I guess I'm wondering... do you have the MOXIE to see this Charlie Montague game to completion?
The Moxie is a location within Updaam .
Description
The Moxie is a game created by Charlie Montague located on the Cliffside Lower Road down the hill from the AEON Archival Office , near one of the entrances to Colt's tunnels. It is only open to the public in the Afternoon, although Eternalists can play by private appointment at other times of the day. [1]
The Moxie is a three floor building filled with agility puzzles involving Lasers and Pressure Plates. Each floor has two puzzles and completing both puzzles will award the prize of a Trinket . To start a challenge, press the button at the beginning of the course. Starting the first challenge will trigger the timer with 02:15. Touching a laser or walking on an non-illuminated portion of floor will fail the challenge and you will be forced to start over. If you finish the entire game within a set timeframe, you will win a grand prize - an Exemplar Rapiér with the Silver Bullet perk.
There is Moxie Control System near the Moxie entrance. Control room is available only in the Morning and Noon and allows to lower the difficulty of the Moxie puzzles and increase timer up to 03:20 by hacking antenna. Also on lowered difficulty one of Eternalists will grab the prize Trinket from the first floor.
The Lasers challenges can be completed easily with the Aether slab and Juiced Up Personal Trinket as lasers do not trigger on invisible targets. The Pressure Plates challenges can be completed easily with Shift slab with Airborne and Reach upgrades that will allow to coordinate your move during the jump and travel further.
If Player does not have priveledged rights to 2-B.I.T. then he will set up an ambush by Eternalists on The Moxie exit.
Documents
- Feedback Loop : Stuck to the front door during the Morning and Noon.
Discoveries
The Moxie can be set to easy mode by hacking the control system in the nearby cellar, but that might help someone else win one of the prizes.
Charlie constructed The Moxie, a laserific kaleidoscope of timed challenges, on the lower road of Updaam. Apparently there's a prize and also a big prize.
Trivia
- According to one of the Moxie's playback messages, Charlie like to name his games after what it takes to beat them. [2]
Gallery
See also
- Condition Detachment
- The Yerhva
- Reward Scheme
- Wake Up Challenge
- Haul-A-Quin
References
- ↑ Feedback Loop
- ↑ Charlie Montague : " You know, when I create a game, I try to give it a name that reflects what it takes for the player to beat it. "