant's high score along with entrant's name, address and telephone number. Score must be completely legible. Entries and photographs become the property of RazorSoft and cannot be returned. Entries must be postmarked no later than January 31,1992 and mailed directly to: RAZORSOFT STORMLORD CHALLENGE 7416 N. Broadway Oklahoma City, OK 73116 Absolutely no late entries will be accepted! In the event of a tie, winners will be selected by random drawing by the accounting firm of Deloitte and Touche. Winners will be required to sign a personal release for publicity purposes. Employees of RazorSoft, Electronic Gaming Monthly, Sendai Publications, Warner Publishing Services, their associated entities and families are not eligible. Offer void where prohibited. NOT FOR PANSIES! In Stage 2, stand on the left tip of the boots when trading water for the boots and you won't get burned to a crisp by the gargoyles. In Stage 2, to rescue the fourth fairy, trade the boots for the key then go to the right, open the door and jump over the bees to get the fairy. In Stage 6, it seems like the fairy can't be res¬ cued, but if you simply touch the left chain from the outside you will set the fairy free. In Stage 7, to rescue the second fairy, touch the left chain from the outside to get the key, then fall off the ledge and hold the pad to the right to open the door. Pause and press A, A, A, A, C, C, B, B, B, C, A, to get an extra supply of lives anytime during the game. Pause and press C, B, B, B, A, A, A, A, C, C, A, A, A, A, to instantly advance to the next level. © GAME GEAR COLOR PORTABLE VIDEO GAME SYSTEM SIMPLE TO LEARN IMPOSSIBLE TO MASTER AVAILABLE EARLY DECEMBER 1991 ©MICRONET1991 ©KONAMI 1991 CIRCLE #175 ON READER SERVICE CARD. Licensed by konami THIS GAME IS LICENSED BY SEGA ENTERPRISES LTD. FOR PLAY ON THE SEGA GAME GEAR SYSTEM. SEGA AND GAME GEAR ARE TRADEMARKS OF SEGA ENTERPRISES LTD. THE IZZI GAME Fun to watch, and even more fun to play. Junction is an action game masterpiece! LICENSED BY SEGA ENTERPRISES LTD. FOR PLAY ON THE SEGA GENESIS SYSTEM SEGA AND GENESIS ARE TRADEMARKS OF SEGA ENTERPRISES LTD. DISTRIBUTED BY Bignetu.s.A „ INC. 388 MARKET STREET SUITE-500 SAN FRANCISCO. CA94U1 TEl.(415)296-3883 c MICRONET1991 Available December 1991 n you become the i M Jir/Jlsl.f Finally! The second part of our Street Fighter II segment is here! In these next four pages, we will reveal the awesome moves of Ken, Chun Li, E. Honda, and Blanka. Also fea¬ tured in this issue are even more highly advanced tips and tricks, some you know, some you don't. First and foremost, you need to learn the strengths and weaknesses of each World Warrior, from special attacks right down to basic defense. Street Fighter II commands brilliance and excellence from all prospective World Warriors, unless you like hav¬ ing your face ground into the turf! So gear up, stretch, and prepare for the next training lesson! Stick to EGM for updates on this great series!! The weakest special move is the hurricane kick. It has certain advan¬ tages, however. In fighting Guile, you can use this move to leap over his Sonic Boom and smash him into oblivion. The easiest defense against this attack is a low fierce. The fireball might be a great long- range weapon, but beware a brutal enemy counterattack if you're too close. You become defenseless for a couple of seconds, so your oppo¬ nent may jump over the fireball and nail you with a well-timed jump kick. f THE MYSTERY OF \ THE RED FIREBALL... Many players have wondered what is so special about the strange red fireball of Ken and Ryu. Actually, nothing! It is just a quirk in the game and acts just like the normal blue fireball. Still, it looks very cool!! The dragon punch is the most dev¬ astating counterattack available to you. It is most effective after block¬ ing an attack or when an enemy is jumping close, as shown. Here, E. Honda gets nailed by a fierce drag¬ on punch. ( THE MANY MOVES ^ OF ZAHCIEF... As promised, here are the explanations of the special attacks for the Soviet wrestler, Zangief. Twelve of the thirteen moves are here. You must learn the devastating Screwdriver on your own. 1 PILEDRIVER Utu l % r SPIN PUNCH • Sit ALL - - - PUNCH FLIP THRUST tss* DDL P DR BODY THROW *t*s DDL P DR WHIP SMASH tzzz Lo ; fl BACKDROP tsgs Lo ' R BRAIN BUSTER »trl '■%" SWAN DIVE Its* U ’ P ° SHIN DIVE ♦ etS U ’ D Tts* P(near) WAIST CHOKE • S o.u -" P(near) CHIN SMASH L °'" ■ P (near) FACE CRUSH 4 • LorR P (near) 108 Electronic Gaming Monthly ► WITHOUT THIS LOGO, YOU CAN'T HAVE REAL TEAMS • WITHOUT THIS LOGO, YOU CAN T HAVE REAL PLAYERS «1991 NFLP SUPER BOWL and NFL Shield Design are trademarks of the National Football League. © 1991 NFLPA Officially Licensed Product of the National Football League Players Association. ATTENTION! NINTENDO FOOTBALL GAME PLAYERS REAL TEAMS....REAL PLAYERS....REAL FOOTBALL! TECMO SUPER BOWL HAS 28 NFL TEAMS AND OVER 800 REAL PLAYERS Available Now! PLEASE RUSH ME THE SPECIAL ADVANCE SPECIFICATIONS ON TECMO SUPER BOWL AND A LIST OF STORES WHERE I CAN GET TECMO SUPER BOWL. NAME: ADDRESS: CITY_STATE_ZIP AGE Send To: TECMO INC. Dept. TSB-E 18005 S. Adria Maru Lane Carson, CA 90746 CIRCLE #123 ON READER SERVICE CARD. when his berserker rage takes hold of himlHis pressing attack is intelligent and vicious. HURRICANE KICK 400 PTS @ | DRAGON PUNCH 1000 or 300 PTS FIREBALL 500 PTS The Dragon Punch (ShengLong)isthe most powerful attack. LEG ROLL 1000 PTS BODY THROW 1000 PTS SHORT FORWARD ROUNDHOUSE STRONG KNEE KICK 200 PTS ELBOW 200 PTS MID PUNCH 400 PTS ijffun Li is the self-pro¬ claimed "strongest woman 'Irrffie world." Her agilty and jumping skills are amazing to behold. She is trying to avenge her father's murder. I ROUNDHOUSE 300 PTS SLAP 100 PTS SIDE THRUST 200 PTS POWER FIST 300 PTS BODY THROW 1000 PTS HEEL KICK 200 PTS JUMP THROW 1000 PTS REVERSE SWEEP 200 PTS I LOW thrustI 200 PTS 1 JUMP chop! I 200 PTS STRONG CHOP 300 PTS FIERCE CHOP 400 PTS O or DL or DR, K k fe* A A A K (rapidly) WIND KICK 500@ PTS CYCLONE KICK 500@ PTS REVERSE KICK 100 PTS REVERSE KICK 200 PTS FLYING JAB 100 PTS FLYING SMASH 400 PTS SHORT FORWARD ROUNDHOUSE JAB STRONG FIERCE | SHIN KICK 100 PTS KNEE SLAM 400 PTS HIGH KICK 1 600(500+100) PTS ELBOW PUNCH 1 100 PTS FOREARM PUNCH 400 PTS SIDESWIPE 500 PTSJ y j SHORT KICK 100 PTS FRONT KICK 300 PTS ROUNDHOUSE 500 PTS JAB MOO PTS 1 strong] 300 PTS FIERCE 500 PTS |*XiiF^s mil Up 1 LOW KICK] 1 100 PTS J FOOT SWEEP] 300 PTSj POWER SWEEP I 500 PTS LOW JAB] MOO PTSJ 1 LOW STRONG 1 MOO PTSJ [uppercut 300 or 500 PTS Pf iJSsasa Pi i-USaiiq ffP i Niiwiil iff J ?