Rejkars are a type of outsider taking the form of intelligent giant white stags or caribous. They hail from the icy plane of Risia , but herds will cross through manifest zones into areas of Eberron , especially in the Frostfell and northern Khorvaire . [1] [4]
Description
Rejkars appear as powerfully muscular stags, with white fur and crooked black antlers. [4]
Personality
Though rejkars look like beasts of burden, they are far from it. Usually evil in alignment, the intelligent rejkars will seek to corrupt primitive peoples of the north, playing the role of a "spirit guide" in order to manipulate tribes. Their end goal is the accumulation of power, and they will often turn a controlled tribe against others in order to obtain more land or followers. [4]
Abilities
In addition to darkvision , an immunity to cold, and powerful charge attacks, the rejkar have a gaze attack that will freeze its opponents. Rejkars also have a limited ability to see the future, which they use when manipulating primitive tribes. [4]
Appendix
References
- ↑ 1.0 1.1 Keith Baker , Bill Slavicsek , & James Wyatt (2004). Eberron Campaign Setting . ( Wizards of the Coast ), p. 98. ISBN 0-7869-3274-0 .
- ↑ Keith Baker , Bill Slavicsek , & James Wyatt (2004). Eberron Campaign Setting . ( Wizards of the Coast ), p. ?. ISBN 0-7869-3274-0 .
- ↑ Per the Eberron Campaign Setting on page 47, rejkars would speak Risian as ice-based creatures.
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Andrew Finch , Gwendolyn F.M. Kestrel , Chris Perkins (August 2004). Monster Manual III . ( Wizards of the Coast ), p. 140. ISBN 0-7869-3430-1 .