Stormhome

Stormhome is an island city at the north edge of the Scions Sound in Aundair that serves as the seat of power for House Lyrandar . The mages of Lyrandar use magic to maintain a temperate climate on the island, despite its extreme northern longitude and location on the coast of the Bitter Sea . [2] [3] [4]

History

In 347 YK, House Lyrandar petitioned the crown of Galifar to set up a house enclave on Stormhome. [1] [5] Over the next three years, House Lyrandar used magical means to divert storms away from the island, turning the island from a barren rock into a tropical paradise. [1] Despite nominally being Aundairian land and protected by an Aundairian garrison, the island is often considered to be effectively owned by House Lyrandar, a possible breach of the Korth Edicts . [2] [6]

During the Last War , the island was considered neutral ground, and began being used as a meeting spot for diplomats and spies. [1] [6]

Economy

Docking

Besides being the seat of House Lyrandar's power and its matriarch, Esravash d'Lyrandar , the island is also a port, with extensive dry-dock facilities for Lyrandar ships. [6]

Stormhome's status as a tropical paradise has caused it to generate a thriving tourism industry following the Last War. House Ghallanda has constructed a number of resorts on the island, and a number of Khorvaire's wealthy take vacations on the island including Queen Aurala ir'Wynarn of Aundair. [2] [3] [6]

Notable Locations

  • Slate Keep: A sailing academy for House Lyrandar. [6]
  • The Pole: The airship docking tower of Stormhome. [7]

Appendix

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References

Connections

Cities of Aundair
Arcanix · Areksul · Askelios · Bluevine · Fairhaven · Ghalt · Kerkulin · Lathleer · Larunor · Marketplace · Otharaunt · Passage
Rhenshia · Stormhome · Tanar · Tower Valiant · Tower Vigilant · Vanguard Keep · Windshire · Wrogar Keep · Wyr