Tamor Gulch , also known as the Vale of Heroes is a valley in Thrane and a manifest zone linked to the plane of Shavarath , the Battleground. [1]
Geography
Situated in northern central Thrane, [1] it lies amongst the Tamor Hills [2] northeast of the town of Athandra . [1]
Powers
In the manifest zone, anyone who attacked in melee combat was instantly bestowed with a greater heroism spell for some 10 minutes, once a day. [1]
Activities
Once a month, a small number of fanatical warriors assemble in the Vale of Heroes and fight one another for sport, though their bouts rarely end in death. Meanwhile, small groups of wealthy spectators bet big on the matches. [1]
History
Despite its ties to the Battleground, relatively few battles were fought in Tamor Gulch during the Last War . This was partly due to its power being bestowed on all combatants equally, conferring no advantage on either side. [1]
Appendix
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 James Wyatt , Wolfgang Baur , Ari Marmell (2007). The Forge of War . ( Wizards of the Coast ), p. 89. ISBN 0-7869-4153-7 .
- ↑ Bill Slavicsek , David Noonan , and Christopher Perkins (2005). Five Nations . ( Wizards of the Coast ), p. 129. ISBN 0-7869-3690-8 .