Withering grasp

A withering grasp is a type of living spell arising from a combination of two powerful wizard spells: Evard's black tentacles and ray of enfeeblement . This living spell almost resembles a living creature, with sickly black tentacles erupting from the ground. It stalks the shadows, using its tentacles to grasp its prey and drag them into its body. Once engulfed, a creature grows weaker and weaker, to prevent its escape. Withering grasps are occasionally mistaken for black puddings by unknowing sages. [1]

Appendix

References

  1. 1.0 1.1 Peter Lee (February 2010). “ Creature Incarnations: Living Spells ” (PDF). In Chris Youngs ed. Dungeon #175 ( Wizards of the Coast ) (175)., p. 66.