The Gray Tide is a mysterious and much-feared mist observed on the Lhazaar Sea in the Lhazaar Principalities . The changeling -led Gray Tide Principality takes its name from the mist and makes its home around its waters. [2] [3] [4] [5] [6] [7] It may be a manifest zone [1] linked to the plane of Kythri , the Churning Chaos. [6] [note 1]
Geography
The mist hovers over the sea around the island of Lastpoint and east of the island of Krag . [2] [4] [5] [6] [8] [note 2]
Description
It takes the form of tendrils of rolling gray mist that appear over the gray waters that flow in this region. [2] [5] It grows dense enough to obscure all sight. [6] It is unnaturally cold, seeming to chill not just the bones but the very soul, and clings damply to all it touches: skin, wood, sails, and more. Those few brave explorers who have sailed deep into the mists and returned speak of odd noises and foul-smelling shrieking winds emanating from the heart of the Gray Tide. [5] [6]
Powers
Reputedly, the crewmembers of any ship that comes across the Gray Tide will become disoriented and confused. [2] [6]
Activities
Ships that venture too near the mists are often lost, never to be seen again. [2] As far as the outside world knows, no explorer has ever made it to the center and survived, [5] let alone discovered what lies there. [6] Naturally, crew fear to enter the mist in order to find out. [6]
The Cloudreavers , based on the nearby island of Krag, regularly launch pirate raids against ships whilst their crews are overcome by the Gray Tide. [9] [10]
Rumors & Legends
Dark sailors' tales whisper that some fearsome and evil entity dwells at the heart of these unnatural waters. [2] Prince Ryger ir'Wynarn 's advisors in the Seadragon Principality theorize the region to be a manifest zone linked to one plane or another. [1]
The Gray Tide Principality is rumored to have a much larger fleet concealed within the mists of the Gray Tide. [3] [4] Furthermore, it's claimed that the changelings can enter the mists safely. [3]
History
Long ago, [note 3] the changeling known as Kel led his followers in a gradual migration to the Lhazaar Principalities before sailing to Lastpoint. There, Kel faced the Gray Tide that surrounded the island and bravely proclaimed this would be their new home. He established the Gray Tide Principality and has led it ever since. [3]

Unknown to all, one ship made it into the heart of the Gray Tide and learned the dreadful truth. In the late 960s YK, the pirate Magwroth challenged Prince Mika Rockface for control of the Cloudreavers, and was soundly defeated. Badly wounded, he escaped aboard his near-crippled ship the Devourer's Hand was not seen again. In fact, the ship was driven by powerful currents deep into the Gray Tide, and from there into the plane of Kythri, the Churning Chaos. There, the crew were devoured by horrible elemental monsters that assumed their forms and stole their souls. Thirty years later, the Devourer's Hand has returned and become the flagship of the Chaos Fleet , taking ships across the Lhazaar Sea. [6]
Appendix
See Also
Notes
- ↑ The Gray Tide is not confirmed to be a manifest zone; this is only a theory in a suggested plothook in a Steal This Hook article. Nevertheless, this article categorizes it as a manifest zone for this possibility. The link to Kythri is established later in Eberron Campaign Guide , implying the former idea to be true.
- ↑ While Eberron Campaign Setting and Player's Guide to Eberron place the Gray Tide mists east of the Lastpoint and Krag islands, Eberron Campaign Guide and Eberron Campaign Setting has it surround Lastpoint. Taken together, it may be the case that Lastpoint lies partly or wholly within the mists.
- ↑ "The Lhazaar Principalities, Part Two" mentions an attempted genocide of changelings 1300 years ago, followed by changeling migration, and then introduces Kel, perhaps intending to imply he is over thirteen centuries old. This is supported by the rumor that "Kel" is a name adopted by a lineage of changeling leaders. However, Player's Guide to Eberron neglects this aspect and implies it is the same Kel. Since he's unlikely to be over 1300 years old, this wiki article presumes Kel founded the Gray Tide much more recently.
References
- ↑ 1.0 1.1 1.2 Doug Beyer (2005-09-12). Steal This Hook! : "Mini-Hook Madness". Wizards of the Coast . Archived from the original on 2008-02-28.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Keith Baker , Bill Slavicsek , & James Wyatt (2004). Eberron Campaign Setting . ( Wizards of the Coast ), p. 187. ISBN 0-7869-3274-0 .
- ↑ 3.0 3.1 3.2 3.3 3.4 Keith Baker (2005/05/16). The Lhazaar Principalities, Part Two . Dragonshards . Wizards of the Coast . Archived from the original on 2016/11/01. Retrieved on 2020/12/02.
- ↑ 4.0 4.1 4.2 4.3 James Wyatt , Keith Baker , Luke Johnson , Steven Brown (2006). Player's Guide to Eberron . ( Wizards of the Coast ), p. 98. ISBN 0-7869-3912-5 .
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 David Noonan , Ari Marmell , and Robert J. Schwalb (2009). Eberron Player's Guide . ( Wizards of the Coast ), p. 139. ISBN 0-7869-5100-1 .
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 6.6 6.7 6.8 6.9 James Wyatt and Keith Baker (2009). Eberron Campaign Guide . ( Wizards of the Coast ), pp. 138, 141. ISBN 0-7869-5099-4 .
- ↑ 7.0 7.1 Keith Baker , Jeremy Crawford , & James Wyatt (2019). Eberron: Rising from the Last War . ( Wizards of the Coast ), p. 119. ISBN 0786966890 .
- ↑ Keith Baker , Bill Slavicsek , & James Wyatt (2004). Eberron Campaign Setting . ( Wizards of the Coast ), p. 187. ISBN 0-7869-3274-0 .
- ↑ Keith Baker , Bill Slavicsek , & James Wyatt (2004). Eberron Campaign Setting . ( Wizards of the Coast ), p. 185. ISBN 0-7869-3274-0 .
- ↑ James Wyatt and Keith Baker (2009). Eberron Campaign Guide . ( Wizards of the Coast ), p. 140. ISBN 0-7869-5099-4 .