The Vale of the Inner Sun is a fabled land believed to exist under the surface of Eberron by certain Cults of the Dragon Below . [1] [2]
Description
The Vale is a demiplane within Khyber that operates under separate rules for reality than Eberron. [1] [2]
The sun that illuminates the Vale rests in a fixed location, and cycles between various colors and hues over time. The light of the sun grants the inhabitants of the realm physical immortality even as it twists them into aberrations and drives them mad. [1]
The Vale is connected to Eberron at various times through shifting passages in the King's Forest of Breland , the Mror Holds , and the Shadow Marches . [1]
Notable Locations
- Shae Tarai: A crystal tower occupied by a thousand members of an Aereni Cult of the Dragon Below. Followers of the deathless elf Saerdun Taral , a mad councilor of the Undying Court , who escaped the inevitable doom of Eberron when she succumbs to wounds suffered from binding Khyber. [1]
- The Jaggeds: A set of obsidian spires above a crimson river. The surrounding caves are occupied by violent mutated orcs , humans , half-orcs , and dwarves from the Mror Holds and the Shadow Marches locked in a perpetual ritual of battle. [1]
- Transient Villages: Impermanent and short-lived communities made up of mortals and monsters drawn to the Vale by visions. [1]
Appendix
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 " Eye on Eberron : The Vale of the Inner Sun" (April 2012) by Keith Baker . Dragon Magazine issue 414. , p. 1-4 .
- ↑ 2.0 2.1 Keith Baker , Jeremy Crawford , & James Wyatt (2019). Eberron: Rising from the Last War . ( Wizards of the Coast ). ISBN 0786966890 .