\ Elligj dmU Lump kick [100 PTS JUMP KICKl 400 PTS 1 SPIN KICKl 1 500 PTS 1 JUMP JAB 1 100 PTS JUMP STRONG I 400 PTS | JUMP FIERCE 1 300 PTS I; 'plVt) 'meW ^/a ■ 1 ,/ JIM v n ML Uro KNEE SLAM 1 100 PTS FLYING KICK 500 PTS FLYING KICK 500 PTS 1 FLYING JAB | 100 PTS FLYING STRONG 500 PTS FLYING FIERCE 500 PTS | ^ 3% ' 1 II jjf* ' 9 11 jP [ff v J 31 MX 110 Electronic Gaming Monthly NEW P®GB FEATURES: ■ Single player action ■ Superior graphics ■ Special power-ups ■ Hidden ninja life force ■ New ninja skills ■ Challenging new "Bosses" NINJA GAIDEN SHADOW Now for your Game Boy! Fight with the all new Ninja Gaiden "Shadow" through his awesome new adventure, in the future. Collect the secret ninja power-ups to gain energy and ninja life force. Use the new ninja "Ninchaku" Rope and the "Art of the Fire Wheel" to defeat your enemies. Use your proven ninja skills, and techniques to fight your way through the many challenging new levels and "Bosses". TECMO BOWL Based on the famous arcade and NES games. Now you can take the super action of Tecmo Bowl with you, anywhere! Whether you're playing against the computer, or a friend with the "Game Unk™" cable, Tecmo Bowl gives you the same award winning football action as the NES version. FEATURES: ■ 1 or 2 Players ■ 12 Pro teams ■ Run plays/Pass plays ■ Coach mode (You call the plays) ■ Password continuation ■ Real team players ■ 11 Week season ■ Cinema screens ■ Password compatible with the Nes Tecmo Bowl NEW F®[ ■ THE ULTIMATE NINJA CHALLENGE ■ NINJA GAIDEN III ★Thrilling new cinema screens Follow the story Ryu's epic adventure through TECMO's movie-like cinema screen animation. As you complete each level, a new part of the story unfolds. ★Exciting new power and weapons Over the years Ninja Ryu's fighting skills have improved to indude fantastic new powers and weapons. ★Action packed Ninja adventure Can you get Ryu through his most challenging last adventure, as he battles the hideous ancient forces of darkness to save mankind? FEATURES: ■ Game continue mode ■ 5 Special weapons ■ 6 Power-ups ■ New cinema screens ■ 8 New "Bosses" ■ New action techniques Tecmo TECMO INC..* 18005 S. ADRIA MARU LANE, CARSON, CA 90746 ■ TEL: (213) 329-5880 ■ FAX: (213) 329-6134 Nintendo and Nintendo Entertainment System, are resistered trademarks of Nintendo of America Inc. CIRCLE #123 ON READER SERVICE CARD. SUMO CHOP 1 500 PTS SUMO CHOP 500 PTS P (rapidly) LIGHTNING FIST 500@ PTS SUMO TORPEDO 500 PTS ROUNDHOUSE STRONG FIERCE SHORT FORWARD JAB TOE KICK 200 PTS SHIN KICK 400 PTS KNEE KICK 00(500+400) PTS MID SLAP 300 PTS FOREARM SLAP 400 PTS Honda is Japan's number one Sumo^ WlSPr. His long . ^reach and devastat¬ ing holds are world- reknown. >tr t *1-iLA SHORT KICK FRONT KICK 200 PTS 400 PTS ROUND SHIN MID SLAP FOREARM SLAP 500 PTS 300 PTS 400 PTS SPECIAL MOVES BODY THROW KNEE SMASH JUMPING KNEE SUMO CRUSH 1000 PTS 1 500+100® PTS 500+500 PTS 1500+100® PTS TOE KICK I TOE KICK 200 PTS 1 800(400+400) PTS POWER SWEEP! LOW SLAP LOW THRUST 500 PTS 200 PTS 400 PTS SIDE SWIPE 500 PTS i • ; s * •«» » LorR, P LorR, K LorR.P LorR, K JUMP KICK I JUMP KICK 400 PTS I 500 PTS JUMP CHOP 400 PTS -:r r" JUMP SLAP 300 PTS DIVE BOMB 300 PTS BELLY FLOP 400 PTS , : V , FLYING KICK I FLYING CHOP FLYING CHOP FLYING SLAP 500 PTS 500 PTS 400 PTS SHORT FORWARD ROUNDHOUSE JAB STRONG FIERCE LI/aXJJ *JAL KNEE KICK KNEE KICK LOW KICK BACKHAND 300 PTS 800(400+400) PTS 500 PTS 300 PTS BACK HAND TWIRLER 400 PTS 1 1000(500+500) PTS Blanka, the wild Brazilian Mutant, is arrogant and over-confident. His attacks are swift and deadly, but he harbors some special Weaknesses as well. FRONT KICK I SIDEKICK FLIP KICK SLAP CLAW 400 PTS SCOOP 500 PTS 200 PTS 400 PTS 500 PTS 200 PTS SPECIAL MOVES HEAD BUTT 400+400 PTS CANNON BALL 500 PTS SWEEP I REVERSE SWEEP I LOW KICK LOW JAB LOW THRUST I LOW PUNCH 400 PTS I 500 PTS > 200 PTS 400 PTS 500 PTS 200 PTS & & L or R. C. R. P JUMP KICK JUMP KICKIDOUBLE KICK! JUMP FIST I STRONG FIST [FIERCE SLASH 300 PTS I 400 PTS I 500 PTS I 300 PTS 400 PTS 500 PTS jjMk a n ** ikm: ▼ ▼ ▼ ▼ • m • P (rapidly) & & t P (close) HEAD BITE 400+100 @ PTS SHOCK THERAPY UP T0 1500 PTS REVERSE KICK REVERSE KICK FLYING JUMP KICK 200 PTS L400 PTS 500 PTS FLYING JAB I FLYING PUNCH 300 PTS 400 PTS FLYING SLASH 500 PTS 112 Electronic Gaming Monthly I can't take my Light Boy any place without making a commotion. All I wanted was a few private moments on the Game Boy before the offense got off the field; but now I've got these rookies from the other team in here. They like the way Light Boy makes the Game Boy screen light up in the dark. The 1V 2 times magnification is great, too. Light Boy is bound to attract attention. Now, how do I get rid of these guys? Bilateral lighting Batteries included 1.5 magnification Replaceable light bulbs Licensed by Nintendo* and Game Boy* are registered trademarks of Nintendo of America. Inc. Light Boy is a trademark of Nintendo of Amenca Inc. licensed exclusively to Vic Tokai Inc. ( N ifllfflldoJ Vic Tokai Inc., 22904 Lockness Ave„ Torrance, CA 90501 v / CIRCLE #125 ON READER SERVICE CARD. DHALSIM vs SAGAT Dhalsim has an easy time with Sagat (and most foes) by punching under his fireball. Sliding works wonders, too. In a pinch, use the Yoga Spear to catch Sagat off guard. Dhalsim is the easiest to master, thanks to his reach. KEN or RYU vs SAGAT Ken and Ryu defeated Sagat in the first Street Fighter, but this time, Sagat wields the awesome Tiger Uppercut. If you are lucky enough to block this move, you can drain Sagat's energy drastically with your Dragon Punch or an uppercut. KEN or RYU vs CHUN LI Chun Li is a real sucker for the fearsome Dragon Punch. A fierce uppercut will work just as well, but it won't net as many points. Also, the Dragon Punch has a much better chance of doing double or even triple damage to your foe. KEN or RYU vs BALROG Balrog looks like Mike's (the USA boxer in the original Street Fighter) bigger, older brother! His punches are vicious and fast. His weakness lies in the straight punch, fireball, and jump kick. Watch out for his wind-up back hand punch! CHUN LI vs ZANGIEF Chun Li's best chance against the muscular Zangief is the heel kick. This way, Chun Li can keep moving, lest the big Soviet catch her. Zangief can do a back¬ wards jump kick or punch if he feels Chun Li will try this maneuver. Also, Chun Li and Guile can per¬ form the deadly mid-air body smash, catching their opponent mid-jump and throwing them to the ground. This comes in handy against M. Bison, Vega, and any opponent who loves the jump kick. After getting nailed by this move, they'll think twice. CHUN LI vs VEGA At first, Vega seems invincible to poor Chun Li. His jumps and attacks seem to overpower her in all respects. Move to the left and wait for Vega to start bouncing off the wall. If you time it right, you can hit him with her roundhouse repeatedly. CHUN LI vs DHALSIM Chun Li's most disastrous attack is the Whirlwind Kick. An experienced Chun Li fighter can quickly drain half of your energy with one Whirlwind Kick, and make you completely dizzy at the same time! The best defense is an uppercut. E. HONDA vs GUILE E. Honda is a rejected charac¬ ter, even though he has many resources available to him. His holds are bone-crushing, his Sumo Slap is deadly, and the Sumo Torpedo is just as formidable as Blanka's Ball Attack. Even his reach is great. RYU or KEN vs BLANKA Blanka is a rough customer for anyone except Guile and Dhalsim. Ryu and Ken have an even worse time with him. The fire¬ ball and Dragon Punch do great damage to the walking furball. Use Blanka if you want an easy game. KEN vs RYU Ken and Ryu are the most completely matched char¬ acters in the game. Their attacks can completely cancel each other. Remember, Ryu attacks with patience and technique, while Ken goes into a berserker frenzy. RYU or KEN vs VEGA In the battle against Vega, the slow fireball is especially effective (use the jab button for a slow fireball). Try this: knock him down, get close, and hit him with an uppercut as he gets up. For some reason his guard won't be up. CHUN LI vs KEN or RYU Chun Li is one tough cookie! She can deliver some quick, powerful blows better than many men. Her Lightning Kick can be sped up by using the Short button to start, then switching to the Round¬ house button. E. Honda is the same. KEN or RYU vs M. BISON M. Bison really isn't that strong, he's just fast. His flaming tor¬ pedo attack is only deadly when you are dizzy; a straight punch will stop him. The Dragon Punch, a fireball, and the Hurricane Kick are extreme¬ ly useful against him. GUILE vs BISON M. Bison is toast when Guile gets a hold of him! Guile's Somersault Kick nails M. Bison flat everytime! His Sonic Boom is great, too, as well as a his power sweep. Use Guile's mid-air smash, and M. Bison will wish he never met you... 114 Electronic Gaming Monthly STREET FIGHTER U TOURNAMENTS Capcom LJ.S. A. will be holding a California State Street Fighter II Tournament at the end of the year - first prize is a Street Fighter II coin-op! Northern Semi Finals will be held in mid-December at Milpitas Qolfland, and then the Southern Semi Finals and California Qrand Finals will be held at Yellow Brick Road Family Amusement Center in San Diego on January 3rd arid 4th 1992. For more info call the Capcom Street Fighter II Hot Line at (408) 562-9767. JuL* V/h-j : 5 -VJyJ'J *UJ13 THE BRAND NAME SAVINGS STORE Join ilie Crowd ai iifeeim Aye, Saying 55-515 Off All'TiJ^Daliy Plus- ^NintendoV 'MILL iV EJjJU f 1 iiimm Montgomery Ward ADVERTISEMENT SUPPLEMENT MHIIIIII ELECTRIC AWE. iiiiiummsnsmBnniiiini Shop Montgomery Ward For the Super Nintendo Entertainment System # Super Charged 16-Bit Graphics and Sound! * Special 'Mode 7' Allows Game Characters to Zoom and Rotate! # Advanced Controllers Have Additional Buttons to Provide Enhanced Game Interaction! * Comes packed With the Hottest Super Mario Adventure of Them All! Super Buy Price $ 199.99 #14500 INCLUDES SUPER MARIO WORLD! SUPER NES GAMES COMING SOON! 2 Electric Avenue Sale ends January 31,1992 //llllfffi Montgomery Ward A WE. 111111111 For Super NES Sport Action Shop Electric Avenue Today! S’. $49.99 S. $54.99 S. $54.99 Step up to the plate for the hottest 16-Bit baseball action available for your Super NES system! Play like a pro with expanded action and incredible graphics that give you the game from every angle! A super-charged sports spectacular! Become a gridiron gladiator on the All-Madden team with this exciting new football cart now available for your Super Nintendo! Pick the plays and control the action from both sides of the field as you run, pass and kick your way towards the goal line! Hit the links and shoot for a hole-in-one in this super- detailed golfing simulation! Choose from practice and competition play, select your clubs and get ready for true- to-life golfing action 16-Bit style! Includes new feature to replay your hole-in-ones! Sale ends January 31,1992 Electric Avenue 3 i y~ #14522 ELECTRIC EVE. How Do You Bring Arcade Hits Home? Visit Electric Avenue For the Latest Arcade Classics On the Super NES! t£. $ 54.99 Battle your way to the Princess in this 16-Bit super version of the favorite arcade classic! Cast as King Arthur you must use your fighting skills and magical powers through 8 levels of danger! & $54.99 In this virtual carbon-copy translation of the popular arcade fighting game, you control a street-wise warrior on a top-secret mission. Eliminate your opponents with incredible 16-Bit power! & $49.99 Blasting straight from the arcade and onto your Super NES comes this exciting multi-player racing game! Fantastic graphics and music support addictive game play across numerous tracks! 4 Electric Avenue Sale ends January 31,1992 Montgomery Ward IIIIIHH HUE mum Come To Electric Avenue For A Wide Selection of Super NES Role Playing Games! & $59.99 An award-winning original for the Super NES! Control the future of an entire population and protect your people from the dangers that lurk everywhere! Combines both action and adventure! tL $59.99 Return to the land of the Final Fantasy with 16-Bit graphics and play! Guide a band of brave adventurers on an enormous quest above and below ground while battling the forces of evil! & $59.99 A new twist on your typical role-playing game! Drakkhen invites you into a mysterious world rendered in brilliant graphics that put you in the action! A challenging adventure for the Super NES! ELECTRIC EWE. iiunmummammuiwi It's At the Airport or In the Car! It's At Electric Avenue - It's Game Boy! • Portability lets you play your favorite games on the go! • Responsive controls are built-in to give instant interaction and Sale (AZ AA Price JOOef f Game Boy Portable Video Game System Includes: • Tetris Game Pak! • Headphones For Digital Stereo Sound! • Game Link For Head-to-Head Competition! • 4 'AA' Batteries! put you in the game! #15435 #15452 • Special Game Link adapter lets you connect with a friend to double your fun! • The largest selection of any handheld video game system! More carts available all the time! • Comes with exciting Tetris puzzle game! Sir. $ 34.99 Return to the Final Fantasy Legend in this exciting sequel to a Game Boy RPG favorite! Slf. $34.99 Begin a new quest in the land of the Final Fantasy! An all-new adventure filled with challenge and mystery! 6 Electric Avenue Sale ends January 31,1992 ELECTRIC RUE. Need Game Boy Video Games? Electric Avenue Is the Place To Go! $ 27.99 All the gridiron game play of Tecmo Bowl is now available for Game Boy! Pick your plays and move the ball up field! Even includes intermissions and passcodes for season-long play! St $ 24.99 From passing the puck to shooting the slapshot, Blades of Steel for your Game Boy portable game system has all the great graphics and hot action you could ever want from video hockey! II $ 24.99 The Battletoads are back and better than before in this "toadily" awesome Game Boy version of their popular NES cart! This handheld game has it all - from incredible action graphics to super play technique! St $ 27.99 Live the adventure of a lifetime in the Game Boy translation of everybody's favorite film! Guide the movie's half-pint hero throughout his house, laying traps and taking out the bad guys once and for all! Sale ends January 31,1992 1 £H i * -s. J i i ••• SCORE LIUES HITS GOO 2 ZEEEE Electric Avenue 7 pi/ 6 "’ $19.99 #14033 Step into the ring for hard-hitting wrestling thrills! Master the maneuvers and techniques needed to beat the best opponents from around the world in this exciting NES title! Also includes visual play- by-play of each match! Sale ends January 31,1992 8 Electric Avenue IT ,0, $ 19.99 #14365 A day at the ball park has never been so much fun! Pitch, swing, run and throw the ball alone or with a friend! Sporting colorful graphics and challenging game play, this video baseball is ideal for younger players! & $49.99 #14318 Play like a pro with this unique baseball simulation. Step up to both sides of the plate as you pitch and hit your way through a full season of hardball! Follow the action with special angles and views that can't be found anywhere else! //Illffffi Montgomery Ward AVE. 111111111 Baseball, Football, Wrestling and More! Get Them All at Electric Avenue! $49.99 Sale Price #14340 Intense video football fun fills this super sequel to one of the best sports games ever made! Brilliant graphics, including full screen cinema displays, support the awesome action that comes complete with the real players! __f I-NO IMtUN I / f k' - < v - > v v_ V— ELECTRIC EVE. Shop Electric Avenue For (Nintendo) EnTERTBinmEnT SVSTEm* Sale Price $49.99 $9.99 #14200 #14212 Super Buy Price $9.99 #14222 The ultimate device for enhancing your NES com¬ patible video games! Connect your favorite NES carts to the Game Genie, access three wishes and modify your games in unbelievable new ways! Comes complete with Game Genie device and code book containing secret Genie wishes that let you add lives, skip levels and increase the playability of most NES titles! Turn you NES into a laser firing, voice recognizing super machine with this incredible peripheral from Konami! Used in place of the Light Gun on most gun games, this revolutionary accessory enables your NES to actually understand voice commands! Line up video targets with the unique eyepiece, yell for your attack, and the enemy is history! Amazing and fun! An awesome all-purpose joystick for your Nintendo Entertainment System! Guaranteed to pump up the scores on your favorite games, the Zinger is designed for rugged durability and fast- action response! At the touch of a switch you can now acti¬ vate rapid-fire responses and slow-motion to negotiate diffi¬ cult areas where play becomes a matter of life and death! Save On All Video Game Accessories! Sale Ends January 31,1992 Electric Avenue //Iffffffi Montgomery Ward mmum Sonic the Hedgehog Free When You Buy Sega Game Gear! Super Buy Pri MuUl'MUM W.'zd! SPORtSTALK YBAUMKm JiDf3 il jJji 11 JJJ Jj-Jjji yjibi> ijiijjj^ wjiJj ijj WJJJJ -fj] i'Ju V'jiiWjn ilmzyjtjl ^jjib Jijjjuj/y 'J J, J : ) : )2. ELECTRIC EVE. The contents within this advertisement supplement were provided to the Sendai Publishing Group by the participating company. Getting Into Has Never Been So Much Fun! Madison and herfaithful sidekick, Crystal, enter a treacherous robotic underworld to rescue Prince Eldon, who has been kidnapped by the mutant military weapons genius, Blackball. Will Prince Eldon survive? Can Madison destroy Blackball? And will the girls safely emerge from Blackball^ evil empire? Only time will tell... The “Getting Into Trouble” Contest VIC TOKAI INC. and GAMEPRO* are bringing you the most radical Sega™ contest ever! Some lucky gamers will even get a chance to be on TV I! Interested?!? Read on... Inside selected packages of Trouble Shooter™, there will be a Madison or Crystal Card. The five people who get a Crystal Card will win the totally hot Sega™ Game Gear™ I Two special gamers who find the Madison card will not only get the Sega Game Gear, but will also be featured on the awesome, new TV program GAMEPRO! Now for those of you who do not find a card, there is still another way to win. Simply look at the back of the Trouble Shooter box and answer the following question: Who contacts the Trouble Shooter? Mail your answer to: Trouble Shooter 22904 Lockness Avenue Torrance, CA 90501 Be sure to include your name, address, and phone number. The winners will be notified by phone and announced on GAMEPRO TV! All entries must be received by January 31,1992. Now go out and get into Trouble Shooter and watch GAMEPRO. Getting into trouble has never been so much fun! StSA Licensed by Sega of America, Inc. for play on the Sega™ Genesis™ System. Sega™, Genesis™, Game Gear™ and Columns™, are trademarks of Sega Enterprises Ltd. Trouble Shooter™ is a trademark of Vic Tokai Inc. The GAMEPRO*name and logo are trademarks of GamePro Publishing, Inc. © 1991. VicTokai, Inc. All rights reserved. CIRCLE #125 ON READER SERVICE CARD. Leland Corporation DRAGON'S LAIR II Dirk the daring is back, and this time, he's got enemies as well as the clock against him! The sequel to the original laser disc video game is out, and Dirk's adventures are weirder than they were the first time around. This game was designed by the Sullivan Bluth team, the same people responsible for the original Leland Corporation's awesome Dragon's Lair II! Dragon's Lair. Your adventures begin when the evil wizard Mordroc kidnaps Dirk's ladylove, Daphne. This is no simple storm-the-castle adventure, though. To capture Mordroc, Dirk will have to travel through time in a rickety time Only the right combinations of moves will save Dirk from this perilous fate! machine. Shooting through time, Dirk sets off on his quest! To rescue Daphne, Dirk will have to face the dan¬ gers of many historical set¬ tings, such as the Garden of Eden and the Tombs of Egypt as well as some of Mordroc's deadlier areas. Explore Castle Mordroc and Dirk's Forest Hovel, or fflrra AMERICAN AMUSEMENT MACHINE ASSOCIATION Draft behind your opponents and wait for the right moment to shoot into the lead. The action here is just as intense as the real thing! There are a number of different tracks to beat, each one with its own tight turns and straightaways that let you put the pedal to the metal. To win, you'll have to do much more than just drive fast. Use real auto racing strategy to burn past your opponents and through the check¬ ered flag. Try "drafting" behind a car, driving right behind them until you get a chance to get past him. Lower your speed on the turns so that you can take them low and slip past other cars. Or, take the turns fast and high, keeping your speed up for when you pull out of the turn and Hear all the sounds of racing action in Sega's 32-Bit F-1 extravaganza! What's this place? There could be some good clues on the whereabouts of Daphne in here! Daphne may be lost in the sands of time! To make this game, the laser disc system used in the first Dragon's Lair has been totally redesigned. While Dragon's Lair II is a one-play¬ er game, two people can play in an alternating fashion. Like the first Dragon's Lair, most machines are currently set up for 50 cents per play and 50 cents per continue. Sega EXHAUST NOTE Sega's new F-1 racing game, Exhaust Note, brings a whole new level of car driving action to the arcades. Now, arcade racing has jumped into the 32-Bit dimension! 132 Electronic Gaming Monthly NINTENDO WORLD CHAMPION ** Go for Gold. . . Racing competition, tense action, challenging adventure and just great fun are available in Camerica’s Gold Series Games. Setting new standards in game play. 99 Thor Aackerlund EACH GOLD SERIES GAME FEATURES: • Over 100 hours of dynamic game play • Exceptional graphic quality • Massive 2 Meg game LOOK FOR GAMES AT YOUR VIDEO OR GAME STORE Join Bignose on a pre-historic hunting adventure that will take you over four islands, through perilous caves and even up into the sky. Bignose. . .fun and adventure at its best. The Ultimate Stuntman™ Doctor Evil is working on the ultimate weapon - so the President calls on the only one who can stop him! A fantastic action adventure featuring innovative advances in graphic quality for action packed fun. U.S.A. (708) 498-4525 Canada (416) 470-2791 Bignose the Caveman™ The Fantastic Adventures of Dizzy™ An exceptional role playing cartoon adventure featuring Britain’s best selling video game character. Exciting worlds of logic, memory and adventure for the whole family. Micro-Machines™ The best and most innovative racing game on the N.E.S. ever! Excellent two player interaction. 