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The Tribunal of Thronehold is a war crimes tribunal created by the Treaty of Thronehold that ended the Last War . Believed to have been an idea of King Boranel of Breland during the treaty negotiations, it holds court in the Hall of Judgement in a wing of Thronehold Castle in Thronehold . The Tribunal represents a multilateral effort by the nations of Khorvaire to bring to justice war criminals and prosecute the worst offense of the Last War, but this power is largely symbolic. In practice, the tribunal often finds itself dependent on nations cooperating with it and with limited personnel and funding to carry its out its task.
The tribunal is given annual funding by the Treaty's signatory nations, and the tribunal is also provided with 50 soldiers from each nation.
Magistrates of the Court
The Tribunal is made up of ten magistrates, each one from one of the treaty's signatory nations, with the exceptions of Q'barra, which refused to recognize the court's authority, and Valenar, which simply did not care. Magistrates from Aundair, Breland, Karrnath, and Thrane have two votes, while every other magistrate has one. Hearing a particular case or demanding the presence of an accused war criminal requires a simple majority, but a 2/3 majority is required to successfully convict and sentence one.
In 998 YK, the tribunal's magistrates are
Adias Navel, an Aundairian aristocrat (female human)
Berem Lann, a Brelish aristocrat (male human)
Crick, a Changeling representing the Lhazaar Principalities (usually male)
Evam Taralos, an aristocrat representing Thrane (male human)
Imbrala Luun, a female shifter from the Eldeen Reaches
Imra Irandra, a halfling warrior from the Talenta Plains (female)
Jalara Sholkaran, a female gnome representing Zilargo
Olaf Stonebrow, a dwarf aristocrat from the Mror Holds (male)
Syan Jarus, a Karrnathi knight (female half-elf)
Vhuklok Vant, a hobgoblin warrior representing Darguun (male)
The Hall of Judgment
The Tribunal holds court in a refurbished wing of the castle in Thronehold. The first floor has audience chambers, dining rooms, kitchens, shrines to the Silver Flame and the Sovereign Host as well as the store of records and texts of the Tribunal. The second floor is made of the living chambers of the magistrates, their soldiers and staff. The top floor is devoted to the courtroom. Cells in the basement act as holding cells for the war criminals while they await sentence or transport to Dreadhold or other prisons. The basement also holds the court vaults of evidence, emergency supplies and a hidden escape route for long-term sieges. The tribunal has magical protections in place warding the Hall of Judgement from scrying and teleportation magic, and the courtroom itself can be shifted to become its own pocket dimension.
Appendix
References
James Wyatt , Wolfgang Baur , Ari Marmell (2007). The Forge of War . ( Wizards of the Coast ), pp. 96–98. ISBN 0-7869-4153-7 .