Deep gnome

During the Daelkyr War , tribes of gnomes were subjugated and enslaved by the daelkyr . These gnomes now call themselves deep gnomes , or svirfneblin in the gnome language , and still reside deep within Khyber . These gnomes seek to atone for the heinous crimes of their ancestors. They continue to live deep beneath Zilargo , and remain hidden from sight. They believe themselves "unclean" and undeserving to live with their surface brethren. Occasionally, a deep gnome will travel to the surface and seek out life as an adventurer in a way to made amends for the past sins of his or her people. [2]

Unlike their surface brethren, deep gnomes possess darkvision , and an innate ability to resist spells. They have a supernatural ability to avoid detection. [1]

Appendix

Appearances

References

  1. 1.0 1.1 1.2 1.3 1.4 Skip Williams , Jonathan Tweet , and Monte Cook (July 2003). Monster Manual (3.5 edition) . ( Wizards of the Coast ), p. 132. ISBN 0-7869-2893-X .
  2. James Wyatt , Keith Baker , Luke Johnson , Steven Brown (2006). Player's Guide to Eberron . ( Wizards of the Coast ), p. 69. ISBN 0-7869-3912-5 .