The immoth is a kind of elemental . [2] They are found in Risia, the Plain of Ice . [1]
Description
The immoths are hulking figures made of ice that bear some resemblance to dwarves with a tail. [2]
Personality
They are concerned with the gathering of information, and will not hesitate to use force if diplomacy fails in their attempts. [2]
Abilities
Immoths scribe spells onto ice they add to their own form in order to bolster their abilities. They have a hardy physique thanks their icy form. [2]
Additionally, immoths have a form of icy venom and the ability to walk along all icy surfaces. They feed on the life essence of their victim, as well as on their flesh. [2]
Society
Immoths are solitary creatures. They are primarily concerned with gathering knowledge and interacting with humanoids . They construct libraries of ice to preserve the knowledge they have collected. [2]
Appendix
References
- ↑ 1.0 1.1 Keith Baker , Bill Slavicsek , & James Wyatt (2004). Eberron Campaign Setting . ( Wizards of the Coast ), p. 97. ISBN 0-7869-3274-0 .
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Jeff Grubb , Rich Redman , Steve Winter , and Edward Bonny (September 2002). Monster Manual II . ( Wizards of the Coast ), pp. 127–128. ISBN 0-7869-2873-5 .
- ↑ Keith Baker , Bill Slavicsek , & James Wyatt (2004). Eberron Campaign Setting . ( Wizards of the Coast ), p. 47. ISBN 0-7869-3274-0 .