27 different circuits - race under bridges, power slide around comers and more! Constantly challenging. . .it’sgreat family fun. Code Masters, The Fantastic Adventures of Dizzy, Bignose the Caveman, Ultimate Stuntman are TYade Marks of Codemasters Software Co. Ltd. used under license by Camerica Corp. Micro-Machines is a Trade Mark of Lewis Galoob Toys, Inc. used under license by Camerica Corp. Camerica, Camerica Games are Trade Marks of Camerica Corp. CIRCLE #203 ON READER SERVICE CARD. head into the straights. Every racing game you've played has been leading up to Sega's Exhaust Note. No other racing game comes close! Can you take the checkered flag in Sega's Exhaust Note? Bally-Williams SUPER HIGH IMPACT Are you ready for some serious football action? High Impact set a standard for arcade football games, and Super High Impact brings the excitement of gridiron action to a whole new level! You've got dozens of plays to Pick the right play, and the crowd will be cheering for you. choose from on both offense and defense. Pick the correct one, and you'll gain yards or stop the offense in its tracks. Choose wrong, and you'll suffer a QB sack or worse! The play of the game is enhanced by digitized sounds that really bring the action to life. Large on-screen players make the game easy to fol¬ low. Control is incredibly easy with only one button to contend with. To win, you have to use football strategy. On third down, if you have a lot of yards to go, a pass is usually the best way to gain yards, but a running play just might catch the defense off guard. Try passing the ball on first down or when you only need a couple of yards to keep the defense on its toes. On defense, make sure that you have adequate Choose your weapon from many different plays! Contend with both a running and a passing style of offense. Atari SOLVALOU pass coverage, but always be on guard against a draw play up the middle. The long-awaited sequel to the classic coin-op game Xevious is finally here. Set in sit-down cabinet, Solvalou brings the three-dimension¬ al action of the intense original back to the arcade. The graphics on Solvalou have been completely updated from the original Xevious. Now you fly 134 Electronic Gaming Monthly Solvalou's sit-down cabinet really brings the action to life! The controls are easy to work with and the graph¬ ics are truly intense! it’s All NEW! GET YOUR MIND BACK IN THE GUTTER. Time to get crude and rude, dude. ’Cause Shredder’s nabbed April O’Neil again in Teenage Mutant Nihja.-Tuftle&^fhBack from the Sewers™ Konami’s* new bodacious shell bound shell shocker for Game Boy.” . circle #146 (^aheader service card. ■ Two megs memory puts major screenage in your face with bigger characters and cooler action. - ■ 6 totally tasty levels plus 5 bonus pizza collecting stages. ' . ;: . : v f '• ■ Attempt to release captured Turtles in the most excellent rescue levels. ma ■ All new feature lets you choose a level of difficulty. yfc ■ Walk, talk, jump, climb, skateboard and surf through downtown sewers, abandoned buildings, subways, highways, the Technodrome and ^ ’n croak for good. ^ KONAMI Teenage Mutant Ninja Turtles and the distinctive likeness thereof are registered trademarks and copyright 1991 by Mirage Studios. All related characters and indicia are copyright 1991 Mirage Studios, exclusively licensed by Surge Licensing, Inc. © & ® 1991 Mirage Studios. Nintendo, Game Boy and the Official Seals are trademarks of Nintendo of America Inc. © 1989 Nintendo of America Inc. Konami ® is a registered trademark of Konami Co., Ltd. © 1991 Konami, Inc. All Rights Reserved. over a grid towards your foes. Instead of the normal two dimen¬ sions you'd expect in an arcade shooter, you have to line up your enemies correctly on three different axes to blast them. In addition to three dimensions, now your view of the action tilts along with your ship. The game contains a variety of lev¬ els with cool end bosses that will try to stop you in your tracks. Load up on power-ups to help you get through to the end! Konami ORIUS Konami's Orius is a horizontal shooter in the same league as R- Type 2 and Thunder Cross. The - - HP HfpcpnK’P _ • HOMING LASER O SEARCH LASER e*- SHADOW LASER @r: GROLMJ LASER Gfe- POUM3 LASER SPEED OP SPIRAL LASER flint Loads of different weapons make Orius an intense shooter! Choose the power-ups that best suit your style of play. game play is similar to the R-Type series of games in that you have a special option weapon that you can shoot out to destroy enemies. One of the deadlier weapons you have to go against your enemies with is a super electro blast that shoots from your ship in waves of energy. You also have a wide vari¬ ety of missiles to choose from, including heat-seeking and extra Your spiral weapon will help keep your enemies off your tail. Keep collecting power-ups to increase your offensive strength. powerful ones. The backgrounds feature scaling and rotational effects similar to, but much better than, the Mode 7 effects on the Super NES. The boss char¬ acters at the end of each level are enormous and pose a major chal¬ lenge to your arcade skills. Orius is one of the most visually impressive arcade games to come around in a long time. In addition to the beautiful graphics, Orius is truly a players' game that can be mas¬ tered with enough hard work. Using effects similar to the Super NES' Mode 7, the backgrounds in Orius both scale and rotate. For example, the planet in the above picture rotates as you fly past it. Below, keep firing your weapons as fast as you can to make it through to the end boss! Electronic Gaming Monthly 137 BEHIND THE • MOVIE! BEHIND THE GAMES! * • • • - • Oft the brink of galactic * peace ] the crew of the starship Enterprise * • • Jights not t(f win battle ' but to end thent forever... 138 Electronic GamincfMonthly • * • » • • •• Today’s hippest space hero. Captain Bucky O’Hare, faces his greatest challenge on your NES™ The dreaded Toad Armada has captured the crew of the Righteous Indignation. And now it’s up to you to control their fate, as you join forces with Bucky and blast through 8 levels of all out wart-fare. / A KONAM! With additional people hired for 'behind the screens work and principal visual effects assigned to Industrial Light and Magic, Meyer set out with Executive Producer Leonard Nimoy to develop the storyline and screenplay for what would become the thematic resolution to Star Trek's first 25 years. Twenty-five years of Star Trek magic come to a conclusion with the final adventure of the starship Enterprise in Paramount's incredible Inew mega-hit, Star Trek VI: The Undiscovered Country, out in theatres now. Offering a resolution to the original crew's faithful service to the United Federation of Planets, Star Trek VI reunites Captain James Tiberius Kirk and the rest of the Enterprise command with their sworn enemy, the Klingon Empire, i This time, however, the two interstellar super powers must confront each other not for battle, but to embrace a proposition of peace. THE KLINGON EMPIRE IS IN TROUBLE Following on the heels of a natural disaster of planetary proportions, the Klingon Empire is in search of • help. Reluctantly, the Federation extends an overture of peace that ultimately triggers a hostile reaction from conservatives on both sides # • whose very existence relies on the # ongoing hostilities. From this friction comes much of Star Trek Vi's storyline. The basic # premise extends from the direct confrontation between Federation representatives and Klingon emissaries, reaching a more Mr. Spock gains assistance from a new character - Vulcan Lt. Valeris, played by Kim Cattrall! PLOTTING THE FINAL FRONTIER Star Trek VI: The Undiscovered Country brings the original cast together once again, including Willaim Shatner as Captain James T. Kirk, Leonard Nimoy as the always-logical Vulcan Mr. Spock, and DeForest Kelley as Dr. McCoy. In addition, other regulars like Chekov, Uhura and