Finding the Way is an adventure module by Eric Williamson set in the Eberron campaign setting using the 3.5-edition Dungeons & Dragons rules and designed for the RPGA's Mark of Heroes campaign. It was released in 2005 and has interior art by David Esbrí and maps by Stephen Radney-MacFarland and Rob Lazzeretti . It is intended for four or five 3 rd -level characters.
Path to the Homeland
A dwarf merchant lord wants to uncover the secret behind his family's legacy, and that secret just may be a magical path back to the homeland of the dwarves. Can initiates of the Diggers' Union help him, and in by doing so solve a financial crisis that clutches their organization?
Finding the Way is an adventure for the DUNGEONS & DRAGONS game. It can either be played as a stand-alone adventure, or as part of the MARK OF HEROES campaign offered by the RPGA. Designed to challenge 3rd-level D&D keen to help reopen negotiations between the Diggers' Union and House Kundarak 's Banking Guild .