The Crimson Water is a stagnant lake in the southeastern Mournland filled with blood-red fluid. [1] [2] [3]
History
Once, while the land was still Cyre , this was the site of a spring that was the source of the Rushing River . Following the Mourning , however, that spring grew into the Crimson Water while the Rushing River was left a barren riverbed. [2] [3]
Description

The surrounding area is now desolate and filled with the putrid remains of those creatures and travelers so unfortunate as to attempt to quench their thirst from the lake. [2] [3] The water seems to be toxic. [2]
Below the lake lies the sunken ruins of an upper-class resort town called Eastwood Springs ; these ruins remain unexplored, as no one has yet dared to go under the Crimson Water. [2] [3]
Inhabitants
Although the Crimson Water is apparently lifeless, water archons have been sighted around it, especially on the southern shore. Notably, their bodies of elemental water are colored the same deep red. While it's unknown where they come from or what they're doing, their presence implies a connection to the Elemental Chaos in the lake. [2]
The same kinds of aberrations , including kuo-toas and foulspawn , that dwell in Tronish and by Lake Cyre , also have holds close by the Crimson Water. [4]
Appendix
References
- ↑ 1.0 1.1 Bill Slavicsek , David Noonan , and Christopher Perkins (2005). Five Nations . ( Wizards of the Coast ), p. 78. ISBN 0-7869-3690-8 .
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 James Wyatt and Keith Baker (2009). Eberron Campaign Guide . ( Wizards of the Coast ), p. 91. ISBN 0-7869-5099-4 .
- ↑ 3.0 3.1 3.2 3.3 3.4 Keith Baker , Jeremy Crawford , & James Wyatt (2019). Eberron: Rising from the Last War . ( Wizards of the Coast ), p. 219. ISBN 0786966890 .
- ↑ James Wyatt and Keith Baker (2009). Eberron Campaign Guide . ( Wizards of the Coast ), p. 93. ISBN 0-7869-5099-4 .