Ravids are serpentine-like floating creatures that inhabit the plane of Irian, the Eternal Day . They have the ability to animate inanimate objects by imbuing them with positive energy. [3] [1]
Description
Ravids are long, serpentine creatures that float throughout the positive energy plane of Irian . They each have one single claw that juts out of its body just beneath its head. [3]
Abilities
Ravids are imbued with positive energy. They use this positive energy to suffuse inanimate objects, which then follow the ravid around, defending it if necessary. They can channel this positive energy through their single claw, or through their tail, possibly as part of a tail whip attack. They use their positive energy to be in a constantly flying state; ravids robbed of their ability to fly are severely hampered. Ravids are immune to fire, and possess darkvision. [3]
Appendix
References
- ↑ 1.0 1.1 Keith Baker , Bill Slavicsek , & James Wyatt (2004). Eberron Campaign Setting . ( Wizards of the Coast ), p. 96. ISBN 0-7869-3274-0 .
- ↑ Keith Baker , Bill Slavicsek , & James Wyatt (2004). Eberron Campaign Setting . ( Wizards of the Coast ), p. 47. ISBN 0-7869-3274-0 .
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 Skip Williams , Jonathan Tweet , and Monte Cook (July 2003). Monster Manual (3.5 edition) . ( Wizards of the Coast ), pp. 213–214. ISBN 0-7869-2893-X .