Scotty are joined by familiar Star Trek faces such as Sarek, Mr. Spock's father. With the cast assembled, director Nicholas Meyer (known by most Star Trek fans as the director of the second movie, The Wrath of Khan as well as the co-author of The Voyage Home) pursued big name talent to fill other important roles. Included among this long list of well- known actors are Christopher Plummer, David Warner, Iman and Michael Dorn. personal level for each member of the Enterprise crew. "Spock experienced prejudice growing up half-Vulcan and half¬ human," observes Nimoy. "In Star Trek VI, Spock becomes an Kirk, Spock and the Enterprise crew confront the Klingons emissary against prejudice and discovers, during the course of the , story, his own prejudices." Nichelle Nichols, who portrays communications officer Lt. Uhura, •elaborated on this theme, "The Star Trek films have always touched on social issues and prejudices. This is the first time that we're collectively facing our own." , This underlying theme has been expressed directly in the movie's subtitle, "The Undiscovered 4 Country", a title that for Nimoy implies "the future and people's fear of it. It's the devil we know versus ,the devil we don't know." Actor William Shatner touches on # the immediacy of this story by drawing parallels to our own time. "In the script," Shatner points out, "there's a wonderful line, 'In space, .all warriors are cold warriors.’ Both sides have come to define themselves by their antagonism. What will I be without my enemy?" "The best Star Trek stories have * their genesis in real life," continued Shatner. "For this story you just have to pick up the daily newspaper." When you look at current world events and compare them to the Star Trek VI plot, you realize just how true Shatner's statement is. Captain Kirk and Dr. McCoy confront General Chang (Christopher Plummer) and the Klingon judicial system as they stand trial for murder! THE SEARCH FOR PEACE Warner as Chancellor Gorkon and Christopher Plummer as General Chang, Capt. Kirk and company are sent to provide an escort for the Klingons to the first round of "peace talks". During the journey, one of the film's most remarkable scenes features the crew of the Enterprise joining the Klingons at a state dinner, where the two cultures meet to ultimately toast the prospects of peace and "The Undiscovered Country". Following a tremendous cataclysm, the Klingons are left to face a terrible situation that forces them to seek outside assistance. At first they question the Federation's motives, but eventually moderates from within the Klingon High Council arrive at a decision to meet with their enemy. , Ordered to rendevouz with the Klingon peace party, led by David LEONARD NIMOY,..MR. SPOCK'S VISIONS OF STAR TREK While each member of the Star Trek cast has left an indelible mark on the show, none has had the impact nor retained the admiration of Trekkers like the always logical Mr. Spock. To most, Mr. Spock is no longer just a member of the Star Trek crew. This is because the man behind Mr. Spock, the creative actor/director/writer Leonard Nimoy, has become an important force in developing the entire Star Trek universe. In addition to reprising his role of Mr. Spock for all six Star Trek films, Nimoy has helmed two Trek adventures (Star Trek III: The Search For Spock and Star Trek IV: The Voyage Home) as director as well. Cast in the dual role of actor and executive producer for Star Trek VI: The Undiscovered Country, Nimoy was originally approached by Paramount in the Spring of 1990 to develop a new film that would resolve the show's first 25 years. "I began thinking," recalls Nimoy, "about the condition of the world that summer. The Berlin wall had fallen and the Russian government was in severe distress. The changes were creating a new order in our world." "Realizing that over the 25-year history of 'Star Trek' the Klingons have been the constant foe of the Federation, much like the Russians and Communists were to democracy, I wondered how we could translate these contemporary world affairs into an adventure with the Klingons." By applying situations that we are collectively experiencing today and placing them in the context of the Star Trek future, Nimoy has succeeded in not only molding the storyline of the most spectacular of all Star Trek films, he has shown yet again that he has a keen understanding of what motivates people now as well as in the 23rd century. 140 Electronic Gamin§ Monthly Other forces, however, conspire • to end the talks between the Federation and Klingons. The Klingon warship traveling with the Enterprise is attacked by unknown -forces and a battle erupts that could eliminate the potential peace forever. In a critical decision, Kirk surrenders himself to the vicious Klingon General Chang and is ultimately put on trial with Dr. McCoy. % It is during the Klingon trial scenes that another bridge between the • vintage cast and the Next • Generation is made with the .introduction of Klingon Defense Attorney Work, played by Michael # Dorn. This character, who represents Captain Kirk and Dr. McCoy, is the grandfather of Lt. Worf, also played by Dorn, from the .current Next Generation series. Banished to the inhospitable ice • * world of Rura Penthe, Kirk and • Bones encounter a variety of aliens who have also been forced into permanent imprisonment by the # • Klingons. All the while, Federation officers, including Spock’s father Sarek and Sulu, who now commands the USS Excelsior, work to uncover the . treachery behind the attack against the Klingons while proving that their * intentions are good. SEE THE MOVIE - PLAY THE GAME With its incredible effects and strong storyline, Star Trek VI: The Undiscovered Country is sure to be the last major movie hit of 1991. Besides connecting many of the most important plot lines between the original Star Trek and Star Trek Captain Kirk takes command as the Enterprise comes under attack! • 0 The starship Enterprise leaves i orbit to meet the Klingons! The Next Generation, Star Trek VI delivers a more important message behind the amazing action and superb plot twists. Star Trek VI represents an end to the voyages of the current Enterprise ensemble, but opens up the door for a whole new series of films with the next generation of Star Trek movies. Whether a new Star Trek appears remains to be seen, but Star Trek VI will definitely hold us over until then. Coinciding with the release of Star Trek VI: The Undiscovered Country, and tying in with the show's 25th anniversary, several leading game companies have developed softs that tap into the action and adventure of the original series. Chief among these new titles is Star Trek - The 25th Anniversary from Konami for the NES and GameBoy. Both products give you complete control over the •Enterprise, whether it's to face down Klingon aggression or to visit alien worlds. The NES cart gives you amazing freedom with which to patrol the different planets you encounter on your mission, even allowing you to beam down Kirk, 'Spock and McCoy! Throw in large animated character intermissions and dozens of sensor displays and you'll appreciate the scope that this game possesses on both the big screen and, to a somewhat lesser extent, on the small GameBoy screen as well. For computer enthusiasts, Inter¬ play is also offering a Star Trek adventure of their own for the PC. While it retains many of the same game elements as the less complex NES and GameBoy versions, many of the best features have been further enhanced to create an incredible gaming experience. f PACT-FILE j Manufacturer: Ultra Machine: NES Cartridge Size: 4 Meg Number of Levels: 6+ Theme: Adventure Difficulty: Moderate Number of Players: 1 Available: Now v _ J BOLDLY GO WHERE NO NES CRRT HRS GONE BEFORE... Amidst the many movie transla¬ tions available for the various game systems, Ultra Games has taken the classic TV series Star Trek, which is celebrating it's 25th anniversary this year, and made it into a new action filled adventure for the NES. The game is divided into two main parts. The first part pertains to the ship and it's functions. It contains the full screen cinema displays that fea¬ ture the deck and crew members of the starship Enterprise. This section of the game lets you check on the status of the Enterprise's fuel supply, form a landing party for the planet surface, and look at a galactic map of you present location in the universe. On this screen you also can commu¬ nicate with other ships over the hail¬ ing device and can transport down to the planet, to the action scenes. In this second part of the game, there are many people to talk to and get help. For example, on the first planet if you bring one of the shoot¬ ing flowers to the medicine man he will make a repellent for the blood worms that are in the forest. Without Use the Tricorder to analyze differ¬ ent objects on the planet surface to see if they are of any value. 142 Electronic Gaming Monthly To start the action scenes wounded you will in the game you must ^ automati-cally be trans¬ beam down to the planet ^ J \ jj| ported back to the surface. If the captain gets ' Ljv Enterprise and will have to injured and is severely fli l beam back down to contin- this repellent it is impossible to go any further in the game. The game play has a variety of dif¬ ferent situations and puzzles to solve. One in particular is similar to a scene in Raiders of the Lost Ark. In this, Kirk must cross over a floor of tiles with different symbols on them. You must remember the order of the tiles from a section earlier in the tem¬ ple or you will be injured fatally and beamed back to the Enterprise. This cart will please fans of the older TV series and the RPG-like storyline is just as good as one of the episodes. The game uses a full 4-Meg of memory and the quest gets quite complex. For loads of inter¬ planetary adventure and great cine¬ ma intermissions, Star Trek is the only logical choice for the Nintendo Entertainment System. CHOOSE YOUR LANDING PARTY! i=l=OClv UliUiv. .LY. CUklittUOLZH uuvY.»i r 3X?sr urrmzu ukjj urrico^ umuiiuu UlilUv. L3U YV . on .ly. cukhriumai .eum r UEUicttL. YYCOi* SF»OM- “_ ( FACT-PILE j Manufacturer: Ultra Machine: GameBoy Cartridge Size: 1 Meg Number of Levels: 3+ Theme: Adventure Difficulty: Moderate Number of Players: 1 , Available: Now , PORTABLE... THE FINAL FRONTIER The NES isn't the only game sys¬ tem that will be used to explore new planets and seek out new life. Now the adventures of the Star Trek crew such as asteroids, space amoebas, and Klingon warships. To your advantage, you can adjust your shields, speed and phasers to give you the edge in certain areas. Once you have made it through a sector on the galactic map you will send a land¬ ing party to the planet surface. The can go wherever you go. The game play is split into two parts. The first is a side scrolling action game featuring the Enterprise. Jn these scenes you will face many dangers landing party will consist of 3 crew members who will look for the missing pieces to the super weapon known as the Proto-Matter Fusion disrupter. In these screen you go about the plan¬ et's surface analyzing resident life- forms and searching for the missing ^^pieces. There are 12 pieces to ^^^^^ocate on three different worlds. 144 Electronic Gaming Monthly f PILOT THE ENTERPRISE!!!^ The first kind of danger you will encounter is an asteroid field. Use maximum speed when you run into giant space amoebas. The most dangerous levels are when you face the Klingon Empire. Use the map to chart your progress to your destination. PHflSERS WflRP ICON PHOTONS GO FOR THE WflRP TO GET TO THE END. SHIELD ICON J EXPLORE THE PLANET SURFACE!!! 1 Jl — —■ !- THE DARK I few" Each planet has many dangers such as tribes of alien monsters. gun meter. Keep in touch with Spock and McCoy to help you find the parts. L* : * » £% yP&S* St £ — .* -a i v«rA m. - Use full power to destroy trees and rocks. CHECK OUT YOUR SUBSCREEN! In the side scrolling levels, the subscreen lets you adjust your shields,speed, and phas- ers. In the overhead screens it can be used as a compass, communicator, and tricorder. STOP BEING A ROYAL PAIN. UNLESS OF COURSE YOU'RE TRYING TO RESCUE YOUR FAMILY FROM A SPINELESS WIZARD. ^konami One of today’s greatest role play adventures finally comes to NES™ You’ll assume control of the mighty Sir Graham and team with Cedric the Owl in search of your castle and family which have mysteriously vanished. Your skill and courage will be severely challenged. And the decisions you / * make will either free your family... or seal your fate. S.KONAMI ^ nark of Sierra On-Line. I C 1990 Sierra On-Line. Created by Roberta Williams NES™ is a trademark of Nintendo of America. Inc. C 1992 Konami, Inc. 4FT Electronic Gaming Monthly 145 The Star Thek Adventure Games Complete three games and win one of three exclusive Star Trek patches available only from the Star Trek Adventure Line. Call back and play all new games starting December 6 and December 21. Challenge your knowledge of Star Trek movie and Next Generation lore with one of the Star Trek history tests or you can play the Star Trek Simulator Game where you takeover as Captain of the U.S.S. Enterprise. The Star Trek Adventure Contest and take off on a Zoo Life Safari Trek for two to one of three exotic continents. Zoo Life Safari Trek: Your Ticket to Adventure! Air transportation provided by Continental Airlines. Continental One Airline Can Make A Difference."' At Theatres Everywhere December 6. Play the Games, Enter the Contest and have the Star Trek Adventure of a Lifetime! No purchase necessary. Alternate entry, send name and address to: Star Trek Adventure Contest, Electronic Gaming Monthly. Anvil Business Park, 1920 Highland Ave., Suite 222, Lombard, IL 60148 You must 1)018 or older to eoler contest. Under 18 years most get parental consent before calling games. Call C'tollfree") 1 80094447/3 for complete rules and lor contest information. Contest ends 1/30/92. All entries most be postmarked no later than 1/30/92. Odds ol winning depend on total number ol valid contest entries received. Contest only is void in N.Y., Fla., Minn, and where prohibited. A PARAMOUNT COMMUNICATIONS COMPANY. Copyright' 1991 by Paramount Pictures All rights reserved. Star Trek is a registered trademark ol Paramount Pictures. GAT. QUESTION #16 G.A.T. QUESTION #15 F-22 IS: A. The number on Adolf Schicklgruber's dog tags. B. The best song on the jukebox at Floyd's Diner and Aquarium. C. BINGO! D. The first real jet flight simulator for the Genesis. E. A very peculiar bra size. You're brilliant right? NOT! Take the Genesis Aptitude Test (G.A.T.) and let's find out what you really know. Write the answers to questions 15-21* on your completed entry form, and send it in. You could score 3 new Genesis titles from Electronic Arts just for being a wiz. And if the G.A.T. didn't hurt your head, flex your brain on the tougher questions in the PRO BOX. Write your answers to questions 1-4 on the separate entry form and you could win a trip to Electronic Arts to Play with the Pros. ‘H you didn't answer G.A.T. questions 1-14—no problem. It s never too late to become a Genius! IN JOHN MADDEN FOOTBALL™ ’92. THE NEW RON & SHOOT OFFENSE IS: A. Essential in tough neighborhoods. B. A good way to exploit a suffocating 3-4 defense. C. Guaranteed to get you 5 to 10 at San Quentin. D. Dangerous if opposing players have bazookas. E. Better than Run & Fall Down. WHAT’S ONE OF THE WORST WAYS TO DIE WHILE PLAYING THE IMMORTAL™ P A. Get tied down by escaped lab rats and whipped with spaghetti (al dente). B. Ask a flesh-eating sloth to dance. C. Be served as the main course for a billion baby arachnids. D. Get pummeled with various vegetables and fruit. E. Call your Mom in to watch a gruesome ogre death. ■ra C. Giant bats. G.A.T. QUESTION #19 WHAT IS MARBLE MADNESS™? A. The hottest band in thrash-punk. B. A side-effect of the chicken pox. C. A brain condition affecting the temporal lobe. 1, Piloting your marble through mind-boggling r despite cliffs, rubber walls, vacuums, and slime p I me race at Aqueduct G.A.T. QUESTION #21 Hi THE BEST WEAPONS IN BUCK ROGERS ': COUNTDOWN TO DOOMSDAY ARE: A. A busted atomic clock and a dollar bill. B. Needle gun and laser rifle. C. The acrobat and bribery skills. 0. The chirping of Martian tree frogs. E. Who bares? If you get dusted, justoevl^T* frqffciattery Irak up. * ^ G.A.T. QUESTION #20 £> WHAT DOES ROBOCOD™ THE SUPER SOPHISTICATED SECRET AGENT, USE TO FLY? A. An Acme rocket sled. B. His flying-fish feathers. C. A seaweed chariot pulled by aerodynamic guppies. 0. His bathtub. E. A winged Aston-Marlin. BE A GENESIS QUIZ WIZ Just fill out this G.A.T. quiz and mail it Entries with 100% correct answers qualify for a drawing to win any 3 Genesis games from Electronic Arts, including these hot soon-to-be-released titles: IN TIME IS —Carmen and hei gang travel through time to steal treasures horn the N SANDIEGO? Middle Ages, the Renaissance. Impenal Japan aid even the Present SEND COMPLETED G.A.T. QUIZ TO: G.A.T. QUIZ. ELECTRONIC ARTS. 1450 FASHION ISLAND BLVD.. SAN MATEO. CA 94404 Entry must be postmarked by 3/31/91. drawing will be held 4/17/92. Winner will be contacted by mail. TT II d 1 1 1 1 •^■1 If 1 B ^ 1 l|l,| HI * 1 #1 #3 . #4 Name Address Apt City State 2p _I would like to be a Genesis game advisor to Electronic Arts. Give me a call sometime. Fa answers la CAT Part 3. cal Ac Electronic Aits Nets Holme I 900 788 HUH. 95 cents lot lie fast mate. 75cwtt loi each meat ftoealta Be sure !• |elysv panels pamissenlouse*eHodueit «tj m SEND COMPLETED PRO BOX QUIZ TO: PRO BOX QUIZ. ELECTRONIC ARTS, 1450 FASHION ISLAND BtVO. SAN MATEO. CA 94404 lay at i XXVc ait Hallmarks til m ELECTRONIC ARTS® Oat tally pa pasta Al totes must te pasdutal to tala than Mart* 31.1993. Waiati ml ht drawn ot April 17.1992 mi attM If mat Soat rtstnctoas appl> Itis cuiltsl is ism avalaMe to rnpltyrts al Ik its rifelts. mi HetTaaoly at etas lot n U HIs* He US. a wktrt proUritd by law. ELECTRONIC ARTS® STARFLIGHT Command n starship and Enter the Dungeon of Terror — 8 levels with ove 50 chambers of mystery ond horror. Fight in full- puzzles Straps and dare PLASTIC CARTRIDGE CASES ARE NOW AVAILABLE! If you have lost or damaged your old cardboard or plastic Genesis cases, now you can order extras for only $5. L. 2 WAYS TO ORDER! By Phone: With Visa, MasterCard or Discover 1 - 800 - 245-4525 COMING SOON !!! flj Be on the lookout for these ’ 1 tremendous new titles coming soon from Electronic Arts for your Sega Genesis! ' BODY COUNT • BUCK ROGERS: COUNTDOWN TO DOOMSDAY . THE LORD OF THE RINGS • ODYSSEUS • RINGS OF POWER ' Outside North America please call (415) 571-7171, Ext 555 By Mail: Send check or money order payable to ELECTRONIC ARTS (U.S. dollars, U.S. or Canadian Bank) Mailing Address: ELECTRONIC ARTS DIRECT P.O. Box 7530 San Mateo, CA 94403-7530 TATAL ’REWINFJ ENTER THfe STAR*TREK VI/EGJVI ADVENTURE CONTEST THE UNDISCOVERED COUNTRY ENTER TO WIN THE TREK ADVENTURE OP A LIFETIME! Play the games and live the adventure in this exciting new contest from your friends at Paramount Pictures, ► Konami, Sound Source, Interplay Productions and EGM! We're giving away a galaxy full of Star Trek fun with copies of the hottest new Star Trek video games and software, plus your chance to win an incredible Safari Trek for two in one of three exotic continents! Enter to win your Trek adventure today! WIN fOF 25 STAR TREK:45th ANNIVERSARY NES GAMES BY KONAMI • ** LIVE THE STAR TREK ADVENTURE ON YOUR NES! * The Final Frontier beckons you to its darkest depths in the new Star # # ‘Trek adventure for your NES. Assume the role of Captain Kirk as you # guide the Enterprise to alien worlds, form landing parties, and more! WIN I OF 25 SOUND SOURCE STAR TREK MACINTOSH SOFTWARE PACKAGES ' f * SET YOUR MAC ON STUN! SMTKEK^ Now your Macintosh can play your favorite dialogue, sound effects and - *** music cues from Star Trek, the original television series - as you work! N ^; ’ Or use them in your multimedia presentations! # WIN1 OF 5 INTERPLAY PRODUCTIONS STAR TREK: 25th ANNIVERSARY PC COMPUffR GAMES* • * j !' * ' / BRING STAR TREK TO LIFE ON YOUR COMPUTER! . * * Interplay Productions uses state of the art graphics and sound to take • you to the far reaches of space and time. Take control of the Enterprise * crew for an adventure across the galaxy! * * GRAND PRIZE! ****** m • _ _ Win the Star Trek Adventure Contest and take off on a Zoo Life Safari Trek for two to one of three exotic continents. Zoo Life will show the winner pristine environments off the beaten path - without the tourist traps - the way nature was intended to be experienced. Zoo Life Safari Trek: Your ticket to Adventure! •TWliFE.. 1 (900) 896-TREK (24 hrs.) ENTER BY CALLING SI.45 for the first minute. $.95 each additional minute. The approximate telephone time for contest entry is one minute, four mintues to play game. Or Send A Postcard With Daytime Telephone Number & Area Code to: Star Trek Contest 1920 Highland Ave., Ste. 222. Lombard, IL 60148 No purchase necessary. All entrants and contest winners must be 18 years or older. Under 18 years must get parental consent before calling games. For complete rules, contest information, and contestant eligibility, call "toll free" 1-800-944-4273. Contest ends and entries must be postmarked by January 30. 1992 Prizes: (1) Zoo Life Safari Trek for the winner and one (1) guest, including roundtrip coach airfare and accommodations. (25) Star Trek NES game cartridges from Konami. Inc.: (5) Star Trek: 25th Anniversary PC Computer games from Interplay: (25) Star Trek Macintosh soundwear (version 1) from Sound Source Unlimited. This contest is void in Florida. Minnesota. New York. Louisiana, and where prohibited by law ELECTRONIC GAMING — MONTHLY RAZORSOFT is a registered trademark of RAZORSOFT, INC. SLAUGHTERSPORT is a trademark of RAZOR- SOFT, INC. SEGA and GENESIS are trademarks of SEGA OF AMERICA, INC. elcome to the Blood Pit, sports fans! For your viewing pleasure, the following bout will be to the death! As if you expected anything less from the horrific brutality known as SlaughterSport. Licensed by SEGA for play on USA AVAILABL OFFICIAL ' BP* i*«aV GEME5I TT"alATo Pinching Gun Hksks G*cr»